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![[Post New]](/s/i/i.gif) 2012/02/10 21:48:58
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Scarred Ultramarine Tyrannic War Veteran
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WOW! Nearly done look good!
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![[Post New]](/s/i/i.gif) 2012/02/10 22:21:43
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Calculating Commissar
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Looking really great. I can't wait to see them in person.
My one comment is that the feet on the megaarmour seem awfully un-chipped for someone who stomps through battlefields
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![[Post New]](/s/i/i.gif) 2012/02/11 00:03:11
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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@HAZZER: Thanks again.
@endtransmission: Well, I haven't done the metallic part of the chipping/scratching/weathering yet - and I hope for it to be a bit dusty down there too by the end  I wouldn't concern myself just yet...
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![[Post New]](/s/i/i.gif) 2012/02/11 19:51:29
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Calculating Commissar
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I just like to check these things
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![[Post New]](/s/i/i.gif) 2012/02/11 22:13:38
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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Start of rust - stippled Bestial Brown:
Stippled Blazing Orange:
Stippled Macharius Solar Orange:
Next is to put the Metals back on top to tone it down a bit (hopefully)... above done on all models
Catchya!
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![[Post New]](/s/i/i.gif) 2012/02/11 22:29:54
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Liche Priest Hierophant
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nice!
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![[Post New]](/s/i/i.gif) 2012/02/11 22:36:22
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Growlin' Guntrukk Driver with Killacannon
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Really nice!
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![[Post New]](/s/i/i.gif) 2012/02/12 00:28:37
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Nasty Nob
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they are so close now, i can taste it
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![[Post New]](/s/i/i.gif) 2012/02/17 23:34:46
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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Well, it's been a few days... some work (real work, but you don't want to hear about that), some secret modelling for the DakkaDakka duel painting competition, some *actual* games thanks to Imperial Monkey, and finally some painting!
So - stippled on some Boltgun Metal - Meganob and Painboy:
Nob:
Shootas:
And some pics from my two games with Imperial Monkey (battle reports some time in the future, far future...) - Nobz spanking Pedro Kantor and Sternguard who decided to drop in on top of them unexpectedly... (You can see Morgrim in the distance doing the same to some scout bikers who also ventured too close)
Between coming to me, and some very lopsided luck ( KFF probably only failed 1 in 8, Crimson Fists were firing about as accurately as Orks) this was a very one-sided battle.
The second battle was much closer, though luck was still slightly skewed in my favour. Here we can see the Sternguard haven't learnt their lesson - but Pedro has, having abandoned his battle brothers (Nobz were mostly wounded thanks to being Pinned after their Trukk exploded and suffering another round of fire...)
Oh and that Deffkopta spent three turns shooting, assaulting, assaulting that Drop Pod to no effect, before turbo boosting up the field and being shot, assaulted and killed by a Tactical Squad (The two remaining Nobz - after an artillery bombardment and killing Pedro again finally took care of the Drop Pod - losing one to the resulting explosion...)
Finally, here are the boyz bedding down in some cover after clearing out the previous occupants (scouts):
Catchya!
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![[Post New]](/s/i/i.gif) 2012/02/18 01:13:01
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Fixture of Dakka
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Looking sweet!
What's left to do ?
Apart from the countless rounds of touching up those little missed bits that keep appearing
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![[Post New]](/s/i/i.gif) 2012/02/18 13:53:04
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Lone Wolf Sentinel Pilot
where am I? *looks around* Well i'm...errr...I...I...don't know!
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Yeah, I now realise that I really should have shifted the list so that the dread was in the pod, the sternguard were in a building and firing on the orks from the start, and the scouts will be dropped for a speeder, they only work in objective games where they can (cheaply) hide out. I also need new friendlier dice.
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MAY YER BOLTER NAE FALTER!!!! |
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![[Post New]](/s/i/i.gif) 2012/02/19 12:03:46
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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@Matt.Kingsley, SelvaggioSaky: Thanks!
bigfish wrote:they are so close now, i can taste it 
They really are! Here is the Painboy, now with blood:
And now with more Boltgun Metal, Chainmail, stippled dust of Calthan Brown followed by 2:1 Calthan Brown/Scab Red (didn't really turn out how I wanted...), Devlan Mud wash of the base, boots and dust stippling, Badab Black wash of gun muzzles and 1:1 Badab Black/Gryphonne Sepia wash for various other metal parts - Meganob:
Painboy again:
Random Shoota:
monkeytroll wrote:What's left to do?
Pretty much just highlighting the bases, tidying the rims and adding some grass before risking the purity seal treatment and glossing the odd bit or two. Unless I decide to gloss them first, which I might do actually (though this needs to happen before the static grass I've found...)
Imperial Monkey wrote:Yeah, I now realise that I really should have shifted the list so that the dread was in the pod, the sternguard were in a building and firing on the orks from the start, and the scouts will be dropped for a speeder, they only work in objective games where they can (cheaply) hide out. I also need new friendlier dice.
Definitely the dice  Not sure the dread in the pod would actually be better - perhaps drop it in empty against my Orks? I like Landspeeders - gives my Big Shootas something to do
Right, undercoated my Dakka Duel entry today (all of the above was last night) - hope to get started on that today, as well as finish off those boyz! If the blog goes a bit quiet over the next couple of weeks, it's because I'm working on my Dakka Duel entry which I can't share with you before hand. However, I have WIP pics for after the competition - so never fear! (Assuming I complete on time of course!)
Catchya!
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![[Post New]](/s/i/i.gif) 2012/02/19 12:47:31
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Decrepit Dakkanaut
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Thing 1 walked by whilst I was viewing your latest updates and wanted me to pass on to you... "really cool paint job". In which assessment I concur.
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![[Post New]](/s/i/i.gif) 2012/02/19 13:28:48
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Fixture of Dakka
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But we're still going to see these guys sealed before losing you to the dakka challenge right?
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![[Post New]](/s/i/i.gif) 2012/02/19 13:46:51
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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@Thing 1, Gitsplitta: Thanks x 2.
@monkeytroll: Should do. Unless I get the hairdryer out, there should be time between waiting for paint to dry
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![[Post New]](/s/i/i.gif) 2012/02/19 16:05:10
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Fixture of Dakka
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Slipping out of my state of lurking to tell you i'm getting very excited about seeing them 100% finished!
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![[Post New]](/s/i/i.gif) 2012/02/19 20:21:42
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Shas'ui with Bonding Knife
Leeds, Uk
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Nice work. Can we have a recent squad shot?
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I am Gamesworkshop! |
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![[Post New]](/s/i/i.gif) 2012/02/20 00:14:53
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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@LostSoulCasey'sLaw: It didn't seem that long ago since you last slipped out of lurking
@spudkins: Sure, when they are finished
Good news - my Dakka Duel entry is progressing nicely. Bad news - I can't show you anything for it. More bad news - I haven't done anything on da boyz. Maybe tomorrow night. On the plus side, if the Dakka Duel entry goes quickly, we'll be back to our regularly scheduled program in no time - and then we'll be back to modelling shortly after (those Trukks don't build themselves - I should know - lazy gitz are still laying where I left them...)
Catchya!
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![[Post New]](/s/i/i.gif) 2012/02/20 06:11:09
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Flashy Flashgitz
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They look excellent! There is just SO much stuff throughout all seventy-whatever pages that are so well done
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![[Post New]](/s/i/i.gif) 2012/02/20 06:49:16
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Fixture of Dakka
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Arakasi wrote:@LostSoulCasey'sLaw: It didn't seem that long ago since you last slipped out of lurking 
Just over two weeks i think!  I can't help but chime in when there is miniature eye candy of this caliber on parade.
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![[Post New]](/s/i/i.gif) 2012/02/20 16:26:57
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Scarred Ultramarine Tyrannic War Veteran
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They look soo good! So worth the wait!!!!    m I'm also looking forwad to your entry for the dakka comp. Take some WIP's then show them after the the comp ends!
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![[Post New]](/s/i/i.gif) 2012/02/20 19:28:27
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Liberated Grot Land Raida
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Superb work Arakasi! I'm thorougly impressed with the amount of patience required for this. How many layers did the off-white take in the end?
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2012/02/21 10:31:44
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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@Everyone: Thanks.
@HAZZER: It may just be my best work yet!  Plenty of WIP pics to come after the Dakka comp - though not as stage by stage as previously - it's the reason for no update pics currently though
@CommissarKhaine: Robes - Calthan Brown ( CB), 2:1 CB / Bleached Bone (BB), 1:1 CB/BB, BB, 1:1 BB / Skull White ( SW), SW - so 6! Deffwing - same I think but with Graveyard Earth, maybe one less - so 5. I'll need to document it all when I go back and do another major update.
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![[Post New]](/s/i/i.gif) 2012/02/21 13:40:53
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Scarred Ultramarine Tyrannic War Veteran
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I thought about entering too, but don't have the chash atm to buy a dred and trygon or whatever yackerface said!
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![[Post New]](/s/i/i.gif) 2012/02/21 17:53:55
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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Ha! I'd never finish modelling a Dread and a Trygon in time - let alone painted - let alone individually... maybe a duel of decorative skulls...
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![[Post New]](/s/i/i.gif) 2012/02/21 19:50:47
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Liberated Grot Land Raida
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Arakasi wrote:@Everyone: Thanks.
@HAZZER: It may just be my best work yet!  Plenty of WIP pics to come after the Dakka comp - though not as stage by stage as previously - it's the reason for no update pics currently though
@CommissarKhaine: Robes - Calthan Brown ( CB), 2:1 CB / Bleached Bone (BB), 1:1 CB/BB, BB, 1:1 BB / Skull White ( SW), SW - so 6! Deffwing - same I think but with Graveyard Earth, maybe one less - so 5. I'll need to document it all when I go back and do another major update.
And how many coats of paint for each layer?
Nah, just kidding, that's a lovely effect, I'm just jealeous of that gorgeous paintjob...
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This message was edited 1 time. Last update was at 2012/02/21 19:50:55
A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2012/02/21 23:17:15
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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I think I've been managing 2-3 for the first, and then 1-2 thereafter
More progress tonight that I can't show you - yet - I'm such a tease  Feeling confident of making the deadline though...
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![[Post New]](/s/i/i.gif) 2012/02/25 23:20:14
Subject: Re:Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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Good news everyone! My Dakka Duel entry is complete! (Well, I'm not varnishing it until later, and hopefully there will be some decent sunlight tomorrow to take proper pictures, but you get the idea...)
Also, while finishing up the base, I took the time to do da rest ov da boyz too
Firstly, you might remember I wasn't completely happy with the dust on da boyz before, so I broke out my much neglected FW weathering powders and added some Light Earth - here's the Painboy with his Light Earth - around his feet (peg?) and the base of his cloak:
And here he is with his base done - Drybrush of Calthan Brown, Vomit Brown and Bleached Bone - and rim tidied up with Calthan Brown:
So - for those that are curious to know what's left
1) Gloss Varnish (for protection)
2) Grass
3) Purity Seal
So close I can taste it!
Catchya!
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![[Post New]](/s/i/i.gif) 2012/02/25 23:23:32
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Calculating Commissar
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He's looking great. When you do the varnish, do it from a distance with very light coats, otherwise your weathering powders will likely dissolve... lessening the effect.
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![[Post New]](/s/i/i.gif) 2012/02/25 23:26:56
Subject: Da Dark Angelz: Move along! Nuffin' ta see!
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Ragin' Ork Dreadnought
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Hmmm... I was planning to apply the gloss varnish by hand. I was a bit heavy handed with the weathering powder in some cases, so a little dissolving shouldn't be an issue. I guess I can always mix it with gloss varnish and re-apply if it dissolves...
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