Switch Theme:

Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Longtime Dakkanaut





GW's 2018 Imperial Knights releases



Preorder 1st week: June 2nd

Spoiler:
 XT-1984 wrote:



From Faeit



Preorder 2nd week: June 9th

Spoiler:
Halandaar - B&C

In case this wasn't already mentioned anywhere, the Armiger Warglaives will be available outside of Forgebane and go up for pre-order this Saturday; same price as Helverins.




Next wave - to be released later in 2018:

Spoiler:
DaemonJellybaby wrote:
 aracersss wrote:
DaemonJellybaby wrote:
They are going to rerelease the current kit with another frame of weapons and stuff (for another £10) before Christmas.

source or sarcasm?

The source is good.

Warhammer-Community

You’ll have to wait a wee bit longer for the last new release to go alongside the new codex. The valiant Freeblade Sir Hekhtur, and his Knight Preceptor steed Canis Rex, will be available later in the year as part of a dual kit that also builds the Knight Preceptor (not to mention every other variant of Questoris-class Knight).

https://www.warhammer-community.com/2018/06/03/pre-order-preview-march-of-the-warglaives/





* Update 12 *




* Update 11 *

More Codex photos

http://www.miniwars.eu/2018/06/filtraciones-codex-caballeros-imperiales.html

 _Ness wrote:
thats right, since an aux doesent get the lance rule.

besides: http://natfka.blogspot.com/2018/06/leaked-imperial-knight-codex-pics.html

now we can read it ourselves




* Update 10 *

https://www.warhammer-community.com/2018/06/03/pre-order-preview-march-of-the-warglaives/



* Update 9 *

Reviews / Videos / Preorder

Spoiler:
Gryphonne wrote:
Points values below, these are from SS82s preview:
https://www.youtube.com/watch?v=5ZII_xblylU&t=1s

These do not include carapace weapons! Sorry for the formatting, also note, might have some mistakes

Warden 285 + (75 + 17) + 30 + 4 = 411
Errant 285 + 76 + 30 + 4 = 395
Gallant 285(?) + 30 + 35 + 4 = 354
Warglaive 160 + 4 (includes Thermal Spear and Chaincleaver)
Helverin 170 + 4 (includes Armiger Autocannon)
Paladin 285 + (100 + 4) + 30 + 4 = 423
Crusader 285 + (75 + 17) + (100 + 4) + 4 = 485
Canis Rex 450 (Includes all wargear)
Valiant 500, includes Metla and 2 primary weapons for free + weapon options on 3 carapace hardpoints
Castellan 510, includes Metla and 2 primary weapons for free + weapon options on 3 carapace hardpoints
Preceptor 385 (Includes Las Impulsor) + 30 + 4 = 419

Also, Gallant is now 5 attacks and WS2+.

Thermal Cannon 76
Stormspear 45
Reaper chainsword 30
Gauntlet 35
Avenger Gatling 75
Heavy Flamer 17
Rapid Fire BC 100
Stubber 4
Shieldbreaker Missile 12
Siegebreaker Cannon 35




Kdash wrote:
BIG BIG BIG stratagem reveal at ~11:40 - Exalted Court.

1/3CP. Pick a Knight, it gains the Character keyword. They get a warlord trait for free (but aren't the warlord). All must be different though.

Guessing it is pick 1 Knight for 1CP and 2 Knights for 3CP.

1 of the warlord traits gives +1 CP, so you essentially can get a 2nd Character for free!

Valiant Relic is called the "Traitors Pyre". Gives the big flamer re-roll wounds. lol!

Valiant also costs UNDER 600 points!!!


Automatically Appended Next Post:
Wow, rotate ion shield stratagem costs 3CP when used on the new Dominus Knights. 1CP for normal Knights.


Kdash wrote:
https://www.tabletoptactics.tv/battle-reports/warhammer-40000-new-codex-battle-report-imperial-knights-vs-deathguard-2000pts/





The review game from the guys over at Tabletop Tactics is up... Time to strap in for a 2 hour 25 min video!


A video up on the Valiant as well, by Winters.








the_Grak wrote:
From the GW webstore: Codex: Imperial Knights (Enhanced Edition)



Knight Lances
If your army is Battle-forged, select one model in each IMPERIAL KNIGHTS Super-heavy Detachment in your army. Each model you selected gains the CHARACTER keyword. However, the Command Benefit of each Imperial Knights Super-heavy Detachment is changed to 'None' unless it contains any combination of at least three QUESTORIS CLASS and/or DOMINUS CLASS units.


Leo_the_Rat wrote:
Mini market is showing the pre order prices. You have to search "imperial knight". Renegades MSRP $195, Castellan $170, Armigers $75.


 xttz wrote:
Forgeshrine


Valiant


Castellan


gungo wrote:
Deaths grip stratagem is insane!!!
https://war-of-sigmar.herokuapp.com/bloggings/2992
1d3 mortal wounds and you keep rolling off until you kill the target!!!


 Scott-S6 wrote:
The Preceptor datasheet is out there.




* Update 8 *

Spoiler:
Chikout wrote:
This was not in the article originally. They edited it in later.



beast_gts wrote:
House Vulker from FB:



PiñaColada wrote:
https://spikeybits.com/2018/05/rise-of-the-dominus-new-rules-rumors.html

Some juicy rumours here:
Rules Rumors
According to the latest, Dominus class knights always have a chance to explode in a whopping 3d6 radius doing d6 Mortal wounds to everything around them. There is also a detonation stratagem that betters the odds of this happening to a more regular occurrence, perfect for that noble sacrifice!

As you can see from the Shieldbreaker missile profile above and its sniper stratagem, reloading said missiles in the Forgeshrine may be worth it to finish off pesky units or characters late game.

Buff wise there is a relic that confers a 2+ save, and a warlord trait that lowers the ion shield to a 4+ for the game, making your warlord quite the walking fortress with the ability to rotate ions down to a 3+ with the stratagem above.

Will you choose that or the trait that gives you one re-roll and Command Points?

Also if you like that plasma gun, but think it’s a little lacking on punch for such a large model, Cawl has a relic that bumps it to S9 -4ap 3 damage on the overcharge. Now you’re playing with POWER!


That plasma would suddenly become amazing. I do wonder if it only makes the overcharged shots better or bumps all stats.. And maybe mechanicus only?



* Update 7 *

Spoiler:
zamerion wrote:
https://www.warhammer-community.com/2018/05/29/29th-may-meet-the-dominus-class-knightgw-homepage-post-1/

Article with weapons.










 aracersss wrote:


... are those new winged daemon units on the left, or are they all bloodthristers and plague drones/flies?



* Update 6 *

Spoiler:
 XT-1984 wrote:



From GWs facebook page


 OrlandotheTechnicoloured wrote:


What if you’re looking to grab some classic Knights to add to your army? Perhaps you’ve been inspired to finally bite the bullet, or perhaps you just fancy some more Knight Paladins, Knight Wardens and so on. Well, we’ve got some great news – Imperial Knights: Renegade is coming back, and it’s going to save you EVEN MORE money than before!

For those of you that missed it the first time, Imperial Knights: Renegade is a boxed game that pits two Knights against one another in epic combat. As well as being a great game in its own right, the set costs much less than buying two Knights on their own, AND even features some scenery – we’ve swapped out the older Sector Imperialis stuff for a shiny new Galvanic Magnavent. This kit’s a pretty appealing option for Chaos players too, as you’ll be able to field both Knights inside as Renegades using the rules in Index: Chaos. Handy!


 BrookM wrote:
Indeed, copying over:



Nice confirmation that the other leaks are also on point. Can't wait to get this codex!



BrookM









* Update 5 *

Spoiler:
DaemonJellybaby wrote:
 aracersss wrote:
DaemonJellybaby wrote:
They are going to rerelease the current kit with another frame of weapons and stuff (for another £10) before Christmas.

source or sarcasm?

The source is good.


 xttz wrote:
Rehosted:







 BrookM wrote:
YAS!





Automatically Appended Next Post:
Damn, the guys even gets a custom carapace crest and decorative wolves heads where normally eagle heads or Mechanicus crests go.


GoatboyBeta wrote:
More from Spikeybits https://spikeybits.com/2018/05/new-imperial-knight-model-pics-spotted.html

Cant believe I'm typing this but I'm kinda disappointed. It looks like Rex and by extension the rumoured Preceptor Knight are another variation on the Paladin/Errant kit and not a new frame. I guess that's what happens when you let yourself get overhyped.

Also I hope that the sprue with the new weapon and character parts also comes with the Thunderstike Gauntlet. Otherwise there will be a lot of wasted parts in the box.


Kdash wrote:
So, Valrak has just posted a new vid on Knights, with some info passed over to him. Certainly all very interesting stuff! Of course, take with a pinch of



Kdash wrote:


Points wise -

Warden roughly being 411 points rather than 466.
New super Knights are both in the same kit, will cost around 670 points each.
Armiger with stubber now 164.

Pre-order on 2nd June, 9th for release.

Castellan and Valiant both have 4 1 shot missiles - s10 -4ap D6 dmg, IGNORES INVULNS
Shoulder cannons are essentially autocannons with d3 damage. 4d3 shots in total.

Valiant - Thundercoil harpoon - heavy 1, s16 -6ap, 2d6 dmg. Reroll hits vs vehicles and monsters +d3 mortal wounds if you cause any damage.
Valiant - Conflagration Cannon - 18" range, heavy 3, s6, -1ap, 2 dmg, autohits. But also says heavy 3, d6 dmg, so i think something has got mixed up here.

Castellan - Volcano Lance - range 80", heavy d6, s14, -4ap, 2d6 dmg.
Castellan - Plasma Decimator - range 40", heavy 2d6 plasma cannon.

28 wounds, s8, t8.



* Update 4 *

Spoiler:
Brucimus wrote:
Sir Hekhtur, a free blade, seems to be the named knight character!

Love the look of the spear.

https://regimental-standard.com/2018/05/23/thousands-liberated-by-sir-hekhtur/

 BrookM wrote:
And another regimental standard: https://regimental-standard.com/2018/05/23/thousands-liberated-by-sir-hekhtur/

Interesting art found in the banner, new Knight pattern?

Also, potential special character?


 aracersss wrote:
... def not the castellan chassis
Hope it means upgrade bits for current IK



* Update 3 *

Spoiler:
Warhams-77 wrote:
PJ1933 - B&C forum

(19 May 2018 - 07:11 PM)


Martin and Robin Cruddace live on Warhammer TV just confirmed the Imperial Knights is the next Codex and due very, very soon!
 
[..]



Rumors - from various sources (salt recommended, probably not true)

gendoikari87 wrote:
https://spikeybits.com/2018/05/imperial-knight-houses-rules-rumors.html

Yo dawg these are nice and imma let you finish but where my house Terryn rules at

 BrookM wrote:
Quoting the relevant bit of that crapshow article:

9 houses for the knights, Questor Imperialis- Terryn, Griffith, Hawdhrous, Cadmus and Mortan. Questor Mechanicus- Raven, Krast, Taranis, Vulker.

Griffith +1A on change, when charged or HI, ya lots of ways to heroiclly intervene with all knights. Raven advance & shoot with no penaly, heavy weap become assault type. Vulker Reroll 1’s to hit if shooing closest target

A new class desg of Knight for the Valiant / Casteallan DOMINUS


gendoikari87 wrote:


https://spikeybits.com/2018/05/6-new-knight-house-rules-spotted-rumors.html

we do now.

Questor Imperial Houses

Terryn: extra d6 advance or change
Cadmus: reroll wounds in CC on anything with less than 12w profile
Griffith: +1A when charging, charged, or via Heroic Intervention.
Mortan: +1 to hit when charging, charged, or via Heroic Intervention.
Hawkshroud: has double wounds for statline purposes when damaged
forgoten knight walpaper

Questor Mechanicus Houses

Raven: When they make Advance moves, treat Heavy weapons as Assault weapons.
Taranis: 6+ FNP against Mortal Wounds.
Krast: RR hits when charging, charged, or via Heroic Intervention against TITAN keyword
Vulker: Rerolls 1’s when targeting the closest enemy unit during the shooting phase.

an extra D6 on the charge on something that already has a 14" move is super dangerous T1 charges potentially


BUUUUUT i'll probably run hawkshroud



zamerion wrote:
More rumors about Iks

via Scanner(facebook)

Dual Dominus Class model kit is bigger than existing Knight. Both have one shot 2d3 autocannon missles D3 damage that ignore inv saves and can target any character with a strategem. Reload by docking with new terrain piece. Valiant harpoon: S16 -6 10 damage rerolls hits against big targets & d3 MW additional. Another strat makes the knight a Voidshield generator for Imperium keyword.

3+ improvable both INV & regular save, 28 wounds, T8 you can field 3 of these in an 1850 army (barely).


 drazz wrote:
Bringing relevant rumors:

Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Codex fixes two problems with the Armiger, high points and weak to hordes in combat. Both new Armigers will cost less that a leman russ, and chainreaper will gain a multi-attack ability. Helverin gets dakka that taken over several models leaves any other walker’s firepower in the dust.

A couple of thoughts:

--Reload? I'm fairly certain that currently no knight weapons need to reload...

--Maxed shots sound promising on the battle cannon.

--(less-than) Leman Russ-priced Armigers; that's a price drop of over 100 points, right?

I have been thinking, a full Knight Army is pretty much 4 Knights (with two Armigers the same price as 1 Knight). And, that's not a very viable army. If the army could go 5 Knights (with three Armigers costing the price of 1 Knight), suddenly it looks a lot different, and potentially usable.

Warhams-77 wrote:
[..] French WarFo release rumor HorticulusDK quoted earlier this year [..]

Here is a screenshot (from Tabletopwelt.de)


Chikout wrote:
Guys I wouldn't get your hopes up for a June release. GW have already confirmed aos2, nighthaunt battletome, Malign sorcery, and more Stormcast all for June. The rumors I have heard say either 9th or 16th June with a two week preorder. If anything comes before them it will be bloodbowl dark elves which I have heard are coming very soon.



* Update 2 *

Spoiler:
Warhams-77 wrote:
There has been a bunch of new info on B&C. I collected them from several threads for easier reading

Hermanista - B&C

Knight Valiant is happening, armed with some kind of spear weapon.

I'm so excited, just need these other inferior releases out of the way ;-) lol

..

Honestly, I don't know if it's an entirely new kit again or if it's built off the Castellan chassis.

That would make sense though I guess, in the same way we've seen the Armiger has a build and the sprue B, so assumedly there's a sprue A and possibly c/d etc etc.

Exciting times

..

The valiant I'm sure isn't Cerastus big. It'll be the same time as the Castellan give or takr.

..

There's 4 kits coming.

I'd expect Castellan and Armiger week 1, along with codex and dice

Valiant and Helliger week 2.

Unless they surprise us and do it all on day one.

Who knows, we'll see soon enough I suppose

Oh and Imperial Knight: Renegade at some similar time too.


PJ1933 - B&C Forum

Plus another £120 or so for the as yet unseen ‘big tall thin knight’ which I am reliably informed is coming along too, hopefully as part of the codex release but it has been spotted in the studio and it’s plastic not resin.


http://www.bolterandchainsword.com/topic/345476-imperial-knights-incoming/page-10

http://www.bolterandchainsword.com/topic/345475-new-knight-castellan-revealed/page-3


Definitely a bigger release for Knights

Warhams-77 wrote:
 Mad Doc Grotsnik wrote:
What's the reliability of the B&C rumour monger?


Hermanista is reliable. So far his info about Forgebane pre-announcement was very good/correct. He knows stuff and handles what he isn't sure about with the right carefulness. Good, helpful source.

Automatically Appended Next Post:

More

PJ1933

hermanista, on 10 Apr 2018 - 3:33 PM, said:

I'm wracking my brain of the order they were presented on the release sheet, but I think it went

Castellan
Armiger
Valiant
Helliger

So I'd expect the first two one week, the other the week after.

The valiant is silver with a spear and some plasma type gun I think. As I think I've said before I'd expect it to be the character box as well.

I don't know if it's thin/lanky or not, and it was so long ago now that I'm wracking the noggin to remember the conversation.

The release sheet did have renegade on there as well, so hopefully that means a rerelease or an update?

And I was thinking May too, what came out last May? As it's likely from a sales pov GW will want to match last year's release with another similar level one to keep the pounds ticking overT


The height of the Valiant I was told was taller than the current model and the Castellan and I was reminded a couple of weeks ago because I said I was going to order a Cerastus - don't was the instruction just wait a month, maybe 6 weeks as it would be much easier to build a plastic version of that style Knight than messing with resin legs. Now it might be a staged release over a couple of weeks it might even have a splash release in between to give wallets time to recover I have no information on that at all.

I haven't seen a release sheet all my information is from a person who claims to have seen the studio model and this year has been bang on about every major release for 40k and AoS but as always with rumours until the pictures exist it's all plus salt

http://www.bolterandchainsword.com/topic/345475-new-knight-castellan-revealed/page-4#entry5052414



* Update 1 *

Spoiler:
- 'Castellan' Knight -

 BrookM wrote:
Trailer:

The 41st Millennium is a hellish place – but amid the darkness, a noble few still fight for honour and fealty…




That’s right – the Armiger Warglaives were merely the vanguard of a new wave of massive war machines. The Knight Households of the Imperium are moving from being a force represented with one kit (albeit, a very flexible one) to a fully realised faction with a wider choice of units and army building options than ever. Sometimes bigger is just better.

Codex: Imperial Knights features the rules for the new Knight units alongside rules for Knightly Households, Freeblades, Stratagems and all the great stuff you’ve come to expect from a modern codex.

 Kid_Kyoto wrote:
Cross-posting the Nipple Gun pattern knight from the Adeptacon thread.





- Armiger Warglaive (currently only available in Forgebane) -

GW Painting tutorial






* Original post (February) *

Spoiler:
From Hermanista on B&C

The first part of the quotes was actually posted a bit later but I moved it up to the beginning as it contains the most info. With that small piece of information given by Jeremy Vetock on WarhammerTV regarding the storyline continuing this sounds quite reliable to me. We will see, I'm going to update the 1st post as soon as there is more info

hermanista, on 06 Feb 2018 - 2:48 PM, said:


Praise the Omnissiah!

As I invoke the sacred texts and raise the memory banks... there are 4 knight boxes coming.

The Amiger Warblade we've seen
There's something I think called a "Helliger" <spelling mistake is possible>

There's a Castellan
And another one that I think was called a Valiant which again may be the wrong name but is similar.

I think I saw they will rerelease Imperial Knight Renegade

And then you have a codex, datacards and I think dice, but don't quote me on that last bit.


It's a great time to be a Knight Senschal

:-)



[..]

New Knight revealed at LVO.
From what I've heard about this box the Knight could very well be part of it.

https://www.warhamme...omepage-post-1/

Knights - plural

[..]

In the box


[..]

I guess there is no new AdMech character, just the necron crypto for them.

No idea if there is any AdMech troops, I'd guess maybe not since finding out it's supposed to have two warglaives in there

[..]

Two warglaives is what I was told.

Things could have changed from the early lockups of the box set that were seen, so the source could be wrong. In which case I completely apologise for getting folks hopes up.

But they were adamant it was 2.

I'm hoping it is also, what with 6 knights and a fledgling necron army/conversion ideas for AdMech I'll love the box regardless.

Here's fingers crossed until we know more


[..]

There's something coming called Forgefire, could be the name of the book.

Also, wouldn't one of these be cool...

http://static1.squarespace.com/static/5a26c41ef09ca4da1420a6b4/5a27555e88199ecafdb4340c/5a27557788199ecafdb44b34/1512527223736/KnightCastellan_Det.jpg?format=original


[..]

I haven't been able to find anything related to any new releases using the word 'forgefire', where does that info come from?

Managers release schedule.

Forgefire (English)


[..]

That's like breaking news right? ;-)

I'm not confirming that's what it is, as the individual that showed me didn't notice it at first either when we looked through the schedule.

But it goes back to what I said earlier about it being similar to the blightwar box, and it's a similarly snappy name for a box set if it is the "battle for mars" set mentioned elsewhere


[..]

I think the amiger/helliger are separate boxes, but only a few weeks apart.

Same for the Castellan/Valiant.

But again, I'm extrapolating from a quick look at a release schedule.

So we'll see.

As I said elsewhere, I think we'll see the amiger/s in the box set and the Knight army release later


[..]

Is it confirmed that this is coming in March? Wasn't a boxed set expected for May according to that rumored release schedule?

The codex isn't the same time battle set afaik, some time after it.


http://www.bolterandchainsword.com/index.php?app=forums&module=forums§ion=findpost&pid=5004465


Chikout - DakkaDakka

I'm just going to leave this here as I don't think it is thread worthy. Jeremy Vetock was on the live stream just now and he mentioned that new Slaanesh stuff is coming (not soon though) he also said that the developing story will involve necron stuff happening on mechanicus forgeworlds.




This message was edited 59 times. Last update was at 2018/06/11 17:42:38


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Here's hoping it's true. Didn't see any dates in there, aside from March?

And thanks for not putting it in a rambling video.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Longtime Dakkanaut





^^

I guess these will be April-June releases. I may have misunderstood the last quote but I think that's what he meant. I'm sure GW will let us know at one of the next events. Adepticon?

This message was edited 1 time. Last update was at 2018/02/25 10:18:29


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Adepticon is the next big thing IIRC, there's also Salute but aside from the FW stand, they're not big on that one.

April would be a good time for some of this stuff to release.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Longtime Dakkanaut





Adepticon would fit well then

Seems like GW is going to expand the 40k IK range quite significantly. It sounds like at least two new kits with two build options each or even more new chassis/base kits in plastic.


This message was edited 1 time. Last update was at 2018/02/25 10:27:02


 
   
Made in fi
Courageous Space Marine Captain






I think the amiger/helliger are separate boxes, but only a few weeks apart.

Same for the Castellan/Valiant.

So four new Knight Titan boxes?

This seems pretty unlikely me... Two dual kits with two different builds each seems much more likely.

Castellan is an existing thigh, they're slow and heavily armoured fire support Knights.

I guess it will be one kit for the smol knights (Armiger/Helliger) and another kit for the new bigger Knights (Castellan/Valiant).

   
Made in de
Longtime Dakkanaut





+1

It does sound like [edit] (I meant) two new base chassis later expanded with additional sprues in separate boxes similiar to the current plastic kit

This message was edited 3 times. Last update was at 2018/02/25 10:58:32


 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Warhams-77 wrote:


Chikout - DakkaDakka

I'm just going to leave this here as I don't think it is thread worthy. Jeremy Vetock was on the live stream just now and he mentioned that new Slaanesh stuff is coming (not soon though) he also said that the developing story will involve necron stuff happening on mechanicus forgeworlds.




Oh sod off GW. If I'd have known the price of Mechanicus models being added to 40K was my favourite faction being made the whipping boy for whoever at the studio has a Necron fetish I'd never have bothered getting invested in the faction in the first place.

This is why "ongoing story" is a moronic concept for a shared setting, you are never not going to piss people off, and you're always eventually going to piss off more people than you would have if you'd just ignored the minority "everything's boring and stale nyeeeah" crowd.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

But let's not overreact or anything...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Longtime Dakkanaut





Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


This message was edited 2 times. Last update was at 2018/02/25 10:39:47


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Optional builds does sound more plausible, or at the very least some upgrade sprues for existing kits. Though hopefully, completely new kits with more dynamic legs. As much as I love the Imperial Knight kit, the lack of posing with the legs, aside from taking a hacksaw to it, is a missed opportunity.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Commander of the Mysterious 2nd Legion





 H.B.M.C. wrote:
But let's not overreact or anything...


Most likely it just means a raid on some forgeworld or another. one that may not amount to much. GW's been willing to hit major worlds but I can't see them destroying say... Greia

Opinions are not facts please don't confuse the two 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


Just ignore and move on, it's all the usual piss and moan hyperbole.

As for new stuff, nothing drastic on the Knights, but moreso behind the scenes stuff. The two Imperial Knight novels (both are great reads by the way) don't introduce too much new stuff, aside from the odd exotic weapon (a light sabre like sword replacing the Reaper of the High King), Sacristans driving around in massive Baneblade sized repair / mobile command vehicles festooned with point-defense weaponry and swarms of servo-skulls / cherubs flying overhead to digitally map the battlefield for the Knights.

Also, DROP KEEPS. Knights drop into combat zones using fortified drop ships large enough to be small castles, complete with defense weapons and whatnot.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Mighty Vampire Count






UK

 BrookM wrote:
Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


Just ignore and move on, it's all the usual piss and moan hyperbole.

As for new stuff, nothing drastic on the Knights, but moreso behind the scenes stuff. The two Imperial Knight novels (both are great reads by the way) don't introduce too much new stuff, aside from the odd exotic weapon (a light sabre like sword replacing the Reaper of the High King), Sacristans driving around in massive Baneblade sized repair / mobile command vehicles festooned with point-defense weaponry and swarms of servo-skulls / cherubs flying overhead to digitally map the battlefield for the Knights.

Also, DROP KEEPS. Knights drop into combat zones using fortified drop ships large enough to be small castles, complete with defense weapons and whatnot.


They do read like a 40k MechWarrior novel - which for me is a very very good thing Drop Keeps are very cool - sadly GW seem to ignore the novels for most of their codexes, Battletomes etc and unless its Grey Knights seem to be paranoid about not suggesting conversions to use more of their own range.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Longtime Dakkanaut





Thanks, BrookM

This message was edited 1 time. Last update was at 2018/02/25 10:51:17


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

It would be a CRYING shame if they did not include the Angelic Host as a stratagem at the very least.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 H.B.M.C. wrote:
But let's not overreact or anything...


Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


Unless the storyline is "and the Inquisition came and had a really really good look around and didn't find any Necron influences whatsoever because the Mechanicus is its own thing with agency in its own story", I'm not sure I want to know anything about the storyline. The Snark Brigade can whinge about "pissing and moaning" all they like, I wager they'd not particularly enjoy having their favourite faction/s repeatedly made to look like morons and stooges by the studio and BL writers, and I'm not basing my reaction to that rumour on nothing - the Mechanicum novel alone used up any benefit of the doubt I'd have otherwise reserved for "AdMech and Necrons story" news.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in fi
Courageous Space Marine Captain






Necrons are a bloody pest. They butchered the Eldar fluff when they shoehorned them into the setting, and later they butchered Ad Mech stuff for them too.

But the fluff has totally gone to hell in a handbasket recently anyway, so, eh, this is really small beans. The setting is pretty much ruined, so I'm just gonna stick to my headcanon and concentrate on the shiny new models.


This message was edited 2 times. Last update was at 2018/02/25 11:02:04


   
Made in ca
Commander of the Mysterious 2nd Legion





 Yodhrin wrote:
 H.B.M.C. wrote:
But let's not overreact or anything...


Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


Unless the storyline is "and the Inquisition came and had a really really good look around and didn't find any Necron influences whatsoever because the Mechanicus is its own thing with agency in its own story", I'm not sure I want to know anything about the storyline. The Snark Brigade can whinge about "pissing and moaning" all they like, I wager they'd not particularly enjoy having their favourite faction/s repeatedly made to look like morons and stooges by the studio and BL writers, and I'm not basing my reaction to that rumour on nothing - the Mechanicum novel alone used up any benefit of the doubt I'd have otherwise reserved for "AdMech and Necrons story" news.


I'm sorry but what exactly was so bad about Mechanium? other then the implication that yeah no the admech like EVERYONE ELSE, was subtly guided by the emperor to be what he needed them to be

Opinions are not facts please don't confuse the two 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

 BrookM wrote:
Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?


Just ignore and move on, it's all the usual piss and moan hyperbole.

As for new stuff, nothing drastic on the Knights, but moreso behind the scenes stuff. The two Imperial Knight novels (both are great reads by the way) don't introduce too much new stuff, aside from the odd exotic weapon (a light sabre like sword replacing the Reaper of the High King), Sacristans driving around in massive Baneblade sized repair / mobile command vehicles festooned with point-defense weaponry and swarms of servo-skulls / cherubs flying overhead to digitally map the battlefield for the Knights.

Also, DROP KEEPS. Knights drop into combat zones using fortified drop ships large enough to be small castles, complete with defense weapons and whatnot.


Holy what!!!!! I'd love to see some support stuff like that mobile repair vehicle. Will be making a move on my own Knight House in the near future, seems like a very good time to wait and see what happens.

Aye some more pose-ability on the legs would be very nice.

Slightly off topic here but are there any good reads or sources of info on how Knight Houses operate and such? I'm trying to decide on my backstory etc but have no idea how they are formed, do they have footsoldiers, how do Nobles prove themselves worthy etc? Are these areas covered at all anywhere? Apart from the wikis of course haha.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Interesting. I'm going to wish list and hope they re-release that knight transfer sheet
   
Made in pl
Longtime Dakkanaut





BrianDavion wrote:
GW's been willing to hit major worlds but I can't see them destroying say... Greia

Funny you say that because apparently there is at least one source stating Graia was destroyed:

http://wh40k.lexicanum.com/wiki/Graia

Plus, there is already precedent for that, with Gryphonne IV, producer of a lot of kits FW makes, being nommed by nids too:

http://wh40k.lexicanum.com/wiki/Gryphonne_IV

 Yodhrin wrote:
The Snark Brigade can whinge about "pissing and moaning" all they like, I wager they'd not particularly enjoy having their favourite faction/s repeatedly made to look like morons and stooges by the studio and BL writers

While that is certainly true, you have to go really loooooooong way to reach the level of stupidity and shooting your own foot out of spite Phil Kelly gave to SM and Inquisition in his Tau books, and AM stories so far have nothing even remotely comparable.

Though, if you're that big fan of AM, make sure you never read last Farsight book. They are only minor subplot here but the level of incompetence of Skitarii officers there is truly staggering. Farsight and a dozen of his mooks kill them by the billions using cheap tricks, and that is not (!) an exaggeration...
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 unmercifulconker wrote:
Holy what!!!!! I'd love to see some support stuff like that mobile repair vehicle. Will be making a move on my own Knight House in the near future, seems like a very good time to wait and see what happens.

Aye some more pose-ability on the legs would be very nice.

Slightly off topic here but are there any good reads or sources of info on how Knight Houses operate and such? I'm trying to decide on my backstory etc but have no idea how they are formed, do they have footsoldiers, how do Nobles prove themselves worthy etc? Are these areas covered at all anywhere? Apart from the wikis of course haha.
There is a novella by Graham McNeill, but I don't highly recommend it as it was written to tie in with the very first codex, so there are aspects in there that don't mesh well with the more recent fluff and novels.

There are two excellent novels out now, part of an ongoing series:



The setting uses a new Knightly house with its own traditions, secrets and whatnot, giving a good look behind the scenes at what the Sacristans do, how Knights go to war and how they behave when not in the cockpit. There's also a nice part in the first novel that shows how someone becomes a Freeblade. Or better yet, how someone sifts through the spirits of the previous occupants of the Throne Mechanicus to look for guidance, coming across the very first pilot, a Terran colonist elected to pilot some fighting robot.

However, if you want to completely randomize your House creation, or look for general inspiration, use the following page: https://1d4chan.org/wiki/Imperial_Knight_House_Creation_Tables

In short to the other questions:

Soldiers: Yes! Varies from world to world, but the novels feature a militia that is on the same level as the Imperial Guard, though these guys are subservient to the Noble Houses and use special Leman Russ tanks with inferno cannons for when the Nobles feel like hunting monsters and the Militia has to act as game beaters.

Worthiness of sitting on the Throne Mechanicus: There is an event called the Ritual of Becoming, where the aspiring Scions are strapped into the throne and are subjected to whatever lingers in its memories. Present are the imprints of previous occupants, but also noteworthy battles and demises of previous pilots. This can break your mind, or reforge you into someone worthy of sitting on the throne.

As for actual ingame support, I do hope the codex allows for something like a repair vehicle or Sacristans, other than the now stock answer of "Play AdMech goober", which isn't ideal either, repairing one lost wound per turn.. Blegh.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Damn, well I'll be certainly be picking those up next! Nice one Brook!

Haha reading through that House Creation page now, very helpful!

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in gb
Longtime Dakkanaut





Been keeping an eye on that B&C thread for a while. Fingers crossed there is some truth to it. Trying not to get my hopes up to much, but two new Knight frames with two alternate builds each would be brilliant. But its also possible that the Castellan and the Valiant in the rumour could "just" be from a new upgrade frame for the current Knight.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Really depends on what it brings to the table, right now we've got the Crusader in the fire support role, though it would be better if we could freely build our Knights (or at least, Freeblades) like the Chaos Knight can do now.

WE NEED THIS:



Knight Valiant is a new pattern though, yes? A quick Google search couldn't find anything at first glance.

I wonder what it would be, perhaps a better version of the Gallant? Or dare I say, a Knight with a large shield?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Longtime Dakkanaut





 BrookM wrote:
Really depends on what it brings to the table, right now we've got the Crusader in the fire support role, though it would be better if we could freely build our Knights (or at least, Freeblades) like the Chaos Knight can do now.


The different classes of Imperial Knight with there strict weapon loadouts have IMO always been more about padding out the unit list than anything else. If this rumour does pan out and the new knights have roughly the same amount of weapon options as the existing kit we could see some condensing of the units. Under the the current classification system adding two new frames could see the Knights jump from five unit entry's to nine(if each frame has the same amount of options as the first Knight release), fifteen(if they each have the same amount of options as the Warden kit) or more units. So I wouldn't be surprised to see some combining of the unit entry's. Three for each frame(fire support, close combat and mixed) would be my choice.

And yes the lack of double Gatts for Imperial Knights is a crime

This message was edited 1 time. Last update was at 2018/02/25 13:45:47


 
   
Made in us
Longtime Dakkanaut






Just a thought, but the valiant and castellan dont seem to fit in as a dual kit naming wise. The old castellan was a heavy fire support knight alongside the crusader, while the valiant seems to fit into more the errant/gallant/paladin naming scheme. Maybe a valiant box is just another loadout sprue with some alternste gun arms and carapace mounts in place of the warden one, still on the paladin chassis. Armiger/helliger could be a similar exanple, 2 kits sharing the same body sprues but different weapon sprues between boxes.
   
Made in ch
Regular Dakkanaut




The Garden Of Nurgle

Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?




If by "this" you mean "reasons for Necrons and AdMech clashing" in the fluff, there is some talks in the Dark Imperium novel and in the Adeptus Mechanicus Codex about Cawl trying to (re)create Black Pylons against the various Warp storms ruining the galaxy, using Necron and Eldar-Old Ones (!!!) tech - Yeah Cawl is that genius.

So that's why there is Necrons raids on Forge Worlds working with / for Cawl (nothing to do here with the Dragon / HH Mechanicum fluff, only with the Gathering Storms campaign).

"... Your blood shall water my Master's rotten earth..." 
   
Made in ca
Commander of the Mysterious 2nd Legion





 HorticulusDK wrote:
Warhams-77 wrote:
Yodhrin, we don't know anything about the storyline yet, do we?


Automatically Appended Next Post:
Btw Has there been something in recent BL books leading to this?




If by "this" you mean "reasons for Necrons and AdMech clashing" in the fluff, there is some talks in the Dark Imperium novel and in the Adeptus Mechanicus Codex about Cawl trying to (re)create Black Pylons against the various Warp storms ruining the galaxy, using Necron and Eldar-Old Ones (!!!) tech - Yeah Cawl is that genius.

So that's why there is Necrons raids on Forge Worlds working with / for Cawl (nothing to do here with the Dragon / HH Mechanicum fluff, only with the Gathering Storms campaign).


it also could beinstead of them attacking a forge world the admech and necrons fighting over another world all together

Opinions are not facts please don't confuse the two 
   
 
Forum Index » News & Rumors
Go to: