Knight wrote: At the moment I wish Bolts were on the power level of Wildcats and Sekban (Haris and higher willpower doctor) but all we have in response is wait and see, like Bipandra. It is getting irritating and frustrating, especially with the new formats where competition is tough and expectations are high.
The problem there is you're expecting things the faction doesn't do - high willpower (that's Haqqislams area) and effective doctors in combat units. That's like me saying 'gee, I wish my Haqqislam were better shots'. Lower WIP, higher BS was built into PanO, just like lower BS, higher WIP was built into Haqqislam. And you know what? I would gladly take a Bolt hacker over the other MI hackers we have available, because BTS -6 on a defensive hacker, even one that is a lower WIP, is plenty nice. And a doctor in a combat unit is, again, a Haqqislam thing outside of a few exceptions (I think, I don't think I've seen a doctor in a combat unit outside of Haqq, not counting Kaplans as they're Mercs).
I mean, I might as well wish for the TAG selection PanO gets, or the HI selection Yu Jing gets, for Haqqislam. Factions have weaknesses, and PanO's is average WIP outside of select few units and, like most other factions, Paramedics at best in combat units.
Actually Kaplans are vanilla Haqq too (AVA2) and QK (AVA5). My guess is that you are more likely to see them fielded this way then as a mercenary force...at least until Mercs become tournament legal.
BTS -6 on a WIP 12 is quite good, better than BTS -3 on a WIP14 (Barid or Custodier) and given the usual HI and TAG hijinks in NCA, a cheap defensive hacker is very nice. Now, nicer than the Kamau for an extra 3 points? The boarding shotgun and E/M grenade load-out is, hmm, interesting.
They're not nicer than a Kamau.
Kamau: 16 pts, Faster Movement, same BTS, same BS, higher WP, cheaper special weapon costs. Gimmicky aquatic terrain rule.
Bolt: 21 pts, Slower movement, 1 higher armor, more expensive weapon costs, weird gimmicky special bio rule.
Their sole advantage for that substantial jump is the 1 higher armor... which in actual infinity terms, means almost nothing.
Immunity to shock means pretty much nothing. Nobody takes doctors, as they're not only a major gamble (especially in PanO) but take WAY too many orders to use to get to the targets to doctor them up.
Immunity to shock means pretty much nothing. Nobody takes doctors, as they're not only a major gamble (especially in PanO) but take WAY too many orders to use to get to the targets to doctor them up.
Immunity to shock and viral (and EM grenades and better PH) which is not few advantages depending on the situation and doctors I suppose comes to the local group and meta, but for ITS they can be more than valuable.
Knight wrote: At the moment I wish Bolts were on the power level of Wildcats and Sekban (Haris and higher willpower doctor) but all we have in response is wait and see, like Bipandra. It is getting irritating and frustrating, especially with the new formats where competition is tough and expectations are high.
The problem there is you're expecting things the faction doesn't do - high willpower (that's Haqqislams area) and effective doctors in combat units.
Sadly, you have misunderstood me. Haris and a good willpower doctor still give certain appeal to Sekban in my book, even, if they suffer from internal balance and Haqqislam players opting to go with alternative choices. Wildcats are in a similar situation, where people prefer to go with alternatives in the Nomad general force. However a defensive hacker still offers something minor, if only minor alternative.
Bolts at the moment have no specific niche or area where there wouldn't be an alternative that does their roll better. If they came with an engineer option and perhaps more interesting load out I could see some long term interest to experiment with rather than being simply miniatures I like. Boarding shotgun with e/m grenades that come with PH 11 isn't much of an alternative choice when compared to Kamau that are faster, higher willpower and carry more interesting weapons. Bioimmunity is not much appealing to me, however I am willing to bet that it shall be among Haqqislam additional privileges when the expansion finally comes and it will be far more synergistic than it will be in PanOceania where only Bipandra might offer certain exception.
no PanO player play doctor (bipandra will not change that ...), you will never spend order to save an weak MI ... bio immunity is close to useless, the only use is VS viral that is used only by two faction
as for the bolt hacker, for me the EM grenade is realy a joke, if you have ever play infinity, you know that grenade can goes ANYWHERE
Ariadna (especially MRRF), Haqqislam (especially Hassassins), Tohaa and sometimes Nomads/Bakunin via the Chimera. Although if the Chimera has reached combat, her Viral CCW is the least of your worries...
Yes, the grenade can go anywhere, but even with Speculatie Shot 'round' a corner a linked Bolt will be on PH11 and generally has a better chance of shrugging off a missed shot than the target would.
EDIT
Sangarn wrote: no PanO player play doctor (bipandra will not change that ...), you will never spend order to save an weak MI
Who cares if it's an MI, if it's the model with a Spitfire, ML or MSR in the right place then a 60% chance of getting the model back up is well worth spending 1-2 Order on. Let alone a single Order for a 40% chance of the linked Paramedic fixing them.
Bostria made a bigger post on the Spanish forums about the Bolts and Pierzasty was kind enough to translate it.
Bostria wrote:I see some commotion on the forums concerning the profiles and I think you could use some information.
I am particularly concerned that there are people saying that the profile does not take the opportunity of Bolts blister that will only be available for 3 months.
Well, now that no one hears us...
Do you remember when the Holoprojector rule came out, or the Kuang Shi Control Device, back in 2008? Do you remember the mysterious Spitfire when we released the current starter for Yu Jing? That strange mention of “linked troops” months before the release of Human Sphere?
Something is happening .
There is a book in the making, and the rules are in packages. And then there is the ITS 2014, which involves many players and which requires a balanced game.
There are new rules in the profiles of the books to come, but with those elements introduced right now the ITS would be confusing and incomplete. In a moment, an army is better because there is a new thing another player has not expected. Now with so many people planning for "optimal / suboptimal" a more competitive environment it would be more severe.
The Drop Bears of NeoTerra Bolts are an example. These assumed mine launchers are actually somewhat more complicated than has been said and part of something broader, a set of rules that covers more issues. It's the material for the next book.
The same way like the Kuang Shi or “linked troops” were rules and profiles that had more meaning to someone who’s read Human Sphere" than to someone who only read occasional extracts in a PDF.
In its day, the Hassassin Lasiq (Viral Sniper for only one SWC and only one BTS roll) had a profile different to the one that ended up in the Human Sphere, and so did the Kempeitai (only combi rifle with Chain of Command), Tomcats (no Zondcats!), etc., in part thanks to community feedback. That always helps.
The profile of Neoterra Bolts that is now available is not the same once you get the book with all its rules and have to face ITS 2015.
This I say this because the opportunity to buy the separate blister of Neoterra Bolts for that price (which seems more from 2005 than 2014) is now. Now Tarik costs more than the 3 Neoterra Bolts, it’s crazy.
Oh no! I’m not here to sell you anything! CB and I would both prefer you to buy the starter box instead of that bargain price blister.
But that Bostria quote, he mentions, "the book with all its rules and have to face ITS 2015", so does that mean the new rulebook is coming out before then... sometime between now and December? A GenCon release? I was under the impression it was a 2015-2016 release.
But that Bostria quote, he mentions, "the book with all its rules and have to face ITS 2015", so does that mean the new rulebook is coming out before then... sometime between now and December? A GenCon release? I was under the impression it was a 2015-2016 release.
ITS 2015 won't probably start until February or March 2015, so there's room.
Automatically Appended Next Post: By the way, here's the Daturazi Concept Art:
Pacific wrote:Hopefully the Rasyats and Zarats won't be replaced - I love those miniatures!
Spoiler:
I didn't see this post yesterday or this morning, so I'll snag it now.
I think Rasyats might get redone, but I do not know in regards to Zerats. The models that I know for sure are getting resculpts are the Suryats(they're supposed to get a boxed set in fact, as they got a bit of a "fluff revamp" in Paradiso with the Suryats ditching their heavier armor for medium styled armor instead), Vanguards, Daturazi, and potentially the other Sogarat profile.
Baiyuan wrote:I assume they'll be aiming for a similar release date like with Paradiso. Late autumn I guess.
I can't say I ever liked the existing Suryats, so I'm not sad to see them go. They're going to be changed to MI though? Zerats both have fairly recent sculpts I thought, so I don't see any reason for them to get changed. Hopefully the Yaogats will stay the same a little while longer. I really like their designs.
The Suryats have the old-style faces, so wouldn't be surprised at all if they are changed. Definitely excited to see what the new style will be in light of the changes to the Morats.
Thanks for the info on the Rasyat Kan, will have to pick some of those up in the event that they do get replaced!
Pacific wrote: Geckos are now up for pre-order at a couple of UK vendors, with release date as 22nd March
Wayland have dropped their price, now £35 which is the same as Arcane Miniatures, although couldn't anyone else selling them yet.
Bear in mind that some of us refuse to sell models we don't physically have in stock.
Just curious, what minis sell best for you-- or is that secret info? I suspect the Gecko will be very popular. But it won't be here in the US until the first week of April I think.
You don't even need the Dire Foes box. Proxy one Vanguard as a Vanguard LGL, one as a paramedic and one as an FO, use the Sogorat Feurbach as your Lt, add the Hungries box, and it's 200pts/3SWC. Link the Oznat and Hungries and you've got 10 regular orders.
Actually I wouldn't say that the remotes are safe at all. They're likely redesigning the Exrah Concordat and those remotes really fit with that aesthetic.
Redesigning the Exrah? They could use it. The Exrah are poor sellers because of the units? or the sculpts?
A little OT. Cincydooley, you do know of the gaming store Art of War on Beechmont Ave right? I hear some play Infinity there. Mentioned just in case you don't know.
Micky wrote: Daturazi's badly need a resculpt, theyre virtually the same as the old vanguard infantry, and the chain rifle guy is particularly poor.
Doesn't stop me using them, of course. They're MONSTERS on the tabletop. Most Aleph characters wet their pants rather than fight them.
Agree on the resculpt, I love the idea of datz but barely use them because they're so ugly
How do you make them MONSTERS on the table though? Mimetism is cool, PH17 smoke dodge is cool, but a chain rifle is a chain rifle and the only way to make them good in melee is to buy the combi/EXP combo for twice the price...
Would love for new Exrah. The Iskallers looks stupid and the Void has crappy rules
How do you make them MONSTERS on the table though? Mimetism is cool, PH17 smoke dodge is cool, but a chain rifle is a chain rifle and the only way to make them good in melee is to buy the combi/EXP combo for twice the price...
Martial Arts 4 with Shock CCW standard. Shock ignores no-wound incap, MA4 pretty much guarentees hitting before the opponent and nullifying any bonuses they might have inc. 6th Sense, so you can get up behind them and get a free hit especially if they're in smoke, and PH14 makes the armour save that much harder to get. And all for 14 points.
Re: Exrah.... its a combination of both poor rules and bad sculpts. Their tabletop role is borderline - sure they get good access to some good firepower, and have visors to improve this, but they're far too fragile for the points you pay, and its their fragility that makes them so difficult to use for anything besides long range fire support (despite them all having shotguns)
Red Harvest wrote: Redesigning the Exrah? They could use it. The Exrah are poor sellers because of the units? or the sculpts?
Probably a lot of things. The sculpts are hit or miss. I like the Caskuda and the Iskaller, but the Operators aren't very good. The studio paintjobs are all over the place too - every model looks different, some more organic than others. A cohesive paint scheme wouldn't hurt. Then the profiles themselves - two MI, only one of which is popular for a single weapon option, one AD unit that isn't super popular and one of the most expensive TAGs in the game (though with good reason).
If they redesigned them but don't want to go the full sectorial route, they should at least give them a couple of other units. A light infantry and maybe a Skirmisher, so you could run a pure Exrah list if you really wanted to without needing a sectorial.
Maybe it's just me, but I actually like the old Charontid more than the newer one. I like the more mechanical look to them. I'm probably alone in that opinion though.
Exrah, yeah. They really need to be redone. Need to be more buggy. Plus, I want an Exrah combat lawyer.
Micky wrote: Re: Exrah.... its a combination of both poor rules and bad sculpts. Their tabletop role is borderline - sure they get good access to some good firepower, and have visors to improve this, but they're far too fragile for the points you pay, and its their fragility that makes them so difficult to use for anything besides long range fire support (despite them all having shotguns)
This. Although the Vector HMG sees a lot of use in our local because the jumping plus MSV2 works so well for sneak attacks through smoke or sniping link team specialists. Pretty much every game against CA, one has to devote half one's mobile offense to killing the stupid jumping bug. So that guy is probably worth his points.
I'd like to see the other Exrah units' utility match the cost (despite the fragility, which makes them more interesting). Like adding a doc/engineer/medic option to the Iskaller AD guy, which would make him stand out against the other CAAD troops (they do already have a hacker... at 47 points, ouch!).
As for the Void operator, I just have a feeling that Zero-G is going to come up in future scenarios, so maybe he doesn't need that much fixing. He's just kinda specialized, like Sekbans might turn out to be in boarding actions & space scenarios. Again more Specialist options would make the unit way more attractive and not unbalanced: Super-jump on Specialists is always really useful, and they're still very expensive and fragile.
So we've got a TAG of some kind...only hint is that there seems to be a bit of blue on the ground which suggests it might be PanOceania. The pose looks very similar to the Seraph's pose in the art book so it might be that.
The blob at the front right looks to be Tohaa with a cloak of some kind. Could be Gao-Rael or Clipsos.
The four Combined Army models in the back are the Daturazi
The way back left next to the cell phone(over top of the pot of Blazing Orange) is hard to decipher. There's something big and bulky, but looks like it's still on a 25mm base. I can't quite decipher what the base is which is irksome for me. It could be Haqqislam or it could be Ariadna.
Next to it seems to be two more models of some kind but with no real way to figure out what they are.
That TAG is most differently a Tikbalang. Only Pano TAG that we have been shown some proper concept art fore, and don't forget the voting on its color scheme.
Bubbalicious wrote: That TAG is most differently a Tikbalang. Only Pano TAG that we have been shown some proper concept art fore, and don't forget the voting on its color scheme.
Uh, the Seraph was in the Infinity Art Book--and in the Human Sphere book as well.
Plus the Tikbalang had the fuel reservoir on the back feeding into the flamethrower on the left hand side, while if you look this thing is carrying just one gun and it's on the right hand.
Bubbalicious wrote: That TAG is most differently a Tikbalang. Only Pano TAG that we have been shown some proper concept art fore, and don't forget the voting on its color scheme.
Uh, the Seraph was in the Infinity Art Book--and in the Human Sphere book as well.
Spoiler:
Plus the Tikbalang had the fuel reservoir on the back feeding into the flamethrower on the left hand side, while if you look this thing is carrying just one gun and it's on the right hand.
Also - aren't the Tikbalang, Uhlan and Seraph all series 3 TAGs? They'll probably all look similar.
Bubbalicious wrote: That TAG is most differently a Tikbalang. Only Pano TAG that we have been shown some proper concept art fore, and don't forget the voting on its color scheme.
Uh, the Seraph was in the Infinity Art Book--and in the Human Sphere book as well.
Plus the Tikbalang had the fuel reservoir on the back feeding into the flamethrower on the left hand side, while if you look this thing is carrying just one gun and it's on the right hand.
Thats pinup art, not concept art. There is a difference. Its made to look nice, not as a tool for sculpting or as a reference for colors for the painter.
You're aware that the "pin up art" is done as part of the concept art phase for Corvus Belli, yes?
Gecko is a great example of this.
Sometimes CB doesn't show the actual "concept art" that they use.
Plus the Tikbalang "special character" has been put on the backburner for awhile, they're trying to decide if they want to do it as a single set or a double box with a Tikbalang.
...ah. And knowing you I assume you have a rock solid source for that (regardless of whether you choose to share that)? That's a shame.
I'd really prefer one or two option bits for a tikbalang, but that doesn't feel like their modus operandi, sadly.
...so that will mean us PanO players will compulsively own eight, rather than seven, TAGs in a year or so?
Oddly fine with that, really
Bolognesus wrote: ...ah. And knowing you I assume you have a rock solid source for that (regardless of whether you choose to share that)? That's a shame.
I'd really prefer one or two option bits for a tikbalang, but that doesn't feel like their modus operandi, sadly.
For which part?
If it's the concept art part, it's pretty easy to see since the art book had pin up art...which necessitated the full development process before the pin up art stage is hit. If the Tikbalang part, that's something which was reported by someone from not too long ago.
...so that will mean us PanO players will compulsively own eight, rather than seven, TAGs in a year or so?
Oddly fine with that, really
No guarantees.
Personally I would not be surprised to see the Tikbalang released as a double box with bits for Toni, or as a single box and Toni possibly being a Bootleg model or CB trying something new and selling the bits for Toni by themselves and requiring you to buy a Tikbalang.
Or they could just release a pair of Tikbalangs and that's it. Toni doesn't have anything that would require new bits, his loadout is the same aside from also being a Minelayer. Unless, of course, they've confirmed Toni will be visually different.
Given a choice, I think most would opt for Eduardo first, and just use it as a 'counts as' regular tikbalang. However you can field a tik and Toni.... so maybe a double like the geckos?
Is the Tikbalang's loadout that much different from the Dragao? Judging by the concept art/lineart, it looks pretty much the same. So what sets them apart exactly? And why not just use the Dragao as a Tikbalang proxy?
Anyway, that blob, it looks like it has wings and might potentially have a loincloth, too. My money is on it being a Seraph.
Kanluwen wrote: You're aware that the "pin up art" is done as part of the concept art phase for Corvus Belli, yes?
Gecko is a great example of this.
Sometimes CB doesn't show the actual "concept art" that they use.
Plus the Tikbalang "special character" has been put on the backburner for awhile, they're trying to decide if they want to do it as a single set or a double box with a Tikbalang.
You are aware that there is concept art for the gecko right?
What amuses me about you is that you show the pin up art but not the actual concept art of the Gecko thats in the same book right besides it. Gecko art page 73, gecko final concept art page 72. It is literately impossible to miss since they are right beside each other.
You should maybe start putting al the facts on the table and not just the parts that fits your story?
Kan was just using the pin-up art of the Gecko to show that sometimes the miniature very closely resembles it, rather than just resembling the concept art (re. the Seraph, as some clue as to what that miniature will look like).
Kanluwen wrote: You're aware that the "pin up art" is done as part of the concept art phase for Corvus Belli, yes?
Gecko is a great example of this.
Sometimes CB doesn't show the actual "concept art" that they use.
Plus the Tikbalang "special character" has been put on the backburner for awhile, they're trying to decide if they want to do it as a single set or a double box with a Tikbalang.
You are aware that there is concept art for the gecko right?
What amuses me about you is that you show the pin up art but not the actual concept art of the Gecko thats in the same book right besides it. Gecko art page 73, gecko final concept art page 72. It is literately impossible to miss since they are right beside each other.
You should maybe start putting al the facts on the table and not just the parts that fits your story?
You do realise that to get to the pin up stage, they have to have gone through the concept stage right? Otherwise they don't have a concept to base the pin up on.
Think before leaping to attack someone just because their informed opinion doesn't jive with yours.
You do realise that to get to the pin up stage, they have to have gone through the concept stage right? Otherwise they don't have a concept to base the pin up on.
Think before leaping to attack someone just because their informed opinion doesn't jive with yours.
It's also worth noting that the concept art you see in almost any instance is cleaned up quite a bit from real concept art.
And now that the hole TAG thing is clear i think the bulky blob by the phone might be from PanO. The color of the base matches the ones PanO uses, so mabybe a PanO HI?
Generally when he's doing a "new color scheme", it is either revising an old model or it is a preview for a new unit.
Base looks to be a 25mm and the weapon seems to have the "rotary barrel" of the Yu-Jing HMG so go from there when trying to figure out what it could be.
Hmmm... Spitfire Shang Ji one can only hope, but probably not. I just hope they're not wasting more sculpting resources on the beautiful but practically useless Imperial Agents.
They look awesome! What with them and the morat starter, could see me doing morals as army number 3, and considering I've only just started infinity that's not bad going haha
Damit, I'm going to accidentally end up with a morat army at this rate. All the new stuff is amazing and I'm getting it just to paint but if this keeps up I'll have enough to field an army...
Starter, dats box and maybe a yaogat team? That's comfortably 300pts there - with variety (not the first one I'd go for but certainly competitive and fun.)
Bolognesus wrote: Starter, dats box and maybe a yaogat team? That's comfortably 300pts there - with variety (not the first one I'd go for but certainly competitive and fun.)
If I bit the bullet and went with it, it would be Starter, Datz, Hungries.
Hungries are great fun - but yaogat/dat shenanigans are too good to pass up on I see hungries more as the next purchase after that, with a raicho, and perhaps some EI support thrown in.
Hungries put on the pressure, but they lack punch. Especially at range. Yaogat bring that.
Bolognesus wrote: Hungries are great fun - but yaogat/dat shenanigans are too good to pass up on I see hungries more as the next purchase after that, with a raicho, and perhaps some EI support thrown in.
Hungries put on the pressure, but they lack punch. Especially at range. Yaogat bring that.
Matter of taste, though
And that's what's so great about this game. I really wish the new influx of people understood it.
I do so hope those Daturazi are on 25mm bases. XD They certainly have the proper 'murder monkey' look. The skin still... something off about how it is painted. Perhaps the shade of red, or the white tattooing? (that is tattoing?)
Careful, your snob is showing.
Don't confuse grognard with snob, please. We grognards look down on snobs. True.
I'm still unchanged on my original opinion: just like the new starter these new morats/daturazi are superior in every technical sense regarding sculpting and detail, but I much prefer the original Morats' style. They used to look like alien soldiers in padded hi-tech armor, now they look like murder-apes in bulky armor and now no-armor. Murder-apes are cool, but they are secondary to alien soldiers. Gonna have to pick up the old ones while they're still around. Enjoy your murder-apes, but I'm gonna go make pew-pew noises with my alien-soldier-toys now.
See I'm the opposite. The old Morats were pretty poorly sculpted. The sculpts are what put me off them originally. The fluff painted them as a violent martial race - as someone I can't remember said, Klingons without their overriding sense of honour.
The sculpts, however, were goofy jack-o-lantern headed humans. The new models exude power and aggressiveness. The new Sogorat, for example, I can see standing in the open with his Fauerbach, shrugging off incoming shots (as befits his ARM6, 2 wounds and automedkit), while tearing down entire buildings with his enormous cannon. The old Daturazi were just Vanguard with axes, the new models look like Morats bred and trained for hand to hand fighting. If you asked one 'do you even lift?' he'd lift you over his head and tear you in half.
While the older sculpts had 'character', it wasn't reflecting the fluff in the slightest.
I hope beyond hope that the TO Cutter is released - it's brilliant!
-Loki- wrote: See I'm the opposite. The old Morats were pretty poorly sculpted. The sculpts are what put me off them originally. The fluff painted them as a violent martial race - as someone I can't remember said, Klingons without their overriding sense of honour.
The sculpts, however, were goofy jack-o-lantern headed humans. The new models exude power and aggressiveness. The new Sogorat, for example, I can see standing in the open with his Fauerbach, shrugging off incoming shots (as befits his ARM6, 2 wounds and automedkit), while tearing down entire buildings with his enormous cannon. The old Daturazi were just Vanguard with axes, the new models look like Morats bred and trained for hand to hand fighting. If you asked one 'do you even lift?' he'd lift you over his head and tear you in half.
While the older sculpts had 'character', it wasn't reflecting the fluff in the slightest.
Agree with this completely.
Looking forward to new Hungries if they are released, at present I'm planning on using the 'hunting dogs' from the AvP game, although it may be a while until those come along.
-Loki- wrote: See I'm the opposite. The old Morats were pretty poorly sculpted. The sculpts are what put me off them originally. The fluff painted them as a violent martial race - as someone I can't remember said, Klingons without their overriding sense of honour.
These new Morat are predominately martial with no art. Simply too brutish to catch any of my interest.
-Loki- wrote: See I'm the opposite. The old Morats were pretty poorly sculpted. The sculpts are what put me off them originally. The fluff painted them as a violent martial race - as someone I can't remember said, Klingons without their overriding sense of honour.
These new Morat are predominately martial with no art. Simply too brutish to catch any of my interest.
I didn't say martial art - I said a violent martial race. As in a violent warlike race. Brutish and violent is how they're portrayed, not flying roundhouse kicking violent. While Daturazi have MAl4, that doesn't have to to mean they know karate, it just represents that they're really, really, really good at hand to hand. They can accomplish the same thing without being king fu masters.
-Loki- wrote: I didn't say martial art - I said a violent martial race. As in a violent warlike race.
I was agreeing with you while simultaneously explaining why I have no interest. Though please do not think I would have liked them any better in over romanticised eastern stances.
Pacific wrote: I hope beyond hope that the TO Cutter is released - it's brilliant!
-Loki- wrote: See I'm the opposite. The old Morats were pretty poorly sculpted. The sculpts are what put me off them originally. The fluff painted them as a violent martial race - as someone I can't remember said, Klingons without their overriding sense of honour.
The sculpts, however, were goofy jack-o-lantern headed humans. The new models exude power and aggressiveness. The new Sogorat, for example, I can see standing in the open with his Fauerbach, shrugging off incoming shots (as befits his ARM6, 2 wounds and automedkit), while tearing down entire buildings with his enormous cannon. The old Daturazi were just Vanguard with axes, the new models look like Morats bred and trained for hand to hand fighting. If you asked one 'do you even lift?' he'd lift you over his head and tear you in half.
While the older sculpts had 'character', it wasn't reflecting the fluff in the slightest.
Agree with this completely.
Looking forward to new Hungries if they are released, at present I'm planning on using the 'hunting dogs' from the AvP game, although it may be a while until those come along.
The current hungries are the 'new' hungries; the old ones were 40mmbased, even pricier and hideous.
What's wrong with the current ones? (And fwiw, I'm planning on using aliens for - more - hungries as well - more than eight is prohibitively expensive as it stands )
PsychoticStorm wrote: They look fantastic if you ask me, although I would not object a bit more armour but they tie up with Oznat in aesthetic.
And this is what puts them over the top for me. Since I can't find a store that sells Human Sphere or later books in Japan, I mostly judge Infinity miniatures by their look because I don't know much of the background. Before these guys came out, the Oznat was severely out of place. As far as I know she's the only Morat not wearing extensive armor and practical body covering. It really looked like CB were just going excessive cheesecake on them (the female one has to wear a metal bikini!). Now I'm not about to lead a march to proclaim CB sexist or anything, but it did make me uncomfortable and make me unlikely to invest in the MAF Starter even though I really, really like all the other models. Now that we've got other models showing the shirtless side of Morat culture, suddenly she fits in, and the whole starter set looks appealing. I'm currently trying to get YJ and Corregidor sets painted up so I can learn to play with friends who haven't started collecting yet, and now it's suddenly looking conceivable that I might get some Morats in there at some point.
Bolognesus wrote: Bikini armour - classy -_-'
At least the furrybot is funny. Other two are nice, though.
The Engineer Tomcat has been out since 2011. It's worth mentioning that the upper torso on both the DEP and Engineer Tomcats are really weird. It's hard to delineate what is actually armor and what is cloth/leather bits.
Apparently it's a boxed set.
DEP(which is currently the "standard" profile), Doctor, Zondcat, and Engineer.
If.. well, when I start a Corregidor force it's going to be based around the Tomcats and Kowalsky because I love both the look and the concept. But man that Zondcat..
drazz wrote: There are Nomad players that are CLOSET furries? Thought there were all out.
Usually, you just do the Daktari test. Look at their collection to see which version of the Daktari they have. If they have both, take the benefit of the doubt.
Fango wrote: I've been holding off on the tomcats...this new box set is right up my alley....the Cat is not quite right though...not sure what it is....
...It is not a Tomcat at all. It is a Mollycat. Lol. Bakunin fever strikes in Corregidor.
Man that titty-kitty robot is weird looking, if it was just a straight up cat-girl robot fine, that's fair enough, but instead its some freaky robotic circus mascot. I swear I got chased around by these things in silent hill 3.
The tomcats on the other hand look as great as they always have.
That zondcat is really silly IMO. It would require extensive converting to be usable.
Moriarty was cool: just enough silly customization, but with a compact pose that made it more subtle. The huge fans on the new one (when the AD tomcats don't even have them) and the odd sexed-up physiology are pretty awkward- nevermind the ridiculous winky-eyed cartoon head. Do not want.
If you -really- wanted to use the mini, cutting the top two fans off and subbing in a different head (Vortex helmet with little ears on top or maybe something from the 40K dark eldar range) could make it less egregious. There would still be the dumb shoulderpads though. Putting a little fan unit on the back of the existing Nomad palbots would be a lot better probably.
Which is annoying because that doc would be nice to add to my existing Tomcats. Boxsets have definite downsides for existing collectors.
Pretty funny how many people are put-off by the chest design on the cat - have to say I didn't even notice it until it was pointed out.
All I will say is, this is CB sticking to the anime influences of Infinity, and if you have been following the game for more than a few months you shouldn't be surprised by it.
But I'm sure you could flatten the chest, put a screaming angry robot head on the top, and replace the hands with missile launchers if that is more your thing.
Alpharius wrote: Same here - as I already have all of the other models!
I'm in the same boat! Hopefully they will do as with the Neo-terra, and have a limited-time sale on the new sculpts.
I think its less the case that it has breast, but rather the strange combination of elements overall such as the disjointed looking arms (and body as a whole), square feet and samurai pizza cat head.
CB's anime style is great, but this is just a weird design choice overall.
At first I didn't know why the Zondcat was getting so much hate. I mean, the giant fans are silly, but it seems to me that Nomads need a little silly in order to be properly Nomads.
It turns out those giant fans were distracting me from the robot kitty-boobs, but now that I've seen them I can't unsee them.
Those push the model past silly and square into creepy territory. I think the only way I could use that model is if the shoulder pads don't come molded onto the torso so I can file off the completely unnecessary human boobs on a robot cat.
I like the design of the cat! And also that it will drive people nuts trying to kill it in a game, a pedestal previously proudly occupied by the original Daktari miniature
Those push the model past silly and square into creepy territory. I think the only way I could use that model is if the shoulder pads don't come molded onto the torso so I can file off the completely unnecessary human boobs on a robot cat.
Is that flag next to your name accurate Johira? Cause having lived for some time in asia, I am stunned that you could find something like that weird in comparison to a lot of the other stuff that is spawned in the far east!
Pacific wrote: Pretty funny how many people are put-off by the chest design on the cat - have to say I didn't even notice it until it was pointed out.
All I will say is, this is CB sticking to the anime influences of Infinity, and if you have been following the game for more than a few months you shouldn't be surprised by it.
But I'm sure you could flatten the chest, put a screaming angry robot head on the top, and replace the hands with missile launchers if that is more your thing.
"Because anime" is not an explanation, it's an excuse. Nobody is saying they have to make it "grimdark" but at the very least it could have--again--been a better Corregidor design. The Zondcat is exclusive to Corregidor, built by Corregidor technicians, and only employed by Corregidor's "Tomcat" emergency response team.
Adding anthropomorphic features and weird bits of unnecessary personalization is Bakunin, not Corregidor.
Anyways, the Tomcat Doctor/Zondcat have been confirmed for a blister release lasting 3 months.
For me it's the face (Moriarty's was better - certainly more subtle) and the height. It looks less like a remote and more like someone from Bakunin who didn't think that cat girl was enough. She had to out-do all her friends and go for the full body replacement, cyber kitty model!
Siygess wrote: For me it's the face (Moriarty's was better - certainly more subtle) and the height. It looks less like a remote and more like someone from Bakunin who didn't think that cat girl was enough. She had to out-do all her friends and go for the full body replacement, cyber kitty model!
This is Vaudeville all over.... but that's the thing. Vaudeville is on Bakunin, not Corregidor. =S
If you want to put it that way, a cute anthropomorphic proxy for a doctor or an engineer from a unit that is as much a combat unit as is emergency response and internal poster boys of Coegidor fighting force, sounds like a good design choice.
Micky wrote: I'd be tempted to grab it as a sidekick for my Daktari, but yeah. Maybe leaving off the jet thrusters.
Okay, THAT is a great idea.
And honestly if the top fans are removed the lower two ain't so bad.
As for the blister release: That right there is why CB is AWESOME. I'm so stoked not to have to buy the whole box! I want the doc enough that I'll take the weird zondcat on as a conversion project. That'd leave the head free for a Bakunin conversion or something. Morlock in a freaky cat mask anyone?
I held off on buying Datz after I saw the morat starter box... absolutely worth it
I'm wondering though, because I've never seen painted Yaogats IRL, do they fit the new morat theme? Or do they look out of place / are at risk of resculpt? Ditto on the Zerats, and on the Raicho, which looks a little goofy in its gallery pics, would it look good with a bunch of datz swarming around it?
Then again I'll probably use the new Vanguards as Yaogats, because when the hell does anyone use vanguards?
-Loki- wrote: I didn't say martial art - I said a violent martial race. As in a violent warlike race.
I was agreeing with you while simultaneously explaining why I have no interest. Though please do not think I would have liked them any better in over romanticised eastern stances.
Gotya. I was thrown off by the comment of 'martial with no art', which I took to mean they should look like martial artists.
I actually like the Zondcat. I think it's going to be the Nasmat I use for Cordelia. I was going to use a Yudbot, which was the most adorable helperbot until now, but that thing just trumps it.
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Dakkamite wrote: I held off on buying Datz after I saw the morat starter box... absolutely worth it
I'm wondering though, because I've never seen painted Yaogats IRL, do they fit the new morat theme? Or do they look out of place / are at risk of resculpt? Ditto on the Zerats, and on the Raicho, which looks a little goofy in its gallery pics, would it look good with a bunch of datz swarming around it?
I'd say Zerats are safe. Anyats armour looks pretty similar, so they wouldn't change much even if they got a resculpt.
The Raicho is absolutely 100% safe. Given how close it was released to the starter, they absolutely had the new aesthetic nailed down when they made it.
The models I'd say definitely aren't safe are anything with an exposed face, which seem to be the biggest difference between old and new, with exception of the Treitek spec op. Although it has the odd no-bottom-lip-face, it also has the combed back hair rather than the finger-in-powerpoint look.
I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
SaintTom wrote: I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
Because they're overall humanoid? I don't know why it's an issue. Both old and new had human-like feet. It's just how CB designed them, there doesn't have to be a specific reason.
SaintTom wrote: I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
Because they're overall humanoid? I don't know why it's an issue. Both old and new had human-like feet. It's just how CB designed them, there doesn't have to be a specific reason.
Well the old ones had those 3 kind of toes instead of just the normal feet thing. But mainly I only care about it since its one other thing that made them alien but not just the usual human, but a bit messed up kind of creature. Idk, its really just the boots that make me dislike it.
SaintTom wrote: I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
Because they're overall humanoid? I don't know why it's an issue. Both old and new had human-like feet. It's just how CB designed them, there doesn't have to be a specific reason.
Well the old ones had those 3 kind of toes instead of just the normal feet thing. But mainly I only care about it since its one other thing that made them alien but not just the usual human, but a bit messed up kind of creature. Idk, its really just the boots that make me dislike it.
Looking at them further, it depended on the model. The old Vanguard HMG has regular boots while the rifle Vanguard has 3 toed boots. The Old Sogorat has an enclosed boot with a little bit of a 3 segmentation at the bottom. The Kurgats differed amongst the unit - the Autocannon has a regular boot but 3 armour plates on top, while the MK12 had 3 visible toes. The Zerats even differed, with one having a 3 toed boot, and the other having four visible toes.
Seems CB just wanted to unify some things. Note that the Oznat has the Zerat style 4 toes visible. I get the feeling that CB are trying to fix the main issue the Combined Army range has, which is a lack of unifying designs even amongst units of the same race. Especially a militaristic race like the Morat.
SaintTom wrote: I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
Because they're overall humanoid? I don't know why it's an issue. Both old and new had human-like feet. It's just how CB designed them, there doesn't have to be a specific reason.
Well the old ones had those 3 kind of toes instead of just the normal feet thing. But mainly I only care about it since its one other thing that made them alien but not just the usual human, but a bit messed up kind of creature. Idk, its really just the boots that make me dislike it.
Looking at them further, it depended on the model. The old Vanguard HMG has regular boots while the rifle Vanguard has 3 toed boots. The Old Sogorat has an enclosed boot with a little bit of a 3 segmentation at the bottom. The Kurgats differed amongst the unit - the Autocannon has a regular boot but 3 armour plates on top, while the MK12 had 3 visible toes. The Zerats even differed, with one having a 3 toed boot, and the other having four visible toes.
Seems CB just wanted to unify some things. Note that the Oznat has the Zerat style 4 toes visible. I get the feeling that CB are trying to fix the main issue the Combined Army range has, which is a lack of unifying designs even amongst units of the same race. Especially a militaristic race like the Morat.
Ah ok, that certainly sets things in the proper light. I had always assumed the feet were the same from the Vanguard models and never really noticed much on their feet for other models.
I like the new Daturazi. They look much better than the weirdly posed old ones. They look a lot like the Markaul though.
Tomcats are looking prett ace too. I actually kind of like Boobie Kitty. If you think about it, her design does kind of make sense. I mean, these are supposed to be the public face of the Nomads. They're going to want to have an attention grabbing mascot that can appeal to younger demographics. besides, would you rather have Boobie Kitty pulling you out of a wreck, or a T-800?
Pacific wrote: Pretty funny how many people are put-off by the chest design on the cat - have to say I didn't even notice it until it was pointed out.
All I will say is, this is CB sticking to the anime influences of Infinity, and if you have been following the game for more than a few months you shouldn't be surprised by it.
But I'm sure you could flatten the chest, put a screaming angry robot head on the top, and replace the hands with missile launchers if that is more your thing.
"Because anime" is not an explanation, it's an excuse. Nobody is saying they have to make it "grimdark" but at the very least it could have--again--been a better Corregidor design. The Zondcat is exclusive to Corregidor, built by Corregidor technicians, and only employed by Corregidor's "Tomcat" emergency response team.
Adding anthropomorphic features and weird bits of unnecessary personalization is Bakunin, not Corregidor.
Kan, I was never, ever, trying to convince you. Really I was just joking that some posters seem to get nervous and shifty if any miniature comes along that doesn't resemble the leads of Gears of War.
Personally I don't think there is anything fundamentally wrong with the design, but you could always sub in the Moriarty miniature if you want something with a different style.
I think the 3 toed boots are called tridactyl boots? I vaguely recall seeing that somewhere.
The problem with the zondcat is not in the design: It just seems out of place in Corregidor. It does not look like it is suitable for entertaining/propagandizing children...except on/in Bakunin. CB needed cute and menacing for the zondcat, IMHO, if that is possible. It would be perfect as the (either) daktari's or clockmaker's helper-bot.
But it's here. So, moving on. These new Morat releases, are they just stuff that CB is getting around too, or does CB have plans to feature the Morats more prominently in the next book/storyline advancement and this spate of releases is foreshadowing?
Morats are getting attention because they 'rebooted' their overall design. I'd say CA in general are going to be a focus in new books, considering the way the fluff is going.
Vain wrote: "Clear cast Cutter for my PanOceania team.. base needs painting yet"
They havent mentioned if it was going to be publicly available or just for them.
I don't think they will sell recasts of Micro Art and Corvus Belli products.
SaintTom wrote:I really like the old morats and the new ones are pretty cool too but... was there any reason that the Morats had to be given humanoid feet? Or at least why it looks like they have human feet due to their shoes/boots?
I also can't get used to the new and completely different Morat design. The old ones had a unique style. Now they are just human bodybuilders with tiny Santa heads, not aliens. Boring. How does it unify an army, when old and new Morat don't fit together?
The Cutter TO marker is cool, but has a rather limited use potential.
When it is initially in TO, there's no way you'd want to use that marker and 'give it away', and then once it is revealed, you might as well just use the actual model.
I suppose you could use the Clear TO version as long as its TO is active and still functioning, and then the regular model once/if the TO gets EMP'd or Burnt or something?
Vain wrote: "Clear cast Cutter for my PanOceania team.. base needs painting yet"
They havent mentioned if it was going to be publicly available or just for them.
I don't think they will sell recasts of Micro Art and Corvus Belli products.
You're aware that Micro Arts actually was given a recast of a PanOceania TAG to incorporate into one of their sets of bases right?
Urban Fight Ellipse 120mm has a wrecked Cutter.
Then you've got the "Urban Fight 40mm" base set which has a Cutter hand, a wrecked PanO remote, a ditched set of Ariadna gear(an Ojotnik rifle from a Scout on one base and a bag from a Metro with a DEP stacked on top of it) all cast into the bases.
Corvus Belli is very different when it comes to things like that and how much support they give to their partners. AW has seemingly signed some kind of deal with Corvus Belli which we're not going to get details of until April.
Kanluwen wrote: You're aware that Micro Arts actually was given a recast of a PanOceania TAG to incorporate into one of their sets of bases right?
Urban Fight Ellipse 120mm has a wrecked Cutter.
Then you've got the "Urban Fight 40mm" base set which has a Cutter hand, a wrecked PanO remote, a ditched set of Ariadna gear(an Ojotnik rifle from a Scout on one base and a bag from a Metro with a DEP stacked on top of it) all cast into the bases.
Corvus Belli is very different when it comes to things like that and how much support they give to their partners. AW has seemingly signed some kind of deal with Corvus Belli which we're not going to get details of until April.
And all of this is why Infinity has the absolutely best supplies, templates, and markers for any game on the market. They work with those partners, and have mulitple partners, which forces all of them to step the game up.
I love it, but in some ways it frustrates me because all I can think is, "man, can you imagine if GW would partner with Micro Art or Warsenal and allow them to make templates and stuff so they could focus on what they do best (miniatures)".
Yes it's brilliant the way that CB pulls in other company's products and gives them 'official' product status. Think they've acquired a lot of talent that way, and it's obviously a mutually beneficial arrangement.
Alpharius wrote: The Cutter TO marker is cool, but has a rather limited use potential.
When it is initially in TO, there's no way you'd want to use that marker and 'give it away', and then once it is revealed, you might as well just use the actual model.
I suppose you could use the Clear TO version as long as its TO is active and still functioning, and then the regular model once/if the TO gets EMP'd or Burnt or something?
You can go back into camo-mode though, after reveal. After which it would be pretty cool to use that.
Also, if you're playing in a smaller group, only have one TO marker and your regular opponent knows that it's a TAG working its way around the flank towards you. Well, why not?
Kroothawk wrote: I also can't get used to the new and completely different Morat design. The old ones had a unique style. Now they are just human bodybuilders with tiny Santa heads, not aliens. Boring. How does it unify an army, when old and new Morat don't fit together?
Because right now there's two different designs. The new designs, which they are now releasing, and the old designs, which they are not. When they are finished, everything on the shelf for Morats will be new designs.
Morat players act as if this is the first time this has happened and CB are personally pissing in their coffee. There's plenty of models in different ranges with old and new models. Just in Haqqislam - Djanbazan, Jannisaries and Ghulam all have old and new models on the shelf. Djanbazan have 4 available models - 2 are old (rifle and HMG), 2 are new (hacker and sniper). Jannisaries have 2 models available - 1 is new (rifle), 1 is old (HMG). Ghulam have 7 models available - 4 are new (rifles and doctor), 3 are old (panzerfaust, hacker, HMG). Personally, I have old Ghulam, all but the HMG, and he's on my shopping list soon. The Missile Launcher and Sniper Rifle never got released, and I'll never get them to match my Ghulam now.
We know Khanate and Caliphate sectorials are going to come with updated models. Anyone with a Khawarij is going to wind up with an outdated model when the rumoured link box is released. Anyone with Kum bikers are going to have a whole set of outdated bikes when the confirmed resculpts are released.
The difference is Morats seem to be getting adequate attention from Corvus Belli. They appear to have dedicated themselves to updating the Morat range to modern conventions - better sculpts, and as many profiles available in boxes as possible.
I recall reading a comment by Bostria during the whole 'no 3rd party advertising fracas' ion the official forums that CB had considered making terrain, but decided that they lacked the resources to do it right, and so sought out partners who could, or something to that effect. Seems like they made a wise decision, eh? Get a good diverse range of stuff plastic, acrylic mdf...
I am quite curious about the AW matter too. Antenocitis makes really good stuff, and they've got some very cool dropships in the works. Start saving now folks.
-Loki- wrote: They appear to have dedicated themselves to updating the Morat range to modern conventions - better sculpts, and as many profiles available in boxes as possible.
Making all Aliens look just like humans with a different hairdo is silly and boring. Was okay in the 60s with the first Star Trek series, but is ridiculous today. The specialty of the Combined is that they combine different alien species. Taking that away is making the faction bland. Esp. as the only other Alien faction also looks just like humans. And the tiny Morat heads and super bodybuilder bodies don't make them better sculpts either.
-Loki- wrote: They appear to have dedicated themselves to updating the Morat range to modern conventions - better sculpts, and as many profiles available in boxes as possible.
Making all Aliens look just like humans with a different hairdo is silly and boring. Was okay in the 60s with the first Star Trek series, but is ridiculous today. The specialty of the Combined is that they combine different alien species. Taking that away is making the faction bland. Esp. as the only other Alien faction also looks just like humans. And the tiny Morat heads and super bodybuilder bodies don't make them better sculpts either.
Except that if you read CB's intro for the Combined Army, they said that they endeavoured to make them not so alien that they're unsympathetic to people who wanted to play them.
Morats already were pretty much humans with weird hair. The faces are more of a symptom of early CB not being particularly good at doing faces at all, as you can see on every early sculpt of both human and alien. The fact they've given them such a radical change either means they were unhappy with the result, or this is closer to their original vision.
I'm not trying to convince you they're better. I think they are, but you obviously don't. All I'm saying is there's a reason they've done this. They didn't wake up one morning and decide 'lets piss off every Morat player'. They woke up one morning, looked at the Morats, and decided 'we can do better'. As with any redesign, there's going to be fans of the old. And, personally, these Morats fit the fluff far better. They look powerful, aggressive and mean. The old Morats just looked silly.
Kroot, I would disagree with practically everything you have said there, other than perhaps the hairdos in 60's Star Trek looking OK. They do.
Honestly, the 'I dislike everything' comments might find some leverage in the Mantic or IG threads, but you're not going to get very much mileage out of it here mate. The character of the miniatures has changed, not been lost. If anything it is far more in keeping with what you read about in the background, and matches the modern Infinity aesthetic.
The Combined Army is meant to be the most terrible threat humanity has ever faced, and at the point in the background the game has reached, shows every sign of stomping the earthlings flat before subsuming them into their own empire. The miniatures should look threatening and powerful - I think they've achieved that with the new sculpts, and the fact that the new starter set is selling very well has to make you think that a lot of people agree.
Pacific wrote: The Combined Army is meant to be the most terrible threat humanity has ever faced, and at the point in the background the game has reached, shows every sign of stomping the earthlings flat before subsuming them into their own empire. The miniatures should look threatening and powerful
And I think this is why CA are getting some attention again. They did seem to be a bit of a forgotten faction, which probably had something to do with the sculpts. They just don't sell as well as the human factions. With the introduction of the Tohaa as the primary defense against the Combined Army, pulling strings to get humans involved for their own agenda, Combined Army needed its own shot in the arm. Especially when the Tohaa look so fantastic. As you said, the these are the bad guys of Infinity, and they're ramping up their invasion. They need to look the part.
And I think this is why CA are getting some attention again. They did seem to be a bit of a forgotten faction, which probably had something to do with the sculpts.
After all, the Anathematic is the miniature that "forced" me to start a Combined Army force!
Sepsitorized you, then?
I like original looking aliens, rather than rip-offs of things we've seen over and over again. The Shas are fairly original. Perhaps someday the Exrah wil get some love. Then they might actually sell well.
The Tohaa are the real bad guys in Infinity, not the CA. IMHO.
I think our dear moderator has Pokemonitis... He wants to collect them all. The TAGs anyway. Can't say I find that troubling. Nope.
So this "Big news" for April as mentioned in the 0-12 podcast? A new sectorial? A release date for the next book? GenCon announcement? Warcors? The rest of the ITS scenarios? ( I think there are 4 more pending) a name change? (cuz of the trouble with Woolworths in Germany) Rumors people. Let's hear them.
By god if they do that 'come in costume get a bootleg mini' thing for Gencon again this year, I may very well have to go for it. Free Infinity models ranks pretty high on the awesomeness factor.
While I do sympathize (note, sympathize, not "agree with") a much beloved aesthetic being changed... I gotta say, this isn't just a change in slight look, but in quality.
I found this image lurking in an Infinity thread down in the sub forum. I don't know if this is the just previous generation of sculpts, or an even older one, but the difference on a quality and skill level of sculpting is, I think it's fair to say, not debatable.
Spoiler:
Spoiler:
Spoiler:
By the way, people mentioned the strange boots having gone away, i don't think they have, they are just being interpreted differently, although they are retained on the Oznat. It seems Morats have two "big toes" on either side of their feet, and that is represented in the Morats wearing boots by having a profile that would be incorrect for a human boot (i.e., a completely squared off front).
Red Harvest wrote: The Tohaa are the real bad guys in Infinity, not the CA. IMHO.
Tohaa aren't good guys in the slightest, but Combined are definitely the bad guys. Like the human factions, Tohaa are shades of gray. Combined army is outright black.
I'm fine with having both old and new Morats. Maybe I can pretend the new Morats are some other new race. I dunno, but the old ones definitely have a certain charm to them.
Red Harvest wrote: The Tohaa are the real bad guys in Infinity, not the CA. IMHO.
Tohaa aren't good guys in the slightest, but Combined are definitely the bad guys. Like the human factions, Tohaa are shades of gray. Combined army is outright black.
I respectfully disagree. The CA is not a force of the willing. They are all more or less slaves to an insane machine intelligence. The Tohaa willingly choose to do what they do. And, I suspect that they built the EI in the first place.
Y'know, I just figured out what it was that I've been missing with the new Morats: It's the little horns they had on the side of their heads. They've been downsized to non-noticeability on the new sculpts. That's... well, kinda lame.
Adding those back in would definitely take away a bit of the simian look and make them more brutish, if still really anthropomorphic.
Red Harvest wrote: The Tohaa are the real bad guys in Infinity, not the CA. IMHO.
Tohaa aren't good guys in the slightest, but Combined are definitely the bad guys. Like the human factions, Tohaa are shades of gray. Combined army is outright black.
I respectfully disagree. The CA is not a force of the willing. They are all more or less slaves to an insane machine intelligence. The Tohaa willingly choose to do what they do. And, I suspect that they built the EI in the first place.
The fluff for CA specifically mentions the Morat and Shasvastii go willingly. The Morats see it as a way to fight good fights, and Shasvastii as a way to colonise more worlds.
Red Harvest wrote: I am quite curious about the AW matter too. Antenocitis makes really good stuff, and they've got some very cool dropships in the works. Start saving now folks.
Having seen some of the scenery/vehicle stuff AW have planned and given feedback on it for gaming use, you really really want to start saving now.
Red Harvest wrote: The Tohaa are the real bad guys in Infinity, not the CA. IMHO.
Tohaa aren't good guys in the slightest, but Combined are definitely the bad guys. Like the human factions, Tohaa are shades of gray. Combined army is outright black.
I respectfully disagree. The CA is not a force of the willing. They are all more or less slaves to an insane machine intelligence. The Tohaa willingly choose to do what they do. And, I suspect that they built the EI in the first place.
The fluff for CA specifically mentions the Morat and Shasvastii go willingly. The Morats see it as a way to fight good fights, and Shasvastii as a way to colonise more worlds.
the Shasvastii only joined because there race was going to be extinct otherwise, there is a difference between willingly getting into bed with the enemy, and being forced too, even if the end result is the same.
The Morats could not defeat the EI army, so submitted.
The Morat fluff said, that if the Morat ever saw that the CA could be beaten, they would abandon the CA camp. I personally hope that they will become independent at one point in the story.
Red Harvest wrote:I think our dear moderator has Pokemonitis... He wants to collect them all. The TAGs anyway. Can't say I find that troubling. Nope.
RH has it!
It was a bit of a convoluted path, I'll admit!
The Anathematic "forced" me to start a CA force, which in turn meant that I ended up with even more miniatures for INFINITY.
Alkasyn wrote:The Morat fluff said, that if the Morat ever saw that the CA could be beaten, they would abandon the CA camp. I personally hope that they will become independent at one point in the story.
Metal-- anodized aluminum-- order tokens with the faction symbols. Very pretty. Also expensive, and big. Since they only show one side, I am guessing that the faction symbol is on both sides.
Edit: and in the re-read, I note that the back is left blank. Probably would have been nicer to have the order symbol(s) on it and the faction symbol on the back, so you could just flip it to show a spent order.
Pacific wrote: Kroot, I would disagree with practically everything you have said there, other than perhaps the hairdos in 60's Star Trek looking OK. They do.
Honestly, the 'I dislike everything' comments might find some leverage in the Mantic or IG threads, but you're not going to get very much mileage out of it here mate. The character of the miniatures has changed, not been lost.
I have all old Morat miniatures and won't get the new ones. Saying that I dislike everything is nonsense and trolling. I just have an opinion and post it. And as someone who plays mostly Aliens, I don't like the idea that all Aliens must look exactly like humans to sell.
Red Harvest wrote: I am quite curious about the AW matter too. Antenocitis makes really good stuff, and they've got some very cool dropships in the works. Start saving now folks.
Having seen some of the scenery/vehicle stuff AW have planned and given feedback on it for gaming use, you really really want to start saving now.
Could the Antenocitis stuff be the Huge April news then?
Red Harvest wrote: Could the Antenocitis stuff be the Huge April news then?
I don't think it is the news, but it is part of it, I reckon. It's likely to be something like.. CB announcing new content for the next book that significantly changes how Infinity can be played. In this case, I'm thinking we are talking about rules for vehicles, and that they will be partnering up with AW to provide the 'official' vehicles for the game.
In the meantime, though, we were consistently dissatisfied with the order tokens available to us. We used everything from Force Tokens, to pieces of paper, to pennies, and none of it, as you might imagine, fueled our imaginations and brought us deeper into the Infinity universe.
I mean, they must not have been looking THAT hard.
$25 for a set of 11 tokens is absurdly steep. I guess if you're deadset on the metal, they might be your bag, baby, but I don't know why you wouldn't just go with the Warsenal ones otherwise.
In the meantime, though, we were consistently dissatisfied with the order tokens available to us. We used everything from Force Tokens, to pieces of paper, to pennies, and none of it, as you might imagine, fueled our imaginations and brought us deeper into the Infinity universe.
I mean, they must not have been looking THAT hard.
$25 for a set of 11 tokens is absurdly steep. I guess if you're deadset on the metal, they might be your bag, baby, but I don't know why you wouldn't just go with the Warsenal ones otherwise.
Indeed. But it comes with a silver container. Mmm-Hmm. As a tournament prize it might be nice, but Warsenal sells magnetic ones (Which are nice) and there are acrylic ones and the MicroArts ones (They had a supplier who was messing with the printinq quality, hence the problems with those tokens. FYI) So I don't expect to see many of these around. This may be a foot in the door thing too.
I used metal washers (1" diameter) as the basis for my counters and markers. They have a nice feel to them, but they cost me less than 20 cents each, minus time to print and glue everything.
18 days to the big April news, eh? The 2nd of April. I will not trust news that comes out on the 1st, ven though the Spanish equivalent of April Fool's day is the 28th of December. I really hope it is not vehicle rules. We have Remotes and TAGs for vehicles.
Have read a couple of battle reports with it in use, haven't got round to it myself yet but it looks like tremendous fun. And a great opportunity to use the Antenociti tank model!
Pacific wrote: Kroot, I would disagree with practically everything you have said there, other than perhaps the hairdos in 60's Star Trek looking OK. They do.
Honestly, the 'I dislike everything' comments might find some leverage in the Mantic or IG threads, but you're not going to get very much mileage out of it here mate. The character of the miniatures has changed, not been lost.
I have all old Morat miniatures and won't get the new ones. Saying that I dislike everything is nonsense and trolling. I just have an opinion and post it. And as someone who plays mostly Aliens, I don't like the idea that all Aliens must look exactly like humans to sell.
The amount of gak-storms you have stirred up in your time, you have absolutely no right to call anyone else a troll.
Have read a couple of battle reports with it in use, haven't got round to it myself yet but it looks like tremendous fun. And a great opportunity to use the Antenociti tank model!
Oooh, good find. That looks like a nice break from the usual YAMs & ITS games .
I don't know if any of you played Star Wars Saga Edition (although I am sure there are similar examples) but in one of the books they recognised the effect a tank could have on a character level skirmish, or the impact a capital ship had if it jumped onto the table in the middle of a dog fight.. so they introduced some optional rules that abstracted the purpose of the vehicle until it became a obstacles or hazard instead of an outright opponent with a bazillion hit points. So a capital ship might now get to chose from three special actions each turn and one of them might be to place a template down and reduce the defenses of any enemy fighters inside that template. That way they became part of the flavour of the dogfight rather than an overwhelming and unbalanced opponent that negated much of the fighter vs fighter combat.
So they could do something similar with Infinity. An IFV, for example, could have a regular statline and weigh in at, say, 40 points. But it's options might only be to move (useful because to some degree it is mobile cover) or to place a suppressive fire marker within line of sight. Combine that with the ability to deploy troops in reserve in base to base contact with the IFV and I think you have a reasonable approximation of what an IFV can do without it becoming a tracked TAG
In the meantime, though, we were consistently dissatisfied with the order tokens available to us. We used everything from Force Tokens, to pieces of paper, to pennies, and none of it, as you might imagine, fueled our imaginations and brought us deeper into the Infinity universe.
I mean, they must not have been looking THAT hard.
$25 for a set of 11 tokens is absurdly steep. I guess if you're deadset on the metal, they might be your bag, baby, but I don't know why you wouldn't just go with the Warsenal ones otherwise.
My goodness, that's one absurd price!
I too am not at all impressed by the price. It's insane.
I wonder what their margin is. If they cut it down to half that cost I might be tempted, but... well, if this is the sort of crappy business model that Infinity partners are allowed to get away with, methinks there will be a lot of sorting the wheat from the Chaff to do. Fortunately it seems like CB are allowing partners to have products that compete with each other (like the various types of order tokens). I hope these guys learn to lower their prices.
Siygess wrote: I don't know if any of you played Star Wars Saga Edition (although I am sure there are similar examples) but in one of the books they recognised the effect a tank could have on a character level skirmish, or the impact a capital ship had if it jumped onto the table in the middle of a dog fight.. so they introduced some optional rules that abstracted the purpose of the vehicle until it became a obstacles or hazard instead of an outright opponent with a bazillion hit points. So a capital ship might now get to chose from three special actions each turn and one of them might be to place a template down and reduce the defenses of any enemy fighters inside that template. That way they became part of the flavour of the dogfight rather than an overwhelming and unbalanced opponent that negated much of the fighter vs fighter combat.
So they could do something similar with Infinity. An IFV, for example, could have a regular statline and weigh in at, say, 40 points. But it's options might only be to move (useful because to some degree it is mobile cover) or to place a suppressive fire marker within line of sight. Combine that with the ability to deploy troops in reserve in base to base contact with the IFV and I think you have a reasonable approximation of what an IFV can do without it becoming a tracked TAG
The tank scenario is fairly good with that. The tank is very powerful, and takes, IIRC, about 200pts of your list. Which means you're going to be supporting it with basically just line infantry, which is fair enough. It's also got multiple locations that need to be destroyed, each with its own set of structure points. So it becomes a game of hiding from the tank, dealing with the infantry, and using your anti-tank weapons to slowly take the tank apart.
Regarding vehicles, I wonder if the big announcement is dropships (considering Antenocities was being really coy about using the dropship in Infinity, with news in April, which coincides with CB's big announcment). Dropships would have an even bigger impact on the game, since they're not only heavily armoured, they have the potential to be heavily armed, and also they fly.
Yes was going to say, I think the tank in that scenario is pretty much what you have in mind Siygess.
I also love the idea of it - during the occupation of a city, the other faction sends in a spec-ops team to take out a tank at a critical juncture. Makes me think about a certain scene in the Manga Venus Wars, if anyone has seen that!
I think they could be cool for a scenario as mentioned, but I think TAGs are as far as they need to take armor beyond mission-centric and planned for vehicles. Then you can buy one really nice tank and spend a long time making it look killer, instead of banging out half a dozen of them 'cause its good' like some other systems. I guess that's an Infinity thing in general though, with the not needing many of anything in particular.
I don't see how you'd be fielding half a dozen tanks when the game already runs into problems with points limits running multiple TAGs.
But yeah, the idea of vehicles being added would best be tackled by scenarios, not by simply adding them to army lists. A scenario like Kill the Tank, with a tank made for each faction, would give people a reason to buy a badass tank and paint it, without it unbalancing tournaments (unless they wanted to include the scenario).
While I don't really want to see the game scale get bigger or balance ludicrous like certain other games, it would be nice to have stuff like this for some non-ITS variety.
I meant painting half a dozen (or more) tanks for games like 40k or whatever. You don't really want to do it, but it's what works right now. Its more of a general plus of playing a game of Infinity's scale than anything, and keeping the vehicles to scenarios further enforces it.
what the heck people? "Absurdley expensive"? they're just premium tokens is all, They're cool. They're expensive, but they're really nice and as has been pointed out, there's already many other options available for tokens at any price point. Want em free? grab some pebbles form the back yard. Want em cheap? use pennies. Want some mildy inexpensive flourescent plastic ones specifically made for the purpose? Use Warsenal. Want some fairly nice but slightly expensive ones? get the MAS tokens. Want real metal ones specific to each faction? get the new ones. It fills a niche.
I think a $19.99 price would have been better just because $20 is such a nice break-point, but I'm still tempted by them. Hell, they're less than a bottle of Grey Goose and all you get from that is the same morning-after as smirnoff and a prettier bottle to throw in the recycling bin. At least the tokens will serve a continuing purpose.
In the meantime, though, we were consistently dissatisfied with the order tokens available to us. We used everything from Force Tokens, to pieces of paper, to pennies, and none of it, as you might imagine, fueled our imaginations and brought us deeper into the Infinity universe.
I mean, they must not have been looking THAT hard.
$25 for a set of 11 tokens is absurdly steep. I guess if you're deadset on the metal, they might be your bag, baby, but I don't know why you wouldn't just go with the Warsenal ones otherwise.
My goodness, that's one absurd price!
I too am not at all impressed by the price. It's insane.
I wonder what their margin is. If they cut it down to half that cost I might be tempted, but... well, if this is the sort of crappy business model that Infinity partners are allowed to get away with, methinks there will be a lot of sorting the wheat from the Chaff to do. Fortunately it seems like CB are allowing partners to have products that compete with each other (like the various types of order tokens). I hope these guys learn to lower their prices.
Well, hopefully the oft-touted market forces will come into play, and if something is too expensive, people won't buy and will choose a less expensive option.
There is cheaper MDF terrain around these days, which is good the price of some of the MAS stuff when it first appeared was not cheap at all. Antenociti did a range of Mass Effect-style hab block buildings for £13 each, Sarissa did a bulk buy discount etc.
At least with a lot of this stuff you have the choice whether you buy it, and whom you buy it from - you're not forced down the path of expensive options in order to play the game. Which is something to be extremely grateful for, even if as you say there is perhaps room for some lowering of prices. This kind of metal token I view as something like the limited edition games you can get - that comes with a faux-leather case, cloth map and fancy artwork on the box; completists and people with more leisure money to spare will go for it, but it's by no means a must-buy.
In no particular order of probability, It could be, or not be:
(a) Warcors
(b) New book (3rd ed, or a new sourcebook, heck, even a follow up artbook)
(c) New sectorials (That would be cool)
(d) The Tikbalang/Toni is finally released. (Huge news to some us us anyway.)
(e) Something with Antenocitis (we have heard hints all over the place)
(f) More scenarios for the ITS (we were told 4 more were coming)
(g) That CB will be sending folks to GenCon again. (haven't heard anything about it, but I am certain it will happen)
(h) Or anything. More Dire Foes, (since they did well) or a new game, "Aristeia" perhaps?
(i) some or all of the above.
Whatever it is I'm pretty sure it will be most excellent. I've noticed that CB rarely disappoints. It's T minus 18 days to 2 April... I doubt it will be an April First announcement.
That Sun-Tze is spectacular. Who does the face remind you of? And what is he stepping on?
Rhelyk wrote: what the heck people? "Absurdley expensive"? they're just premium tokens is all, They're cool. They're expensive, but they're really nice and as has been pointed out, there's already many other options available for tokens at any price point. Want em free? grab some pebbles form the back yard. Want em cheap? use pennies. Want some mildy inexpensive flourescent plastic ones specifically made for the purpose? Use Warsenal. Want some fairly nice but slightly expensive ones? get the MAS tokens. Want real metal ones specific to each faction? get the new ones. It fills a niche.
I think a $19.99 price would have been better just because $20 is such a nice break-point, but I'm still tempted by them. Hell, they're less than a bottle of Grey Goose and all you get from that is the same morning-after as smirnoff and a prettier bottle to throw in the recycling bin. At least the tokens will serve a continuing purpose.
The Warsenal tokens are .25 a piece for standard acrylic tokens, .50 a piece for the custom ones, and .75 for the metal magnetic ones.
The MAS tokens are ~1.00 a piece if bought individually and about .80 a piece when you buy them in packs.
They're both plenty 'premium.'
The Team Covenant ones are $2.25 a piece.
So yeah. I think absurdly expensive applies here. And I'm not exactly sure which niche you think this fills unless that niche is the wastefully expensive niche.
Bolognesus wrote: ...Could be. What's your beef with CB's treatment of PanO, though? I don't really get the idea we're getting the short end of anything :S
PanO is effectively becoming the "expendable cannon fodder" faction of the Infinity universe.
MAS has wrecked PanO remotes on some of their scenic bases, some smashed PanO helmets on some of their scenic bases, then you have the Combined Army "Skiavoros" with a decapitated Knight of Montessa.
Man, Angel Giraldez never fails to blow my mind with his paint work. Seriously, he manages to make everything look amazing, even just flat panels of armor.
Bolognesus wrote: ...Could be. What's your beef with CB's treatment of PanO, though? I don't really get the idea we're getting the short end of anything :S
PanO is effectively becoming the "expendable cannon fodder" faction of the Infinity universe.
MAS has wrecked PanO remotes on some of their scenic bases, some smashed PanO helmets on some of their scenic bases, then you have the Combined Army "Skiavoros" with a decapitated Knight of Montessa.
I have to say I do find this quite amusing
Maybe it's because they are the most prevalent/widespread, and so it would make more sense to have them as a corpse on a scenic base, rather than say a Haqqislam or Nomad?
It works both ways. Where are the trophies on PanO bases? There is perhaps one Yu-Jing REM leftover on MAS base? Certainly not impressionable as Skia'voros who had tore someone's head off. I suppose it is easier to make a joke, rather than put some work and ensure the widespread is reciprocal.
Bits of a Cutter spread across some MAS bases. PanO.
Bits of a Sierra on a MAS base. PanO.
A Kum Bike on a MAS base. Haqq.
Skiavoros base. PanO.
Caliban sword. Yu Jing.
Yes there's a bias towards PanO bits, but they're the hyperpower, they are literally the driving force behind the Human Sphere and the faction that much of the game is presented through.
More SKUs than any other faction.
More Sectorials than any other faction.
The default faction when you go to the gallery.
The first sub-forum in the factions section.
The first faction in the intro section.
The first faction in the QSR.
The first faction in the books.
The first faction in the background videos.
That's what I mean with PanOceania being the poster child for Infinity.
EDIT - apologies for dragging this even further off-topic...
Yes there's a bias towards PanO bits, but they're the hyperpower, they are literally the driving force behind the Human Sphere and the faction that much of the game is presented through.
Are you saying that it is fine for PanO to act as punching bag for entire sphere but PanO models cannot appear to have their spoils of war? As consumer I'd love to have some fine detailed Nomads bits laying on my bases and this is for my current and possible Aleph future interest. Someone would also jump on Tohaa bits for his Combined Army and the other way around. I do not believe other factions bits wouldn't sell.
Indeed, Corvus Belli arranges their index by "faction power". Rather odd way of doing things, especially, if you are sending links for your store to order through the gallery. If they'd at least abandoned the slow moving wheel I'd be so happy, never mind cataloguing things alphabetically. Their store is marginally better, I'm grateful for the search function. I am far more in favour of only "being the largest nation" in the background and having more orderly catalogue, army book and (moderated) forum. It's how they chose to do things, personally do not like it. I doubt, like more PanO litter on model's bases, is changing any time.
I've noticed that subsection is much less hoppin than it probably should be. Then again I've posted a topic or two there and they've seen maybe two responses so that may not be encouraging either.
My limited exposure to the game has me thinking of PanO as the "main" faction, like picking mario or Ken/Ryu or what have you. Just because there are parts of them on bases.... I mean there are lots of space marine helmets on bases, cause they're sort of the maindary faction in 40k.
Maybe if people posted more in there, and less "Off Topic" in here?
Now granted, we've got LOTS of leeway in here, and this is easily one of the Friendliest Topics in N&R, and the INFINITY Sub-Forum is one of the Friendliest on Dakka.
I aim to keep it that way too, but I'll need everyone's cooperation and help, of course!
I'll post more over there once I actually get to work on my Infinity models some more. I figure they still belong in the painting forum, but if I try to play a game I'm sure I'll have to come beg for help with the rules at some point.
@Pacific, very well I'll plop my moderator into the CST, and once my airbrush is running I'll perhaps show my DZ scenery around which I intend to use as dual purpose.
Alpharius wrote: Maybe if people posted more in there, and less "Off Topic" in here?
Now granted, we've got LOTS of leeway in here, and this is easily one of the Friendliest Topics in N&R, and the INFINITY Sub-Forum is one of the Friendliest on Dakka.
I aim to keep it that way too, but I'll need everyone's cooperation and help, of course!
...or down comes the ban-hammer, eh? or worse, links to one of those other News & Rumors threads... y'know the ones.
We have two more weeks to go in March, and there are a few releases coming. Daturazi and Sun Tze so far. I have no clue about what is rumored next. Something Haqq?
A box? (and please not a box of mutts. Those belong in a blister of two, unless the rules changes -- we know they are coming-- affect them somehow. I am not a fan of cannon fodder in a skirmish game.)
Alpharius wrote: Maybe if people posted more in there, and less "Off Topic" in here?
Now granted, we've got LOTS of leeway in here, and this is easily one of the Friendliest Topics in N&R, and the INFINITY Sub-Forum is one of the Friendliest on Dakka.
I aim to keep it that way too, but I'll need everyone's cooperation and help, of course!
...or down comes the ban-hammer, eh? or worse, links to one of those other News & Rumors threads... y'know the ones.
We have two more weeks to go in March, and there are a few releases coming. Daturazi and Sun Tze so far. I have no clue about what is rumored next. Something Haqq?
Daturazi, Sun Tze, Tomcats box so far.
That's 2 boxes and a blister, with room for two more blisters.
Sun Tzu V1.1 is simply amazing. Boarding shotty be damned, I'll proxy it as the MR until that profile comes out. One of the many great things about Infinity is being able to do that.
Oh yeah, AND the rules require one to be easygoing in order to get a game played (only way to deal with the whole "all skills and AROs happen at once" thing). The very structure of the game makes it a bad one for WAAC types to even get into.
While I like the older head a bit more, everything else about the new miniature is a VAST improvement on the original. Better pose, better clothing/armor, better sculpting, better paintjob. Just better. I never thought the old sculpt was bad, but it's just blown away by the new one, fantastic stuff! Thankfully I have no intention of expanding my Yu Jing anytime soon, not even this sweet new model will draw me away from Nomads once those Geckos hit market.
I really do wish they'd stop sculpting all the new models to be standing on debris/rocks though, limits how you base the figures.
Red Harvest wrote: A box? (and please not a box of mutts. Those belong in a blister of two, unless the rules changes -- we know they are coming-- affect them somehow. I am not a fan of cannon fodder in a skirmish game.)
Man you really have an axe to grind against factions that do things you don't like, huh? Ghazi Mutti'wah have their place as much as Caledonian Volunteers, Kuang Shi, Gakis/Pretas and other cheap troops. No need to get pissy over them because PanO doesn't have them.
Man, Chill. I play Haqq first and foremost, ASA second. I do not play vanilla Pan-O. Every image that I've posted on this forum includes a...wait for it... Haqq mini. Except for the fantasy stuff. Clue enough?
My opinion is that I dislike cannon fodder troops in a game whose units are supposed to be trained special operatives, regardless of their faction. So the problem with the Mutts, and the rest, is, in fact, their cannon fodder status.
You disagree. Fair enough. No need to get pissy about it.
Red Harvest wrote:My opinion is that I dislike cannon fodder troops in a game whose units are supposed to be trained special operatives, regardless of their faction.
Some of the world's nastiest special operations right now involve getting less-than-elite operatives (usually wearing bombs) into secure areas etc., supported by much more skilled troops. So the Haqq, YJ, and Nomad cannon-fodder troops do seem to have compelling narrative reasons to be part of such a force. Shaolin monks and the like maybe less so...
Looks like my conversion idea for removing the Combi Rifles and putting both Chain-Colts on that model's forearms should work - as expected, the Chain Colts are a separate piece for casting purposes, I'll just have to file down the right forearm to get the Chain Colt on there instead.
I think this is the first TAG from Corvus Belli with a hollow torso which helps reduce the weight and presumably the cost. I've not dry-fitted the pilot arms but the rest of the pieces fit very snugly, even the three-part fit for the Mk 12 arms joins up pretty well.
Kroothawk wrote: I would have preferred him to look vaguely Asian. Or is there an official statement that Chinese have to look European as well to sell?
How does he not look Asian? To me he seems very similar to John Lone (born Ng Kwok-leung) as Shiwan Khan from the (regrettable) The Shadow movie;
Alpharius wrote: My mind and memory may be playing tricks on me, but I remember rather liking The Shadow movie, Alec Baldwin and all!
It's actually not a terrible movie, the problem with it (IMHO) is that it came out in that period before the current comic book movie Renaissance. That is, before Batman Begins (2005) let Hollywood know that, yes, people do take this stuff seriously. To wit, The Shadow (1994) is bookended by Batman Returns (1992) and 1995's Batman Forever, and the terrible misfire of The Phantom (1996).
Like The Phantom, the producers/directors clearly seemed to feel that "no one could take this stuff seriously", presumably because they didn't. The result being that two properties that are, by the standards of their contemporaries, very grim and gritty (I remember the Phantom comic strip having some seriously creepy stuff in it when I was a kid) being played for laughs. Just as Joel Schumacher would do in the declining Batman movies.
The Shadow does have some rather good bits where they let Baldwin play it straight (he actually is a very good actor, when he wants to be).
By the by, I have that knife. Heavy like you wouldn't believe...
Looks like my conversion idea for removing the Combi Rifles and putting both Chain-Colts on that model's forearms should work - as expected, the Chain Colts are a separate piece for casting purposes, I'll just have to file down the right forearm to get the Chain Colt on there instead.
I think this is the first TAG from Corvus Belli with a hollow torso which helps reduce the weight and presumably the cost. I've not dry-fitted the pilot arms but the rest of the pieces fit very snugly, even the three-part fit for the Mk 12 arms joins up pretty well.
So the missing releases for March:
ALEPH--Naga Minelayer (Blister)
Ariadna--Colonel Jacques Bruant (Blister; Merovingian Rapid Response Force Metro character with the Molotok)
So that makes the March/April(Marril?) releases:
Nomad(box and blister) Tomcats Doctor+Zondcat
ALEPH(blister) Naga Minelayer
Ariadna(blister) Bruant
Yu Jing(blister) Sun Tze Mk 1.2
Combined Army(box) Daturazi
Kanluwen wrote: So the missing releases for March:
ALEPH--Naga Minelayer (Blister)
Ariadna--Colonel Jacques Bruant (Blister; Merovingian Rapid Response Force Metro character with the Molotok)
So that makes the March/April(Marril?) releases:
Nomad(box and blister) Tomcats Doctor+Zondcat
ALEPH(blister) Naga Minelayer
Ariadna(blister) Bruant
Yu Jing(blister) Sun Tze Mk 1.2
Combined Army(box) Daturazi
With me wanting 4 out of those 5, that's another pricey INFINITY month for me...
Buzzsaw wrote: How does he not look Asian? To me he seems very similar to John Lone (born Ng Kwok-leung) as Shiwan Khan from the (regrettable) The Shadow movie;
To me he looks like Brian Dennehy, not Asian, but maybe it's just me:
Really, at this scale, it's kind of hard to sculpt any kind of ethnicity. That kind of thing comes out more with a paint job than on the sculpt itself. You're just seeing something to dislike, I'm assuming because you like seeing things to dislike.
Easy solution to the facial issues: a tiny amount of GS and decent paint to make the facial hair look different, less bushy and more length in the hair, particularly extending the mustache to hang down a bit more (aka a fu manchu).
Dude looks caucasian because of the beard IMO. That or just take the beard and 'stache off entirely.
Because every Asian with a goatee grows it long, amirite? Seriously, that's the tiniest nit to pick over such a fantastic model, and is only an issue if you're looking for it to be an issue.
Kroothawk wrote: I would have preferred him to look vaguely Asian. Or is there an official statement that Chinese have to look European as well to sell?
I'd say he does look vaguely Asian, there's just something that doesn't read as particularly Chinese to him for me. I think it's that his hair looks like the texture is wavy/wiry, which I don't recall ever seeing on a Chinese person. It's not a deal breaker for me though. I imagine in the far future world of Infinity, where Bakunin punks give themselves cat ears because reasons, the greatest war leader of Yu Jing can get some product to help him look more like a fatherly general and less like Ming the Merciless.
My problem is he is painted light years beyond my ability. I would see him, run out and buy one eyes s glitter, get it home tear open the blister... and then find out the goatee is a millimeter wide, at best. I'll try to mimic the scheme and fail horribly and be sad. Its too pretty!
Kanluwen wrote: So the missing releases for March:
ALEPH--Naga Minelayer (Blister)
Ariadna--Colonel Jacques Bruant (Blister; Merovingian Rapid Response Force Metro character with the Molotok)
So that makes the March/April(Marril?) releases:
Nomad(box and blister) Tomcats Doctor+Zondcat
ALEPH(blister) Naga Minelayer
Ariadna(blister) Bruant
Yu Jing(blister) Sun Tze Mk 1.2
Combined Army(box) Daturazi
Seems I get a break this month. Absolutely nothing for me. Good to see Aleph get something non-SP for a change, and Ariadna finally get Bruant.
GrimDork wrote: My problem is he is painted light years beyond my ability. I would see him, run out and buy one eyes s glitter, get it home tear open the blister... and then find out the goatee is a millimeter wide, at best. I'll try to mimic the scheme and fail horribly and be sad. Its too pretty!
Don't despair. That is a common enough problem, good sir.
The good news is we'll get to see how well he can paint Jean Reno's face on the Bruant mini soon. My guess: He'll paint it very well indeed.
Naga minelayer? Interesting. I could use one of those.