OrlandotheTechnicoloured wrote: I think a fair number of players were disappointed that the N3 book did not pull in Paradiso & the Human Sphere books to produce an all in one (even if they only put in the rules section from the latter two),
It's all well and good that the rules are on line but a lot of us like print rule books and when you then have to think about buying 3 to get the full game your into GW territory of rules + codex + codex etc
Have to admit still a bit dissapointed about that myself.
Aww well too late now.
Same here. I posted that when it was announced but was told by my betters ITT that I was apparently wrong. I would have also preferred a full rulebook in the Icestorm starter but would have accepted THAT one not having Paradiso and Human Sphere stuff though. In both cases, I was disappointed and as a result haven't bought anything yet. At this point, I'm just waiting for a few models (mainly one particular one) to ultimately decide.
OrlandotheTechnicoloured wrote: I think a fair number of players were disappointed that the N3 book did not pull in Paradiso & the Human Sphere books to produce an all in one (even if they only put in the rules section from the latter two),
It's all well and good that the rules are on line but a lot of us like print rule books and when you then have to think about buying 3 to get the full game your into GW territory of rules + codex + codex etc
Isn't the wiki going to have everything integrated whenever it is finished?
It's not a proper rulebook, but that wiki helped me learn the previous edition far better than reading the rules ever did.
The current N3 book may not be complete in its exclusion of HS & C, but it's a huge help having the rules written clearly and concisely. It reads like a text book.
The last edition of rules was impossible to read once and understand. It was only easy because we had years to digest and bicker over interpretations.
Duncan_Idaho wrote: For newbies the current N3 rulebook really helps, including the other ones would not have helped and with N3 and IO we got a lot of newbies.
Having all the rules in one place would have helped newbies a great deal. Instead you have newbies buying rule books and starter sets with no idea that the profiles for their sectorial are not in the book they just bought. That when the guys in the local game shop start talking about fire teams the rules for them are not in their book. So then they buy the expansions to understand the rules. But now some rules apply some dont because they expansions are outdated but not fully outdated. Now they need to work reference the FAQ and see what applys and what doesn't and keep that in mind when reference the rules. Sounds much easier for newbies.
Not sure how you can claim that making the information needed to play and understand the game harder to find some how helps newbies.
Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
Also we are in a transition period where some info is in old books but in the not so far future will be found in new books.
The rules in HS and OP are still additional rules, no core rules, though we use them often of course.
Duncan_Idaho wrote: Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
Or maybe Fireteam rules shouldn't be so bloody complex in the first place?
Also we are in a transition period where some info is in old books but in the not so far future will be found in new books.
Acheron Falls is the only book on the horizon. Corvus Belli has stated that they want to retain HS and CP as "viable product", so unless you know something that everyone else doesn't--your statement is plain wrong.
The rules in HS and OP are still additional rules, no core rules, though we use them often of course.
Uh, ALEPH and Tohaa would disagree with you about "no core rules".
Duncan_Idaho wrote: Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
Also we are in a transition period where some info is in old books but in the not so far future will be found in new books.
The rules in HS and OP are still additional rules, no core rules, though we use them often of course.
So put them in an advanced rules section of the book and suggest they dont use them until they have a grip on the basics.
Making noob's trawl back and forward between books and FAQ's to learn the full rules that people will be using against them isn't doing them a favor.
I'm not sure if that many people are aware, but there is an updated N3 profile list now which includes every unit in the game (inc. HS and Paradiso) with updated stats.
Duncan_Idaho wrote: Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
Or maybe Fireteam rules shouldn't be so bloody complex in the first place?
I don't think they are that complicated? I agree with not using them in at least the first 2-3 games though, let people get used to the core mechanics of individual units rather than confusing them with differing concepts.
I actually think link teams have brought a lot to the game, it's really cool having a squad of Kaplan or Knights moving in concert, and I think adds a bit of coherence to the battle. Building counters to them as well has added another tactical level as well.
Pacific wrote: I'm not sure if that many people are aware, but there is an updated N3 profile list now which includes every unit in the game (inc. HS and Paradiso) with updated stats.
Duncan_Idaho wrote: Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
Or maybe Fireteam rules shouldn't be so bloody complex in the first place?
I don't think they are that complicated? I agree with not using them in at least the first 2-3 games though, let people get used to the core mechanics of individual units rather than confusing them with differing concepts.
I actually think link teams have brought a lot to the game, it's really cool having a squad of Kaplan or Knights moving in concert, and I think adds a bit of coherence to the battle. Building counters to them as well has added another tactical level as well.
But y'see, that's the issue.
Fireteams aren't "optional" rules anymore. They're core rules--Tohaa come with Fireteams as part of their "Triad" special rule.
They should have been in the Core book and they should have been streamlined significantly, and playtested far more significantly.
Duncan_Idaho wrote: Well, before one learns fire teams one better should learn the basics. Overwhelming newbies does not help.
I agree completely... which is why they should have been in the book but under a different chapter. You make it sound like putting a $50 paywall (or whatever it costs) was the only option when instead it was simply the most expensive. I am a newbie to Infinity and the lack of a complete ruleset in either product turned me off to buying either instead of helping. YMMV obviously but in my case it was a hindrance. And, yes, to the inevitable person who is itching to post the panacea, I do know it is available free online.
With regard to the book. There is already a chapter for advanced rules. Another chapter with advanced advanced rules would not really helped folks. Also with the next book showing up N3 would be incomplete again and I bet people will then start to cry why HS and OP are included in the main rules and why not.
Also additional stuff would have ment more pages and prices would have gone up. There are certain numbers of pages which can be done for a certain amount, add onther sheet of pages and the cost rises and not always in a nice way. N3 is close to that number and I can understand quite well why they avoided it. Also they would have needed a different more epxensive binding, 250 is close to what is possible with this kind of book.
Duncan_Idaho wrote: Um, Kanluwen, aren“t you the guy that gets on everyones nerves over on the CB-forum?
Whats that good to do with anything? Attack the argument not the person.
Duncan_Idaho wrote: Actually you are quite spoiled. With GW there is sometimes a transition period of close to one decade for all armies to be updated. Here we are talking about a few months. This is quite a feat, though some people are quite ignorant abot how much work that is. And we got most of the stuff right now with only some patches here and there to be added.
Games workshop are repeatedly called out for their poor business practices and poor treatment of customers. Saying they did a better job than GW is hardly high praise.
With regard to the book. There is already a chapter for advanced rules. Another chapter with advanced advanced rules would not really helped folks. Also with the next book showing up N3 would be incomplete again and I bet people will then start to cry why HS and OP are included in the main rules and why not.
No one is complaining that you will need to buy future expansions when they are produced. They are complaining that the new rulebook came out without the rules needed to properly play the game but even if you buy the older expansions you need to go through FAQ's and work out what is now relevant and what is not. In no way did that decision help noob's because even if they buy HS and OP not everything in those rules still apply. N3 was the perfect way to get new players into the game and understanding rules and roll everything into one to make sure everything was clear and easily understood. If you think CB made a good business decision then fair enough but lets not pretend it was some how protecting noobs.
Duncan_Idaho wrote: Also additional stuff would have ment more pages and prices would have gone up. There are certain numbers of pages which can be done for a certain amount, add onther sheet of pages and the cost rises and not always in a nice way. N3 is close to that number and I can understand quite well why they avoided it. Also they would have needed a different more epxensive binding, 250 is close to what is possible with this kind of book.
This is an important point that often gets ignored in this discussion.
Printing companies charge per side of each bit of paper they print on, as well as the cost for the paper itself that is used, as this is where the money is made for them. Add to that, as above, the limits in how many pages you can use for different binding styles.
Adding the fluff from Human Sphere and Paradiso would have nearly doubled the page count of the fluff book. The rules would have added about 50% to the rulebook. This would have required the shift to a more expensive binding style, or even splitting the books even further. Then add to that the upfront cost of the designers to update the layout and graphic work in both books - even if they're emplyed in house, that's work they're being paid to do by the company that needs to be compensated for by the sales of the books - moreso because people can obtain the results of that work for free, legally.
These costs would have absolutely been passed on to the consumer. This is at a time when Games Workshop was being ridiculed for the cost of the 7th edition 40k hardcover, and a lot of Infinity players already decided against buying N3 to stick with the free PDF version of the rules because the N3 rulebook was already deemed to be very expensive..
Personally, I'm still in the camp that would have preferred an all in one book. But I really get the feeling that the crowd that harps on about it being a huge mistake tend to forget about the financial side of the situation - and the fact that they'd be paying for it out of their pockets with the increased price. And there's no doubt these were considered by Corvus Belli before committing to a set of content for the rulebook.
That's great...but I still have to buy three books as a new player, two of which need FAQs and might be invalidated entirely at any given time in the near future.
The actual cost, and level of uncertainty as to the value and use of what I'm purchasing, is little different to a 'full rule set' N3 would have been.
"You don't need the books" is great, but I like actual books to work through, especially as a 'newbie'.
I will admit it was fustrating not having HS and OP rules the community has made getting them very easy.
I also have to say it has been a very minor grip compaired to what I've gotten for free.
So no them being seperated has not helped. As it made it difficult to pull the trigger on what to buy without knowledge of all I could do. But the community fixed that.
plastictrees wrote: That's great...but I still have to buy three books as a new player, two of which need FAQs and might be invalidated entirely at any given time in the near future. The actual cost, and level of uncertainty as to the value and use of what I'm purchasing, is little different to a 'full rule set' N3 would have been. "You don't need the books" is great, but I like actual books to work through, especially as a 'newbie'.
You don't need to buy any books, which is the point.
If Corvus Belli put out a book that cost double what the N3 book cost, because they had to go with different binding, covers and amounts of books due to splitting the content, they'd have been laughed off exactly as Games Workshop was with 7th edition. They already were laughed off by some veteran memers of their community for the actual cost of N3.
There comes a point where, as a business, you need to consider if people will buy what you make. N3 definitely hit that threshhold that sent a lot of people to go with the free rules. Making it more expensive might have severely damaged the brand, and not made its development costs back.
Blue Table Painting has an Infinity preview this month? ( so I think I read) We are awaiting Tohaa and Galwegians, no? I'm curious about the Tohaa. CB has done very cool stuff with the faction so far.
That's a good point actually, would have liked to have seen some official CB presence at Salute. I know there was Bandau and Antenociti with some nice Infinity-related displays, but it would have been cool to have some nice display tables and cabinets with AG's miniatures in.
plastictrees wrote: That's great...but I still have to buy three books as a new player, two of which need FAQs and might be invalidated entirely at any given time in the near future.
The actual cost, and level of uncertainty as to the value and use of what I'm purchasing, is little different to a 'full rule set' N3 would have been.
"You don't need the books" is great, but I like actual books to work through, especially as a 'newbie'.
You don't need to buy any books, which is the point.
If Corvus Belli put out a book that cost double what the N3 book cost, because they had to go with different binding, covers and amounts of books due to splitting the content, they'd have been laughed off exactly as Games Workshop was with 7th edition. They already were laughed off by some veteran memers of their community for the actual cost of N3.
There comes a point where, as a business, you need to consider if people will buy what you make. N3 definitely hit that threshhold that sent a lot of people to go with the free rules. Making it more expensive might have severely damaged the brand, and not made its development costs back.
I think at the moment, as the game is at a cross-roads between editions, it certainly helps if you are a newbie and know someone who already plays, or at least have a solid point of information (such as Dakka! ). I have a couple of friends who have just started, so I've been able to advise them to get Operation: Ice Storm, hold off on buying HS and Paradiso for the time being.
But, it's an important point about the rules being available for free, and it needs repeating. I think it's hard for players coming from the GW environment of having to buy new rules/army books frequently, you don't have to 'collect 'em all' in Infinity to be able to play and enjoy the game.
N3 was the perfect way to get new players into the game and understanding rules and roll everything into one to make sure everything was clear and easily understood. If you think CB made a good business decision then fair enough but lets not pretend it was some how protecting noobs.
60 bucks is quite close to the barrier which keeps people from investing into rules and without the PDF we would probably have way less people buying it. Bigger book would have brought it into a realm where many folks have a problem investing into it. 100 bucks for two books and a starter that fits most peoples bill, more than that they get reluctant.
There is quite some psychology involved.
The rules already have 250 pages and adding more would have been even more daunting. While the rules from OP and HS add a lot to the game you can play without any problems without them. The game is not incomplete without them. They are still additional advanced rules. The comment most often heared from interested people when having a look is... that is a heck of a lot of rules and it is quite some work to show them that it is not that difficult. No imagine them being confronted with even more rules. The including of all rules in one book was tried in the past by other games and it did not work out that well for those games. Look at Warmahordes which have a similar structure to the distribution of rules and they go quite well with that approach CB is following right now.
Also where do you draw the line what to include, some of the rules in the books are more campaign-related than others or do you want to include all of the additional books into one book and while we are on it, why is the fluff going with it not included?
CB is quite aware that the situation is not perfect and that“s why we are in a transition period. So give them some time and let them do their best to transfer the whole game. N3btw is a way better book than N1-2 and I know quite well ho complex a job it must have been restructuring all that stuff and testing it over and over and checking on the hundred of profiles. That“s something they only seldom get credit for. CB is not a big company that has unlimited resources, they are still a few dozen people that do quite a good job (especially when considering how many fail in this business). They could have communicated the road-plan for the books a little bit better, but considering how mouch we get for free that is rather a small problem.
To the post below.
It“s 60 bucks in Europe, where the game originates from.
N1 and N2 had their problems, but there are many books out there that are way worse. And N3 is one of the good ones on the market right now. It is very structured, gives you pages for related rules and has a staggering amount of good examples. E.g. FoW took also three editions to reach it's current form and the first book was even worse than N1. That“s quite normal for games that grow bigger than initially expected. Don“t forget that Infinity originated as a RPG-combat system (like Warmahordes, too) and has come a long way. N2 tried to make things different, it did not really work out and they really overhauled the game into a rules-set that is way easier to assimilate.
Most of the counters to my comments are "Yeah, but that“s not what I want it to be" which is OK, but does not take into account what the majority of gamers want or need. Those here vocal against CB right now are the minority and that for a reason. We“ve got up to a dozen new players within the month N3 showed up and most of them are very happy with the new book and not few of them come from other TT and know what to expect. Most of them were surprised when reading on the vitriol spewed about cause CB did not release the pdf instantly. Even the old-timers among our Infinity-players spent more time on re-learning the rules and testing them out than on complaining about the pdf showing up later. And what did the rush got us? PDF that with 2-3 weeks more would have had less mistakes.
I can“t see where N3 is rushed, except for a few mistakes that are quite normal for a book of this size there is no glaring error in the book. I would have expected more, being used to GW. What is true is: HS and CP will need some extra-time. And they better take their time with the updates. But there is no problem playing N3 without them and even with the old books there is not much of a problem unless you are the kind of gamer most poeple play only once with. We already held 2 tournaments with the combination of N2 books and N3 core rules and the errata and it worked out quite well. And we are aware that some things might change, it is a transition period, of course.
Actually, you're the one that's assassinating your own character keeping up this conversation after people have called you on it.
And the book is $80 USD retail.
CB is still the company that put out the crappy N1 and N2 books in the first place. They have had three tries so far.
Moreover, it's become clear that CB just didn't have the HS and CP rules updates ready at all, having rushed N3 to market to try and make it for the holiday 2014 sales, but instead failed that and squeaked in at Christmas.
Mods will step in soon, but considering how many times I've been comment sniped just before or after mods clamped down, I had to agree with the critique of CB's release.
The game is still good, and still fun, but their shoddy release and transition and dampened the enthusiasm and any efforts made towards growing the community. I've experienced this first hand.
If you have nothing to post other than insults/digs at other posters or nonsense that will simply drag the thread off topic then it's better you don't post at all.
Has Antenocitis Workshop new designed for infinity scenery been posted here yet?
They have two pre painted Asian MDF kits one is a garden type kit the other is benches I picked one of them up and it seems nice. From speaking to the guys at the stall those two kits are designed to complement a sushi truck/stall they will be bringing out in the next few months.
I have no idea if it will be prepainted or not but thats the closest I have to infinity news coming out of salute.
Accolade wrote: Every time I come into this thread, the miniatures blow me away a little more each time. I think it's time I said "feth it" and joined into Infinity!
The link to actually purchase the case is directly above the video. A bit pricey, but looks nice and sturdy. I'm hoping to pick one up in the near future.
I'm personally not a fan of that solution because a lot of models, even metal models, have thin ankles. Even a metal models thin ankle will gradually bend with repeated attaching/removing from a magnetised tray if there's enough force to properly hold it in place.
Like, the model on this page is a great example. On a magnetised tray solution, eventually that leg is going to snap, probably near the ankle/rock. It may look nice a strdy from that zoomed in photo, but remember how slender Infinity models really are. I completely bent my Ragik hackers ankle just putting him on his base.
That Fraacta's ankle looks rather thick. Shouldn't be too much of a problem. The rock also seems to be part of the model (yet again) so it's a rather straightforward pin. The 'wings', I assume are like Ko Dali and the starter Fraacta, and so they're one piece; they're surprisingly sturdy.
I don't own the Ragik hacker specifically (though I own the other two old ones), and the toe-rock connection looks unusually thin with a pinching weakpoint there. The Fraacta at least has her full ball of the foot on the rock.
I'm happy to see dynamic models in general. It's an AD troop that's in an aggressive hustle rather than mid-drop like many other AD troops.
-Loki- wrote: I'm personally not a fan of that solution because a lot of models, even metal models, have thin ankles. Even a metal models thin ankle will gradually bend with repeated attaching/removing from a magnetised tray if there's enough force to properly hold it in place.
Like, the model on this page is a great example. On a magnetised tray solution, eventually that leg is going to snap, probably near the ankle/rock. It may look nice a strdy from that zoomed in photo, but remember how slender Infinity models really are. I completely bent my Ragik hackers ankle just putting him on his base.
I see what you mean there too.
While things will be anchored to the bottom & won't fall to the top if it is inverted... Stuff can slide around on the surface unless you have a sort of berth for each model especially since infinity minis are metal.
I would like to combine magnetized bases with some sort of foam partitioning to keep everything orderly.
That case has lots of potential though. I will keep it in mind.
Pick the magnetized models up by the base itself, not by the model. Sometimes you need to take a second to do so, but I've never had problems with my magnetic case. Saying that, I'm seriously tempted to pick up the new GW Skirmish case, as it is just such a perfect size for slinging in a backpack, and should hopefully hold all my Infinity and Firestorm stuff; my current case is a Really Useful plastic box, A4 sized, and is kind of awkward to carry anywhere.
I've got two Tablewars minicases for my Aleph and CA. They are fantastic and if you're willing to pay the price I'd take them over any foam solution any day.
I've got to admit though that some models (looking at you Mk.1 Doctor) need to be handled with care when removing them from the trays, otherwise the material will eventually wear down and break. So far no trouble though.
Duncan_Idaho wrote:Why not use washers? They are way cheaper at that size.
Was this meant for me?
Personally I can get bases that will stick to magnets for a penny each as most modern British pennies stick to magnets. I have never seen washers for a penny each though so the pennies work out cheaper.
So, Beasts of War just announced that their next Bootcamp weekend will be an Infinity one, in June.
As those are geared towards people starting out (Carlos will be there to teach the rules) it probably is not too interesting for those in this thread, but Warren did say that the June dates coincide with an Infinity 'thing' they will be doing at the same time.
The Infinity weeks only happen when something major is launched, like Operation Icestorm, so I wonder what is coming in June? Is it too soon for the new book?
NoggintheNog wrote: So, Beasts of War just announced that their next Bootcamp weekend will be an Infinity one, in June.
Oh joy, another production bottleneck incoming!
As those are geared towards people starting out (Carlos will be there to teach the rules) it probably is not too interesting for those in this thread,
It's not interesting to me because Beasts of War is bad. It's bad for Infinity, it's bad for players, and it's bad for companies like Corvus Belli to hitch their horse to these pathetic web "news blogs".
EVERY TIME, without fail, that Beasts of War does something for Infinity "geared towards people starting out" it ends up with huge issues finding models in the US.
And not necessarily related just to Beasts of War, but every bloody month when it comes to "previews" Corvus Belli would be better off just emailing the pictures to random email addresses than it is to expect some kind of schedule from any of these crummy blogs.
but Warren did say that the June dates coincide with an Infinity 'thing' they will be doing at the same time.
The Infinity weeks only happen when something major is launched, like Operation Icestorm, so I wonder what is coming in June?
It's most likely the RPG launching its Kickstarter. It's been known for some time that they are doing a Kickstarter and that it was to start "summer 2015".
Is it too soon for the new book?
It better be, because quite frankly they still have a lot to clean up from the N3 launch.
But as it stands, "Acheron Falls", the new book which was SUPPOSED to have come out not this past Christmas but when the Infinity Art Book(which I still feel like they should have offered refunds for. "Coffee table collection of concept art" my buttocks) did and was further bumped for them to produce 3rd Edition, is slated for this holiday season.
Whether or not "Acheron Falls" will actually release then? Eh. 50/50 chance.
It's not interesting to me because Beasts of War is bad. It's bad for Infinity, it's bad for players, and it's bad for companies like Corvus Belli to hitch their horse to these pathetic web "news blogs".
Some times you are far off, frankly I cannot think you will manage to get further off than this statement.
I actually agree BoW is bad. Awful, even. How anyone can stand any of those guys for more than a couple minutes / fast forwarding through a clip *while muted*, I will never understand.
OTOH, the fact that their productions lead to product availability issues means they are, apparently, pushing sales (and generally, at least some of that will stick. Once you get someone over the initial apprehension, Infinity tends to be quite addictive ).
Besides, we *really* need updated versions of the 'starting out' youtube vids they had for 2nd edition; those things are the best initial teaching tool bar none.
Look, I don't get how those buffoons are still even in business either, but apparently they do grow the community. This is a good thing, Kan. And really, you know you don't *have* to watch them, right? You know you can just wait a couple days more and you'll have a nice overview of all releases on CB's own FB page, right?
Seriously, these two things kinda tick me off, too - but is it really that much of an issue to just let those things be and wait for the actual releases?
I'm okay with all the rubbish they need to get publicity - growth is good for them, which is good for the game. And this rubbish doesn't have jack to do with the game. So honestly, what the feth is the actual issue here? It's not that hard to close a browser tab every once in a while, for feth's sake...
Virtually all my minis for the last 10+ years have been based & cased using cookie sheets and rare earth magnets and carried around in mailer style flat boxes so they can be stacked on shelves and I can label the sides so I know what game/army is inside. I can magnetize and box an army for the same cost as a single foam tray and I've never had an issue with models sliding around or snapping at the ankle, even my Nomads Hellcat and Aleph Ekdromoi have been fine. I wouldn't take them flying and if you dropped the box they'd probably fly around the box and get damaged, but regular transport to and from the FLGS and local cons has pretty much had no issues, I used to get a LOT more broken figures, bent swords, and rubbed off paint using GW foam and army tansport pluck foam. I highly recommend the tablewar magnetic tray style of transport
Bolognesus wrote: I actually agree BoW is bad. Awful, even. How anyone can stand any of those guys for more than a couple minutes / fast forwarding through a clip *while muted*, I will never understand.
I really like watching their vids, so I guess it's a subjective thing?
What I will say though is that I think BoW are really a force for good in this industry. As far as blogs go, there aren't many places which offer such up to date coverage of such a wide area of the wargaming industry; I can look on there for everything from the latest 40k releases, to Perry historicals, Kickstarter and everything else. But most of all I love their enthusiasm, and how genuine is is. There is no sniping at people or companies or pointless negativity, other than to make constructive criticism.
And they've managed to do this in the face of some strong opposition. After GW stopped them from entering Games Day with their cameras, and were also reputedly involved with them splitting official affiliation with Wayland Games (I've also heard that the powers that be within the Ivory Towers strongly dislike BoW) how easy would it have been for Warren et al to blow their tops and tell GW to feth off, stopping all coverage of their games? It's what I would have done. Instead, they shrugged and just carried on, continuing to cover GW's new releases and give them coverage alongside other releases within the industry.
And that's perhaps the most important thing, they've not fallen into all of this petty "them vs. us" that seems to permeate this industry at times (despite being given massive excuse to do so!), instead they've got the fans in mind and understand that we are all here for the enjoyment of it. It seems fashionable to say "Warren is a pratt" or whatever, make sniffling little 'meh' noises at their blog. But, it's doing a job that very few other websites manage, and I hope they continue to do it.
Sorry to go on, and I know this isn't the place for it, but felt they needed some defending!
See, that“s what I ment back then... too much negativity.
@BoW They are still in business because only very few do a better job at what they are doing. Their shows boost sales and what better thing for a game than increased sales.
And their game-weeks really help many people getting started with a game.
Also, there is not much "war" between companies in this business, we leave that mainly to the gamers and some GW-suit-gonzos and it actually is something that is not appreciated since it hurts tabletop more than it helps.
Oh it's definitely a matter of taste, I agree. I'm also pretty sure there's a sizeable number of hobbyists who share my (and Kan's) view on those guys, though.
And there's the point I was trying to make, I guess; you can be pretty much acutely allergic to the slightest sight of BoW and still appreciate they have a place in promoting infinity, and a pretty significant one at that - as Kan should reasonably have concluded even from just what he himself posted.
It helps to point out I'm not disagreeing 'cause I like BoW. (Also, having just had to endure another of their awful clips to see some HIPS Halo ships I guess I just had to vent )
...As to magnetic cases, well, I guess if you always use a car to get to the FLGS it'll suffice (even the simple boxes Kalamadea proposes). I prefer either a bicycle ride or 12 miles each way on skates; pretty sure I'd arrive with a mangled mess of chipped and broken metal after a few runs of that, TBH.
And again, if your foam is killing your models, you're doing foam wrong. use sufficiently deep trays, cut to size, or get custom foam done and there's no problem whatsoever.
To each his own, but honestly, if there's a chance of cases taking a bit of a tumble, or just generally shaking about quite a bit, I would go with foam any day.
Duncan_Idaho wrote: See, that“s what I ment back then... too much negativity.
@BoW They are still in business because only very few do a better job at what they are doing. Their shows boost sales and what better thing for a game than increased sales.
And their game-weeks really help many people getting started with a game.
Also, there is not much "war" between companies in this business, we leave that mainly to the gamers and some GW-suit-gonzos and it actually is something that is not appreciated since it hurts tabletop more than it helps.
My guess would be the RPG.
Drop the little snipes at Kan now, there's no need for it.
Sometimes I don't mind the BoW stuff and sometimes they really get on my nerves. But they do help promote the game; and other games.
Drop the little snipes at Kan now, there's no need for it.
Exactly, Kan is contributing so much new and objective input, how could anyone mind his behaviour.
I'm torn on BoW, their shows normally aren't my cup of tea, but one has to give them credit for what they do like no other: promote the hobby and grow the community.
That this growth is at times too much to handle for CB is a different story, but I much rather sit through occurances of the producer of one of my sparetime joys being too successful, than having to find a comparable game (which currently doesn't exist imo).
Also without the second Infinity Week I wouldn't be reading all of the kindness for CB in here. It brought me back from the GWalking dead. Otherwise I'd still be doing desperate reanimation attempts at Necromunda.
I'm looking forward to this years Infinity Week and the RPG. Can't wait to get my hands on the fluff linked to it.
I'm not usually that keen to listen to BoW videos, but judging from the comments that they get plenty of people are. Why begrudge those people their viewing pleasure? It isn't like they are watching Jersey Shore or anything. Also, it seems likely that CB keep working with BoW because they feel that it helps their business, which in the long run helps me by giving me new opponents. Hooray!
Personally BOW is a mixed bag for me I like some stuff dislike others but I think them getting new people into infinity in order to grow the game is a great thing.
I want more people playing infinity. More people playing the more people to play against the more chance of your local game store stocking Infinity and so on.
I actually enjoy BoW videos (and miniwargaming.com too), they help me a lot to know better games that are alien in my area. Not only Infinity, WarmaHordes, Spartan stuff, I mean even smaller Spanish games like Carnivale (I received today my parcel from Carnivale's KS). Their Infinity weeks are usually a bit underwhelming to me, because I'm torturing my f5 key and expect a lot of them, but usually what they do, I like.
I understand that not everyone likes them, and I respect that, I myself can't stand certain youtubers, but I do think that these guys are promoting and helping the hobby.
They're annoyingly stupid and paid informercial faux "excited" at times but I can definitely say they helped introduce me to Infinity and I do enjoy some of the previews.
Personally BOW is a mixed bag for me I like some stuff dislike others but I think them getting new people into infinity in order to grow the game is a great thing.
I want more people playing infinity. More people playing the more people to play against the more chance of your local game store stocking Infinity and so on.
That's it exactly. It helps games reach a 'ciritical mass', the more gaming groups play, the more shops sell, the more the game grows. It's a steam-roller effect.
Really CB know this (as do other companies) and so BoW and other sites are a great platform to give as much visibility to their games as possible.
I don't have any issues with their accents personally and understand them just fine. The only guy I had trouble with was the one that had the falling out with them and now does grainy out of focus lounge chair videos in his 4x6 man cave. I think he was scottish though and the rest of the team is mainly northern irish. Unfortunately, he was the most honest out of the bunch despite his mumbling and the one that I always listened for to hear about whatever the new cheese that the rest like Warren et al would just hand way away as forging the narrative.
That's a lot of shotguns in this release. Figures all look really good. I love all of the Tohaa stuff. Even the Highlanders look really good, and I have zero interest in them.
Kaeltar Specialists Note on Vaarso Battlespeak: In the Tohaa Trident, certain support units which employ specific technologies that lie outside the normal realm of tactical operations require designations with double enumeration.
According to Neebab Numerology, the number 2 represent dominion, boldness coupled with self-control, and the ability to exert influence. However, the number 10 always reflects difficult situations of ruin and personal loss. Therefore, the meaning of the numerical combination of the Kaeltar (10-2) is dominion, control, and the handling of chaotic situations which have suddenly turned dangerous.
Profile: The Kaeltar Specialists make up the difficult situations unit of the Tohaa Trident. They have been trained in the complex Corahtar discipline to control the SymbioMates who provide vital support by improving units which use symbiotic gear and who are expected to face particularly hostile and bloody resistance. Their primary task is to use their pheromonic tools and abilities to contain and reduce enemy aggression. Meanwhile, with their terrible SymbioBombs, they can increase the offensive potential of troops wearing symbiotic armor.
However, the Kaeltar Specialistsā tactical acumen goes beyond this. Because of their highly technical specialization and their particular profile, always intervening in high risk operations, all Kaeltar are high ranking non-commissioned officers with ample experience in the field. For this reason, the Kaeltar always keep a cool head in the midst of chaos and are capable of taking command when the team leader falls and the situation becomes impossible. In a unit such as the Kaeltar Specialists, the question is not whether the mission theyāve been given will go to hell, but rather when it will go to hell and how much it will hurt. It is in this moment that they show what theyāre worth.
Crammed into their uniforms and surrounded by all that esoteric pheromonic gear, the Kaeltar exude tranquility, a vibrant tranquility, as though beneath there were a latent fire within, a fire which needs only the kindling of disaster in order to overflow and take control.
Ok I need those Tohaa. Will be getting them the next time I pick up some Infinity. What are the stats on those guys and point cost? Anyone know yet? I would love to be able give them a purpose rather than just stick them in cause they look awesome and adorable.
Finally, something more annoying/cutesy to kill than the Crazy Koala or Fast Panda, it had to happen eventually!
So glad that Classified Objectives deck is coming (looks like some nice artwork on them as well), will be pre-ordering those the moment they become available.
Absolutionis wrote: Interesting that the Tohaa Pokemon Masters are the first Tohaa to wear the devil-horned helmets that the Smegma EI "Tohaa" troops have.
Absolutionis wrote: Interesting that the Tohaa Pokemon Masters are the first Tohaa to wear the devil-horned helmets that the Smegma EI "Tohaa" troops have.
The Ectros would like a word.
As would the Gorgos (it may be classed as a TAG, but it's still just a big symbiont armour).
The Liam Neeson reference is a bit obscure. Who saw that movie anyway? I would have expected him as an Authorized Bounty Hunter, very particular set of skills and all.
Will Bostria give us a reveal at this years FicZone? Angel is giving a painting workshop, and there is an Infinity Tournament there, but I have heard nothing about further CB participation. ĀæAlguien sabe algo?
Wait, did you seriously just say that Rob Roy is obscure?! I know it's been 20 years, but sheesh man, it was a popular movie back then. No Braveheart, but popular. Besides, they can't really do Mel Gibson, since they already have a William Wallace model
Red Harvest - I'm not quite sure where a Hurley sculpt would fit in.. (literally!)
Kalamadea wrote: Wait, did you seriously just say that Rob Roy is obscure?! I know it's been 20 years, but sheesh man, it was a popular movie back then. No Braveheart, but popular. Besides, they can't really do Mel Gibson, since they already have a William Wallace model
Actually, not a bad film either! Certainly better than Taken 2 and 3
45th Highlanders- These look good because of a extremely well technical execution. They are obviously a ripoff the Braveheart movie and we know that since the firts models, but this time the level of quality and the superb painting make the shine like #1. Apart from the brilliant execution, not super original, but attractive as hell.
Fraacta- This is a total WIN for me. Brilliant design, excellent posing. I think that all those surfaces had more potential if the color scheme wasn't so dark. A winner anyway. Truly original concept.
Tiger Soldier- Brilliant. The love for this troop from CB becomes so obvious with this brilliant sculpt. Since the last Sun Tze I think this is the best Yu Jing Resculpt ever.
Aquila Guard- It's impressive, but what happen swith most of the PanO sculpts is that they are so "modular", they all share the same elements and every armor is a step further from the previous ORC armor. So, while the final result is impressive I cna still feel that all PanO armors are the same. Wich makes sense for this army, BTW.
Kaeltar Specialists- I find the design for the Tohaa figures a little boring, since we are seeing the same elements of previous figures. Ot does not become obvious because, once again, CB's execution of their designs is superior to the proper designs. So the Tohaas look fine, while we have been sold the same Tohaa male & female over and over. On the other side... we have something truly original here with the SymbioBombs/Mates. A new kind of creature, very funny, fresh, new, not at all an abuse of previous elements but an execution that I feel is below the high stantadrds by CB. A little cartoony (and probabaly this goes with the behaviour of this "bombs" almost sure of this) but a little too simple for Infinity IMHO. Apart from this, personality over 9000, yes.
45th Highlanders- These look good because of a extremely well technical execution. They are obviously a ripoff the Braveheart movie and we know that since the firts models, but this time the level of quality and the superb painting make the shine like #1. Apart from the brilliant execution, not super original, but attractive as hell.
Only Braveheart? These are very recognisably casts from the Highlander-movies and other Scot-flicks. Sean Connery in Highlander 1 (rifle), Liam Neeson in Rob Roy (Chainrifle). Christopher Lambert in Highlander (big sword), David O'hara (this one Braveheart, Boarding Shotgun). No?
Corvus Belli doing another Zombicide-style homage.
Hmmm.. Sforza was rumored to be based on Cable from the X-Men, but now that I look at the model... he does bear a striking resemblance to Clint from GT, especially with that pistol hand pose.
And Gran Torino came out in 2008.. 3 years before the Sforza model.
Those of you thinking of picking up the new oriental garden sets from Annocnetti for infinity. Its nice stuff but the cuts around the pieces have gaps that are a little too big to get out practically. So it breaks very easily and even if you carefully cut out the piece with a knife it will still be bare wood on that section so will require painting.
Its nice scatter terrain but requires a lot of care cutting out and will almost certainly require touching up with paint after put together.
4 grounds pre painted MDF stuff is a better example of how to do pre painted MDF kits but they sadly dont have sci fi.
I dont regret buying it but was hoping I could put it together and be done with it but thats not the case.
carlos13th wrote: Those of you thinking of picking up the new oriental garden sets from Annocnetti for infinity. Its nice stuff but the cuts around the pieces have gaps that are a little too big to get out practically. So it breaks very easily and even if you carefully cut out the piece with a knife it will still be bare wood on that section so will require painting.
Its nice scatter terrain but requires a lot of care cutting out and will almost certainly require touching up with paint after put together.
4 grounds pre painted MDF stuff is a better example of how to do pre painted MDF kits but they sadly dont have sci fi.
I dont regret buying it but was hoping I could put it together and be done with it but thats not the case.
That's a pity, I was planning on getting a set myself soon. Does it need fully painted or could you just get away with some quick weathering?
I find even with the best pre-painted stuff (the 4Ground 15mm for example, which is excellent) it requires a little bit of work, you can just put them together and plonk them on the table but I found myself painting the window sills and adding a bit of weathering, some posters to the side etc.
The thing is that relatively you save a lot of time compared to having to base coat and then paint the whole piece from scratch.
Those Antenociti kits certainly looked very nice, when I visited their stand at Salute they were sold out by mid day so obviously very popular.
carlos13th wrote: Those of you thinking of picking up the new oriental garden sets from Annocnetti for infinity. Its nice stuff but the cuts around the pieces have gaps that are a little too big to get out practically. So it breaks very easily and even if you carefully cut out the piece with a knife it will still be bare wood on that section so will require painting.
Its nice scatter terrain but requires a lot of care cutting out and will almost certainly require touching up with paint after put together.
4 grounds pre painted MDF stuff is a better example of how to do pre painted MDF kits but they sadly dont have sci fi.
I dont regret buying it but was hoping I could put it together and be done with it but thats not the case.
That's a pity, I was planning on getting a set myself soon. Does it need fully painted or could you just get away with some quick weathering?
You'll need to find some paint to match the colour of it and paint over the bare mdf where its unpainted.. The majority of it will be pre painted adequately.
Do we know or can we assume the antipode pack and dog warriors will be a part of the USAriadna sectorial? One would think they might be in the Caldonians since they also have Wulvers, Cameronians & McMurrough.
Bladerunner2019 wrote: Do we know or can we assume the antipode pack and dog warriors will be a part of the USAriadna sectorial? One would think they might be in the Caldonians since they also have Wulvers, Cameronians & McMurrough.
Antipodes and Dog Warriors are part of the Russian Ariadna sectorial (well, will be).
Bladerunner2019 wrote: Do we know or can we assume the antipode pack and dog warriors will be a part of the USAriadna sectorial? One would think they might be in the Caldonians since they also have Wulvers, Cameronians & McMurrough.
Antipodes and Dog Warriors are part of the Russian Ariadna sectorial (well, will be).
Do we have a name for that sectorial yet? Please don't tell me it's RussAriadna
Aren't they supposed to be the largest segment of the Ariadna population? Or at least the wealthiest & most powerful?
I always thought it was funny how their earliest line troops & HI elites were not formed into one of the first sectorials.
Tartaro-Cossack Army.
And yes, due to being the largest component of the expedition they are the largest and wealthiest population of Ariadna, they also have the only spaceport in the planet and the highest tech of all three factions.
aldo wrote: Tartaro-Cossack Army.
And yes, due to being the largest component of the expedition they are the largest and wealthiest population of Ariadna, they also have the only spaceport in the planet and the highest tech of all three factions.
This keeps getting touted, but it's not strictly true.
They have the highest MANUFACTURING base of all four Ariadnan factions(USAriadna, Merovingia, Russians, and Caledonia)--but they could not really survive without the other three. Merovingia has been catching up to the Russians per the background(and that really started with Campaign: Paradiso, which technically was set "before" the rest of the game's timeline) because of trade connections to the Nomad Nation and Haqqislam.
What are we roughly expecting in the next few months? I'm really curious for when the Maghariba guard hits, since the current one is pretty fugly; I'm also curious to see what Pokemon the Tohaa get next
Charles Rampant wrote: What are we roughly expecting in the next few months? I'm really curious for when the Maghariba guard hits, since the current one is pretty fugly; I'm also curious to see what Pokemon the Tohaa get next
How dare you, sir!!!
It's a beautiful mini, no self-respecting Haqqislam fan would be without it!
Charles Rampant wrote: What are we roughly expecting in the next few months? I'm really curious for when the Maghariba guard hits, since the current one is pretty fugly; I'm also curious to see what Pokemon the Tohaa get next
Charles Rampant wrote: What are we roughly expecting in the next few months? I'm really curious for when the Maghariba guard hits, since the current one is pretty fugly; I'm also curious to see what Pokemon the Tohaa get next
That Theo is a slacker. I haven't kept up with the infinity stuff recently and was wiped out after work last night with a sprained ankle, looked said meh, and then slept.
These look really cool. I'm thinking that I should pick up a bunch of relevant templates anyway, and these would be fun to use. Would one deck be enough for two players, do we think? I'm forever having to ask people if they own the mission cards for 40k, and getting boggled reactions in return.
I guess there would be nothing to stop you sharing a pack with your opponent.
Depending on the card count though I assume that would stop you having exactly the same mission (which happens sometimes with the current dice-roll system)
There is nothing much on the official forum at the moment.
Some discussion of a new Campaign book, talk about the BoW Boot Camp (and an Infinity weekend), Carlos is apparently going to be on that so there is speculation you might have some kind of announcement there.
Also, rumours of a new starter set (with a couple of new sets of minis in) although considering how recently Operation Icestorm was released I'm not sure if there are any foundations to that rumour.
The O:I format seemed to work very well for them, and if they brought out a new box with terrain that tied in (i.e. slightly different designs, same visual theme) then I can imagine it also doing very well.
Bladerunner2019 wrote: Do we have any inkling what's coming out in the next set of monthly releases?
So far, only two things have been mentioned.
A Corregidor Intruder Commando with HMG Scylla for Steel Phalanx, in a boxed set with Devabots and another character named "Drakios". We just got the first dossier art for Scylla:
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Pacific wrote: There is nothing much on the official forum at the moment.
Some discussion of a new Campaign book, talk about the BoW Boot Camp (and an Infinity weekend), Carlos is apparently going to be on that so there is speculation you might have some kind of announcement there.
Also, rumours of a new starter set (with a couple of new sets of minis in) although considering how recently Operation Icestorm was released I'm not sure if there are any foundations to that rumour.
The Infinity boot camp drew some attention on the official forum due to the fact that it has some "older" starter sets in there, which BoW claimed are going to be redone not long after the Boot Camp.
Definitely waiting for the Zanshii with baited breath (think a lot of people are!)
Although I kind of like the style of the Keisotsu! They're some pretty delicate sculpts, not sure what improvements they could make to them aesthetically (other than make them slightly bigger perhaps, I haven't seen them alongside the new Fusiliers or Alguaciles so can't compare). Current minis are rather easy to paint too, which is nice!
HMG Intruders pleases me. Can't wait for that one. Now I won't have to convert one.
Why does Scylla have glasses? She's a robot (or at least an engineered being). I would think Aleph wouldn't want to have a defect like that on its super soldiers.
Oh, and Zhanshis and Keisotsu could both be improved with the addition of helmets or hats.
Right now, the common theory is that the designers were watching certain films where "sexy librarians" were a thing.
Scylla is supposed to be a named Dactyl character, so we'll have to see if the glasses are supposed to distinguish her as being more of a "techy" character than a "punch you in the face" character.
I thought it was pretty obvious that it was a designer choice and that the designer in question thought it was HAWT, so to speak!
It will be interesting to see IF they attempt to pull off that look in metal - or if she ends up with something that looks more like a visor/goggles, or without them entirely.
Scylla looks good to me...
i like tattoed girls with glasses...
nothing wrong with a "sexy librarian' in my book...
as you say Alph, it will be interesting to see how CB do the actual sculpt with glasses...
i have no clue how i would paint them to look clear at this scale...
painting those tiny tattoos will be enough of a challenge!!!
Plenty of engineers (and other soldiers) in the real-world military wear glasses. This is just more stylized and fits the "smart" stereotype just fine. Remember that Aleph is a propaganda machine as well, and making people look good is one of its talents.
My only complaint is that it looks very similar to the glasses Nazarova in many ways.
Knight wrote: They are adding another specialist to ASS? Don't know what to say.
It's the character version of the Dactyl. We've known it was coming for a long time now in order to form an Enomatarchos Link Team. Plus, pretty much every Steel Phalanx unit has had at least one character. It's really not that much of a surprise.
Knight wrote: They are adding another specialist to ASS? Don't know what to say.
It's the character version of the Dactyl. We've known it was coming for a long time now in order to form an Enomatarchos Link Team. Plus, pretty much every Steel Phalanx unit has had at least one character. It's really not that much of a surprise.
It's not a surprise but I do wish they'd start doing Vedic stuff. I like ASS but I'm getting sick of every Aleph release being for them.
Ehhh, Scylla is not the enomotarchos dactyl, that's Acmon, Scylla is a board control troop that will come in a box along with a guy called Drakios and two devabots.
And this is the year of the Homeric Sausage, Bostria dixit, no vedic until 2016
I had only heard that it might be postponed till after AF, but didn't know there was actual confirmation for it.
Too bad, I'm just not that fond of the greeks and I was looking forward to having a link in my aleph. Vanilla for another year it is then...
But I haven't heard about AF being released this year, I'm sorry for being suspicious but Kalunwen, is that rumor (source, please), guess, calculated guess, desperate hope or Convention secret?
EDIT: also, SniperLogo, I know you all hate it but it looks kinda cool, my bet is on blue wolf because Neoterra and Caledonia (only other secctorials with the red, white and blue, would be unlikely to get new troops,
Sangarn wrote: Neoterra could use more units choices it could be a new logo for the ulhan :p or a new AD troop
I am highly sceptical we're going to see new profiles for existing PanO sectorials. Would be nice considering there wasn't anything that sparked my interest in ages, however I don't expect that cog to turn any time soon.
Sangarn wrote: Neoterra could use more units choices
it could be a new logo for the ulhan :p or a new AD troop
I am highly skeptical we're going to see new profiles for existing PanO sectorials. Would be nice considering there wasn't anything that sparked my interest in ages, however I don't expect that cog to turn any time soon.
I doubt we'll see any significant additions to existing sectorials unless there is a new form of utility type (ie doctor or engineer) added in AF. Even then, they'll find a way by adding new profiles to existing units.
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aldo wrote: Mayacast says:
Crocman MSR Intruder HMG (male)
Resculpted Naffatun box
Umbra legate HD+
Scyla, Drakios and 2 Devabots
Keep the resculpts coming! Wish they'd address more of the Yu Jing profiles crying to be updated with new models.
-Loki- wrote: Not particularly excited for a Naffatun box. I'm sure the sculpts will be great, but I barely use the 2 old models I have. I prefer Ghulam.
In fact, that's a really, oddly unexciting month for me.
The intruder is the only thing I find mildly exciting.
I thought Naffatun were fairly popular for being cheap fast hvy flamethrower units? Or is that an older preference?
Crocman needs a combi model more than MSR, seeing as how the old one is no longer available, and if you do manage to hunt one down you'll be disappointed with it (compared to newer models).
An update on AG's facebook page with a few interesting titbits
Hello everyone
I'm a little tired, and I would like to apologize. April was a tough month. I painted many miniatures, and I have many new projects and ideas running around in my head. But as all you know, there are only so many hours in the day, and I try to make sure I have some time for all of you.
In May, I have many more miniatures to paint. I still cannot show anything yet, but these miniatures are amazing. This year Gencon will be great... wink emoticon
In July I'll publish a great tutorial on Facebook. It will have many pictures and I hope you will like it.
I have not forgotten that I have to paint a Joan of Arc and, when finished, raffle it off among the followers of this page. I think that I could start painting in early June.
Finally on Friday there will be a big surprise in the website Customeeple , do not miss it See you,
Angel Giraldez
Pacific wrote: An update on AG's facebook page with a few interesting titbits
Hello everyone
I'm a little tired, and I would like to apologize. April was a tough month. I painted many miniatures, and I have many new projects and ideas running around in my head. But as all you know, there are only so many hours in the day, and I try to make sure I have some time for all of you.
In May, I have many more miniatures to paint. I still cannot show anything yet, but these miniatures are amazing. This year Gencon will be great... wink emoticon
In July I'll publish a great tutorial on Facebook. It will have many pictures and I hope you will like it.
I have not forgotten that I have to paint a Joan of Arc and, when finished, raffle it off among the followers of this page. I think that I could start painting in early June.
Finally on Friday there will be a big surprise in the website Customeeple , do not miss it See you,
Angel Giraldez
What's mario got in his hand, it doesn't look like a plumbers wrench?
Huh, I hadn't noticed. I haven't been able to stay up as late since work picked up for the year, so I've just been reluctantly checking in the morning. After the Imperial Assault fiasco, I had decided to stop checking... but, but... Bolts!
I knew that if I waited, I'd eventually get those Bolts for a decent price. Luckily, their updates happen around 10pm PST, so I've got no problem grabbing them.
Ćngel Giraldez has published in Facebook his masterclasses schedule for Gen-Con. I'm trying to copypaste it here but I'm unable to do it in my not-so-smartphone. The point is, a couple of classes are named "How to paint USAriadna". So...
Erasoketa wrote: Ćngel Giraldez has published in Facebook his masterclasses schedule for Gen-Con. I'm trying to copypaste it here but I'm unable to do it in my not-so-smartphone. The point is, a couple of classes are named "How to paint USAriadna". So...
So...?
This has been getting pushed elsewhere as a sign that we're going to get the USAriadna Sectorial box or the Grunts SWC box as an "early GenCon release exclusive!", since Fusiliers were used in a similar fashion last year with Icestorm having an early release at GenCon and then releasing the individual starters towards Christmas.
Personally? I'm thinking this supports the rumor of another "Icestorm" styled box, with Ariadna and Yu Jing as the armies focused on. It would let them redo the starter sets for both factions, and I would be very surprised to not see Grunts make an appearance in any future Ariadna starter set.
It also would make more sense than Grunts or the USAriadna Sectorial box as a GenCon exclusive, since they traditionally do something 'big' like a TAG.
Erasoketa wrote: Ćngel Giraldez has published in Facebook his masterclasses schedule for Gen-Con. I'm trying to copypaste it here but I'm unable to do it in my not-so-smartphone. The point is, a couple of classes are named "How to paint USAriadna". So...
So...?
This has been getting pushed elsewhere as a sign that we're going to get the USAriadna Sectorial box or the Grunts SWC box as an "early GenCon release exclusive!", since Fusiliers were used in a similar fashion last year with Icestorm having an early release at GenCon and then releasing the individual starters towards Christmas.
Personally? I'm thinking this supports the rumor of another "Icestorm" styled box, with Ariadna and Yu Jing as the armies focused on. It would let them redo the starter sets for both factions, and I would be very surprised to not see Grunts make an appearance in any future Ariadna starter set.
It also would make more sense than Grunts or the USAriadna Sectorial box as a GenCon exclusive, since they traditionally do something 'big' like a TAG.
I hope so. Those kinds of boxed sets are the way to go. Helps generate lots of interest and disseminate the basic models. As long as they use the opportunity to replace outdated models in the range I'm all for it.
Kanluwen wrote: Personally? I'm thinking this supports the rumor of another "Icestorm" styled box, with Ariadna and Yu Jing as the armies focused on.
I could support that!
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Erasoketa wrote: Ćngel Giraldez has published in Facebook his masterclasses schedule for Gen-Con. I'm trying to copypaste it here but I'm unable to do it in my not-so-smartphone.
1st day
Thursday 10:00.12:00 -- How to paint Usariadna
Thursday 15:00-16:00 -- Airbrush Techniques Q&A
Thursday 16:00-18:00 -- Airbrush Masterclass
2nd day
Friday 10:00-12:00 -- How to paint NMM Friday 16:00-18.00 -- Airbrush Masterclass
3rd day
Saturday 10:00-12:00 -- How to paint Usariadna
Saturday 15:00-16:00 -- Airbrush Techniques Q&A
Saturday 16:00- 18:00 -- Airbrush Masterclass
Scale creep? Not really. He just has thicker legs is all. This update pleases me greatly. I love the newer Intruder design and the simple shooting pose is very nice to see. We haven't had a plain shooting pose in a long time.
Barzam wrote: Scale creep? Not really. He just has thicker legs is all.
Yeaahh...until you actually have one of the two existing Intruders in hand, it's hard to impress upon you how small they actually are when compared to the stuff that was in Icestorm(and by extension the new Nomad starter).
The new Intruder HMG is, from the looks of things, a CAD using the firing Alguacil as a base.
Except he doesn't look much bigger than the CJC box one at all. His shoulders look wider and his legs thicker, but he's not ridiculous next to the others.
They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
I'm mostly ok with the shift as long as it has it's own consistency. It's mostly upsetting because some of the most dramatic examples of the change are quite recent models that now look super tiny.
It's really upsetting to me, personally, because I invested very heavily into Corregidor(three starter sets, a pair of Geckos, an Iguana, a Tsyklon Sputnik box, a Spitfire Wildcat blister, Hellcat Hacker/HMG blister, 2x Tomcats with DEPs, and a Tomcat Engineer) --only to have my entire "redesigned" line become waifs when compared to Juan the Alguacil from the Icestorm Nomad box, which was undergoing computer assisted design at the same time.
The whole selling point of CAD was supposed to be that it would make designing easier and to ensure that things remained in a consistent scale...yet, they could not deliver on that with an entire redesign on the Corregidor range.
plastictrees wrote: They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
I'm mostly ok with the shift as long as it has it's own consistency. It's mostly upsetting because some of the most dramatic examples of the change are quite recent models that now look super tiny.
My two cents on this:
Corvus Belli is now releasing better models than ever and they are also more scale coherent than ever.
Back in the old days, 2005-2010 when different Infinity sculptors were making manually their figures there was a lack of consistency due to different styles and artistic visions working for the same range. In the same year you could have Yannick Hennebo releasing figures fro Yu Jing and Jose Roig making the PanO figures. It was back then when scale creepyness was happening.
Now we have a new wave of people pointing at scale issues in INFINITY, but this is happening when Corvus Belli is making all their their models digitally. Now all sculptors are delivering more coherent figures than ever.
I can understand that the differences between new modles and old models, specially in a range with 10 years in the market, it becomes more obvious to everyone who looks at the gallery that the newest models and old models have scale issues.
Those issues have been always there, the quality gap is more obvious now because CB is delivering better miniatures.
-only to have my entire "redesigned" line become waifs when compared to Juan the Alguacil from the Icestorm Nomad box, which was undergoing computer assisted design at the same time.
The whole selling point of CAD was supposed to be that it would make designing easier and to ensure that things remained in a consistent scale...yet, they could not deliver on that with an entire redesign on the Corregidor range.
Incorrect.
The Corregidor Starter Pack was traditionally sculpted by Pedro Fernandez.
The Icestorm New Nomads Starter Pack was digitally sculpted by Javier Urena.
If everything was sculpted digitally then the whole thing would be coherent. Corregidor is suffering from the digital step forward that CB has executed during 2014.
The "digital step forward" was underway long before 2014.
You understand that this wasn't a one and done thing, right? We had the dossier and concept art for Alguaciles circa early/mid 2013--and were told that the standard Nomad starter set was going to be resculpted at that same timeframe?
And that they flat-out said that "We are redesigning the entire Corregidor range all at once, with the intention of the CJC starter being the keystone of the range"?
So please. Stop misrepresenting the issue as though it's "Oops, they messed up". The CJC starter was out for almost a year by the time that they finished the Nomad starter pack.
They had plenty of time to stop and check things in comparison to the CJC starter, but plowed on ahead anyways. It's not like it would have hurt their schedule any to print out some test sculpts and check them versus the existing range.
And I'll say that there are 'scale issues' here, and it is probably because CB wants to 'up' the size of things to a 'friendlier' painting and gaming scale, without going 'full heroic'.
plastictrees wrote: They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
Are you suggesting that all Intruders have the same diet and fitness regimens and are chosen for duty based on their ability to fit into a 'one size fits all' suit?
Yeah that probably is the reason. I mean some of the older models (and ones like the CJC) really are tiny. I haven't painted any of my Infinity yet because it's just so small and detailed haha. But I definitely see the point that, especially in the CJC case, they should have been in the same scale, because they completely overhauled the sectorial and then halfway through changed the scale, when they could have easily controlled it. The models are still gorgeous, but they are dwarfed by newer models.
Alpharius wrote: OK, if that is the case, WHY did CB do this then?
Who knows at this point?
There's some speculation that they just wanted to push the CJC starter out the door as quickly as possible so that there would be Wildcats available for Paradiso since the Wildcats were supposed to 'fix' the CJC Sectorial and its performance in ITS.
Personally, I'm of the opinion that it really is just the case that they did not bother to stop and check things during the CAD process. There were some claims by CB fans that it would have cost the company a 'significant amount of money' to stop and print test models, but they were pretty thoroughly debunked during the godknowshowmany arguments surrounding ScaleGate.
And I'll say that there are 'scale issues' here, and it is probably because CB wants to 'up' the size of things to a 'friendlier' painting and gaming scale, without going 'full heroic'.
Which is certainly something they have expressed, but it really doesn't take the edge off for people like myself who are now stuck with hundreds of dollars of models that have had their scale completely boned because of the fact that someone got the CAD bee in their bonnet.
Also worth noting that the idea of making things 'friendlier' for painting and gaming is why we keep getting models with ragefists or 'open' poses.
The thing is even before Icestorm the whole CB crew went into digital and that has increased the general quality of the range substantially: the new Kum Bikers, the Icestorm Box, the new Combined Army look, the new Morats...
The range is now better than 90% of the sci fi miniatures out there. The issue of the scale is now being corrected into a coherent digital canon of human figure.
Ok, Corregidor suffered from this change, Corregidor SP and Nomad SP have scale issues.
But..... the whole Infinity thing is now better than ever and getting the ugly old stuff resculpted into this new standard.
From your words I seem to understand that you would prefer INFINITY not to take this new "artistic path" and stick to the look & proportions of the Corregidor SP.
If that is the point, then, I'm not agree.
I cannot reject the Kum bikers, Morats, Icestorm models... this stuff is top notch.
plastictrees wrote: They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
Are you suggesting that all Intruders have the same diet and fitness regimens and are chosen for duty based on their ability to fit into a 'one size fits all' suit?
C'mon, a little variety in body shape is fine.
That's exactly how I feel. I have original, first edition miniatures which are perfectly fine alongside the current releases, it's only when you blow them up to screen-size with side on profile shots some can look a little out.. and even then, as said you just put that down to variations in the size of the human body.
Some of the miniatures CB are releasing these days are fething incredible. Honestly, I don't know who you would look at in the industry that is matching them for consistent quality. This feels to me like bitching about the Victoria's Secret model you are dating because she has a pimple on an ass cheek.
Except with digital modelling, they could've made the exact same models we have, in a scale that is consistent. That's one of the pluses of digital modelling, that you can easily keep the size consistent. We could've had a correctly scaled line and the same awesome aesthetic, they're not really mutually exclusive.
plastictrees wrote: They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
Are you suggesting that all Intruders have the same diet and fitness regimens and are chosen for duty based on their ability to fit into a 'one size fits all' suit?
C'mon, a little variety in body shape is fine.
That's exactly how I feel. I have original, first edition miniatures which are perfectly fine alongside the current releases, it's only when you blow them up to screen-size with side on profile shots some can look a little out.. and even then, as said you just put that down to variations in the size of the human body.
Some of the miniatures CB are releasing these days are fething incredible. Honestly, I don't know who you would look at in the industry that is matching them for consistent quality. This feels to me like bitching about the Victoria's Secret model you are dating because she has a pimple on an ass cheek.
Yeah, except we know that's not what they were going for.
The Intruder isn't an egregious example, Wildcats are really the worst, being medium infantry that are dwarfed by light infantry now.
plastictrees wrote: They've been a bit sneaky with that middle picture.
He's substantially bulkier than the other two.
I'm mostly ok with the shift as long as it has it's own consistency. It's mostly upsetting because some of the most dramatic examples of the change are quite recent models that now look super tiny.
My two cents on this:
Corvus Belli is now releasing better models than ever and they are also more scale coherent than ever.
Back in the old days, 2005-2010 when different Infinity sculptors were making manually their figures there was a lack of consistency due to different styles and artistic visions working for the same range. In the same year you could have Yannick Hennebo releasing figures fro Yu Jing and Jose Roig making the PanO figures. It was back then when scale creepyness was happening.
Now we have a new wave of people pointing at scale issues in INFINITY, but this is happening when Corvus Belli is making all their their models digitally. Now all sculptors are delivering more coherent figures than ever.
I can understand that the differences between new modles and old models, specially in a range with 10 years in the market, it becomes more obvious to everyone who looks at the gallery that the newest models and old models have scale issues.
Those issues have been always there, the quality gap is more obvious now because CB is delivering better miniatures.
-only to have my entire "redesigned" line become waifs when compared to Juan the Alguacil from the Icestorm Nomad box, which was undergoing computer assisted design at the same time.
The whole selling point of CAD was supposed to be that it would make designing easier and to ensure that things remained in a consistent scale...yet, they could not deliver on that with an entire redesign on the Corregidor range.
Incorrect.
The Corregidor Starter Pack was traditionally sculpted by Pedro Fernandez.
The Icestorm New Nomads Starter Pack was digitally sculpted by Javier Urena.
If everything was sculpted digitally then the whole thing would be coherent. Corregidor is suffering from the digital step forward that CB has executed during 2014.
We should just agree that Keisotsu are tiny & need a proper resculpt
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ImAGeek wrote: Yeah that probably is the reason. I mean some of the older models (and ones like the CJC) really are tiny. I haven't painted any of my Infinity yet because it's just so small and detailed haha. But I definitely see the point that, especially in the CJC case, they should have been in the same scale, because they completely overhauled the sectorial and then halfway through changed the scale, when they could have easily controlled it. The models are still gorgeous, but they are dwarfed by newer models.
The Hacker Alguacil in the CJC box is so fine. Like a little sparrow. The Icestorm Alguacils & the box set by comparison are beefy & come wearing substantial backpack dealies.
Bottom line needs to be. No more size creep. Period.
You can correct existing inconsistencies... Like the old Hsien have tiny bird-like proportions for HI.
But no bigger than the current standard for the love of god please.
I am so angry with Corvus Belli! They changed something... without getting my permission!
All my miniatures are worthless now because when I place them next to a ruler they look all wrong! As if they were representing humans who don't share the exact same stature. We all know that's how nature did it after all... Oh wait:
It isn't just a case of different builds/statures. It's a scale issue. But yeah let's just be condescending because it isn't a big deal to you personally.
Well, with genetics being quite fun fpr Noamds you could always explain small Wildcats as an experiment to improve droptroops.
Else, he is quite right, size-discussion is getting stale in the news-section and should be in its own thread. The newer units don“t have much size-problems. And with regard to the Intruder... even a modern HMG profits from a shooter with a heavier build.
Oh, it is an issue to me too. I just think that it's being blown out of proportion (hehe).
If we're talking about morats old and new I totally get it, but I still rather see some models from a decade ago become scalewise obsolete than CB not being able to change their artistic direction.
I know, between the CJC starter and the new nomad starter has been a relatively short time and as always there certainly have been bumps on the road, but I also own them both and while the difference is noticable, I find the extreme opinions are the typical unnecessary overreaction some people have on virtually every topic in here.
Even more so when it comes to the intruders. If those were people, noone would wonder about those differences. They aren't clones, right?
Agreed. The scale issue is always brought up by the same people in this thread and always derails it. We have a discussion subforum for a reason, which also makes the topic nice and easy to ignore for those that don't care.
I would like to take a moment and apologize to those who feel that I might just be bringing this up as an attempt at attention or a time to simply argue semantics or anything of that nature. This shift bothers me exceedingly but I shouldn't force that annoyance on to everyone else.
Well, unless the linguistic oppression our education minister keeps accusing my region of is true, yes, I speak Spanish, just not where the Independentist gestapo can hear me.
plastictrees wrote: Hopefully this is On Topic, but are we expecting every starter to be CADd at some point? So we will have new Ghulam's eventually?
I recall Carlos saying they're still very satisfied with the 3 plain Ghulams. However with new Naffs coming & a clear need for Hunzakut outside of the starter it wouldn't be a bad idea to redo it.
Perhaps they can pack in the older models like they did recently with QK?
Remember too they intend to revisit all the basic REM boxes for each faction. That's going to take some time.
Haqq could use a lot of attention. Stuff like Tuaregs, Bazouks & the standing Djanbazans are kind ugly now.
Then again they have some of the best older models in the range. Fiday, Sniper Djanbazan, older Ghulams, Asawira (not so much old as small proportioned by newer standards).
Interesting titbit on the Beasts of War weekender,
They're doing an Infinity weekend bootcamp thingy (where you pay to go and play with them), and they'll not only have Carlos over there for it too, but they'll have never to be released Infinity minis for the players too
Wonder what they'll be and whether any of them will hit ebay?
They're doing an Infinity weekend bootcamp thingy (where you pay to go and play with them), and they'll not only have Carlos over there for it too, but they'll have never to be released Infinity minis for the players too
Wonder what they'll be and whether any of them will hit ebay?
Are you sure they're "never to be released" and not just "never before released?"
Yeah. There are some models that never made it to production status for one reason or another.
They went all the way to full mold status with masters, but then were deemed not good enough or something.
Kanluwen wrote: Likely they're models that made it to the production stage, but never saw general release because of one reason or another.
There were some Ghulam Infantry shown last year that fit that profile as they were done not long before CB started CAD and then did the boxed set.
It was also a mix of old and new(ish). It was the starter box Ghulam design (which is slightly different to the SWC box design) with the old HMG design (which was totally redone in the SWC box).
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aldo wrote: Maghie is a whole mess of production problems ATM and the staff has stated that it will follow "its own rythm"
They mentioned that when they showed the art. Like the Caskuda, it's a test to see if they can do such a thing.
I do like that they're trying to release a Maghariba that's as close to the concept as possible. As much as I love the original, it does look a little basic these days compared to some of the later TAG releases. It would have been very easy to make a small update to that chassis design that no-doubt would have sold very well.
Contrast with another company, where apparently the design of a certain chibi-hawk (and the reason it looks like one of those super-deformed car drawings) was down to the need to fit the chassis components onto a single sprue..
That pic got me salivating over the mag last summer and I was really hoping it would be the marque release for gencon this year like they did with the a TAG a few years back. If they're doing another two faction intro starter this year as hinted a few pages back, that likely won't happen.
warboss wrote: That pic got me salivating over the mag last summer and I was really hoping it would be the marque release for gencon this year like they did with the a TAG a few years back. If they're doing another two faction intro starter this year as hinted a few pages back, that likely won't happen.
I doubt we get a new starter so soon. One reason is it USAriadna is the star of the painting class, a sectional in the next book coming up. The other is the 2 faction starters are likely to remain non-sectional and (this is just me) but with the production problem from the last starter I would think they want at least 2 years in-between the 2 faction starter. So they can get a couple months of models ready incase they get another cluster f. Unless they didn't learn anything from the O:IS release.
I would guess other then the Merc unit, if we are really lucky we will get early sells of AF or it could be a second Art Book (if so I hope is setting base over unit based). But, no matter we should know soon what they are going to have.
warboss wrote: That pic got me salivating over the mag last summer and I was really hoping it would be the marque release for gencon this year like they did with the a TAG a few years back. If they're doing another two faction intro starter this year as hinted a few pages back, that likely won't happen.
I doubt we get a new starter so soon. One reason is it USAriadna is the star of the painting class, a sectional in the next book coming up. The other is the 2 faction starters are likely to remain non-sectional and (this is just me) but with the production problem from the last starter I would think they want at least 2 years in-between the 2 faction starter. So they can get a couple months of models ready incase they get another cluster f. Unless they didn't learn anything from the O:IS release.
I would guess other then the Merc unit, if we are really lucky we will get early sells of AF or it could be a second Art Book (if so I hope is setting base over unit based). But, no matter we should know soon what they are going to have.
Just because the painting class is focused on USAriadna does not preclude a new two player box. Remember that last year, PanOceanian Fusiliers were the focus for the painting class with Angel. USAriadna models do not need to be in a Sectorial either.
And they do not presell their books at GenCon or other events. It is always models.
Huh. I liked the original design, but I think I like that one even more. Odd though, that the original design looked more high-tech. This one looks almost creepy.
warboss wrote: That pic got me salivating over the mag last summer and I was really hoping it would be the marque release for gencon this year like they did with the a TAG a few years back. If they're doing another two faction intro starter this year as hinted a few pages back, that likely won't happen.
I doubt we get a new starter so soon. One reason is it USAriadna is the star of the painting class, a sectional in the next book coming up. The other is the 2 faction starters are likely to remain non-sectional and (this is just me) but with the production problem from the last starter I would think they want at least 2 years in-between the 2 faction starter. So they can get a couple months of models ready incase they get another cluster f. Unless they didn't learn anything from the O:IS release.
I would guess other then the Merc unit, if we are really lucky we will get early sells of AF or it could be a second Art Book (if so I hope is setting base over unit based). But, no matter we should know soon what they are going to have.
Just because the painting class is focused on USAriadna does not preclude a new two player box. Remember that last year, PanOceanian Fusiliers were the focus for the painting class with Angel. USAriadna models do not need to be in a Sectorial either.
And they do not presell their books at GenCon or other events. It is always models.
I quite like them, too. There's a little bit of Corregidor in the equipment, befitting Haqq's connections with the Nomads, while the ribbed material on the arms and legs really looks like flame-retardant protective fabric to me for some reason.
SlaveToDorkness wrote: I like the Naff except for the helmet. Like the old visored ones.
I have three old ones though so I may not even get these.
While all the Haqq models kick ass, it's nice to see a little variation. The units need to be a little more distinct from each other what with everyone wearing combat fatigues and a visor.
Guildsman wrote: I quite like them, too. There's a little bit of Corregidor in the equipment, befitting Haqq's connections with the Nomads, while the ribbed material on the arms and legs really looks like flame-retardant protective fabric to me for some reason.
It's probably meant to seeing as their profiles all have flamethrowers...
Of course, there is nothing to stop you just using them in a standard faction rather than sectorial.
I primarily play Qapu Khalqi, but have models from outside their allowance so I can just use the standard list from time to time. With the new combined order/command token rules, you don't lose out nearly as much in the N3 rules to mass movement of troops as you did with the previous edition.
I find sticking to a sectorial too limiting. Factions have a lot of variety.
I love my QK stuff, but the Hassassin stuff is badass too, and the Caliphate and Khanate stuff we have at the moment is fantastic as well. Too much awesome to stick to just a sectorial.
The Sultanate of Funduq "controls" (how much control can you have over a buch of corsairs, pirates and mercenaries?) the Qapu Kalhi.
The Shanate of Iran Zal Amat is where the Hassassin Society is based (or where the thing as close as a base they have is located).
The Khanate of Gaqbar is sorta there with the maffia, its wild territories and the greatest Silk production.
The Caliphate of Al Medinat is the Search for Knoweledge capital, most of the universities and laboratories are there.
There has been no mention or even intention to republish the book with N3 updates. As far as we know, the N3 PDF is the official source for all the unit profiles.
Additionally, the Human Sphere information isn't obsolete. The rules are fully compatible with N3 and are the only source for rules when it comes to HS-specific rules like Ghost:Jumper or Neurocinetics.
Acheron Falls is expected to be the next supplement book. It's a possibility that all the HS and PF rules will be in there as well in N3 formatting.
Well, I heard something from a tester that the next book may be HS but with some "heavy changes" and indirectly hinted something about removing some sectorials to be rewritten (said something about Shas having many numbers for this) and adding some new ones to fill the void.
He also made some remarks about USAriadna being quite broken right now.
So... take this with a mountain of salt (please, salt mountain gif) but that's what I heard.
Maybe everything is a lie.
Maybe I'm Bostria and I'm trolling you all real hard.
Maybe I'm revealing secret secrets and I will be killed by a non-existant ninja
If I don't give any life signals in a week please find me a wife and tell her I loved her.
aldo wrote: Well, I heard something from a tester that the next book may be HS but with some "heavy changes" and indirectly hinted something about removing some sectorials to be rewritten (said something about Shas having many numbers for this) and adding some new ones to fill the void.
.
Hopefully they won't be removing any more profiles. Combined Army already lost Exrahs and the Caskuda. What more do they want? Shasvasti could definitely use some model love, though. The sectoral boxed set is widely regarded as being pretty terrible, and that's the only troop boxed set they have at the moment. Gwailos and Cadmus are in need of some consolidation boxed sets, and the army could use a few more specialist options overall.
I wouldn't. CB specifically said they didn't consolidate all of the rules for all models together because they didn't want to invalidate HS and CP. If their next move is to invalidate HS and CP by releasing new versions of them all it does is tell me to never buy another book from them again.
Henshini wrote: I wouldn't. CB specifically said they didn't consolidate all of the rules for all models together because they didn't want to invalidate HS and CP. If their next move is to invalidate HS and CP by releasing new versions of them all it does is tell me to never buy another book from them again.
It's a business model other companies have used for years. I've got stacks of old GW books nobody will ever want unless they intend to wallpaper their entire home with them.
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aldo wrote: Well, I heard something from a tester that the next book may be HS but with some "heavy changes" and indirectly hinted something about removing some sectorials to be rewritten (said something about Shas having many numbers for this) and adding some new ones to fill the void.
He also made some remarks about USAriadna being quite broken right now.
So... take this with a mountain of salt (please, salt mountain gif) but that's what I heard.
Maybe everything is a lie.
Maybe I'm Bostria and I'm trolling you all real hard.
Maybe I'm revealing secret secrets and I will be killed by a non-existant ninja
If I don't give any life signals in a week please find me a wife and tell her I loved her.
Can you elaborate on what you mean by "removing some sectorials to be rewritten" ? It would seem more logical to retool some of the underutilized or broken units in certain sectorials, but not to take them offline entirely to rework them.
When I heard that grunts would have good ARM, profiles with heavy flamethrower, and cost less than 10 pts I was afraid USAriadna would be broken good.
I'd rather they wait and fix these issues than release a half-baked product.
I'm not sure, I don't have the info, only what he choose to tell us, but I think he meant taking a sectorial out of the book (keeping it playable but without it being in the book) to fully redesign the way it works whithout the pressure of having to fit everything into it, and to fill the void and add some extra things they will (supposedly) add a new Sectorial for each one they take out of the book.
Basically Shas are getting Morat-ed, in the sense that they will get some big changes to how they play in order to make them less terrible (my guess is some severe changes to the Seed Embryo rule, in the same way the Morat rule changed dramatically in N3), but also in the sense that they will get a more unified look sculptwise.
That's all I know, I'm going to keep my shas watched and expand my other factions but if CB does it well Shas may become way more interesting, gosh, I may be putting my hopes to high but maybe Seed Soldiers won't be as terrible for their price as they are now.
It's a business model other companies have used for years. I've got stacks of old GW books nobody will ever want unless they intend to wallpaper their entire home with them.
I understand making new books and obsoleting old ones, but in this case they specifically told their players that they would not be obsoleting those books any time soon. It's a real dick move.
Bladerunner2019 - I used to have a number of out of date rulebooks, with a few exceptions they now get taken to charity shops (don't know if you have many of those in Canada?) Means perhaps some parent that can't afford it otherwise will give their kid a look at wargaming or miniatures, and ebay is packed full of old rulebooks that don't sell for 99p.
Henshini wrote: I wouldn't. CB specifically said they didn't consolidate all of the rules for all models together because they didn't want to invalidate HS and CP. If their next move is to invalidate HS and CP by releasing new versions of them all it does is tell me to never buy another book from them again.
OK thanks, that answers my earlier query about whether it is safe to buy HS.
I play QP as my main faction and my main opponent plays Aleph so I should do really, lol
Henshini wrote:I wouldn't. CB specifically said they didn't consolidate all of the rules for all models together because they didn't want to invalidate HS and CP. If their next move is to invalidate HS and CP by releasing new versions of them all it does is tell me to never buy another book from them again.
Henshini wrote:
I understand making new books and obsoleting old ones, but in this case they specifically told their players that they would not be obsoleting those books any time soon. It's a real dick move.
THEY NEVER SAID THAT. What they did say is the books are done in a 3x3 sets for the story line and they want to keep it that way so when new players get the books the books they can read the story the way it is meant to be read. They did say the rules in HS and C: P are not going into the N3 book becouse the HS and C: P are still current books, nothing else. The head writer even said he would like to revist HS becouse he want to bring the writing up to the level of N3 and C: P, as he grown as a writer in that time. I for one would love a refluffed HS as he is right N3 and C: P fluff is much better.
Actually no, it was pretty explicitly stated that they didn't put the rules(such as Link Teams) from Human Sphere or Campaign: Paradiso in because "the rules for N3 were being written with keeping HS and CP valid in mind".
CB has updated the downloads on their site. You can now get the N2 HS and C: P there as 1 file. Sadly it a copy paste so some thing are out of date, already.
And Kaeltar profiles have been added to Army V.
Basically, Symbio's are Disposable 2 items that have to be distributed in deployment (only one per model) to any models with Symbiont armor in your force.
They provide one use pseudo-hacking attacks or provide immunity to flamers for one Order.
And Kaeltar profiles have been added to Army V.
Basically, Symbio's are Disposable 2 items that have to be distributed in deployment (only one per model) to any models with Symbiont armor in your force.
They provide one use pseudo-hacking attacks or provide immunity to flamers for one Order.
Maybe their TAG will final get more time on the feild. Plus, it looks like the can reload with the Baggage dude. Fun time for Tohaa ahead.
And Kaeltar profiles have been added to Army V. Basically, Symbio's are Disposable 2 items that have to be distributed in deployment (only one per model) to any models with Symbiont armor in your force. They provide one use pseudo-hacking attacks or provide immunity to flamers for one Order.
Maybe their TAG will final get more time on the feild. Plus, it looks like the can reload with the Baggage dude. Fun time for Tohaa ahead.
Can't see the value for the Gorgos. Still to expensive, even with a 1 off complete immunity to a Fire hit. Might have been better as a persistent ARM bonus against Fire rather than a complete one off immunity.
Might be worth it on Sakiels or Ectros who aren't as expensive but still taken.
Do we have any info regarding the last Aquila and his new profile HMG/PZF ?
Or we need to forgot totally about the fact that he have a PZF on his shoulder :p
CB never said Aquila was going to get a new profile, whichever wishlisting rumors people created were nothing more than wishlisting rumors, it is probably the pistol or maybe part of the visor or some cosmetic thing the sculptor felt like placing here.
a pistol ? The orc have a pistol without having this thingy
If it's not a PZF then it's the MSV3 that is his only special equipment
this makes no sense.
Sangarn wrote: a pistol ? The orc have a pistol without having this thingy
If it's not a PZF then it's the MSV3 that is his only special equipment
this makes no sense.
It does make sense. It's either the pistol or the MSV3, or simply aesthetics.
Sangarn wrote: a pistol ? The orc have a pistol without having this thingy
If it's not a PZF then it's the MSV3 that is his only special equipment
this makes no sense.
It does make sense. It's either the pistol or the MSV3, or simply aesthetics.
it does not lol, you can take a PZF and then put it on a mini and then say: "no, it's just to look nice, in the mini profile it will not have the weapon"
probably you don't have in mind the infinity models range, look at magister minis for example.
Sangarn wrote: a pistol ? The orc have a pistol without having this thingy
If it's not a PZF then it's the MSV3 that is his only special equipment
this makes no sense.
It does make sense. It's either the pistol or the MSV3, or simply aesthetics.
it does not lol, you can take a PZF and then put it on a mini and then say: "no, it's just to look nice, in the mini profile it will not have the weapon"
probably you don't have in mind the infinity models range, look at magister minis for example.
@Barzam
I'm also hoping that myself
It doesn't look exactly like the Magister ones. If they were going to do a profile with a Pzf they would just add it surely, like they do new Aleph and Tohaa stuff. It's not necessarily a Pzf.