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Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:16:03


Post by: angel of death 007


FW is rediculous to ship to the US plus the ever changing rate of the pound doesn't help. Anyway you look at it it is always higher then the USD and then you pay a fee to whatever card you use... fees on fees on fees with no discount available to help with the extreme prices that is GW/FW


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:25:14


Post by: SeanDrake


 TigerMafia wrote:
Baxx wrote:
 Kanluwen wrote:

Being able to go into the shop and place an order via the in-store terminals would mean that it's a hell of a lot easier to acquire for a hell of a lot more people. It also opens it up for people ordering it via the webstore and paying with cash instead of only debit/credit/PayPal.

Would people want to pay more to be able to order iva physical store? And if so, why?


If the 15% surcharge was removed, then yes they might be able to charge a little bit more. The only advantage I would see to being able to order and/or pick up in-store would be the removal of the shipping charges, which I think are a bit exorbitant right now.

Now, FW and GW are separate entities. I have no insight into how they manage the respective supply chains, but I assume they are also basically separate. Not sure how they would integrate it with GW, but it wouldn't be too difficult to just use GW as a sort of parcel pick-up point for weekly shipments?


Never going to see FW available in store again they used to sell imperial armour but had to withdraw them or supply 3rd party stores with it due to uk/EU law.

Short version if you are the manufacture, distributor and retailer with own stores then anything you sell in store has to be offered by your distribution arm to 3rd parties or you fall foul of I believe it is our monopoly laws.
It is pretty obscure because there are very few companies that have all there own production, distribution and there own store chain.

The only way around it would be to actually make the different arms citadel,GW and FW separate not just in name but that has some disadvantages.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:26:09


Post by: Mymearan


I’m pretty sure I’ve heard that the reason you can’t order FW in-store is because they couldn’t cope with the demand that would follow. Resin production on that scale would be a pretty huge leap from their current capacity.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:27:17


Post by: Gimgamgoo


I can get my ebay goods sent to Argos.
My DPD packages can be picked up from Halfords or PC World.

Yet GW can't sort something out to have their own subsidiary company send goods for their own game to their own stores?



Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:29:22


Post by: Sabotage!


Holy cow, at least the sculptors at FW have not been idle with Necromunda. This stuff all looks amazing, and if priced like the bounty hunter/ scum pack, I would happily buy all of it. Here's hoping they can actually get this stuff into production at a reasonable pace, so that we can actually get our hands on it.

Also......Mad Dog (and his dog) and that Sumpkroc


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:32:32


Post by: Mad Doc Grotsnik


 Gimgamgoo wrote:
I can get my ebay goods sent to Argos.
My DPD packages can be picked up from Halfords or PC World.

Yet GW can't sort something out to have their own subsidiary company send goods for their own game to their own stores?



That’s assuming FW could fulfil the uptick in orders. No point having new outlets if your production can’t keep up.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:32:48


Post by: TigerMafia


SeanDrake wrote:


Never going to see FW available in store again they used to sell imperial armour but had to withdraw them or supply 3rd party stores with it due to uk/EU law.

Short version if you are the manufacture, distributor and retailer with own stores then anything you sell in store has to be offered by your distribution arm to 3rd parties or you fall foul of I believe it is our monopoly laws.
It is pretty obscure because there are very few companies that have all there own production, distribution and there own store chain.

The only way around it would be to actually make the different arms citadel,GW and FW separate not just in name but that has some disadvantages.



Thanks for the insight.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 18:55:14


Post by: Chopstick


One thing that I just remembered is that all these new weapons option but they still didn't make the plain weapon bit, with no arm attached, So they can be glue on the model, or be used in conversion..... Like that should be the easiest to make and the first thing that come to their mind. Most model won't be able to carry 3 weapon without these bits unless one of the weapon is a knife.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 19:42:05


Post by: Chairman Aeon


I mean if GW just ran white metal spincasting again we could get all these pretties in store...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:18:48


Post by: ah64pilot5


I'm happy that the word out is that the heavy stubber is gonna be fixed.
Any rumors or updates on them fixing the bolt gun/bolt pistol discrepancy?
How about any update/changes between the current sword profile and the FW profile on the bounty hunter chainsword that are the same?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:29:37


Post by: streetsamurai


I like everything bar the Goliath expansion pack. Which is unfortunate cause they are my main gang.. Hope they look less deformed in real life


Automatically Appended Next Post:
The Orlock Big boss is a real stunner.

While I like a squat making a comeback, it also remind me why one is more than enough. Still the same boring dorf in space concept


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:36:57


Post by: Thargrim


Everything looks good except for a couple of those goliath weapon arms. Some weird posing in there, especially with the chain sword looking thing, arm just held out to the side all wonky. This might be cause they glued some of the arms on bodies that don't match the pose of the arm too well. I think changing a few of them around would help a lot.

Hopefully none of this stuff is limited like those blood bowl referees. Especially the caryatid and sumpkroc those two are quite nifty. I am tempted to start Orlocks and I very well might. But my backlog is embarrassingly immense and getting worse all the time.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:37:12


Post by: Samsonov


I am not a fan of the plastic Escher or Goliath, whilst I think the Orlock are alright, but all the forgeworld Necromunda stuff is the most interesting GW/forgeworld stuff in many years. As people have commented, a fascinating exploration of the non-military side of the 40K universe and Blanchisms done right.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:51:06


Post by: H.B.M.C.


 ah64pilot5 wrote:
I'm happy that the word out is that the heavy stubber is gonna be fixed.
Nothing broken about the Heavy Stubber. Those stats were intentional.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 20:51:34


Post by: Baxx


 Galas wrote:
Oh man I can't wait for the Necromunda Compendium ala BloodBowl to play with all of this stuff :0

6 gangs (with juves and weapon sprues), chaos and genestealer cults, enough bounty hunters, scum and special characters... and the compendium. With all the errors, uncertainties and inconsistencies solved! Maybe 12 months from now? Could be near perfect!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 21:25:17


Post by: Racerguy180


Grendl is soooo badass & the beasts kick it. I can't wait for Delaque now. they need to come out with more terrain for 3d stuff. Maybe do 50% GW 50%FW.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 21:31:08


Post by: warl0rdb0b


The only thing I'm not sure about with all these figures are the Escher Phyrr cats. Something tells me they were done by Trish, the proportions seem a little off on the feet and teeth. otherwise i will be buying each of the figures and a few weapon packs, this is truly an amazing release cycle.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 22:56:30


Post by: Warhams-77


There is a huge info drop by Garro on FB. I cannot c/p atm and dont know how valid it is but he says plastic Enforcers and later plastic Outlander gangs were confirmed.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 23:30:16


Post by: kendoka


I honestly cannot understand why some people like the Mad Dog dude (Orlock dog handler).
In my book it is inferior to almost all other sculpts in this, amazing, release.
I need several cyber-dogs, though...

The worst sculpts are obviously the pyrr ”cats”, them being extremely bad and in poses like a Scylla from the nineties...
Spoiler:





Necromunda Underhive - House of Chains Pg272 @ 2018/02/04 23:39:31


Post by: Warhams-77


Via Halbling on Yaktribe

News vom Garro from FB:

"
Going to type this up as bullet points, as I’m going to be writing this down from memory, so things might jump randomly between subjects

WHICH GANG IS NEXT AND WHEN?

• Which gang is coming next wasn’t stated, as the main ‘in store plastics’ are considered a citadel release, and as such once the models are finished, release order and scheduling is out of their hand, plus main GW is a lot more controlled on how far in advance they show upcoming releases than FW and the specialist games studio, but considering its supposed to be a new gang every quarter, the next gang will be out by or at warhammerfest UK in May.

NEW MODELS
• Kria the huntress coming as a named ESCHER character, based off the artwork on page 93 of the BRB.

• Bella Donna is also being done, as seen in the cabinets

• Each house will be getting a ‘mega’ leader, basically a gang leader who’s so powerful that their gang is so big that it operates as several or has control over subordinate gangs. Imagine that your gang leader is like a store manager, these guys are regional managers.

• Lots of bounty hunters coming. 7 named ones in gang war 2. All will have models

• PETS, gang leaders will be able to buy house specific pets which is where the animal minis have come from. They will all have special abilities and rules

• The creepy little baby with wings is a Caryatid, which dates back to Necromunda’s days as ‘conformation’. Basically, these are weird little creatures that no one knows where they come from and they appear randomly and start following gangers around like pets. Gangers who end up with one are said to be on the cusp of greatness and often go on to achieve wonders, but when a Caryatid leaves, it’s a really bad omen.

• Necromunda gangs will be getting a new class of gang member to buy soon, in the form of ‘brutes’ these are like how blood bowl teams can get ogres, trolls, and the like, in that they’ll be the ‘big guys’ several generic ones are planned like the slave Orygns and mining automata, but they are planning house specific ones as time goes on
Future settings

• The seminar had a list of places that the SGD would like to explore in future, many of these will take part as new campaign books, with rules, characters, and in some cases new gangs. But this won’t be for a while

FUTURE GANGS

• We’ve got the three white dwarf gangs coming (genestealer cults, chaos cults, and bounty hunters for those not in the know) these are starting from march’s issue

• We’ve got two new gangs confirmed and two collections confirmed.

• We’ve got the Palatine Enforcers who will be in plastic and are the hives law and order (Arbites are NOT in necromunda, and are completely different to enforcers).

• We’ve got ‘chaos uprising’ which will take the generic ‘get you by’ rules from the WD gang and turn them into a fully-fledged and detailed gang set, focused around a cult uprising in hive primus

• We’ve got confirmation that ALL the outlander gangs will be coming (after the 6 houses are finished, so starting next year) no existing gang will be dropped that had models

• The guilds will be joining eventually as well. The merchant guilds aren’t a single faction as such. They’re built from lots of specialised ‘companies’ that sell and control certain things, like the water guild, that controls the supply of water on necromunda, piss them off, you go thirsty. The Promethium guild, which controls all the fuel, and the corpse guild, which collects the dead bodies and create the corpse starch, that feeds the lower classes. These guilds are very powerful, but not in the same way that the houses are (they have lots of money, influence, and strategic power, while little to no fighting power). The design studio is still concept-ing these guys, so are not sure to what extend they’ll appear in the game, as hangers-on, hired guns, or whole gangs, or maybe all the above."

https://yaktribe.games/community/threads/orlocks-gang-war-2-and-more.6274/page-24#post-135672


@Kendoka Some spoiler tags over these large, discussion-related photos would be good


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 00:13:06


Post by: Messiah


 kendoka wrote:
I honestly cannot understand why some people like the Mad Dog dude (Orlock dog handler).
In my book it is inferior to almost all other sculpts in this, amazing, release.
I need several cyber-dogs, though...

The worst sculpts are obviously the pyrr ”cats”, them being extremely bad and in poses like a Scylla from the nineties...
Spoiler:





I can agree on that, I used to love that skylla model though. What I think youre missing though is that that cat is on its hind legs with both front paws in the air..


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 00:19:57


Post by: streetsamurai


7 named bounty hunters seems too much. Hopefully well be able to create interesting generic one


Automatically Appended Next Post:
And yeah, these cats are not too good


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 00:21:28


Post by: Kijamon


 streetsamurai wrote:
7 named bounty hunters seems too much. Hopefully well be able to create interesting generic one


Automatically Appended Next Post:
And yeah, these cats are not too good


I was one of the lucky ones to get Gang War 2 today. You get 3 profiles for bounty hunters that vary in speed and stats and they cost the same and get the same to spend on equipment.

The generic ones will be very fun to muck about with I think.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 01:14:56


Post by: ImAGeek


That info dump sounds awesome. I’m really excited for the future of ‘Munda.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 01:48:02


Post by: gungo


Gw should release an inqusitor codex utilizing these bounty hunters as part of inqusitor retinues. It would be epic having squats, bounty hunters, rogue traders, and cyber dogs back in 40k even if limited.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 01:52:56


Post by: malfred


Necromunda has officially replaced 40k as my game of choice
to buy lots of but never play.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 02:52:58


Post by: schoon


They are coming out with some downright amazing models for this game. Pretty much all of the character models are gold for me.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 04:11:13


Post by: adamsouza


 Bulldogging wrote:
I just went and looked at the range. If an insider told me they were squats and they decided last minute to make them fantasy I wouldn't have doubted it.


I honestly thought they were going to try and go the Chaos Daemons route and use the same models for both games. but that hasn't happened, so I guess just wishful thinking on my part.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 05:06:34


Post by: Kid_Kyoto


Mymearan wrote:I’m pretty sure I’ve heard that the reason you can’t order FW in-store is because they couldn’t cope with the demand that would follow. Resin production on that scale would be a pretty huge leap from their current capacity.


I've heard that too. Resin production is apparently very labor intensive and FW is afraid they simply cannot keep up with the demand that would follow if they went retail.

Chairman Aeon wrote:I mean if GW just ran white metal spincasting again we could get all these pretties in store...


Y'know I had the same thought.

Each of the main casting mediums has its own advantages and disadvantages and it seems that for Necromunda metal is in the sweet spot for mass production. Sure there might be a hit to detail (maybe not, Reaper has some some amazing levels of detail in metal) but if it's the difference between having something in shops or not I would gladly take metal.








Automatically Appended Next Post:
gungo wrote:
Gw should release an inqusitor codex utilizing these bounty hunters as part of inqusitor retinues. It would be epic having squats, bounty hunters, rogue traders, and cyber dogs back in 40k even if limited.


Or just a Dogs of War style book available as their own mercenary army or as allies for all the usual suspects.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 06:55:42


Post by: streetsamurai


No way to metal. I still have nightmares of paint chipping on sharp edges, and the explosions that happen whenever they fall


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 07:23:56


Post by: Gogsnik


Am I the only who saw this when looking at the "cat" models?



Haven't seen a single thing that I don't like yet, can't wait to see the new updated Spyrers.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 07:53:48


Post by: lord_blackfang


 H.B.M.C. wrote:
 ah64pilot5 wrote:
I'm happy that the word out is that the heavy stubber is gonna be fixed.
Nothing broken about the Heavy Stubber. Those stats were intentional.


They still need fixing, tho.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 08:35:55


Post by: ZebioLizard2


The heavy stubber could use a bit of a buff. Not to the old levels where they were pretty much autotake in most armies, but could do a bit fine.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 09:07:18


Post by: Baxx


After having the luxury of only plastic and resin, I can never ever go back to metal minis. It's a complete deal breaker. The paint chips from every use and conversions are almost impossible.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 09:11:22


Post by: Mad Doc Grotsnik


 ZebioLizard2 wrote:
The heavy stubber could use a bit of a buff. Not to the old levels where they were pretty much autotake in most armies, but could do a bit fine.


In the olden days, they were simply the right mix of cost, power and reliability. Heavy Bolter gave more effective firepower, at the cost of Ammo Rolls. Autocannon offered serous stopping power, but not as many shots. HB and AC were also much more expensive. And when you can only have two heavies, I always found it hard to go back an upgrade their kit - hence I stuck with Heavy Stubbers and Grenade Launchers.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 09:34:09


Post by: Albertorius


 Mad Doc Grotsnik wrote:
 ZebioLizard2 wrote:
The heavy stubber could use a bit of a buff. Not to the old levels where they were pretty much autotake in most armies, but could do a bit fine.


In the olden days, they were simply the right mix of cost, power and reliability. Heavy Bolter gave more effective firepower, at the cost of Ammo Rolls. Autocannon offered serous stopping power, but not as many shots. HB and AC were also much more expensive. And when you can only have two heavies, I always found it hard to go back an upgrade their kit - hence I stuck with Heavy Stubbers and Grenade Launchers.


Seeing as now (at least) one of the main House gangs is made up completely out of T4 individuals, I'd say that it will be less of an auto pick already even with no changes.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 09:44:41


Post by: ZebioLizard2


 Mad Doc Grotsnik wrote:
 ZebioLizard2 wrote:
The heavy stubber could use a bit of a buff. Not to the old levels where they were pretty much autotake in most armies, but could do a bit fine.


In the olden days, they were simply the right mix of cost, power and reliability. Heavy Bolter gave more effective firepower, at the cost of Ammo Rolls. Autocannon offered serous stopping power, but not as many shots. HB and AC were also much more expensive. And when you can only have two heavies, I always found it hard to go back an upgrade their kit - hence I stuck with Heavy Stubbers and Grenade Launchers.
Yeah I pretty much used GL and HS too. Really some options back then were just to show off as you never needed to use a Lascannon short of straight up bragging, many melee weapons were useless (short of having parry) and so many options were poorly done.

It's why I am glad they are continuing with Necromunda, apparently their specialist games division is making quite a bit if they are going so gung ho with this.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 09:56:13


Post by: Chopstick


Heavy Stubber cost 130 credit, and more for Suspensor because unwieldy trait make everything terrible, so they better be good.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 10:09:37


Post by: Mymearan


 kendoka wrote:
I honestly cannot understand why some people like the Mad Dog dude (Orlock dog handler).
In my book it is inferior to almost all other sculpts in this, amazing, release.
I need several cyber-dogs, though...

The worst sculpts are obviously the pyrr ”cats”, them being extremely bad and in poses like a Scylla from the nineties...
Spoiler:





What's wrong with the Orlock guy? Sculpt looks just as good as all the others and the design is awesome. Agree about the cats though, looks like a Trish Carden sculpt alright...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 10:48:40


Post by: Mad Doc Grotsnik


Orlock guy looks like Ron Perlman.

And dammit, that alone is good enough for me

But hey, ultimate we're talking miniature sculptures, thus placing it all in the realm of art, where everyone is free to enjoy what they enjoy.

Except Tracy Emin's bed, which is completely inexplicable and frankly somewhat disgustrous.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 10:58:34


Post by: AndrewGPaul


You're just jealous no-one's offered you a hundred large for your unmade scratcher.

I'd like to see those animals painted.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 11:01:39


Post by: Mad Doc Grotsnik


To be fair, my fartsack is simply unmade. It's otherwise really quite clean - I'm one to hoover the mattress, use a mattress protector, and all my sheets are Egyptian cotton!

Yes, I respect my bed!

Totally agreed on the beasties though. I've always found bare resin a difficult medium to see detail on. Once painted, I find I tend to like models a bit more.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 11:34:15


Post by: His Master's Voice


Think I'll be using Khymerae for my Purrcats.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 11:49:16


Post by: warl0rdb0b


 His Master's Voice wrote:
Think I'll be using Khymerae for my Purrcats.


I was thinking similar, the Phyrr cats just don't look feline enough for me, just means i'll have to get my putty out and alter the Khymerae to match the artwork as closely as possible.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 13:32:12


Post by: ah64pilot5


 ZebioLizard2 wrote:
The heavy stubber could use a bit of a buff. Not to the old levels where they were pretty much autotake in most armies, but could do a bit fine.

Really something as simple as rapid fire 2 would have been about right, maybe drop the long range a bit,, make it 15-30 with that,, but definitely better than rapid fire 1


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 13:45:51


Post by: H.B.M.C.


Rapid Fire 1 is there so legacy gangs don't overwhelm the original gangs.

Now that the Orlocks are coming out, and the conversion packs include Heavy Stubbers for everyone, the profile will be updated.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:03:37


Post by: BrookM


From Facebook:

We want to apologise for the comments made about Escher and women at the Horus Heresy & Necromunda Weekender. We don’t believe in any such sentiment and certainly don’t condone it.

Games Workshop is founded on principles of fairness and respect and we’re committed to encouraging equality. Bias, in any shape or form‚ deliberate or accidental‚ is not consistent with our company's values or culture.


Has someone said something horrible, have things been taken out of context or what?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:10:49


Post by: SnotlingPimpWagon


 BrookM wrote:
From Facebook:

We want to apologise for the comments made about Escher and women at the Horus Heresy & Necromunda Weekender. We don’t believe in any such sentiment and certainly don’t condone it.

Games Workshop is founded on principles of fairness and respect and we’re committed to encouraging equality. Bias, in any shape or form‚ deliberate or accidental‚ is not consistent with our company's values or culture.


Has someone said something horrible, have things been taken out of context or what?


Maybe they said, that house eager doesn't want any men in their gangs, as no man can be worthy?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:21:57


Post by: Adam Spielmann


From what I gathered one of the FW designers said something similar to "Eschers are exotic and vindictive because are women".

Enter the indignation.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:30:24


Post by: Chopstick


Oh boy, the mob of people who never actually buy any product but get offended are growing. Brace yourself GW didn't actually take suggestion from any of these people.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:37:33


Post by: Galas


Eschers are exotic and vindicative because they are women, and Goliath are blunt and violent because they are men.
They are both topic with legs, is not like everyone is like them both, whats the problem with that...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:40:16


Post by: Overread


The internet often blows "storm in a tea-cup" moments well into Hurricanes in a teacup


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:51:44


Post by: Crimson


 Adam Spielmann wrote:
From what I gathered one of the FW designers said something similar to "Eschers are exotic and vindictive because are women".

Enter the indignation.
Well that would certainly be a stupid thing to say. A bit weird perhaps to apologise that way in the Facebook, because most people will have no idea what exactly is apologised for.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 17:58:03


Post by: BrookM


All it takes is one Youtuber to take the comment out of context and have a pissy rant about it.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 18:00:35


Post by: beast_gts


Battle Bunnies wrote:
Hi all

On Saturday I put up a summary of the seminar which I attended and I would like to apologise for incorrectly and out of context reporting the words of Tony Cottrell. This post was taken down very quickly too. I have the upmost respect for the man and think what he has done for the hobby and Forge World could be matched by no other. His presentations are brilliant and the way he interacts with his audience is fantastic.

My personal opinion is that there was no malice or prejudice in the joke, but in written word and out of context it can be construed differently.

I will be more careful in my comments in the future, but I believe I may be stepping back from reporting from seminars in the future and leaving it to the company itself.

Sincerely.

Drake Seta


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 18:00:42


Post by: zend


Can't wait to see the Ratskins and the complaints they'll generate from people that have no intention on playing anyways.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 18:13:37


Post by: Galas


beast_gts wrote:
Battle Bunnies wrote:
Hi all

On Saturday I put up a summary of the seminar which I attended and I would like to apologise for incorrectly and out of context reporting the words of Tony Cottrell. This post was taken down very quickly too. I have the upmost respect for the man and think what he has done for the hobby and Forge World could be matched by no other. His presentations are brilliant and the way he interacts with his audience is fantastic.

My personal opinion is that there was no malice or prejudice in the joke, but in written word and out of context it can be construed differently.

I will be more careful in my comments in the future, but I believe I may be stepping back from reporting from seminars in the future and leaving it to the company itself.

Sincerely.

Drake Seta


Yeah, we all know jokes without a context become problems, that kind of things is better to not be reported. They will only be wood for people wanting to start fires.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 18:52:16


Post by: Hragged


It was a pretty unprofessional and tone-deaf thing to say when acting as a face of the company at a presentation with the public. Hardly the best place to make jokes about women. Not surprising that they issued an apology.

Loving the look of the stuff in the works though.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:30:02


Post by: H.B.M.C.


We all know you can't make jokes about women. Ever.

Only stupid stupid men can be made fun of. Stupid men!!!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:39:33


Post by: ImAGeek


 H.B.M.C. wrote:
We all know you can't make jokes about women. Ever.

Only stupid stupid men can be made fun of. Stupid men!!!


It wasn’t really the time or the place for it.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:44:14


Post by: Baxx


Can't be bothered by comments like that.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:45:15


Post by: Charax


I'm just stoked we're getting Caryatids, I still have the WD where they're first mentioned. the Phyrr Cats do look awful, but I'm sure there are going to be 3rd party cat models out there that can be used.

I like the idea of each house having its own "pet/beast" creature, but it kind of takes away the uniqueness of Ratskins and Wyrd Beastmasters (when/if they come back)


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:46:20


Post by: Hragged


 H.B.M.C. wrote:
Only stupid stupid men can be made fun of. Stupid men!!!


No, for instance it would also be a pretty stupid thing to say if it were a female employee doing the presentation saying House Goliath are violent dumbasses because they're men.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 19:47:18


Post by: Overread


Charax thing is if everyone has only one pet/beasty the chances are the Wyrd beastmasters and the like will still be very unique because they'll have more then one or two in a gang and will have access to many different types.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 20:01:39


Post by: streetsamurai


 H.B.M.C. wrote:
We all know you can't make jokes about women. Ever.

Only stupid stupid men can be made fun of. Stupid men!!!


Exactly. Some people skins are way too thin


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 20:03:06


Post by: His Master's Voice


GW should never act like a cold corporate entity, except for when it should. What's so hard about it, I ask you?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 20:49:31


Post by: H.B.M.C.


 Overread wrote:
Charax thing is if everyone has only one pet/beasty the chances are the Wyrd beastmasters and the like will still be very unique because they'll have more then one or two in a gang and will have access to many different types.
I just hope that Wyrds can get more critters over time.

We used to include Carion Bats and Giant Spiders among the critters that Beastmasters could get (didn't hurt that the Warhammer Quest minis were perfect for that). So now that we've got bomb rats and Gator thingies, let's have the Beastmaster get access to all sorts of things.

 Hragged wrote:
No, for instance it would also be a pretty stupid thing to say if it were a female employee doing the presentation saying House Goliath are violent dumbasses because they're men.
'Cept you wouldn't have a twitter mob baying for your blood.

And Battle Bunnies said that they took it out of context, which is what started the mess in the first place (if you read the comments on that post before they deleted it, you'd've seen it starting).




Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 20:57:28


Post by: Crimson


 H.B.M.C. wrote:
'Cept you wouldn't have a twitter mob baying for your blood.


Oh please, there are more people being offended by the people being offended by the joke, than people being offended by the joke.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 21:04:04


Post by: Charax


What exactly IS an acceptable context for that kind of comment, anyway?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 21:12:01


Post by: Crimson


Charax wrote:
What exactly IS an acceptable context for that kind of comment, anyway?

To use it as an example of what not to say if you don't want to sound sexist?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 21:13:09


Post by: Overread


 H.B.M.C. wrote:
 Overread wrote:
Charax thing is if everyone has only one pet/beasty the chances are the Wyrd beastmasters and the like will still be very unique because they'll have more then one or two in a gang and will have access to many different types.
I just hope that Wyrds can get more critters over time.

We used to include Carion Bats and Giant Spiders among the critters that Beastmasters could get (didn't hurt that the Warhammer Quest minis were perfect for that). So now that we've got bomb rats and Gator thingies, let's have the Beastmaster get access to all sorts of things.



They could even have it that the Wyrd get to poach beasties from other armies as well as have their own unique choices to throw into the mix. Might be a bit tricky balance wise, but would be a neat mechanic that makes the under-world feel more unified


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 21:56:43


Post by: ZebioLizard2


 Galas wrote:
Eschers are exotic and vindicative because they are women, and Goliath are blunt and violent because they are men.
They are both topic with legs, is not like everyone is like them both, whats the problem with that...
They are both topic with legs?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 21:58:58


Post by: Galas


 ZebioLizard2 wrote:
 Galas wrote:
Eschers are exotic and vindicative because they are women, and Goliath are blunt and violent because they are men.
They are both topic with legs, is not like everyone is like them both, whats the problem with that...
They are both topic with legs?


Sorry. They are cliches with legs. (Cliche in spanish is "tópico" so I did one of those "false friends" for "topic")


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 22:06:53


Post by: EnTyme


Stupid cognates. Always making it difficult to translate from a Romance language to a hybrid Romance/Germanic language.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 22:08:17


Post by: ZebioLizard2


 Galas wrote:
 ZebioLizard2 wrote:
 Galas wrote:
Eschers are exotic and vindicative because they are women, and Goliath are blunt and violent because they are men.
They are both topic with legs, is not like everyone is like them both, whats the problem with that...
They are both topic with legs?


Sorry. They are cliches with legs. (Cliche in spanish is "tópico" so I did one of those "false friends" for "topic")
Ah alright, I was curious to see what you meant since I had no clue of that context.

But yeah this seems to be a non-issue that was blown up it seems.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 22:35:45


Post by: Hybrid Son Of Oxayotl


 BrookM wrote:
From Facebook:

We want to apologise for the comments made about Escher and women at the Horus Heresy & Necromunda Weekender. We don’t believe in any such sentiment and certainly don’t condone it.

Games Workshop is founded on principles of fairness and respect and we’re committed to encouraging equality. Bias, in any shape or form‚ deliberate or accidental‚ is not consistent with our company's values or culture.

Which page?
[edit]
Sorry found it: https://www.facebook.com/ForgeWorldUK/posts/2051853171498619 [/edit]


Necromunda Underhive - House of Chains Pg272 @ 2018/02/05 22:37:37


Post by: MajorTom11


1. Yeah what did they say exactly? Curious, saw the response today but didn't know the source of the issue -

2.) Was there any mention of the release window for the N17 awesomeness they showed from FW? I hope it's more than a drip drip as I would like to make a bulk order...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 00:16:27


Post by: Chairman Aeon


Thanks Dakka for reminding me why I don't play games with people I don't know.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 00:32:28


Post by: Elemental


 Crimson wrote:
 H.B.M.C. wrote:
'Cept you wouldn't have a twitter mob baying for your blood.


Oh please, there are more people being offended by the people being offended by the joke, than people being offended by the joke.


What's important is for both sides to go away sure of their superiority over Those Other Dumb People.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 01:30:45


Post by: Togusa


 Hragged wrote:
 H.B.M.C. wrote:
Only stupid stupid men can be made fun of. Stupid men!!!


No, for instance it would also be a pretty stupid thing to say if it were a female employee doing the presentation saying House Goliath are violent dumbasses because they're men.


Possibly, but how many of us men would give two anythings about it? I literally wound't even react. It's not worth my time.

Remember, offence is never given. It is only taken.

Now, these models do look amazing! When the game first came out I declined to buy into it due to my disappointment (at the time) with Shadespire. However, over time Shadespire grew on me and I eventually ended up buying in. I've had a lot of fun playing with family and friends. Now that I know more gangs, guilds and mercs are coming I am very excited. I find the idea of picking up a lot of these new terrain features quite tantalizing! Even more I might finally have a reason to get a Zone Mortalis board!

I haven't [Admittedly] read the whole thread, so I'd like to ask if anything has been said about campaigns?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 04:08:24


Post by: Chopstick




New Heavy Stubber profile

Autopistol nerf was 3+ ammo now 4+

Shock Whip nerf, no longer a range weapon

Needle Rifle is now Str 5.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 05:35:09


Post by: zend


How much do boltguns cost?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 06:14:04


Post by: Mothman


Needle gun buff is nice

did shock whip need a nerf? I almost never got to use the range portion of it but it didnt seem particularly strong.

Hope chem thrower was made a little cheaper feels very expensive compared to taking any other escher weapon.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 06:23:16


Post by: H.B.M.C.


Swords and Chainswords! Happy days!

So happy with those.

 Togusa wrote:
Possibly, but how many of us men would give two anythings about it? I literally wound't even react. It's not worth my time.
That's kinda the point. It's not worth anyone's time, because someone said something about a woman, we're off to the identity politics races with the bleating idiocy of the Twitter mobz screaming 'misogyny!'. Anyway, I digress... and I actually agree with you.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 07:24:37


Post by: Cannibal


Shock whip nerf is... odd. I've never used the ranged attack - it's rarely preferable to making melee attacks and you can usually get into melee if you could get into shooting range. I wonder if it was removed just for housekeeping? It was a weird rule.

Followup question: Does GW2 revisit the toxin rule? It's good for ranged (and with Str5 now!) but as we all know, unarmed attacks are strictly better than stiletto knives.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 07:41:13


Post by: JohnnyHell


Hey, if y'all could *not* try to get another Necromunda thread locked because you can't discuss Lady Miniatures and attitudes around them without descending into 4chan-level stuff that would be fab. The comment was inappropriate, and the apology was swift and appropriate. That's all there is to it.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 07:53:25


Post by: lord_blackfang


 Cannibal wrote:
Shock whip nerf is... odd.


We'll know if it was intentional or just another typo based on whether Versatile is still in the traits list

Any bets on if we finally find out what Fear does?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 08:03:08


Post by: Vorian


Rivet Cannon still the worst weapon ever, haha.

Hopefully Toxin is fixed in a FAQ, it just doesn't make sense as written


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 08:40:21


Post by: H.B.M.C.


Can someone explain the issue with Toxin. I'm clearly misreading it (or not)?

Presumably this armoury would contain a new, updated traits list?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 09:09:10


Post by: zamerion


Is there a picture of the new scums compared to orlocks/escher?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 09:16:45


Post by: Mothman


 H.B.M.C. wrote:
Can someone explain the issue with Toxin. I'm clearly misreading it (or not)?

Presumably this armoury would contain a new, updated traits list?


From my understanding it functions as a normal gun but when enemy is on final wound and you hurt them causing them to roll injury dice

-you roll 2d6 (average 6-8) then roll 1 d6+ toughness (goliaths will roll 7-8 average, normal humans 6-7) if you win the roll off enemy goes out of action, if you dont they stay alive just pinned. Without chem synth this is roughly a 50/50 chance for out of action (vs the 1/6 chance normally)

The issue with it is you cant cause flesh wound or broken bone its all or nothing, which for shooting weapons isn't that bad actually, chem synth is also easier to get to work for ranged attacks (though its cool check+action requirement mean you dont get to aim), its more of an issue for close
combat where you lose the ability to coup de grace someone, broken bones+ooa is a 4/6 chance of taking someone out of action with coup. This makes toxin math wise worse in CC than using a normal weapon as you are just taking worse odds and losing atleast flesh wound chance, chem synth is also nearly impossible to pull off in CC due to needing to survive a round of combat normally to use it next phase to only just slightly even odds vs not using toxin at all.

Personally I would adjust toxin CC weapons to lower enemy toughness by 1 naturally, and upping chem synth price to 20-25 but cutting the action requirement and just having a cool check.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 09:23:14


Post by: Mad Doc Grotsnik


I spy Multii-Melta and Plasma Cannon....


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 10:11:41


Post by: Baxx


This solved the inconsistency of Las gun short range between Underhive and Gang War 1. And probably a lot of other inconsistencies and sets a permanent precedense of weapons over the pdf.

The auto-pistol also got a much needed debuf to 4+ ammo.

I thought the Shock Whip was quite interesting as 'Versatile', meaning it had a very short range shooting attack in addition to being melee. They removed that for some reason, that's a pity, as it becomes less unique.

So now we don't only have garbage pages in the Underhive book (rules no longer valid), but also garbage pages in Gang War 1 (armoury for one!). One could only assume this Armoury of Gang War 2 will be garbage when Gang War 3 is released.

Edit: Seems like we still need the old books for Armoury since the new Armoury is not a complete list. So you need to look at multiple armouries and remember where which weapon is... Not sure why they included the Goliath specific weapon 'Renderizer' Serrated Axe but not the Brute Cleaver.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 10:50:49


Post by: Agamemnon2


.... Good god. I leave the hobby for 8 months and everything goes all topsy turvy in my absence.

Squats. In 2018. My god. I wish I had a time machine so I could go back to Usenet in 1996 and tell them they only had to wait another 22 years.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 11:04:08


Post by: Kirasu


 Agamemnon2 wrote:
.... Good god. I leave the hobby for 8 months and everything goes all topsy turvy in my absence.

Squats. In 2018. My god. I wish I had a time machine so I could go back to Usenet in 1996 and tell them they only had to wait another 22 years.


For a single model that is used in a game only a tiny fraction of people play. Not exactly much to write home about.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:00:31


Post by: Crimson


 H.B.M.C. wrote:
That's kinda the point. It's not worth anyone's time, because someone said something about a woman, we're off to the identity politics races with the bleating idiocy of the Twitter mobz screaming 'misogyny!'. Anyway, I digress... and I actually agree with you.

Yet whining about 'identity politics' is worthwhile use of the time?

If you think a company apologising a blanket insult to half of the planets population is somehow a problem, then it tells a quite a bit about you. It is really surreal how some people see a common decency to be some sort of nefarious political agenda.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:04:18


Post by: CthuluIsSpy


 Crimson wrote:
 H.B.M.C. wrote:
That's kinda the point. It's not worth anyone's time, because someone said something about a woman, we're off to the identity politics races with the bleating idiocy of the Twitter mobz screaming 'misogyny!'. Anyway, I digress... and I actually agree with you.

Yet whining about 'identity politics' is worthwhile use of the time?

If you think a company apologising a blanket insult to half of the planets population is somehow a problem, then it tells a quite a bit about you. It is really surreal how some people see a common decency to be some sort of nefarious political agenda.


Didn't the same statement also insult men?
Iirc, the complete statement referred to both Goliath and Escher, on how they were based off of the negative stereotypes of both men and women. Which is true, because they are. Even in the original they were like that.
Also, I find it amusing how you are (seemingly) offended that he's offended at the people who are offended. That's like, an offense triangle.
Now, I'm not offended, just amused, but if I were, then it would be an offense quadrangle. And that's hilarious.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:10:11


Post by: Crimson


 CthuluIsSpy wrote:

Didn't the same statement also insult men?
Iirc, the complete statement referred to both Goliath and Escher, on how they were based off of the negative stereotypes of both men and women.
Also, I find it amusing how you are (seemingly) offended that he's offended at the people who are offended. That's like, an offense triangle.
Now, I'm not offended, just amused, but if I were, then it would be an offense quadrangle. And that's hilarious.

As I understood the Goliath thing was just an example someone made up here, not something actually said. Had it been said, it would obviously have not been OK either.

And I never said that being offended was somehow universally bad. It can be good, that's how things get fixed!

I just loathe this current fad of certain people being up in arms when any sort of attempts at common decency are being made.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:11:53


Post by: Mad Doc Grotsnik


On the Escher comment - if you're not yourself a woman, hush your gums. You don't get to tell the other gender what to be offended at. If you are indeed a woman, you still don't get to tell other women whether or not to be offended.

On the Goliath comment - Exactly the same, just with the opposite gender.

So all other smug comments pretty much nixed. Can we please proceed with the frothing about Necromunda?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:17:47


Post by: Mymearan


 Mad Doc Grotsnik wrote:
On the Escher comment - if you're not yourself a woman, hush your gums. You don't get to tell the other gender what to be offended at. If you are indeed a woman, you still don't get to tell other women whether or not to be offended.

On the Goliath comment - Exactly the same, just with the opposite gender.

So all other smug comments pretty much nixed. Can we please proceed with the frothing about Necromunda?


Are you seriously saying that no one should ever speak up in defense of anyone other than themselves? I have to assume this is a joke or I will lose faith in humanity.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:22:36


Post by: Mad Doc Grotsnik


That's not what I'm saying at all.

All the blokes on here going 'it wasn't offensive' can't exactly say that, on account they're not women, and thus could never been offended by the comment

Do you see the difference there?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:22:57


Post by: Agamemnon2


 Kirasu wrote:
 Agamemnon2 wrote:
.... Good god. I leave the hobby for 8 months and everything goes all topsy turvy in my absence.

Squats. In 2018. My god. I wish I had a time machine so I could go back to Usenet in 1996 and tell them they only had to wait another 22 years.


For a single model that is used in a game only a tiny fraction of people play. Not exactly much to write home about.


I was being slightly facetious. It's still a cool model, though, and I want it as a veteran officer to lead my platoonsworth of old plastic Squats.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:25:38


Post by: Hragged


 Mad Doc Grotsnik wrote:
On the Escher comment - if you're not yourself a woman, hush your gums. You don't get to tell the other gender what to be offended at. If you are indeed a woman, you still don't get to tell other women whether or not to be offended.

On the Goliath comment - Exactly the same, just with the opposite gender.

So all other smug comments pretty much nixed. Can we please proceed with the frothing about Necromunda?

All the blokes on here going 'it wasn't offensive' can't exactly say that, on account they're not women, and thus could never been offended by the comment

Do you see the difference there?

I think it's called empathy.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 12:29:43


Post by: Kid_Kyoto


Can we please stay on topic?

Thanks


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:03:18


Post by: stormboy


One of the things that is interesting about Necromunda is that there is an overall expansion of the universe via an in depth look at a specific location.

We haven't seen such interesting expansion in a long time, possibly since early in the Rogue Trader era.

Every once in a while something would jump out (looking at Solar Aux - which was a passion project from one sculptor that got assimilated by FW - or Gorka Morka) but the extent of planning and world building going into Necromunda is astounding.

I can see that Blanche influence and the Inq28 movement really shaping where this is going. Hired Guns, Bounty Hunters, Goliath King, characters, pets, and Guilds all add a level of detail and world building we haven't seen in a while.

I am extremely excited.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:08:17


Post by: Togusa


stormboy wrote:
One of the things that is interesting about Necromunda is that there is an overall expansion of the universe via an in depth look at a specific location.

We haven't seen such interesting expansion in a long time, possibly since early in the Rogue Trader era.

Every once in a while something would jump out (looking at Solar Aux - which was a passion project from one sculptor that got assimilated by FW - or Gorka Morka) but the extent of planning and world building going into Necromunda is astounding.

I can see that Blanche influence and the Inq28 movement really shaping where this is going. Hired Guns, Bounty Hunters, Goliath King, characters, pets, and Guilds all add a level of detail and world building we haven't seen in a while.

I am extremely excited.


As someone who really digs new retro wave and vaporwave music, + 80s movies, I love the 80s vibe the models themselves have. The guilds are going to be awesome!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:13:51


Post by: Mad Doc Grotsnik


stormboy wrote:
One of the things that is interesting about Necromunda is that there is an overall expansion of the universe via an in depth look at a specific location.

We haven't seen such interesting expansion in a long time, possibly since early in the Rogue Trader era.

Every once in a while something would jump out (looking at Solar Aux - which was a passion project from one sculptor that got assimilated by FW - or Gorka Morka) but the extent of planning and world building going into Necromunda is astounding.

I can see that Blanche influence and the Inq28 movement really shaping where this is going. Hired Guns, Bounty Hunters, Goliath King, characters, pets, and Guilds all add a level of detail and world building we haven't seen in a while.

I am extremely excited.


Yup. And that's a side that's sadly been ill-served since 40k 'hit the big time' - all the tales of 'ordinary madness' were by necessity excluded, on account they play little role in galactic affairs. Even better, when like 2000ad (clearly a big influence on Necromunda) your average Joe has no way out of it, and hence has never known any different.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:22:16


Post by: streetsamurai


Indeed, and it's much more interesting than the fluff abortion that 40k has turned into


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:48:18


Post by: Baxx


Gang War 2 now has a new Armoury which says

"This section contains rules for all of the weapons, armour and wargear available in Necromunda, including items found in the Trading Post chapter of Gang War, and the House equipment lists, including those found in Necromunda Underhive. It also contains an up-to-date list of Weapon Traits.

The lists presented so far provide rules for all of the weapons that come with the models released to date. As more gangs and characters are released, rules for any new weapons available to them will be added to the summary and Rare Trade list in future supplements."

So this new armoury is supposed to unifiy all previous sources and list everything as of now. But what happened to the Brute Cleaver? It isn't listed :( Also the less relevant 'Two-handed weapon' (worse than a knife and costs more) is gone, and the 'Club/maul/hammer' from the pdf.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 16:48:36


Post by: malfred


I do want more female gangers

In necromunda of course.

I’ve been playing wm a long time, and coming back to a game
with 5 dude houses and 1 sorority is still kinda weird


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:03:45


Post by: Baxx


 malfred wrote:
I do want more female gangers

In necromunda of course.

I’ve been playing wm a long time, and coming back to a game
with 5 dude houses and 1 sorority is still kinda weird

Agreed!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:36:52


Post by: Charax


eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:43:19


Post by: Crimson


Charax wrote:
eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models

Yeah. As lovely as the new Orlocks are, I was disappointed that they're all male. It is kinda silly that there aren't any female gangers outside the specific amazon gang.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:44:42


Post by: Desubot


 Crimson wrote:
Charax wrote:
eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models

Yeah. As lovely as the new Orlocks are, I was disappointed that they're all male. It is kinda silly that there aren't any female gangers outside the specific amazon gang.


So far.

lets just hope they add some interesting stuff to all the upcoming stuff.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:55:12


Post by: Scrub


Charax wrote:
eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models


Yes, this is what I'd be after. A variation of sexes within one gang as opposed to just one gang compromised of women or men... or anything else!

Not that I'm that irked by single sex gangs yet, it would just be nice going forward for some variation though and I've got my fingers crossed for some Forgeworld resin characters in the future.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 17:57:03


Post by: Theophony


I’m sure it’s a gap that enterprising third party sculptors can/will fill.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:01:47


Post by: Mr Morden


 Desubot wrote:
 Crimson wrote:
Charax wrote:
eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models

Yeah. As lovely as the new Orlocks are, I was disappointed that they're all male. It is kinda silly that there aren't any female gangers outside the specific amazon gang.


So far.

lets just hope they add some interesting stuff to all the upcoming stuff.


How long did it take to get female Stormcast again......


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:03:03


Post by: Scrub


Absolutely, Theophony. Victoria and Statuesque miniatures have already made it an easy job to convert your own, if you like their aesthetics.

http://www.statuesqueminiatures.co.uk/p/9064683/sma304-heroic-scale-female-heads---veterans.html

http://www.statuesqueminiatures.co.uk/p/9036653/sma303-heroic-scale-female-heads---berets.html

I've seen some nice work with the above combined with Tempestus Scions, I've no doubt they'd also look grand on some Orlocks.

Hopefully somebody like Scibor will get the bug for Necromunda, his/their proxy minis are just gorgeous!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:10:59


Post by: Desubot


 Mr Morden wrote:
 Desubot wrote:
 Crimson wrote:
Charax wrote:
eschers being all-female makes sense - escher males are explicitly stated to be scrawny and underdeveloped. The other gangs don't really have the same in-universe rationale, I'd love to see some female orlocks or Cawdor or Van Saar models

Yeah. As lovely as the new Orlocks are, I was disappointed that they're all male. It is kinda silly that there aren't any female gangers outside the specific amazon gang.


So far.

lets just hope they add some interesting stuff to all the upcoming stuff.


How long did it take to get female Stormcast again......


Well it happened soo......


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:21:26


Post by: Crimson


 Mr Morden wrote:


How long did it take to get female Stormcast again......

Not terribly long. Though it is still super annoying that both available female Stormcast models come in big boxes bundled with stuff I don't want.

I want mixed-gender basic troop boxes. There might be some additional resin female Orlocks etc, but it's not the same. Like with the Stormcast it will be impossible to make a force which is even somewhat balanced gender wise, instead of there being just one or two token females.


Automatically Appended Next Post:
BTW, can anyone recommend any third party heads with cowboy hats? I kinda want to turn those Orlocks into space cowboys...



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:28:59


Post by: Kanluwen


 Crimson wrote:
 Mr Morden wrote:


How long did it take to get female Stormcast again......

Not terribly long. Though it is still super annoying that both available female Stormcast models come in big boxes bundled with stuff I don't want.

I want mixed-gender basic troop boxes. There might be some additional resin female Orlocks etc, but it's not the same. Like with the Stormcast it will be impossible to make a force which is even somewhat balanced gender wise, instead of there being just one or two token females.

Naeve Blacktalon is probably going to see a solo release when the Start Collecting Vanguard box comes out later this month, but I think you can get over it with regards to Angharad in Shadespire.

She's in a $60 boxed game.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:50:12


Post by: streetsamurai


Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines).

Wouldn't mind some female Van Saar or Delaque, but it's far from a priority for me


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 18:56:43


Post by: Mr Morden


 streetsamurai wrote:
Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines).

Wouldn't mind some female Van Saar or Delaque, but it's far from a priority for me


Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 19:11:16


Post by: Crimson


 streetsamurai wrote:
Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic).

And that would automatically apply to space bikers 38 000 years from now?







Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 19:13:31


Post by: MeanGreenStompa


 streetsamurai wrote:
Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines).

Wouldn't mind some female Van Saar or Delaque, but it's far from a priority for me


I take your point, but Orlocks are not terran bikers of the 21st century and Cawdor are not dark ages religious fanatics, they are both far, far future imaginary concepts and can be whatever their creators want them to be. I personally cannot see either having a problem with women in their ranks as long as they can wield a weapon and prove themselves.

The Imperium as a whole is somewhat egalitarian for the genders simply because showing favor to either, beyond local planetary traditions, would go against the very simple credo of the Imperium of Mankind; 'you don't matter, the species matters, the God Emperor matters, you however will not be missed'. - You are all meat for the grinder, possession of a winkie is irrelevant, be a productive and obedient citizen.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 19:35:34


Post by: CURNOW


The god emperor cares not if you bleed once a month or only in battle just that you wash the heretic and alien way with your blood


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:07:02


Post by: streetsamurai


 MeanGreenStompa wrote:
 streetsamurai wrote:
Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines).

Wouldn't mind some female Van Saar or Delaque, but it's far from a priority for me


I take your point, but Orlocks are not terran bikers of the 21st century and Cawdor are not dark ages religious fanatics, they are both far, far future imaginary concepts and can be whatever their creators want them to be. I personally cannot see either having a problem with women in their ranks as long as they can wield a weapon and prove themselves.

The Imperium as a whole is somewhat egalitarian for the genders simply because showing favor to either, beyond local planetary traditions, would go against the very simple credo of the Imperium of Mankind; 'you don't matter, the species matters, the God Emperor matters, you however will not be missed'. - You are all meat for the grinder, possession of a winkie is irrelevant, be a productive and obedient citizen.



Disagreed. From the fluff I read, Imperium is not a gender egalitarian society. Women roles in it is mostly restricted to reproduction, since the perpetual wars of the imperium impose a high demand on nativity . Though my view of the Imperium might be in part tainted by Enki Bilal comic La foire aux immortels, which was an obvious influence for it (in the comic, women are put in large ''baby factory'' and continuously inseminated in order to produce as much soldiers as possible)


Automatically Appended Next Post:
And yes, these gangs are not direct translation of these real world groups, but the more they stray from it, the less they become interesting imo


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:15:15


Post by: Crimson


 streetsamurai wrote:


Disagreed. From the fluff I read, Imperium is not a gender egalitarian society. Women roles in it is mostly restricted to reproduction, since the perpetual wars of the imperium impose a high demand on nativity . Though my view of the Imperium might be in part tainted by Enki Bilal comic La foire aux immortels, which was an obvious influence for it (in the comic, women are put in large ''baby factory'' and continuously inseminated in order to produce as much soldiers as possible)

No.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:15:41


Post by: Mad Doc Grotsnik


Pretty sure you’re reading it wrong.

Imperial Guard is open to all. Whilst it would seem single gender regiments are the norm, mixed gender regiments are far from being rare.

Have you tried actually reading BL instead of other books when it comes to getting an idea of what goes on in 40k?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:20:46


Post by: streetsamurai


I've read many, but as in much thing 40k, there are as many interpretation as you want


Automatically Appended Next Post:
From this very site excellent article on civilian life in the imperium

The Imperium is an explicitly patriarchal society where, all things being equal, leaders are expected to be male. After all the Emperor and his Primarchs were men (the 'Sanguinia Heresy' notwithstanding) thus proving man's natural role as master. Certain Imperial texts even make the biologically unlikely assertion that woman cannot accept Space Marine geneseed due to the gender difference.



Other women may serve alongside men as Guardsmen, laborers, farmers, scribes or even nobles but on most worlds there is a subtle attitude that women are expected to take a secondary role. They are usually relegated to traditionally female jobs such as cooking, cleaning, teaching or caring for children.

Only superb political connections, breeding, patronage, skill and luck can allow a woman to rise to the top in most Imperial organizations. Rest assured that those who do, are forces to be reckoned with.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:23:31


Post by: BrookM


This is not the topic to discuss this.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:26:31


Post by: streetsamurai


I don't know. Necro is a game set in the civilian life of 40k, so I think a discussion about it is on topic.

Anyway, you should let the mods decide what OT or not


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:27:03


Post by: Theophony


 Crimson wrote:
 Mr Morden wrote:


How long did it take to get female Stormcast again......

Not terribly long. Though it is still super annoying that both available female Stormcast models come in big boxes bundled with stuff I don't want.

I want mixed-gender basic troop boxes. There might be some additional resin female Orlocks etc, but it's not the same. Like with the Stormcast it will be impossible to make a force which is even somewhat balanced gender wise, instead of there being just one or two token females.


Automatically Appended Next Post:
BTW, can anyone recommend any third party heads with cowboy hats? I kinda want to turn those Orlocks into space cowboys...



Try madrobot miniatures, I know they have boonie hats and slouch hats and some characters with hats.
https://madrobotminiatures.com/index.php?main_page=index&cPath=9_10


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:27:48


Post by: Desubot


 streetsamurai wrote:
I don't know. Necro is a game set in the civilian life of 40k, so I think a discussion about it is on topic.

Anyway, you should let the mods decide what OT or not


This be news and rumors. and non of this is news or rumors is it?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:28:08


Post by: Crimson


 streetsamurai wrote:

From this very site excellent article on civilian life in the imperium

The Imperium is an explicitly patriarchal society where, all things being equal, leaders are expected to be male. After all the Emperor and his Primarchs were men (the 'Sanguinia Heresy' notwithstanding) thus proving man's natural role as master.

No official GW book says that. It is just some bs someone made up.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:29:24


Post by: ImAGeek


 streetsamurai wrote:
I've read many, but as in much thing 40k, there are as many interpretation as you want


Automatically Appended Next Post:
From this very site excellent article on civilian life in the imperium

The Imperium is an explicitly patriarchal society where, all things being equal, leaders are expected to be male. After all the Emperor and his Primarchs were men (the 'Sanguinia Heresy' notwithstanding) thus proving man's natural role as master. Certain Imperial texts even make the biologically unlikely assertion that woman cannot accept Space Marine geneseed due to the gender difference.



Other women may serve alongside men as Guardsmen, laborers, farmers, scribes or even nobles but on most worlds there is a subtle attitude that women are expected to take a secondary role. They are usually relegated to traditionally female jobs such as cooking, cleaning, teaching or caring for children.

Only superb political connections, breeding, patronage, skill and luck can allow a woman to rise to the top in most Imperial organizations. Rest assured that those who do, are forces to be reckoned with.


‘From this very site’ so, not official then.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:30:28


Post by: Alpharius


We already did decide that this tangent is Off Topic here.

Please feel free to start a separate topic on that while this one remains about Necromunda News and Rumors.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:38:56


Post by: Mr Morden


There is not really any argument anyway - GWs offical line is clear

Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.


re the Pets - are they gang specific or anyone can have anything>?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:39:43


Post by: Baxx


Here are my predictions for Necromunda in 2018:

We will not see miniatures for juves. Ever. Just like booster packs for Humans and Orcs in Blood Bowl (starter box teams).


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:41:09


Post by: ImAGeek


 Mr Morden wrote:
There is not really any argument anyway - GWs offical line is clear

Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.


re the Pets - are they gang specific or anyone can have anything>?


Think the pets are gang specific. The croc thing is for the goliaths, the cat things are for the Escher, the rats are Cawdor. Van Saar are getting mechanical spiders apparently.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:42:46


Post by: Mr Morden


 ImAGeek wrote:
 Mr Morden wrote:
There is not really any argument anyway - GWs offical line is clear

Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.


re the Pets - are they gang specific or anyone can have anything>?


Think the pets are gang specific. The croc thing is for the goliaths, the cat things are for the Escher, the rats are Cawdor. Van Saar are getting mechanical spiders apparently.


Cool thanks - Cats go with Escher Mech spiders - Oh MY! I thought the croc was a Grox?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:45:42


Post by: Crimson


The pic of cats was not that great, but what I could tell they seemed like a poor sculpt. (which is weird considering how amazing everything else is.) Oh well, some other manufacturers probably have half-decent big cat models.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:48:29


Post by: CthuluIsSpy


 Mr Morden wrote:
 ImAGeek wrote:
 Mr Morden wrote:
There is not really any argument anyway - GWs offical line is clear

Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.


re the Pets - are they gang specific or anyone can have anything>?


Think the pets are gang specific. The croc thing is for the goliaths, the cat things are for the Escher, the rats are Cawdor. Van Saar are getting mechanical spiders apparently.


Cool thanks - Cats go with Escher Mech spiders - Oh MY! I thought the croc was a Grox?


Aren't Grox space cows though? That's what I always interpreted them as.
Edit : Oh, nope, giant space lizards.




Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 20:49:17


Post by: ImAGeek


 Mr Morden wrote:
 ImAGeek wrote:
 Mr Morden wrote:
There is not really any argument anyway - GWs offical line is clear

Orlocks definately have male and female gangers: from White Dwarf this months feature on Orlocks

.....the men and women of Orlock's gangs walk proud and tall thorugh the smoke-clogged hallways.

Forget the code and a ganger ends up gutted, facedown in a sump-flow. Honour it and their brothers and sisters will fight and die by their side.


re the Pets - are they gang specific or anyone can have anything>?


Think the pets are gang specific. The croc thing is for the goliaths, the cat things are for the Escher, the rats are Cawdor. Van Saar are getting mechanical spiders apparently.


Cool thanks - Cats go with Escher Mech spiders - Oh MY! I thought the croc was a Grox?



[Thumb - 0378841A-2E9C-4F6C-B2C6-184A91CE751B.jpeg]


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 20:01:21


Post by: Mr Morden


Very very cool

So we have had Squat and Beastman Abhuman models - must be time for a cat girl abhuman.

Yeah Grox are farmed for meat but they are reptiles


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 21:08:15


Post by: Baxx


Well Van Saars logo is a mech spider so...



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 21:12:42


Post by: Desubot


 Mr Morden wrote:
must be time for a cat girl abhuman.


I truly hope its a human head on a cat body so i can see the internet have a collective brain aneurysm.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 21:25:20


Post by: CthuluIsSpy


 Desubot wrote:
 Mr Morden wrote:
must be time for a cat girl abhuman.


I truly hope its a human head on a cat body so i can see the internet have a collective brain aneurysm.



Eh, it's been done




Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 21:26:36


Post by: BrookM


 Desubot wrote:
 Mr Morden wrote:
must be time for a cat girl abhuman.


I truly hope its a human head on a cat body so i can see the internet have a collective brain aneurysm.



Some memes should die in a fire.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 21:33:02


Post by: Aesthete


Very stoked on some of those FW models. I think I may be sending money their way in the not too distant future.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 22:41:29


Post by: JohnHwangDD


 Desubot wrote:
 Mr Morden wrote:
must be time for a cat girl abhuman.


I truly hope its a human head on a cat body so i can see the internet have a collective brain aneurysm.




Works for me!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 23:10:35


Post by: Racerguy180


I like the pets, I can't wait to see what they cook up for Delaque maybe something large and arachnid. The Orlock guy w the powerhammer is badass


Necromunda Underhive - House of Chains Pg272 @ 2018/02/06 23:26:11


Post by: H.B.M.C.


I'd think that Delaque would get something flying, like a Raven/Vulture-like spy creature.

And wow. DD went a whole post without schilling for KD.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 11:00:41


Post by: Zenithfleet


One minor but intriguing thing about the new-look Escher:

According to Warhammer Community (and maybe this thread somewhere a few pages back?), the Escher now have both a Queen and a Huntress. Or Huntresses, presumably.

Combined with their new 'feathery' aesthetic, I'm getting distinct Lustrian Amazons vibes from this. The 80s Warhammer Amazons had a Queen, and they allegedly also had Huntresses. (I say 'allegedly' because my only source for the latter is an RPGnet thread, not a primary source, so it could have been a fanmade thing.)

Now since Goliaths also have a King, and 'Huntress' is a fairly generic title, it could be a coincidence.

But... Andy Hoare did a lot of work on Lustria back in the day for 6th and 7th ed WFB: the Lustria supplement, various White Dwarf articles and the 7th ed Lizzies book. Amazons references abounded. He brought back a lot of the old Halliwell fluff from 1st edition, like the fact that they have superscience raygun weapons. (For those unaware, 1st ed WFB was a lot more science-fantasy than later editions. The Amazons inherited a lot of ancient technology in Leela-of-the-Sevateem style--such as bolt pistols and power swords, among other things.)

The original Necromunda Escher from the 90s have always seemed like spiritual successors to the Halliwell Amazons to me. Recycled concepts, more or less. So I can't help feeling that the Queen and Huntress, along with the new aesthetic--which looks kinda Mesoamerican to me, now that I think about it--might be a call-back to their 80s Fantasy foremothers.

Not exactly a big deal, but still. Warms me heart it does.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 11:12:13


Post by: BrookM


The huntresses probably are high-ranking Escher tasked with putting down those that affronted the House. I wouldn't be surprised if other gangs also got some type of fancy enforcer or the like.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 12:41:10


Post by: zamerion


https://www.facebook.com/GWSalisbury/posts/1731191423599542

Games worjshop: salisbury

Who remembers these classic Necromunda characters?!

Wish you could own them?

Well now you can!
On the 17th of February these amazing models go on to our Made to Order service!!





Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 13:03:11


Post by: H.B.M.C.


zamerion wrote:
On the 17th of February these amazing models go on to our Made to Order service!!
Just those three?

I'd've hoped with the release of GW2 and the rules for Bounty Hunters/Scum that the classic BH's and Scum would be released.






Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 13:04:46


Post by: Mad Doc Grotsnik


Tempted by Mad Donna. But given KJ and Scabs are awful sculpts, will leave them.


Automatically Appended Next Post:
 H.B.M.C. wrote:
I'd think that Delaque would get something flying, like a Raven/Vulture-like spy creature.

And wow. DD went a whole post without schilling for KD.


Surely Delaque should get everyone else's pets via a direct cloning kit which builds in recorders and transmitters.

Nobody ever suspected Mr Tiddles.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 13:17:53


Post by: Vorian


 BrookM wrote:
The huntresses probably are high-ranking Escher tasked with putting down those that affronted the House. I wouldn't be surprised if other gangs also got some type of fancy enforcer or the like.


I was imagining she was an Escher Bounty Hunter (like the Goliath one they showed a render of).

Also hope there's more than those 3 for made to order, I've got Mad Donna and the other two aren't great sculpts. Some of the ridiculously rare bounty hunters or Spyrer king/queens would be great!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 13:29:08


Post by: gorgon


Well, the value of my Mad Donna is about to take a hit. But it's good to see them re-release some old stuff. I wish they'd make more than just those available...


Necromunda Underhive - House of Chains Pg272 @ 0020/04/22 22:04:16


Post by: Chopstick


Zenithfleet wrote:


According to Warhammer Community (and maybe this thread somewhere a few pages back?), the Escher now have both a Queen and a Huntress. Or Huntresses, presumably.

Now since Goliaths also have a King, and 'Huntress' is a fairly generic title, it could be a coincidence.



They are all in the Underhive rulebook, House Escher have Queen (currently Queen Adina)

for Goliath it is the Over-tyrant (currently Gor Iron Eye)







Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 16:46:52


Post by: zamerion


mistake.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 16:50:44


Post by: Formosa




Real its from the end times books, although I dont remember him standing infront of that pic.

Either way Settra will be back in AOS, they left a very obvious and very easy opening for him to return, as what, who knows


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 16:59:29


Post by: Haighus


Hmm, that Kal Jericho sculpt could be a decent one if it had a different head. The head is terrible. Good for conversion fodder I suppose? My biggest issue with it is it really doesn't look like something that should be in the Underhive. It looks more fitting as a retinue member for a Rogue trader or Inquisitor, or the base of a conversion for either.

I hope we see more options for the made to order, it would be somewhat pathetic to only have 3 old sculpts available. I feel there must be others when comparing to past waves of made to order. What are some of these old bounty hunters and scum people are hoping for?



 Albino Squirrel wrote:
Unless you don't know what the word "egalitarian" means, you can't possibly think the Imperium of Man is more egalitarian than modern day Earth.

In fact, you bizarrely note that the military wing of the church is all female in the SAME SENTENCE where you claim they don't discriminate based on sex.

In a general sense, the IoM is only non-egalitarian in class- it has many strict class-based societies where wealth, power, tradition and reputation are everything. Generally speaking, male or female biases are uncommon and localised, and probably even out on the whole. The issue, and part of the reason the IoM is so grimdark, is that the class-related differences are huge, with the lower ranks having basically no civil freedoms on many worlds as a result. So you cannot call the IoM egalitarian in general, but it is on the majority of the issues in modern day society.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 17:25:06


Post by: Chairman Aeon


 Haighus wrote:
My biggest issue with it is it really doesn't look like something that should be in the Underhive. It looks more fitting as a retinue member for a Rogue trader or Inquisitor, or the base of a conversion for either.


Then you don't want to see his mother...

All the figs--including the gangs--from that period are awful by today's standards.Yes, Escher man-faces, I talking about you! I'd prefer to see them resculpt some of the classic characters rather than recast relics from a less elegant time.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 17:26:07


Post by: EnTyme


I sense another rule # 2 warning coming in the near future.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 17:44:50


Post by: Haighus


Chairman Aeon wrote:
 Haighus wrote:
My biggest issue with it is it really doesn't look like something that should be in the Underhive. It looks more fitting as a retinue member for a Rogue trader or Inquisitor, or the base of a conversion for either.


Then you don't want to see his mother...

All the figs--including the gangs--from that period are awful by today's standards.Yes, Escher man-faces, I talking about you! I'd prefer to see them resculpt some of the classic characters rather than recast relics from a less elegant time.


Yeah, this is true, although I feel in the case of KJ, the face is worse than the rest of the model in quality. There are other sculpts of that era that do still hold up ok today, they are just infrequent (and often helmeted to be fair...). I can see the appeal of made to order (I picked up some Kasrkins with it myself), and I don't think it is going to really divert resources from anywhere else, so I think it is a good way for GW to generate some revenue from nostalgia to invest in things I do care about.

As I said, my biggest issue with the model is that it doesn't fit the theme of Necromunda so well in my opinion.

EnTyme wrote:I sense another rule # 2 warning coming in the near future.

I know, it is why I am resisting replying again, and bundled my first reply with another comment. Not sure if I can be bothered to make a new thread for it though, I think it could go toxic very quick. I think we will have to drop the conversation here.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 18:01:26


Post by: MeanGreenStompa


Racerguy180 wrote:
I like the pets, I can't wait to see what they cook up for Delaque maybe something large and arachnid.


I wouldn't think sssssssso...



Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 19:10:53


Post by: Grot 6


What a great addition to the range. My only issue is the release and the delay in the expansion. Going to pick up the add ons, but will probably bundle the FW at a later date.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 19:12:21


Post by: Desubot


Has the preorder skews gone up for any of this munda stuff?

im curious if they snuck in sleeves yet.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 20:01:50


Post by: BrookM


From the book of Faces:



Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 20:02:27


Post by: Alpharius


 EnTyme wrote:
I sense another rule # 2 warning coming in the near future.


Correct!

Many Off Topic Posts deleted - WAY too many.

This thread is for discussing Necromunda News and Rumors - that's it.

ANYTHING else can go in a separate thread in one of the many fine sub-forums we have here.

There have already been enough warnings about this in here - next one to choose to continue to ignore the warning is going to be getting a break.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 20:25:42


Post by: AndrewGPaul


Edit - posted right after the warning about going off-topic, sorry.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 23:03:10


Post by: timd


 H.B.M.C. wrote:
Swords and Chainswords! Happy days!


Chainswords with Rending...

T


Necromunda Underhive - House of Chains Pg272 @ 2018/02/07 23:55:00


Post by: Haighus


 BrookM wrote:
From the book of Faces:

Spoiler:


Those Orlock autoguns are a thing of beauty. Pity there is only two per sprue! The combat shotguns and heavy stubber are also very nice. What is the long barreled pistol? Is it a stub pistol, just not a stub revolver?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 00:57:16


Post by: CthuluIsSpy


Apparently its a sawnoff shotgun.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 01:06:41


Post by: Haighus


 CthuluIsSpy wrote:
Apparently its a sawnoff shotgun.


Ahhh, I see. That makes a lot of sense actually. I didn't expect it to be quite so short though! It should count as a pistol at that size!

Looking at it closely, it does look like a cut-down version of the combat shotgun, without the drum mag. Interesting.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 01:25:31


Post by: CthuluIsSpy


 Haighus wrote:
 CthuluIsSpy wrote:
Apparently its a sawnoff shotgun.


Ahhh, I see. That makes a lot of sense actually. I didn't expect it to be quite so short though! It should count as a pistol at that size!

Looking at it closely, it does look like a cut-down version of the combat shotgun, without the drum mag. Interesting.


The barrel length doesn't matter, but the powder charge does. I mean, you can try to use a sawn off one handed, like Caleb does in Blood, but it will really hurt your wrist.

I found a video that might demonstrate this




The Orlocks do use it one handed though, because cosplaying as Mad Max is more important than broken wrists
Would explain why you can't duel wield one though like a pistol in game.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 01:28:42


Post by: JohnHwangDD


 CthuluIsSpy wrote:
The barrel length doesn't matter, but the powder charge does. I mean, you can try to use a sawn off one handed, like Caleb does in Blood, but it will really hurt your wrist.


Please. I watched Terminator, and he did just fine. Racked it with one hand, too!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 01:40:21


Post by: Haighus


Barrel length does matter- the shorter you make the barrel, the less kick it has, because more gas escapes before imparting energy to the shot. I still wouldn't want to use one one handed, unless it was reallly short! This is the same universe that has semi-auto rocket grenade launcher pistols though, so I don't a sawn-off shotgun is much more than that!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 03:38:55


Post by: Chopstick


Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 03:50:42


Post by: MajorTom11


Asked previously, was not answered, giving it another shot.

Were release windows hinted at for the the sculpts shown at the weekender? Ordering from FW isn't exactly cheap on shipping so I am hoping a good chunk will be soon so it can be ordered together.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 04:59:08


Post by: Kid_Kyoto


Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 05:09:49


Post by: timd


 Haighus wrote:
Barrel length does matter- the shorter you make the barrel, the less kick it has, because more gas escapes before imparting energy to the shot. I still wouldn't want to use one one handed, unless it was reallly short!


Like this one?

https://www.youtube.com/watch?v=fxSjLllBbQ4

T


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 05:49:07


Post by: Carlovonsexron


 Kid_Kyoto wrote:
Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.


I feel like arbites conversions are best left till we see what the new enforcers look like. They might be seperate entities, but I have a hard time thinking they wont channel the classic look of the old arbites models.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 06:30:16


Post by: Kid_Kyoto


Carlovonsexron wrote:
 Kid_Kyoto wrote:
Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.


I feel like arbites conversions are best left till we see what the new enforcers look like. They might be seperate entities, but I have a hard time thinking they wont channel the classic look of the old arbites models.


I've done about a half dozen different Arbites over the years so what's one more variant? Certainly if/when Enforcers come out I can see me getting an IG army's worth.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 06:56:17


Post by: Messiah


 streetsamurai wrote:
No way to metal. I still have nightmares of paint chipping on sharp edges, and the explosions that happen whenever they fall


I could not agree more. After decades of that, I'm not going back to metal miniatures ever again.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 07:58:54


Post by: lord_blackfang


Chopstick wrote:


Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.


Human, Squat and Ork profiles?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 08:11:45


Post by: BrookM


Third one could be one for the Goliath bounty hunter.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 08:16:57


Post by: Chopstick


They're not bound to any model specificly, you can pick any profile you want.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 08:42:24


Post by: Kid_Kyoto


Messiah wrote:
 streetsamurai wrote:
No way to metal. I still have nightmares of paint chipping on sharp edges, and the explosions that happen whenever they fall


I could not agree more. After decades of that, I'm not going back to metal miniatures ever again.


I've painted a ton of metals over the last year and I found I liked that I could get right to painting without a lot of time assembling, clipping and cleaning up. As long as they're simple casts, 1 or 2 pieces they're now my preference. Obviously anything complicated should be plastic.

But each to their own.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 09:31:22


Post by: schoon


Those Made to Order minis are unfortunate choices.

They really serve to highlight the difference in sculpting and materials technology since we last saw Necromunda.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 09:47:31


Post by: AndrewGPaul


It's probably not the whole lot. I might pick up Kal Jerico & Scabbs (the problem is as much the painting as the mini).


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 10:06:55


Post by: Mad Doc Grotsnik


Kal's bonce is awful though. Rest of his model is quite nice.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 10:35:05


Post by: Not-not-kenny


I love the fact that the shoulderpads are separate. And those revolvers are giving me warm feeling just all over.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 10:56:01


Post by: Ruglud


Yep, the Orlocks are great, never bothered by the original minis, but these are so much better IMO. Can't wait now for previews of my gang of choice: Cawdor...

Wonder how well the Black Scorpion pirate range scale-up with these figures - always thought their Privateer Officer would make a better KJ (with weapon swaps and a little greenstuff work here and there


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 13:05:45


Post by: Chopstick


I just notice that it seem they only give 1 pair of arm to go with either the harpoon launcher or the heavy stubber in each sprue.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 13:16:02


Post by: warl0rdb0b


Chopstick wrote:
I just notice that it seem they only give 1 pair of arm to go with either the harpoon launcher or the heavy stubber in each sprue.


Its also the arms used for the resin heavy bolter, but as you get 2 sets of the arms per box and only Champions/leader can use them, its not a deal breaker.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 13:23:04


Post by: Chopstick


Nah, don't really mind because I just need the gun, and it doesn't have any arm on it.

Same for the Neophyte Hybrid, I like their guns in the kit but some of them have Genestealer arm stuck on it.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 13:56:15


Post by: godardc


Chopstick wrote:
Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.


Where did you get this piece of information ?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 14:15:21


Post by: Grot 6


 Ruglud wrote:
Yep, the Orlocks are great, never bothered by the original minis, but these are so much better IMO. Can't wait now for previews of my gang of choice: Cawdor...

Wonder how well the Black Scorpion pirate range scale-up with these figures - always thought their Privateer Officer would make a better KJ (with weapon swaps and a little greenstuff work here and there


I really dig the idea of adding some tri-corner hats to the underhivers.

You have a great idea there those Black Scorpion minis fit right in with the old range. The new range- I can say that there looks like a TON of great bits to add to the minis. Head swaps look dead on, and you have a great idea there on Kal Jerico. ( Hey all, That old mini did not age well AT ALL!!! That thing looks like.... er... That miniature won't work with the new range, it is a bit rough.)

Mad Donna, she's a little small, compared to the new Eshers, too. The real question will come with Karloth Valois and the Plague zombie faction...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 14:21:02


Post by: Chopstick


 godardc wrote:
[
Where did you get this piece of information ?


I have the screencap of the page, I just don't want GW to strike my imgur account.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 16:33:54


Post by: Baxx


Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 16:50:33


Post by: CthuluIsSpy


Baxx wrote:
Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


Yeah, that's weird. Flak is 5+ save against explosives, right? And mesh is 5+ save against anything? So mesh is overall better. Unless Flak is 5+ unmodifiable.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 17:03:12


Post by: Baxx


Chopstick wrote:
Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.

That seems like a good value compared to a Goliath Ganger.

What about Initiative, Leadership, Willpower, Intelligence?

What happens when a captured fighter is an outlaw and sold, is he permanently removed from the gang? All weapons lost?


Necromunda Underhive - House of Chains Pg272 @ 0021/07/12 17:19:40


Post by: Vorian


 CthuluIsSpy wrote:
Baxx wrote:
Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


Yeah, that's weird. Flak is 5+ save against explosives, right? And mesh is 5+ save against anything? So mesh is overall better. Unless Flak is 5+ unmodifiable.


Maybe comes out of their equipment points?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 17:28:06


Post by: Chopstick


Baxx wrote:

That seems like a good value compared to a Goliath Ganger.

What about Initiative, Leadership, Willpower, Intelligence?

What happens when a captured fighter is an outlaw and sold, is he permanently removed from the gang? All weapons lost?


The rule for capture fighter are in gang war, if you have escape artist, you don't have to worry about being capture.

the other stat

1 : I 3+ Ld 7+ Wil 6+ Int 6+
2 : I 5+ Ld 5+ Wil 5+ Int 5+
3 : I 4+ Ld 7+ Wil 7+ Int 8+

Vorian wrote:

Maybe comes out of their equipment points?


No they don't, it said the 150 credit are "in addtion to choice of armor" It is there mostly for flavor.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 19:39:48


Post by: Baxx


Chopstick wrote:

Bounty Hunter

3 random skill from any skill table of choice (except leadership)

Well not Leadership but also not Savant.

I don't see anywhere that a Bounty Hunter replaces Coup de Grace with a Capture, is that on a different page?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 20:05:27


Post by: Chopstick


Baxx wrote:


I don't see anywhere that a Bounty Hunter replaces Coup de Grace with a Capture, is that on a different page?


Old necromunda rule, if a BH charge a downed fighter he capture them.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 20:27:13


Post by: Hragged


Looking forward to trying out a Bounty Hunter gang at some point, making use of a bunch of these lovely new FW minis!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 22:31:43


Post by: Baxx


Orlocks fighters and skill sets in GW2 are identical to the pdf.

The only change is Gangers have no access to Special Weapons what so ever, a welcomed change that hopefully will carry over to the Escher and Goliath.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 23:54:00


Post by: Zognob Gorgoff


Baxx wrote:
Orlocks fighters and skill sets in GW2 are identical to the pdf.

The only change is Gangers have no access to Special Weapons what so ever, a welcomed change that hopefully will carry over to the Escher and Goliath.


I didn’t think Goliath/Escher gangers could have special weapons - or at least only 1 can when you start the gang?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/08 23:56:55


Post by: CthuluIsSpy


Yeah, when you start the gang one ganger can have a special weapon, iirc.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 06:54:43


Post by: Thargrim


 Ruglud wrote:
Yep, the Orlocks are great, never bothered by the original minis, but these are so much better IMO. Can't wait now for previews of my gang of choice: Cawdor...

Wonder how well the Black Scorpion pirate range scale-up with these figures - always thought their Privateer Officer would make a better KJ (with weapon swaps and a little greenstuff work here and there


Yeah the reimagining/revamp of the aesthetic is great, they made the most underwhelming of the six gangs look pretty darn good. As for Cawdor.. eh I think Van Saar are next unless something got changed. We might see Cawdor in 5 months...maybe longer. I expect Delaque in november though. I would rather they were more aggressive with the plastic gangs but GW has to slot them in between their other main big releases. Since the gangs are accompanied by rules i'd rather they took their time and made an effort instead of phoning it in, so far for me the biggest issues have been how the rules are organized, the inconsistencies and stuff. The separation of the core rules and advanced rules actually doesn't do me many favors as a new player, it just means I have to do more page flipping. I'd rather have the full process and rules for basic things on one page instead of different sections.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 07:22:37


Post by: Baxx


 Zognob Gorgoff wrote:
Baxx wrote:
Orlocks fighters and skill sets in GW2 are identical to the pdf.

The only change is Gangers have no access to Special Weapons what so ever, a welcomed change that hopefully will carry over to the Escher and Goliath.


I didn’t think Goliath/Escher gangers could have special weapons - or at least only 1 can when you start the gang?

The rules in Gang War 1 clearly states that up to one Ganger (for both Escher and Goliath) can start with a special weapon, and that after the first game, more Gangers can have special weapons. It was an ambiguous rule which totally breaks with the tradition that a Special Weapon was actually something 'special' which were limited to only Heavies and Leaderes (now Champions and Leaders). Having a full gang all equipped with premium weaponry (even better than a space marine squad) doesn't feel very 'Necromunda' to me, also scews the game in a completely over-powered direction.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 08:51:58


Post by: Zognob Gorgoff


Baxx wrote:
 Zognob Gorgoff wrote:
Baxx wrote:
Orlocks fighters and skill sets in GW2 are identical to the pdf.

The only change is Gangers have no access to Special Weapons what so ever, a welcomed change that hopefully will carry over to the Escher and Goliath.


I didn’t think Goliath/Escher gangers could have special weapons - or at least only 1 can when you start the gang?

The rules in Gang War 1 clearly states that up to one Ganger (for both Escher and Goliath) can start with a special weapon, and that after the first game, more Gangers can have special weapons. It was an ambiguous rule which totally breaks with the tradition that a Special Weapon was actually something 'special' which were limited to only Heavies and Leaderes (now Champions and Leaders). Having a full gang all equipped with premium weaponry (even better than a space marine squad) doesn't feel very 'Necromunda' to me, also scews the game in a completely over-powered direction.


Ok I’ll have to reread that bit me n my partner were taking it only having it that ganger specialist get special weapons and you get 1 to start your gang. I agree it shouldn’t be a team full of plasma gunners.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 08:56:28


Post by: AndrewGPaul


Baxx wrote:
Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


If I've got a model I want to use that's clearly wearing light armour (i.e. clothes, rather than anything looking actually armoured), then I'd choose the flak.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 11:39:04


Post by: Baxx


Ok, I don't fluff nerf down to that level. In general I categorize between heavy/medium/light armour regardless of game. Having played Space Marines many years in the past, I'd categorize both flak and mesh as light armour, so wouldn't specifically one model has one or the other.

If I was to fluff nerf down to that level of detail, I'd say a model wearing only clothes has no armour. However I see your point and all respect to you for being that 'honest' (or WYSIWYG fair may be better description).


Automatically Appended Next Post:
 Zognob Gorgoff wrote:

Ok I’ll have to reread that bit me n my partner were taking it only having it that ganger specialist get special weapons and you get 1 to start your gang. I agree it shouldn’t be a team full of plasma gunners.

I would have no problem with that if that was actually written in the rules. I'm not ok with the rules because they're just unclear and opens up to plasma spam which totally breaks with any previous impression of Necromunda (perhaps with Spyrers as exception).

A possible alternative I could like to see is you can have a number of special weapons equal to the number of Champions and Leaders in the gang. However you would have to choose between letting the Champion/Leader have the special weapon or give to a ganger instead. That way you could go a more melee / alternative route for champions, while still benefitting from having special weapons in your gang.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 11:47:06


Post by: Vorian


How is it ambiguous? I think it's a stupid rule, but it seems pretty clear


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 11:53:08


Post by: Chopstick


mesh is light armor, carapace tho is heavy armor.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 13:56:03


Post by: OrlandotheTechnicoloured




The Underhive: Badzone Delta 7 set features a range of new tiles for you to try in your games of Necromunda, each featuring a horrible way to die. Thankfully, the ever-compassionate officials of the Palatine Hive have provided some handy guidelines for helping you avoid them...

Find out more about Underhive: Badzone Delta 7 in our preview: https://goo.gl/ZA53Ce

(from facebook)


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:22:24


Post by: Yodhrin


Okay, "Area of Outstanding Biodiversity" got a genuine LOL out of me there.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:29:47


Post by: Formosa


 Yodhrin wrote:
Okay, "Area of Outstanding Biodiversity" got a genuine LOL out of me there.


Same hahah


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:35:34


Post by: CthuluIsSpy


The cult ritual chamber warning is weird though.

"Seditious Imperial sentiment is present in this chamber due to contract negotiations with house cawdor purgation squads."

Doesn't this imply that house cawdor is behind the sedition? It's a really odd sentence to me.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:36:00


Post by: H.B.M.C.


"... 5-10 working years. Plan your journeys accordingly."

Haha!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:54:54


Post by: Clockpunk


 CthuluIsSpy wrote:
The cult ritual chamber warning is weird though.

"Seditious Imperial sentiment is present in this chamber due to contract negotiations with house cawdor purgation squads."

Doesn't this imply that house cawdor is behind the sedition? It's a really odd sentence to me.



I read that as Cawdor currently being on steike in certain sections, hence cultist activiy might be present until Cawdor's union is satisfied and their purge work can begin again!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:56:58


Post by: CthuluIsSpy


Clockpunk wrote:
 CthuluIsSpy wrote:
The cult ritual chamber warning is weird though.

"Seditious Imperial sentiment is present in this chamber due to contract negotiations with house cawdor purgation squads."

Doesn't this imply that house cawdor is behind the sedition? It's a really odd sentence to me.



I read that as Cawdor currently being on steike in certain sections, hence cultist activiy might be present until Cawdor's union is satisfied and their purge work can begin again!


Ok, that's makes more sense. It's just oddly worded. I guess its a contextual thing, because I never took house cawdor as the sort to have a worker's union. They just do it, whether you like it or not.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 14:58:34


Post by: Dark Apostle 666


Or maybe there are several gangs of Cawdor who are bidding for the opportunity to purge the unclean - that sounds like it could become a scenario, come to think of it - some kind of race to burn several heretical shrines, whichever gang burns the most wins? Hmmm...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 15:24:24


Post by: BrookM


It does sound a bit weird that they won't go purging until they get paid, they are usually the religious morons who go on a rampage without any prompt needed really.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 15:32:28


Post by: Crimson


 BrookM wrote:
It does sound a bit weird that they won't go purging until they get paid, they are usually the religious morons who go on a rampage without any prompt needed really.

A religious organisation being a scam for making money sounds kinda realistic though.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 15:37:38


Post by: zedmeister


 BrookM wrote:
It does sound a bit weird that they won't go purging until they get paid, they are usually the religious morons who go on a rampage without any prompt needed really.


Thought that was the redemptionists?



Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 15:57:15


Post by: Clockpunk


 BrookM wrote:
It does sound a bit weird that they won't go purging until they get paid, they are usually the religious morons who go on a rampage without any prompt needed really.


McBain_thatsthejoke.gif


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 16:03:29


Post by: BrookM


Speaking of Redemptionists, I don't suppose the Redeemer is also part of the made to order coming soon?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 16:38:34


Post by: Mr_Rose


 Yodhrin wrote:
Okay, "Area of Outstanding Biodiversity" got a genuine LOL out of me there.

Yeah that was pretty good but I like the next line almost as much; “survivors will be penalised for trespassing.”


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 18:02:05


Post by: kendoka


 Ruglud wrote:
... Wonder how well the Black Scorpion pirate range scale-up with these figures


Spoiler:




Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 19:45:06


Post by: Baxx


Vorian wrote:
How is it ambiguous? I think it's a stupid rule, but it seems pretty clear

"When the gang is created, one Ganger can be equipped with a Special Weapon; during the campaign, additional Gangers can also take Special Weapons."

During the campaign, is that after the first game or what? It seems like they had some additional conditional rule in mind.

All the rules about "before first game, you can not buy this" can easily be discarded as the only motivation for GW is to sell more.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 19:50:37


Post by: Vorian


You create your gang, the campaign begins as the first game begins - the next available point you can purchase equipment (after the first game finishes) you can buy as many special weapons as you like.

I'm definitely in the keep special equipment special camp though (I wouldn't let gangers have special stuff at all).


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 20:05:21


Post by: BrookM


Let's take the rest of this discussion elsewhere though.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 20:58:57


Post by: BrookM


From Facebook:

[Thumb - 27655472_153060125395977_2890068201907181275_n.jpg]


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 21:17:34


Post by: Galas


Thats more Vaul-tec than Necromunda


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 21:42:03


Post by: zedmeister


"Survive your first combat or your credits back"


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 22:03:22


Post by: Skyven


So, is the Orlock Gang boxed set only available as a 'deal' with the dice and cards?

[Edit. It is not, at the moment, listed on its own on the NZ site]


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 22:08:43


Post by: Aeneades


Skyven wrote:
So, is the Orlock Gang boxed set only available as a 'deal' with the dice and cards?


Don’t see why it would be as that would block people from being multiple boxes which would be required as the gang grows / using the upcoming forge world weapon sets or for using the Orlocks to make a genestealer Cult gang which they have previously works thanks to Orlock models being compatible with the GSC conversion kit.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 22:21:18


Post by: Mr_Rose


 Galas wrote:
Thats more Vaul-tec than Necromunda

Just a little bit but this is supposed to be an ad posted by a hiver not an official proclamation and, despite the Imperium being a degenerate relic of its former glory, said glory was so far ahead of us technologically that Necromunda has been permanently stuck in “hi-tech post apocalyptic” mode so it’s thematically appropriate.
My main objection is the use of “the vulture” as a soubriquet; why does a hiver whose only contact with birds or bird-like creatures is the feathers the local Escher gang wear know enough about an (almost certainly) extinct family of species from a planet they probably don’t really believe exists, that they would use the name on their scavenged goods stall?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 22:41:20


Post by: streetsamurai


too much fallout. Don't like it


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 23:10:36


Post by: Thargrim


Skyven wrote:
So, is the Orlock Gang boxed set only available as a 'deal' with the dice and cards?

[Edit. It is not, at the moment, listed on its own on the NZ site]


This tripped me out as well, hopefully they correct it tomorrow when it goes up on the US site. I'm assuming this was a mistake.

Hopefully Duncan/Peach do a guide for the Orlocks, the white dwarf guide has a different but somewhat similar look than the official scheme. It seems people are thrilled at FWs price for the 3 hired guns but keep in mind they are smaller than you might think...so I think they are priced just right, but not particularly great.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 23:52:29


Post by: Elbows


Gotta say I'm not really onboard with the "look at us, we're hip and funny too!" approach...just feels like a bad Fall Out/Borderlands kind of rip-off which doesn't feel Necromunda to me at all.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/09 23:59:56


Post by: H.B.M.C.


So you cannot purchase Orlocks, only the 'bundle'. That doesn't make sense.

Baxx wrote:
Vorian wrote:
How is it ambiguous? I think it's a stupid rule, but it seems pretty clear

"When the gang is created, one Ganger can be equipped with a Special Weapon; during the campaign, additional Gangers can also take Special Weapons."

During the campaign, is that after the first game or what? It seems like they had some additional conditional rule in mind.
There's nothing ambiguous about that rule. At all.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 00:07:44


Post by: OrlandotheTechnicoloured


Did the separate Goliath and Escher boxes come out on the same day as the Necromunda box set? or was it the following week

If you don't want dice and cards it's probably worth waiting a week


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 00:08:46


Post by: Chopstick


 OrlandotheTechnicoloured wrote:
Did the separate Goliath and Escher boxes come out on the same day as the Necromunda box set? or was it the following week

If you don't want dice and cards it's probably worth waiting a week


Same day, it was a huge release


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 00:13:36


Post by: CthuluIsSpy


 BrookM wrote:
From Facebook:


Eh, not really a fan. Doesn't match the Imperial feel at all.
Needs to be more like a wood carving or industrial or something.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 00:16:52


Post by: Galas


Is the mickey mouse hand. I'm totally sure in many imperial planets they will have cartoons, of course. But it feels just so... wrong. But well is just a little add for facebook, no need to make a big deal about it. Is cool nonetheless.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 00:34:25


Post by: Kanluwen


 Thargrim wrote:
Skyven wrote:
So, is the Orlock Gang boxed set only available as a 'deal' with the dice and cards?

[Edit. It is not, at the moment, listed on its own on the NZ site]


This tripped me out as well, hopefully they correct it tomorrow when it goes up on the US site. I'm assuming this was a mistake.

Hopefully Duncan/Peach do a guide for the Orlocks, the white dwarf guide has a different but somewhat similar look than the official scheme. It seems people are thrilled at FWs price for the 3 hired guns but keep in mind they are smaller than you might think...so I think they are priced just right, but not particularly great.

When the preorders first went up at like 4pm EST, they had the Orlock box available by itself. Clearly there's a snafu and it'll probably get fixed.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 01:57:34


Post by: Ruglud


 kendoka wrote:
 Ruglud wrote:
... Wonder how well the Black Scorpion pirate range scale-up with these figures


Spoiler:



Damn, they look great - especially he Assassins Creed-a-like mini, always liked that one - think i'll be picking up a few packs of these minis :thumpsup:


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 02:36:25


Post by: Formosa


 streetsamurai wrote:
too much fallout. Don't like it



Vault tech

Vault techs

Techs

hmmm

Think you may be right!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 04:41:48


Post by: Kid_Kyoto


Preorders are up, and the 'just the gang' is up as well.

https://www.games-workshop.com/en-NZ/searchResults?N=1997019759+3206404541+457750697

WARNING! NEW ZEALAND SITE! DO NOT PANIC WHEN YOU SEE THE PRICES!

(Unless you're from NZ, geeze you guys get ripped off)



Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 05:11:56


Post by: Kirasu


Current gw designers must really hate their own setting and art style to pick something that is such a copy of fallout which doesn't even match the imperial gothic look.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 05:13:41


Post by: Nova_Impero


Awesome. I was waiting for these guys to show up.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 05:42:15


Post by: Ssgt Carl


 Kirasu wrote:
Current gw designers must really hate their own setting and art style to pick something that is such a copy of fallout which doesn't even match the imperial gothic look.


I believe the first fallout game did not come out til after most of the necromunda figs came out. These are not much different, just updated, from the original Orlock figs


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 05:48:25


Post by: Thargrim


Isn't it just a 1950s retro style? it's not like Fallout invented it. But sure Fallout popularized it for modern nerds. Thing is Necromunda feels more 80s/90s than retro 1950s/60s so it does not fit.Iit is too cartoony for Necromunda IMO with the mickey mouse hand n stuff. The actual lore in the rulebook is pretty gritty for the most part as well. So there is an odd disconnect. At first glance it does not look Necromunda-ish or even 40k related for that matter.

It's not that big of a deal though unless this becomes normal.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 06:49:03


Post by: Neronoxx


Jesus christ, it's merchandising art from in-setting pawn shop, not the latest blanche design.
Weird reactions here, seriously.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 06:57:26


Post by: Chopstick


In the 41st millenium somebody played a game made in 21st century



Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 07:10:18


Post by: H.B.M.C.


Chopstick wrote:
In the 41st millenium somebody played a game made in 21st century
38 thousand years into the future, and Fallout is now an underground religion. People see the Vault Dweller and The Emperor as one and the same! The Ultramarines 2nd company is venerated above all else because they wear blue and yellow like the Vault suits Vault-Tec gave everyone.




Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 08:09:21


Post by: Galas


If Malcador had the monalisa how we know what other kind of stuff does he have? For all we know, he could have a fuctional server of world of warcraft where he plays with the custodes. This would explain why they didnt left their house in 10000 years


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 09:55:48


Post by: Carlovonsexron


 Kirasu wrote:
Current gw designers must really hate their own setting and art style to pick something that is such a copy of fallout which doesn't even match the imperial gothic look.


You're kind of missing the point of the setting.

“Imperial Gothic” or better termed, “High Gothic” is just that- the official iconography, and stylenof a galaxy spanning bureaucracy that had to settle on something dostonct and identifiable across a million worlds and isnt actually unique to any of them.

Low Gothic- the term given to everything else- can be anything and everything, including 1950s retro-ish.

To be honest, I think the yard shop mechanic feel (the fallout also adopted) is pretty fitting for a gang that takes its inspiration from biker gangs.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 10:08:53


Post by: kendoka


Regarding the ad: IMHO the Fallout Guy/Mickey thumbs up crossed the line. Not only too much Fallout and comic relief but displaying a four fingered mutant is obviously HERETICAL!


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 10:10:48


Post by: Zognob Gorgoff


I agree - regardless why can’t it be a slight homage anyway not like gw settings don’t take inspiration from others and others from gw. It’s just a bit of fun that maybe they thought people could shrink down to make posters from there terrain.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 11:04:17


Post by: ZebioLizard2


 Zognob Gorgoff wrote:
I agree - regardless why can’t it be a slight homage anyway not like gw settings don’t take inspiration from others and others from gw. It’s just a bit of fun that maybe they thought people could shrink down to make posters from there terrain.
Wonder how people would be treating the Judge Dredd Arbites if they were made nowadays.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 11:49:49


Post by: Irbis



 kendoka wrote:
Not only too much Fallout and comic relief but displaying a four fingered mutant is obviously HERETICAL!


Take one look at the power fist above


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 14:32:21


Post by: rmeister0


 Zognob Gorgoff wrote:
Wonder how people would be treating the Judge Dredd Arbites if they were made nowadays.


I, for one, would be loving it.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 14:34:35


Post by: Mr Morden


rmeister0 wrote:
 Zognob Gorgoff wrote:
Wonder how people would be treating the Judge Dredd Arbites if they were made nowadays.


I, for one, would be loving it.


We ran a game at Games Day for BL using Judge Dredd minis as Arbites a long time ago. Great fun.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 15:13:08


Post by: ZebioLizard2


rmeister0 wrote:
 Zognob Gorgoff wrote:
Wonder how people would be treating the Judge Dredd Arbites if they were made nowadays.


I, for one, would be loving it.
Oh I would too, but it's basically a showing that 40k has integrated various ideas into it's mythos overtime (We do not speak of Obi-wan Sherlock Clouseau )


Necromunda Underhive - House of Chains Pg272 @ 2018/02/10 18:12:42


Post by: streetsamurai


Neronoxx wrote:
Jesus christ, it's merchandising art from in-setting pawn shop, not the latest blanche design.
Weird reactions here, seriously.


Seems like anybody that is giving a slight criticism of something made by GW is overreacting for you


Automatically Appended Next Post:
 Zognob Gorgoff wrote:
I agree - regardless why can’t it be a slight homage anyway not like gw settings don’t take inspiration from others and others from gw. It’s just a bit of fun that maybe they thought people could shrink down to make posters from there terrain.


Its not that big of a deal (unless it becimes a standard, which i dint think it will) but id prefer them to take their inspiration from old necro rather than another game


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 04:03:48


Post by: Sidstyler


Well, I mean...there's a precedent for Fallout-looking stuff in 40k now. Seems fine to me.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 04:17:51


Post by: mononides


 Kirasu wrote:
Current gw designers must really hate their own setting and art style to pick something that is such a copy of fallout which doesn't even match the imperial gothic look.

don't know what fallout is, don't care. originality is for fools.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 06:01:19


Post by: Chopstick


 Sidstyler wrote:
Well, I mean...there's a precedent for Fallout-looking stuff in 40k now. Seems fine to me.


Skitarii ranger are literally NCR veteran Ranger in F:NV. And these are official product.

The poster are just some illustration put together by the GW community team.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 06:07:50


Post by: Neronoxx


 streetsamurai wrote:
Neronoxx wrote:
Jesus christ, it's merchandising art from in-setting pawn shop, not the latest blanche design.
Weird reactions here, seriously.


Seems like anybody that is giving a slight criticism of something made by GW is overreacting for you


Automatically Appended Next Post:
 Zognob Gorgoff wrote:
I agree - regardless why can’t it be a slight homage anyway not like gw settings don’t take inspiration from others and others from gw. It’s just a bit of fun that maybe they thought people could shrink down to make posters from there terrain.


Its not that big of a deal (unless it becimes a standard, which i dint think it will) but id prefer them to take their inspiration from old necro rather than another game


To make the 'slight criticism' that GW is borrowing from Fallout's style (and that this doesn't fit the tone/theme of necromunda) is to ignorantly ignore the facts that follow;
First, it's in-universe sales fluffery. To think that even merchants and the like would use the overly-saturated grim-dark aesthetics popularized by Blanche is a gigantic fallacy completely at odds with the factual accounts of the settings. 40K isn't all grim-dark all the time, and so it thus obviously stands to reason that neither would society, and thus, Necromunda. Capitalism survives.
Secondly, accusing GW of 'borrowing' or 'ripping off' art from the fallout series just displays a basic failure to understand the creative process. All creators 'rip-off' from other creators. It's entirely unavoidable, more so when you confine your self to certain pallets, themes and overall tones.
Third, Fallout took their inspiration from something else , something we all know GW is very good at, and has blatantly done over the last entirety of it's life.
Fourth, Necromunda draws heavily from various pieces of sci-fi and punk themes, perhaps most notably the dystopian world/setting of Judge Dredd or Heavy Metal 2000.

So when people complain about a company borrowing art from borrowers for their own setting that borrows significantly from earlier established works, its not so much as I see an attack or criticism on GW, so much as just massively astounding ignorance of all facets of the discussion.
And yeah, I think I'd call that overreacting. Lemme grab the dictionary.

"overreact
verb (used without object)
1. to react or respond more strongly than is necessary or appropriate."

TLDR you're kinda right, but for the wrong reasons. Is that an adequate explanation?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 06:30:27


Post by: Kid_Kyoto


Can we shut down discussion of the one damn poster and get back to talking about the game?

Cheers.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:01:06


Post by: H.B.M.C.


 Kid_Kyoto wrote:
Can we shut down discussion of the one damn poster and get back to talking about the game?
You got it boss!








Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:16:50


Post by: streetsamurai


Neronoxx wrote:
 streetsamurai wrote:
Neronoxx wrote:
Jesus christ, it's merchandising art from in-setting pawn shop, not the latest blanche design.
Weird reactions here, seriously.


Seems like anybody that is giving a slight criticism of something made by GW is overreacting for you


Automatically Appended Next Post:
 Zognob Gorgoff wrote:
I agree - regardless why can’t it be a slight homage anyway not like gw settings don’t take inspiration from others and others from gw. It’s just a bit of fun that maybe they thought people could shrink down to make posters from there terrain.


Its not that big of a deal (unless it becimes a standard, which i dint think it will) but id prefer them to take their inspiration from old necro rather than another game


To make the 'slight criticism' that GW is borrowing from Fallout's style (and that this doesn't fit the tone/theme of necromunda) is to ignorantly ignore the facts that follow;
First, it's in-universe sales fluffery. To think that even merchants and the like would use the overly-saturated grim-dark aesthetics popularized by Blanche is a gigantic fallacy completely at odds with the factual accounts of the settings. 40K isn't all grim-dark all the time, and so it thus obviously stands to reason that neither would society, and thus, Necromunda. Capitalism survives.
Secondly, accusing GW of 'borrowing' or 'ripping off' art from the fallout series just displays a basic failure to understand the creative process. All creators 'rip-off' from other creators. It's entirely unavoidable, more so when you confine your self to certain pallets, themes and overall tones.
Third, Fallout took their inspiration from something else , something we all know GW is very good at, and has blatantly done over the last entirety of it's life.
Fourth, Necromunda draws heavily from various pieces of sci-fi and punk themes, perhaps most notably the dystopian world/setting of Judge Dredd or Heavy Metal 2000.

So when people complain about a company borrowing art from borrowers for their own setting that borrows significantly from earlier established works, its not so much as I see an attack or criticism on GW, so much as just massively astounding ignorance of all facets of the discussion.
And yeah, I think I'd call that overreacting. Lemme grab the dictionary.

"overreact
verb (used without object)
1. to react or respond more strongly than is necessary or appropriate."

TLDR you're kinda right, but for the wrong reasons. Is that an adequate explanation?


Yes 40k and necro was inspired from a lot of different sources. Still, doesnt mean we have to like an obvious ripoff. I know for you any criticism of the big gw is akin to an insult, but for most, we prefer necro to look like necro, and not some cheap fallout knock off.


And that you thonk capitalism is a constant in human history only prove your vast ignorance


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:23:52


Post by: decker_cky


When are the FW upgrades expected to be released?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:37:42


Post by: Sidstyler


So what does Necromunda look like, then? Since we've established that official art, imagery, promos, fiction, and models produced by the company that makes the game somehow doesn't accurately portray Necromunda, what should we look at instead?


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:44:47


Post by: MonkeyBallistic


 Sidstyler wrote:
So what does Necromunda look like, then? Since we've established that official art, imagery, promos, fiction, and models produced by the company that makes the game somehow doesn't accurately portray Necromunda, what should we look at instead?


An excellent point!

I think the truth is that over the decades, the 41st millennium has drawn from so many disparate influences and gone through so many iterations, that everyone has their own idea of what it should look like. You’re just never going to please everyone or match everyone’s preconceived ideas. The beauty of the 40k setting is that you can interpret it however you like.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 07:46:41


Post by: Kirasu


 Sidstyler wrote:
So what does Necromunda look like, then? Since we've established that official art, imagery, promos, fiction, and models produced by the company that makes the game somehow doesn't accurately portray Necromunda, what should we look at instead?


Same defense of the starwars prequels :p Just because someone owns the IP doesn't mean they're staying truthful to the idea of it, even if they have the ability to totally change and remake the idea over time.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 08:44:01


Post by: Neronoxx


 streetsamurai wrote:


Yes 40k and necro was inspired from a lot of different sources. Still, doesnt mean we have to like an obvious ripoff. I know for you any criticism of the big gw is akin to an insult, but for most, we prefer necro to look like necro, and not some cheap fallout knock off.


And that you thonk capitalism is a constant in human history only prove your vast ignorance


Okay, I'll humor you. Click the button big boy.
Spoiler:

You don't have to like anything. I don't care what you like. It's clear you don't like much of anything (see, two of us can make sweeping assumptions). Regardless, I'm not a big fan of people being critical of things that are clearly their own preference, despite them masquerading it as unquestionable fact. Doesn't matter what it is. GW, celery, Donald Trump. When I don't like what GW does, I say so. Feel free to search my history of posts about the Deathguard release, and how they handled things. You'll find you don't know much about me, or what I know.
So the next time you ascribe favoritism to me again, I'm not going to overlook it.

Further, not even a full 5 pages ago, you displayed just how inaccurate your knowledge of the setting was with these gems.
"The Imperium is an explicitly patriarchal society where, all things being equal, leaders are expected to be male. After all the Emperor and his Primarchs were men (the 'Sanguinia Heresy' notwithstanding) thus proving man's natural role as master. Certain Imperial texts even make the biologically unlikely assertion that woman cannot accept Space Marine geneseed due to the gender difference.
Other women may serve alongside men as Guardsmen, laborers, farmers, scribes or even nobles but on most worlds there is a subtle attitude that women are expected to take a secondary role. They are usually relegated to traditionally female jobs such as cooking, cleaning, teaching or caring for children.
Only superb political connections, breeding, patronage, skill and luck can allow a woman to rise to the top in most Imperial organizations. Rest assured that those who do, are forces to be reckoned with."
"Disagreed. From the fluff I read, Imperium is not a gender egalitarian society. Women roles in it is mostly restricted to reproduction, since the perpetual wars of the imperium impose a high demand on nativity . Though my view of the Imperium might be in part tainted by Enki Bilal comic La foire aux immortels, which was an obvious influence for it (in the comic, women are put in large ''baby factory'' and continuously inseminated in order to produce as much soldiers as possible)"
"Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines)."


Which is soooo far out of even being close to being in the ball park of 'correctness' for 40K let alone necromunda. The sheer size of the imperium makes any sweeping description of it's systems hilariously inadequate at the best of moments - there is guaranteed to be a world/system that matches the description you believe in, and uncountable amounts that fly in the face of it. Any consistent exposure to actual content, Black Library being your main IV drip, will tell you this. It's one of those self-evident truths, kinda like the fact the earth is a sphere. That's the truth of it - there isn't a whole lot that CAN'T fit into the imperium. So when people point and say "I don't like that, it's not 40K" I end up feeling obligated to remind them that they have no fething idea what they're saying. Oddly, no one ever thanks me for this, but I don't do it for the attention.

And again, as far as the history lesson, you are incorrect once more.

"Although the continuous development of capitalism as a system dates only from the 16th century, antecedents of capitalist institutions existed in the ancient world, and flourishing pockets of capitalism were present during the later European Middle Ages. The development of capitalism was spearheaded by the growth of the English cloth industry during the 16th, 17th, and 18th centuries. The feature of this development that distinguished capitalism from previous systems was the use of the excess of production over consumption to enlarge productive capacity rather than to invest in economically unproductive enterprises, such as pyramids and cathedrals. This characteristic was encouraged by several historical events."
https://www.britannica.com/topic/capitalism in case you were wondering

So maybe roll back that personal vendetta, baseless opinion and relax, because I know what I'm talking about


But to keep things on track, I'll leave these here. Excellent studios making excellent products that'll work well for Necro, despite us also being given the option of just tunnel-rating it.
http://www.wargamestournaments.com/
These guys can even 3d print things for you, which is pretty nifty. Does Shapeways have anything like this? I skimmed em earlier and din't see anything.
https://warlayer.com/
Possibly the most impressive (read: spendy) of the three, these also look the best imo.
https://deathraydesigns.com/product-category/terrain/scifi/black-site-armageddon/

Furthermore, somebody posted a FB pic in a feed and it made me consider that there might be some potential in a alternate game mode for Necromunda based off of Player Unknown's Battlegrounds? Any thoughts on that? It might make for an incredibly fun one-shot event.







Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 10:14:44


Post by: Aeneades


For those who don’t have the time to paint terrain / lack of storage space there was also a nice pre-printed terrain which ended on Kickstarter last week but will be open for late backing tomorrow, scroll down st the below link for pictures. I picked up a couple of sets (in different colours) and the mag-rail addon.

https://www.dakkadakka.com/dakkaforum/posts/list/748903.page


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 10:34:08


Post by: Albertorius


 Kirasu wrote:
 Sidstyler wrote:
So what does Necromunda look like, then? Since we've established that official art, imagery, promos, fiction, and models produced by the company that makes the game somehow doesn't accurately portray Necromunda, what should we look at instead?


Same defense of the starwars prequels :p Just because someone owns the IP doesn't mean they're staying truthful to the idea of it, even if they have the ability to totally change and remake the idea over time.


The aforementioned prequels were done by the creator of said IP, not by "someone who owns the IP" though. So there's that.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 11:18:04


Post by: Kid_Kyoto


 H.B.M.C. wrote:
 Kid_Kyoto wrote:
Can we shut down discussion of the one damn poster and get back to talking about the game?
You got it boss!



For further discussion of the controversial poster I refer you here:

https://www.dakkadakka.com/dakkaforum/posts/list/750631.page


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 13:56:06


Post by: Irbis


People are really that b-hurt over a single joke image?

Next time you'll tell me the Regimental Standard is all wrong because line #5256 from obscure book #296 totally contradicts the premise of the latest one

 Albertorius wrote:
The aforementioned prequels were done by the creator of said IP, not by "someone who owns the IP" though. So there's that.

Um, no. Just no. The original 3 movies were made by a team, including Lucas ex-wife, Marcia (perhaps the person most responsible for the success of A New Hope), his producer, Kurtz, and several other people who were able to tell Lucas 'no' and corrected vast majority of issues of the dumpster fire that was his original plan for SW. Sadly, as his ego (and purse) grew, he fired them all and replaced them with boot-licking yes-men who were fawning all other the dreck he wrote instead of, like the original crew, tell him "George, are you sure about this? Could definitely use some polish, or straight up cut".

It's telling out of original 6 movies, the most beloved one, ESB, is the one Lucas left for his original team to make and ignored for a year, while the prequels show at best one or two good ideas that were marred by atrocious writing and garbage characters like Jar Jar or Lucas' idea of Anakin/Padme and were left to die in bad movies. Too bad no one bothers to read the memories of people who made the original trilogy and gives the credit where it's due, but instead still praise someone who lucked into great team who polished said one or two good ideas into the original trilogy only to fade into thankless obscurity...


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 14:13:09


Post by: streetsamurai


Neronoxx wrote:
 streetsamurai wrote:


Yes 40k and necro was inspired from a lot of different sources. Still, doesnt mean we have to like an obvious ripoff. I know for you any criticism of the big gw is akin to an insult, but for most, we prefer necro to look like necro, and not some cheap fallout knock off.


And that you thonk capitalism is a constant in human history only prove your vast ignorance


Okay, I'll humor you. Click the button big boy.
Spoiler:

You don't have to like anything. I don't care what you like. It's clear you don't like much of anything (see, two of us can make sweeping assumptions). Regardless, I'm not a big fan of people being critical of things that are clearly their own preference, despite them masquerading it as unquestionable fact. Doesn't matter what it is. GW, celery, Donald Trump. When I don't like what GW does, I say so. Feel free to search my history of posts about the Deathguard release, and how they handled things. You'll find you don't know much about me, or what I know.
So the next time you ascribe favoritism to me again, I'm not going to overlook it.

Further, not even a full 5 pages ago, you displayed just how inaccurate your knowledge of the setting was with these gems.
"The Imperium is an explicitly patriarchal society where, all things being equal, leaders are expected to be male. After all the Emperor and his Primarchs were men (the 'Sanguinia Heresy' notwithstanding) thus proving man's natural role as master. Certain Imperial texts even make the biologically unlikely assertion that woman cannot accept Space Marine geneseed due to the gender difference.
Other women may serve alongside men as Guardsmen, laborers, farmers, scribes or even nobles but on most worlds there is a subtle attitude that women are expected to take a secondary role. They are usually relegated to traditionally female jobs such as cooking, cleaning, teaching or caring for children.
Only superb political connections, breeding, patronage, skill and luck can allow a woman to rise to the top in most Imperial organizations. Rest assured that those who do, are forces to be reckoned with."
"Disagreed. From the fluff I read, Imperium is not a gender egalitarian society. Women roles in it is mostly restricted to reproduction, since the perpetual wars of the imperium impose a high demand on nativity . Though my view of the Imperium might be in part tainted by Enki Bilal comic La foire aux immortels, which was an obvious influence for it (in the comic, women are put in large ''baby factory'' and continuously inseminated in order to produce as much soldiers as possible)"
"Happy that there was no orlock female. They wouldn't fit with the theme of the gang (outlaws biker are notoriously misogynistic). Same thing for Cawdor (religious fanatics tends to have a very conservative if not utillitarian (not in the philosophical sense) view on women, who are primarly seen as reproductive machines)."


Which is soooo far out of even being close to being in the ball park of 'correctness' for 40K let alone necromunda. The sheer size of the imperium makes any sweeping description of it's systems hilariously inadequate at the best of moments - there is guaranteed to be a world/system that matches the description you believe in, and uncountable amounts that fly in the face of it. Any consistent exposure to actual content, Black Library being your main IV drip, will tell you this. It's one of those self-evident truths, kinda like the fact the earth is a sphere. That's the truth of it - there isn't a whole lot that CAN'T fit into the imperium. So when people point and say "I don't like that, it's not 40K" I end up feeling obligated to remind them that they have no fething idea what they're saying. Oddly, no one ever thanks me for this, but I don't do it for the attention.

And again, as far as the history lesson, you are incorrect once more.

"Although the continuous development of capitalism as a system dates only from the 16th century, antecedents of capitalist institutions existed in the ancient world, and flourishing pockets of capitalism were present during the later European Middle Ages. The development of capitalism was spearheaded by the growth of the English cloth industry during the 16th, 17th, and 18th centuries. The feature of this development that distinguished capitalism from previous systems was the use of the excess of production over consumption to enlarge productive capacity rather than to invest in economically unproductive enterprises, such as pyramids and cathedrals. This characteristic was encouraged by several historical events."
https://www.britannica.com/topic/capitalism in case you were wondering

So maybe roll back that personal vendetta, baseless opinion and relax, because I know what I'm talking about


But to keep things on track, I'll leave these here. Excellent studios making excellent products that'll work well for Necro, despite us also being given the option of just tunnel-rating it.
http://www.wargamestournaments.com/
These guys can even 3d print things for you, which is pretty nifty. Does Shapeways have anything like this? I skimmed em earlier and din't see anything.
https://warlayer.com/
Possibly the most impressive (read: spendy) of the three, these also look the best imo.
https://deathraydesigns.com/product-category/terrain/scifi/black-site-armageddon/

Furthermore, somebody posted a FB pic in a feed and it made me consider that there might be some potential in a alternate game mode for Necromunda based off of Player Unknown's Battlegrounds? Any thoughts on that? It might make for an incredibly fun one-shot event.







Lol, instead of relying on a gakky brittanica article,.maybe you should rely on the work of anthropologist and historians like mauss, polanyi or merkinson woods. Though, you manage to show even more of your confusion, since that little blurb explicitly state that it is not a historical constant

Anyway your argument is so simplisticly circular (necromunda was influenced by other things, so it can be influenced by anything), that it is not even worth debating it.


Btw half of the text you quoted in red wasnt written by me, it was taken from the article describing civilian life on this very site . The fact that you manage to miss such a critical point on such a small post is revealing.



Automatically Appended Next Post:
 Irbis wrote:
People are really that b-hurt over a single joke image?

Next time you'll tell me the Regimental Standard is all wrong because line #5256 from obscure book #296 totally contradicts the premise of the latest one

 Albertorius wrote:
The aforementioned prequels were done by the creator of said IP, not by "someone who owns the IP" though. So there's that.

Um, no. Just no. The original 3 movies were made by a team, including Lucas ex-wife, Marcia (perhaps the person most responsible for the success of A New Hope), his producer, Kurtz, and several other people who were able to tell Lucas 'no' and corrected vast majority of issues of the dumpster fire that was his original plan for SW. Sadly, as his ego (and purse) grew, he fired them all and replaced them with boot-licking yes-men who were fawning all other the dreck he wrote instead of, like the original crew, tell him "George, are you sure about this? Could definitely use some polish, or straight up cut".

It's telling out of original 6 movies, the most beloved one, ESB, is the one Lucas left for his original team to make and ignored for a year, while the prequels show at best one or two good ideas that were marred by atrocious writing and garbage characters like Jar Jar or Lucas' idea of Anakin/Padme and were left to die in bad movies. Too bad no one bothers to read the memories of people who made the original trilogy and gives the credit where it's due, but instead still praise someone who lucked into great team who polished said one or two good ideas into the original trilogy only to fade into thankless obscurity...



Nobody is butt hurt about the image. But it seems for some, only pointing out that we dont like an image cause its almost seem like a plagiat of another game, is blasphemy. Really annoying that we have a thought police that always feel the need to tell us that we shouldnt think a certain way


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 14:51:42


Post by: pretre


So back on track:



Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 14:56:34


Post by: streetsamurai


Are these made for order resin or metal? I might be the only one, but i like kal mini, and will probably order him if hes made of the former


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 15:02:56


Post by: BrookM


I worry that if I order a Mad Donna they'll re-release her not long afterwards or something.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 16:03:44


Post by: Haighus


 streetsamurai wrote:
Are these made for order resin or metal? I might be the only one, but i like kal mini, and will probably order him if hes made of the former

I got some Kasrkin through the Made to Order and they were metal. I would suspect the same for these.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 16:28:11


Post by: Neronoxx


Those models really show their age. I'll pass on them, as nostalgias not strong enough to justify those models next to the newer models.
Good on GW for bringing some back. Hopefully they circulate the lot evenly in the months to come.


Automatically Appended Next Post:
 Irbis wrote:
People are really that b-hurt over a single joke image?

Next time you'll tell me the Regimental Standard is all wrong because line #5256 from obscure book #296 totally contradicts the premise of the latest one

 Albertorius wrote:
The aforementioned prequels were done by the creator of said IP, not by "someone who owns the IP" though. So there's that.

Um, no. Just no. The original 3 movies were made by a team, including Lucas ex-wife, Marcia (perhaps the person most responsible for the success of A New Hope), his producer, Kurtz, and several other people who were able to tell Lucas 'no' and corrected vast majority of issues of the dumpster fire that was his original plan for SW. Sadly, as his ego (and purse) grew, he fired them all and replaced them with boot-licking yes-men who were fawning all other the dreck he wrote instead of, like the original crew, tell him "George, are you sure about this? Could definitely use some polish, or straight up cut".

It's telling out of original 6 movies, the most beloved one, ESB, is the one Lucas left for his original team to make and ignored for a year, while the prequels show at best one or two good ideas that were marred by atrocious writing and garbage characters like Jar Jar or Lucas' idea of Anakin/Padme and were left to die in bad movies. Too bad no one bothers to read the memories of people who made the original trilogy and gives the credit where it's due, but instead still praise someone who lucked into great team who polished said one or two good ideas into the original trilogy only to fade into thankless obscurity...


Holy crap, I thought I was the only one.
I hear it often as a joke mainly, "Lucas was the worst thing to happen to Star Wars."
Fortunately we don't have that problem with necromunda, the guy in charge is the kid who grew up watching star wars if we make that an metaphor.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 17:13:14


Post by: reds8n


 pretre wrote:
So back on track:


Please.

Further OT posts will be treated as spam.



Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 17:19:13


Post by: mdauben


 pretre wrote:
So back on track:

I kind of wish FW had just redone Mad Donna. That miniature is going to look dated as hell next to the new Eschers.


Necromunda Underhive - House of Chains Pg272 @ 2018/02/11 17:24:47


Post by: Crimson


 mdauben wrote:
 pretre wrote:
So back on track:

I kind of wish FW had just redone Mad Donna. That miniature is going to look dated as hell next to the new Eschers.

Isn't the timeline still in sync with 40K? All the original Necromunda characters are dead, this is over a century later.