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The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:18:50


Post by: WrentheFaceless


Hopefully with these coming out means Fires of Cyraxis isnt far behind...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:26:59


Post by: Requizen


Were there any leaks for the Space Marine/Chaos FW Indexes? I didn't see any even though they're out tomorrow.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:29:01


Post by: BrookM


They're not shipping until tomorrow.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:29:07


Post by: skarsol


None that I saw, and I was looking.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:33:35


Post by: Red_Ink_Cat


Yay FW Xenos index... boo losing most of the Corsair army list. So much for my kitbashing plans


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:36:43


Post by: Requizen


 Red_Ink_Cat wrote:
Yay FW Xenos index... boo losing most of the Corsair army list. So much for my kitbashing plans


I don't think it's all gone: "Aeldari players are now spoilt for choice – as well as Drukhari, Craftworlders, Harlequins and Ynnari, Corsairs have been updated for the new edition."


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:39:10


Post by: Azreal13


 BrookM wrote:
They're not shipping until tomorrow.


Yeah, bit disappointed in this. Got a dispatch from a third party this morning for all my other books meaning they should arrive tomorrow, yet a book being sent from the heart of GW HQ with 2 weeks notice (I pre ordered the day they went up) won't be sent until tomorrow, will be sent 2nd class mail and so likely won't turn up until Tuesday, quite probably Weds.

While I really love everything FW does for the GW hobby, it's little things like this that just seem inexcusably amateur for a company as mature and well established as they are.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:44:52


Post by: skarsol


Logistics are hard, especially when you don't care.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:51:08


Post by: Requizen


I think I'm just buying digital. I almost always get physical but I feel like it's not even worth the headache of dealing with FW.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 16:54:09


Post by: skarsol


Yeah, I cancelled my physical book order when I realized I'd get it over a week earlier by getting the digital. Which I guess is their plan, since I'm paying them the same and they can sell that physical book to someone else now.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 17:01:25


Post by: gungo


mortar_crew wrote:
stormboy wrote:
I can't find an entry for the Ork Mega-Dread.

I could run it as a Meka-Dread with 2 rippa klaws but that entry (shown on Community a while ago) didn't have options for the kannon.

Weird. Maybe I am missing it somewhere.


Unfortunately you are not.

We ork players lost a trukkload of models with this update.

The Mega-Dread is one of them.

Shame.

The model is still sold as well as the killkannon arm. I'm fairly certain it will have rules but likely in the same page as the meka dread varient. I don't know why it wasn't in the index but that is the way the new dataslates are done with each varient having its own dataslate. it is the same way for the killblasta/killbursta tanks all on one page but different dataslates.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 17:03:41


Post by: em_en_oh_pee


 WrentheFaceless wrote:
Hopefully with these coming out means Fires of Cyraxis isnt far behind...




I don't want to be salty, but I can't believe it will be soon. I just can't.

And when it goes up for pre-order, I will likely not believe then either.

And when I am reading it, ordering models... same.

Though for sure it will release before my House Vyronii decals!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 17:22:51


Post by: BrookM


Can we put the kibosh on the many requests for Fires of Cyraxis?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 17:27:21


Post by: Azreal13


D'you want to have a crack at the sun rising or the tide coming in while you're at it?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 17:54:10


Post by: Cephalobeard


skarsol wrote:
Yeah, I cancelled my physical book order when I realized I'd get it over a week earlier by getting the digital. Which I guess is their plan, since I'm paying them the same and they can sell that physical book to someone else now.


Yeah. I'm keeping my physical order, but secretly hoping someone "shares" some "leaks" on the internet so I can still read the Marine Characters profiles for 8th.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 18:00:53


Post by: krazynadechukr


 BrookM wrote:
Can we put the kibosh on the many requests for Fires of Cyraxis?
Oh thank god I'm not the only one. The fact it sounds like a bow-chica-bow-wow movie and the amount of people in so many threads salivating over this for the past year is mind numbing.

Does anyone know if these new indexes are going to be offered as pdfs or on the tablet? Do we know if tyranids are finally getting biotitans? Those are my unanswered questions. Do we know if FW are coming out with new models?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 18:13:52


Post by: Alpharius


krazynadechukr wrote:
Do we know if FW are coming out with new models?


I'd wager the answer there is...yes?

If we could keep ALL of the questions about "Is FW going to release (X)?" to a minimum, that would be great.

Given the nature of how that news is released, or leaked, you can almost guarantee that if that answer is out there, it will get posted here ASAP.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 18:38:43


Post by: Verviedi


krazynadechukr wrote:
 BrookM wrote:
Can we put the kibosh on the many requests for Fires of Cyraxis?
Oh thank god I'm not the only one. The fact it sounds like a [MOD EDIT - Inappropriate! - Alpharius] and the amount of people in so many threads salivating over this for the past year is mind numbing.

...Lolwut?

Take it as a sign that when it drops, FW will make plenty of money, money to make plenty of new Space Marines (or whatever army you play) with. Fires is good for all of us.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 18:57:34


Post by: Red_Ink_Cat


Requizen wrote:
 Red_Ink_Cat wrote:
Yay FW Xenos index... boo losing most of the Corsair army list. So much for my kitbashing plans


I don't think it's all gone: "Aeldari players are now spoilt for choice – as well as Drukhari, Craftworlders, Harlequins and Ynnari, Corsairs have been updated for the new edition."


That's all fine and dandy in concept, but with the table of contents for the IA Xenos Index showing Datasheets only for Reavers, Skyreavers (assuming Reavers with Jetpacks), and Clouddancers, that is a far cry less than what the Corsair list used to be. There might be some of them there still, but they no longer appear to be a viable pseudo-stand-alone army.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/16 23:04:08


Post by: andysonic1


It's 12:01 AM at Forge World HQ.

Where's my digital Chaos IA?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 01:25:45


Post by: Uriels_Flame


As soon as someone gets the download - please update Dimacheaon for Nids and Phantoms for Eldar.

Need to make a decision on what army I am running for BAO...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 01:31:44


Post by: Tautastic


Seems like even the digital copy won't be available until June 23rd...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 01:39:04


Post by: changemod


 Uriels_Flame wrote:
As soon as someone gets the download - please update Dimacheaon for Nids and Phantoms for Eldar.

Need to make a decision on what army I am running for BAO...


Dimachaeron is in the warhammer digital preview pages for index Xenos. No points, but the stat sheet.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 01:52:55


Post by: mortar_crew


gungo wrote:
mortar_crew wrote:
stormboy wrote:
I can't find an entry for the Ork Mega-Dread.

I could run it as a Meka-Dread with 2 rippa klaws but that entry (shown on Community a while ago) didn't have options for the kannon.

Weird. Maybe I am missing it somewhere.


Unfortunately you are not.

We ork players lost a trukkload of models with this update.

The Mega-Dread is one of them.

Shame.

The model is still sold as well as the killkannon arm. I'm fairly certain it will have rules but likely in the same page as the meka dread varient. I don't know why it wasn't in the index but that is the way the new dataslates are done with each varient having its own dataslate. it is the same way for the killblasta/killbursta tanks all on one page but different dataslates.


Well, and orks still miss the following entries:

-Battlefortress

-GunWagon

-Figtha

-Figtha bomba

-bomba

-Grot-launcha battery

-Looted wagon

-Junka

and... Mega-dread.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 02:13:59


Post by: Uriels_Flame


And so it is... very mixed.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 03:31:58


Post by: krazynadechukr


mortar_crew wrote:
gungo wrote:
mortar_crew wrote:
stormboy wrote:
I can't find an entry for the Ork Mega-Dread.

I could run it as a Meka-Dread with 2 rippa klaws but that entry (shown on Community a while ago) didn't have options for the kannon.

Weird. Maybe I am missing it somewhere.


Unfortunately you are not.

We ork players lost a trukkload of models with this update.

The Mega-Dread is one of them.

Shame.

The model is still sold as well as the killkannon arm. I'm fairly certain it will have rules but likely in the same page as the meka dread varient. I don't know why it wasn't in the index but that is the way the new dataslates are done with each varient having its own dataslate. it is the same way for the killblasta/killbursta tanks all on one page but different dataslates.


Well, and orks still miss the following entries:

-Battlefortress

-GunWagon

-Figtha

-Figtha bomba

-bomba

-Grot-launcha battery

-Looted wagon

-Junka

and... Mega-dread.
isn't this it?

[Thumb - B05E2AFD-73FE-47C0-8968-DED6BB36513D-4680-0000084FAA17B9BF.jpeg]


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 03:57:31


Post by: Uriels_Flame


Phantom titan please!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 04:00:43


Post by: Verviedi


Yes, keep those leaks rolling so I can stay up until 3 AM ogling them! Ordinatus, please!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 04:02:28


Post by: Slayer-Fan123


Loving some of those rules, but I want more CSM leaks.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 04:08:12


Post by: Eldar Vampire Hunter


The only things being leaked today are the Chaos and Space marine models. Anything Xenos, Guard or Renegade isn't going to be up until next Friday unless someone can get their hands on a copy at warhammer world.

Admech won't be until Fires is out, whenever the hell that happens.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 04:09:00


Post by: Matt.Kingsley


Oh god all those random Giant Chaos Spawn stats .

Also... its seems all the Daemons lack the Daemon Faction.
:/


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 04:51:04


Post by: TzeentchNet


I have these books on order, but I must say this makes me feel MUCH better about putting my money on the table. These rules look consistent with the core Indexes and nothing shouts as being busted or too complex for its own good on a first read. An impressive effort from FW and their testers on this!

Edit: Ok I take some of that back. I just saw the uhh... special... rules for Giant Chaos Spawn.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 05:00:26


Post by: SonicPara


Xiphon is in there but still waiting on the Thunderhawk Gunship (significant points decrease!) and the Fire Raptor.

The Relic Deredeo looks pretty incredible with autocannons and missiles.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 05:35:08


Post by: Virules


Am I blind or do those chaos leaks have everything except the points costs for the daemon lords and daemon units?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 05:55:48


Post by: Debilitate


What the absolute feth is with hellforged deredeo weapons?

Am I just not seeing the fire raptor rules anywhere?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 05:57:16


Post by: SonicPara


Debilitate wrote:
Am I just not seeing the fire raptor rules anywhere?


Fire Raptor has not been scanned yet but you can piece together the points cost with certainty except for the missiles. My guess at gear has it coming in at over 400 points...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:06:43


Post by: Debilitate


I see the points now. Looks to be around 320ish points with two sets of twins heavy bolters? That's not too bad. Hoping we get a pile of dakka for that many points!!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:07:57


Post by: MajorWesJanson


 SonicPara wrote:
Debilitate wrote:
Am I just not seeing the fire raptor rules anywhere?


Fire Raptor has not been scanned yet but you can piece together the points cost with certainty except for the missiles. My guess at gear has it coming in at over 400 points...


My epub readers do odd things to the formatting.
Fire Raptor is armed with 2 quad heavy bolters, 2 twin hellstrike missiles, and twin avenger bolt cannon. Can swap hellstrikes for twin lascannons. No option for twin autocannons in place of the quad bolters :(


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:14:55


Post by: Largo39


So the Poryphyrions rules have been spoiled but how many points is it? Havent seen an image yet of that.

Bought the SM epub, fire raptor is.. expensive. But powerful with PoTMS and the amount of dakka it has.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:17:55


Post by: SonicPara


 MajorWesJanson wrote:
 SonicPara wrote:
Debilitate wrote:
Am I just not seeing the fire raptor rules anywhere?


Fire Raptor has not been scanned yet but you can piece together the points cost with certainty except for the missiles. My guess at gear has it coming in at over 400 points...


My epub readers do odd things to the formatting.
Fire Raptor is armed with 2 quad heavy bolters, 2 twin hellstrike missiles, and twin avenger bolt cannon. Can swap hellstrikes for twin lascannons. No option for twin autocannons in place of the quad bolters :(


Any chance you could post the Fire Raptor and Thunderhawk Gunship?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:28:41


Post by: SonofTerra


No leak for the deathstorm pod or alpha legion character (Arkos the faithless ) ?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:33:35


Post by: loar


I'm still not seeing anything for the greater blight drone. Did I just miss it?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:43:19


Post by: mortar_crew


krazynadechukr wrote:
mortar_crew wrote:
gungo wrote:
mortar_crew wrote:
stormboy wrote:
I can't find an entry for the Ork Mega-Dread.

I could run it as a Meka-Dread with 2 rippa klaws but that entry (shown on Community a while ago) didn't have options for the kannon.

Weird. Maybe I am missing it somewhere.


Unfortunately you are not.

We ork players lost a trukkload of models with this update.

The Mega-Dread is one of them.

Shame.

The model is still sold as well as the killkannon arm. I'm fairly certain it will have rules but likely in the same page as the meka dread varient. I don't know why it wasn't in the index but that is the way the new dataslates are done with each varient having its own dataslate. it is the same way for the killblasta/killbursta tanks all on one page but different dataslates.


Well, and orks still miss the following entries:

-Battlefortress

-GunWagon

-Figtha

-Figtha bomba

-bomba

-Grot-launcha battery

-Looted wagon

-Junka

and... Mega-dread.
isn't this it?


It is not.

Mega-dread and Meka-dread are two different ork dread-types,
which both have models in the FW range,
and actually quite different rules from the dread-mob list (IA 8).

The first (the MEGA-dread) is actually missing,
which is especially odd since it is the most common of the two.
Can be fitted with up to two rippa klaw(s) or kill kanon(s) and are used
as the ultimate shock troop in the warband: orks just WANT to pilot them in combat!
(but from now on, are pissed!)

The second (MEKA-dread) is a rarer version since each mek produce it
with various a kustom jobs and more exotic weapons (such as the shunta)
as a display of their skill.

What the people at FW were thinking when they axed so much ork entries is beyond me...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:48:17


Post by: Aenarian


Thanks for the upload.

I noticed something interesting with Asterion Moloc. Chapter Masters in TDA have 7 wounds base, which I would assume is 6 + 1 due to Terminator Armour (as TDA seems to increase wound count by 1, see e.g. Captain vs Captain in Terminator Armour, Marneus Calgar with and without). However, Moloc only has 6. Same goes for Tyberos

Still think he'll beat most characters due to extra attacks and D3, but interesting nonetheless. Wonder if it's an intended or just a mistake.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 06:51:58


Post by: SonofTerra


I have already started building a Minotaurs army for 8th, so getting to see his rules is great. Very happy I ordered him even before seeing this


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:01:26


Post by: zamerion


Thanks a lot for the rules!!!!!


How many points are the great daemons?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:12:49


Post by: Gordon Shumway


The giant chaos spawn is the most ridiculous unit in the game


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:15:49


Post by: SonicPara


 Gordon Shumway wrote:
The giant chaos spawn is the most ridiculous unit in the game


If not this, at least the dankest meme.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:19:18


Post by: Captyn_Bob


...plague toads can fly ?

Loving these.
Chaos fire raptor please


So no daemon knight rules? Really odd as it has a new model.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:54:05


Post by: gungo


 Gordon Shumway wrote:
The giant chaos spawn is the most ridiculous unit in the game
you are pretty much forced to focus fire it down. It needs a limit on how many times it regenerates a phase. Especially at its cost.
Good thing rapier quad lascannons will take huge chunks out of it for 100 pts each.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 07:59:05


Post by: Luke_Prowler


Some of the melee weapon name for vehicles in those datasheets are kinda funny just because you don't expect them to be named that. "Eternal Hunger" for the Hellforged Fellblade had me legit in stitches.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 09:58:00


Post by: Bryan01


The Lias Issodon image is unreadable:-(


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 10:31:15


Post by: Galas


That Giant Chaos Spawns costs 5 PL... how many points it cost?

Is anyone gonna use it? not because it could be OP, but because how hard to keep track of everything


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 10:40:05


Post by: reds8n


had to delete several posts.

The odd leak/image is fair enough folks, but please show sense and discretion when posting.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 10:46:59


Post by: warl0rdb0b


I've emailed FW directly regarding the Mega Dred profile,and they are waiting for details back from the development team regarding if it has been combined with the Meka Dred, despite me telling them it was missing most of its weapon options. Altogether a disappointing response, but all we have for now.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 10:54:46


Post by: reds8n


FW related news :

Mr Hewitt has/is about to leave GW -- amicably and on good terms one hastens to add -- and will be going freelance.

https://twitter.com/lagoon83


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 11:56:47


Post by: mortar_crew


warl0rdb0b wrote:
I've emailed FW directly regarding the Mega Dred profile,and they are waiting for details back from the development team regarding if it has been combined with the Meka Dred, despite me telling them it was missing most of its weapon options. Altogether a disappointing response, but all we have for now.


I got the same kind of answer when I asked them about the ork losses as a whole a few days ago.
They passed the request to the developpement team but emphasize that there will not be probably
an update anytime soon.

Pretty disappointed also.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 12:21:53


Post by: Crazy Jay


Has anyone seen the 8e rules for the Legion Sicaran Battle Tank? 70+ pages is a lot to scroll through.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 12:29:21


Post by: gungo


mortar_crew wrote:
warl0rdb0b wrote:
I've emailed FW directly regarding the Mega Dred profile,and they are waiting for details back from the development team regarding if it has been combined with the Meka Dred, despite me telling them it was missing most of its weapon options. Altogether a disappointing response, but all we have for now.


I got the same kind of answer when I asked them about the ork losses as a whole a few days ago.
They passed the request to the developpement team but emphasize that there will not be probably
an update anytime soon.

Pretty disappointed also.
anything without a model is gone. It likely never sold well enough.
The mega dread i will put money doe. It still is in the book. As a model exists.
The actual preview stated orks have 19 dataslates and the index only listed 14.
The killlbursta and killblasta adds 1, the mega dread adds another, I have no clue what the other 3 dataslates are.
There is a model for a trukk w enclosed cab but it doesn't need rules, models for a halftrakk which could have rules but would be pretty blah if they followed the trakk vs buggy guideline of 2 less movement for 1 more wound.
But no models means no rules unless they plan to redo the mould.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 13:48:38


Post by: Slayer-Fan123


Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:01:20


Post by: Verviedi


Slayer-Fan123 wrote:
Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.

I spent an hour on 4chan.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:05:32


Post by: MajorWesJanson


Slayer-Fan123 wrote:
Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.


I just bought the digital edition myself. SM and chaos are up on warhammer digital, ig and Xenos are next week


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:06:06


Post by: Cephalobeard


I'm very, very, very pleased with Lias Issodon.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:07:57


Post by: Slayer-Fan123


 Verviedi wrote:
Slayer-Fan123 wrote:
Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.

I spent an hour on 4chan.

Mind linking that thread? I need my Tyberos fix.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:08:30


Post by: mortar_crew


gungo wrote:
mortar_crew wrote:
warl0rdb0b wrote:
I've emailed FW directly regarding the Mega Dred profile,and they are waiting for details back from the development team regarding if it has been combined with the Meka Dred, despite me telling them it was missing most of its weapon options. Altogether a disappointing response, but all we have for now.


I got the same kind of answer when I asked them about the ork losses as a whole a few days ago.
They passed the request to the developpement team but emphasize that there will not be probably
an update anytime soon.

Pretty disappointed also.
anything without a model is gone. It likely never sold well enough.
The mega dread i will put money doe. It still is in the book. As a model exists.
The actual preview stated orks have 19 dataslates and the index only listed 14.
The killlbursta and killblasta adds 1, the mega dread adds another, I have no clue what the other 3 dataslates are.
There is a model for a trukk w enclosed cab but it doesn't need rules, models for a halftrakk which could have rules but would be pretty blah if they followed the trakk vs buggy guideline of 2 less movement for 1 more wound.
But no models means no rules unless they plan to redo the mould.


Well, I will again take the "no model, no rule" thing as a joke
since the imperial book is full of rules for models that FW made oop years ago...
Do you see a lot of imperial forteresses? Atlas recovery vehicule?


These are nice models indeed, but I think you can see the point I am making here:
they did bother making rules for them, apparently not for the missing ork stuff.

Wait a minute,
for the hardback version, "13 datasheets for using your Ork miniatures",
for the digital version, "19 datasheets for using your Ork miniatures"

I think I will go for the later and cross fingers...



The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:24:27


Post by: Verviedi


Slayer-Fan123 wrote:
 Verviedi wrote:
Slayer-Fan123 wrote:
Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.

I spent an hour on 4chan.

Mind linking that thread? I need my Tyberos fix.

http://boards.4chan.org/tg/thread/53839521#p53842272


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:40:52


Post by: Kanluwen


 Cephalobeard wrote:
I'm very, very, very pleased with Lias Issodon.

I want to be, but the only image I saw required me to squint and play a game of "Decoder".


Mind sharing what you learned?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:43:45


Post by: Cephalobeard


 Kanluwen wrote:
 Cephalobeard wrote:
I'm very, very, very pleased with Lias Issodon.

I want to be, but the only image I saw required me to squint and play a game of "Decoder".


Mind sharing what you learned?


BS 2+, 7" Move, 2+ Save, gets +2 from Cover, Reroll misses for Raptors around him, Gives +1 to move and advance to Raptors, and retains Master of Ambush for 3 Infantry.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 14:58:36


Post by: Bryan01


Infiltrate for 3 units and himself is pretty nifty with the cost of transports, if the rule plays the same.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 15:04:06


Post by: Cephalobeard


Yeah. It's an insane benefit, now knowing the cost of things like drop pods.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 15:08:35


Post by: Slayer-Fan123


 Verviedi wrote:
Slayer-Fan123 wrote:
 Verviedi wrote:
Slayer-Fan123 wrote:
Wait where the hell did you guys get the new Space Marine leaks? A Google search gave me nothing.

I spent an hour on 4chan.

Mind linking that thread? I need my Tyberos fix.

http://boards.4chan.org/tg/thread/53839521#p53842272

Tyberos definitely got better. Automatically has S5 and rerolls hits. That's some good gak.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 16:16:50


Post by: Grieux


Can anyone confirm if the Mastodon can carry primaris marines? Also it's price point and options please?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 16:22:57


Post by: Cephalobeard


It cannot.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 16:39:58


Post by: Grieux




Thank you but damn I was hoping otherwise. What would you recommend doing with mine from a gaming standpoint? Use it for my wolves for wulfen? It can carry wulfen right?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 16:52:48


Post by: buddha


Don't need the points or anything but do we have the SM spartan leaks? Love that tank and want to see how it came out in 8th.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 16:56:39


Post by: Slayer-Fan123


 Cephalobeard wrote:
 Kanluwen wrote:
 Cephalobeard wrote:
I'm very, very, very pleased with Lias Issodon.

I want to be, but the only image I saw required me to squint and play a game of "Decoder".


Mind sharing what you learned?


BS 2+, 7" Move, 2+ Save, gets +2 from Cover, Reroll misses for Raptors around him, Gives +1 to move and advance to Raptors, and retains Master of Ambush for 3 Infantry.

I front see him anywhere in the 4chan thread.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 17:13:07


Post by: xttz


I heard a 2nd-hand rumour via facebook that the WHW forgeworld store has all the indexes on display, including the ones out next weekend. Can anyone verify that (and leak Tyranid stats :p)?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 17:17:12


Post by: str00dles1


Is the fire raptor and points in the leaked pics?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 18:24:26


Post by: Crazyterran


Want... Loyalist... FW knights points... neeeeeed it.

Most of my built Knights are FW Knights, after all! I need to know if I can run 4 Cerastus (one of each type) in 2000 :O


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 19:00:56


Post by: MajorWesJanson


 buddha wrote:
Don't need the points or anything but do we have the SM spartan leaks? Love that tank and want to see how it came out in 8th.




The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 19:21:26


Post by: Debilitate


Quad lascannons immediately seem way better than laser destroyers


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 19:47:28


Post by: Slayer-Fan123


Wow the Laser Destroyer is great against singular targets but I'm more comfortable with multiple shots to help with larger numbers.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 20:04:18


Post by: Crimson


I'm super annoyed that nothing can transport primaris marines.




The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 20:09:55


Post by: skarsol


Debilitate wrote:
Quad lascannons immediately seem way better than laser destroyers


And only 20 points more (at least the Chaos versions).


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 20:14:52


Post by: Emissary


Any word on the dreadnought drop pod rules?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 20:31:54


Post by: optometris


Can anyone confirm if the chaos Acheron is the same points as the imperial one


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 20:49:42


Post by: Cephalobeard


Emissary wrote:
Any word on the dreadnought drop pod rules?


Just a drop pod, can fit any dreadnought. Does NOT specify it can't take the Primaris one. Nothing else special about it, no more sitting inside.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 22:07:20


Post by: Breotan


 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.

If they were, GW wouldn't be able to sell the new Primais vehicle kits that are coming out next year.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 22:12:51


Post by: changemod


Emissary wrote:
Any word on the dreadnought drop pod rules?


120 points, grants a dread of your choice deep strike and does absolutely nothing else, no shrouded, no stormbolter, just sits there.

Agressively not worth it, if you want to deploy a dread forwards take a Stormraven.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 22:21:22


Post by: Alpharius


 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.




Same here!

It can take Terminators and the cost of 2 slots, and Centurions at the cost of 3 slots, but a Primaris...can't fit?!?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 22:29:40


Post by: Slayer-Fan123


 Alpharius wrote:
 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.




Same here!

It can take Terminators and the cost of 2 slots, and Centurions at the cost of 3 slots, but a Primaris...can't fit?!?

Because Primaris are gonna be their own army and get their own transports on top of alleviating the fear of current marines being defunct?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 22:35:12


Post by: BoomWolf


Slayer-Fan123 wrote:
 Alpharius wrote:
 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.




Same here!

It can take Terminators and the cost of 2 slots, and Centurions at the cost of 3 slots, but a Primaris...can't fit?!?

Because Primaris are gonna be their own army and get their own transports on top of alleviating the fear of current marines being defunct?


Regular marines don't allow primaris in their transports, they are bullying the new guys.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 23:06:16


Post by: spiralingcadaver


So, does anyone else feel like the FW characters are pretty consistently overpriced? I haven't looked at all of them, but so far I've pretty regularly come up against feeling like a similar but vanilla character would get the job done for way less.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/17 23:17:18


Post by: Gordon Shumway


Zhufor the impaler seems decently priced.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 00:00:07


Post by: Breotan


 spiralingcadaver wrote:
So, does anyone else feel like the FW characters are pretty consistently overpriced? I haven't looked at all of them, but so far I've pretty regularly come up against feeling like a similar but vanilla character would get the job done for way less.

Forge World has a history of overpricing their stuff. Not sure why.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 00:01:31


Post by: Slayer-Fan123


 spiralingcadaver wrote:
So, does anyone else feel like the FW characters are pretty consistently overpriced? I haven't looked at all of them, but so far I've pretty regularly come up against feeling like a similar but vanilla character would get the job done for way less.

How are Tyberos and Asterion overpriced? One gives everyone +1S (Helloooooooo Scouts and Bikers!) And the other gives rerolls on charges (Helloooooooo Terminators and Vanguard!)

I haven't seen Lias or Vaylund, but Carab gives a cool Painboy benefit and Huron is literally the only AP-5 I've seen in a melee weapon. Which still has Ghost Razors, mind you.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 00:11:41


Post by: spiralingcadaver


The part where I said everything about that list not being categorical, with words like "pretty" and "pretty regularly" and "so far" and "feeling"? That was the part where I didn't say those specific instances were overpriced.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 00:44:00


Post by: Slayer-Fan123


 spiralingcadaver wrote:
The part where I said everything about that list not being categorical, with words like "pretty" and "pretty regularly" and "so far" and "feeling"? That was the part where I didn't say those specific instances were overpriced.

Well, which ones are really overpriced? They pretty much all have neat wargear and do different things from the ones I saw. Well, except maybe the Arch centurion but I don't know what I'd do with him.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 00:54:59


Post by: warboss


 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.




You think you deserve to use your $150 starter set purchase with your existing tanks? No, you need to buy 110% more spacemariney new tanks for that at 110% relative new prices. It's the kinder, gentler GW.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 01:55:21


Post by: Audustum


It's like the world designed this to tease me with everything except the stats of the Atrapos.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 02:06:58


Post by: Verviedi


Audustum wrote:
It's like the world designed this to tease me with everything except the stats of the Atrapos.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 02:29:31


Post by: Audustum


 Verviedi wrote:
Audustum wrote:
It's like the world designed this to tease me with everything except the stats of the Atrapos.



Exalting doesn't seem to do anything but here you go x1000! Thank you!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 02:47:24


Post by: buddha


 MajorWesJanson wrote:
 buddha wrote:
Don't need the points or anything but do we have the SM spartan leaks? Love that tank and want to see how it came out in 8th.




Much appreciated thank you!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 03:48:34


Post by: BrotherGecko


Has anyone seen the rules for quad mortars and vindicator laser destroyers yet?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 05:33:16


Post by: Crazyterran


Ive seen the rules for the vindicator laser destroyer, but there doesnt seem to be rules for quad mortars.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 06:56:00


Post by: optometris


Is the wound regeneration on the renegade knights just a chaos thing or do imperial knights get that too?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 07:31:58


Post by: Crazyterran


The Atrapos had AutoSimulacra before, so Im sure thats just the Chaos version.

We will see in a week , though.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 08:33:18


Post by: Knockagh


Father's Day and a big old box of forge world loveliness is sitting at the breakfast table


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 08:46:34


Post by: MajorWesJanson


 BrotherGecko wrote:
Has anyone seen the rules for quad mortars and vindicator laser destroyers yet?


Quad Mortar Carriers seem limited to Heresy.
Vindicator has a Volley cannon. 2 shots, either lascannon fixed at 3 dam or overcharged S10 AP -5 6dam, 3 mortal wounds on an overheat.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 14:44:58


Post by: Knockagh


Just a though. Anyone else ever thought that a blackshield band from 30k could be the legion of the damned??


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 14:50:18


Post by: Slayer-Fan123


 MajorWesJanson wrote:
 BrotherGecko wrote:
Has anyone seen the rules for quad mortars and vindicator laser destroyers yet?


Quad Mortar Carriers seem limited to Heresy.
Vindicator has a Volley cannon. 2 shots, either lascannon fixed at 3 dam or overcharged S10 AP -5 6dam, 3 mortal wounds on an overheat.

The Quad is a newer model and it's been hinted that the new IA was to come out shortly. My guess is that maybe they'll throw the rules in there?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 17:49:57


Post by: changemod


Does anyone know the best way to get in contact with forge world for a rules question? Is it just email?

None of the contemptor variants can take a cyclone missile launcher despite the part being sold. I'd like to get confirmation it's a mistake if possible.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 17:51:40


Post by: Median Trace


Anyone come across Valund Cal's rules yet?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 17:54:32


Post by: changemod


Median Trace wrote:
Anyone come across Valund Cal's rules yet?


Are you the same guy who constantly posted asking for that on 4chan?

If you head over I'll drop it in the thread.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 18:10:13


Post by: spiralingcadaver


Slayer-Fan123 wrote:

Well, which ones are really overpriced? They pretty much all have neat wargear and do different things from the ones I saw. Well, except maybe the Arch centurion but I don't know what I'd do with him.

Honestly, I just looked at any depth at the four astral claws ones enough to comment specifically:
Huron looks pretty nasty, not sure how much his signature claw is worth, bit IMHO it's pretty clear it has such a good AP is because anything less would make its invulnerable re-roll less relevant: a ton of 2+ have invulnerable saves so if it were AP 4, a 6+ would still be better than a re-roll 5+ inv. I'm not positive that, an improved heavy flamer, and orbital bombardment is worth 70 points or so. It might be, but I'd really need several games before I got a sense of its worth.

Sumatris (the captain) looks situational and his boosted offense (which is mostly what you're paying for) is highly dependent on number of opponent characters and to a lesser extent other light vehicles or heavy infantry- probably a little overpriced, this depends on how the meta around characters evolves, but if it isn't evenly high then he's probably not a good pick in an all-comers list for that high price.

Valthex (the tech) is paying a ton for +1 accuracy on the move (on a more predictable though not more powerful gun), mediocre melee weapons, and upgrading a weirdly narrow subset of bolters. It feels like the only justification for him would be building a bolter mob around him.

Comodus (the centurion... that isn't confusing) is just bizarrely priced: you get about the same offense as a captain with a power sword (situationally more, usually less), an equivalent buff in most circumstances, and a bunch worse defense, for a higher price.


...So, things felt high or overpriced. I haven't looked as closely at others, and haven't seen all options yet so can't comment in full.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 18:33:20


Post by: krazynadechukr


 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.


Primaris Space Marine Repulsor carries Primaris marines, but we have not seen their upcoming transport(s) yet!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 20:13:37


Post by: Median Trace


changemod wrote:
Median Trace wrote:
Anyone come across Valund Cal's rules yet?


Are you the same guy who constantly posted asking for that on 4chan?

If you head over I'll drop it in the thread.


That wasn't me. I did go through a ton of posts looking for it though.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 21:13:20


Post by: Formosa


 Knockagh wrote:
Just a though. Anyone else ever thought that a blackshield band from 30k could be the legion of the damned??


not a chance, some of them may have become legionaries at a later date, but as a whole nope, it is an interesting theory though


The Forgeworld 2017 News & Rumors Thread @ 2017/06/18 23:44:16


Post by: NinthMusketeer


 krazynadechukr wrote:
 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.


Primaris Space Marine Repulsor carries Primaris marines, but we have not seen their upcoming transport(s) yet!
It's not so much that the tactical option isn't there, it's that a tank which should by all rights be able to transport Primaris cannot for purely marketing reasons. I understand the sales end of why GW is doing it but I think it's a bad move that damages community relations more than the potential profit is worth. After all, how many people who would not have bought a new Primaris transport will because of the rules restriction? I imagine most people who will buy a repulsor would have anyways even if Land Raiders could transport Primaris.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 00:28:12


Post by: hotsauceman1


Woot, its all available digitally, not having to pay 30$ in taxes for living in cali


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:15:12


Post by: Rolsheen


 NinthMusketeer wrote:
 krazynadechukr wrote:
 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.


Primaris Space Marine Repulsor carries Primaris marines, but we have not seen their upcoming transport(s) yet!
It's not so much that the tactical option isn't there, it's that a tank which should by all rights be able to transport Primaris cannot for purely marketing reasons. I understand the sales end of why GW is doing it but I think it's a bad move that damages community relations more than the potential profit is worth. After all, how many people who would not have bought a new Primaris transport will because of the rules restriction? I imagine most people who will buy a repulsor would have anyways even if Land Raiders could transport Primaris.


Wasn't going to buy a Repulsor, but now I'm not going to buy a Mastadon. A tank that can carry dreadnoughts, can't carry taller marines


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:18:46


Post by: Mulletdude


So how exactly is this new Relic rule supposed to work with the Lord of Wars?
Reference:

The "Relic Spartan Assault Tank" is a Lord of War battlefield role, meaning it can only fit in 3 detachments. The Super Heavy Auxiliary Detachment, the Supreme Command Detachment, and the Super-Heavy Detachment. If I take it in the aux or supreme detachments, I have 1 LoW with the Relic rule, and 0 without, meaning I have violated the Relic rule at the start of the index. So this means the only valid place to take the Spartan is the Super-Heavy detachment, which would mean I need two other LoW just to take my Spartan in a Battle-forged list.

Am I reading and understanding this correctly? This rule seems fine for the Relics with normal roles, but absolutely bonkers for the Relics with the LoW battlefield role.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:25:12


Post by: PossumCraft


Have all the FW Kroot models been done away with now?

Can't see any mention of them in the index: Xenos

Shame, I have a couple of greater Gnarlocs and they're such awesome models.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:38:56


Post by: Mr_Rose


 Mulletdude wrote:
So how exactly is this new Relic rule supposed to work with the Lord of Wars?
Reference:

The "Relic Spartan Assault Tank" is a Lord of War battlefield role, meaning it can only fit in 3 detachments. The Super Heavy Auxiliary Detachment, the Supreme Command Detachment, and the Super-Heavy Detachment. If I take it in the aux or supreme detachments, I have 1 LoW with the Relic rule, and 0 without, meaning I have violated the Relic rule at the start of the index. So this means the only valid place to take the Spartan is the Super-Heavy detachment, which would mean I need two other LoW just to take my Spartan in a Battle-forged list.

Am I reading and understanding this correctly? This rule seems fine for the Relics with normal roles, but absolutely bonkers for the Relics with the LoW battlefield role.

You could take a non-relic LoW in the supreme command and the Spartan as an auxiliary. The rule only cares about count-per-role, not which detachments each one is in.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:43:13


Post by: DarthDiggler


 Mulletdude wrote:
So how exactly is this new Relic rule supposed to work with the Lord of Wars?
Reference:

The "Relic Spartan Assault Tank" is a Lord of War battlefield role, meaning it can only fit in 3 detachments. The Super Heavy Auxiliary Detachment, the Supreme Command Detachment, and the Super-Heavy Detachment. If I take it in the aux or supreme detachments, I have 1 LoW with the Relic rule, and 0 without, meaning I have violated the Relic rule at the start of the index. So this means the only valid place to take the Spartan is the Super-Heavy detachment, which would mean I need two other LoW just to take my Spartan in a Battle-forged list.

Am I reading and understanding this correctly? This rule seems fine for the Relics with normal roles, but absolutely bonkers for the Relics with the LoW battlefield role.


You only have to take one non relic LOW from somewhere to take the relic LOW. It effectively makes it unrealistic to take any relic LOW in a 2k game because the cost will be astronomical.

Ironically the Chaos book as almost all those relic imperial units, like Spartan, Typhon, Fellblade, etc.. But for chaos they are NOT relics and have no restriction to take them like the loyalists have.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 01:58:30


Post by: Mulletdude


 Mr_Rose wrote:
 Mulletdude wrote:
So how exactly is this new Relic rule supposed to work with the Lord of Wars?
Reference:

The "Relic Spartan Assault Tank" is a Lord of War battlefield role, meaning it can only fit in 3 detachments. The Super Heavy Auxiliary Detachment, the Supreme Command Detachment, and the Super-Heavy Detachment. If I take it in the aux or supreme detachments, I have 1 LoW with the Relic rule, and 0 without, meaning I have violated the Relic rule at the start of the index. So this means the only valid place to take the Spartan is the Super-Heavy detachment, which would mean I need two other LoW just to take my Spartan in a Battle-forged list.

Am I reading and understanding this correctly? This rule seems fine for the Relics with normal roles, but absolutely bonkers for the Relics with the LoW battlefield role.

You could take a non-relic LoW in the supreme command and the Spartan as an auxiliary. The rule only cares about count-per-role, not which detachments each one is in.


I'm reading it as a count-per-role, per-detachment because of the "no Detachment may contain" wording


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 02:26:18


Post by: Tannhauser42


 Rolsheen wrote:
Spoiler:
 NinthMusketeer wrote:
 krazynadechukr wrote:
 Crimson wrote:
I'm super annoyed that nothing can transport primaris marines.


Primaris Space Marine Repulsor carries Primaris marines, but we have not seen their upcoming transport(s) yet!
It's not so much that the tactical option isn't there, it's that a tank which should by all rights be able to transport Primaris cannot for purely marketing reasons. I understand the sales end of why GW is doing it but I think it's a bad move that damages community relations more than the potential profit is worth. After all, how many people who would not have bought a new Primaris transport will because of the rules restriction? I imagine most people who will buy a repulsor would have anyways even if Land Raiders could transport Primaris.


Wasn't going to buy a Repulsor, but now I'm not going to buy a Mastadon. A tank that can carry dreadnoughts, can't carry taller marines


Oddly, the leaked Stormbird rules I've seen has no such prohibitions on carrying Primaris marines. Allowing Primaris to use things like the Mastodon would have only increased sales of the Mastodon. I get not allowing Primaris in Rhinos and Land Raiders, since everybody already has Rhinos and Land Raiders so nobody would bother buying the new shiny Primaris vehicles, but the Mastodon isn't an old kit that everybody has already bought.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 02:55:53


Post by: Slayer-Fan123


Seriously what are the stats on Vaylund Cal? He and the Fire Hawk dude are the only ones I couldn't find the leaks to.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 03:08:10


Post by: Bi'ios


Slayer-Fan123 wrote:
Seriously what are the stats on Vaylund Cal? He and the Fire Hawk dude are the only ones I couldn't find the leaks to.


Ask and ye shall receive



The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 03:23:24


Post by: primalexile


Any chance for the Tyrant of Badab?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 03:26:19


Post by: Verviedi




The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 04:24:55


Post by: Slayer-Fan123


 Bi'ios wrote:
Slayer-Fan123 wrote:
Seriously what are the stats on Vaylund Cal? He and the Fire Hawk dude are the only ones I couldn't find the leaks to.


Ask and ye shall receive


The T6 on Vaylund is great but too bad he doesn't have a FNP equivalent.

How's the Fire Hawk dude?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 04:43:45


Post by: spiralingcadaver


If anyone would be so kind, I couldn't find in the Damocles Rhino or Malakim Photos (the Lamenters character).

Edit- oh, and is the Roc definitively not a generic option?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 04:53:08


Post by: casvalremdeikun


In a move that should surprise no one, Forgeworld seems to have forgotten that Contemptor Dreadnoughts and Contemptor Mortis Dreadnoughts can take Carapace mounted Cyclone Missile Launchers.

It is a good thing I hadn't glued mine on yet.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 05:03:53


Post by: H.B.M.C.


 casvalremdeikun wrote:
In a move that should surprise no one, Forgeworld seems to have forgotten that Contemptor Dreadnoughts and Contemptor Mortis Dreadnoughts can take Carapace mounted Cyclone Missile Launchers.


Yet another reason to avoid these Index books like the plague.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 05:24:48


Post by: Median Trace


 Bi'ios wrote:
Slayer-Fan123 wrote:
Seriously what are the stats on Vaylund Cal? He and the Fire Hawk dude are the only ones I couldn't find the leaks to.


Ask and ye shall receive


Have an Exalt.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 05:40:12


Post by: hotsauceman1


 H.B.M.C. wrote:
 casvalremdeikun wrote:
In a move that should surprise no one, Forgeworld seems to have forgotten that Contemptor Dreadnoughts and Contemptor Mortis Dreadnoughts can take Carapace mounted Cyclone Missile Launchers.


Yet another reason to avoid these Index books like the plague.

May I ask the other reasons?
Because currently I cant rune my Vendetta W/O them


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 09:11:59


Post by: westiebestie


Anybody see the Chaos Hellblade rules leaked? I own IA13 and plan on getting the updated IA 8th Index but I'm eager to get playing.

Edit: NVM, found it.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 09:46:47


Post by: Mayk0l


So the Titan from Forgeworld is the first model to ignore mortal wounds. Anyone else worried about this?
Arms race has already started and the game has hardly been released. Sure, it's on a Titan but it didn't take 7th edition a long time to stick armour save (useless), invuln save and FNP on every model they made.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 10:12:10


Post by: zedmeister


 Mayk0l wrote:
So the Titan from Forgeworld is the first model to ignore mortal wounds. Anyone else worried about this?
Arms race has already started and the game has hardly been released. Sure, it's on a Titan but it didn't take 7th edition a long time to stick armour save (useless), invuln save and FNP on every model they made.


It's a Warlord Titan! Hardly an arms race


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 10:16:36


Post by: Looky Likey


 Mayk0l wrote:
So the Titan from Forgeworld is the first model to ignore mortal wounds. Anyone else worried about this?
Arms race has already started and the game has hardly been released. Sure, it's on a Titan but it didn't take 7th edition a long time to stick armour save (useless), invuln save and FNP on every model they made.
It only ignores them if it passes a void shield save unless I have miss something? The number of models with a void shield has been reduced a little, the Thunderhawk variants no longer has them but the titans, mastodon, and stormbird all have void shields. Warlord & Reaver starts with a 3+, Warhound & Stormbird 4+, Mastodon 5+.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 10:59:49


Post by: Mad Doc Grotsnik


It's 4,000 points. And £1,240.00.

I really don't see it being much of a problem in the real world, on account it's well out of the pocket of most gamers, and well outside the points of most games.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 11:19:41


Post by: Shandara


 Mayk0l wrote:
So the Titan from Forgeworld is the first model to ignore mortal wounds. Anyone else worried about this?
Arms race has already started and the game has hardly been released. Sure, it's on a Titan but it didn't take 7th edition a long time to stick armour save (useless), invuln save and FNP on every model they made.


More worried about them giving BS 2+ and re-rolls to everything again.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 11:26:15


Post by: tneva82


changemod wrote:
Anyhow if you go to warhammer digital and check the previews for the books, you can get one unit from each book. Vindicator Laser Destroyer (looking really good, reliable damage instead of D6 rolls) Blood Slaughterer, Dimachaeron and some superheavy guard flyer.


Lol. Bespoke...Laser destroyer at vindicator works one way, another way with spartan.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 11:27:15


Post by: Mr_Rose


Also, Void Shields do not work against close combat hits which, remarkably, is where an awful lot of Mortal Wounds get dealt. Aaaand they degenerate as the Titan loses wounds.

They give the thing an edge against psychic powers and snipers, that's about it.

P.S. The first thing to ignore mortal wounds was one of the "feel no pain" type things from the core GW indices, so the "arms race" has been running longer than you think.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 11:34:55


Post by: Shadox


Anyone got the rules for Silas Alberec? I can't seem to find them no matter what


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 11:47:09


Post by: Matt.Kingsley


tneva82 wrote:
changemod wrote:
Anyhow if you go to warhammer digital and check the previews for the books, you can get one unit from each book. Vindicator Laser Destroyer (looking really good, reliable damage instead of D6 rolls) Blood Slaughterer, Dimachaeron and some superheavy guard flyer.


Lol. Bespoke...Laser destroyer at vindicator works one way, another way with spartan.

That was the case beforehand as well.
The Vindicator Laser Destroyer has worked differently from other other Laser Destroyer because it's a suped up array with extra power systems (which was previously represented by a special rule allowing it to fire more shots if you didn't move, and even more if you wanted to risk overheating and suffering damage).


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 13:46:46


Post by: Asmodai


How does the Landspeeder Tempest look?

I'm holding off on ordering my book till I have enough in my cart to get the free shipping.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 14:08:33


Post by: Mr_Rose


 Matt.Kingsley wrote:
tneva82 wrote:
changemod wrote:
Anyhow if you go to warhammer digital and check the previews for the books, you can get one unit from each book. Vindicator Laser Destroyer (looking really good, reliable damage instead of D6 rolls) Blood Slaughterer, Dimachaeron and some superheavy guard flyer.


Lol. Bespoke...Laser destroyer at vindicator works one way, another way with spartan.

That was the case beforehand as well.
The Vindicator Laser Destroyer has worked differently from other other Laser Destroyer because it's a suped up array with extra power systems (which was previously represented by a special rule allowing it to fire more shots if you didn't move, and even more if you wanted to risk overheating and suffering damage).

Except now it's not a laser destroyer at all but something else entirely. Still gets to shoot twice when stationary but I'm not sure I like it.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 14:33:25


Post by: Enginseer Kalashnikov


Was the Porphyrion Knight's datasheet leaked yet?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 14:41:41


Post by: Aenarian


New preview of the Forge World Astra Militaurm Index: https://www.warhammer-community.com/2017/06/19/forge-world-index-astra-militarum-preview/
Spoiler:








I absolutely love the Death Riders. T4, S4 Steed with 2 attacks and a Feel No Pain vs small arms!




The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 14:48:53


Post by: MoD_Legion


Death rider looks interesting, I really need to get started on putting my DKoK stuff together, though I wonder how the artillery in that list will fare. At least earthshakers are 2D6 pick highest for dmg instead of what normal large blast templates got translated to.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 14:54:45


Post by: Aenarian


MoD_Legion wrote:
Death rider looks interesting, I really need to get started on putting my DKoK stuff together, though I wonder how the artillery in that list will fare. At least earthshakers are 2D6 pick highest for dmg instead of what normal large blast templates got translated to.


The Heavy Artillery will most likely be cheaper Basilisks with crew, but can't move at all. It can only fire with crew nearby, the crew can only be chosen if they are the closest visible unit, if all crew are slain the model is useless. Bit like the Rapier in the Chaos Index.

Field Artillery probably the same but less wounds/toughness. Small blasts are usually a D3-dice from what I've seen.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:02:40


Post by: Loopstah


Nice to see the Malcador come in as Heavy Support rather than the LoW it's listed as on the store.

Might need to pick one up for my Cult.

Hoping the other variants have Grinding Advance like the Russ does.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:35:16


Post by: NivlacSupreme


Death Riders not having one use only lances is ok.

According to Only War each rider is issued with 2 lances and I doubt they'll survive for a second charge.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:35:57


Post by: Aenarian


 NivlacSupreme wrote:
Death Riders not having one use only lances is ok.

According to Only War each rider is issued with 2 lances and I doubt they'll survive for a second charge.


Normal Rough Riders can re-use theirs as well. I think GW wanted to do away with most one-shot weapons.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:36:25


Post by: spiralingcadaver


Soooo... anyone else notice Cult of Sacrifice doesn't have actual rules?

Good ol' FW!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:39:52


Post by: Mr Morden


 spiralingcadaver wrote:
Soooo... anyone else notice Cult of Sacrifice doesn't have actual rules?

Good ol' FW!


Looks like a sub faction / Regiment wide ability so will be in the section at the start of that Regiments entry - like Act of Faith or Shield of Faith - personally if there is room would prefer it on the data-card as well.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:42:24


Post by: spiralingcadaver


Following consistency, that would have a page number (ex: ATSKNF is written ability, no colon, parenthetical page).


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:47:41


Post by: Verviedi


 Enginseer Kalashnikov wrote:
Was the Porphyrion Knight's datasheet leaked yet?



Please PM me with any more requests.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:50:56


Post by: skarsol


The Hellforged Deredeo has rules for a Hellfire Veil but isn't actually allowed to have one, so that's neat.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 15:55:14


Post by: beast_gts


skarsol wrote:
The Hellforged Deredeo has rules for a Hellfire Veil but isn't actually allowed to have one, so that's neat.


Yeah - all the 8th books, including the GW ones, look like they need another round of proof-reading / editing.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 16:01:55


Post by: Aenarian


 Mr Morden wrote:
 spiralingcadaver wrote:
Soooo... anyone else notice Cult of Sacrifice doesn't have actual rules?

Good ol' FW!


Looks like a sub faction / Regiment wide ability so will be in the section at the start of that Regiments entry - like Act of Faith or Shield of Faith - personally if there is room would prefer it on the data-card as well.


It might also have been removed from the sheet before the posted it. The guys at Facebook said they couldn't reveal everything yet.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 16:16:51


Post by: Daedalus81


Slow again


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 16:21:02


Post by: Mad Doc Grotsnik


So, Macro eh?

Does double Wounds against Bulding and Titanic keyword. Which is nice.

But, as my book is at home awaiting liberation of its packaging...does anyone reckon that doubling extends to bonus damage, such as Mortal Wounds inflicted by a Belicosa Volcano Cannon rolling a 6 to wound?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:00:19


Post by: Looky Likey


 Verviedi wrote:
 Enginseer Kalashnikov wrote:
Was the Porphyrion Knight's datasheet leaked yet?

Spoiler:
[url=https://postimg.org/image/xb4wlvq3f/][img]https://s17.postimg.org/mbjpa9zof/IMG_5694.png[/img
][/url]

Please PM me with any more requests.
The Magma has had a small nerf against units of 10 and up, before you should be hitting 5-7 units with the BS5 and a reroll. Against armour it is much better as you'll get multiple hits now and all with 6 damage. I'm a fan of the 2d3 as it pushes the average hit to a 4 over a d6. The ironstorm is way down from 30k, d6 hits now vs. a 7" blast template, I can't see me ever taking that over the Helios.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:00:23


Post by: Kirasu


It's good to see that now even a horse eclipses humanity's greatest defenders in close combat.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:10:54


Post by: Daedalus81


So since I don't see any other text....it looks like the only way to get a Contemptor in with my Rubrics is to lose a CP and put it in it's own detachment? The initial page mentions an appendix, which seems like it has been omitted from the leaks?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:11:21


Post by: Aenarian


 Kirasu wrote:
It's good to see that now even a horse eclipses humanity's greatest defenders in close combat.


To be fair, it's a mighty angry (and chemically altered, specially trained) horse. The normal ones are only 1 attack with S3.

http://warhammer40k.wikia.com/wiki/Death_Rider#Krieg_Steed

Yes, I know the wiki isn't fully reliable but the text corresponds pretty well to source material.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:20:24


Post by: Gordon Shumway


Daedalus81 wrote:
So since I don't see any other text....it looks like the only way to get a Contemptor in with my Rubrics is to lose a CP and put it in it's own detachment? The initial page mentions an appendix, which seems like it has been omitted from the leaks?


Why couldn't you put it in the same detatchment as your Rubrics? Everything will have the keyword Chaos. The bit about the appendix is just so you know their points/wargear costs.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:22:03


Post by: Kirasu


Yup, space marines aren't angry or trained. It's still a horse tho. Ive already pretty much replaced all my marines with scions due to the imperium faction being the most important keyword.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:33:12


Post by: Mayk0l


I understand it's a very rare and expensive model.
But this is where it starts.
Just give it more wounds if you want more resilience. I don't get the need the create exceptions to every rule you make. Layers of saves lead to layers of damage systems. It's pointless.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:44:53


Post by: Mr_Rose


 Mayk0l wrote:
I understand it's a very rare and expensive model.
But this is where it starts.
Just give it more wounds if you want more resilience. I don't get the need the create exceptions to every rule you make. Layers of saves lead to layers of damage systems. It's pointless.

So what you're saying is that a "special" invulnerable save that can save mortal wounds is somehow the even thinner end of the wedge than all the abilities that already exist which effectively add a second save that also works on mortal wounds?
Just seems like an odd position to take to me.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:53:25


Post by: Daedalus81


 Gordon Shumway wrote:
Daedalus81 wrote:
So since I don't see any other text....it looks like the only way to get a Contemptor in with my Rubrics is to lose a CP and put it in it's own detachment? The initial page mentions an appendix, which seems like it has been omitted from the leaks?


Why couldn't you put it in the same detatchment as your Rubrics? Everything will have the keyword Chaos. The bit about the appendix is just so you know their points/wargear costs.


In the index is says the units to the right are the only ones eligible to get the Thousand Sons faction so the Contemptor is technically not able to get that faction.. Without a full Thousand Sons detachment the Rubrics would not be troops.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 17:55:29


Post by: skarsol


Daedalus81 wrote:
 Gordon Shumway wrote:
Daedalus81 wrote:
So since I don't see any other text....it looks like the only way to get a Contemptor in with my Rubrics is to lose a CP and put it in it's own detachment? The initial page mentions an appendix, which seems like it has been omitted from the leaks?


Why couldn't you put it in the same detatchment as your Rubrics? Everything will have the keyword Chaos. The bit about the appendix is just so you know their points/wargear costs.


In the index is says the units to the right are the only ones eligible to get the Thousand Sons faction so the Contemptor is technically not able to get that faction.. Without a full Thousand Sons detachment the Rubrics would not be troops.


Incorrect. The Datasheet that makes Rubrics Troops has no requirements external to it. The only difference between it and the Elite datasheet is that it mandates they be Thousand Sons.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:04:58


Post by: Gordon Shumway


Yup, and nothing is stopping you from labeling them TS in a vanilla CSM detatchment, so they can be troops. Really, way too many people are seeing restrictions on Death Guard and Thousand sons that just aren't there.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:06:19


Post by: skarsol


Oh hey, the Chaos Decimator is Titanic now (with 8 wounds)! I wonder if they're going to sell a bigger model?!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:29:47


Post by: Daedalus81


 Gordon Shumway wrote:
Yup, and nothing is stopping you from labeling them TS in a vanilla CSM detatchment, so they can be troops. Really, way too many people are seeing restrictions on Death Guard and Thousand sons that just aren't there.


Oh, I see. So I can have Rubrics that are 'Yellow Duck' legion and those are elites. Otherwise I pick the datasheet that specifies them as 'Thousand Sons' (or pick it) and they're troops. Cool - thanks guys!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:33:31


Post by: Zach


Not seeing it but may have missed it, any Tyranid leaks? Just curious what the Heirophant and Harridan have become due to their size.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:35:05


Post by: Eldar Vampire Hunter


Nothing yet. The Xenos and Guard indexes aren't out until friday, unfortunately.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 18:53:21


Post by: axisofentropy


that Knight Prophyrion has two different Explodes rules heh


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 19:01:56


Post by: skarsol


It's extra explodey!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 19:02:52


Post by: Daedalus81


 axisofentropy wrote:
that Knight Prophyrion has two different Explodes rules heh


*sigh* yea tons of mistakes. I'm willing to give them a pass since they're scrambling to release a ton of changes in a short period of time. Let's hope they step their game up with the later books.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 19:03:23


Post by: Loopstah


 Zach wrote:
Not seeing it but may have missed it, any Tyranid leaks? Just curious what the Heirophant and Harridan have become due to their size.


Someone on the Hive said they had seen the hierophant rules. PL 90, macro cannons, can still carry troops or something like that.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 19:41:41


Post by: Eldar Vampire Hunter


Loopstah wrote:
Someone on the Hive said they had seen the hierophant rules. PL 90, macro cannons, can still carry troops or something like that.


Is that from leafing through a copy at warhammer world? I live in Nottingham and am thinking of going on Wednesday to have a look at the two unreleased indexes, but I don't want to go unless the books will actually be there and available. Could probably try to relay some information in this thread if it's there.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 20:04:10


Post by: tneva82


 Matt.Kingsley wrote:
That was the case beforehand as well.
The Vindicator Laser Destroyer has worked differently from other other Laser Destroyer because it's a suped up array with extra power systems (which was previously represented by a special rule allowing it to fire more shots if you didn't move, and even more if you wanted to risk overheating and suffering damage).


Which gave more shots. Each shot was still same whether it was spartan or vindicator.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 20:23:56


Post by: Zach


Fair enough. Seems like these rules will all be somewhat transient, though.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 20:59:49


Post by: MaxT


 Zach wrote:
Fair enough. Seems like these rules will all be somewhat transient, though.


Every Codex and rulebook that's ever been released by GW are transient. At least these are low cost and packed with rules in comparison to a codex.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 21:03:40


Post by: Zach


Im aware. Im saying they are making more frequent updates these days and therefore they are of a more transient nature.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 21:13:31


Post by: NivlacSupreme


Eldar Vampire Hunter wrote:
Loopstah wrote:
Someone on the Hive said they had seen the hierophant rules. PL 90, macro cannons, can still carry troops or something like that.


Is that from leafing through a copy at warhammer world? I live in Nottingham and am thinking of going on Wednesday to have a look at the two unreleased indexes, but I don't want to go unless the books will actually be there and available. Could probably try to relay some information in this thread if it's there.


Could you please try and look at Karis Venner and Combat Engineers if you manage?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 22:21:54


Post by: ShaneMarsh


If anyone can, could someone send me information on Moloc and Enkomi(image preferred, but text fine)? I might be in a game in about two hours ad have ordered them and want to see if I can test 'em out.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 22:53:42


Post by: Matt.Kingsley


tneva82 wrote:
 Matt.Kingsley wrote:
That was the case beforehand as well.
The Vindicator Laser Destroyer has worked differently from other other Laser Destroyer because it's a suped up array with extra power systems (which was previously represented by a special rule allowing it to fire more shots if you didn't move, and even more if you wanted to risk overheating and suffering damage).


Which gave more shots. Each shot was still same whether it was spartan or vindicator.

Well, it also had a greater range and had a different name (Laser Destroyer Array on the Vindicator, Laser Destroyer on the Spartan).

Tbh I'm not really seeing the problem in having the weapon become slightly more different now that there's a Damage stat, AP 1 (AP-4) isn't the best AP value and Strength is no longer capped at 10.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/19 23:38:38


Post by: H.B.M.C.


I'd love to see what the Barbed and Scythed Hierodule are now.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 04:06:00


Post by: Klowny


Any necron updates? Itching to know if we can have heavy weapons like all the other armies


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 04:32:15


Post by: Spreelock


Does anyone have points info about Marauder Bomber and Warhound Scout Titan? Send me a private mail with points costs.. Thanks


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 05:36:21


Post by: Slayer-Fan123


 Klowny wrote:
Any necron updates? Itching to know if we can have heavy weapons like all the other armies

Never gonna happen.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:28:04


Post by: Verviedi


Is... is this a Blade Runner reference? I think it is...



The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:32:52


Post by: Carlovonsexron


C-beams!!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:38:57


Post by: em_en_oh_pee


 Verviedi wrote:
Is... is this a Blade Runner reference? I think it is...


We will know for sure if the next expansion features the Tannhäuser Gate.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:41:54


Post by: VictorVonTzeentch


Or its just the abbreviation of Conversion Beamer, but dont let me stand in the way of Blade Runner references.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:45:03


Post by: Kanluwen


 VictorVonTzeentch wrote:
Or its just the abbreviation of Conversion Beamer, but dont let me stand in the way of Blade Runner references.

C-Beams in "Blade Runner" were the same deal...an abbreviation for a Conversion Beam weapon!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 16:53:43


Post by: VictorVonTzeentch


 Kanluwen wrote:
 VictorVonTzeentch wrote:
Or its just the abbreviation of Conversion Beamer, but dont let me stand in the way of Blade Runner references.

C-Beams in "Blade Runner" were the same deal...an abbreviation for a Conversion Beam weapon!


Oh I wasn't aware of that, the more you know!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 17:25:40


Post by: Galas


I love how he gain WS as it loses wounds, to reflect him being angrier.

And thats why we haven't homogeinized degradation charts!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 17:32:20


Post by: MajorWesJanson


 Mad Doc Grotsnik wrote:
So, Macro eh?

Does double Wounds against Bulding and Titanic keyword. Which is nice.

But, as my book is at home awaiting liberation of its packaging...does anyone reckon that doubling extends to bonus damage, such as Mortal Wounds inflicted by a Belicosa Volcano Cannon rolling a 6 to wound?


I doubt it. But the BELICOSA is 12 damage base, so doing 24 damage if it goes through any inv saves.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 17:57:01


Post by: NewTruthNeomaxim


Does anyone have the points for the various load-outs of Relic Deredeo Dreads? I've heard some people online gripping about it slipping through the cracks and being far too under-costed...

... which normally I would hate, but i'd love an excuse to finally use the model I spent all that money on, in a competitive setting. :-p


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 18:01:39


Post by: Kirasu


Sheesh, over half of the hellforged predators weapons are variable number of shots. What is so wrong with a static value, especially for something as simple as a twin autocannon which was simply 4 shots.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 18:05:43


Post by: Mad Doc Grotsnik


Apologies if late to the party, but....

Totally just confirmed (via my own copy of the book) that Chaos has no restriction on Hellforged units in the way Loyalists do with Relic.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 18:54:31


Post by: whembly


 Mad Doc Grotsnik wrote:
Apologies if late to the party, but....

Totally just confirmed (via my own copy of the book) that Chaos has no restriction on Hellforged units in the way Loyalists do with Relic.

Most Excellent!


Too bad my wallet is going to hate me...



The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 19:10:32


Post by: Mad Doc Grotsnik


Have double and triple checked, no sign of a restriction at all.

Oh, and Sicarians are Elites....


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 19:13:43


Post by: ShaneMarsh


As for Moloc (whose image I found on 4chan and can't access on this computer):

His weapon in melee is +2S, -3AP, 3D, with +1A if attacking a character. Shooting it is range 12, Assault 1, S8, AP-3, 3D.

All Minotaur units within six inches re-roll all failed to hit rolls and all failed charge rolls. If he is killed, he immediately piles in and makes his attacks before being removed. He can teleport in.

M 5', 2+ BS/WS, S4, T4, W6, A4, LD 10(I think), 2+/3++.

10 Power, 200 points.

He looks pretty beastly against characters. (Posting so I can access info for a game tonight)


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 19:18:39


Post by: Requizen


Lias Issodon seems pretty amazing now. Deep Strike for 3 Infantry units in your army that aren't Terminators/Centurions/Primaris. And a sweet gun that most units in the game will fear.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 19:26:57


Post by: em_en_oh_pee


Requizen wrote:
Lias Issodon seems pretty amazing now. Deep Strike for 3 Infantry units in your army that aren't Terminators/Centurions/Primaris. And a sweet gun that most units in the game will fear.


Yuuuuuuuuuup. Plus he has a re-roll to-hit bubble and a +1" move (infantry) bubble and he himself is M7, a 2+ save and a buffed cover save. Also, he can shoot and move after falling back (no charging). The only main drawback I see with him is a lack of Invuln, which is absurd since he is a Chapter Master!

I think he is a pretty awesome support HQ though and he isn't too expensive. I am brainstorming lists with him right now!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 19:50:42


Post by: VictorVonTzeentch


 em_en_oh_pee wrote:
Requizen wrote:
Lias Issodon seems pretty amazing now. Deep Strike for 3 Infantry units in your army that aren't Terminators/Centurions/Primaris. And a sweet gun that most units in the game will fear.


Yuuuuuuuuuup. Plus he has a re-roll to-hit bubble and a +1" move (infantry) bubble and he himself is M7, a 2+ save and a buffed cover save. Also, he can shoot and move after falling back (no charging). The only main drawback I see with him is a lack of Invuln, which is absurd since he is a Chapter Master!

I think he is a pretty awesome support HQ though and he isn't too expensive. I am brainstorming lists with him right now!


He's never had an invuln though, so atleast they are being consistent. Gotta be sure to keep some Honor Guard near by.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 20:12:44


Post by: Slayer-Fan123


Tyberos is mean too. FW did a great job with the Badab characters.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 20:28:04


Post by: Cephalobeard


Lias is terrific.

I can't decide between using him to infiltrate Devastators, Sternguard or simply bringing apothecaries/ancients into the fray to buff other naturally deep striking units.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 21:13:46


Post by: krazynadechukr


ShaneMarsh wrote:
As for Moloc (whose image I found on 4chan and can't access on this computer):

His weapon in melee is +2S, -3AP, 3D, with +1A if attacking a character. Shooting it is range 12, Assault 1, S8, AP-3, 3D.

All Minotaur units within six inches re-roll all failed to hit rolls and all failed charge rolls. If he is killed, he immediately piles in and makes his attacks before being removed. He can teleport in.

M 5', 2+ BS/WS, S4, T4, W6, A4, LD 10(I think), 2+/3++.

10 Power, 200 points.

He looks pretty beastly against characters. (Posting so I can access info for a game tonight)
Wow. I might have to dust off my Minotaur army afterall! Is this info legit? Is there a pic of the data?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:06:36


Post by: ShaneMarsh


 krazynadechukr wrote:
ShaneMarsh wrote:
As for Moloc (whose image I found on 4chan and can't access on this computer):

His weapon in melee is +2S, -3AP, 3D, with +1A if attacking a character. Shooting it is range 12, Assault 1, S8, AP-3, 3D.

All Minotaur units within six inches re-roll all failed to hit rolls and all failed charge rolls. If he is killed, he immediately piles in and makes his attacks before being removed. He can teleport in.

M 5', 2+ BS/WS, S4, T4, W6, A4, LD 10(I think), 2+/3++.

10 Power, 200 points.

He looks pretty beastly against characters. (Posting so I can access info for a game tonight)
Wow. I might have to dust off my Minotaur army afterall! Is this info legit? Is there a pic of the data?


Info is legit and there is a pic on 4chan. I cannot access here on computer at work- but it does exist. The only thing I am not sure of is the Leadership.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:07:15


Post by: axisofentropy


 krazynadechukr wrote:
Wow. I might have to dust off my Minotaur army afterall! Is this info legit? Is there a pic of the data?

[Thumb - Moloc.deleteme.png]


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:10:56


Post by: Mad Doc Grotsnik


Butcher Cannon Array has piqued my interest.

Heavy 8, Strength 8, AP -1. Damage 2.

So far, so middling. Not bad for polishing off or softening up Tanks, enough shots and damage output to worry/seriously concern most infantry.

But, it's golden ability? If it inflicts any casualties with that weapon, -2 Ld. And that's awesome. See, it knocks most units down to Ld 6, and will likely be taking down at least two infantry itself. So unless your opponent has a native way round Battleshock (Nids, Orks), they're either facing mass Battleshock Casualties, or having to spend 2 Command Points.

When you absolutely, positively need to get rid of one particular enemy unit, that's a cracking bit of Dakka to have on your side.

Spesh married with the Soulburner...2D3 shots, all hits become Mortal Wounds. Combine both of those with Battleshock, and you can pretty much delete MEQ units.....


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:12:48


Post by: skarsol


80 points on a 135 point model is fairly pricey for that effect though. You're probably better off with a standard butcher cannon on some other unit.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:18:14


Post by: ShaneMarsh


Thank you, axisofentropy! I have a printer where I am. While I wait for my copy of the book to arrive I can print that out and rock and roll. Now I need is the Sicaran and the Repressor and I am complete!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:18:16


Post by: Mad Doc Grotsnik


Just added about the Soulburner combo.

If I was to take two Butcher Cannon Arrays. That'd make for a helluva support unit, especially for Thousand Sons.

Apologise if I sound condescending, but as a long term AoS player I'm mad keen to exploit any reliable way to fiddle with Ld/Bravery. I've seen Battleshock do horrible things to an army....


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 22:53:22


Post by: krazynadechukr


 axisofentropy wrote:
 krazynadechukr wrote:
Wow. I might have to dust off my Minotaur army afterall! Is this info legit? Is there a pic of the data?
NOICE! Thank you. Keep those coming!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/20 23:01:39


Post by: skarsol


 Mad Doc Grotsnik wrote:
Just added about the Soulburner combo.

If I was to take two Butcher Cannon Arrays. That'd make for a helluva support unit, especially for Thousand Sons.

Apologise if I sound condescending, but as a long term AoS player I'm mad keen to exploit any reliable way to fiddle with Ld/Bravery. I've seen Battleshock do horrible things to an army....


What can take two arrays?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 00:26:06


Post by: hotsauceman1


 em_en_oh_pee wrote:
Requizen wrote:
Lias Issodon seems pretty amazing now. Deep Strike for 3 Infantry units in your army that aren't Terminators/Centurions/Primaris. And a sweet gun that most units in the game will fear.


Yuuuuuuuuuup. Plus he has a re-roll to-hit bubble and a +1" move (infantry) bubble and he himself is M7, a 2+ save and a buffed cover save. Also, he can shoot and move after falling back (no charging). The only main drawback I see with him is a lack of Invuln, which is absurd since he is a Chapter Master!

I think he is a pretty awesome support HQ though and he isn't too expensive. I am brainstorming lists with him right now!

I use Sternguard with him,
Chapter Elits with good boltguns popping out in rapid fire range?
Really freaking good, and Fluffy.
but the INV doesnt mtter because, behing a Char, you wont have issue hiding him.
Also, because the models are placed, they dont count as moving......so Devs are brutal with him


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 00:34:11


Post by: Ashiraya


Those hellforged vehicles are amazing. So much fluffy goodness.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 01:22:37


Post by: em_en_oh_pee


 hotsauceman1 wrote:
 em_en_oh_pee wrote:
Requizen wrote:
Lias Issodon seems pretty amazing now. Deep Strike for 3 Infantry units in your army that aren't Terminators/Centurions/Primaris. And a sweet gun that most units in the game will fear.


Yuuuuuuuuuup. Plus he has a re-roll to-hit bubble and a +1" move (infantry) bubble and he himself is M7, a 2+ save and a buffed cover save. Also, he can shoot and move after falling back (no charging). The only main drawback I see with him is a lack of Invuln, which is absurd since he is a Chapter Master!

I think he is a pretty awesome support HQ though and he isn't too expensive. I am brainstorming lists with him right now!

I use Sternguard with him,
Chapter Elits with good boltguns popping out in rapid fire range?
Really freaking good, and Fluffy.
but the INV doesnt mtter because, behing a Char, you wont have issue hiding him.
Also, because the models are placed, they dont count as moving......so Devs are brutal with him


Yup. Excited to build around him!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 04:37:32


Post by: nerdfest09


Asterion sounds FUN! which is what i'd hoped for! you could move some decent units around then have him teleport in close to use his special rules then assault.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 08:46:56


Post by: BoomWolf


The question is, how fared lord troll, aka issodon?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 12:07:52


Post by: em_en_oh_pee


 BoomWolf wrote:
The question is, how fared lord troll, aka issodon?


Like... one post up he is discussed briefly. lol

He is solid, imo.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 13:08:47


Post by: Psychopomp


Nnnngh....so hard to be patient for the Astra Militarium index and its Renegades. Assuming (and its hard to see why they wouldn't) they have the Chaos keyword, I can finally do the Chaos Rabble list I've wanted to do since 2nd edition but didn't get around to before 3rd came out.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 20:24:52


Post by: Requizen


So when can we expect to see the books? It says the 23rd, so will that be tomorrow (since it's 8AM on the 22nd in New Zealand right now) or do they usually wait until the 23rd in BST?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 20:29:36


Post by: skarsol


The books last weekend were available at slightly after midnight UK time.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/21 20:58:15


Post by: Aenarian


skarsol wrote:
The books last weekend were available at slightly after midnight UK time.


Well then guess I'll be sleeping when they are released, and instead find my copy there in the morning.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 03:26:54


Post by: Verviedi


Um. Pretty sure this is a new bundle, but look at that price.



The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 04:41:39


Post by: AveImperator


Is the Mastadon worth it in 8th, or not?
It definitely wasnt worth the points in 7th.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 07:50:00


Post by: Looky Likey


As assaulting first is so much more important in 8th I'd say if you plan on having a couple of assault focused units that you want to deliver then yes as the Mastodon can move, wait a turn, survive a turn of shooting/assault, then disgorge it's cargo giving you first swing in assault.

It's damage output is good but far from amazing.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 09:05:03


Post by: grahamdbailey


One issue with the Mastodon is that it is a 'Relic', meaning in a battleforged force you have to take another Lord of War before you can take one. Very silly rule.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 10:51:56


Post by: AveImperator


grahamdbailey wrote:
One issue with the Mastodon is that it is a 'Relic', meaning in a battleforged force you have to take another Lord of War before you can take one. Very silly rule.

Agreed.
Where I'm at I get to disregard the "relic" rule since im using a heresy army as a regular BA 8th ed army, battlefroged using all the 8th ed rules with one other exception...
I get to use Cataphractii as well


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 11:13:12


Post by: str00dles1


grahamdbailey wrote:
One issue with the Mastodon is that it is a 'Relic', meaning in a battleforged force you have to take another Lord of War before you can take one. Very silly rule.


So yo be battleforged you take 1 LoW then you get 1 Relic vehicle? So 1 for 1?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 13:34:21


Post by: Nicorex


Does anyone have the datasheet for the Warlord titan?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 13:38:24


Post by: Loopstah


Not until Saturday when they release it in the AM book.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 13:56:38


Post by: axisofentropy


 Nicorex wrote:
Does anyone have the datasheet for the Warlord titan?

[Thumb - deleteme.warlord.png]


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:13:48


Post by: EmberlordofFire8


S-s-se-SEVENTY WOUNDS?!!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:13:50


Post by: Nicorex


Thank you


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:26:24


Post by: UncleThomson


Whoops... wrong thread... sorry...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:29:32


Post by: em_en_oh_pee


 EmberlordofFire8 wrote:
S-s-se-SEVENTY WOUNDS?!!


Yea... it is the largest 40k model you can field and the second largest Imperial Titan (I think). Pretty sure it needs to be stacked with wounds to reflect the absurd durability of it.

Plus, that seems like a lot, but it how many points again?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:30:45


Post by: CthuluIsSpy


 em_en_oh_pee wrote:
 EmberlordofFire8 wrote:
S-s-se-SEVENTY WOUNDS?!!


Yea... it is the largest 40k model you can field and the second largest Imperial Titan (I think). Pretty sure it needs to be stacked with wounds to reflect the absurd durability of it.

Plus, that seems like a lot, but it how many points again?


One can infer that its 4000 points, assuming that points = PL * 20. Without equipment.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:36:55


Post by: skarsol


 CthuluIsSpy wrote:
 em_en_oh_pee wrote:
 EmberlordofFire8 wrote:
S-s-se-SEVENTY WOUNDS?!!


Yea... it is the largest 40k model you can field and the second largest Imperial Titan (I think). Pretty sure it needs to be stacked with wounds to reflect the absurd durability of it.

Plus, that seems like a lot, but it how many points again?


One can infer that its 4000 points, assuming that points = PL * 20. Without equipment.


That would be a correct inference, except with the caveat that all its equipment costs 0, which is... weird... since it implies every option is equally good, but whatevs, I'll never use it.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:41:14


Post by: CthuluIsSpy


skarsol wrote:
 CthuluIsSpy wrote:
 em_en_oh_pee wrote:
 EmberlordofFire8 wrote:
S-s-se-SEVENTY WOUNDS?!!


Yea... it is the largest 40k model you can field and the second largest Imperial Titan (I think). Pretty sure it needs to be stacked with wounds to reflect the absurd durability of it.

Plus, that seems like a lot, but it how many points again?


One can infer that its 4000 points, assuming that points = PL * 20. Without equipment.


That would be a correct inference, except with the caveat that all its equipment costs 0, which is... weird... since it implies every option is equally good, but whatevs, I'll never use it.


Huh, that is weird. I guess they didn't want to make the titans more expensive.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:44:40


Post by: Matt.Kingsley


More likely they're doing what they did in the past and left all the options as free rather than balance them because they don't expect it to matter at the points levels these things will be played at.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 14:46:24


Post by: Twoshoes23


anyone have the datasheet for the Tarantula Sentry Turret? Want to know if it still has 7th sentry gun rules...


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 15:26:31


Post by: Brunotek


Here

[img]

[Thumb - Tarantulas.png]


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 15:44:28


Post by: Cephalobeard


It's worth noting the Tarantulas are also hilariously cheap, point wise.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 15:59:44


Post by: Twoshoes23


Thank you! fast attack choice as well? A good tax unit for a brigade detachment! Twin Lascannon may be a bit to many points for a T% four wound model though, think ill stick with the heavy bolters.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 16:02:41


Post by: skarsol


Okay, I'll bite. Why is an immobile gun battery "Fast Attack"?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 16:19:38


Post by: Aenarian


skarsol wrote:
Okay, I'll bite. Why is an immobile gun battery "Fast Attack"?


Previously, they were Heavy Support but had Deep Striking capabilities. Now? Someone probably messed up.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 16:37:52


Post by: spiralingcadaver


Yeah, they used to be able to boy deep strike and camo as kind of a forward turret/advance thing (so fast, which they were then too, kind of made sense). Now, yeah, fast doesn't make much sense.

They're pretty spectacularly cheap for their durability, and always have been.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 16:58:57


Post by: DaemonJellybaby


I believe they are fast attack coices in the HH.
It reduces the strain on the very crowded heavy support section.
Lets face it, given the options in the heavy support section, would you ever choose a tarantula sentry gun?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:14:21


Post by: Eldar Vampire Hunter


Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.

To start with some highlights - the Heirophant is 90 power, 50 wounds, toughness 9. It has two bio-cannons that are S10 AP-2 with six shots each and 2D6 damage. They're also macro weapons, so that damage is doubled vs titanic enemies.

Both Heirodules are T8 22W and around 21 power. I believe the barbed Heirodule has identical guns to the Heirophant except with only 1d6 damage - they might also not be macro, I'm not sure. Don't remember the details of their melee, but they have a special set of scything talons that are called 'gargantuan scything talons' or something similar.

The Phantom titan is T9 with 60 wounds. It's closer to the reaver than the Warlord in price, around 140ish power IIRC. The Revenant is more like 60 power, so cheaper than the Warhound now. Its pulsars get 2d6 S16 shots each. I didn't see the stats for the sonic lances, unfortunately.

The most detailed look I got was at the Dark Eldar stuff. Tantalus is 350 points w/ all gear. It's T7, has 18 wounds and 2 6-shot disintegrators. It's also S8 AP-2 in melee with 6 attacks. It can transport 16 models, and if your warlord is on board all Drukhari in LOS get to use his leadership as long as they aren't in cover. The reaper is 150 points all in. It has one gun that can fire either d6 darklance shots or 2d6 S6 AP0 shots - either way, if you hit the target can't advance. Also has a shock-prow equivalent by a different name for free.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:15:15


Post by: skarsol


The books come out in ~6 hours, so we should have hard answers pretty soon.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:17:53


Post by: xttz


I'm happy to see that 21 power is about 25% lower than a Wraithknight with only 2 fewer wounds.Looks like no more arbitrarily high points value for basically the same statline!



Automatically Appended Next Post:


Do you remember anything about defensive abilities of the big Nids? Do they still get anything like FNP or an invuln?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:26:24


Post by: Eldar Vampire Hunter


 xttz wrote:



Do you remember anything about defensive abilities of the big Nids? Do they still get anything like FNP or an invuln?


I remember they had a bunch of extra biomorphs I didn't read up on, but not what those were. Fairly sure the Heirophant at least has a FnP of sorts and/or some kind of spore cloud, and all 3 can have bio-plasma. I think the big guy might have the option for a transport capacity as well.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:29:00


Post by: Requizen


Eldar Vampire Hunter wrote:
Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.

To start with some highlights - the Heirophant is 90 power, 50 wounds, toughness 9. It has two bio-cannons that are S10 AP-2 with six shots each and 2D6 damage. They're also macro weapons, so that damage is doubled vs titanic enemies.

Both Heirodules are T8 22W and around 21 power. I believe the barbed Heirodule has identical guns to the Heirophant except with only 1d6 damage - they might also not be macro, I'm not sure. Don't remember the details of their melee, but they have a special set of scything talons that are called 'gargantuan scything talons' or something similar.

The Phantom titan is T9 with 60 wounds. It's closer to the reaver than the Warlord in price, around 140ish power IIRC. The Revenant is more like 60 power, so cheaper than the Warhound now. Its pulsars get 2d6 S16 shots each. I didn't see the stats for the sonic lances, unfortunately.

The most detailed look I got was at the Dark Eldar stuff. Tantalus is 350 points w/ all gear. It's T7, has 18 wounds and 2 6-shot disintegrators. It's also S8 AP-2 in melee with 6 attacks. It can transport 16 models, and if your warlord is on board all Drukhari in LOS get to use his leadership as long as they aren't in cover. The reaper is 150 points all in. It has one gun that can fire either d6 darklance shots or 2d6 S6 AP0 shots - either way, if you hit the target can't advance. Also has a shock-prow equivalent by a different name for free.


Did you see much about the Necron stuff?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:29:11


Post by: luke1705


skarsol wrote:
The books come out in ~6 hours, so we should have hard answers pretty soon.


OH MY GOODNESS IT'S FRIDAY NOT SATURDAY


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:34:34


Post by: gungo


Eldar Vampire Hunter wrote:
Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.

To start with some highlights - the Heirophant is 90 power, 50 wounds, toughness 9. It has two bio-cannons that are S10 AP-2 with six shots each and 2D6 damage. They're also macro weapons, so that damage is doubled vs titanic enemies.

Both Heirodules are T8 22W and around 21 power. I believe the barbed Heirodule has identical guns to the Heirophant except with only 1d6 damage - they might also not be macro, I'm not sure. Don't remember the details of their melee, but they have a special set of scything talons that are called 'gargantuan scything talons' or something similar.

The Phantom titan is T9 with 60 wounds. It's closer to the reaver than the Warlord in price, around 140ish power IIRC. The Revenant is more like 60 power, so cheaper than the Warhound now. Its pulsars get 2d6 S16 shots each. I didn't see the stats for the sonic lances, unfortunately.

The most detailed look I got was at the Dark Eldar stuff. Tantalus is 350 points w/ all gear. It's T7, has 18 wounds and 2 6-shot disintegrators. It's also S8 AP-2 in melee with 6 attacks. It can transport 16 models, and if your warlord is on board all Drukhari in LOS get to use his leadership as long as they aren't in cover. The reaper is 150 points all in. It has one gun that can fire either d6 darklance shots or 2d6 S6 AP0 shots - either way, if you hit the target can't advance. Also has a shock-prow equivalent by a different name for free.


Orks?
Gargatuan squiggoth
Kustom stompa
Zhardsnark
Buzzgrob
14 datasheets listed in index yet 19 listed on site any idea what the odd 5 are? mega dread? multiple killtanks? some long OOP model?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:36:10


Post by: Eldar Vampire Hunter


Requizen wrote:

Did you see much about the Necron stuff?


The Pylon has a great gun, but is -1 to hit versus grounded units. -.-
Aside from that, there were a bunch of cool anti-armour options (which I think is a weakness for the Necrons rn? Don't play them but that's what I've heard) but I don't recall a whole lot about them. Sentry pylons looked great.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:38:57


Post by: MoonlightSonata


Eldar Vampire Hunter wrote:
The Pylon has a great gun, but is -1 to hit versus grounded units. -.-


What is wrong with their brains?!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:39:42


Post by: Eldar Vampire Hunter


gungo wrote:


Orks?
Gargatuan squiggoth
Kustom stompa
Zhardsnark
Buzzgrob
14 datasheets listed in index yet 19 listed on site any idea what the odd 5 are? mega dread? multiple killtanks? some long OOP model?


Gargantuan Squiggoth is relatively cheap, like 400ish points, and has a ton of wounds - something like 44 iirc. Mediocre armour/toughness to compensate, though. The Kustom Stompa is in there, but I didn't look at it long enough to remember anything else. Lifta-droppa wagon gets D6 autohit shots, roll over the opponents strength on 3D6 to do a mortal wound. I presume the Stompa's is the same, but I can't confirm. Chinork is a dedicated transport now. Unfortunately that's all I got time to look at, but we'll know the rest of the details in a few hours.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:41:11


Post by: Slayer-Fan123


Eldar Vampire Hunter wrote:
Requizen wrote:

Did you see much about the Necron stuff?


The Pylon has a great gun, but is -1 to hit versus grounded units. -.-
Aside from that, there were a bunch of cool anti-armour options (which I think is a weakness for the Necrons rn? Don't play them but that's what I've heard) but I don't recall a whole lot about them. Sentry pylons looked great.

I'm just mor3 curious on the Overlord character. Khutlakh I think is how the name is spelled?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:41:23


Post by: nordsturmking


BoLS posted this:
http://www.belloflostsouls.net/2017/06/fw-imperial-armour.html
If you take a look at the Dimachaerons Grasping Talons it doubles its strenght after wounding. I think this is a error cuz that would make no sense right?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:42:45


Post by: K177Y


Does anyone have the datasheets for Malakim Phoros? I was looking over all the leaks but couldn't find that one


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:45:46


Post by: VictorVonTzeentch


nordsturmking wrote:
BoLS posted this:
http://www.belloflostsouls.net/2017/06/fw-imperial-armour.html
If you take a look at the Dimachaerons Grasping Talons it doubles its strenght after wounding. I think this is a error cuz that would make no sense right?


My guess would be that yeah its an error and they meant 6+ hit.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:47:19


Post by: JohnnyHell


Looks like a wording error, should be to hit rolls of 6+

What are FW like with shipping preorders? Will my book hit my doormat tomorrow or will someone slouch to the post office in Nottingham and pay for third class post tomorrow instead?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 17:54:56


Post by: gungo


depends on what shipping option you paid.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:01:53


Post by: NivlacSupreme


Eldar Vampire Hunter wrote:
Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.

To start with some highlights - the Heirophant is 90 power, 50 wounds, toughness 9. It has two bio-cannons that are S10 AP-2 with six shots each and 2D6 damage. They're also macro weapons, so that damage is doubled vs titanic enemies.

Both Heirodules are T8 22W and around 21 power. I believe the barbed Heirodule has identical guns to the Heirophant except with only 1d6 damage - they might also not be macro, I'm not sure. Don't remember the details of their melee, but they have a special set of scything talons that are called 'gargantuan scything talons' or something similar.

The Phantom titan is T9 with 60 wounds. It's closer to the reaver than the Warlord in price, around 140ish power IIRC. The Revenant is more like 60 power, so cheaper than the Warhound now. Its pulsars get 2d6 S16 shots each. I didn't see the stats for the sonic lances, unfortunately.

The most detailed look I got was at the Dark Eldar stuff. Tantalus is 350 points w/ all gear. It's T7, has 18 wounds and 2 6-shot disintegrators. It's also S8 AP-2 in melee with 6 attacks. It can transport 16 models, and if your warlord is on board all Drukhari in LOS get to use his leadership as long as they aren't in cover. The reaper is 150 points all in. It has one gun that can fire either d6 darklance shots or 2d6 S6 AP0 shots - either way, if you hit the target can't advance. Also has a shock-prow equivalent by a different name for free.


Did you see any Death Korps stuff?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:08:30


Post by: spiralingcadaver


Eldar Vampire Hunter wrote:
Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.
Anything you remember of the Renegade Marauder squads?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:08:51


Post by: Eldar Vampire Hunter


 NivlacSupreme wrote:


Did you see any Death Korps stuff?


Yup. They get army-wide ignore shooting casualties for morale. Grenadiers still exist and retain HS lasguns and 4+ armour. They have 7 different orders to choose from - one makes lasguns pistol 2, one makes them attack once in CC after dying and the other five are vanilla guard orders I think.


Automatically Appended Next Post:
 spiralingcadaver wrote:
Anything you remember of the Renegade Marauder squads?

They come in squads of 5+ like normal, max 2 special weapons. Autopass morale on a 2+ regardless of modifiers, but if you roll a 1 the whole squad flees. Can take up to 2 brutes, but I don't remember the stats for them.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:16:51


Post by: Dakka Flakka Flame


Thanks for the info, Eldar Vampire Hunter.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:18:04


Post by: Platuan4th


Did you get a peak at the Thunderer?

Thanks!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:19:51


Post by: NivlacSupreme


Eldar Vampire Hunter wrote:
 NivlacSupreme wrote:


Did you see any Death Korps stuff?


Yup. They get army-wide ignore shooting casualties for morale. Grenadiers still exist and retain HS lasguns and 4+ armour. They have 7 different orders to choose from - one makes lasguns pistol 2, one makes them attack once in CC after dying and the other five are vanilla guard orders I think.


Automatically Appended Next Post:
 spiralingcadaver wrote:
Anything you remember of the Renegade Marauder squads?

They come in squads of 5+ like normal, max 2 special weapons. Autopass morale on a 2+ regardless of modifiers, but if you roll a 1 the whole squad flees. Can take up to 2 brutes, but I don't remember the stats for them.


They just ignore them?

1) GW lied
2) That's better than before. It was just ignoring 25% IIRC


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:41:00


Post by: Tautastic


Eldar Vampire Hunter wrote:
Hey everyone, just got back from taking a brief look at both unreleased indices at Warhammer world. Happy to answer questions about anything I can remember if you guys are interested.


How about Eldar Shadow Spectre and their Phoenix Lord and Hornets?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:45:26


Post by: spiralingcadaver


 NivlacSupreme wrote:
Eldar Vampire Hunter wrote:
 NivlacSupreme wrote:


Did you see any Death Korps stuff?


Yup. They get army-wide ignore shooting casualties for morale. Grenadiers still exist and retain HS lasguns and 4+ armour. They have 7 different orders to choose from - one makes lasguns pistol 2, one makes them attack once in CC after dying and the other five are vanilla guard orders I think.


Automatically Appended Next Post:
 spiralingcadaver wrote:
Anything you remember of the Renegade Marauder squads?

They come in squads of 5+ like normal, max 2 special weapons. Autopass morale on a 2+ regardless of modifiers, but if you roll a 1 the whole squad flees. Can take up to 2 brutes, but I don't remember the stats for them.


They just ignore them?

1) GW lied
2) That's better than before. It was just ignoring 25% IIRC

They used to just not recover, at least in the tyrant's legion version and I thought the renegades one was about the same. It was pretty terrible. The new version is kinda' lame in that one or two kills could lose the unit instead of 1/6 chance of losing one guy or maybe not any depending on their LD, but I guess it could be better if they take heavy casualties. A weird inverse risk thing where it's worse to lose fewer guys but better losing more.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:45:28


Post by: zreef


Does the Knight Atropos have the Mechanicus keyword? Does it differ much from the Dark Mechanicus data sheet?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:48:15


Post by: xerxeshavelock


I don't like pestering people with questions, but since you offered - any news on the T'au Piranha?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:51:08


Post by: Alpharius


I can't wait for these books to get released so that this thread can return to what passes for normal in it!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:57:10


Post by: spiralingcadaver


Oh, also, I forgot: thanks, EHV, for the info!


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 18:57:27


Post by: Goobi2


Eldar Titan Holofields!?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 19:20:29


Post by: Eldar Vampire Hunter


Spectres, Hornets, Thunderer, Titan Holofields I didn't see unfortunately. Atropos is mechanicus, I'm 90% sure. Porphyron is for sure but I skipped most of the knight/titan stuff since the chaos index is a thing and I only had so long to look at both books.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 19:25:07


Post by: luke1705


 JohnnyHell wrote:
Looks like a wording error, should be to hit rolls of 6+

What are FW like with shipping preorders? Will my book hit my doormat tomorrow or will someone slouch to the post office in Nottingham and pay for third class post tomorrow instead?


I pre-ordered the Chaos and Astartes indices. Got a shipping notice on Saturday and by Wednesday it was on my doorstep (east coast USA, so that's probably a little optimistic for a time frame estimate but was still pretty good)


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 19:55:22


Post by: Kharne the Befriender


EVH, did you manage to see any Necron stuff?


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 20:10:09


Post by: luke1705


8 more hours for the east cost Kharn. So close yet so ar


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 20:13:36


Post by: Kharne the Befriender


 luke1705 wrote:
8 more hours for the east cost Kharn. So close yet so far


I know, the suspense is real


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 20:20:53


Post by: Eldar Vampire Hunter


 Kharne the Befriender wrote:
EVH, did you manage to see any Necron stuff?

I saw a little, but it was the first thing I read so unfortunately I only remember fragments. The Pylon has a great gun, but annoyingly -1bs against non-flying targets. Sentry Pylons look like they'll be great anti-vehicle, but I'm not a Necron player so ymmv. Both characters are 10 power so expect them to be pretty powerful - I don't remember anything of the stats/abilities though, sorry.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 20:21:50


Post by: Kharne the Befriender


Eldar Vampire Hunter wrote:
 Kharne the Befriender wrote:
EVH, did you manage to see any Necron stuff?

I saw a little, but it was the first thing I read so unfortunately I only remember fragments. The Pylon has a great gun, but annoyingly -1bs against non-flying targets. Sentry Pylons look like they'll be great anti-vehicle, but I'm not a Necron player so ymmv. Both characters are 10 power so expect them to be pretty powerful - I don't remember anything of the stats/abilities though, sorry.


Not a problem, thank you for that information, it does give me an idea on power range


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 21:17:18


Post by: ncshooter426


Looking forward to using my warhound and (under construction) tantalus soon


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 21:19:35


Post by: Arachnofiend


The Maynarkh Dynasty used to have rules that let you take Flayed Ones as troops, I wonder if that has been preserved in the new keyword system.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 21:26:05


Post by: Kharne the Befriender


Arachnofiend wrote:
The Maynarkh Dynasty used to have rules that let you take Flayed Ones as troops, I wonder if that has been preserved in the new keyword system.


I don't think they will, It looks like it's just going to be the rules for the models. My guess is that Kutlakh and Toholk will have abilities that affect Maynarkh units, but that's about it


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 21:47:31


Post by: Requizen


Kutlakh will probably have a buff to Flayed Ones. His sword was Instant Death in the last edition, I wonder what that will translate to now.

Toholk's thing was that he gave vehicles IWND (and I think he had a slightly better gun or something?). If he buffs Doomsday Arks he might just become an auto-include.


The Forgeworld 2017 News & Rumors Thread @ 2017/06/22 21:53:55


Post by: skarsol


 luke1705 wrote:
8 more hours for the east cost Kharn. So close yet so ar


Last weekend it was available at midnight UK time, so only a bit over 1 more hour.