Optio wrote: The width is not a problem with the West tunnel but it is a bit too low in places to ride a horse through, especially near the staircase at the start.
Optio wrote: The width is not a problem with the West tunnel but it is a bit too low in places to ride a horse through, especially near the staircase at the start.
Height it is always a problem it seems
Ok I admit I have hit a few door frames in my time Its not easy being 6,7 you know
Optio wrote: The width is not a problem with the West tunnel but it is a bit too low in places to ride a horse through, especially near the staircase at the start.
Height it is always a problem it seems
Ok I admit I have hit a few door frames in my time Its not easy being 6,7 you know
Oh well in that case... I'll try to raise the roof a bit. With some help well get it high enough! Though it'll be on and off with me finishing some things back at mine
I think maybe you should look at doing something with the walls- either more mini-towers, a couple guard towers, or figure out some sort of crennelation system you can use.
Aside from that, just keep expanding the walls more and more, I think. Spread, East Dakka, Claim the Land!
Col_Radec/shroud010 been on lately? The map's now showing player spawns (it was bugged out last time I checked), and that'll be the feller whom I say my idiom, "get off me land (ooh arr)", or well at least ask the neighbours before you start building. Eugh... I really should buy a new computer so I can play on the server again. I miss saying "Hola" and "Meh" repeatedly. =)
I will do all those things. The barracks is the current thing I am planning out. I am trying to figure out how to build it. It is suppose to be a very complicated building.
Combining alot of the current buildings styles I have used. I plan on adding snow to my builds because Quartz is so expensive to make.
I think maybe you should look at doing something with the walls- either more mini-towers, a couple guard towers, or figure out some sort of crennelation system you can use.
Aside from that, just keep expanding the walls more and more, I think. Spread, East Dakka, Claim the Land!
I was planning on expanding the wall and making a city/village.
I plan on building many things including a museum, and continuing the vault.
I managed to pop in on the server there. Damn, I haven't done that since 1.7.4, whenever that was. I cool seeing how much things have changed, and what people have built since then. Suburbia hasn't been blown up again, which is always nice. I made it through Janje's maze, which despite seeing it being built, still took me forever. I hadn't noticed that the exit hadn't been ported over from the old server unfortunately, so I had to dig out right by the reward cookie chest. Still, good to see that hasn't been griefed either (was his house ported over too? I can't remember if I requested that as well).
Oh, and Darkinnit, what's the redstone contraption in your Suburbia home? Its like six repeaters and a load of dust that seems to just move a single piston. You're a fiendish one sir for creating such a quandary.
Current project: The Azarian Citadel Rebuild and Expansion
Spoiler:
And this gem I found underground.
Other Project: The Vault
???????
Project: Reterrain
Project: Wither and Ender
Alrighty I can donate some stuff to the cause to kill the ender dragon I have around 8 stacks of arrows and I am currently working on getting 3 full suits of diamond armor.
If people want me to supply them with the diamond armor I need 40 emeralds for a full suit of Diamond Armor :/ Its really not cheap to get the materials required to get the diamond gear together. As I will also enchant the armor. But I am waiting for 1.8 so I can enchant it more effectively and not have to work at it for a very long time.
I also have a bunch of potions to donate.
Including 12 Splash potions of healing 2 12 Splash potions of speed 3 Regeneration Potions 6 Potions of Healing 2 6 Potions of Speed 2
And myself. With a power 5 infinity 1 unbreaking 2 bow. Hopefully that will do enough damage.
You were linking to a webpage containing an image, not the image itself. I didn't see the option to right click and chose "open image in new tab" (in which case you just copy and paste in the url of the image's tab), so I downloaded the image and uploaded to an image hosting site then pasted in the url. I could've also pressed F12 then navigated to the image before opening that in a new tab, but doing it that way would've made the link eventually return an error (and in most cases be obtuse as hell).
Uh, anyway, its a giant fething bird! ...Or is it a Valkyrie? Ok its derfinately not a bird with a command module in its head. Or is it? Heh, good work on that one there mate. We've already a thunderhawk, storm-bird-flying landraider-thing, so it would seem that the Dakka Minecraft Server's fleet may be seeing a new member (don't worry, there's always plenty of pilots. Vanilla minecraft doesn't offer parachutes, but luckily even in a crash all those blocky edges make sure the actual aircraft's perfectly intact).
So for some reason when I built a portal at my base it connected to Coolyo's portal in the nether and won't go back to my base in the overworld. I find this confusing because I'm a good distance away from Coolyos base.
Nether portal mechanics are a bit odd at the best of times. Your best bet will still be to find the coords of your overworld portal and make a matching portal at the x/8 coords in the Nether (that is, divide the X and Z coords by 8 to get the equivalent Nether coords).
Some people actually will use the wonky portal connection system to make extremely rapid transportation networks- they only work one-way, of course.
Yeah the barracks is sorta complete. It looks interesting. Might add some towers to it. Because right now it look like a church more than a barracks.
Any suggestions anyone to improve it? Should I use diorite or granite when it comes out to make it pop and more dynamic!
I might need to make it more interesting it looks too plain. Add some jettisoning towers to it.
i like your material choices but i think it suffers from the same problem my city has, its just too flat. I watch Sjin's Let's Build for ideas on how to make interesting things and i have really picked up on his use of 2 block thick walls so you can dig into the outer layer to add depth which REALLY helps to improve the visuals beyond using different materials.
you can see my old walls vs the portion i re-did. I still used the same style blocks but digging in one block into the outer wall really turned my booring wall into something thats pretty cool.
Also, you should think about horizontals. Something as simple as pushing any crenelations you have out by one block (and it stops spiders!) can make a wall look a lot better.
For example- just a simple row of cobblestone wall about halfway or 3/4 of the way up on your barracks, or even a single row of Netherbrick replacing your stone brick, would add a lot of interest to that section. Heck, even a single strip of basic smoothstone.
It's been months since I've been on, and a few too many beers, but I forgot how to post a link to the map. Anyone claiming X-2471, Z-3? I need a new home, and there is an unmarked manor to the southeast that is around.
Automatically Appended Next Post: I'm seeing signs of exploration, but its just torches and random tilled land, but no mining or farming for well over 100 blocks...
Inquisitor Lord Bane wrote: Not I sir. In theory, I'm smack between Gaskan_Komrade and Tikkalamasa. Though I'm down for moving further out if need be
Tikkamasala here: I am okay with you building at -2471,-3. I have seen the start and partial deconstruction of a small farm with tilled soil in that valley but cannot remember who started and then apparently relocated from there.
Yeah the barracks is sorta complete. It looks interesting. Might add some towers to it. Because right now it look like a church more than a barracks.
Any suggestions anyone to improve it? Should I use diorite or granite when it comes out to make it pop and more dynamic!
I might need to make it more interesting it looks too plain. Add some jettisoning towers to it.
i like your material choices but i think it suffers from the same problem my city has, its just too flat. I watch Sjin's Let's Build for ideas on how to make interesting things and i have really picked up on his use of 2 block thick walls so you can dig into the outer layer to add depth which REALLY helps to improve the visuals beyond using different materials.
you can see my old walls vs the portion i re-did. I still used the same style blocks but digging in one block into the outer wall really turned my booring wall into something thats pretty cool.
Great idea!
Anvildude wrote: Also, you should think about horizontals. Something as simple as pushing any crenelations you have out by one block (and it stops spiders!) can make a wall look a lot better.
For example- just a simple row of cobblestone wall about halfway or 3/4 of the way up on your barracks, or even a single row of Netherbrick replacing your stone brick, would add a lot of interest to that section. Heck, even a single strip of basic smoothstone.
Thats a great idea.
I will use both ideas. I mean I left parts of the top smooth so I could add an additional section.
Is there an issue with stuff disappearing if it was on a crafting table during the server restart? I was turning 63 or 64 oak into planks during a restart, and when I logged back on, it'd vanished. :(
Crafting table? If you log out I'll assume that the items will drop as though you've exited the table. The chunks remain loaded for a time after that, but not so long that items on the ground are deleted if you immediately relog, so if you did do that then they should have still been there.
Dear fellow Minecraft players smarter than me (read; all of you):
I am the proud new owner of a Nether Portal. However, upon entering the Nether, I discovered that my portal linked up to an existing one; namely thenoobbomb's.
My question to all of you is how do I make my portal connect to a portal in the Nether that are linked to eachother, and not to someone else's?
Do I just have to build a portal in the Nether closer to my actual coordinates (divided by 8, I think?) to link to mine in the overworld?
Yes, if you'd like. Though at the moment I don't really have the inclination to play minecraft much, so my efforts may be a bit... well lacking unfortunately. =P
Overlord Thraka wrote: Someone should ask Darkinnit to spawn more villagers. There are barely any left on the explored part of the server and we need some.
I wouldn't complain. I don't even know how mine died in the first place.
I logged out when they were all alive, and logged back in a day or two later and they were all gone.
You know what would be neat? If Dark added, at the top of a Bedrock and Obsidian Keep overflowing with Mob spawners and tastefully decorated with lava, in a room that none can reach, a single Command Block.
Of course, all I'd want it for is to change the darn River Biomes around me into Frozen River biomes. Gets annoying when you have 1 or 2 blocks that rain while everything around them is snowing.
Overlord Thraka wrote: Someone should ask Darkinnit to spawn more villagers. There are barely any left on the explored part of the server and we need some.
I wouldn't complain. I don't even know how mine died in the first place.
I logged out when they were all alive, and logged back in a day or two later and they were all gone.
Could be that someone was near enough for the chunks to load and that they had a zombie invasion while you were gone.
It could even happen if you were on but down in a mine or something. If anyone is near enough to make the chunks load you can run into the problem of mobs spawning in places where you don't want them.
Grey Templar wrote: It could even happen if you were on but down in a mine or something. If anyone is near enough to make the chunks load you can run into the problem of mobs spawning in places where you don't want them.
Now I know. I might just move shop to somewhere prettier.
Overlord Thraka wrote: Someone should ask Darkinnit to spawn more villagers. There are barely any left on the explored part of the server and we need some.
Overlord Thraka wrote: Someone should ask Darkinnit to spawn more villagers. There are barely any left on the explored part of the server and we need some.
So you no longer live there? Does anyone live there then? Can I take any leftovers in the chests? And why on earth did you leave such spectacular place?
thenoobbomb wrote: Good thing my place isn't that far a walk from yours then, Blacksails!
I was so lazy that I portaled back, used the portal to go to the original spawn, found a lava pool nearby, mined 10 Obsidian, and built a new portal in the Nether.
I probably could have walked back and forth to my base twice (where I had obsidian) during the time I did my roundabout adventure.
So you no longer live there? Does anyone live there then? Can I take any leftovers in the chests? And why on earth did you leave such spectacular place?
Overlord Thraka wrote: Someone should ask Darkinnit to spawn more villagers. There are barely any left on the explored part of the server and we need some.
So you no longer live there? Does anyone live there then? Can I take any leftovers in the chests? And why on earth did you leave such spectacular place?
No, I've left for good. Nobody else lives there atm, so anyone is welcome to visit and use the place. Its close to the spawn zone so we might as well use it as a community shelter, for new players. I've got big farms, and there are lots of chasms and caves in the area.
I have got a few things left that I mean to keep and I'm logging in now to collect them. Feel free to use whatever resources are left over.
I left the area because building in such a flat monochrome biome gets very boring and I wanted a change of scenery. I now have an even more spectacular place.
Yeah, I know that, but I prefer things to be over the top where they can be. Hell its not as if at the moment I can put the effort into to actually build that, so I guess that plan's a little moot (that nether brick pole outside my fort thing is actually there to be the base for a floating island, but I can't bother myself to build that either right now, well bar outside Creative).
My version of a road is less fancy than yours but still more fancy than Edithae's. Also it won't burn down if some idiot sets a fire, and it's more resistant to creepers.
I think it would be a little OTT for the overworld anyway. Nether roads need to be covered because of Ghasts, but the overworld doesn't have that problem.
But hey, if you want to spend the time on a nice road like that go for it
I appreciate a nice road or bridge. Actually, I like them more than I do nice buildings, I admit.
In Minecraft, it feels more impressive to have a nice set of roads and bridges connecting good looking buildings than to have just awesome looking buildings.
One thing I've found in my building- Go over-the-top with the detail and size (and size helps give more detail) right from the start. You can always tear something out and make it smaller, but it becomes very hard to fit something bigger into your scheme after the fact- and though it takes time and resources to build, so that you don't have it done and up immediately. But as you build it, it won't go anywhere. Even if you're invaded by dozens of creepers, they can't blast the whole thing down, and they can't ever destroy your plans. And by the time it's all finished? You'll have something awesome.
I had considered that it has more style than substance when building it. A brick wall around it would help, but that'd turn it into.... well a brick wall. The wood's there to contrast the stone, and really how often is someone going to run up there with a tinder box (I mean the type that Darkinnit couldn't just reset the chunk for)? Meh, if I can sort out my computer issues then right now I have three months of my life to burn on creative projects (uh, other than painting that mound of terrain I have sitting unbuilt for Fallout that is).
Ah, and I already have a nether tunnel (slightly modified to be fancier than the beta design that I should yonks ago).
This may be a long shot, but does anyone have a spare Silk Touch pickaxe they would be willing to trade? My last one met an unfortunate end during a zombie-lava tag team :/
I quite like to use carpenter's blocks for roads. With the collapsible blocks it allows you to make quite nice slopes, especially if you set the boxes so they are as smooth as possible (I think that's 25 in the config).
They shouldn't allow spawns. Perhaps you have an overhang or something else that's causing them. If there's any spawnable surface that's light level 7 or lower you can bet it'll do just that sooner or later.
I thought that upside-down half slabs now allow spawns?
Also, Zombies have much longer pathing now than before- they can follow you in- plus, the whole "Zombies spawn when another Zombie takes damage" thing allows the new ones to spawn anywhere- even on non-spawnable blocks. So if there's any Zombies being pushed off ledges underground, there's chances for zombies to spawn up in your temple.
Well I'm (re) building the East Tunnel in the Nether. The current version is rather incomplete and not exactly award winning in its looks. I have claimed an island in the sea, and have reignited a portal for the Mushroom Island in the ocean.
All of these things will be connected via nicely done stone brick tunnels with half slab floors. Donations accepted.
Anvildude wrote: I was originally going to do the East tunnel, but I've been slacking on that. Go right ahead. I got some Netherbrick if you want it.
Ah right, I've seen your name on the wall for the tunnel from 0,0. I've been building backwards from my new portal to the island, but I'm only building a 2 wide tunnel, by 3 (and a half), with predominantly stone brick. If you have any ideas to jazz it up, let me know and I'll be happy to work it in if you help with the resources.
Ah. Alright then, so you're mostly just 'safe-ify'ing it. Cool. Yeah, I got a super-fancy idea, I just gotta implement it. If you have a bunch of Netherwrack, smelt that up and the netherbrick will be used, if you wanna donate that.
Admittedly west tunnels outside access is quite poor. I do however know of a couple of existing ways out. Behind my portal initially, and north tunnel has loads of existing ways out to explore... I haven't been in south or east tunnels for a while so wouldn't know much about the layouts of either.
Grey Templar wrote: One thing I think the nether could use is a safe place kill ghasts from. And more ''outside'' access.
I havent explored the nether much so forgive me if such a thing already exists.
As has been said, the North tunnel has a lot of access to the "untamed" Nether.
Ghast-murdering platforms are tricky because the things are so mobile and unpredictable, they can't blow up cobble though so ghast-resistant platforms are pretty easy to set up; that way at least you don't have to worry about plummeting to your doom if the ground you're standing on gets hit by a fireball.
Basically, someone has to take the initiative of taking a huge swath of the Nether and building a giant flat cobble platform. Probably the best place would be up at the Roof, 5 or 6 blocks down to give them room to spawn but not room to fly out of reach. Scatter pillars of cobble fence around to intercept fireballs (not closer together than 5 blocks, again, to allow Ghast spawning) should be better. Bonus if you can fill in everything below that so they're forced to spawn up there.
I DLed the Yogscast Complete pack and started at it last night with Metallurgy 3 and Ars Magica 2 mainly.
It was all okay until I made my Twilight Portal, found a hollow hill a few blocks away, and instantly won.
I have so much crap that I really just lost all incentive to play further, because I know most of it will just be mining it, crushing it, smelting it, building armour and weapons, and then sitting around being too badass.
And this is why I think Twilight Forest shouldn't be in most modpacks. It's a fantastic standalone, adding an extra "Boss Dimension", but the weapons and defenses of other mods make TF dangers too easy, and the resources of TF severely reduce the time cost of the other mods.
What's fun to do is to not bring tech-based stuff in. it provides a level of difficulty while you being able to keep some stuff. Thaumcraft and ars magica can be quite fun.
The one upside of the YCC pack is the amount of extra mobs and stuff in it, so the first time you enter a HH you get swarmed and beaten to death within seconds.
But it still suffers from the same ways of combating this as even regular MC does, which is just "tunnel everywhere and don't leave a gap larger than a block through which you can hit stuff and not be hit back". The few things capable of going through 1-block gaps can be either easily beaten back or bypassed completely until you've dealt with everything else.
Automatically Appended Next Post:
Co'tor Shas wrote: What's fun to do is to not bring tech-based stuff in. it provides a level of difficulty while you being able to keep some stuff. Thaumcraft and ars magica can be quite fun.
Ars Magica is actually pretty OP quite early on, especially gathering-wise. Dig on touch gives you an iron pickaxe with basically unlimited uses (unless you dig every block you see) and instantly mines blocks. The metallurgy 3 furnaces only really reduce the time it takes to do stuff and the fuel needed; the crusher doubles ore retrieval, but I have so much left over that I can say it only sped things up a bit. Apart from those two mods, I did all my gathering and combat with vanilla MC stuff - stone picks/axes, and swords; armour drops from zombies etc.
Oh, hey, hey Ian! Just learned something that'll be useful for Chasmholm!
Cyclopean actually means built of large stones with tight joining and no mortar. I think I have an idea for your city, to make it look more awesome and Cyclopean than it does now. Let me know when you're on, and maybe we can collab a little.
Well, Cyclopean can be a bunch of things -- yes, it's a reference to the scale not just of the buildings, but of the way they're constructed. I quite liked the idea of punning on the word by adding a giant eye to the top of each tower though.
It had occurred to me that *even bigger* stones would be possible, rather than mere stone slabs... especially now the new types of stone are out. Pick three or four shades of grey that are achievable with the new stone, and have giant rectangular 'bricks' made of them... I haven't quite figured how it'll work in practice though.
And I have like 2.5 months to finish my PhD. :( I am trying to get on for 20-30 min, at least a couple of times a week, but I probably shouldn't offer to work together on huge building projects atm. September onwards, yes. I'd love to work with you -- you bring a sense of scale and majesty to all the projects you do!
In the meantime though, you'd be more than welcome to grab a building spot somewhere near the other Cyclopean towers and make one for yourself.
That's pretty much what I was thinking of. Use basic smooth stone (new or old-fashioned) to create large bricks or boulders, and then have cobble or smooth-slabs in between- or possibly, with the new stones, just have large chunks of rock never touching the same kind.
We'll have to experiment on scale and shape, sometime.
And I'm fine with waiting on your Doctorate. I've got my own stuff I'm doing these days, and I'm pretty sure my 3rd shift schedule wouldn't be condusive to collab anyways.
In preparation for a server migration I will be doing soon, I have made a DNS change to the Minecraft server.
If you are accessing the Minecraft server via the "mc.dakkadakka.com" address, then all is well and you don't have to change anything yet.
If you are accessing the Minecraft server via the "www.darkinnit.com" address, then this is now pointing to the new server (which isn't ready just yet). If you have this address in Minecraft, you should edit it to be either "mc.dakkadakka.com" or "old.darkinnit.com" for now.
If you're finding that you have "www.darkinnit.com" set in Minecraft but can still access the server, that's probably just because your computer's DNS hasn't updated yet.
Melissia wrote: The "mc.dakkadakka.com" address will work for the new server after the migration, right?
Yes, when ready, it will be pointed to the new server. It might not work for some people for a few hours while they have to wait for DNS propagation (some ISPs don't update DNS often), but will eventually work. Most people shouldn't notice any problems though...
For whom it may concern the blaze spawner / crushed / xp farm appears to be malfunctioning on the left hand side as you stand in the observation area. Don't know the cause it's only a minimal affect on the functionality. Just thought I'd mention it!
Agreed this is a nice (and out of the blue) update for the game. makes me very glad I live near lots of ocean seeing as the snapshot info says they'll generate in pre-existing worlds. Also interesting they are adding the ability to get cracked stone bricks by smelting normal ones, should add some variety to my future building projects
A few days ago I changed my password, updated my old Beta era Minecraft account to the newfangled Mojang account and now my password isn't being recognised. About to try it again.
But I forgot the password...then forgot the email address too (I have 3). Its gonna be a long night...
Automatically Appended Next Post: After changing my password, then migrating my account from the old premium account to the new Mojang version, my passowrd is no longer recognised, I'm receiving no password reset email, and when I request to change the email address to a new one (using the "this email address is no longer in use" option) it denies the request.
Automatically Appended Next Post: Ah, finally. The rest emails were slow coming.
So yeah, its cool that the temples will appear just about anywhere. So I was testing out the sponges and I figured out they actually don't work in the ocean sadly. My test builds. Might make the towers bigger.
So after playing with new color palettes!
Now we just need purple bricks. SO I can build dalaran hahaha
First, that Temple structure looks awesome, cant wait to see the final product.
Second, after looking at the map, I lucked out on my choice of build locations. anybody want to help me prep the double dungeon for mob farming? ( I am currently building on the island at X~3900 Z~3900
Asherian Command wrote: So yeah, its cool that the temples will appear just about anywhere. So I was testing out the sponges and I figured out they actually don't work in the ocean sadly.
My test builds. Might make the towers bigger.
So after playing with new color palettes!
Now we just need purple bricks. SO I can build dalaran hahaha
this is great! loving the new block colours there,,, will help break up the mnoochromatic stone walls i currently build.
So yeah I plan on rebuilding my castle walls to look like this as currently the front entrances aren't too impressive compared to like the side entrances. I might keep the theme of the outer wall too look like this. Which will surround the dark forest.
Also news.
There will be more structures they are adding in 1.8. Some ocean structures and maybe an ocean boss O.o
hey Dark I was trading with the villager at spawn, when I put my emeralds in and clicked on the name tag I got booted on an "internal sever error" when I re-logged all twelve had vanished. i have no luck with trading :|
Cantium wrote: hey Dark I was trading with the villager at spawn, when I put my emeralds in and clicked on the name tag I got booted on an "internal sever error" when I re-logged all twelve had vanished. i have no luck with trading :|
Cantium wrote: hey Dark I was trading with the villager at spawn, when I put my emeralds in and clicked on the name tag I got booted on an "internal sever error" when I re-logged all twelve had vanished. i have no luck with trading :|
Yeah that villager is getting more and more buggy. Used to only crash if you tried to navigate past the last item. I may remove it now that fishing can get most of the items.
Send me a PM next time you're going to be online and if I'm available I'll see if I can refund the items.
thanks Dark i should be online again some time tomorrow usually am around noon ish every day currently (oh the joys of being unemployed and filling in time between job applications with games).
^ I know all about that :? three cave spider spawner's one spider... I was hoping to find a skelly spawner until I finally get the infinite enchant on a bow!
Well the general consensus seemed to be to make all the main tunnels 5x5... but that's a very long-term project, for when someone can be bothered. So 3x2 is probably OK in the meantime, as long as you're happy with it being widened at some point.
Well, I have enough smelted stone back at my base to make it 5x5 till Grey Mesa, so if someone gives me a design, I can make the Stone/Brick portion of the tunnel and someone else can fill in the rest with whichever blocks they want.
But only if someone gives me a clear design, I don't feel like making a 3x2 tunnel if it's just going to get in the way when people want to widen it.
Anvildude, Black Sails, GangstaMuffin, Shadow Captain Edithae and Grey Templar are the active people in that general direction, right? (though I don't think the last 3 care)
Sorry, got you mixed up with Asherian. I don't know how.
But if someone wants me to make an unadorned, solid 5x5 Stone Brick tunnel to Grey Mesa, I'll do that. Really whatever build you want as long as you tell me what you want.
Or if no one cares I'll just make a boring 5x5 tunnel and let people take care of the details when they want to.
Lotet wrote: Well, I have enough smelted stone back at my base to make it 5x5 till Grey Mesa, so if someone gives me a design, I can make the Stone/Brick portion of the tunnel and someone else can fill in the rest with whichever blocks they want.
But only if someone gives me a clear design, I don't feel like making a 3x2 tunnel if it's just going to get in the way when people want to widen it.
Anvildude, Black Sails, GangstaMuffin, Shadow Captain Edithae and Grey Templar are the active people in that general direction, right? (though I don't think the last 3 care)
My portal is actually an off-shot from the North tunnel. I'd be happy to lend a hand to any group building efforts though.
Ah, I just based my list on who happened to be east, since the map is giving player locations again.
I was actually waiting for Anvildude, who said he wanted to do something with it so I intended to wait a couple days. At which point I would make a plain tunnel which will feel ten times longer than it is because of how dreadfully dull it would be or I'll get distracted by something else.
But if you have a design, I'd use that too. Anvildude would probably want to make a massive path with pillars of netherbrick going all the way down to the lava which, while lovely, is not something I think I would work on.
Though I think he wanted to make a fortress of some sort around his portal, so I'd end the tunnel at the point where the bridge ends, about 50 blocks from the cobblestone shelter.
I'd supply some resources if asked and as far as I can tell or am aware no-one in west tunnel minds it only being 3x3 but if people want to widen it go ahead
Hey everyone. I joined a 'Dakka' Minecraft server a long long time ago, back on the first world server. I have some free time now, and I was wondering if there was a server I can get onto and play with you guys?
What servers are there for me to join in on then? Sorry to be ignorant, but 615 pages of forum chatter is a lot to plough through in order to find what I'm looking for.
ghosty wrote: What servers are there for me to join in on then? Sorry to be ignorant, but 615 pages of forum chatter is a lot to plough through in order to find what I'm looking for.
There's the Vanilla server, and the Feed the Beast server.
ghosty wrote: What servers are there for me to join in on then? Sorry to be ignorant, but 615 pages of forum chatter is a lot to plough through in order to find what I'm looking for.
mc.dakkadakka.com for the vanilla minecraft server and
ftb.darkinnit.com:25585 for the Feed the Beast Monster 1.0.9 server (that soon gets updated to 1.1.2+)
Go ahead with whatever tunnel you wanna do right now. The design I have as an idea means a lot of netherbrick, which means it'll essentially have to wait for my eventual planned Nether Quarry. 5x5 would be real nice, though, just so we don't have to worry as much about clearing area or putting in new platform.
Anvildude wrote: Go ahead with whatever tunnel you wanna do right now. The design I have as an idea means a lot of netherbrick, which means it'll essentially have to wait for my eventual planned Nether Quarry. 5x5 would be real nice, though, just so we don't have to worry as much about clearing area or putting in new platform.
Okey dokey. But I should mention that since I'm doing what the other tunnel did I'm making it 4.5 tall with the floor being the lower slab. The roof is also a slab if that matters at all.
I will happily help, if you like? Feel free to duplicate the North Tunnel design, or something along similar lines. There was a page where we discussed a bunch of different main tunnel designs but I really CBA to try to find it again.
I will be on a bit over the weekend -- give me a shout if you want a hand (player name: Sleitusmithr).
I was only making a very flat design with no decorations at all. I'm already finished but I would very much like any plans to make it look better.
Windows would probably be a good addition, since you can't see anything from the tunnel right now, aside from a few paths that messily cut into it.
Cantium is finishing it off by fixing the ugly details I left and it ends before it gets to Anvildudes portal because he has some sort of plan for that area, which means there's a section of wilderness before you get to his cobblestone structure that houses his portal. I don't know if that last bit will ever get completed. But if he allows it, I'll finish the tunnel off and he can tear the end off when he wants to.
Now gaze at the absolutely underwhelming tunnel. Weep for the potential unrealized. Be annoyed at the lava spill I was too lazy to get rid of. I didn't even put torches in! Mourn the loss of the excitement of being bombarded by Ghasts while sprinting through the scenic visage of the Nether. You have gotten safer, but at what cost?
quick update i tidied up the end of tunnels and exits that abut the new 5x5 tunnel up too the wild open end... i fixed the lava on though only that it now flows off the side of the tunnel not through it. no decoration done i just thought id neaten up a bit but thanks you Lotet east is secure and has a great blank canvas to make a impressive tunnel akin to the "great North Tunnel"
Automatically Appended Next Post: @ twotonewyvern id be able to tell you if any modifcation had occured it i saw what your tunnel looked like! is it a N-S orientated tunnel just under the original E path? if so i belive Lotet built up over it
Dark, I would like to inform you that Spawn has decided to partially disappear...
the south-east corner has swapped with the north east corner of metoknow's house in the desert, and the north-west corner has seemingly disappeared entirely...
I have no idea how, but it has happened, going to get in-game screenshots now...
looks like an MCEdit job to be honest
Automatically Appended Next Post: In accordance to the above, the world is fine, and the map has gone bonkers...
you can clearly see the missing chunk on this image, but ion-game this is fine
Blacksails wrote: Did you replace the section around my area? I had a small section of tunnel built along there with a slot of windows, all done in stone brick?
Sorry I haven't been on or watched this thread, only just got Internet in my new house a few minutes ago.
*Edit* I'm TwoToneWyvern.
I don't know if you've check already, but yes, I know which structure you're talking about, I replaced everything that went from West to East but left holes in the walls for all exits and entrances. I left anything that went North or South then Cantium cleaned that up.
Logged in to check it out. Looks like a good base to go off of and spruce up a bit.
I'll put a sign up for my exit so people know where I am and which tunnels are mine.
For the record, the N/S tunnel I believe Cantium is referring to was a small tunnel that someone else had built that partially connected to a Mooshroom Island portal. I made the painful journey to bring two Mooshrooms through the portal and across that small maze of tunnels and steps.
Never again.
But now I have a thriving ranch, so I got that going for me, which is nice.
IHateNids wrote: Dark, I would like to inform you that Spawn has decided to partially disappear...
the south-east corner has swapped with the north east corner of metoknow's house in the desert, and the north-west corner has seemingly disappeared entirely...
I have no idea how, but it has happened, going to get in-game screenshots now...
looks like an MCEdit job to be honest
Automatically Appended Next Post: In accordance to the above, the world is fine, and the map has gone bonkers...
you can clearly see the missing chunk on this image, but ion-game this is fine
Looks fine to me, but maybe one daily render got messed up and the next daily render fixed it. Oh well.
Automatically Appended Next Post: I've updated the Minecraft server to 1.7.10
IHateNids wrote: Dark, I would like to inform you that Spawn has decided to partially disappear...
the south-east corner has swapped with the north east corner of metoknow's house in the desert, and the north-west corner has seemingly disappeared entirely...
I have no idea how, but it has happened, going to get in-game screenshots now...
looks like an MCEdit job to be honest
Automatically Appended Next Post: In accordance to the above, the world is fine, and the map has gone bonkers...
you can clearly see the missing chunk on this image, but ion-game this is fine
hehe yeah i had a mad panic when i saw the map had moved chunks around logged in to check it it was just a map glitch biggest sigh of relief ever and my build isnt even that impressive
What are the rules for doing something to those that built in your area? I've noticed a small house in my ring of signs. Am I allowed to leave a sign in warning and if they don't leave destroy it?
http://old.darkinnit.com/newdakkamap/#/305/64/-701/max/0/0
Y'all are being a little too harsh I think, it could have simply been an honest mistake, if the player doesn't use the darkinnit.com map and missed the circle of boundary signs (which appear to be quite widely spaced on the map).
Shadow Captain Edithae wrote: Y'all are being a little too harsh I think, it could have simply been an honest mistake, if the player doesn't use the darkinnit.com map and missed the circle of boundary signs (which appear to be quite widely spaced on the map).
They're close enough to his stuff for it to be clear they were encroaching.
Ugh, just had my first 'real' death on the server.
Not just 'oops, I died, I'll run back and get my stuff', we're talking two enchanted diamond pickaxes, 40 levels, and, almost more annoyingly, a full stack of quartz blocks I just mined.
Blacksails wrote: Ugh, just had my first 'real' death on the server.
Not just 'oops, I died, I'll run back and get my stuff', we're talking two enchanted diamond pickaxes, 40 levels, and, almost more annoyingly, a full stack of quartz blocks I just mined.
All gone.
Now I'm sad.
Ouch!
I should get back on the server soon. I still got a temple to work on!
Kip is Dutch for "chicken". Add another "i" to make it sound silly and, tadah!
The legend never dies!
n0t_u wrote: Now for the brief adventures of Clucky, the Adventure Chicken. He started off as one of the bunch Dark dumped in the house. The way they were dying off and killing each other it may as well have been a competition. Clucky ended up being the winner and was presented with the door being open. After a few minutes in front of the fireplace it finally dashed out the door. It then dashed inside then out, then in again until I punched it starting the adventure.
Spoiler tags of course as there's a few as he made it out about 2-300 blocks after going in circles for a bit.
Spoiler:
He starts off by exploring the swamp.
Discovered sheep.
Almost fell into the cave under the water here
Swamp squid.
Land squid sort of and time to go underground. -.-
Figured it would probably end here and rather boringly.
But it found the way out somehow.
Finally leave the swamp biome and begin climbing some mountains.
He discovers a floating rock.
Then jumps down a cliff so I take fall damage.
Then starts crossing the river towards the desert biome on the other side or the hills that were there.
Decides on the desert.
Which has his greatest challenge after the cave; cacti.
Makes it past the first two but runs head on into the third.
That's the end of his adventure.
His sign even has tags so it should appear on the map.
What the...is that normal AI behaviour for chickens? Do chickens normally go on such epic adventures over such long distances, or did they use some mods or console commands to make it move so far?
Sorta? We've got a really nice Nether Hub set up, and people are being a little more intelligent about road systems- we've got 4 "Main" roads, with branch roads from those. People're still making little between paths all over the place, but it's generally a little simpler to navigate than it was before.
Simpler to navigate as in you only become lost 70% of the time once you leave the initial hub area, rather than what was once just a maze of tunnels with the words "Blaze Spawner" scrawled on the walls every ten paces.
Is there a Jungle Biome on this map? Either the areas were loaded before Jungle were put on the server or I just keep mistaking Jungle for Forests. I'd try to get some from Darkinnit's Jungle tree but it looks trimmed.
Also, what's up with this?
http://old.darkinnit.com/dakkamap/#/-306/64/-61/-4/0/0 You people used to build so close to each other, now you're always offended if you can see your neighbors from any point of your land.
IIRC Jungles became a lot rarer with one of the updates, and I don't think we've actually come across any yet, and none was generated during server creation.
As for building close to each other, no, we're not 'always offended' if neighbours can be seen. We're offended if people start building something ten blocks away without even bothering to ask first, but few, if any, people have specified that nobody build within their sight. I really don't know where you got that idea from.
The people on that map are also surprisingly spread out. A lot of the buildings at Spawn, including the Dakka sign, were created by Dark to provide a fair start for everyone who joined; with farms and beds etc. There's always been a general rule of leaving at least 100 blocks between yourself and a neighbour, and most of the player-built places around spawn actually comply, but on the map they look close together. Looking at the map as a whole, coupled with the fact that there were tens of players who played on that server, shows you that the majority of people actually went off and did their own thing in the middle of nowhere. The only real time most of the server's regulars came together was during Mel's Suburbia project.
Lotet wrote: Is there a Jungle Biome on this map? Either the areas were loaded before Jungle were put on the server or I just keep mistaking Jungle for Forests. I'd try to get some from Darkinnit's Jungle tree but it looks trimmed.
Also, what's up with this?
http://old.darkinnit.com/dakkamap/#/-306/64/-61/-4/0/0 You people used to build so close to each other, now you're always offended if you can see your neighbors from any point of your land.
Then it's just that I see more complaints about peoples zoning plans than I do about collaborative efforts on this thread.
Like Optio saying some towers were "extremely close" while being 200 blocks away or Dr. What being displeased at the "cobblestone mess" right next to his base, but it's fine when it's a nice fort 25 blocks away, of course. Unless he built both, but it says dbsamurai lives in the other fort.
Compared to people who want to collaborate, then proceed to do so, which I don't recall seeing on this thread. But maybe I just missed them, they were all started before I got here or people just work together starting on the server and not here.
Well some people have been discussing building gladiatorial arenas, roads and nether tunnels in collaborative efforts.
I think the main difference between this map and the previous one is that the old one was several years old by the time it was retired (I wasn't on it so might be wrong).
Over the years the population density would have increased as new players joined over the years. Various players would build something, get bored and move to a new area and build something else. New players might not want to travel several km's away from spawn to find a new uninhabited region to build in, and so would just find somewhere relatively close to spawn, close to other players. Over time, you'd get dense collections of builds.
I moved here because I got fed up of playing in a flat featureless desert. Kiln2001 was a new player who stayed with me at Jericho (my first base) for a month or two as a guest, before he left and travelled about 2km north to build his own place. I visited him and found his new location much more interesting, so with his consent I claimed one of the mountains and built a tower. I've now moved in for good and abandoned my original location (Jericho) but left it standing for other players to use, visit, explore, admire etc.
Another reason why I decided to move was because I liked the prospect of having more active neighbours. I now about about 6.
This new map is only a couple months old. Give it a couple years and it might start to look similar to the previous one with more players having no choice but to build close to one another if they're unwilling to travel vast distances to find uninhabited lands. Theres also the possibility that the population dropped, with some players not wanting to start from scratch.
There's been plenty of collaborations recently. I mean not to list them off but IRC Anvildude has a thing with a bunch of players in his castle, Mel and Iustis built a village and so did Oshunai and I on the FtB server. People talk about those things in game more because those their involved with are probably also online. If someone builds something that annoys them then the chances are that person's not online (otherwise they'd only come to this thread if they didn't solve the matter in game). If there's an issue I'd say its easier to draw attention to it if its posted here instead of discussing it with a small number of people in game.
I personally don't like others building next to me without asking because I'm a sociopath. ...Wait, hang on, other reasons. People always have these grand plans (that rarely come to fruition) about what to do with their plots. Someone sticking themselves on that spot and screw those plans up. If there's a discussion over the matter beforehand then the other person can integrate themselves with what you're doing, but I guess that doesn't happen much as it requires a bit too much discussion. I'm fine with collaborating, its when someone plunks themselves down and doesn't acknowledge that you're not comfortable with what their doing that can annoy me. If someone says you're too close to them and you start arguing that you aren't, just consider that there's an infinite world to build in, why not move elsewhere and not escalate the issue? Ask Darkinnit has said; with the implementation of the nether saying that you aren't willing to travel too far from spawn because it takes too long is a bit moot. I'm what a thousand blocks out and it takes me seconds to travel to spawn through the nether (well with the odd bit of drowning and a rail link involved).
Unofficially the rule is not to build within 200 blocks of someone without asking. Its not written in stone as that could be taken as introverted. There was a case where one user took the idea that the rule's unofficial as it isn't a rule at all and went about building within 100 blocks of people over and over. That guy wasn't banned though because he wasn't breaking any particular rules of the server, but I would say that one shouldn't flat out ignore that rule or it'll just make you come across as a git.
There's no cookies left in the maze completion chest btw. What? Oi it isn't blown up (too bad, there was this one creeper...), so what more do you expect of me? =P
He built a house on top of the house of someone who built on someone else's land as a joke. He was subsequently banned for it whilst the guy who originally built on the land was not for ...reasons. The other user at least doesn't come on the server any more, nor Dakka either (where I don't have a high opinion of him either).
I have an underwater tunnel people need to go through if they want to access my house from my nether portal. Its just a straight swimming section as, like my old nether tunnel lava door, I consider people would take offence if I killed them for coming into my house when I'm not online.
I have an underwater tunnel people need to go through if they want to access my house from my nether portal. Its just a straight swimming section as, like my old nether tunnel lava door, I consider people would take offence if I killed them for coming into my house when I'm not online.
Then be glad I added glow stone lights and blocked in the side tunnels which led to caves with the odd skeleton head thrown in. *Though btw there's a waterfall to the left of the portal as you come out which takes you right to the surface. ...I still take the long way round though (it leads straight to my storage room).
The levels of hyperbole in this thread astound me. Janje was banned for being... let's just say "beligerent and rude" to put it very mildly (as well as it being the final straw of a long string of issues). Not for any joke house.
If people wish to remember differently because it makes them sound better, so be it.
Actually no, I'm here to talk Minecraft and take a look at the things others have made on the Server.
I See no attempts of Trolling. All I saw was me trying to have a Joke and a Laugh with the other members of the Community. Just because I'm not on the Server doesn't mean I'm not allowed to talk to you guys.
So you're telling me I'm not allowed to post on here and make a passing comment or two about something I did in the past that I've gotten over and don't really care about and laugh about it with the people I used to play this game with?
I don't see how I'm being hostile (unless I'm reading your comment wrong) by talking about me getting Banned...
Didn't say you were being hostile (nor was I), I face palmed at your lack of self awareness.
You popped up out of nowhere to remind everybody of the time you got banned for griefing. Then the Admin reminded everyone that you were not banned for a "joke house", you were banned for a pattern of rude and belligerent behaviour. And then you remarked that you and Wyrmalla were "rude to each other all the time".
You're just making a terrible first impression with me (I don't recall speaking to you previously).
If I sound hostile, its probably because of how smug you're coming across, and the fact that Darkinnit remarked that he banned you for rude and belligerent behaviour (i.e. being a jerk).
Shadow Captain Edithae wrote: Didn't say you were being hostile (nor was I), I face palmed at your lack of self awareness.
You popped up out of nowhere to remind everybody of the time you got banned for griefing. Then the Admin reminded everyone that you were not banned for a "joke house", you were banned for a pattern of rude and belligerent behaviour. And then you remarked that you and Wyrmalla were "rude to each other all the time".
You're just making a terrible first impression with me (I don't recall speaking to you previously).
If I sound hostile, its probably because of how smug you're coming across, and the fact that Darkinnit remarked that he banned you for rude and belligerent behaviour (i.e. being a jerk).
I popped up cus I thought we'd be able to laugh at my banning, Not realising it was apparently a tender issue for everyone...
And I was remarking to Wyrmalla about us being rude to each other, cus he made a comment of not wanting to be rude to me.
And I'm sorry if I'm coming across as Smug, I'm just wanting to join in on all this Minecraft Conversation. Instead I'm being met by an Angry mob and insulted.
Mel what do you mean by simpler, larger doors? i currently run 5 wide by 2 high door setup, i had it as wide as 7 but my revamp has narrowed it. The whole setup is relatively simple and allows the door to open and stay open until it is activated on the other side.
to keep mobs from opening the door, the outside activation is a button while the inside is pressure plates.
i could make a build of it on a creative single player world to show others how i have built my gates.
Shadow Captain Edithae wrote: Didn't say you were being hostile (nor was I), I face palmed at your lack of self awareness.
You popped up out of nowhere to remind everybody of the time you got banned for griefing. Then the Admin reminded everyone that you were not banned for a "joke house", you were banned for a pattern of rude and belligerent behaviour. And then you remarked that you and Wyrmalla were "rude to each other all the time".
You're just making a terrible first impression with me (I don't recall speaking to you previously).
If I sound hostile, its probably because of how smug you're coming across, and the fact that Darkinnit remarked that he banned you for rude and belligerent behaviour (i.e. being a jerk).
I popped up cus I thought we'd be able to laugh at my banning, Not realising it was apparently a tender issue for everyone... And I was remarking to Wyrmalla about us being rude to each other, cus he made a comment of not wanting to be rude to me.
And I'm sorry if I'm coming across as Smug, I'm just wanting to join in on all this Minecraft Conversation. Instead I'm being met by an Angry mob and insulted.
As a general rule, if you're banned from a community (in this case, the Dakka Minecraft community) for inappropriate behavior, you're typically not welcome back. That's why you were banned. So, you can't really try to reinsert yourself into said community w/out causing a least a little friction. Frankly, I'm having a hard time believing you don't get that and aren't really just trying to stir up gak.
Melissia wrote: With the new slime stuff, you can have very simple and small 3x3 door.
I recommend looking up the slime stuff in the more recent weekly snapshots.
I'm still a little shocked we haven't gotten bigger doors/gates yet - we're still stuck with the standard doors. I'd absolutely LOVE a functional, craftable castle gate or drawbridge or just bigger wood doors.
~Tim?
P.S. Oh, and BTW guys, I'm gonna be moving next month, and since my new place is gonna have good internet, there's a pretty darn good chance I'll start playing on the Dakka server again!
Ahh, I have returned from a journey of exploration into the unknown and unexplored regions of the dakka map.
I bring news of the lands beyond what we knew.
I didn't know what I would find, but the first discovery, while not unique, was very pleasing to me. I found many horses. Just standing from one place and spinning around I could count at least 20 of them. I have never seen so many in one area. I assume most of the other herds had already been caught by the players.
Spoiler:
After sleeping the night away, I continued and lo and behold I had found what I had been searching for. The JUNGLE!!
Spoiler:
This jungle stretched long against the coast but was still off the map. I didn't touch anything but I may come back and see if I can find an ocelot.
This journey had last for some time and I had already found what I was looking for, so I decided to give one last look around the waters to let the Dakka map load the new areas so I could narrow my searches into untamed lands and seas. Then I saw an island, could it be one of the fabled Flower Forests?
Spoiler:
Why, I think it IS! There are flowers here that I have never seen on the other lands. But the island is not particularly large. I fear that one day someone might come along and ruin the natural and rare beauty of this land.
Spoiler:
I can only hope the players and sheep don't exploit this wonderful place.
So concludes today's travels. I doubt I will find anything more worthy of note than what I have found today, but I will continue my searches if only to find the perfect place for me to build.
I am in need of some assistance in constructing 2 spawner farms.
In the tunnels I have dug / explored there are 3 mob spawners that I have found.
A skeleton spawner all by its lonesome, and a spider spawner with a zombie spawner below it.
I have a decent idea of how to build a farm for the skeleton spawner, but the dual zombie/spider spawner leaves me at wits end on how best to capitalize on this resource.
if anyone wishes to help me build the Z/S farm, my house is at about X3900 Z3900 and I will be posting a trail of signs leading to the Z/S spawner. The skeleton spawner is very close to my house, there is a + in the ocean with a ladder down the middle. I have not yet fully lit this spawner's area.
I've got a design for spider spawners that you could probably work a more traditional zombie grinder into. Not sure when I'll next be on, but if you can give me their precise relative locations (spider spawner block is +5x -7y +12z from zombie spawner, with the zombie block as coordinate 0) I could look at screenshotting/graphing out a design.
In the tunnels I have dug / explored there are 3 mob spawners that I have found.
A skeleton spawner all by its lonesome, and a spider spawner with a zombie spawner below it.
I have a decent idea of how to build a farm for the skeleton spawner, but the dual zombie/spider spawner leaves me at wits end on how best to capitalize on this resource.
if anyone wishes to help me build the Z/S farm, my house is at about X3900 Z3900 and I will be posting a trail of signs leading to the Z/S spawner. The skeleton spawner is very close to my house, there is a + in the ocean with a ladder down the middle. I have not yet fully lit this spawner's area.
Spider farms are weird, though iv done a double spider spawner grinder that is currently somewhere i cant remember. there is at least 1 good trick in that you need to make a two tall hole above the corners then put a water up top and prevent it from falling with a sign. that way encase they climb up walls they will drown in the corners.
There should be a good design for one on youtube some where. (though no clue if updated mob ai is going to screw it up)
Overlord Thraka wrote: Would it be considered ban worthy to mess with someone by filling their house with cake?+
Or covering their walls in item frames?
Just harmless pranks like that?
Non-destructive pranks are fine, as long as you agree to clean up the mess if the prankee does not approve, or if you've made it overly excessively tedious to clean up. *cough* Sky_slasher *cough* Ideally you should only prank people you know. e.g. don't go up to someone's place who you've never spoken to and fill it with <insert comedy item here>.
Overlord Thraka wrote: Lotet. We need coords for the jungle. That way I can finally get my hands on those Jungle saplings I've been seeking
If you want jungle saplings you are more than welcome to come to my place and take 4 (should be enough for you to farm more from them) If you want to I'm directly West from spawn in the Nether. Just head down the tunnel until you see a sign on the right saying 'Storm Lord's place' (or something to that effect) if you reach Cantium you've gone too far
The saplings will be in a chest marked wood in my storage room
Storm Lord wrote: No... well maybe a little. But mostly just so Overlord Thraka would know he was in the right place, admittedly a not yet finished place but hey-ho
I've been to your place before when looking for Astheriancommands place. (He's storm_warriors and I got confuzzled)
I took a small look around just checking what sorta gear you had. Simple question. How? HOW DO YOU HAVE A NEAR STACK OF DIAMOND BLOCKS!?
I'm a hoarder, also on the old server I made a lot of holes and dug out large areas of ground, that coupled with a fortune three pick means lots of diamonds.
Although I now can't help but feel i should hide them better. Or get a guard dog...
Storm Lord wrote: No... well maybe a little. But mostly just so Overlord Thraka would know he was in the right place, admittedly a not yet finished place but hey-ho
I've been to your place before when looking for Astheriancommands place. (He's storm_warriors and I got confuzzled)
I took a small look around just checking what sorta gear you had. Simple question. How? HOW DO YOU HAVE A NEAR STACK OF DIAMOND BLOCKS!?
I used to have nearly 2 stacks..then I used them all.
Also, I'm coming to visit, Storm Lord. That main keep and Tower is damn cool.
Storm Lord wrote: No... well maybe a little. But mostly just so Overlord Thraka would know he was in the right place, admittedly a not yet finished place but hey-ho
I've been to your place before when looking for Astheriancommands place. (He's storm_warriors and I got confuzzled)
I took a small look around just checking what sorta gear you had. Simple question. How? HOW DO YOU HAVE A NEAR STACK OF DIAMOND BLOCKS!?
I used to have nearly 2 stacks..then I used them all.
Also, I'm coming to visit, Storm Lord. That main keep and Tower is damn cool.
Cool, let me know what you think when you get there. If you have any ideas for interior decoration do drop me a message or something as it looks rather sparce inside at the moment which I need to do something about
Just been, damn the scale of this place is impressive though it strikes me as over ambitious perhaps. Like the massive Ryugyong Hotel in Pyongyang, North Korea.
Massive, and impressive to look at from the outside, but mostly unfinished on the inside. But I mean that in the nicest way of course. How long have you been building it, and when do you think you'll finish it?
Anvildude wrote: I've got a design for spider spawners that you could probably work a more traditional zombie grinder into. Not sure when I'll next be on, but if you can give me their precise relative locations (spider spawner block is +5x -7y +12z from zombie spawner, with the zombie block as coordinate 0) I could look at screenshotting/graphing out a design.
if zombie spawner is x0 y0 z0, than spider is x-1 y+7 z+5
Automatically Appended Next Post: I am completely dumbfounded by something that just happened to me.
Deep in the cavern system I have been exploring, I came across a lone zombie with a full set of iron armor, all but the legs enchanted. after killing this zombie, I find that this set perfectly matches a set I had lost over a week ago. far to long for a single zombie to remain in game.
Overlord Thraka wrote: Would it be considered ban worthy to mess with someone by filling their house with cake?+
Or covering their walls in item frames?
Just harmless pranks like that?
Non-destructive pranks are fine, as long as you agree to clean up the mess if the prankee does not approve, or if you've made it overly excessively tedious to clean up. *cough* Sky_slasher *cough* Ideally you should only prank people you know. e.g. don't go up to someone's place who you've never spoken to and fill it with <insert comedy item here>.
Wiring up a neighbour's house to make it "haunted" is also good fun, just give it a switch and watch the redstone clock flick about their doors occasionally.
Well, not that anyone will use it. But I made a path and portal to the edge of the Jungle.
The path is behind the North Tunnel. Just go to the End of the Tunnel and walk out the hole in the wall and turn right to walk on the Stone Brick path (Not the cobblestone path) and follow the torches till you get to the portal. Then hope it's day time because I didn't make a shelter around it.
I haven't made a full tunnel since I didn't particularly want to continue the North Tunnel design and I didn't want to make it suddenly change pattern.
Also, I request that you don't decide to immediately build any permanent structures right now. I doubt anyone would want to move shop right now but in case you do I'd like a week or two before anyone sets up for me to find a good place (or to give up on the area). I might even move the portal.
Sure, that'd be nice. But since I might move the portal if I set up nearby and don't want it messing up any new portals, you probably shouldn't put much effort into that path, just the main North Tunnel.
Also, I have about 6 stacks of Nether Brick there and almost a full chest of stone. It might be enough since the Tunnel doesn't need to be extended much. But I have almost no cobblestone(I smelt it all), so if you want to keep using it you should bring some.
Thanks mate.
storm_lord92 if you want a guard dog feel free to breed yourself one from my five is it... I lose track you die 6 time trying to find the blasted things then you get them and accidentally bread loads
Cantium wrote: storm_lord92 if you want a guard dog feel free to breed yourself one from my five is it... I lose track you die 6 time trying to find the blasted things then you get them and accidentally bread loads
After I decided to set off to find a place to call my own I had wandered for days. There was only a small patch of plains then Jungle, seemingly forever. I kept going, traveling the coast and almost gave up. Till the Jungle cleared into more plains, but I was past the -5500 mark, I was further away than I was comfortable with. I saw a steep slender mountain and figured I'd get a good view of my surroundings. When I got there I surveyed the area and found a Village. Ahh, this may be a good place to set up.
After chatting to the locals, none of whom seemed to be selling anything of real value, the best being a fellow who wanted 9 Arrows for 1 Emerald, I looked around. These chaps apparently decided to make their village right next to a fissure. Only 3 blocks away and it was a steep drop. This may get in the way of my future plans for the area as it runs straight through the plains.
I think I'll go back to base and get some Stone for a simple wall and Iron to make a Golem, maybe 2, while making the exits too small for the Golems to get out.
I'm very glad someone had put the Jungle to good use. That last character at the end of Lady Fluffington I'st name seems rather ominous though. But that might just be from the last place I read of such naming conventions...
I may stop by to try to scavenge some Iron from your farm, as making a pair of Golems would use up half my Iron.
Shadow Captain Edithae wrote: Just been, damn the scale of this place is impressive though it strikes me as over ambitious perhaps. Like the massive Ryugyong Hotel in Pyongyang, North Korea.
Massive, and impressive to look at from the outside, but mostly unfinished on the inside. But I mean that in the nicest way of course. How long have you been building it, and when do you think you'll finish it?
Also, was that a Dragon Egg in the tower?
It probably was slightly ambitious to start with, although the original idea has changed since the start. Originally I was just going to build the walls and then live in the corner towers, but then decided that just didn't feel right so started on the keep. The rear tower then grew out of that, but due to my location on the old map had to be smaller than the rear of the keep but now I think looks good as is.
In terms of when I started I think it was around 2 years ago, possibly more. Within that time there has been a degree (with dissertation), new girlfriend, job hunting etc which has slowed down construction somewhat, along with some time helping Cantium acquire villagers for the iron farm, not to mention the time taken to get all the Nether brick needed. Completion of the outer shell I estimate to finish by the end of October (hopefully) with interior decoration then taking me up the the end of the year. At which point phase two can begin
And yes, I do have a Dragon Egg in my tower, but I'm not sure I'm happy with its display case
Lotet wrote: After I decided to set off to find a place to call my own I had wandered for days. There was only a small patch of plains then Jungle, seemingly forever. I kept going, traveling the coast and almost gave up. Till the Jungle cleared into more plains, but I was past the -5500 mark, I was further away than I was comfortable with. I saw a steep slender mountain and figured I'd get a good view of my surroundings. When I got there I surveyed the area and found a Village. Ahh, this may be a good place to set up.
After chatting to the locals, none of whom seemed to be selling anything of real value, the best being a fellow who wanted 9 Arrows for 1 Emerald, I looked around. These chaps apparently decided to make their village right next to a fissure. Only 3 blocks away and it was a steep drop. This may get in the way of my future plans for the area as it runs straight through the plains.
I think I'll go back to base and get some Stone for a simple wall and Iron to make a Golem, maybe 2, while making the exits too small for the Golems to get out.
Cantium wrote: storm_lord92 if you want a guard dog feel free to breed yourself one from my five is it... I lose track you die 6 time trying to find the blasted things then you get them and accidentally bread loads
You have dogs? Could I have some? Pretty please?
just a heads up so you can make your life easier
"When breeding two wolves with different owners, the pup's owner will be the owner of the wolf you right clicked to breed with first." (http://minecraft.gamepedia.com/Dog#Breeding)
so you dont have to get two if you only find one you can then breed with someone elses dogs...
hopefully i sent you in the right direction! if not ill do some 'sploring and note down what i find... let you know
alternatively i've written this and you have found your dogs and no longer need my help either way. thought it would be useful information.
Good to know I didn't send you in the wrong direction! feel free to use the facilities at my village there are beds and plenty of food in the basement of the agriculture building.
Cantium wrote: Good to know I didn't send you in the wrong direction! feel free to use the facilities at my village there are beds and plenty of food in the basement of the agriculture building.
You said West, I went West, to the X5000 mark. When I said "Thats a long way", I meant it was about 1.5 km. Not 8 km.
Shadow Captain Edithae wrote: No, I've come across a Forest biome around X-5000 but have not yet found any dogs. I'll continue the search when I log in next.
Umm. You could ask dark, instead of generating hundreds of blocks of terrain....
Shadow Captain Edithae wrote: No, I've come across a Forest biome around X-5000 but have not yet found any dogs. I'll continue the search when I log in next.
Umm. You could ask dark, instead of generating hundreds of blocks of terrain....
Its already generated. Cantium has been here before, apparently its where he got his wolves. And its just off the edge of the map, about 1.2 km from his home
I could definitely feel the distance. But somehow, when you travel a wild path multiple times, it doesn't seem as long anymore. But last night I tried to cut through the Jungle instead of sailing the coast. AUGH! Never again! Took about 15 minutes to get through. So I doubt anyone could put a serious dent in the Biome.
And because of that distance...
Ian Sturrock wrote: Just let me know once you decide on a final portal placement, and I'll give you a hand with the sub-tunnel to it, if you like.
My village is over 1500 blocks away from the Jungle Portal, so that means the Portal is already in it's final position. Though I don't know if it's worth the effort to pretty it up.
Now, in case no one noticed. There are horses about 150 Blocks West of the Jungle Portal exit, plenty of them. But remember that the Portal is facing North/South, so don't trust your sense of direction, trust F3. Just don't collect them so you can have a full stable, leave some for others. I've only seen about 3 wild horses in my entire play time here(before now), I hope you don't make me regret telling you this.
I didn't realise that your opinion of this server was low enough to warrant a comment like this, or for us to be told to leave some for others.
We're not all spiteful pricks.
After hearing about Bloodhorror I read some of the older pages. Seems problematic people cropped up occasionally. I wouldn't be surprised if someone decided they need 4 horses.
Besides, if I thought that lowly of you then I wouldn't have mentioned the herd.
Guys calm down horses are fairly common! They spawn on any plains biome, including savannah plains which is where I got mine from I live on that biome they spawn occasionally now I have one or two wandering around across the river from me from time to time so they do respawn after the herd goes... As with all my animals I only ever take two to form a breeding pair. I think people just need to calmly step back from this issue take a breather. There is certainly no need to start flinging accusations around over mobs of all things
Shadow Captain Edithae wrote: No, I've come across a Forest biome around X-5000 but have not yet found any dogs. I'll continue the search when I log in next.
Umm. You could ask dark, instead of generating hundreds of blocks of terrain....
Also let me alleviate your worrys this terrain had been generated previously it's inside the current furthest nether portal in west tunnel I know of at least 3 people who have bases beyond the edge of that map edge
I have horses very close to the portal in Savage Island if anyone wants to breed from them (head north in the Great North Tunnel then follow signs).
Let's enjoy exploring the world too. That's part of what Minecraft is all about. Anyone wanting to go to completely new places can do so fairly easily just by extending a Nether tunnel say 500 blocks off the map, which gets you 4000 blocks off the map once you transfer to the surface world.
Cantium wrote: Guys calm down horses are fairly common! [...] I think people just need to calmly step back from this issue take a breather. There is certainly no need to start flinging accusations around over mobs of all things
As much as I can't speak for him I'm certain that lotet was perfectly calm, as was I. One thing guaranteed to make me uncalm, however, is being asked to calm down when I'm not at all riled. Nobody was flinging accusations, either. You're treating this as if lotet and me were in a raging argument.
Cantium wrote: Guys calm down horses are fairly common! [...] I think people just need to calmly step back from this issue take a breather. There is certainly no need to start flinging accusations around over mobs of all things
As much as I can't speak for him I'm certain that lotet was perfectly calm, as was I. One thing guaranteed to make me uncalm, however, is being asked to calm down when I'm not at all riled. Nobody was flinging accusations, either. You're treating this as if lotet and me were in a raging argument.
Sorry about that. I have a hard time discerning the intent of peoples words in text formats. Purely a mistake on account of my useless brain.
Have made a start on upgrading the N. Tunnel all the way further north... Lotet, am I OK to use some of the materials from your chests to do so, if I run out? I've moved the chests and workbench and sign to a side room I made off the main tunnel.
Hmm.. now that I hear PC Minecraft has an infinite spawning world.. I am suddenly more interested in making the jump from console to PC... however wonder if anyone could help me a sec.
I did the free trial on PC about a month ago and one of the silly differences that quickly did my head in was the fact with the PC you have to construct your tools in the box every single time.. seems daft but after playing the console with a one click your done set up all this time, the PC way seems clunky and time consuming to me. I had a look for mods, but there are so bloody many (which is a good thing long term) that I thought I'd just check if anyone here already use's one they could pass on to me, so I can go straight to a mod that does what I want it to.
Morathi's Darkest Sin wrote: Hmm.. now that I hear PC Minecraft has an infinite spawning world.. I am suddenly more interested in making the jump from console to PC... however wonder if anyone could help me a sec.
The world size for the pc version is huge sure and far greater than consoles but its by no means infinite.