GTKA666 wrote: sooooo phil kelly writing the codex is a good sign? (new player)
If you look at his Dark Eldar dex, yes. If you look at his power armour dexes, no. Eldar are considered to be his baby though, so odds are it's more of the former than the latter.
JB_Man wrote: These prices are so outrageous. I can't remotely justify this, and it's not even a matter of capability. I simply refuse to pay $115 for a single model. At these prices, I'll sell my massive army and focus on everything else that I have. I like some of the models, and I'm sure the rules will be amazing, but no reasonable person would even consider this. I could max my contribution to my Roth with the money it would take to keep my armies up to date at these prices, or should I say replacing the majority of each army every time (good bye wave serpents, fire prisms, falcons, vypers, etc, etc, etc...) Heaven forbid I actually decide to get into a new army.
GW is pushing harder than ever, and eventually they're going to reach that breaking point for everyone with these prices. This release has done it for me.
Wait until the price increase. Isn't it due soon?
Usually beginning of June. They will probably try to sneak it past us. Of course the whole Dire Avenger situation is ridiculous and probably part of it. /sigh
Good thing I bought all my Tau beforehand, and my brother's had 6,000+ points of Eldar for years and no urge to get a flyer.
For $115 you could buy a taller, more posable, more detailed, and far more intricate Perfect Grade Gundam.
At the risk of sounding like a kiss ass I would just like to thank Kroothawk for slapping all this stuff together. You always have the most comprehensive forums. I always enjoy them and now that it's my turn for the rumor mongering as an eldar playing I"m lovin it.
GTKA666 wrote: sooooo phil kelly writing the codex is a good sign? (new player)
If you look at his Dark Eldar dex, yes. If you look at his power armour dexes, no. Eldar are considered to be his baby though, so odds are it's more of the former than the latter.
He is, in general, better at writing xenos books than Imperial or Chaos, where his wacky unit ideas stand out a lot more (for example, Thunderwolves and Dinobots).
And, as said, since Rick Priestly left, Eldar of all kinds have been Kellys baby, so him doing the codex is a good thing.
What the feth? Wraithknight....a giant robot? As a Necron player I protest....where's my giant robot? I mean, c'mon, we're robots already....shouldn't we have been the first to have one????
Zathras wrote: What the feth? Wraithknight....a giant robot? As a Necron player I protest....where's my giant robot? I mean, c'mon, we're robots already....shouldn't we have been the first to have one????
JB_Man wrote: These prices are so outrageous. I can't remotely justify this, and it's not even a matter of capability. I simply refuse to pay $115 for a single model. At these prices, I'll sell my massive army and focus on everything else that I have. I like some of the models, and I'm sure the rules will be amazing, but no reasonable person would even consider this. I could max my contribution to my Roth with the money it would take to keep my armies up to date at these prices, or should I say replacing the majority of each army every time (good bye wave serpents, fire prisms, falcons, vypers, etc, etc, etc...) Heaven forbid I actually decide to get into a new army.
GW is pushing harder than ever, and eventually they're going to reach that breaking point for everyone with these prices. This release has done it for me.
Wait until the price increase. Isn't it due soon?
Usually beginning of June. They will probably try to sneak it past us. Of course the whole Dire Avenger situation is ridiculous and probably part of it. /sigh
Stuff released within a month or so of the price hike tend to have the price hike included. I wouldn't expect Eldar stuff to go up, but I'd expect the Wraithknight to set a new pricepoint for the price hike.
Automatically Appended Next Post:
Zathras wrote: What the feth? Wraithknight....a giant robot? As a Necron player I protest....where's my giant robot? I mean, c'mon, we're robots already....shouldn't we have been the first to have one????
GTKA666 wrote: sooooo phil kelly writing the codex is a good sign? (new player)
If you look at his Dark Eldar dex, yes. If you look at his power armour dexes, no. Eldar are considered to be his baby though, so odds are it's more of the former than the latter.
He is, in general, better at writing xenos books than Imperial or Chaos, where his wacky unit ideas stand out a lot more (for example, Thunderwolves and Dinobots).
And, as said, since Rick Priestly left, Eldar of all kinds have been Kellys baby, so him doing the codex is a good thing.
I was thinking more the terrible internal balance of the Space Wolves and Chaos Marines. I don't mind the somewhat unconventional units, it is a Sci/Fi game after all.
JB_Man wrote: These prices are so outrageous. I can't remotely justify this, and it's not even a matter of capability. I simply refuse to pay $115 for a single model. At these prices, I'll sell my massive army and focus on everything else that I have. I like some of the models, and I'm sure the rules will be amazing, but no reasonable person would even consider this. I could max my contribution to my Roth with the money it would take to keep my armies up to date at these prices, or should I say replacing the majority of each army every time (good bye wave serpents, fire prisms, falcons, vypers, etc, etc, etc...) Heaven forbid I actually decide to get into a new army.
GW is pushing harder than ever, and eventually they're going to reach that breaking point for everyone with these prices. This release has done it for me.
Wait until the price increase. Isn't it due soon?
Usually beginning of June. They will probably try to sneak it past us. Of course the whole Dire Avenger situation is ridiculous and probably part of it. /sigh
Stuff released within a month or so of the price hike tend to have the price hike included. I wouldn't expect Eldar stuff to go up, but I'd expect the Wraithknight to set a new pricepoint for the price hike.
Wasn't the last price hike just after a release? I thought I remembered that release being subject to the hike too.
DiabolicAl wrote: If the 5 model boxes for 20 quid becomes a standard i reckon we might see a lot of peoples resolve tested.,
I full expect most of the MC/Large models to go up to £50
I think we've already seen most people's resolve get tested. If they continue with this pricing trend, they will lose all of their customers. Not just the sane ones
Ktulhut wrote: I actually really like all the new stuff. Too bad for GW that they've priced me out of their market, I would have bought all of this a year ago. Same for (most of) the Tau release.
Snap.
The other pictures of the WK make it look alot beter than the first leak, but if the rumored price is correct that will be about $200, no way that will make the budget.
As much as I like the fliers, even with with the weapon pods, I can't see me stomaching the mark up, to acuataly buy one.
I will just need to hang on till all the impulse buyers start flicking them on ebay, patience is needed.
I can confirm that the NZ RRP for the Wraithknight is $150, the same price point as the Baneblade (I imagine this will be the same price point for all countries).
To those complaining about prices, the only thing that is out of the ordinary for this Eldar release specifically is the Dire Avengers repack. That is a total scam akin to the stupid pricing that is killing WHFB (i.e boxes that don't actually have enough models to make a meaningful unit) and because existing players already have enough Avengers so it hurts newer players more. Yes GW prices are crazy and I have no issue with people being annoyed about them in general but the Wraithknight is practically a superheavy walker in terms of size so its not really surprising that it is priced the same as the existing GW superheavy. Similarly all the 6th edition limited edition codicies have been twice the price of the normal codex, so that shouldn't be a surprise. Wraithguard/Wraithblades are actually very well priced at $60(NZ) considering its a full dual kit of 40mm base heavy infantry that appear to be taller than Terminators.
OK, here we go... a buffed Wraith Knight:
Gundam MSN-06S Sinanju Ver Ka MG 1/100 Scale. Even has a shield.
22.6 meters tall in 1/100 scale makes the kit 8.9" tall.
$79.16 with free shipping
I've played Eldar since everything was in the BRB in 3rd and there were no actual codexes at the time...I must say that I am really excited to see what the new codex brings us.
First off, rumors strongly indicate Fortune, Guide and Doom are still options for Farseers (Fortune is probably one of the best powers in the game IMO) so that alleviates some of my anxiety regarding psychic powers.
Second, I like how they are finally expanding the role of Wraith units as 2nd ed had a lot of "Ghost Warriors" with different shooting options or close combat options and the new models look great.
Third, the Flyers, even if they look like geese, offer a lot of solid options from what the rumors say (though their survivability will be an issue to be seen).
Finally, the Wraithknight offers a solid amount of survivable/sustainable firepower that was lacking in the previous codex...Think of it as a 2 Executioner tanks in a Bastion =). Plus the model is a nice centerpiece.
Ultimately, having been a hard-core Iyanden style player since early 3rd, I couldn't be more thrilled with the way the release is turning up. I can, however, feel the pain of those that were hoping for new Jetbike/Vyper/Aspect Warriors =(. Maybe a second wave?
CleverAntics wrote: Wraithknight has been confirmed to be a Monstrous Creature for those that don't know, or who care. Have no idea the toughness, wounds or saves.
First one...wouldn't be surprised. Second one, if pattern is true, then perhaps; Guard are T6, Lord T8...why not make the mini-titan fellow T10? Gotta keep it consistent!
I just wanna fortune it so it never dies.
And no worries about it being one-shotted off the table because it's a Walker.
mortetvie wrote: I've played Eldar since everything was in the BRB in 3rd and there were no actual codexes at the time...I must say that I am really excited to see what the new codex brings us.
First off, rumors strongly indicate Fortune, Guide and Doom are still options for Farseers (Fortune is probably one of the best powers in the game IMO) so that alleviates some of my anxiety regarding psychic powers.
Second, I like how they are finally expanding the role of Wraith units as 2nd ed had a lot of "Ghost Warriors" with different shooting options or close combat options and the new models look great.
Third, the Flyers, even if they look like geese, offer a lot of solid options from what the rumors say (though their survivability will be an issue to be seen).
Finally, the Wraithknight offers a solid amount of survivable/sustainable firepower that was lacking in the previous codex...Think of it as a 2 Executioner tanks in a Bastion =). Plus the model is a nice centerpiece.
Ultimately, having been a hard-core Iyanden style player since early 3rd, I couldn't be more thrilled with the way the release is turning up. I can, however, feel the pain of those that were hoping for new Jetbike/Vyper/Aspect Warriors =(. Maybe a second wave?
I agree with you here. I play Mymeara and they're quite wraith heavy. So am quite happy with the release. And if the Iyanden supplement goes well; potentially aspect 2nd wave with a Biel-Tan supplement, or a bike with Saim Hann supplement.
As for the rumoured stats on the Wraithknight *drool* but I doubt it's quite that brutal. T10 is just... thats tougher than a Bio-Titan!!!!!
CleverAntics wrote: Wraithknight has been confirmed to be a Monstrous Creature for those that don't know, or who care. Have no idea the toughness, wounds or saves.
S10, T10, 2+ and 4++, W10, Lol.
Special rules: FNP, will not die, fear, hatred: everyone, wrath of khaine, wrath of the titans, wrath of the gods, deamon, eternal warrior.
CleverAntics wrote: Wraithknight has been confirmed to be a Monstrous Creature for those that don't know, or who care. Have no idea the toughness, wounds or saves.
CleverAntics wrote: First one...wouldn't be surprised. Second one, if pattern is true, then perhaps; Guard are T6, Lord T8...why not make the mini-titan fellow T10? Gotta keep it consistent!
I just wanna fortune it so it never dies.
And no worries about it being one-shotted off the table because it's a Walker.
It's probably for the same reason med-base Hive/Tyrant Guard are T6, large-base Hive Tyrants are T6, and oval-base Trygons/Tervigons/Tyrannowhammozammofexes are T6. Bigger doesn't necessarily mean tougher.
No. Though I have good reason to suspect that S10 isn't unreasonably; beyond that, not sure. Supposedly someone on Horus Heresy-Online said it had T8 as Wraithlord I think. If so, I'd imagine it'd have 5-6 wounds. Not sure about an armor save. Still, it'd have to be impressive for 250 pt starting base.
Oh, I know. I was just joking there, because T10 isn't plausible. Only one model can get that, and that is only a possibility at best; which is the GuO with Biomancy.
mortetvie wrote: I can, however, feel the pain of those that were hoping for new Jetbike/Vyper/Aspect Warriors =(. Maybe a second wave?
The jetbikes and vypers... was definitely looking forward to seeing those. Now, I'm thinking about my options for those (since I've been wanting to do a refresh of those in my army, depending on how they are in the new book). Vypers are an easy conversion from the Venom; Jetbikes are a fairly trivial conversion from the Dark Eldar as well, except for the canopies. I'd have to see if I've got one l can cast up, or if I feel up to just sculpting one from scratch and casting that.
Then I have to decide if I'm willing to spend the money required to actually DO that... I'd probably still feel like I was rewarding GW for their poor long-term decision making.
CleverAntics wrote: Wraithknight has been confirmed to be a Monstrous Creature for those that don't know, or who care. Have no idea the toughness, wounds or saves.
Hmm, the flyer, wraithblades and metalhead farseer (aka "Spiritseer", but "heavy metal farseer" is just so awesome I can't ignore this nickname) alone look so cool I might be considering eldar over dark eldar. Let's see how this book turns out though (and if the DE get their own too at some time during 6th, though probably not until next year).
The only good thing about these new price increases is that I can justify buying more Forge World models. Good thing I already have an Ork and a IG army.
resipsa wrote: [As for surrealism, we are talking about a game using toy soldiers where the story is set in dystopian future where aliens, 1984, a clockwork Orange, animal farm and the bible all have a grand literature orgy, with a dash of space Hitler Schiavo bad genetic pulp fiction, soccer hooligans, prince and his band and their bdsm cousins and plot armor dude. But screw it, let's be realists!!
Yes, we should be realists about some things. Verisimilitude is the spine running through all fiction, no matter how outlandish. Handwaving everthing away with "magic" or "advanced technology" is the sign of the worst kind of infantile minds. For all its supposed boons, science fiction has severely dulled the minds of its adherents if they honestly think this is what passes for intellectual rigor.
GTKA666 wrote: anyone have a link as to where some one leaked all of the psychic powers and not just a few?
Uh where was this?
idk hence the question mark, symbolizing a question.
Erm if you mean the big mashup of text that details the primaris powers you are not missing much. Otherwise, I have no idea what you are talking about, but I am interest has been piqued. (:
Dakkafang Dreggrim wrote: Since the current trend is a big thing and flyers. What are they going to do with marines and orks I wonder. We already have our flyers orks have 3 marines have 2.
Thunderhawk and squiggoth I am guessing.
Maybe they will simply make rules for Stompa in regular Codex: Orks.
Anyone else want to buy 4 Wraith Knights(at a discounter of course) and make a Fire Gale out of one kit and take the other three to make a Heavy Destoyer and Bright Stallion?
Darge wrote: Anyone else want to buy 4 Wraith Knights(at a discounter of course) and make a Fire Gale out of one kit and take the other three to make a Heavy Destoyer and Bright Stallion?
Not sure if the conversion would make sense. But 3 Wraithknights as HS for an Eldar army could make sense. Not sure about their damage output.
wuestenfux wrote: Not sure if the conversion would make sense. But 3 Wraithknights as HS for an Eldar army could make sense. Not sure about their damage output.
Seeing as the Wraithknight is said to be in the 250-350 point range, using 3 in one army list will probably mean you've just put half your army's points in 3 models - I doubt that will be very succesful.
Ktulhut wrote: I actually really like all the new stuff. Too bad for GW that they've priced me out of their market, I would have bought all of this a year ago. Same for (most of) the Tau release.
Snap.
The other pictures of the WK make it look alot beter than the first leak, but if the rumored price is correct that will be about $200, no way that will make the budget.
As much as I like the fliers, even with with the weapon pods, I can't see me stomaching the mark up, to acuataly buy one.
I will just need to hang on till all the impulse buyers start flicking them on ebay, patience is needed.
I can confirm that the NZ RRP for the Wraithknight is $150, the same price point as the Baneblade (I imagine this will be the same price point for all countries).
To those complaining about prices, the only thing that is out of the ordinary for this Eldar release specifically is the Dire Avengers repack. That is a total scam akin to the stupid pricing that is killing WHFB (i.e boxes that don't actually have enough models to make a meaningful unit) and because existing players already have enough Avengers so it hurts newer players more. Yes GW prices are crazy and I have no issue with people being annoyed about them in general but the Wraithknight is practically a superheavy walker in terms of size so its not really surprising that it is priced the same as the existing GW superheavy. Similarly all the 6th edition limited edition codicies have been twice the price of the normal codex, so that shouldn't be a surprise. Wraithguard/Wraithblades are actually very well priced at $60(NZ) considering its a full dual kit of 40mm base heavy infantry that appear to be taller than Terminators.
Hmm the NZ GW site has the Baneblade at $195NZ, not $150. So if the pricepoint is the same then yes about $200 was close.
If, and I mean IF, the Wraith Guard/Blades come in at $60NZ tthen yes that would be good value. Personally I think they will be more though.
wuestenfux wrote: Not sure if the conversion would make sense. But 3 Wraithknights as HS for an Eldar army could make sense. Not sure about their damage output.
Seeing as the Wraithknight is said to be in the 250-350 point range, using 3 in one army list will probably mean you've just put half your army's points in 3 models - I doubt that will be very succesful.
wuestenfux wrote: Not sure if the conversion would make sense. But 3 Wraithknights as HS for an Eldar army could make sense. Not sure about their damage output.
Seeing as the Wraithknight is said to be in the 250-350 point range, using 3 in one army list will probably mean you've just put half your army's points in 3 models - I doubt that will be very succesful.
Yeah. On the other hand, I want to run my beloved Warwalkers, one or two units of three, which will remain (I guess) in the HS section.
slice'n'dice wrote: Hmm, looks like the Nightshade can be piloted by a Crimson Hunter Exarch. Two bright lances and a Pulsar laser at BS5 - Yes please!
Indeed, but then again you can also switch out the Exarch's lances for Starcannons which should give you eight BS5 AP2 shots. (Assuming the rumors of the Starcannon getting its 3rd shot back are correct.)
Darge wrote: Anyone else want to buy 4 Wraith Knights(at a discounter of course) and make a Fire Gale out of one kit and take the other three to make a Heavy Destoyer and Bright Stallion?
Not sure if the conversion would make sense. But 3 Wraithknights as HS for an Eldar army could make sense. Not sure about their damage output.
I guess I meant in more of a modeling sense, not exactly intending to win tourneys or anything.
The main problem i see would be the stallion as it would be difficult to get it to fit on the base, but prolly outfit is with the lance gun and shield to give it that mounted knight look and since its a mc it will count as have smash and such for melee.
The heavy destoyer would require some melding of two chest pieces and remove the shoulder mounted weapons to place them on on the second set of arms, possibly using all the big weapons on the arms and saying 2 count as normal eldar heavy weapons, and maybe using some green stuff to bulk the model out a little bit.
The fire gale would be easy enough I believe, might go as far as reverse jointing the legs but well see.
Doubt I'd ever pny up the $400-$500 to do all that but im sure we'll see some great conversions.
Kirby verified both the Wraithlord and Wraithknight are Heavy Support at least. I wonder if Wraithlords can be taken in units like Tyranid Carnifexes now, that'd be fun.
Redemption wrote: Kirby verified both the Wraithlord and Wraithknight are Heavy Support at least. I wonder if Wraithlords can be taken in units like Tyranid Carnifexes now, that'd be fun.
So I guess we'll get an overcrowded HS section, with Wraithknights, Wraithlords, Warwalkers, and tanks like Falcons and Fire Prisms.
Yes but it does mean all those new shiny op toys that GW wants you to buy don't compete with each other and only invalidate those silly old models you never wante to use again anyway. Exactly as planned. ;-)
Ktulhut wrote: I actually really like all the new stuff. Too bad for GW that they've priced me out of their market, I would have bought all of this a year ago. Same for (most of) the Tau release.
Snap.
The other pictures of the WK make it look alot beter than the first leak, but if the rumored price is correct that will be about $200, no way that will make the budget.
As much as I like the fliers, even with with the weapon pods, I can't see me stomaching the mark up, to acuataly buy one.
I will just need to hang on till all the impulse buyers start flicking them on ebay, patience is needed.
I can confirm that the NZ RRP for the Wraithknight is $150, the same price point as the Baneblade (I imagine this will be the same price point for all countries).
To those complaining about prices, the only thing that is out of the ordinary for this Eldar release specifically is the Dire Avengers repack. That is a total scam akin to the stupid pricing that is killing WHFB (i.e boxes that don't actually have enough models to make a meaningful unit) and because existing players already have enough Avengers so it hurts newer players more. Yes GW prices are crazy and I have no issue with people being annoyed about them in general but the Wraithknight is practically a superheavy walker in terms of size so its not really surprising that it is priced the same as the existing GW superheavy. Similarly all the 6th edition limited edition codicies have been twice the price of the normal codex, so that shouldn't be a surprise. Wraithguard/Wraithblades are actually very well priced at $60(NZ) considering its a full dual kit of 40mm base heavy infantry that appear to be taller than Terminators.
Hmm the NZ GW site has the Baneblade at $195NZ, not $150. So if the pricepoint is the same then yes about $200 was close.
If, and I mean IF, the Wraith Guard/Blades come in at $60NZ tthen yes that would be good value. Personally I think they will be more though.
Sorry, my local gaming store has the Baneblade for $150 NZ (I was looked around to see if there was anything else at that price point) which is apparently well below GW RRP. But yeah I've seen the White Dwarf, the Wraithknight is definitely $150, Guard $60. I might have somehow read the Australian prices, which are normally 1 price bracket lower than the NZ ones, but even they still wouldn't be $200.
@GTKA666. Unless someone actually gets their hands on the codex or psychic power cards you aren't going to get the full list for a while yet. The best reliable source we have at is the White Dwarf (officially released next weekend), which has 4 of the new cards on display (and readable if you have good eyes), the Primaris and the '1' result for both the Battle and Fate tables. I posted the details a few pages back. The Farseer in the battle report also had Fortune and Doom, which appeared to have more or less the same effects, but no idea what tables they are on etc.
UNCLEBADTOUCH wrote: Yes but it does mean all those new shiny op toys that GW wants you to buy don't compete with each other and only invalidate those silly old models you never wante to use again anyway. Exactly as planned. ;-)
Wait, Warwalkers with scatterlasers (or starcannons if they get 3 shoots) are still viable.
I can see three war walkers with star cannons costing roughly the same as a wraithknight with 6 str6 ap2 shots and 6 str6 ap2 blasts at a better bs. Also assuming war walkers are not going to be twin-linked with two of the same weapons, another possible change.
UNCLEBADTOUCH wrote: I can see three war walkers with star cannons costing roughly the same as a wraithknight with 6 str6 ap2 shots and 6 str6 ap2 blasts at a better bs. Also assuming war walkers are not going to be twin-linked with two of the same weapons, another possible change.
It is all but obvious that a model costing 250+ points and 115$ will be strongish . Also I believe that dire avengers will get a buff since their price got doubled . GW game rule logic is really simple.
Buff on rules = price increase on models.
Lot's of stocked models = Buff on rules
Nerf = price remains the same
New models = price increase
Redemption wrote: Kirby verified both the Wraithlord and Wraithknight are Heavy Support at least. I wonder if Wraithlords can be taken in units like Tyranid Carnifexes now, that'd be fun.
So I guess we'll get an overcrowded HS section, with Wraithknights, Wraithlords, Warwalkers, and tanks like Falcons and Fire Prisms.
I can see Falcons becoming dedicated. They should have been in the first place.
Redemption wrote: Kirby verified both the Wraithlord and Wraithknight are Heavy Support at least. I wonder if Wraithlords can be taken in units like Tyranid Carnifexes now, that'd be fun.
So I guess we'll get an overcrowded HS section, with Wraithknights, Wraithlords, Warwalkers, and tanks like Falcons and Fire Prisms.
There's plenty of stuff we don't know yet, so I wouldn't spend to much time worrying. For example, it might be possible for War Walkers to move to Fast Attack like IG Sentinels, Falcons to become dedicated transports or Fire Prisms coming in units.
rohansoldier wrote: I still plan to buy the majority of the new models in this release to add to my 4000pts of eldar but I will be doing it via an online distributor.
Sorry GW, but why would I pay your prices when I can get 20% discount and free P&P?
In a couple of years, they'll push the store prices up to match that 20% off price you can currently get...............
Do_I_Not_Like_That wrote: This 5 Dire Avengers for 22 pounds situation could be the straw that breaks the proverbial back.
As I said earlier, 22 pounds can get you a 2 litre bottle of vodka and a fish supper = fun lunch
Booze or 5 bits of plastic? hmmm
Where is this price confirmed or is it still just rumour?
Nothing can be confirmed until a week before release (grumble grumble, we've all heard that rant before) but at this point the rumours are usually pretty accurate.
Redemption wrote: Kirby verified both the Wraithlord and Wraithknight are Heavy Support at least. I wonder if Wraithlords can be taken in units like Tyranid Carnifexes now, that'd be fun.
So I guess we'll get an overcrowded HS section, with Wraithknights, Wraithlords, Warwalkers, and tanks like Falcons and Fire Prisms.
There's plenty of stuff we don't know yet, so I wouldn't spend to much time worrying. For example, it might be possible for War Walkers to move to Fast Attack like IG Sentinels, Falcons to become dedicated transports or Fire Prisms coming in units.
All these would be great solution in order to solve the highly populated HS slot. They aren't necessarily balanced but they solve the "Ohh boy what should I pick for HS problem"... kinda...
Interesting.
I need a way to make wraithlords an elite choice Got 40 wraithguard as my troops, 3 wraithlords as my heavies.
But i now wants a wraithknight.
Capamaru wrote: All these would be great solution in order to solve the highly populated HS slot. They aren't necessarily balanced but they solve the "Ohh boy what should I pick for HS problem"... kinda...
Its £50 in the UK, where most console videogame releases are £45.. know which is gonna give me more enjoyment.
Far as the WK being in HS, it does feel like they're overcrowding things in the slots, though who knows what will happen until they actually release things. My bet is still on the Falcon become a dedicated transport.
I'm just happy that the rumours show Eldar getting a hell of a lot of firepower in the new releases, the Knight is able to take up to 6x s6 ap2 blasts and 4 regular shots (6 if Star Cannons do get a buff), or 2x s9 ap2 lance blasts and 2x s8 ap1 lance shots, so either way it can be configured to scare the hell out of stuff that usually walks around with immunity.
Hmm, looks like the Nightshade can be piloted by a Crimson Hunter Exarch. Two bright lances and a Pulsar laser at BS5 - Yes please!
This. >75% chance of a penetrating hit on a Hell Drake, even on front/side armour. Welcome to the new Flier meta guys.
EDIT: also, am I the only one excited about Illic Nightspear? Want me some point-eared space elf Vindicare in my army!
From what I could gather, it looks like you buy Warlocks in the HQ section; possibly if you get a Farseer, it unlocks the option to get Warlocks and not take up an HQ slot. I'm assuming they can be broken off and attached to units, but I'm speculating.
Fortune, Doom and Guide appear to still exist, but needing to roll on the psychic chart; not surprising. I think the default powers for both psychic charts the Eldar have are Guide and Conceal/Reveal. Against units that ignore cover, Conceal still is not any good, but against other stuff, it is a pretty significant improvement as it is basically Shrouding.
(speculation) Wraithlords and Wraithknights both in the HS slot will be problematic for GW sales wise. The Wraithknight's rules are going to have to be absolutely phenomenal in order for them to sell in any significant quantity. Folks are already balking its price; if it has mediocre rules, I know I won't be parting with money for it anytime soon.
Curious to see what happened to the Starcannon. From what I gather, it may have gone back to 3 shots. However, in today's enviornment of not facing many MEQ armies (at least I don't), I may still be sticking to the Scatterlaser unless it got nerfed.
Its £50 in the UK, where most console videogame releases are £45.. know which is gonna give me more enjoyment.
Far as the WK being in HS, it does feel like they're overcrowding things in the slots, though who knows what will happen until they actually release things. My bet is still on the Falcon become a dedicated transport.
I'm just happy that the rumours show Eldar getting a hell of a lot of firepower in the new releases, the Knight is able to take up to 6x s6 ap2 blasts and 4 regular shots (6 if Star Cannons do get a buff), or 2x s9 ap2 lance blasts and 2x s8 ap1 lance shots, so either way it can be configured to scare the hell out of stuff that usually walks around with immunity.
Hmm, looks like the Nightshade can be piloted by a Crimson Hunter Exarch. Two bright lances and a Pulsar laser at BS5 - Yes please!
This. >75% chance of a penetrating hit on a Hell Drake, even on front/side armour. Welcome to the new Flier meta guys.
EDIT: also, am I the only one excited about Illic Nightspear? Want me some point-eared space elf Vindicare in my army!
I like the idea of an Eldar sniper. However, I've got a bunch of Ranger models and it looks like I can just use one of them instead of the finecast model. He's cool looking, but I'm not a fan of finecast. I've had issues with their quality. Heck, I've even still have an old 2nd edition one painted Ranger that would work just fine. Give me cool rules and I'll try him out.
It may just be me, but I can actually see the wave releases as a bit of genius on GW's part. With the codex, they are releasing an Iyanden supplement, and what would be most relevant to Iyanden players? Wraithguard, Spirit Seers, and Wraithknights. Hopefully they'll put out a Saim-Hann supplement, along with new Jetbike riders (the existing repack of JEtbikes into a 3-pack may be intended to reduce supply of the existing models before introducing a new one.) Then Biel-Tan and more Aspect Warriors, Ulthwe and new transports/tanks? It actually makes some sense to me, if this is what they are planning to do.
Interesting those scans of the psychic cards. The rumor of split powers was true. 24" range on Guide is nice too. Renew restores a wound to a model within 18". I guess it depends on whether warlocks can take psychic powers too now. Having a few warlocks healing your big monsters...
Finding it difficult to read those psychic power cards, but find it a bit odd that Executioner is under Runes of Fate. If anything sounds like a Runes of Battle power, it would be that assuming the fluff is still the same about sending a psychic projection to cut down the enemy.
Executioner:
is a focussed witchfire, the target model(?) takes 3 hits, resolved at the Farseer's strength and Fleshbane rule with AP-. If the target dies from the first hit, select another model and repeat (but with 2 hits), if that dies select a final mode that takes 1 hit.
From the scans, it seems the Warp Spiders are now Jet Pack Infantry instead of Jump Infantry. I wonder if their Warp Jump Generators change the movement of that somehow, or that they just became slower?
Morathi's Darkest Sin wrote: Damn.. just for my wallets sanity.. I hope Wraithguard aren't troops or have a HQ/character that makes them so.
I suspect that is what the Iyanden supplement will be. Reorganized FOC to allow you to run Knights/Lords/Guard all in one army. As it stands, it appears Wraithlords and Wraithknights are Heavy Support.
I really hope that you don't need this Iyanden supplement to move Wraiths around the FOC.
It will be severely limit how many Wraithguard and Wraith Knights will be sold (at least to me).
I don't (and I am sure many others feel the same way) want to buy another full priced book to take full advantage of my minis rules. One £30 codex is enough!
From squinting at some blurry pics I saw on BoLS/3++:
Dark Reapers have Slow and Purposeful, Reaper Rangefinders (no word of what they do), and reaper launcher with [illegible] missiles. Not flakk missiles, whatever the word is, it's longer than "missiles" or "launcher".
Warp Spiders get Hit and Run and are Jet Pack Infantry, plus another special rule I can't make out.
Dire Avengers can take a Power Halberd on the Exarch. There is a small picture of it.
"Remnants of Glory" Wargear page:
S______ of Asuryan, a CC weapon with +? S, AP - and several special rules. Lines up with some stuff from earlier.
Fire Lance
The Spirit Armor? of Arath'La_ (wargear, no statline)
H______ Long Rifle, 120" range - this is NOT the sniper character's rifle, as another image says his weapon is called Voidbringer.
Mantle of the Laughing God
E/F______'s Hymn? (wargear, no statline)
The F______ C_____ (illegible, wargear with no statline, two big paragraphs of text)
On the splash page for Illic Nightblade, it says that "when Illic goes to war, Pathfinders from Alaitoc craftworld flock to join him". Sounds like he unlocks Pathfinders in some way to me. Maybe they are now Elite while regular Rangers remain Troops, and he moves them back? Pure speculation there.
While the Wraithknight is quite expensive, I'm sure you can recoup a nice chunk of the investment by selling the weapons you don't use. I know I'll be checking eBay for that sword once the kit is released!
rohansoldier wrote: I really hope that you don't need this Iyanden supplement to move Wraiths around the FOC.
It will be severely limit how many Wraithguard and Wraith Knights will be sold (at least to me).
I don't (and I am sure many others feel the same way) want to buy another full priced book to take full advantage of my minis rules. One £30 codex is enough!
Not the Wraiths, but the Lords and or Knights. Lords and Knights appear to be in the Heavy Support slot. To get the full Wraith army, one of those two will need to be moved, which is what I think the Iyanden supplement will include.
Destructor/Renewer, flamer/healing spell, Runes of Battle
Conceal/Reveal, Runes of Battle primaris power
Executioner, Runes of Fate (no second power)
Guide, Runes of Fate primaris power
Not exactly sure how much rules detail is allowed here, so I'll leave it out for now, but those four cards are completely and clearly legible if you dig the images up.
So it looks like the Runes of Battle powers are the Warlock powers but with an additional, reversed aspect to them, and the Runes of Fate are the Farseer powers, and are single powers. The only question is what the charts will look like (both Destructor and Executioner are the first non-primaris power).
unmercifulconker wrote: So I am trying to work out what I will need for a small eldar ally detachment just to get a knight.
Would I need a spiritseer dude? Are they meant to be HQ and I wonder if they are needed for the wraith guys.
I am also guessing one box of guardians should be good?
Since the Wraithknight has an actual living Eldar pilot, I would imagine it won't suffer from any Psyker proximity requirements like the Guard and Lord do.
I can't see the spiritseer being a hq in its own right. I think it'll be a warlock upgrade again. Athough it would be nice and I'd like to be wrong - they'd just have to allow 'counts as' warlocks.
Ah thanks well lets hope so, I would rather get a farseer as it would be the first ever psychic/magic powers I have ever used in warhammer. Its been tough sticking to the strict guidelines of Khorne and the Templars.
Since the Wraithknight has an actual living Eldar pilot, I would imagine it won't suffer from any Psyker proximity requirements like the Guard and Lord do.
Since the Wraithknight has an actual living Eldar pilot, I would imagine it won't suffer from any Psyker proximity requirements like the Guard and Lord do.
It does? Why it is called Wraithknight then?
There is a living pilot and his dead twin in a spirit stone. A little bit of everything.
Since the Wraithknight has an actual living Eldar pilot, I would imagine it won't suffer from any Psyker proximity requirements like the Guard and Lord do.
It does? Why it is called Wraithknight then?
Because it also requires the spiritstone of the pilot's twin to be placed in the construct, hence the Wraith aspect.
Since the Wraithknight has an actual living Eldar pilot, I would imagine it won't suffer from any Psyker proximity requirements like the Guard and Lord do.
It does? Why it is called Wraithknight then?
Because it also requires the spiritstone of the pilot's twin to be placed in the construct, hence the Wraith aspect.
EDIT: Ninja'd!
Also because it's made out of Wraithbone, like the Wraithguard and Wraithlord...
rohansoldier wrote: I really hope that you don't need this Iyanden supplement to move Wraiths around the FOC.
It will be severely limit how many Wraithguard and Wraith Knights will be sold (at least to me).
I don't (and I am sure many others feel the same way) want to buy another full priced book to take full advantage of my minis rules. One £30 codex is enough!
Not the Wraiths, but the Lords and or Knights. Lords and Knights appear to be in the Heavy Support slot. To get the full Wraith army, one of those two will need to be moved, which is what I think the Iyanden supplement will include.
Red Viper wrote:Wraithlords and Wraithknights sharing a slot seems pretty dumb.
I'm assuming that the Iyanden Codex will change all that...
Damn them.
Honestly, with how expensive everything Wraith is, unless it gets a massive drop - 30 Wraithguard is 1050pts as it is (and I doubt that number will change - might even go up), 2 Wraithlords and 1 Wraithknight is going to be about 600-700pts kitted out, then Warlocks / Spiritseers will easily bring it up to 2000 points anyway.
So 60 Wraithguard (assuming 6x10), then 3 Wraithlords and 3 Wraithknights (maybe a Wraithseer), you're easily hitting 4K.
It' all going to be a balance - I mean, 3x Wraithknight, 3x Wraithlord will be around 1300-1400pts, leaving space for a HQ and what.... 3-4 Wraithguard at 1500, maybe as many as 18 at 2000pts!
I feel 30 Wraithguard/blades, be it squads of 3x10 or 6x5 with warlocks, a HQ (Wraithseer maybe? ), then 2 Wraithlords and a Wraithknight is a more practical approach.
It' all going to be a balance - I mean, 3x Wraithknight, 3x Wraithlord will be around 1300-1400pts, leaving space for a HQ and what.... 3-4 Wraithguard at 1500, maybe as many as 18 at 2000pts!
It' all going to be a balance - I mean, 3x Wraithknight, 3x Wraithlord will be around 1300-1400pts, leaving space for a HQ and what.... 3-4 Wraithguard at 1500, maybe as many as 18 at 2000pts!
Fluffy, but a bit boring to play.
I'd say it sounds like a blast to play, much like Nidzilla or the CD Flying Circus lists.
It' all going to be a balance - I mean, 3x Wraithknight, 3x Wraithlord will be around 1300-1400pts, leaving space for a HQ and what.... 3-4 Wraithguard at 1500, maybe as many as 18 at 2000pts!
Fluffy, but a bit boring to play.
I'd say it sounds like a blast to play, much like Nidzilla or the CD Flying Circus lists.
The CD flying circus is definitely faster, the same holds for Nidzilla with Flyrants and Trygons.
Depends on how fast and agile Wraithknights are , cause if you consider that most other units get some sort of shoot run shoot ability then wraith - wing will feel pretty immobile with the exception of the wraithknight
Capamaru wrote: Depends on how fast and agile Wraithknights are , cause if you consider that most other units get some sort of shoot run shoot ability then wraith - wing will feel pretty immobile with the exception of the wraithknight
In fact, even the Riptide can advance rather fast if he uses the nova reactor.
There was some talk of Wraithknights being faster than usual in the WD battle report, but that may have been the result of one of the Eldar specific Psychic powers.
Redemption wrote: There was some talk of Wraithknights being faster than usual in the WD battle report, but that may have been the result of one of the Eldar specific Psychic powers.
Even this would help.
How about the Wraitseer as HQ? Will he be in the new codex?
Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
Capamaru wrote: Depends on how fast and agile Wraithknights are , cause if you consider that most other units get some sort of shoot run shoot ability then wraith - wing will feel pretty immobile with the exception of the wraithknight
In fact, even the Riptide can advance rather fast if he uses the nova reactor.
Awesome! What other rules have you found in the Eldar codex that you must hold in your hand seeing how you know that the WK doesnt have any options or inbuilt wargear that least it move fast?
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
That's a pessimistic view of the new codex. Kelly is not the best codex writer. We'll see.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
That's a pessimistic view of the new codex. Kelly is not the best codex writer. We'll see.
Really hope you are wrong on the Kelly part cause if this eldar codex sucks and because 6th will be here a long time I might even sell my Eldar and linger to GK and Chaos.
With almost no information except some of the following:
A sniper rifle with 120" range exists
the wraithknight has the ability to fire six S6 AP2 small blasts
the flyer has access to aspect warrior pilots, two brightlances and a pulse laser
I think its safe to say the codex won't be a complete failure.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
That's a pessimistic view of the new codex. Kelly is not the best codex writer. We'll see.
Really hope you are wrong on the Kelly part cause if this eldar codex sucks and because 6th will be here a long time I might even sell my Eldar and linger to GK and Chaos.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
Neither book is out yet. It's still a tad early to be forecasting gloom and doom already. Basically nothing has been mentioned about vehicles either.
UNCLEBADTOUCH wrote: Yes but it does mean all those new shiny op toys that GW wants you to buy don't compete with each other and only invalidate those silly old models you never wante to use again anyway. Exactly as planned. ;-)
Exactly.
"People already have Wraithlords, so what are we going to do to sell them more Heavy Support choices?"
"Wraithknight! Drop it in the Heavy Support slot and they'll go the way of the Carnifex."
Gwyidion wrote: With almost no information except some of the following:
A sniper rifle with 120" range exists
the wraithknight has the ability to fire six S6 AP2 small blasts
the flyer has access to aspect warrior pilots, two brightlances and a pulse laser
I think its safe to say the codex won't be a complete failure.
Not to say it wont be without problems.
I'm actually unimpressed with that new flyer because it's almost identical to the Nightwing. Yes it's FW but the newer flyers from GW tend to be at least somewhat different than the FW versions. We'll see if it has vector dancer and titan holo fields.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
Neither book is out yet. It's still a tad early to be forecasting gloom and doom already. Basically nothing has been mentioned about vehicles either.
Maybe some gloom and doom. I wanted new bikes because I don't like the current ones, wanted better vehicles but 6th's basic rules killed that, wanted my guardians and DA to be pretty good troops but since neither kit is being improved I can assume that guardians will get no special weapons and still be limited to one or two super expensive heavy weapons making allies or a shoehorned HQ a must for useful scoring troops, wanted to be able to pick my powers so I can build a list knowing what my options are, nope, gotta spin the wheel of fate when it's already too late to adjust the list because of crappy rolls, and I would love to be able to get into assault with my small elite strike of squad aspect warriors but I have a strong feeling that there will be no possible way for them to ever get there in effective numbers and even if they get lucky and make it I'm pretty sure they will have dulled the weapons enough to make it not matter too much. After all, Eldar player already own enough aspects and troops so why worry about making them appealing.
I like Phil Kelly I think he does quite good codex's yes he will have the odd rule that usually gets exploited (e.g Long fang split fire, poisoned weapons for DE, etc) but he does usually write balanced codex's now these days in 6th edition (and his Ork Codex was very good as well until 6th).
PredaKhaine wrote: Whats the normal timescale from White Dwarf to release?
Am I right in thinking it's probably something like the following?
25/05 - White Dwarf
01/08 - Pre-orders available
08/08 - Stock arrives in GW
If it follows the established pattern, 25-May-2013 will be WD release date, with some subscriptions arriving starting today, and the digital edition and pre-orders going live at 00:01 GMT on 25-May-2013. Stock will arrive the following week, to be sold at open of business on 01-Jun-2013.
timd wrote: OK, here we go... a buffed Wraith Knight:
Gundam MSN-06S Sinanju Ver Ka MG 1/100 Scale. Even has a shield.
22.6 meters tall in 1/100 scale makes the kit 8.9" tall.
$79.16 with free shipping
PredaKhaine wrote: Whats the normal timescale from White Dwarf to release?
Am I right in thinking it's probably something like the following?
25/05 - White Dwarf
01/08 - Pre-orders available
08/08 - Stock arrives in GW
I think you mean 6...
He's not actually referring to a specific month.
He's referring to the days.
From the 25th of one month to the 5th of the next month, that's when White Dwarf will be released.
From the 1st to the 8th of a month, the preorders go up.
The 8th is around the timeframe when the preorders/stock arrives at GW and most independents that they deal directly with.
PredaKhaine wrote: Whats the normal timescale from White Dwarf to release?
Am I right in thinking it's probably something like the following?
25/05 - White Dwarf
01/08 - Pre-orders available
08/08 - Stock arrives in GW
If it follows the established pattern, 25-May-2013 will be WD release date, with some subscriptions arriving starting today, and the digital edition and pre-orders going live at 00:01 GMT on 25-May-2013. Stock will arrive the following week, to be sold at open of business on 01-Jun-2013.
This is correct. Which is why I will be staying up until midnight on Saturday 25th to get my pre order in early!!!
Automatically Appended Next Post: Any news on the warlord traits?
I am intrigued to see what they have come up with for these.
timd wrote: OK, here we go... a buffed Wraith Knight: Gundam MSN-06S Sinanju Ver Ka MG 1/100 Scale. Even has a shield. 22.6 meters tall in 1/100 scale makes the kit 8.9" tall. $79.16 with free shipping
Look at the retail price of that kit. Maybe GW did some research on what people are willing to pay for similar products.
"Similar"?! The chest opens to reveal the pilot's compartment. It's poseable and re-poseable. Weapons can be swapped/equipped without the use of magnets. Its fingers are freaking articulated at each knuckle, and the thumb is on a ball and socket joint. All sorts of plates articulate, including hip armor and and the vectors on its thrusters. I'd bet money it has some modeling of the internal components, comes with transparent colored plastic for the beam weapons or for the visor, and it comes with a mini statue of the pilot.
They're not remotely similar, apart from both being robots and both being the same size. In comparison the wraithknight is a clumsy caveman's club next to beautiful Damascene blade. For GW to think their kit deserves to be priced remotely in the same range only shows how much they're taking the piss.
I just saw it on the "flesh" today and I totally agree with Johira. It's more I saw other kits that at an inferior price to the Wraithknight official Japanese price deliver a much higer awesome factor.
That flyer looks amazing! Almost as good as the razorwing. I like the nightspear as well and the massive machine. Not sure if it is needed though, I mean we already have a wraithlord.
Having done the gundam model thing for awhile now, they are infinitely better quality than anything GW has ever created. A MG model is likely taller and has 10x more parts.
But that all said, I'll probably end up getting one knight if the rules for it aren't awful. I've always played Ulthwe but have wanted to give Iyanden a shot for a very long time. Now seems like the time to do it.
I just hope it's as effective as your typical deathwing army in this new book.
timd wrote: OK, here we go... a buffed Wraith Knight:
Gundam MSN-06S Sinanju Ver Ka MG 1/100 Scale. Even has a shield.
22.6 meters tall in 1/100 scale makes the kit 8.9" tall.
$79.16 with free shipping
Look at the retail price of that kit. Maybe GW did some research on what people are willing to pay for similar products.
"Similar"?! The chest opens to reveal the pilot's compartment. It's poseable and re-poseable. Weapons can be swapped/equipped without the use of magnets. Its fingers are freaking articulated at each knuckle, and the thumb is on a ball and socket joint. All sorts of plates articulate, including hip armor and and the vectors on its thrusters. I'd bet money it has some modeling of the internal components, comes with transparent colored plastic for the beam weapons or for the visor, and it comes with a mini statue of the pilot.
They're not remotely similar, apart from both being robots and both being the same size. In comparison the wraithknight is a clumsy caveman's club next to beautiful Damascene blade. For GW to think their kit deserves to be priced remotely in the same range only shows how much they're taking the piss.
timd wrote: OK, here we go... a buffed Wraith Knight:
Gundam MSN-06S Sinanju Ver Ka MG 1/100 Scale. Even has a shield.
22.6 meters tall in 1/100 scale makes the kit 8.9" tall.
$79.16 with free shipping
Look at the retail price of that kit. Maybe GW did some research on what people are willing to pay for similar products.
"Similar"?! The chest opens to reveal the pilot's compartment. It's poseable and re-poseable. Weapons can be swapped/equipped without the use of magnets. Its fingers are freaking articulated at each knuckle, and the thumb is on a ball and socket joint. All sorts of plates articulate, including hip armor and and the vectors on its thrusters. I'd bet money it has some modeling of the internal components, comes with transparent colored plastic for the beam weapons or for the visor, and it comes with a mini statue of the pilot.
They're not remotely similar, apart from both being robots and both being the same size. In comparison the wraithknight is a clumsy caveman's club next to beautiful Damascene blade. For GW to think their kit deserves to be priced remotely in the same range only shows how much they're taking the piss.
DaddyWarcrimes wrote: I'm just amazed that people will still shell out multiple hundreds of dollars on models without any idea of how they'll work on the tabletop.
It's because some of us are more collectors than players. Not everyone buys or builds based on what's good or not.
DaddyWarcrimes wrote: I'm just amazed that people will still shell out multiple hundreds of dollars on models without any idea of how they'll work on the tabletop.
Hard to believe I know, but some of us like to paint and model I run a fluffy list full of cool conversions and great paint jobs with no regard to competitive play. I still getup to 4th at tournaments but I get best painted everytime. So there is that factorGW is playing.
DaddyWarcrimes wrote: I'm just amazed that people will still shell out multiple hundreds of dollars on models without any idea of how they'll work on the tabletop.
Some people like minis and don't care how they do on the tabletop...
DaddyWarcrimes wrote: I'm just amazed that people will still shell out multiple hundreds of dollars on models without any idea of how they'll work on the tabletop.
Some people like minis and don't care how they do on the tabletop...
codex 38 €
Wraithknight 90 €
detachement 95 € (5 DA ; 10 guardians + support weapon ; wave serpent & 1 vyper jetbike)
wraith hunter (flyer) 50 €
wraithguard dual box 40 € ( per 5)
three windriders box 30 €
Dire avengers 26 € (per 5)
eldar farseer 15 €
spirite eldar 15,50 €
illic nightspear 15,50 €
psychic cards 6 €
Some rules titbits :
Wraith knight has a "solar gun" that puts 3 small blasts @ STR 6 / AP2 , together with scatter lasers, having laser lock rule. If they manage a hit, the solar gun can reroll to hit dice.
Aircraft has an "ace" rule given by pilot exarch.
Dire Avengers in particular; 'Repackaged' into 5 figure boxset for 26 Euros. Anybody see what they did there? But the saving grace is that you can make an Exarch!!! Wait a minute! Could you not do that with the previous bigger box set?
Slipstream wrote: Dire Avengers in particular; 'Repackaged' into 5 figure boxset for 26 Euros. Anybody see what they did there? But the saving grace is that you can make an Exarch!!! Wait a minute! Could you not do that with the previous bigger box set?
Welcome to the conversation for the last 30 pages.
DaddyWarcrimes wrote: I'm just amazed that people will still shell out multiple hundreds of dollars on models without any idea of how they'll work on the tabletop.
I have often bought models that are bad on the tabletop simply because I liked the model. I have, however, never preordered a model. Don't really see the point. Whether you get a model 5 hours after release or 10 hours after release or 2 weeks after release is largely seems largely irrelevant. The only things I tend to preorder are video games which are online and there is a difference between playing them day 1 to day 10.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
Neither book is out yet. It's still a tad early to be forecasting gloom and doom already. Basically nothing has been mentioned about vehicles either.
Maybe some gloom and doom. I wanted new bikes because I don't like the current ones, wanted better vehicles but 6th's basic rules killed that, wanted my guardians and DA to be pretty good troops but since neither kit is being improved I can assume that guardians will get no special weapons and still be limited to one or two super expensive heavy weapons making allies or a shoehorned HQ a must for useful scoring troops, wanted to be able to pick my powers so I can build a list knowing what my options are, nope, gotta spin the wheel of fate when it's already too late to adjust the list because of crappy rolls, and I would love to be able to get into assault with my small elite strike of squad aspect warriors but I have a strong feeling that there will be no possible way for them to ever get there in effective numbers and even if they get lucky and make it I'm pretty sure they will have dulled the weapons enough to make it not matter too much. After all, Eldar player already own enough aspects and troops so why worry about making them appealing.
Well, in a valid game concept this would mean you could field an army with no psyker and be on par with the other armies, in ELDAR it means you need a psyker + good roll desperately or be totally f**** and if you have one you can still be obliterated due to anything not brand new is nerfed so badly it won't even sell on ebay. But because they have been a powerful army in 2nd ed. they need to be nerfed a bit more in every new codex.
I don't know man, the investment into finecast transfer makes me think the models will still be viable. they arent going to drop the whole aspect thing just to devalue the models on the secondary market. They get their $$ on the initial sales.
Stupid question, but how do spells work in 6th? I was under the impression you would roll for randoms, but if you didn't like them you could choose from a list in the book? Eldar don't have this mechanic? They can only choose from the cards randomly?
With DE being so bad, DA missing the mark, and Thousand Sons being awful, the Eldar are my last shot at 6th edition.
Nvs wrote: Stupid question, but how do spells work in 6th? I was under the impression you would roll for randoms, but if you didn't like them you could choose from a list in the book? Eldar don't have this mechanic? They can only choose from the cards randomly?
For new books, you either roll on your table in your book or roll on your table in the main rulebook. If you don't like your roll, you get the primaris power. This appears to be exactly what Eldar are getting.
Ravajaxe wrote: Some rules titbits :
Wraith knight has a "solar gun" that puts 3 small blasts @ STR 6 / AP2 , together with scatter lasers, having laser lock rule. If they manage a hit, the solar gun can reroll to hit dice.
Aircraft has an "ace" rule given by pilot exarch.
Wait, 3 small blasts whos hits can be re rolled at strength 6? AP2? Mother of god, sorry to all the terminator heavy armies. *Glances at Dark Angels*
edit: I am guessing the solar gun is that big long thing the knight has? I notice there are two of them, would this make it 6 AP2 blasts?
I have a feeling that my friends I play with will loathe me even more since I'm the Eldar player, and I just happened to pick up Tau before the confirmation of a Tau release.
I can't wait to see the rules for wraithguard. I'm hoping I can assemble them using magnets to do weapon swaps.
Nvs wrote:
Stupid question, but how do spells work in 6th? I was under the impression you would roll for randoms, but if you didn't like them you could choose from a list in the book? Eldar don't have this mechanic? They can only choose from the cards randomly?
For new books, you either roll on your table in your book or roll on your table in the main rulebook. If you don't like your roll, you get the primaris power. This appears to be exactly what Eldar are getting.
Unfortunately this is the case in 6th. Farseers and Warlocks spend decades learning their psychic powers and gaining control and understanding of the warp and then, right before they step off the dropship they have to put a quarter into the Great Slot Machine of Khaine and hope the discipline they studied for years comes up. Why? Because CINEMATIC! That's why.
Gwyidion wrote: Obviously my interpretation, but I think it works as:
If the scatter lasers hit, the S6 AP2 blasts become twin linked.
Yes, that's how I interpret it too. But this is not a cinematic enough description to appear in WD. In fact I translated directly the speech of the lucky reader who brought the information from WD.
Pretty powerful anyway. Add in the factor of Wraithknight's tall height, and Terminators (or regular marines) will find difficult to hide and grab a salvaging cover.
Gwyidion wrote: Hang on - you have no idea if thats how it works or not.
Yes, there are decks, but what if there's a 30 pt piece of wargear that allows a farseer to reroll the dice to pick psychic powers?
Or a 30 point power that allows them to pick.
That'd still be pretty gak IMO. I pay a premium for my farseers and warlocks why can't I just pick the dang powers I want. I feel that's not too much to ask.
Gwyidion wrote: Hang on - you have no idea if thats how it works or not.
Yes, there are decks, but what if there's a 30 pt piece of wargear that allows a farseer to reroll the dice to pick psychic powers?
Or a 30 point power that allows them to pick.
That'd still be pretty gak IMO. I pay a premium for my farseers and warlocks why can't I just pick the dang powers I want. I feel that's not too much to ask.
You can already pick the power you want. It's called a primaris power. Seems the new Eldar will have them too.
Gwyidion wrote: Hang on - you have no idea if thats how it works or not.
Yes, there are decks, but what if there's a 30 pt piece of wargear that allows a farseer to reroll the dice to pick psychic powers?
Or a 30 point power that allows them to pick.
That'd still be pretty gak IMO. I pay a premium for my farseers and warlocks why can't I just pick the dang powers I want. I feel that's not too much to ask.
I pay more of a premium for my Daemon Princes and other FMCs and I still have to roll on the tables like everyone else.
My advice is to suck it up and don't hope for anything that lets you choose your powers.
Nvs wrote:
Stupid question, but how do spells work in 6th? I was under the impression you would roll for randoms, but if you didn't like them you could choose from a list in the book? Eldar don't have this mechanic? They can only choose from the cards randomly?
For new books, you either roll on your table in your book or roll on your table in the main rulebook. If you don't like your roll, you get the primaris power. This appears to be exactly what Eldar are getting.
Unfortunately this is the case in 6th. Farseers and Warlocks spend decades learning their psychic powers and gaining control and understanding of the warp and then, right before they step off the dropship they have to put a quarter into the Great Slot Machine of Khaine and hope the discipline they studied for years comes up. Why? Because CINEMATIC! That's why.
Random psychic powers or magic spells have always made little sense regardless of faction, except maybe for Orks. Even if the winds of magic and psychic energies are supposed to ebb and flow, to full on remember and forget spells from one day to the next when for most factions the magic/psyker has spent a lot of time training is a little bit "wtf?".
Gwyidion wrote: Hang on - you have no idea if thats how it works or not.
Yes, there are decks, but what if there's a 30 pt piece of wargear that allows a farseer to reroll the dice to pick psychic powers?
Or a 30 point power that allows them to pick.
That'd still be pretty gak IMO. I pay a premium for my farseers and warlocks why can't I just pick the dang powers I want. I feel that's not too much to ask.
You can already pick the power you want. It's called a primaris power. Seems the new Eldar will have them too.
A primaris power just feels so dumb to me. It's saying build your list around that and forget you even have other powers because we couldn't be bothered to assign point values or give you options. Why not have rolls for upgrades, weapons, what your Force Org looks like, and color schemes for your army? Why not just fully assembled prepaints? Why options at all?
Random psychic powers are going to radically change the way Eldar play. how many eldar units are costed the way they are because they can be easily fortuned or guided?
Automatically Appended Next Post:
Mr.Church13 wrote: A primaris power just feels so dumb to me. It's saying build your list around that and forget you even have other powers because we couldn't be bothered to assign point values or give you options. Why not have rolls for upgrades, weapons, what your Force Org looks like, and color schemes for your army? Why not just fully assembled prepaints? Why options at all?
1) Gundams are not WYSYG . Yes cheaper but how much conversion parts of other models do you have to add to get them to be WYSYG to a actual model. A lot of tournament require WYSYG. Also one could claim a gundam is modeling for advantage since unless it is the same size it could hide easier behind terrain.
2) The choosing of powers has to be the same for every one or there has to be a price tag added to choosing / re-rolling the powers you get. The fluff of being well versed in the warp cant go onto the table. Once you add "fluff" to mechanics things get out of whack. Has to be game balance.
3) Yes they have high prices. This is a luxury / hobby you don't need to play it. I paintball and will drop close to $100 on paint on a weekend. At least we get to keep the model and buy it once. Compared to other hobbies it is not that bad. Heck my paintball gun cost close to 1K.
4) Orks have been using the same buggies / wartrack since gorka morka, So stop with the tears of the Jetbikes lol =P
Gwyidion wrote: Hang on - you have no idea if thats how it works or not.
Yes, there are decks, but what if there's a 30 pt piece of wargear that allows a farseer to reroll the dice to pick psychic powers?
Or a 30 point power that allows them to pick.
That'd still be pretty gak IMO. I pay a premium for my farseers and warlocks why can't I just pick the dang powers I want. I feel that's not too much to ask.
You can already pick the power you want. It's called a primaris power. Seems the new Eldar will have them too.
A primaris power just feels so dumb to me. It's saying build your list around that and forget you even have other powers because we couldn't be bothered to assign point values or give you options. Why not have rolls for upgrades, weapons, what your Force Org looks like, and color schemes for your army? Why not just fully assembled prepaints? Why options at all?
I agree. I, for one, hate the randomness. It is one of the many reasons that 5th Edition was my last Edition.
Well as is the Wraithknight cannot fire his shoulder weapons as well as both his arm weapons. As an MC he can only fire 2 weapons, unless he has some kind of special rule.
Polonius wrote: Random psychic powers are going to radically change the way Eldar play. how many eldar units are costed the way they are because they can be easily fortuned or guided?
If Conceal and Guide are the Primaris powers, I don't think it will be much of an issue to be honest. Fortune is a nice power and you can make some stuff up around that, but there are other things out there. Having more than 6" range on Guide is much more important (assuming Eldrad still gets to cast a power twice), and made the Divination table a very inviting choice for me many times the last few times I've played my Footdar.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit. One. Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Polonius wrote: Random psychic powers are going to radically change the way Eldar play. how many eldar units are costed the way they are because they can be easily fortuned or guided?
Automatically Appended Next Post:
Mr.Church13 wrote: A primaris power just feels so dumb to me. It's saying build your list around that and forget you even have other powers because we couldn't be bothered to assign point values or give you options. Why not have rolls for upgrades, weapons, what your Force Org looks like, and color schemes for your army? Why not just fully assembled prepaints? Why options at all?
Because rolling dice is fun!
"Sixth edition: Where Stuff Just Happens!"
This is what intrigues me most. By all rights Aspect warriors need to get way better or drop in points otherwise it will be harder then it is now to justify using them. After all Banshees were only playable with doom. That said, none of the aspect warriors are getting redone and the market is saturated with them so I doubt they will get their due justice. I am guessing most of the new kits are amazing, although I have a funny feeling that the WK is going to have an AV value, I mean the chaos demon engines got AV's and those things are clearly MC's IMO. I don't think it should, but I seriously have no idea how they can make it's statline fair when a wraithlord is T8 and a riptide has 5W. That thing would need to be T9 6W 2+ 5++. Either that or wraithlords might drop to T6 and the WK goes to T8. Just that aspect makes me excited.
Love the new kits despite the prices being insane.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
If gamers were more mature in their buying (and make no mistake, I am guilty of this myself on occasion) rather than "NO! Must have NOW! Gimme gimme gimme!!" then it would be much less effective, but alas, as is in evidence in this thread, many are still like this. Worse, many seem to be aware of the manipulation, and don't care.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit. One. Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
If gamers were more mature in their buying (and make no mistake, I am guilty of this myself on occasion) rather than "NO! Must have NOW! Gimme gimme gimme!!" then it would be much less effective, but alas, as is in evidence in this thread, many are still like this. Worse, many seem to be aware of the manipulation, and don't care.
With that attitude, be glad you're not a toy collector where you don't just have to contend with sell outs on pre-orders, you have to deal with post-release sell outs due to scalpers(which in turn means pre-orders are the only way to guarantee you get what you want.
Sometimes, I can't decide whether Gamers or Toy Collector's have the whiniest forums about releases.
Red Corsair wrote: I have a funny feeling that the WK is going to have an AV value, I mean the chaos demon engines got AV's and those things are clearly MC's IMO.
Kirby has confirmed that in the WD BatRep, the WK is referred to as having Wounds. It is an MC. (Ok, or a Frakking Huge single-model unit)
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
I get the feeling GW wasn't really prepared for such a rapid pace after so many decades of glacial releases.
Yeah, a global company like GW certainly doesn't have the time or resources to do market research and supply and demand forecasting. That stuff is just as absurd as this "interweb" that the kids keep going on about.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
If gamers were more mature in their buying (and make no mistake, I am guilty of this myself on occasion) rather than "NO! Must have NOW! Gimme gimme gimme!!" then it would be much less effective, but alas, as is in evidence in this thread, many are still like this. Worse, many seem to be aware of the manipulation, and don't care.
With that attitude, be glad you're not a toy collector where you don't just have to contend with sell outs on pre-orders, you have to deal with post-release sell outs due to scalpers(which in turn means pre-orders are the only way to guarantee you get what you want.
I understand the behaviour if someone really wants something that is a limited edition. But what we're mainly talking about here is buying at full price direct just to avoid waiting, in all likelihood, a week or two and getting the same thing, and most likely cheaper too.
Red Corsair wrote: I have a funny feeling that the WK is going to have an AV value, I mean the chaos demon engines got AV's and those things are clearly MC's IMO.
Kirby has confirmed that in the WD BatRep, the WK is referred to as having Wounds. It is an MC. (Ok, or a Frakking Huge single-model unit)
OK thats one answer which I suspected anyway, now as to whether they nerfed the WL in place of the WK? I am guessing yes in order to sell new kits.
What was the thrid? Tau were short but what was the other one other than the upcoming Eldar?
I was thinking Daemons, but now I believe I'm mistaken. The Flier book would be the third. That's when I first started taking notice of these "shortages". The flier book might have been legit issues, but Tau and Eldar being under supplied because they underestimated demand? I don't think so.
I get the feeling GW wasn't really prepared for such a rapid pace after so many decades of glacial releases.
It could be Hulk. But even if that's the case, when Tau was first released, the GW stores had plenty of stock and the FLGS's were screwed on initial release deliveries. I recall the conversations from Mike (here) and others (via other forums) at the time.
I don't want to be a GW basher. I enjoy the game, rules, and setting, but after Tau and the flier book, I made a point to look for similar issues on the next release.
It's still early, so I guess we'll see how June goes I guess?
What was the thrid? Tau were short but what was the other one other than the upcoming Eldar?
I was thinking Daemons, but now I believe I'm mistaken. The Flier book would be the third. That's when I first started taking notice of these "shortages". The flier book might have been legit issues, but Tau and Eldar being under supplied because they underestimated demand? I don't think so.
Still doesn't get them off the hook by my rights. The ethical thing to do would be to advertise and have preorders up with enough time to meet demand so they don't undercut independent retailers. But again that would require ethical thinking and maturity from GW.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit. One. Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
If gamers were more mature in their buying (and make no mistake, I am guilty of this myself on occasion) rather than "NO! Must have NOW! Gimme gimme gimme!!" then it would be much less effective, but alas, as is in evidence in this thread, many are still like this. Worse, many seem to be aware of the manipulation, and don't care.
With that attitude, be glad you're not a toy collector where you don't just have to contend with sell outs on pre-orders, you have to deal with post-release sell outs due to scalpers(which in turn means pre-orders are the only way to guarantee you get what you want.
I understand the behaviour if someone really wants something that is a limited edition. But what we're mainly talking about here is buying at full price direct just to avoid waiting, in all likelihood, a week or two and getting the same thing, and most likely cheaper too.
I meant retail edition figures. You should've seen the stink over on Seibertron about the Vehicons last year and them being 1 per case. Shortpacks cause much wailing and gnashing of teeth, especially when they're the faceless masses/troop builder figures.
Kirasu wrote: Awesome, the WK is a MC so that means it'll be decent rules wise (compared to walkers anyway). I was really concerned it would be a terrible vehicle.
IDK though, considering the riptide is idiotically resilient that thing might be a nightmare to an already distraught meta. That or it will be hilarious if the RT is more resilient and we get to watch David kill Goliath on the table over and over
Polonius wrote: Random psychic powers are going to radically change the way Eldar play. how many eldar units are costed the way they are because they can be easily fortuned or guided?
If Conceal and Guide are the Primaris powers, I don't think it will be much of an issue to be honest. Fortune is a nice power and you can make some stuff up around that, but there are other things out there. Having more than 6" range on Guide is much more important (assuming Eldrad still gets to cast a power twice), and made the Divination table a very inviting choice for me many times the last few times I've played my Footdar.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
Bear in mind a lot of FLGS were supposedly telling their customers that "They would only get one each of the new High Elves".
I know of at least one shop near me which claimed that for awhile; but it came out that they're dealing with a third party distributor rather than GW themselves.
I get the feeling GW wasn't really prepared for such a rapid pace after so many decades of glacial releases.
Yeah, a global company like GW certainly doesn't have the time or resources to do market research and supply and demand forecasting. That stuff is just as absurd as this "interweb" that the kids keep going on about.
They're glacially slow to adapt to changing conditions. They've been in the process of creating, stockpiling, and then slowly releasing models for decades. Even 3rd edition (after they changed from Skirmish to Tabletop) didn't see the release pace they have been on since 6th dropped. This will be codex number 5 since what, November? (honestly not sure, it might have been October). And they've released 3 Fantasy books in that time too.
GW is only big in the gaming scene. They aren't a giant or titan of industry in regards to output. Initial sales are always enourmous amounts of product.
I can't say why they are continuing the pacing that they are knowing they won't be able to fill product orders for new items. My only guess is that they are trying to get as much stuff protected before the judgement comes down as they can.
Oh, and I don't count the Death from the Skies book personally. That wasn't a pre-order item or a shortage that prevented going to stores. That was a direct item and an obvious cash grab that they then later distributed. That one there is no excuse for. The new plastic kits I can understand.
My local store is getting plenty of Eldar stuff. I really don't know what to say, other than the store has been dealing with GW since 2000. Heck, we even got tau stuff early compared to other stores in our area, so i guess there must be a priority order.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
Bear in mind a lot of FLGS were supposedly telling their customers that "They would only get one each of the new High Elves".
I know of at least one shop near me which claimed that for awhile; but it came out that they're dealing with a third party distributor rather than GW themselves.
So one shop near you is now a lot of shops? Besides that still doesn't make GW right does it?
Kirasu wrote: Awesome, the WK is a MC so that means it'll be decent rules wise (compared to walkers anyway). I was really concerned it would be a terrible vehicle.
IDK though, considering the riptide is idiotically resilient that thing might be a nightmare to an already distraught meta. That or it will be hilarious if the RT is more resilient and we get to watch David kill Goliath on the table over and over
Eh, I'm more concerned with my money not being totally wasted which it would be if it were a vehicle that is 9" tall. I dropped out of tournaments for GW games after a year of 8th ed WFB and then 6th ed 40k, so that isn't a huge concern of mine. It'll probably be like T8 with 6 wounds and a 3+ save + titan holo fields for a cover save. 2+ would be a bit weird for Eldar given they've never developed the technology over tens of thousands of years that allows them to make resilient armor (or search lights).
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
Bear in mind a lot of FLGS were supposedly telling their customers that "They would only get one each of the new High Elves".
I know of at least one shop near me which claimed that for awhile; but it came out that they're dealing with a third party distributor rather than GW themselves.
So one shop near you is now a lot of shops? Besides that still doesn't make GW right does it?
Where did I say my anecdotal evidence should be taken as "the incontrovertible fact of the matter"?
In regards to "that still doesn't make GW right does it?"--what are you even talking about?
You know what a "third party distributor" is right?
I can't say why they are continuing the pacing that they are knowing they won't be able to fill product orders for new items. My only guess is that they are trying to get as much stuff protected before the judgement comes down as they can.
This is interesting, it makes me wonder if all the new creation and ignoring of old units is due to the evolution of the game because of the suit. In a few years we may get an over haul of many core unit types.
Personally I think it's a weak profit margin and dropping sales. They need to sell bigger newer kits that give them an initial bump as well as new books. What does every gamer need new and old? Books, enter the first of supplement city. Seriously 50 for the main book and 50 for a supplement? This scares me when I think of codex marines, 50 for the main book and 50 per supplement for white scars and sallies? Or god knows maybe a 100 dollar 150 pg book
As for large kits, they are more cost effective, it's cheaper now to have a digital sculpt rendered of one large model as the scale has no baring on the cost. The WK is basically one blown up wraithguard sculpt with a different chest and some different weapons, oh wait, the weapons were already rendered from the wraithlord just look at the sword.
It's smart on their part, but the company seriously needs to start growing the gaming community again.
I can't say why they are continuing the pacing that they are knowing they won't be able to fill product orders for new items. My only guess is that they are trying to get as much stuff protected before the judgement comes down as they can.
This is interesting, it makes me wonder if all the new creation and ignoring of old units is due to the evolution of the game because of the suit. In a few years we may get an over haul of many core unit types.
I'm sort of new to wargaming. What suit are you referring to?
I can't say why they are continuing the pacing that they are knowing they won't be able to fill product orders for new items. My only guess is that they are trying to get as much stuff protected before the judgement comes down as they can.
This is interesting, it makes me wonder if all the new creation and ignoring of old units is due to the evolution of the game because of the suit. In a few years we may get an over haul of many core unit types.
I'm sort of new to wargaming. What suit are you referring to?
Kirasu wrote: Awesome, the WK is a MC so that means it'll be decent rules wise (compared to walkers anyway). I was really concerned it would be a terrible vehicle.
Ugh, I was actually liking the idea of it being a vehicle. Given the armament the WK is packing, that thing is not looking good to have to face on top of the T6/T8 block of Wraithness that is already commonplace. At least as a vehicle with armour value, I had a chance of taking it out.
Of course, this is Phil Kelly, he who dubbed the Forge Fiend and Maulerfiend vehicles when they are clearly modeled as MC, so it really doesn't have to make any sense.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
Bear in mind a lot of FLGS were supposedly telling their customers that "They would only get one each of the new High Elves".
I know of at least one shop near me which claimed that for awhile; but it came out that they're dealing with a third party distributor rather than GW themselves.
So one shop near you is now a lot of shops? Besides that still doesn't make GW right does it?
Where did I say my anecdotal evidence should be taken as "the incontrovertible fact of the matter"?
In regards to "that still doesn't make GW right does it?"--what are you even talking about?
You know what a "third party distributor" is right?
So you were defending the shady business practice with anecdotal conjecture? OK, sorry I had forgot who said it for a minute
And
It has to do with the conversation you joined but apparently didn't read fully. I meant the old adage two wrongs don't make a right. Even if some venders were making false claims about the HE release, it's still ridiculous for GW to shortchange them and others on the MUCH more important 40k releases (more important sales wise).
I can't say why they are continuing the pacing that they are knowing they won't be able to fill product orders for new items. My only guess is that they are trying to get as much stuff protected before the judgement comes down as they can.
I hope your theory is more right than mine, for obvious reasons Hulk.
Eskrigian Guard wrote: Welp, my FLGS just told me they will get one of each new kit.
One.
Each.
This will be the third release in a row that I've heard this. Is GW really pushing people to buy from them and their stores and not the FLGS for the initial "new hotness" sales? Seems lame. 3 straight releases would be an on-purpose pattern. I'm not listening to the excuse of "Welp, we didn't know that Eldar/Tau/Chaos/Fliers would be so popular! Oh well, if your FLGS doesn't have it, we do!"
Lame.
Bear in mind a lot of FLGS were supposedly telling their customers that "They would only get one each of the new High Elves".
I know of at least one shop near me which claimed that for awhile; but it came out that they're dealing with a third party distributor rather than GW themselves.
So one shop near you is now a lot of shops? Besides that still doesn't make GW right does it?
Where did I say my anecdotal evidence should be taken as "the incontrovertible fact of the matter"?
In regards to "that still doesn't make GW right does it?"--what are you even talking about?
You know what a "third party distributor" is right?
So you were defending the shady business practice with anecdotal conjecture? OK, sorry I had forgot who said it for a minute
No, I was actually trying to point out something which the average person might not think of.
And
It has to do with the conversation you joined but apparently didn't read fully. I meant the old adage two wrongs don't make a right. Even if some venders were making false claims about the HE release, it's still ridiculous for GW to shortchange them on the MUCH more important 40k releases (more important sales wise).
Again:
I think you missed the point I was making. Not every FLGS buys directly from GW. There are many FLGS which use independent distributors; who likely are the ones either getting shortchanged by GW or not managing their customers properly.
"GW is evil!" isn't necessarily the only answer here, Red.
Bear in mind:
This isn't me trying to defend GW or anything. I only brought the anecdotal evidence I did into it because it is not something the average player/customer would think to ask. Not every shop deals directly with GW; and IMO it's not necessarily GW's fault if a third party screws up in regards to orders to an independent who does not deal directly with GW.
Maybe it's because I have other things going on in my life, but I can wait a week for my FLGS to get my stuff. New Releases is about all I buy from him, but I figure a big order now and then should cover my ability to play there.
I've also found my local stores far more likely to give me a one time discount on large orders a month or so after stuff is released. It's a nice little boost to their sales and I'm not competing with the people with no patience.
Love the new eldar stuff but I will not be starting an eldar army after all. Their prices are getting beyond reason for me at this point. I have my orks but I can put two and two together. The pricing going out of control has me on the edge of keeping my orks or selling them and turning to another game. Really sad since I love 40k and fantasy. I want to make high elves and eldar and even some tau but its just two crazy on the prices.
Mr.Church13 wrote: Ahhh, cenimatic psychic powers, no new jet bikes, still crappy troops, a push for no vehicles, and 100$ in books to keep playin' my Iyanden army. Oh well, no thanks GW. We'll meet back here in another ten years or so and you can take another go at it.
That's a pessimistic view of the new codex. Kelly is not the best codex writer. We'll see.
Really hope you are wrong on the Kelly part cause if this eldar codex sucks and because 6th will be here a long time I might even sell my Eldar and linger to GK and Chaos.
If the new Eldar suck, I'll keep them shelved and I'll continue playing Necrons or Necrons with GK allies.
I'm just looking for the rules. The Wraithguard are getting the "Necron Immortal" treatment - in that they got a new gun you can't convert with your older models "buy more now!".
Not excited about super barbie at $115, despite the rules - because you know GW is going to give it awesome rules, make their money back, and errata it to death and make it negligible - I've just seen this too many times. With as tall as it is, they'll probably be a rule it can catch fliers out of mid-air!
$50 suppliment? GW - did you really look in the mirror and say this is a great idea? Isn't that what White Dwarf is for? This is just setting folks up for the Great Space Marine debacle - you can have your individual cults/chapters at $50 piece after you buy the Original Codex.
The upgraded sniper character sounds cool if it is not competing for other spots. I'm full at Elites (as I'm sure all of the Dragons/Harlies/Scorpions will be here) and Heavy (as I run wraithlords and war walkers). The only slot I have open really is FA - and they flier should fit in nicely there unless its a Wonder Woman version.
I've heard Dire Avengers may be boosted, which is fine as I have 2 squads there. Jetbikes for troops as well and I will not buy more wraithguard unless the warlock/10 squad still counts as troops. We shall see...
Overall, from what I've read and am hearing I'm not impressed but it's just one man's opinion and maybe I'll be surprised. Sorry to rant.
wowsmash wrote: Love the new eldar stuff but I will not be starting an eldar army after all. Their prices are getting beyond reason for me at this point. I have my orks but I can put two and two together. The pricing going out of control has me on the edge of keeping my orks or selling them and turning to another game. Really sad since I love 40k and fantasy. I want to make high elves and eldar and even some tau but its just two crazy on the prices.
Yeah, these prices aren't just getting ridiculous. They are starting to feel like the GW version of Abercrombie & Fitch. Instead of not making larger sizes because they don't want their clothing seen on fat people, GW seems to be making items more expensive just because they don't want average wage-earners participating in their hobby.
I love the 40k and Fantasy universes, and I've been a hard-core collector of their books, as well as someone who buys a stupid amount of 'hobby-related' stuff (Gamer's editions, tape measures, store opening merchandise, etc.). The prices just feel like GW is trying to position themselves as a luxury brand simply by charging a luxury price, rather than by producing a superlative quality product that necessitates a high price. It makes me feel like GW doesn't want me as a fan any longer. Me or the skint college kids, or the 9 year olds, or any middle class/blue collar fans.
I feel like they might as well stop selling their product entirely, and start up a GW club, with a $10,000 entrance fee and free armies.
Again, this isn't an "I can't afford the Wraithknight" moaning session. I can afford one. Hell, I could probably buy three if they weren't competing for slots with Wraithlords. It's a lament that GW seems to be developing and marketing everything exclusively towards those consumers who are entirely price-insensitive, and not those of us who have a limited amount of recreational dollars and make decisions on what to spend them on.
Dakkafang Dreggrim wrote: 1) Gundams are not WYSYG . Yes cheaper but how much conversion parts of other models do you have to add to get them to be WYSYG to a actual model. A lot of tournament require WYSYG. Also one could claim a gundam is modeling for advantage since unless it is the same size it could hide easier behind terrain.
Most tournaments (at least the larger ones) require WYSIWYG... but they're also generally ok with alternate models so long as they are equipped appropriately, aren't too confusing for opponents, and are a similar size. There are plenty of giant robot kits out there that would just need weapons added to be suitable for tournament play.
Once you add "fluff" to mechanics things get out of whack.
Welcome to 40K...
4) Orks have been using the same buggies / wartrack since gorka morka, So stop with the tears of the Jetbikes lol =P
You know that Gorkamorka came several years after the Jetbike, right...?
When Phil Kelly wrote the Dark Eldar Codex, Jes Goodwin was uncredited co-author for the fluff, as Eldar are Jes's baby. Guess Jes will be co-authoring this time as well.
Edit: Or not:
Sildani over at Warseer wrote:Kirby at 3++ has confirmed Phil Kelly as the author. Adam Troke apparently helped with background.
Again, this isn't an "I can't afford the Wraithknight" moaning session. I can afford one. Hell, I could probably buy three if they weren't competing for slots with Wraithlords. It's a lament that GW seems to be developing and marketing everything exclusively towards those consumers who are entirely price-insensitive, and not those of us who have a limited amount of recreational dollars and make decisions on what to spend them on.
Agreed. I can easily afford this stuff, but for me it's more about the justification of spending $115 on a 9" plastic toy. I'll buy one...but I want to see if it's worth buying by checking out the rules for it first. I don't play as often as I used to as I now have a 7 month old. So for me this crap has less value if I'm not using it as much.
What was the thrid? Tau were short but what was the other one other than the upcoming Eldar?
I was thinking Daemons, but now I believe I'm mistaken. The Flier book would be the third. That's when I first started taking notice of these "shortages". The flier book might have been legit issues, but Tau and Eldar being under supplied because they underestimated demand? I don't think so.
I get the feeling GW wasn't really prepared for such a rapid pace after so many decades of glacial releases.
It could be Hulk. But even if that's the case, when Tau was first released, the GW stores had plenty of stock and the FLGS's were screwed on initial release deliveries. I recall the conversations from Mike (here) and others (via other forums) at the time.
I don't want to be a GW basher. I enjoy the game, rules, and setting, but after Tau and the flier book, I made a point to look for similar issues on the next release.
It's still early, so I guess we'll see how June goes I guess?
There were issues with the 6th edition rulebook and some of the rulebook packages too, IIRC. Personally, I'm still leaning toward a shortage of competence rather than a shortage of ethics.
CaptKaruthors wrote: One thing that bothers me with this release is that the Spiritseer is limited edition. I just noticed that. Dumb.
It's a splash release, not limited edition. That means that it will be available in the stores for a short time then direct only. I too made that mistake initially as well.
Kroothawk wrote: When Phil Kelly wrote the Dark Eldar Codex, Jes Goodwin was uncredited co-author for the fluff, as Eldar are Jes's baby. Guess Jes will be co-authoring this time as well.
I don't know which was worse with the DE... the rules or the fluff. I felt like the DE's problems were so obvious and with their new codex they still played the same way with the exact same problems they had before. And I am certainly not a fan of the new fluff. When they were space vampires deviouring souls of the lesser races, they were cool. But test-tube babies that magically regenerate from their wounds? I think the idea that the vast majority of newborn Eldar end up becoming outcasts and a great deal of those finding their way to Commorragh would have been explanation enough of their numbers and methods.
But now as far as models go, Jes didn't disappoint with the DE and I'm curious what he did with the Eldar. I saw mention that he did the ranger special character?
It's a splash release, not limited edition. That means that it will be available in the stores for a short time then direct only. I too made that mistake initially as well.
That's good. I play Iyanden and I'd hate to be shafted in not being able to get a seer model...if even just for variety. I have a ton of warlocks.
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And that ranger special character looks fantastic.
Agreed. I just hope he's a squad upgrade and doesn't clog the HQ slot. There are a ton of characters already in that slot.
Can we have separate thread for whining about the prices? It can even be stickied. Yes, this stuff is rather expensive, and I wish it weren't, but I'm really tired half the posts in any thread about upcoming releases being complaints about the prices. There is nothing new or interesting anyone can say about the subject any more.
As for the releases, I really like the new CC Wraithguard, and the ranger character is gorgeous. Seers are nothing special, not bad by any means, but not particularly great either. Flyers are OK, but I still think DE one looks way better, and if I ever need an Eldar flyer, I'll convert Razorwing instead. Wraithknight is impressive, though arms seem kinda too small and weedy compared to the massive chest.
On the other hand, Rangers/Pathfinders are pretty much the only unit listing without a "sergeant"-like upgrade option in the current codex. They could easily make Illric the special character "sergeant" for Rangers while still maintaining the fluff of Rangers being a loose, wandering group defending the craftworld.
Having Illric as an HQ would be strange if he's leading an armored column of tanks. Then again, it would be very fluffy for an Alaitoc force.
Alaitoc is led by her Autarchs and Seers, rangers and pathfinders are sort of the recon team to the whole thing. It says it in Path of the Outcast and the other books as well.
Tyranid Horde wrote: Alaitoc is led by her Autarchs and Seers, rangers and pathfinders are sort of the recon team to the whole thing. It says it in Path of the Outcast and the other books as well.
Alaitoc might be led by the Autarchs and Seers, but who is to say that there's not an Outcast whom the others would follow?
Illric could easily go either way; but I think the biggest mistake that was made with Sergeant Telion in the Space Marine Codex was making him a unit upgrade rather than an HQ choice.
Making an HQ choice ala the recent Tau Pathfinder character "Darkstrider" and the Fireblade character allows for one to deviate a bit from the norm, but still have the flavor of the army intact.
Tyranid Horde wrote: Alaitoc is led by her Autarchs and Seers, rangers and pathfinders are sort of the recon team to the whole thing. It says it in Path of the Outcast and the other books as well.
Alaitoc might be led by the Autarchs and Seers, but who is to say that there's not an Outcast whom the others would follow?
Illric could easily go either way; but I think the biggest mistake that was made with Sergeant Telion in the Space Marine Codex was making him a unit upgrade rather than an HQ choice.
Making an HQ choice ala the recent Tau Pathfinder character "Darkstrider" and the Fireblade character allows for one to deviate a bit from the norm, but still have the flavor of the army intact.
So I'm hoping for HQ choice.
I don't really agree. I feel like it would really reduce the effectiveness of an Alaitoc army if he took up an HQ slot. Unless his rules are amazing, the army is still going to need Farseer support.
Crimson wrote: Can we have separate thread for whining about the prices? It can even be stickied. Yes, this stuff is rather expensive, and I wish it weren't, but I'm really tired half the posts in any thread about upcoming releases being complaints about the prices. There is nothing new or interesting anyone can say about the subject any more.
As for the releases, I really like the new CC Wraithguard, and the ranger character is gorgeous. Seers are nothing special, not bad by any means, but not particularly great either. Flyers are OK, but I still think DE one looks way better, and if I ever need an Eldar flyer, I'll convert Razorwing instead. Wraithknight is impressive, though arms seem kinda too small and weedy compared to the massive chest.
I don't find your post any more useful than the posts that criticize the price hike. This thread is about the new Eldar release wave, and the rather dramatic price increase is a part of this wave, ergo it is as valid to discuss the price hike as it is to discuss the aesthetics of the new models.
Absolutionis wrote: On the other hand, Rangers/Pathfinders are pretty much the only unit listing without a "sergeant"-like upgrade option in the current codex. They could easily make Illric the special character "sergeant" for Rangers while still maintaining the fluff of Rangers being a loose, wandering group defending the craftworld.
Having Illric as an HQ would be strange if he's leading an armored column of tanks. Then again, it would be very fluffy for an Alaitoc force.
Shi`Vre is a HQ choice, and his just a Pathfinder, and he can lead an army of battlesuits. So its not that strange as they have a reference.
If he's an HQ, you could still take an Alaitoc force with Illric and an Autarch/Farseer. You get two HQ slots.
Kan's point of having an allies detachment of Illric and some Rangers is very fluffy and worthwhile. Otherwise, you'd be encouraged to take an awkward Autrach to lead a group of Rangers.
On the other hand, we also don't know Illric's fluff. Maybe he, like Yriel, is originally an outcast/corsair that got recalled to his Craftworld's defense and now acts as an unorthodox Autrach-equivalent wielding an ICBM long rifle.
40 wraithguard, 3 wraithlords and a ton of warlocks + avatar and eldrad cost enough.
But ive now got a chance to add in more unit types to my dead army -_-
Goobi2 wrote: Well as is the Wraithknight cannot fire his shoulder weapons as well as both his arm weapons. As an MC he can only fire 2 weapons, unless he has some kind of special rule.
Goobi2 wrote: Well as is the Wraithknight cannot fire his shoulder weapons as well as both his arm weapons. As an MC he can only fire 2 weapons, unless he has some kind of special rule.
Probably intercept
And a trade-off.
- Fire Shoulder Weapons and One Arm (Arm is twin-linked if shoulder hits)
- Fire both arms (arms are not TL)
The rule is probably 'until start of next turn' so the shoulders are good choice for interceptor.
Melcavuk wrote: That picture really hit the size of the new Knight home for me, and pretty much guaranteed I'll be eating less the rest of the month to get one.
I want one and I barely have an eldar army. Just to see your opponent's face when you place it on the table.
Melcavuk wrote: That picture really hit the size of the new Knight home for me, and pretty much guaranteed I'll be eating less the rest of the month to get one.
I want one and I barely have an eldar army. Just to see your opponent's face when you place it on the table.
Your opponent would be like "It's so big!"
I'm going to get one regardless of rules, I'll just use it for the ermahgerd factor, then all of my squishies can be safe in the knowledge that that big knight is their knight in exploding armour.
Melcavuk wrote: That picture really hit the size of the new Knight home for me, and pretty much guaranteed I'll be eating less the rest of the month to get one.
I want one and I barely have an eldar army. Just to see your opponent's face when you place it on the table.
Barely is still more than I have, but that beast is making a ghost army look enticing. At the very least that looks like a good month worth of painting I'll enjoy
I'm pretty sure this has been mentioned before but I think it's kind of silly they added CC options for the wraithguard. Sure they look awesome but it's not like eldar had a shortage of dedicated CC units. Why didn't they expand on the banshees, scrops or harlies instead?
Incidentally, that cloak of the laughing God wargear sounded pretty nifty. However, seeing as you're forcing your autach/farseer to go solo they'd better have access to some other neat gear that makes them a little more killy than they are now.
Popenfresh wrote: I'm pretty sure this has been mentioned before but I think it's kind of silly they added CC options for the wraithguard. Sure they look awesome but it's not like eldar had a shortage of dedicated CC units. Why didn't they expand on the banshees, scrops or harlies instead?
It gives the craftworlds without excess population to throw into close combat an option.
Popenfresh wrote: I'm pretty sure this has been mentioned before but I think it's kind of silly they added CC options for the wraithguard. Sure they look awesome but it's not like eldar had a shortage of dedicated CC units. Why didn't they expand on the banshees, scrops or harlies instead?
Probably because they could, and they were making a Wraithguard box anyways?
What in the...
Illic's gun "harnesses the power of a long-dead Eldar hero to tear open warp-holes in the enemy."
Oh dear God, that just makes me want him MORE!
Still cannot tell though if he is an HQ or a unit choice. The wording makes me think he's an upgrade to a unit of Pathfinders rather than plain Rangers.
pizza, please read my post mate, i said i was going off current points cost (except the knight)
And 120-160 ish was to allow for how people kitted them.
Relax, i dont know the new cost, but ill assume if it drops in T, it should either get a 2+ or a cost drop.
I can't see any justifiable reason they would drop a WL toughness to 6. That makes it a larger, singular Wraithguard. Unless they dropped the points for it significantly, I don't see it happening.
Of course, this is my hope. We are talking about GW, and this is them bringing in an exorbitantly priced, continent-crushing MC, so I guess it's possible, regardless of how much sense it actually makes.
Jackal wrote: pizza, please read my post mate, i said i was going off current points cost (except the knight)
And 120-160 ish was to allow for how people kitted them.
Relax, i dont know the new cost, but ill assume if it drops in T, it should either get a 2+ or a cost drop.
Oh, i thought you quoted someone, never mind my ranting then. Although if there is a T drop on WL , i back my statement that it should have 2+ armor save, specially with all these helldrakes flying around.
Carnifex - Could make a screamer killer fex for 113 points.
New carnifex - Can do the same, in a brood of 3, just for nearly twice the old price ...... each.
Or, get a lovely trygon for a bit more, but more wounds, and generally better stats.
Kanluwen wrote: I disagree. If he's an HQ choice and Rangers are Troop choices?
That's me adding a fluffy contingent of Alaitoc Rangers to my Guard, as wanderers on the Path of the Outcast finding mercenary work.
A sniper leading an army? Not my definition of fluffy.
Darkstrider begs to differ.
For that matter:
Notice what I said.
"A fluffy contingent of Alaitoc Rangers".
A sniper from a Craftworld known for its marksmen, leading a group of snipers from that same Craftworld?
Sounds fluffy to me.
Pizza, im with you on that one.
Allthough, since 6th hit everyones gone AP 1-2 crazy since it was getting rare to see.
Now on average i see units of dragons hitting the board every game, 1-3 units of.
The first image certainly is not. It has statlines and everything; it looks like an uncut printing of the codex.
Second one, yeah, it's WD. Wanted to stay safe considering it has game rules on it.
They are both definitely from the White Dwarf, its where I got the info from a posted earlier in this thread. Its hard to tell when you are looking at a low quality image which is impossible to read anyway, but those rule pages are really really small previews of the codex in the White Dwarf.
Pretty sure Wraithguard don't have 2+ saves, there was another preview page with their stat lines so I know that they are still S5 T6 A1 (as are Wraithblades) but I'm not 100% certain they still have 3+ saves.
Based purely on probability Wraithlords are still roughly as survivable as before. In the WD report one got shot by a unit of Necron Destroyers (S6 guns) and didn't lose a wound, which to me suggests either it is T7+ (so they didn't cause many/any wounds) or it now has a 2+ and bounced all their shots. If it was just T6 with a 3+ save you would have to roll very well not to lose at least 1 wound.
DarknessEternal wrote: So Wraithknights are the same size as a Revenant titan and a third the dollar cost. Should put an end to that whining.
I was trying to find size comparisons for that point actually. Pricing it against some of FW's heavy IG Tanks it also comes across as reasonable in price comparison and the model is in my opinion equally appealing.
DarknessEternal wrote: So Wraithknights are the same size as a Revenant titan and a third the dollar cost. Should put an end to that whining.
Revenants are 12-13" tall, compared to 9" for the Knight. It's not quite on the same scale, but it would still make a decent proxy for people on a budget.
Anyone have speculation on what units from the new eldar codex might end up being good complements to Tau? I'm guessing farseers, jet bikes.... And swooping hawkes or striking scorpions.
Absolutionis wrote: Unfortunately, the new "windrider" squad is just the old jetbikes repackaged.
Also, found some pictures from what seems like the Codex itself on 4chan. I don't think I'm allowed to post it here.
The Wraithknight's head looks MUCH better like that, to me. The original pics make it look too much like it's a giant guy, and he's got a face behind that recessed face area of the head. The Ulthwe painted version's head just looks so much more like what I want to see.
The head does look better when painted a full solid color rather than the 'deal with it' glasses, but in that picture, it looks really tipsy in both meanings of the word.
They don't need FNP. T7 is fine. As for "accepting it", what other choice do you have? Stop playing?
"T7 is fine?" lol, not with the current wraithlord loadouts.
Stop playing, may of us already have
T7 T8? Doesn't really matter to me. My Dark Eldar wound on a 4+. As for current "load outs", what are you on about? Regardless, they will probably get knocked down to T7 so they can get all the WAAC players to buy the Wraithknight. Good day.
Eldar Craft wrote: At least the jet bikes appear to have updated riders. instead of the ancient rebreather pilots.
Those Ulthwe models are staff painted, so guessing its not a studio set... in other words, they've converted them - it won't be the standard in the re-packaged 3 pack.
Yeah you're probably right. Mine are converted already I was just hoping to avoid using my bits to convert up more. Yeah the fire dragons look like they're even a generation behind the current ones.
They don't need FNP. T7 is fine. As for "accepting it", what other choice do you have? Stop playing?
"T7 is fine?" lol, not with the current wraithlord loadouts.
Stop playing, may of us already have
T7 T8? Doesn't really matter to me. My Dark Eldar wound on a 4+. As for current "load outs", what are you on about? Regardless, they will probably get knocked down to T7 so they can get all the WAAC players to buy the Wraithknight. Good day.
Our splinter weaponry wounds on a 4+, but for things like Darklight Weaponry to drop a save, or non-poisoned CC attacks, it makes a difference. Str3 can't hurt T7/8. Str8 wounds on a 3+/4+. Poison's great, but with a 3+ save you need what... 6 shots to cause a wound, on a 2+ 12 shots. with 3 wounds that's 18/36 shots to drop it (24/48 at 4w for a wraithseer). It's still a good whack of fire per model that's needed.