I wonder if the Spawn of Cryptus or Patriarch will be a clamshell. As of this moment there's been 2 plastic broodlords and now the Patriarch. None of which have seen a release outside of their respective games.
I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
That game looks like it is close to "Assassinorum: Execution Force" in scale and scope... was that game any good?
I enjoyed it. It's nice to have a game that is strictly "cooperative"(each player gets an Assassin) or that you can bust out and play by yourself if you want to.
It's too bad that GW "phoned this one in" as others said, or else we might have gotten something REALLY nice.
Seriously though, this is quite the release even if you aren't as big of a Cultist as I am. So many nice touches the more you look at them.
To me, the Aberrants are screaming "look at us, we're a new unit type coming in the codex!" I'm not sure they would have spent the energy on a new concept if it was only for a couple models in a board game.
Is Tim Huckleberry in the house? I feel like all of us old cultists need to raise a glass or something.
Its a shame the board doesn't use the same system as the BaC tiles. Lots of variation with those without being to fiddly, this looks like a single (possibly double sided) tile.
Edit- Looking at the size next to the box it looks like two tiles.
M0ff3l wrote: I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
Deathwatch Dreadnought? Genestealers may as well shut up shop if the Deathwatch side had one of those. It'd annihilate them lol.
The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
Why the boardgame pretense? Who is the target audience if not tabletop wargamers? I know most of you don't care as long as you get your minis, but these are the questions you should be asking. But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
M0ff3l wrote: I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
Deathwatch Dreadnought? Genestealers may as well shut up shop if the Deathwatch side had one of those. It'd annihilate them lol.
Mining lasers and power hammers/picks could have some effect... But my point about the bike still stands, why is there a bike in the mine...
50 Models
8 Gaming tiles
14 Character cards
30 Broodmind cards
48-page manual (9 missions, "lots of fluff and new art")
"First battle of humanity against the cunning Genestealer Cult"
"Mining world Ghosar Quintus"
"Broodkin of Ghosar Quintus"
"Chaplian Cassius of the Deathwatch"
M0ff3l wrote: I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
I feel like a Dreadnought would be just as unmanoeuvrable as a bike in a mine.
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
Why the boardgame pretense? Who is the target audience if not tabletop wargamers? I know most of you don't care as long as you get your minis, but these are the questions you should be asking. But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
The only question I'm asking is why you chimed in only to piss on people's parades.
I'll say this in language you should understand -- total jagoff move there, pal.
Chad Warden wrote: Why is the Magus bigger than the other 4th gen hybrids?
Pretty sure it's just the collar on his outfit.
Re the bike- ffs use your imagination. The mine is probably quite big. You can't get the same sense of scale in a boardgame.
I suspect they've just put all the models on there to display them on the board. It could be like Space Hulk where there's reinforcements for the Genestealers, and the Deathwatch have to do their thing before they get overwhelmed.
M0ff3l wrote: I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
I feel like a Dreadnought would be just as unmanoeuvrable as a bike in a mine.
A dreadnought moves relatively slow, and can bust down walls to make space for itself. A bike cant possibly hope to accelerate into combat speed, and having to move tight turns constantly isnt very optimal for a bike. That was what I was thinking
Went to bed just as the pricing was announced and had a lot less enthusiasm. But those lovely, lovely hybrids have brought me back.
I don't think we'll get the 2 pages of additional Space Hulk rules I was hoping for if the manual is only 48 pages with missions, but I guess that leaves something for the community to work on.
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
Why the boardgame pretense? Who is the target audience if not tabletop wargamers? I know most of you don't care as long as you get your minis, but these are the questions you should be asking. But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
The only question I'm asking is why you chimed in only to piss on people's parades.
I'll say this in language you should understand -- total jagoff move there, pal.
Right, the guy with the GS cult avatar must be allowed to bask in glory, free from dissent or criticism of his new plastic man-dollies. I'm not pissing on anyone's parade, I'm simply asking some questions about why our beloved GW feels the need to pad a box of beautiful minis with pointless boardgame pieces. Does that really hurt your feelings that much?
As a longtime member of this community, I would invite you to simply put me on ignore or alert the mods if I've broken some rules. Otherwise, my post is just as valid and subject to thoughtful criticism as any of yours.
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
Why the boardgame pretense? Who is the target audience if not tabletop wargamers? I know most of you don't care as long as you get your minis, but these are the questions you should be asking. But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
The only question I'm asking is why you chimed in only to piss on people's parades.
I'll say this in language you should understand -- total jagoff move there, pal.
Right, the guy with the GS cult avatar must be allowed to bask in glory, free from dissent or criticism of his new plastic man-dollies. I'm not pissing on anyone's parade, I'm simply asking some questions about why our beloved GW feels the need to pad a box of beautiful minis with pointless boardgame pieces. Does that really hurt your feelings that much?
As a longtime member of this community, I would invite you to simply put me on ignore or alert the mods if I've broken some rules. Otherwise, my post is just as valid and subject to thoughtful criticism as any of yours.
It's a "pointless boardgame" if you're only interested in 40kTT. A lot of people enjoy the 40k universe, and minis, and like the different boardgame variants. BaC for example, has amazing minis that can be used for 30k AND 40k, and it also happens to contain a very fun game in itself.
Try something new and you might be surprised how fun it is. Or dont, and assume it's pointless. It's up to personal taste in the end.
the_Armyman wrote: I'm not pissing on anyone's parade, I'm simply asking some questions about why our beloved GW feels the need to pad a box of beautiful minis with pointless boardgame pieces.
It widens the appeal. I wouldn't buy Cult or Deathwatch figures on their own or in a scenario box but will buy this, just like I bought Execution Force and Betrayal at Calth. Both are actually fun games!
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
It's possible that it is not meant to be played with all of the pieces on the board at the same time. Different missions may have different numbers of enemies set up with some of the cult sitting the battle out, for instance the patriarch is only likely to occur in a scenario where the Deathwatch raids the cult's sanctuary. It looks like there are cards with the tyranids symbol on them that might control the spawning of enemies (among other things) as they rush to the attack the Deathwatch or defend whatever needs defending.
We will just have to wait and see how the game will go.
Somebody has probably mentioned it, but all the named Deathwatch characters are from the short reads on the Black Library site. Which is pretty nice, as each character has a backstory to them. Give abit more character to the game, any idea on price? I guessing it will be near Betrayal at Calth.
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
It's possible that it is not meant to be played with all of the pieces on the board at the same time. Different missions may have different numbers of enemies set up with some of the cult sitting the battle out, for instance the patriarch is only likely to occur in a scenario where the Deathwatch raids the cult's sanctuary. It looks like there are cards with the tyranids symbol on them that might control the spawning of enemies (among other things) as they rush to the attack the Deathwatch or defend whatever needs defending.
We will just have to wait and see how the game will go.
Correct, but even Space Hulk doesn't look like a parking lot when all 12 Termies and 'stealers are all over the place. Even still, in the end, the 'stealers are fodder and are meat to be cheap, numerous, and statistically identical. In this set, you have half a dozen distict cultists with differing statlines, as well as each SM being an individual character. When you get to those later missions, it's going to look crowded and possibly needlessly complicated.
As a boardgame, I do not see this moving the needle when it comes to boardgames sales. It's too expensive and the pieces require assembly and are too detailed. It's obviously marketed to existing tabletop wargaming customers, so why the boardgame pretense? I think I know the answer to that, and if some people were honest with themselves, they'd know the answer, too.
Sign me up for as many pure strain genestealers as are humanly possible to own. Sad that there are only 2 but I understand that's not the point of the set. They look even better than the space hulk genestealers, and that's saying something
M0ff3l wrote: I'm still a bit confused why the whitescars dude has a bike. The salamanders terminator atleast has a teleport beacon so he can join the action, but why would you ride a bike in a mine?
Personally I was hoping for a deathwatch dreadnought (before the patriarch was leaked), because I felt 1 big unit was still missing.
Will still pick it up regardless though.
Ohh, I hope those cards have stats for actual 40k on them! that would be sick!
I feel like a Dreadnought would be just as unmanoeuvrable as a bike in a mine.
A dreadnought moves relatively slow, and can bust down walls to make space for itself. A bike cant possibly hope to accelerate into combat speed, and having to move tight turns constantly isnt very optimal for a bike. That was what I was thinking
Because "busting down walls" and being massives are a good thing in a mine.
I`m pretty sure mines can be bigger, than the ones shown in pseudo historical movies.
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
It's possible that it is not meant to be played with all of the pieces on the board at the same time. Different missions may have different numbers of enemies set up with some of the cult sitting the battle out, for instance the patriarch is only likely to occur in a scenario where the Deathwatch raids the cult's sanctuary. It looks like there are cards with the tyranids symbol on them that might control the spawning of enemies (among other things) as they rush to the attack the Deathwatch or defend whatever needs defending.
We will just have to wait and see how the game will go.
Correct, but even Space Hulk doesn't look like a parking lot when all 12 Termies and 'stealers are all over the place. Even still, in the end, the 'stealers are fodder and are meat to be cheap, numerous, and statistically identical. In this set, you have half a dozen distict cultists with differing statlines, as well as each SM being an individual character. When you get to those later missions, it's going to look crowded and possibly needlessly complicated.
As a boardgame, I do not see this moving the needle when it comes to boardgames sales. It's too expensive and the pieces require assembly and are too detailed. It's obviously marketed to existing tabletop wargaming customers, so why the boardgame pretense? I think I know the answer to that, and if some people were honest with themselves, they'd know the answer, too.
In terms of fluff and balancing, it makes sense to have the DW facing off against hordes. 1 DW marine vs 1-2 GS cultists per turn would be laughably unbalanced in favor of the marine. You're entitled to your opinion, I just think without knowing the rules and pacing it's way too early to call the game pointless or needlessly cluttered.
AndrewGPaul wrote: Enlighten us please, oh mighty scholar. you're making assumptions based on absolutely no information, as several people have pointed out.
I'll ignore the bait and enlighten you: GW knows it can charge $160 for the sprues while including $5 worth of chinese cardstock in something marketed as a boardgame. Then they're not burdened by the necessity to put out a codex for playing with these miniatures in 40K until a much later date when it's already assured (and established with data) that they have an audience.
luke1705 wrote: Sign me up for as many pure strain genestealers as are humanly possible to own. Sad that there are only 2 but I understand that's not the point of the set. They look even better than the space hulk genestealers, and that's saying something
I was surprised that there were only 2 purestrains in the box too, though if that means we get more hybrids that's fine by me. Tyranid players probably already have enough genestealers in their army already.
I also imagine that there will be a new genestealer box in the future in the style of these purestrains.
AndrewGPaul wrote: Enlighten us please, oh mighty scholar. you're making assumptions based on absolutely no information, as several people have pointed out.
I'll ignore the bait and enlighten you: GW knows it can charge $160 for the sprues while including $5 worth of chinese cardstock in something marketed as a boardgame. Then they're not burdened by the necessity to put out a codex for playing with these miniatures in 40K until a much later date when it's already assured (and established with data) that they have an audience.
Sounds like a win - win to me. With their leadtimes from development to release the codex has probably already passed the point of no return anyway. If this game does bomb and GW really do decide not to release the Genestealer Cult codex then players who want the models at least have them, which is more than they had before. Using the models as proxies for Imperial Guard or with house rules is then at least an option.
If GW feel that releasing board games aimed at 40K players allows them to take more risks then bring on the board games I say.
It's not like we're paying a premium for the board game part of the set anyway. £100 for all these models is reasonable by GW pricing standards.
We have not seen the rules and the leaks have not given more away so far
Crud. Was hoping they'd start an unofficial series using the BaC engine.
They're darn decent rules and it would be fairly easy to tweak boxed game scenarios by making new cards for units.
Just cleared this with the wife today, haha. Cannot wait for this! I am a little bit sad the board isn't very modular and would have preferred the dungeon tile set up of Space Hulk, the other thing I dislike is the ugly art used on the cards for each DW character - but other than that this set looks mindbogglingly awesome - every sculpt is a winner and you get so much for your money (50 minis!).
I imagine myself playing through the campaign only once or twice - and then tying to convert everything over to Necromunda/2nd Edition to play the campaign again with some room to drive that bike around haha
gorgon wrote: It's too bad that GW "phoned this one in" as others said, or else we might have gotten something REALLY nice.
Seriously though, this is quite the release even if you aren't as big of a Cultist as I am. So many nice touches the more you look at them.
To me, the Aberrants are screaming "look at us, we're a new unit type coming in the codex!" I'm not sure they would have spent the energy on a new concept if it was only for a couple models in a board game.
Is Tim Huckleberry in the house? I feel like all of us old cultists need to raise a glass or something.
Yep, glass raised and drained several times. Didn't think we'd get pics till Monday so this made the weekend Fantastic to see all the old-school models and names return, along with new things too. Hopefully Brood Brothers will also return as well!
-Tim
AndrewGPaul wrote: Enlighten us please, oh mighty scholar. you're making assumptions based on absolutely no information, as several people have pointed out.
I'll ignore the bait and enlighten you: GW knows it can charge $160 for the sprues while including $5 worth of chinese cardstock in something marketed as a boardgame. Then they're not burdened by the necessity to put out a codex for playing with these miniatures in 40K until a much later date when it's already assured (and established with data) that they have an audience.
At $165 for 50 miniatures that comes out to $3.30 per mini. I would argue that's an affordable price on its own for what you get.
Man, after putting an insane amount of effort into making my own version of these from scratch 6-7 years ago, it makes me so happy that they have kept the classic vibe and updated loyally to it. In fact, though my versions are obviously inferior, I don't think I will have any problem mixing the new ones in. I will say, I think I did a slightly better job differentiating the generations, I think the divide between 1-2 and 2-4 could have been slightly more pronounced. Still though, mind-numbingly good, this is such a win -
My one big disappointment though, is the Patriarch. The model unto itself is great, don't get me wrong, but I am disappointed for 2 reasons. First, seriously GW, this is the third go-round in 7 years for a broodlord in plastic, can you honestly, seriously not find another pose than 'perch on outcrop'? The second time you did this was silly, but a third time with almost the exact same pose is just lazy and stupid in terms of a missed oppurtunity to do something unique. 2nd, they used the broodlord design... I was hoping something that was slightly different beyond spikes and subtleties. I am old school so a fatty would have sat better with me. Again, the model itself is great, in context is where it flops a bit for me.
Overall, this is probably the best box I have ever seen from GW, everything is amazing, every last model looks thought out, cared for and finely crafted. If they charge 30 bucks for a single character these days, each model in this box is is good as any single infantry model they've put out to me, so even if it is 200 CAD, it is still a hell of a deal to me.
privateer4hire wrote: Crud. Was hoping they'd start an unofficial series using the BaC engine.
They're darn decent rules and it would be fairly easy to tweak boxed game scenarios by making new cards for units.
Calth II is rumored to be released in Fall 2016 so in about 7-9 months from now by Sad Panda.
Automatically Appended Next Post: Thumbs up for the comparison pics, MajorTom11
AndrewGPaul wrote: Enlighten us please, oh mighty scholar. you're making assumptions based on absolutely no information, as several people have pointed out.
I'll ignore the bait and enlighten you: GW knows it can charge $160 for the sprues while including $5 worth of chinese cardstock in something marketed as a boardgame. Then they're not burdened by the necessity to put out a codex for playing with these miniatures in 40K until a much later date when it's already assured (and established with data) that they have an audience.
I'm struggling to figure out why that's such a huge issue. I like this method of testing the waters a hell of a lot better than the last one they used with AdMech of splitting the army up into multiple books and factions, or the one they used before that with the Knights of half-assing the kit and rules then replacing both after just a year with demonstrably superior versions. And it's far better than Kickstarter, where you pay your money up-front and get something(or not) months or years later.
Evaluate the product on its own merits and either buy it or don't.
I just love the idea of the White Scar zooming around these tiny passages on his bike just mowing down Cult members...and having to perform daft three point turns and wheelies to get himself around.
Excellent work there MajorTom11, the new sculpts do look like they will fit right in with your army.
The genestealer cult stuff is fantastic. The marine stuff is a source of bits for the most part, a lot of them have way too much crap on them to the point that they've gone beyond nascar. Are they deathwatch or the freakin super friends? I'm more interested with the whole chamber militant of the ordos xenos men in black in space alien hunters, not this who can have the most bling from their parent chapter contest. Don't get me wrong, there are definitely bits here I want from the marines, but not much more.
Would you like some iconography with your iconography, it seems like their parent chapters are taking far too much away from the whole deathwatch thing, that and a lot of extra crap that isn't really needed a shoulder pad is more than enough. I wanna see more inquisition bling to be honest.
The iron hands guy is cool, the white scar would be better as a white scar, they literally only have like an old resin conversion kit before this. Cassius's pose is nice but he looks more ultramarines than deathwatch. The libby isn't bad, only a bit of a blood angels drop on the leg. Some of this stuff can be deemphasized with painting thankfully.
I've barely bought any GW since leaving uni, but this set could rather tempt me with that old school flavour. If it's £100 it'll be more than I've spent in ten years on GW. Not interested in the game though, the tiles will go with my stock of bits for RPGs.
I like Deathwatch but these have come some way since I bought the first conversion set out the back of White Dwarf. It used to be just helmets, shoulder pad and a gun, to convert regular plastics. These are a bit busy, but hey, they look a bit fun, it's the hybrids I want.
If GW feel that releasing board games aimed at 40K players allows them to take more risks then bring on the board games I say.
So, you're totally okay with extraneous content that you paid for but have little intention of using? Wouldn't you rather have more USEFUL content for your dollar? Do you always root for the company over the customer? You are a good consumer.
It's not like we're paying a premium for the board game part of the set anyway. £100 for all these models is reasonable by GW pricing standards.
GW puts out increasingly more expensive boxed games, and you open your wallet because it seems comparatively reasonable. BTW, Dark Vengeance has 45 infantry-sized minis, plus 3 bikes, a dreadnought, and a rulebook for a full, tabletop game and it still costs $55 less than this boardgame. So, where's the "reasonable" in this box's value?
But it makes you feel good, so we need to ignore facts, right?
Look, I love the minis. These sculpts are fantastic, but it's being presented all wrong. Rewarding GW's behavior of putting out expensive boardgames so you can get "cheap" minis for a tabletop game is bizarro world and really illustrates a further disconnect and disrepect of its customers.
AndrewGPaul wrote: Enlighten us please, oh mighty scholar. you're making assumptions based on absolutely no information, as several people have pointed out.
I'll ignore the bait and enlighten you: GW knows it can charge $160 for the sprues while including $5 worth of chinese cardstock in something marketed as a boardgame. Then they're not burdened by the necessity to put out a codex for playing with these miniatures in 40K until a much later date when it's already assured (and established with data) that they have an audience.
At $165 for 50 miniatures that comes out to $3.30 per mini. I would argue that's an affordable price on its own for what you get.
Yep. It's a reasonable price per mini, and a great price per mini for GCult stuff. I sold off some spare metal Hybrids in recent weeks (I was sitting on around 130 of them) and I averaged about $10 a model on ebay. Metal vs. plastic, but then I think the old plastic Hybrids -- which are MUCH lower quality than these -- still fetched maybe $7ish per mini. The market was out there.
Ultimately, it's a big box of fantastic minis for a decent price with a board game thrown in. No one's being a sheep or "not asking the right questions" if they like it. That's fairly obvious unless you're grinding an axe.
Automatically Appended Next Post:
the_Armyman wrote: But it makes you feel good, so we need to ignore facts, right?
Yep. It's a reasonable price per mini, and a great price per mini for GCult stuff. I sold off some spare metal Hybrids in recent weeks (I was sitting on around 130 of them) and I averaged about $10 a model on ebay. Metal vs. plastic, but then I think the old plastic Hybrids -- which are MUCH lower quality than these -- still fetched maybe $7ish per mini. The market was out there.
Ultimately, it's a big box of fantastic minis for a decent price with a board game thrown in. No one's being a sheep or "not asking the right questions" if they like it. That's fairly obvious unless you're grinding an axe.
Right, because being critical of something you like means I have an axe to grind. BTW, to rebutt your reasonable price per mini argument, I present Dark Vengeance. Same amount of plastic, plus a full rulebook, and it costs 1/3 less than your "boardgame."
Automatically Appended Next Post:
the_Armyman wrote: But it makes you feel good, so we need to ignore facts, right?
Just stop it.
Nope. I'm still on topic, and unlike you, I haven't been condescending or insulting
If GW feel that releasing board games aimed at 40K players allows them to take more risks then bring on the board games I say.
So, you're totally okay with extraneous content that you paid for but have little intention of using? Wouldn't you rather have more USEFUL content for your dollar? Do you always root for the company over the customer? You are a good consumer.
It's not like we're paying a premium for the board game part of the set anyway. £100 for all these models is reasonable by GW pricing standards.
GW puts out increasingly more expensive boxed games, and you open your wallet because it seems comparatively reasonable. BTW, Dark Vengeance has 45 infantry-sized minis, plus 3 bikes, a dreadnought, and a rulebook for a full, tabletop game and it still costs $55 less than this boardgame. So, where's the "reasonable" in this box's value?
But it makes you feel good, so we need to ignore facts, right?
Look, I love the minis. These sculpts are fantastic, but it's being presented all wrong. Rewarding GW's behavior of putting out expensive boardgames so you can get "cheap" minis for a tabletop game is bizarro world and really illustrates a further disconnect and disrepect of its customers.
I can understand why this is more expensive than Dark Vengeance. DV is a gateway into 40K, whereas this is a way for GW to sell more niche models. This is higher risk so they charge a higher price.
If GW end up releasing a Genestealer Cult codex and Deathwatch codex, with the boxes to go with it, will that assuage your complaints, or just make it worse in your eyes? The models will be a lot more expensive than what you're paying for in this board game after all.
I'm not really sure why you're saying that I'm rooting for the company over the consumer anyway. Personally I think this is the best thing to come out of GW in years and is well worth buying to add to my collection. If others feel it's a waste of money then they're free to not buy it.
Hey, boys, agree to disagree. You don't have to win, one thinks it's worth it, the other doesn't, end of story. Don't ruin the vibe for the rest of us trying to dig each other out of an entrenched position using the same arguments post after post.
I have no problem if Armyman doesn't think it's a deal. I think it's a deal personally, with a very high buy minimum. But he can think otherwise and we can both be right, because it's just our opinion, and shouldn't impact the enjoyment or lack thereof of the other. Same goes vice versa.
Thank you, MajorTom. I'll retire to the shadows, since it's unlikely I'll change any hearts at this point. If anyone wishes to respond, that's fine. I'll remain silent after this post.
gorgon wrote: It's too bad that GW "phoned this one in" as others said, or else we might have gotten something REALLY nice.
Seriously though, this is quite the release even if you aren't as big of a Cultist as I am. So many nice touches the more you look at them.
To me, the Aberrants are screaming "look at us, we're a new unit type coming in the codex!" I'm not sure they would have spent the energy on a new concept if it was only for a couple models in a board game.
Is Tim Huckleberry in the house? I feel like all of us old cultists need to raise a glass or something.
Yep, glass raised and drained several times. Didn't think we'd get pics till Monday so this made the weekend Fantastic to see all the old-school models and names return, along with new things too. Hopefully Brood Brothers will also return as well!
-Tim
NICE! How are you doing, brother? I gotta admit I never saw this day coming until the rumors started flowing from good sources. We still need our codex, but I'm feeling good about the chances.
You have to feel great. You put in a lot of work over the years to keep GCults alive, man.
And did I spell your name wrong AGAIN? Jesus. Then again, I recall that being a pub quiz question back in the day, so it wasn't just me...
i have a tiny sliver of hope rules for the genestealer cult and the individual deathwatch members will be in 2 white dwarfs after the game is out, might be a bit hopeful though :\
You would have thought GW would put 40k rules for the Genestealer Cult amd Deathwatch out but who knows
On the Marines: I guess they are ok but way too much bling on them - likely get it and ebay most of the Marines. Like the White Scars Iron Hands and the Salamander though...........so maybe not
Genestealer Cult: Echo pretty much eveyone else - these are great
the_Armyman wrote: Thank you, MajorTom. I'll retire to the shadows, since it's unlikely I'll change any hearts at this point. If anyone wishes to respond, that's fine. I'll remain silent after this post.
I don't understand your concern. Games Workshop used to produce multiple board games that included miniatures that could be used with the board game and with the WH/WH40k games. Then they got away from that. Now they've started to do it again.
the_Armyman wrote: Thank you, MajorTom. I'll retire to the shadows, since it's unlikely I'll change any hearts at this point. If anyone wishes to respond, that's fine. I'll remain silent after this post.
I don't understand your concern. Games Workshop used to produce multiple board games that included miniatures that could be used with the board game and with the WH/WH40k games. Then they got away from that. Now they've started to do it again.
His opinion is that they're charging extra for the boardgame aspect, instead of just selling the minis. The opposite opinion is that this box averages to ~$3 per mini and the game is free, otherwise GW would charge an arm and a leg for individual character minis and squad boxes.
It's up to personal opinion/taste to determine which camp you fall under.
BaronVonSnakPak wrote: His opinion is that they're charging extra for the boardgame aspect, instead of just selling the minis. The opposite opinion is that this box averages to ~$3 per mini and the game is free, otherwise GW would charge an arm and a leg for individual character minis and squad boxes.
It's up to personal opinion/taste to determine which camp you fall under.
Oh. Okay. I thought there was more to it than that.
Eh. Happy to get both. I happen to like these one-off games with sweet minis.
Automatically Appended Next Post:
lord_blackfang wrote: Well, this is a home run to be sure. All awesome sculpts and a huge number of minis in the box. We got a RRP yet?
Games like this, even if their replay value is low, are nevertheless big step-up from stuff like Dreadfleet, where you had shallow game AND miniatures which had no use in GW's other games. Or Execution Force, which had too few miniatures and shallow game.
Game board doesn't look too impressive - but then my comparison point is Space Hulk/Descent level game boards. Any way, even in terms of miniatures this is fairly good deal by GW standards.
I'm so tempted to buy this just for my upcoming Dark Heresy campaign. Good thing I'm broke.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
This is kind of a worthless and honestly pretty stupid answer.
There are no genestealer cult rules, if someone wants to play genestealers they have been around forever.
There are also no rules for these characters.
So why waste people's time with a really stupid and unhelpful answer?
the_Armyman wrote: The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space.
Why the boardgame pretense? Who is the target audience if not tabletop wargamers? I know most of you don't care as long as you get your minis, but these are the questions you should be asking. But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
Maybe different scenarios will call for different minis, hence why GW gave us so many.
As an aside, the saying is true, someone, somewhere will always have to say something negative, no matter how good it is, or how good the people are feeling.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
This is kind of a worthless and honestly pretty stupid answer. There are no genestealer cult rules, if someone wants to play genestealers they have been around forever. There are also no rules for these characters. So why waste people's time with a really stupid and unhelpful answer?
Stupid answer really? Who said anything about Geanstealer cults? The person I quoted asked for Deathteam. Why couldn't you use them if you had the codices for them? Also it's called using your IMAGINATION. If there is no rules exactly for them, with all the codices out there, you can find a rule and use it as a "counts as", so Yes you can field the Deathwatch rules and hell I am sure people could come up with Genestealer cult rules with "counts as" as well.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
This is kind of a worthless and honestly pretty stupid answer.
There are no genestealer cult rules, if someone wants to play genestealers they have been around forever.
There are also no rules for these characters.
So why waste people's time with a really stupid and unhelpful answer?
God dam you like spoiling people's fun there's rules for GSC in second ed.......
Oh and deathwatch there was WD rules just use those, and don't be such a spoil sport.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
This is kind of a worthless and honestly pretty stupid answer.
There are no genestealer cult rules, if someone wants to play genestealers they have been around forever.
There are also no rules for these characters.
So why waste people's time with a really stupid and unhelpful answer?
God dam you like spoiling people's fun there's rules for GSC in second ed.......
Oh and deathwatch there was WD rules just use those, and don't be such a spoil sport.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
This is kind of a worthless and honestly pretty stupid answer.
There are no genestealer cult rules, if someone wants to play genestealers they have been around forever.
There are also no rules for these characters.
So why waste people's time with a really stupid and unhelpful answer?
God dam you like spoiling people's fun there's rules for GSC in second ed.......
Oh and deathwatch there was WD rules just use those, and don't be such a spoil sport.
So a White Dwarf from 2005, and 2nd edition Genestealer Cult rules are someone's suggestion and I have some illiterate calling me a spoil sport?
Interesting.
You said there were no rules. I proved otherwise you didn't say they had to be a specific edition. And you know there's no rules on punctuation or whatever. So I choose to write the way I feel comfortable. If you have a problem with this there are forums that have stricter rules.
I play second Ed so you know those rules work for me.
gorgon wrote: NICE! How are you doing, brother? I gotta admit I never saw this day coming until the rumors started flowing from good sources. We still need our codex, but I'm feeling good about the chances.
You have to feel great. You put in a lot of work over the years to keep GCults alive, man.
And did I spell your name wrong AGAIN? Jesus. Then again, I recall that being a pub quiz question back in the day, so it wasn't just me...
No worries - between old GW books and FFGRPG books it's pretty common, especially as I consider the way our family spells it to be a typo. I can't complain though, as I've typo'd other people when doing the credits page books I've produced (or even missed them, sorry again there Matt!).
We have models, so hopefully a codex or at least some WD rules will appear. With Brood Brothers!
I'm also hoping we'll get some multi-pose kits too, but I've also been waiting for a proper chaos cultists kit ever since Dark Vengeance came out. It will be interesting to see the sprues for this game as to who convertable the figs look. It would be fun to build a new throne for the new Patriatch...
I really like the new genestealer models. I'm also quite curious if (purestrain) genestealers will get better. That would be cool, as I have like, a half dozen plus copies of Space Hulk... meaning... a truckload of genestealers if I painted them all
Zywus wrote: When GW makes bad models (Fyreslayers, Wulfen) they do deserve the scorn and derision they get. .
That's scorn coming from a subjective point of view, though. I think the Wulfen and Fyreslayer minis are amazing, and they deserve praise for them.
Does this mean we have to settle this dispute...in the Thunderdome?
Is there a point of view that isn't "subjective?"
My point of view for GW is the same as for every other miniature manufacturing company. When they make models that I think are amazing, I buy them, and when they make models that I don't like, or don't fit the projects I'm working on, I pass.
I don't think any company deserves scorn and derision. Besides, if I hopped around deriding every new release for every company that makes models that I think are hilariously bad, I wouldn't be able to do anything else in my life
Incidentally, I said I was going to pass on the Wulfen, because I didn't think they were all that spectacular. When I actually saw the sprues, I liked them more than I thought I would and I actually bought a box. They are actually really nice bits, IMO. The Fyreslayers I love. If I had any desire or possibility of painting dwarves in the next 10 years, I would have bought them, but sadly, that's not going to happen.
Zywus wrote: When GW makes bad models (Fyreslayers, Wulfen) they do deserve the scorn and derision they get.
.
That's scorn coming from a subjective point of view, though. I think the Wulfen and Fyreslayer minis are amazing, and they deserve praise for them.
Does this mean we have to settle this dispute...in the Thunderdome?
Is there a point of view that isn't "subjective?"
He was making it sound like GW deserved criticism for making a bad product. Those kits are the same quality of plastic, highly detailed, have tons of bits, and are priced the same as their equivalents in any other army. So while mostly everyone in here is praising -these- minis for this set, someone could come in here and think they look terrible and GW deserves scorn, which they have the right to do but it doesn't make it a bad product, it just means it's not for their tastes. It's subjective, but objectively speaking they're same level of quality as everything else GW has produced the last few years.
Now, if GW released the Wulfen and Fyreslayers (or anything AoS that people don't like the look of) for the same/higher price with bad plastic, muddled details, and limited bits, then that would be objectively bad products, and worthy of "scorn and derision".
I couldn't imagine being a designer for GW, people complain when they stick with classic designs because they want something new, and when they try something new people complain that they didn't stick with classic designs. You can't please everybody, but it seems like there's less and less of a middle ground these days.
Overall, this is probably the best box I have ever seen from GW, everything is amazing, every last model looks thought out, cared for and finely crafted. If they charge 30 bucks for a single character these days, each model in this box is is good as any single infantry model they've put out to me, so even if it is 200 CAD, it is still a hell of a deal to me.
For the first time in a long time, way to go GW
I think that's the price it will be too -- 100 GBP, 200 CAD, 165 USD. I think it's the nicest big box of models they'll have come out with since Space Hulk. Considering you get 50+ models that look just awesome and that are mounted on regular 40k bases, I'm happy.
Overall, this is probably the best box I have ever seen from GW, everything is amazing, every last model looks thought out, cared for and finely crafted. If they charge 30 bucks for a single character these days, each model in this box is is good as any single infantry model they've put out to me, so even if it is 200 CAD, it is still a hell of a deal to me.
For the first time in a long time, way to go GW
I think that's the price it will be too -- 100 GBP, 200 CAD, 165 USD. I think it's the nicest big box of models they'll have come out with since Space Hulk. Considering you get 50+ models that look just awesome and that are mounted on regular 40k bases, I'm happy.
100gbp or 105gbp? rumors say 200cad/165usd/105gbp/135eur
Yuuuuuuuuuuup. Definitely ordering two. Those are some fantastic minis on both sides of the box. I don't know or care why the dude is on a bike, other than they made each of the marines as stereotypical of their chapter as possible short of a Death Company for the Blood Angel.
Overall, this is probably the best box I have ever seen from GW, everything is amazing, every last model looks thought out, cared for and finely crafted. If they charge 30 bucks for a single character these days, each model in this box is is good as any single infantry model they've put out to me, so even if it is 200 CAD, it is still a hell of a deal to me.
For the first time in a long time, way to go GW
I think that's the price it will be too -- 100 GBP, 200 CAD, 165 USD. I think it's the nicest big box of models they'll have come out with since Space Hulk. Considering you get 50+ models that look just awesome and that are mounted on regular 40k bases, I'm happy.
100gbp or 105gbp? rumors say 200cad/165usd/105gbp/135eur
privateer4hire wrote: Crud. Was hoping they'd start an unofficial series using the BaC engine.
They're darn decent rules and it would be fairly easy to tweak boxed game scenarios by making new cards for units.
Calth II is rumored to be released in Fall 2016 so in about 7-9 months from now by Sad Panda.
Automatically Appended Next Post: Thumbs up for the comparison pics, MajorTom11
That's too bad. I think id rather have seen an expansion to calth rather than a completely different board game. If this is a new trend from gw I wonder how many different board games they can come up with.
I do wonder though if the majority of buyers will be after the miniatures rather than the game.
Warhams-77 wrote: Tim Huckelbery... I just read in your 3rd ed army list two hours ago to compare it with the leaks, and the Compilation and 2nd ed list. Cheers!
Good times indeed
It was cool to see the Hierarch re-invented into the Genestealer Primus -Tim
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
I meant for the genestealer cult as well, the death watch was just an example of how I would like it to be implemented. As for unbound, I doubt my playgroup would let me play with things like a smoke launcher jump pack or a frag cannon devastator... And yeah I could count them as other wargear but I would much rather like official rules, so no I can't play them unbound.
Warhams-77 wrote: Tim Huckelbery... I just read in your 3rd ed army list two hours ago to compare it with the leaks, and the Compilation and 2nd ed list. Cheers!
Good times indeed
It was cool to see the Hierarch re-invented into the Genestealer Primus -Tim
That game looks like it is close to "Assassinorum: Execution Force" in scale and scope... was that game any good?
I enjoyed it. It's nice to have a game that is strictly "cooperative"(each player gets an Assassin) or that you can bust out and play by yourself if you want to.
My wife and like enjoy the mechanics, but it is too easy.
WD contains 40k rules for all members of the #deathwatch kill team! Plus all board game rules. Next week: 40k rules for the cult!
50 models, 48page rulebook, 8 board sections, cards and dice: £100/€140
WD contains 40k rules for all members of the #deathwatch kill team! Plus all board game rules. Next week: 40k rules for the cult!
50 models, 48page rulebook, 8 board sections, cards and dice: £100/€140
WD contains 40k rules for all members of the #deathwatch kill team! Plus all board game rules. Next week: 40k rules for the cult!
50 models, 48page rulebook, 8 board sections, cards and dice: £100/€140
WD contains 40k rules for all members of the #deathwatch kill team! Plus all board game rules. Next week: 40k rules for the cult!
50 models, 48page rulebook, 8 board sections, cards and dice: £100/€140
Link?
Nostromodamus wrote: Would have been nice to include them in the board game too.
"Now try your models in this game! Here's the rules!"
Could have been a great gateway to 40k.
Also for anyone buying it in the far future, it would save them having to track down back issues of WD.
I think that it is safe to say that GSC will be in the Tyranid update when it hits, whether a full dex or a Space Wolves type update.
As for Deathwatch I would think that if they do get an individual release as has been rumored that there will be a mini slate/ dex / campaign for them when that time comes.
I kind of dislike the box cover art - IMO it's the weakest cover art they had for ages. That said - I love everything else and am actually considering buying the full set. As for the question "Why boardgame?" - I for one am really happy with that. I rarely have the opportunity (and inclination) to play a full 40k game with its ever escalating army sizes. My friends have moved on to other games (as did I), but I still really like the universe and want to play in it. The boardgames work out pretty well if you play them only once in a while in a casual setting. Replayability is not that big (they really dropped the ball when they designed EF's boards, and they could do more things like the daemon rules they recently published in WD), but as my groups play rather broad ranges of games those turn up every few months at best anyway.
I actually got the boardgaming components of Execution Force and Calth for about 10 Euros each, and for that they're nice casual board games.
With EF I had all the models anyway (for the assassins I have the old metal minis), so that was a simple decision. With Calth I ALMOST went for the full game, but wasn't really keen on painting MORE Space Marines however cool the new models looked. I've got enough SMs and CSMs to play any Calth scenario, so that's fine. I might even go for another set of Calth components and try devising some scenarios.
So, to put it short, there are actually people in the world that get these things as boardgames and play them. Happily, even.
the_Armyman wrote: So, now the price for people playing 40K is $173. Interesting.
That's two "forces" though if you're referring to Overkill and two White Dwarfs, which halved comes to ~$86/person.
Also to support your earlier position about Overkill being overpriced for the game content, you can compare it to the "Tyranid Swarm" box. 95 models for $170 works out to ~$1.80/model.
Of course, as a counter I could point out that the Carnifex, Hormagaunts, and Termagants are 3rd(or 4th?) edition sculpts that have most likely had their molds paid for long ago, and are a bit dated compared to the newest releases.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
I meant for the genestealer cult as well, the death watch was just an example of how I would like it to be implemented. As for unbound, I doubt my playgroup would let me play with things like a smoke launcher jump pack or a frag cannon devastator... And yeah I could count them as other wargear but I would much rather like official rules, so no I can't play them unbound.
Too bad you can use the old "official unofficial Genestealer Codex" from third edition I believe.
M0ff3l wrote: Are there any rumors about rules to play them in 40k? I would love it if all of the deathwatch guys were independant characters and you could take a formation of 5 or 10 of them as a kill squad/kill team.
Or are there gonna be 2 mini codices for the rules of the GC and the death watch?
Yes you can. While I don't know the rules very well, I believe it's called UNBOUND.
While there is no codex for it, you would have to have all the individual codices to field it legally. Problem is if your opponent isn't so prudish to let you play it.
I meant for the genestealer cult as well, the death watch was just an example of how I would like it to be implemented. As for unbound, I doubt my playgroup would let me play with things like a smoke launcher jump pack or a frag cannon devastator... And yeah I could count them as other wargear but I would much rather like official rules, so no I can't play them unbound.
Too bad you can use the old "official unofficial Genestealer Codex" from third edition I believe.
Yeah or, as has now been said, I can use the rules the white dwarf will supply.. Also using super old codices doesn't always translate so well into the new rules... Definately not ideal.
WD contains 40k rules for all members of the #deathwatch kill team! Plus all board game rules. Next week: 40k rules for the cult!
50 models, 48page rulebook, 8 board sections, cards and dice: £100/€140
Link?
Nostromodamus wrote: Would have been nice to include them in the board game too.
"Now try your models in this game! Here's the rules!"
Could have been a great gateway to 40k.
Also for anyone buying it in the far future, it would save them having to track down back issues of WD.
I think that it is safe to say that GSC will be in the Tyranid update when it hits, whether a full dex or a Space Wolves type update.
As for Deathwatch I would think that if they do get an individual release as has been rumored that there will be a mini slate/ dex / campaign for them when that time comes.
Gsc won't be in the Tyranid dex . Their own mini dex yes like Harlies but in the big one nope sorry.
Davor wrote: Too bad you can use the old "official unofficial Genestealer Codex" from third edition I believe.
Sure. You just can't use the aberrants, the familiars, the mining laser models and the needle pistol of the Primus. You'll have to house-rule the psychic mastery of Patriarch and Magus and also have no other option as to play unbound without brood brothers or an allies matrix.
Well, don't get me wrong, I played many games using rules from various codices to represent my Adeptus Mechanicus and Genestealer Cult, but I think there's no need to get that snippy.
Talys wrote: I really like the new genestealer models. I'm also quite curious if (purestrain) genestealers will get better. That would be cool, as I have like, a half dozen plus copies of Space Hulk... meaning... a truckload of genestealers if I painted them all
Zywus wrote: When GW makes bad models (Fyreslayers, Wulfen) they do deserve the scorn and derision they get.
.
That's scorn coming from a subjective point of view, though. I think the Wulfen and Fyreslayer minis are amazing, and they deserve praise for them.
Does this mean we have to settle this dispute...in the Thunderdome?
Is there a point of view that isn't "subjective?"
My point of view for GW is the same as for every other miniature manufacturing company. When they make models that I think are amazing, I buy them, and when they make models that I don't like, or don't fit the projects I'm working on, I pass.
I don't think any company deserves scorn and derision. Besides, if I hopped around deriding every new release for every company that makes models that I think are hilariously bad, I wouldn't be able to do anything else in my life
Incidentally, I said I was going to pass on the Wulfen, because I didn't think they were all that spectacular. When I actually saw the sprues, I liked them more than I thought I would and I actually bought a box. They are actually really nice bits, IMO. The Fyreslayers I love. If I had any desire or possibility of painting dwarves in the next 10 years, I would have bought them, but sadly, that's not going to happen.
Seems like a boatload of "subjective" observations.
Holy fething bent over backward Horus on a loyalist train stuck up a Keeper of Secrets loincloth A NEW CASSIUS MODEL THAT DOESN'T LOOK LIKE spank!!!!!!!!!!!!
TheCrusadeSmurf wrote: Holy fething bent over backward Horus on a loyalist train stuck up a Keeper of Secrets loincloth A NEW CASSIUS MODEL THAT DOESN'T LOOK LIKE spank!!!!!!!!!!!!
TheCrusadeSmurf wrote: Holy fething bent over backward Horus on a loyalist train stuck up a Keeper of Secrets loincloth A NEW CASSIUS MODEL THAT DOESN'T LOOK LIKE spank!!!!!!!!!!!!
While I have no need for another foot chaplain, I deeply covet that guy. Probably wouldn’t be hard to swap that bolt pistol out for a combi flamer. Or we might go back to his 3rd edition rules, when he didn’t have Infernus.
H.B.M.C. wrote:Waitasecond... there are Genestealer Familiars here. Genestealer Familiars! Talk about reaching back into the history of 40k.
I just happen to have 12 of the original little buggers. They're so cute (and terrifying!).
I have an old magus and a couple of familiars lying buried somewhere. Looks like the magus might be getting some friends, m-maybe even a replacement...
Mr_Rose wrote:
Aberrants are definitely new but really their existence is kind of logical; for all that the Hive Mind is awesome at genetic engineering, 'stealers only have their own pocket hives to do the heavy lifting so occasional incompatibility between the brood-seed and the host should be inevitable. Really it's a miracle the whole thing works at all, even with Hollywood genetics, so occasional bugs are totally in line.
Yup! With the sheer genetic juicepro-ing going on, it'd be weird if there weren't abberations.
H.B.M.C. wrote:
That's why it always annoys me when a certain few at this place accuse me (and others) of always being down on GW.
I know just what you mean. On that note...
the_Armyman wrote:The minis are beautiful, but I don't understand this as a concept for a boardgame. 50 premium "game pieces" makes the board look ridiculously cluttered. It's like they jammed a 4x4 with two 2000 point armies and said "Look how awesome this is!" nevermind the fact that you can't actually move or play a tactical game in such a cramped space... But I'll let everyone get back to their "new GW Golden Age" and "Kirby's well and truly dead" hyperbole.
... even I think you're being too negative.
MajorTom11 wrote:
My one big disappointment though, is the Patriarch. The model unto itself is great, don't get me wrong, but I am disappointed for 2 reasons. First, seriously GW, this is the third go-round in 7 years for a broodlord in plastic, can you honestly, seriously not find another pose than 'perch on outcrop'?... 2nd, they used the broodlord design... I was hoping something that was slightly different beyond spikes and subtleties. I am old school so a fatty would have sat better with me. Again, the model itself is great, in context is where it flops a bit for me.
Aye. TBH I think I like this patriarch better than 'Mr. Creosote with more spikes', but still, I'm gonna have fun chopping it up into something even more to my liking.
If I can get £100 from somewhere. (Or hopefully just £75-80) You don't really need a liver, do you?
TheCrusadeSmurf wrote: Holy fething bent over backward Horus on a loyalist train stuck up a Keeper of Secrets loincloth A NEW CASSIUS MODEL THAT DOESN'T LOOK LIKE spank!!!!!!!!!!!!
It's a boxed game during the Heresy. There are Space Marines. Similarities end there.
Interesting. Another person hinted Mk 3 armour in the near future. That rumor is now being discussed as a possible future SM Codex. I guess it's wrong.
TheCrusadeSmurf wrote: Holy fething bent over backward Horus on a loyalist train stuck up a Keeper of Secrets loincloth A NEW CASSIUS MODEL THAT DOESN'T LOOK LIKE spank!!!!!!!!!!!!
While I have no need for another foot chaplain, I deeply covet that guy. Probably wouldn’t be hard to swap that bolt pistol out for a combi flamer. Or we might go back to his 3rd edition rules, when he didn’t have Infernus.
Does this not come with Sternguard? CombiFlamer is possible but it means I need to drop a combigrav somewhere, or maybe make a different squad of ALL STALKER BOLTERS
While I maintain my gripe that I would have liked WAY less FF Chapters (I would have at least traded out the UM, the SW, the DA, and the BA [even though he is incredible]), this is an incredible release. The GS cult figures are that perfect blend of retro nostalgia and modern plastic detail and improvements. I'm interested more in the Marines, but even I admit that the GS figures are more impressive. And the DW Marines are impressive on their own.
I did enjoy the enthusiasm rollercoaster.
I'm interested...conceptually.
[Blurry picture of six marines]Looks okay.
[Price tag=100 pounds]Crazy. I'm out.
[Clear scans of all figures]I'm buying 5.
I don't say that with any judgement. That is an expensive price. Getting a look at the models makes it look worthwhile.
Anyways, spectacular looking product. I second (or third, or tenth) the idea that a Sanctuary 101 box would be a great idea.
Talys wrote: I really like the new genestealer models. I'm also quite curious if (purestrain) genestealers will get better. That would be cool, as I have like, a half dozen plus copies of Space Hulk... meaning... a truckload of genestealers if I painted them all
Zywus wrote: When GW makes bad models (Fyreslayers, Wulfen) they do deserve the scorn and derision they get.
.
That's scorn coming from a subjective point of view, though. I think the Wulfen and Fyreslayer minis are amazing, and they deserve praise for them.
Does this mean we have to settle this dispute...in the Thunderdome?
Is there a point of view that isn't "subjective?"
My point of view for GW is the same as for every other miniature manufacturing company. When they make models that I think are amazing, I buy them, and when they make models that I don't like, or don't fit the projects I'm working on, I pass.
I don't think any company deserves scorn and derision. Besides, if I hopped around deriding every new release for every company that makes models that I think are hilariously bad, I wouldn't be able to do anything else in my life
Incidentally, I said I was going to pass on the Wulfen, because I didn't think they were all that spectacular. When I actually saw the sprues, I liked them more than I thought I would and I actually bought a box. They are actually really nice bits, IMO. The Fyreslayers I love. If I had any desire or possibility of painting dwarves in the next 10 years, I would have bought them, but sadly, that's not going to happen.
Seems like a boatload of "subjective" observations.
Hey, I never said that I don't have subjective observations. I just said that I treat GW the same as any other company: I buy their stuff if I like it and can use it, and pass if I don't. In fact, my buying decisions couldn't be more subjective; I never, ever go, "technically amazing, buy now!" no matter what company it is. It's always, "I love it, buy now!" -- not that I don't appreciate technical excellence, or how that contributes towards things I like.
On the other hand, I'm not a fan of deriding any company's artwork. Of course, I'm not impeaching anyone else's right to express their derision
Automatically Appended Next Post:
godardc wrote: I don't think this picture have been posted yet:
Rough translation: "detachable section of rules to play Deathwatch in Warhammer 40,000"
Davor wrote: Too bad you can use the old "official unofficial Genestealer Codex" from third edition I believe.
Sure. You just can't use the aberrants, the familiars, the mining laser models and the needle pistol of the Primus. You'll have to house-rule the psychic mastery of Patriarch and Magus and also have no other option as to play unbound without brood brothers or an allies matrix.
Well, don't get me wrong, I played many games using rules from various codices to represent my Adeptus Mechanicus and Genestealer Cult, but I think there's no need to get that snippy.
How am I being snippy? He wanted something official, so I mentioned something that was official.
I will post this in here but it is maybe new thread worthy. Over on bolter and chainsword Lady Atia said that both factions will get proper rules later this year, presumably a harlequin style codex each. The more interesting nugget is that these are not the only new old factions coming this year. She later mentioned that it is not squats and that we may get exodites in 2 years (the faction I have been waiting for) So that means Sisters?
I wonder if those Kroot rumors will turn out to be true after all then. I know someone provided evidence they were fake, but at the same time K'vor has said that Tau are not yet done campaign wise and are likely to see one more campaign this year. Maybe that means Kroot? Hmmm I don't know. This is just me speculating. i would love to see some Kroot love since every other tiny faction out there is getting some. Or a Tau Empire: Auxiliaries mini army? That is also a possibility.
Just chucking out some very unlikely ideas. Like take it with an ocean of salt ideas level.
Edit
Out of left field it's secretly the Demiurge. As long as its a Xenos. We have too much Imperial factions.
Edit2
I swear to god if its Kroot battlesuits, Demiurge battlesuits, and Vespid battlesuits I'm going to be irritated. I know they sell well GW but sometimes you just have to make an interesting Tau unit that isn't a battlesuit.
Man, after putting an insane amount of effort into making my own version of these from scratch 6-7 years ago, it makes me so happy that they have kept the classic vibe and updated loyally to it. In fact, though my versions are obviously inferior, I don't think I will have any problem mixing the new ones in. I will say, I think I did a slightly better job differentiating the generations, I think the divide between 1-2 and 2-4 could have been slightly more pronounced. Still though, mind-numbingly good, this is such a win -
Big fan of your work. Im in a similar spot as you. For some time I've collected a Deathwatch force that I've customized myself (you can check it out in the link below) and I'm pretty excited about this release.
- Surprisingly enough I'm more impressed with the Genestealer Cult miniatures than with those of the Watch. Dont get me wrong, there are some awesome models there, like the White Scar biker or the Ultramarines Chaplain, but some other's I dont like that much specially the odd pose of the Raven Guard and the Blood Angel brothers (always disliked these "dynamic poses"; they look like dancers... ). That is not a big issue as I welcome this new material to convert and customize to my liking. But the genestealers... wow... those are brilliant. I love the Magus, the Primus and the aberrations specially but they all shine. 10/10 for GW.
- I was hoping it had the Betrayal at Calth mechanics (those were awesome imho), but It looks like its more closer to Execution Force. Thats a bit of a bummer. I was hoping also for modular tiles like Space Hulk but again it doesnt seem that's the way it plays. Im hoping that at least they care a little about the game and release some expansions in the future, or maybe boxed sets for either faction.
- Last of all, I wish they had comissioned Raymond Swanland for the art in the box and the cards. I think his codex covers are top notch. The deathwatch portraits in the cards, based in the short novels from Black Library are outright ugly.
At this rate, it's only a matter of time until we get squats. They already reintroduced them into the fluff after all. The question is who will pull the trigger 1st. GW adding them to 40k or FW adding them to 30k for their milita army.
Lockark wrote: At this rate, it's only a matter of time until we get squats. They already reintroduced them into the fluff after all. The question is who will pull the trigger 1st. GW adding them to 40k or FW adding them to 30k for their milita army.
When did they reintroduced them in the fluff? Or are you taling about the demirug ? Hopefully the squats stays in the dustbin, as they were a really boring concept. I'd rather see a million other thing instead of them
Exodites. Nice rumor. Atia mentioned them before and she does have the connections to take her seriously. Jes has always been busy with Eldar of all kinds. They could get released within the next years if she says so.
the_Armyman wrote: Thank you, MajorTom. I'll retire to the shadows, since it's unlikely I'll change any hearts at this point. If anyone wishes to respond, that's fine. I'll remain silent after this post.
I don't understand your concern. Games Workshop used to produce multiple board games that included miniatures that could be used with the board game and with the WH/WH40k games. Then they got away from that. Now they've started to do it again.
His opinion is that they're charging extra for the boardgame aspect, instead of just selling the minis. The opposite opinion is that this box averages to ~$3 per mini and the game is free, otherwise GW would charge an arm and a leg for individual character minis and squad boxes.
It's up to personal opinion/taste to determine which camp you fall under.
What Armyman doesn't seem to understand is that a fair few of us like 40k, or what it used to be. I haven't played the core game in quite some time, but I still love (much of) the setting and background, so a self-contained boardgame with lovely models that can be used in or out of the game holds a good deal of value to me, and I'm sure many of the rest of us. Just like Execution Force, or Calth, or Space Hulk before it.
the_Armyman wrote: So, now the price for people playing 40K is $173. Interesting.
Good point. I only hope that they release the Marines and Cult characters in individual HIPS blisters, priced in keeping with their other single-character blisters - in the exact same way that they did with the Assassins. That way marine players can skip the boxed set and instead pay only $30 each a la carte for the named character models in the boxed set, and skip the overpriced Chinese cardboard and game rules.
That makes the Deathwatch marines come to about $360-80, depending on the cost of the Termie and Biker. That's a much better "price for people playing 40K", amirite?
Then you can buy the stealers separately.
Breotan wrote: Has in been determined if the Deathwatch shoulderpads are decals or embossed?
HIPS models though, so piss-easy to file or scrape off if you want to redesignate any or all of the marines. The other bling is where it gets a little trickier, but not too terribly so.
Lockark wrote: At this rate, it's only a matter of time until we get squats. They already reintroduced them into the fluff after all. The question is who will pull the trigger 1st. GW adding them to 40k or FW adding them to 30k for their milita army.
When did they reintroduced them in the fluff? Or are you taling about the demirug ? Hopefully the squats stays in the dustbin, as they were a really boring concept. I'd rather see a million other thing instead of them
In the 6th edition rule book when they are talking about the imperiuem, there is a section on Ab-Humans.
Not the Demirug, Honest to goodness Squats. lol Also Forge World's Imperial Milita list for 30k let's you take "Ab-Human" and "Survivors of the Dark Age" doctrines together that suspiciously makes the army act almost how you would expect a modern Squat Army would. It's pretty clear this was the intent.
I don't think the "Squat Empire" from 2nd ed would come back in anyway besides being some worlds that were brought to compliance dureing the great crusades. The fluff bit from the 6th ed rule book seemed to clearly imply that the Squats have been integrated into the imperium of man by the time of 40k.
FW has been re-introducing classic 2nd ed SM designs with 30k, and GW has brought back the Haliquins and Genestealer Cults. Squats is bassicly the last big 2nd ed thing they could go back to and revisit now. XD
Chikout wrote: I will post this in here but it is maybe new thread worthy. Over on bolter and chainsword Lady Atia said that both factions will get proper rules later this year, presumably a harlequin style codex each. The more interesting nugget is that these are not the only new old factions coming this year. She later mentioned that it is not squats and that we may get exodites in 2 years (the faction I have been waiting for) So that means Sisters?
I wonder if these mini-codices are going to be expanded later on, or merged together. Supposedly the two AdMech books will be merged, with some new units. If they do Exodites, they could later merge them and harlequins (and Dark Eldar :( ) into a single "Eldar Allied forces" codex with various formations. A Codex Deathwatch could be made part of an "Agents of the Imperium" book with Assassins, Sisters of Battle, Legion of the Damned, and Inquisition. Just Have different army marks for the various "sub factions" in the book to define who can share a detachment with whom.
I don't think Legion of the Damned come under Agents of the Imperium, since they pretty much do as they please.I'd just leave them with their own book.
Back on topic: detachable rules for 40k eh? Guess I'm buying a hard copy of next week's WDW.
Lockark wrote: At this rate, it's only a matter of time until we get squats. They already reintroduced them into the fluff after all. The question is who will pull the trigger 1st. GW adding them to 40k or FW adding them to 30k for their milita army.
When did they reintroduced them in the fluff? Or are you taling about the demirug ? Hopefully the squats stays in the dustbin, as they were a really boring concept. I'd rather see a million other thing instead of them
In the 6th edition rule book when they are talking about the imperiuem, there is a section on Ab-Humans.
Not the Demirug, Honest to goodness Squats. lol Also Forge World's Imperial Milita list for 30k let's you take "Ab-Human" and "Survivors of the Dark Age" doctrines together that suspiciously makes the army act almost how you would expect a modern Squat Army would. It's pretty clear this was the intent.
I don't think the "Squat Empire" from 2nd ed would come back in anyway besides being some worlds that were brought to compliance dureing the great crusades. The fluff bit from the 6th ed rule book seemed to clearly imply that the Squats have been integrated into the imperium of man by the time of 40k.
FW has been re-introducing classic 2nd ed SM designs with 30k, and GW has brought back the Haliquins and Genestealer Cults. Squats is bassicly the last big 2nd ed thing they could go back to and revisit now. XD
Loving the Genestealers
Well Sisters must come first - surely - they really must!!
Lockark wrote: At this rate, it's only a matter of time until we get squats. They already reintroduced them into the fluff after all. The question is who will pull the trigger 1st. GW adding them to 40k or FW adding them to 30k for their milita army.
When did they reintroduced them in the fluff? Or are you taling about the demirug ? Hopefully the squats stays in the dustbin, as they were a really boring concept. I'd rather see a million other thing instead of them
In the 6th edition rule book when they are talking about the imperiuem, there is a section on Ab-Humans.
Not the Demirug, Honest to goodness Squats. lol Also Forge World's Imperial Milita list for 30k let's you take "Ab-Human" and "Survivors of the Dark Age" doctrines together that suspiciously makes the army act almost how you would expect a modern Squat Army would. It's pretty clear this was the intent.
I don't think the "Squat Empire" from 2nd ed would come back in anyway besides being some worlds that were brought to compliance dureing the great crusades. The fluff bit from the 6th ed rule book seemed to clearly imply that the Squats have been integrated into the imperium of man by the time of 40k.
FW has been re-introducing classic 2nd ed SM designs with 30k, and GW has brought back the Haliquins and Genestealer Cults. Squats is bassicly the last big 2nd ed thing they could go back to and revisit now. XD
Loving the Genestealers
Well Sisters must come first - surely - they really must!!
And of course Felinds means Cat Girls
The poor soul only just found out squats have become cannon agien! Let's not over whelm him!
angelofvengeance wrote: I don't think Legion of the Damned come under Agents of the Imperium, since they pretty much do as they please.I'd just leave them with their own book.
Back on topic: detachable rules for 40k eh? Guess I'm buying a hard copy of next week's WDW.
next two weeks, next week is only deathwatch rules, week after that is genestealer cult rules.
Hopefully the WDs will include some extra missions and such, like they did for Calth. As a non-40k player with a longstanding history of playing 40k and Necromunda - I am actually really hyped about getting into the 'boardgame' aspect of this.
the_Armyman wrote: Thank you, MajorTom. I'll retire to the shadows, since it's unlikely I'll change any hearts at this point. If anyone wishes to respond, that's fine. I'll remain silent after this post.
I don't understand your concern. Games Workshop used to produce multiple board games that included miniatures that could be used with the board game and with the WH/WH40k games. Then they got away from that. Now they've started to do it again.
His opinion is that they're charging extra for the boardgame aspect, instead of just selling the minis. The opposite opinion is that this box averages to ~$3 per mini and the game is free, otherwise GW would charge an arm and a leg for individual character minis and squad boxes.
It's up to personal opinion/taste to determine which camp you fall under.
What Armyman doesn't seem to understand is that a fair few of us like 40k, or what it used to be. I haven't played the core game in quite some time, but I still love (much of) the setting and background, so a self-contained boardgame with lovely models that can be used in or out of the game holds a good deal of value to me, and I'm sure many of the rest of us. Just like Execution Force, or Calth, or Space Hulk before it.
the_Armyman wrote: So, now the price for people playing 40K is $173. Interesting.
Good point. I only hope that they release the Marines and Cult characters in individual HIPS blisters, priced in keeping with their other single-character blisters - in the exact same way that they did with the Assassins. That way marine players can skip the boxed set and instead pay only $30 each a la carte for the named character models in the boxed set, and skip the overpriced Chinese cardboard and game rules.
That makes the Deathwatch marines come to about $360-80, depending on the cost of the Termie and Biker. That's a much better "price for people playing 40K", amirite?
Then you can buy the stealers separately.
Breotan wrote: Has in been determined if the Deathwatch shoulderpads are decals or embossed?
HIPS models though, so piss-easy to file or scrape off if you want to redesignate any or all of the marines. The other bling is where it gets a little trickier, but not too terribly so.
Well for 11 plastic characters for the sm alone your looking at 200 easy so it's a fairly good deal on the box honestly . If your clever pricing what you don't want, you can easily make the cost of what you have no desire to keep. The only thing I'm concerned with is what I'm going to do with 3 sets of tiles I have no wish for... I'm also going to not keep some if the additional heroes for the GSC
I am hoping that there is a cross over to the main 40k game for these in an upcoming campaign book. If not then second edition rules will do, these minatures are too gorgeous to be confined to just this board game. A new nids codex would also be nice, just sayin. I know sisters need an update desperately but it has been coming every year since I can remember so another year won't hurt will it...
daemonish wrote: I am hoping that there is a cross over to the main 40k game for these in an upcoming campaign book. If not then second edition rules will do, these minatures are too gorgeous to be confined to just this board game. A new nids codex would also be nice, just sayin. I know sisters need an update desperately but it has been coming every year since I can remember so another year won't will it...
rules for 40k for all models from the game will be available in the two white dwarfs following it's release.
daemonish wrote: I am hoping that there is a cross over to the main 40k game for these in an upcoming campaign book. If not then second edition rules will do, these minatures are too gorgeous to be confined to just this board game. A new nids codex would also be nice, just sayin. I know sisters need an update desperately but it has been coming every year since I can remember so another year won't hurt will it...
Sisters are gone I think we should just come to terms that gw isn't going to release any. I heard since 2005 that we would get plastic sisters next year, next year, then it be oh they have problems with plastics.. Oh it will be the year after...
I have come to the realization that they will just go one day from the web store and they will just get the same answer squats do at any kind of public interaction. Sometimes a laugh but mainly iritation from the design team.
daemonish wrote: I know sisters need an update desperately but it has been coming every year since I can remember so another year won't hurt will it...
daemonish wrote: I am hoping that there is a cross over to the main 40k game for these in an upcoming campaign book. If not then second edition rules will do, these minatures are too gorgeous to be confined to just this board game. A new nids codex would also be nice, just sayin. I know sisters need an update desperately but it has been coming every year since I can remember so another year won't hurt will it...
Sisters are gone I think we should just come to terms that gw isn't going to release any. I heard since 2005 that we would get plastic sisters next year, next year, then it be oh they have problems with plastics.. Oh it will be the year after...
I have come to the realization that they will just go one day from the web store and they will just get the same answer squats do at any kind of public interaction. Sometimes a laugh but mainly iritation from the design team.
Genestealer Cults got a new launch and models..................so lets not assume although its sad still nothing...........
Coming in somewhat late, but I'll echo the observations of many before me that the models here are great and GW's "board game" offerings have vastly improved from the days of Execution Force. That game was ~$5 a miniature and was dramatically less interesting in terms of sculpts. Not sure if I'll snag this, but being an old fogey with 40k seeing the GS cult live again is sorely tempting.
However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
Krinsath wrote: However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
I first started reading rumours about this game just before Christmas 2014, so over a year ago. 18 months sounds believable for the lead time from approved product to launch.
Personally I'm not fussed whether this is a result of Kirby stepping down, I'm just glad it's happening. Makes me wonder if this kind of thinking could have been used to rejuvenate Warhammer Fantasy, rather than replacing it.
Krinsath wrote: Coming in somewhat late, but I'll echo the observations of many before me that the models here are great and GW's "board game" offerings have vastly improved from the days of Execution Force. That game was ~$5 a miniature and was dramatically less interesting in terms of sculpts. Not sure if I'll snag this, but being an old fogey with 40k seeing the GS cult live again is sorely tempting.
However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
I am fairly sure one of the sources said that this was already finished around the same time as Execution Force.
Krinsath wrote: However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
I first started reading rumours about this game just before Christmas 2014, so over a year ago. 18 months sounds believable for the lead time from approved product to launch.
Personally I'm not fussed whether this is a result of Kirby stepping down, I'm just glad it's happening. Makes me wonder if this kind of thinking could have been used to rejuvenate Warhammer Fantasy, rather than replacing it.
Yeah some sort of amazing dungeon tile game with Chaos Dwarfs and hobgoblins as the bad guys perhaps? It could have been great - but at least we know there is an AoS boardgame coming too, and if it matches the quality of Deathwatch Overkill it should be a real winner!
Krinsath wrote: However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
I first started reading rumours about this game just before Christmas 2014, so over a year ago. 18 months sounds believable for the lead time from approved product to launch.
Personally I'm not fussed whether this is a result of Kirby stepping down, I'm just glad it's happening. Makes me wonder if this kind of thinking could have been used to rejuvenate Warhammer Fantasy, rather than replacing it.
Yeah some sort of amazing dungeon tile game with Chaos Dwarfs and hobgoblins as the bad guys perhaps? It could have been great - but at least we know there is an AoS boardgame coming too, and if it matches the quality of Deathwatch Overkill it should be a real winner!
Among the five people still playing AoS by that point, I'm sure it will be
Krinsath wrote: However, before we go proclaiming the Golden Age of Rountree after the dark days of the Reign of Kirby, does anyone have an idea of what GW's pipeline is on developing a product? I would imagine with him being in charge for a year now that these are products he pushed forward, but I dimly recall it being mentioned once that GW's release schedule is basically set about 18 months in advance. That could have been hallucinated though, or another company in the same market.
Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
I first started reading rumours about this game just before Christmas 2014, so over a year ago. 18 months sounds believable for the lead time from approved product to launch.
Personally I'm not fussed whether this is a result of Kirby stepping down, I'm just glad it's happening. Makes me wonder if this kind of thinking could have been used to rejuvenate Warhammer Fantasy, rather than replacing it.
Yeah some sort of amazing dungeon tile game with Chaos Dwarfs and hobgoblins as the bad guys perhaps? It could have been great - but at least we know there is an AoS boardgame coming too, and if it matches the quality of Deathwatch Overkill it should be a real winner!
Among the five people still playing AoS by that point, I'm sure it will be
Krinsath wrote: Just trying to calibrate if Rountree is really understanding what GW was doing wrong under Kirby and taking measures to correct it, or if this was already the direction they were moving in and he's more likely just not done anything to gum up the works (which is still better than Kirby would have managed, IMO).
Rountree is a company vet. It's likely that some of the policies have been in the making before he took the current spot, but it's equally likely that he had a hand in forming them as Chief Operating Officer.
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Nothing. I'm into GW stuff for the background & aesthetic and they trashed both when they blew up Fantasy. If they put out an AoS model that fits with the Realhammer aesthetic and isn't too over-scaled/-priced and I see a use for it, I'll buy it, but AoS as a system or the fluff basis for another game has nothing I want.
godardc wrote: I just noticed that Jensus Natorian, the librarian, is officially a Blood Raven.
Is this the first Blood Raven miniature in 40k ?
Possibly the first one with sculpted Blood Raven iconography but hardly the first time the Ravens have been acknowledged in main studio output.
Forge World even used to do one of their A4 transfer sheets for them.
godardc wrote: I just noticed that Jensus Natorian, the librarian, is officially a Blood Raven.
Is this the first Blood Raven miniature in 40k ?
There was a Gabriel Angelos-esque model in PA with a two handed Thunder Hammer that never made it into full production. It was featured in the Chapter Traits book.
Ok, I was unaware of those previous Blood Raven elements.
Anyone else here would have been happier with a GSC vs Arbitrators box ?^^
I'm a fan of Deathwatch: overkill, but now I can't stop thinking about GSC vs Arbitrators.
ImAGeek wrote: Is there a fluff explanation for the cultists nose pipe things? Or are they just a design thing with no relevance?
Since they're wearing repurposed mining gear, I'd assume it's related to that.
The old models had them too though, I noticed when I was looking at them earlier.
Yeah, and the fluff(new and old) has made mention of the Hybrids/Cultists trying to look and emulate their Patriarch by using cobbled together armor plates and the like to give themselves a "carapace".
godardc wrote: I just noticed that Jensus Natorian, the librarian, is officially a Blood Raven.
Is this the first Blood Raven miniature in 40k ?
There was a Gabriel Angelos-esque model in PA with a two handed Thunder Hammer that never made it into full production. It was featured in the Chapter Traits book.
I think some guy did some test figures but they never made it into circulation.
godardc wrote: I just noticed that Jensus Natorian, the librarian, is officially a Blood Raven.
Is this the first Blood Raven miniature in 40k ?
There was a Gabriel Angelos-esque model in PA with a two handed Thunder Hammer that never made it into full production. It was featured in the Chapter Traits book.
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Please No leave my memories of quest alone.
It's fine to object, although I don't understand your reasons. WHQ was not really a game intrinsically attached to its location like Mordheim. More just a generic dungeon crawler - almost everything in WHQ still exists inside the AoS universe and so it makes it an easy port imo
I'm hoping the game Sad Panda mentioned for AoS very much resembles WHQ.
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Please No leave my memories of quest alone.
It's fine to object, although I don't understand your reasons. WHQ was not really a game intrinsically attached to its location like Mordheim. More just a generic dungeon crawler - almost everything in WHQ still exists inside the AoS universe and so it makes it an easy port imo
I'm hoping the game Sad Panda mentioned for AoS very much resembles WHQ.
I don't trust GW with anything fantasy related after AoS
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Please No leave my memories of quest alone.
It's fine to object, although I don't understand your reasons. WHQ was not really a game intrinsically attached to its location like Mordheim. More just a generic dungeon crawler - almost everything in WHQ still exists inside the AoS universe and so it makes it an easy port imo
I'm hoping the game Sad Panda mentioned for AoS very much resembles WHQ.
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Please No leave my memories of quest alone.
It's fine to object, although I don't understand your reasons. WHQ was not really a game intrinsically attached to its location like Mordheim. More just a generic dungeon crawler - almost everything in WHQ still exists inside the AoS universe and so it makes it an easy port imo
I'm hoping the game Sad Panda mentioned for AoS very much resembles WHQ.
I don't trust GW with anything fantasy related after AoS
I think with the upcoming remakes of the Genestealer cult stuff, I'm willing to give GW the benefit with the doubt with further projects.
THAT being said, I'd much prefer them going back to the Old World and leaving the AOS stuff in...AOS.
Yodhrin wrote: Among the five people still playing AoS by that point, I'm sure it will be
Haha, well the plus side of these board games is you don't need to play the main game. I don't play 40k currently but will be getting this one.
What could tempt you to get a AoS branded board game? An updated version of Warhammer Quest, even if one character is a Sigmarine? :-p
Please No leave my memories of quest alone.
It's fine to object, although I don't understand your reasons. WHQ was not really a game intrinsically attached to its location like Mordheim. More just a generic dungeon crawler - almost everything in WHQ still exists inside the AoS universe and so it makes it an easy port imo
I'm hoping the game Sad Panda mentioned for AoS very much resembles WHQ.
I don't trust GW with anything fantasy related after AoS
I think with the upcoming remakes of the Genestealer cult stuff, I'm willing to give GW the benefit with the doubt with further projects.
THAT being said, I'd much prefer them going back to the Old World and leaving the AOS stuff in...AOS.
Figures fine... Ill give you that, but from the 3 up I saw last year to the release of the slayer remakes was remarkably different. Unless GW does something remarkable with fantasy its gone . But we haven't seen the rules for the game ( deathwatch verkill) or their 40k counterparts, but needle pistol that's some old school stuff
So how do these work? I've skipped space hulk, assassins, and calth, but genesteer cult has my interest piqued. Am I gonna have to order it from GW? Are we expecting 100 or 200 monies? Sorry if this has been addressed but I haven't got time to sift or search 37 pages.
Between mixed chapter marines and those neat hybrid/cult guys...they may actually get me with this one..
GrimDork wrote: So how do these work? I've skipped space hulk, assassins, and calth, but genesteer cult has my interest piqued. Am I gonna have to order it from GW? Are we expecting 100 or 200 monies? Sorry if this has been addressed but I haven't got time to sift or search 37 pages.
Between mixed chapter marines and those neat hybrid/cult guys...they may actually get me with this one..
You can order it from a store or online retailer, or GW.
I recommend Frontline Gaming if you're in the US for the 25% off.
I would be in for just getting the cult and dump the rest.
I will wait for when these come for a start collecting force and there are a couple boxes and blisters available... By then maybe just maybe my tyranid biodiversity project will reboot.
migooo wrote: Unless GW does something remarkable with fantasy its gone .
I'd still say that the remarkable thing they needed to do had little to do with minis or background, but prices and rules. Like what they did with the marauder box, but keeping them in Norsca and points north. (And keeping other kinds of points too... )
These stealer cultists look great, and the background's all there. Prices on them, as portions of the box set, are decent. (Splitting a discounted box with a marine player, nearly 40 minis for about £40, hopefully £35? Nice.) Rulewise I'm looking at this box in the same way most looked at BaC, I assume - for wargames rules rather than the board game. But while I've got other rules in mind, at least GW ain't banjaxing their big, established sci-fi game in favour of this smaller sci-fi game.
Time to bust out the greenstuff and crack that Sternguard kit wide open, I have some converting t'do.
Also, if you're seconded to the Deathwatch, doesn't that mean you keep the shoulderpad on return to your parent chapter?
In the fluff, Astartes only serve for a short while. Most of the time, it is for a single mission or series of linked missions against a specific threat. When they return to their Chapter, they leave behind what they have done with the Deathwatch, and never speak of it.
Some, however, are so good at their job, or are renowned specialists, that they return to their Chapter with their Deathwatch colors and equipment. This way, they can return to the Deathwatch in a moment's notice.
gorgon wrote: Is Tim Huckleberry in the house? I feel like all of us old cultists need to raise a glass or something.
He knows about these, trust me. I've been talking his ear off.
I do believe that congratulations are in order for Mr. Hucklebery. Cheers Tim! (Where is the hoisted mug of fungus juice emoticon when we need one?)
So how many other different game board tile sets will HBMC be able to play this game on?
Which ones do you think will work well? I'm looking at Shadows of Brimstone, including the Jongaro swamp boards. Sedition Wars?
Have been waiting a LONG time, but now I have an excuse to start working on these again. Dug them out his morning and it seems I have more of them than I though I did. Quite surprised that I have all of the Magi
Some people have criticized the Deathwatch models for being too blingy, but researching images I've always found them to carry a lot of their chapter's iconography. Truth is most images come from Fantasy Flight Games but I imagine GW gives the ok to all of them or perhaps even supplies the art itself.
timd wrote: Deathwatch: Overkill? Sounds like something out of Demolition Man.
Really unbelievable that GS Cult is out before Sisters...
T
I’m actually getting more music then movie references.
Purge :Overkill
Marine...You’ll kill a xenos soon...
Eliminate the right.
Eliminate the wrong.
Eliminate the weak.
Eliminate the strong.
Eliminate your feelings.
Eliminate too late.
Eliminate the hope.
Eliminate! Eliminate!
Fenrir Kitsune wrote: What happen if I buy the game in 6 weeks? No 40K rules, tough you missed them lightweight?
Like myself, and others have said, they're getting official 40K rules in the next 2 WD magazines. If you buy the game in 6 weeks, and can't find the WD issues with rules, I don't think it will be difficult to find them online.
I would love to see Necromunda rules for these guys moreso than 40k. Perhaps we will get lucky, and an Inquisimunda could be in our futures with GW's updated Specialist Games department.
Fenrir Kitsune wrote: What happen if I buy the game in 6 weeks? No 40K rules, tough you missed them lightweight?
Like myself, and others have said, they're getting official 40K rules in the next 2 WD magazines. If you buy the game in 6 weeks, and can't find the WD issues with rules, I don't think it will be difficult to find them online.
I can't imagine that the 40k rules won't be available anywhere else, ever, but in the absolute worst case scenario, buy the 2 issues of White Dwarf electronically and print the relevant pages. So $10 in the worst-case scenario.
Not to mention that nearly a week before you can get the White Dwarf, every 40k Internet site will have the rules leaked
Fenrir Kitsune wrote: What happen if I buy the game in 6 weeks? No 40K rules, tough you missed them lightweight?
Like myself, and others have said, they're getting official 40K rules in the next 2 WD magazines. If you buy the game in 6 weeks, and can't find the WD issues with rules, I don't think it will be difficult to find them online.
Especially because you can buy individual issues of White Dwarf via their webstore or as digital copies.
Dealer wrote: Some people have criticized the Deathwatch models for being too blingy, but researching images I've always found them to carry a lot of their chapter's iconography. Truth is most images come from Fantasy Flight Games but I imagine GW gives the ok to all of them or perhaps even supplies the art itself.
For example. Bone knives, maybe pieces of carapace on armour, The symbols. But I really lothe the bright blue. Might do it more metallic ? But this is more a p&m topic
the_Armyman wrote: So, now the price for people playing 40K is $173. Interesting.
Yes i agree that the price is pushing it but not every boardgamer is a 40k player and vice versa. I am like you on the anti GW pricing squad.
But just the idea of a re-release of a Genestealer cult is weakening my resolve. Must resist the evil temptation! Willpower fading
Accolade wrote: I would love to see Necromunda rules for these guys moreso than 40k. Perhaps we will get lucky, and an Inquisimunda could be in our futures with GW's updated Specialist Games department.
There are genestealer cult rules in Outlanders, although just for Magus, 2 Hybrid types and purestrain gensetealers. I would love to see them included in the updated Necromunda rules whenever they come out. In the mean time, I'm sure someone will make rules to cover the newer models before then.
timd wrote: I do believe that congratulations are in order for Mr. Hucklebery. Cheers Tim! (Where is the hoisted mug of fungus juice emoticon when we need one?)
So how many other different game board tile sets will HBMC be able to play this game on?
Which ones do you think will work well? I'm looking at Shadows of Brimstone, including the Jongaro swamp boards. Sedition Wars?
Have been waiting a LONG time, but now I have an excuse to start working on these again. Dug them out his morning and it seems I have more of them than I though I did. Quite surprised that I have all of the Magi
Spoiler:
T
My goodness that old round-tube plasma cannon takes me back. Pretty sure I have one on an ork somewhere.
$174? I thought it was rumored to be $164 usd? I was hoping to pick it up at discount for around $125... I don't think I have ever spent more than $160 on a single board game without expansions.... ouch.
But the models look amazing. I hope the gameplay is great too. Here's hoping it is cooperative like zombicide and execution force (but with more depth than execution force, and more missions than space hulk)
455_PWR wrote: $174? I thought it was rumored to be $164 usd? I was hoping to pick it up at discount for around $125... I don't think I have ever spent more than $160 on a single board game without expansions.... ouch.
But the models look amazing. I hope the gameplay is great too. Here's hoping it is cooperative like zombicide and execution force (but with more depth than execution force, and more missions than space hulk)
I think the $174 was including the two white dwarfs with the 40k rules for the models.
timd wrote: I do believe that congratulations are in order for Mr. Hucklebery. Cheers Tim! (Where is the hoisted mug of fungus juice emoticon when we need one?)
So how many other different game board tile sets will HBMC be able to play this game on?
Which ones do you think will work well? I'm looking at Shadows of Brimstone, including the Jongaro swamp boards. Sedition Wars?
Have been waiting a LONG time, but now I have an excuse to start working on these again. Dug them out his morning and it seems I have more of them than I though I did. Quite surprised that I have all of the Magi
Spoiler:
T
My goodness that old round-tube plasma cannon takes me back. Pretty sure I have one on an ork somewhere.
Yeah, the old Ork plastic weapons work well for renegades, chaos cults and other non-imperial forces. They are not as distinctly Ork as the currrent stuff. There are a few hybrids with ork bolters and one plasma pistol.
Dealer wrote: Some people have criticized the Deathwatch models for being too blingy, but researching images I've always found them to carry a lot of their chapter's iconography. Truth is most images come from Fantasy Flight Games but I imagine GW gives the ok to all of them or perhaps even supplies the art itself.
Example is the Tigers Ardent below.
There's plenty of images that support both takes on them, the heraldry laden nascar pimp-queen take on them and the more toned down monochrome "a chapter shoulder pad is enough" take on them.
My problem with the super friends aspect to them is it always overshadows the men in black alien hunter ordos xenos stuff with pointless fish out of water horse gak. The fluff is basically keeping at least some remnants of the chapter heraldry to appease the power armour;s machine spirit. Which basically took the form of the other shoulder pad staying the same while painting the armour black and wearing the deathwatch shoulder pad on the left.
The bad ass death watch basically looked like black shields. It's not really just as simple too much or not enough bling, For me the pimp queen ones just look like nascar, too much colour, too many chapter symbols, to the point where there's barely any black on the model.
Spoiler:
Reminds me of generation kill "I don't dress like no god damn pimp queen!"
angelofvengeance wrote: I guess we've moved on to the nit pick at everything stage of the discussion. Hmm and everyone was so positive about the new minis...
My guess would be badly. Possibly formation/detachment nonsense. That or a bunch of special characters, but that would require more effort than the formation/detachment route. Here's hoping the cult rules are decent.
My guess would be badly. Possibly formation/detachment nonsense. That or a bunch of special characters, but that would require more effort than the formation/detachment route.
You're just a ball of sunshine, aren't you?
It seems to me that they made the DW ornate individuals most likely due to the nature of the board game. Easily identifiable characters, with distinguishable silhouettes, are beneficial to horde-based games. Gameplay could easily get bogged down if you have to inspect shoulder pads to determine who can and can't do something. Also, 11 copy+paste marines is a tough sell for a new game, when anyone can already go buy a box of tac marines.
My guess would be badly. Possibly formation/detachment nonsense. That or a bunch of special characters, but that would require more effort than the formation/detachment route. Here's hoping the cult rules are decent.
It'll be interesting... it'd be a departure from the norm but squads built of characters or just an army of a lot of characters with nothing like squads at all is almost what you have to imagine given how different they all are to each other.
You have each DW Marine as the IC of their Base unit (DWDev can go with 0-9 of Dev Marines, White Scar Biker can be acompanied by 2-4 Bikers whatever etc) and they all get a special rule or choice ammo.
I would love to have the Frag Cannon Marine as a Sgt running along with a few other Devs picking off bigger targets, while Lightning McRaven-Claws running his Assault Marines under some cover (smoke launchers = cover save in my mind).
This could work as a detachment of infantry only (no real big tanks or flyers, just pods and rhinos) that could assist other forces since that is the way to go now, or you could just have an army of gosh-darned heroes.
My guess would be badly. Possibly formation/detachment nonsense. That or a bunch of special characters, but that would require more effort than the formation/detachment route. Here's hoping the cult rules are decent.
It'll be interesting... it'd be a departure from the norm but squads built of characters or just an army of a lot of characters with nothing like squads at all is almost what you have to imagine given how different they all are to each other.
I'd assume they're either straight-up ICs or they do something inbetween individual ICs and a unit, maybe allow them to break up similar to combat squads, but allow you to split in whatever way you like.
Or just make them a "Deathwatch" unit of 5-10 Veterans, similar to VV/SG Vets, but with additional options. While that wouldn't work well for having a WYSIWYG army with sensible equipment, I'm not sure that's something GW would refrain from doing just for that.
My guess would be badly. Possibly formation/detachment nonsense. That or a bunch of special characters, but that would require more effort than the formation/detachment route. Here's hoping the cult rules are decent.
It'll be interesting... it'd be a departure from the norm but squads built of characters or just an army of a lot of characters with nothing like squads at all is almost what you have to imagine given how different they all are to each other.
I'd assume they're either straight-up ICs or they do something inbetween individual ICs and a unit, maybe allow them to break up similar to combat squads, but allow you to split in whatever way you like.
Or just make them a "Deathwatch" unit of 5-10 Veterans, similar to VV/SG Vets, but with additional options. While that wouldn't work well for having a WYSIWYG army with sensible equipment, I'm not sure that's something GW would refrain from doing just for that.
The rules are just going to create a lot of problems with different model types... it doesn't really work having jump packs or bikes mixed into a standard infantry squad. This is only to say, unless they're either taken as advisor characters that can just be added into normal marine units or they're independent characters, GW will have to change how these 11 DW minis are presented and sold for 40k.
I think you might be onto something... GW could do a couple of generic DW squads and sell these guys as special characters or Sergeant upgrade to those different squads.
Thematically it'd seem appropriate if the DW mini-codex was just different character that plug into your army's squads and then just a single DW squads with choices like jump packs or terminator armor branching out into the options restricted by that choice. Given the nature of the Deathwatch a conventional FOC doesn't really make sense... they probably have more in common with the Inquisition or Legion of the Damned in that regard.
I'm hoping for a formation with all the special characters, or the ability to pick and choose among them. The ability to give them transports like drop pods would also be great.
A whole stand-alone codex for DW would be overkill (lol) in my opinion. A small detachment could work though, giving you the ability to build your own Kill Team, and these could be special characters that you can include in that team.
So a formation or small detachment is what I'm hoping for. The DW rarely (basically never) deploy in large enough numbers for a whole codex allowing large games anyway.
We've been inundated with Chaplains lately. Or at least I have. First I got the Cassius Model, then the one from the Command Squad/Razorback box set, then three from Betrayal at Calth, and now Cassius the Younger.
Well, at least I'll have plenty for my Battle Companies, I suppose!
10 foot marines, 1 bike, 1 jump pack? If so, it'd be pretty easy for the 40K rules to be basically one 10-man unit (combat squaddable at will) and two ICs.
I am loving the stealer cult. Still have my Genestealer rules for Space Hulk 1st Edn somewhere, along with a few of the plastic hybrids. The marines are gorgeous, but probably wouldn't be a "must buy" if they didn't come with the boardgame, which I am anticipating will be pretty good.
Does anyone who knows White Dwarf better than I do know which two UK issues I need to buy (i.e. issue numbers)? I will just add them to my Darksphere order when I buy the game.
You got me GW. I managed to resist BaC, but the chance to start a Genestealer cult, with these great minis.
My uncle Stu, who knows I collect minis but is unaware that I havent collected GW in years, got me £30 of GW vouchers for my Christmas. I had no idea what to do with them, thought Id probably just get paint....now I know what to do with them.
angelofvengeance wrote: I guess we've moved on to the nit pick at everything stage of the discussion. Hmm and everyone was so positive about the new minis...
You should know by now we can't have nice things like happiness on Dakka
Ian Sturrock wrote: 10 foot marines, 1 bike, 1 jump pack? If so, it'd be pretty easy for the 40K rules to be basically one 10-man unit (combat squaddable at will) and two ICs.
Make that two jump packs ... Raven Guard and Blood Angels.
Rules-wise, I'd love to see them take a Big Damn Heroes route with the DW kill team, make them all mid-level ICs in the region of 60-100 points each, the option to join them to each other even though that's not normally permitted, souped up weapons, nifty rules. If the whole thing comes to around 400 points that can then be plugged into another army, awesome!
Games Workshop wrote:Games Workshop is proud to introduce you to Deathwatch: Overkill – Suffer not the alien to live! A brand new game in a box. Deathwatch: Overkill tells the story of the discovery of the Warhammer 40.000 Genestealer Cult (Tyranids) by the elite Deathwatch Space Marine kill squad on the mining world of Ghosar Quintus.
Deathwatch: Overkill is a standalone game with lots of new Space Marine and Genestealers Cult (Tyranid) miniatures that can also be used in a regular Warhammer 40.000 game. The miniatures can be used for this game, or they can be used straight in a regular Tyranids army or one of the many Space Marine chapters (without having to convert them). The rules for the Space Marines will be in White Dwarf 109 and for the Tyranids in White Dwarf 110. In addition the datasheets will be available from our website.
DEATHWATCH: OVERKILL – WHAT’S IN THE BOX?
A brand new game in a box, telling the story of the discovery of the Warhammer 40.000 Genestealers Cult (Tyranids). The box contains:
50x brand new highly detailed plastic miniatures, with lots of little details depicting character background information.
The miniatures have a dynamic single pose and will require glue and assembly (they are not push fit). The miniatures can be divided into two camps:
The Genestealer Cult
These veteran Space Marines will make great champions for any Space Marine army!
11x individual Space Marine Veteran Champions (equivalent to approximately £ 215 / € 275 retail normally)
The Deathwatch Kill team
A brand new Warhammer 40.000 fraction! The below list of miniatures make for addition to an original Tyranid army, an allied detachment to another army, or a great start for a brand new Tyranids army! This box contains the following Genestealers Cult miniatures
· 12 Acolyte Hybrids (1st and 2nd generation Tyranids)
· 16 Neophyte Cultists (3rd generation Tyranids)
· 2x Purestrain Genestealers
· 2x Familiars
· 4x Aberrants
· 1x Patriarch
· 1x Magus
· 1x Primus
· A 48-page rulebook with all the rules (just 3 pages, so it will be easy and quick game), character explanation, the background story, and 9x different missions. (Each scenario acts out one of the stages of the storyline. Each scenario will last between 30mins to 2 hours and will give a lot of playability)
· 8x double sided board tiles with different landscapes.
· A deck of 12x reference character cards and 30x Broodmind ambush and mission cards, to offer even more variation to the game so that each game will be different.
· A booklet with assembly instructions
· Gaming accessories such as markers, templates and 6 dice.
How much will this be CAD? I was considering splitting its cost with my friend who is a nids player.
Edit
Ugh about 227 CAD. NOPE. NOPE. He can grab it on his own if he wants the cult. I'm not paying half just for the 11 DW minis. I'll chip in 60 maybe 70 but he can pay the rest of the box set if he wants them that badly since I would be getting the short end of the stick.
So the genestealer cult army has 4 units; hybrids, cultists, aberrants, and purestrains, and 3 hq or elites; patriarch, Magus, and Primus. When they release the codex later this this year, do you think they will add vehicles? A limo does not fit with the mining theme. I thought something more rugged like a suitably converted Taurox might work well. Thoughts?
A suitably pimped out Imperial vehicle would be ok if a limo was not possible I guess.
"Yo dawg, we put clothes hampers in your Taurox so your Genestealers can be jean stealers. Then we replaced the gas tank with a flexifuel system and batteries so your Hybrids can ride in a hybrid."
GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
I think you just assume that the cultists are temporarily useful to the Hive Mind at that point, even if they will be eaten later. I mean -- I can't see the nids sparing cultists at the point where they're breaking down all biomass. But I also can't see them attacking cultists who are currently useful, instead of attacking Guard or Marines or whoever it is who is currently shooting at them.
migooo wrote: GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
Not new.
GSC are the front runners, harbingers of the Tyranid coming and paving the way with the Magus acting like a homing beacon,
But yes they do get consumed with everything else when it is all said and done and are happy for it.
The first Tyranid army list, in White Dwarf 145, had Brood Brothers, Patriarch, Magus, Mind Slaves and Hybrids next to Genestealers, Tyranid Warriors, Carnifexes and Hunterslayers (Termagants). In 2nd Edition there were two lists but they could ally.
The larger the Cult, the stronger the psychic beacon given off for the Hive Mind to follow. Upon invasion the Cult wages open war (if it hasn't started already) and once the planet is conquored they are consumed along with all other biomass (including the Tyranid ground forces).
Crablezworth wrote:
I've earned my nitpicking. Believe.
Spoiler:
Exalt.
mazik765 wrote:You should know by now we can't have any toleration of dissent against the glorious Workshop!
Fixed that for you.
Nostromodamus wrote: The larger the Cult, the stronger the psychic beacon given off for the Hive Mind to follow. Upon invasion the Cult wages open war (if it hasn't started already) and once the planet is conquored they are consumed along with all other biomass (including the Tyranid ground forces).
Ninja'd.
I'm gonna have to find some suitable vehicle. I don't want to go the old limo way, but I don't want to stray too far. Something a bit more paramilitary, at least. WWII staff car? Some kind of armoured car? Oooh...
Vermis wrote: I'm gonna have to find some suitable vehicle. I don't want to go the old limo way, but I don't want to stray too far. Something a bit more paramilitary. WWII staff car? Some kind of armoured car? Oooh...
There's really only one good option other than a limo.
Games Workshop wrote:
These veteran Space Marines will make great champions for any Space Marine army!
11x individual Space Marine Veteran Champions (equivalent to approximately £ 215 / € 275 retail normally)
Look how benevolent we are! We could have put all 11 minis in $30 clampacks, but we didn't!
"Baby, I didn't mean to do that the last time I was angry. You know how I get when I drink. Just come on home, and I promise it won't happen again. Look, I got you something nice. I didn't have to, but that's how much I love you. From here on out, everything's going to be different, you'll see."
Don't worry, G-dubs. They're already packing their bags and coming home. All is forgiven
Vermis wrote: I'm gonna have to find some suitable vehicle. I don't want to go the old limo way, but I don't want to stray too far. Something a bit more paramilitary, at least. WWII staff car? Some kind of armoured car? Oooh...
I think I'm going to do something based off one of these:
I'm actually pretty hyped for this, and depending on the price, may pick one up.
Also, I get that it's cool to hate on GW, but seriously, they bring back Genestealer Cult and half the people hate on it? GW could've just said "feth you" and kept pumping out gak like AoS. I think it's cool they're trying to bring back some fan favorites.
jreilly89 wrote: I'm actually pretty hyped for this, and depending on the price, may pick one up.
Also, I get that it's cool to hate on GW, but seriously, they bring back Genestealer Cult and half the people hate on it? GW could've just said "feth you" and kept pumping out gak like AoS. I think it's cool they're trying to bring back some fan favorites.
To be fair the number of naysayers in the thread can be counted on one hand, I don't think I've ever seen this degree of excitment for any GW release before (though admitedly I've only been playing 40K for a year now).
jreilly89 wrote: I'm actually pretty hyped for this, and depending on the price, may pick one up.
Also, I get that it's cool to hate on GW, but seriously, they bring back Genestealer Cult and half the people hate on it? GW could've just said "feth you" and kept pumping out gak like AoS. I think it's cool they're trying to bring back some fan favorites.
The GW hate borders on pathetic these days.
We have had great releases and this is another one.
People seem to stick around just to hate and whine and piss on everything that comes by.
I mean how pathetic does your life have to be to hate the company so much, yet you can't sack up and cut ties so you just troll message boards.
Anyway, looking forward to this.
Will pick up one box myself and will probably split another to get another GSC half depending on the rules.
Tyran wrote: I just realized that the box doesn't has human cultists. I guess if you want a full Genestealer cult you need to ally AM for the human fodder.
Yeah, I think that's how we'll get all the tanks, etc. into the army. I'd be surprised to see "Cult Leman Russes" etc. in the eventual codex. GW doesn't approach army design that way anymore.
Regarding non-limo vehicles...there are some kits in current ranges that can be converted...
Free on the website for the rules is very, very nice. I'll probably pick up the actual white dwarfs from my local store because I like to get smaller purchases once in a while from him.
I'm definitely looking at 2 boxes. And I'll be looking to unload the SM from the second box if anyone is interested they can PM me.
Hulksmash wrote: Free on the website for the rules is very, very nice.
Are they free?
It just says they will be available on the website.
Maybe I'm missing something or being too cynical...
They normally don't tout "on the website" if they are charging. They say, available for purchase or just leave it at available in WD *** in our webstore. It's similar to the actual Tyranid unit entries that are still on the website from when they did that release in their actual store entry so I'd say you're being to cynical.
Hulksmash wrote: Free on the website for the rules is very, very nice.
Are they free?
It just says they will be available on the website.
Maybe I'm missing something or being too cynical...
They normally don't tout "on the website" if they are charging. They say, available for purchase or just leave it at available in WD *** in our webstore. It's similar to the actual Tyranid unit entries that are still on the website from when they did that release in their actual store entry so I'd say you're being to cynical.
migooo wrote: GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
Not new.
GSC are the front runners, harbingers of the Tyranid coming and paving the way with the Magus acting like a homing beacon,
But yes they do get consumed with everything else when it is all said and done and are happy for it.
i dont see them going out their way to consume the cult but neither do i see them not eating them if they are in the way to eat an army/ house / town etc honestly. maybe i see the hive mind as just eternal hunger and it isnt but i also dont see it capable of rational thought
jreilly89 wrote: I'm actually pretty hyped for this, and depending on the price, may pick one up.
Also, I get that it's cool to hate on GW, but seriously, they bring back Genestealer Cult and half the people hate on it? GW could've just said "feth you" and kept pumping out gak like AoS. I think it's cool they're trying to bring back some fan favorites.
The GW hate borders on pathetic these days.
We have had great releases and this is another one.
People seem to stick around just to hate and whine and piss on everything that comes by.
I mean how pathetic does your life have to be to hate the company so much, yet you can't sack up and cut ties so you just troll message boards.
Anyway, looking forward to this.
Will pick up one box myself and will probably split another to get another GSC half depending on the rules.
Seriously, are you guys living in some weird alternate reality or something? Because there are more people complaining about "haters" on this one page than there are people actually hating on this release in the entire thread. Even AdMech - which was the most positively received GW release I'd ever seen(and I've been dragging my carcass around 40K fandom for 20 years now) - didn't get as universally positive a reaction as the return of the GSC.
In the local idiom; get a haud o' yersels, ya bams.
migooo wrote: GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
Not new.
GSC are the front runners, harbingers of the Tyranid coming and paving the way with the Magus acting like a homing beacon,
But yes they do get consumed with everything else when it is all said and done and are happy for it.
i dont see them going out their way to consume the cult but neither do i see them not eating them if they are in the way to eat an army/ house / town etc honestly. maybe i see the hive mind as just eternal hunger and it isnt but i also dont see it capable of rational thought
The hive mind has been depicted as reasonably intelligent on several occasions. Bestial, certainly, but not entirely instinctual. And remember, most of the actual "eating" comes after an area is already under their control; I don't think it's far-fetched to have scenarios in which the hive mind takes direct control over the broodmind and uses them to help overrun a region/hive before having them gleefully leap into the digestion pools
Tyran wrote: I just realized that the box doesn't has human cultists. I guess if you want a full Genestealer cult you need to ally AM for the human fodder.
Yeah, I think that's how we'll get all the tanks, etc. into the army. I'd be surprised to see "Cult Leman Russes" etc. in the eventual codex. GW doesn't approach army design that way anymore.
Again, who says you're going to get tanks? Who says that we're not going to see the "human fodder" whenever we get a full Codex release?