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Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 02:03:09


Post by: adamsouza


You don't have to buy everything when it's released


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 02:14:20


Post by: Fishboy


I used to think that but with tournament play I can't even keep up with all the new books heh. I got tabled by crons not knowing what they could do since I didn't buy that dex. I can't even start a new army as I am trying to keep up with all the changes. Then of course there is that shiny new addiction I have heh. I have seen several long term gamers dropping out because they can't keep up with all the rules releases.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 07:19:38


Post by: angelofvengeance


 adamsouza wrote:
You don't have to buy everything when it's released


But.. but.. GW says I MUST BUY NEW RELEASES TO WIN!! lol.

+1 Mr Souza for one of the most sensible posts I've seen on here lol.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 07:23:20


Post by: streetsamurai


 Nevelon wrote:
 H.B.M.C. wrote:
Doing another Eldar book and not re-doing the Avatar would just be criminal. It is one of the oldest models in the range. It needs to be redone.


While I don’t disagree, it’s not like the eldar range is short of horribly dated minis. They could update half the range, and still have work to do...


yep

The eldar range needs a lot of love.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 07:46:09


Post by: Redemption


drbored wrote:Bad news guys.

The redirect of 'eldar-avatar-with-spear' as it is on the FW site ALSO corrects to 'Eldar-Avatar-With-Spear'.

While this is great new evidence that FW is being migrated to the GW site, it doesn't bode well for a new plastic Avatar model.

Dang... Highly likely we're NOT getting a new plastic Avatar..


Azreal13 wrote:Except the GW page link is

http://www.games-workshop.com/en-GB/Eldar-Avatar

No spear (or presumably sword) in the link.


No, DrBored is definitely on to something.

For example, http://www.games-workshop.com/en-GB/eldar-avatar-with-banana doesn't become Eldar-Avatar-With-Banana, but http://www.games-workshop.com/en-GB/eldar-avatar does become Eldar-Avatar and eldar-avatar-with-spear also becomes capitalized.

E.g. http://www.games-workshop.com/en-GB/eldar-wraithseer and http://www.games-workshop.com/en-GB/eldar-phantom-titan-body, two other FW kits also become capitalized.

Combine that with the fact that credible rumour sources like Lords of Wargaming have only mentioned the jetbikes and autarch as new kits, its seems the Avatar is just the FW version being included on the GW site.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 07:56:32


Post by: H.B.M.C.


You heard it here first folks - the Avatar is getting a banana!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 08:05:20


Post by: nflagey


 H.B.M.C. wrote:
You heard it here first folks - the Avatar is getting a banana!


I hope Pretre is listing this as a rumor to be verified


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 08:56:03


Post by: SarisKhan


I don't comprehend people who buy every single Codex and complain about the costs draining their wallets. It's not like there are other ways to acquire the rules, particularly for those armies you don't actually collect, right? Right?

Anyway, I've got some Eldar allies to help spice up my DE army. The talk about the WK "gaining some weight" is intriguing, to say the least.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 11:15:04


Post by: Nevelon


 nflagey wrote:
 H.B.M.C. wrote:
You heard it here first folks - the Avatar is getting a banana!


I hope Pretre is listing this as a rumor to be verified


IIRC it’s a long established fact that the wailing doom can take any form. It’s 100% fluffy to wipe out your army with a flaming banana.



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 13:03:29


Post by: Lythrandire Biehrellian


I think the wraithknight may actually become LOW and GMC. The other codecies that got a giant lord of war were ones that had big plastic kits. Eldar have one of those, he just needs more umpf. I can't wait to see what they do with it(though I already made my own superheavy version)

Also, the avatar of khaine may switch to that slot, he is already one per detachment...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 13:26:38


Post by: melkorthetonedeaf


 adamsouza wrote:
I just don't know dip about the Dark Eldar. Do they have a LOW ?


Vect would be, but he's off getting a makeover right now.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 13:53:07


Post by: pretre


 nflagey wrote:
 H.B.M.C. wrote:
You heard it here first folks - the Avatar is getting a banana!


I hope Pretre is listing this as a rumor to be verified

Negatory.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 15:03:07


Post by: Zewrath


 GearheadXII wrote:
 Crazyterran wrote:
Pretty much the only change is going to be Banshee Grenades, Serpent Shield Nerf, and Holoshield nerf, right?


I get the two first ones but why the holoshield nerf? It's already bad since you have to move to use it; it gives the same buff as IG/AM camo netting but doesn't work turn one, maybe I am missing something?


Because it sits on an on platform that can make an on-demand 4+ cover jink, which gives a 3+ cover even in the open. An IG vehicle in the open would have 6+ cover and 4+ if it pops its one-use smoke grenades. That's not even speaking of ignoring pens on 2+.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 16:33:37


Post by: Lythrandire Biehrellian


Giving the serpent the 5+ invuln instead would drop its survivability a decent amount. Especially since the player may decide to try and use it instead of jink, making them fail more saves.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 16:36:15


Post by: Xenomancers


Lythrandire Biehrellian wrote:
Giving the serpent the 5+ invuln instead would drop its survivability a decent amount. Especially since the player may decide to try and use it instead of jink, making them fail more saves.

The real way to fix serps is fix scatter lasers - currently it's broken. Makes jinking easy.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 17:26:10


Post by: adamsouza


<sarcasm>
Yeah!! They should treat Wave Serpents like they did Annihilation Barges. Nerf them and increase their point costs, so no one will want to play them. Teach those WAAC Xenos players"
</sarcasm>


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:15:22


Post by: SirDonlad


 GearheadXII wrote:
 Crazyterran wrote:
Pretty much the only change is going to be Banshee Grenades, Serpent Shield Nerf, and Holoshield nerf, right?


I get the two first ones but why the holoshield nerf? It's already bad since you have to move to use it; it gives the same buff as IG/AM camo netting but doesn't work turn one, maybe I am missing something?


according to many peole the holofield rules in escalation take precedence - whenever a weapon scores a hit the eldar player rolls a d6; if the titan moved that turn the hit is disgarded on a 3+ if it remains stationary it is discarded on a 4+.
And then you can take cover saves against what didn't get negated.

I don't think that's bad at all!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:25:40


Post by: Co'tor Shas


Isn't that just specifically an eldar titan holofield, or did that change?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:26:30


Post by: H.B.M.C.


 pretre wrote:
 nflagey wrote:
 H.B.M.C. wrote:
You heard it here first folks - the Avatar is getting a banana!


I hope Pretre is listing this as a rumor to be verified

Negatory.


Pfft! When I'm right about the Wailing Banana you'll feel pretty silly!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:28:15


Post by: Colpicklejar


 Fishboy wrote:
I used to think that but with tournament play I can't even keep up with all the new books heh. I got tabled by crons not knowing what they could do since I didn't buy that dex. I can't even start a new army as I am trying to keep up with all the changes. Then of course there is that shiny new addiction I have heh. I have seen several long term gamers dropping out because they can't keep up with all the rules releases.


Reading the articles on 1d4chan gives you 95% of the information in a codex. Reading the threads in news and rumours here on Dakka gives you 99% of the information in a codex. Talking to gamers who play the codex helps. The internet has 100% of the information in a codex if you know where to look.





Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:35:29


Post by: pretre


 H.B.M.C. wrote:
 pretre wrote:
 nflagey wrote:
 H.B.M.C. wrote:
You heard it here first folks - the Avatar is getting a banana!


I hope Pretre is listing this as a rumor to be verified

Negatory.


Pfft! When I'm right about the Wailing Banana you'll feel pretty silly!

I always feel silly.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:35:49


Post by: lajollagrad


Why is there so much hope for this when I found the Avatar by simply just looking on the website...

http://www.games-workshop.com/en-US/Eldar-Avatar-of-Khaine


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:39:18


Post by: pretre


That's the point. It's a new link for a new model.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:41:23


Post by: Ghaz


 lajollagrad wrote:
Why is there so much hope for this when I found the Avatar by simply just looking on the website...

http://www.games-workshop.com/en-US/Eldar-Avatar-of-Khaine

That's not the link mentioned in this thread:

http://www.games-workshop.com/en-US/Eldar-Avatar


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:41:50


Post by: Azreal13


 lajollagrad wrote:
Why is there so much hope for this when I found the Avatar by simply just looking on the website...

http://www.games-workshop.com/en-US/Eldar-Avatar-of-Khaine



Because you've got two rumours muddled, chap, that's why.

Several items have disappeared, the Avatar isn't one of them, and several URLs appear to redirect to valid, but as yet unused, pages in the GW site, the Avatar is one of those.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/03 21:46:39


Post by: adamsouza


Couldn't find Eldar Jetbikes last night.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 00:01:13


Post by: SarisKhan


Hooo boy, the Windrider models seem to be gone. Too bad I've got a few of the old ones not that long ago but hey, I can always use some more jetbikes in my army. Particularly new shiny models...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 04:22:09


Post by: Veteran Sergeant


 streetsamurai wrote:
 Nevelon wrote:
 H.B.M.C. wrote:
Doing another Eldar book and not re-doing the Avatar would just be criminal. It is one of the oldest models in the range. It needs to be redone.


While I don’t disagree, it’s not like the eldar range is short of horribly dated minis. They could update half the range, and still have work to do...


yep

The eldar range needs a lot of love.
Seriously. We're talking about one of the oldest armies in the game, and 3/4 of its infantry model range is Finecast.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 05:18:12


Post by: Talys


 Veteran Sergeant wrote:
The eldar range needs a lot of love.
Seriously. We're talking about one of the oldest armies in the game, and 3/4 of its infantry model range is Finecast.


Not to mention that pretty much all of the plastics that don't have the word "Wraith" in the unit name are pitifully outdated.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 07:30:33


Post by: Redemption


 pretre wrote:
That's the point. It's a new link for a new model.

Except it probably isn't a new model, but the FW one, of course.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 07:57:31


Post by: Lynchbread


Since we're all basically wishlisting I'll go ahead and list what I hope happens.

1. Significantly buffed Phoenix Lords. Every single one with some sort of invulnerable save. Plus much improved guns, holy hell are their guns bad. Seriously, a 220 pt model that has an 18in range, strength 4, AP5, Assault 2, pseudo rending, twin-linked gun, is not worth it. That is basically the same as a 13 point dire avenger, just twin linked. Sure Asurmen's sword is cool but why the hell would he be in an assault as a dire avenger, it makes no sense.

2. If they really want a lord of war, make it the Avatar. You can only take one per detachment already, it would make sense that the Avatar would be the LOW and free up an HQ slot for something more useful. But he definitely needs a speed boost IMO.

3. Make Eldrad useful again. Ever since they nerfed Eldrad into the ground after everyone allied him in to be an anti-psyker, I haven't heard of anyone using him in 6th let alone 7th.

4. New Swooping Hawk models. I love the scourge models with their huge, cool looking wings and I would love if swooping hawks would get the same treatment since lets be honest, their wings are tiny as gak and don't look very impressive.

5. Some way of getting an aspect warrior across the board without having to resort to transport. Battle focus was supposed to help with that but now that there is so much ignore cover it is essentially impossible to run footdar and have any chance of winning.

Those are the top things I think need to happen IMO. What are your thoughts?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 16:57:19


Post by: Veteran Sergeant


 Talys wrote:
 Veteran Sergeant wrote:
The eldar range needs a lot of love.
Seriously. We're talking about one of the oldest armies in the game, and 3/4 of its infantry model range is Finecast.


Not to mention that pretty much all of the plastics that don't have the word "Wraith" in the unit name are pitifully outdated.

Yeah, but I'm just talking about the lack of plastic, period.

If we prioritized by "Whose plastic kits are the worst", Eldar would be well behind Chaos Marines, Imperial Guard and Tau.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/04 22:20:40


Post by: hiveof_chimera


 Lynchbread wrote:
Since we're all basically wishlisting I'll go ahead and list what I hope happens.

1. Significantly buffed Phoenix Lords. Every single one with some sort of invulnerable save. Plus much improved guns, holy hell are their guns bad. Seriously, a 220 pt model that has an 18in range, strength 4, AP5, Assault 2, pseudo rending, twin-linked gun, is not worth it. That is basically the same as a 13 point dire avenger, just twin linked. Sure Asurmen's sword is cool but why the hell would he be in an assault as a dire avenger, it makes no sense.

2. If they really want a lord of war, make it the Avatar. You can only take one per detachment already, it would make sense that the Avatar would be the LOW and free up an HQ slot for something more useful. But he definitely needs a speed boost IMO.

3. Make Eldrad useful again. Ever since they nerfed Eldrad into the ground after everyone allied him in to be an anti-psyker, I haven't heard of anyone using him in 6th let alone 7th.

4. New Swooping Hawk models. I love the scourge models with their huge, cool looking wings and I would love if swooping hawks would get the same treatment since lets be honest, their wings are tiny as gak and don't look very impressive.

5. Some way of getting an aspect warrior across the board without having to resort to transport. Battle focus was supposed to help with that but now that there is so much ignore cover it is essentially impossible to run footdar and have any chance of winning.

Those are the top things I think need to happen IMO. What are your thoughts?

I completely agree, on top of the nerf to the serpent shield you should be able to expend it for a turn for it to be an assault vehicle for that turn.
Also make pathfinders/ranger weapons better like they used to be.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 07:25:09


Post by: Mymearan


I honestly love most of the Aspect Warrior sculpts. Jes Goodwins stuff holds up better than anything else! The Warp Spiders, often complained about, are such exquisite sculpts, especially the Exarch. Their only problem is the monopose.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 08:16:32


Post by: Januine


Mymearan wrote:
I honestly love most of the Aspect Warrior sculpts. Jes Goodwins stuff holds up better than anything else! The Warp Spiders, often complained about, are such exquisite sculpts, especially the Exarch. Their only problem is the monopose.


I'd totally agree with that. The aspect sculpts are pretty ancient now and they still totally stand up. That's the skill of ol'Jes though eh?! They don't need to make many changes to the actual designs - just plasticate the wee buggers and put another nail in Finecast's rotten coffin


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 17:56:50


Post by: Lurker


When are we likely to see:

A) A hint in the 'Next Week' part of the White Dwarf?
B) Actual pics of new models / rules etc.?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 18:16:50


Post by: Kanluwen


Likely in the White Dwarf after this forthcoming one, which is for the last Skitarii item(the Onager Dunecrawler).


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 18:25:22


Post by: Jayden63


I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 18:33:50


Post by: Zewrath


 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/05 23:40:10


Post by: hiveof_chimera


 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.

I'm all for reducing the power of the wave serpent. However if the shield is completely removed it's a 120 point scatter laser platform not including holo fields/ghost walk matrix.
That being said I'd rather the wave serpent be reduced in points than an increase to compensate for the shield.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 01:18:21


Post by: MajorWesJanson


 hiveof_chimera wrote:
 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.

I'm all for reducing the power of the wave serpent. However if the shield is completely removed it's a 120 point scatter laser platform not including holo fields/ghost walk matrix.
That being said I'd rather the wave serpent be reduced in points than an increase to compensate for the shield.


You mean a 120 point 12/12/10 transport skimmer with jink and a scatter laser.

Harlequins have the Holofield changing to a straight up 5+ save. Just make the Serpent shield a replacement for the holofield, witha 5++ save, 4++ against attacks in the front arc, similar to the old energy shield iteration.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 03:25:51


Post by: DarknessEternal


 MajorWesJanson wrote:
similar to the old energy shield iteration.

The "old" shield was an impenetrable template that blocked LoS from both directions.

It could be fired as well. Making it not capable of shooting was a new thing.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 04:44:10


Post by: Lythrandire Biehrellian


The only drop the shield needs is in range. I've run mine at 6" since the book dropped, and it is fine. All the shield does on the defensive is keep it from exploding. Huge yes, but our troops need that level of protection. Guardians die like conscripts, but are worth 3 of them in price.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 07:52:02


Post by: Garion


 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


No model bit?? What do you think those 6 antennae on the hull are?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 08:14:13


Post by: Fayric


 Garion wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


No model bit?? What do you think those 6 antennae on the hull are?


Indeed. Its a major part of what separate the serpent from the other skimmers and should be represented in the rules.
I would not mind a less expencive serpent with less effective shield though.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 11:49:30


Post by: Zewrath


 hiveof_chimera wrote:
 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.

I'm all for reducing the power of the wave serpent. However if the shield is completely removed it's a 120 point scatter laser platform not including holo fields/ghost walk matrix.
That being said I'd rather the wave serpent be reduced in points than an increase to compensate for the shield.


120 points for fast, skimmer, jink, 2+ to reduce pen to glance and scatter laser+shruiken (TL no less) and AV 12/12/10 3 HP with capacity of 12 models. A Hellhound costs 125 points bare bones. I honestly can't see how 120 points is expensive, even with nerfed shields (which my example above was.. I didn't even consider the Phil Kelly shields offensive capabilities).


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 12:52:01


Post by: Bharring


130 points for that configuration. Cannon isn't stock

4x S6 AP6 @36"
3x S6 AP5 @24" <1 rend per 2 rounds of shooting (about one per 7 turns if jinking)

So a flying non-assault delivery platform. Lots of points, lots of survivability, moderate firepower.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 12:57:28


Post by: Kirasu


 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.


You believe that the reason very few take Falcons or Fire Prisms is because of the wave serpent? They're also fairly terrible vehicles.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 13:00:20


Post by: Kanluwen


 Kirasu wrote:
 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.


You believe that the reason very few take Falcons or Fire Prisms is because of the wave serpent? They're also fairly terrible vehicles.

They're not THAT bad, they just compete with War Walkers and Wraithknights.

I would like to see Falcons become a Dedicated Transport option alongside the Wave Serpent.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 13:06:56


Post by: Bharring


Lots of numbers were ran a while back comparing the TriLas Pred to the Brightlance Falcon in 6th.

Pred wins - per model - on firepower.
Survivability was endlessly debated. AV13 front is huge for the Pred, but AV11 sides hurt it. Sure, Jink, but the Falcon has no TL, and low ROF, so jinking hurts it hard. Pred can stay back with all weapons being 48", but Falcon has more mobility.

Compared to a TriLas Pred, a BL Falcon is just a little worse per model, if properly kitted. But is a little more expensive. And the TriLas pred isn't generally considered all that great.

So the Falcon is an inch short of being OK. Not terrible, but not that scary.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 13:11:19


Post by: Lythrandire Biehrellian


If scatter lasers keep the laser lock rule, I would bet it only works on a 6 to hit,(no bonus when snap shooting) The serpent is the heaviest tank we have, in regards to defense, (besides superheavy vehicles). It has little in the way is offense for its cost (not including the current shield) the holofields with most certainly will become the same as what are in the Harlequin codex. So what you have is a dedicated transport able to keep itself from blowing up while getting its cargo downfield.

I mathed out the serpent when I updated the V.D.R. and the shield in their eyes was only worth 15 points. When they do the pricing for twin linked weapons, they price bs4 the same as bs3, so there is a slight cost savings there. At any rate, the way the 7th ed codecies are WORDED, not balanced, will bring the serpent in line.


Tldr: As an all around vehicle, the serpent is costed correctly(minus the shield) and the new codex should elimi ate the most ridiculous aspects of it simply because of the way they have been wording things with 7th ed codecies.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 13:58:30


Post by: Murrdox


 Kirasu wrote:
 Zewrath wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


Oh boy, so Eldars now have to purchase actual tanks and use FOC slots to do the tank heavy role? Sounds good to me IMO.


You believe that the reason very few take Falcons or Fire Prisms is because of the wave serpent? They're also fairly terrible vehicles.


They're not terrible. I run Fire Prisms fairly regularly, and I get good mileage out of them. I run a Night Spinner fairly frequently, and THAT vehicle definitely needs something.

Falcons aren't bad persay but they need to be dedicated transports for some Aspect Warriors, or they need to have better offensive power, or cheaper, or a combination of those three things.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 14:06:21


Post by: Capamaru


Eldar heavy support slots are really crowded... Falcon has to be either a real gun boat or become a dedicated transport in order to see play.
On 4th edition where it was able to fire all weapons no eldar was leaving home without 3 of them.
Removing the weapon ability of the serpent's shield will be enough to remedy the problem I think.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 15:34:41


Post by: sturguard


 adamsouza wrote:
<sarcasm>
Yeah!! They should treat Wave Serpents like they did Annihilation Barges. Nerf them and increase their point costs, so no one will want to play them. Teach those WAAC Xenos players"
</sarcasm>


That would be great, then the rest of the models would be reduced by 40% and they would get a formation bonus for taking units that are already strong.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 16:37:06


Post by: adamsouza


sturguard wrote:
 adamsouza wrote:
<sarcasm>
Yeah!! They should treat Wave Serpents like they did Annihilation Barges. Nerf them and increase their point costs, so no one will want to play them. Teach those WAAC Xenos players"
</sarcasm>

That would be great, then the rest of the models would be reduced by 40% and they would get a formation bonus for taking units that are already strong.


If by "rest of the army" you meant the two units that were soo overpriced in the previous codex that no one played them.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 16:57:12


Post by: ClassicCarraway


Bharring wrote:
Lots of numbers were ran a while back comparing the TriLas Pred to the Brightlance Falcon in 6th.

Pred wins - per model - on firepower.
Survivability was endlessly debated. AV13 front is huge for the Pred, but AV11 sides hurt it. Sure, Jink, but the Falcon has no TL, and low ROF, so jinking hurts it hard. Pred can stay back with all weapons being 48", but Falcon has more mobility.

Compared to a TriLas Pred, a BL Falcon is just a little worse per model, if properly kitted. But is a little more expensive. And the TriLas pred isn't generally considered all that great.

So the Falcon is an inch short of being OK. Not terrible, but not that scary.


Sure, if both were immobile, the tri-las pred wins out barely. But 7th is all about mobility now, and being able to move 12" and shoot two weapons is huge, and that's something a non-BA predator can't do. Also, it may not seem like much, but the transport capability should not be overlooked. It seems like a throw-away perk, but I've seen it be used to reposition dark reapers rather effectively.

I also think people sell jink short here. When that S10 AP1 pie plate clips your hull, you'll be thanking your stars for that save, while the poor Pred just dies. A Falcon that's snapfiring but still around turn 4 is far more effective than a Predator that is a smoking crater on turn 3.

The only thing wrong with the Falcon is its a heavy support and cuts into the Wraithknight budget, and to me, that's not a valid criticism of a unit's strength.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/06 17:56:10


Post by: Bharring


All good points, Classic, but there are a lot of points the other way, too.

(I'm not saying the Falcon is trash, I'm claiming its an inch short of the tri-las pred).

Three AT shots vs three AT shots sounds fair. Until we look at the details.

Lascannons are S9. So, outside AV13/14, they pen on one better per shot. 3 shots needing 3's to pen AV12 vs 3 needing 4's is actually quite a difference.

At AV13/14, one of the Falcon's shots has Lance. So, against AV14, Falcons are 1x4's + 2x6's to glance, versus 3x5's. Falcon is 5/6ths as likely to hurt AV14 as the Pred. And the difference is all in pens. Not huge, but a definite advantage to the Pred.

As AV goes down, Pred's advantage goes up, all the way to AV10 (glance on 1s vs glance on 2s).

That is assuming equal chance of hitting. But the Pred wins there, too, with a twin linked weapon.

Lascannons and the Pulse Laser are both likely to be in range at 48". Brightlnce is likely, too, at 36", but it is far less of a given.

So, Tri-Las Pred beats a Falcon against *all* targets, although against some its marginal (grots die just as easily to s9, but Pred hits more reliably).

As for survivability, AV13 front is a big deal. S6 is useless, and S7 can only glance. As those are the current golden boys of hull stripping, that's a big deal. Side AV11 sucks, so it needs to sit in the backfield.

Jinking in the open is a very useful defensive tool. But is it worth taking double damage from S7, and a higher rate of damage from stinger, and not ignoring S6? If they were both sitting back, certainly not. After all, how often do your preds not have at least 5+? Mine rarely gets caught like that.

More likely, both will hug terrain. Moving 12" makes the Pred snapshot, which is still better than the Falcon snapshotting (TL turret, bigger guns). Granted, the Falcon can do it reactively, whereas the Pred chooses to move preemptively.

I'd give that to the Falcon, sure, but not by as large a margin as you seem to believe.

Then we get to Transport. 6 models. So no Wraiths or Guardians. Or anything but min foot Aspect Warrior squads.
Reapers need to shoot. Can't from inside.
Scorpions need to Assault. Looking at T3 at the earliest if you need the falcon, and you should lose the Falcon in the process.
Banshees are like Scorpions, but worse in this case.
Spiders can't embark, even if enough of them die to fit.
Spectres can't embark
Hawks can't embark.
Avengers gets you 5-6 small-arms down field after 2 turns of moving in the Falcon. Not a lot for that kind of investment.
Fire Dragons could be useful. Get them in range to burn a tank. Probably suicide. Often probably costing the tank too. So why not take the cheaper transport, as you're unlikey to get more than one round of shooting out of it? (Yes, our cheapest transport is 115 stock. But the Falcon costs more)

The Transport is nice, sure. But it pays for it what its worth - a nice perk that's part of its definition, but not terribly game-changjng.

Throw this all together, and I still think the LasPred is probably about the same per model, making it a little better per point.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/07 01:44:15


Post by: megatrons2nd


Question, does anyone else get the feeling that the Eldar codex "decurion" will have multiple core types? A Wraith guard one, a Guardian one, and an Aspect one.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/07 02:12:54


Post by: Jayden63


 Garion wrote:
 Jayden63 wrote:
I wouldn't be surprised if serpent shields disappear all together. Its just wargear that doesn't even have an actual model bit. With GW tendency to swing good for bad and bad for good I can see Wave Serpents going back to expensive transports with not much else going for them.


No model bit?? What do you think those 6 antennae on the hull are?


Is that what they are supposed to represent? LOL. I always thought they were just last minute add-ons to make the thing look just a little less like a Falcon.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/07 02:35:07


Post by: Verviedi


Here are my assumptions for the Warhost (?) detachment.

Command-
Seer Council (1 Farseer, 1-5 Warlocks)

Core- (Must take one, can take both)
Razorwind Host-
1 Autarch, 2+ Guardians, 1+ Windrider Jetbikes, 1+ Dire Avengers

Wraith Formation-
Spiritseer, 2+ Wraithguard, 1+ Wraithlord, 1 Wraithknight, 1 Hemlock?

Auxilary-
Guardian Host-
2 Guardian Defender Squads, 1 Storm Guardian Squad, 1 Support Weapon Battery.

Windrider Host-
2 Windrider Jetbike squads, 1 Vyper.

Aspect Warriors-
1+ Aspect Warrior squads (All must be same aspect)

Armor Formation-
2x Falcons, 1x Fire Prism

Air Formation-
2+ Crimson Hunters

Rangers-
1 Rangers

Avatar-
Avatar


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/07 09:24:45


Post by: Skinnereal


 Kirasu wrote:
You believe that the reason very few take Falcons or Fire Prisms is because of the wave serpent? They're also fairly terrible vehicles.
The main reason I don't use Eldar transports is the '6"-move-then-disembark' rule.
Getting one of these huge skimmers over a wall and the hatch turned the right direction is difficult when you only have 6" to do it in.

I'm still hoping for a serpent shield's option to turn into a mini webway portal, and act as an escape hatch. Place the passengers up to 6" in the front arc to act as an assault vehicle, or something.
It didn't happen in the last codex, but I'm still holding my breath...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 00:39:01


Post by: Lythrandire Biehrellian


So, apparently the next white dwarf teaser includes "faster than the eye can see" and something about the dying return.

Wind riders and new dex anyone?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 00:40:50


Post by: Insurgency Walker


Sounds Eldar to me!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 01:05:16


Post by: Lythrandire Biehrellian


My bet is the wind riders drop to 4+ armor. I've been running them that way, and it makes sense. The fact that the Harlequin skyweavers have the same style cowling and they roll with a 4+ makes me believe it even more


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 01:18:52


Post by: Lynchbread


Anyone else hope that they make the exarches actually useful again? And by that I mean exarch powers like the old bladestorm and defend that actually helped out the whole squad and not just the 1 wound exarch who is going to die really easily so you are just wasting points giving him a 4++ nearly doubling the models price.
The only way I can see the current powers being in anyway worth it is if the exarches get 2 wounds each, that will keep them alive slightly longer and will even match what they did with the harlequin troupe masters.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 02:16:53


Post by: Mr.Church13


I just hope they make Banshees useable. It'll never happen, but hey, a guy can dream.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 02:53:12


Post by: MajorWesJanson


 Lynchbread wrote:
Anyone else hope that they make the exarches actually useful again? And by that I mean exarch powers like the old bladestorm and defend that actually helped out the whole squad and not just the 1 wound exarch who is going to die really easily so you are just wasting points giving him a 4++ nearly doubling the models price.
The only way I can see the current powers being in anyway worth it is if the exarches get 2 wounds each, that will keep them alive slightly longer and will even match what they did with the harlequin troupe masters.


Troupe Leaders and now Skitarii Primes are 2 wounds each. I could see Exarchs going to 2 wounds per


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 03:08:53


Post by: H.B.M.C.


Troup Leaders and Skitarii Primes also have to basically fill the role of HQ choices as well, so 2 wounds is appropriate.

Exarchs don't.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 03:26:52


Post by: Achaylus72


Did I read it right, plastic Rhubric Marines (T-Sons) and again no mention of Sisters.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 04:28:03


Post by: ronin_cse


Mr.Church13 wrote:
I just hope they make Banshees useable. It'll never happen, but hey, a guy can dream.


Hey you never know, look at what happened to Flayed Ones!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 04:38:39


Post by: Lythrandire Biehrellian


 ronin_cse wrote:
Mr.Church13 wrote:
I just hope they make Banshees useable. It'll never happen, but hey, a guy can dream.


Hey you never know, look at what happened to Flayed Ones!


That is a good point! I'm more hoping for formations named (and obviously themed) on the different craft world's fighting styles. Sword wind for aspect warriors, black corsairs for guardians, that sort of thing. It would give us a way to mimic the "chapter tactics" style, without it having to apply to the whole army.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 06:30:34


Post by: Januine


Models.....lottsa lovely new figs. Plastic aspects. Redone jetbikes......bring.it.on.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 06:37:26


Post by: Ellethorn


I hope they take away the same serpent shield's weapon profile so I don't have to listen to people cry like babies when I bring the only transport I have access to in my fricken codex lol.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 07:07:44


Post by: H.B.M.C.


Nah the weapon can stay. It just needs the '0' removed from its range. No 60" sniper gatling guns.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 08:00:08


Post by: Mr Morden


Ellethorn wrote:
I hope they take away the same serpent shield's weapon profile so I don't have to listen to people cry like babies when I bring the only transport I have access to in my fricken codex lol.


Cheese is cheese - perhaps don't use the cheese gun when you run them and people may not be so offended by your cheese.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 08:15:21


Post by: Redemption


Ellethorn wrote:
I hope they take away the same serpent shield's weapon profile so I don't have to listen to people cry like babies when I bring the only transport I have access to in my fricken codex lol.

Aww, you hurt the Falcon's feelings. I never had any complains about the Wave Serpent when I field it, but then again I usually don't bring more than one; two at best. Now the Wraithknight on the other hand, I already get sighs when I pull out the model.


Automatically Appended Next Post:


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 12:16:02


Post by: Galef


It is entirely possible that Aspect squads will get more expensive, but come stock with their Exarch. No more cheap Dire Avenger squads. This would also reinforce the "small elite force" style that Eldar are supposed to be.

If they make Windriders only have a 4+, I would be fine with that, but please don't make them more expensive too. Either drop them by a point or 2, or keep them the same cost.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 12:28:16


Post by: Mymearan


Seeing as they're almost certain to jump to Fast Attack, I sure hope they'll lower the points value by a point or two.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 12:55:11


Post by: Bharring


So, "Faster Than The Eye Can See" means jetbikes most likely.

What does the dying line mean? I didn't think any Wraith constructs were rumored for release. Perhaps they are showcasing Iyanden in the issue? After all, almost everything Eldar since the codex last dropped has been Iyanden.

I'd rather hear from/see other craftworlds myself, but perhaps they are going to feature one per WD this week and next?


Automatically Appended Next Post:
Unlikely but possible: Ynead is born!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 12:58:29


Post by: angelofvengeance


Might be a wraithy wraith of planet wraith?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:01:16


Post by: Bharring


Or, it just dawned on me, they are actually going to return to treating the Eldar the way they should be - the dying elder race, at the twilight of their existence. Strange, powerful, but failing.

I can hope.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:02:28


Post by: angelofvengeance


Bharring wrote:
Or, it just dawned on me, they are actually going to return to treating the Eldar the way they should be - the dying elder race, at the twilight of their existence. Strange, powerful, but failing.

I can hope.


Hope is the first step on the road to disappointment. (God I love this line)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:02:57


Post by: Mr.Church13


Hey, back off Iyanden. They happen to be my boys.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:12:11


Post by: Bharring


I'd say I've got nothing against you, I just wish we'd see more than one craftworld.

But I'd be lying. You guys are thoughtless jerks. You trot your poor dead out at the drop of a pin, risking their souls because you feel like it. And you have no respect for the Materium, and use distort weapons freely, deploying them even in cases not worth risking the damage they cause to the physical universe itself!

If you jerks had listened to Eldred - like the rest of us -,when he first came to you to warn you, you'd be fine. But no. You had to think that you knew best.

Arrogant jerks.

*dismiss Mr Church's boys*

(Its fun to be pissed at another craft world)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:19:22


Post by: Redemption


Bharring wrote:
So, "Faster Than The Eye Can See" means jetbikes most likely.

What does the dying line mean? I didn't think any Wraith constructs were rumored for release. Perhaps they are showcasing Iyanden in the issue? After all, almost everything Eldar since the codex last dropped has been Iyanden.

I'd rather hear from/see other craftworlds myself, but perhaps they are going to feature one per WD this week and next?


Wraiths are technically already dead, aren't they? The dying bit probably refers to the fact that the Eldar are considered a dying race.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:30:27


Post by: Nvs


 Achaylus72 wrote:
Did I read it right, plastic Rhubric Marines (T-Sons) and again no mention of Sisters.


I must be completely blind. Where did you read about the Rhubrics?

As to the wraiths, didn't a previous rumor say they were 'adding weight' to the wraithlord? Perhaps that line on the WD is simply about new rules coming out for it. I've never actually played against a Knight, are people generally happy with it? Overpowered? UnderpowereD?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:51:12


Post by: SirDonlad


The WK has it's place, but it's statline and unit type were an afterthought for GW.

i get that they wanted to make it tough, but putting it at T8 with 6 wounds was ham-fisted at best - it can't be hurt by normal infantry weapons but is still suceptible to 'instant death' weapons which would be fine for MC's, but this is a machine with a guy in it. (same feelings about nemesis dreadknight and riptide battlesuit)

Giving the WK a super-heavy walker profile would not only make me happy (eldar knight vs imperial knight fight!) i think it would be a better representation of how those constructs would be used - i don't think the eldar would send in the wraithknight with a scouting party, but they totally would use it if they knew there was the potential of a protracted battle which wouldn't suit their tactics.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 13:59:54


Post by: Eiluj The Farseer


I expect the shield to get hit with the nerf bat, but I hope that they are gentle with the rest of the codex. The Eldar right now have a few units that are competitive unfortunately it is the wave serpent and a few others. The problem is that Eldar have their weaknesses too. They do not have a lot of access to template or blast weapons, they have no assault vehicles or even open topped ones. I was hoping that they would make the Falcon an assault vehicle to make it more viable but alas they did not. We have good units besides the waveserpents, but that is all people see. But we have the Wraithknight - however instant death and anything AP2 or poison can deal with it, We have Spiders - which are wicked fast, but can be dealt with, an autarch in the right hands can be used very effectively. I would say I would like Eldar to lose the ability to summon daemons. It goes against everything core in the fluff and though it might be cool in game anyone that has played Eldar for longer than 6th edition knows that it is inherently wrong and any farseer doing this will find themselves on the short end of a Harlequins kiss. Cheers all.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 14:30:58


Post by: Chad Warden


Why Eldar revamped so quick? It cant be because they are overpowered, GW has let worse things go on for years.

Maybe because they aren't streamlined enough for 7th. Lots and lots of rules many of which are unnecessary.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 14:47:15


Post by: H.B.M.C.


Chad Warden wrote:
Why Eldar revamped so quick? It cant be because they are overpowered, GW has let worse things go on for years.

Maybe because they aren't streamlined enough for 7th. Lots and lots of rules many of which are unnecessary.


It's probably because their model range is ancient and has more FineCost than any other. They'd want to consolidate/make dual kits and remove as much FineCost as possible (or all FineCost).


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 15:16:53


Post by: TheDraconicLord


 H.B.M.C. wrote:
Chad Warden wrote:
Why Eldar revamped so quick? It cant be because they are overpowered, GW has let worse things go on for years.

Maybe because they aren't streamlined enough for 7th. Lots and lots of rules many of which are unnecessary.


It's probably because their model range is ancient and has more FineCost than any other. They'd want to consolidate/make dual kits and remove as much FineCost as possible (or all FineCost).


If I was a betting man, I'd bet on this. IIRC, ALL the aspect warriors are FineCrap and considering FC is now "dead", sounds like an important army to revamp ASAP.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 15:47:28


Post by: Erik_Morkai


I hope they adjust all the contradicting rules in the Codex and the stuff that simply has no business on certain units.

Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.

Fire Dragons can have Crushing Blow...Really? A +1S to melee attack on a ranged unit with no CCW. NOBODY in their right mind would spend points on a +1S for a unit you hope never sees Assault.

Battle Focus on jetbikes? Come on.

Serpent shield can get nerfed or removed I do not care.

Would love to see Banshees being made useful again and possibly a rule or exarch power that would allow them to assault when they disembark.

Falcon being available as a dedicated transport.

Make Rangers worth taking.

Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 15:54:10


Post by: Requizen


Were the Eldar Jetbikes metal or finecast? I thought they were Plastic, why are they getting a new box?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 15:55:19


Post by: xttz


Chad Warden wrote:
Why Eldar revamped so quick? It cant be because they are overpowered, GW has let worse things go on for years.

Maybe because they aren't streamlined enough for 7th. Lots and lots of rules many of which are unnecessary.


GW seem to be working towards two goals right now:

1) Eliminate outdated sculpts from the range, specifically multi-model Finecast sets and old single-purpose plastic sculpts. These are being replaced with kits that can be built with multiple options, reducing space needed for inventory.

2) Break up the product range into smaller chunks that are easier to keep updated with smaller releases. This makes it easier for people to overlap armies and lowering the

The likely end result of this is that instead of Eldar and Dark Eldar books that are updated every ~5 years we instead have:
Eldar > Craftworlds
Eldar > Dark Eldar
Eldar > Harlequins
Eldar > Exodites
Eldar > Biel-Tan (aspect warriors)
Eldar > Iyanden (wraith stuff)
etc...
and every year we can see at least some kind of Eldar release, keeping people interested.

By replacing the current Eldar codex they can remove the last Harlequin rules outside that book, push a couple of new kits (like Jetbikes) and generally begin to streamline an army that has decades of content to keep updated.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 16:04:40


Post by: legions_no_more


not gonna lie, Eldar was crazy OP for some units. I run 5 waveserpent with guardian/dire, wraithknight, and a lynx when I can. People always wanted ot play against it cuz they want to experience the ridculousness. I wonder what the new codex bring to exploit lol.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 16:04:44


Post by: Skinnereal


Requizen wrote:
Were the Eldar Jetbikes metal or finecast? I thought they were Plastic, why are they getting a new box?
They're one of the oldest models in the GW range.
The aspects got updates for Finecast, but the plastic Eldar are ancient.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 16:08:42


Post by: MasterSlowPoke


The plastic Jetbikes will replace two Finecast kits: Jetbike with Shuriken Cannon and Shining Spears. Maybe even the Autarch on Jetbike, if we're lucky.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 16:56:07


Post by: Mr.Church13


Really hoping for a jetbike/shining spear combo kit. Always wanted to use spears just I hate the old style jetbikes.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 17:07:13


Post by: Bharring


So, what do you think the odds are of BattleFocus getting nerfed or removed? I'd put it at 25%, but you never know.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 17:44:14


Post by: paqman


Bharring wrote:
So, what do you think the odds are of BattleFocus getting nerfed or removed? I'd put it at 25%, but you never know.


Could be a paid upgrade. I wouldn't mind paying it but not for all unit across the whole army.


Automatically Appended Next Post:
Mr.Church13 wrote:
Really hoping for a jetbike/shining spear combo kit. Always wanted to use spears just I hate the old style jetbikes.


QFT, that is really the only thing I want model wise... and the option to play with falcons without feeling like I am gimping myself volontarily by not takine a WS.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 17:47:36


Post by: Mymearan


 Erik_Morkai wrote:
I hope they adjust all the contradicting rules in the Codex and the stuff that simply has no business on certain units.

Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.

Fire Dragons can have Crushing Blow...Really? A +1S to melee attack on a ranged unit with no CCW. NOBODY in their right mind would spend points on a +1S for a unit you hope never sees Assault.

Battle Focus on jetbikes? Come on.

Serpent shield can get nerfed or removed I do not care.

Would love to see Banshees being made useful again and possibly a rule or exarch power that would allow them to assault when they disembark.

Falcon being available as a dedicated transport.

Make Rangers worth taking.

Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.


Just a note, Jetbikes don't have battle focus, the guardian riders do... The Jetbikes can't use it because they can't run.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:04:21


Post by: paqman


Mymearan wrote:
 Erik_Morkai wrote:
I hope they adjust all the contradicting rules in the Codex and the stuff that simply has no business on certain units.

Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.

Fire Dragons can have Crushing Blow...Really? A +1S to melee attack on a ranged unit with no CCW. NOBODY in their right mind would spend points on a +1S for a unit you hope never sees Assault.

Battle Focus on jetbikes? Come on.

Serpent shield can get nerfed or removed I do not care.

Would love to see Banshees being made useful again and possibly a rule or exarch power that would allow them to assault when they disembark.

Falcon being available as a dedicated transport.

Make Rangers worth taking.

Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.


Just a note, Jetbikes don't have battle focus, the guardian riders do... The Jetbikes can't use it because they can't run.


Even though, eldar jet bikes are already ULTRA mobile, if they wanted to reflect the battle focus on the bikes, they could add something like they added to the Skitari for the +3 movement just for the bikes.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:05:47


Post by: Mymearan


 paqman wrote:
Mymearan wrote:
 Erik_Morkai wrote:
I hope they adjust all the contradicting rules in the Codex and the stuff that simply has no business on certain units.

Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.

Fire Dragons can have Crushing Blow...Really? A +1S to melee attack on a ranged unit with no CCW. NOBODY in their right mind would spend points on a +1S for a unit you hope never sees Assault.

Battle Focus on jetbikes? Come on.

Serpent shield can get nerfed or removed I do not care.

Would love to see Banshees being made useful again and possibly a rule or exarch power that would allow them to assault when they disembark.

Falcon being available as a dedicated transport.

Make Rangers worth taking.

Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.


Just a note, Jetbikes don't have battle focus, the guardian riders do... The Jetbikes can't use it because they can't run.


Even though, eldar jet bikes are already ULTRA mobile, if they wanted to reflect the battle focus on the bikes, they could add something like they added to the Skitari for the +3 movement just for the bikes.


That's the thing, Jetbikes can't battle focus. They literally cannot use that rule. It's their for completeness, since all guardians have it.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:11:08


Post by: Bharring


IMO Dark Reapers should have it, but don't. They couldn't use it either.

Wouldn't mind if it was Aspect-only in the new Dex, but I doubt it.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:19:03


Post by: ronin_cse


 Erik_Morkai wrote:


Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.
\

To be fair the Phoenix Lords are literally one of a kind, they are kind of like the Primarchs of the Aspects, whereas each craftworld has an Avatar. It's kind of like comparing Abaddon to a Blood Thirster. The Avatar does need a buff though.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:50:12


Post by: kaldanesh


Bharring wrote:
So, what do you think the odds are of BattleFocus getting nerfed or removed? I'd put it at 25%, but you never know.


I agree it's not likely. That was one of the cooler and thematic additions with the last codex. I hope it stays. It made guardians so much more viable (along with their considerable stat buffs of course ).

Bladestorm is here to stay as it is mentioned as such under the harlequin weapons

Serpent shield needs to go or change range or come with more of a downside or something. Somebody mentioned strike down or similar which I think would be cool. The str is too high and the laser lock benefit just make it silly. I feel guilty bringing more than one in a friendly list.

It will be interesting to see what the next few weeks brings us.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 18:51:53


Post by: Mymearan


Isn't the shield a defensive weapon to ensure that the passagers can disembark safely? Would be cool if it was, say, a Nova power that caused Pinning or something.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 19:00:43


Post by: ClassicCarraway


kaldanesh wrote:
Bharring wrote:
So, what do you think the odds are of BattleFocus getting nerfed or removed? I'd put it at 25%, but you never know.


Bladestorm is here to stay as it is mentioned as such under the harlequin weapons



Dang, I was really hoping Bladestorm could get scaled back to AP3, but if if the rules are in the Harlequin book, no chance of that happening.

I'm still not really convinced that we are getting a new Codex: Eldar. Maybe some new models, and some new dataslates to go with them, but not a codex rewrite.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 19:24:13


Post by: ConanMan


whoever cited the "404 errors" as evidence clearly has no idea about internet ... where do you get this garbage from?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 19:26:42


Post by: axisofentropy


ConanMan wrote:
whoever cited the "404 errors" as evidence clearly has no idea about internet ... where do you get this garbage from?
It's the 301 responses that are newsworthy.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 19:48:47


Post by: ConanMan


axisofentropy wrote:
ConanMan wrote:
whoever cited the "404 errors" as evidence clearly has no idea about internet ... where do you get this garbage from?
It's the 301 responses that are newsworthy.


the response header is a 301? it is showing 404 to me


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 19:54:31


Post by: axisofentropy


ConanMan wrote:
axisofentropy wrote:
ConanMan wrote:
whoever cited the "404 errors" as evidence clearly has no idea about internet ... where do you get this garbage from?
It's the 301 responses that are newsworthy.


the response header is a 301? it is showing 404 to me


Note the change from lowercase to uppercase:


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 20:00:02


Post by: ConanMan


axisofentropy wrote:
ConanMan wrote:
axisofentropy wrote:
ConanMan wrote:
whoever cited the "404 errors" as evidence clearly has no idea about internet ... where do you get this garbage from?
It's the 301 responses that are newsworthy.


the response header is a 301? it is showing 404 to me


Note the change from lowercase to uppercase:


so why didn't they say that then :-/


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 20:00:56


Post by: axisofentropy


ConanMan wrote:

so why didn't they say that then :-/

they probably thought you knew how to internet. this has been discussed in many recent threads and blogs.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 20:05:22


Post by: drbored


axisofentropy wrote:
ConanMan wrote:

so why didn't they say that then :-/

they probably thought you knew how to internet. this has been discussed in many recent threads and blogs.


Indeed. Faeit even posted an 'everything you need to know about redirects' post to try to silence people that rush to conclusions and call everyone else idiots just because they don't understand something.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 20:08:23


Post by: ConanMan


axisofentropy wrote:
ConanMan wrote:

so why didn't they say that then :-/

they probably thought you knew how to internet. this has been discussed in many recent threads and blogs.


nope. the citation was incorrect, and completley lacking in the right information, what should have been said is the lowercase version is simply 301 redirecting to a case sensitive version, and since no-one could plausibly be trawling for these links anyway they have to have come from inside GW themselves. i.e. their web team, which is a point no-one seems to have been making, and is actually much more important.. it is an internal leak


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 20:24:11


Post by: axisofentropy


ConanMan wrote:
axisofentropy wrote:
ConanMan wrote:

so why didn't they say that then :-/

they probably thought you knew how to internet. this has been discussed in many recent threads and blogs.


nope. the citation was incorrect, and completley lacking in the right information, what should have been said is the lowercase version is simply 301 redirecting to a case sensitive version, and since no-one could plausibly be trawling for these links anyway they have to have come from inside GW themselves. i.e. their web team, which is a point no-one seems to have been making, and is actually much more important.. it is an internal leak


I think it's entirely plausible that Atia on Bolter and Chainsword is trolling for these. I've considered rigging up a crawler with a dictionary to do the same automated, but that's effort. It's also possibly a leak from web developers within GW or within their e-commerce contractor or within Oracle.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/08 21:46:02


Post by: Hand0z


 Erik_Morkai wrote:
I hope they adjust all the contradicting rules in the Codex and the stuff that simply has no business on certain units.

Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.

Fire Dragons can have Crushing Blow...Really? A +1S to melee attack on a ranged unit with no CCW. NOBODY in their right mind would spend points on a +1S for a unit you hope never sees Assault.

Battle Focus on jetbikes? Come on.

Serpent shield can get nerfed or removed I do not care.

Would love to see Banshees being made useful again and possibly a rule or exarch power that would allow them to assault when they disembark.

Falcon being available as a dedicated transport.

Make Rangers worth taking.

Make the Avatar a LoW and actually scary. When half the Phoenix lords are scarier than the Living Incarnation of the God of War something is not right.


All of this.. yes!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 00:53:27


Post by: Toofast


 Redemption wrote:
Bharring wrote:
So, "Faster Than The Eye Can See" means jetbikes most likely.

What does the dying line mean? I didn't think any Wraith constructs were rumored for release. Perhaps they are showcasing Iyanden in the issue? After all, almost everything Eldar since the codex last dropped has been Iyanden.

I'd rather hear from/see other craftworlds myself, but perhaps they are going to feature one per WD this week and next?


Wraiths are technically already dead, aren't they? The dying bit probably refers to the fact that the Eldar are considered a dying race.


Well, they WERE a dying race until Matt Ward got his filthy hands on the iyanden book. Suddenly even the smallest craftworld had billions and iyanden are the only craftworld that know how to make a craftworld. Smh


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 00:59:08


Post by: H.B.M.C.


 Erik_Morkai wrote:
Maugan Ra has Relentless but his weapon is Assault and Relentless does not spread to the squad. His cost should be brought down a couple of points.


Nonsense! He has Relentless because it's fluffy and it helps you Forge a Narrative.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 01:12:51


Post by: warboss


 Toofast wrote:
 Redemption wrote:
Bharring wrote:
So, "Faster Than The Eye Can See" means jetbikes most likely.

What does the dying line mean? I didn't think any Wraith constructs were rumored for release. Perhaps they are showcasing Iyanden in the issue? After all, almost everything Eldar since the codex last dropped has been Iyanden.

I'd rather hear from/see other craftworlds myself, but perhaps they are going to feature one per WD this week and next?


Wraiths are technically already dead, aren't they? The dying bit probably refers to the fact that the Eldar are considered a dying race.


Well, they WERE a dying race until Matt Ward got his filthy hands on the iyanden book. Suddenly even the smallest craftworld had billions and iyanden are the only craftworld that know how to make a craftworld. Smh


I've never read the fluff in the Iyanden supplement so I'll have to take your word on the above. It sounds like good ol' Matt was just trying to mesh the fluff with the new rules and the eldar as a race are no longer limited by a single force org! They can take an infinity number of detachments and formations so naturally the population had to be expanded to match. Ain't progress grand?!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 01:25:56


Post by: Lythrandire Biehrellian


Or, the fact that without billions, they couldn't be a viable faction in the universe. Even with billions on each craft world, they are still pathetically sparse compared to the other races.

The entire eldar race, if every single planet, craft world, and sector of commoragh had 2 billion people, they would still be outnumbered at least 5 to 1 by just the imperial guard.

It is hard for humans to comprehend the excessive numbers they chose to use in 40k. Hell, the writers themselves fall prey to it when they use insignificant numbers whilst trying to show how impressive something is. But the fact remains that their are more humans in some hive cities than there are on the most densely populated craft world. The fluff in Iyanden is actually the most viable statistic I've seen in this nonsensical setting yet!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 02:04:06


Post by: Azreal13


So what we're saying is that Eldar are now just mostly dying?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 02:04:29


Post by: adamsouza


I just marvel at how they have been a dying race for 10,000 years. Them space elves sure die slow.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 02:08:45


Post by: Azreal13


In fairness, having a lifespan measured in centuries and millennia will take a while for them to peter out.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 02:40:39


Post by: BobtheInquisitor


 adamsouza wrote:
I just marvel at how they have been a dying race for 10,000 years. Them space elves sure die slow.


They've been around for at least 65 million years, probably more like a hundred million. They were involved in a war that spanned multiple galaxies (although I'm not sure that scale is still canon after the Newcron Codex). It's implied that their population has been decreasing for millions of years as the Eldar became a decadent, urban society dependent on robot labor and defense, with an aging, shrinking population like modern Japan. Before the birth of Slaanesh, they had cities all over real space and through the webway. For all we know, their population has shrunk from quintillions down to hundreds of billions within living memory (for the oldest Eldar).

Billions of Eldar might be a tremendously low number compared to just 100,000 years ago. 10,000 years is almost nothing to them. Imagine if the population of Earth shrunk to just one million people in the next decade. Would that seem like it's taking forever for humans to die off?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 02:46:41


Post by: Squidmanlolz


 adamsouza wrote:
I just marvel at how they have been a dying race for 10,000 years. Them space elves sure die slow.

They're still doing pretty good compared to the fledgling Tau


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 03:01:24


Post by: H.B.M.C.


 BobtheInquisitor wrote:
Billions of Eldar might be a tremendously low number compared to just 100,000 years ago. 10,000 years is almost nothing to them. Imagine if the population of Earth shrunk to just one million people in the next decade. Would that seem like it's taking forever for humans to die off?


That's a really good way of putting it. I hadn't thought of it that way.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 07:58:08


Post by: BlaxicanX


It's also worth pointing out the relativity of numbers. Even if each craftworld had a hundred billion Eldar on them, and each Exodite world had a hundred billion Eldar on it, that would still pale in comparison to most of the other factions in the setting in terms of numbers- thus the "dying race" moniker.

edit- As far as my predictions for what would change in the codex: I foresee the Avatar remaining an HQ, and still crap due to being a walking MC. If anyone is going to become a LoW, it seems likely to me that Eldrad would be the frontman. Battle-focus will stay, pseudo-rending will stay, the Phoenix Lords will get token price drops but will otherwise fail to have any of their core issues addressed. I wouldn't be surprised if the serpent shield got nerfed, and the rest of the book will be a series of small point changes here and there with most of the units remaining the same in functionality.

Double-edit: I don't think WIndrider Jetbikes will get moved to FA. Though that would fit the trend, there'd be too much clash between them and Shining Spears.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 08:04:17


Post by: Talys


 Azreal13 wrote:
In fairness, having a lifespan measured in centuries and millennia will take a while for them to peter out.


Humans live a long time too, though. Kinda like Mr. Emperor-San has been around for millennia (ok fine, he has a nice chair). But Dante is older than a thousand years, too, IIRC.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 08:13:20


Post by: H.B.M.C.


"Humans live a long time too!"

Uses the Emperor (the Emperor!) and the one Marine notes as being specifically long lived as examples.

Come on. That's not proof of humans living a long time. Those are anomalies. MASSIVE anomalies.



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 08:26:51


Post by: TheDraconicLord


 Talys wrote:
 Azreal13 wrote:
In fairness, having a lifespan measured in centuries and millennia will take a while for them to peter out.


Humans live a long time too, though. Kinda like Mr. Emperor-San has been around for millennia (ok fine, he has a nice chair). But Dante is older than a thousand years, too, IIRC.


Compared to the Eldar? No, we are but candles in a storm, our lives are snuffed out in an instant.

Besides those 2 anomalies like H.B.M.C puts it (Hell, Space marines don't live that much time because they die in action), we know humans have a greater life-span because of rejuvenating treatments, with officers living over 150 years or even more but compare that to an eldar, who's natural life-span is over 1000 years.

On-topic: When are we probably getting some leaks about the eldar? Next Monday?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 08:32:40


Post by: angelofvengeance


If I remember right, Commissar Yarrick is quite an old fellow..


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 12:03:01


Post by: Bharring


Legendarily old for Humans? 1000 years.

Legendarily old for Eldar? 10000 years.

Not even close. Some (not many) Eldar are still around from before the Fall.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 12:12:49


Post by: kronk


 angelofvengeance wrote:
If I remember right, Commissar Yarrick is quite an old fellow..


Only the super rich and powerful can afford rejuvenate treatments.

Edlar are still far older than humans. They can live 1000s of years WITHOUT rejuvenates, etc.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 12:16:51


Post by: Red Corsair


Bharring wrote:
Legendarily old for Humans? 1000 years.

Legendarily old for Eldar? 10000 years.

Not even close. Some (not many) Eldar are still around from before the Fall.


Vect is the only one that comes to mind. The phoenix lords are all actually different guys possessed by their armor, so the only other one I can think of may be Eldrad, but I forget how old he is. Also he died lol.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 12:32:54


Post by: Rygnan


Eldrad isn't dead anymore seeing as the crusade's been retconned to not starting yet


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 12:55:36


Post by: Lythrandire Biehrellian


Even with him alive now, he was already the premiere farseer for ulthwe during the emperor's crusade. That takes time, a lot of it.

With then last few codecies, they seemed to alternate army organization styles. Blood angels, force organization chart and some formations. Necrons, force org chart made of formations. Harlequin, forces org chart and formations. Daemonkin, force organization.made of formations. Admech, force organization chart and formations.

If the trend stays true, the Eldar will indeed get a decurian style detachment. That would make me happy


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 13:45:45


Post by: Shandara


 Rygnan wrote:
Eldrad isn't dead anymore seeing as the crusade's been retconned to not starting yet
`

He got better.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 14:03:01


Post by: migooo


 Red Corsair wrote:
Bharring wrote:
Legendarily old for Humans? 1000 years.

Legendarily old for Eldar? 10000 years.

Not even close. Some (not many) Eldar are still around from before the Fall.


Vect is the only one that comes to mind. The phoenix lords are all actually different guys possessed by their armor, so the only other one I can think of may be Eldrad, but I forget how old he is. Also he died lol.


I'm sure that Vect isn't the only Dark Eldar to be that long lived maybe even Urien


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 19:18:55


Post by: Lythrandire Biehrellian


Any new rumors? I love the lore discussion, but I don't think we should continue it here...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 22:11:30


Post by: megatrons2nd


Prediction: Guardians(both) go up to 10PPM and Dire Avengers go to 14PPM.

Still crunching numbers, but based off of the currant DE codex, and the way the numbers for infantry models, that seems to be what it will come out to. Though Wyches end up being 1PPM to much using the method I have found, but most seem to fall into the system. Would like to find out.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/09 23:44:18


Post by: Lythrandire Biehrellian


I'm OK with that bump. I much prefer round numbers for my selections. Without arbitrary number fluctuation the game can be balanced more easily.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 00:36:08


Post by: Lynchbread


 megatrons2nd wrote:
Prediction: Guardians(both) go up to 10PPM and Dire Avengers go to 14PPM.

Still crunching numbers, but based off of the currant DE codex, and the way the numbers for infantry models, that seems to be what it will come out to. Though Wyches end up being 1PPM to much using the method I have found, but most seem to fall into the system. Would like to find out.


Hmm I sure hope not. I already almost never use Guardians since I consider them too costly myself. I mean they are going to die twice as fast as the dire avengers since a lot of stuff is going to punch through that 5+ armor, that the DA's 4+ armor would have otherwise stopped. Not to mention needing to get a very costly transport just to get the guardians in range, I don't see any reason in not paying the extra 40 points for the 10 Dire Avengers, that way when they pop out and attack they can at least take a hit for one turn. For me to take Guardians I either need to see a cheaper transportation option or the guardians are going to have to drop down to 7ppm to see some use.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 01:52:33


Post by: Kid_Kyoto


Lythrandire Biehrellian wrote:
Or, the fact that without billions, they couldn't be a viable faction in the universe. Even with billions on each craft world, they are still pathetically sparse compared to the other races.

The entire eldar race, if every single planet, craft world, and sector of commoragh had 2 billion people, they would still be outnumbered at least 5 to 1 by just the imperial guard.

It is hard for humans to comprehend the excessive numbers they chose to use in 40k. Hell, the writers themselves fall prey to it when they use insignificant numbers whilst trying to show how impressive something is. But the fact remains that their are more humans in some hive cities than there are on the most densely populated craft world. The fluff in Iyanden is actually the most viable statistic I've seen in this nonsensical setting yet!


But that could still work since the Eldar have infinite reach. They can be on (almost) any world in the galaxy instantly while the billions of IG are still climbing into their troop ships.

Also if their technology was sufficiently impressive and if each Eldar were a ninja-jedi-warrior prince.

If I were rebooting 40k from the ground up I'd want a game where 10 marines or Eldar were a match for a 100 or more IG, Orks or Nids.

Course that wouldn't be a great game for mini sales.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 04:12:17


Post by: DarknessEternal


 Kid_Kyoto wrote:
They can be on (almost) any world in the galaxy instantly

The webway has never been instantaneous travel.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 04:35:23


Post by: Fayric


 DarknessEternal wrote:
 Kid_Kyoto wrote:
They can be on (almost) any world in the galaxy instantly

The webway has never been instantaneous travel.


Its the combination of web way technology, scrying, careful planning and ruthless preemptive strikes that make up their seemingly uncanny speed across the galaxy, right?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 06:00:26


Post by: PuddlePirate


Um... Eldar jet bikes are off the website? Seeing that they've already been reboxed does that mean we may be seeing new jetbike models coming out soon?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 06:43:38


Post by: SarisKhan


 PuddlePirate wrote:
Um... Eldar jet bikes are off the website? Seeing that they've already been reboxed does that mean we may be seeing new jetbike models coming out soon?


That's old news. Certainly seems so. There's been some talk about a speed-related hint in the upcoming WD.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 12:41:01


Post by: Theophony


 Fayric wrote:
 DarknessEternal wrote:
 Kid_Kyoto wrote:
They can be on (almost) any world in the galaxy instantly

The webway has never been instantaneous travel.


Its the combination of web way technology, scrying, careful planning and ruthless preemptive strikes that make up their seemingly uncanny speed across the galaxy, right?


And an almost fanatical devotion to the Pope .


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 12:44:57


Post by: Bharring


It'll be a good day when the next WD leaks!

I hope...

(By 'instantaneous' in regards to the Webway, they are referencing how travel time is independent of distance. Where almost all other races have travel times measured in years that generally scales about linearly with distance, taking an hour or so to cross the galaxy seems instantaneous.

So, even in a galaxy where everyone outpaces their cones of light, WWP travel still seems instantaneous.)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 13:29:21


Post by: Lythrandire Biehrellian


 Theophony wrote:
 Fayric wrote:
 DarknessEternal wrote:
 Kid_Kyoto wrote:
They can be on (almost) any world in the galaxy instantly

The webway has never been instantaneous travel.


Its the combination of web way technology, scrying, careful planning and ruthless preemptive strikes that make up their seemingly uncanny speed across the galaxy, right?


And an almost fanatical devotion to the Pope .


It had been long enough since the Inquisition codex, thank you for the chuckle exalted!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 14:34:28


Post by: Schlyne


 Kid_Kyoto wrote:

If I were rebooting 40k from the ground up I'd want a game where 10 marines or Eldar were a match for a 100 or more IG, Orks or Nids.

Course that wouldn't be a great game for mini sales.


As somebody who can field a horde army, this is a terrible idea.

How long do you want to make set up time? Buy, paint and assemble 100 gaunts/orks/guardsmen and come back to me. Then do it again.

You would end up with really well painted armies on one side, and really badly/unpainted armies on the other, and with people leaving IG, Orks and Nids in droves.





Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 14:40:29


Post by: Kanluwen


I would do a 1:5 ratio, at best, for Marines in Terminator Armor/Eldar Aspect Warriors.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 14:49:49


Post by: warboss


 Schlyne wrote:
 Kid_Kyoto wrote:

If I were rebooting 40k from the ground up I'd want a game where 10 marines or Eldar were a match for a 100 or more IG, Orks or Nids.

Course that wouldn't be a great game for mini sales.


As somebody who can field a horde army, this is a terrible idea.

How long do you want to make set up time? Buy, paint and assemble 100 gaunts/orks/guardsmen and come back to me. Then do it again.

You would end up with really well painted armies on one side, and really badly/unpainted armies on the other, and with people leaving IG, Orks and Nids in droves.





That also assumes that each marine is equal to one "eldar" which I can't see being supported in the fluff either. Also, "eldar" can mean alot of different things (guardian, aspect warrior, which aspect warrior?) when talking about mooks where as "marine" is much more standard overall (with exceptions obviously like termies and scouts). I could see the justification for an aspect warrior possibly being "equal" to a marine (although I'd personally disagree overall) but not a guardian in any way in a reboot. I'd personally put it at 5 marines, 10 aspect warriors, and 100 IG. In any case, I suspect that if you want to play those types of numbers, it might be better instead to just play the RPG using the horde rules.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 18:41:52


Post by: En Excelsis


I'm not overly concerned with the tabletop adhering to the fluff. That hasn't been a thing for a long time. I could go off on a long tirade about how the game used to be 'grimdark' and now its just a tabletop version of Coll of Duty. Marines have lost virtually all of their appeal for me as a player, and the Eldar (while I like them a lot still) are probably the next to suffer that fate.

Regardless of what happens with the fluff (which is almost assuredly going to be rewritten) I think that the models are far overdue for an update.

With the recent release of the Dark Eldar (and how successful they were as a rage) and the even more recent release of the Harlequins, I think that all the basic elements are in place for some retooled Edlar plastic kits. The Windrider Jetbikes being gone from the store currently seems like a good indicator that we can expect some new models to replace them, which is likely to be very close in appearance to the new Harlequin bikes. I am fine with this.

I'd love for the Vyper to get a new kit as well since it's currently one of the most annoying kits I've ever assembled, but I've gone this long without one, I'd be shocked if they solved more than one problem in a calendar year.

I don't have any more items on my wishlist at this time... at least nothing unique to the Eldar. All they need to do to make me a happy camper is just remove flyers from the game entirely...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 19:25:53


Post by: Mr.Church13


Oh! I totally forgot about the Vyper. That could be such a cool kit with a makeover. Like the current jetbikes I just don't like that model.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 21:51:46


Post by: angelofvengeance


So I don't know if this has been posted yet, but the hint for next week's Paint Splatter in WD is "More red, but different" Possibly Saim Hann jetbikes do we think?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/10 23:31:48


Post by: Schlyne


 angelofvengeance wrote:
So I don't know if this has been posted yet, but the hint for next week's Paint Splatter in WD is "More red, but different" Possibly Saim Hann jetbikes do we think?


One more army gets "da red wunz go fasta!'


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 01:30:14


Post by: DarkStarSabre


 angelofvengeance wrote:
So I don't know if this has been posted yet, but the hint for next week's Paint Splatter in WD is "More red, but different" Possibly Saim Hann jetbikes do we think?


I'd not be surprised if it was a Saim Hann supplement.

I don't think a complete new Eldar codex makes sense. The book isn't the oldest of the current lot (Hi Dark Angels and Chaos) and a new codex could well make an existing supplement (Iyanden) invalid as some of the options might just not exist.

And considering we're due a codex rush of sorts a Saim Hann supplement makes sense as that seems to be what they've treated the current Ad Mech and Daemonkin books as.

Of course, 'More red, but different' could just be referring to a proper Ad Mech codex with the Skitari being their supplement equivalent (Like MT and AM).


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 06:40:46


Post by: Redemption


Don't forget we have already found the redirect on GW's site for Codex: Craftworlds:

http://www.games-workshop.com/en-GB/codex-Craftworlds-eng

Saim-hann are probably just in the paint splatter due to the new jetbike models, and they're the Craftworld known best for their use of jetbikes.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 07:09:25


Post by: angelofvengeance


I'm not sure where all this redirect stuff is coming from, since you'd get that for adding pretty much anything that doesn't talk to GWs site surely?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 07:46:51


Post by: Mymearan


 angelofvengeance wrote:
I'm not sure where all this redirect stuff is coming from, since you'd get that for adding pretty much anything that doesn't talk to GWs site surely?


No, you get a different error for random stuff. This is deliberate.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 08:19:34


Post by: Redemption


The error you get is the same, it's the redirect itself which is the giveaway something is coming there. Without going into the technical aspects of Oracle databases and 301 responses, you can easily check for yourself. If you pick this url, for example:

http://www.games-workshop.com/en-GB/codex-craftworlds-eng

You'll notice that in your address bar it becomes capitalised, e.g. 'Codex-Craftworlds-ENG'. However if you just add something random to the url in lower case:

http://www.games-workshop.com/en-GB/codex-saimhann-eng

You'll notice that while you get the same 404 error page, the words in your address bar don't become capitalised. These urls are gained through simple datamining and guessing; trying different things until something returns a redirect. This means someone at GW added the item to their website's database already, but hasn't published the page yet, which in turn means they're most likely preparations for an upcoming release.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 08:43:52


Post by: angelofvengeance


 Redemption wrote:
The error you get is the same, it's the redirect itself which is the giveaway something is coming there. Without going into the technical aspects of Oracle databases and 301 responses, you can easily check for yourself. If you pick this url, for example:

http://www.games-workshop.com/en-GB/codex-craftworlds-eng

You'll notice that in your address bar it becomes capitalised, e.g. 'Codex-Craftworlds-ENG'. However if you just add something random to the url in lower case:

http://www.games-workshop.com/en-GB/codex-saimhann-eng

You'll notice that while you get the same 404 error page, the words in your address bar don't become capitalised. These urls are gained through simple datamining and guessing; trying different things until something returns a redirect. This means someone at GW added the item to their website's database already, but hasn't published the page yet, which in turn means they're most likely preparations for an upcoming release.


That makes much more sense. Cheers for that.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 17:32:36


Post by: BobtheInquisitor


Could you please explain the redirects thing again on the next page?


Automatically Appended Next Post:
And the page after that.

And again.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 17:36:35


Post by: Wonderwolf


 BobtheInquisitor wrote:
Could you please explain the redirects thing again on the next page?


Automatically Appended Next Post:
And the page after that.

And again.


Try this


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 18:22:25


Post by: ceorron


Will sisters ever get done. I was really, really hoping they would before another SM codex. Sigh


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 20:32:37


Post by: Mr Morden


 ceorron wrote:
Will sisters ever get done. I was really, really hoping they would before another SM codex. Sigh


Eldar need some new models and some fixes to their codex............ whether they will get what is wanted and desired is much more debatable - GW is nothng but unpredictable...

Although mroe than agreed - a new Sisters Codex and figures range is much more needed than another Astartes: "Cosmetically different Marines" Codex.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 21:42:33


Post by: DarkStarSabre


 Mr Morden wrote:
 ceorron wrote:
Will sisters ever get done. I was really, really hoping they would before another SM codex. Sigh


Eldar need some new models and some fixes to their codex............ whether they will get what is wanted and desired is much more debatable - GW is nothng but unpredictable...

Although mroe than agreed - a new Sisters Codex and figures range is much more needed than another Astartes: "Cosmetically different Marines" Codex.


To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies and I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....

Those two Codexes stand out to me as being pretty damn terrible as they were the two that came around before the big 'power spike' of Tau, Eldar and SM and all that followed.

Seriously. I honestly feel that my 'generic' CSM army is actually reliant on using Crimson Slaughter simply because the relics, free Fear and improved Possessed are far better than the tripe we currently get.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 22:08:10


Post by: Mr Morden


To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies


Agreed Chaos have been hard done by.........

I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....


That's IMO the problem with some of the Space Marine releases ove the last couple of editions - increasingly depserate and often silly attempts to give a few "special" Chapters their own unique units - rather than just keeping the fluff 0 and now we are stuck with Blood Guns and Logans Sleigh. But equally ignoing actually more unusual Chapters or equal vintage and importance.



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 22:45:16


Post by: Colpicklejar


 Mr Morden wrote:
To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies


Agreed Chaos have been hard done by.........

I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....


That's IMO the problem with some of the Space Marine releases ove the last couple of editions - increasingly depserate and often silly attempts to give a few "special" Chapters their own unique units - rather than just keeping the fluff 0 and now we are stuck with Blood Guns and Logans Sleigh. But equally ignoing actually more unusual Chapters or equal vintage and importance.



Except there actually weren't any "blood guns" aside from the hundreds of snarky comments on the internet.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 22:53:51


Post by: Mr Morden


 Colpicklejar wrote:
 Mr Morden wrote:
To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies


Agreed Chaos have been hard done by.........

I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....


That's IMO the problem with some of the Space Marine releases ove the last couple of editions - increasingly depserate and often silly attempts to give a few "special" Chapters their own unique units - rather than just keeping the fluff 0 and now we are stuck with Blood Guns and Logans Sleigh. But equally ignoing actually more unusual Chapters or equal vintage and importance.



Except there actually weren't any "blood guns" aside from the hundreds of snarky comments on the internet.


Symantics - My old Blood Angels Codex (when it was ruined by stupid "themed" addiitons) has Blood Fists, Blood Talons, Blood Strike Missiles


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/11 23:11:56


Post by: Mr.Church13


Meh just roll em all into one $200 400pg book and call it Adeptus Astartes: Robes, Swords, Blood, Wolves, and Smurf edition. Call it a day and go home.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 00:08:35


Post by: DarkStarSabre


Mr.Church13 wrote:
Meh just roll em all into one $200 400pg book and call it Adeptus Astartes: Robes, Swords, Blood, Wolves, and Smurf edition. Call it a day and go home.


No!

It must be called Adeptus Astartes: Blue, Green, Red, Grey, Silver, Spiky and Generic.


Automatically Appended Next Post:
 Mr Morden wrote:
 Colpicklejar wrote:
 Mr Morden wrote:
To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies


Agreed Chaos have been hard done by.........

I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....


That's IMO the problem with some of the Space Marine releases ove the last couple of editions - increasingly depserate and often silly attempts to give a few "special" Chapters their own unique units - rather than just keeping the fluff 0 and now we are stuck with Blood Guns and Logans Sleigh. But equally ignoing actually more unusual Chapters or equal vintage and importance.



Except there actually weren't any "blood guns" aside from the hundreds of snarky comments on the internet.


Symantics - My old Blood Angels Codex (when it was ruined by stupid "themed" addiitons) has Blood Fists, Blood Talons, Blood Strike Missiles


And the 5th edition Space Wolf book gave us Wolf Wolfborn, of the Space Wolves, riding a giant wolf with his wolf claws and his wolf tooth necklace.

Or wolf wolf, wolf, wolf, wolf wolf.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 00:21:50


Post by: Mr.Church13


My dogs started howling just by me reading that post.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 00:47:30


Post by: Lythrandire Biehrellian


I like the wolves naming concept.

And now, any new eldar rumors? I've heard nothing about whether or not there will be a kit for seers on jetbikes... I kind of wish they would drop them, I don't understand how everything is said to be moving at ludicrous speed on the bikes, requiring all of their attention, but there are psyckers casting powers (also requiring all their attention) while riding the same bikes. Just seems silly to me. I felt like a cheater the first time I moved 12" cast my powers at some poor chumps, then turbo boosted 3 feet away so they didn't retaliate.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 01:21:51


Post by: Mr.Church13


If they're gonna keep em the least they can do is give us a kit for a Jetseer.

Come on Jetseer/Jetbike/Shining Spears triple kit. Heck throw in a sidecar and call it a Vyper.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 04:42:12


Post by: Colpicklejar


 DarkStarSabre wrote:
Mr.Church13 wrote:
Meh just roll em all into one $200 400pg book and call it Adeptus Astartes: Robes, Swords, Blood, Wolves, and Smurf edition. Call it a day and go home.


No!

It must be called Adeptus Astartes: Blue, Green, Red, Grey, Silver, Spiky and Generic.


Automatically Appended Next Post:
 Mr Morden wrote:
 Colpicklejar wrote:
 Mr Morden wrote:
To be fair Chaos Space Marines would probably like a Codex that isn't wholly reliable either on supplements or alternative codexes altogether to be functional as more than one-trick ponies


Agreed Chaos have been hard done by.........

I'm sure Dark Angels would love to actually be able to get something that's actually unique to them or at least shared access to some of the new SM vehicles and weapons like Graviton guns or, you know, Storm Ravens, Storm Eagles, Hunters, Stalkers....


That's IMO the problem with some of the Space Marine releases ove the last couple of editions - increasingly depserate and often silly attempts to give a few "special" Chapters their own unique units - rather than just keeping the fluff 0 and now we are stuck with Blood Guns and Logans Sleigh. But equally ignoing actually more unusual Chapters or equal vintage and importance.



Except there actually weren't any "blood guns" aside from the hundreds of snarky comments on the internet.


Symantics - My old Blood Angels Codex (when it was ruined by stupid "themed" addiitons) has Blood Fists, Blood Talons, Blood Strike Missiles


And the 5th edition Space Wolf book gave us Wolf Wolfborn, of the Space Wolves, riding a giant wolf with his wolf claws and his wolf tooth necklace.

Or wolf wolf, wolf, wolf, wolf wolf.


40k is an absurd game, man. Warhammer in general is absurd- it's part of the charm. There's a primarch named Iron Hands (who has iron hands) who leads the Iron Hands who give themselves iron hands in emulation of Iron Hands. The Grand Inquisitor of the Ordo Hereticus is named after the Grand Inquisitor in a dostoyevsky novel. Konrad Curze is full of Joseph Conrad references. I'm not even sure what's attempting to be argued here- that your blood angels were ruined by being pushed over the top? It wasn't enough that they were 8 foot tall genetically modified vampire super-soldiers, haunted eternally by the psychic echo of the death of their genetic angel-dad, "blood guy"?



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 05:02:04


Post by: Mr.Church13


The absurdity is fine it's the repetitive naming conventions that makes me groan.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 06:21:47


Post by: DarknessEternal


 Mr Morden wrote:

Although mroe than agreed - a new Sisters Codex and figures range is much more needed than another Astartes: "Cosmetically different Marines" Codex.

Uh... Sisters ARE "cosmetically different marines."


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 09:06:22


Post by: Mr Morden


 DarknessEternal wrote:
 Mr Morden wrote:

Although mroe than agreed - a new Sisters Codex and figures range is much more needed than another Astartes: "Cosmetically different Marines" Codex.

Uh... Sisters ARE "cosmetically different marines."


Errr - no not really - stats are different, special units are different, vehicles are different, special powers are different, background is different, -the only thing that is the same is that the both wear Power Armour (and thats a different style so looks totally different), use Bolters and fight for the Imperium.

And the 5th edition Space Wolf book gave us Wolf Wolfborn, of the Space Wolves, riding a giant wolf with his wolf claws and his wolf tooth necklace.

Or wolf wolf, wolf, wolf, wolf wolf.


yep ad that was crap too. and of course the great sliegh of not awesomeness - loved that for my Space Wolves. Also Murder dreadnought from Murder world.

As noted the absurdity of the 40k universe is great - just keep using one world to somehow create a "theme" is lazy and weak.

back to Eldar - I am worried we will not see Wave Serpents or Howling Banshees fixed and somehow make the whole thing worse........ They make just make a super fast army formation and make WS better or screw over half the army like they did with Wyches and Dark Eldar.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 09:18:36


Post by: Wonderwolf


 Mr Morden wrote:


Errr - no not really - stats are different, special units are different, vehicles are different, special powers are different, background is different, -the only thing that is the same is that the both wear Power Armour (and thats a different style so looks totally different), use Bolters and fight for the Imperium.


Grey Knights. Different stats, different special units, different vehicles, different special powers, different background... check.
Space Wolves. Different stats, different special units, different vehicles, different special powers, different background... check
Dark Angles. Different stats, different special units, different vehicles, different special powers, different background.. check

Etc..

By that benchmark, the problem of *cosmetically different* Marines doesn't exist anyhow.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 09:36:21


Post by: Mr Morden


Wonderwolf wrote:
 Mr Morden wrote:


Errr - no not really - stats are different, special units are different, vehicles are different, special powers are different, background is different, -the only thing that is the same is that the both wear Power Armour (and thats a different style so looks totally different), use Bolters and fight for the Imperium.


Grey Knights. Different stats, different special units, different vehicles, different special powers, different background... check.
Space Wolves. Different stats, different special units, different vehicles, different special powers, different background... check
Dark Angles. Different stats, different special units, different vehicles, different special powers, different background.. check

Etc..

By that benchmark, the problem of *cosmetically different* Marines doesn't exist anyhow.


Rubbish - what different stats for the Marines - the basic Marines are the same - WS4, BS4 S4, T4, I3 LD8 etc - by that standard the whole Imperial forces are the same.
Sisters are S3, T3, I3, - they are closer to Guard with Power Armour with special powers - as you well know.

Before the 5th edition rubbish - how different were the Chapters you list??? Dark Angels had some special formations and structure, same as the Space Wolves and Blood Angels. Now they have "unique units" just to try and justify a Codex. Their background and ay of fighting already differentiates them more than "themed" units.

You are seriously saying the backgroudn was improved with the various "blood" weapons, wolves riding wolves, Sleighs pulled by Wolves, Murder Dreadnought from Murder world, Super pure Grey Knights who are purere than the rest of the super Pure chapter ?? I know I hated them for all my Marine armies

By your reasoning - Each of the 1000 different Asartes Chapters should get their own Codex rather than the just the random ones they have chosen and keep trying to make different.



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 09:48:39


Post by: Wonderwolf


 Mr Morden wrote:
Wonderwolf wrote:
 Mr Morden wrote:


Errr - no not really - stats are different, special units are different, vehicles are different, special powers are different, background is different, -the only thing that is the same is that the both wear Power Armour (and thats a different style so looks totally different), use Bolters and fight for the Imperium.


Grey Knights. Different stats, different special units, different vehicles, different special powers, different background... check.
Space Wolves. Different stats, different special units, different vehicles, different special powers, different background... check
Dark Angles. Different stats, different special units, different vehicles, different special powers, different background.. check

Etc..

By that benchmark, the problem of *cosmetically different* Marines doesn't exist anyhow.


Rubbish - what different stats for the Marines - the basic Marines are the same - WS4, BS4 S4, T4, I3 LD8 etc - by that standard the whole Imperial forces are the same.
Sisters are S3, T3, I3, - they are closer to Guard with Power Armour with special powers - as you well know.



Space Wolves have a fair few units with WS/BS3, whereas both Wolves and DA have Scouts with WS/BS4. Grey Knights have better LD, are Psykers, some with 2 Wounds. All of them have actually far more units without Power Armour than Sisters have (Terminators, Scouts, Sanguinary Guard). Abilities vary widely (as noted, Psykers, Deathwing, Raven Wing, Thunderwolves, etc..).

A Space Wolf on a Thunderwolf, a Grey Knight Paladin or a Ravenwing Biker are far, far, far more different to a normal Marine than anything found in the Sisters book, not to mention things like Storm Wolves with Helfrost weapons, Dreadknights with Incinerators or Land Speeder Darkshroud. Arguably, they are more different from a normal Marine than even a Guardsman is different from a normal Marine.

Are you seriously arguing that a small difference in 3 random stats and a female haircut optic makes Sisters the big exception while thousands of other differences don't matter?





Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:14:19


Post by: migooo


 DarknessEternal wrote:
 Mr Morden wrote:

Although mroe than agreed - a new Sisters Codex and figures range is much more needed than another Astartes: "Cosmetically different Marines" Codex.

Uh... Sisters ARE "cosmetically different marines."


No there not. Let's look at why shall we?

Firstly sisters are T3 they have lower WS and are Primarily are Shooting / mid range army relying on Heavy flamers and melta weaponry to take mobs and out heavy armoured foes respectively.

Do Space Marines have Acts of Faith? Possibly if you count litanies of hate.

They have one CC unit one (unless you take priests which you get access to another that is fairly usless.) . That has literally no armour save. If your smart you'll shoot this first whichever they take

They have a CC walker that's mid range also again it's rare this gets into CC and compared to a dreadnaught it's rather weak.

They have the immolator a mid range tank, and the exorsist their only long range weapon. That has more in common with IG viechles except that it's mounted on a rhino body.

I'm not sure on the latest dex if they still have the Rosirus but if they do okay fine a 5+ inv( 3+/5+ inv ) that's better in my mind than a regular 3+

Fratis Militia / Redempionists a mob unit that is more in common with Chaos Cultists. Depending on the Version ones purely pistol, the other has autoguns.

So let's see what they have in common with Space Marines.

I'm going to wave the Inquisitors as in my mind felt tacked on

Their weaponry okay yes Boltguns ( including Storm and Heavy / pistols) , Heavy and regular flamer/ melta guns as well as hand flamers

They use rhinos as the basis for their two offensive tanks and use the basic as their transport.

You could argue that Dominions are just Devostators and Seraphim are just Jump pack troopers but the Seraphim are more like mobile mid range harassment troops and SM Jump Are more quick hitting CC, ill give you Dominions if you take all Heavy Bolters.

Sister Superiors can get Power weapons but cant all Seargent type character people? I think Tau are the only ones that cant.

And finally power armour oh my why would another Army use our special snowflake Armour and weapons.

SoB had an army before Black Templars, before Grey Knights. You could say that Grey Knights stole acts of Faith with their whole psychic powers stick but I'm willing to wave this as I'm sure they had psychic powers before. But not regular power Armour.

And don't they have a save against warp powers?( again not sure if each unit has them now or they are just fancy SM now). Sisters had this.




If you still think they are still SM. Okay fine.




Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:27:27


Post by: SarisKhan


Could you please move the SM discussion somewhere else? This is rumour thread for an Eldar release.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:28:19


Post by: Januine


meanwhile....back to the Eldar.....


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:37:30


Post by: CalgarsPimpHand


Wonderwolf wrote:
Spoiler:
 Mr Morden wrote:
Wonderwolf wrote:
 Mr Morden wrote:


Errr - no not really - stats are different, special units are different, vehicles are different, special powers are different, background is different, -the only thing that is the same is that the both wear Power Armour (and thats a different style so looks totally different), use Bolters and fight for the Imperium.


Grey Knights. Different stats, different special units, different vehicles, different special powers, different background... check.
Space Wolves. Different stats, different special units, different vehicles, different special powers, different background... check
Dark Angles. Different stats, different special units, different vehicles, different special powers, different background.. check

Etc..

By that benchmark, the problem of *cosmetically different* Marines doesn't exist anyhow.


Rubbish - what different stats for the Marines - the basic Marines are the same - WS4, BS4 S4, T4, I3 LD8 etc - by that standard the whole Imperial forces are the same.
Sisters are S3, T3, I3, - they are closer to Guard with Power Armour with special powers - as you well know.



Space Wolves have a fair few units with WS/BS3, whereas both Wolves and DA have Scouts with WS/BS4. Grey Knights have better LD, are Psykers, some with 2 Wounds. All of them have actually far more units without Power Armour than Sisters have (Terminators, Scouts, Sanguinary Guard). Abilities vary widely (as noted, Psykers, Deathwing, Raven Wing, Thunderwolves, etc..).

A Space Wolf on a Thunderwolf, a Grey Knight Paladin or a Ravenwing Biker are far, far, far more different to a normal Marine than anything found in the Sisters book, not to mention things like Storm Wolves with Helfrost weapons, Dreadknights with Incinerators or Land Speeder Darkshroud. Arguably, they are more different from a normal Marine than even a Guardsman is different from a normal Marine.

Are you seriously arguing that a small difference in 3 random stats and a female haircut optic makes Sisters the big exception while thousands of other differences don't matter?


I know I'm wading into one of the silliest arguments you can have on the internet, BUT...

Grey Knights obviously require their own codex. Even though the basic structure of the army is the same ("5-10 marines in power armor in a Rhino, repeat"), the wargear options and mechanics of their special rules are drastically different. Most importantly, these differences are justified by how extremely different Grey Knights are from other marine chapters in the fluff.

Now look at Blood Angels and Dark Angels. Fluff-wise they are actually codex compliant chapters, and although they emphasize different tactics and organizational structures, they don't differ to a greater extent than Raven Guard or White Scars (who fit into the vanilla codex just fine) or especially Black Templars (who aren't remotely compliant, and I would argue don't fit in the vanilla codex well, but improvements to their characters and chapter tactics could make it work). So there isn't a great fluff justification for them to need drastically different rules in the first place (heck, in second edition they shared a codex, and it was virtually identical to the vanilla codex barring a few special rules, and they were still very popular).

In terms of mechanics of their unique rules units, I would argue that once you eliminate the various new additions that should be unborn and forgotten about (like the Land Speeder Incredibly Silly), units/rules that should be available to all codex chapters (jump pack honor guard, librarian dreadnoughts, the ability to field a terminator company or bike company, etc), and units that are superfluous duplicates (the Dark Angels fighter and Storm Guppy could both be supplanted by one kit with the Nephilim's superior looks and the Guppy's superior rules as probably the best example) you're left with unique units and chapter tactics that aren't any more drastic than the Black Templars' treatment.

While this would result in a huge codex, I think it would benefit all marine players. The only units lost by the BA/DA would be those whose fluff (and physical appearance) was the equivalent of a saturday morning cartoon - invented quickly and lazily out of wholecloth to sell chunky plastic toys. In turn they would gain access to various vanilla codex units, and more importantly, they would all share a common baseline set of rules - all chapters would be more or less equally functional and none would be left lagging behind for years (sorry about that, Dark Angels). In turn, the vanilla codex would benefit from units it's been missing to avoid stepping on toes ("Only the Blood Angels honor guard can ever go into battle with jump packs, Raven Guard would never do that!") and it would give another chance to rejigger the chapter tactics of some of the overlooked chapters in the vanilla dex. Everybody wins.

(I'm not going to touch Space Wolves in this conversation, I think their new fluff and new units are terrible, but I'd be fine if they and the Black Templars were the only separate marine codexes.)

Anyway, back to the main point, Sisters of Battle. Honestly compare them to marines. Is the comparison like BA/DA, where virtually every unit has an identical name, stats, weapon choices, and special rules (or if not identical, close enough they could be merged without violating any fluff), bar a few truly unique units and an army wide rule or two? Or is it like Grey Knights, where literally every unit has unique stats, weapons options, and special rules, with almost nothing in common except a few bits of wargear like armor and bolters, and even the fluff is so drastically different you couldn't merge the two without trashing it?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:44:27


Post by: Wonderwolf


 CalgarsPimpHand wrote:


Now look at Blood Angels and Dark Angels. Fluff-wise they are actually codex compliant chapters, and although they emphasize different tactics and organizational structures, they don't differ to a greater extent than Raven Guard or White Scars (who fit into the vanilla codex just fine) or especially Black Templars (who aren't remotely compliant, and I would argue don't fit in the vanilla codex well, but improvements to their characters and chapter tactics could make it work). So there isn't a great fluff justification for them to need drastically different rules in the first place (heck, in second edition they shared a codex, and it was virtually identical to the vanilla codex barring a few special rules, and they were still very popular).

In terms of mechanics of their unique rules units, I would argue that once you eliminate the various new additions that should be unborn and forgotten about (like the Land Speeder Incredibly Silly), units/rules that should be available to all codex chapters (jump pack honor guard, librarian dreadnoughts, the ability to field a terminator company or bike company, etc), and units that are superfluous duplicates (the Dark Angels fighter and Storm Guppy could both be supplanted by one kit with the Nephilim's superior looks and the Guppy's superior rules as probably the best example) you're left with unique units and chapter tactics that aren't any more drastic than the Black Templars' treatment.


Well, change the fluff, if it bothers you so?

"Uncreating" the unique Dark Angels or Space Wolves flyers, units, etc... to roll them into the Space Marines codex is no more or less drastic than upping Sisters to T4, removing the Immolator and rolling them into Space Marines codex, once your all to evident personal bias (e.g. "Storm Guppy") is taken out of it.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 10:44:35


Post by: reds8n


 SarisKhan wrote:
Could you please move the SM discussion somewhere else? This is rumour thread for an Eldar release.



Indeed.

We understand and appreciate that threads will always divert somewhat, especially if there's been no real or substantial info recently, but the above discussion would be best served elsewhere.

Thank you.



Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 17:42:19


Post by: 9unit9


Lets keep the thread clear guys. We should be expecting leaks in the next 48 hours... exiting times...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 18:06:40


Post by: MrFlutterPie


I wonder if Swooping Hawks will ever get some love?

I don't know why but I love those guys.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 20:56:00


Post by: ceorron


 MrFlutterPie wrote:
I wonder if Swooping Hawks will ever get some love?

I don't know why but I love those guys.


It would be great if any/all of the aspect warrior boxes get plastic updates. They could do it with only 2-3 new multi-part plastic boxes. Scorps+Fire Dragons, Warp Spiders+Reapers, Banshees+Hawks. You would have to be clever in the head/sholder/backpack options but it would be a feat of real greatness that I'd love to see happen.

Also new plastic jetbike as that has been a long time coming.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 21:16:42


Post by: Mr.Church13


I vote no on dual aspect kits. They'll lose the majority of their uniqueness if they do that they might as well make them one sculpt with weapon options and a painting guide for different aspects.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 21:19:51


Post by: ergotoxin


IMHO the current Swooping Hawks miniatures still look very good, it's just shame they are (as most of the Aspects) Direct Only.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 21:21:59


Post by: Mymearan


I love the Aspect sculpts, i really don't think they need new models. Even the most maligned ones, the Warp Spiders, are incredibly well done. Their Exarch especially is a real masterpiece.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 21:29:00


Post by: Squidmanlolz


The Swooping Hawks look awesome, Baharroth on the other hand, not so much...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 23:38:27


Post by: Zippokovich


Any guesses on what 'wraith knight gets some punch' could mean?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/12 23:45:03


Post by: Ravenous D


Zippokovich wrote:
Any guesses on what 'wraith knight gets some punch' could mean?


probably means it can fire more then 2 of its weapons, because currently there is nearly no reason to arm a wraithknight with more then its standard guns unless its sword toting (no one with a brain will use it) or the suncannons scatter laser buddy.


Automatically Appended Next Post:
Mymearan wrote:
I love the Aspect sculpts, i really don't think they need new models. Even the most maligned ones, the Warp Spiders, are incredibly well done. Their Exarch especially is a real masterpiece.


Lies and slander the warp spiders need plastics asap, they are mono posed as hell.


Automatically Appended Next Post:
 ergotoxin wrote:
IMHO the current Swooping Hawks miniatures still look very good, it's just shame they are (as most of the Aspects) Direct Only.


And finecast is getting recalled back


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 00:06:26


Post by: GoonBandito


Zippokovich wrote:
Any guesses on what 'wraith knight gets some punch' could mean?

Strength D melee weapon, possibly with the same 'Colossus' rule that the Bloodthirster of Insensate Rage has on it's Greater Axe of Khorne. Of course, it will still remain T8 because Eldar.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 00:13:33


Post by: Azreal13


I believe the original statement was "Wraithknight gains some weight" wasn't it?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 00:47:59


Post by: Goobi2


"gains some weight" I will gladly take that to meaning becomes Super-Heavy or Gargantuan. Makes it much tougher and even deadlier. Down side is cost inevitably rises will probably get to use fewer of them. (upside to some, downside to others)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 01:01:27


Post by: Azreal13


The general consensus was it loses "jump" IIRC.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 02:04:09


Post by: Silent_Tempest


 Azreal13 wrote:
The general consensus was it loses "jump" IIRC.


That would make him pretty useless. Same reason no one plays wraithlords any more. To slow.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 02:09:59


Post by: H.B.M.C.


Mr.Church13 wrote:
I vote no on dual aspect kits. They'll lose the majority of their uniqueness if they do that they might as well make them one sculpt with weapon options and a painting guide for different aspects.


Your alternative is the Aspects that don't get a new kit get cut from the Codex.

Your choice.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 02:22:57


Post by: Ehsteve


 H.B.M.C. wrote:
Mr.Church13 wrote:
I vote no on dual aspect kits. They'll lose the majority of their uniqueness if they do that they might as well make them one sculpt with weapon options and a painting guide for different aspects.


Your alternative is the Aspects that don't get a new kit get cut from the Codex.

Your choice.

You either die a hero or you live long enough to see yourself become the villian


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 03:40:06


Post by: Mr.Church13


 H.B.M.C. wrote:
Mr.Church13 wrote:
I vote no on dual aspect kits. They'll lose the majority of their uniqueness if they do that they might as well make them one sculpt with weapon options and a painting guide for different aspects.


Your alternative is the Aspects that don't get a new kit get cut from the Codex.

Your choice.


Honestly I'd rather them be cut than lose everything that make them special. They make them dual kits then they're no different than tactical marines from assault marines. Same suit different backpack.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 04:01:12


Post by: Fayric


Mr.Church13 wrote:
 H.B.M.C. wrote:
Mr.Church13 wrote:
I vote no on dual aspect kits. They'll lose the majority of their uniqueness if they do that they might as well make them one sculpt with weapon options and a painting guide for different aspects.


Your alternative is the Aspects that don't get a new kit get cut from the Codex.

Your choice.


Honestly I'd rather them be cut than lose everything that make them special. They make them dual kits then they're no different than tactical marines from assault marines. Same suit different backpack.


This is the problem right here:
People want new models when we should want new rules.
Lots of people here probably has squads of unused aspect models as it is.

Edit: I dont think they wil cut the aspects that lack plastic models. After all, they released codex: daemonkin with fleshhounds in it, and even a web bundle with fleshhounds despite the fact that finecast fleshhounds are out of stock.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 04:49:43


Post by: Mr.Church13


Yeah keep the direct only "resin" cast kits.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 07:24:55


Post by: Gorlack



The teaser-trailer is up:

Http://www.games-workshop.com/en-DK/blog/blog.jsp


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 07:49:52


Post by: DarkStarSabre


Ok. So. That's a lot of Saim Hann art and the like. Now that could be just because they painted a studio Saim Hann army for the 5th edition codex and no longer bother doing new armies for updates (though hilariously they re-use the Aspect Warriors from their Biel Tann army - see the green sashes on the Swooping Hawks)...or it could be a hint as to something else.

Saim Hann means 'Quest for Enlightenment.'

The closing line is 'Flame in the Darkness'

Hmmm.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 08:21:28


Post by: Redemption


I guess that full frontal of the Saim-Hann farseer could be the new cover? Although it doesn't look like Raymond Swanland's style.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 08:58:13


Post by: SarisKhan


I suppose that "Wraithknight gains some weight" means it will become a GC (or a SH Walker, less likely). This is yet another interpretation, though, time will tell. And pretty soon at that!

Just hope that they don't nerf it (too much). The Wraithknight has quickly grown to fulfil the role of the centrepiece of my DE / CWE army. I brought him to kick the Imperial Knights in the balls... which he did during the last tournament.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 08:58:55


Post by: CthuluIsSpy


 SarisKhan wrote:
I suppose that "Wraithknight gains some weight" means it will become a GC (or a SH Walker, less likely). This is yet another interpretation, though, time will tell. And pretty soon at that!

Just hope that they don't nerf it (too much). The Wraithknight has quickly grown to fulfil the role of the centrepiece of my DE / CWE army. I brought him to kick the Imperial Knights in the balls... which he did during the last tournament.


Well, its certainly big enough to be a GC.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 09:01:28


Post by: 9unit9


Am I the only one intrigued by the Ranger in the video....?

Would love a redo on them... 120 Rangers in a single army would be epic


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 09:15:24


Post by: statu


9unit9 wrote:
Am I the only one intrigued by the Ranger in the video....?

Would love a redo on them... 120 Rangers in a single army would be epic


I was thinking about that, plastic Rangers would be brilliant, but then I started thinking it may have just been a way of tying this video in with the first skitarii video, didn't that have a sniper feel to it?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 10:19:19


Post by: Wilson


Dooooope ninja

[Thumb - image.jpg]


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 10:20:54


Post by: Redemption




And the cover of an upcoming novel.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 10:27:18


Post by: KurtAngle2


The codex has 160 pages and it's price is equal to the Space Marines one.
Eldar Craftworld Tactics incoming!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 10:51:24


Post by: 9unit9


I actually like the Ranger sculpts, but maybe a formation or rules tweak would mean I would have to dust off mine


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 10:55:30


Post by: Verviedi


KurtAngle2 wrote:
The codex has 160 pages and it's price is equal to the Space Marines one.
Eldar Craftworld Tactics incoming!

Is that a rumor? Not sure if I should add it to OP...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 11:28:16


Post by: Solar Shock


Well heres hoping to rangers actually being useful wanted to do a ambush style list for ages, but snipers have just been so poor.

Hoping not for a nerf of the wraithknight, but maybe moving away from - dual wraithcannons or GTFO. Would be cool to see its stats potentially alter based upon loadout. Like HnR if it has the sword or something. But any variety is good imo! we shall see.

Although pleased if the codex has the necron feel. I like the way the necron dex lets you bring a CAD, a specific detachment or simply a collection of small formations with added bonuses. Really gives you the feel that its 'your list' and not 'a list you wanted to do constrained by the codexes boundaries'.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:08:55


Post by: Kanluwen


I'm curious as to whether they're going to change the name of Ranger/Pathfinder squads.

As it stands they've had their name stolen by two different factions(Skitarii for Rangers and Tau for Pathfinders).

I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:12:19


Post by: Mr Morden


 Verviedi wrote:
KurtAngle2 wrote:
The codex has 160 pages and it's price is equal to the Space Marines one.
Eldar Craftworld Tactics incoming!

Is that a rumor? Not sure if I should add it to OP...


It would be a cool addition to the Eldar with tactics for the "generic Craftworld" and then for the big ones - however I would have thought they would done it in Necrons if they were extending the concept to other Codex.

Just as likely it will be random table of "advantages"...........same in the new SM Codex


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:29:33


Post by: Redemption


 Kanluwen wrote:
I'm curious as to whether they're going to change the name of Ranger/Pathfinder squads.

As it stands they've had their name stolen by two different factions(Skitarii for Rangers and Tau for Pathfinders).

Yeah, that gets confusing fast. When 9unit9 was talking about Rangers in the teaser video, I was actually thinking he meant the Skitarii ones in the background at first.

I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:36:02


Post by: Accolade


 Redemption wrote:
 Kanluwen wrote:
I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.


I'm in agreement with Kan- Illic, like most other Finecast, is already Direct-only, and the rumors that all of Finecast is out the door soon seem to be matching up. He'll probably still be mentioned in the fluff as some sort of consolation prize, but I think Eldar might see a culling that leaves the Dark Eldar players saying "phew!" by comparison to their losses.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:37:41


Post by: Lythrandire Biehrellian


Actually, it is probably a huge selection of formations. The eldar have so many options it made my tyranid playing buddy stutter. We have 4 pages of HQ, then 2-3 PAGES of every other slot. That's without each unit getting a dedicated page.

I expect there to be a formation named (and themed) after each of the major craft worlds. Then one for the phoenix lords, one for the wraithknight, one for guardians, storm guardians, and Vaul's wrath support batteries, avatar of Khaine singled out.

I would like to see one for multiple Autarchs. I don't know what other units would be in the formation with them, but a command formation that didn't include psyckers would be nice. (Those would be in a seer council formation)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 12:50:29


Post by: Bharring


I really hope its Formations, not Craft world Tactics.


Craftworlders are only a couple generations removed from being a single People, whereas Marines are hundreds of generations removed from being 20 distinctly different Legions.

Iyanden might field a Spirit Host at the drop of a pin, but Samm-Hain will, when sufficiently boned. Biel-Tan might be known for Swordwind, and Uthwe for Guardians, but Uthwe can field a few Thousand Cuts strike forces, and Biel-Tan can field the militia where necessary. Just about the only thing I can think of that isn't much better fluffwise as a Formation than a Tactic are Black Guardians, but even then, not by much.

So I'm really hoping for Formations!

(Perhaps that's because I play Uthwe swordwind...)


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:10:24


Post by: Kanluwen


 Accolade wrote:
 Redemption wrote:
 Kanluwen wrote:
I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.


I'm in agreement with Kan- Illic, like most other Finecast, is already Direct-only, and the rumors that all of Finecast is out the door soon seem to be matching up. He'll probably still be mentioned in the fluff as some sort of consolation prize, but I think Eldar might see a culling that leaves the Dark Eldar players saying "phew!" by comparison to their losses.

I will say that if they really are releasing plastic Rangers/Pathfinders?

I could see him either getting a plastic clamshell OR being able to be built out of the box.


Automatically Appended Next Post:
 Redemption wrote:

I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.

I've fielded him a few times, and it always surprised people how little points he was for the possibility of Instant Death on something nasty thanks to Voidbringer, at a really nice range(48") and an absurdly high BS(9).

Couple that with Shrouded, the ability to Split Fire if you have him as your Warlord(which is hilariously fun to do against Tyranids; Illic split-fires at a big Synaptic gribbly and his Pathfinders start putting shots on other Synaptic critters), and the "Every shot made by this model is a Precision Shot" special rule(which his Pathfinders get, same with Shrouded).
The "Walker of the Hidden Path" special rule is one that I haven't ever really bothered to try though.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:21:29


Post by: Solar Shock


I doubt he'd be able to be built out of the box, as rangers don't have a captain per se, I'd hope the pathfinders are rather customisable, with plenty of pose options. Potentially, the autarch clam pack could contain a rifle? As there is therefore a way to make illic, or give an autarach the relic rifle.

I can see the argument for finecast being gone and as a by product the illic finecast also going. But I severely hope they don't cut down the special characters like in the DE dex, as lets be honest, DE HQs right now are basically just Pinpoint deepstrikers - one of the hackyslashy variety, one of the shooty variety and one of the coven variety. To me the DE dex is great - the worst part being the character loss.

If they do drop special characters, i'd still like there to be options. Perhaps not so much like SM tactics, but more like a generic cost to get an army wide upgrade? I dunno. But I like special characters, or atleast a way to play a HQ as something other than a generic 'blahhh' character who has a rifle.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:22:18


Post by: Redemption


 Accolade wrote:
 Redemption wrote:
 Kanluwen wrote:
I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.


I'm in agreement with Kan- Illic, like most other Finecast, is already Direct-only, and the rumors that all of Finecast is out the door soon seem to be matching up. He'll probably still be mentioned in the fluff as some sort of consolation prize, but I think Eldar might see a culling that leaves the Dark Eldar players saying "phew!" by comparison to their losses.


Skulltaker and Flesh Hounds of Khorne and such are also web exclusive finecast models. They were still included in Codex: Khorne Daemonkin.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:24:42


Post by: Mymearan


Please no new rangers, they are already some of the most beautiful sculpts in the game!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:34:03


Post by: Claimh_Solais


Hope this means eldae will get more plastic and less failcast ..and not some weird new unit

Also anyone can se if the ranger is new ?
Looks like its a sitning one with a helmet ..and that dont match the current failcast ones ..but its hard to tel..can be the one withe the helmet too..


Automatically Appended Next Post:
Mymearan wrote:
Please no new rangers, they are already some of the most beautiful sculpts in the game!


and made in failcast ..sure the look grate on the GW site but this is hoe they look in reality


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 13:46:56


Post by: Verviedi



A resounding meh until I see pics...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:08:00


Post by: Wilson


 Verviedi wrote:

A resounding meh until I see pics...



Hahah plus 1


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:19:28


Post by: Redemption


If the Dark Eldar and Harlequin jetbikes are anything to go by, I'm guessing they'll look awesome.

As long as they keep any silly looking bolas at home, at least.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:22:20


Post by: Mymearan


 Claimh_Solais wrote:
Hope this means eldae will get more plastic and less failcast ..and not some weird new unit

Also anyone can se if the ranger is new ?
Looks like its a sitning one with a helmet ..and that dont match the current failcast ones ..but its hard to tel..can be the one withe the helmet too..


Automatically Appended Next Post:
Mymearan wrote:
Please no new rangers, they are already some of the most beautiful sculpts in the game!


and made in failcast ..sure the look grate on the GW site but this is hoe they look in reality


Guess I'm lucky that I have 10 metal ones then!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:29:18


Post by: Verviedi


There's no way I'm ever starting another Eldar army.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:32:15


Post by: Kanluwen


Somehow I doubt that.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:32:20


Post by: Co'tor Shas


I guess it's a good thing I kept those old metal rangers. Only elder unit I own.

But wasn't GW supposed to be moving away from finecaste and towards plastic?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 14:33:22


Post by: Kanluwen


 Co'tor Shas wrote:
I guess it's a good thing I kept those old metal rangers. Only elder unit I own.

But wasn't GW supposed to be moving away from finecaste and towards plastic?

Yeah, but as of this point we don't know what will be happening.

There is so much Finecast for the Eldar model range that you could throw a dart at a board with every unit pictured and have a decent chance of 'predicting' it correctly.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 15:05:20


Post by: Redemption


And a redirect for Warlocks on Skyrunners:
http://www.games-workshop.com/en-GB/eldar-warlock-skyrunner


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 15:50:15


Post by: Leth


I think the flame in the darkness could also be a reference to the fact that as Yariel leaves the shrine of asurman(I think) the flame that has been out since the tyranid attack burst back into light.

Sort of a precursor to the eldar rising.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 15:59:59


Post by: Shandara


Could this be plastic jetbikes!? After all these years?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:00:35


Post by: Warhams-77


So by taking the good info from Darnok, Lords of Wargaming, Sad Panda, Atia and Redemption into account

Next Saturday - Products going preorder:
Codex Eldar: Craftworlds
Datacards
Jetbikes/Shining Spears
Autarch/Farseer/Warlock (on Jetbike/Chariot?)
Several webshop-only bundles

Assuming this is again a 1 week affair - which would be on par with Sad Panda's rumor about a Necron-like release (they had one week in January) - quite a few long-time wishes will come true this Saturday






Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:01:23


Post by: Verviedi


I found the fluff for Skyrunners...
They are briefly mentioned in Path Of The Eldar.

Apparently they are short-range craftworld equivalents to.... SmartCars.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:03:10


Post by: Warhams-77


Like the Epic Jetbike Farseers of old? Sounds neat


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:34:15


Post by: Hulksmash


I just want the shield fixed. The rest of the book is super solid when you don't have serpent spam. Looking foward to seeing what they get


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:36:41


Post by: DarknessEternal


 Claimh_Solais wrote:

and made in failcast ..sure the look grate on the GW site but this is hoe they look in reality

Yes, because the metal models never bent either?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:46:44


Post by: RedFox


I want scans....NOW!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 16:52:07


Post by: Accolade


Kanluwen wrote:
 Accolade wrote:
 Redemption wrote:
 Kanluwen wrote:
I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.

I'm in agreement with Kan- Illic, like most other Finecast, is already Direct-only, and the rumors that all of Finecast is out the door soon seem to be matching up. He'll probably still be mentioned in the fluff as some sort of consolation prize, but I think Eldar might see a culling that leaves the Dark Eldar players saying "phew!" by comparison to their losses.

I will say that if they really are releasing plastic Rangers/Pathfinders?

I could see him either getting a plastic clamshell OR being able to be built out of the box.


That's a good point. Have we have any Nork Deddog-esque kits since the most recent IG codex? I thought that was an effective way of integrating special characters into kits without being that expensive.

Redemption wrote:
 Accolade wrote:
 Redemption wrote:
 Kanluwen wrote:
I could also see Illic Nightspear getting a nerf(sadly) or flat-out being removed from the Codex, and his Pathfinders simply becoming the basic Ranger option.

As he has a brand new model, I very much doubt he would get removed. Why would he need a nerf though? I wasn't under the impression he was overpowered in any way. I've never even seen anyone field him.


I'm in agreement with Kan- Illic, like most other Finecast, is already Direct-only, and the rumors that all of Finecast is out the door soon seem to be matching up. He'll probably still be mentioned in the fluff as some sort of consolation prize, but I think Eldar might see a culling that leaves the Dark Eldar players saying "phew!" by comparison to their losses.


Skulltaker and Flesh Hounds of Khorne and such are also web exclusive finecast models. They were still included in Codex: Khorne Daemonkin.


This is also true. Hmm, well I suppose if Finecast is going away, it's going to take some time. I wonder if certain Finecast kits are more reliably produced, and if that impacts what gets done sooner than later.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:06:54


Post by: MasterSlowPoke


 Accolade wrote:

That's a good point. Have we have any Nork Deddog-esque kits since the most recent IG codex? I thought that was an effective way of integrating special characters into kits without being that expensive.


Unfortunately, no. I'm really surprised, Badrukk would have been a great inclusion in the otherwise empty Flash Gits box.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:12:18


Post by: Warhams-77


Preorder list with prices

Felwether - Warseer

Windriders (€33) and the Farseer Skyrunner (€26) are definitely separate kits. There's also an Autarch (€21), cards and the codex (€46).
[...]
I'd guess, based on the price, that the Autarch is on foot, yes.
[...]
Just to clarify - the Farseer Skyrunner and the Autarch were two separate entries on the list I've seen.


http://www.warseer.com/forums/showthread.php?407490-Eldar-imminent&p=7423140&viewfull=1#post7423140





Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:29:29


Post by: Kanluwen


 MasterSlowPoke wrote:
 Accolade wrote:

That's a good point. Have we have any Nork Deddog-esque kits since the most recent IG codex? I thought that was an effective way of integrating special characters into kits without being that expensive.


Unfortunately, no. I'm really surprised, Badrukk would have been a great inclusion in the otherwise empty Flash Gits box.

Actually they did, just not really for 40k.

The Dark Elf Executioner/Black Guard kits effectively have the parts to build Tullaris Dreadbringer and Kouran Darkhand.
The Dark Elf Cauldron of Blood has Hellebron as an option instead of the standard Hag.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:33:08


Post by: Orrus


I really hope they aren't releasing another full codex already!
Has anyone confirmed that it's just a supplement yet?

When the Blood Angels release was a week or so away, the Sanguinary Guard kit was removed from the website. Only to reappear after the other products were released.
My point being; don't assume that all of the products that have gone walkabout will be replaced.

I'm hoping for:

New Jetbikes - Surely this is likely since they already have an eldar jetbike sculpt in the form of the skyweavers.

New Vyper / Light Transport - Also possible as the venom has been Craftworldified for the Harlequins. Although I doubt this will happen.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:36:26


Post by: Warhams-77


Full codex


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:41:20


Post by: judgedoug


Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:43:49


Post by: pretre


Skeptical about new finecast...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:49:42


Post by: Squidmanlolz


 judgedoug wrote:
Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Source?
Prices are usually leaked as scans, aren't they?


Automatically Appended Next Post:
 Hulksmash wrote:
I just want the shield fixed. The rest of the book is super solid when you don't have serpent spam. Looking foward to seeing what they get


Me and my GF were having this discussion yesterday. I think the best ways to fix Serpent Shields would be to either reduce the range, OR take away Ignores Cover, OR make Serpent Shields a ~15 point upgrade. GW however will probably either do all three and nerf it to all hell, or let the Serpent go unchecked.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 17:56:00


Post by: judgedoug


 Squidmanlolz wrote:
 judgedoug wrote:
Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Source?
Prices are usually leaked as scans, aren't they?


GW rep

these are direct only
shining spears finecast 50.00
autarch skyrunner finecast 33.00


Automatically Appended Next Post:
clarify; US Dollars


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:01:49


Post by: Claimh_Solais


 judgedoug wrote:
 Squidmanlolz wrote:
 judgedoug wrote:
Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Source?
Prices are usually leaked as scans, aren't they?


GW rep

these are direct only
shining spears finecast 50.00
autarch skyrunner finecast 33.00



GW dont do new finecast no more .. and the shining spears are no longer on the site


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:14:06


Post by: spartan059


I heard as well that the spears and autarch are direct only and fine cast as well.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:17:41


Post by: statu


I can see direct only, but not finecast, given both kits already exist in finecast


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:18:20


Post by: Verviedi


 judgedoug wrote:
 Squidmanlolz wrote:
 judgedoug wrote:
Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Source?
Prices are usually leaked as scans, aren't they?


GW rep

these are direct only
shining spears finecast 50.00
autarch skyrunner finecast 33.00


Automatically Appended Next Post:
clarify; US Dollars

New Finecast?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:25:00


Post by: Bharring


I wonder if GW will ever do fake redirects, just to fool the community? I was hoping for that on the first...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:29:38


Post by: statu


Bharring wrote:
I wonder if GW will ever do fake redirects, just to fool the community? I was hoping for that on the first...


Do you really reckon GW know people use the redirects to find out what's coming?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:30:20


Post by: Mymearan


I want scaaaaaans come on people! Don't dally!


Automatically Appended Next Post:
 statu wrote:
Bharring wrote:
I wonder if GW will ever do fake redirects, just to fool the community? I was hoping for that on the first...


Do you really reckon GW know people use the redirects to find out what's coming?


The ones who read dakka or other news/rumor sites (probably quite a few) would know, but to get that info to the management and then down to tech is another matter. Also, I don't think they care, it builds hype and may even be beneficial.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:35:13


Post by: En Excelsis


What's with all the fake redirects? Are people really falling for that?

OMG! New leaked model!

Eldar Farseer with "can-o'-whoopass"
http://www.games-workshop.com/en-GB/Eldar-Farseer-asswhooper!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:36:36


Post by: pretre


 En Excelsis wrote:
What's with all the fake redirects? Are people really falling for that?

OMG! New leaked model!

Eldar Farseer with "can-o'-whoopass"
http://www.games-workshop.com/en-GB/Eldar-Farseer-asswhooper!

You know how I know you don't know anything about this whole redirect thing?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:37:44


Post by: Redemption


 En Excelsis wrote:
What's with all the fake redirects? Are people really falling for that?

OMG! New leaked model!

Eldar Farseer with "can-o'-whoopass"
http://www.games-workshop.com/en-GB/Eldar-Farseer-asswhooper!

You might want to learn what a redirect actually is, before trying to sound clever.
http://natfka.blogspot.nl/2015/04/redirects-everything-you-need-to-know.html


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:45:23


Post by: BobtheInquisitor


 pretre wrote:
 En Excelsis wrote:
What's with all the fake redirects? Are people really falling for that?

OMG! New leaked model!

Eldar Farseer with "can-o'-whoopass"
http://www.games-workshop.com/en-GB/Eldar-Farseer-asswhooper!

You know how I know you don't know anything about this whole redirect thing?


You thought I was joking when I said you guys should explain it on every page...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:52:57


Post by: axisofentropy


efb


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:53:15


Post by: Bharring


That's why those two posted at the top of this page!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:54:11


Post by: kronk


Yay, Eldar! Go, go gadget Plastic Jet Bikes!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:56:44


Post by: judgedoug


 Claimh_Solais wrote:
 judgedoug wrote:
 Squidmanlolz wrote:
 judgedoug wrote:
Pricing leaked for first wave

codex craftworld eldar 58.00
datacards 12.50
windriders 41.00
farseer skyrunner 33.00
autarch 26.00
shining spears 50.00
autarch skyrunner 33.00
codex fancy edition 165.00


Source?
Prices are usually leaked as scans, aren't they?


GW rep

these are direct only
shining spears finecast 50.00
autarch skyrunner finecast 33.00



GW dont do new finecast no more .. and the shining spears are no longer on the site


You are welcome


[Thumb - 20150413_144000.jpg]
[Thumb - 20150413_144027.jpg]
[Thumb - 20150413_144036.jpg]


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 18:59:14


Post by: rollawaythestone


What the heck!? Eldar Autarch Skyrunner in Finecast!? Also no Windrunner/Shining Spears dual box? Finecast Shining Spears... or does the red mean they are no longer available or something?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:02:14


Post by: statu


Assuming that's legit, must just be a rebox, which is quite disappointing


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:10:21


Post by: Claimh_Solais


Creepy indeed ..but then again it can be a restock of this guys
http://www.milsims.com.au/sites/milsims.com.au/files/imagecache/product_full/prodimg/autarchpowerweaponcfc.jpg
(skyrunner= wingpack?)


For making a "skyrunner" farseer in plastic and then the exact same "skyrunner" in finecast make no sens at all

both spears and wingpack Autarch are gone from the GW sight..so only a repack thing ...why make new finecast on a finecast model ..really ?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:15:40


Post by: MasterSlowPoke


It might be old finecast on a new model, actually.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:26:54


Post by: Warhams-77


Damn. Finecast too?

Judgedoug, thanks for the images though






Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:31:10


Post by: Nevelon


 Claimh_Solais wrote:
Creepy indeed ..but then again it can be a restock of this guys
http://www.milsims.com.au/sites/milsims.com.au/files/imagecache/product_full/prodimg/autarchpowerweaponcfc.jpg
(skyrunner= wingpack?)


For making a "skyrunner" farseer in plastic and then the exact same "skyrunner" in finecast make no sens at all

both spears and wingpack Autarch are gone from the GW sight..so only a repack thing ...why make new finecast on a finecast model ..really ?


If the old jetbike upgrades are not compatible with the new ones, I could see an update of the old stuff as a stop-gap.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:31:47


Post by: Squidmanlolz


rollawaythestone wrote:
What the heck!? Eldar Autarch Skyrunner in Finecast!? Also no Windrunner/Shining Spears dual box? Finecast Shining Spears... or does the red mean they are no longer available or something?

Red is for web exclusives apparently.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:35:48


Post by: warboss


At $58, my hopes for this craftworld codex to NOT be a replacement for the current LESS THAN TWO fething YEARS SINCE FIRST RELEASE codex are pretty much dashed. I gave them a second chance by picking up the rehashed after 2 years 7th edition rulebook but I'm not going to support a two year lifecycle on rulebooks as a general rule.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:48:14


Post by: Warhams-77


The Codex will be 160 pages according to KurtAngle2 earlier in this thread

http://www.dakkadakka.com/dakkaforum/posts/list/510/640806.page#7748125

It turns out he was right with the price so the page count is probably correct as well






Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:49:11


Post by: SarisKhan


Farseer Skyrunner, eh? Gonna buy that, a mobile Farseer is invaluable allied HQ to my DE army.

The new Windrider kit seems a bit expensive. I wonder how many bikes are in one box. 5, maybe?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:50:39


Post by: MasterSlowPoke


3 for $41 is about the standard bike price.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:53:48


Post by: SarisKhan


 MasterSlowPoke wrote:
3 for $41 is about the standard bike price.


Ah, right, I see, it's only slightly more than a box of Reavers. Should be tolerable when bought with a discount.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 19:54:16


Post by: Lurker


5? Tell'm he's dreamin'
!


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:05:26


Post by: Orrus


Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:07:16


Post by: Accolade


 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


Even then, how is $58?? Am I missing some special features or are we going to SM price for books now.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:08:57


Post by: Leth


Local stores Rep confirmed that it is a replacement.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:09:39


Post by: OrlandotheTechnicoloured


I think it is a direct replacement for the current Eldar codex, but renamed so they can also put out Codex: Eldar Exodites etc later on


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:09:44


Post by: statu


 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


I want you to be right, but I reckon it's a replacement, with a slight name change. Wasn't the 3rd? Edition book called craft world Eldar?

Edit, nope that was a supplement


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:09:51


Post by: Mymearan


 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


There is no way a $58, 160 page Codex is not a replacement for Codex Eldar. Also all the rumors say it's a replacement.


Automatically Appended Next Post:
About the price, is this the first Codex at this price? Or is it because it has so many pages?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:13:22


Post by: Nocturnus


I guess the new Eldar book will be similar to the Marine codex. Each Craftworld will get the equivalent to Chapter Tactics. Still, $70cdn is pretty ridiculous.... /sigh


Automatically Appended Next Post:
 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


The Eldar codex has been off the webstore for a few weeks now. It most certainly is a replacement.


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:16:48


Post by: Accolade


Mymearan wrote:
 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


There is no way a $58, 160 page Codex is not a replacement for Codex Eldar. Also all the rumors say it's a replacement.


Automatically Appended Next Post:
About the price, is this the first Codex at this price? Or is it because it has so many pages?


No, the Space Marine book is $58. I'm thinking GW is testing out how high they can price the books for their most popular armies (i.e. Space Marines, Eldar, and maybe Tau).

This book seems like a double whopper of pricing in that it has begun to firmly establish the two-year cycle for books (started with 6th-7th rulebooks) and perhaps higher costs for "premium" armies. I wonder how much longer it will be till we have $100 Space Marine codexes...


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:17:27


Post by: Mymearan


 Accolade wrote:
Mymearan wrote:
 Orrus wrote:
Surely 'Codex: Craftworlds' is not a replacement for Codex: Eldar

I still think it's a supplement for the remaining craftworlds, after Iyanden.

Am I just believing what I want to believe or is anyone else thinking the same?


There is no way a $58, 160 page Codex is not a replacement for Codex Eldar. Also all the rumors say it's a replacement.


Automatically Appended Next Post:
About the price, is this the first Codex at this price? Or is it because it has so many pages?


No, the Space Marine book is $58. I'm thinking GW is testing out how high they can price the books for their most popular armies (i.e. Space Marines, Eldar, and maybe Tau).

This book seems like a double whopper of pricing in that it has begun to firmly establish the two-year cycle for books (started with 6th-7th rulebooks) and perhaps higher costs for "premium" armies. I wonder how much longer it will be till we have $100 Space Marine codexes...


Isn't the SM book also bigger than all other codices?


Eldar Rumors - Page 24/25 first info & pics.  @ 2015/04/13 20:24:53


Post by: Accolade


It is indeed, most of them are around 100-110 pages. The old Eldar codex from two years ago is in that same range, so either they've added 75+ pages of additional material or they're going for pricing popular books higher, I can't really say which it is they're doing.

I do however think this replacement of hardcover $50+ books every two years is atrocious.