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Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 14:24:15


Post by: streetsamurai


Seems really dissapointing if all of this is true. I was really eager to get my hands on the outlanders. Seens like it will be a really quiet year for necro


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 15:34:16


Post by: AndrewGPaul


 Yodhrin wrote:

That's pretty much all bad news IMO. I was hoping we'd see at least one or two of the Outlanders gangs this year, and for the love of feth can we have *one thing* that isn't smeared with Space Marines. Just one. I like Marines, it'd just be good to have one single, solitary product line from GW that focuses on other things. And don't give me any "just off the cuff" - if they're talking about it, they're seriously considering it, and if they do stuff like that it will be the thin end of the wedge.


I wish I was telepathic like you. I wouldn't need to watch the stream. Necromunda does focus on other things. One outcast isn't a "focus", and no matter what you think, it was off the cuff - in response to a comment on the stream chat asking for a Fallen Dark Angel bounty hunter*, Andy repsoned that a lost blood Angel would be better. It might happen, but then again, might not. And it'll be a few years of if it ever does. It could be some sort of vampiric monster of the shadows that you hire (or lure out) in desperation. no need for the word "Space Marine" to be used anywhere in his description, just leave it hinted at. A monster clad in rags, with a hint of red and the odd icon hanging from its clothes.

*As a follow-up to the talk about the Friday night Silent Heresy participation game at the Weekender, which is Knights Errant boarding the Vengeful Spirit (based on one of the novels, apparently), using the Necromunda Rules for a Horus Heresy game. The players all play loyalist marine infiltrators against the Black Legion controlled by the FW staff. The rules will be in the event programme apparently.


Automatically Appended Next Post:
 streetsamurai wrote:
Seems really dissapointing if all of this is true. I was really eager to get my hands on the outlanders. Seens like it will be a really quiet year for necro


No more than the last year was, I think. After all, they're not doing the ex-Outlanders gangs because they've got plenty of new stuff to do.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 16:31:16


Post by: Baxx


The topic of Space Marines has always been dividing in Necromunda. Some people want to see space marines everywhere, others want Necromunda to be something completely different. How would a Space Marine survive in the underhive against gangers with multi-meltas, thunder hammers and effectively terminator armour hitting on 2+? A 3+ save Space Marine hitting on 3+ with a boltgun is not gonna last long against N18 fighters!

The minis shown on previous page are:

1) Rogue Psyker, previously available from Forge World. This can be used for example as a Chaos Cult Witch.
2) Baertrum Arturos III, Guilder Bounty Hunter (introduced in Gang War 4, reprinted and corrected in Gangs compilation book). There's even an illustration of that exact miniature on his profile page.
3) Ortruum 8-8, Psykanarium Psi-Hound Bounty Hunter (also introduced in Gang War 4, reprinted and corrected in Gangs compilation book). No illustration of him on his pages, just an escher ganger instead.

Ortruum was more messed up than I expected/imagined!

About the cards, I couldn't care less. The size is awful, no available sleeves other than Blood Bowl and no proper storage/transport. If people want the cards, there are far superior alternatives out there!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 16:40:12


Post by: The Phazer


I don't really understand skipping the Outlander gangs tbh. Spyrers perhaps, but the others were great.

But to be honest I think the first priority should be the Juve models for the existing houses.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 16:42:10


Post by: Baxx


Funny they forgot to remove "Dead, Not Alive" special rule for Ortruum in Gang compilation book after it was moved to universal Bounty Hunter rules.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 16:58:07


Post by: Grot 6


They'll get to them... There are quite a few months in this upcoming year. If not, we're going to have to fall back on the old models, and call it a day.

I mean- Look at these.... "new" ones. I know that they were something the community of Necromunda players was screaming for and rioting in the streets over.

This issue about all forge world stuff is going to blow, though. Aside from the 50/50 quality that they have devolved to, the price is just out of range on half of this stuff, and leaves a bad taste in your mouth over.

A ray of sunshine, though- Necromunda still leaves itself open for player developed characters, such as Fallen Angel #123, or Inquisitor Pee-Pants needs an escort, or Your choice of wandering monster, or zombie invasion....

To leave it on a high note, I really am interested in throwing those Blackstone Fortress and Genestealer cultists into the mix to counter the ill will given the fans.

I can almost see a TV Show vibe to the new addition of the 3D board to fight on. Caverns for the maps, and the structures in addition for the tabletop.

I mean damn, just wait till we start talking about Ratskins, vehicles, and Ash Waste Nomads.....


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 16:59:02


Post by: Baxx


 The Phazer wrote:
I don't really understand skipping the Outlander gangs tbh. Spyrers perhaps, but the others were great.

But to be honest I think the first priority should be the Juve models for the existing houses.

I got the feeling they want to do something completely fresh instead of re-doing everything as it was before.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 17:25:19


Post by: Yodhrin


Baxx wrote:
 The Phazer wrote:
I don't really understand skipping the Outlander gangs tbh. Spyrers perhaps, but the others were great.

But to be honest I think the first priority should be the Juve models for the existing houses.

I got the feeling they want to do something completely fresh instead of re-doing everything as it was before.


Apart from the Ambots, redesigned gangs, redesigned terrain, multiple secondary models like the BHs & brutes, and the Guilder stuff we know they've been working on?

I like most of what they've been up to with N17, but it's not even slightly similar enough to the oldschool version to justify them feeling like they're just retreading old ground. Purposefully embarking on a "director's cut" version of Necromunda that makes quite a few visual changes and then deciding even that isn't "new" enough to keep your interest seems a wee smidge churlish.

But we'll wait and see what they say at the weekender, no point working up into a proper lather over vague comments and rumours.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 17:44:18


Post by: Kid_Kyoto


Chikout wrote:
The photos are screen grabs of yesterday's live stream on warhammer live, so they are photos of a video at low resolution in less than perfect lighting conditions.
They are all bounty hunters not guilders. Tony Cottrell said on the stream that they will share some info about Necromunda in 2019 at the heresy weekender.


Title fixed. thanks.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 18:03:10


Post by: Baxx


Chikout wrote:
The photos are screen grabs of yesterday's live stream on warhammer live, so they are photos of a video at low resolution in less than perfect lighting conditions.
They are all bounty hunters not guilders. Tony Cottrell said on the stream that they will share some info about Necromunda in 2019 at the heresy weekender.

Is the Rouge Psyker a bounty hunter? The usage for that model seems natural as a chaos cult witch.
And the Baertrum Bounty Hunter is also a guilder (in fluff / title only) Or, the guilders' bounty hunter


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 18:33:23


Post by: Kid_Kyoto


Baxx wrote:
Chikout wrote:
The photos are screen grabs of yesterday's live stream on warhammer live, so they are photos of a video at low resolution in less than perfect lighting conditions.
They are all bounty hunters not guilders. Tony Cottrell said on the stream that they will share some info about Necromunda in 2019 at the heresy weekender.

Is the Rouge Psyker a bounty hunter? The usage for that model seems natural as a chaos cult witch.
And the Baertrum Bounty Hunter is also a guilder (in fluff / title only) Or, the guilders' bounty hunter


Bah.

Someone else suggest a title.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 18:51:57


Post by: Adeptus Doritos


NECROMUNDA PLAYERS: "We want Local Arbites/Enforcers, Muties, Ratskins, and Cultists!"

FORGE WORLD: "Here's a dude with a powdered funky wig and an oversized fetus with grabby-hands."


Automatically Appended Next Post:
Baxx wrote:
The topic of Space Marines has always been dividing in Necromunda. Some people want to see space marines everywhere, others want Necromunda to be something completely different. How would a Space Marine survive in the underhive against gangers with multi-meltas, thunder hammers and effectively terminator armour hitting on 2+? A 3+ save Space Marine hitting on 3+ with a boltgun is not gonna last long against N18 fighters!


One could argue that the stats for Necromunda are on a different 'scale' than 40k. We've done a bit of experimenting with "Space Marines in Necromunda" and it's quite clear the rules aren't a great fit for them by Codex stats, so we just simply made adjustments- "Movie Marine" vs. Necromunda Gangs. Bump his stats up, 2+ WS and BS, 5 STR and T, and 4+ Invuln save. Wound up being pretty fun just to see who could survive. Not what I'd call a competitive option for a game, but Necromunda isn't for 'competitive' players.

Truthfully, I'd like Necromunda's system rehashed to fit another Shadow War game, using 40k units. The game is actually a lot of fun.

Sadly, you're right about Space Marines being a divisive issue- Hell, if you REALLY want to see people have a meltdown over it... tell some INQ28 players that you're running a Space Marine and lots of them will start having a meltdown even though the damned rulebook has actual Space Marines as a character option. Not, 'stuffed in the back of the book', it's literally the second option in the Character Creation chapter, right after the Inquisitor. Some people screech about the very idea of someone wanting to enjoy certain things, as if they're being forced to play at the same table with that person. But, I digress...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 19:10:02


Post by: Mad Doc Grotsnik


Keep Maureens out of the Underhive, unless you’re going full on Marines at the Movies.

Every Bolter has Heavy Bolter stats, minimum. No flesh wounds. At least 4 wounds each, re-rollable save, Feel No Pain equivalent, full psychology rules for their visceral impact upon a Hiver as they see their mates blown to bloody smithereens.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 19:12:59


Post by: Adeptus Doritos


 Mad Doc Grotsnik wrote:
Keep Maureens out of the Underhive, unless you’re going full on Marines at the Movies.

Every Bolter has Heavy Bolter stats, minimum. No flesh wounds. At least 4 wounds each, re-rollable save, Feel No Pain equivalent, full psychology rules for their visceral impact upon a Hiver as they see their mates blown to bloody smithereens.


Oh, we ran a SINGLE Marine against Genestealer and Chaos Cults.

That was a load of fun.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 19:56:23


Post by: Irbis


 Haighus wrote:
Yeah, that Blood Angel concept doesn't seem fitting at all. How would they even get to Necromunda?

I'd be quite happy if they left Space Marines out entirely, and if they do include them, at least go with the sensible option of, y'know, basing it around the Space Marines already on the planet, not some random Space Marine from a Chapter on the other side of the galaxy.

"Random" you say

Spoiler:

That is, only, like, one of the best known Necromunda art...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 20:00:46


Post by: Adeptus Doritos


 Irbis wrote:

Spoiler:

That is, only, like, one of the best known Necromunda art...


I like the absurdity of him pointing and yelling about at the huge-ass bright red Space Marine 2 feet away, as if the guy standing there with the shotgun hasn't noticed him yet.

And the other guy doesn't so much look like he's been shot, but more like he's missed a trivia question in the final round.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 21:16:50


Post by: Formosa


A single space marine would be very easy to do, just call him alpharius, make him a hired gun, no armour or normal marine equipment and just hint at him being a marine. Done.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 21:21:27


Post by: Commissar Benny


Whatever happened to this guy? Wasn't he supposed to come out with Gang War 2?



Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 22:01:15


Post by: Baxx


Who/what is that?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/01 23:02:23


Post by: Chairman Aeon


No Outlanders for the foreseeable future...this game get better all the time. Want to play with those gangs and remember the high time of the Clinton Presidency then go track down a hard cover and go to town, but not like Clinton.

I like where this new version is going and it aint across the wastelands.

Now a new Underhive bestiary...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 00:34:13


Post by: Racerguy180


 Chairman Aeon wrote:


Now a new Underhive bestiary...


Yes please!

we're already getting the ambot and have ganger pets. I would love for a wealthy hivers personal zoo to have a containment breach and all sorts of crazy zoological things going on. Or more mutated stuff and hazards in the under hive. Ambulls(Blackstone fortress), tentacle monsters, winged stuff, giant insects/spiders, etc...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 11:15:21


Post by: Inquisitor Gideon


New incomng

[Thumb - 51142703_10156408448648220_2239687185571774464_n.jpg]
[Thumb - 51152173_10156408418258220_1150584887779000320_n.jpg]
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[Thumb - 51401429_10156408425813220_8046240853867364352_n.jpg]
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[Thumb - 51556339_10156408427323220_4399958102263201792_n.jpg]
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[Thumb - 51931645_10156408433123220_5298271484546908160_n.jpg]


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 11:18:17


Post by: zedmeister


Oh nice! Some real characters in there


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Also




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Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 11:57:01


Post by: Clockpunk


*blink* *blink* oh my!

It all sounds fantastic - but the fallen houses are especially intriguing to me. This may get expensive, but I cannot wait for any of this!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:08:42


Post by: Mad Doc Grotsnik


Very intriguing


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:16:00


Post by: zamerion


No new miniatures? :(


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:16:30


Post by: sockwithaticket


All amazing, but how many years before we see any of it?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:23:53


Post by: Flashman


 sockwithaticket wrote:
All amazing, but how many years before we see any of it?


My thoughts too...

But if they do start to realise of all of this stuff as product, Underhive has huge potential to grow.


Automatically Appended Next Post:
Also... my interpretation of Guilds is that they are few characters leading a collection of gangers?

Hired gangers from the main house perhaps?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:31:48


Post by: endtransmission


zamerion wrote:
No new miniatures? :(


Apparently there is a second seminar this afternoon that looks more likely to contain models from the description (according to someone on FB who is there anyway)


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 12:33:59


Post by: zedmeister


Yeah, they tend to host the seminar and then show off the models afterwards


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 13:08:13


Post by: H.B.M.C.


All sounds tremendous.

Now what about them Scavvies/Ratskins/Spyrers/Redemptionists/Pit Slaves/Enforcers?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 13:18:46


Post by: Overread


Here's hoping we get to see the reworked cats! They've been long overdue


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 13:26:21


Post by: Yodhrin


 H.B.M.C. wrote:
All sounds tremendous.

Now what about them Scavvies/Ratskins/Spyrers/Redemptionists/Pit Slaves/Enforcers?


Based on what folk are reporting from the seminar, they're a ways off and may not be what we expect.

"Cool new factions coming in the future. Not necessarily a rebuild of the old stuff like Ratskins (though these will likely get touched on)." - Matt Swift on FB.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 13:56:23


Post by: Dr Mathias


Games Workshop could spend the next several decades fleshing out and releasing stuff for Necromunda. The wealth of ideas and directions they could take the world in are almost limitless.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:08:47


Post by: zedmeister


More squats!

From Garro



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:09:04


Post by: Mad Doc Grotsnik


Bah! Ninja’d!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:33:33


Post by: Clockpunk


Pics of the Delaque heads and weapon sets are n FB right now. https://m.facebook.com/TalesoaTS/photos/?tab=album&album_id=600434143340051&mt_nav=1&ref=page_internal


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:33:53


Post by: Mad Doc Grotsnik


POW,


[Thumb - B48C5D8B-54AB-4C09-858C-0E8318174AFD.jpeg]


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:35:39


Post by: Clockpunk


Oh, how I wish I had made the trip there now... I had no idea there would be so much Necromunda stuff... :-/


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:37:24


Post by: Mad Doc Grotsnik


More?

All via Garro on FB.


[Thumb - A050937E-BA13-43D7-B1BE-D2197F7B7145.jpeg]
[Thumb - E5749CD0-B0B4-4655-8A16-9C52AC8D1380.jpeg]
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[Thumb - 33F7C755-3C17-44C4-AD9C-8209E6CDDC1C.jpeg]


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 14:42:51


Post by: zedmeister






Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:00:06


Post by: Vorian


Well, they have been busy, haven't they?!

Nomads artwork is lovely


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:00:47


Post by: H.B.M.C.


Oooh... the Dome Runner is cool.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:05:13


Post by: Haighus


Those Ash Nomad concepts are ace, really nice direction for them to go in.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:17:24


Post by: Mr Morden


Some stunning artwork, ideas and minis - great work by GW.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:17:36


Post by: H.B.M.C.


Clearer pics from the community site:

Spoiler:


















Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:20:33


Post by: Mothman


I love all the new designs we have for necromunda, I think its a far more cohesive looking setting now, the 80s stuff was fun but I think struggled for a distinctive look. All the new art feels like a single setting, which is somewhat helped by them having an in house set of artists to give a singular look vs 40ks hire 100 different artists. Its also great that the artists get credited, 40k it can be hard to work out the artist sometimes outside of Igor Sid.

I am looking forward to enforcers and ratskins redesign, I think ratskins will have probably the most radical overhaul. I imagine they will move away from the "native americans in space" aesthetic somewhat


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:23:17


Post by: zedmeister


Wonder if that fella with the wings is some sort of Spyrer


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:25:55


Post by: Mothman


According to facebook he is a rogue van saar



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:27:19


Post by: sockwithaticket


 zedmeister wrote:
Wonder if that fella with the wings is some sort of Spyrer


Has a Van Saar helmet and braid thingy. Plus aren't they supposed to have some kind of arachno-suit? Could have other types of suit too,


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 15:41:47


Post by: Kid_Kyoto


All good stuff, but given FW pricing I can't see any of the resin figures following my home


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 16:18:12


Post by: Flashman


Nice to see nearly all the Bounter Hunters out into the wild. Just the Goliath dude missing now?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 16:32:51


Post by: tneva82


Loving those dynamite rats. Tempted to start Cawdor gang just for them! 10 gangers, set of weapons from FW, those, think that would be enough and not too expensive.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 16:39:26


Post by: H.B.M.C.


 Flashman wrote:
Nice to see nearly all the Bounter Hunters out into the wild. Just the Goliath dude missing now?
Well there's this fella...



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 16:42:43


Post by: Mothman


The executioner is likely a specialist champion they talked about not a bounty hunter


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:08:10


Post by: Danny76


He’s likely never seeing the light of day.. :(


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:10:18


Post by: H.B.M.C.


Do we know that for certain?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:12:38


Post by: Danny76


Not at all.
And I hope he comes out. Awesome model.

But the backlash on reveal and then sudden removal does say quite a lot by itself..


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:20:24


Post by: Flashman


As a Cawdor player, this saddens me. Loved that dude.

Not as if he's the only new Cawdor model with a pointy hood


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:34:42


Post by: Flinty


Aaaaah. That rat with the grenade pin in its mouth. Cutest suicide vermin ever


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:36:43


Post by: streetsamurai


Cool and dissapointing at the same time. Really like the concepts of some of these guys and girls, but there's an overload of special characters.

A second sets of plastic for each gangs is great great news. Hope that going forward, all new gangs have both sets at release day (or even better, instead of getting 2 duplicate sprues in gang box, with get one of each sets)

Really dissapointing that no new plastic gang was shown


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:38:01


Post by: Haighus


The Delaque weapon packs are great- those are significantly reposed arms right? Many of the weapons on the plastic sprue can be found in two-handed grips on those sprues, like the long rifle.

Also really liking the style of the Delaque weapons. Would make for some great Inquisitor warbands.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:40:43


Post by: BrookM


I'll have one zombie infested hive please.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:42:40


Post by: Theophony


Silly pet peeve of mine, but why does ever model have mismatched shoes? Ay, not EVERY model, but it is plentiful enough to be asked. Were there two competing houses of shoe manufacturing in the hive and the nobility decided to keep things fair they each could only make a one sided shoe? You lot make left shoes, you lot make right shoes. And to keep down the monopoly they said no collaboration, so no matching sets.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:49:47


Post by: H.B.M.C.


During the Guild Wars the Cobbler's Guild was the first casualty.

All shoes in the Underhive, like a lot of Imperial technology, are just shoes handed down through generation after generation, lovingly patched up, but no one knows how to make new ones.



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:50:57


Post by: Haighus


 Theophony wrote:
Silly pet peeve of mine, but why does ever model have mismatched shoes? Ay, not EVERY model, but it is plentiful enough to be asked. Were there two competing houses of shoe manufacturing in the hive and the nobility decided to keep things fair they each could only make a one sided shoe? You lot make left shoes, you lot make right shoes. And to keep down the monopoly they said no collaboration, so no matching sets.


Really? I've just looked through all the models and artwork from the last page, and there is one model with obviously mismatched shoes (the dome runner), who looks like he has entirely lost his right shoe, and two models with matching shoes but mismatched repairs (the squat ammo jack and the bounty hunter with the long rifle- a wrap and stitching respectively). Every other model and concept on that page has matching footwear.

Some of them have mismatched shin guards, but then I suppose they have scavenged them, rather than purchased them.

Just not seeing the odd shoes everywhere.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:56:07


Post by: Mr Morden


 streetsamurai wrote:
Cool and dissapointing at the same time. Really like the concepts of some of these guys and girls, but there's an overload of special characters.

A second sets of plastic for each gangs is great great news. Hope that going forward, all new gangs have both sets at release day (or even better, instead of getting 2 duplicate sprues in gang box, with get one of each sets)

Really dissapointing that no new plastic gang was shown


I am hoping that many of special characters have a obvious generic version they can also be used for - so Hive Noble or like the Squat ammo grunt


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 17:57:54


Post by: Haighus


 Mr Morden wrote:
 streetsamurai wrote:
Cool and dissapointing at the same time. Really like the concepts of some of these guys and girls, but there's an overload of special characters.

A second sets of plastic for each gangs is great great news. Hope that going forward, all new gangs have both sets at release day (or even better, instead of getting 2 duplicate sprues in gang box, with get one of each sets)

Really dissapointing that no new plastic gang was shown


I am hoping that many of special characters have a obvious generic version they can also be used for - so Hive Noble or like the Squat ammo grunt

Can't literally all the special bounty hunters just be used as a bounty hunter of your own devising? They give them a name and backstory, but they don't need that.

The squat can surely just be used as a standard ammo jack?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:04:52


Post by: H.B.M.C.


Plus the various bounty hunters (and, really, every Necromunda mini ever produced) are just gold for the 40K RPGs.


Also, did they talk about the cards (or lack thereof) during the seminar? I was advised that it would be directly addressed.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:07:10


Post by: Grot 6


That just looks like GW is throwing Spaghetti at the wall and hoping some of it sticks....

And, yeah.. Thanks GW for more Forgeworld stuff that we will never see because it is priced out of range- yet again....

I don't know... I want to get excited, but then again, I'm happy that the game is out, I think that that's enough to start with.

Great Job, GW. You did a great job, but at the same time, I'm having a hard time keeping motivated because you are just doing too much busy-body stuff before you get the ground floor finished. It's like building a house, and worrying about a garden before you even have the roof on the house.

And what is up with that "Squat"? He's about the size of an Qgryn… What, did he eat his Wheaties?

I'm sounding a little bitter, but in the end its neat to actually see that someone up at GW has some serious motivation... Hopefully we can even see half of this stuff, and get it out before they shut down Necromunda again. Seriously, Great job GW. Looks great.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:08:42


Post by: Chairman Aeon


Love how the Newcromunda pushes the 40K dial away from the Starship Troopers side and more towards the Dune side. This could get expensive.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:10:22


Post by: Mr Morden


 Haighus wrote:
 Mr Morden wrote:
 streetsamurai wrote:
Cool and dissapointing at the same time. Really like the concepts of some of these guys and girls, but there's an overload of special characters.

A second sets of plastic for each gangs is great great news. Hope that going forward, all new gangs have both sets at release day (or even better, instead of getting 2 duplicate sprues in gang box, with get one of each sets)

Really dissapointing that no new plastic gang was shown


I am hoping that many of special characters have a obvious generic version they can also be used for - so Hive Noble or like the Squat ammo grunt

Can't literally all the special bounty hunters just be used as a bounty hunter of your own devising? They give them a name and backstory, but they don't need that.

The squat can surely just be used as a standard ammo jack?


Thats what I meant


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:18:05


Post by: Flashman


 Grot 6 wrote:

Great Job, GW. You did a great job, but at the same time, I'm having a hard time keeping motivated because you are just doing to much busy-body stuff before you get the ground floor finished. It's like building a house, and worrying about a garden before you even have the roof on the house.


I dunno, the 6 main Houses are out now. The core rule sets are complete.

For me, anything else that comes out is a bonus.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:29:05


Post by: Grot 6


 Flashman wrote:
 Grot 6 wrote:

Great Job, GW. You did a great job, but at the same time, I'm having a hard time keeping motivated because you are just doing to much busy-body stuff before you get the ground floor finished. It's like building a house, and worrying about a garden before you even have the roof on the house.


I dunno, the 6 main Houses are out now. The core rule sets are complete.

For me, anything else that comes out is a bonus.


I have to agree, I'm just still- even after a few months- having issue even getting even those basic first six gangs.

I honestly have mixed feelings on what was presented, but am at the same time both impressed and peeved that they are leaning too much to Forgeworld for this stuff, because where I am at, it's near impossible for me to get Forgeworld. So with that as a personal issue, I can see how it looksl ike I'm throwing hate at the game. It's not intentional, it's just from personal issue of trying to get even 1 thing from forgeworld and running into the wall time and time again. Its either overpriced, out of stock, or the website doesn't work out for me, I have issues with that- it shouldn't be that hard.

I had to go back and addendum my post because it sounded like I am bitching, but at the end of the day, I'm grateful to see that there is someone at GW who put together a long range plan. That's even more then anyone could have asked for. Slow and Steady wins the race, I guess... I get it if I can, and get happy when it's in hand.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:29:27


Post by: Elbows


Gotta say, it all "sounds" cool, but then I remember it's Forgeworld resin and Forgeworld prices for most of what they've shown and I return to "meh". Played some Necromunda recently and while the mechanics are fine, the power balance and the massive prevalence of so many special/heavy weapons has actually turned me off the game quite a bit.



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:45:32


Post by: H.B.M.C.


Not only that, but now FW is more expensive if you're not in the UK because burble burble conversion cots mumble mumble reasons.

Anyway, my fear with these announcements aren't that they're bad ideas - they all sound like heaps of fun - but more because I've heard it before. Hive Secundus was meant to be something Fanatic did back in the day. I seem to recall my homeboy Jervis talking about the big plans for the future of Necromunda.

Well here we are many years later, and GW just spent a year releasing a bunch of Gang War books that they made basically redundant by the end of that year, and with a whole host of cards they can't sell any more because they ran out. And now they're apparently going to do Hive Mortis, Hive Arcos, Hive Secundus, the Sump Seas, the Polar Scrap Spoils, the Bore Mines of the Great Fissure, the Navis Mortua (which sounds awesome!), The Eye of Selene and some vehicle based Mad Max-y Ash Wastes stuff? With the speed FW releases things? They haven't even finished releasing all the Bounty Hunters from the second fething Gang War book!

Yeah. Sure they are...



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 18:51:55


Post by: Inquisitor Gideon


 H.B.M.C. wrote:
Plus the various bounty hunters (and, really, every Necromunda mini ever produced) are just gold for the 40K RPGs.


Also, did they talk about the cards (or lack thereof) during the seminar? I was advised that it would be directly addressed.


I'd imagine as they've previewed card sleeves, they'll be back sooner rather than later.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:12:24


Post by: streetsamurai


 H.B.M.C. wrote:
Not only that, but now FW is more expensive if you're not in the UK because burble burble conversion cots mumble mumble reasons.

Anyway, my fear with these announcements aren't that they're bad ideas - they all sound like heaps of fun - but more because I've heard it before. Hive Secundus was meant to be something Fanatic did back in the day. I seem to recall my homeboy Jervis talking about the big plans for the future of Necromunda.

Well here we are many years later, and GW just spent a year releasing a bunch of Gang War books that they made basically redundant by the end of that year, and with a whole host of cards they can't sell any more because they ran out. And now they're apparently going to do Hive Mortis, Hive Arcos, Hive Secundus, the Sump Seas, the Polar Scrap Spoils, the Bore Mines of the Great Fissure, the Navis Mortua (which sounds awesome!), The Eye of Selene and some vehicle based Mad Max-y Ash Wastes stuff? With the speed FW releases things? They haven't even finished releasing all the Bounty Hunters from the second fething Gang War book!

Yeah. Sure they are...




Have to agree with this, while these ideas sounds great for the most part, it really seems that their eyes is bigger than their belly, as we say in french. I just hope that they are not wasting their sparse ressources on projects that will never see the light of the day


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:16:30


Post by: Mr Morden


 H.B.M.C. wrote:
Not only that, but now FW is more expensive if you're not in the UK because burble burble conversion cots mumble mumble reasons.

Anyway, my fear with these announcements aren't that they're bad ideas - they all sound like heaps of fun - but more because I've heard it before. Hive Secundus was meant to be something Fanatic did back in the day. I seem to recall my homeboy Jervis talking about the big plans for the future of Necromunda.

Well here we are many years later, and GW just spent a year releasing a bunch of Gang War books that they made basically redundant by the end of that year, and with a whole host of cards they can't sell any more because they ran out. And now they're apparently going to do Hive Mortis, Hive Arcos, Hive Secundus, the Sump Seas, the Polar Scrap Spoils, the Bore Mines of the Great Fissure, the Navis Mortua (which sounds awesome!), The Eye of Selene and some vehicle based Mad Max-y Ash Wastes stuff? With the speed FW releases things? They haven't even finished releasing all the Bounty Hunters from the second fething Gang War book!

Yeah. Sure they are...



I'd love some shiny soruce books on these areas. I like the look of the new models but I have sooo very many and some would work as proxies anyway.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:18:58


Post by: aka_mythos


When it comes to Outlander gangs etc... I thought it was pretty clear a year ago that those were years off. Their presentation last year seem to make it pretty apparent that they're focused on spiraling up and out of the under hives. Given their sort of road map and how they've directed their efforts, I think the only thing we shouldn't expect before Outlander gangs are the gangs that inhabit the orbital space platform.

Looking at whats coming out of this presentation, I think they're borrowing a bit from Kill-teams approach and really want more variation in battle grounds.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:23:02


Post by: Flashman


Wasn't aware that Forgeworld was a bum pain for people ordering from outside the UK. That's a shame.

I concur that their track record in respect of concepts through to release is not great (although these two may still turn up one day).
Spoiler:





Still, we know Plastic Ambulls are coming...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:30:42


Post by: tneva82


Not so much bum pain but they went to GW's standard pricing system. Likely by order from higher ups. Euro area isn't that badly affected depending on your usual order sizes but particularly australia have it tough. No wonder GW wanted FW to get rid of that pricing system.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:33:18


Post by: Flashman


tneva82 wrote:
Euro area isn't that badly affected


...wait until March.

We're doing our best to feth that up too


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:34:24


Post by: Thargrim


The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:36:04


Post by: AndrewGPaul


Then we'd have three gangs released with two sprues each, and three gangs still to be released. This way's better.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:36:43


Post by: Vorian


Forgeworld should be pretty simple in the US now.

They've been taking on plenty of sculptors for the specialist games, so worries about seeing stuff sound a bit misplaced. They need things for these guys to get on with.

A second round of plastics for the main gangs sounds like a good thing for the second year to me.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:41:05


Post by: tneva82


 Flashman wrote:
tneva82 wrote:
Euro area isn't that badly affected


...wait until March.

We're doing our best to feth that up too


Hopefully all the titan weapons are out by then!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 19:54:20


Post by: Danny76


 AndrewGPaul wrote:
Then we'd have three gangs released with two sprues each, and three gangs still to be released. This way's better.


I think he means both released at the same time..

Not two releases covering each gang, that’d take ages..


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 20:18:46


Post by: Gareth40K


Loving the new Necromunda stuff, my poor wallet.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 20:39:53


Post by: Sqorgar


 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).
I'm not really sure how Specialist Games gets to do plastic sprues, but it appears they are rather limited in what and when they can do it. It could be that a second sprue per gang would've just ended up delaying the release of the gangs even more, and it was already an excruciating wait as it was.

Personally, I'm hoping GW's production expansion will give Specialist Games more slots in the schedule. Necromunda, especially, is hamstrung by a stupidly slow rollout and the availability (and price) of ForgeWorld expansions - but they'd probably just give the slots to AT.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 20:45:28


Post by: tneva82


 Sqorgar wrote:
 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).
I'm not really sure how Specialist Games gets to do plastic sprues, but it appears they are rather limited in what and when they can do it. It could be that a second sprue per gang would've just ended up delaying the release of the gangs even more, and it was already an excruciating wait as it was.

Personally, I'm hoping GW's production expansion will give Specialist Games more slots in the schedule. Necromunda, especially, is hamstrung by a stupidly slow rollout and the availability (and price) of ForgeWorld expansions - but they'd probably just give the slots to AT.


Yes they can't do everything at same time. And hey GW wants releases steadily. Kit sells most of it lifetime sales in few months so basically they frontload necromunda to have everything at front they would have no income from necromunda for a long time. They want steady income so steady releases.

Rather funny. If they don't release new kits they get accused of no support. They release new kits and people say they should have been put out right away?-)

AT players could say release all warlord weapons and titans in release as well.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 20:53:41


Post by: Baxx


 Flashman wrote:
 Grot 6 wrote:

Great Job, GW. You did a great job, but at the same time, I'm having a hard time keeping motivated because you are just doing to much busy-body stuff before you get the ground floor finished. It's like building a house, and worrying about a garden before you even have the roof on the house.


I dunno, the 6 main Houses are out now. The core rule sets are complete.

For me, anything else that comes out is a bonus.

We need a proper campaign. And juves need fixing, instead of additional juve and champion types.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 20:59:27


Post by: Racerguy180


The Delaque heads & weapons look great. Kinda wish there were more than 3 female heads but what the hell. Love the variety of weapons. Now cant wait until whatever the "pet" is going to be.

I almost crapped my pants when I saw Ragnir. Glad to see my forgotten Squats aren't so forgotten at all(at least GW's memory).


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 21:26:57


Post by: Sqorgar


tneva82 wrote:
Yes they can't do everything at same time. And hey GW wants releases steadily. Kit sells most of it lifetime sales in few months so basically they frontload necromunda to have everything at front they would have no income from necromunda for a long time. They want steady income so steady releases.

There's not a shortage of things they could release for Necromunda. Based just on the art released today, they could support Necromunda as a full time game system with monthly releases for YEARS. And then you've got the reliance on ForgeWorld for fundamental game elements. Resin heads and weapons should push players towards ForgeWorld, but it is pushing players away from Necromunda. If they could've released just one new sprue a month, even just upgrade sprues, they'd easily sell it, and the game would've sold a lot better, the players would be a lot happier, and it would be a lot more popular right now.

Rather funny. If they don't release new kits they get accused of no support. They release new kits and people say they should have been put out right away?-)

The problem is that the game has largely felt incomplete. You'd read about hired guns that don't have models. Or you'd want a gang that wouldn't be released for a year that still lacks juvie models and most of the guns in the book. I think people are fine with waiting on expansions, but less fine about waiting on things they consider the game incomplete without. I'd say 9 out of 10 people saw the slow release of models and said they'd wait and check out the game once all the gangs were released.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:27:34


Post by: streetsamurai


tneva82 wrote:
 Sqorgar wrote:
 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).
I'm not really sure how Specialist Games gets to do plastic sprues, but it appears they are rather limited in what and when they can do it. It could be that a second sprue per gang would've just ended up delaying the release of the gangs even more, and it was already an excruciating wait as it was.

Personally, I'm hoping GW's production expansion will give Specialist Games more slots in the schedule. Necromunda, especially, is hamstrung by a stupidly slow rollout and the availability (and price) of ForgeWorld expansions - but they'd probably just give the slots to AT.


Yes they can't do everything at same time. And hey GW wants releases steadily. Kit sells most of it lifetime sales in few months so basically they frontload necromunda to have everything at front they would have no income from necromunda for a long time. They want steady income so steady releases.

Rather funny. If they don't release new kits they get accused of no support. They release new kits and people say they should have been put out right away?-)

AT players could say release all warlord weapons and titans in release as well.


What's funny is that the thing you find funny is in no way contradictory

The complain is that some critical elements of the game weren't available for a long time (and some still ain't). Nobody was asking for all expansions and new gangs to be available at the birth of the game


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:29:20


Post by: AndrewGPaul


Danny76 wrote:
 AndrewGPaul wrote:
Then we'd have three gangs released with two sprues each, and three gangs still to be released. This way's better.



I think he means both released at the same time..

Not two releases covering each gang, that’d take ages..


 Sqorgar wrote:
If they could've released just one new sprue a month, even just upgrade sprues, they'd easily sell it


Well, no point wishing for things that would never have happened. We got one plastic sprue every quarter because that's what they had the sculpting capacity available for. Two sprues per gang? That'll take twice as long.

 Sqorgar wrote:

The problem is that the game has largely felt incomplete. You'd read about hired guns that don't have models. Or you'd want a gang that wouldn't be released for a year that still lacks juvie models and most of the guns in the book. I think people are fine with waiting on expansions, but less fine about waiting on things they consider the game incomplete without. I'd say 9 out of 10 people saw the slow release of models and said they'd wait and check out the game once all the gangs were released.


There are Juve models, just as there are Leader and Champion models - you build the plastic kits appropriately. I don't think the old idea, that juves are children, applies any more. The weekender seminar mentioned "juve prospects", which might be that idea - people fresh from the underhive settlements looking to join a gang. There might be models for those down the line.

As for hired guns, since the popular opinion is that they're not worth the credits, I don't think the lack of models for those put anyone off.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:48:25


Post by: OrlandotheTechnicoloured


While upgrade sprues would be gold for some (including me), GW has done them often enough that they will have got data on how well they sell, and how well units with added upgrade sprues sell compared to the upgrade free versions

the fact that they don't offer more of them pretty much confirms that they don't make enough financial sense to do more (even allowing for extra sales if they packaged them up and offered them for retail instead of direct only)

folk like us who congregate on Dakka are just too small a part of the buying public


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:55:14


Post by: Mymearan


The reason they do so many bounty hunters, hangers-on, brutes, etc is because it’s easy as pie to crank out single sculpts for resin casting. And people love them. Free money! As opposed to doing entirely new gangs in plastic which is orders of magnitude harder for them. From what I remember they also got basically free reign to do as many single character sculpts as they want because the first few bounty hunters sold like hotcakes, way above expectations.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:55:17


Post by: Flashman


Anyhoo... what's our interpretation of this slide.

The new set up of a House gang or is it how Guilds integrate into the game? (or both)

My thinking for Guilds is that you have a small number of Guild personnel who replace normal leaders and they hire some gang members from the main Houses to make up the "gang"



Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 22:58:30


Post by: streetsamurai


 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).


Agreed on the jesters. Maybe they step a bit too much on the harlquin theme, but I'd really like to see a plastic gang of them


Necromunda Underhive - House of Chains Pg272 @ 2019/02/02 23:29:03


Post by: Baxx


 Mymearan wrote:
The reason they do so many bounty hunters, hangers-on, brutes, etc is because it’s easy as pie to crank out single sculpts for resin casting. And people love them. Free money! As opposed to doing entirely new gangs in plastic which is orders of magnitude harder for them. From what I remember they also got basically free reign to do as many single character sculpts as they want because the first few bounty hunters sold like hotcakes, way above expectations.

Yeah, but that may change with all the variety we got now. I got 8 bounty hunters / hive scum painted up so far. But only ever played with one of them. The beastman, first one to be released. Because in the start, Necromunda was extremely weak on diversity. We only had 2 gangs, no weapon options to speak of and a campaign so bad it was aborted without even a notice. I think most people who was eager for Necromunda 1 year back bought everything, and that only included the escher box, goliath box and that beastman.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 00:20:59


Post by: Altruizine


 Flashman wrote:
 Grot 6 wrote:

Great Job, GW. You did a great job, but at the same time, I'm having a hard time keeping motivated because you are just doing to much busy-body stuff before you get the ground floor finished. It's like building a house, and worrying about a garden before you even have the roof on the house.


I dunno, the 6 main Houses are out now. The core rule sets are complete.

For me, anything else that comes out is a bonus.

Bingo.

As of now this version of Necromunda is deeper, richer, crunchier, more complex , more diverse and more cohesive than the original version was at any point. And we wrung, what, 25 years out of the original?

 AndrewGPaul wrote:


There are Juve models, just as there are Leader and Champion models - you build the plastic kits appropriately. I don't think the old idea, that juves are children, applies any more. The weekender seminar mentioned "juve prospects", which might be that idea - people fresh from the underhive settlements looking to join a gang. There might be models for those down the line.

As for hired guns, since the popular opinion is that they're not worth the credits, I don't think the lack of models for those put anyone off.

Yeah, it sure seems like people are arguing from a fundamentally dishonest/misleading position when they talk about how "essential things are still not available" or whatever.

Most people don't want to have or use those things. And anyone who does want them has access to an abundance of material to solve the problem themselves.

Classic Necromunda never released a Van Saar model with a plasmagun. I had to make my own. Was classic Necromunda "unfinished" this whole time?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 01:09:00


Post by: angel of death 007


Vorian wrote:
Forgeworld should be pretty simple in the US now.

They've been taking on plenty of sculptors for the specialist games, so worries about seeing stuff sound a bit misplaced. They need things for these guys to get on with.

A second round of plastics for the main gangs sounds like a good thing for the second year to me.


FW is pretty simple in the United States, simply overpriced with a 30 percent price rise when they switched to their own conversion rate. They can keep it for those prices. Once they switched over they made the choice of whether or not to buy knock offs pretty simple. I used to get all my stuff from FW before they switched and now when it is actually affordable with the pound taking a heafty dive they screw us. Makes other options a lot more viable.

I got in on Necromunda early in 2018 so i had to go back and buy GW1 and GW2 I think GW3 was just coming out. Either way having known they would just combine and simplify the rules and gangs into two books I would have waited. There seems to be more a benefit to wait with Necromunda and I am sure that those who waited until now are so happy they didn't throw away an extra $200 in books.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 05:11:57


Post by: H.B.M.C.


 Flashman wrote:
Wasn't aware that Forgeworld was a bum pain for people ordering from outside the UK. That's a shame.
Well they basically doubled their prices overnight for anyone in Oz, NZ, Japan and so on. So yeah, kind of a pain.

 aka_mythos wrote:
Their presentation last year seem to make it pretty apparent that they're focused on spiraling up and out of the under hives.
And, as others have said, this basically amounts to working on the garden before they've finished building the house.

The "Early Access" method in which Newcromunda was birthed unto the world wasn't especially popular with a lot of people. Moving onto new fields of battle without completing the first part is like what WB did with Arkham Knight, throwing their hands up in the air and giving up on patching the bugs in the game so they could go and make DLC.

Racerguy180 wrote:
The Delaque heads & weapons look great. Kinda wish there were more than 3 female heads but what the hell. Love the variety of weapons.
Really? You call that a variety? Delaque get a single heavy weapon choice and their armoury all but invalidates all the previous (real) Delaque miniatures. We get the same heavy weapon in both weapon packs, and the weapon - a heavy flamer - is grossly overpriced in Newcromunda (as are all flamers).

Give me back my mother fething Heavy Stubber! And if you won't let me have a Lascannon, then call it a 'Mining Laser' and let me use the one GSCs get!




Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 05:17:27


Post by: timd


I'm noting the words "Guild Criminal Enterprise" in that top box. Everything below that is standard gang stuff.

Normal Guilders activities are non-criminal enterprises (mostly ) Looks like these guys might hire a gang for some seriously criminal stuff like raiding Guilder caravans or the between Hive caravans. Could be the beginnings of the set up for outlawed gangs? Hopefully they are setting a full social structure with room for LOTS of factions on both sides of the law. The listing of Narco Lords, Fallen Houses, Psy-Syndica, Cold Traders, Imperial Imposters and Rogue Factoria, which are all criminal enterprises, seems to be heading in this direction.

There was also a slide titled "The Great Web Of Necromunda" with a subtitle of "Guild Allies". I guess Guild Allies can be criminal or not, but will give some kind of bonus to the gang.

T

 Flashman wrote:
Anyhoo... what's our interpretation of this slide.

The new set up of a House gang or is it how Guilds integrate into the game? (or both)

My thinking for Guilds is that you have a small number of Guild personnel who replace normal leaders and they hire some gang members from the main Houses to make up the "gang"



Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 05:20:40


Post by: H.B.M.C.


 Altruizine wrote:
Yeah, it sure seems like people are arguing from a fundamentally dishonest/misleading position when they talk about how "essential things are still not available" or whatever.
It's not dishonest to say that the game still doesn't have Juve miniatures.

 Altruizine wrote:
Classic Necromunda never released a Van Saar model with a plasmagun. I had to make my own. Was classic Necromunda "unfinished" this whole time?
Well... yeah. Just like the old Cadians never got a Grenade Launcher, and the old Mordians never got a Plasma Gun. Their lines were incomplete. We just dealt with it, sure, but it's the truth.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 05:28:13


Post by: Dr Mathias


timd wrote:
I'm noting the words "Guild Criminal Enterprise" in that top box. Everything below that is standard gang stuff.


I interpreted that as 'Alliance' categories (looks like Alliance is in bold maybe...). Suggesting that a gang would be funded/directed by/allied with one of the three types- Nobles, Criminal Groups, or a Guild.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 08:04:12


Post by: Flashman


In the Guilder fluff from the Core Rulebook (p26), it suggests that they wander the Underhive as individuals rather than in a group, hiring protection where necessary.

"In the Badzones, Guilders often hire gang fighters to protect them from outlaws and mutants."

This seems to suggest that the Guilder stuff won't be a gang per se, but individual miniatures. This would fit the non-plastic release model we've seen for Necromunda thus far. They would then be supported by gang members of your choosing.

This is my interpretation anyway.

EDIT - The fluff also places great emphasis that Guilders don't own territory/property, so how they would work in a campaign is anyone's guess.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 08:38:55


Post by: streetsamurai


 H.B.M.C. wrote:
 Altruizine wrote:
Yeah, it sure seems like people are arguing from a fundamentally dishonest/misleading position when they talk about how "essential things are still not available" or whatever.
It's not dishonest to say that the game still doesn't have Juve miniatures.

 Altruizine wrote:
Classic Necromunda never released a Van Saar model with a plasmagun. I had to make my own. Was classic Necromunda "unfinished" this whole time?
Well... yeah. Just like the old Cadians never got a Grenade Launcher, and the old Mordians never got a Plasma Gun. Their lines were incomplete. We just dealt with it, sure, but it's the truth.


exactly

Saying you "can convert it" is on no way a good counterargument (even if converting is not that big of a deal)


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 08:55:41


Post by: ghosty


Maybe there's a reluctance to release 'child soldiers' on GWs part; the blowback from the Cawdor character was fairly extreme, and it by and large, its influences were not that blatant.

I can easily see people condemning GW for the same reasons, despite them not truly being 'children.'



Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 09:17:01


Post by: fasterthanlight


Awesome news... great ideas.. nice models so far... hats off. The paint job on those rats is embarrassing though. Also... Spyrers?? Muties??

FTL


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 12:52:39


Post by: zedmeister


From Garro




Automatically Appended Next Post:


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 12:53:52


Post by: DaveC


from Garros Facebook

Delaque weapons on the minis



Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 13:27:43


Post by: Clockpunk


Is that an infra sight attached to the silenced stub pistol on this mini from left (and hand flamer on model next to it)?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 16:36:59


Post by: Yodhrin


Man, the two-handed weapons really illustrate just how utterly ludicrous the Delaque pistols are.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 16:39:57


Post by: Flinty


The Van Saar pistols are pretty stupidly big too. Especially the subcarbines where the pistol back end is not substantially smaller than the rifle stock version.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 17:10:59


Post by: Mr_Rose


The real problem is that all weapons in 40k and adjacent settings are massively oversized, even bolters. It’s a trade off to make the details visible across the table, that’s all. Holstered weapons tend to be more realistic, though not always. Of course that could just mean the Imperium has been using folding weapons tech a la Mass Effect and Continuum etc. this whole time but no-one bothered to mention it.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/03 18:16:26


Post by: timd


 Dr Mathias wrote:
timd wrote:
I'm noting the words "Guild Criminal Enterprise" in that top box. Everything below that is standard gang stuff.


I interpreted that as 'Alliance' categories (looks like Alliance is in bold maybe...). Suggesting that a gang would be funded/directed by/allied with one of the three types- Nobles, Criminal Groups, or a Guild.



From a post on FB Necrumunda 2017:

James Drummond: "From the seminar today the twins arnt from a fallen house but kinda got kicked out. There's going to be 6 guilds and 6 crime factions which includes fallen house/fake house, drugs runners, smugglers etc. The really good bit was the talk of battles outside hive primas us ash wastes eta"

T


Necromunda Underhive - House of Chains Pg272 @ 2019/02/04 04:00:12


Post by: Kid_Kyoto


If I was writing them I'd have them as a double edged sword.

They hire gangs as guards as they go about their business (maybe some custom missions) and they have some reasonable self defense abilities but expect not to use them.

You can add them to your gang for a nominal cost (representing, I dunno, the bribes you paid to market yourself to get their attention), and earn a bodyguard bonus for every mission you bring them on (with an extra bonus if they never fire a shot or get into combat).

But if they get captured or killed... you're in serious trouble.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/04 06:15:10


Post by: aka_mythos


tneva82 wrote:
 Sqorgar wrote:
 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).
I'm not really sure how Specialist Games gets to do plastic sprues, but it appears they are rather limited in what and when they can do it. It could be that a second sprue per gang would've just ended up delaying the release of the gangs even more, and it was already an excruciating wait as it was.

Personally, I'm hoping GW's production expansion will give Specialist Games more slots in the schedule. Necromunda, especially, is hamstrung by a stupidly slow rollout and the availability (and price) of ForgeWorld expansions - but they'd probably just give the slots to AT.


Yes they can't do everything at same time. And hey GW wants releases steadily. Kit sells most of it lifetime sales in few months so basically they frontload necromunda to have everything at front they would have no income from necromunda for a long time. They want steady income so steady releases.

Rather funny. If they don't release new kits they get accused of no support. They release new kits and people say they should have been put out right away?-)

AT players could say release all warlord weapons and titans in release as well.

When they first announced Specialist games and started talking about getting to do plastics the game designers were consistently saying tha they got a dedicated machine. And I think the fact they were so specific about it being a singular machine that it is the case. It explains why we had a stretch of no plastic SG releases leading upto Titanicus and why it took some time after Titanicus’ release before we got Warhounds.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/10 18:48:24


Post by: aracersss


no ambull and ambots next week's pre orders


Necromunda Underhive - House of Chains Pg272 @ 2019/02/10 23:10:11


Post by: Norchack


 aracersss wrote:
no ambull and ambots next week's pre orders


I'm probably a little late to the party with this question, but have GW stated whether or not the Ambull will get rules for Necromunda?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 00:30:31


Post by: AndrewGPaul


I doubt Specialist Games will be doing anything about it in the near future (although it might appear in the next book if there's room), but it should be easy enough to come up with something based on the 40k rules.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 00:54:01


Post by: Norchack


 AndrewGPaul wrote:
I doubt Specialist Games will be doing anything about it in the near future (although it might appear in the next book if there's room), but it should be easy enough to come up with something based on the 40k rules.


It just seems like a missed opportunity for cross-game compatibility. The ambull makes far more sense for Necromunda than it does for 40K.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 09:11:53


Post by: AndrewGPaul


How so? The Ambull is more common on plenty of other planets than it is on Necromunda.

Feel free to do your own Necromunda rules for it, though.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 10:49:39


Post by: Haighus


 AndrewGPaul wrote:
How so? The Ambull is more common on plenty of other planets than it is on Necromunda.

Feel free to do your own Necromunda rules for it, though.

Necromunda is the sort of planet likely to illegally smuggle in dangerous critters for underground gladiatorial bouts though. Undoubtedly* some of these will escape, and the Ambull is noted to be especially adaptable to new environments. They are known to have colonised an ice world, for example, despite originating on a desert world. Plus, they need to breed them somewhere to provide brains for the Ambots Again, some will likely* escape.

Therefore it does not seem surprising to me that Ambulls would be present on Necromunda.


* This being 40k, dangerous beasts always find a way to escape and terrorise the locals...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 12:06:16


Post by: BrookM


Ambulls are great at escaping due to their habit to dig everywhere they go. Pair this with a violent nature and you got a winner.

"Let's put 'em in a pen, that'll keep 'em contained!"

"You did triple reinforce the floors, aye?"

"I what now?"

Was kinda hoping that the Ambots would go up around the same time as the BSF set, but alas.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 12:11:30


Post by: Haighus


Do we know if the Boreworms are baby Ambulls, or some kind of terrifying Ambull-parasite? They have a similar design, but way more legs and wings to boot!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 12:24:36


Post by: Mad Doc Grotsnik


 aka_mythos wrote:
tneva82 wrote:
 Sqorgar wrote:
 Thargrim wrote:
The delaque bits look great, as does most of the art. I like those jester looking people the most. It looks like they have plenty of room to see to it that the game has a bright future. But i'm most interested in more plastic kits, especially if the implication is all the gangs get a second sprue (which I wish they had done in the first place).
I'm not really sure how Specialist Games gets to do plastic sprues, but it appears they are rather limited in what and when they can do it. It could be that a second sprue per gang would've just ended up delaying the release of the gangs even more, and it was already an excruciating wait as it was.

Personally, I'm hoping GW's production expansion will give Specialist Games more slots in the schedule. Necromunda, especially, is hamstrung by a stupidly slow rollout and the availability (and price) of ForgeWorld expansions - but they'd probably just give the slots to AT.


Yes they can't do everything at same time. And hey GW wants releases steadily. Kit sells most of it lifetime sales in few months so basically they frontload necromunda to have everything at front they would have no income from necromunda for a long time. They want steady income so steady releases.

Rather funny. If they don't release new kits they get accused of no support. They release new kits and people say they should have been put out right away?-)

AT players could say release all warlord weapons and titans in release as well.

When they first announced Specialist games and started talking about getting to do plastics the game designers were consistently saying tha they got a dedicated machine. And I think the fact they were so specific about it being a singular machine that it is the case. It explains why we had a stretch of no plastic SG releases leading upto Titanicus and why it took some time after Titanicus’ release before we got Warhounds.


In terms of AT, we're a little over 6m from it's release, and we've seen or already have everything from the initial set. That in itself is pretty good going. I mean, I'm no expert, but I can't think of many games which had 'everything' out within 12m of it's main release?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 15:14:30


Post by: Not-not-kenny


 Flashman wrote:


EDIT - The fluff also places great emphasis that Guilders don't own territory/property, so how they would work in a campaign is anyone's guess.


Might do it something like the Venators.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/11 18:51:40


Post by: Oguhmek


Ambull rules for Necromunda would be a god fit for a WD article IMO.

Plus maybe a custom scenario based on the Blackstone Fortress one?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/12 07:13:29


Post by: Norchack


 Oguhmek wrote:
Ambull rules for Necromunda would be a god fit for a WD article IMO.

Plus maybe a custom scenario based on the Blackstone Fortress one?


That's what I'm hoping.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/12 08:35:22


Post by: Mr_Rose


Well they do have that “xenos nest” tile in the bad zone sector set…

As for what an Ambull is doing on Necromunda… well, Ambots are servitorised Ambulls so the ‘raw ingredients’ must be around somewhere…


Necromunda Underhive - House of Chains Pg272 @ 2019/02/12 09:41:27


Post by: Overread


There's enough rich Spire dwellers that one could easily have a zoo with an Ambull or two inside that escape and get driven down into the Underhive.

That's the neat thing with Necromunda - the Underhive is your blasted wasteland of structures and towering buildings and sump seas; whilst atop it all is the best of the best. The cream of Imperial society with riches beyond measure; power and influence that can reach out to the stars.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/12 12:49:25


Post by: Mad Doc Grotsnik


 Mr_Rose wrote:
Well they do have that “xenos nest” tile in the bad zone sector set…

As for what an Ambull is doing on Necromunda… well, Ambots are servitorised Ambulls so the ‘raw ingredients’ must be around somewhere…


Where it came from also makes for some fun linked scenarios - like a mystery for a campaign season.

Little do the players know that it's actually a single specimen, escaped from an ancient, and now malfunctioning cryogenic collection. Fail to investigate at your own peril!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 09:07:54


Post by: BrookM


Stuff from FW:







Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 09:10:52


Post by: Inquisitor Gideon


God damn finally, good lord. Paintjobs are meh, but that's expected right now. Now, where the hell are the Ambots?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 09:12:44


Post by: AduroT


I need artwork for the Arachni-Rig. A model would be sweet, but short that I just wanna know what the thing is supposed to look like so I can better convert my own in the meantime.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 09:13:05


Post by: CragHack


Good god gracious, are those paintjobs atrocious!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 10:25:49


Post by: Graphite


I...

Yeah.

Show us the bare resin, it'll be nicer.

(Starts chanting. "Am-bot, Am-bot, Am-bot....")


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 10:29:58


Post by: Overread


Did someone at FW just royally annoy the entire art department at GW? That first one is bad, I'm no expert painter but darn that's really bad for your product photo in this industry - esp when you've got GW producing higher quality results right next door or even in the same room.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 10:39:15


Post by: Thargrim


Honestly I think the painter the SG team had for most of last year left. Coulda sworn I heard so cause I was following one or two of them on IG. This looks like a different painter and a new style, they probably had to hire someone else.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 15:07:29


Post by: highlord tamburlaine


I like those designs enough to consider paying FW's ridiculous prices, but even I think I could do a better paint job than that.

That's not saying much.

I really do like the direction they're taking most of these Necromunda releases. At least if GW proper isn't going to give me the crazy in plastic, I can always fall back to these!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 15:32:57


Post by: SnotlingPimpWagon


That’s the kind of a bad paint job, that can impact sales. I wouldn’t want those minis, if I hadn’t seen the resins beforehand.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 15:47:18


Post by: GaroRobe


The bounty hunter is here to collect the debt from purchasing all these models. 9,000 seems reasonable


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 16:09:28


Post by: spiralingcadaver


Okay, I tend to give other painters the benefit of the doubt, but I know how sharp FW casting detail is, and those first two are just embarrassing, where I'm positive they have some nice, clean detail under that mess. The paint jobs are bade enough that they don't look like resin; they honestly look like above average prepainted minis


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 16:27:06


Post by: Sqorgar


Who knew you could fingerpaint miniatures?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 20:52:34


Post by: Gimgamgoo


Dip them all in AP quickshade and let the God Emperor sort them out.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 21:56:27


Post by: Galas


The best part is that the guy has a black dot in the inner part of his cape. Like... is a marketing product. At least fixs something like that.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 22:12:24


Post by: Inquisitor Gideon


Amusingly, if you go have a look at the community pic, they've photoshopped the dot out but not on the store pic.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 22:14:53


Post by: Overread


There's a blob of purple from the cable on the pipe on the first one too. I mean I'd be happy if I'd painted them, but I'm a darn beginner and bad at painting.

I just don't get why FW is even allowed to use such artwork considering the investment that GW makes in them to produce those models.

I mean something just seems really off about the whole thing and as if there's either some internal drama/conflict going on that we don't know about; some alternative sensible reason or just rank ignorance and lack of skill. Heck it might even just be that FW is locked into a contract for a period of time with someone who turned out not so great and they can't break the contract for some reason


Necromunda Underhive - House of Chains Pg272 @ 2019/02/22 22:24:24


Post by: Altruizine


 Galas wrote:
The best part is that the guy has a black dot in the inner part of his cape. Like... is a marketing product. At least fixs something like that.

That's probably a button hole.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 01:38:14


Post by: GaroRobe


I'm sure the models look better in person and without a thick coat of paint on them, but what's with the bounty hunter's gun? It looks pretty poorly sculpted. It's all rough and uneven looking. If it was an underhiver, you could try and defend it. But he's not some common scum.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 01:52:01


Post by: Mentlegen324


GaroRobe wrote:
I'm sure the models look better in person and without a thick coat of paint on them, but what's with the bounty hunter's gun? It looks pretty poorly sculpted. It's all rough and uneven looking. If it was an underhiver, you could try and defend it. But he's not some common scum.


It's a Needler, the one he has looks the same as the other depictions of it:



Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 02:14:06


Post by: GaroRobe


The butt of the needler is what's bothering me. It looks like it's a needler that came from a bad quality finecast model. It looks rough and unfinished


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 03:25:51


Post by: H.B.M.C.


I like the blob guy because it's a good representation of what it's meant to be: A genetically created inbred mutated bit of psychic nightmare fuel that is only scarcely human that can hardly function on its own. Weird choice for a Bounty Hunter, to be sure, but still, the model represents what it is perfectly. Just needs a proper paint job.

The other psyker... well I bought him when he was still a Renegade Psyker, so hooray something I don't have to buy.

Mr. Powdered Wig is nifty. He could be good in all sorts of places (wonderful Rogue Trader character for the RPGs).

Someone put this on Facebook:
Spoiler:

"Done. Now to prime and paint."








Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 07:46:04


Post by: Jadenim


Yeah, I don’t get the hate for the blob; a human reduced to a piece of meat solely to serve the needs of the Imperium is about as 40k as it gets.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 11:09:13


Post by: Strg Alt


 Jadenim wrote:
Yeah, I don’t get the hate for the blob; a human reduced to a piece of meat solely to serve the needs of the Imperium is about as 40k as it gets.


People don´t like fugly models. And that one is as fugly as it gets.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 11:19:28


Post by: Modock


That's gotta be the ugliest mini I've seen...why would anyone pay for a pile of crap.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 11:19:36


Post by: fasterthanlight


Question one - Do you think Ratskins wil be coming back?

Question 2 - I'm sure this has been gone over ad nauseam, but i just don't know the answer...

Why are the FW paint jobs always so awful? I mean they are not just bad, they are amateur, at best.... why?? They really dont do the models justice... often i've looked at the FW photos and thought the model was average, then i see it raw, no paint job, and its an incredible sculpt.

Its not just the technique, its also the colour choices... always so muddy and dull. Very strange,

Anyway... i know you guys probably have an answer to this... i'm just a noob. Please help a guy out.

FTL


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 12:21:37


Post by: OrlandotheTechnicoloured


they've said the ratskins and other 'second wave' gangs aren't where they're going next, but never say never so even if the do them they're not going to be for at least another year or two

and yes FW have decided to go for distinctly low level paint to illustrate their necromunda stuff sadly


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 12:29:33


Post by: BrookM


I can see them testing the waters with a single sculpt for Ratskins first, as a gun for hire or the like.

Would be fun if they did an updated version of MIGHTY Brakar.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 12:53:35


Post by: Overread


I think in part they want to explore the Guilders as something new for Necromunda as they are extremely varied in appearance and also let GW release more one-off model designs rather than multipart forces like the gangers.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 12:56:09


Post by: Formosa


 BrookM wrote:
I can see them testing the waters with a single sculpt for Ratskins first, as a gun for hire or the like.

Would be fun if they did an updated version of MIGHTY Brakar.



I think your right, I think that is exactly what they are doing with squats, we had one that im told sold like crazy, now we are getting a new one, give it time and I honestly think we will get a gang.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 13:10:43


Post by: Mr_Rose


I’d like it if their first new ratskin was sold as a Dome Runner or similar hanger-on. Maybe a ‘premium’ dome runner you can only find if you pass a high rare trade roll or something.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 14:58:12


Post by: sockwithaticket


 fasterthanlight wrote:
Question one - Do you think Ratskins wil be coming back?

Question 2 - I'm sure this has been gone over ad nauseam, but i just don't know the answer...

Why are the FW paint jobs always so awful? I mean they are not just bad, they are amateur, at best.... why?? They really dont do the models justice... often i've looked at the FW photos and thought the model was average, then i see it raw, no paint job, and its an incredible sculpt.

Its not just the technique, its also the colour choices... always so muddy and dull. Very strange,

Anyway... i know you guys probably have an answer to this... i'm just a noob. Please help a guy out.

FTL


Dull colours aren't inherently bad and can be made very interesting while retaining a more realistic look than the high contrast GW studio schemes, they're just poorly executed on current FW releases.

Everyone knows at this point to check the resin pics when deciding whether to buy.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 16:43:33


Post by: Dr Mathias


I'm really looking forward to seeing the paintjobs by everyone ripping on the ForgeWorld miniatures.




Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 16:51:50


Post by: Overread


 Dr Mathias wrote:
I'm really looking forward to seeing the paintjobs by everyone ripping on the ForgeWorld miniatures.




Why? Several of us (myself included) already noted we are not great painters. IT doesn't matter what our painting skills are; we can 100% hundreds (if not over 1000) of high quality painted models on the GW webstore. That's sort of the point, its not just the quality of the painting its the big contrast between the FW painting at present and the GW painting considering that they all happen in the same company on the same site and go through the same photography studio.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 17:02:35


Post by: ImAGeek


 Dr Mathias wrote:
I'm really looking forward to seeing the paintjobs by everyone ripping on the ForgeWorld miniatures.




I can’t paint for toffee, but I’m not painting to try and show new models off in the best light.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 17:12:37


Post by: Galas


Yeah, people is pointing out the bad quality of this paintjob in the context of a marketed product to the masses. You are supposed to show your product in the best way possible.

For a tabletop standard those are above average. In my opinion at least.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 18:01:19


Post by: MonkeyBallistic


 Galas wrote:
Yeah, people is pointing out the bad quality of this paintjob in the context of a marketed product to the masses. You are supposed to show your product in the best way possible.

For a tabletop standard those are above average. In my opinion at least.


Are they above average? I wouldn’t claim to know what average looks like, but they look pretty poor to me.


Automatically Appended Next Post:
 Dr Mathias wrote:
I'm really looking forward to seeing the paintjobs by everyone ripping on the ForgeWorld miniatures.




Do you have to be able to paint better than someone else to have an opinion on their painting?

If it helps then yes, I do think my painting is better than these latest FW examples. I’m not saying the guy is a terrible painter though. They look to me like they were painted to far too tight a deadline.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 18:05:37


Post by: Galas


At least they are above my average


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 18:20:13


Post by: Dr Mathias


 MonkeyBallistic wrote:

Do you have to be able to paint better than someone else to have an opinion on their painting?


Of course not, we all already know the answer to your own question.

I have painted miniatures professionally for Wargames Factory and Hydra Miniatures to be shown in printed materials, web marketing, and displayed physically at trade shows. I fully understand the benefits of displaying well-painted miniatures in order to sell them. The comments, to me anyway, are overly critical of these paintjobs which in my humble opinion aren't obscuring the underlying miniature enough to dissuade a significant number of people from buying them.




Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 18:30:07


Post by: MonkeyBallistic


 Dr Mathias wrote:
The comments, to me anyway, are overly critical of these paintjobs which in my humble opinion aren't obscuring the underlying miniature enough to dissuade a significant number of people from buying them.


No probably not. I do think the painted miniatures look much worse than the unpainted resin, but I think most people know to look at the resin too.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 18:49:13


Post by: Dr Mathias


Another thing I should mention is that I think GW in general appears to have a policy of not 'going to town' on their miniatures because at one point a while back there was some criticism from the public that the paintjobs were not being truthful regarding the surfaces. I personally don't like the open smooth surfaces seen on many recent GW plastic releases, but the studio paintjobs aren't hiding the nature of those surfaces. I spoke with some GW folks a few years ago about the studio painting and they had restrictions laid down on contrast levels etc, for no other reason that they needed to suit the way they photographed the miniatures.

If I recall correctly there was a vampire that the studio painted to look like the Coppola version of Dracula with the muscled armor, and people bought it and discovered that the armor wasn't sculpted with the muscle texture (not talking about Mortarion or whatever his name is). In that case the wonderful skilled painting was not ideal for marketing.

From a marketing perspective I can see why GW doesn't show Golden Daemon level painting. People working on technique can see an achievable benchmark to strive toward, top tier painters can visualize their own technique and interpretation. Skilled painters can take an 80s mini that looks like it was sculpted with bubblegum and make it look good, so do they really care what the studio paintjob looks like?



Necromunda Underhive - House of Chains Pg272 @ 2019/02/23 19:03:18


Post by: BrookM


Maybe we should take this discussion to a topic of its own and leave this one for Necromunda news peeps!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 18:14:09


Post by: DaveC


Ambots and 40mm bases next week . Pity there's only 1 base design but at least it's a cheaper way of getting 40mm industrial bases.







Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 18:48:02


Post by: Inquisitor Gideon


It's about time. Been waiting for these impatiently ever since the preview.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 18:49:19


Post by: BrookM


Depending on the price, must-buy for me, don't play the game, but still kinda sorta want them.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 18:57:11


Post by: DaveC


 BrookM wrote:
Depending on the price, must-buy for me, don't play the game, but still kinda sorta want them.


We'll know in a day or 2 when the price lists leak but at a guess £25 like all the other Necromunda boxes 1 Sprue builds 1 Ambot with options so 2 sprues per box and bases 5 for £4 as well?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 19:08:29


Post by: streetsamurai


Spoiler:
 BrookM wrote:
Stuff from FW:








God damn are these paintjobs ugly. It seems like they are deliberately trying to sabotage the sale of these minis. Need to soak my eyes in bleach to remove these abominations from my optic nerve


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 19:11:57


Post by: callidusx3


When are we getting 50mm industrial bases? The mechnicus base collection doesn't have this size either.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 19:35:30


Post by: BrookM


 DaveC wrote:
 BrookM wrote:
Depending on the price, must-buy for me, don't play the game, but still kinda sorta want them.


We'll know in a day or 2 when the price lists leak but at a guess £25 like all the other Necromunda boxes 1 Sprue builds 1 Ambot with options so 2 sprues per box and bases 5 for £4 as well?
Would be nice and reasonable, but we'll see. Appendages crossed.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 22:56:11


Post by: Dr Mathias


That's a lot of separate components. I know that's the trend on the Necromunda figures in general, but I'm a bit surprised nonetheless.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 23:25:20


Post by: insaniak


I had only been vaguely following the Necromunda stuff, since I wasn't likely to actually buy any of it... so the Ambot being plastic is a pleasant surprise. That's a very cool model, that I may have to track down to have a tinker with...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 23:49:28


Post by: streetsamurai


I like the ambot mini, but still think it's an idiotic concept. Will probably buy a box anyway


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 23:53:35


Post by: Kid_Kyoto


 streetsamurai wrote:
I like the ambot mini, but still think it's an idiotic concept. Will probably buy a box anyway


With a head swap it's an Ogryn combat servitor. Done.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/24 23:56:15


Post by: casvalremdeikun


I want the Ambots to get 40K rules. They seem like something that would be available to a lot of groups (Ad Mech, Guard, GSC). Make them unaligned and give them a rule that lets anyone use them.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 00:07:24


Post by: Kid_Kyoto


 casvalremdeikun wrote:
I want the Ambots to get 40K rules. They seem like something that would be available to a lot of groups (Ad Mech, Guard, GSC). Make them unaligned and give them a rule that lets anyone use them.


Bullgryns, those derpy robots, Centurians... I think they can be fit in easily if you like the models.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 00:13:49


Post by: casvalremdeikun


 Kid_Kyoto wrote:
 casvalremdeikun wrote:
I want the Ambots to get 40K rules. They seem like something that would be available to a lot of groups (Ad Mech, Guard, GSC). Make them unaligned and give them a rule that lets anyone use them.


Bullgryns, those derpy robots, Centurians... I think they can be fit in easily if you like the models.
Especially given that they have Grav weapons and Meltaguns available. There are plenty of "act-as" options. But the models themselves have some really cool aesthetics and I would like to see them be whatever they are supposed to be.

I do think the conversion potential for a Warboss in Mega Armor is pretty great. Basically replace the head with a MegaNob head and call it good.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 00:30:04


Post by: BrotherGecko


I think I might buy the box to build a pair of Iron Warrior daemon princes if their size is right.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 03:50:00


Post by: AegisGrimm


They'll be great for big stompy robots in nearly any sci fi skirmish setting, really. I have an idea already involving sticking a Heavy Stubber either centrally mounted on the back or where the giant slab of shoulder armor would normally go, and using them as support mechs for a faction that uses my Sedition wars Vanguard troopers. Might leave off the mandibles, too.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 04:30:51


Post by: Elbows


I think they'll be smaller than expected (Bullgryn or smaller), but would make excellent Iron Warriors Obliterators with some simple changes, etc.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 07:33:24


Post by: BrookM


They are mounted on 40mm bases, so around Ogryn size, but bulkier.

It remains to be seen just how modular and poseable the models will really turn out to be, as neat as the plastic gangs are, there's not a lot of out of the box variety in there pose and equipment wise.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 07:41:20


Post by: casvalremdeikun


 BrookM wrote:
They are mounted on 40mm bases, so around Ogryn size, but bulkier.

It remains to be seen just how modular and poseable the models will really turn out to be, as neat as the plastic gangs are, there's not a lot of out of the box variety in there pose and equipment wise.
That sucks. I was hoping for Kastellan Robot-sized models. Dang it.

As for the poses, they seem to have a fair amount of modularity based on the sprue they showed.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 08:18:32


Post by: Racerguy180


I wonder how kitbashable they'll be with the ambull from Blackstone? I was hoping for bigger.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 08:24:46


Post by: BrookM


The Ambull itself is considerably bigger and bulkier, mounted on a 50mm base.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 09:07:00


Post by: Racerguy180


BrookM wrote:The Ambull itself is considerably bigger and bulkier, mounted on a 50mm base.



if that's the case, kitbashing the necro ones up into the bsf model should be too hard w some greenstuff.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 09:56:09


Post by: Skinnereal


If they stopped posting 4x size pictures of FW models, we would see them in situ on the tables they should be seen on.
Zooming into a model anything less than 'Eavy Metal or Golden Demon standard is not going to show well.
Show them in their place, on boards and around other models, and we wouldn't have to have this conversation. Use the "3' rule" and see how they look.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 10:47:03


Post by: LordMcAllister


Those Ambots are really looking cool! I'd love to see them next to other minis to get a better grasp of their dimension.

These three other FW minis are looking hideous, though. The models might be nice, but the paintjob is absolutly not to my taste. If I'd buy these as "pro painted" on ebay (which is nearly all the time a sign for bad paintjobs), I'd pay less than it's retail value and be removing the paintjob...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 14:35:09


Post by: Inquisitor Gideon


Almost as tall as the Ambull, but not quite as chunky. Nice. They're quite big boys.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 15:54:24


Post by: Theophony


Now all I can hear are robotic voices saying “Mama.....Mama....Mama”


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 16:03:29


Post by: Flinty


 Theophony wrote:
Now all I can hear are robotic voices saying “Mama.....Mama....Mama”


You should get that checked out

The ambots are lovely and look very flexible for pose and use.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 16:32:07


Post by: ph34r


Looks like they would be perfect for mechanicus Ogryn/Bullgryn to me.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 17:59:09


Post by: Grot 6


I think those bots would look better on a 50mm base. Aside from that, I'm picking up two for the gladiator pits. Add in the Dark Eldar captured aliens, and we can start betting some hard earned creds for the lucky contestants...

Ogryn Vs Ambot, Furious George Vs REAL Ambul, Goliath berserker vs Ambot, etc.etc.etc. Maybe 1 ganger from eachgang enters, one man/ bot leaves.... MMMM.....

As to the paint jobs- what can you say, someone put together some half butt minis, pushed them out as "boutique." You can't expect them to have good paint jobs, because the material looks like finecrap. I have a distinct feeling that GW is taking the piss with us on slipping in finecrap in within the wheat.

We were first told those Original pics were " casts", then they are there again, with a paint job. Sorry, but unless someone can prove it- Those Forgeworld crap minis are cash grabs with no QA/QC. If anyone else has a large set- Buy one, and post a picture of the mini in the little forgeworld bag/ clamshell/ out of box, or how you get it.

As of now, I will not buy those or any figures in Finecast/ PVC at Forgeworld Prices...

In closing, I would like to ask if anyone else has bought these Necromunda figures or the add ons for the gangs from Forgeworld, and if any of them have been of this low quality?


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 18:41:55


Post by: DaveC


Ambots confirmed at £25, €32.50, $40 for 2

No word on the price for bases yet.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 18:55:08


Post by: Thrund


 Grot 6 wrote:

In closing, I would like to ask if anyone else has bought these Necromunda figures or the add ons for the gangs from Forgeworld, and if any of them have been of this low quality?


I bought a weapon pack recently, and the resin they're using for the smaller models is definitely a bit softer than it used to be, but it's still Polyurethane. It's a very similar consistency to what I've had from Anvil Industry, and it certainly doesn't have the air bubbles or excessive vents that plague Finecast, so they're still casting them the way they always have.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 20:14:17


Post by: Racerguy180


I actually have no problems with FW resin, anything that's considered an issue is easily fixed. Vallejo plastic putty is a savior.

I will get both and use them interchangeably in 40k/BSF/NEC.

Now they just need to make other xenosbiologica specimens, servitors, "civilians", etc...


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 21:00:00


Post by: Inquisitor Gideon


 Grot 6 wrote:
I think those bots would look better on a 50mm base. Aside from that, I'm picking up two for the gladiator pits. Add in the Dark Eldar captured aliens, and we can start betting some hard earned creds for the lucky contestants...

Ogryn Vs Ambot, Furious George Vs REAL Ambul, Goliath berserker vs Ambot, etc.etc.etc. Maybe 1 ganger from eachgang enters, one man/ bot leaves.... MMMM.....

As to the paint jobs- what can you say, someone put together some half butt minis, pushed them out as "boutique." You can't expect them to have good paint jobs, because the material looks like finecrap. I have a distinct feeling that GW is taking the piss with us on slipping in finecrap in within the wheat.

We were first told those Original pics were " casts", then they are there again, with a paint job. Sorry, but unless someone can prove it- Those Forgeworld crap minis are cash grabs with no QA/QC. If anyone else has a large set- Buy one, and post a picture of the mini in the little forgeworld bag/ clamshell/ out of box, or how you get it.

As of now, I will not buy those or any figures in Finecast/ PVC at Forgeworld Prices...

In closing, I would like to ask if anyone else has bought these Necromunda figures or the add ons for the gangs from Forgeworld, and if any of them have been of this low quality?


I've bought every bountey hunter and Necro release so far and they've all been flawless.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 21:18:05


Post by: AndrewGPaul


My understanding was that "Finecast" referred to resin models manufactured using spincasting rather than traditional vacuum casting, not to the material used. Certainly I've had plenty of Forge World models that look, feel and behave like Finecast models but with no casting defects. I'm not sure what "We were first told those Original pics were " casts", then they are there again, with a paint job." means in relation to the quality of the models, but everything I've bought for Necromunda has been perfectly presented.

Back on-topic, we now have official Necromunda rules for the Ambull and the borewyrms!


Necromunda Underhive - House of Chains Pg272 @ 2019/02/25 22:14:58


Post by: stormboy


 DaveC wrote:
Ambots confirmed at £25, €32.50, $40 for 2

No word on the price for bases yet.


Bases are listed at 5$ US - and are direct, not trade.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/26 01:21:28


Post by: Grot 6


 AndrewGPaul wrote:
My understanding was that "Finecast" referred to resin models manufactured using spincasting rather than traditional vacuum casting, not to the material used. Certainly I've had plenty of Forge World models that look, feel and behave like Finecast models but with no casting defects. I'm not sure what "We were first told those Original pics were " casts", then they are there again, with a paint job." means in relation to the quality of the models, but everything I've bought for Necromunda has been perfectly presented.

Back on-topic, we now have official Necromunda rules for the Ambull and the borewyrms!


Those three Necro figures have a lot to be desired for Finecast. Look at the original figures in the earlier pages, and then say that those are Forgeworld Quality.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/26 08:18:56


Post by: Carlovonsexron


It makes me wonder if forgeworld has been turned into the noob training area, while alot of the more traditional talent is moved to primarchs and specialist games


Necromunda Underhive - House of Chains Pg272 @ 2019/02/26 08:59:56


Post by: AndrewGPaul


 Grot 6 wrote:


Those three Necro figures have a lot to be desired for Finecast. Look at the original figures in the earlier pages, and then say that those are Forgeworld Quality.

 H.B.M.C. wrote:
Clearer pics from the community site:

[spoiler]



Look just the same as the other resin models pictured, to me. Apart from the psyker, but that's a much older sculpt.


Necromunda Underhive - House of Chains Pg272 @ 2019/02/26 13:05:27


Post by: Baxx


At least the paint job is sharper and clearer than the rules!

Btw we got official N18 Monster Hunt scenario (looks identical to the original).

Having 40mm bases feels much too big for me in Necromunda. I don't like the thought of 50mm at all, they can keep that for 40k or "larger" games. That said, I have used some Sector Mechanicus 40mm bases for Necromunda ogryns. I think they look way more interesting than the necromunda bases and matches the terrain perfectly, something the necromunda bases does not. I do however mix and match them (where available in the same sizes, only 32mm I think).
GaroRobe wrote:
The butt of the needler is what's bothering me. It looks like it's a needler that came from a bad quality finecast model. It looks rough and unfinished

It's a unique weapon, the Artisan needle pistol (with auto loader), only carried by Baertrum Arturos III.


Automatically Appended Next Post:
 Grot 6 wrote:

In closing, I would like to ask if anyone else has bought these Necromunda figures or the add ons for the gangs from Forgeworld, and if any of them have been of this low quality?

I bought all Necromunda minis. My impression was they have good quality.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/02 13:34:34


Post by: Binabik15


No 360 view on the Ambots? Booooooo!

At their price just buying them and messing around to see how posable they are and what you'd actually use them as*, but I'd like to see more of them besides the store pic and some decent shots from behind in the gladiator fight article.


*Cmon, TWO Ambots? At least one will get turned into a heavy weapons servitor, surely?




Necromunda Underhive - House of Chains Pg272 @ 2019/03/02 13:42:31


Post by: Baxx


There's a tactics card that can give 360 view to the Ambot


Necromunda Underhive - House of Chains Pg272 @ 2019/03/02 18:00:52


Post by: Jackal90


Will be buying ambots in bulk.
Starting up a 30k dark mechanicum army as these make for perfect castellax stand-ins.
Just need a shoulder mounted weapon from the bitz box and good to go.

That's 5 box's for me.
Really can't pass these up and the price is 100× better than expected.
So £20 less than the derpy castellan robots minus a datasmith, I can live with that.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/02 19:24:31


Post by: AegisGrimm


They will look so much cooler than Castellans. As I said before, maybe I'll grab a couple of the Castellan guns and put them on back mounts, even if it's for gaming with other rules.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/02 20:20:06


Post by: Racerguy180


Jackal90 wrote:
Will be buying ambots in bulk.
Starting up a 30k dark mechanicum army as these make for perfect castellax stand-ins.
Just need a shoulder mounted weapon from the bitz box and good to go.

That's 5 box's for me.
Really can't pass these up and the price is 100× better than expected.
So £20 less than the derpy castellan robots minus a datasmith, I can live with that.


I'm in the same boat, I want to convert/kitbash them with both the castellax & castellan. I wonder if the extra faces from the armiger kit will work without too much hassle?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/03 11:42:54


Post by: Jackal90


Racerguy180 wrote:
Jackal90 wrote:
Will be buying ambots in bulk.
Starting up a 30k dark mechanicum army as these make for perfect castellax stand-ins.
Just need a shoulder mounted weapon from the bitz box and good to go.

That's 5 box's for me.
Really can't pass these up and the price is 100× better than expected.
So £20 less than the derpy castellan robots minus a datasmith, I can live with that.


I'm in the same boat, I want to convert/kitbash them with both the castellax & castellan. I wonder if the extra faces from the armiger kit will work without too much hassle?


I think the face plates may be a bit too big to be fair.
Really need to see scale shots of an ambot though.
Going down to my local GW tomorrow and the managers has a set painted, so I'll get some scale pics with a marine, dread etc.
Looking at them, I'd say they are around 10mm shorter than a castellax though.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 16:35:04


Post by: Inquisitor Gideon


https://www.warhammer-community.com/2019/03/11/breaking-news-from-gama/

Kal and Scab's are getting a redo. Lets hope that leads a to a few more of the classic characters reappearing.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 16:40:37


Post by: Kid_Kyoto




Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 16:46:41


Post by: Danny76


Really like them.
He’s always been a favourite, so good to see new sculpts of them both


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 17:29:35


Post by: Haighus


Those are some fancy laspistols. Looks good!


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 18:46:22


Post by: aka_mythos


It'll be interesting to see how they update Kal's rules... I feel like Necromunda has become even more dangerous since the last time he was in the Underhive.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 19:45:40


Post by: Darth Bob


Do we know if Kal and Scabs are Forge World or a plastic character kit?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 19:54:33


Post by: AndrewGPaul


Probably resin - all the other characters are.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 20:28:08


Post by: Flinty


They can't be Forgeworld. They have a decent paint job


Necromunda Underhive - House of Chains Pg272 @ 2019/03/11 20:42:12


Post by: aka_mythos


 Flinty wrote:
They can't be Forgeworld. They have a decent paint job

FW has given up much of what it was doing independently. In the past they'd on occasion commission but generally use painted minis of whatever anyone in the FW studio had painted. Now GW's main studio is handling more for the FW team, the heavy metal team is mostly handling the painting, while the 40k rules writers are writing the FAQ's and 40k Rules for FW.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 04:05:56


Post by: Dread Master


 Darth Bob wrote:
Do we know if Kal and Scabs are Forge World or a plastic character kit?


How awesome would it be if those were plastic kit? One can dream....


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 05:46:39


Post by: ImAGeek


 aka_mythos wrote:
 Flinty wrote:
They can't be Forgeworld. They have a decent paint job

FW has given up much of what it was doing independently. In the past they'd on occasion commission but generally use painted minis of whatever anyone in the FW studio had painted. Now GW's main studio is handling more for the FW team, the heavy metal team is mostly handling the painting, while the 40k rules writers are writing the FAQ's and 40k Rules for FW.


I guess you haven’t been following the Forge World Necromunda releases, because they absolutely were not painted by the Eavy Metal team. Completely different painting style and lately nowhere near Eavy Metal quality.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 07:04:45


Post by: JohnnyHell


Great models... bit of a pisstake to have done the MTO on the old versions knowing these were coming, mind you.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 09:09:36


Post by: Mr_Rose


Did they though? MTO is done by Citadel, these are Forge World sculpts. Also, the turn-around on resin minis is much shorter than plastics so the sculptor could have seen the MTO and thought “I can do better than that” and started the project. Possibly not even intending to produce them for sale.

Also, MTO is a chance to obtain classic minis, nothing else.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 09:15:54


Post by: JohnnyHell


Cool story. My opinion stands. ;-) Not worth a thread detour.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 09:16:16


Post by: robbienw


 aka_mythos wrote:
 Flinty wrote:
They can't be Forgeworld. They have a decent paint job

FW has given up much of what it was doing independently. In the past they'd on occasion commission but generally use painted minis of whatever anyone in the FW studio had painted. Now GW's main studio is handling more for the FW team, the heavy metal team is mostly handling the painting, while the 40k rules writers are writing the FAQ's and 40k Rules for FW.


This is utter nonsense.

FW have their own studio paint team of 3 guys. They are all on Instagram and/or facebook where they often talk about what minis they have painted.

The new Kal Jerico and Scabs were painted by Borja Garcia, one of the FW painters.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 09:19:11


Post by: zamerion


So we do not know with certainty if it's resin or plastic?

All characters from necromunda are of resin,

but GW has never announced resin things in these events (Maybe the hero cawdor disappeared a few months ago that we still do not know what is )

Also the sculpt and the paint, is closer to how they do plastic things than resin..


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 10:29:28


Post by: Baxx


Both plastic and resin glues together nice, easy to spray and paint. Only difference in my experience is price, which usually is substantial.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/12 11:35:15


Post by: Dread Master


I just hope we see more Necromunda at the show!


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 01:42:00


Post by: Grot 6




Now THOSE are some impressive looking sculpts! Compared to the old one, that is like Night and Day in comparison. I picked up my Ambots today, two to a box, for 40 bucks. Not bad, considering.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 09:24:35


Post by: AndrewGPaul


 Binabik15 wrote:
No 360 view on the Ambots? Booooooo!

At their price just buying them and messing around to see how posable they are and what you'd actually use them as*, but I'd like to see more of them besides the store pic and some decent shots from behind in the gladiator fight article.


*Cmon, TWO Ambots? At least one will get turned into a heavy weapons servitor, surely?




Each sprue has two different pairs of legs (you might be able to mix them up more by putting left leg A with right leg B for instance, but that might not work well) and two different left shoulders. That gives you four different poses before you need to start cutting (the jip and shoulder joints have locating pins; some minor trimming will allow you more freedom to position those pieces) On top of that, there's two heads, and each arm can be equipped with a thumb, a meltagun or a grav gun (technically the rules only allow a single grav-fist, but you get the parts for two).

Having built one Ambot from a sprue, you will have a complete leg/hip assembly, a spare head and some pipes and small weapons. I'm considering using the legs as the basis for a heavy servitor or a walking throne / dias for some sort of underhive preacher or circuit judge. Simply swapping the Amobt head for an Ogre or Ogryn head will give you a heavy servitor, and I've seen someone convert up a squad of Orks in Mega-armour.


Automatically Appended Next Post:
 aka_mythos wrote:
It'll be interesting to see how they update Kal's rules... I feel like Necromunda has become even more dangerous since the last time he was in the Underhive.


Also, consider this ... this means Necromunda is still set pre-Gathering Storm, if that matters at all.

I mean, I suppose Kal could have had rejuvenat treatment, as
Spoiler:
he's the son of Lord Helmawr and an Ordo Xenos inquisitor
, but Scabbs? Probably not.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 13:52:51


Post by: Yodhrin


It matters a great deal, IMO. The less I have to interact with the modern fluff, the better.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 14:03:22


Post by: AndrewGPaul


Er, that's what I meant - in the context of Necromunda (the game), whether it;s set during the Heresy, before the Gathering Storm or in the present is utterly irrelevant.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 16:49:21


Post by: Yodhrin


 AndrewGPaul wrote:
Er, that's what I meant - in the context of Necromunda (the game), whether it;s set during the Heresy, before the Gathering Storm or in the present is utterly irrelevant.


Well, no, it isn't irrelevant. If it's explicitly set in proper-M41 rather than pseudo-M41-but-really-M42, that makes stuff from pseudo-M41 being added less likely, it means I don't have to read references to the events of pseudo-M41 when attempting to enjoy N17, and it means I have a leg to stand on when I'm running a campaign and have to run through the inevitable "No, you can't use your Primaris Kill Team as a gang" discussion with some new kid.

And the new material makes it clear that some of the "big six" houses only rose to power comparatively recently, so setting it earlier than proper-M41 would change things quite a bit.

If what you want from N17 is Necromunda with some resemblance to the classic game setting, it really does have to be explicitly set during the same time period as the classic game setting.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 17:25:47


Post by: Galas


Yodhrin, I don't know how being a narrative gamer you are always so afraid of small kids trying to put Primaris Marines or Stormcast eternals in your Necromunda/Mordheim games.

I mean. Just say no?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 18:18:28


Post by: Vorian


Isn't it set before the squats were eaten? There's background on Squat diplomats in the upper hive isn't there?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 18:29:37


Post by: Haighus


Vorian wrote:
Isn't it set before the squats were eaten? There's background on Squat diplomats in the upper hive isn't there?

I was under the impression that was both unofficial background, and rather heavily retconned if it ever was.

Now Squats are just considered a form of abhuman like Ratlings, Ogryns, and Beastmen. They have been mentioned in the last few rulebooks.

Even if they were, it is highly unlikely all Squats would dissapear because their homeworlds got eaten.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 18:55:40


Post by: Vorian


Not disappear, no. But if their home worlds had been eaten there would not be diplomatic delegations. But then of that never happened it's all moot


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 18:59:18


Post by: Formosa


Squats being eaten by nids has never been canon, they were simply written out of the game then written back in as abhumans, the getting eaten by nids thing comes from the inquisition war series that has a squat main character and it was part of the authors notes only, it's a throw away line that players latched onto and went with, like dark angels and plasma, it's never been true but that doesn't matter.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:01:29


Post by: drazz


Squat eating was never officially official. It was (supposedly) just an off-hand comment meant to end the questioning of when Squats would enter the game in a larger capacity (circa end of 3rd edition?).

And Squats were both an abhuman strand and one that had its own empire. Sort of like Eldar Exodites.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:02:36


Post by: Haighus


 Formosa wrote:
Squats being eaten by nids has never been canon, they were simply written out of the game then written back in as abhumans, the getting eaten by nids thing comes from the inquisition war series that has a squat main character and it was part of the authors notes only, it's a throw away line that players latched onto and went with, like dark angels and plasma, it's never been true but that doesn't matter.

I'm fairly sure DAs and plasma is canon now though- they've really developed the idea that the 1st Legion got all the cool toys, and still has plenty floating around.

Both FW and GW are pushing this angle in 40k and 30k.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:03:48


Post by: JohnnyHell


 Yodhrin wrote:
 AndrewGPaul wrote:
Er, that's what I meant - in the context of Necromunda (the game), whether it;s set during the Heresy, before the Gathering Storm or in the present is utterly irrelevant.


Well, no, it isn't irrelevant. If it's explicitly set in proper-M41 rather than pseudo-M41-but-really-M42, that makes stuff from pseudo-M41 being added less likely, it means I don't have to read references to the events of pseudo-M41 when attempting to enjoy N17, and it means I have a leg to stand on when I'm running a campaign and have to run through the inevitable "No, you can't use your Primaris Kill Team as a gang" discussion with some new kid.

And the new material makes it clear that some of the "big six" houses only rose to power comparatively recently, so setting it earlier than proper-M41 would change things quite a bit.

If what you want from N17 is Necromunda with some resemblance to the classic game setting, it really does have to be explicitly set during the same time period as the classic game setting.


All the early interviews alluded to this being the case. It’s definitely pre-current 40K time.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:10:11


Post by: spiralingcadaver


 Formosa wrote:
like dark angels and plasma
Oh? It's pretty clear that they're very distinctly linked to plasma these days, but there was a period in which they weren't? What was the original context for that?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:21:24


Post by: Formosa


 spiralingcadaver wrote:
 Formosa wrote:
like dark angels and plasma
Oh? It's pretty clear that they're very distinctly linked to plasma these days, but there was a period in which they weren't? What was the original context for that?


So going waaaaaaaaayyyyyyyy back DA were the only ones that could have a plasma cannon in a tac squad (how things have changed), this was to represent their having lost tech and a large stock of it, thats always been their thing, old tech that they still have, the DA are all about relics of the heresy or old night, players latched onto this and basically said that its plasma that is their things, this was never true until recently, so the players actually made this change happen, so something not being true never really mattered because crack on 18 years and its now true, and for the better in my opinion, the Dark Shroud, Vengeance ETC. all keep that theme of relic tech they are built around and the extra plasma helps.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 19:58:45


Post by: AndrewGPaul


 JohnnyHell wrote:
 Yodhrin wrote:
 AndrewGPaul wrote:
Er, that's what I meant - in the context of Necromunda (the game), whether it;s set during the Heresy, before the Gathering Storm or in the present is utterly irrelevant.


Well, no, it isn't irrelevant. If it's explicitly set in proper-M41 rather than pseudo-M41-but-really-M42, that makes stuff from pseudo-M41 being added less likely, it means I don't have to read references to the events of pseudo-M41 when attempting to enjoy N17, and it means I have a leg to stand on when I'm running a campaign and have to run through the inevitable "No, you can't use your Primaris Kill Team as a gang" discussion with some new kid.

And the new material makes it clear that some of the "big six" houses only rose to power comparatively recently, so setting it earlier than proper-M41 would change things quite a bit.

If what you want from N17 is Necromunda with some resemblance to the classic game setting, it really does have to be explicitly set during the same time period as the classic game setting.


All the early interviews alluded to this being the case. It’s definitely pre-current 40K time.


IIRC, when I asked, they said the same, but also that it’s irrelevant to the stories you’d tell in the Underhive. This was before the timeline was published in the rule book, so there was no reason not to assume that the six Houses weren’t present before Compliance. Now, you need to get to about M36 or so before the Houses settle down to the way they are now. The only difference the time it’s set makes is the first name of the governor.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/14 22:49:12


Post by: JohnnyHell


Very true!


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 10:06:03


Post by: roddie


Not sure if this has been mentioned already but bomb rats for Cawdor are up for pre-order on FW now (£12 for five)

https://www.forgeworld.co.uk/en-GB/Cawdor-Bomb-Delivery-Rats-2019



Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 10:25:32


Post by: tneva82


Too cute Tempted to pick up some just for fun next time I order something from FW. Wonder if tournaments would oppose them as count as bomb squigs?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 11:01:40


Post by: Inquisitor Gideon


Don't see why they should. They're the same base size and have bombs strapped to them. They're just rats instead of balls with teeth.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 11:06:29


Post by: sockwithaticket


Actually think Anvil Industry's rats are better



Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 13:32:28


Post by: Flinty


I think they both have their place

The little flying goggles.on the Anvil one.is offset I think by the GW one with the pin in its teeth.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 14:41:30


Post by: AduroT


Yeah, the Anvil ones look cool, but in constant maybe a bit too “serious” for the faction that makes stuff out of trash.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 14:45:29


Post by: Inquisitor Gideon


I've been staring at the anvil ones and I think I've figured out what's not sitting right with me. They look too clean. The fur looks like someone's been sitting combing them and it's a little off putting for what's meant to be a suicide rat.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 14:54:22


Post by: OrlandotheTechnicoloured


considering they have to be trained they probably have been taken care of (don't want they getting sick/dying before they can be used)


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 14:58:04


Post by: Inquisitor Gideon


Maybe. But if we're talking Cawdor and their general looks, I can't imagine them spending a lot of their spare time rat grooming.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 15:12:09


Post by: aka_mythos


You can never have too many bomb rat poses


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 16:37:31


Post by: Bob Lorgar


"Hey Fred, what's the best way we can get these rats with bombs on them to sneak up on our enemies without being seen?"

"I've got it George - we'll strap lit candles on the heads of the rats! Those bastards will never see 'em coming!"

"Well, except, you know, the whole glowing candle bit, that the rats don't need to see with anyway."

"Yeah, and we'[ll have to find candles that stay lit for a long time, and somehow keep the rats from knocking them off any time they crawl through a tight space to do that sneaking up to our enemies."

"But it's really the best possible idea, Fred, nice work. Rats with glowing candles on them!"

So. Incredibly. Stupid.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 16:43:28


Post by: BrotherGecko


Religious zealots do something hilariously stupid is pretty much the Warhammer universes in a nutshell so glowing stealth bomb rats seems to fit.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 16:50:04


Post by: Dr Mathias


 BrotherGecko wrote:
Religious zealots do something hilariously stupid is pretty much the Warhammer universes in a nutshell so glowing stealth bomb rats seems to fit.


All it would take is someone like St. Caul saying they dreamed about "a righteous victory over evil, lead by a rat bearing a spiritual light", and Cawdor would be making them that day.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 17:07:40


Post by: Desubot


 Inquisitor Gideon wrote:
Maybe. But if we're talking Cawdor and their general looks, I can't imagine them spending a lot of their spare time rat grooming.


Rats tend to groom them selves A LOT.

i think its the lack of stitchs, and pox you get with skaven type rats that make them look off. but i honestly think they are fine.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 17:35:01


Post by: Dryaktylus


Bob Lorgar wrote:
"Hey Fred, what's the best way we can get these rats with bombs on them to sneak up on our enemies without being seen?"

"I've got it George - we'll strap lit candles on the heads of the rats! Those bastards will never see 'em coming!"


They don't sneak, they run towards their 'goal'. And to 'guide' them from distance it's quite necessary for Fred and George to see their furry companions (and avoid their path if the trick doesn't work). And even with a candle they're too small for an easy target.

Bob Lorgar wrote:
"Well, except, you know, the whole glowing candle bit, that the rats don't need to see with anyway."

"Yeah, and we'[ll have to find candles that stay lit for a long time, and somehow keep the rats from knocking them off any time they crawl through a tight space to do that sneaking up to our enemies."


Well, you could use the candles to habituate the rats to day... er... hivelight to avoid disappearing in the next hole. Or they remove the candle in the training after the rat has done it's job.

Bob Lorgar wrote:
So. Incredibly. Stupid.


The fanatical hobos with their trained rats in your neighborhood will tell you otherwise.



Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 18:05:29


Post by: MajorWesJanson


The rats with candles are like tracer rounds for the other 5 rats without.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 19:15:29


Post by: Kid_Kyoto


So during the Great Patriotic War the Russian trained dogs with bombs to run under tanks and blow the tank (and themselves) up.

The only problem was they used Russian tanks to train the dogs. Which smell different from German tanks.

So the first time they released them...

https://en.wikipedia.org/wiki/Anti-tank_dog

Just one of the many amusing stories in the history of attempting to weaponize animals.

I still think the Bat Bomb would have worked.

https://en.wikipedia.org/wiki/Bat_bomb


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 19:19:45


Post by: Crimson


Those rats are cool, but I'm not sure I could actually use them in a game. It makes me sad to think the little fellows blowing themselves up.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/15 20:37:28


Post by: Dr Mathias


 Kid_Kyoto wrote:

So the first time they released them...

https://en.wikipedia.org/wiki/Anti-tank_dog


Wow...


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 04:16:37


Post by: H.B.M.C.


I was intrigued when I found out that the Ambot sprues leave you with spare legs. Dunno what I can do with them, but I have lots of AdMech stuff, so who knows.

So I bought a box.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 09:33:01


Post by: Flinty


Walking platforms for your amazing monstrosity of a board?

Turn your games into platformer adventures.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 09:37:11


Post by: Haighus


 H.B.M.C. wrote:
I was intrigued when I found out that the Ambot sprues leave you with spare legs. Dunno what I can do with them, but I have lots of AdMech stuff, so who knows.

So I bought a box.

Combine them with the galvanic servohaulers somehow? Could have walking servitor rigs that way.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 09:55:28


Post by: H.B.M.C.


I've also got 3 Helbrutes on the sprue, and three untouched boxes of Centurions. Something can be done here.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 11:21:17


Post by: Flinty


Isle of Man style legbot


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 14:39:00


Post by: aka_mythos


Bob Lorgar wrote:
"Hey Fred, what's the best way we can get these rats with bombs on them to sneak up on our enemies without being seen?"

"I've got it George - we'll strap lit candles on the heads of the rats! Those bastards will never see 'em coming!"

"Well, except, you know, the whole glowing candle bit, that the rats don't need to see with anyway."

"Yeah, and we'[ll have to find candles that stay lit for a long time, and somehow keep the rats from knocking them off any time they crawl through a tight space to do that sneaking up to our enemies."

"But it's really the best possible idea, Fred, nice work. Rats with glowing candles on them!"

So. Incredibly. Stupid.
More like "how do you know the rat isn't running back to you?"


Automatically Appended Next Post:
 H.B.M.C. wrote:
I was intrigued when I found out that the Ambot sprues leave you with spare legs. Dunno what I can do with them, but I have lots of AdMech stuff, so who knows.

So I bought a box.
I feel like they missed out on the opportunity to give the Ambot some 40k Admech rules... possibly GSC, since the Ambots are for mining. So I wrote them some: https://www.dakkadakka.com/dakkaforum/posts/list/772414.page


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 15:02:13


Post by: H.B.M.C.


 aka_mythos wrote:
I feel like they missed out on the opportunity to give the Ambot some 40k Admech rules... possibly GSC, since the Ambots are for mining. So I wrote them some: https://www.dakkadakka.com/dakkaforum/posts/list/772414.page
No re-roll aura or ability to cause Mortal Wounds? 0/10. Would not spend a command point on them!




Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 15:23:38


Post by: aka_mythos


 H.B.M.C. wrote:
 aka_mythos wrote:
I feel like they missed out on the opportunity to give the Ambot some 40k Admech rules... possibly GSC, since the Ambots are for mining. So I wrote them some: https://www.dakkadakka.com/dakkaforum/posts/list/772414.page
No re-roll aura or ability to cause Mortal Wounds? 0/10. Would not spend a command point on them!


Note taken. I updated them for you.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 15:36:08


Post by: H.B.M.C.


Much better. 10/10 'It was ok.'


Necromunda Underhive - House of Chains Pg272 @ 2019/03/16 19:24:27


Post by: Theophony


Extra legs are for scenic basing of a collapsed tunnel. Just chop up all your left over sprue and cover a base where the top part of the model would be and then attach the legs.

If all else fails, add a bomb rat .


Necromunda Underhive - House of Chains Pg272 @ 2019/03/18 08:33:35


Post by: Graphite


My Orlocks are so disappointed that Bombrats are Cawdor only. I can just see them, spending hours combing their rats with extra hair gel before turning them loose...


Necromunda Underhive - House of Chains Pg272 @ 2019/03/18 09:14:09


Post by: H.B.M.C.


 Graphite wrote:
My Orlocks are so disappointed that Bombrats are Cawdor only. I can just see them, spending hours combing their rats with extra hair gel before turning them loose...
Orlock rats?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/18 09:40:22


Post by: Mymearan


 Graphite wrote:
My Orlocks are so disappointed that Bombrats are Cawdor only. I can just see them, spending hours combing their rats with extra hair gel before turning them loose...


Just house rule that any gang can use any kind of pets. No reason why they couldn't really, and Necromunda is basically made for house ruling everything.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/18 15:12:08


Post by: Graphite


 H.B.M.C. wrote:
 Graphite wrote:
My Orlocks are so disappointed that Bombrats are Cawdor only. I can just see them, spending hours combing their rats with extra hair gel before turning them loose...
Orlock rats?


This person understands


Necromunda Underhive - House of Chains Pg272 @ 2019/03/18 15:21:22


Post by: korbenn


On the one hand the Cawdor rats with the candles on their heads. Which when removing the flame came be easily converted into tophats.
On the other hand the Anvil rat with the flight goggles can have its explosive sticks converted into a small jetpack..


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 08:00:48


Post by: Scott-S6


 Yodhrin wrote:
Well, no, it isn't irrelevant. If it's explicitly set in proper-M41 rather than pseudo-M41-but-really-M42, that makes stuff from pseudo-M41 being added less likely, it means I don't have to read references to the events of pseudo-M41 when attempting to enjoy N17, and it means I have a leg to stand on when I'm running a campaign and have to run through the inevitable "No, you can't use your Primaris Kill Team as a gang" discussion with some new kid.

So using regular marines as a gang in your campaign is okay then?

Since you don't have a leg to stand on telling some kid no.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 10:25:35


Post by: Yodhrin


 Scott-S6 wrote:
 Yodhrin wrote:
Well, no, it isn't irrelevant. If it's explicitly set in proper-M41 rather than pseudo-M41-but-really-M42, that makes stuff from pseudo-M41 being added less likely, it means I don't have to read references to the events of pseudo-M41 when attempting to enjoy N17, and it means I have a leg to stand on when I'm running a campaign and have to run through the inevitable "No, you can't use your Primaris Kill Team as a gang" discussion with some new kid.

So using regular marines as a gang in your campaign is okay then?

Since you don't have a leg to stand on telling some kid no.


Depends what they choose to include, I'd very much prefer they stuck with no Marines whatsoever, but at least if it's explicitly set pre-Gathering Storm I can be 100% certain I'll only ever have the prospect of dealing with proper Marines.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 13:37:07


Post by: AndrewGPaul


Why does the particular flavour of Marines matter? None of them are suitable for Necromunda anyway. The only way you'll use Space Marines with the Necromunda rules is if you're using the game printed in the Weekender programme from last month. If someone wants to use Primaris Marines in Necromunda, the answer's the same as it's always been since 1995; "sorry, no. There's no Space Marines in this game".


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 13:42:47


Post by: Adeptus Doritos


 AndrewGPaul wrote:
Why does the particular flavour of Marines matter? None of them are suitable for Necromunda anyway. The only way you'll use Space Marines with the Necromunda rules is if you're using the game printed in the Weekender programme from last month. If someone wants to use Primaris Marines in Necromunda, the answer's the same as it's always been since 1995; "sorry, no. There's no Space Marines in this game".


I mean, you can do whatever you want with a Venator Kill-Team- provided your group agrees on that sort of open-play type scenario just for fun.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 14:24:23


Post by: Yodhrin


 AndrewGPaul wrote:
Why does the particular flavour of Marines matter? None of them are suitable for Necromunda anyway. The only way you'll use Space Marines with the Necromunda rules is if you're using the game printed in the Weekender programme from last month. If someone wants to use Primaris Marines in Necromunda, the answer's the same as it's always been since 1995; "sorry, no. There's no Space Marines in this game".


Err, I explained why it matters - I don't like the M42 fluff.

Think of it this way - I have three potential meals to choose from. One is my favourite, one isn't something I'd normally choose but it's perfectly edible, and one is literally a turd in a bread roll. Now, obviously I'd prefer to choose my favourite, but in the event that were ever not to be on offer, I would much prefer the edible thing to the actual turd. And if you think there's absolutely zero chance of that choice ever arising, well, just be glad you've not experienced the joys of having someone argue that Marines are totes cool beans in Necromunda 'cos of them getting a profile in a Journal article or something back in the day, and because of that ancient bit of Confrontation art of the Blood Angel.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 14:46:00


Post by: roddie


 AndrewGPaul wrote:
The only way you'll use Space Marines with the Necromunda rules is if you're using the game printed in the Weekender programme from last month.

Do you have a link to that?


Necromunda Underhive - House of Chains Pg272 @ 2019/03/23 16:23:24


Post by: AndrewGPaul


 Yodhrin wrote:
And if you think there's absolutely zero chance of that choice ever arising, well, just be glad you've not experienced the joys of having someone argue that Marines are totes cool beans in Necromunda 'cos of them getting a profile in a Journal article or something back in the day, and because of that ancient bit of Confrontation art of the Blood Angel.


If someone insisted in trying to use a Space Marine gang in any Necromunda campaign I run, I've already told you my response. I f they insist on banging on about it, turn around and walk away. That's a problem with tedious idiots, not the setting.


Automatically Appended Next Post:
 roddie wrote:
 AndrewGPaul wrote:
The only way you'll use Space Marines with the Necromunda rules is if you're using the game printed in the Weekender programme from last month.

Do you have a link to that?


Not offhand, although I believe there's screenshots in the relevant thread here in News & Rumours.


Necromunda Underhive - House of Chains Pg272 @ 2019/03/24 04:26:18


Post by: H.B.M.C.


Can Ambots be pinned?