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Made in gb
Longtime Dakkanaut






england, leictershire

For the hammer you could replace one arm with the force weapon arm from the new ba dreadnaught and replace the top of the force weapon with somthing. Everything else sounds awesome.
   
Made in gb
Fixture of Dakka





6 foot underwater

Do like the idea of a termie being used as a shield, maybe held in front with the hammer low and behind, waiting for the swing. Leaves you the shoulders open for cannon-shenanigans.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

endtransmission wrote:I took all your terminators in the swap. If you need one or two back, that's fine with me. I also realised that I think I forgot to give you any bases with your bits.
No problem. I found the Tacticals somewhat lacking in conversion potential, and just assumed the same for the Terminators - so no problems there - I'll probably just get a box of Terminators I'm not lacking for bases at the moment either... (Idea noted)

crimsonfist832 wrote:LOOOOOOVE the orks man, your idea rocks and your minies own, MOOOOORE pics please, im dying to see Morgrim who I decided to vote for
Thanks! Keep checking back then... photos go up at least weekly, though progress is slow...

Imperial Monkey wrote:I say....go for shoulder mounted shootas. A termies thunder hammer with chainblade attachment (looted hammer made bett'r) and a nicked termie storm shield with trophy rack and a grot attached to it....
I have some Termi parts still - and I just don't see them being big enough! There will be shoulder mounted shootas somewhere though

CommissarKhaine wrote:Personally, I'd go for an action-filled pose; resting the hammer on his shoulder is a bit casual for an ork unless he's making a rude gesture with his other hand . You could have the hammer to his side and back, beckoning the enemy forward with his klaw or directing his minions, if you want something less action-filled? The problem with the overhead pose is 1) that the bas emodel will be hell if you're using ghazzy and 2) that it'll easily obscure the face- not something you want on a character IMO. If you want to add some humour, add a turret on his shoulder with a grot manning the big shoota
Noted...

moonshine wrote:For the hammer you could replace one arm with the force weapon arm from the new ba dreadnaught and replace the top of the force weapon with somthing. Everything else sounds awesome.
Hmmm...

monkeytroll wrote:Do like the idea of a termie being used as a shield, maybe held in front with the hammer low and behind, waiting for the swing. Leaves you the shoulders open for cannon-shenanigans.
Noted...

Thanks for all of your comments! Was glad to see them after some painting this evening (pics in the future - but consisted of weathering green armour and red rokkits and wheelz). Have played around with my pieces for Morgrim, considered all of your awesome help and ideas - and I think I have "da plan"! Now - should I tell you and allow more discussion, or would you rather guess as it progresses?

   
Made in be
Liberated Grot Land Raida






Belgium

That would depend on how sure your are about *da plan* . If it's your final version, start building, if not, post up ideas and we'll be happy to me, the decision even more difficult

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in au
Regular Dakkanaut





Australia

Love all the ideas. Maybe you could google for some mech warrior bits if you want larger guns then the Termies?

I like the termy as a shield idea, you could also apply the same principal as a hand weapon - ie a marine wrapped in chains with a choppa stuck through his helmet, blade coming out the other side. This would let you create a dynamic pose with the ork in mid swing and the marine bending appropriately. Might be hard to model, but just a thought


--Brute force always works. The only time it doesn't is when you don't use enough--
Hive Fleet Inferno - Dakka P&M Blog | Black Legion Blog
Hive Fleet Inferno goes to Ball And Chain Tourney 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

CommissarKhaine wrote:That would depend on how sure your are about *da plan* . If it's your final version, start building, if not, post up ideas and we'll be happy to me, the decision even more difficult
When have I ever had a final version of a plan I let the miniatures take me where they want to go

slice'n'dice wrote:Love all the ideas. Maybe you could google for some mech warrior bits if you want larger guns then the Termies?
Termi guns are fine - it's the other Termi parts that are more Nobz size... I was thinking of going Assault Cannons - but I got to thinking - why can Ghazghkull take an Ammo Runt when his gun is twin linked? And then, on re-reading, it hit me - his Big Shoota *isn't* twin linked! Am I suffering 2nd/3rd edition memory here? It *used* to be twin linked right? (Also, who would take the Ammo Runt to re-roll *one* missed S5 AP5 shot - not even all three!?) Rambling aside - with my planned pose - I think an Orky weapon will be fine

slice'n'dice wrote:I like the termy as a shield idea, you could also apply the same principal as a hand weapon - ie a marine wrapped in chains with a choppa stuck through his helmet, blade coming out the other side. This would let you create a dynamic pose with the ork in mid swing and the marine bending appropriately. Might be hard to model, but just a thought
My first impression is that *might* be a bit much. I think I'm going to have enough *fun* turning a Terminator into a shield. We are Da Dark Angelz - not Da Angry(er) Orks!

Whoops... already dropping hints...

   
Made in gb
Calculating Commissar






Reading, Berks

Ooooh I have such a great pose in my head, but I'm not sure it's possible with the Gaz model.. Something like Logan Grimnir's running pose with his giant axe-thing behind him and a terminator impaled on a power claw held up in front of him like a shield.

Whatever happens, he's going to look rather spiffy

   
Made in be
Liberated Grot Land Raida






Belgium

Arakasi wrote:
CommissarKhaine wrote:That would depend on how sure your are about *da plan* . If it's your final version, start building, if not, post up ideas and we'll be happy to me, the decision even more difficult


When have I ever had a final version of a plan I let the miniatures take me where they want to go



Oops totally forgot about that In that case: spill it!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Fixture of Dakka





6 foot underwater

Yep, if you don't tell us 'da plan' it's much harder for us to confuse the issue

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

So I thought a picture would be worth a thousand words - probably two thousand in my case - but Ghaz is too heavy for blu-tack - so you'll just have to wait (for pictures that is)

Da Plan: Code-wotsit: "Da Lion" <<<TOP SEKRIT - FOR DA INNA CIRCULZ EYEZ ONLY>>>

Picture Ghazghkull (the miniature). Impressive, but there has alway been something I don't like about it - can't quite put my finger on it. Anyway, it looks like I'll be able to attach the torso to the legs as per the model - bonus. Of course, that's about it... oh - and the gob too

First up, we are going to completely ignore (read file down to nothing) the arm "pegs". We are not using either of the two "standard" positions

Initially I was going to cut off both the Big Shoota and the Power Klaw, just leaving the armoured "hands" - but not sure I can "save" either if I do so. Not sure this even matters. If I cut the Big Shoota (I reckon it looks more like a twin linked Shoota actually...) off in once piece, I should be able to reuse it - but will have to build the armoured part of the hand back up. The Klaw just needs to the actual Klaw removed (I wanted to save as an entire gauntlet, but it's not to be I think...)

De-armed, imagine the right fist (previously Big Shoota) wielding a "Thunderhammer" one handed - the head made up of a Deffkopta engine (the hammer part) and Big Choppa Axe blade (the balance?). Note - the Deff Dread/Killa Kanz/Warbuggy engines looked two big and lumpy in the wrong places...

Now imagine that arm in the beginning of a swing, up and back a little. I'll need to trim the top of the arm back to the armour plate to get the right angle to attach to the torso. Rotate backwards about 45 degrees to make the swing. Will have to fill i n the armpit gap.

The left arm will be rotated until the hand is almost perpendicular with the ground. The leftover top of the Power Klaw will be the centre of the Terminator shield - though I may need to remove it (the top of the Power Klaw, not the Terminator shield!)

The most difficult part (maybe) - the line of action is going to be about 45 degrees to the orientation of the suit - I need to get the head to face this direction. Talking about heads - I can use Ghaz's, AOBR's or the FW Warbiker Boss head. I'm leaning towards the AOBR one...

So - if you have that pictured correctly so far - it should look like a large armoured Warboss with shield in front slightly off to one side whilst about to give you a great whacking with a sledgehammer! Should look more action orientated than Ghaz's casual stroll, and should be easily recognisable as a Thunderhammer/Stormshield Terminator kit out/pose (removing this one from my list for the Meganobz)

I'm going to perch the Big Shoota/Twin Linked Shoota (not Ghaz's - another Ork gun) on top of the left shoulder (shield arm) and I'm going to try to have it manned by a Grot on a swinging platform (FW Grot Sponson - without the sponson)

Then it's details. Going to have to see if I can find a suitable (ie large enough) "Lion" skin to drape over one or both shoulders, as well as the obligatory robe/cape. Also need to revisit some blogs that inspired me with awesome base detailing...

Which reminds me, he will slot into a larger base with room for 5 grotz (Banna Bearer - boss pole, Ammo Runt, Helm bearer - wound marker, Sword bearer - wound marker, Other (book?) bearer - wound marker) and an Attack Squig.

Phew!

Now I just need to finalise the Meganobz planz... whilst building Morgrim, whilst finishing my painting, Git's Stormboyz Nob and Artsoldier35's Trukk...

No rest for Da Big Mek of Da Dark Angelz!

Comments, suggestions, criticisms etc etc all welcome - please enter the Painboyz shack just over there on the right...


   
Made in be
Liberated Grot Land Raida






Belgium

*Comes out of painboy shack with a few teeth less*

I like the idea, but I feel I'll complicate it a bit more . I klnow what you mean about ghazzy lacking some realism, and I figured I'd throw in my two cents about adding realism to your version. Basically, withyour pose (if you want it to look like he's in full swing), the right shoulder should be higher then the left, especially with a heavy mace-like weapon. Making that work with mega-armour seems a bit hard, but I figure you could make it visible with the conversion work or gubbins being added.

Just a nitpick though, so feel free to ignore it; the idea definitely sounds cool!

This message was edited 1 time. Last update was at 2011/02/24 05:51:03


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

I *think* I have that covered... if you stand Ghaz on his right foot, his shoulders are parallel to the ground and I can see the issue. But, if you stand him on his left, it seems to naturally tilt the right shoulder higher and leans the left shoulder into the shield - exactly what I want. I'm not adverse to using the base to tilt him further either if need be - certainly easier than modifying the Mega Armour itself!

   
Made in ie
Regular Dakkanaut





Ireland

The Ghaz conversion sounds great. I agree the arm pegs are useless. I did the uneven base to tilt him. I think it works pretty well. You can see him in my blog if you like. He hasn't got any cool exciting stuff stuck on him like you are planning.
   
Made in us
Lead-Footed Trukkboy Driver






Graham Washington

WOW! That sounds ambitious...and AWESOME! Once again I must say.....get to it so we can all see.
   
Made in gb
Death-Dealing Devastator




London

I simply can't wait to see how this turns out.

One question though: Why do all the grots have to be on the base. Unless I've missed the point or a previous note (there is a lot of text to imagine through somewhere the helm bearer has been on a seperate base. Sounds like you might be making this even harder for yourself!


 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Wazzdig Dagga wrote:I did the uneven base to tilt him. I think it works pretty well. You can see him in my blog if you like.
Checked, agreed and commented.

Artsoldier35 wrote:WOW! That sounds ambitious...and AWESOME! Once again I must say.....get to it so we can all see.
Yes yes! please wait over there... the Painboy will be with you in a moment...

taffiarti wrote:Why do all the grots have to be on the base.
Nah - not trying to fit 5 grotz plus an attack squig on a single 40mm base - that would be madness (hang on... no... no!). They will have their own bases. I'm planning on a larger base - movement tray or display base if you like - that the whole group will "plug" into.

   
Made in be
Liberated Grot Land Raida






Belgium

You *could* magnetize them all to fit them on a 40mm base . Seriously though, it sounds like you got everything covered, so I'll be eagerly waiting pics

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Fixture of Dakka





6 foot underwater

Sorry my dok's already had all my teef. Hmm, what grots? Oh those guys? Don't mind them they're just having a nose about. No they won't loot anything, no of course not. Do they look like deffskulls to you?

Da plan sounds pretty well thought out, can't think of anything of note to add to your description

The swingin' grot - I'm assuming a grot in some kind of harness hanging from a bosspole type structure?

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Actually I kind of like the idea of all those grots on a base. You could put a half dozen rare earth magnets under the base and put some smaller ones on the foot of each grot so they could be positioned differently or would move around during the game...

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Lead-Footed Trukkboy Driver






Graham Washington

Yes. What Git said. Magnets are your friend. I did my Painboy and my WaaaghBanner this way.
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

monkeytroll wrote:The swingin' grot - I'm assuming a grot in some kind of harness hanging from a bosspole type structure?
I was thinking attached to the gun mount, so both the gun and the grot holding "platform" swivel (okay - look like they can swivel - I'm not planning actual moving parts...) together - but a harness is another interesting idea to mull over...

CommissarKhaine wrote:You *could* magnetize them all to fit them on a 40mm base .
Gitsplitta wrote:Actually I kind of like the idea of all those grots on a base. You could put a half dozen rare earth magnets under the base and put some smaller ones on the foot of each grot so they could be positioned differently or would move around during the game...
Artsoldier35 wrote:Yes. What Git said. Magnets are your friend. I did my Painboy and my WaaaghBanner this way.
Hmmm... had a rant already to go there, but then realised Gitsplitta and Artsoldier35 were probably talking about the movement/display base - not CommisarKhaine's cheeky 40mm base (Really? Ghaz already takes up more space than his base and I seriously doubt my plan will be in any way smaller - and you think I can fit a half dozen 25mm based figures on there? I like to think I'm good and up for a challenge - but I just can't see it )

I'm no stranger to magnets - even in grotz (two of three Trukks have magnetised Grot Riggers) - but I wasn't planning to "field" the movement/display base. Admittedly, done with magnets, it would look better than with holes for bases - but I may rarely (if ever) field him with all the options - so it could look a bit empty. With bases, I can field the Grotz separately as required. Though, fielding it (without Morgrim) would allow me to move them out of the way all at once/faster... More thought required...

On another planning note - I'm thinking Gobbla (of Skarsnik & Gobbla from the Orc range) would make a fitting Attack Squig. (Actually, looking at that model again, I wonder if using Night Goblins for Watcher Grotz might be easier than sculpting robes...)

I'm gonna need custom foam once this is all done...


   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

You know what this page is missing PICTURES!

No, not Morgrim yet... Still trying to do painting first in the evening, and when I'm on a roll, best not to sidetrack it (and I'll feel better about the next time I over do the modelling instead of painting...)

First up, weathered the Green, White and Red armour plates... (still to add boltgun metal...)

The Stormboyz Rokkit Packs...


The Stormboyz Back Plates...


The Shoota Boyz... I'm going to have to redo the metal studs...


Wheelz and Deffkopta Rokkits...

Started redoing the blue. Got lazy and took a workspace pic - what a mess!



Big Mek - start of second attempt at the blue, third attempt at the robe...


Da Stormboyz Nobz...


And I remembered to do the Marine at the same time... The Marine Power Weapon (and Plasma Pistol in the other's case) are purposely duller - their power flickering out with the life of the Marine


Big Mek blue attempt two finished, robe attempt three awaiting further weathering, but looking much better IMO. What do you think?


Gitsplitta's Stormboyz Nob with complete blue. Weathering still needs the boltgun metal...


And mine to keep...

Phew!



   
Made in be
Liberated Grot Land Raida






Belgium

Like what you did. The robe looks better, the blue... looks the same to me . The reds are great as usual; now get working on that 40mm base!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Longtime Dakkanaut






england, leictershire

The stormboyz look great and so does the kff. It looks like you are using enchanted blue for the undercoat, I would recommend using regal blue beacuse it makes the lighting stand out and it looks more un-natural.

This message was edited 2 times. Last update was at 2011/02/25 22:36:44


 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia



Note to self: Green weathering was 3:1 Bleached Bone to Snotling Green (I think) and then 1:1 Dark Angels Green to Chaos Black. First was too light in my opinion - will try 2:1 next time. Pure Dark Angels Green was too light, but I think 1:1 was too dark - so will try 2:1 next time. Bone/White weathering was... doh! I can't remember! Probably Bleached Bone and Calthan Brown... Followed with pure Scorched Brown - possibly too dark - will see what the boltgun metal does... Red was as stated previously. Blue was as per White Dwarf Astrogoth (sp?) power weapon (colour wise) with Asurmen Blue wash. Robe was 3:1 Bleached Bone/Calthan Brown, then 2:1, then Badab Brown wash. Everything mixed with equal parts Gloss Varnish.


Automatically Appended Next Post:
@moonshine: I believe the base was Regal Blue - but it was done straight over the previous work, and didn't cover it completely - I left it like that thinking it would either be an interesting effect, or completely covered...

This message was edited 1 time. Last update was at 2011/02/25 22:42:37


   
Made in gb
Longtime Dakkanaut






england, leictershire

It looks like enchanted blue over regal blue. It would probably look more electric if you went straight from regal blue and then do the electric effect in ice blue and maybe something lighter (space wolves grey worked for me)
   
Made in gb
Fixture of Dakka





6 foot underwater

The blue on the mek looks a little darker overall than the previous attempt, and doesn't seem to have as much 'lightning' on the uprights. I think I preferred the previous, but there's not a lot in it tbh. Everything else looking great as usual, and my meks are horrified by how tidy your workspace is Where's the towering piles of sprues, and the tottering heaps of gubbinz
I think it was a bit of a culture shock for them to actually see some of the workspace between items.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

So awesome! I love these guys.

It's hard to tell with the robes look better in the second image, but a little washed out by the lighting, so I can't really tell. The blue on all of them has lost some of the lightning effect. I think some really strong lightning effect in a few places would look great (the extremities of the Mek Backpack and the PKs).

   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Oh - I forgot to mention (and perhaps its not obvious from the comments?) that the blue gradients lighter as you get away from the model (so is mostly regal blue at the base, but lighter blues at the top). Photo quality may not be helping either...

moonshine wrote:It would probably look more electric if you went straight from regal blue and then do the electric effect in ice blue and maybe something lighter (space wolves grey worked for me)
Will give that a try...

monkeytroll wrote:The blue on the mek looks a little darker overall than the previous attempt, and doesn't seem to have as much 'lightning' on the uprights.
The Good Green wrote:The blue on all of them has lost some of the lightning effect. I think some really strong lightning effect in a few places would look great (the extremities of the Mek Backpack and the PKs).
I think the biggest difference is the transition between blues should be smoother - but yes I'm missing the 'lightning' effects - and still not really happy with the tops. May rework with this and moonshine's hint above - not a total redo, just see if I can add to what is there...

monkeytroll wrote:...my meks are horrified by how tidy your workspace is Where's the towering piles of sprues, and the tottering heaps of gubbinz I think it was a bit of a culture shock for them to actually see some of the workspace between items.
That is only because you can't see the rest of the room! You may have noticed I now have the new paint station as well. I'm doing my best to keep that nice and clean...

The Good Green wrote:It's hard to tell with the robes look better in the second image, but a little washed out by the lighting, so I can't really tell.
It's a lot smoother, but definitely incomplete because it's too neat and clean!

Thanks for all the help - it really is helping me to understand what I still don't like about it...

   
Made in ie
Regular Dakkanaut





Ireland

I really like the Rokkit boys and rokkit packs. I think the current blue looks better than the old one although it does seem to need an extra highlight. If you are into trying it again You could try a brighter basecoat and then work the enchanted/regal bue in after for the darker bits. (In this case you might want to mix a bit of black in for the final dark tone). I've found its much easier (and quicker) to highlight up to the very bright colours from a midtone. For contrast it helps to have some of the darkest areas almost touching the brightest areas.
   
 
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