Yeah... was really excited, esp. after Dark Vengeance, but I was hoping for sleeker and probably plastic Raptors, not this sort of awkward mess of possessed or whatever. Then there are the big pieces, which are just awkward...
Will probably be getting some second hand old raptors and delving in to the bits market for those lightning claws...
I second this. The DV Chosen are just ace - top-notch, all-around cool. I think I'm just going to convert some Raptors too, either using the Chosen or the old bodies (and jet packs - way cooler than these new ones).
The Dark Apostle isn't bad, *IF* all those rolls of toilet paper can be cut away...
I guess this is more money I can send to DreamForge!
Bloody hell, if they're gonna start charging us $50 for each Codex (probably $60 for us Canadians...) they bloody well better be hardcover and in colour...
Andilus Greatsword wrote: Bloody hell, if they're gonna start charging us $50 for each Codex (probably $60 for us Canadians...) they bloody well better be hardcover and in colour...
They are hardcover and full colour.
But think of the Australians who can now save money by buying the FW Hell Talon instead of the Helldrake
dienekes96 wrote: Actually, the last Codex for Chaos came out solidly in the middle or late of 4th. That was the Gav dex everyone rants about after Pete Haines 3.5th.
I'm drawing a blank.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
dienekes96 wrote: Actually, the last Codex for Chaos came out solidly in the middle or late of 4th. That was the Gav dex everyone rants about after Pete Haines 3.5th.
I'm drawing a blank.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
Wasn't there a 4th ed chaos codex? I recall it introducing Huron Blackheart.
dienekes96 wrote: Actually, the last Codex for Chaos came out solidly in the middle or late of 4th. That was the Gav dex everyone rants about after Pete Haines 3.5th.
I'm drawing a blank.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
Wasn't there a 4th ed chaos codex? I recall it introducing Huron Blackheart.
dienekes96 wrote: Actually, the last Codex for Chaos came out solidly in the middle or late of 4th. That was the Gav dex everyone rants about after Pete Haines 3.5th.
I'm drawing a blank.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
You know, its funny. I suspected that the omission of the 4th ed dex was intentional, but I wasn't sure, so I blundered in anyway. I think I might be part canary...or whatever species of animal they use to clear minefields/anything else dangerous.
Btw, I read the article, and it was pretty damn good. The "loyalists gone bad" part made me chuckle, and I now know where the oversimplification of khorne's nature has originated.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
Except the Codex: Chaos Space Marines written by Gav Thorpe and Alessio Cavatore.
The one most CSM players loathe.
This one
Cpt Stubbs wrote: I really hope we can use the warp talon's vorpal claws to kill the jabberwocky....that thing has been bugging Alice for years.
If that's a sarcastic way of saying, GW's mixing fantasy with 40k. I agree Maybe there trying to save money, slowly merge the two systems.
One book to rule them all. One team to write, and sell for both systems.
Realms of Chaos: Slaves to Darkness
Realms of Chaos: Lost & The Damned
Codex Chaos (2nd Ed – Andy Chambers)
Codex Chaos (3rd Ed – Jervis Johnson)
Codex Chaos (3rd Ed – Pete Haines)
Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
Except the Codex: Chaos Space Marines written by Gav Thorpe and Alessio Cavatore.
The one most CSM players loathe.
This one
Oh hai, you're the second one not to get the joke.
Congrats
dienekes96 wrote: Actually, the last Codex for Chaos came out solidly in the middle or late of 4th. That was the Gav dex everyone rants about after Pete Haines 3.5th.
I'm drawing a blank.
Realms of Chaos: Slaves to Darkness Realms of Chaos: Lost & The Damned Codex Chaos (2nd Ed – Andy Chambers) Codex Chaos (3rd Ed – Jervis Johnson) Codex Chaos (3rd Ed – Pete Haines) Codex Chaos (6th Ed – Phil Kelly)
There certainly wasn’t a Chaos Codex between the Haines one and this new one.
Someone doesn't get the joke in 3... 2...
Edit: ninja'd by someone not getting the joke.
What the feth is the joke? Chaos hasn't had a codex since the October 2002 Pete Haines version, it's not funny, it's sad. We're nearing the decade mark.
Cpt Stubbs wrote: I really hope we can use the warp talon's vorpal claws to kill the jabberwocky....that thing has been bugging Alice for years.
If that's a sarcastic way of saying, GW's mixing fantasy with 40k. I agree Maybe there trying to save money, slowly merge the two systems.
One book to rule them all. One team to write, and sell for both systems.
1 man to write them, you mean. You know who it is....
*Immediately digs a fox hole and hides in it, awaiting the possible backlash*
This is the second time I have had to summon fat x-wing guy in the last few hours in this thread... 3rd time and it will be Wedge and he will mess people up. Don't make me get Wedge.
scarletsquig wrote: So.. the brass scorpion doesn't look like an animal at all, either?
Come on... this has been the chaos style for some time, it's actually quite retro if you go back and look at all the old Epic Chaos stuff.
I like how they're giving Chaos some unique styling and sculpts rather than "grab X marine thing and add spikes" that has been the default for too long.
No. It doesn't. And it isn't.
The Brass Scorpion is mechanical, with big plates of armour and hinges and metal spikes and gun barrels and claws. It's underside is a mess of cabling and the odd corpse sticking out. It's a mechanical construction inhabited by a Daemon. Ditto for the Blight Drone. The Blood Slaughterer. The Decimator. The Defiler. And so on. The Epic Daemon Engines? They were all giant tanks (in the case of Khorne), wooden contraptions with flesh stretched across them (Nurgle), flying metallic birds (Tzeentch) or giant robot walker thingies (Slaanesh). Even the Soul Grinder makes sense, because it's basically an 'unbound Defiler', with obvious mechanical origins and a daemon melded from the waist down.
The Maulerfiend is a big xeno-creature wearing weird armour. It is nothing like the rest. Even the Dragon fits more with Chaos than the Maulerfiend.
The Brass Scorpion is a mechanical construct that looks like a scorpion. The Maulerfiend is a mechanical construct that looks like a komodo dragon (or the dog creatures from Ghostbusters). Where is the difference? I see possibly a biological skull on the Maulerfiend, with some tattered skin over the robot limbs, but that's no different than what you mentioned above.
Edit: Of course, if I had read ahead a few more pages, I would have seen more than one person make this comparison ...
Interesting to see all the comments on the models. There seems to be people at the far ends of the spectrum: Person A hates the Helldrake, loves the Warp Talons. Person B loves the Helldrake, hates the Warp Talons. Guess that means they are all going to be good sellers?
In general the new figs seems cool to me, but the Obliterators are quite disappointing. I was hoping they were going to tweak the rules to make them great (either CC or Ranged) and make a new plastic kit that allowed you to make either kit. Instead, Finecast models that are less than good looking. Oh well.
As an aside, what does the word feth mean? I see it alot on here.
I will do my "Heavy Techmarine" but will replace the shooty load out with CC weapons.
And will the new Helldrake is nice, just need a "true" chaos touch, i will also use the conversion i did out of boredom and for fun a few months ago...
Just need to modify it to put it on a flying stand.
Personnaly i allready owns over 8k points of CSM, so all i need is a new Codex, with nice rules, while i like the new models and those are in the scoop of what i can work with to make some conversions, i don't neccesarly need to buy them off the bat to play my army.
Poor model design aside, I can't figure out how they justify giving those Dinosaurs an armor value. I mean if they are AV12 then why would the dread knight be a MC?
If they do have Drop Pods they will most likely be Dreadclaws, but I doubt that they will be included. I really hope that CSM gets access to some form of Drop Pod/Dreadclaw though.
Cpt Stubbs wrote: I really hope we can use the warp talon's vorpal claws to kill the jabberwocky....that thing has been bugging Alice for years.
If that's a sarcastic way of saying, GW's mixing fantasy with 40k. I agree Maybe there trying to save money, slowly merge the two systems.
One book to rule them all. One team to write, and sell for both systems.
Yeah...not like the Melta/Plasma/Bolt guns and Chainsword or power swords Gift for Warhammer battle Realm of Chaos 30 years ago...
This was definatly not an attempt to merge a bit of 40k with battle...
Cpt Stubbs wrote: I really hope we can use the warp talon's vorpal claws to kill the jabberwocky....that thing has been bugging Alice for years.
If that's a sarcastic way of saying, GW's mixing fantasy with 40k. I agree Maybe there trying to save money, slowly merge the two systems. One book to rule them all. One team to write, and sell for both systems.
Yeah...not like the Melta/Plasma/Bolt guns and Chainsword or power swords Gift for Warhammer battle Realm of Chaos 30 years ago...
This was definatly not an attempt to merge a bit of 40k with battle...
Haha it was also a shameless advert for Rogue Trader.
"Congrats, you just rolled up technological weapons for your warrior! Oh whoops, you'll need to have a copy of Warhammer 40,000 in order to see the stats for these weapons...sucks to suck!"
Granted you could re-roll it, but c'mon, who wants to miss out on their fantasy Chaos lord being armed with a plasma gun and power fist?
Cpt Stubbs wrote: I really hope we can use the warp talon's vorpal claws to kill the jabberwocky....that thing has been bugging Alice for years.
If that's a sarcastic way of saying, GW's mixing fantasy with 40k. I agree Maybe there trying to save money, slowly merge the two systems.
One book to rule them all. One team to write, and sell for both systems.
Yeah...not like the Melta/Plasma/Bolt guns and Chainsword or power swords Gift for Warhammer battle Realm of Chaos 30 years ago...
This was definatly not an attempt to merge a bit of 40k with battle...
Haha it was also a shameless advert for Rogue Trader.
"Congrats, you just rolled up technological weapons for your warrior! Oh whoops, you'll need to have a copy of Warhammer 40,000 in order to see the stats for these weapons...sucks to suck!"
Granted you could re-roll it, but c'mon, who wants to miss out on their fantasy Chaos lord being armed with a plasma gun and power fist?
True, true, but i was pretty sure that the divers technological gifts had their stats in the RoC books..., don't have them with me now, so can't check, but i was pretty sure of it...
But yeah that could definetly be what GW could do...
Leth wrote: Any word on when that sweet sweet chosen kit is coming out?
What Chosen kit? All the Chosen pictured so far have been the DV Chosen, or the Aspiring Champ that's new (and could either be a single-frame plastic or Finecost).
Leth wrote: Any word on when that sweet sweet chosen kit is coming out?
What Chosen kit? All the Chosen pictured so far have been the DV Chosen, or the Aspiring Champ that's new (and could either be a single-frame plastic or Finecost).
I was really looking forward to starting a new army and the DV chosen CSMs gave me real inspiration. Then I looked at the releases in this thread. What the hell is that power ranger dragon and why have CSMs suddenly got a zoid/dinorider (forge fiend) as a heavy support choice. I was hoping for new plastic kits for bezerkers, thousand sons etc. The current bezerker models are crap, the 1k sons need a revamp and most characters need new models (especially Abaddon). Instead of getting these we got deformed finecrap CC obliterators, a mauler zoid with a stupid looking horn sticking out of its closed mouth (is this supposed to be a tongue) and a flying dragon (what the hell is a flying dragon doing in a CSM army). The DV chosen look really nice and I was hoping for a chosen plastic kit (which I suppose may be released at some point). I also wanted a plastic cultist kit where the cultists looked like the ones in DOW (no chance of this happening now they have made the DV chosen look completely different). The raptors look ok but the warp talon posing is appalling.
I’m sure there are further CSM releases round the corner but I would really like to see the following:
New Abaddon model
New Khan model
New 1k Sons plastic kit
New Bezerkers plastic kit
New noise marines plastic kit
Maybe bring back something retro for Daemon engines (like smaller versions of the epic classics)
Canons of Khorne/Cauldron of Blood duel kit
Khorne lord of battle (a smaller version which looks less like a zoid/dinosaur)
Andilus Greatsword wrote: Bloody hell, if they're gonna start charging us $50 for each Codex (probably $60 for us Canadians...) they bloody well better be hardcover and in colour...
They are hardcover and full colour.
But think of the Australians who can now save money by buying the FW Hell Talon instead of the Helldrake
I'm betting that the Aus version of the codex is going to cost $75. Oh GW why do you hate us? Is it because we are better at cricket??
Wow, like the rest of us hobbyists out there, i always love new releases whether I play the force or not, and looking at these pics I'm a bit sad for you Chaos players :-( some aspects of the images i've seen are good but some (Dinobot i'm looking at you) are just confusing! I'm not entirely sold on them fitting the aesthetic properly, i could be wrong when we get more pics etc. although I'm certain I don't like the cc Oblits! they had a chance to re design what was a chunky slap dash model that looked goofy and they made them chunky slap dash models that look ridiculously goofy! *sigh*
Oh well, i'll still look forward to more pics like the rest of us! :-)
These models are overdesigned, like they took some of the design tropes of Chaos and just turned it up to 11 in order to make them different from regular Marines, but ended up with models that are just cluttered and overly busy.
See with the DV Chosen and the Lord it was ok, because they’re the leaders and most elite troops, so individualising them a bit works. With these Raptors... it’s just too much. Every single bit of them is warped or twisted in some way, and there seems to be no cohesion to them whatsoever.
Agreed 110%. What was the problem with the old CSM models? That they were boring marines with spikes and arrows stuck on. The CSM were lacking in a defined aesthetic to take them away from being basically a weird chapter of loyalists, armor wise. The legion models and to an even greater extent in my opinion the raptors were the only truly interesting armor designs that CSM had going for them. I mean really, the old raptors were unique, so many design choices that were not derivative of other designs... the claw feet, the masks, the jump packs, the shoulderpads. The new raptors among other units are just the old generic SM/CSM design with a "thicker coat of paint".
I kinda like the standard Raptor models, but everything else leaves me a bit ... meh. I think I will be buying the codex and that will be it.
Everything is too ornate now and one of the characters who should be a bit OTT, the Sorcerer, seems awfully bland in comparison. I'm glad that they have moved away from the spiky marine aesthetic, but have they moved away from it too far?
The Daemon engines seem less of a fusion of Monster and Machine and more mecha. The Epic and Forge World versions have it right and they have the look and feel that it is a machine powered by a dark denizens of the warp.
So we have no new named character introduced in this dex?
Sad. And blame if I'm wrong but if the fiends are competitive and people are gong to spam them we will have to spend tons of money to
Build competitive armies. But still I believe that these CC oblits are ugly. And it's not that I disliked the old metal shooty ones but I expected something new and different.
avedominusnox wrote: So we have no new named character introduced in this dex?
Sad. And blame if I'm wrong but if the fiends are competitive and people are gong to spam them we will have to spend tons of money to
Build competitive armies. But still I believe that these CC oblits are ugly. And it's not that I disliked the old metal shooty ones but I expected something new and different.
We don't know that. These are only early rumors. There's still no news on cultists choices, CSM squads, cult marines, if there's going to be those "books of chaos" a la 3rd ed, etc.
These new models are utterly terrible. After the past releases from GW I was expecting models with a little bit more character, but these new models have no character what so ever. Another reason for me to stay away from GW products.....
CthuluIsSpy wrote: We don't know that. These are only early rumors. There's still no news on cultists choices, CSM squads, cult marines, if there's going to be those "books of chaos" a la 3rd ed, etc.
I think that if a new named character would be out we would have rumors earlier for that.
Take the Tomb king Necrosphinx and the 4 legged deamon thingy's guns and ..... done, awsome conversion, also the Deamon engine look ok, the raptors lood amazing and its bloody idiotic if GW does not update the big 4 kits (world eaters etc).
Also everyone who says "too warped" of "too diferent"... seriously?? we have all been saying for years that CSM are just spiky marines and now GW goes all out and give you mutated wierd looking marines... you complain... gota love the net lol.
But I do agree on one thing though, stop with the crap cartoon chaos, go back to the dark nasty 3.5 ones, that book looked and felt.... sinister, current 40k chaos are a joke.
Formosa wrote: But I do agree on one thing though, stop with the crap cartoon chaos, go back to the dark nasty 3.5 ones, that book looked and felt.... sinister, current 40k chaos are a joke.
Mate I think that bad models and ugly GW casts was never our problem.
If we don't like something we either convert it or we use another model.
I think that the dark apostle, the warsmith and the warp talons are ok and look nasty.
For the rest new models I agree with you. I don't think that the price can be compared to the model quality.
Overall I m happy with the new dex. If I don't like something I simply don't buy it and I try to find something similar.
For example I hate GW wood elf treeman, I never bought them, I just bought he lotr ents.
I totally agree with you about the necrosphinx. It's cool never even that it's more TK sons like...
Ah! Ok, I wasn't going to get any of the new Raptors, but I have found a use for them - Black Crusade/Deathwatch. I can individualise them and make 'em look like characters befitting their over-designed bling.
So much hate in this thread. Well if you dont like it, dont buy it And thats that. Im just glad to see new stuff as the Chaos stuff currently is really outdated.
Gravity wrote: So much hate in this thread. Well if you dont like it, dont buy it And thats that. Im just glad to see new stuff as the Chaos stuff currently is really outdated.
The internet is a nihilism machine, a majority of new things will be criticized for any reason, though I massively agree that a majority of this stuff is gak.
Also everyone who says "too warped" of "too diferent"... seriously?? we have all been saying for years that CSM are just spiky marines and now GW goes all out and give you mutated wierd looking marines... you complain... gota love the net lol.
Dude, don't you know that GW can NOT win? Ever? Ever ever ever?
Everything GW does just absolutely sucks! All the time!
Seriously, this place is getting as bad as Whineseer.
I'm just guessing as that WD scan with all the releases doesn't have the dreaded finecast yellow strip of doom on the bottom of the packaging. Hopefully that squashes the rumour of "No plastic characters for 40k"
I think people have a right to be disappointed. These new Daemon Engines are nothing compared to the FW ones. Even the fairly static Defiler/Soul Grinder are much better in terms of quality and aesthetic. It's nice to get new rules and new things, you don't need to be grateful to GW for it.
blood reaper wrote: After looking over some of the leaked White Dwarf pics, it looks like the codex is 29 Euros, not 39.
I can't tell, the image is to fuzzy. If true this will be a bit more reasonable. I'd grumble about the price but I could bring myself to pay 29 rather than luaghing at the more obsured 39 and walking out. At least it brings it down to a believable level rather than pulling an Austin Powers and asking for a bajillion dollars.
Medium of Death wrote: I'm just guessing as that WD scan with all the releases doesn't have the dreaded finecast yellow strip of doom on the bottom of the packaging. Hopefully that squashes the rumour of "No plastic characters for 40k"
I think people have a right to be disappointed. These new Daemon Engines are nothing compared to the FW ones. Even the fairly static Defiler/Soul Grinder are much better in terms of quality and aesthetic. It's nice to get new rules and new things, you don't need to be grateful to GW for it.
I think the new daemon-engins are on the right track. The Defiler just looked like a crab-tank, no daemon stuff about it at all, and the Soul Grinder went too far on the daemon scale. I think the new ones are a nice mix of the two. They don't look as good as I thought, but they're a lot better than nothing.
As for not being grateful to GW for new rules and new models, I think that yeah, we should be grateful to them for it and it's incredibly entitled and whiney to say that we don't have to be grateful to a company for updating an army we like.
edit: Those CC Oblits do look pretty boring, though. Totes not getting them.
Well I think it depends on what you need.
I think I prefer the new one because of the bikes.
I don't need more zerkers.
So I guess it's on what everyone needs.
CthuluIsSpy wrote: Guess that means that GW is recycling old model designs.
Does that mean we get to see this beauty?
These are by far the best sonic weapons GW has produced. From the two different they ve ever done right?
I hope we see some, cause the noise marine box is a waste. In order to make one I spend a fortune on citadel.
i have been told and am led to belive the starter box will cost £70
its a shame really guess im just gonna have to wait till eldar get done as im not buying this dinobot stuff maybe a few figures to paint, and £30 for the codex not a chance looks like i will be starting my menoth list or fw horus heresy
i really wanted to see new units to replace the old ones( thousand sons, beserkers, death guard and noise marines)
i understand every one has there own veiws and no one person is right (maybe the emperor)
but if you want to do a non chaos god list like a fluff based night lords your screwed everything looks like deamons
So with thesenew rules, I see no way of making a sweet Nigh Lords army that follows the back ground we have on them. I dont have the dex in my hands, but if someone out there can point out some really sicky nar set ups that would works and be considered Night Lords esck. I would really appreciate it. Cause I really just dont see it.
After looking over the rules posted, I have to say that I'm pretty impressed thus far. However I'm curious as to what the Berserker special rule from the Mark of Khorne means. They get Counter-attack too, so it my time spent playing the Spacewolves for my counts-as World Eaters force wasn't time ill-spent at any rate!
Without knowing any points costs and how the codex works, I would definitely be taking a Chaos Lord of Khorne on a Juggernaut with the Gift of Mutation and Fleshmetal. Dat dere T5 W4 with a 2+ save plus an Eye of the gods roll! hnnngggg
Also the Daemon Prince of Tzeentch upgrade is mental, rerolling saves of 1! If they can get a 2+ save then that will be awesome.
The Obliterator rules are interesting. So they lose the plasma cannon but gain access to an assault cannon, and they can't choose the same weapon twice. Intredasting...
The psychic powers are fairly underwhelming, not gonna lie. Glad I play Khorne.
Mr. Balloon Hands wrote: So with thesenew rules, I see no way of making a sweet Nigh Lords army that follows the back ground we have on them. I dont have the dex in my hands, but if someone out there can point out some really sicky nar set ups that would works and be considered Night Lords esck. I would really appreciate it. Cause I really just dont see it.
Well, considering how the dex isn't even out yet, its kinda hard to say.
As much jump infantry as humanly possible I guess?
The Obliterator rules are interesting. So they lose the plasma cannon but gain access to an assault cannon, and they can't choose the same weapon twice. Intredasting...
The psychic powers are fairly underwhelming, not gonna lie. Glad I play Khorne.
Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
Automatically Appended Next Post:
nemesis5490 wrote: night lords shun the gods so mostly no deamons or possesion
and with these models your not gonna do that
join me in saddness
They shun the gods, true, but that doesn't mean they won't use demonic artifacts.
All it means is no demon princes, no demonic gifts, no magic, etc. I am sure there is a way.
Be patient for the Night lords themed army. We haven't seen yet the wargear and points costs for chaos lords,
Chosen, raptors, warp talons, chaos bikers. Maybe some new special rules. Neither the dark apostle.
We can make a pretty decent NIght lords theme army IMO. Keep calm and praise the lord of the night!
Tzeentch still sucks... for more books in a row than I would care to count. It's amazing that they actually managed to nerf his psy powers. His vehicle upgrade and unit Icon are useless, with an actual worth of maybe 2 points per unit (and I know they won't cost that little). No way to build anything even remotely resembling Rubric Termies. Of course, the rest are in the same boat here, but at least they have other perks. Slaanesh players rejoice, best psy list and FNP icon!
nemesis5490 wrote: night lords shun the gods so mostly no deamons or possesion
and with these models your not gonna do that
join me in saddness
Yeah! thats what I am seeing. Why does everything have to be upgrades by chaos gods? Could they have upgrades that would tailore to other armys that are "Chaos?"
I mean Alpha Legion, Iron Warriors Kinda got something, Word Bearers they made out pretty well fluff wise, Night Lords..... I really see nothing that contributes to Night Lords or Alpha.
These are two of some of the more popular "undergroung hobbiest" armies. I have see people really put there heart and soul into modling these types of armies. They are so cool and have such freaken awesome back stories. Arguably the best back stories. Very easy to argue that point.
Now i dont have the codex, but from what we see in the OP, nothing contributes that much to non-god centric armies (that we can see)
And Night Lords are not a jump back army. I dont know where people got that notion. Yes they have raptors and they are super bada$$. But you cant slap jumppacks on the army and be like "yay night lords" Well you could but I mean, gosh...
avedominusnox wrote: Be patient for the Night lords themed army. We haven't seen yet the wargear and points costs for chaos lords,
Chosen, raptors, warp talons, chaos bikers. Maybe some new special rules. Neither the dark apostle.
We can make a pretty decent NIght lords theme army IMO. Keep calm and praise the lord of the night!
You are right... You are very right and i do need to chill. I'm just so gosh darn excited that i guess I am preparing for the worst so then I am super stoked when everything turns out alright. You are very right and thank you dude. I need to be patient.
lord_blackfang wrote: Tzeentch still sucks... for more books in a row than I would care to count. It's amazing that they actually managed to nerf his psy powers. His vehicle upgrade and unit Icon are useless, with an actual worth of maybe 2 points per unit (and I know they won't cost that little). No way to build anything even remotely resembling Rubric Termies. Of course, the rest are in the same boat here, but at least they have other perks. Slaanesh players rejoice, best psy list and FNP icon!
Go choke on a wolf , Kelly.
Well, Slaanesh has been neglected for a while. There are a few threads on Dakka that generally follow the lines of "why does no one like Slaanesh."
Tzeentch's powers aren't that horrible. The primaris power is pretty nasty against hordes and MSU, and the bolt of corruption is just hilarious.
These are just a glimpse of the rules, so there might be Rubric Termies.
Though really, I'd be more pissed off (provided if I were a chaos player) if Ahriman didn't have access to Divination.
I mean, that's his job, isn't it, divining stuff?
*Raises Gun to temple* can some please justify this, cause I'm going to have to sell one of my kidneys.
Hang on a sec, *puts on shining white plate mail*
Firstly, it's hardback, which no magazine is (to my knowledge, anyway), secondly, it's far better bound and constructed, so it'll stand up to more wear and tear, and thirdly, unlike most magazines, it isn't predominantly advertising, I think the only thing you could really call advertising are the model pictures, but they usually only take up five or six pages anyway.
And, not that it'll make you feel any better, but, it's a new army release, that's as good an excuse for a price rise as any.
One day unfortunately, the rest of the world will have to pay Australian prices, and yea verily, we shall come to the End of Days.
And Night Lords are not a jump back army. I dont know where people got that notion. Yes they have raptors and they are super bada$$. But you cant slap jumppacks on the army and be like "yay night lords" Well you could but I mean, gosh...
I think the idea that they were Jump Pack army may have originated from the old 3.5 ed dex. I'm not entirely sure, but I think Night Lords could ignore that 0-1 restriction on the raptors. So what are Night Lords then if not a Jump Army?
The Obliterator rules are interesting. So they lose the plasma cannon but gain access to an assault cannon, and they can't choose the same weapon twice. Intredasting...
The psychic powers are fairly underwhelming, not gonna lie. Glad I play Khorne.
Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
There's been at least one, if not 2 recent BL books which have Oblits. firing assault cannons and solid slug weaponry once again, so I do believe this.
I believe the plasma cannon is still an option however,
Now that the Slaanesh Icon grants FNP I wonder if Plague Marines still have it
I can't wait for the codex, i'm actually pretty stoked by some of it. My Raptors with a Slaanesh Icon might be able to deepstrike and survive for once.
As for not being grateful to GW for new rules and new models, I think that yeah, we should be grateful to them for it and it's incredibly entitled and whiney to say that we don't have to be grateful to a company for updating an army we like.
Yeah it's nice that Chaos got an update, but we don't need to thank GW for churning out such a divisive aesthetic that is cringe-worthy in places. Especially after the fantastic work done on Necrons and Dark Eldar. New rules are enough for me personally, I just think they were way off target with the kits they released. The Supply doesn't fit the player Demand, so perhaps GW should listen to what people want.
The Obliterator rules are interesting. So they lose the plasma cannon but gain access to an assault cannon, and they can't choose the same weapon twice. Intredasting...
The psychic powers are fairly underwhelming, not gonna lie. Glad I play Khorne.
Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
There's been at least one, if not 2 recent BL books which have Oblits. firing assault cannons and solid slug weaponry once again, so I do believe this.
I believe the plasma cannon is still an option however,
Really? I guess they changed it. Now where do they get the bullets I wonder...
CthuluIsSpy wrote: Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
And in the previous two Codices, they could spawn projectile weapons.
Ergo, the fluff isn't sacred; things will change.
Also how many magazines can you hold on to and get use out of for 5 years?
I would compare it more to a text book than an magazine.
Still failing to see why everyone is making these comparisons and saying that it sucks? Almost everything the minis have been compared to is pure awesomesauce. Also we have see them from a grand total of like 2 angles. I still have no idea what they look like from the top, back and sides.
Also those nurgle psychic powers are CRAZY. Want to get 1-2 almost all the time.
CthuluIsSpy wrote: Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
And in the previous two Codices, they could spawn projectile weapons.
Ergo, the fluff isn't sacred; things will change.
They did? Huh, I must have been using faulty information then
The Obliterator rules are interesting. So they lose the plasma cannon but gain access to an assault cannon, and they can't choose the same weapon twice. Intredasting...
The psychic powers are fairly underwhelming, not gonna lie. Glad I play Khorne.
Wait, that can't be right. Oblits, in the current fluff at least, can not spawn projectile weapons. Assault cannons are projectile weapons.
Ergo, someone done goofed.
There's been at least one, if not 2 recent BL books which have Oblits. firing assault cannons and solid slug weaponry once again, so I do believe this.
I believe the plasma cannon is still an option however,
Really? I guess they changed it. Now where do they get the bullets I wonder...
IIRC the original idea was never that they formed exact versions of the weapons concerned but formed forms that were analogous in effect.
I believe they're going towards the Oblits. being infected with a virus ( at times deliberately ) rather than being a separate cult as such. At least that's how it seems in the BL books.
And as these books also make mention of Mauler-fiends and the like I'm inclined to think that the authors might well have been fairly well informed as to what's what in this book.
And Night Lords are not a jump back army. I dont know where people got that notion. Yes they have raptors and they are super bada$$. But you cant slap jumppacks on the army and be like "yay night lords" Well you could but I mean, gosh...
I think the idea that they were Jump Pack army may have originated from the old 3.5 ed dex. I'm not entirely sure, but I think Night Lords could ignore that 0-1 restriction on the raptors.
So what are Night Lords then if not a Jump Army?
Never played 3.5 dex. and re-reading what i wrote.. it sounds a tad harsh on my part. totally not my intention and i apologies. just it being morning and me being all pesamistic and what not. Very sorry duder.
Oh and btw I have an idea even with these rules we ve got till now.
So firstly if some of you have read about the prophet, from soul hunter you will remember that he had some powers of vision, so you can actually have a sorc mostly as a mentalist or something like that. Telepathy is a good power to represent that. So we have our psyker.
I guess that all legions have priest like has marine figures to convert mortals so all would have a dark apostle guy, so we have one too and
As we can see from the novels of Aaron NL had many mortals in their ship willing to follow their masters. So we have cultists.
We have bikes. Better that before, maybe with lower points. We have raptors, maybe with lower points, and we have warp talons.
Here I have to add that as I recall the company commander of the soul hunter novel, a name that I don't recall but I remember he had termies as bodyguards was disfigured and warp touched. So noone says your cant have semi demonic taint to our army. I can see a nice new banner which gives fearless. I see a new flyer which can match a NL army in theme if you manage to make it look more of a flyer than a robot beast.
I can't see why we don't the chance to make a NL army.
And common I ve played with the previous codex an only NL themed army where my bikes and raptors sucked.
And I haven't let down the fluff.
avedominusnox wrote: Oh and btw I have an idea even with these rules we ve got till now.
So firstly if some of you have read about the prophet, from soul hunter you will remember that he had some powers of vision, so you can actually have a sorc mostly as a mentalist or something like that. Telepathy is a good power to represent that. So we have our psyker.
I guess that all legions have priest like has marine figures to convert mortals so all would have a dark apostle guy, so we have one too and
As we can see from the novels of Aaron NL had many mortals in their ship willing to follow their masters. So we have cultists.
We have bikes. Better that before, maybe with lower points. We have raptors, maybe with lower points, and we have warp talons.
Here I have to add that as I recall the company commander of the soul hunter novel, a name that I don't recall but I remember he had termies as bodyguards was disfigured and warp touched. So noone says your cant have semi demonic taint to our army. I can see a nice new banner which gives fearless. I see a new flyer which can match a NL army in theme if you manage to make it look more of a flyer than a robot beast.
I can't see why we don't the chance to make a NL army.
And common I ve played with the previous codex an only NL themed army where my bikes and raptors sucked.
And I haven't let down the fluff.
Again, thank you. I really must of woke up on the wrong side of the bed. I do not even have the dex in hand. I can't be that guy (even though I was earlier). I guess I wanted to see some NL-ish specific marks or attributes in the updated OP and at first glance I am not totally seeing it. But we will see. FMJ
1-2: Weapon Virus: Curse, Fokus 1
Range 24". All ranged weapons in the enemy unit have the "gets hot" special rule
For the love of... imagine how long time it's going to take shooting a unit when you have to roll every model's shooting separately because his gun might explode?
The spell is brilliant! No one will EVER bother shooting!
1-2: Weapon Virus: Curse, Fokus 1
Range 24". All ranged weapons in the enemy unit have the "gets hot" special rule
For the love of... imagine how long time it's going to take shooting a unit when you have to roll every model's shooting separately because his gun might explode?
The spell is brilliant! No one will EVER bother shooting!
Well, yeah. That's actually the whole point of that power.
We haven't seen yet rules confirmation for the new daemon weapons, and dark apostle special rules.
Can't wait to see.. Oh and I wait for points cost.. I hope that if most have a LD drop they would get a drop in points cost.
I think you need to go back and re-read that rule. It's worth less than a storm bolter.
It says if a "unit" suffers an unsaved wound, it starts to be affected by soul blaze, and on a 4+ it takes D3 S4 AP5 hits.
Units are squads. Sounds like it could be deadly against light infantry.
Against heavy infantry...not so much. And if you roll less than a 4 it stops working. Still, if you are lucky enough it could be a massive thorn in your opponents side.
Now, does it take effect at the end of each player turn, or each game turn?
*Raises Gun to temple* can some please justify this, cause I'm going to have to sell one of my kidneys.
Hang on a sec, *puts on shining white plate mail*
Firstly, it's hardback, which no magazine is (to my knowledge, anyway), secondly, it's far better bound and constructed, so it'll stand up to more wear and tear, and thirdly, unlike most magazines, it isn't predominantly advertising, I think the only thing you could really call advertising are the model pictures, but they usually only take up five or six pages anyway.
And, not that it'll make you feel any better, but, it's a new army release, that's as good an excuse for a price rise as any.
One day unfortunately, the rest of the world will have to pay Australian prices, and yea verily, we shall come to the End of Days.
Nothing can justify GW's price hikes
Is it just me or does the dragon look amazing from a top down view?
Ye there are not and if you had been lucky to buy the metal ones,you can add forge world kit if you can afford and you have
Two squads nice and easy. If you are good with green stuff sculpting even better!
*Raises Gun to temple* can some please justify this, cause I'm going to have to sell one of my kidneys.
Hang on a sec, *puts on shining white plate mail*
Firstly, it's hardback, which no magazine is (to my knowledge, anyway), secondly, it's far better bound and constructed, so it'll stand up to more wear and tear, and thirdly, unlike most magazines, it isn't predominantly advertising, I think the only thing you could really call advertising are the model pictures, but they usually only take up five or six pages anyway.
And, not that it'll make you feel any better, but, it's a new army release, that's as good an excuse for a price rise as any.
One day unfortunately, the rest of the world will have to pay Australian prices, and yea verily, we shall come to the End of Days.
Nothing can justify GW's price hikes
Is it just me or does the dragon look amazing from a top down view?
Nope must resist, not changing my mind from the fiend with the 2 gatling guns, I mean come on who in the right mind wants to anger a huge ass dinosaur with freaking plate armour carrying 2 huge gatling guns which looks like they can obliterate a primarch into gold dust. Who I tell you who?
I think you need to go back and re-read that rule. It's worth less than a storm bolter.
It says if a "unit" suffers an unsaved wound, it starts to be affected by soul blaze, and on a 4+ it takes D3 S4 AP5 hits.
Units are squads. Sounds like it could be deadly against light infantry.
Against heavy infantry...not so much. And if you roll less than a 4 it stops working. Still, if you are lucky enough it could be a massive thorn in your opponents side.
You must play a very different game if you think a 50% chance of inflicting D3 bolter hits on an enemy unit is massive. Maybe you missed the part where you only place one Soul Blaze token on a target unit no matter how many models or units attack it?
unmercifulconker wrote: Nope must not resist, not changing from the fiend with the 2 gatling guns, I mean come on who in the right mind wants to anger a huge ass dinosaur with freaking plate armour carrying 2 huge gatling guns which looks like they can obliterate a primarch into gold dust. Who I tell you who?
I tell the most ugly of the two fiends, the shooty one, is going to be badass in the game.
Sadly it's mauler fiend is far better looking. Judging still from these first pics.
Oh oh and what a nice change, Nurgle DPs have shrouded now... Yyiiiihhaaaaa!
I think you need to go back and re-read that rule. It's worth less than a storm bolter.
It says if a "unit" suffers an unsaved wound, it starts to be affected by soul blaze, and on a 4+ it takes D3 S4 AP5 hits.
Units are squads. Sounds like it could be deadly against light infantry.
Against heavy infantry...not so much. And if you roll less than a 4 it stops working. Still, if you are lucky enough it could be a massive thorn in your opponents side.
You must play a very different game if you think a 50% chance of inflicting D3 bolter hits on an enemy unit is massive. Maybe you missed the part where you only place one Soul Blaze token on a target unit no matter how many models or units attack it?
I never said it was massive. I just said it could be a thorn in your opponent's side. Like slapping him and quickly running away.
I stand by what I said about light infantry though. They won't get cover, and if you are lucky, it will never go away.
Now the question is, how pricy is it? Price matters.
BramGaunt wrote:So, I took my time to read those 'scanned' pages from the new dex that are featured in White Dwarf and translated the Psychic powers. Yes, it's actually possible to read those scanned pages. They also have the Profiles and Weapon stats sheets scanned.
So. Here are Pschic Powers and some special rules. (Note that I translate them myself, so names may differ in the actual Codex...)
Armor:
Improvised Armor: 6+ Save
Powerarmor: 3+ Save
Terminator Armor: Same as loyalist
Fleshmetal: 2+ Armor
wargear:
Chaos Bike: SM Bike
Infernal Ammunition: AP3
Mechadrites: +2 A, includes 1 Meltagun and 1 Flamer
Plague Grenades: Mark of Nurgle only - Model carries Offensive and Defensive grenades
Seal of Corruption: 4+ Invulnerable Save
Jetpack
Gifts of Chaos
Aura of Dark Glory: 5+ Invulnerable Save
Gift of Mutation: Ahead of Deployment, roll once on the "Rewards of Chaos" table
Battle-familiar: Model gains 2 additional S4 AP- attacks
Wizard's familiar: Model may reroll failed Psychic tests
Warpblood: Everyime a model with Warpblood suffers an unsaved wound, the unit that caused this wound suffers 1 S3 AP4 hit. (it appears this is not limited to close combat)
Palanquin of Nurgle: Model gains +2 Wounds and +1 Attack and gets the Very bulky special rule
Bloodcrusher of Khorne: Model gains +1 Toughness, +1 Attack and +1 Wound and changes it's unit type to cavallery
Steed of Slaanesh: Model changes it's unit type to cavallery. It runs +3 inces. Gains accurate senses and Outflank special rule and is granted +1 attack
Disk of Tzeentch: Model changes it's unit type to Jetbike and gains +1 Attack
Icons of Chaos
All Icons grant +1 on Combat Resolution
Icon of Revenge: Unit is Fearless
Icon of Flames: Mark of Tzeentch Only: Boltguns, Heavy Boltguns and Bolt Pistols have the Soul Blaze Special Rule
Icon of Rage: Furious Charge, Unit may reroll Charge Distance
Icon of Despair: Mark of Nurgle only: Unit causes Fear
Icon of Ecess: Mark of Slaanesh Only: Unit gains Feel no Pain
Marks of Chaos
Mark of Khorne: Berserker, Counter-attack
Mark of Nurgle: +1 Toughness
Mark of Tzeentch: Invulnerable Saves improved by 1
Mark of Slaanesh: +1 Initiative.
Mark of Nurgle, Mark of Tzeentch, Mark of Slaanesh: If they are given to a psyker, he must chose at least 1 psychic power of the appendant dicipline.
Demonprince Upgrades
Demon of Khorne: Hatred (Demons of Slaanesh), Furious Charge
Demon of Slaanesh: Hatred (Demons of Khorne), Rending, Fleet of Foot, runs +3 inches
Demon of Nurgle: Hatred (Demons of Tzeentch), Slow and Purposefull, Shrouded
Demon of Tzeentch: Hatred (Demons of Nurgle), May Reroll all saves of 1
Psyker: May chose psyonic powers from pyromancy, biomancy or telepathy. If he's a demon of Nurgle, Slaanesh or Tzeentch he must chose at least 1 psycic power from the appendant dicipline.
Vehicle Upgrades:
Destroyer-Blades: Causes D6 S5 AP - hits while performing a Tank shock. If a Unit choses Death or Glory it suffers 2D6 hits instead
Warpflames: All ranged weapons have the Soul Blaze special rule
Whipping Tentacles: Every model suffers -1 attack for each whipping tentacle it has base contact to. (very strange wording here...)
Twin linked Boltgun: Duh.
Siege shield: Vehicle automatically passes dangerous terrain tests
Demon Engine: BS 3. Ignores Crew stunned and Crew shaken on rolls of 2+. When a unit embarks, roll a D6. On a roll of 1 you remove 1 random model as a casulty, and the vehicle regains 1 Hullpoint.
Magma-cutters. If a Maulerfiend with Magmacutters hits with at least one of it's attacks, it generates 1 extra attack. If it hits with all of it's attacks, it generates 2 additional attacks. These attacks have Initiative 1, S8, AP1 and armorbane.
Sonic Blaster: Enemy units within 6" may not perform defensive fire.
Special Rules
Obliterator Weapons: Kyborgs may chose one of the following weapons: Assault Canon, Heavy Flamer,
lasCannon, Multimelta, Twinlinked Flamer, TL Plasmagun or TL meltagun. All obliterators must chose the same weapon. They may not chose the same weapon twice in a row.
Mutilator Weapons: Pick one of the following at the start of any combat phase the mutilator is in close combat: Pair of: Lightning Claws, Chain Fists, Power Swords, Power Mauls. All Mutilators must pick the same weapon, and may not chose the same weapon two combat steps in a row.
Might of the Soulforge: Once per game, at the beginning of a shooting or close combat phase, a model may unleash the might of the Soulforge to reroll all failed to wound/armor penetration rolls. It suffers a glancing hit at a roll of 1 at the end of the phase.
Master of Machines: A Warpsmith may try to repair a friendly vehicle or curse an enemy vehicle.
repair: Needs to be in b2b or within the vehicle. On a roll of 5+ (4+ with mechadrites) he restores a hullpoint or removes one weapon destroyed/immobilized result.
Curse: Shooting attack: 18" range. If it hits, the enemy vehicles weapons have the 'gets hot' special rule.
Psychic powers
Discipline of Tzeentch
Primary Power: Flames of Tzeentch Witchfire, Focus 1
24", S5, AP-, Blast, Inferno (Inferno: Each unsaved wound causes an aditional D3 S3 AP - Hits)
1-2: Gift of Mutation: Blessing: Focus 1:
Friendly Character within 2" suffers a S4 AP-hit and ma roll on the "Rewards of Chaos" table
3-4: Bolt of Corruption: Beam, Focus1
18", S8, AP1, Detonation (If the target is an enemy vehicle and suffers a "Vehicle explodes" result the radius of the blast is 2d6 inches instead of D6 inches)
5-6: Odem of Chaos Witchfire, Focus 2
Template, S1, AP2, Poison (4+), corrosive. (corrosive: Vehicles hit suffer a glancing hit on a roll of 4+)
Discipline of Nurgle
Primary Power: Rot of Nurgle Witchfire, Focus 1
6", Assault D6+1, Poison (4+), S2 AP 5. No effect on models of Nurgle (yes, model of Nurgle is the actual wording.)
1-2: Weapon Virus: Curse, Fokus 1
Range 24". All ranged weapons in the enemy unit have the "gets hot" special rule
3-4: Plagued Present Curse, Fokus 1
Range 48". Enemy unit rolls a D3:
1: Corpsefliesinfestation: -1 attack, shrouded
2: muscular atrophy: -1 Strength, may not run
3: Liquifying Fever: -1 Strength and -1 toughness
1-2: hysterical frenzy Blessing, Warp Charge 1
Pick non-vehicle unit within 12" and roll a D3
1: +1 Initiative
2: +1 Strength
3: +1 Attack
3-4: Symphony of Pain Curse, Warp Charge 1
1 Enemy unit within 24 inches gets -1 BS and -1 WS. All ranged weapons directed at this unit get +1 Strength.
5-6: extatic wince Witchfire, warp charge 2
24": S: special, AP - Assault 1.
Every nonvehicle model in the enemy unit suffers 1 hit with its own strength.
Phew. That's about it.
...
Ooops. Plasma Cannon with Obliterators is in, I just forgot it. And it should be Assault Cannon, not Autocannon. S6 AP4 Heavy4 Rending. The Space Marine thingy.
...
One question BramGaunt, what is the Berserker special rule?
Ah, I mistranslated that... it's the Rage USR.
Have your Death Guard terminators equipped the the slaanesh banner
You can't, since it's Mark of Slaanesh only.
So battallion has 3 bikes, 5 possessed, 10 CSMs and a rhino if I see that correctly.
Yes, and it's 95€. Same as the Space Marine battalion.
...
One last befor I head off:
The Demon Prince is the only HQ choice with LD9. Everyone else got 10.
Also, he has WS9, BS5, S6, T5, W4, A5, I8. No Special Rules listed, and his save is - in the summary. I guess you can buy him stuff, though.
*Raises Gun to temple* can some please justify this, cause I'm going to have to sell one of my kidneys.
Hang on a sec, *puts on shining white plate mail*
Firstly, it's hardback, which no magazine is (to my knowledge, anyway), secondly, it's far better bound and constructed, so it'll stand up to more wear and tear, and thirdly, unlike most magazines, it isn't predominantly advertising, I think the only thing you could really call advertising are the model pictures, but they usually only take up five or six pages anyway.
And, not that it'll make you feel any better, but, it's a new army release, that's as good an excuse for a price rise as any.
One day unfortunately, the rest of the world will have to pay Australian prices, and yea verily, we shall come to the End of Days.
First: The average hardback is, I believe around £18 pounds in the UK, this will be £30, for a hundred and four pages.
Secondly: I treat my books well, they remain in a good state.
Third: Not all magazine's are predominately advertising, and the book still somewhat does, as you mentioned.
It's 30 pounds, I don't care if it's a hardback, it's only a hundred and four pages, I would expect far more than that for 30 pounds.
Bloodcrusher of Khorne: Model gains +1 Toughness, +1 Attack and +1 Wound and changes it's unit type to cavallery TWC for Chaos!
Icon of Rage: Furious Charge, Unit may reroll Charge Distance Yikes!
Sonic Blaster: Enemy units within 6" may not perform defensive fire. WOW! No overwatch for you.
3-4: Bolt of Corruption: Beam, Focus1
18", S8, AP1, Detonation (If the target is an enemy vehicle and suffers a "Vehicle explodes" result the radius of the blast is 2d6 inches instead of D6 inches) This is kind of hilarious.
I never said it was massive. I just said it could be a thorn in your opponent's side.
Smooth.
Look, a storm bolter is 3 pts and Soul Blaze is worse. For one thing, I can shoot two storm bolters at one unit if I want to, I can't Soul Blaze a unit twice. And half the time it won't even work. So unless this Icon costs 2 points or less, it's massively overpriced. And older rumours have said that there is actually a 20-point surcharge for combining an Icon and Mark on the same unit, so that's game over right there.
evilfish wrote: Sorry for not reading all 30+ pages in case this is already said.
Any news about plague marines? Going to plastic or new sculpts? or upgrade kit?
Would be interesting to see the stats for the dragon and new mech units...
Till now we are guessing the will stay fine cast sadly.
Sorry I cry too..
It's not too hard to convert 'em though.
Green stuff, decay of flesh, wires, cables and damaged armour.
Just had my hopes up... I guess we will get confirmation once someone gets their hands on the codex. If it shows the old models, most likely going to end up buing 2 boxes of CSMs and shoulder pads for them and if not then just wait till end of the month.
Ugh, I need to acquire either some more power mauls or power swords because I see absolutely no point to giving power axes to Noise Marines. So I need to convert some Chosen. Not sure what to do with the one that has a powerfist. I like the pose, just not the fist... sigh.
Looks like the Chosen Champion will have to get the same treatment.
Rivet wrote: Ugh, I need to acquire either some more power mauls or power swords because I see absolutely no point to giving power axes to Noise Marines. So I need to convert some Chosen. Not sure what to do with the one that has a powerfist. I like the pose, just not the fist... sigh.
Looks like the Chosen Champion will have to get the same treatment.
This isn't exactly a new development, though, is it? Slaanesh has been +1 I for a while now.
*Raises Gun to temple* can some please justify this, cause I'm going to have to sell one of my kidneys.
Hang on a sec, *puts on shining white plate mail*
Firstly, it's hardback, which no magazine is (to my knowledge, anyway), secondly, it's far better bound and constructed, so it'll stand up to more wear and tear, and thirdly, unlike most magazines, it isn't predominantly advertising, I think the only thing you could really call advertising are the model pictures, but they usually only take up five or six pages anyway.
And, not that it'll make you feel any better, but, it's a new army release, that's as good an excuse for a price rise as any.
One day unfortunately, the rest of the world will have to pay Australian prices, and yea verily, we shall come to the End of Days.
First: The average hardback is, I believe around £18 pounds in the UK, this will be £30, for a hundred and four pages.
Secondly: I treat my books well, they remain in a good state.
Third: Not all magazine's are predominately advertising, and the book still somewhat does, as you mentioned.
It's 30 pounds, I don't care if it's a hardback, it's only a hundred and four pages, I would expect far more than that for 30 pounds.
Pretty much this. I can buy a 12 book epic novel series for the price their asking for this. There is no way hardbacking and color would justify that much of a price jump. I could be wrong but didn't we already have our annual bend over and take it price hike this year?
Rivet wrote: Ugh, I need to acquire either some more power mauls or power swords because I see absolutely no point to giving power axes to Noise Marines. So I need to convert some Chosen. Not sure what to do with the one that has a powerfist. I like the pose, just not the fist... sigh.
Looks like the Chosen Champion will have to get the same treatment.
This isn't exactly a new development, though, is it? Slaanesh has been +1 I for a while now.
It was more me frustrated that they came with power axes, not that Slaanesh is +1 I (I have always enjoyed slaughtering Loyalist Marines before they can hit me.)
The warlord traits except for the Soul Blaze one are pretty good. The Boon chart is hilarious!
Automatically Appended Next Post: What's bad about fear or hatred? Fear only sucks if you are up against marines (okay, nevermind, I get it). Hatred is good.
pretre wrote: The warlord traits except for the Soul Blaze one are pretty good. The Boon chart is hilarious!
Sweet babies! There is a very slim chance to be turned into a spawn or have nothing happen. I am rather amused at the boon chart. The Warlord Traits please me... greatly.
I love the Eye of the gods chart, and the additional warlord chart is great too.
The two that I know of is that Spawndom (21-22) is you become a Spawn, and Apotheosis (65-66) is when you become a Daemon Prince.
I am really, really glad that this is a D66 table too. This sounds like it will be a really fun codex to play just based off of that. And yes, every time I will be taking the gift that allows you to roll on the table once before deployment. Sickening.
pretre wrote: What's bad about fear or hatred? Fear only sucks if you are up against marines (okay, nevermind, I get it). Hatred is good.
I was trying to say that Fear and Hatred have no business being on the same table when one is so much better than the other. And then there's the "Infiltrate D3 units" result...
Sucks that my cowardly sorcerers might have to accept and issue challenges!
So... based on these rumors, it may be time to replace force axes with force staves. Luckily a tomb kings halberd can double as both. Yay for ambiguous egyptian weaponry!!!
Mutilators seem to be 50-something points. They can take Marks, which have single-digit costs per model. There is one more option with a cost/model but I can't make it out.
Mutilators seem to be 50-something points. They can take Marks, which have single-digit costs per model. There is one more option with a cost/model but I can't make it out.
Oh nice, thank you.
Also I just thought of something really hilarious. For the Gift of Mutation ability of Tzeentch, I'm gonna go on the record and bet that it is possible to LOS! the Str 4 hit to another model in the squad, which then can gain the benefit of the ability.
Robbietobbie wrote: https://picasaweb.google.com/108370529345394006791/19September2012?authuser=0&authkey=Gv1sRgCPW8xfK5m4yn7QE&feat=directlink#5790254666792166210 In the bottom right picture you can see the heldrake in alpha legion colours and it looks a lot better. Does sort of fit in with the rest of the army
Ectoplasm cannons overheat. That's right, 3 Get's Hot weapons on a vehicle. Enjoy.
A D66? Well, that's not hard to keep up with at all.
I think at this rate GW wants us to have a book with us at all times.
I lol'd at number 65-66 thought. And tzeentch has a spell that can do that .
Robbietobbie wrote: https://picasaweb.google.com/108370529345394006791/19September2012?authuser=0&authkey=Gv1sRgCPW8xfK5m4yn7QE&feat=directlink#5790254666792166210 In the bottom right picture you can see the heldrake in alpha legion colours and it looks a lot better. Does sort of fit in with the rest of the army
Salvo = can't charge, additionally the range is halved if you move and shoot. Huge nerf. I wouldn't say it "hasn't changed at all." Looks like Kelly hates all Chaos Gods equally.
lord_blackfang wrote: Correct. Salvo = can't charge, additionally the range is halved if you move and shoot. Huge nerf. Looks like Kelly hates all Chaos Gods equally.
lord_blackfang wrote: Salvo = can't charge, additionally the range is halved if you move and shoot. Huge nerf. I wouldn't say it "hasn't changed at all." Looks like Kelly hates all Chaos Gods equally.
So it's got rapidfire range now rather than assault.
Eh, we got FNP now, I can take it.
I doubt its S5 AP4 ignores cover. That would be insane.
Take chaos sorcerer, roll up the +1S shots against target, it's now S5.
boon table looks awesome as does the warlord traits. I really like the specific lores as well for each god. And someone said it already but DPs with biomancy is going to be insane.
Salvos been consistently rumored for a long time, so no surprise there. What I don't get is why Sonic Blasters stop defensive fire within 6". You can't assault after firing Sonic Blasters, so why would you be within 6"?
Also is it S5 or not?
lord_blackfang wrote: Salvo = can't charge, additionally the range is halved if you move and shoot. Huge nerf. I wouldn't say it "hasn't changed at all." Looks like Kelly hates all Chaos Gods equally.
I wouldn't say that just yet, with the exception of the noise marines Slaanesh seems to have come out pretty well with its I5 FNP Terminators.
Sersi wrote: Salvos been consistently rumored for a long time, so no surprise there. What I don't get is why Sonic Blasters stop defensive fire within 6". You can't assault after firing Sonic Blasters, so why would you be within 6"?
Also is it S5 or not?
I think that is only the vehicle upgrade Sonic Blaster that stops defensive fire within 6".
It is not S5
I am hoping they left our Doom Sirens alone.
Sonic Blaster is 24" Salvo 2/3, Ignore Cover. Quite a blow.
Wait, Salvo... so can we not assault after firing the Sonic Blaster now? Or am I getting my rules confused?
it means it shoot x when you move and x when stationary, it hasnt changed at all, all they did was add on ignore cover and possibly str5 ap4
No, it does indeed mean that you cannot charge after firing.
I doubt its S5 AP4 ignores cover. That would be insane.
yeah just looked at salvo rule... it sucks mighty ass, heres hoping the special snowflakes (GK) get there psycannons FAQ to be salvo.
As to the possible str5 ap4, well thats just my blur recognisation, till the book comes out and we can actually see the STR/AP without having to squint... it will remin just a possiblility
Damn. If its vehicle only its kinda like a ghetto Warp Amp I guess. The Doom Siren is supposed to have remained unchanged. Is the Blastmaster listed? did it get Ignore Cover?
Woohoo my tactics of charging everything and going after the strongest things possible no matter the odds is finally being rewarded, bring on dat boon table.
Not sure if this has been asked or posted yet but, Will there be new terminator models in maybe a 2nd wave? Or maybe a new chaos marine box? I'm only asking due to holding off on buying anything before i know whats being released.
Arrathon wrote: Not sure if this has been asked or posted yet but, Will there be new terminator models in maybe a 2nd wave? Or maybe a new chaos marine box? I'm only asking due to holding off on buying anything before i know whats being released.
I think CSM plastic and Termies plastic will stay as they are...
Bahh.. Do we have some better scan pics from the WD?
How the hell are you supposed to use sonic blasters now? I suspect they want you to use them to kill orks or anything else with a 5+/6+ save, but other than that, nope.
Sersi wrote: On the Daemon Princes Stats... Where can they go with the Greater Daemons when then get their update? The point costs will be absurd.
Hopefully higher! Since we seem to be making a return to Realms of Chaos, I'm banking on the Bloodthirsters being WS10 BS10 S7 T7 W10 I10 A10.
I'm loving the WS9 of the Daemon Prince, meaning those pesky Marine terminators will be hitting me on a 5+.
However the best part about this codex in my eyes is that it forces your opponent to make a choice between using a throwaway sergeant or not accepting the challenge and letting your champions run amok in the enemy squad.
pretre wrote: @vlad: And if you give up a throwaway sergeant, that champion might get even more badass with boons!
So...your lowly champion has a chance to become a demon prince after killing some sergeant? That's pretty hilarious.
What if you don't have a DP model though?
Ok so dose anyone know if we will get deathclaw drop pods in a second wave perhaps? Or anything more new that we have not seen in model but maybe in codex?
pretre wrote: @vlad: And if you give up a throwaway sergeant, that champion might get even more badass with boons!
So...your lowly champion has a chance to become a demon prince after killing some sergeant? That's pretty hilarious.
What if you don't have a DP model though?
Same as all those 'replace a model' rules, he dies or it doesn't happen.
CthuluIsSpy wrote: So...your lowly champion has a chance to become a demon prince after killing some sergeant? That's pretty hilarious.
What if you don't have a DP model though?
I guess as with not having a chaos spawn when doing gift of chaos power.
If you don't have the Odell you remove the enemy model as a casualty and you don't put a spawn in its place.
Though this is just a thought, I don't quite remember if the rule was that.
CthuluIsSpy wrote: So...your lowly champion has a chance to become a demon prince after killing some sergeant? That's pretty hilarious. What if you don't have a DP model though?
I guess as with not having a chaos spawn when doing gift of chaos power. If you don't have the Odell you remove the enemy model as a casualty and you don't put a spawn in its place. Though this is just a thought, I don't quite remember if the rule was that.
Heh. Looks like GW once again found a way of getting you to buy more models. What a surprise.
Unless...I don't suppose we can just pull a Mephiston, and just give our infantry sized model DP stats?
So to get things straight, the leaked codex page from WD pics are the Elites slots only?
I want to see the fast attack. Raptors, warp talons and bikes!
pretre wrote: Yeah, you just kept me very busy. It's been rumor-mageddon on the tracker.
Automatically Appended Next Post: Faeit's at 25 true and 20 false. Ouch.
While we're at it, I recall 2-wound Terminators being mentioned at some point. Such a statline does not appear in either the Termie entry nor the Summary.
So no access to Divination? That really sucks. The God specific powers are pretty bland as well. My GK Librarian is still going to be laughing at the "masters of the warp". Is there any Psychic hood or other protection/psychic defense?
lord_blackfang wrote: While we're at it, I recall 2-wound Terminators being mentioned at some point. Such a statline does not appear in either the Termie entry nor the Summary.
I can't express how happy I am that this line of models doesn't speak to my particular aesthetics. It means I wont be down another several hundred dollars and months of painting time.
I really do appreciate how well sculpted they are though. Top quality work. Just not my cup of tea.
Have fun with these guys!
pretre not to take sides but I think the 2 wound chosen terminators needs to be on stand-by because maybe it's an addition/upgrade in the actual codex that WD does not preview... To be fair.
Brometheus wrote: pretre not to take sides but I think the 2 wound chosen terminators needs to be on stand-by because maybe it's an addition/upgrade in the actual codex that WD does not preview... To be fair.
+1
Even though I want it badly, I won't think we ll have it...
matphat wrote: I can't express how happy I am that this line of models doesn't speak to my particular aesthetics. It means I wont be down another several hundred dollars and months of painting time.
I really do appreciate how well sculpted they are though. Top quality work. Just not my cup of tea.
Have fun with these guys!
I completely agree.
The cost of 3 new units and codex is about the same as a new army.
Why is GW trying to make everything so big? If I wanted to play with action figures I wouldn't by a $70+ model... I'd spend $15 on something by Todd McFarland.
I'm extremely disapointed in the hardcover rulebook idea. I doubt they plan on making a "mini codex" without all the unimportant artwork and streamlined army rules.
If overpriced hardcover books are the way of 40ks future.... I think It's time I moved on to Warmahordes. Anyone need an Ork army? WoC army?
pretre wrote: I actually think that part makes a bit of sense. FNP has always seemed more Slaaneshi anyways. +T and Fear seems very nurgle-y. Zombies, after all.
I don't even care who gets what but I wish it were consistent. It's silly that the chief ability of a Cult unit also appears as an Icon ability of another god and the buff ability of an undivided Apostle.
CthuluIsSpy wrote: Yeah, I'm actually fine with FNP slaanesh. I mean, if you were a sado-masochist hopped up future PCP, then you wouldn't be feeling any pain at all.
Or they feel it, but in a good way
Yea I don't mind, as long as they take the appropriate price changes of course. Only one bad result for the D66 rolls is awesome as well.
Especially if the weapon that prevents them from refusing challenges is true. And those warlord traits are awesome, and I didnt see a single spell that would be bad. an
It would appear from Tasty and BG's "rumors" that Ahriman has the CSM Warlord Trait that lets you infiltrate d3 units.. Just trying to put 2+2 together.
and I'm ok with that.
Automatically Appended Next Post: Guess it makes up for not having Divination! ; ) Now to find uses for Biomancy since I haven't used it recently.
Brometheus wrote: It would appear from Tasty and BG's "rumors" that Ahriman has the CSM Warlord Trait that lets you infiltrate d3 units.. Just trying to put 2+2 together.
and I'm ok with that.
Automatically Appended Next Post: Guess it makes up for not having Divination! ; )
Better than rolling randomly and getting Soul Blaze or a melee ability!