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Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 16:24:42


Post by: Vitali Advenil




I have to admit that little jab at us did get a chuckle out of me.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 16:42:14


Post by: Billagio


Now theyre just fething with us lol


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 17:15:23


Post by: Rismonite


 Vitali Advenil wrote:


I have to admit that little jab at us did get a chuckle out of me.


I got a laugh out of that too.

If they follow up an
Ork leak in Ork speak format it would be gold.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 18:30:23


Post by: An Actual Englishman


NEW ACTUAL RUMOURS

Clan Specific Warlord traits;

https://www.youtube.com/watch?v=JRwe30dRrXA&feature=youtu.be

Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 18:42:17


Post by: BrookM


Some are a bit basic, but I can see it happen.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 18:42:43


Post by: the_scotsman


 An Actual Englishman wrote:
NEW ACTUAL RUMOURS

Clan Specific Warlord traits;

https://www.youtube.com/watch?v=JRwe30dRrXA&feature=youtu.be

Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.


Damn! now THAT is a warlord trait list right there! There is so much you can do with that list - pretty much everything but the bland Blood Axe and Goff traits make me happy. Deathskull big mek with a Shokk Attack Gun just blowing away characters and vehicles alike. Evil sunz biker boss leading a swarm of hit-and-run bikes and buggies. Even dubbing my gretchin army "snakebites" and using that trait on da red gobbo sounds like a massive amount of fun.

Really, really hope this rumor is true.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 18:43:09


Post by: geargutz


 An Actual Englishman wrote:
NEW ACTUAL RUMOURS

Clan Specific Warlord traits;

https://www.youtube.com/watch?v=JRwe30dRrXA&feature=youtu.be

Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.


welcome to the GW labelled orktober, who promised an entire months worth of content (and we are 4 days with no articles) and we have so far gotten more news about the codex from our favorite leakers!
i would laugh if this wasn't so pathetic


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 18:46:15


Post by: Grimskul


Looks like Goffs got the short end of the stick when it came to Warlord traits. I like the Snakebite one, especially since a 12" radius for grots is pretty damn huge, if they change up their points cost or add a few more abilities for them they could make some damn effective screens.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 19:01:16


Post by: ManTube


Oddly enough, seems like if you want a beatstikk of a warboss then Bad Moons is the way to go. I hope this isn't the only source of an invul save for ork HQs though.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 19:08:36


Post by: An Actual Englishman


 BrookM wrote:
Some are a bit basic, but I can see it happen.

Saved the thread from a lock eh? I'm not sure why people keep ignoring your polite warnings.

On topic they come from a good source (correctly named the unreleased buggies prior to any news from GW) and I agree that they seem likely.

The Evil Sunz one is brilliant.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 19:31:52


Post by: rtb02


My deathskull big mek with SAG is going to make a vindicare look like a choir boy (surely it's too good to be true...)


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 19:35:09


Post by: Vitali Advenil


The deffskulls stratagem gives me hope that characters will have enough dakka to actually make shooting worthwhile. As it is now, it is absolutely not worth it to put a special ranged weapon on most characters.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 19:58:28


Post by: Grimskul


 Vitali Advenil wrote:
The deffskulls stratagem gives me hope that characters will have enough dakka to actually make shooting worthwhile. As it is now, it is absolutely not worth it to put a special ranged weapon on most characters.


Yeah, unless they overhaul it, currently the only person you ever might consider giving it to is a Deffskullz Big Mek with the SAG. I hope they beef up kustom shootas to actually do damage similar to master-crafted bolters, or at the very least give Warbosses/Big Meks access to Snazzguns.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 20:05:05


Post by: Billagio


Once again Evil Suns is looking like a front runner if the clan trait is also accurate


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 20:10:23


Post by: Grimskul


 Billagio wrote:
Once again Evil Suns is looking like a front runner if the clan trait is also accurate


Makes sense, red wunz go fastest after all!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 20:30:49


Post by: CthuluIsSpy


Does freebooters affect both ranged and melee attacks? Because that one is looking nice for my sort of army build.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 20:34:36


Post by: Mr.Church13


Oh yeah the rumor monger keepin Orktober alive.

Hoping for some sweet Deffskullz stratagems too.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 20:52:00


Post by: Haighus


Andykp wrote:
Is it just me or are the names for these buggies stupid. It’s like they’ve gone OTT on the orkyness. Like a five year old named them. ORK vehicles used have names like battle wagon and war buggy. No it’s all boom bang shalangalang and wazz splat apolooza. Do not like it at all. I also don’t like the draggsta ones look. Great for a racing game but it has 0 ground clearance and for seem reason that irks me more than other GW silly ness. The one that looks like a classic buggy weapons wise, I love. And the petrol bombs. The warboss trike is good too but I hope there are options for the boss. Will prob get speed freaks game but for the bikes and the terrain. Will prob sell at least the dragster.

Ok, now I really want to see a vehicle called a Boom Bang Shalangalang


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 21:19:47


Post by: PiñaColada


 Billagio wrote:
Once again Evil Suns is looking like a front runner if the clan trait is also accurate

Yeah, both the clan trait and warlord trait are really quite strong. However this probably means that their specific stratagem is pretty bad (as it most likely should be for balance purposes). I actually feel like GW have been pretty decent with that, not that intra-codex balance is very well implemented but I struggle to think of any examples where some clan/chapter/etc has the perfect trifecta.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 21:37:07


Post by: Vitali Advenil


 Haighus wrote:

Ok, now I really want to see a vehicle called a Boom Bang Shalangalang


The new Boom Bang Shangalang piloted by M. Ork Shyamalan.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 21:52:27


Post by: Lord Kragan


My LGS informed me they got the preorders for next week.

And the Ork stuff is the following one (so on stores the 27th). Ah, and Blackstone Fortress apparently.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 22:24:38


Post by: JSG


Lord Kragan wrote:
My LGS informed me they got the preorders for next week.

And the Ork stuff is the following one (so on stores the 27th). Ah, and Blackstone Fortress apparently.


Wut?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 22:59:03


Post by: MajorWesJanson


 Grimskul wrote:
Looks like Goffs got the short end of the stick when it came to Warlord traits. I like the Snakebite one, especially since a 12" radius for grots is pretty damn huge, if they change up their points cost or add a few more abilities for them they could make some damn effective screens.


Wasn't the Goff ability to have 6s in cc explode? An extra attack makes a bit better odd of that going off.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 23:39:26


Post by: Andykp


rtb02 wrote:
 Redemption wrote:
Andykp wrote:
Is it just me or are the names for these buggies stupid. It’s like they’ve gone OTT on the orkyness. Like a five year old named them. ORK vehicles used have names like battle wagon and war buggy. No it’s all boom bang shalangalang and wazz splat apolooza. Do not like it at all.


That's the result of the Chapterhouse lawsuit I believe. Because names like battlewagon or buggy aren't copyrightable, most new names are those weirder names. Just check all the weird primaris unit names, or that the Imperial Guard and Space Marine codexes are called Astra Militarum and Adeptus Astartes now.


Also if you played epic then these names are about what they used to be. Ultimately, what's in a name? Doesn't really matter.



I loved epic, first 40k game I played30 odd years ago and I still have converted lungburstas, gibletgrindas and gobsmashas. But this is worst, I think it’s the double barrels ness of them that I don’t like. One good theming is they are a step away from lumps of scrap bolted together but still got appearance of the rest of the line. ORK vehicles should be functional and simple not a hodgepodge mess they were headed towards.

As for any of it mattering, it doesn’t. Only to me. I’m an old grump when it comes to ORKS. Anything less than first edition goodness upsets me, I wince when people say they the kult of speed is a clan or that talk of “prime ORKS”.

Warlord traits look good. Make more sense than some of p the rumoured clan rules they’ve had out.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 23:49:10


Post by: Vitali Advenil


 MajorWesJanson wrote:
 Grimskul wrote:
Looks like Goffs got the short end of the stick when it came to Warlord traits. I like the Snakebite one, especially since a 12" radius for grots is pretty damn huge, if they change up their points cost or add a few more abilities for them they could make some damn effective screens.


Wasn't the Goff ability to have 6s in cc explode? An extra attack makes a bit better odd of that going off.


The warlord trait is the +1 atk, the clain trait is the explode.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 23:55:38


Post by: CthuluIsSpy


 Vitali Advenil wrote:
 MajorWesJanson wrote:
 Grimskul wrote:
Looks like Goffs got the short end of the stick when it came to Warlord traits. I like the Snakebite one, especially since a 12" radius for grots is pretty damn huge, if they change up their points cost or add a few more abilities for them they could make some damn effective screens.


Wasn't the Goff ability to have 6s in cc explode? An extra attack makes a bit better odd of that going off.


The warlord trait is the +1 atk, the clain trait is the explode.


Which would synergize with the warlord trait, as it gives a higher chance of rolling that 6.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/08 23:59:11


Post by: AegisGrimm


Andykp wrote:
Is it just me or are the names for these buggies stupid. It’s like they’ve gone OTT on the orkyness. Like a five year old named them. ORK vehicles used have names like battle wagon and war buggy. No it’s all boom bang shalangalang and wazz splat apolooza. Do not like it at all. I also don’t like the draggsta ones look. Great for a racing game but it has 0 ground clearance and for seem reason that irks me more than other GW silly ness. The one that looks like a classic buggy weapons wise, I love. And the petrol bombs. The warboss trike is good too but I hope there are options for the boss. Will prob get speed freaks game but for the bikes and the terrain. Will prob sell at least the dragster.


The Bubblechukka, Spleenrippa, and others from over 25 years ago say hello!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 00:00:06


Post by: beerbeard


I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 00:13:44


Post by: Vitali Advenil


 beerbeard wrote:
I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.


TBH it looks like they want orks to go all Mad Max. I mean, we have a warboss on a bike, 4 buggies, a trukk, deffkoptas, and a battlewagon. I don't know about y'all gitz, but the first gorkdarn thing I'm doing is building me a list of every ork vehicle imaginable.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 00:59:18


Post by: gungo


 beerbeard wrote:
I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.

Zhardsnark is evilsuns and already on a bike with an awesome powerklaw relic!!!
Just use the warboss on trike plus zhardsnark!!!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 03:08:25


Post by: JimOnMars


 Vitali Advenil wrote:
 beerbeard wrote:
I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.


TBH it looks like they want orks to go all Mad Max. I mean, we have a warboss on a bike, 4 buggies, a trukk, deffkoptas, and a battlewagon. I don't know about y'all gitz, but the first gorkdarn thing I'm doing is building me a list of every ork vehicle imaginable.

Ditto.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 03:20:09


Post by: nagash42


Yep one of each of the new buggies with trikeboss being followed by deffskull dreadmob with a mega armored big mek.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 03:29:53


Post by: Vineheart01


bad moonz trait is 4++?
Bit basic, but definitely not complaining!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 03:36:46


Post by: JimOnMars


I'm happy with Blood Axes. 18% more command points is decent, whether farming or no.

Hopefully we'll get some good strats to spend them on.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 04:54:47


Post by: Dread Master


Lord Kragan wrote:
My LGS informed me they got the preorders for next week.

And the Ork stuff is the following one (so on stores the 27th). Ah, and Blackstone Fortress apparently.


Blackstone Fortress in stores the 27th? Am I understanding your post correctly ?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 05:22:36


Post by: Jidmah


 JimOnMars wrote:
I'm happy with Blood Axes. 18% more command points is decent, whether farming or no.

Hopefully we'll get some good strats to spend them on.


Due to the new CP rules, you can get a maximum of 1 CP per battleround out of it.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 06:10:58


Post by: tneva82


 Jidmah wrote:
 JimOnMars wrote:
I'm happy with Blood Axes. 18% more command points is decent, whether farming or no.

Hopefully we'll get some good strats to spend them on.


Due to the new CP rules, you can get a maximum of 1 CP per battleround out of it.


18% is 1 per 5.5. If he assumes games go 5 OR 6 turns 50-50 then that's actually spot on average if you assume you get 1 per turn. Maybe he meant that. Or his group doesn't play with BETA rules.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 06:14:34


Post by: Grot 6


I am all in on my Orks… They need some updated buggies and trikes. The look of these has a lot of Kustomization potential, not to mention giving myself and excuse to getting me a Semi Truk Model and Kit bashing a Dakka Road convoy!!!!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 06:37:51


Post by: geargutz


a fun battalion detachment with grot troops for cheap cp battery and some objective campers and a bigmek with SAG with deathskull warlord trait would be good for the cp and the added ability to snipe low tier characters. the rest of your point can go into the madmax horde.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 06:50:14


Post by: zamerion


Lord Kragan wrote:
My LGS informed me they got the preorders for next week.

And the Ork stuff is the following one (so on stores the 27th). Ah, and Blackstone Fortress apparently.



So all orks preorders on 20th? and blackstone too???


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 07:00:28


Post by: Danny76


I didn’t think LGS got preorders for the week after as well, just the one coming up?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 07:03:55


Post by: BrookM


Always the one coming up, unless it's something special in which case stores get an email as a heads up that it may be worth knowing in advance that something big or shiny is on the way, so get those store orders in early.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 07:09:19


Post by: Danny76


Yeah, so they wouldn’t have been told Ork stuff is the one after (though seems obvious it must be).
I guess maybe they’d get told about Blackstone if that’s special enough


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 07:43:49


Post by: Jidmah


tneva82 wrote:
 Jidmah wrote:
 JimOnMars wrote:
I'm happy with Blood Axes. 18% more command points is decent, whether farming or no.

Hopefully we'll get some good strats to spend them on.


Due to the new CP rules, you can get a maximum of 1 CP per battleround out of it.


18% is 1 per 5.5. If he assumes games go 5 OR 6 turns 50-50 then that's actually spot on average if you assume you get 1 per turn. Maybe he meant that. Or his group doesn't play with BETA rules.


That's not how statistics work. You cannot assume that you roll one success per battle round, you can also have all successes in one turn, yielding only one CP over the course of a game.
The chance of success each turn depends on the amount of CP spent, and once you had a success, all further CP spent have a chance of 0% to generate a CP.
Considering that you should front-load as many CP as possible for maximum effect, you will most likely earn less CP as the game goes on.

Since this warlord trait is exactly the same as the Autarch ability, my experience tells me the actual result seems to be much closer to 3-4CP per game, assuming you can hide your warlord all game.
Neither warbosses, nor KFF meks, nor Weirdboyz nor Snikrot are HQs you can hide away. Best you could do is make a mini-mek your warlord and hide him out of LOS all game, but at this point I somehow doubt it is worth picking over a generic trait and some gretchin - there will still be six more available from the codex.

Last but not least, my recent poll clearly showed that you can assume that almost every person playing matched play is also using the beta rules.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 08:58:46


Post by: tneva82


 Jidmah wrote:
That's not how statistics work. You cannot assume that you roll one success per battle round, you can also have all successes in one turn, yielding only one CP over the course of a game.
The chance of success each turn depends on the amount of CP spent, and once you had a success, all further CP spent have a chance of 0% to generate a CP.
Considering that you should front-load as many CP as possible for maximum effect, you will most likely earn less CP as the game goes on.


Well yeah you cannot but if you roll lots per round odds are good. And it's quick&easy way to say rather than calculate exact odds.

Anyway don't tell me tell the guy who said 18%. I just gave one theory from which that 18% might come from since I wondered as well where that number was(not the odds of rolling 6 for sure) and then noticed it's pretty much spot on if you calculate it as 1 per battleround with 50-50 is game 5 or 6 turns.

And finally your poll also shows not everybody uses that and top of that we can't actually use that poll to say even what % of players use it. All we know is that there are people who uses some of the matched play rules who don't use that.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 09:25:32


Post by: Overread


 Vitali Advenil wrote:
 beerbeard wrote:
I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.


TBH it looks like they want orks to go all Mad Max. I mean, we have a warboss on a bike, 4 buggies, a trukk, deffkoptas, and a battlewagon. I don't know about y'all gitz, but the first gorkdarn thing I'm doing is building me a list of every ork vehicle imaginable.


Get ready for 12 inch long ork WARLORRY!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 09:53:02


Post by: CthuluIsSpy


But I like foot waagh though. I mean, Mad Waagh is cool and all, but sometimes I just want to drown my enemies in the waves of green tide, you know?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 10:07:26


Post by: Binabik15


 Overread wrote:
 Vitali Advenil wrote:
 beerbeard wrote:
I guess they want our Evil Sunz warboss to be on the trike. I just finished my gore grunta conversion, so, index willing, mine will still be a bike.

Or, maybe I'll just put a sidecar on the pig.


TBH it looks like they want orks to go all Mad Max. I mean, we have a warboss on a bike, 4 buggies, a trukk, deffkoptas, and a battlewagon. I don't know about y'all gitz, but the first gorkdarn thing I'm doing is building me a list of every ork vehicle imaginable.


Get ready for 12 inch long ork WARLORRY!


If only GW had ever released a monowheel grot riding an Astartes bike tire with lotsa guns. I've seen the fan stuff. I want a plastic kit and rules!

Btw the Battlewagon with a Pringles can as the War Rig and a plastic ball on Taurox tracks and the small 'wagon turret as the gas tank is something I really want to do. I hate to convert mechanical stuff, though. I'm fine with sculpting muscles and faces, but give me plastic card and I fail to do the most basic things like bending it in the right shape and having it stay that way.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 10:08:27


Post by: PiñaColada


I'll certainly be blasting "Can't fight this feeling" be REO SpeedWAAAGHon during the deployment of my army.

Although to be fair, there are much better suited songs out there but I can't ever pass up on a good pun


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 10:42:59


Post by: Jidmah


tneva82 wrote:
 Jidmah wrote:
That's not how statistics work. You cannot assume that you roll one success per battle round, you can also have all successes in one turn, yielding only one CP over the course of a game.
The chance of success each turn depends on the amount of CP spent, and once you had a success, all further CP spent have a chance of 0% to generate a CP.
Considering that you should front-load as many CP as possible for maximum effect, you will most likely earn less CP as the game goes on.


Well yeah you cannot but if you roll lots per round odds are good. And it's quick&easy way to say rather than calculate exact odds.

Anyway don't tell me tell the guy who said 18%. I just gave one theory from which that 18% might come from since I wondered as well where that number was(not the odds of rolling 6 for sure) and then noticed it's pretty much spot on if you calculate it as 1 per battleround with 50-50 is game 5 or 6 turns.

Except, it's far from spont on.
Let's assume orks go totally bonkers and bring 3 battalions (because, why wouldn't you?), you could have 18 CP to start with.
3 get sunk into the deployment stratagem, can't refund that.
You could use 6 CP for re-rolls during movement, shooting, casting powers, getting shot and to charge from da jump. Maybe fight again for 3 CP if you made that charge and 2CP for the stratagem to protect something with gretchin. You now have 11 d6, with a total chance of ~86.5% to refund 1 CP.
Turn 2 your reserves come in, you use the 3d6 ram for a guaranteed charge (let's say 1CP), 2 more CP for shooting and charging, and 3 more to fight again. Chance to regain a CP is ~72.1%
Now you are left with with up to 3 CP - even if you use them all in one turn, the chance to get one back is only 42.1%

If you spend the CP evenly across all turns (so 3 per turn), you get a 42.1% chance per turn to refund one, which averages out to 2.3 per game.

So I guess my eldar opponents were just lucky - the expected amount of CP gained (assuming you start with 18CP) is 2-3, not 3-4. It gets worse if you start with less.

And finally your poll also shows not everybody uses that and top of that we can't actually use that poll to say even what % of players use it. All we know is that there are people who uses some of the matched play rules who don't use that.

My poll shows that 120 use the Tacical Restraint beta rule. 129 use the basic Psychic Focus rules.
Unless you consider a game which allows you to jump your entire army turn 1 "Matched Play", roughly 93% of the people who voted use the beta rules.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 10:55:19


Post by: tneva82


 Jidmah wrote:
My poll shows that 120 use the Tacical Restraint beta rule. 129 use the basic Psychic Focus rules.
Unless you consider a game which allows you to jump your entire army turn 1 "Matched Play", roughly 93% of the people who voted use the beta rules.


Yes but how much of 129 are same as of those 120? There's the issue with your poll. We don't know how many people have voted. It's anywhere from 129 to over 1000...And even then what that shows is that not all uses it. Ergo it's possible he doesn't use. After all if there's people who don't use 3 detachment limit can't deny there are people who don't use CP regen limit iether

But again. Complain to the person who said 18%. I don't know how he got to that value.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 11:18:16


Post by: Jidmah


tneva82 wrote:
 Jidmah wrote:
My poll shows that 120 use the Tacical Restraint beta rule. 129 use the basic Psychic Focus rules.
Unless you consider a game which allows you to jump your entire army turn 1 "Matched Play", roughly 93% of the people who voted use the beta rules.


Yes but how much of 129 are same as of those 120? There's the issue with your poll. We don't know how many people have voted. It's anywhere from 129 to over 1000...And even then what that shows is that not all uses it. Ergo it's possible he doesn't use. After all if there's people who don't use 3 detachment limit can't deny there are people who don't use CP regen limit iether


Except there is next to no chance for the deviation to be higher than 5-6 people. You really need to learn how to interpret statistics. Just because you don't like how the poll was made doesn't mean its results don't matter.

If 90% of the playerbase uses the rule, it can be assumed that everyone uses it. The remaining 10% might as well be playing some mixed pot of house-rules that allow no call on tactics or unit efficiency at all, because they have overruled 40k rules with KT rules or some homebrew.

Therefore "maybe his group doesn't use the rule" is irrelevant to any discussion about the efficiency of anything, since the vast majority of players, in fact, uses that rule.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 12:22:49


Post by: alucard


Some info from Games U

[Thumb - A5F2DC3C-9E3D-4FE8-BED3-FE8863840F09.jpeg]


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 12:30:55


Post by: Weazel


We already know the first possible day for Ork stuff preorder is the 20th (meaning in-hand on 27th), so I kinda fail to see how that Games U post contains any new info.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 14:40:22


Post by: Redemption


A new lore article is up about the Brain Boys:

https://www.warhammer-community.com/2018/10/09/grim-dark-corners-the-brainboyzgw-homepage-post-3/

It's something about Orks at least.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 14:44:16


Post by: aka_mythos


The original rumors foretelling of all the Ork vehicles and the box game we now know is Speed Freek... had all the boxed game pegged as going on sale for the early part of the Christmas shopping season. That would have made late October the absolute earliest. I'm not sure where the "Orktober" rumors came from besides people speculating that's what GW was going to do.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 14:59:51


Post by: Danny76


GW themselves I believe.

Don’t say that you’ll start another war of people saying what it should be etc..


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:17:48


Post by: Vineheart01


GW themselves said Orktober.
Which last time they did that it was Novembork.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:18:34


Post by: ImAGeek


 aka_mythos wrote:
The original rumors foretelling of all the Ork vehicles and the box game we now know is Speed Freek... had all the boxed game pegged as going on sale for the early part of the Christmas shopping season. That would have made late October the absolute earliest. I'm not sure where the "Orktober" rumors came from besides people speculating that's what GW was going to do.


Orktober was said by GW themselves.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:27:50


Post by: Xis


 aka_mythos wrote:
I'm not sure where the "Orktober" rumors came from besides people speculating that's what GW was going to do.


https://www.warhammer-community.com/2018/10/02/2nd-orkt-revving-up-for-orktober-on-warhammer-communitygw-homepage-post-1/

“Orktober is going to be awesome, so don’t forget to check back each day to see what news and articles we have for you.”

(Personally I don’t care that much if the ork stuff comes out in November, but it is pretty akward of GW to declare #Orktober and then not release anything until almost November).


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:38:57


Post by: Lord Perversor


My local redshirt said first ork pre-orders begin the 13th but not sure what.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:40:23


Post by: matphat


I mean, I don't care that much either, but don't play with my emotions like this. Either it's Orktober or it's not. Me sitting here expecting a flood of awesome Ork stuff today because GW implicitly stated it makes me a grumpy consumer.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:42:38


Post by: Ghaz


 Lord Perversor wrote:
My local redshirt said first ork pre-orders begin the 13th but not sure what.

We already know the pre-orders for the 13th.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:45:14


Post by: Red Corsair


Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:49:12


Post by: Mr Morden


 Redemption wrote:
A new lore article is up about the Brain Boys:

https://www.warhammer-community.com/2018/10/09/grim-dark-corners-the-brainboyzgw-homepage-post-3/

It's something about Orks at least.


Hmm thought they might have mentioned the books 'Ere we go, Freebooterz etc...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:49:58


Post by: Eiríkr


It's a pretty thin article to be honest...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 15:52:00


Post by: matphat


 Red Corsair wrote:
Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.


Is that why Orktober happened? I'm not in the loop.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:05:41


Post by: Mr.Church13


So Speed Freeks only comes with two of the buggies previewed, right?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:24:00


Post by: ceorron


Mr.Church13 wrote:
So Speed Freeks only comes with two of the buggies previewed, right?


Yes


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:27:26


Post by: Red Corsair


 matphat wrote:
 Red Corsair wrote:
Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.


Is that why Orktober happened? I'm not in the loop.


Not to my knowledge, I am just saying that the leaks definitely revealed a lot of their cards early and kind of forced them to do reveals last month. That HAS to have an impact on this months release. Just like how the slaanesh stuff being leaked is gona mean less to preview when they hit. So while I definitely can sympathize with folks frustration, I refuse to blame GW here. Had the leaks never occurred we would be seeing those buggies for the first time over the next few weeks instead of waiting on nothing but a few fluff articles and comic strips.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:28:38


Post by: Kanluwen


 ceorron wrote:
Mr.Church13 wrote:
So Speed Freeks only comes with two of the buggies previewed, right?


Yes

We don't actually know this for sure as there might be some shared kits going on.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:41:12


Post by: Nostromodamus


 Red Corsair wrote:
 matphat wrote:
 Red Corsair wrote:
Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.


Is that why Orktober happened? I'm not in the loop.


Not to my knowledge, I am just saying that the leaks definitely revealed a lot of their cards early and kind of forced them to do reveals last month. That HAS to have an impact on this months release. Just like how the slaanesh stuff being leaked is gona mean less to preview when they hit. So while I definitely can sympathize with folks frustration, I refuse to blame GW here. Had the leaks never occurred we would be seeing those buggies for the first time over the next few weeks instead of waiting on nothing but a few fluff articles and comic strips.


Exactly my thoughts.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:41:36


Post by: An Actual Englishman


 Red Corsair wrote:
Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.

Speed Freeks only spoiled two buggies (and barely), one of which they then previewed with a video (the Boosta Blasta).

There was still the Dragster, Snazzwagon, Boss on Trike and Scrapjet, all of which GW have now previewed, 3 of which (Dragster, Snazzwagon and Trike) GW decided to preview before "Orktober" began. The only remaining vehicle is the rumoured Rukkatrukk Squig Buggy for which they did a "who's that pokemon?" style thing then haven't followed it up since. The Scrapjet has been the only actual preview of a new thing for Orks since Orktober began. There's been no rules previews. No Speed Freek gameplay previews. No previews of any other models.

No one forced GW to release the Dragster, Snazzwagon and Trikeboss before Orktober. No one forced GW to call the month "Orktober" or to claim that there would be a ton of stuff that hasn't materialised. Basically, if what you've said is true using the analogy of dessert before dinner, perhaps GW shouldn't have claimed that there's an even bigger, better desert to come when there wasn't?

E - emphasis for how GW could've handled this better.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 16:48:48


Post by: tneva82


Xis wrote:
 aka_mythos wrote:
I'm not sure where the "Orktober" rumors came from besides people speculating that's what GW was going to do.


https://www.warhammer-community.com/2018/10/02/2nd-orkt-revving-up-for-orktober-on-warhammer-communitygw-homepage-post-1/

“Orktober is going to be awesome, so don’t forget to check back each day to see what news and articles we have for you.”

(Personally I don’t care that much if the ork stuff comes out in November, but it is pretty akward of GW to declare #Orktober and then not release anything until almost November).


Now i'm not native english speaker but fairly sure news and articles doesn't equal models


Automatically Appended Next Post:
 Lord Perversor wrote:
My local redshirt said first ork pre-orders begin the 13th but not sure what.


Already shown false by gw itseif


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:13:24


Post by: Red Corsair


An Actual Englishman
Speed freaks was leaked early which snowballed all this. GW probably used their brains here and figured whoever had access to take those pics probably had access to the other buggies and figured it was better to control the previews themselves rather then continue to play damage control.

It makes them look bad to investors and share holders when they have a big release spoiled by leaks from some shmuck with a cell phone. It makes way more sense for them to retake the reigns here like they did. My guess is the squig car is literally the last kit Orks get, so thank the guys that spoiled Oktoberfest by leaking the photos. But acting like it's GW's fault is ridiculous. They have a lot on their plate beyond Orks, there are still other factions yet to have a book and most that already released didn't receive 6 vehicle kits either.

I remember waiting 12 years for a dark eldar update lol, as if a couple weeks is really that big a deal. It will come and go in no time, I would be more concerned with quality/play-ability then a few more days wait but that's just me.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:17:10


Post by: ikeulhu


tneva82 wrote:
 Lord Perversor wrote:
My local redshirt said first ork pre-orders begin the 13th but not sure what.
Already shown false by gw itseif

Unless they consider the ork commander for Kill Team the first Ork release! Admittedly it is a bit of a stretch, but hey it is something ork related that will have pre-orders on the 13th. Seems like typical GW logic...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:19:33


Post by: ChargerIIC


To be clear, are Ork player complaining because they only got a fluff article so far today?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:31:37


Post by: tneva82


 ChargerIIC wrote:
To be clear, are Ork player complaining because they only got a fluff article so far today?


And that earliest in store day is 27 with codex almost quaranteed next month which albeit is slightly irritating if you have megabattle on 27th like me.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:40:03


Post by: ceorron


 ChargerIIC wrote:
To be clear, are Ork player complaining because they only got a fluff article so far today?


No they are mad because all we have gotten rumor wise since the start of "Orktober" is the silhouette of a vehicle.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:54:29


Post by: JimOnMars


tneva82 wrote:
 Jidmah wrote:
 JimOnMars wrote:
I'm happy with Blood Axes. 18% more command points is decent, whether farming or no.

Hopefully we'll get some good strats to spend them on.


Due to the new CP rules, you can get a maximum of 1 CP per battleround out of it.


18% is 1 per 5.5. If he assumes games go 5 OR 6 turns 50-50 then that's actually spot on average if you assume you get 1 per turn. Maybe he meant that. Or his group doesn't play with BETA rules.
No...I was just thinking wording of the trait prevented the CP from being spent in the first place, rather than getting it back afterwards. It seems that if they worded it the first way, you could net multiple points per turn, if you rolled the sixes.

After re-reading it, Jidmah is probably right and this trait will be counted as "getting a CP back", and thus be limited to 1 per turn.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 17:57:44


Post by: Dakka Flakka Flame


 Mr Morden wrote:
 Redemption wrote:
A new lore article is up about the Brain Boys:

https://www.warhammer-community.com/2018/10/09/grim-dark-corners-the-brainboyzgw-homepage-post-3/

It's something about Orks at least.


Hmm thought they might have mentioned the books 'Ere we go, Freebooterz etc...

I have a small hope that after they re-printed Rogue Trader they might re-release 'Ere We Go, Freebooterz and Waaargh! The Orks, even if only as e-books. Lots of fun stuff in those old books.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 18:00:44


Post by: tneva82


 Mr Morden wrote:
 Redemption wrote:
A new lore article is up about the Brain Boys:

https://www.warhammer-community.com/2018/10/09/grim-dark-corners-the-brainboyzgw-homepage-post-3/

It's something about Orks at least.


Hmm thought they might have mentioned the books 'Ere we go, Freebooterz etc...


How much about brainboyz there was in those book? If they covered other aspects without adding more to brainboyz than was said not surprising they didn#t get mention here.

And agreed on above poster about reprint!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 18:27:06


Post by: beerbeard


Basically as soon as the codex was announced I stopped playing, because I was tired of either losing with my Dread Mob or winning occasionally by drowning the table in models. I thought hey, it's only a month, I'll start again in October when the AC in the store can keep up with the gamer smell anyway. Now it looks like it will be the end of the month, or later, for the codex, and then at least a week to figure it out and make a decent list.

I feel like they didn't respect me as a customer by implying something and then not delivering. Certainly not the first time GW has done that. And certainly not the only company to do that. (*cough EA TimeWarner Apple *cough). Of course, I will still by the codex, and go back to playing my Orks even if they aren't as good as I hope them to be. But, it's disappointing, and feels like it was handled poorly. Not dramatically so, more in the vein of "typical."


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 19:44:30


Post by: geargutz


 Red Corsair wrote:
They have a lot on their plate beyond Orks, there are still other factions yet to have a book and most that already released didn't receive 6 vehicle kits either.


oh, boo hoo. GW is soooo tired, we ought a let them rest.
if GW is soooo busy then its because they brought it upon themselves.
after 8th dropped and they said everyone was going to get codexes then everyone assumed that was the main goal. but after a flurry of codex releases (and one for a new faction that barely no one was expecting) they then go on hiatus from the main goal to release a bunch of unrelated games.
everyone was asking for a codex. the only big voice in the fanbase asking for anything else was those who heard relaible rumors titanicus was being released eventually and thus wanted that to come out. GW didn't have to release every boxed game under the sun before finishing out the rest of the 8th edition codexs, but they decided to halt all of that just to cover small markets instead of their largest market of patiently waiting customers.
if someone leaked ork stuff early then it was a "shot in the arm" to GW to finally do what they had promised. they needed to release the ork codex. us ork players were more then happy with just a codex (and maybe a new ghaz), and once they announced all the new and cool models we were more grateful (though there is an valid argument for whats going to happen to all our HQ options).
all GW needed to release our codex, what they didn't need to do was go and call this month "orktober" and then say stuff like "we’ve got an entire month’s worth of exciting content " or "Orktober is going to be awesome, so don’t forget to check back each day".
the expectation GW had set up for themselves was that they had to just keep posting an ork related article everyday to keep their word. they missed one day and we figured something bigger was coming out the next. they missed 2 and then we assumed a preorder was coming out later. they miss 3 and then anounce a preorder for another game system and we are not going to be quiet when GW breaks their word.
if GW said absolutely nothing except that the ork codex was coming out on plain old normal named october then we wouldst have a leg to stand on. but since they've talked this whole month up and are insistent of putting out other games that very few were waiting for then not keep their word about ork articles then they deserve all the the negative backlash.
they are not Innocent or are they pitiable,they brought it upon themselves,


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:03:03


Post by: tneva82


Bohoo. Players decide on themselves what GW words mean and GW is fault for that? No. That's on players 100% fair and square.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:13:36


Post by: Togusa


 Red Corsair wrote:
Guys it didn't help that speed freaks and the buggies were leaked forcing GW to spoil the release early. My guess is Orktober was meant to be just that, where they leak the buggies every couple of days along with these fun articles. I don't think it is awkward for them at all. Gamers got their dessert before dinner now they are complaining that the cake is half eaten. If you want early spoilers then you have to realize they are just that, spoilers.


I whole-heatedly agree. People just need to be adults and stop whining. If this stuff is going to be in their hands in less than two weeks time, then why sit here and whine about it? Occupy your time with something else, and before you know it, your toys will arrive.


Automatically Appended Next Post:
geargutz wrote:
 Red Corsair wrote:
They have a lot on their plate beyond Orks, there are still other factions yet to have a book and most that already released didn't receive 6 vehicle kits either.


oh, boo hoo. GW is soooo tired, we ought a let them rest.
if GW is soooo busy then its because they brought it upon themselves.
after 8th dropped and they said everyone was going to get codexes then everyone assumed that was the main goal. but after a flurry of codex releases (and one for a new faction that barely no one was expecting) they then go on hiatus from the main goal to release a bunch of unrelated games.
everyone was asking for a codex. the only big voice in the fanbase asking for anything else was those who heard relaible rumors titanicus was being released eventually and thus wanted that to come out. GW didn't have to release every boxed game under the sun before finishing out the rest of the 8th edition codexs, but they decided to halt all of that just to cover small markets instead of their largest market of patiently waiting customers.
if someone leaked ork stuff early then it was a "shot in the arm" to GW to finally do what they had promised. they needed to release the ork codex. us ork players were more then happy with just a codex (and maybe a new ghaz), and once they announced all the new and cool models we were more grateful (though there is an valid argument for whats going to happen to all our HQ options).
all GW needed to release our codex, what they didn't need to do was go and call this month "orktober" and then say stuff like "we’ve got an entire month’s worth of exciting content " or "Orktober is going to be awesome, so don’t forget to check back each day".
the expectation GW had set up for themselves was that they had to just keep posting an ork related article everyday to keep their word. they missed one day and we figured something bigger was coming out the next. they missed 2 and then we assumed a preorder was coming out later. they miss 3 and then anounce a preorder for another game system and we are not going to be quiet when GW breaks their word.
if GW said absolutely nothing except that the ork codex was coming out on plain old normal named october then we wouldst have a leg to stand on. but since they've talked this whole month up and are insistent of putting out other games that very few were waiting for then not keep their word about ork articles then they deserve all the the negative backlash.
they are not Innocent or are they pitiable,they brought it upon themselves,


Your precious little toys will be out soon. Then you can come back and complain about how bad the codex is and how you still won't be top tier.


Automatically Appended Next Post:
 beerbeard wrote:
Basically as soon as the codex was announced I stopped playing, because I was tired of either losing with my Dread Mob or winning occasionally by drowning the table in models. I thought hey, it's only a month, I'll start again in October when the AC in the store can keep up with the gamer smell anyway. Now it looks like it will be the end of the month, or later, for the codex, and then at least a week to figure it out and make a decent list.

I feel like they didn't respect me as a customer by implying something and then not delivering. Certainly not the first time GW has done that. And certainly not the only company to do that. (*cough EA TimeWarner Apple *cough). Of course, I will still by the codex, and go back to playing my Orks even if they aren't as good as I hope them to be. But, it's disappointing, and feels like it was handled poorly. Not dramatically so, more in the vein of "typical."


Good god dude we are 9 days into a month with 30 days in it, and we have a confirmed release in less than 5 days for preorders. Removed - BrookM


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:20:20


Post by: YeOldSaltPotato


 beerbeard wrote:
Basically as soon as the codex was announced I stopped playing, because I was tired of either losing with my Dread Mob or winning occasionally by drowning the table in models. I thought hey, it's only a month, I'll start again in October when the AC in the store can keep up with the gamer smell anyway. Now it looks like it will be the end of the month, or later, for the codex, and then at least a week to figure it out and make a decent list.

I feel like they didn't respect me as a customer by implying something and then not delivering. Certainly not the first time GW has done that. And certainly not the only company to do that. (*cough EA TimeWarner Apple *cough). Of course, I will still by the codex, and go back to playing my Orks even if they aren't as good as I hope them to be. But, it's disappointing, and feels like it was handled poorly. Not dramatically so, more in the vein of "typical."


They implied it was coming a ways out, I know, I'm waiting for the book after that and not expecting it till Christmas. Mind, even that isn't confirmed, it's just in line after orks and I'm spitballing. Perfectly wiling to wait if it means more models are coming with it.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:23:07


Post by: An Actual Englishman


tneva82 wrote:
Bohoo. Players decide on themselves what GW words mean and GW is fault for that? No. That's on players 100% fair and square.

There is no misinterpretation of what GW has stated. GW has simply not delivered. Stop white knighting.

 Red Corsair wrote:
An Actual Englishman
Speed freaks was leaked early which snowballed all this. GW probably used their brains here and figured whoever had access to take those pics probably had access to the other buggies and figured it was better to control the previews themselves rather then continue to play damage control.

It makes them look bad to investors and share holders when they have a big release spoiled by leaks from some shmuck with a cell phone. It makes way more sense for them to retake the reigns here like they did. My guess is the squig car is literally the last kit Orks get, so thank the guys that spoiled Oktoberfest by leaking the photos. But acting like it's GW's fault is ridiculous. They have a lot on their plate beyond Orks, there are still other factions yet to have a book and most that already released didn't receive 6 vehicle kits either.

I remember waiting 12 years for a dark eldar update lol, as if a couple weeks is really that big a deal. It will come and go in no time, I would be more concerned with quality/play-ability then a few more days wait but that's just me.

Why not quote? I missed this because of your weird formatting.

Bizarre speculation on your part aside (for what possible reason do you think the person who took the potato images of Speed Freeks had access to any other buggies?! Have you seen the pictures? They're awful - go look at them now at the start of the thread!), GW are the ones who decided to name a month Orktober. They are the ones who decided to tell Ork customers that the long wait would soon be over, that there would be a full month of exciting content and that they should check back every day so as to not miss anything. That the wait was for ALL the good stuff we'd be getting in October. It looks like we aren't getting anything until October 27th at the earliest. See the problem in terms of what GW say and what they do and why that upsets some of the player base? Explain how this is anyone's fault but GWs? They could have just said nothing. The leaker only had access to Speed Freeks and they could have shut them down. They didn't have to release other information like the Warboss on Trike or all the other models so early. Your reasoning is some of the most random, reaching and incorrect I've ever read.

What other factions are "yet to have a book"? There aren't any apart from GSC and Sisters (who are getting a pseudo book in CA which drops in December). Say Imperial Agents, Emperor's Children, World Eaters, Ynarri or Inquisition. I dare you.

As an Ork only player, I'm not happy to be the last main faction to get a codex. I was getting frustrated to the point of 'taking a break from the game' until Speed Freeks was leaked and Orktober announced. That built up a lot of hype and interest, particularly as an Evil Sunz player. Since Orktober started all GW have done is fail to deliver. In fact they technically failed before Orktober started but I won't go in to the minutiae here. We've had as many full leaks for new Slaanesh models as we have Ork models. In the month GW decided to name "Orktober". It's ludicrous and it's turning a lot of Ork players off the hobby. I will play regardless and will of course wait. I don't think it's the end of the world and I'm not particularly vocal on social media. But I don't blame those players who are now bitter. This is the gak cherry on top of a gak cake that is the previous editions treatment of Orks, by GW.

 Togusa wrote:
Good god dude we are 9 days into a month with 30 days in it, and we have a confirmed release in less than 5 days for preorders. Removed - BrookM

What? What 'confirmed release in less than 5 days for preorders'? You realise there's no 40k Ork preorders until 20th at the earliest and it isn't yet announced right? That what you seem to imply above is completely wrong?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:26:29


Post by: Vineheart01


100% believe any potato quality "leaks" are not leaks. Nobody takes pictures that horribly anymore, you have to actually try to get a smartphone to take a pic that bad these days.
GW does them on purpose. It happens simply way, WAAAAY too often to not be done on purpose.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:27:18


Post by: Togusa


 An Actual Englishman wrote:
tneva82 wrote:
Bohoo. Players decide on themselves what GW words mean and GW is fault for that? No. That's on players 100% fair and square.

There is no misinterpretation of what GW has stated. GW has simply not delivered. Stop white knighting.

 Red Corsair wrote:
An Actual Englishman
Speed freaks was leaked early which snowballed all this. GW probably used their brains here and figured whoever had access to take those pics probably had access to the other buggies and figured it was better to control the previews themselves rather then continue to play damage control.

It makes them look bad to investors and share holders when they have a big release spoiled by leaks from some shmuck with a cell phone. It makes way more sense for them to retake the reigns here like they did. My guess is the squig car is literally the last kit Orks get, so thank the guys that spoiled Oktoberfest by leaking the photos. But acting like it's GW's fault is ridiculous. They have a lot on their plate beyond Orks, there are still other factions yet to have a book and most that already released didn't receive 6 vehicle kits either.

I remember waiting 12 years for a dark eldar update lol, as if a couple weeks is really that big a deal. It will come and go in no time, I would be more concerned with quality/play-ability then a few more days wait but that's just me.

Why not quote? I missed this because of your weird formatting.

Bizarre speculation on your part aside (for what possible reason do you think the person who took the potato images of Speed Freeks had access to any other buggies?! Have you seen the pictures? They're awful - go look at them now at the start of the thread!), GW are the ones who decided to name a month Orktober. They are the ones who decided to tell Ork customers that the long wait would soon be over, that there would be a full month of exciting content and that they should check back every day so as to not miss anything. That the wait was for ALL the good stuff we'd be getting in October. It looks like we aren't getting anything until October 27th at the earliest. See the problem in terms of what GW say and what they do and why that upsets some of the player base? Explain how this is anyone's fault but GWs? They could have just said nothing. The leaker only had access to Speed Freeks and they could have shut them down. They didn't have to release other information like the Warboss on Trike or all the other models so early. Your reasoning is some of the most random, reaching and incorrect I've ever read.

What other factions are "yet to have a book"? There aren't any apart from GSC and Sisters (who are getting a pseudo book in CA which drops in December). Say Imperial Agents, Emperor's Children, World Eaters, Ynarri or Inquisition. I dare you.

As an Ork only player, I'm not happy to be the last main faction to get a codex. I was getting frustrated to the point of 'taking a break from the game' until Speed Freeks was leaked and Orktober announced. That built up a lot of hype and interest, particularly as an Evil Sunz player. Since Orktober started all GW have done is fail to deliver. In fact they technically failed before Orktober started but I won't go in to the minutiae here. We've had as many full leaks for new Slaanesh models as we have Ork models. In the month GW decided to name "Orktober". It's ludicrous and it's turning a lot of Ork players off the hobby. I will play regardless and will of course wait. I don't think it's the end of the world and I'm not particularly vocal on social media. But I don't blame those players who are now bitter. This is the gak cherry on top of a gak cake that is the previous editions treatment of Orks, by GW.


You're being overly dramatic about this aren't you? We are LITERALLY 9 days into this month. For all you know there will be an article that goes live on Thursday that announces 7 new plastic kits for this army including 2 new character kits. NINE DAYS dude. Chill out.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:37:44


Post by: YeOldSaltPotato


 An Actual Englishman wrote:
 Crimson Devil wrote:
Orks are not the last main codex. Get over your self-entitled bs.

All I ever see you do on here is break rule 1 with nothing to add to a discussion. Do you have anything to add this time or are you just going to throw out insults? Name a codex that has yet to be released, has as many players as Orks and has been in existence for as long. I'll wait.


Genestealer cults were not that far behind in the lore, they were just ignored for longer. Short enough wait?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:39:51


Post by: An Actual Englishman


 Crimson Devil wrote:
Wow, the goal post shot by pretty quickly. So we went from a "main" codex to qualifiers that can only apply to Orks.


How else do you define "main"?

A magical meaning that applies only to your poor remaining faction(s)?

YeOldSaltPotato wrote:
 An Actual Englishman wrote:
 Crimson Devil wrote:
Orks are not the last main codex. Get over your self-entitled bs.

All I ever see you do on here is break rule 1 with nothing to add to a discussion. Do you have anything to add this time or are you just going to throw out insults? Name a codex that has yet to be released, has as many players as Orks and has been in existence for as long. I'll wait.


Genestealer cults were not that far behind in the lore, they were just ignored for longer. Short enough wait?

Has as many players as Orks? K.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:42:36


Post by: YeOldSaltPotato


 An Actual Englishman wrote:

No, the drama is from white knights jumping into the thread such as yourselves who seem to serve no purpose but to troll or defend GW.

REMOVED - RULE #1 PLEASE - BrookM

If we see an article on Thursday announcing 7 new plastic kits I'm sure there'll be a resurgence in Ork players' morale. I can't see it though. Even if it did happen I'd still question the bizarre tactic that GW have employed to market this "Orktober".

Yes, it's Orktober, they're finally getting a codex and what looks like two or three awesome looking new kits. If I'm going to guess, you'll get the last two weeks of the month of pre-orders dedicated to them. You're also getting a run of lore on their community site to generate interest in newer players. Did you really expect four weeks of ork pre-orders?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:42:39


Post by: lord_blackfang


What is the purpose of trolls coming in here specifically to antagonize ork players?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:43:38


Post by: YeOldSaltPotato


 lord_blackfang wrote:
What is the purpose of trolls coming in here specifically to antagonize ork players?

Some of us were considering starting ork armies and look in here for news. This thread hasn't had news in the last 40 pages.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:46:30


Post by: beerbeard


 Togusa wrote:


Good god dude we are 9 days into a month with 30 days in it, and we have a confirmed release in less than 5 days for preorders. Wow, I've always heard that Ork players were whiny, but this thread really drives home that point to a T. Chillax, your stuff will be out soon.


First, October has 31 days. Second, I don't know of a confirmed release, unless you are talking about the Kill Team Commander, which is not an Ork release. Third, I know my stuff will be out soon. That isn't the point I made. I'm trying to say GW didn't handle this very well, from my perspective. Fourth, "chillax" isn't a word.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 20:50:28


Post by: An Actual Englishman


YeOldSaltPotato wrote:
 An Actual Englishman wrote:

No, the drama is from white knights jumping into the thread such as yourselves who seem to serve no purpose but to troll or defend GW.

REMOVED - RULE #1 PLEASE - BrookM

If we see an article on Thursday announcing 7 new plastic kits I'm sure there'll be a resurgence in Ork players' morale. I can't see it though. Even if it did happen I'd still question the bizarre tactic that GW have employed to market this "Orktober".

Yes, it's Orktober, they're finally getting a codex and what looks like two or three awesome looking new kits. If I'm going to guess, you'll get the last two weeks of the month of pre-orders dedicated to them. You're also getting a run of lore on their community site to generate interest in newer players. Did you really expect four weeks of ork pre-orders?

You obviously didn't read the same marketing material that I did. What I expected was, quite simply for GW to deliver what they claimed they would deliver.

To summarise for you, because you've obviously missed it;

"To celebrate the return of everyone’s favourite green-skinned warmongering, barbaric xenos this Orktober, we’ve got an entire month’s worth of exciting content for you to help get you in the mood for Waaagh!"
"Orktober is going to be awesome, so don’t forget to check back each day to see what news and articles we have for you."
"Watch out for more Orks vehicles and more rules previews as Orktober approaches…" - Nova Open.

Care to explain to all those misunderstanding and clearly overly salty Ork players where any of the above has happened? Care to explain how we didn't properly adjust our expectations for what they said?

Some of us were considering starting ork armies and look in here for news. This thread hasn't had news in the last 40 pages.

Lol, what a load of gak. There are Ork rumours only a few pages back, RULE #1 PLEASE


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 21:00:34


Post by: Skimask Mohawk


For actual releases, all the codexes or army books in the recent past have gone up for pre-order at the end of the month, with a slow trickle of model releases every week. Yes, it sucks that the pre-order didn't go up at the start of the month and the non speed freak models go throughout, but since the pre-order didn't go up in September for the dex, it was pretty obvious it would be the end of October.

I dont disagree on the articles / news front though, that was purely handled.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 21:01:16


Post by: H.B.M.C.


YeOldSaltPotato wrote:
Some of us were considering starting ork armies and look in here for news. This thread hasn't had news in the last 40 pages.
That wouldn't exactly be the fault of the folks here, more the fault of a company who said there'd be an "Orktober" and so far has produced two Ork fluff articles and... that's it.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 21:01:38


Post by: Togusa


 An Actual Englishman wrote:
 Crimson Devil wrote:
Orks are not the last main codex. Get over your self-entitled bs.

All I ever see you do on here is break rule 1 with nothing to add to a discussion. Do you have anything to add this time or are you just going to throw out insults? Name a codex that has yet to be released, has as many players as Orks and has been in existence for as long. I'll wait.

E -
 Togusa wrote:
You're being overly dramatic about this aren't you? We are LITERALLY 9 days into this month. For all you know there will be an article that goes live on Thursday that announces 7 new plastic kits for this army including 2 new character kits. NINE DAYS dude. Chill out.


No, the drama is from white knights jumping into the thread such as yourselves who seem to serve no purpose but to troll or defend GW.

Read my previous post again, I covered this. We know whats going up for pre-order for the next few weeks. Orks will be AT THE EARLIEST on the 20th which means a 27th RELEASE DATE. This isn't confirmed by the way. We might not go up for pre-order even then (which will mean release after "Orktober").

If we see an article on Thursday announcing 7 new plastic kits I'm sure there'll be a resurgence in Ork players' morale. I can't see it though. Even if it did happen I'd still question the bizarre tactic that GW have employed to market this "Orktober".


You can call me a troll all you like, I still find your attitude to be ridiculous. And, it still seems like something not worth getting upset over. Your kits and book are coming. I would say, perhaps you ork people took Orktober too literally.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 21:06:05


Post by: Alendrel


 An Actual Englishman wrote:

As an Ork only player, I'm not happy to be the last main faction to get a codex.


So who should have been last instead then?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 21:09:18


Post by: BrookM


I would really, really appreciate it if we could stay on topic this time and not devolve into the flinging of petty insults or angry rants over the expectations of this month. We have others topics for that elsewhere on these forums.

I'd also like to remind people to report horrible or insulting behaviour INSTEAD OF ENGAGING IT and dragging things off-topic any further.



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 22:13:45


Post by: Togusa


 beerbeard wrote:
 Togusa wrote:


Good god dude we are 9 days into a month with 30 days in it, and we have a confirmed release in less than 5 days for preorders. Wow, I've always heard that Ork players were whiny, but this thread really drives home that point to a T. Chillax, your stuff will be out soon.


First, October has 31 days. Second, I don't know of a confirmed release, unless you are talking about the Kill Team Commander, which is not an Ork release. Third, I know my stuff will be out soon. That isn't the point I made. I'm trying to say GW didn't handle this very well, from my perspective. Fourth, "chillax" isn't a word.


Someone said something a page or two back about confirmed releases for the 13th. I understand the discussion about people saying it hasn't been handled to their liking, however, we're barely into the month. If these statements were made say on October 20th, then I might be inclined to agree. But I am willing to stake a claim that by the end of this week, or Monday at the earliest, you'll get a dump of info for Orks.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 22:54:47


Post by: Danny76


redboi wrote:


Now preorders for the next 3 weeks are confirmed. No new Ork releases. No Orks are set to be released in "Orktober". Now you try and you say we over hyped ourselves and nothing was ever promised? Kindly sod off the lot of you


We haven’t had the next three weeks confirmed have we?
Just the 13th preorders? The next one week.




To be honest I think the warning of this thread being locked should have been followed through with, every day is just more arguments on each side and it’s draining.
Close it, open a new post with all information posted in. And a big top of page warning, no commenting on anything except the rumours in that post, till GW do their next community reveal or whatever..


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 22:57:03


Post by: redboi


Danny76 wrote:
redboi wrote:


Now preorders for the next 3 weeks are confirmed. No new Ork releases. No Orks are set to be released in "Orktober". Now you try and you say we over hyped ourselves and nothing was ever promised? Kindly sod off the lot of you


We haven’t had the next three weeks confirmed have we?
Just the 13th preorders? The next one week.




To be honest I think the warning of this thread being locked should have been followed through with, every day is just more arguments on each side and it’s draining.
Close it, open a new post with all information posted in. And a big top of page warning, no commenting on anything except the rumours in that post, till GW do their next community reveal or whatever..

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 22:57:58


Post by: Haighus


I think GW either needs to change their White Dwarf content to match a calendar month, or they need to be explicit that their months start in the third week.

What we have here is a mess of communication, but technically, so far, the only thing they haven't delivered on is regular article content in Orktober. That will probably ramp up as the month continues. The reason they haven't actually defaulted on anything else yet is there is no statement that the month of releases and October overlap completely- in all likelihood we will get preorders fir two weeks of October, and two weeks of November, which is actually a month of releases.

This is really not clear though, as evidenced by the heated discussion, and GW has clearly dropped the ball in effectively communicating this schedule across. They have raised expectatations that I honestly don't think they intended too. I hope they learn from this, and are more explicit in what they are planning on future major releases.

I'm not really in a position I can invest in Ork stuff anyway at present, so waiting a fortnight longer doesn't affect me much, but I can really see how this miscommunication would rile up others with more of a stake in the release.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 23:11:50


Post by: Danny76


redboi wrote:

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Oh.
What is 13th and 20th for each preorder?

Kill Teams 13th.
Something Titanicus? No that was preorder 6th right?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/09 23:57:22


Post by: Rinkydink


So, whilst you gitz were fighting amongst yurselves, there was chatter across the Killin' fields, that the generic traits are as follows:

1: Your warlord gains the Waaagh ability, if he doesn't already have it. Additionally if your army is battleforged, gain an additional CP.
2. Add 1 to the wound rolls of your warlord vs vehicles and monsters.
3 Add 1 toughness to your warlord
4. Re-roll hit rolls in combat with your warlord. Add 1 to the damage characteristic of your warlords melee weapon, if he completed a charge move, was charged, or made an heroic intervention.
5: At the start of the first battle round, but before the first turn begins, take your warlord and D3 <clan> infantry models and set them up again as described in the deployment section of the mission you're playing.
6: Add 1 to your warlords strength and attacks.

These came from the same source as the buggy names and clan traits etc. See here: https://www.youtube.com/watch?v=cdfP4_fBHVI


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 00:08:57


Post by: Grimskul


Sounds like WL trait #6 is a revised version of the Might is Right trait we have now from CA (which is only +1S).

The +1T WL trait seems tempting for a trike Warboss, potentially being T7 would make him a fair bit more resilient to mid-range weaponry.

WL trait #4 seems like one of the better generic ones, especially for PK wielding Warbosses. Having +1 damage to give us more consistency is just icing on the cake.

WL Trait #1 is pretty disappointing, since we're likely able to have a lot of CP's just from battalions alone.



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 00:17:09


Post by: redboi


 Rinkydink wrote:
So, whilst you gitz were fighting amongst yurselves, there was chatter across the Killin' fields, that the generic traits are as follows:

1: Your warlord gains the Waaagh ability, if he doesn't already have it. Additionally if your army is battleforged, gain an additional CP.
2. Add 1 to the wound rolls of your warlord vs vehicles and monsters.
3 Add 1 toughness to your warlord
4. Re-roll hit rolls in combat with your warlord. Add 1 to the damage characteristic of your warlords melee weapon, if he completed a charge move, was charged, or made an heroic intervention.
5: At the start of the first battle round, but before the first turn begins, take your warlord and D3 <clan> infantry models and set them up again as described in the deployment section of the mission you're playing.
6: Add 1 to your warlords strength and attacks.

These came from the same source as the buggy names and clan traits etc. See here: https://www.youtube.com/watch?v=cdfP4_fBHVI

Not sure about this one. Most of them seem pretty boring and uncreative.

Also the other rumor said that the Goff trait was going to be +1 attack. So why would the generic version by +1 attack AND +1 strength? One of the lists is definitely wrong


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 00:23:44


Post by: Rinkydink


redboi wrote:


Also the other rumor said that the Goff trait was going to be +1 attack. So why would the generic version by +1 attack AND +1 strength? One of the lists is definitely wrong


Yup, he said this came from a playtester, whose info on the dakka dakka strat has already changed. So it's likely some of these will be slightly different in the final version.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 00:40:24


Post by: Greenson Tide


 Rinkydink wrote:
So, whilst you gitz were fighting amongst yurselves, there was chatter across the Killin' fields, that the generic traits are as follows:

1: Your warlord gains the Waaagh ability, if he doesn't already have it. Additionally if your army is battleforged, gain an additional CP.
2. Add 1 to the wound rolls of your warlord vs vehicles and monsters.
3 Add 1 toughness to your warlord
4. Re-roll hit rolls in combat with your warlord. Add 1 to the damage characteristic of your warlords melee weapon, if he completed a charge move, was charged, or made an heroic intervention.
5: At the start of the first battle round, but before the first turn begins, take your warlord and D3 <clan> infantry models and set them up again as described in the deployment section of the mission you're playing.
6: Add 1 to your warlords strength and attacks.

These came from the same source as the buggy names and clan traits etc. See here: https://www.youtube.com/watch?v=cdfP4_fBHVI


GW will probably see this leak and say
"Aww man... Someone beat us to posting the command traits that we were going to put online tomorrow. Oh well, guess we won't have anything to put up this week either.."


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 01:07:47


Post by: the_scotsman


 Rinkydink wrote:
So, whilst you gitz were fighting amongst yurselves, there was chatter across the Killin' fields, that the generic traits are as follows:

1: Your warlord gains the Waaagh ability, if he doesn't already have it. Additionally if your army is battleforged, gain an additional CP.
2. Add 1 to the wound rolls of your warlord vs vehicles and monsters.
3 Add 1 toughness to your warlord
4. Re-roll hit rolls in combat with your warlord. Add 1 to the damage characteristic of your warlords melee weapon, if he completed a charge move, was charged, or made an heroic intervention.
5: At the start of the first battle round, but before the first turn begins, take your warlord and D3 <clan> infantry models and set them up again as described in the deployment section of the mission you're playing.
6: Add 1 to your warlords strength and attacks.

These came from the same source as the buggy names and clan traits etc. See here: https://www.youtube.com/watch?v=cdfP4_fBHVI


I really hope that #4 is actually worded that way, so that every time my warlord charges,is charged, or heroically intervenes, you permanently add 1 damage to his melee weapon.



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 01:14:16


Post by: Vitali Advenil


Number 4 sounds like a clear winner here if facing down large monsters, which is what we struggle with in general. Kind of makes Number 2 seem redundant.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 01:20:01


Post by: Dakkafang Dreggrim


#2 seems for shooty warlords and #4 for cc ones.

Say Badrukk has #2 for example, he wounds most vehicles or monsters on a 2+ with his gun.

But I feel Badrukk is more #5., though. He is just the only decent shooty HQ we have that comes to mind.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 01:27:32


Post by: Grot 6


There is so much going on, and so much being pushed in the next couple of months that you can afford to be flexible. Word on the street from a couple of Youtubers discuss the factions getting back, the new faction specific leaders, and the new plastic vehicle kits.
I want to interject a couple of pages, and I'll point to what was talked about to add in some spice to the rumor mill. Hopefully it can diffuse some of the Gak throwing and E peen measuring....

And yeah, from me I'm surprised to be saying it as well. Usually I should have been put in time out status for calling one of you a … whatever. But I'm all ork, and been waiting for my cut for quite some time. A little longer is no big issue at this point.

Faction specific discussion, including the Leaders talk-

https://www.youtube.com/watch?v=JHutpPWgUJA

Talk about the new Ork Scenery

https://www.youtube.com/watch?v=TrzJSOqMnAA

Killteam Ork Commander

https://www.youtube.com/watch?v=Xwj_gTSmix8

Issues behind the scenes about the delays of the Codex, so it's still ongoing...

https://www.youtube.com/watch?v=2YYJAnCuemM



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 01:55:06


Post by: angel of death 007


So when they previewed the speed freaks box, did it have 2 buggies in it and 6 bikes or 4 buggies?

Also GW can make up their own currency exchange what makes anyone think they can't make up their own month as well. Just like their exchange rates, Orktober is whenever the hell GW makes it doesn't have to follow anything logical, why would they break sequence?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 02:09:44


Post by: Vitali Advenil


angel of death 007 wrote:
So when they previewed the speed freaks box, did it have 2 buggies in it and 6 bikes or 4 buggies?


It looks like it was just the two first buggies and six bikes. The other two bikers will likely be separate.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 03:00:56


Post by: tneva82


redboi wrote:
Danny76 wrote:
redboi wrote:


Now preorders for the next 3 weeks are confirmed. No new Ork releases. No Orks are set to be released in "Orktober". Now you try and you say we over hyped ourselves and nothing was ever promised? Kindly sod off the lot of you


We haven’t had the next three weeks confirmed have we?
Just the 13th preorders? The next one week.




To be honest I think the warning of this thread being locked should have been followed through with, every day is just more arguments on each side and it’s draining.
Close it, open a new post with all information posted in. And a big top of page warning, no commenting on anything except the rumours in that post, till GW do their next community reveal or whatever..

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Confirmed where? Latest was screenshot from store fb which confirmed what we knew that no preorders on 13 leaving 20 still mystery


Automatically Appended Next Post:
Danny76 wrote:
redboi wrote:

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Oh.
What is 13th and 20th for each preorder?

Kill Teams 13th.
Something Titanicus? No that was preorder 6th right?


Nobody knows 20 yet. Gw hasn't told and stores don' know yet either


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 03:27:20


Post by: Aesthete


Edit: never mind


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 04:49:28


Post by: rtb02


Pre orders for 13th are the kill team commanders stuff.

Earliest we'll get anything is 27th from a pre order on 20th.

NB this is stating facts, not a moan, just clarity


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 04:58:40


Post by: Jidmah


 Rinkydink wrote:
1: Your warlord gains the Waaagh ability, if he doesn't already have it. Additionally if your army is battleforged, gain an additional CP.

Cute, if you want to have a big mek as your warlord and no warboss for some reason. Not terrible, but gets outperformed by the rest.

2. Add 1 to the wound rolls of your warlord vs vehicles and monsters.

Not bad, but I see no reason to take this over #4. Ork HQ don't hit often enough with their ranged weapons, so it's not worth bringing for a big mek.

3 Add 1 toughness to your warlord

Worthless unless this can make the trike T8. Going from T5 to T6 or from T6 to T7 does way to little.

4. Re-roll hit rolls in combat with your warlord. Add 1 to the damage characteristic of your warlords melee weapon, if he completed a charge move, was charged, or made an heroic intervention.

By Gork! Yes, this all the time, on the warboss with the biggest choppy relic he can carry. Re-roll hits would already be great, but adding one to damage is great. It also makes the attack squig eat primaris for lunch
Let's hope for a relic powerklaw to get maximum use out of this. We really need a warboss with the ability to flip tanks again.

5: At the start of the first battle round, but before the first turn begins, take your warlord and D3 <clan> infantry models and set them up again as described in the deployment section of the mission you're playing.

Meh. Maybe useful for lootas, but otherwise? Infantry only limits this a lot. Doubt it will ever get used.

6: Add 1 to your warlords strength and attacks.

I guess this one is ok-ish for a warboss wielding 'Eadwompas Killchoppa, but I would probably still give him #4 anyways.

 Dakkafang Dreggrim wrote:
#2 seems for shooty warlords and #4 for cc ones.

Say Badrukk has #2 for example, he wounds most vehicles or monsters on a 2+ with his gun.

But I feel Badrukk is more #5., though. He is just the only decent shooty HQ we have that comes to mind.


Badrukk will most likely be locked into the Freeboota trait - which is not bad, but due to his range he cannot hang out with your KMK.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 06:26:53


Post by: Marleymoo


I can see Speed Freeks going on pre-order on the 20th what with it being the 500 store celebration. They'll be lots of people in the stores to sell it to.

This time next week I guess we should be seeing the pictures of the actual box contents as stores usually get the stuff early to build them and show them off.

Anybody else think that maybe one or two of the new buggies will be easy to build?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 06:29:24


Post by: An Actual Englishman


Alendrel wrote:
 An Actual Englishman wrote:

As an Ork only player, I'm not happy to be the last main faction to get a codex.


So who should have been last instead then?

Releasing new factions, such as Cusardes, probably should've come after all existing codexes were released for a start.

The WL traits surely aren't correct? One is flat better version of the Goff trait? I'd believe them more if the Goff had +1 A and +1 S while the generic was just +1 A but as it is this makes no sense to me. Hmm one of the lists is wrong.

If the buggy kits are all separate as everyone seems to believe I think the kit will be the full kit with no variants in Speed Freeks. From the sprue pics the wheel for the red buggy looks connected.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 07:41:39


Post by: doktor_g


E-gad. There are are a lot of angry folks in here.

On what page are the Clan Traits discussed?



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 07:41:49


Post by: Jidmah


If had to guess, I'd say the generic list makes more sense, but the klan list is from reliable source.

I wouldn't be surprised if both were there, following the tradition of providing orks with useless WL traits


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 07:42:59


Post by: tneva82


All factions have basically bunch of useless WL traits and 1-2 to take. Orks seems to be following the pattern.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 07:56:28


Post by: An Actual Englishman


I'd say we have overall more useful traits than most but I haven't seen a codex where a generic WL trait is a flat better version of a clan specific one? The other way around, sure, but not this way.

I wouldn't be massively surprised if both featured in the codex either.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 07:59:33


Post by: PiñaColada


From the clan specifc ones and now the generic ones there are actually quite a few traits that I like. (Maybe there's some wording that got lost regarding the Goff one that subtly makes it better)

What do you guys think the odds are of us getting a pre game stratagem letting us choose additional characters to recieve warlord traits?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 08:02:45


Post by: Ouze


 Vineheart01 wrote:
100% believe any potato quality "leaks" are not leaks. Nobody takes pictures that horribly anymore, you have to actually try to get a smartphone to take a pic that bad these days.
GW does them on purpose. It happens simply way, WAAAAY too often to not be done on purpose.


I'm not a conspiracy theorist but I have to say this seems likely.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 08:07:19


Post by: tneva82


PiñaColada wrote:
What do you guys think the odds are of us getting a pre game stratagem letting us choose additional characters to recieve warlord traits?


I would say fairly small. Knights have it but they are special case in that their army is very small and not customisable so without this armies would look very samey. If orks would have come next there COULD have been chance GW did another design pattern overhaul they are often doing mid codex releases resulting in post-shift codexes being either vastly more powerful or weaker than previous codexes but we got wolves without such so...Yep. Wouldn't count on that.

Would be cool though. But I wouldn't put up hype over that idea yet.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 08:13:57


Post by: PiñaColada


tneva82 wrote:
PiñaColada wrote:
What do you guys think the odds are of us getting a pre game stratagem letting us choose additional characters to recieve warlord traits?


I would say fairly small. Knights have it but they are special case in that their army is very small and not customisable so without this armies would look very samey. If orks would have come next there COULD have been chance GW did another design pattern overhaul they are often doing mid codex releases resulting in post-shift codexes being either vastly more powerful or weaker than previous codexes but we got wolves without such so...Yep. Wouldn't count on that.

Would be cool though. But I wouldn't put up hype over that idea yet.

No, I'm not saying it's very likely and I certainly don't want to stoke more hype on this volatile Ork fire right now. I think dark elves has something similar as well right? Although to be fair SW might "deserve" it more than us.

It could potentially open up for some pretty sweet combos if it actually ended up happening but at this point my only wishlisting is getting dates for our stuff. At least Kirioth keeps drip-feeding us (seemingly) reliable intel


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 08:16:37


Post by: tneva82


Good point on dark eldars but again that's bit of a special case due to how fractured they are with their 3 types of units. Orks don't have that issue either.

Guess chance is >0% but far less than 100%. Feels like if orks could get why not basically everybody...(which actually is good point in itself)


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 10:07:26


Post by: Bowie


 doktor_g wrote:
E-gad. There are are a lot of angry folks in here.

On what page are the Clan Traits discussed?



Not sure, but you can find them here:

https://www.reddit.com/r/orks/comments/983beo/ork_codex_rules_leak/?st=jn2zkhos&sh=795915c7

Unless you mean warlord traits, then its here:

http://natfka.blogspot.com/2018/10/ork-warlord-traits-found.html


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 10:28:14


Post by: Jidmah


Reposted for those who don't like leaving the friendly atmosphere of dakkadakka:

Clan Traits:

Goff - Each hit roll of 6 in melee generates another attack
Bad Moons - Reroll 1's in the shooting phase (unclear if the rule would be specific to vehicles, infantry, etc.)
Evil Sunz - Models gain +1 movement; Add 1 to advance and charge rolls; Don't suffer Assault penalties when advancing
Death Skulls - Models gain 6+ invulnerable save (model type not specified); Each unit can reroll a hit or damage die each time it shoots or fights (possible translation error)
Freebooters - +1 to hit if a friendly unit/model destroys a unit (unclear if it stacks)
Snakebites - Roll a 6 to negate a wound they suffer
Blood Axes - Can retreat and shoot/charge in the same turn; Can gain cover in the open


Warlord Traits:
Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.


Maybe some mod can add those to the first post? The OP seems to have abandoned ship.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 10:34:27


Post by: tneva82


The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 10:36:33


Post by: PiñaColada


tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...

Maybe the generic one is +1A and +1S when charging, charged or having done a heroic intervention?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 10:41:48


Post by: Jidmah


tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...


You could put that trait on a big mek or a runtherd though, But I agree, this seems odd considering that a warboss pretty much makes units ignore moral anyways.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 11:07:40


Post by: tneva82


PiñaColada wrote:
tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...

Maybe the generic one is +1A and +1S when charging, charged or having done a heroic intervention?


Which would make goff one still super specific as that covers most of the combats warlord will ever do.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 11:11:26


Post by: lord_blackfang


tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...


I have no idea if the list is true or false, but, if anything, being so sloppy with design that one trait is strictly worse than another makes me more likely to believe it's a legitimate GW product


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 11:12:09


Post by: tneva82


 lord_blackfang wrote:
tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...


I have no idea if the list is true or false, but, if anything, being so sloppy with design that one trait is strictly worse than another makes me more likely to believe it's a legitimate GW product


Good point


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 11:39:12


Post by: PiñaColada


tneva82 wrote:
PiñaColada wrote:
tneva82 wrote:
The one trait that makes one list of warlord traits very suspicious is Goff trait. Why would anybody take it if generic one has +1A AND +1S? Like no point whatsoever. One of them is clearly false but which if not both.

Snakebite one is also bit odd one for the regular boyz. Hopefully doesn't signal nerfing of warboss...

Maybe the generic one is +1A and +1S when charging, charged or having done a heroic intervention?


Which would make goff one still super specific as that covers most of the combats warlord will ever do.

I mean, that's absolutely true but at least it wouldn't be better in every way then. Although if this were the case I'd much rather switch the traits around so that Goff gets the trait that's almost always better. That would make way more sense


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 12:45:23


Post by: Danny76


tneva82 wrote:
redboi wrote:
Danny76 wrote:
redboi wrote:


Now preorders for the next 3 weeks are confirmed. No new Ork releases. No Orks are set to be released in "Orktober". Now you try and you say we over hyped ourselves and nothing was ever promised? Kindly sod off the lot of you


We haven’t had the next three weeks confirmed have we?
Just the 13th preorders? The next one week.




To be honest I think the warning of this thread being locked should have been followed through with, every day is just more arguments on each side and it’s draining.
Close it, open a new post with all information posted in. And a big top of page warning, no commenting on anything except the rumours in that post, till GW do their next community reveal or whatever..

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Confirmed where? Latest was screenshot from store fb which confirmed what we knew that no preorders on 13 leaving 20 still mystery


Automatically Appended Next Post:
Danny76 wrote:
redboi wrote:

Preorders through the 20th confirmed no Orks. Earliest an ork release can happen is Nov 3. And they already said Speedfreeks is coming before codex, so it puts that at Nov 10th at the absolute earliest.


Oh.
What is 13th and 20th for each preorder?

Kill Teams 13th.
Something Titanicus? No that was preorder 6th right?


Nobody knows 20 yet. Gw hasn't told and stores don' know yet either


Exactly what I thought.
Nowhere has it said it except Redboi’s post, didn’t know if he had some info no one else did


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 14:28:26


Post by: oomiestompa


I don't know how closely the KT rules match 40k, but they previewed the Xenos KT Commanders today. The stats for the SAG are in there. It stays the same from the index.

https://www.warhammer-community.com/2018/10/10/10th-oct-kill-team-xenos-commandersgw-homepage-post-1/


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 14:31:59


Post by: Jidmah


Well, for a decent price the SAG wouldn't be bad.

It's just completely boring compared to what it could do in old versions.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 14:39:41


Post by: Shurifire


 Jidmah wrote:
Well, for a decent price the SAG wouldn't be bad.

It's just completely boring compared to what it could do in old versions.


I'm still hoping there's a stratagem that you can use when you roll a double for one of the old/a new set of effects. Silly and fun but doesn't impact on using the thing seriously.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 15:06:02


Post by: Dakka Flakka Flame


Shurifire wrote:
 Jidmah wrote:
Well, for a decent price the SAG wouldn't be bad.

It's just completely boring compared to what it could do in old versions.


I'm still hoping there's a stratagem that you can use when you roll a double for one of the old/a new set of effects. Silly and fun but doesn't impact on using the thing seriously.

I hope for a stratagem like that too. I'd like it to double the shots though, and have the doubles be based on the number of shots instead of strength. Also maybe make it able to do mortal wounds to a nearby unit of grots and the same number of mortal wounds to the target.


Automatically Appended Next Post:
 Jidmah wrote:
Warlord Traits:
Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.

You know, aside from the Evil Sunz one I could totally buy that being a list of relics instead of Warlord Traits.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 15:18:40


Post by: Slipstream


I'm not an Ork player,more of a painter/collector and lore follower. I'd like to see the Orks come back in a major way and even have the balance of power for a while just to get away from the Imperial versus chaos thing we have at the moment. Things like;
1) The Orks taking Cadia,y'know,just for fun.
2) An Ork God appearing,rallying every single Ork faction in the Universe!
3) The Orks just back in a massive way,basically just to stuff up everyone else's plans!
4) The Orks just being fun again!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 15:26:02


Post by: Jidmah


 Dakka Flakka Flame wrote:
 Jidmah wrote:
Warlord Traits:
Bad Moons :4+ invulnerable save
Blood axes: if your warlord is on the battlefield, roll a dice for every command point used. On a 6 that command point is refunded
Deathskulls: warlord re rolls 1s when attacking a vehicle. Enemy characters can be targeted with a shooting attack by this warlord even if they are not the closest unit.
Evil sunz: evil suns units within 6” of the warlord can charge even if they fell back earlier in the turn.
Freebooters: reroll hit rolls of 1’s for attacks made by friendly freebooter models while within 6”s of this warlord.
Goffs: add 1 to this warlords attack characteristic
Snakebites: re roll morale for snakebite units when they are 6”s from this warlord. Gretchin auto pass morale when they are within 12”s of this warlord.

You know, aside from the Evil Sunz one I could totally buy that being a list of relics instead of Warlord Traits.


Huh. Maybe, but deffskulls is off as well. and there are too many auras for them to be relics. I fully expect a relic klaw, some shoota, some mek gadget, the obligatory smite staff and some useless junk like a relic stikkbomb.


Automatically Appended Next Post:
Slipstream wrote:
1) The Orks taking Cadia,y'know,just for fun.


I've got bad news for you...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 15:45:28


Post by: Ouze


I'm sure there's still some of it up for grabs here and there.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 16:30:25


Post by: BrookM


Hur hur, good ol' Killboy, can't fly a damn but e's the best lad wez got.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 16:47:24


Post by: Mr Morden


Loving this

SQUISHY DAKKA

AKA: Bitey Guns, Crawly Shootas

Some of da boyz from Octarius got their mekz to loot some of da dakka from da tirry-nids. Works pretty well if you keep 'em fed. You can get sum from Ulg Lotsarms and his boyz, just smack 'im in da gob if he keeps talkin' about “Gork and Mork but wiv four arms for hittin' people” and “the patriork” and uvver rubbish.

RATING: 10/10


Oh and Killboy is da Bizness


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 16:50:01


Post by: ikeulhu


Yup, the new Your Guide to Dakka article is fething great, especially The Squishy Dakka and Weird Dakka sections


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:17:09


Post by: Perfect Organism


 ikeulhu wrote:
Yup, the new Your Guide to Dakka article is fething great, especially The Squishy Dakka and Weird Dakka sections

What are the chances that squishy and/or weird dakka will actually make it into the game? Interesting reference to ork/genestealer hybrids too.

Also, yet more references to runtherds being the orkish historians in this article and the previous one. That seems to be something significant.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:21:48


Post by: RIPferdy


Third biggest release of this edition, only primaris and death guard really got more, this is great!

Looking forward to the new buggies!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:23:50


Post by: tneva82


 Perfect Organism wrote:
 ikeulhu wrote:
Yup, the new Your Guide to Dakka article is fething great, especially The Squishy Dakka and Weird Dakka sections

What are the chances that squishy and/or weird dakka will actually make it into the game? Interesting reference to ork/genestealer hybrids too.

Also, yet more references to runtherds being the orkish historians in this article and the previous one. That seems to be something significant.


Thought passed my mind as well. That or just plot hooks maybe for future


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:26:53


Post by: Vitali Advenil


tneva82 wrote:
 Perfect Organism wrote:
 ikeulhu wrote:
Yup, the new Your Guide to Dakka article is fething great, especially The Squishy Dakka and Weird Dakka sections

What are the chances that squishy and/or weird dakka will actually make it into the game? Interesting reference to ork/genestealer hybrids too.

Also, yet more references to runtherds being the orkish historians in this article and the previous one. That seems to be something significant.


Thought passed my mind as well. That or just plot hooks maybe for future


Hopefully something to give them a use outside of giving grots morale. Dunno what they could possibly do, but outside of gimmicky grot-army lists, no real reason to take runtherds when grots are only taken for cheap troop slots.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:29:29


Post by: tneva82


Uhm 30 strong grot units are quite useful and 2-3 are frequently on my lists.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:38:05


Post by: geargutz


not sure if this is news or if its just an idea of things to come.
this patient ork player commented on todays articles and GW actualy gave a non sarcastic reply.
-(posted on the facebook post for the new ork regimental bosspole)
https://www.facebook.com/permalink.php?story_fbid=2151276705192957&id=1575682476085719&__xts__[0]=68.ARC5gyKASudv6JqcAYez97LszK85PXn8n44o7txZENZFkmosKvyN11DX4o-FQP5z1EpQ7qpBfb_esvuN3RC_IbjZW_yK-OZQIgDEWhYbKN3R8lRBfoYqSeLZhT8P3dBn4hD6RcocbTVrQugUQdhpf_19H12x4Jjoq0jQprdH4gd6Q70-PgMEew&__tn__=-R
-----------------------------------------------------------------
Jarom Swenson admittedly i posted on the other articles this comment before you released this article. i would consider this dakka post as an orktober article. but ill post my comment here because its good ideas for your team to see.

"Dear GW
a killteam article that mentions orks is not an article that has anything to do with either the codex or speedfreeks. many ork players who have patiently waited for the new models and the new codex are not going to consider this an "orktober" article. instead this is an article that covers some game system completely unrelated. since your team has so much trouble trying to think of articles for "orktober" then here are some ideas.

-x6 articles, each about an ork clan. its overview,its trait, a unique stratagem, a clan warlord trait

-article showing off the new squig buggy. it's about time you showed that off.

-x6 articles about each of the new ork vehicles, a little lore, but more importantly how they play on the table top

-2-3 articles about how you've changed how the new codex works with our existing models. maybe have the frontline gaming guys write some cool testimonials. doing articles about rules will give us the chance to get games in this month by testing out our own previews. This will help us get more excited

-speedfreeks rule preview

-lore article about what's happening in the octarius war and what ghaz has been up to

-lore article that describes how the orks are dealing with fighting demons on armageddon

-maybe a lore article that covers some of the ork stuff on vigilus

-x2 days,each dedicated to announcing the preorders of speedfreaks and codex

-x2 days, each for the actual release of speedfreeks and the codex

i have listed 23 article ideas, there are 21 days left in the month. feel free to borrow from me. we are fine if you have non ork related articles and non codex/speedfreaks related releases coming out at the same time as our articles. we just want you to keep your promise of...
"To celebrate the return of everyone’s favourite green-skinned warmongering, barbaric xenos this Orktober, we’ve got an entire month’s worth of exciting content for you to help get you in the mood for Waaagh!"
"Orktober is going to be awesome, so don’t forget to check back each day to see what news and articles we have for you.""
------------------------------------------------------
Warhammer 40,000 Hey Jarom! So, you make some good statements here! You clearly spent a long time thinking this through, and we thank you for the well-thought out feedback. Let us address these points:

- x6 articles, each about an ork clan: You are describing a rules preview; something we have done for every single Codex throughout the release of 8th edition, and we will be doing it for Orks. These will likely come in the week before the Codex release, as they have for every other Codex since Summer 2017.

- 2-3 articles about how you've changed how the new codex works with our existing models: Again, this sounds like a codex preview! Again, this is something we have historically done the week before the Codex release. So, not yet.

- speedfreeks rule preview: Well, this again sounds like a preview of the rules in the Codex... and again... that's something that we'll be doing in the run-up to the release of the Codex!

-lore article about what's happening in the octarius war and what ghaz has been up to: Pretty cool idea, this one!

-lore article that describes how the orks are dealing with fighting demons on armageddon: Very cool idea!

-maybe a lore article that covers some of the ork stuff on vigilus: Fear not, that's coming.

-x2 days,each dedicated to announcing the preorders of speedfreaks and codex: We will ONE HUNDRED PERCENT announce the pre-orders! Just... when they are about to be up for pre-order... like we do with everything else

-x2 days, each for the actual release of speedfreeks and the codex: Sounds great! In fact, we have done that for every other Codex on the day of their release... so it's pretty certain we'll do it for Orks too...

We REALLY REALLY are releasing Ork stuff this month and we REALLY will be talking about it nearer the time, just as we have done with every single other Codex! There is 21 days of #Orktober left, and we have a few very cool things up our sleeves (even tho Orks don't wear them).

It's also worth noting you have commented this on a post all about Orks, posted on Da Regimentul Bosspole.. it's a really good one too... so give it a readin'!
----------------------------------------------------------------
Jarom Swenson Warhammer 40,000 thank you for the reply. im glad i helped give ideas. for some clarification. all the ideas i had for "speedfreeks" is about the speedfreeks specific box game (as far as i know it is unrelated to the codex rules wise).
--------------------------------------------------------------
Jonathan Bartlett Thanks for your continued patience with us ork players, I know it seems like it's a lot of whinging lately but i think a lot of people were expecting to spend money right out of the gate, lots of speed freeks stuff, but I think there has been lot of wishlisting too as time has given the opportunity for imaginations to run rampant!

I know some of us was hoping for some return of classics, such as Ard Boyz and Skarboyz, looted wagons. possibly a less ghetto booty ork boy kit as well as some plastic generic HQ. Since no plastic sculpt of a basic bigMek with KFF, or generic warboss/mega-armoured warboss (grukk is grukk, ghazzy is ghazzy).

The hype has reached a critical mass, ork players in my experience have always been die hards. Especially since orks have been a tight spot for many years, and many are nostalgic for the insane flavour of books like freebooters or the brilliance of the 3rd Ed codex, where randomness played only a small element into the orks fun factor, where in recent years randomness was supposed to mean fun and it fell flat. Shokk attack gun and bubblechukka are notable inclusion, ramshackle is kinda corner case at best..

I am hoping beyond hope that this new codex is a return to form and allows all ork players all of all kinds to be viable, from trukks filled with Boyz, dreddmobs, to toys galore, to the already currently viable greentide.

We want to be rewarded for our patience, and many of us are happy to wait just a bit longer but it's hard to meet expectations when we want it all now. Forgive us and continue to be patient with us. Deliver us into the Altar of the WAAAGH and we will reward you with riches beyond measure (i.e you sell it and we will buy it)

I have bought a stompas, a morkanaught (or possibly Gorkanaught waiting for the codex), 2 boxes of flashgitz, a battleswagon, and trukk, all in anticipation. This is the vibrancy of my resolve...sell us the gubbins!
------------------------------------------------------------------
Warhammer 40,000 Jonathan Bartlett Not a problem! Look, we here in the Community Team are super-enthused hobbyists too; we're just as eager and chompin' at da bit to start talking about all the great Ork stuff we have planned for ya!

We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas.. and that's great. We all do that - even us here at Games Workshop.

This new Codex is just superb, it really is. It gives players things they have never had before, both in terms of models and rules. We'll be going into this SO much in the coming weeks that you're gonna get as sick of it; as sick as a snot who has gone through a Shokk-Attack gun.

Of course we forgive total passion - in fact, there is nothing to forgive. We zoggin' love Orks here and we know you do too. We just need you guys to wait a liiiittle bit longer and we will reveal all soon, we promise.

Don't worry, Boss Bartlett; we got dis.
- Kommunity Team
-------------------------------------------------------------------
legitimately sincere sounding replies by GW, what do you guys think?
it gives us things we've never had before? i wonder if that a reference to the new models or strait up some new ork rules that are actually unlike anything we've had before?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 17:42:35


Post by: Grimskul


I'm glad they even bothered replying to you at all. At least the guide to dakka gave me a good laugh, dez got real good ladz on dat dere website.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 18:07:28


Post by: Irbis



Man, the mob of Burnaz to deliver that last one must have been huge


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 18:42:09


Post by: Voss


We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas..

'Yeah, we missed the boat and overhyped it.'
'Don't turn on us when it's still just a couple buggies and a codex, please'


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 18:44:06


Post by: Nuck Fewton


 Perfect Organism wrote:
 ikeulhu wrote:
Yup, the new Your Guide to Dakka article is fething great, especially The Squishy Dakka and Weird Dakka sections

What are the chances that squishy and/or weird dakka will actually make it into the game? Interesting reference to ork/genestealer hybrids too.

Also, yet more references to runtherds being the orkish historians in this article and the previous one. That seems to be something significant.


they've always been the oral historians though


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 18:50:02


Post by: Perfect Organism


 Vitali Advenil wrote:
Hopefully something to give them a use outside of giving grots morale. Dunno what they could possibly do, but outside of gimmicky grot-army lists, no real reason to take runtherds when grots are only taken for cheap troop slots.
Last time I crunched the numbers, runtherds actually struck me as fairly good value combat units. Virtual immunity to shooting is great, a little under 7 points per wound isn't bad, and 3 S6 AP-1 attacks is enough to make them dangerous in close combat. They are inherently immune to morale by virtue of being single-model units and they are an efficient way of packing lots of points into a transport. If you have a few elite slots left after nobz and painboyz, then I'd say they are worth considering even without any runts to herd.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:00:37


Post by: the_scotsman


Voss wrote:
We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas..

'Yeah, we missed the boat and overhyped it.'
'Don't turn on us when it's still just a couple buggies and a codex, please'


Genestealer Cult release:

1 clampack character
1 larger character kit
3 plastic kits
1 upgrade sprue

Primaris Marine Release

2 clampack characters
5 plastic kits

Admech release:

7 plastic kits
1 clampack character

Deathwatch Release:
3 plastic kits
2 clampack characters
1 upgrade sprue

Current ork release:

6 plastic kits
1 large character kit
1 new terrain sprue

Even if we go with the most reliable projections (the kits we have seen in albeit blurry images) this is the biggest xenos release since the relaunch of the Necrons and pretty on-par with a mini-faction launch.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:02:55


Post by: An Actual Englishman


Voss wrote:
We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas..

'Yeah, we missed the boat and overhyped it.'
'Don't turn on us when it's still just a couple buggies and a codex, please'


100%

That entire post is what we call a "holding" post. It gives no new information, tries to placate people who are unhappy and ultimately offers very little.

They have yet to acknowledge that they probably shouldn't have said they were going to do a whole month of articles about Orks when there was never an intention.

the_scotsman wrote:
Current ork release:

6 plastic kits
1 large character kit
1 new terrain sprue

Even if we go with the most reliable projections (the kits we have seen in albeit blurry images) this is the biggest xenos release since the relaunch of the Necrons and pretty on-par with a mini-faction launch.


5 kits, assuming all the buggies are separate. Blasta, Dragster, Snazzwagon, Scrapjet and Squigbuggy.

Not sure I'd put much value on the terrain sprue, but that's just me.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:04:50


Post by: tneva82


Ah but if it isn't 20 kits minimum with broken op codex it proves gw hates orks!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:08:41


Post by: Haighus


 An Actual Englishman wrote:
Voss wrote:
We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas..

'Yeah, we missed the boat and overhyped it.'
'Don't turn on us when it's still just a couple buggies and a codex, please'


100%

That entire post is what we call a "holding" post. It gives no new information, tries to placate people who are unhappy and ultimately offers very little.

They have yet to acknowledge that they probably shouldn't have said they were going to do a whole month of articles about Orks when there was never an intention.

There probably was, and still is, an intention to do an entire month worth of content and releases. It was just probably never intended to begin at the start of October. But then they went and said Orktober, which suggests the month will be October in its entiriety, not a bit of October and a chunk of November, which is what it will probably be.

Honestly, if they hadn't said Orktober, I doubt there would be an issue right now. The whole thing is basically starting two-to-three weeks after they have suggested it will.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:11:41


Post by: An Actual Englishman


 Haighus wrote:
There probably was, and still is, an intention to do an entire month worth of content and releases. It was just probably never intended to begin at the start of October. But then they went and said Orktober, which suggests the month will be October in its entiriety, not a bit of October and a chunk of November, which is what it will probably be.

Honestly, if they hadn't said Orktober, I doubt there would be an issue right now. The whole thing is basically starting two-to-three weeks after they have suggested it will.

For sure man.

This is quite literally a problem of their own making. It's not just them coining Orktober though. They have made other comments that indicated we'd be getting a lot more than what we've had so far.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:24:22


Post by: JimOnMars


geargutz wrote:
...as sick as a snot who has gone through a Shokk-Attack gun.

OK, I gotta say this is pretty funny.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:31:43


Post by: the_scotsman


 An Actual Englishman wrote:
Voss wrote:
We are WELL aware that the hype-wagon has reached critical speed - we also know the Ork Kommunity out there has been speculatin' and creating theories and ideas..

'Yeah, we missed the boat and overhyped it.'
'Don't turn on us when it's still just a couple buggies and a codex, please'


100%

That entire post is what we call a "holding" post. It gives no new information, tries to placate people who are unhappy and ultimately offers very little.

They have yet to acknowledge that they probably shouldn't have said they were going to do a whole month of articles about Orks when there was never an intention.

the_scotsman wrote:
Current ork release:

6 plastic kits
1 large character kit
1 new terrain sprue

Even if we go with the most reliable projections (the kits we have seen in albeit blurry images) this is the biggest xenos release since the relaunch of the Necrons and pretty on-par with a mini-faction launch.


5 kits, assuming all the buggies are separate. Blasta, Dragster, Snazzwagon, Scrapjet and Squigbuggy.

Not sure I'd put much value on the terrain sprue, but that's just me.


Mek Shop. Terrain sprue from Speed Freeks is the rubble/walls/whatever. We've seen that in the background of several images.

I don't put any value on the Kastelan Robots because they kind of look like ass to me. Doesn't stop them from being a sprue they invested into.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:50:56


Post by: An Actual Englishman


the_scotsman wrote:
Mek Shop. Terrain sprue from Speed Freeks is the rubble/walls/whatever. We've seen that in the background of several images.

I don't put any value on the Kastelan Robots because they kind of look like ass to me. Doesn't stop them from being a sprue they invested into.

I'm not sure we've seen it in the background but rumour indeed has it that we're going to get one yea.

They invested into it as much as they did the Ferratonic Generators or the Galvanic Servohaulers etc Not my cup of tea when I can make better for pennies.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 19:53:31


Post by: Greenson Tide


Maybe we just jumped the gun and assumed that since Orktober sounds like October that it happens to fall in that month.

Maybe, in the language of GW, Orktober translates to sometime in February after Genestealers and Sisters of Battle get their codexes.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 20:14:18


Post by: Samko


The weird dakka saying "blood blood" and the face of the ork holding it made me laugh.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 20:15:08


Post by: tneva82


Or maybe October is when it starts. There\s still 2 weeks of october releases to be announced. So first lots of hype, then release starts.

Lots of crying here even after worst ones on ignore. Wonder why people keep doing that seeing all it accomplishes is hurting themselves. Only ones that possibly CAN benefit from all that crying are doctors.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/10 20:41:57


Post by: RiTides


Going to lock this for a bit as we've already asked folks not to debate what "Orktober" means to them in this thread, and we're back at it.

I'll unlock later today for folks to continue discussing the ork releases and news/rumors of upcoming ones... but Not "Orktober", as we've beaten that to death by now.

I'll update the title when I unlock this to make that distinction a bit clearer, too.


Okay, I'm re-opening the thread. Let's stay on topic, please!



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 01:27:47


Post by: beerbeard


What we know:

Speed Freaks - 2 new buggies, 6 bikes, new terrain pieces
- Buggies might be ETB, but leaked photos don't look like it. Bases! Bikes will be on ovals. Rules for a racing game, and codex rules too?
New Vehicles - Warboss on Trike, and some combination of new buggy kits
- No consensus on how many kits and how many vehicles can be built from each one. The Mek in me wants one kit with lots of parts!
Codex, and probably the usual cards and dice
- We know the army wide rule, dakka dakka dakka. No more being completely unable to hit stuff!
- We've seen boyz on 32's. Implies a new box, but maybe only with the new bases.

What we've heard:

Clan rules
Clan Warlord Traits
Army Warlord Traits
A couple of stratagems

Reasonably reliable sources. The clan rules and traits all seem believable. The generics, to me, less so, and the stratagems are pure speculation. If its all true, then the codex might be looking pretty good.

What's missing:

Plastic characters, generic and named
Plastic units that are still resin
A start collecting box that is a playable force

Overall, so far, yay? Three weeks and we should know everything. I wish RDR2 was out now to distract me.



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 02:38:45


Post by: stormboy


 beerbeard wrote:
What we know:

Speed Freaks - 2 new buggies, 6 bikes, new terrain pieces
- Buggies might be ETB, but leaked photos don't look like it. Bases! Bikes will be on ovals. Rules for a racing game, and codex rules too?
New Vehicles - Warboss on Trike, and some combination of new buggy kits
- No consensus on how many kits and how many vehicles can be built from each one. The Mek in me wants one kit with lots of parts!
Codex, and probably the usual cards and dice
- We know the army wide rule, dakka dakka dakka. No more being completely unable to hit stuff!
- We've seen boyz on 32's. Implies a new box, but maybe only with the new bases.

What we've heard:

Clan rules
Clan Warlord Traits
Army Warlord Traits
A couple of stratagems

Reasonably reliable sources. The clan rules and traits all seem believable. The generics, to me, less so, and the stratagems are pure speculation. If its all true, then the codex might be looking pretty good.

What's missing:

Plastic characters, generic and named
Plastic units that are still resin
A start collecting box that is a playable force

Overall, so far, yay? Three weeks and we should know everything. I wish RDR2 was out now to distract me.


The thing that really makes me worry is the lack of HQ in plastic. If we don't see a plastic weirdboy, I am really afraid we will go back to the days of no power of the waaaaaaghrp for the Orks. I understand a bunch of the random HQ are going to get the index treatment (looking at all the bike HQs) plus we are likely to lose the old metal big guns... but the weirdboy is the model I am the most worried about.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 02:52:33


Post by: tneva82


Weirdboy has model in sale. He ain\t going anywhere. Also would be pretty weird for orks to put up articles containing weirdboys if they would be dropping those from codex


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 03:34:25


Post by: RiTides


Consolidating into this thread:

RedNoak wrote:
KiriothTV has put some new rumors on youtube

and since the ork rumor thread is currently closed, i thought i open up a thread in the meantime (maybe a mod can later stitch this thread to the other one)

anyways:


1 - gives warlord whaagh plus 1 command point

2 - add 1 to wound rolls (against vehicles or monsters)

3 - add 1 to toughness

4 - reroll attacks in the fight phase. And add 1 to damage if he charged, was charged or did an intervention

5 - before first turn, pick up warlord + d3 infantry units and place em up again

6 - add 1 to attacks and strenght


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 04:05:49


Post by: Griever


I really hope they come back out with an affordable way to get more Boyz, $35 for 20 would be cool plus maybe a battalion/army box.

They killed the army the day they charged $25 for 11 models that quite frankly have not aged at all.

If I were to start an Ork army I'd probably just stick the Nobz kits on smaller bases since they at least have interesting model options and somewhat less cartoony proportions.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 04:41:15


Post by: H.B.M.C.


Genuinely laughed out loud at this:

Rememba when da ladz got togetha and put all da skullz in a pile and did a dance for a laugh and da sky went all red and Ozgob said “Da Time Of Blood Has Come” in a funny voice and a bunch of red ladz came through da walls and we had a fight and it woz great? Some of the big wunz had gunz. They’z good and they whisper fun stuff to ya’ about killin’ and battles.


First time RegStandard has ever done that for me.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 06:13:09


Post by: Gogsnik


 H.B.M.C. wrote:
Genuinely laughed out loud at this:


I chuckled when I got to "red lads", don't know why that tickled me so much but it did.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 06:41:20


Post by: H.B.M.C.


I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.

Like you could almost hear the conversation between an Ork and a Daemon Weapon:

"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."




Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 07:13:31


Post by: An Actual Englishman


 beerbeard wrote:
What we know:

Speed Freaks - 2 new buggies, 6 bikes, new terrain pieces
- Buggies might be ETB, but leaked photos don't look like it. Bases! Bikes will be on ovals. Rules for a racing game, and codex rules too?
New Vehicles - Warboss on Trike, and some combination of new buggy kits
- No consensus on how many kits and how many vehicles can be built from each one. The Mek in me wants one kit with lots of parts!
Codex, and probably the usual cards and dice
- We know the army wide rule, dakka dakka dakka. No more being completely unable to hit stuff!
- We've seen boyz on 32's. Implies a new box, but maybe only with the new bases.

What we've heard:

Clan rules
Clan Warlord Traits
Army Warlord Traits
A couple of stratagems

Reasonably reliable sources. The clan rules and traits all seem believable. The generics, to me, less so, and the stratagems are pure speculation. If its all true, then the codex might be looking pretty good.

What's missing:

Plastic characters, generic and named
Plastic units that are still resin
A start collecting box that is a playable force

Overall, so far, yay? Three weeks and we should know everything. I wish RDR2 was out now to distract me.



We've also heard rumours that the Painboy, Big Mek and Warboss on bikes are no longer in the codex. So presumably they will not have model support.

There's also a rumoured Mek Shop that would be a new terrain piece.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 07:30:14


Post by: Z-Ray


 H.B.M.C. wrote:
I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.

Like you could almost hear the conversation between an Ork and a Daemon Weapon:

"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."




I felt the same about Ulg Lotsarms selling squishy dakka, he clearly has 3 or more arms and the other orks are fine with that but when he talks about "Gork and Mork but wiv four arms for hittin people" just punch him in the mouth to shut him up, and apparently Ulg will be like "fair enough" and still sell you a barbed strangler.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 07:36:16


Post by: PiñaColada


 An Actual Englishman wrote:
We've also heard rumours that the Painboy, Big Mek and Warboss on bikes are no longer in the codex. So presumably they will not have model support.

There's also a rumoured Mek Shop that would be a new terrain piece.

I don't remember, but was the Mek Shop rumoured to be a terrain piece or did people just assume? I mean it stands to reason because of the aeladri webway gate and the imperial knight forgeshrine but I'm still holding onto a glimmer of hope that it's not. I really want it to be an upgrade sprue for the battlewagon, a rolling mek shop makes much more sense to me anyways.

Hopefully some more info on Orks will start rolling in soon, I'd be very surprised if we don't get a preview for the speed freeks preorder on Sunday. After that happens I imagine we're in good shape with info and releases coming in at a steady pace


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 08:09:38


Post by: CthuluIsSpy


 Z-Ray wrote:
 H.B.M.C. wrote:
I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.

Like you could almost hear the conversation between an Ork and a Daemon Weapon:

"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."




I felt the same about Ulg Lotsarms selling squishy dakka, he clearly has 3 or more arms and the other orks are fine with that but when he talks about "Gork and Mork but wiv four arms for hittin people" just punch him in the mouth to shut him up, and apparently Ulg will be like "fair enough" and still sell you a barbed strangler.


I really want a looted gun option. Like, some sort of special ranged weapon where you choose the profile on army creation, to represent all the weird stuff the Orks can get their hands on.
Give it to Flash Gitz or nobz or something, idk.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 08:28:07


Post by: Latro_


That reg standard issue

wonder if they took inspiration from my nid lootas i did back in 2010

[Thumb - ork-kill-team-lootas[1].jpg]


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 08:39:49


Post by: Binabik15


But rules options without bespoke Citadel™© miniatures are HERESY.

I can totally see a warboss or flashgit nob forcing a captured 'stealer to turn him "cuz Iz heard den dat extrah specuhl Dakka can beez had". Just to be able to stick a venom cannon to himself and upstage the other posaz with their runty flesh borers.

And I know it's not canon in the few fluff pieces with infeczed Orks, but different hybrid gens resulting in Orks, Grotz, squigs and stealers would be a fun little project. Abominations can be half nob/half biovore.


I wish I could find my 4th ed codex, that had the infected waaaagh in it, right?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 09:11:06


Post by: Insane Ivan


PiñaColada wrote:
 An Actual Englishman wrote:
We've also heard rumours that the Painboy, Big Mek and Warboss on bikes are no longer in the codex. So presumably they will not have model support.

There's also a rumoured Mek Shop that would be a new terrain piece.

I don't remember, but was the Mek Shop rumoured to be a terrain piece or did people just assume? I mean it stands to reason because of the aeladri webway gate and the imperial knight forgeshrine but I'm still holding onto a glimmer of hope that it's not. I really want it to be an upgrade sprue for the battlewagon, a rolling mek shop makes much more sense to me anyways.

Hopefully some more info on Orks will start rolling in soon, I'd be very surprised if we don't get a preview for the speed freeks preorder on Sunday. After that happens I imagine we're in good shape with info and releases coming in at a steady pace

I think the assumption is that the Mek Shop will be the terrain bits we know are packed in the Speed Freaks box, just sold separately (and perhaps with an extra sprue or two).


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 09:21:21


Post by: tneva82


How anybody could describe bunch of barricades etc as mek shop though...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 10:44:50


Post by: Thommy H


tneva82 wrote:
How anybody could describe bunch of barricades etc as mek shop though...


A Mek is only as good as the gubbinz and scrap wot ee'z got lyin' about.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 10:45:22


Post by: Jidmah


Maybe you can build it into both? The IK terrain ist just two existing pieces combined as well.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 11:45:22


Post by: the_scotsman


tneva82 wrote:
How anybody could describe bunch of barricades etc as mek shop though...


The Mek Shop is supposedly a separate kit to the terrain sprue from Speed Freeks.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 11:47:14


Post by: tneva82


the_scotsman wrote:
tneva82 wrote:
How anybody could describe bunch of barricades etc as mek shop though...


The Mek Shop is supposedly a separate kit to the terrain sprue from Speed Freeks.


I just responded that comment to the idea that the barricades ARE the mek shop.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:10:22


Post by: ikeulhu


 Z-Ray wrote:
 H.B.M.C. wrote:
I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.

Like you could almost hear the conversation between an Ork and a Daemon Weapon:

"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."




I felt the same about Ulg Lotsarms selling squishy dakka, he clearly has 3 or more arms and the other orks are fine with that but when he talks about "Gork and Mork but wiv four arms for hittin people" just punch him in the mouth to shut him up, and apparently Ulg will be like "fair enough" and still sell you a barbed strangler.


Yeah, both the Squishy Dakka and Weird Dakka sections were pure gold. Really showcases the Ork attitude, and was definitely the most chuckling I have ever done over one of those articles!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:33:09


Post by: Perfect Organism


 beerbeard wrote:
What we know:

Speed Freaks - 2 new buggies, 6 bikes, new terrain pieces
- Buggies might be ETB, but leaked photos don't look like it. Bases! Bikes will be on ovals. Rules for a racing game, and codex rules too?
New Vehicles - Warboss on Trike, and some combination of new buggy kits
- No consensus on how many kits and how many vehicles can be built from each one. The Mek in me wants one kit with lots of parts!
Codex, and probably the usual cards and dice
- We know the army wide rule, dakka dakka dakka. No more being completely unable to hit stuff!
- We've seen boyz on 32's. Implies a new box, but maybe only with the new bases.

What we've heard:

Clan rules
Clan Warlord Traits
Army Warlord Traits
A couple of stratagems

Reasonably reliable sources. The clan rules and traits all seem believable. The generics, to me, less so, and the stratagems are pure speculation. If its all true, then the codex might be looking pretty good.


We've also heard what units are in and out of the codex.

All the known buggies, a 'rokatrukk squig-buggy' (or something that sounds similar, don't think we've seen it written down by the guy who leaked it) and a mek shop have been added.
All characters on bikes and big gunz are out.

Which implies that at the very least there is going to be a warboss in mega-armour, since there are rules for one in the codex and no model.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:38:38


Post by: Asmodai


 Perfect Organism wrote:

Which implies that at the very least there is going to be a warboss in mega-armour, since there are rules for one in the codex and no model.


Not necessarily. The closest parallel is the Grandmaster Nemesis Dreadknight, where you take the normal NDK model and bling it up a bit. A Warboss in Mega-Armour could just be a Nob in Mega-Armour with an extra tall boss pole.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:49:46


Post by: Sal4m4nd3r


If there isnt a new Ghaz model, I will riot.

Also boyz on 32s feel wrong and would totally feth up the movement trays I just made and painted.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:55:18


Post by: PiñaColada


 Sal4m4nd3r wrote:
If there isnt a new Ghaz model, I will riot.

Also boyz on 32s feel wrong and would totally feth up the movement trays I just made and painted.

I think we'll see a new Ghaz in the somewhat near future, just not alongside the codex. I feel like we would've heard more whispers about it now. I think he'll show up in some big campaign alongside a new Skarboyz/'ardboyz kit rampaging around. I just want him to be an absolute monster whenever he's actually released. Somewhere around Mortarion sized and perhaps the scariest thing to be in CC with in the entire game.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 12:55:51


Post by: ikeulhu


I would not expect a Ghaz model this early. It is much more likely to come sometime in the future if/when they do some sort of Armageddon supplement. I have a theory that they may do a big three way match up at Armageddon, which would potentially allow them to bring in Russ, Angron, and Ghaz all onto the playing field.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:09:50


Post by: PiñaColada


https://www.warhammer-community.com/2018/10/11/11th-oct-orktober-11th-a-mystery-revealedgw-homepage-post-3/

We're getting some sort of update at least..

EDIT: Damnit! Beaten to the punch (Krumped in the teef)


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:11:37


Post by: xttz


"These fantastic vehicles will be available to pre-order very soon" - that typically means they get previewed the following Sunday, so first Ork releases on the 27th


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:14:41


Post by: Overread


I love all the little details on it - like the teeth on the wheel hubs and the underslung buzzsaw that's clearly there to shred any would-be attackers coming from the side!

Or any allies trying to steal a squig form the window as you drive by


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:15:12


Post by: PiñaColada


 xttz wrote:
"These fantastic vehicles will be available to pre-order very soon" - that typically means they get previewed the following Sunday, so first Ork releases on the 27th

That's sort of how I read it as well, but I don't dare to be too optimistic since GW alluded to speed freeks being the first of the bunch. Hopefully this locks that release in for the 27th at least.

About the squig buggy, I'm not sure I like it as much as the other stuff. I think the wheels look at bit off/too boring. Maybe another angle will make me change my mind..? The Megatrakk Scrapjet is still my favourite one, it's just so undeniably cool!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:19:12


Post by: the_scotsman


Well that's an auto-buy for me. Also, the first one where I've thought "that might be a dual-kit" - though I can't see any shared bits, the setup of driver+turret type thing on top is similar to the boomdakka.

So if we go with the idea that these are options, are we seeing maybe a dragsta/scrapjet dual kit and a Boomdakka/Boosta-blasta/squigwagon kit? Maybe. I hope so, because if so it seems like you could basically use any odd bits and bobs to make a skeleton for the additional bits to go onto.

Either way, this does make me glad that the long leadup is giving me lots of time to amass paint commission money. In the last two weeks I've painted up 15 marine scouts, a couple characters, and a squad of primaris marines and I've got 20 more primaris to go through still. If I get all of it done before the models drop I should have 450$ to spend on da boyz!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:19:50


Post by: Latro_


my worry about all these great models are the rules, they'll either be pointed low and rule of 3'd out of having a nice number or too expensive and rubbish. its the ork dilema with nice models like this.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:22:31


Post by: lord_blackfang


Is it just me or is there a squig sock puppet on there?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:30:47


Post by: Mad Doc Grotsnik


I love it! Ded Orky!

Most definitely going to get me Speed Freeks, so I can rope my Mad Max loving friend into nerddom.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:32:53


Post by: Perfect Organism


 lord_blackfang wrote:
Is it just me or is there a squig sock puppet on there?
The deflated looking thing at the back? I thought it was a bag squig.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:34:28


Post by: Redemption


No that's a mine squig. He's talking about the small squig at the top of the rollcage, left of the copper cylinder.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:34:55


Post by: Emperors will


 lord_blackfang wrote:
Is it just me or is there a squig sock puppet on there?

Yeah I see it too on the top left right above the roll cage


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:35:12


Post by: Jidmah


 Latro_ wrote:
my worry about all these great models are the rules, they'll either be pointed low and rule of 3'd out of having a nice number or too expensive and rubbish. its the ork dilema with nice models like this.


Rule of 3 is not much of a problem, because as of now you could field 3 outriders with a total of 3 trakks and 15 buggies in them. Unless they are way below 100 points, I think you are fine since you will probably want to have at least some trukk boyz or gretchin alongside them.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:38:26


Post by: Danny76


I mean just imagine if they threw a couple up this weekend for pre order. All that arguing for nothing

But looks like we will for sure get two preorders for the month 20 and 27. So still two out of the four for the month at least


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:43:50


Post by: tneva82


 Jidmah wrote:
 Latro_ wrote:
my worry about all these great models are the rules, they'll either be pointed low and rule of 3'd out of having a nice number or too expensive and rubbish. its the ork dilema with nice models like this.


Rule of 3 is not much of a problem, because as of now you could field 3 outriders with a total of 3 trakks and 15 buggies in them. Unless they are way below 100 points, I think you are fine since you will probably want to have at least some trukk boyz or gretchin alongside them.


That assumes these come in squadrons but being bigger and thus more wounds maybe not


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:45:33


Post by: Ratius


my worry about all these great models are the rules, they'll either be pointed low and rule of 3'd out of having a nice number or too expensive and rubbish. its the ork dilema with nice models like this.


Yup, definitely my fear too.

One just has to look at the "new" Nid kits that were released, toxi, haro, harpy etc.
All great looking kits but not particularly good or viable in battle.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:47:48


Post by: H.B.M.C.


Emperors will wrote:
Yeah I see it too on the top left right above the roll cage
That's a buzzer squig.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:53:27


Post by: Kdash


PiñaColada wrote:
 xttz wrote:
"These fantastic vehicles will be available to pre-order very soon" - that typically means they get previewed the following Sunday, so first Ork releases on the 27th

That's sort of how I read it as well, but I don't dare to be too optimistic since GW alluded to speed freeks being the first of the bunch. Hopefully this locks that release in for the 27th at least.

About the squig buggy, I'm not sure I like it as much as the other stuff. I think the wheels look at bit off/too boring. Maybe another angle will make me change my mind..? The Megatrakk Scrapjet is still my favourite one, it's just so undeniably cool!


I think it’s just the paint job on those wheels. Highlighted right up to the max which kinda makes them stand out a bit too much to the rest of the vehicle and are more than distracting.

Is it me, or is the Ork in the front passenger seat kinda.. facing the wrong way?

Other than that, I like it! It’s pretty fun once you start noticing all the squigs everywhere.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 13:59:16


Post by: Binabik15


The red buggy and this truck should be monster trucks instead. Teach me how to build the weird suspension undercarriage of monster trucks, please!

Also I really thought the silhouette of the Ork sucking/stuffing the squig into whatever sort of weapon that actually is was a catapult throwing arm. If I get such a truck I'll mod it to have a proper squigapult.

Weird how all those new vehicles have zero room for passengers, would make making new Gorkamorka rides a lot easier.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:05:07


Post by: Jidmah


tneva82 wrote:
 Jidmah wrote:
 Latro_ wrote:
my worry about all these great models are the rules, they'll either be pointed low and rule of 3'd out of having a nice number or too expensive and rubbish. its the ork dilema with nice models like this.


Rule of 3 is not much of a problem, because as of now you could field 3 outriders with a total of 3 trakks and 15 buggies in them. Unless they are way below 100 points, I think you are fine since you will probably want to have at least some trukk boyz or gretchin alongside them.


That assumes these come in squadrons but being bigger and thus more wounds maybe not


Wat?

We have 5 buggies which quite obviously won't share a datasheet. 3x5 = 15

If they are 100 each, and the wartrike as well, that's 1800 points of just buggies - and will probably look awesome.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:06:11


Post by: tneva82


Doubtfull they are transport so no room for passangers.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:10:27


Post by: Insane Ivan


Kdash wrote:

Is it me, or is the Ork in the front passenger seat kinda.. facing the wrong way?

Other than that, I like it! It’s pretty fun once you start noticing all the squigs everywhere.

I really can't make out what is happening with the Ork in the passenger seat, he looks very odd to me. Probably the angle, though.

Love the squig bites on the Ork crew, as well as the annoyed expression on the driver's face. Driving a Squig trukk has to be less fun than driving the other vehicles.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:12:53


Post by: Redemption


I think the passenger is a grot sitting sideways operating the weapon next to him, but a 360 view wouldn't hurt


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:17:31


Post by: Ratius


I hope the passenger is feeding the driver a squig as they zoom along.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:17:58


Post by: Nightlord1987


OK, that Squig buggy is my favorite one so far.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:24:50


Post by: lord_blackfang


Note the bit of green skin between the buzzer squig and the roof boiler. I think the passenger is reaching back there, maybe for the buzzer squig.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:25:52


Post by: Vitali Advenil


I love all the variety of squig on there. The one on the back looks like either a chewin' or an eatin' squig, that one squig crammed into that launcher is hilarious, and the buzzer squig on top is actually adorable.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:28:45


Post by: Insane Ivan


One thing I'm noticing with these new kits is that, apart from the Shokkjump Dragsta and the Megatrakk Scrapjet (where the Drivers are clearly in outfits fitting for the vehicle they're parodying), all the Orks (and Grots) have naked upper bodies (with a vest added for the Warboss and his driver). Previously most Orks and Gretchin wore more clothing. A new design decision or just coincidence?

Disclaimer: I'm not offended by half-naked Orks, just wondering.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:33:27


Post by: Silentz


There are going to be some ridiculously well painted and converted versions of these models in the coming months. Can't wait to see them all.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:47:46


Post by: Perfect Organism


 Insane Ivan wrote:
One thing I'm noticing with these new kits is that, apart from the Shokkjump Dragsta and the Megatrakk Scrapjet (where the Drivers are clearly in outfits fitting for the vehicle they're parodying), all the Orks (and Grots) have naked upper bodies (with a vest added for the Warboss and his driver). Previously most Orks and Gretchin wore more clothing. A new design decision or just coincidence?

Disclaimer: I'm not offended by half-naked Orks, just wondering.

There have been plenty of bare-chested grots before. There is at least one ork torso in existing kits with only some chains, but I don't remember which kit it comes in... probably the warbikers?

I'm not a fan on orks without clothing simply because GW's sculptors are really bad at muscles. They often look like they just slap random lumps over their models with no real thought as to how they are meant to work. The ork in the back of the squig-buggy and the warboss on the trike don't look good to me, but hopefully it's just the angles.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 14:49:41


Post by: JohnnyHell


Probably just riffing on Fury Road, re: shirtless Orks.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:11:16


Post by: Teek


I love this, full stop. Love all the new vehicles, and can't wait to get them into my mekshop and start hacking em up!

That said, I plan to replace the crew. These barechested orks are a bit too AoS for me, my lads need some jackets and whatnots.

SQUIG GUNS!

My wallet is preemptively crying


Also!

Anybody else notice that sneaky little buzz saw behind the front wheels? I'm in love! I honestly see minimal conversions to the vehicles, they're just that good!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:18:41


Post by: An Actual Englishman


Well well well the Rukkatrukk Squigbuggy finally arrives.

And it looks brilliant.

Biggest problem I'm going to have with these is deciding which to buy. They are all outstanding.

Let's speculate in terms of their use/battlefield role

Kustom Boosta Blasta - the word "kustom" implies Mek gear to me and both the Orks on the vehicle look pretty jacked up with Mek parts so I reckon there's going to be a link there. It has grenades so maybe light AV, AI role. The primary gun has been named I think but I forget it. Limited CQC capabilities. Grot shootas/riggers?

Shokkjump Dragster - again we have Mek gear in there and we can almost guarantee it'll be able to 'jump' in game so probably the fastest of the vehicles. Slight AI with the CQC blades on scoop but the gun looks to be a primarily AV weapon to me. There's mini rokkits on the vehicle that I think have been named somewhere. Grot riggers?

Boomdakka Snazzwagon - molotovs say AI to me and the primary weapon looks like it puts out a lot of dakka so I'd guess this is more of an AI vehicle. Limited CQC capabilities (grot victim?). Grot shootas/riggers?

Megatrakk Scrapjet - the front of the vehicle must be a CQC weapon. The drill intake looks fierce. Possibly best CQC? Clearly has Rokkits and I suspect Dakka Guns, but maybe Supa Shootas after the Dakkajet? Only vehcile with only one crew so may be weaker than others? 'when you're an Ork you don't need wings to fly' - does it have fly?! Second fastest maybe only to Dragster.

Rukkatrukk Squig Buggy - well GW have all but said it utilises mines and squigs as a weapon so I think we can make some safe guesses from there. Squigs can be used in CQC so there's that. Looks to be to be the largest of the buggies and it looks pretty hefty, perhaps it has the most durability? Some sort of squig cannon seems to be the primary weapon and it can perhaps drop squig mines behind it. Grots all over it, shootas and riggers? E - also has buzzsaws, for CQC. E - Ork on back also has squig cannon, so 2 squig cannons?

Warboss on Deffkilla Wartrike - CQC monster, obviously. Character I guess? More than 10 W? I hope not. Chain must do something on Klaw. Guns probably weakest of all the new kits but that makes sense to me. Close ranged vehicle? Sure it uses shotguns, may also have Dakka Guns.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:37:43


Post by: Kanluwen


And people said I was crazy thinking Orks would get landmine squigs!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:43:58


Post by: Red Corsair


If you look closer the passanger seat ork is a side seat driver, he is holding the back of his head with his right hand and yelling at the driver who was obviously recently bit on the shoulder lmao.

It also looks like there are two more green skins in the back ground, actually one looks like a grot being eaten in what looks like and I hope is a big squig pen, the blue bin is what I am referring to.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:47:08


Post by: the_scotsman


If you asked me to place bets, I'd say that melee-focused buggies and anti tank focused buggies are likely to function the best. Games workshop to my knowledge has never successfully designed an anti-infantry ork shooting weapon, and every time they do they just MASSIVELY undershoot the number of shots required to make a gun platform worthwhile at BS5+.

"oh man you're in trouble now I've got TWIN DAKKAGUNS on this bad boy they each put out SIX shots so that's...two hits...and then lets see..."

Meanwhile, across the table my Guard opponent picks up his dice bucket for his Punisher tank. You know the drill.

so, if you had me put down money, I'd bet the Dragsta and the Boosta-Blasta would likely be the sure bets, I'd put even odds on the Scrapjet (probably very similar to the dragsta but with an anti-infantry focus, that turbine looks like it causes mortal wounds to infantry on the charge to me.) If I had to pick two that'd probably be not so great rules wise it'd be the squig wagon, since I can't help but think it'll fall victim to "silly ork rules that never work but are WaCkY aNd FuN!" and the snazzwagon because it'll put out like a shot per barrel on the gun at orky BS.

Again, just random speculation based on what tends to work well/decently for orks over the years. Orks tend to chop dudes and shoot tanks and most attempts to chop tanks and shoot dudes seem to fall flat.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 15:52:25


Post by: Danny76




There’s 4 if not 5 crew on here.
The three you see.
Sock puppet guy (you see his arm trailing to behind the guy on top.

Then what could be sock puppets leg or appendage, on the right of top guy is more of a limb (not his though arms wise as we see them, could be his raised leg. But could be part of Socky as it is further back etc..)


EDIT: Though now I agree with Red Corsair, the “5th” possible could be in the pen/a grot.


Automatically Appended Next Post:
 Red Corsair wrote:
If you look closer the passanger seat ork is a side seat driver, he is holding the back of his head with his right hand and yelling at the driver who was obviously recently bit on the shoulder lmao.


I’d say he’s just turning his head to the right and not in a sideways seat if that’s what you mean by side seat driver?
Makes sense with his left arm resting on the side, something you’d do if you turn your body right)


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:01:05


Post by: beerbeard


I may just crawl under the covers until GW agrees to take my money and send me all of this stuff.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:04:30


Post by: An Actual Englishman


In the UK, where these kits are made, our "driver" seat is on the opposite side to what you might be used to.

The Ork on the left side at the front of the squig buggy is certainly the driver. I feel the creature with his hand on his head and moaning is a Grot. Doesn't look buff enough to be an Ork to me.

E - There's another angled pic that shows the other crew a bit better on instagram that should've popped up if I've edited my post correctly. The Squigbuggy also has a clear Snakebite decal/symbol on it which leads me to think these buggies, at least as they're presented here are themed around certain clans (something I suspected earlier with the colour choice).

KBB - Evil Sunz
Dragster - Bad Moonz (should be sunz surely?!)
Snazzwagon - Death Skulls
Scrapjet - Blood Axes?
SquigBuggy - Snakebites
Wartrike - Goffs?



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:13:39


Post by: Tyranid Horde


Since when have snakebites driven buggies? I thought they were the clan that shunned technology...

Cool model though, looking forward to the rules.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:18:53


Post by: Nostromodamus


I wish they would just dispense with the BS5+ for Orks and have hits on a 4+ like back in 2nd edition. Never liked that change seeing as Orks equally favour dakka and krumpin’. There’s as many “shooty” clans as there are “fighty” clans.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:25:05


Post by: Ghaz


Bigger copy of the Instagram pic...



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 16:27:30


Post by: Kap'n Krump


 H.B.M.C. wrote:
I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.

Like you could almost hear the conversation between an Ork and a Daemon Weapon:

"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."




Remember, that's pretty much exactly what happens with 'eadwhoppa's killchoppa.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 17:35:32


Post by: Haighus


Looks to me like there is three definite Ork crew, probably a 4th Ork behind the bronze canisters on the top, one definite Grot, and maybe another two grots at the back (there are some very skinny feet sticking out the back, and a skinny arm poking out next to the raised arm of the loader-Ork).


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 17:54:00


Post by: Tibs Ironblood


Looks like a fun vehicle. Now I really want to see their rules so I can start complaining about how they're not LVO winning models and as such are garbage and should never be ran because they'll be shot to pieces turn one like every single model in my army.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 17:57:12


Post by: Gargskull


Another amazing looking model with loads going on, it'll be a joy to paint


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:02:37


Post by: Kap'n Krump


So, I really enjoy the look of the new buggies, and it's great to have 6 new models coming out, buuuuuuuuuuuuuuutttttttt........

Does anyone have koncerns about the tactical viability of them? I mean, we still don't know anything about them, I'll warrant, but ork vehicles are in a pretty bad place right now. And I'm not sure what they'll have to do to these buggies (and other vehicles) to make them viable.

Because it's clear that they're going to be pretty much 100% shooting platforms, but geedubz has a TERRIBLE track record of giving orks effective shooting options, especially relative to other races. Take the deffstorm mega shoota - a weapon that is almost as effective as a single assault cannon wielded by a terminator. Mounted as the primary weapon on our knight 'equivalent'.

So, IDK. I'm almost expecting these buggies to have a single D6 shot heavy weapon at BS5 that doesn't ignore heavy weapon penalties, or something equally useless.

And there's always the opinion of 'if it's new model, they must make it good', but Orkanauts and flash gitz were brand new last edition and turned out to be terribad. So, I'm kind of not expecting much from these.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:07:44


Post by: Nurglitch


On the bright side, lots of stuff is scaled back in the Index lists and then throttled forward in the Codexes. Tyranid Synapse, for example, went from 8" to 12", and so on.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:11:39


Post by: princeyg


Summary of my day so far...

Got up.

Went to work.

Got home, thought "I wonder if there is any more ork stuff on the web?"

Looked at Warhammer Community site.

Spent 1 hour trying to decide where to bury my wallet before I go off and do something silly....

Seriously though, I thought the others had been pretty great models but this? This squig buggy WILL be owned!!!! (regardless of whether its a sock puppet or not, IF it is then MANY will be owned!!!)



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:14:25


Post by: Red Corsair


Spoiler:
Danny76 wrote:


There’s 4 if not 5 crew on here.
The three you see.
Sock puppet guy (you see his arm trailing to behind the guy on top.

Then what could be sock puppets leg or appendage, on the right of top guy is more of a limb (not his though arms wise as we see them, could be his raised leg. But could be part of Socky as it is further back etc..)


EDIT: Though now I agree with Red Corsair, the “5th” possible could be in the pen/a grot.


Automatically Appended Next Post:
 Red Corsair wrote:
If you look closer the passanger seat ork is a side seat driver, he is holding the back of his head with his right hand and yelling at the driver who was obviously recently bit on the shoulder lmao.

Danny76 wrote:

I’d say he’s just turning his head to the right and not in a sideways seat if that’s what you mean by side seat driver?
Makes sense with his left arm resting on the side, something you’d do if you turn your body right)


A side seat driver is someone sitting in the side seat that tells you how to drive much like a backseat driver. It's slang for a ball buster telling you how you should drive and not literally meaning the guy is sitting in a sideways situated seat.

To me it looks like he has his right hand on his head in frustration as he is barking at the driver.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:14:36


Post by: PiñaColada


 Nurglitch wrote:
On the bright side, lots of stuff is scaled back in the Index lists and then throttled forward in the Codexes. Tyranid Synapse, for example, went from 8" to 12", and so on.

Hopefully they'll upgrade some of our AP-0 guns to AP-1,especially now that the prepared positions stratagem exists.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:31:33


Post by: rtb02


Also with regards rules, look how many riptides were sold when the index arrived.

Look how many people regretted it when codex dropped

Being a 'later' codex they've had enough time to look at stuff. I've every faith that having ploughed a fortune into buggy moulds that the rules will be fine.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 18:50:08


Post by: An Actual Englishman


 Red Corsair wrote:

A side seat driver is someone sitting in the side seat that tells you how to drive much like a backseat driver. It's slang for a ball buster telling you how you should drive and not literally meaning the guy is sitting in a sideways situated seat.

To me it looks like he has his right hand on his head in frustration as he is barking at the driver.

Its a brave Grot that shouts to an Ork about driving (and he looks like a Grot to me).

Could be though, would add to the genius of the model.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:20:01


Post by: PiñaColada


Bob over on War of sigmar wrote:
[Pictures from article above)
"Hyped to the max !!

Full review the 20

/Cheers.
Bob."

Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!

EDIT: Added link
https://war-of-sigmar.herokuapp.com/bloggings/3321


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:46:08


Post by: An Actual Englishman


PiñaColada wrote:
Bob over on War of sigmar wrote:
[Pictures from article above)
"Hyped to the max !!

Full review the 20

/Cheers.
Bob."

Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!

EDIT: Added link
https://war-of-sigmar.herokuapp.com/bloggings/3321

Hope is the first step to disappointment.meme.exe


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:46:32


Post by: Dakka Flakka Flame


I really like the Squigbuggy! I wonder if it will have some indirect-fire capability? If so I might build some of my old squig catapults into these.

If these have weapons that aren't super short range I hope they make them a little slower, like 10" movement, so they can be more plausibly modeled as being pulled by teams of squigs, boars or a smaller Squiggoth. I'd like to kitbashing these into regular trukks and more primitive-looking Snakebite squigbuggies.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:48:04


Post by: rollawaythestone


I love how they are all bit up by the Squigs.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:55:19


Post by: Breotan


 An Actual Englishman wrote:
In the UK, where these kits are made, our "driver" seat is on the opposite side to what you might be used to.

Sounds like the GW design team could use some Freedom™.

Gonna have to see how much work it will take to put the drivers on the correct side.



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 19:58:46


Post by: Dakka Flakka Flame


the_scotsman wrote:
Again, just random speculation based on what tends to work well/decently for orks over the years. Orks tend to chop dudes and shoot tanks and most attempts to chop tanks and shoot dudes seem to fall flat.

I'm not sure about this. I think this is true for Index orks, but in past editions Power Klawz were our biggest anti-tank weapon and we had some decent anti-infantry firepower in the form of Warbikes, Lobbas, Lootas, etc.

Ork shooting is definitely in a bad place right now. I'm fairly optimistic that the codex will make it better (maybe not great, but significantly better).

On a complete side-tangent, not based on any the_scotsman said, it always bothered me in past editions when complaining about ork ranged anti-tank that people would fire back that the weapons I was talking about were anti-MEQ, not anti-tank. The problem is that they would say this about just about every ork weapon. Rokkits, Killkannons, Kustom Mega Kannons, everything was individually claimed to be anti-MEQ but when all those claims were put together there was nothing left for us to shoot tanks with.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:04:14


Post by: Haighus


 Breotan wrote:
 An Actual Englishman wrote:
In the UK, where these kits are made, our "driver" seat is on the opposite side to what you might be used to.

Sounds like the GW design team could use some Freedom™.

Gonna have to see how much work it will take to put the drivers on the correct side.


Don't worry, it won't take any work at all- they are already there!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:05:19


Post by: Kanluwen


PiñaColada wrote:

Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!

Reviews usually go up the same day as preorders.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:05:32


Post by: Mr Morden


I wonder if this will translate over to 40k



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:07:52


Post by: Grot 6


 Kap'n Krump wrote:
So, I really enjoy the look of the new buggies, and it's great to have 6 new models coming out, buuuuuuuuuuuuuuutttttttt........

Does anyone have koncerns about the tactical viability of them? I mean, we still don't know anything about them, I'll warrant, but ork vehicles are in a pretty bad place right now. And I'm not sure what they'll have to do to these buggies (and other vehicles) to make them viable.

Because it's clear that they're going to be pretty much 100% shooting platforms, but geedubz has a TERRIBLE track record of giving orks effective shooting options, especially relative to other races. Take the deffstorm mega shoota - a weapon that is almost as effective as a single assault cannon wielded by a terminator. Mounted as the primary weapon on our knight 'equivalent'.

So, IDK. I'm almost expecting these buggies to have a single D6 shot heavy weapon at BS5 that doesn't ignore heavy weapon penalties, or something equally useless.

And there's always the opinion of 'if it's new model, they must make it good', but Orkanauts and flash gitz were brand new last edition and turned out to be terribad. So, I'm kind of not expecting much from these.


Heavy Flamers, Twin Linked big shoota's, and Rocket launchas. Drop the groups of 3 buggies/ 4 buggies, and you have yourself a mobile weapons platform... Of course this is going to change when we start seeing a few stat lines… Right now, though- Stay mesmerized by the fancy new buggies and tracks. Anotehr thing is to run those 3-4 buggies over a unit. Strength whatever from ramming, and make the enemy roll lots of moral tests as you run them over with another mob of bikes, or buggies... and Trucks.. and tracks, as a Gorkanaught or Morkanaught shoots up or cooks whatever comes out of the meat grinder....


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:09:10


Post by: Jadenim


 Binabik15 wrote:
The red buggy and this truck should be monster trucks instead. Teach me how to build the weird suspension undercarriage of monster trucks, please!

Also I really thought the silhouette of the Ork sucking/stuffing the squig into whatever sort of weapon that actually is was a catapult throwing arm. If I get such a truck I'll mod it to have a proper squigapult.

Weird how all those new vehicles have zero room for passengers, would make making new Gorkamorka rides a lot easier.


I wouldn’t be surprised / really hope that FW are working on some monster truck / souped up versions of these.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:10:14


Post by: PiñaColada


 Kanluwen wrote:
PiñaColada wrote:

Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!

Reviews usually go up the same day as preorders.

Yes, but if I remember correctly GW phrased it in such a way that it seemed the Speed Freeks box would be the first release and everything else would follow in the coming week(s). A full review tells me we're getting everything up for preorder on the 20th. Maybe I'm reading too much into it but then Orktober would be fully adhered to as well, so to speak


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:34:36


Post by: Tibs Ironblood


 Kap'n Krump wrote:
So, I really enjoy the look of the new buggies, and it's great to have 6 new models coming out, buuuuuuuuuuuuuuutttttttt........

Does anyone have koncerns about the tactical viability of them? I mean, we still don't know anything about them, I'll warrant, but ork vehicles are in a pretty bad place right now. And I'm not sure what they'll have to do to these buggies (and other vehicles) to make them viable.

Because it's clear that they're going to be pretty much 100% shooting platforms, but geedubz has a TERRIBLE track record of giving orks effective shooting options, especially relative to other races. Take the deffstorm mega shoota - a weapon that is almost as effective as a single assault cannon wielded by a terminator. Mounted as the primary weapon on our knight 'equivalent'.

So, IDK. I'm almost expecting these buggies to have a single D6 shot heavy weapon at BS5 that doesn't ignore heavy weapon penalties, or something equally useless.

And there's always the opinion of 'if it's new model, they must make it good', but Orkanauts and flash gitz were brand new last edition and turned out to be terribad. So, I'm kind of not expecting much from these.


My previous, sarcastic comment aside I absolutely share your fears on this one. GW seems to have an especially potent talent for making ork shooting absolutely terrible because they don't factor in that 1/3 (or commonly 1/6) of the shots actually hit. Add on that they love giving them random shot profiles and it's really pathetic. These are all great models that I would love to buy and use in my ork army, but if their rules are crap I won't even bother. GW has a massive opportunity here to make things awesome or make things even worse. I feel like there is this massive union of ork players all saying to themselves "Please don't suck. Please don't suck. Please don't suck."

I also don't really see the new models are always good thing being consistent or at least recently consistent. The Primaris line was pretty bad at launch, received point drops and are still pretty meh. Gork/Morknaughts and gitz were also bad as you pointed out. Then you get the primarchs who were all great and some of the death guard stop have been top tier winners. I do think you're right though that usually new stuff is good stuff, but lets see if Orks buck that tradition or not.

Please don't suck.. Please don't suck..


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:34:46


Post by: ceorron


Spoiler:
 Ghaz wrote:
Bigger copy of the Instagram pic...



Another good vehicle for the konvoy. Yeah really liking these releases. There are after all a lot of kits of good quality.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:41:45


Post by: Sal4m4nd3r


So basically all we are getting are new buggies and a codex. I am very disappointed. Especially since new models wont be in our hands until the last weekend in orktober.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 20:45:08


Post by: rtb02


 Sal4m4nd3r wrote:
So basically all we are getting are new buggies and a codex. I am very disappointed. Especially since new models wont be in our hands until the last weekend in orktober.


Why surprised and what else were you expecting?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:00:45


Post by: ceorron


My only real hope is that you can arm these with twin-bigshoota/twin-rokkits or skorchas so we really can get rid of the old models.

Would be a shame if we had to keep those around to have something viable.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:07:37


Post by: JimOnMars


 Sal4m4nd3r wrote:
So basically all we are getting are new buggies and a codex. I am very disappointed. Especially since new models wont be in our hands until the last weekend in orktober.
Very few armies got 6 new models during their time in the sun. Also, how many new vehicles has there been in 2 years? SW got some and Primaris, but no army got 6.

If you wanted new infantry...why? My kitbashed tankbustas, stormboyz and kommandos shoot just as well (or as poorly) as the official models and look great. I don't see the appeal.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:08:09


Post by: Mr Morden


 Sal4m4nd3r wrote:
So basically all we are getting are new buggies and a codex. I am very disappointed. Especially since new models wont be in our hands until the last weekend in orktober.


Its more than Non Marine Codexs got - the Buggies do look rather awesome.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:14:33


Post by: An Actual Englishman


I can see why people perhaps would want to sacrifice a buggy for the sake of a none metal warboss on foot? Or a MA warboss that isn't Ghazzy?

As awesomesauce as this release is, let's not pretend it fixes all of our old model issues.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:24:14


Post by: H.B.M.C.


Finally realised why all these "The driver is..." comments didn't make any sense. Y'all talking' about the passenger. Driver's on the right.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:42:05


Post by: ceorron


 An Actual Englishman wrote:
I can see why people perhaps would want to sacrifice a buggy for the sake of a none metal warboss on foot? Or a MA warboss that isn't Ghazzy?

As awesomesauce as this release is, let's not pretend it fixes all of our old model issues.


Second, couldn't have put it better myself.

Edit:

If you are after a plastic warboss on foot atleast you have an option now.

https://www.warhammer-community.com/2018/10/10/10th-oct-kill-team-xenos-commandersgw-homepage-post-1/


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:43:14


Post by: Danny76


Though they haven’t actually said that’s it for models yet have they..


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:45:24


Post by: JohnnyHell


Danny76 wrote:
Though they haven’t actually said that’s it for models yet have they..


Nah, but it will be for now though.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:47:45


Post by: Castozor


I just started collecting and while these buggies look amazing, what I'd really like is the ability to walk into a shop and buy me some HQ options. Having said that, I will be getting at least a few buggies providing their rules aren't awful. Was hoping for Ork tanks but these look so good I'll stick with them for the foreseeable future.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:49:41


Post by: BrianDavion


given the kill team previews... it seems Orks indeed are getting new plastic HQs. even if the release is timed for a bit later with kill team it's coming so... Orks are being handled.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:54:22


Post by: Geemoney


The models they showed are not new. Just repackaged models from a few years ago.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 21:56:58


Post by: An Actual Englishman


BrianDavion wrote:
given the kill team previews... it seems Orks indeed are getting new plastic HQs. even if the release is timed for a bit later with kill team it's coming so... Orks are being handled.

Whadya mean? Thought the Ork Commanders were known and plastic already (Grukk 2.0, Painboy and SAG Mek)?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 22:00:02


Post by: Coh Magnussen


 Mr Morden wrote:
I wonder if this will translate over to 40k
<snipped image of painboy tactic from KT>


Isn't that basically how an index painboy already works? Granted it's got the random "16% oops i broke it, 84% heal d3 wounds" instead of the heal-a-fleshwound.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 22:43:03


Post by: Zywus


I like the little touch of the crew having bite marks from handling a bunch of squigs

The squig in the barrel ready to launch is just too cute


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 22:58:36


Post by: JimOnMars


It would be AWESOME if you could select which kind of squigg you launched based on what kind of unit you were firing at. Regular squiggs for infantry, bomb squiggs for vehicles, etc.

Could GW ever give orks anything that good?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/11 23:07:06


Post by: Dakka Flakka Flame


 JimOnMars wrote:
It would be AWESOME if you could select which kind of squigg you launched based on what kind of unit you were firing at. Regular squiggs for infantry, bomb squiggs for vehicles, etc.

Could GW ever give orks anything that good?

It's possible, but if it works like orks did in 7th Edition we'll have to pick a target and then roll on a random table to see what kind of squig we fling at them.

I like some amount of randomness in orks, but in 7th Ed. GW implemented it pretty poorly, with far more bad results than good but priced seemingly as if they thought we would mostly be rolling good results.

I have some level of optimism that GW will do a better job this time. They've been doing pretty good with most codexes so far, including some that were bad in the last edition.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 00:30:22


Post by: Nightlord1987


 An Actual Englishman wrote:
BrianDavion wrote:
given the kill team previews... it seems Orks indeed are getting new plastic HQs. even if the release is timed for a bit later with kill team it's coming so... Orks are being handled.

Whadya mean? Thought the Ork Commanders were known and plastic already (Grukk 2.0, Painboy and SAG Mek)?


Well, if you can find the AOBR kit, or the Battle for Vedros Starter, you can get a Plastic Warboss without that useless Kombi-Rokkit

https://www.games-workshop.com/en-US/Vedros


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 01:09:52


Post by: Irbis


 Nightlord1987 wrote:
 An Actual Englishman wrote:
BrianDavion wrote:
given the kill team previews... it seems Orks indeed are getting new plastic HQs. even if the release is timed for a bit later with kill team it's coming so... Orks are being handled.

Whadya mean? Thought the Ork Commanders were known and plastic already (Grukk 2.0, Painboy and SAG Mek)?


Well, if you can find the AOBR kit, or the Battle for Vedros Starter, you can get a Plastic Warboss without that useless Kombi-Rokkit

https://www.games-workshop.com/en-US/Vedros

Yup, between Vedros, Gruk, KT box, old boss, or simply taking AoS warboss and giving him a few spare Nob weapons, I have no idea how anyone would want to sacrifice awesome vehicle for more of the same-same. Ask Primaris players how 595873 Lieutenants thing worked out for them...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 01:26:30


Post by: the_scotsman


Yeah, for plastic hqs:

-meganob kit makes a ma big mek officially and a ma warboss in all but official name (has all the options the boss has)

-grukk is plastic warboss on foot

-new plastic bike boss

-plastic sag mek

-weirdnob shaman makes a great weirdboy if you hate finecrap. Loads better looking than the weirdboy sculpt.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 01:45:05


Post by: gungo


 Dakka Flakka Flame wrote:
 JimOnMars wrote:
It would be AWESOME if you could select which kind of squigg you launched based on what kind of unit you were firing at. Regular squiggs for infantry, bomb squiggs for vehicles, etc.

Could GW ever give orks anything that good?

It's possible, but if it works like orks did in 7th Edition we'll have to pick a target and then roll on a random table to see what kind of squig we fling at them.

I like some amount of randomness in orks, but in 7th Ed. GW implemented it pretty poorly, with far more bad results than good but priced seemingly as if they thought we would mostly be rolling good results.

I have some level of optimism that GW will do a better job this time. They've been doing pretty good with most codexes so far, including some that were bad in the last edition.


The only thing I can predict is the stompa will be utter trash still.
I think the only time a varient of the stompa was useful and competitive is when people were using the misprinted but probably more accurate cost of buzzgrobs kustom stompa... other then that it has always been trash ruleswise.

I still want a larger more imposing ghazkull model...


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 01:53:25


Post by: H.B.M.C.


Orks need a plastic Megaboss and a plastic Weirdboy.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 02:17:49


Post by: mortar_crew


 H.B.M.C. wrote:
Orks need a plastic Megaboss and a plastic Weirdboy.


And Tankbustas!

I can live with the komandos (I actually like them) but these butt-ugly bustas have to go (in plastic)!!


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 03:50:24


Post by: nflagey


And what the hell is that??!?!



https://www.instagram.com/p/BozOxgLFQpj/?hl=en

It sure looks like a mix of Chaos and Orks, or at least it's where my mind wants to go ...


Automatically Appended Next Post:
And this one?!?!



Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 03:53:42


Post by: ManTube


Hashtag is Orktober... What could it be? Does anyone else see a figure in the moth of the ork skull fire thing?


Automatically Appended Next Post:
Mork and Gork?? Gork and Mork?


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 03:54:49


Post by: drazz


Looks like a teaser for the Khorne and Slaanesh AoS box coming soon.


Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  @ 2018/10/12 03:57:51


Post by: nflagey


Both pictures are tagged Orktober ... so not AoS then (unless there's an AoS Ork release too this month???)

For info, the blue one came before the red one (even though red onez are fasta! ) ... so is the red showing the explosion of the system we see in the blue?

Any idea what system that is?