Orchal wrote: A user of the main french warhammer forum (http://www.warhammer-forum.com/index.php?showtopic=221485&st=0) who bought the digital edition of the SW codex today reported that this new digital codex include a brand new army list builder app. But, what interest us, is that he also said that he was able to see in this new tool a different GK army list than the current one, maybe from the upcoming dex (due to a bug). Here is what he reported, of course i cannot tell you if this is 100% legit :
HQ
- Brother Captain (same point cost as before)
-- Grand Master
-- Melta bombs
--Digital weapons
-- Teleport Homer
New relics :
-- Master crafted
-- Bone Shard of Solor
-- The fury of Deimos
-- Cuirass of Sacrifice
-- The Soul Glaive
-- Domina Liber Daemonica
- Brother-Captain stern (less expensive than before, point drop = power weapon),
- BrotherHood Champion
- Castellan Crowe (more expensive than before)
- Librarian (lvl 2), (point deacrase = GK rhino)
-- Niveau 3
-- combi weapon
-- GKcc weapon
-- Melta-bombs
-- Digital weapons
--Teleport homer
--Master-crafted
-- relics
- Techmarine, same cost as before
TROOP
- Strike Squad, a little more expensive
- Terminator Squad, price less expensive than before (the point drop = price of nemesis scepter)
-- no more justicar Thawn
-- Land raider dedicated transport
ELITE
- Purifier Squad, a little more expensive than before
- Paladin Squad, suaqd of 3 for the cost of a 5 man vanilla terminator squad
-- Land raider as dedicated transport
- Dreadnought, a little more expensive
-- can become vénérable
FAST ATTACK
- Interceptor Squad, same cost as before
-- Incinerator, huge discount as GK weapon's cost is the same for every entry now
- Stormraven,
HEAVY SUPPORT
- Purgator Squad, un peu + cher qu'avant. RAS
- Nemesis Dreadknight, same cost
-- Personal teleporter has gone cheaper !
LORD OF WAR
- Draigo Kaldor, cheaper.
SO no more inquisition stuff on the dex.
ps : as i'm french too i apology for the bad english !
LOL, umm sure.. Im going to predict a 20% accuracy rating.. No Coteaz? points increase on units that most people wont use as is, points staying the same on points that are way to expensive... Hmmmm
I'm not claiming its true, maybe its a fake (and a good one), i m just translating what the dude said,.But i think it that makes sense with the latest rumors i ve been reading on the internet, we'll see
A user of the main french warhammer forum (http://www.warhammer-forum.com/index.php?showtopic=221485&st=0) who bought the digital edition of the SW codex today reported that this new digital codex include a brand new army list builder app. But, what interest us, is that he also said that he was able to see in this new tool a different GK army list than the current one, maybe from the upcoming dex (due to a bug). Here is what he reported, of course i cannot tell you if this is 100% legit :
HQ
- Brother Captain (same point cost as before)
-- Grand Master
-- Melta bombs
--Digital weapons
-- Teleport Homer
New relics :
-- Master crafted
-- Bone Shard of Solor
-- The fury of Deimos
-- Cuirass of Sacrifice
-- The Soul Glaive
-- Domina Liber Daemonica
- Brother-Captain stern (less expensive than before, point drop = power weapon),
- BrotherHood Champion
- Castellan Crowe (more expensive than before)
- Librarian (lvl 2), (point deacrase = GK rhino)
-- Niveau 3
-- combi weapon
-- GKcc weapon
-- Melta-bombs
-- Digital weapons
--Teleport homer
--Master-crafted
-- relics
- Techmarine, same cost as before
TROOP
- Strike Squad, a little more expensive
- Terminator Squad, price less expensive than before (the point drop = price of nemesis scepter)
-- no more justicar Thawn
-- Land raider dedicated transport
ELITE
- Purifier Squad, a little more expensive than before
- Paladin Squad, suaqd of 3 for the cost of a 5 man vanilla terminator squad
-- Land raider as dedicated transport
- Dreadnought, a little more expensive
-- can become vénérable
FAST ATTACK
- Interceptor Squad, same cost as before
-- Incinerator, huge discount as GK weapon's cost is the same for every entry now
- Stormraven,
HEAVY SUPPORT
- Purgator Squad, un peu + cher qu'avant. RAS
- Nemesis Dreadknight, same cost
-- Personal teleporter has gone cheaper !
LORD OF WAR
- Draigo Kaldor, cheaper.
SO no more inquisition stuff on the dex.
ps : as i'm french too i apology for the bad english !
LOL, umm sure.. Im going to predict a 20% accuracy rating.. No Coteaz? points increase on units that most people wont use as is, points staying the same on points that are way to expensive... Hmmmm
You weren't expecting to only need one book were you? Nobody else gets away with that!
As for the points increases, I guess someone in the studio has been pwning the lead writer at "Friday play testing" with those units, so they must be like, totally, OP.
Very disappointed in this rumour/leak. No GK army for me then. Unless they plan to allows 1+ Troops and/or 1+ Elites as a detachement, I now have but one troop choice, 4 Elites and 0 HQs.
The guy added a pic to prove he s saying the truth, altough it still can be a fake, but i doubt it (i think he blurred the prices because the mods of this forum are ------- and would have deleted the pic otherwise)
edit : thanks paradigm, after years of lurking i created my account tu relay this info, hope it's not a stupide fake ^^
Looks very odd to me. 'Any model may take...' On a one man 'unit'? Listing all the relics by name? Most unusual, I'd guess, unless this is how GW formats these. Can anyone with an iCodex confirm/deny?
Also, welcome to Dakka, Orchal!
edit: it also sayts 'may replace it's melee weapon with'. The codex usually refers even to base weapons by specific names in these cases.
Oops. Sorry to be rude. Thanks for posting Orchal, even if I don't like what's being posted. I'll remain hopeful that it's an early, incomplete version because without inquisition units the army is just too "elite" to have any volume of fire.
@Paradigm, I think the screenshot is what you see when you click on HQ then click Brother Captain.
@Paradigm, I think the screenshot is what you see when you click on HQ then click Brother Captain.
I see that, but the exact wordings of various bits seem very off to me. The lack of proper capitalisation seems a potential giveaway, although not impossible if this is an early version.
@Paradigm, I think the screenshot is what you see when you click on HQ then click Brother Captain.
I see that, but the exact wordings of various bits seem very off to me. The lack of proper capitalisation seems a potential giveaway, although not impossible if this is an early version.
You're assuming GW writers never make such errors...
Orchal wrote: I agree with you, this would be stupid changes, but the same guys also created many stupid and unbalanced rules/army entries lately :x
More like they're RAISING the cost of core models therefore making you buy less. And I highly doubt purgation squads are staying as they are without changes. They are inferior purifiers using up the precious heavy slot that has much better choice in. I don't see why Thawn is removed (other codexes have single model upgrades without an actual model still in the codex.) With the loss of Warp Quake and other GK specific powers and the much greater difficulty of manifesting psychic powers in 7th, GKs in general are too expensive.
agnosto wrote: So, based upon that, it looks like GK's are getting the SoB treatment (i.e. a digital only dex?). If this is true, and I hope it isn't, they've taken all of the flavor out of the army.
SoB did not get the army builder app. Marines did. Guess which codex also had a physical release.
So, even if there seems to be no new model, it is too early to say there will be no physical book.
Also, let us not forget that for now we only have access to the costs, not the rules. That can change a lot of things.
seems legit so far. If you check the bit under incinerator you see the next weapon box cut off. It should be a pull down menu with the rest of the wepaons there like psycannon.
Let's move on from the which-mods-are-what comment, it's immaterial to the discussion and we should try and stay on topic. I mean, Red is crying in the corner, but he does that all the time so it'll be fine.
Breotan wrote: Just for clarity, Orchal, which forum are you talking about regarding the mods not being nice?
Orchal is speaking about the policy on the French forum where the original leak appeared. The reason Orchal mentioned that is to anticipate the question of “But why are there white lines all over the point prices”, not to start a conversation on moderation policies. I am only mentioning that because it will surely end all discussion on the topic, please do not ban.
things that could justify the increase in points for GK : SS,
if its true,
return of true grit, improved or cheaper nemisis force weapons, cheaper special weapons or psybolts, some other rules perhaps?
poster might also just be wrong about pts, or it might be an error in the leak.
I think even GW wouldnt want to sell LESS models, and with regular marines being so much cheaper now then when Gk came out, I just cant see the most basic troops choice bing MORE then 20 pts esp if a termie went to 35.
Well having read some posts on other sites, the leak is true. But it is suspected to be very incomplete and missing things simply because the Space Wolf template can't hold all the GK data so things will be missed out. Though according to the posts, GKs haven't gone up in points. Rather they haven't changed. So maybe Psybolts are standard now hence no point drop?
It is very likely that we will see the Codex some time soon.
The Interactive Edition of the Space Wolves Codex contains the Army Builder for the Grey Knights including points cost.
- Libby (Librarian?) much cheaper
- Terminators cheaper (2 points more than a Chaos Terminator, still Troops Choice)
- no new Units
- Inquisition no longer in the Codex
- Draigo Lord of War
There is more to read:
Techmarine is still in the Codex
Mordrak and Thawn are out, same for every entry without a modell
- Points cost of the Strike Squad is unchanged
- The number of heavy Weapons in a squad has not changed
- halberd costs 2 pts for all units, falchions 4, warding staff 5 and hammer 10
- The ranged weapons have been changed, flamer 5, psilencer 10, psycannon 15
- The close combat weapons for the terminators cost the same as for the non terminators but ranged weapons are 5 points more
via Voice of the Chaos Gods
GW made a BIG mistake. The "Army Builder" in the Codex Space Wolves Interactive Edition includes parts the of the coming Grey Knights Codex!
I have following informations:
-no new units
-Inquisition is gone
-Draigo is a Lord of War
-Terminators cheaper
-Librarian much cheaper
If this is True and Grey Knights now are separate from Inquisition, I will be very happy. I've always thought it bizarre that the Order would be bulked out by masses of loony Inquisitorial retinues or whatever.
I now propose the Rumor that blood angels will get space marine jetbikes, called batwings. They must be painted black.
on a serious note, of course all the entries for HQ without models would be removed, this has happened in all the codex's for a while now so makes this rumor look more legit.
Also the separation of inquistor stuff, as the store has moved them into their own army section makes sense, and also supports this rumor.
Coteaz would of course be gone as hes unique and is a inquisition unit, not a GK unit.
Given that many players do not know they can find the faqs on the web regarding the new Gk powers it makes sense that they would move to replace the codex as it is fairly psyker heavy and the new powers are very different in many places than those of the old codex.
As we have seen in the ork codex [for anyone that has seen it] most things took a points drop, with some things remaining the same in cost but gaining more abilities/stats/options or in some cases old combos were still present at the base cost but the model had dropped in cost with the upgrade items going up to make the new cost = old cost for model with x item. [nob bikers]
TBH the separation of the inquisitorial side from the gk side is more or less a non factor unless you were avoiding taking GK troops ant aking inq henchmen. Since you can take multiple detachments and all, and armies of the imperium are all fist bumping each other.
easysauce wrote: things that could justify the increase in points for GK : SS,
if its true,
return of true grit, improved or cheaper nemisis force weapons, cheaper special weapons or psybolts, some other rules perhaps?
poster might also just be wrong about pts, or it might be an error in the leak.
I think even GW wouldnt want to sell LESS models, and with regular marines being so much cheaper now then when Gk came out, I just cant see the most basic troops choice bing MORE then 20 pts esp if a termie went to 35.
Maybe psybolt ammo became a special rule for the strike squads?
Any peep about vehicles? Just asking because in the GKFAQ there are references to Predators, vindicators and Whirlwinds at the beginning of the amendments section
ace101 wrote: Any peep about vehicles? Just asking because in the GKFAQ there are references to Predators, vindicators and Whirlwinds at the beginning of the amendments section
Right now I'm really struggling to see what profit GW expects to make from this release if point costs haven't generally changed (except for a few things,) no new models, or vehicles. Further nerfing of their psychic ability (which was slammed due to the new psychic phase,) by removing psychic pilot from vehicles, removing psybolt ammo...
Are they really expecting to sell JUST the codex? :S
Yeah if psychic pilot is removed that nerfs our psychic ability even further. Aside from the terminators getting cheaper these rumors make the book feel like a nerf of an average army.
ace101 wrote: Any peep about vehicles? Just asking because in the GKFAQ there are references to Predators, vindicators and Whirlwinds at the beginning of the amendments section
95% that their addition is a copy-paste error and not an addition to the GK book.
if it was really an error they would have fixed it like the other mistakes in the other FAQs. The fact that this remains unchanged makes me think this was done on purpose though.
chnmmr wrote: Right now I'm really struggling to see what profit GW expects to make from this release if point costs haven't generally changed (except for a few things,) no new models, or vehicles. Further nerfing of their psychic ability (which was slammed due to the new psychic phase,) by removing psychic pilot from vehicles, removing psybolt ammo...
Are they really expecting to sell JUST the codex? :S
It seems more an "Update Grey Knights to 7th" release than a full new release. Just like the Sisters of Battle got, but since GK have a model range, it will come out in hardback. I'd also expect it to be smaller than most codices, probably a 64 page bool for $40 like Codex: Knights. With the new style and removal of Inquisition elements, a quick look tells me that 46 pages of old bestiary and army list can be replaced with about 20 pages of the new format. The equipment section can be massively shortened as well. Psychotroke Grenades and Daemon-blade rules together take up a full page that will likely go away. All the special rules, psychic powers, and equipment in the GK codex take up 12 pages, Space Wolves cover that same stuff with 8 pages, including a unique psychic discipline, while GK use sanctic. So 28 pages, 12-14 pages of gallery, 20 pages for fluff, introduction, and reference foldout in the back, and bam 64 pages.
thraxdown wrote: Yeah if psychic pilot is removed that nerfs our psychic ability even further. Aside from the terminators getting cheaper these rumors make the book feel like a nerf of an average army.
Well, rhinos generating psychic points was a little odd. Reducing the total number of psychic points in GK, and then fixing some of the massive points generators in Codex: Daemons (3 points per pink horror squad and level 3 on heralds of tzeentch and daemon princes) will make psychic points in general more balanced.
NOOOOOOOOOOO!!!!! I was just starting a Mordrak and Ghost Knight project. Really hope they don't take him out. Honestly he would just be a terminator with a hammer. Same thing for Thawn. No reason to remove them model wise.
mjl7atlas wrote: NOOOOOOOOOOO!!!!! I was just starting a Mordrak and Ghost Knight project. Really hope they don't take him out. Honestly he would just be a terminator with a hammer. Same thing for Thawn. No reason to remove them model wise.
There is from GWs perspective. There was no models made so they eliminate them for copyright purposes.
These leaks are kind of what I feared -- a slap-dash 7th edition update without much thought purely to move books when a new Sanctus Reach book comes out with GK in it.
I really hope the relics are good enough to add flavor, otherwise they'll be a very boring and vanilla army for fluff that deserves better. With Inquisition gone they'll lose a lot of their diversity -- yes, I know allies exist but typically I like to play mono-codex.
If everything here is true then Grey Knights will be one big shade of... well, grey. Bolters and psycannons and incinerators with a good psychic phase.
Now, if Grey Knights get their own psychic table to pair with Sanctic -- then there could be some fun to be had. Right now all I know is there are going to be some beautifully painted ghost knights heading for a simple green bath.
H.B.M.C. wrote: I really find it hard to believe that GW would release a Codex that only removes units and doesn't add any new models.
I really cannot imagine what new move from GW would be so dumb I could not believe it...
My guess, quickie digital codex, followed by a real one in a year or two (if the game lasts that long)
The only reason I expect a paper codex for GK while Sisters and INQ have digital only is that GK have plastic models they sell in stores.
In days of long ago GW put the Blood Angels codex in WD and didn't print a new one for them for a good 4 or 5 years.
thraxdown wrote:Yep. Really hate the loss of mordrak and co. I worked harder on those models than I have any other and now they're completely pointless
Ah they can still be a funky paladin squad! And who knows, if the Jockero could come back so can Mordrak!
Do people realise the significance of the removal of INQ stuff? Yes you can get Inquisitors and Henchmen Warbands in the INQ codex but what about assassins?! There will be literally no place to field any of them. Yes you could sub them into a IHW, but who wants to do that?! The Vindicare in particular will have nowhere to go. I really do hope this rumour isn't legit. (Why assassins weren't put in the INQ codex I do not know). Also Valeria will go missing, but that neither surprises me nor bothers me overly so.
Brother Payne wrote: Do people realise the significance of the removal of INQ stuff? Yes you can get Inquisitors and Henchmen Warbands in the INQ codex but what about assassins?! There will be literally no place to field any of them. Yes you could sub them into a IHW, but who wants to do that?! The Vindicare in particular will have nowhere to go. I really do hope this rumour isn't legit. (Why assassins weren't put in the INQ codex I do not know). Also Valeria will go missing, but that neither surprises me nor bothers me overly so.
There have been rumors of an Assassin codex/supplement coming for quite a while now. That's where they'll end up.
I dont mind the INQ being seperate except that tournaments are limiting you to two sources. I am sure there is a way to make it work but its just annoying that I will probably have to shelf my inquisition army because of this change. I hope it is just a light update instead of a major overhaul removing units.
Also then need to update the digital inquisition to the new stuff before they release grey knights...
H.B.M.C. wrote: I really find it hard to believe that GW would release a Codex that only removes units and doesn't add any new models.
Agreed. I just can't wrap my head around it.
Maybe we'd be looking at a new, sparse GK Codex, the Inquisition Codex, and an Assassins codex? Doesn't make sense though, seems too sparse to be possible.
H.B.M.C. wrote: I really find it hard to believe that GW would release a Codex that only removes units and doesn't add any new models.
I dunno, it depends what angle they plan to take. If the rumours of a GK v Daemons Stormclaw-style box are accurate, updating the Codex to 7th and then going all-in on the "YOU get some Daemons, YOU get some Daemons, EVERY-BODY GETS SOME DAEMONS!" strategy gives them the chance to add "And all you good-guys can now buy shiny Grey Knights to counter them!" - if they were struggling with ideas on how to revamp the GKs anyway, a comparatively low-cost codex refresh and campaign combo box that results in a modest sales bump for both Daemons and GK could be very appealing indeed to GW given their financials.
I heard there will be a NemesisKnight from planet Nemesis with a NemesisGun that fires a special ranged attack called NemesisShot. This attack confers the Nemesis special rule to any unit it hits. The Nemesis special rule causes you to rename the affected unit to something completely ridiculous. Murderfang is immune to this attack.
Removing the INQ elements from Grey Knights makes both halves into more of "Imperium Allied detachments" than fully self sustaining armies, which generally fits the fluff. Both can field their own detachments, but they are both specialists, meant to fill a certain role and attach to other forces as specialists. Like the Militarum Tempestus or Knight Codices- they can field self contained forces, but have major weaknesses if they do so.
I would love for a GK codex to come out with Storm Talons, Centurions, Jetbikes, and Chaplains. But these changes do not sound terrible at all. Inquisition should not have been lumped in with the GK book. Ordo Malleus made sense. But the other two factions were stuffed in since they had nowhere better to go. Inquisition works best as their own sub-faction, who can ally to GK to bring back that pairing.
puma713 wrote: I heard there will be a NemesisKnight from planet Nemesis with NemesisGun that fires a special ranged attack called NemesisShot and confers the Nemesis special rule to any unit it hits. The Nemesis special rule causes you to rename the unit something completely ridiculous. Murderfang is immune to this attack.
Don't be ridiculous, in reality it will be a Doomknight with Doomshredder Cannon and Doomtarge, with the "Impending Doom" special rule detailing the inexplicable advantages the pilot gets from being afflicted by an ever-present sense of terrible foreboding, which has been the case ever since the great battle on Calamitatus Prime.
Happygrunt wrote: So Mordrak and Thawn, my two favorite GK characters, are gone.
Glad I didn't invest too heavily in that GK army then.
For me as well. I might not even buy this new codex and just try and sell my grey knights now even though i have a large army. Unbelievable if they try to do something like a digital codex only with no new models i just refuse to belive that. I will wait and see what happens and until they actually announce it it is all considered hearsay to me :p
GW might just enjoy doing this sort of thing for the lulz watching us all squirm..
My main hope is that since they appear to just be cutting stuff and rehashing what's left, that the fluff gets de-warded and put back previous to pre bathing in sob blood etc.
On the positive side, it might make the money I spent on the Inquisition Codex seem like a little bit less of a waste, as it will no longer be just a crappy copy paste of a codex I already had. It'll be a crappy stand alone codex that doesn't do justice to a faction I love.
I started my Daemonhunters army because they were a cool and unique army with an esoteric mix of weird and wonderful models and units sprinkled with über hard knights.
Now I have codex shiny marines, codex stuff we didn't want in codex shiny marines, white dwarf for stupidly named storm troopers and no assassins. And a quandary as to whether even bother any more.
I just went to use the force requision thing in my new Space Wolf codex on ipad, and they have accidently put the Grey Knights one in instead! How slowed can you be! Anyone wants to know anything, let me know.
Automatically Appended Next Post: Oh whoops. I see it's already been discussed. Well I'm confirming it's true. And I'm kind of annoyed. I want the Space Wolves one!
I will bet anyone $1 that GK get both a printed codex and at least one new model for the release. GW is still in the business of making money, even if they make terrible, horrible decisions on a regular basis.
Claimh_Solais wrote: Soo it will be a filler codex digital only .. no new stuff :(
That's sad..GK had so much potential on new shiny kits
no it won't. There is a ISBN number for the new Codex - says a source in a german forum. He was right about the Spacew Wolves and fenrision Champions ( or what it's called ) books as well. Seems he know someone either from the printing or logistics company for these.
Claimh_Solais wrote: Soo it will be a filler codex digital only .. no new stuff :(
That's sad..GK had so much potential on new shiny kits
no it won't. There is a ISBN number for the new Codex - says a source in a german forum. He was right about the Spacew Wolves and fenrision Champions ( or what it's called ) books as well. Seems he know someone either from the printing or logistics company for these.
So a new hardback codex , less units (Now GK are the most boring army ther is..like the old necrons) no variation at all
no new kits to boost interest in the army , so all GK players will at most by the codex , no new player will start a GK army ..
I love the sound of a GK only codex without and Inq etc. Shame I won't be able to field coteaz because I love the model though...
But this supposed 'error' that lead to the leak doesn't necessarily mean that everything we're going to see in the new codex was included in the leak. It's probably a work in progress so just some of what will be in the GK codex was revealed.
Plus points for me so far: Crowe being more expensive - surely this means he is better which must mean he can now join units. Cheaper termies - I will invest in more of those if it means I can field enough to make a viable army. DT landraiders - awesome! Falchions at only 4 points - I feel some remodelling coming on! The DK teleporter being cheaper - excellent! Also, I think I read that the DK can now take two of the same ranged weapon, if so, dual heavy psycannons will go on my DK whether it's optimal or not.
I love the sound of these rumours so far, epsecially if there's no new models, just rules updates. I can't see it myself because new models makes money for GW but I for one hope it's true...
via an anonymous source on Faeit 212
So... They're out there now, people know they're coming so I can talk about them.
It's true that the Inquisition and assassins were cut. Assassins are getting their own update (similar to 4E) which will let them end up in any Imperial Army without necessarily taking an Inquisitor and have some cool narrative missions/kill team missions.
But we're not here to talk about Assassins.
Grey Knights are definitely getting "stripped" of a lot of the bloat they had before, not necessarily the stuff they had.
What I mean by that is this codex is C:Grey Knights, and NOT Ordo Malleus.
The focus is on the marines and only the marines. If you want to recreate existing armies, its not difficult you just use the inquisitor codex alongside it.
The special characters as rumored at gone, BUT the relics section lets you effectively portray them (functionally) on the table. This lets people convert to their heart's content without conflict as to what is/is not the right way to represent one character or another.
Unlike space wolves and Orks there is no follow up supplement for Grey Knights. It's all in the book already.
Draigo makes paladins troops, but they have to be 4 or more models or else remain elites.
Things got a little bit cheaper to bring them in line with the new base marine costs.
Librarians still require terminator armor.
Land raiders are dedicated transports for strike squads as well.
Deep striking via teleport got more precise.
Grand strategies are warlord traits.
There are 2 new kits only one of which is a vehicle
Have some very unique rules for when playing against daemons primary. /Both/ armies get buffs (fluff wise because GKs only show up when the situation is super dire)
So to reiterate: book is about the grey knights and nothing else cluttering it.
If you want the old book, just grab codex: inquisition to go with it.
It's not GWs fault that TOs are limiting people to two sources. The design process was that the book was too bloated with choices that had nothing to do with grey knights, thus didn't need to be there.
Does it mean less options? Sort of, if you only have one book, but in return you get a more balanced army that isn't being weighed against the strength of inquisitorial henchmen when considering the potency of "GK troops," allowing for a much stronger book if you wanted to play just knights.
Crowe doesn't make purifiers troops in the traditional way, but he has a formation that's him with 2-6 units of purifiers in transports.
In this formation he gets a bodyguard of the new unit that are based roughly on his "story" per se and is the only way to give him a retinue as he is not normally an independent character.
More will hit the internet soon I'm sure but that's all I can say for now
I'm really hoping the rumors of a Sanctus Reach Daemon/GK box turns out true, as I'd almost certainly splurge on such a set, unless the Daemon half is purely Nurgle-based...
As a true Tzeentchian, I simply can't bring myself to touch anything to do with Papa Fatty!
H.B.M.C. wrote: I really find it hard to believe that GW would release a Codex that only removes units and doesn't add any new models.
Agreed. I just can't wrap my head around it.
Maybe we'd be looking at a new, sparse GK Codex, the Inquisition Codex, and an Assassins codex? Doesn't make sense though, seems too sparse to be possible.
yeah... considering we didnt know about all the new space wolf models until fairly recently, I doubt that the rumours of no new models for a major codex release are true at all.
there will be at least one new model if not more, i cant put any credance to the rumour that there will be none.
that sounds good (sorry those with old GK armies that rely on the inquisition/assassins parts of the old book)
2 new kits, (1 vehicle, 1 not)
presumably means 3-4 new units as I'm sure there will be one if not two dual builds/unit with character options which could do a lot to compensate for the elements removed
the bad part would be no assassins in the game until they got their own book or dataslate, although if true hopefully it will precede ( or follow) GK like Tempestus preceded Millitarum
gianlucafiorentini123 wrote: If they do do a Santus Reach style box with GK and Daemons, I hope they go for Slaanesh or Tzeentch, they always feel a bit unrepresented.
IF the do then it will be a mix of godtypes and only existing units
Plastic kit will be a clamshell character. New vehicle? Nemsis Doomknight no doubt, a sister vehicle to the Dreadknight. It's a Centurion riding a modified Dreadknight chassis.
I'm disappointed that DE aren't next but if that means that they're putting all their effort into making new models for me then i can live with it. and this goes back to the first page but...
With any luck first item on the list of new DE things will be "Plastic Beastmaster & Friends". In the meantime, we'll be happy with a 1-pose Grey Knight Champion.
gianlucafiorentini123 wrote: If they do do a Santus Reach style box with GK and Daemons, I hope they go for Slaanesh or Tzeentch, they always feel a bit unrepresented.
IF the do then it will be a mix of godtypes and only existing units
Forgot about existing units only , would have been nice to get some new Daemonettes.
gianlucafiorentini123 wrote: If they do do a Santus Reach style box with GK and Daemons, I hope they go for Slaanesh or Tzeentch, they always feel a bit unrepresented.
IF the do then it will be a mix of godtypes and only existing units
But the release of some new kits alongside the boxed set would be a solid bet.
New GDs have been doing the rounds as "ready to go when there's a window" forever, and there was a relatively credible rumour about a new big Nurgle "thing" (which I speculated may be a Palanquin/new Nurgle Heavy Support Chariot dual build) a few weeks back.
So to reiterate: book is about the grey knights and nothing else cluttering it.
If you want the old book, just grab codex: inquisition to go with it.
It's not GWs fault that TOs are limiting people to two sources. The design process was that the book was too bloated with choices that had nothing to do with grey knights, thus didn't need to be there.
Great some anonymous dolt trying to justify this. I didn't buy the Inquisition codex because it was a crappy ass cut and paste job from the GK codex I already have. Now this half-wit is telling me I need to buy TWO codexes just to almost play my old army? And the reason was the old GK codex was too bloated? FU, it wasn't bloated and this new codex with less options is just a pathetic cash grab by GW.
Super Newb wrote: Now this half-wit is telling me I need to buy TWO codexes just to almost play my old army?
No you don't. You still have the 5th ed GK Codex, do you not? The Inquisition rules are identical save for the Relics, Warlord Traits and priests (And that info is not hard to come by). Just use that and you're good to go.
I agree about the 'bloated' justification, though, a load of nonsense. GK already have less units that most armies, remove 3 characters and 5 units (including Assassins) and even SOB have more, I think?
Also, I bet GW are regretting giving us a whole army from 2 plastic kits a few years ago, as they really can't release anything in TDA or PA for this release.
Curious as to what the vehicle would be. I would hope for a GK specific Dreadnought model, but FW already gives us that.
Maybe a GK version of the Stormfang with all the psycannons, everywhere!
Super Newb wrote: Now this half-wit is telling me I need to buy TWO codexes just to almost play my old army?
No you don't. You still have the 5th ed GK Codex, do you not? The Inquisition rules are identical save for the Relics, Warlord Traits and priests (And that info is not hard to come by). Just use that and you're good to go.
Ok, true. Lol. I am not a tournament player so no one will care. Still, I won't be able to field a GK/Inq army with henchmen troops legally with just one HQ so that's annoying.
I agree about the 'bloated' justification, though, a load of nonsense. GK already have less units that most armies, remove 3 characters and 5 units (including Assassins) and even SOB have more, I think?
Also, I bet GW are regretting giving us a whole army from 2 plastic kits a few years ago, as they really can't release anything in TDA or PA for this release.
Lol yup, I am glad Faeit 212 accepts anonymous rumors from people with Down's syndrome, as they shouldn't be discriminated against due to their disability. When they say blatantly false nonsense though I can still point it out.
Tannhauser42 wrote: Curious as to what the vehicle would be. I would hope for a GK specific Dreadnought model, but FW already gives us that.
Maybe a GK version of the Stormfang with all the psycannons, everywhere!
*sighs* context folks context. when the source said bloated he ment "bloated with non- grey knight units"
there is a sizeable chunk of inqusitional units taking up page space that could be given over to stuff related to the GKs themselves. assuming the source on Nafika's site is ccurate it sounds to me like someone on the actual development team trying to explain why they did what they did. weather or not this'll be good or not I'll wait for the new codex to detirmine, assuming GW continues it's standard dual kit stuff, we're potentially looking at 4 new units, not including the possiability of GKs having access to elements of the space Marine armory (although I'd be suprised if GKs got anything save a storm talon, and even a storm talon might not happen)
Lords of war (who predict the GK new release) after my question about the army builder's images answer:
That's a myth. GK have been set to release after space wolves for 7 months(that we know of). It's a way for the rumor sites to save face after the whole BA then DE thing.
i dont see why they would remove the HQs they can be made perfectly fine with the plastic kits. So just do like nork dedog and have a picture of him with specific parts or something in the book, problem solved
BrianDavion wrote: *sighs* context folks context. when the source said bloated he ment "bloated with non- grey knight units"
The context is the anonymous source is many cards short of a deck, if you get my drift, or he is dishonestly pushing the GW propoganda of "less options and costs you even more, you should like this!!!!!" which is absolute 100000000% nonsense. And that's a fact.
assuming the source on Nafika's site is ccurate it sounds to me like someone on the actual development team trying to explain why they did what they did.
Sure, it could be some BS rationalization from someone on the design team, so what? Whether or not they believe their own BS it is still BS.
Cool, the last army I kept for 40k is going to be made unplayable unless I go "unbound." The trend continues of destroying armies that folks have created! Because that's a great way to retain players.
The rumors are either getting really good at being fakes as this lines up perfectly with what's been happening. Maybe GW is getting far too predictable in their "crap smear everything and pour some vanilla sugar on top and hope it sells" current strategy.
I think its great that the codexs are getting updated this fast. Would be really nice to finally have a 40k game where all the armies are at the same update stage.
As for what space wolf/Grey Knight debacle. I'm quite sure that this is a case of Grey Knight data shoved into the Space Wolf template thus looking odd. Since when are purifiers heavy support? Paladins are Elites (or at least used to be,) not heavy either. Purgation squads gone/not in the heavy support section? It all looks wrong and very sparce. No Rhinos, Razorbacks, etc etc. The data is very incomplete/incorrect.
I agree about the 'bloated' justification, though, a load of nonsense. GK already have less units that most armies, remove 3 characters and 5 units (including Assassins) and even SOB have more, I think?
Isn't it wonderful!
Seriously, the Grey Knights are meant to be shockingly elite, very specifically focused task force. The fact that they can even be fielded in whole armies seems ridiculous.
I for one would love a return to the Grey Knights of Dark Millenium, a squad of brutal anti daemon terminators that could be allied in. Anything that brings Grey Knights closer to that legendary status, rather just another army, gets my support.
I agree about the 'bloated' justification, though, a load of nonsense. GK already have less units that most armies, remove 3 characters and 5 units (including Assassins) and even SOB have more, I think?
Isn't it wonderful!
Seriously, the Grey Knights are meant to be shockingly elite, very specifically focused task force. The fact that they can even be fielded in whole armies seems ridiculous.
I for one would love a return to the Grey Knights of Dark Millenium, a squad of brutal anti daemon terminators that could be allied in. Anything that brings Grey Knights closer to that legendary status, rather just another army, gets my support.
Will you refund me for the 5k Grey Knights I will not be able to use because you want us to field just 1 squad? No thought not. Right now GKs exist as a force in the 40k wargame that is capable of fielding an army. Therefore the new codex should reflect that ability. Yes, it is a clash of lore with the game, but this is the same game that has a laspistol capable of killing a terminator.
"The sky is falling," said half the people in this thread. Over rumours. From an anonymous source and natfka. Get a hold of yourselves people, please.
Now, if the rumours do happen to be true...Thank god.
I love the Grey Knights. I think they are one of the coolest armies in 40k, and would love to pick them up - again.
But having to rely on the inquisition side to be able to play and win games was the biggest load of crap. It totally neutered the awesome feeling of the Grey Knight army. If they were so powerful, why can't the win games on their own?
The people complaining about how GW is tearing their armies apart - please stop complaining. They specifically allowed unbound armies exactly for this reason I feel. You can still play your army, and unbound gives you advantages too.
All in all, I am excited for the release, am hopeful for some new plastic kits, and that's my 2 cents.
For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
Super Newb wrote: For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
Please, you're obviously just a WAAC power gamer who only wants to play tourneys! REAL 40k players don't care about "rules" or "Balance." Its all about having fun and forging a narrative!
Super Newb wrote: For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
unbound is part of the rules, sticking your head in the sand won't change that
Super Newb wrote: For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
Is that your opinion or is that a new rule we have to follow? Let me guess - it's probably your opinion. Cool. Stuff it, because now you sound ridiculous.
People who absolutely will not use unbound are generally playing in tournaments, where it is not allowed. These people are (typically) extremely competitive. If that is how you want to play, then cool. To each their own.
But don't think for a second that you are the supreme authority on who gets taken seriously or not. Because where I stand, it's hard to take you seriously.
I never play in tournaments, not since 3rd, and despise even the concept of unbound. Unbound is the pinnacle of poor, lazy writing. Scratch that; unbound is the refusal to even try and write.
And with that, lets move on from the discussion about unbound in the Grey Knight N&R thread. Let's focus on the actual topic, but feel free to start an unbound discussion if there isn't one already going in the 40K general discussion (but make sure that you check first)
agnosto wrote: I never play in tournaments, not since 3rd, and despise even the concept of unbound. Unbound is the pinnacle of poor, lazy writing. Scratch that; unbound is the refusal to even try and write.
I think it was more GW going "Fine You Keep Telling Us You Can't Play Your Armies The Way You Want! Here You Go, Play What You Want And We Don't Care Anymore, Deal With It!"
Super Newb wrote: For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
unbound is part of the rules, sticking your head in the sand won't change that
Yes it will, like saying 'unbound' mentioning head in sand is 1) a proper response to every complaint ever and 2) cannot be rebutted.
Super Newb wrote: For the people complaining about people complaining, never mention Unbound as a rebuttal ever, unless your goal is to let everyone know that you don't want to be taken seriously.
Is that your opinion or is that a new rule we have to follow? Let me guess - it's probably your opinion. Cool. Stuff it, because now you sound ridiculous.
Whoa, you had to guess?
But don't think for a second that you are the supreme authority on who gets taken seriously or not.
Oh but I do!
Automatically Appended Next Post:
agnosto wrote: I never play in tournaments, not since 3rd, and despise even the concept of unbound. Unbound is the pinnacle of poor, lazy writing. Scratch that; unbound is the refusal to even try and write.
I agree with this (also I've been in one whole tournament in the past 5 years). But to tie this into the topic at hand, folks who don't play unbound, or do, *still* would have to buy, if the rumors are correct, THREE, count 'em three, codexes, if they want to be able to field what is in current single GK codex. How anyone can say that is a good thing is beyond me.
If these changes are real... I'm done with my Grey Knights and they'll never see play again. This is awful. People complained about the Tyranids codex.. that is nothing compared to the ***** this is. >_<
No sign of new vehicles, no sign of new models, just an incredibly bland codex... I want to keep using my 6th ed codex, I'm sorry GW that I asked for an updated codex! I'm happy with 6th T_T
Would Psybolt Ammo show up if it was a standard option and not an upgrade?
All upgrades and points are shown in the force requisition. If its not there its not anything they can have.
Read the question again please.
Would Psybolt Ammo show up if it was a standard option and not an upgrade?
I don't do anything digital so I'm not sure if they do or do not show the various "basic" unit options that models have. I could see Psybolt Ammo getting toned down a bit and becoming a standard piece of kit for all the Grey Knight models.
chnmmr wrote: If these changes are real... I'm done with my Grey Knights and they'll never see play again. This is awful. People complained about the Tyranids codex.. that is nothing compared to the ***** this is. >_<
No sign of new vehicles, no sign of new models, just an incredibly bland codex... I want to keep using my 6th ed codex, I'm sorry GW that I asked for an updated codex! I'm happy with 6th T_T
You can always just keep on playing it that way.
7th for us has just be a better version of 5th with a few tweaks. I'm enjoying it and I'm not a GWWK.
BrianDavion wrote: *sighs* context folks context. when the source said bloated he ment "bloated with non- grey knight units"
The context is the anonymous source is many cards short of a deck, if you get my drift, or he is dishonestly pushing the GW propoganda of "less options and costs you even more, you should like this!!!!!" which is absolute 100000000% nonsense. And that's a fact.
assuming the source on Nafika's site is ccurate it sounds to me like someone on the actual development team trying to explain why they did what they did.
Sure, it could be some BS rationalization from someone on the design team, so what? Whether or not they believe their own BS it is still BS.
And this mentality from GW surprises you? Remember from the most recent Financial Report - "we don't do market research, we don't ask the market what it wants". They think if they split your former codex into two, you'll buy both to update your army like a good fan.
chnmmr wrote: If these changes are real... I'm done with my Grey Knights and they'll never see play again. This is awful. People complained about the Tyranids codex.. that is nothing compared to the ***** this is. >_<
No sign of new vehicles, no sign of new models, just an incredibly bland codex... I want to keep using my 6th ed codex, I'm sorry GW that I asked for an updated codex! I'm happy with 6th T_T
Unfortunately I have also come to this realization. I will either have to drop the army which I am really sad about or continue with the old Codex forevermore. If these rumours are true I have literally no HQs and only 1 Troop choice...meanwhile have 4 elites, 3 if Assassins are removed which I'm also sad about because I won't be getting any digital stuff and this is one of my favourite models and my second ever for my GK.
Unbound isn't accepted where I am, even among mates. Blanket rule is no Unbound to avoid the douches with 9 Riptide and Wave Serpent spam, and if you allow 1 Unbound army you can't disallow another, its unfair ruling.
The other rule is no Lords of War or C:IK. Superheavies should remain in Apoc, that's what we decided long ago.
So I guess Ork and SW players got screwed too in that case.
This means I literally cannot field an army. Screw you GW.
Automatically Appended Next Post: Frankly I don't vare about Inq as I never use them and never will but if it means Assassins stay then please keep it.
So to reiterate: book is about the grey knights and nothing else cluttering it.
If you want the old book, just grab codex: inquisition to go with it.
It's not GWs fault that TOs are limiting people to two sources. The design process was that the book was too bloated with choices that had nothing to do with grey knights, thus didn't need to be there.
Great some anonymous dolt trying to justify this. I didn't buy the Inquisition codex because it was a crappy ass cut and paste job from the GK codex I already have. Now this half-wit is telling me I need to buy TWO codexes just to almost play my old army? And the reason was the old GK codex was too bloated? FU, it wasn't bloated and this new codex with less options is just a pathetic cash grab by GW.
well..all the new codexes require you to buy two codexes to have all the non digitial non wd exclusive rules. Orks/Waaagh book SW/great companies book, GK/Inq..
chnmmr wrote: If these changes are real... I'm done with my Grey Knights and they'll never see play again. This is awful. People complained about the Tyranids codex.. that is nothing compared to the ***** this is. >_<
No sign of new vehicles, no sign of new models, just an incredibly bland codex... I want to keep using my 6th ed codex, I'm sorry GW that I asked for an updated codex! I'm happy with 6th T_T
Unfortunately I have also come to this realization. I will either have to drop the army which I am really sad about or continue with the old Codex forevermore. If these rumours are true I have literally no HQs and only 1 Troop choice...meanwhile have 4 elites, 3 if Assassins are removed which I'm also sad about because I won't be getting any digital stuff and this is one of my favourite models and my second ever for my GK.
Unbound isn't accepted where I am, even among mates. Blanket rule is no Unbound to avoid the douches with 9 Riptide and Wave Serpent spam, and if you allow 1 Unbound army you can't disallow another, its unfair ruling.
The other rule is no Lords of War or C:IK. Superheavies should remain in Apoc, that's what we decided long ago.
So I guess Ork and SW players got screwed too in that case.
This means I literally cannot field an army. Screw you GW.
Automatically Appended Next Post: Frankly I don't vare about Inq as I never use them and never will but if it means Assassins stay then please keep it.
So your local gaming scene refuses to accept the new legal rules, but GW is making codexes based around said new rules, so it's GW's fault your armies are getting screwed? Be mad at your local gaming scene, not GW.
seems like a lot of people in this thread that are bemoaning the rumors dislike the idea of playing anything other than inq henchmen as their troops is the only really complaint.
looks like Draigo is a LoW if these rumors are true.
Would be interesting to see what detachment options they have. So far each new main dex has released 1 new formation and 1 new detachment for that army.
I mean, every N+R thread about a GW army update goes through the whole "the sky is falling" phase. There's always someone threatening to rage quite of X,Y or Z does/doesn't happen, there's always someone flat out stating that it's some sort of elaborate troll attempt in the face of substantial evidence to the contrary, but, wow, this thread is going really out there.
Firstly, this is based on info that isn't supposed to be accessible, the odds are excellent that it isn't complete or isn't displaying correctly.
Secondly, you only have half the equation. There could be any number of army wide special rules that make this an extremely playable book.
Finally, as much as I concede that needing a second book to re-insert units you currently already have is rough, it is still an option, Assassins notwithstanding (and I'm sure they're not far off.)
chnmmr wrote: If these changes are real... I'm done with my Grey Knights and they'll never see play again. This is awful. People complained about the Tyranids codex.. that is nothing compared to the ***** this is. >_<
No sign of new vehicles, no sign of new models, just an incredibly bland codex... I want to keep using my 6th ed codex, I'm sorry GW that I asked for an updated codex! I'm happy with 6th T_T
Unfortunately I have also come to this realization. I will either have to drop the army which I am really sad about or continue with the old Codex forevermore. If these rumours are true I have literally no HQs and only 1 Troop choice...meanwhile have 4 elites, 3 if Assassins are removed which I'm also sad about because I won't be getting any digital stuff and this is one of my favourite models and my second ever for my GK.
Unbound isn't accepted where I am, even among mates. Blanket rule is no Unbound to avoid the douches with 9 Riptide and Wave Serpent spam, and if you allow 1 Unbound army you can't disallow another, its unfair ruling.
The other rule is no Lords of War or C:IK. Superheavies should remain in Apoc, that's what we decided long ago.
So I guess Ork and SW players got screwed too in that case.
This means I literally cannot field an army. Screw you GW.
Automatically Appended Next Post: Frankly I don't vare about Inq as I never use them and never will but if it means Assassins stay then please keep it.
So your local gaming scene refuses to accept the new legal rules, but GW is making codexes based around said new rules, so it's GW's fault your armies are getting screwed? Be mad at your local gaming scene, not GW.
I'm mad at GW for altering the way my army is built. Good, hard earned money I spent building an army the way I wanted and enjoyed it. GW should never ever imposed restrictions that conflict with previous allowances, such as SW Termy or WG armies, or mixed squads, or GK Paladin armies, or Purifiers for that matter. That is twice my army builds, which I spent a lot of time and effort and coin to make. First was the SM codex which restricted special character mixing (I was working on a collection of all of them), which meant I couldn't field more than 1 HQ at a time. This is the second where I now have to purchase a crappy out of date model (Brother Captain or Brotherhood Champion) along with yet another Terminator or Strike Squad just to make my army legal.
Also note that Unbound specifically requires player permission. Gw have allowed that so should account for people who will deny permission and thus the ability to field certain armies such as those mentioned.
Furthermore, there's no way Logan, Ghaz or Draigo should be in the same weight category as; Baneblades, Warhounds, Thunderhawks or Primarchs. Simple answer is no.
So yeah, my money wasted, GW is mostly to blame, gaming group slightly to blame because we believe in fairness to all and no dirty competitive players stinking up the game with maxed out Riptides and invisible Wraightknights. This does not make me happy.
If GW splits off Inquisitors/Assassins as a splinter group and adds new toys for the Grey Knights, I'd be more than happy. I could see GK having some damn-fancy new toys. Maybe even just give them some stuff from the Space Marine Codex if you really don't have much to add (maybe like Grey Knight-versions of Centurions and other Space Marine toys, that cost slightly more and are stronger with different wargear options).
But if this is seriously going to be a new release that doesn't add anything and takes away the Inquisitorial stuff, cue rage. The Grey Knights have had access to Inquisitorial toys for two reasons: because it fits well with their 'Demon-hunting' theme and because Grey Knights all on their own just don't have enough toys and variety.
The Grey Knights, without any Inquisitorial stuff and without any new additions, just don't have ENOUGH! It's not fair to expect people to buy two codexes to have the number of choices one codex used to have.
I'm praying that we're missing something, or that the leaks are incorrect. Grey Knights becoming the new Militarum Tempestus is just a terribad idea.
I mean, every N+R thread about a GW army update goes through the whole "the sky is falling" phase. There's always someone threatening to rage quite of X,Y or Z does/doesn't happen, there's always someone flat out stating that it's some sort of elaborate troll attempt in the face of substantial evidence to the contrary, but, wow, this thread is going really out there.
Firstly, this is based on info that isn't supposed to be accessible, the odds are excellent that it isn't complete or isn't displaying correctly.
Secondly, you only have half the equation. There could be any number of army wide special rules that make this an extremely playable book.
Finally, as much as I concede that needing a second book to re-insert units you currently already have is rough, it is still an option, Assassins notwithstanding (and I'm sure they're not far off.)
lol i love how every post turns into GW either being to greedy, or shafting army X...
Grey Knights will get a codex, it will great, and there will be supplements. Don't like it don't buy it.
Im backing the guy that is saying they will get a New physical codex as well as at least 1 new plastic kit. And the OP rumors are way off base IMO and just negative nancys, filling the magic box we call the internet, with hate.
This post has been some good reading however, very entertaining.
I'm mad at GW for altering the way my army is built. Good, hard earned money I spent building an army the way I wanted and enjoyed it. GW should never ever imposed restrictions that conflict with previous allowances, such as SW Termy or WG armies, or mixed squads, or GK Paladin armies, or Purifiers for that matter. That is twice my army builds, which I spent a lot of time and effort and coin to make. First was the SM codex which restricted special character mixing (I was working on a collection of all of them), which meant I couldn't field more than 1 HQ at a time. This is the second where I now have to purchase a crappy out of date model (Brother Captain or Brotherhood Champion) along with yet another Terminator or Strike Squad just to make my army legal.
Also note that Unbound specifically requires player permission. Gw have allowed that so should account for people who will deny permission and thus the ability to field certain armies such as those mentioned. Furthermore, there's no way Logan, Ghaz or Draigo should be in the same weight category as; Baneblades, Warhounds, Thunderhawks or Primarchs. Simple answer is no.
So yeah, my money wasted, GW is mostly to blame, gaming group slightly to blame because we believe in fairness to all and no dirty competitive players stinking up the game with maxed out Riptides and invisible Wraightknights. This does not make me happy.
At least you still have a book. Lost and the Damned players don't even get a digital release.
You bought assuming some units would still be in the book, it happens. We bought in expecting GW to keep their promise that the army would exist, look where that got us.
I mean, every N+R thread about a GW army update goes through the whole "the sky is falling" phase. There's always someone threatening to rage quite of X,Y or Z does/doesn't happen, there's always someone flat out stating that it's some sort of elaborate troll attempt in the face of substantial evidence to the contrary, but, wow, this thread is going really out there.
Firstly, this is based on info that isn't supposed to be accessible, the odds are excellent that it isn't complete or isn't displaying correctly.
Secondly, you only have half the equation. There could be any number of army wide special rules that make this an extremely playable book.
Finally, as much as I concede that needing a second book to re-insert units you currently already have is rough, it is still an option, Assassins notwithstanding (and I'm sure they're not far off.)
Shhh you. We'll have none of that logic and patience in N&R army update thread. We'll just take every kernel and continue to jump to wild conclusions on specious and incomplete information thank you very much.
Danarc wrote: this is terrific.
pagk increase point, as purifiers as dread.
the same dread GK and SM have 25 point difference.
only one word:
WHY???
Maybe we don't know the full picture? Did that occur to you even once? If Purifiers went up by one point each (notice, the other three didn't) then I'm sure it is to have a bigger gap between them and Strike Squads as previously Purifiers were just so much better value than Strike Squads at least as a combat unit. While I am surprised that the PAGK units didn't drop in points especially as the Terminators did (excluding Paladins), it is likely that they have been made stronger through new/improved army-wide special rules or perhaps even having Psybolt included in their base profile now. As for Dreadnoughts, this is because the Grey Knight variant has a Nemesis weapon - i.e. improved force weapon - that makes it far more terrifying to monstrous creatures than a regular Dreadnought could ever hope to be, plus all the Grey Knight stuff. It is probably also because Grey Knight vehicles presumably still have the Psyker rule.
Danarc wrote: this is terrific.
pagk increase point, as purifiers as dread.
the same dread GK and SM have 25 point difference.
only one word:
WHY???
Right now you have no rules to base GK dread and SM dread as the same for diff costs. The rules for the GK model may be different Nd warrant the 25 points. Until it releases though we can only speculate and hope.
agnosto wrote: All you rage-quitters. Can I have your stuff? I'm at least willing to see the final product before I jump off of the deep end.
Ditto, I've been wanting to restart my Grey Knight Allies for ages now. From what I can tell at a glance the Librarian's point cost has been fixed, the Dreadknights' Personal Teleporter is now fairly priced, the Paladin Apothecary is almost a third of the price of what it was, Purgation Squads pay the same amount for heavy weapons as other units rather than the inflated "5th Edition Devastator" costs, Draigo has dropped down 30 points, etc. Looks good to me!
You can't blame people for being upset when over a third of their army is taken away with this codex release. Half my Grey knight army are inquisitoral war bands. I also have mordrak and his ghost knights I spent a lot of time on and now they're essentially pointless. I think we have a right to be upset when our current Grey knight army is cut in half because of the new codex.
But complaining about Grey knights being nerfed is extremely premature right now. We have no idea if those point values are accurate, what special rules the army is going to have or even if the weapon profiles are the same.
I'm excited about this book but still wary as to what is about to happen. Bummed all of my assasssins and ghost knights are just going to collect dust for the foreseeable fututre.
thraxdown wrote: You can't blame people for being upset when over a third of their army is taken away with this codex release. Half my Grey knight army are inquisitoral war bands. I also have mordrak and his ghost knights I spent a lot of time on and now they're essentially pointless. I think we have a right to be upset when our current Grey knight army is cut in half because of the new codex.
But complaining about Grey knights being nerfed is extremely premature right now. We have no idea if those point values are accurate, what special rules the army is going to have or even if the weapon profiles are the same.
I'm excited about this book but still wary as to what is about to happen. Bummed all of my assasssins and ghost knights are just going to collect dust for the foreseeable fututre.
Reasonable. I have chimera and other Inq toys that will likely get traded or see shelf time if this is all true but I'm willing to wait and see before "hitting the mattresses".
Azreal13 wrote: Firstly, this is based on info that isn't supposed to be accessible, the odds are excellent that it isn't complete or isn't displaying correctly.
Secondly, you only have half the equation. There could be any number of army wide special rules that make this an extremely playable book.
Yeah but think about it being true. If true, this would be the biggest Jervisification of a Codex since 3.5 Chaos to 4th 'Chaos'.
Danarc wrote: this is terrific.
pagk increase point, as purifiers as dread.
the same dread GK and SM have 25 point difference.
only one word:
WHY???
Right now you have no rules to base GK dread and SM dread as the same for diff costs. The rules for the GK model may be different Nd warrant the 25 points. Until it releases though we can only speculate and hope.
I know. but i think that this is only a hope.
which rule can made better a dread for 25 point?
psybolt? 5
psionic? 5
hatred (demon)?
some new?
Yea, I'll gladly sell anyone my Grey Knights army, but you have to first offer, cash in hand, equal value to the time and effort I've put into it. It's the reason I didn't sell it.
There's no "five stages." I've called BS on the GW releases since December to Remember and, so far, I've been spot on with them either being bad or painfully vanilla. This all seems well within line of GW, which as I stated before, is either a very smart and very time consuming fake (bravo) or it's GW continuing to murder their game.
If you would laugh without any empathy to folks having their favorite armies becoming unplayable, then I suggest you re-evaluate your "brotherly love". No other game makes you go through these ball busting codex updates that make you go "well, am I boned or am I winner!" just based on how you build your army.
Look at it this way, everything that is being removed or changed, such as dreadknights losing their weapons down to "aesthetic choices" falls in line with the current FAQ. It could be bad editing on GW's part or foresight into the books update. Which again, most metas only allow 2 sources, so my army of Draigo + Vindicare + Inquisition is no good anymore.
Not saying I play the game anymore, but it's frustrating to know that one army I cared about lastly is now being thrown down the tubes.
To be fair, dreadknight weapon options were wonky. The sword was nice, but there is argument about whether the Doomfist double str counts during its use. And the Hammer option was almost useless as it was barely different from a Doomfist
H.B.M.C. wrote: Wait, I just realised, that page has no HTH weapon options for the Dreadknight. Does that mean the Nemesis DOOOOOOOOOMFIST is no more?
I noticed that too. No great sword or hammer? Kind of lends credence to this being an unfinished product....or elaborate GW troll... **tinfoil hat**
Or, just streamlining to just having two punching fists? It dropped in points, at least the PT did, so maybe that's where it makes it up? It could entirely be a troll, too. But hats off to the troll because that took dedication.
To those rejoycing that the Inquisition is out of the Grey Knight Codex, may I gently remind you that back in the day the GKs were just a single unit of terminators you could ally with IG or Marines.
(Of course before that they had an army list where they were just standard marines, and acutally grey, but only I would remember that!)
It was the GKs who gradually pushed the Inquisition out of their own darn codex, first taking half the book, then the cover, and now the whole enchilada!
In a better world there's be a codex Inquisition with all kinds of freaky stuff and GKs, Death Watch and Sisters each getting a unit or two...
TheKbob wrote: Yea, I'll gladly sell anyone my Grey Knights army, but you have to first offer, cash in hand, equal value to the time and effort I've put into it. It's the reason I didn't sell it.
There's no "five stages." I've called BS on the GW releases since December to Remember and, so far, I've been spot on with them either being bad or painfully vanilla. This all seems well within line of GW, which as I stated before, is either a very smart and very time consuming fake (bravo) or it's GW continuing to murder their game.
If you would laugh without any empathy to folks having their favorite armies becoming unplayable, then I suggest you re-evaluate your "brotherly love". No other game makes you go through these ball busting codex updates that make you go "well, am I boned or am I winner!" just based on how you build your army.
Look at it this way, everything that is being removed or changed, such as dreadknights losing their weapons down to "aesthetic choices" falls in line with the current FAQ. It could be bad editing on GW's part or foresight into the books update. Which again, most metas only allow 2 sources, so my army of Draigo + Vindicare + Inquisition is no good anymore.
Not saying I play the game anymore, but it's frustrating to know that one army I cared about lastly is now being thrown down the tubes.
Ill give you $5, unless you can see the future in which all the bullgak you said is remotely true, then I'll give you what the army is worth.
HisDivineShadow wrote: To be fair, dreadknight weapon options were wonky. The sword was nice, but there is argument about whether the Doomfist double str counts during its use. And the Hammer option was almost useless as it was barely different from a Doomfist
The hammer is worse than useless as it being a specialist weapon you lose an attack with it.
Wow, looking at everything that's been revealed so far, I'm very disappointed. Disappointed beyond belief. If this is true, my GKs will see a lot of shelf life.
Long story short, the summary included in the Space Wolves codex is a MISTAKE and is NOT WHAT THE GREY KNIGHT CODEX WILL INCLUDE. It appears to be a terrible cut and paste error from a very early version of the upcoming book and not in any way indicative of that you should look for in the future from the Grey Knights. In short it was a compete mistake.
On a related note, this entire event is part of a larger issue that included a large amount of typos throughout the Space Wolves codex. I would not be surprised to see an updated digital version / FAQ getting cleaned up in short order. Even by GW standards, there has been a big failure on the proofreading side of things with this release.
Long story short, the summary included in the Space Wolves codex is a MISTAKE and is NOT WHAT THE GREY KNIGHT CODEX WILL INCLUDE. It appears to be a terrible cut and paste error from a very early version of the upcoming book and not in any way indicative of that you should look for in the future from the Grey Knights. In short it was a compete mistake.
On a related note, this entire event is part of a larger issue that included a large amount of typos throughout the Space Wolves codex. I would not be surprised to see an updated digital version / FAQ getting cleaned up in short order. Even by GW standards, there has been a big failure on the proofreading side of things with this release.
Now now, just because all evidence points towards this being an incorrect/incomplete product lets continue to complain about how this is ruining the game and we are going to quit playing.
Warmachine players, continue talking about how you are glad you quit already and this is why.
H.B.M.C keep being pessimistic and hilarious(I dont agree, but you are pretty funny)
Army sellers continue with your ebay auctions!!!
and rational people keep on eating your popcorn at people freaking out over nothing substantial.
streetsamurai wrote: I think that this thread only have served to prove that the average age of the posters on Dakka is below 13.
Temper tantrums based on a clearly non-final product, which mised several important rules, that's a new low.
I know this is a tough concept for a few folk to grasp, but try to follow along; this is the News & Rumours forum, where we discuss News & Rumours.
Huh, well I guess not that complex after all. Seriously, there is a permanent caveat attached to every post here that states "assuming what we're discussing is correct", and if there is a problem with the users of this forum, it's that a hefty chunk of them willfully ignore that patently obvious caveat so they can engage in petty sniping at anyone who dares to express any view other than "It's not out yet, so I must exist in a zen-like state of un-knowing, wherein the rumours are both true and not true, but I can have no opinion or thought on them".
In short, if you don't like people discussing and expressing views based on the rumours as they are presented, feel free to not read the forum.
I'm mad at GW for altering the way my army is built. Good, hard earned money I spent building an army the way I wanted and enjoyed it. GW should never ever imposed restrictions that conflict with previous allowances, such as SW Termy or WG armies, or mixed squads, or GK Paladin armies, or Purifiers for that matter. That is twice my army builds, which I spent a lot of time and effort and coin to make. First was the SM codex which restricted special character mixing (I was working on a collection of all of them), which meant I couldn't field more than 1 HQ at a time. This is the second where I now have to purchase a crappy out of date model (Brother Captain or Brotherhood Champion) along with yet another Terminator or Strike Squad just to make my army legal.
Also note that Unbound specifically requires player permission. Gw have allowed that so should account for people who will deny permission and thus the ability to field certain armies such as those mentioned.
Furthermore, there's no way Logan, Ghaz or Draigo should be in the same weight category as; Baneblades, Warhounds, Thunderhawks or Primarchs. Simple answer is no.
So yeah, my money wasted, GW is mostly to blame, gaming group slightly to blame because we believe in fairness to all and no dirty competitive players stinking up the game with maxed out Riptides and invisible Wraightknights. This does not make me happy.
At least you still have a book. Lost and the Damned players don't even get a digital release.
You bought assuming some units would still be in the book, it happens. We bought in expecting GW to keep their promise that the army would exist, look where that got us.
Yes, I suppose I should be greatful they are still an army, but do you get my point? Its akin, although not as severe as, getting squatted. Except its on a personal level. Personal squatting.
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BrianDavion wrote: there's a differance between discussing a rumor in a calm manner and the chicken little absurdity some people are displaying.
Really? Taking me for example because I know my own thoughts:
Is it absurd "The sky is falling" nonsense to base your opinion and thoughts on the most up to date rumour? Is it (in my case) absurd to be annoyed that your hard-earned cash is now wasted because GW has changed the rules to make it impossible for you to play the way that you originally intended and were able? Is it absurd to complain about having to spend even more time and money I can't afford and don't have to even play my army? Yeah, my gaming group has restrictions. Tournaments have restrictions, what's the difference? GW knows people will opt out of Unbound, that's why they specifically wrote in the Opting Out clause. They know there are tournaments that will disallow such wacky combinations as 5 Dire Avengers, a Riptide, Sternguard Veterans, Invisible Hammernators and Belakor as an army. So why is it so wrong to be mad about their decisions when it affects you in a negative way? Let's see how you appreciate it when Dante becomes a Lord of War and Death Company get moved to Elites in squads of 5-10, and your 50-man Death Company Army gets boned, or your Sanguinary Guard army gets screwed over because Dante neither allows them as troops or you aren't even allowed to bring him because no LoW? To use BA as an example.
I'm currently working on a grey knights army. and I agree there are some things of concern here (my plan was to run dragio as my HQ, obviously I'm gonna need another HQ now. annoying I agree)
I just try not to get too angry until the complete picture is presented. and IMHO right now the data we have obviously has some holes in it.
Fezman wrote: Never mind about the rules, it'll be interesting to see if the fluff in this book causes as much "debate" as the last one...
What, Draigo? Probably. I don't see what the problem is. Righteous fury of vengeance can bestow amazing power. Combined with anti-Daemon armour, sword, magicks and a storm shield he is suitably armed and armoured to beat Mortarion, and Mortarion's Heart reveals
Spoiler:
he had Mortarion's True Name, the one the Emperor would have named him had he not been spirited away
.
As for wandering the Warp, why not? Sure, everyone else goes mad, why must he? He's literally the greatest Grey Knight in current existence as virtue of his position as Chapter Lord. Why do people have a problem with that? They don't have an issue with Logan being the greatest Space Wolf, or Dante the greatest BA. He has the skills, equipment and knowledge to best any of the lesser Daemons or Heralds and most of the greater Daemons too. I don't seen why he'd go crazy if he's winning. He's just behind enemy lines, harassing the Daemon war effort by slaying Daemons and forcing them to respawn, distracting the gods and forcing them to waste effort on rebuilding their gardens or cities.
Or is it simply hating on the best because he's the best?
Really trying to stay positive until more substantial leaks come through, but man, after the way GW butchered my Ork lists, I'm not really excited to have the way I play my GKs butchered, especially in such a small time frame.
3 codexes in a row? Damn GW is desperate, especially since it looks like no new models are being released from that WD cover.
Looks like Bretonians won't be getting an army book for yet another month (or week... hold out Bretonian players, hold out!).
Let's be honest, we all knew as soon as C:=][= was released that they'd be removed from C:GK, and, if they are indeed removed, Assassins becoming they're own (overpriced) minidex would be a cool if annoying to GK players (and overpriced); I mean who doesn't like the thought of having Assassins in their non-GK imperial army without a troop and HQ tax.
Honestly this is looking like another Orks/Space Wolves: rushed and generic. Ah well if GW continues with the trend (and survive long enough) at least everything will be reasonably balanced, right?
angelofvengeance wrote: Maybe this is GW trying to undo Mat Ward's stupidity from 5th ed i.e. doom-this and psy-that?
Let's see what was actually Doom-this and psy-that, shall we?
Nemesis Doomfist. Somewhat silly name but 1 thing.
Psybolt and Psyflame Ammunition. Psychically charged Bolt and auto rounds and Promethium respectively. Perfectly acceptable. Psycannon. Large bolter weapon that fires psychically charged rounds. Psykout grenades, missiles and bombs- psychically charged explosive for use on Daemons and Psykers. Also nifty wordplay on "psyke out" as in to intimidate someone. Psychotroke Grenades. 1 thing with no justification. Psilencer. user sends psychic charge into ammo thingy-ma-jig. Weapon turns it into a raw psychic bolt. Also a nifty wordplay on Silencer.
Platuan4th wrote: At least you still have a book. Lost and the Damned players don't even get a digital release.
You bought assuming some units would still be in the book, it happens. We bought in expecting GW to keep their promise that the army would exist, look where that got us.
Did that make you want to take you chances again with another army? I know it drove me away, but it seems Zion for instance decide it was a cause to give GW another try. Really, we ought to put huge disclaimer every time GW make a “niche” release about their habit of leaving people in the cold.
Kid_Kyoto wrote: In a better world there's be a codex Inquisition with all kinds of freaky stuff and GKs, Death Watch and Sisters each getting a unit or two...
I can see it for Grey Knight, that are extremely specialized warrior dedicated to killing daemons. It makes perfect sense for Death Watch, because they are specialized teams that were initiated by the Inquisition, for the Inquisition. None of those are supposed to be able to wage war by themselves: the Grey Knights will just strike against the demonic leaders, and the death watch will just do special missions like trying to bring back some xenos specimen, or try experimental methods to incapacitate xenos. But for Sisters of Battle, that have always been a real army able to wage war by itself, and that are way, way, WAY more linked to the Ecclersiarchy than to the Inquisition, why?
I have no idea where you rumourmongers got the "no new kits" idea from. Just last month SW were in the same position to GKs are now [just give the wolves the Stalker/Hunter], and yet they got a load of new kits in that release. Would like some reasonable explanation on why you and GW think GK don't need new kits.
Azreal13 wrote: The Knight in the rear left seems to be wielding a hammer?
This new?
No, but it was a useless upgrade so basically no one ever uses it.
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sing your life wrote: I have no idea where you rumourmongers got the "no new kits" idea from. Just last month SW were in the same position to GKs are now [just give the wolves the Stalker/Hunter], and yet they got a load of new kits in that release. Would like some reasonable explanation on why you and GW think GK don't need new kits.
this is comical, you people are all being played for a fool (though I have had a good laugh at this thread). You are all speculating and getting worked up based on an unverifiable, inconclusive rumor. Again some guy, who is probably terrible at the game so blame GW, is just blogging or posting whatever all over the internet. Wait for rumors from at least a source thats at least 30% right of the time. The rage quit, "my ghost knights are gone", " 1/3 of army is gone and points went up", "I am not getting a codex...."... really? Cmon people. lol
Everything will be okay sport... there, there.. *pats heads
but nothing proves the there isn't another week with models afterwards
Very unlikely, as GW's latest trend is to release the new stuff first (sometimes even before the codex itself is released), to avoid a period with codex entries that lack a model.
but nothing proves the there isn't another week with models afterwards
Very unlikely, as GW's latest trend is to release the new stuff first (sometimes even before the codex itself is released), to avoid a period with codex entries that lack a model.
To build on this, it prevents people like Chapterhouse making kits and GW unable to copyright the model or make the model like its artwork because someone else already has the copyrighted design. Thinking about it, this may be why they now use photos rather than artwork, as the contents of an image cannot be copyrighted according the the Chapterhouse lawsuit. Apparently, while Chapterhouse or another external party cannot directly use the artwork of a Tervigon, there is nothing to prevent them making a model based on what the image shows.
So if GW made the Codex first with artwork but no (released model) they couldn't copyright it and 3rd parties could make models identical to the artwork's design and therefore prevent GW from making the same model they have depicted. If they release a picture of the model they've already made but not yet copyrighted because it isn't released, 3rd parties can make an identical model, copyright it and sue GW when the model is released for Copyright infringement.
On the other hand, release the model first, then a Codex with the image and then GW are safe.
It also gives the added bonus that they can put rules in WD for the previous Codex (example being Murderfang and the Stormfang Gunship) and have less internet savvy people purchase their Day -5 DLC, they repurchase the Codex for the exact same content.
Kid_Kyoto wrote: (Of course before that they had an army list where they were just standard marines, and acutally grey, but only I would remember that!)
I remember it. I also remember that for pretty much only a single WD issue, there was such a thing as power armored Deathwing.
SANCTUS REACH: HOUR OF THE WOLF €39,00
Limied edition, English. 5 new Planetstrike missions for SW and Orks.
WARRIORS OF THE FANG €140,00
New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod.
SPACE WOLVES SKYCLAWS €29,00
5 Space Wolves equipped as an Assault Squad.
SPACE WOLVES LONG FANGS €29,00
5 Space Wolves equipped as a Devastator Squad.
CODEX: GREY KNIGHTS €39,00
DATACARDS: GREY KNIGHTS (ENGLISH) €6,50
Limited edition, English.
GREY KNIGHTS STRIKE SQUAD €47,50
Grey Knights repack. 10 models.
SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50
THE GREY KNIGHTS OMNIBUS €17,50
WHITE DWARF WEEKLY 30 (ENGLISH) €3,20
SANCTUS REACH: HOUR OF THE WOLF €39,00 Limied edition, English. 5 new Planetstrike missions for SW and Orks. WARRIORS OF THE FANG €140,00 New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod. SPACE WOLVES SKYCLAWS €29,00 5 Space Wolves equipped as an Assault Squad. SPACE WOLVES LONG FANGS €29,00 5 Space Wolves equipped as a Devastator Squad.
Looks fun. Don't see why its needed but I guess having a dedicated Skyclaw and Long Fang pack is nice for those players so have fun.
CODEX: GREY KNIGHTS €39,00 DATACARDS: GREY KNIGHTS (ENGLISH) €6,50 Limited edition, English. GREY KNIGHTS STRIKE SQUAD €47,50 Grey Knights repack. 10 models. SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50 THE GREY KNIGHTS OMNIBUS €17,50 WHITE DWARF WEEKLY 30 (ENGLISH) €3,20
I don't think this is possible. so soon?
Strike Squad of 10 models to match the Tactical and CSM squads and SW Pack? I'll take that assuming they keep the 5 man squad. Codex...meh. The rumour up their about Draigo making Paladin squads of 4+ Troop still calms my nerves. Just checked my gaming group's Facebook page and we've agreed giving the new way Codexes are going with the "big cheese" character getting LoW that they are allowed. So Draigo, Logan, Ghaz are ok Assuming this rumour about squads of 4+ is true, I'll be content. Assassin minidex annoys me still, don't want any digital things clogging up my phone to get lost when I replace it in a year's time, especially if ePubs are as bad as they say.
Won't read the Omnibus or Sanctus Reach or buy the Cards though. Might get WD.
SANCTUS REACH: HOUR OF THE WOLF €39,00
Limied edition, English. 5 new Planetstrike missions for SW and Orks.
WARRIORS OF THE FANG €140,00
New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod.
SPACE WOLVES SKYCLAWS €29,00
5 Space Wolves equipped as an Assault Squad.
SPACE WOLVES LONG FANGS €29,00
5 Space Wolves equipped as a Devastator Squad.
CODEX: GREY KNIGHTS €39,00
DATACARDS: GREY KNIGHTS (ENGLISH) €6,50
Limited edition, English.
GREY KNIGHTS STRIKE SQUAD €47,50
Grey Knights repack. 10 models.
SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50
THE GREY KNIGHTS OMNIBUS €17,50
WHITE DWARF WEEKLY 30 (ENGLISH) €3,20
I don't think this is possible. so soon?
I can confirm this rumour,my FLGS let me know that this is available starting August 23 (preorders starting this saturday)
The 10 man strike squad is just a 'value box' containing what was previously in 2 boxes at a 10% discount.
more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
kestral wrote: I hope it is false. I like my GK codex just fine and don't feel like being taxed another $50 to play the game a few times a year. And predators and whirlwinds are the last thing that fits the GK theme.
A 10 man repack is cool for convenience sake but being the same price of buying 2 5 man boxes it seems incredibly salty. Thats approaching SoB range of troop choice prices.
Are we sure they don't just mean that new segment by Phil Kelly called Codex Apocrypha? Isn't that just a focus on one random unit or some such? And this one is daring us to read all about the Dreadknight? Seems more likely than back-to-back weekly codex releases tbh...
There are a lot of pages to go through...any news of what models in the GK vs Daemon box? Daddy needs a ton of bloodletters and daemonettes for his KoW abyssal army. And I'd be able to sell off special characters.
SANCTUS REACH: HOUR OF THE WOLF €39,00
Limied edition, English. 5 new Planetstrike missions for SW and Orks.
WARRIORS OF THE FANG €140,00
New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod.
SPACE WOLVES SKYCLAWS €29,00
5 Space Wolves equipped as an Assault Squad.
SPACE WOLVES LONG FANGS €29,00
5 Space Wolves equipped as a Devastator Squad.
CODEX: GREY KNIGHTS €39,00
DATACARDS: GREY KNIGHTS (ENGLISH) €6,50
Limited edition, English.
GREY KNIGHTS STRIKE SQUAD €47,50
Grey Knights repack. 10 models.
SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50
THE GREY KNIGHTS OMNIBUS €17,50
WHITE DWARF WEEKLY 30 (ENGLISH) €3,20
I don't think this is possible. so soon?
I can confirm this rumour,my FLGS let me know that this is available starting August 23 (preorders starting this saturday)
The 10 man strike squad is just a 'value box' containing what was previously in 2 boxes at a 10% discount.
more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
Jinx Magiga wrote: more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
How do these boxes work?
The Skyclaw one might work 'cause GW would undoubtedly still have the moulds for the single Jump Packs, so they could throw five of them into the box. However, the Long Fangs would be a little harder. I can't remember the layout of the Devastator sprue, but aren't the heavy weapons all jumbled up with the Marines? Unless, that is, they plan on selling a Devastator box and throwing this thing into it, which would be really lame.
Gonna laugh when the "it was just an accident!" Leaks turn out to be true. And the condescending tone of the GW fan squad, whom we don't hear a peep from in threads containing the facts of the matter regarding the health of GW as a company (poor) all rally on what little ground it left.
Having more books ripped apart helps no one and turns more people off. And Leth, your signature is hilarious; as if someone has to be buying something to have an educated opinion on it. That sounds woefully pretentious and illogical. And for the record, I play far more than Warmachine.
Jinx Magiga wrote: more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
How do these boxes work?
The Skyclaw one might work 'cause GW would undoubtedly still have the moulds for the single Jump Packs, so they could throw five of them into the box. However, the Long Fangs would be a little harder. I can't remember the layout of the Devastator sprue, but aren't the heavy weapons all jumbled up with the Marines? Unless, that is, they plan on selling a Devastator box and throwing this thing into it, which would be really lame.
Yeah, the Heavy Weapons are jumbled up with the Marines. I could see these being a kind of "splash release" box and going away in a few months time.
The Skyclaw one might work 'cause GW would undoubtedly still have the moulds for the single Jump Packs, so they could throw five of them into the box. However, the Long Fangs would be a little harder. I can't remember the layout of the Devastator sprue, but aren't the heavy weapons all jumbled up with the Marines? Unless, that is, they plan on selling a Devastator box and throwing this thing into it, which would be really lame.
Devastator box has three sprues, two for weapons/arms, one for bodies, so it can work just fine.
SANCTUS REACH: HOUR OF THE WOLF €39,00
Limied edition, English. 5 new Planetstrike missions for SW and Orks.
WARRIORS OF THE FANG €140,00
New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod.
SPACE WOLVES SKYCLAWS €29,00
5 Space Wolves equipped as an Assault Squad.
SPACE WOLVES LONG FANGS €29,00
5 Space Wolves equipped as a Devastator Squad.
CODEX: GREY KNIGHTS €39,00
DATACARDS: GREY KNIGHTS (ENGLISH) €6,50
Limited edition, English.
GREY KNIGHTS STRIKE SQUAD €47,50
Grey Knights repack. 10 models.
SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50
THE GREY KNIGHTS OMNIBUS €17,50
WHITE DWARF WEEKLY 30 (ENGLISH) €3,20
I don't think this is possible. so soon?
I can confirm this rumour,my FLGS let me know that this is available starting August 23 (preorders starting this saturday)
The 10 man strike squad is just a 'value box' containing what was previously in 2 boxes at a 10% discount.
more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
and what about grey knight omnibus?
No omnibus from what i can tell,Sanctus Reach:Blood on the Mountain also wasn't announced by my source,i'll see if i can get more info but i won't promise anything
Crimson wrote: Devastator box has three sprues, two for weapons/arms, one for bodies, so it can work just fine.
So you've got to make a full 3-frame set of Dev sprues, then break off the weapon one to slot into along side a complete Wolf sprue?
They can then sell the bodies separately and undoubtably it WILL sell. Think of how many weapons and bits you have in your box but no chests or legs to put them on?
Online? ~£0.50 for box materials for the tiny amount of sprue. £0.00 for the unpaid intern to take the picture of 5 Space Marine models on a mirrored surface and black blackground and copy and paste onto the back of the box with the disclaimer "Arms and weapons shown not included" in size 0.01 print. 1 Day to make, cost next to nothing extra and then sell the bodies for £12 and the Long Fangs for £30.
Online? ~£0.50 for box materials for the tiny amount of sprue. £0.00 for the unpaid intern to take the picture of 5 Space Marine models on a mirrored surface and black blackground and copy and paste onto the back of the box with the disclaimer "Arms and weapons shown not included" in size 0.01 print. 1 Day to make, cost next to nothing extra and then sell the bodies for £12 and the Long Fangs for £30.
You're giving GW way too much credit. Not only do they not think like that, they couldn't care less if people have extra parts laying around that their useless waste sprues would help.
Kanluwen wrote: It's entirely possible that the Marine body part can be left off in the casting process.
I doubt it. Frames are cast and then broken up to fit into the box. Only in larger boxes do you get the complete un-broken sprues (like the Mek Mob box, which has the new Meganob sprues all as a single piece... along with everything else in that box).
easysauce wrote: thats odd.... when assasins were rolled INTO the GK codex in the first place, people were upset about that as well.
If only that were true. The Assassins were never "rolled into" a Grey Knight Codex. There was the Daemon Hunter Codex, and then there was the Grey Knight Codex. Both had Assassins, and both had Grey Knights. The two unit types have been joined at the hip for a decade now, and prior to that there never was a Grey Knight Codex.
easysauce wrote: thats odd.... when assasins were rolled INTO the GK codex in the first place, people were upset about that as well.
If only that were true. The Assassins were never "rolled into" a Grey Knight Codex. There was the Daemon Hunter Codex, and then there was the Grey Knight Codex. Both had Assassins, and both had Grey Knights. The two unit types have been joined at the hip for a decade now, and prior to that there never was a Grey Knight Codex.
you obviously were not around for codex assasins....
it was a thing,
it got rolled into the DH/GK codex, this is a fact, making what used to be takable in any imperial army, only takable with GK allies.
go back far enough, and players complain about both sides of the coin to everything GW does, too slow releases? peopel complain, too fast? people complain. Include special characers in "vanilla 50k" people complain... take any SC's out of the game... people complain.
Online? ~£0.50 for box materials for the tiny amount of sprue. £0.00 for the unpaid intern to take the picture of 5 Space Marine models on a mirrored surface and black blackground and copy and paste onto the back of the box with the disclaimer "Arms and weapons shown not included" in size 0.01 print. 1 Day to make, cost next to nothing extra and then sell the bodies for £12 and the Long Fangs for £30.
You're giving GW way too much credit. Not only do they not think like that, they couldn't care less if people have extra parts laying around that their useless waste sprues would help.
No, but they do care about money. If GW sold separate bodies, people would 100% buy to use their spare bits. Guarenteed cash for no additional cost.
Joking aside, id be prettttty miffed if assassins got split, unless they got extremely cool buffs and updates.
Whilst it will be annoying to pay for Codex:Assassins, this is definitely an improvement. I always hated when Imperial Assassains and Inquisitors were married to Grey Knights, making it impossible to use them without the GK. It made no bloody sense whatsoever.
Codices for single or few units are annoying though, and Inq codex was a sad copy-paste-job (and they did not fix the Inquisitors not having access to any sorts of force fields, yes, I'm still bitter about that.) I am afraid that Assassin codex will be similarly uninspired, and Vindicare will remain only usable assassin type. They should make Codex: Agents of the Imperium, that would contain, Inquisitors, Assassins, Arbites and all those other fluffy and interesting individuals and organisation that have too little stuff for full army on their own, but would make good allies to other Imperial factions.
easysauce wrote: thats odd.... when assasins were rolled INTO the GK codex in the first place, people were upset about that as well.
If only that were true. The Assassins were never "rolled into" a Grey Knight Codex. There was the Daemon Hunter Codex, and then there was the Grey Knight Codex. Both had Assassins, and both had Grey Knights. The two unit types have been joined at the hip for a decade now, and prior to that there never was a Grey Knight Codex.
you obviously were not around for codex assasins....
it was a thing,
it got rolled into the DH/GK codex, this is a fact, making what used to be takable in any imperial army, only takable with GK allies.
go back far enough, and players complain about both sides of the coin to everything GW does, too slow releases? peopel complain, too fast? people complain. Include special characers in "vanilla 50k" people complain... take any SC's out of the game... people complain.
And both of those groups of players will continue to buy stuff :]
I'd love a new assasins book! Back in 3rd edition I loved running a vindicare assasin with my crimson fists!
In the specific case of the Devastators, the leg and body sprue is shared with the Command Squad box and appears to have been a single frame cast in the first place, probably because it's shared. The weapons appear to have been a 2 frame cast, so the Long Fangs would be pretty simple to set up. The assault squad jump pack frame appears to also be a single frame.
If only that were true. The Assassins were never "rolled into" a Grey Knight Codex. There was the Daemon Hunter Codex, and then there was the Grey Knight Codex. Both had Assassins, and both had Grey Knights. The two unit types have been joined at the hip for a decade now, and prior to that there never was a Grey Knight Codex.
Desubot wrote: Or they could go the terrain route and have underpaid interns sit there and cut sprue for you (at extra cost)
Joking aside, id be prettttty miffed if assassins got split, unless they got extremely cool buffs and updates.
thats odd.... when assasins were rolled INTO the GK codex in the first place, people were upset about that as well.
CHAAAAAAANNNNNGGGGEEEE!!!!!!!!!
I wasn't around for the roll in. soooooooooooooo doesn't effect me in the least. Still paid for the models, and are painted nice. would really be annoyed to have to buy 3 codecs (25ish + 50 + whatever assassins might become) to play all my toys.
This is all assuming they have been pulled from the codex.
Online? ~£0.50 for box materials for the tiny amount of sprue. £0.00 for the unpaid intern to take the picture of 5 Space Marine models on a mirrored surface and black blackground and copy and paste onto the back of the box with the disclaimer "Arms and weapons shown not included" in size 0.01 print. 1 Day to make, cost next to nothing extra and then sell the bodies for £12 and the Long Fangs for £30.
You're giving GW way too much credit. Not only do they not think like that, they couldn't care less if people have extra parts laying around that their useless waste sprues would help.
No, but they do care about money. If GW sold separate bodies, people would 100% buy to use their spare bits. Guarenteed cash for no additional cost.
Again, they don't think like that. They also don't know there's a need/demand for it, because they don't do marketing research.
Automatically Appended Next Post:
easysauce wrote: I remember the cries of "OMG CASH GRAB WHY ISNT THIS FREE IN WHITE DWARF"
And then the 3rd edition version was free with White Dwarf.
I wasn't around for the roll in. soooooooooooooo doesn't effect me in the least. Still paid for the models, and are painted nice. would really be annoyed to have to buy 3 codecs (25ish + 50 + whatever assassins might become) to play all my toys.
Yes, but people who had nicely painted assassin models were equally annoyed when they became only usable in a GK army. At least in this case the problem is easily fixable by buying that extra codex. Annoying, but much less annoying than buying a GK codex and an entire GK army to use your two assassin miniatures...
Yep its annoying all around. doesn't diminish my grievance. but its only an opinion. In the end il probably end up having to get all the books to play with my GKINQ and ASS.
(its ether that or they will shove it in the WD and i can call it a day)
I wasn't around for the roll in. soooooooooooooo doesn't effect me in the least. Still paid for the models, and are painted nice. would really be annoyed to have to buy 3 codecs (25ish + 50 + whatever assassins might become) to play all my toys.
Yes, but people who had nicely painted assassin models were equally annoyed when they became only usable in a GK army. At least in this case the problem is easily fixable by buying that extra codex. Annoying, but much less annoying than buying a GK codex and an entire GK army to use your two assassin miniatures...
yeah, making stuff more flexable is GW's MO these days...
they cant listen to ANYONE without pissing people off, so they go "you do it, however the heck you want to do it."
little did they know,
that would piss people off too!
personally, new named DK character and dreadnought aside,
my favorite thing about the GK codex might be the assasins codex coming out again!
Online? ~£0.50 for box materials for the tiny amount of sprue. £0.00 for the unpaid intern to take the picture of 5 Space Marine models on a mirrored surface and black blackground and copy and paste onto the back of the box with the disclaimer "Arms and weapons shown not included" in size 0.01 print. 1 Day to make, cost next to nothing extra and then sell the bodies for £12 and the Long Fangs for £30.
You're giving GW way too much credit. Not only do they not think like that, they couldn't care less if people have extra parts laying around that their useless waste sprues would help.
No, but they do care about money. If GW sold separate bodies, people would 100% buy to use their spare bits. Guarenteed cash for no additional cost.
Again, they don't think like that. They also don't know there's a need/demand for it, because they don't do market research. /quote]
This is lies. Not from you but from them. Market research is as simple as Mat Ward or the model designers having a look on Facebook or here and seeing overwhelming numbers asking for seperated Inq and GK codexes.
easysauce wrote: you obviously were not around for codex assasins....
I was. For both of them - 2nd and 3rd Ed. I remember the 2nd Ed one quite distinctly, because I remember it being a tiny book that cost over $1 per page.
easysauce wrote: it got rolled into the DH/GK codex, this is a fact, making what used to be takable in any imperial army, only takable with GK allies.
The complaints might've stemmed from the required "Inquisitorial Chaperone". People complained that you need to take an Inquisitor to have one in a non-DH army, not that the Assassins were rolled into a GK Codex (and they weren't - there was no such thing as a GK Codex until the current one came about).
easysauce wrote: they cant listen to ANYONE without pissing people off, so they go "you do it, however the heck you want to do it."
That's not true. They don't listen to anyone at all. Their CEO said as much.
Cool. Grey Knights didn't exist as any army back then - there were a single unit in Codex: Army Lists - so there was nothing to roll the Assassins into.
GreyHamster wrote: In the specific case of the Devastators, the leg and body sprue is shared with the Command Squad box and appears to have been a single frame cast in the first place, probably because it's shared. The weapons appear to have been a 2 frame cast, so the Long Fangs would be pretty simple to set up. The assault squad jump pack frame appears to also be a single frame.
Oh. Thank you for the clarification. So the Dev box comes with the generic "5 legs + kneeling legs" sprue, plus a separate sprue with all the weapons, HTH weapons and other doodads. That they could put into a box with the two-frame Space Wolf sprue.
Deadshot wrote: This is lies. Not from you but from them. Market research is as simple as Mat Ward or the model designers having a look on Facebook or here and seeing overwhelming numbers asking for seperated Inq and GK codexes.
Why would Mat Ward or the (nebulous) "model designers" look at Facebook and base decisions on what they read there (especially when GW ran away from social media 'cause that's just a fad like those Pokemon thingies no one remembers these days)? Methinks you grant them too much autonomy.
...
Although it does say "may take up to two weapons of the following:"
If this is the case, I could see taking two heavy psilencers, just for the heck of it. Rolling 24 dice for a single model's Shooting phase is just hilarious!
As for these supposed Grey Knight data cards, anyone else forseeing some assclown buying sixty packs and then selling them for fifty bucks a piece on ebay?
10-man PAGK sounds awesome for maing GKSS, especially if its at a discount.
Just hope they keep the five man pack for making the other PAGK units.
Really still hope a plastic HQ of some kind is releaed.
Vehicle I hope is a GK dread. After the awesome new SW model I'd love to see a GK dread. I'd imagine it would be in the vein of the BA librarian dread,
I could see storm talons but little else. the GKs generally don't use vehicles outside of transports, so unless they issue a retcon and give GKs scouts (I'd be down for that) then we're not likely to get much from marines.
H.B.M.C. wrote: ...However, the Long Fangs would be a little harder. I can't remember the layout of the Devastator sprue, but aren't the heavy weapons all jumbled up with the Marines?
The missile launcher is, but the other heavy weapons are on a separate sprue.
Jinx Magiga wrote: more info on the SW squads:
SPACE WOLVES SKY CLAWS (€29): A new great value box containing 5 sky claws. Sky Claws are the Space Wolves Assault Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Assault Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
SPACE WOLVES LONG FANGS (€29): A new great value box containing 5 Long Fangs. Sky Claws are the Space Wolves Devastator Squad. Previously you had to buy a Space Wolves Pack box and a Space Marine Devastator Squad to create these miniatures. This box does not contain new content, but it a combination of box contents.
How do these boxes work?
The Skyclaw one might work 'cause GW would undoubtedly still have the moulds for the single Jump Packs, so they could throw five of them into the box. However, the Long Fangs would be a little harder. I can't remember the layout of the Devastator sprue, but aren't the heavy weapons all jumbled up with the Marines? Unless, that is, they plan on selling a Devastator box and throwing this thing into it, which would be really lame.
Yeah, the Heavy Weapons are jumbled up with the Marines. I could see these being a kind of "splash release" box and going away in a few months time.
Actually all of the heavy weapons are on different sprues then the bodies so the longfangs would work out fine.
Deadshot wrote:
This is lies. Not from you but from them. Market research is as simple as Mat Ward or the model designers having a look on Facebook or here and seeing overwhelming numbers asking for seperated Inq and GKcodexes.
Why would Mat Ward or the (nebulous) "model designers" look at Facebook and base decisions on what they read there (especially whenGW ran away from social media 'cause that's just a fad like those Pokemon thingies no one remembers these days)? Methinks you grant them too much autonomy.
So you don't think these guys have their own personal Facebooks? Or even ones under an alias so they don't get flamed the second the join a 40K group? You don't think that at even one point, some guy has been asked to design and make a master model for a new Space Marine gunship...he goes on Facebook, "I wish we could have a plastic Thunderhawk" "I wish we could field Thunderhawks in regular games." "They're too big and made by FW, not happening bro..."
Pox Apostle wrote: There very well may be a box set coming, just not this week.
Well that's the thing, if the codex comes first then any new unit will need to be in a data slate or supplement for IP reasons. Keep in mind I am saying NEW units.
GW would basically be printing money with a GK VS. demon kit with plastic greater demons. Heck even one greater demon of the four. To bad they don't do market research. Obviously said research would gouge to deeply into their profit margin
happygolucky wrote: Expect the new GK formation to be a one where you spam Dreadknights, and it will be called "Segmentum Rim"
Because that was totally not a Pacific Rim joke that was too good to pass...
As amusing as that was, there already exists an Apoc formationway back from summer 2011 that featured a Stormraven and 3 Dreadknights. The Stormraven could mark whatever it shot at (outside PotMS) and the Dreadknights all get twinlinked vs that unit.
via an anonymous source on Faeit 212
All Pre-Orders August 16th
Release Date August 23rd
Codex: Grey Knights $49.50 Hardback
Datacards: Grey Knights $8 Cards
Sanctus Reach: Hour of the Wolf $49.50 Hardback
Warriors of the Fang $170 Plastic box
Space Wolves Skyclaws $37 Plastic box
Space Wolves Long Fangs $37 Plastic box
Horus Heresy: Horus Rising $9.99 Novel
Grey Knights Omnibus $17.50 Novel
Sanctus Reach: Blood on the Mountain $24 Novel
Sanctus Reach: Volume 2 $90 other book (web only)
Codex: Grey Knights (limited edition) $110 Hardback Book (web only)
Repackaged Stormraven I find hard to believe. The original kit was designed with GK in mind. It even comes with GK chapter icons to stick on and is shown on the back of the box in GK colours; 2 months before GK are released.
GK Land Raider, Dreadnought...meh, not bothered unless new options are availible like the Psycannon, in which can I had one from FW already.
Seperate Paladins are difficult to believe given that they are Termies with a different head, which comes with the Termies box along with their specific option such as the Apothecary.
Seperate Purifiers I don't bank on given that they are just PAGK with white heads and shoulder pad.
Deadshot wrote: Repackaged Stormraven I find hard to believe. The original kit was designed with GK in mind. It even comes with GK chapter icons to stick on and is shown on the back of the box in GK colours; 2 months before GK are released.
GK Land Raider, Dreadnought...meh, not bothered unless new options are availible like the Psycannon, in which can I had one from FW already.
Seperate Paladins are difficult to believe given that they are Termies with a different head, which comes with the Termies box along with their specific option such as the Apothecary.
Seperate Purifiers I don't bank on given that they are just PAGK with white heads and shoulder pad.
It's probably just a renaming. Like how the 2012 Raptor/Warp Talon kit got 'redone' as just Raptors in 2014 with the Crimson Slaughter release. Take the same PAGK box, put the purifiers on the front, pump the cost up 2 bucks and there's the Purifier box. Same idea with the paladins. I'd bet GW is just going to put the studio's chapter-appropriate version of the kit on the box for even the non-GK specific models. There's a vendread in the 2011 codex that looks pretty much stock.
In short, they'll probably just do what they did with Crimson Slaughter.
Deadshot wrote: Repackaged Stormraven I find hard to believe. The original kit was designed with GK in mind. It even comes with GK chapter icons to stick on and is shown on the back of the box in GK colours; 2 months before GK are released.
GK Land Raider, Dreadnought...meh, not bothered unless new options are availible like the Psycannon, in which can I had one from FW already.
Seperate Paladins are difficult to believe given that they are Termies with a different head, which comes with the Termies box along with their specific option such as the Apothecary.
Seperate Purifiers I don't bank on given that they are just PAGK with white heads and shoulder pad.
The GK Paladins and Purifiers boxes will just be the two boxes we already have just repackedged with the new (boring) blue background GW now uses for all new releases.
GK dread is probably a new kit.
GK Land Raider might just be a repackaged LR variant or might be one that comes with Psycannons...
Deadshot wrote: Repackaged Stormraven I find hard to believe. The original kit was designed with GK in mind. It even comes with GK chapter icons to stick on and is shown on the back of the box in GK colours; 2 months before GK are released.
GK Land Raider, Dreadnought...meh, not bothered unless new options are availible like the Psycannon, in which can I had one from FW already.
Seperate Paladins are difficult to believe given that they are Termies with a different head, which comes with the Termies box along with their specific option such as the Apothecary.
Seperate Purifiers I don't bank on given that they are just PAGK with white heads and shoulder pad.
It's probably just a renaming. Like how the 2012 Raptor/Warp Talon kit got 'redone' as just Raptors in 2014 with the Crimson Slaughter release. Take the same PAGK box, put the purifiers on the front, pump the cost up 2 bucks and there's the Purifier box. Same idea with the paladins. I'd bet GW is just going to put the studio's chapter-appropriate version of the kit on the box for even the non-GK specific models. There's a vendread in the 2011 codex that looks pretty much stock.
In short, they'll probably just do what they did with Crimson Slaughter.
Hmm, what's this? So they rename the same box with different cover art to try and sell it as a different kit? Shameless bastards.
That particular Vendread was designed to look as GK-y as possible, with the 3 fingered Doomfist, the sarcophagus panels with imprinted text, the tilt plate, and painted so the 2 leg arches were the same colours on the sides corresponding to the tilt plate (the left was white with sword and gear-tooth edges, the right was red with skull, on both half of the tilt plate and the full of 1 grieve image.
Hmm, what's this? So they rename the same box with different cover art to try and sell it as a different kit? Shameless bastards.
That particular Vendread was designed to look as GK-y as possible, with the 3 fingered Doomfist, the sarcophagus panels with imprinted text, the tilt plate, and painted so the 2 leg arches were the same colours on the sides corresponding to the tilt plate (the left was white with sword and gear-tooth edges, the right was red with skull, on both half of the tilt plate and the full of 1 grieve image.
The GK-specific things are just paint, it's all stock parts in the kit. Check out the SM Vendread on the GW site, the Raven Guard has the exact same fist and legplates. The Ultramarine has the same text panels on the body. They can just slap the Grey Knight on the box, pop the same kit in, and done. It's nothing they haven't done before.
I'd both love and hate for it to be a GK specific dread. I'd happily snap some iconography and plastic psycannons up but I already HAVE four grey knight dreadnoughts.
Unfortunately the SW rumour thread got locked after the codex was released even though it seems like we will be getting some new SW kits (I did find it odd that as of the time the SW codex was released there was no battalion/army boxed set).
pretre wrote: Wait, so we are complaining about a rename/rebox without price increase now?
Yes
the 10 man GKss is at a 10% discount actually... so OBS the complaints will flow!
I still dont buy the no new kits rumour, more likely just has been no leaks of what is released.
at least, one would hope
I assume by "no new kits" you mean no new models. I totally buy there will be no new models as the White Dwarf cover shows an old model. I'd think if there were new models on the way, they'd want to advertise them on the cover of White Dwarf.
Unfortunately the SW rumour thread got locked after the codex was released even though it seems like we will be getting some new SW kits (I did find it odd that as of the time the SW codex was released there was no battalion/army boxed set).
pretre wrote: Wait, so we are complaining about a rename/rebox without price increase now?
Yes
the 10 man GKss is at a 10% discount actually... so OBS the complaints will flow!
I still dont buy the no new kits rumour, more likely just has been no leaks of what is released.
at least, one would hope
I assume by "no new kits" you mean no new models. I totally buy there will be no new models as the White Dwarf cover shows an old model. I'd think if there were new models on the way, they'd want to advertise them on the cover of White Dwarf.
Depends how long the release goes on for. This release has caught us all with our pants down, I would not be at all surprised to see some surprise kits.
hmm. I would of thought we would be getting some kind of multi kit henchmen box set by now. (And please save me the "well thats GW for you waah waah waah, sniffle" comments"
I wonder if they ever plan on releasing anything like it. It seems since Coteaz is so popular they could make some good money producing the Henchmen kits.