Holy nads. Now I actually want the CSM codex coming out in october. Between these and a potentially good chaos line, I'll be poor like jobe well into 2013.
That motorcycle looks better than the Aragoto that everyone (including myself) constantly drools over. Now it's in a faction that I use.
I hope she'll be driving the motorcycle rather than doing an Autoshow Pinup pose next to it.
Concept art is gorgeous as always, but let's wait for the actual models to come out.
I was psyched for Cordelia, but when her first concept art came out I also was weary that the actual model might not be as great as the art piece. Unfortunately, that was the case.
Alkasyn wrote: Concept art is gorgeous as always, but let's wait for the actual models to come out.
I was psyched for Cordelia, but when her first concept art came out I also was weary that the actual model might not be as great as the art piece. Unfortunately, that was the case.
To be fair:
Cordelia as a model is not that bad. It's just the head is off.
The concept for Uxía is great, but the Covert Action version is unbeliavable. Great news we are having both versions done. And the detail in the Covert Action version of displaying two assault pistols makes me think the she could have a totally badass dual wielding pose. And also: if when a mini shots 2 light shotguns (burst 2) it gets burst 3... would dual wielding assault pistols (burst 4) have a burst of... 6???
Also, the Tohaa armored guys have viral rifles in the concepts. So I think it makes the Starter pack 4 combi rifles and 2 Viral rifles. Pretty damn good.
"Татарский казачье войско", pronounced something like "Tatarskii kozachian voiske"* is, according to google translate, "Tartar Cossack Army" .
That's assuming that the "ъ" is actually a "ь".
Chaplain Pallantide wrote: Wasn't there some mention of the Mercs becoming a viable force all their own in book 4? Other than that I love everything I see!
That's an interesting concept. Rather than letting Mercs ever get their own collective faction-army, they simply get a sectorial or two; it'll let Mercs be mercs.
Hindenburg wrote: These are probably for the next book. Hm. No Yu Jing one. I'm so curious about what the next Yu Jing sectorial is going to be.
There is at least one YJ sectorial. Svalaheirma. (one PanO Svalaheirma sectorial and one YJ Svalaherima sectorial)
Just settle down with a good couple of books (War and Peace, Moby Dick and a couple of encyclopedias?) because we're in for a long wait until they are officially released!
See, I'm thinking that 4th book isn't so far off. Not like Human Sphere was 2 years, more like next year.
The 3rd book is mainly the missions and a few minis per faction. I think they can clear those minis within the year. They already have the spec ops done and shown, Tohaa done and shown, and others seem to be ready as well.
And Carlos said its going to be 10 or less models per faction this book. The sectorial markers for book 4 are already in use on some packaging as well (Antipodes have Russian, Scarface has mercs, and monks have some new YJ).
drazz wrote: See, I'm thinking that 4th book isn't so far off. Not like Human Sphere was 2 years, more like next year.
The 3rd book is mainly the missions and a few minis per faction. I think they can clear those minis within the year. They already have the spec ops done and shown, Tohaa done and shown, and others seem to be ready as well.
And Carlos said its going to be 10 or less models per faction this book. The sectorial markers for book 4 are already in use on some packaging as well (Antipodes have Russian, Scarface has mercs, and monks have some new YJ).
Ahh... but the thing is, this book is like twice the size they planned on and pushed back 8-10 month. The unit profile being a big part of that, so 2 years isn't that odd. Even more so when the 4th book was rumored as the fill out the current sectorial book, and they did that with this one instead.
drazz wrote: See, I'm thinking that 4th book isn't so far off. Not like Human Sphere was 2 years, more like next year.
The 3rd book is mainly the missions and a few minis per faction. I think they can clear those minis within the year. They already have the spec ops done and shown, Tohaa done and shown, and others seem to be ready as well.
And Carlos said its going to be 10 or less models per faction this book. The sectorial markers for book 4 are already in use on some packaging as well (Antipodes have Russian, Scarface has mercs, and monks have some new YJ).
Ahh... but the thing is, this book is like twice the size they planned on and pushed back 8-10 month. The unit profile being a big part of that, so 2 years isn't that odd. Even more so when the 4th book was rumored as the fill out the current sectorial book, and they did that with this one instead.
Well you might be surprised on how far ahead CB plans, many of the units you see or will see have been fleshed out before The first book hit the selves, of LGS.
drazz wrote: See, I'm thinking that 4th book isn't so far off. Not like Human Sphere was 2 years, more like next year.
The 3rd book is mainly the missions and a few minis per faction. I think they can clear those minis within the year. They already have the spec ops done and shown, Tohaa done and shown, and others seem to be ready as well.
And Carlos said its going to be 10 or less models per faction this book. The sectorial markers for book 4 are already in use on some packaging as well (Antipodes have Russian, Scarface has mercs, and monks have some new YJ).
Ahh... but the thing is, this book is like twice the size they planned on and pushed back 8-10 month. The unit profile being a big part of that, so 2 years isn't that odd. Even more so when the 4th book was rumored as the fill out the current sectorial book, and they did that with this one instead.
Well you might be surprised on how far ahead CB plans, many of the units you see or will see have been fleshed out before The first book hit the selves, of LGS.
I get how far out ahead they plan. I also get they are in no hurry, going there own pace, case in point Raicho. So I don't see them rushing to get the new book out, we might be half a year closer then we would be if the 3rd book was on time, but I still go with 2 years between books like they have being trying to do. Plus the many model weapon loadouts still needed will a few years yet, and I'm not taking about the FO type loadouts that don't need there own model.
I really, really hope they're actually putting the Corax out and not just sticking with the Treitak for CA. A sneaky male Morat just ain't right (yeah I know the fluff says they just sneak in and then kill everyone they can, but that's still sneakin'!).
On a separate topic: Does anyone have any clue what role the Bao Troops will fill? Looks like medium infantry, which I guess ISS is kinda lacking. But unless some cool abilities are added, ISS just doesn't really -need- MI.
Finally, i saw a Stun Pistol on one of the concepts' gear selections Can't recall who just now). That might make getting uncooperative civves off the board a lot easier...
I would be surprised if they do not release the Corax.
Why? Because Combined Army is pretty much the only faction where they could not have the multiple element of units blended into one aspect of the Spec Ops.
Having the Treitak and Corax both available for Combined Army means that both Shasvastii and Morat players can each have something special.
The Shasvastii Corax miniature should be released in September, just the month after all the other spec ops release.
So, don't cry, Shasvastii players, you will also receive your Spec Op soon.
The Shasvastii Corax miniature should be released in September, just the month after all the other spec ops release.
So, don't cry, Shasvastii players, you will also receive your Spec Op soon.
CDK wrote: Woot! Awesome. I've been way more into my Shas lately than my Yu Jing. So this is good news.
WhaaaAAAAAT?!?!
Citizen CDK, we would deeply regret having to fit you with the Kuang Shi harness. The Agents are watching!
[Actually I've been thinking about picking up some dirty Nomads soon too. The prospect of an almost all-AD force is pretty damned tempting. Sky pirates for the win!]
Yay for more Shas! Curious how the corax model will play out, the art is far more upright and not as gribbly as the other SEF dudes - and I like my SEF dudes gribbly *nods, gestures to maxed out aswangs *
EDIT: Even if the corax is clearly a chick, and so in a very small SEF club, I still demand gribblitude globdammit
CDK wrote: Woot! Awesome. I've been way more into my Shas lately than my Yu Jing. So this is good news.
WhaaaAAAAAT?!?!
Citizen CDK, we would deeply regret having to fit you with the Kuang Shi harness. The Agents are watching!
[Actually I've been thinking about picking up some dirty Nomads soon too. The prospect of an almost all-AD force is pretty damned tempting. Sky pirates for the win!]
I've been Sepsitor-ized! At least untill I get my hands on the new Monks and then I may be back to the glorious Yu Jing Empire!
The Bao look awesome and I can't wait to see what role they end up filling. Yu Jing as a whole is really low on possible MI choices so I'm hoping they will fill in there. Especially as the ISS is lacking on that front. A good, sturdy MI link-team would be a huge boon. It will be interesting to see exactly what their capabilities are and how they fit in with the ISS.
Not 100% news, but I really wanted to share this over here. CB signed books at Gencon and even did art in a lot of them (if not all). Here is what they did for one of them...
Inkybrushes on the official forums wrote:This came for me from my GenCon buddies today:
My birthday is tomorrow and this is the BEST PRESENT EVER.
The text says:
As lethal as beauty, the Nomad special operative Sarah, also known as "Supek" has consecrated her life to the Saint Mary of the Knife Observance. This means she is one of the fearsome agents of the whole Human Sphere. All for the greatest glory of the Lady of the Mercy.
Taken from "The Dark Side of the Human Sphere"
Watch it at Fussion, the best channel in Maya!
Ronin_eX wrote: The Bao look awesome and I can't wait to see what role they end up filling. Yu Jing as a whole is really low on possible MI choices so I'm hoping they will fill in there. Especially as the ISS is lacking on that front. A good, sturdy MI link-team would be a huge boon. It will be interesting to see exactly what their capabilities are and how they fit in with the ISS.
What I really, really hope the Bao bring is more options for specialists (engineers and maybe even docs) to the ISS. The Nomads have got some serious edge in missions with a tons of engineers it seems- maybe the Bao will help reduce the ISS's dependency upon Aleph units for fixing things and people
As for vanilla Yu Jing, who needs more MI when we've got Tigers?!?! Ko Dali is a DAMN good deal for what she costs. Although the base troopers aren't that great when not AD'ing, their secondary option of multiterrain at least helps. The first time I played Lost Post I learned the hard way that MI are not great at moving through broken ground, ruins, etc. unless they have multiterrain.
Infinity O-12 Podcast Starting Sept. 1st
Infinity fans get ready! The first Infinity O-12 podcast will air September 1st.
If you are wondering what the O-12 Podcast is, let me tell you.
Infinity O-12 will bring you 2 Infinity episodes on the 1st and 15th of each month. The show will be recorded in a professional studio and will feature 4 hosts with many Infinity based skills.
The O-12 team will have direct access to Corvus Belli and its design team. We will feature the latest news as CB provides it to the show.
O-12 will also be interviewing many of the main members of the CB team over the course of the year. Getting you the best and most direct access to information and cool releases.
Some of the topics that each show will have are listed below.
-Official CB News And Rumors
-Fan Call In (The Number Will Be Provided After The First Show Via The Site)
-Battle Reports / New Model Play Test
-Product Of The Week Review (Video and Audio Via YouTube, Twitter, and Facebook)
-Infinity College 101 (Rules and Tactics)
-Army / Faction Review and Fluff.
In our first show you will also meet the hosts
Romeo Filip – First Chair All Around Chat, Interviews, News and Rumor, Fact Finder
(email Romeo@infinityo-12.com)
Kip Parcell – Second Chair Rules Expert and Battle Reports
(email Kip@infinityo-12.com)
Chad Cooper – Third Chair Hobby Building and Painting Pro
(email Chad@infinityo-12.com)
Tom Schadle – Fourth Chair Battle Reports, Painting Pro, and Chat
(email Tom@infinityo-12.com)
We welcome everyone to email us and tune in for the first show. We want to hear what you think and like. We want this show to be the best Podcast on the market built around a great game and a great company.
Pacific wrote: OK I will definitely keep an eye out (or an ear!?) for this one!
Have to say though I'm a complete luddite though when it comes to Pod-casts, how do I access it?
I'm sue there will be something on the website. Like a play button or something? Have you listened to free ariadna radio? Unfortunately nothing happening with them now. http://www.radiofreeariadna.com/
I normally would call things like that out if this were the case...
But I'm not seeing it. The only thing I dislike about the Corax is that huge sword. It looks stupid for what's obviously intended to be an "assassin" like character. It should have been a dagger/knife, not a sword.
On another note:
The Warstore has just gotten the SpecOps models in stock. They'll likely start shipping tomorrow or Monday.
The books are not in yet, however.
I think it looks awesome, can't wait to see it with some paint on it! I guess you could sub out the sword for a knife, but I think you might alter the balance somewhat of the mini if you did so.
On another note:
The Warstore has just gotten the SpecOps models in stock. They'll likely start shipping tomorrow or Monday.
The books are not in yet, however.
Really? It's like she was showing everyone she can sway her hips to the music, "just like this, are you looking, you should look, I'm really good at it".
I like pinup models, but Infinity can't decide if it wants to be serious (male models), or Soda Pop (female models).
Well, I think for the most part it is trying to cater to both. Although having said that, I don't think the two aesthetics are mutually exclusive - a lot of Japanese Anime for example mixes more (sometimes overtly) sexualised girls (and guys for that matter!), but with a more hardcore sci-fi vibe. Take for example stuff like Appleseed, Ghost in the Shell, AD Police - there are many more, and in reality I think that kind of style is a genre all by itself.
But at the same time at least for the most part you have the choice of buying models which can 'fit' a particular aesthetic, and it's fairly easy to make a force that includes all different styles but so they don't look out of place. I've got the Daktari 'cat doctor' for example for the Nomads, which is surely along one extreme, but also alongside the Nomad tomcats (who are really 'sci-fi' - think the robot police from the new Total Recall movie). Just on their own, they might look a little out of place, but by including a model that sits in-between those two styles such as a Zero you can make the overall look of the force look similar.
Really? It's like she was showing everyone she can sway her hips to the music, "just like this, are you looking, you should look, I'm really good at it".
I like pinup models, but Infinity can't decide if it wants to be serious (male models), or Soda Pop (female models).
I dont see it either, apart from the preposterous heels (or the pointed foot look anyway), im not seeing the same thing you are im afraid...
Wow amazing paint job! Lot quite different in that colour scheme, with less fallow looking skin, they look a lot more 'alien' (or though I found the other scheme perhaps a bit more disconcerting?)
PsychoticStorm wrote: personally I am delighted with the Shasvastii Spec Ops, although her backpack is extremely busy, I wonder what extras we will get with her.
I'm with you, loving the Corax and waiting not-so-very patiently for info regarding what options there'll be. However, I really like the fact that she has EVERYTHING in her backpack. I mean, if small Shasvastii forces are meant to survive all by themselves for unlimited amounts of time, then surely their Spec-ops must be able to go all by herself deep in enemy territory for at least just as long. And for that purpose you need all the right tools, ergo a huge backpack!
That's how I see it anyway.
Darn weekend! How am I supposed to see this stuff!
Corax looks awesome! I do not see go-go dancer at all. Movement yes. Many Infinity figs have some kind of action to them. I'd rather go-go dancer than a static glamor shot pose.
@VS thanks for posting the art. I can't wait for that.
D: how can you risk your Coraxes life like that!?
I know what I'm gonna use mine as: a Noctifier. Preferably my lt. That way I'll keep her safe and out of harms way.
I think they shared space at GenCon...The 'Infinity Booth' appeared tob e a corner of the large Battlefoam space.
Indeed that is true.
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The CF wrote: D: how can you risk your Coraxes life like that!?
I know what I'm gonna use mine as: a Noctifier. Preferably my lt. That way I'll keep her safe and out of harms way.
Easily she has the modifications so she can be a nice stand in for Speculo, I am eagerly waiting for the extra to see her conversion possibilities, but I expect some really good conversions to show up quite soon.
Strangely, the Corax has me more hyped for my SEF than the Vortex has got me for my Bakunin.
Sadly, I don't think I can use her as my LT every time. Would get a little too obvious after a while.
Easily she has the modifications so she can be a nice stand in for Speculo, I am eagerly waiting for the extra to see her conversion possibilities, but I expect some really good conversions to show up quite soon.
My though too, as I don't think we will get a new Speculo model any time soon as there only 1 loadout. Big plus if the Corax can use XP to get the Speculo abilities.
Just as a fun note, I thought I'd share that I got my two SpecOps today!
The Chandra's weapon options do not actually match those advertised. There is no Multirifle, instead it is a Spitfire.
The "Intel" Operative for Ariadna. Love it!
I'm actually...kinda disappointed with the Chandra Operative. You cannot reasonably cut off her Combirifle to replace it with anything from the weapon sprue, as it is the "bullpup" styled gun with its clip/stock fused to her arm.
I do not think we will see one per Sectorial, excluding the Combined Army because of the fact that Shasvastii and Morat just do not look visually similar.
The other SpecOps can fit in quite well--visually--with the other parts of the faction.
The Corax made me think about this Ben kenobi figure.
It made think about the Corax Spec Op as some kind of troop that the main army leaves alone for months, with license to think by herself and make her own decissions. Survival, infiltration, sabotage, hide & seek tactics... that kind of troop.
I like the multiple weapon options but I'm a bit disappointed that it looks as if it will be challenging indeed to get them to look "right" on the various Spec Ops!
And while it would have been awesome to have an incredible multi-kit for Spec Ops, I like all of them so I'm satisfied =) (Maybe Morat one less than the others)
I don't think I want to pay 30$ for a single multi-kit model. A la Games-Workshop.
Verdun or 1/35 scale Tamyia gear would look great on these guys as extra kit hanging off of the figures. You could use the options to set up Spec Ops squads and individualize them.
Do they have several different weapons fused to the arms options? I see the extra weaponry, are those supposed to go on the figures backs, or put to the model with options?
I can see Greenstuff being a great thing to use here as well. You can get some files, and the greenstuff and come up with some great optionals for the teams.
How much does a Spec ops team in there have? 5 or 12?
Grot 6 wrote: Verdun or 1/35 scale Tamyia gear would look great on these guys as extra kit hanging off of the figures. You could use the options to set up Spec Ops squads and individualize them.
Do they have several different weapons fused to the arms options? I see the extra weaponry, are those supposed to go on the figures backs, or put to the model with options?
Infinity is a bit fast and loose about the "WYSIWYG" on some models, simply because some models do not have all the options available to them and there was no real easily accessible way to get weapon options for conversions. Add to it that in many cases, such as the SpecOps models I posted--the weapons are fused to the arm in such a way that extensive green stuff work will be required to do conversions.
I can see Greenstuff being a great thing to use here as well. You can get some files, and the greenstuff and come up with some great optionals for the teams.
How much does a Spec ops team in there have? 5 or 12?
With SpecOps, you have to realize they will not be a "team" in the way that most units would be. They're going to be an optional character, for all intents and purposes, used during the campaign playsets.
But they are done in such a way that they can easily be used as various unit types within the factions proper.
Easily she has the modifications so she can be a nice stand in for Speculo, I am eagerly waiting for the extra to see her conversion possibilities, but I expect some really good conversions to show up quite soon.
My though too, as I don't think we will get a new Speculo model any time soon as there only 1 loadout. Big plus if the Corax can use XP to get the Speculo abilities.
If you want to proxy a second Speculo, a Twi'lek fig from the Star Wars Minis line would probably do pretty well. Easy to find on eBay, too.
Mixed feelings on this. On the one hand, it looks like Corvus Belli have finally gotten sick of telling person after person that there is no demand for weapon sprues. On the other, half-assedly tossing in a non-comprehensive sprue and forcing anyone who wants to update the appearance of their Spec Ops as their campaign progresses to mutilate their figure instead of sculpting additional weapon-arms - or, heck, just including spare unequipped arms - is...not cool.
Construct wrote: Mixed feelings on this. On the one hand, it looks like Corvus Belli have finally gotten sick of telling person after person that there is no demand for weapon sprues.
It was never a question of "There is no demand".
It was a question of SKUs. The Infinity line is already bloated enough with dozens of SKUs that weapon sprues, while fantastic, would also pose an issue in adding to that bloat.
On the other, half-assedly tossing in a non-comprehensive sprue and forcing anyone who wants to update the appearance of their Spec Ops as their campaign progresses to mutilate their figure instead of sculpting additional weapon-arms - or, heck, just including spare unequipped arms - is...not cool.
While normally I love a good facepalm/complaint session, we still don't know the "comprehensiveness" of the SpecOps.
It's also important to remember that the model is not necessary for representing the unit on the table. You can use whatever you like, per their own statements.
I've been very critical of the Chandra. I won't deny that. But from what I'm seeing of the other SpecOps, the Chandra is one of the few which really gets the shaft in terms of how customizable it is. But that's something which is on all the ALEPH models, because of the design of rifle they used. The bullpup design with no lengthened stock means that there's a smaller rifle but inevitably part of the sculpt mates up with the actual body itself.
I can already tell you though that I have a plan for the ALEPH parts, and it does not involve customizing the Chandra. She's going to be used as a Deva or Asura, not a SpecOps. The weapons themselves though?
They'll be great for making some custom Posthumans using Myrmidon kits!
Or hell, they can be used for scenery bits with a scratchbuilt Halo-style "Weapon Drop Pod".
Alpharius wrote: Lots of comb-rifles and... viral combi-rifles?!?
I know!
It's weird. And strange.
But the models look so bloody sweet...
Oh yeah, I emailed CB asking when we should be getting a Corregidor starter set, if Wildcats would be included, etc and the reply I got was that Wildcats should be coming "really soon".
Alpharius wrote: Lots of comb-rifles and... viral combi-rifles?!?
I know!
It's weird. And strange.
But the models look so bloody sweet...
Oh yeah, I emailed CB asking when we should be getting a Corregidor starter set, if Wildcats would be included, etc and the reply I got was that Wildcats should be coming "really soon".
Alpharius wrote: Soon as in 'soon' or as in 'next book soon i.e., 2 years+ from now'?
Considering they are in Campaign: Paradiso, I'd say "soon".
From what others who have talked with CB at events like GenCon have said, the Wildcats are going to be a new Light Infantry type and part of the Corregidor Starter Box replacing Alguaciles, who purportedly are going to be redone at some point and released in a box format like the Shaolin Monks.
The website seems to imply it is getting an HMG, Spitfire and MULTI Sniper. I know I'll be grabbing a new Hac Tao and giving it an HMG at the very least, that is a mini I have been wishing for for quite a while. I may also end up using the Spitfire for a Crane conversion. Not sure how I want to use the sniper yet.
Kanluwen wrote: The website is accurate for all but the Chandra SpecOps, so no reason to doubt it on the Gui-Feng.
Your confidence is both impressive and potentially misplaced!
One incorrect out of seven Spec Ops = 14% defect rate!
That would be an awful CpK!
All kidding aside, I cannot wait to see what's in the new book - but know we'll have to wait until late September/early October to find out for ourselves!
Kanluwen wrote: The website is accurate for all but the Chandra SpecOps, so no reason to doubt it on the Gui-Feng.
Your confidence is both impressive and potentially misplaced!
One incorrect out of seven Spec Ops = 14% defect rate!
That would be an awful CpK!
All kidding aside, I cannot wait to see what's in the new book - but know we'll have to wait until late September/early October to find out for ourselves!
September 30th is the "street date", according to the LGS I just found out that stocks Infinity stuff near me...
I'm going out there tomorrow to buy some more Army Painter Black Primer, superglue, some paints and a second Chandra model.
Gotta show 'em some support and check the place out!
Alpharius wrote: Well done Kan - I'd do the same if I had a LGS that stocked Infinity.
As it is, it is all Warstore all the time for me and Infinity...
Honestly, I feel really bad about not having bought my ALEPH stuff through them.
Absolutionitis had mentioned the place to me before, I had written it down and intended to go check the place out...then I lost the name and it kind of faded away in my mind. Found the slip of paper while doing some tidying up, registered on the local forums, and am planning on buying my next Infinity army from them.
And prices are reasonnable ?
There is a gaming store not too far from me that is supposed to eventually stock Infinity but their prices are...interesting.
Their GW stuff is about 10% more expensive than GW Online so...
Internet + gaming table at home wins the prize
Crap. I JUST bought the figs to do my own WM conversions (out of Daofei, who match in most parts excpet the helmets and backpacks). Hmmm, maybe I'll do it anyways... and then field all-WM forces at 450!
[You laugh until you've faced sepsitor-using CA...]
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Kanluwen wrote: Their prices are the same as The Warstore, so not too bad at all!
AND apparently they're getting a new location across the street, devoted to gaming which used to be a Toys-R-Us...
So I feel really bad that I somehow missed this joint!
Whoa... what city is that in? I may need to make a pilgrimage sometime.
A Wu Ming box will make me a happy man. I've been wanting to field a linked Wu Ming team for a good long time. My BS Wu Ming has been getting lonely. Now they just need to release a fourth Hsien (I'm including the discontinued MR one) and then my linked HI wishlist for the ISS will be largely complete. Either way access to that precious 0 SWCLGL on the basic Wu Ming will be sweet, sweet candy. I hope people enjoy ISS penal-legion lists with a Wu Ming link and lots of Kuang Shi for providing targeting data.
I'm going out to there for the first time tomorrow.
Note that you can buy online from SciFiGenre's store and have it "shipped" in-store. That gets you a 20% discount while simultaneously supporting the store.
Drawback is that you have to wait.
I'm going out to there for the first time tomorrow.
Note that you can buy online from SciFiGenre's store and have it "shipped" in-store. That gets you a 20% discount while simultaneously supporting the store.
Drawback is that you have to wait.
Everything on the shelves is sold at MSRP.
I'm keeping that in mind if the new location is as much of a trek.
I'm with you Alph - I've been hyper for Paradiso for so long now, but... When is the Crovax going to be announced? And when is this month's previews going to be previewed? There hasn't been anything new for a long time.
Then again, it's only fair if CB skips a month, will all the preparations for the release of Paradiso...
Alpharius wrote: Ah, now that I think of it, I guess September is going to be all the Spec-Ops models and the Paradiso Campaign book...
Ehhhhh.
I can't see them releasing Paradiso without the Tohaa Starter box, at the very least.
Remember that the Paradiso book comes out at the very end of the month, essentially making it an October release as most stores won't even see it until early/mid October in all likelihood.
Another thing is they've suggested that the Corax is coming out in October/Novemberish as it was delayed for whatever reason.
Hopefully it's not a case of similarities to that gorgeous Vindicare assassin done in Inquisitor scale. The thing kept tearing up the molds and was just dropped from the range entirely in the end.
If your in the London area(lucky jerks), you better claim your spot to be the first to play the first chapter of the Paradiso campaign on the 27 of Oct. So the rest of us will not see the book until after then, .
The table are even going to be MAS terrain designed for the canpaign.
Noir wrote: If your in the London area(lucky jerks), you better claim your spot to be the first to play the first chapter of the Paradiso campaign on the 27 of Oct. So the rest of us will not see the book until after then, .
The table are even going to be MAS terrain designed for the canpaign.
Just to clarify this statement (which is partially incorrect)...
Bostria (one of the designers for Infinity) posted a thread on the official Infinity forum. Tabletop Nation is hosting the first official campaign tournament on October 27th. The book is due out at the end of September.
Details:
Bostria wrote:Hello, Infinity fans.
If you are an Infinity player, you will probably know that a new Infinity book is coming: "Infinity Campaign: Paradiso".
Also, if you happen to be nearby the London area by the end of October, maybe this is suitable to your interests.
Tabletop Nation,Micro Art Studio, and Corvus Belli are preparing an event the will happen on October 27th.
With the "Infinity Campaign: Paradiso" Book already published, Some members of the CB staff will host the event, teach you about the new rules and experience system all while you play the first chapter of the campaign: "Incursion in the NiemandsZone".
Players will face each other in excellent tables filled with Micro Art Studio terrain specially designed for the campaign. They will learn how the game is now played, they will upgrade their armies and Spec-Ops and behold the darkest secrets of the new book.
Although there is no charge for this event, there is a limit of 16 places for participation in the actual campaign itself, for which you MUST register. You can do this by sending an email to eventsguru@tabletopnation.com
The prize for the winners will be a "Scarface & Cordelia, Mercenary Armored Team" box.
So, finally, an event where you can meet Infinity players near London Area, for learning how the campaign rules work, for maybe creating a new Infinity community and have the chance of keep on playing the whole campaign.
A true opportunity to get deep in the new "Infinity Campaign: Paradiso" book.
We'll be giving more info & details in the upcoming days.
An besides we could see some new profiles, the 2 different ones from Uxia (traditional and Covert Action) and the new Light TAG for Nomads, the Gecko, AVA 4in Corregidor, not linkable (they tested them as a linked team but it was almost undestructible)
If I had to hazard a guess, Camo might not be the "unique" aspect for it.
MSV 2 (Geckos are known for being nocturnal creatures and having a very unique iris in the reptile world)
Climbing +
AD: Combat Jump / Zero G
Weaponwise, I'd guess a HMG/ Flamethrower.
Oh god, I just had a heck of a thought.
The Wildcats are going to be Linkable, with Engineer options and are Light Infantry...I wonder if the Geckos are going to be the Nomad equivalent of the Sphinx?
Bou wrote:No pics of the Gecko since Brando said there's not even a concept yet. I guess the Iguana will come first, and after that, they will start working on the new ones.
A small info here on how CB works on their models.
The first look what a faction needs, then make the stats and balance the unit, then they make the background for it and finally they design the concept art.
TBD wrote: What are these spy pictures supposedly of if the Gecko isn't at the concept art stage yet?
From the profile sheet itself, not the design. With the AVA in vanilla (i think it's 2) and Corregidor (4, that's for sure) and the other stats such as PH and that stuff
So, I noticed something last night going through the main rulebook. There's an unidentified, seemingly manned T.A.G. with relatively "light" weaponry on the "Would you like to know more?" page right above the "Orakl" title and to the left of the Tunguska Spektr.
Might be our first shot of the Gecko, or at least an idea of what it would look like given that the brains behind Infinity like to drop hints and have an established "Plan" for the universe.
I like it for a "manned" T.A.G. design, as they seem to be less humanoid and more practical in designs.
It doesn't look very Ariadna though. Doesn't look any of the existing factions, but I could see it for a Merc company of some kind which prefers manned, unhackable T.A.G.s
Bear in mind, I'm not being contrary just to be contrary here. I like odd mech designs such as the one I posted.
I've been reading the official forums and people is discussing a lot about a rumour...
There is no official answer yet, but it seems that in the new book, the Yu Jing character Ko Dali is sepsitorized and becomes a troop for the Combined Army.
Also, this new troop profile invalidates the previous existing troop profile.
Automatically Appended Next Post: Speaking of, from Infinity O-12...
Infinity O-12 wrote:New Models For October (Pictures Coming)
Posted on September 17, 2012 by admin
We just got word from Corvus Belli that the new lineup of models for October will be released next week. We have been lucky enough to get the exact names a bit early and will publish photos as soon as those come in. Stay tuned.
- Tohaa Starter Pack
- Wildcat with Spitfire
- Shasvastii Corax Spec-Op - Kaplan with Spitfire
- Wu Ming 4 miniature box (Thes guys will have Rocket Launcher and Combi+E/Mitter as new weapon Options)
- Surprise surprise miniature related to the Campaign (Not Gogo Marlene, something else)
Basically it says that she was an underground runner, until she got caught by the police. She was given the choice of working for the police, and mission after mission she became a true heroine until she got to the top rank on the Aragoto squad, First Officer.
It looks like Kaplans/Wildcats are getting their boxed sets/blisters in November.
If I had to make a prediction...
We are going to see Wildcats in a blister pack format with the following make-up:
Wildcat blister pack #1--1x Combi Rifle/Light Flamethrower Wildcat and 1x Boarding Rifle/D-Charge Wildcat (the "Engineer" option).
Wildcat blister pack #2--1x Combi Rifle/Light Flamethrower Wildcat and 1x Combi Rifle/Light Flamethrower Wildcat who has a Hacking Device. Hacker will probably be done like the Druze Shock Team Hacker where he can easily double as a standard Infantryman rather than a specialist.
Kaplan in a boxed set format with the following make-up:
1x Kaplan Tactical Security with Multi Sniper Rifle
3x Kaplan Tactical Security with Combi Rifles
What's interesting about Kaplan is that from the weapon options we have on the concept art, they seem to actually be more organized towards being a "unit" more than any other Merc unit so far, including the Druze.
The Wildcat Spitfire opens the door for the Corregidor Starter box in November as well, which given what we have from Carlos Torres at GenCon(Alguacil are going to be released in a 4 model box later, Wildcats are taking their spot in the Corregidor Starter box) I'm thinking will have the following:
1x Wildcat with Spitfire
2x Wildcats with Combi Rifles/Light Flamethrowers
1x Mobile Brigada, a new sculpt, with a Multi Rifle. There's precedent for this in the form of the Merovingian Rapid Response Force, which has a female Moblot which is a new sculpt.
1x Hellcat with Boarding Shotgun
It doesn't have to be hi-tech. The Maghariba has too big a footprint that with the usual amount of terrain Infinity has, it'll have a hard time just moving. A bigger version of any HI would be nice.
The batroid having both Baggage and AI beacon was apparently a translation error from Ravage iirc, it will be a blister with it (having baggage) and an AI beacon.
I love surprises.
Automatically Appended Next Post:
heartserenade wrote: It doesn't have to be hi-tech. The Maghariba has too big a footprint that with the usual amount of terrain Infinity has, it'll have a hard time just moving. A bigger version of any HI would be nice.
That's what PanO sold them, they have really old first generation modern TAGs and their footprint is something they have to deal with.
I really like the Maghariba actually! It has a distinct style, and also makes me think of that really cool robot from the Ghost in the Shell movie. Now it just needs TO capability
Pacific wrote: I really like the Maghariba actually! It has a distinct style, and also makes me think of that really cool robot from the Ghost in the Shell movie. Now it just needs TO capability
I like how it looks. I don't like how it play out.
Their near monopoly of Silk should afford them many opportunities to get T.A.G.'s and other hi-tech equipment...
Agreed.
I can understand Ariadna not having TAGs (or having low tech at least), but Haqq? weird...
They don't have TAGs because they hire mercs to do their dirty work. Why dirty their own hands in the political light when you can hire those underhanded Nomads to do it for you? (sectorial)
PanO? Yu Jing? Would you give your opponent the very best weapons you have, even if they have the money to buy it?
Does the US sell our drone tech to China (to whom we owe a considerable amount of money)? No. We don't sell it to anyone. Its an advantage we have and want to keep, just like the best TAG tech for PanO and Yu JIng.
Same issue with the Nomads. You'd think they have the tech or could steal it. But they have to buy old PanO designs too. Sure they get modified afterwords, but they don't have the tech to build the TAGs themselves.
Ironically, if you actually read all the way through the book, Aridana HAS their own TAG. We just have not seen it yet.
Alpharius wrote:Even Ariadna could realistically get better T.A.G.'s and tech due to the fact that they control most of the mining and production of Tessium.
In the end, it all comes down to theme, aesthetics and game balance.
But there are easily explainable ways for Ariandna and Haqqislam to have better toys.
I'm thinking it is all ALEPH's fault that they don't!
I thought about that with Ariadna at least, i think it may be down to a lack of experience/skill with TAGs as opposed to not being able to get them at all. As they arent developing the TAGs themselves, they wouldnt necessarily have the know how to keep them running effectively? just my thoughts, because otherwise there is very little reason (other than theme, aesthetics and game balance, which are all perfectly good ) for them not to have them.
Their near monopoly of Silk should afford them many opportunities to get T.A.G.'s and other hi-tech equipment...
Agreed.
I can understand Ariadna not having TAGs (or having low tech at least), but Haqq? weird...
They don't have TAGs because they hire mercs to do their dirty work. Why dirty their own hands in the political light when you can hire those underhanded Nomads to do it for you? (sectorial)
Ooo good point, but they do have their own defences for the trade routes right? Would these not be as high tech/effective as possible?
I love finding out more about the fluff behind it all, thanks BlueDagger!
Not only that, but when you come down to it Ariadna itself is a pretty hostile environment. We've all seen the "tanks v. mechs" debates that crop up about scifi universes and the real world...tank treads, when you come down to it, are more practical than even the most stable mech design (the squat, multi-legged walkers).
Kanluwen wrote: Not only that, but when you come down to it Ariadna itself is a pretty hostile environment. We've all seen the "tanks v. mechs" debates that crop up about scifi universes and the real world...tank treads, when you come down to it, are more practical than even the most stable mech design (the squat, multi-legged walkers).
And what is Ariadna if not practical?
Totally agreed. (and im also hoping those threads dont start off again, the flaming, o God the flaming!)
I really, really hope that Ko Dali doesn't shift _entirely_ over to the EI, and that she is still available to YJ (including as an Lt. option). She's a cornerstone of my forces, and lets YJ keep up with Nomads in the tricky department and PanO in the gunnery department.
As for Wu Ming... I just started converting my own. Typical! Ah well, maybe I'll be able to mix/match parts from the box with the ones I was converting out of Daofei.
Thanks to Dakka for rounding up all the rumors in one place, as always! While the CB forums are great (and everyone there is really nice), Dakka does a better job of consolidating hearsay for our easy digestion. Y'all just saved me a lot of conversion work!
Savnock wrote: I really, really hope that Ko Dali doesn't shift _entirely_ over to the EI, and that she is still available to YJ (including as an Lt. option)
BLACKHAND wrote:With the flexible Merc rules you could always build an Ariadne list and add a Pan-O mech they have "bought" and paint it in your Ariadne colours.
It is slightly strange to me that when CB changes a model, they completely change it (other than Joan so far). McMurrough changed his profile. Ko Dali is leaving one faction for another. I'm anxious to see what happens to Uxia at this point.
Well, that sucks- losing Ko Dali is a big blow to the effectiveness of AD in Yu Jing lists.
That said, it's such an interesting and radical idea that it's worth the loss. Having a dynamic and evolving storyline is yet another part of what makes Infinity more fan than 40K, IMO.
Savnock wrote: Well, that sucks- losing Ko Dali is a big blow to the effectiveness of AD in Yu Jing lists.
That said, it's such an interesting and radical idea that it's worth the loss. Having a dynamic and evolving storyline is yet another part of what makes Infinity more fan than 40K, IMO.
It has not been said one way or the other if Yu Jing will lose her. It's likely to be a v.2 type model where it get 2 profile. It would just be the first time the v.2 is in a different army then there v.1.
the V1 and 2 of Joan and Sun Tze are not a different character its the same with different load out, so its not a resculpt of an old character it is a new model for a new unit representing the same character, on the other hand, Mu murrog and Ko Dali represent a character 'advancement" they are not just the same with different armour and weapons, but a character after an important cornerstone of his life.
I can see allowing retro characters, but I would rather not have this, the character has gone forward, no need to have his older selves around.
The again a backup Ko Dali hunting herself would be hilarious.
PsychoticStorm wrote: I can see allowing retro characters, but I would rather not have this, the character has gone forward, no need to have his older selves around.
Much as I hate to lose her, I have to agree with you on that. Once she has changed sides, the original should be unavailable.
Then again a backup Ko Dali hunting herself would be hilarious.
Actually, THAT is a really cool transhuman plotline! That rationale could keep the old one around, but would need to be supported by well-written (and well-reasoned) fluff.
I think the main reason Haqqislam doesn't have more TAGs is because they have a different focus of technology to bio-mechanics. They have access to the best gene-therapies, drugs, etc. They have troops with regeneration, super-jump, I-Khol, and other abilities. Why make a TAGs when you make a bunch of Captain Haqqislams?
I love the pose. It looks very "swordsman stance."
I'm wondering, since she's very human looking, Will she be able to take Impersonation? It would make sense as a Spec Op she needs to blend in a bit with the ones she's fighting.
So far the other human looking ones are the Speculo Killer with Impersonation and the character who has scanned Achillies. I think they may look female because Shasvastii asexual.
No they are specifically altered to look human, I guess they to it with all compatible races.
She is female because she is female, Shasvastii are born with both genders, but at some point decide what they want to be, the other gender takes a secondary role.
Interested in the squidy thing on her back - repeater? mine? imetron?
All the same, I hate her overloaded backpack and shan't be using it. I too was hoping for loose weapons, mostly because I've got a third aswang who wants a spitfire
Erasoketa wrote: Maybe a marksman rifle like the profile seen for Ariadna?
I doubt it's a Marksman Rifle. It looks too sniper rifley to be a MR....but it might be our first glimpse at the Guided MULTI Sniper Rifle that the Haiduk has.
It's entirely likely that it's a Multi-Rifle, and looking at how the errors on the SpecOps have been so far I think that the Corax and Chandra had their loadouts miscommunicated.
The Chandra is said to come with Multi Rifle, Sniper Rifle, and Spitfire but instead it comes with Boarding Shotgun, Spitfire, and Multi Sniper Rifle.
I vaguely recall the Corax mentioned as having that exact loadout...but it would not be the first time we've had a miscommunication regarding unit loadouts.
I'm of the theory that it will be a bit later than usual since next month's release includes the Tohaa starter pack, and there will have to be a Tohaa section added to the website rather than just models added to each faction's area.
Depends there was a big surge of news the last two months, far more than what CB usually allows to slip and we have the full September releases as names already beyond that secret figure.
I think its withdrawal symptoms from the constant barrage of exciting news.
Now that I'm awake all the way...
Kaplan Tactical Services:
Love it. The model looks great for a "pointman", with his offhand signaling his follow-up to get down/take cover. Interesting to note that he's using ALEPH equipment again like the Druze. Wonder if there's a story behind that?
Wildcats:
I've been waiting to see how the models turned out, and if they all are as good as this one...
Well, Corregidor here I come!
Corax:
Eh. It's cool, but the pose isn't that great. If my brother wants one for his Shasvastii though, he'll be getting one.
Tohaa Starter Pack:
Nothing really new here. Still looks good though.
Tohaa Diplomatic Delegates:
Eh. Not much to say beyond that. It's a campaign model, for a specific scenario likely. Not too big on the whole "I'm a high value target alien diplomat and in a warzone with a vicious Combined Army enemy that would love to capture and/or kill me ...so let's go out in evening wear!" schtick.
Nothing really to add to what Kan has said really!
See what you mean about the Kaplan guy perhaps signalling to guys coming behind him - think that is a pretty cool idea as a 'merc' style unit. Would probably give him a more interesting colour scheme though!
I actually quite like the pose on the Shasvastii.. from the style she is obviously female, yet despite the rather non-descript style of armour you just know that whatever is under that armour is not human. I think it's pretty clever in that regard.
So, just doing a quick bit of reposting with the fluff associated with each.
Kaplan Tactical Services with Spitfire.
KTS, KAPLAN TACTICAL SERVICES
"Tüm kurt Kaplan korkusu" (Turkish: All wolves fear the Tiger). Motto of the Kaplan Tactical Services.
Kaplan Tactical Services (KTS) is a military and private security company subsidiary of Beyhan Resources Şti., a private engineering and construction corporation property of Hikmet Bey, one of the great Silk tycoons.
KTS was created with the purpose of defending the many facilities and staff under the Beyhan Resources Şti. umbrella during the turbulent days of the Silk Revolts. In those days the Sultanate, overwhelmed by the attacks of insurrectionist tycoons, was unable to guarantee the protection of any transorbital facility. Hikmet Bey therefore personally charged former military colonel Çelik Ozalan with the creation of an elite unit to secure the continuity of Beyhan Resources Şti.'s operations. The success of KTS was so clear that by the end of the Silk Revolts, it had its size and operational capability improved to be able to offer its services to third parties.
In the years since the Silk Revolts, and thanks to the contacts of Hikmet Bey, KTS has gained several security contracts with the Funduq Sultanate, including protection, defense and support operations. It has also received attack contracts, especially during the Ariadnan Commercial Conflicts and the Paradiso Offensives. The Kaplan especially stand out as expert combat engineers, specializing in sabotage and counter-sabotage techniques.
The success of Kaplan Tactical Services is fundamentally due to the character granted by its bold and efficient founder, former colonel Ozalan. This veteran soldier gifted the KTS with a self-sacrificing combat spirit driven by the humanist ideals of Haqqislamite culture. The Kaplan mercenary, a Turkish word meaning "Tiger", is always expected to be as courageous as he is intelligent and uncompromising in his mission. The strict Kaplan code of behavior gives them an aura of "honorable mercenaries" that clearly distinguishes them beyond any other soldier of fortune.
In KTS, recruits are not asked about their past, but are forced towards a full accord with the unit's code of honor and those who fail to meet these standards are expelled without regard. In the same way, KTS can break a contract if it discovers the operational terms, or its client's objectives, contradict its own code, even if this may cause some friction with its mother corporation, Beyhan Resources Şti.
This strong esprit de corps makes the Kaplan feel superior to the majority of professional mercenaries, as well as to most regular military units. However, their operational capabilities, their technical skills and their adaptability to any situation, no matter how difficult, are true facts and qualities highly esteemed by their clients. Thanks to their professionalism as highly trusted elite troops, KTS has been so well integrated into the Qapu Khalqi's military structure that they are also known as the "Sultan's Tigers", undertaking complex operations in the Sultanate's service and forging their fame and prestige. But no matter whether they are working for a government or a private company, Kaplans are always a guarantee of success; their strict code forces them to accept no other option.
Wildcats with Spitfire.
WILDCATS, MULTIPURPOSE TACTICAL UNIT
"The mission is a go. You already know the operative parameters: no prisoners or negotiation. We go in, we kill, we get out".
Gunnery Sergeant Charles Mucavele, Wildcats Unit. Raid on the I+R station Starborn-3, allegedly linked to ALEPH. Ghost Conflict.
You have probably never heard of the Mkuki Soldiers, or the Barabara Vita, the Road Wars that devastated part of Africa in the days before the building of the Orbital Elevator of Oriental Africa. Now they are just a footnote in the pages of history, but in their day they were a tragedy as brutal anything the African continent has seen. At that time, a number of corporations were competing against each other by drawing communication and trade lines to the Orbital Elevator. Many of these routes passed through ancestral tribal territories, so rival tribes were enlisted and armed to expel people and clear the way for the new roads, or to murder workers from other companies. The methods of these irregular troops were savage and they were known as Mkuki ("spear" in Swahili) Soldiers for their habit of impaling their victims to instill terror in the populace. Over time, the Mkuki Soldiers were declared war criminals and disbanded. Some of them paid for their crimes, but many hid among the refugees displaced by the works of the Orbital Elevator.
Obviously, one can imagine that some of them ended up in Lazareto, the refugee module of Corregidor, where they tried to establish a small extortion network. Discovered by the Alguaciles, the Mkuki came to the attention of Sarmiento, the "Mexican General", who was interested in establishing a specialized mobile shock unit able to be promoted by Corregidor on the mercenary market as a complement for its Alguaciles. So he offered them the chance to participate in his military project or to go for a walk through the airlock. Those who accepted Sarmiento's proposal were instructed in advanced combat techniques, which they combined with their experience in the African conflicts. So the Wildcats were born, a group formed from the biggest sons of bitches that emerged from African tribal wars and were polished in conflicts across the whole Human Sphere, always working for Corregidor’s interests, just under the Nomad Nations flag... or in the highest bidder's service.
Now things have changed. There are no more Mkuki, but the unit still recruits sons of bitches - preferably hardened in Corregidor street fights, or from a tough life working in space - and subjecting them to harsh training. Because what has not changed for the Wildcats is the kinds of missions they run: high priority, high risk, always requiring hostile contact with the enemy, no matter whether they work for the Nomads Military Force or under a contract.
In the Jurisdictional Command of Corregidor, the Wildcats lack glamour: they are not undercover agents like the Intruders, they are not children’s heroes like Tomcats, and they don‘t make high speed transorbital deployments like the Hellcats. The only thing they have is their reputation, the reputation of being skilled at killing. Wildcats have specialized in basic soldiering tasks: shooting, movement and teamwork, until they can do them with great perfection and mastery. They are expert shooters who act in synchronization with absolute precision. Wildcats are the guys that do the dirty and hard work, the perfect mercenaries, capable of performing any operations without asking questions. Their mission is to engage in combat and always maintain a high level of aggressiveness to destroy the enemy's operational capacity. In other words: go in shooting and give no quarter. True wild cats, hence their name.
The Corash-Naish troops [O-12 Designation-Code: Corax (Latin term for "crow")] are the birds of prey in the Shasvastii Expeditionary Force equivalent of a Military Intelligence Service. They are tasked with all the dirty work of special operations units. Known by intelligence operators of the coalition forces as the "Master Liars", the Corax stand out for their duplicity in the midst of a race characterized for its taste for deception, treachery and lies. Because, without a doubt, it is operating in the shadows and behind the enemy lines where these vile Shasvastii are the happiest. The Corax are natural dwellers in that dark world full of secrets that is the covert operations sphere. These troops have received the "Naish" denomination for being a special unit subjected to the necessary body alterations to be able to undertake sabotage and destruction missions in our rearguard more easily. However, the Corax have not only received their O-12 designation-code due to a spelling similarity of their name with the Latin term for "crow", but also because, like these birds, they are dark creatures that presage terrible acts.
Tohaa Starter Pack.
KAMAEL LIGHT INFANTRY
Vaarso Battlespeak Notation: Since first days of the Colonial Force, the Tohaa army created after Unification and forerunner of the modern Tohaa Trident, the hundreds have been used to identify the basic military corps. Nowadays, the hundreds are the numeric denominator for the vertebral corps, those making up the core of each of the three spikes or branches of the Tohaa Trident. For Tohaa numerologists, the number 110 symbolizes glory through very painful conditions and great personal sacrifice.
After the initial military disasters in the Wars against the Fenrig Imperative, there was only time to apply the reforms of the New Model Army to one integral military body, the Kamael Light Infantry, or the 110. The New Model Army's success was evident: Facing the Fenrig, Kamael Infantry obtained victories while the rest of the basic infantry corps were reduced to ashes. At the end of the Wars against the Fenrig Imperative, the Kamael Light Infantry had become the main infantry corps for the Tohaa Trident, absorbing the remnants of the other infantry types.
Profile: Kamael Light infantry comprises the main combat corps of the Tohaa Trident and is the fundamental support for any combat action, from massive clashes to limited operations. Currently, Light Infantry regiments are the biggest and most numerous units in the Tohaa military forces. Spread across the entire Tohaa Trinomial territory, they are present on every frontline against the EI's Combined Army. Constant conflict against such a powerful adversary has sharpened the skills of these regiments, hardening them in the heat of battle. However, it is selflessness which distinguishes the glorious Kamael Light Infantry, always carrying the weight of action without respite. There is no more steady or determined stride than that of the troops that advance, day after day, to liberate their people from tyranny and to open the gates of the future for their entire race.
SAKIEL REGIMENT
Vaarso Battlespeak Notation: Given the relevance of number 3 in the Tohaa culture, all numbers that are multiples of 3 are reserved for designating prestigious multipurpose units, those notable for their mobile and adaptative qualities. The number 36, or Sakiel, refers to endeavor and stubbornness in the face of an enemy or a particular type of opposition.
Profile: There are two main requisites to be part of the Sakiel regiment. The first is to possess combat experience with a good record of frontline actions. The second is to have suffered a personal tragedy. All Sakiel are native to the Colonial Systems, all coming from Tohaa worlds that have fallen under the Evolved Intelligence's domain. They have all seen their cities and their loved ones burn. They are all uprooted soldiers without a home to return to, without families with which to reunite. However, they all share a personal objective: Vengeance. Their sole purpose is to make EI pay for the atrocities it and its associated races have committed. A cold hate is nestled within the hearts of the Sakiel which erases any other emotion they might feel. None of them will fail in their commitment and not one will renounce their mission; the Sakiel are willing to make the ultimate sacrifices to strike back at their greatest enemy without hesitation, doubt, or mercy.
ECTROS REGIMENT
Vaarso Battlespeak Notation: Ectros is the name given in Tohaa language to "e Number". The e mathematical constant (e ≈ 2,718...) is Calculus's number par excellence as well as one of the most important numbers in mathematics. In Neebab Numerology, number e refers to absolute success in actions of great magnitude and importance.
The Ectros Regiment was the first Tohaa Heavy Infantry unit adapted to the concepts of the New Model Army, absorbing the tactical lessons learned in the initial clashes against the relentless Fenrig. In this way, the Ectros Regiment became the main spearhead of Tohaa forces in the second phase of the War against the Fenrig Imperative, developing a crucial role in the victory against the expansionist enemy.
Profile: The Ectros Regiment can boast an excellent combat record, with a length few line units in this arm of the galaxy can equal, as it has participated in all conflicts that its race has suffered through in recent history. The Regiment is the oldest Heavy Infantry unit still active in the Tohaa Trident, acting as the structural axis of the Infantry corps and the core of the heavy assault forces. The Ectros are known as the "foundations of the attack divisions", and when talking about their exploits it is always acknowledged that they continually fight in the hot spots of greatest responsibility. The Regiment was the architect of the most awesome victories in the Tohaa Wars against the Fenrig Imperative, and is a veteran unit in the constant conflict against the EI. There is no planet or colony that does not have a commemorative plaque dedicated to this unit, acknowledging its sacrifices. Its members are proud of their their exceptional talent for achieving victory as well as their capacity for survival, openly self-proclaimed as ‘hard-to-kill bastards’. The Ectros are gifted with not only a finely honed tactical instinct but also the personality of the Holdaan hornbeast, king predator of planet Runohaa, from which they have adopted its characteristic horns and poison. On any battlefront where an impressive resistance has been conducted, and in any battle where victory has been stolen from EI's claws, there will be an Ectros Regiment survivor, shamelessly grinning while directing obscene gestures towards the dying enemy.
CLIPSOS INFILTRATORS
Vaarso Battlespeak Notation: Clipsos is the name given to the "Null Set" (Ø) in the Tohaa language. As a symbol, Clipsos denotes absence but also potentiality, which is why it has become the denominator of the Tohaa invisible troops, those capable of anything.
Profile: Clipsos Infiltrators make up the Executive Action, infiltration and deep surveillance unit of the Tohaa army. Because of this, inside the structure of the Tohaa Trident they are under the operational control of the Exploration and Intelligence branch, the Tohaa equivalent of a Military Intelligence service. The primary mission of this invisible unit is to compile vital information about an enemy and its resources as well as carrying out missions involving the elimination of people and strategic objectives, and performing black operations and unregistered actions. The Clipsos are undetectable executioners able to escape through the gaps in an enemy’s lines.
Clipsos Infiltrators have a very strict recruitment process, as not many Tohaa can fulfill the minimum requirements to be a part of this unit. Their members cannot be married or belong to any Triad, be it civil or military, and the selection process emphasizes psychological evaluation, constantly testing their temperament. Only loners and strong individualists, uncommon in Tohaa society, are capable of enduring extended missions in hostile territory, isolated, without provisions or contact with allied forces. However, the essential elements to becoming one of these invisible operatives are a steady hand and the lack of empathy so characteristic of a long range killer.
The Diplomatic Delegates are highly respected in Tohaa society. They are a social elite far above any politician. Easily recognized by their distinguished bearing, the Diplomatic Delegates are characterized by their extraordinary ability to maneuver in the most tempestuous situations intergalactic diplomacy can generate. The members of Tohaa Diplomacy are known for their flexibility and adaptability to any scenario. Such is their ability that the rumor is they have been biomodified to have extreme control over their pheromonic capabilities, so they can exactly control the information they emit. In this way, a Diplomatic Delegate may even lie without betraying itself if need be or even completely block its emissions to avoid revealing secrets or disturbing other races sensitive to pheromonic information. Those biomodifications would also include alterations to phonation organs so they can replicate sounds of other alien languages, making direct communication easier, without need for simultaneous translation devices.
As a civilization of eminent explorers, the Tohaa have a long record of first contacts with other species, not all of them friendly, and quite often dangerous. The Diplomatic Delegates are the first ones to make initial contact and to enter unknown terrain. That is why they are required to always have a high level of preparation, cold blood, and an absolute level of professionalism, because their tasks also include high-level espionage, always implicit, never explicit, as well as conspiracy and intrigue. For this reason, the Diplomatic Delegates are depicted as the main characters in many works of fiction in the Tohaa entertainment industry, personifying the perfect ideal of the elegant, refined and glamorous spy.
Tohaa: I'm not liking them and their fugly poses at all so far, but that is actually a good thing because I don't want to want to collect all factions...
Ya I guess we shouldn't go by looks. Their armor could be mostly made up of gear instead of protection. I think this one looks great and I may look into doing Nomads within the next year or two.
Alright, that's it. I can't take it anymore. I'm going to make my Nomad force less Bakunin and include all the 'Cats and the Spektr.
Just right after I've gotten my hands on that beautiful Corax...
The Diplomatic Delegates are highly respected in Tohaa society. They are a social elite far above any politician. Easily recognized by their distinguished bearing, the Diplomatic Delegates are characterized by their extraordinary ability to maneuver in the most tempestuous situations intergalactic diplomacy can generate.
Really?
"Talks broke down today between the PanOceana representatives and the Tohaa delegation when the lead Diplomatic Delegate was mistaken for a sassy prostitute. When her interpretation of distinguished and ambassadorial human traits was questioned by Tohaa'n media she responded, "Oh no you did'n!! Hell NO!" Before clicking her fingers three times and sashaying out of the press conference."
Well who knows, different cultures, different attire and beliefs.
In reality, especially for what I believe this model will represent, who would buy a Tohaa Delegate with whatever they have as a fast ballistic protection cowering in semi prone position?
CDK wrote: The wildcats look to be at least ARM2 to me. I'm very curious about the rules. Are they to replace Alquacils or work with them?
Ah, nice to have a heavier armoured alternative but something that has the style (of helm) that goes with the Tomcat and Prowler.
Plastictrees - hahahaha very good.
I can only assume it's some kind of civilian/objective marker for the new book? Would be awesome if we have this class of mini for all of the factions...
I like the Delegate even outside of the game. Meaning it's just a cool alien figure! My daughter is probably going to love her so I'll have to get it anyway.
I'm wondering what the odds are of the Wildcat having Zero-G terrain type. It almost looks like there are maneuver jets worked into that gear harness...
Wildcats having Zero-G is almost guaranteed. Tomcats and Hellcats both have Zero-G as well, the only Corregidor stuff which does not have Zero-G is Intruders and Alguacils.
Not sure if this has been posted yet but if not then you MUST check out the Infinity Podcast by Romeo and the gang at Battlefoam : http://infinityo-12.com/main/ I am finding this to be one informative podcast.
spaceelf wrote: CB's next release will be a Tohaa 'Lobbyist' with fur coat and cane.
LOL That's a good one. But more likely a PanO thing there.
The second Podcast was better than the first. A lot less talking over each other. I wish there was one less guy. I still like it and it's nice to listen to at work.
The second was definately better then the first so that shows a lot of growth and promise to me. I do agree I think they could go down to just 3 people as that would make it a lot more.. managable but overall great podcast and I love that even if you didn't know how infinity played they told you in the first podcast.
Hey guys, for those of you who've been around for longer than most of us, how long time will it take before the paradiso rules are released on the website?
But considering we still don't have the book, not anytime soon. And considering that it will have quite a bit of fantastic artwork, I'd say it's worth it.
The CF wrote: Hey guys, for those of you who've been around for longer than most of us, how long time will it take before the paradiso rules are released on the website?
When Human Sphere was released, I'm nor really sure, but I think it took about two months. But the Campaign rules might not be uploaded at all, I read some comments in the official forums hinting that.