Undead_Love-Machine wrote: It seems clear to me that Poots read Berserk, played Demon's Souls and watched some hentai, then decided to make some figures and a board game.
I love Berserk and I love Demon's Souls so that's absolutely fine with me! I don't care much for hentai though!
This.
I don't really understand why people need to validate things they like as high culture. I love snooty, intellectual things. I just read a ~150 page essay on the theory of page layout that I consider one of the most engaging books I've read this year, and most of my favorite movies are ones that make you feel emotionally drained at the end. But, I also like my fair share of B movies. That they aren't broadening human philosophy or even particularly well-made doesn't stop them from being enjoyable. Continuing the food analogy, sometimes a cheeto is just a cheeto. And I'm not saying KD is a cheeto, but I'm also not saying it's a door to the soul.
Luckily that is for each individual to decide... I'll just always argue a good reviewer is expected to be educated on the medium or at least intention of a creator, going into a review, and then as objectively as possible speak to a thing.
It does me less good if I have to take your objective points with a grain of salt, because you've already pointed out that subjectively you don't like a thing. I don't feel I can fully then trust what follows is all.
Mind you, this is all hypothetical. I didn't love Shutupandsitdown's review, but I don't find his points mechanically unfounded either. I just get the sense that he isn't a lifestyle gamer, and would be as confounded by people commiting to say, 40k and enjoying it, as he would any other game people play as something more than a one-off board-game.
For many, all that "book-keeping" persistence, narrative-building, time-commitment, IS value, and part of an experience.
Edit: I'm also not trying to validate anything. Hell, I just had a blast watching "A Christmas Horror Story" which was smoking hot, horror garbage... but entertaining as hell. I love Cheetos. :-p BUT, as I said, even a single model like Fade, shows that Kingdom Death is something aspiring to much more than Cheeto-dom, and deserves respect at the least for it... not to be dismissed outright for its art-directional, intentional, choices.
It really doesn't need validation. I like X, and that's all the more validation that's required to include something in my world. Nor is sharing one's interpretation of a work or even just a basic object validation; instead it is through that sharing which we broaden our own perspectives. It's pretty much the same idea as Dakka; share differing ideas on a topic so that we understand each other even if we don't agree. Most art is a multi-level conversation, first between you and the artist first in a "what does this make you feel?" sense, and then as you share with others you have a common ground to base the conversation around.
The bag example is a solid one. To me, a bag blowing in the breeze is not beauty so much as a lacking enforcement of litter regulations and that people are highly irresponsible. This is a valid interpretation of that bag, since that is a very practical interpretation. To someone else, that bag blowing in the breeze is an object that's swept along to destinations unknown; its purpose in life fulfilled already but somehow not consigned to the dustbin. Also, nothing that's really completely out of left field there. To a third, it's the wide-eyed description that was offered in the film. All of those views can be talked about, and each person in the conversation is broadened by the experience if they actually converse rather than spout their idea and shut their brain down (a depressingly common form of "conversation" in today's age, especially in politics). I might not change my opinion that it's just a piece of trash that somebody should have taken care of properly, but I now have another lens to view the world through as well.
Given the heavy emphasis on the way KD:M forges *your* settlement's story through the game mechanics and that it's almost guaranteed to be utterly unique in the details, it's a game and a setting that very much seems to want to have those conversations.
Krinsath wrote: It really doesn't need validation. I like X, and that's all the more validation that's required to include something in my world. Nor is sharing one's interpretation of a work or even just a basic object validation; instead it is through that sharing which we broaden our own perspectives. It's pretty much the same idea as Dakka; share differing ideas on a topic so that we understand each other even if we don't agree. Most art is a multi-level conversation, first between you and the artist first in a "what does this make you feel?" sense, and then as you share with others you have a common ground to base the conversation around.
I really agree, and deeply sympathize, with what you are getting at. It really is sad, or better perhaps "lonely", to see meaning or wonder in something that other people just don't get. We like to share our lives and thoughts, and there is a really high barrier to doing so in the space between one brain and another. At some point, you hit some point of experience or thought that no one you know can talk with you about or understand. That can be really depressing, particularly if it is a big part of your life. I suspect that is why many people move away from their friends and families at some point in their lives and careers; they just don't fit in anymore, and that distance is very difficult to live with.
That isn't to say that it is anyone's fault. No one can appreciate or think about everything, and much less experience it. It does mean that we are going to naturally gravitate towards people who are like us in our interests. When our interests or focus diverge from even that small group, that can be a bummer. There is something to be said for those who try hard to understand and grasp what others care about such that they can sympathize in some meaningful way with their close ones. That is probably an underappreciated virtue.
Mymearan wrote: Awesome video review by Shut up and sit down. It actually got me to decide to cancel my pledge. He's very measured and fair, but unaffected by the hype that had overwhelmed me. I realize now I can't really justify spending $300+ on a board game, especially one that I would have to spend an extraordinary amount of time on when I have a kid and tons of other games I want to play. It's just a game after all. Anyway, watch the whole thing, it's really good.
I am deeply sorry to see Shut up and sit down claimed even one victim with his bad review.
He is on a crusade against games that show nudity and "degrade women" and uses the same passive aggressive "reviews" to further his agenda of course he is affected by the hype KDM is such a success he has to speak about it, he did the same thing with Conan and its success a "review" filled with constant jokes about how many uncovered breasts there are in the box and had in the review the infamous article from the feminist who got fired from Asmodee NA and thought the best way to get back to them was to accuse Conan for degrading women.... something that is not fit for a game review.
For me he pushes an Agenda, he is biased and does his best to showcase the game in the worse light possible and make people think twice about pledging, he does not won the game he has borrowed the game and his review happens because of the KS success, one must question how much time he played the game before reviewing it, he even talks about the pinups who are not even part of the game proper as been what the game is about... I think he purposefully try to make each section of the game sound boring and convoluted, the only part of the game he did got right but again showcased it in the worst light possible is how excessive it is, yes, it is expensive, but you get what you pay in this box, KDM is indeed as grandeur as any hybrid of a sim and an RPG could be.
And yes, KDM is art as are many boardgames to be honest, some are in the rules others are in the presentation and other are in the immersion, KDM been the love labour of one man is art in all forms.
In my opinion it would be reasonable if it did not try to subtly showcase the game in the worse light possible without saying outright do not buy it, the script writer is clearly a talented man that knows the reaction he will get from outright attacking the game and covers the negativity with a "it is not for everybody" passive aggressive attitude.
It is clear from the earlier Conan review he has an agenda for games that show flesh and the success of KDM forces him to review it he clearly states that the KS made gave him the excuse to borrow a copy and review it, this clearly makes the review window for such a huge game short.
I would agree on some parts of the review, but he spotlights them as bad things and in many parts his review goes in the same tone he did the Conan review mocking, it is subtle but evident that in the whole review that he shows himself as bored and swarmed with cards making the viewer believe this game is boring and complicated.
Automatically Appended Next Post: I forgot to add the parts I would agree if illustrated differently, KDM is excessive, it is a mixture of a sim game and an RPG tied in an existential horror theme that is reinforced with body horror, the monsters and survivors as well as the art utilise greatly the uncanny valley effect to stimulate the uneasiness the theme evokes and the gravity of the players choices.
I have to say everything in KDM is well cared for to evoke this theme even the name of the humans the players control, survivors, is there to reinforce the idea they are no heroes they are the bottom of the food-chain who desperately fights back in order to live just a bit more.
The fact that the players do not play a single character but a settlement and the settlement survival is what matters or the gravity of moral choices the players must make in order to make their settlement survive a bit more, the breath of a crafting system designed to make the players push their luck on bigger prey or the boss-fight AI system that reminds a lot monster hunter and the careful monitoring of the AI cards cycle n order to defeat the monster.
he could talk about all these (well he did talk about them briefly making them feel like a chore) but no he had to talk a lot of times that he cut a lions genitals and how much boobs and flesh the pinups show, models that are not part of the game...
At least the famous reviewers at Dice Tower refuse to review KD, or Shadows of Brimstone because they acknowledge that their personal beliefs would prevent them from being impartial. That I can respect.
But yeah... this review lost me the minute it tried to berate they game for being vulgar. Crap review really, and an outlet I no longer need to bother with.
As a British person I found that reviewer for SU&SD (and generally their entirely style) annoying. Overly scripted, forced humour, and that very 90s British car show style of review where they try to sound so urgent in what they are saying to the point they sound like they are in desperate need to piss.
I was dismayed at the utter lack of respect for the contents of a game they borrowed. Handling it without any care, and presenting the use of the contents as some disorganised mess which could not be further from the truth. Add to that the "Oh this game isn't for me, and you may like, and thats ok..... oh but that makes you basically like my pervert cousin" comment. A sort of hand wringing, pearl clutching that I have no care for. KDM may have nudity, but that is not sexist. It has sexual themes, but that is not sexism. Sex, procreation, child birth, are all elements of the human condition, that are presented as things to protect in a nightmare world where the human body is a thing so easily perverted and cast off. But no, the review didn't get it. The review is guilty of going for low hanging fruit.
And given this is the first time I have come across these guys, I checked out their other reviews. Pretentious and patronising. a website to ignore.
Mymearan wrote: Awesome video review by Shut up and sit down. It actually got me to decide to cancel my pledge. He's very measured and fair, but unaffected by the hype that had overwhelmed me. I realize now I can't really justify spending $300+ on a board game, especially one that I would have to spend an extraordinary amount of time on when I have a kid and tons of other games I want to play. It's just a game after all. Anyway, watch the whole thing, it's really good.
I am deeply sorry to see Shut up and sit down claimed even one victim with his bad review.
He is on a crusade against games that show nudity and "degrade women" and uses the same passive aggressive "reviews" to further his agenda of course he is affected by the hype KDM is such a success he has to speak about it, he did the same thing with Conan and its success a "review" filled with constant jokes about how many uncovered breasts there are in the box and had in the review the infamous article from the feminist who got fired from Asmodee NA and thought the best way to get back to them was to accuse Conan for degrading women.... something that is not fit for a game review.
For me he pushes an Agenda, he is biased and does his best to showcase the game in the worse light possible and make people think twice about pledging, he does not won the game he has borrowed the game and his review happens because of the KS success, one must question how much time he played the game before reviewing it, he even talks about the pinups who are not even part of the game proper as been what the game is about... I think he purposefully try to make each section of the game sound boring and convoluted, the only part of the game he did got right but again showcased it in the worst light possible is how excessive it is, yes, it is expensive, but you get what you pay in this box, KDM is indeed as grandeur as any hybrid of a sim and an RPG could be.
And yes, KDM is art as are many boardgames to be honest, some are in the rules others are in the presentation and other are in the immersion, KDM been the love labour of one man is art in all forms.
To agree with this sentiment, the "Reviewer", and I say that lightly, came right out of the gate with the agenda. I had to facepalm in the watching as he rolls right out with his less then enthusiastic, holier then thou attitude, and then goes into a "Disclaimer". Yes, the minute a "Reviewer" pops off at the hole, and spouts off an offhanded "Disclaimer" of that nature, you already know to go into their information with a large helping of salt. He was already slanting a negative opinion by frame one of the video, where he comes up for air at, "3:00 in the morning, I am going to decide to review a product..." at that point, the salt show begins. Healthy dose of agenda, mix in some negativity, a negative lead in combined with not wanting to make a serious effort at a review, and it sounds to me like sour grapes being sour. I mean, hey- if that is your reason for a decision, by all means, but seeing as the game has already been out for over a year plus, and there are plenty of open ended games and reviews out there, this guy here is coming into an already loaded discussion with negative sentiments. Misrepresentation, the ubiquitous Straw Man, Suppressed Evidence to the Contrary, and the old adage of Issue with nudity leads to a slanted, biased "Review" that you can't honestly take at face value.
As for good reviews, THIS one was not a good one at all.
I am deeply sorry to see Shut up and sit down claimed even one victim with his bad review.
He is on a crusade against games that show nudity and "degrade women" and uses the same passive aggressive "reviews" to further his agenda of course he is affected by the hype KDM is such a success he has to speak about it, he did the same thing with Conan and its success a "review" filled with constant jokes about how many uncovered breasts there are in the box and had in the review the infamous article from the feminist who got fired from Asmodee NA and thought the best way to get back to them was to accuse Conan for degrading women.... something that is not fit for a game review.
For me he pushes an Agenda, he is biased and does his best to showcase the game in the worse light possible and make people think twice about pledging, he does not won the game he has borrowed the game and his review happens because of the KS success, one must question how much time he played the game before reviewing it, he even talks about the pinups who are not even part of the game proper as been what the game is about... I think he purposefully try to make each section of the game sound boring and convoluted, the only part of the game he did got right but again showcased it in the worst light possible is how excessive it is, yes, it is expensive, but you get what you pay in this box, KDM is indeed as grandeur as any hybrid of a sim and an RPG could be.
And yes, KDM is art as are many boardgames to be honest, some are in the rules others are in the presentation and other are in the immersion, KDM been the love labour of one man is art in all forms.
That's a 30 minute video and he focuses on the aesthetics for about 3 minutes. If that's pushing an agenda (like a handful of sentences in 30 minutes) then I don't know what criticism you would find acceptable without labelling it agenda-pushing-propaganda.
He mostly mentions the bizarre stuff that's there and the high quality (and is confused by some stylistic shifts in the rulebook) and he also mentions that it kinda pushes beyond sexy into sleazy (and everything is pushed to eleven but everybody is naked). Overall he compares it it experimental progressive rock with good/interesting as well as bad sides (as in: it's not for everybody). The complexity and randomness that can create great moments but it might not be worth it for most but a game that a subset of people will love.
If that's pushing an agenda then I don't know what to say.
anab0lic wrote: Those of you who ordered stuff from their store on black Friday... did your stuff show up yet? I haven't had a dispatch email or anything as of yet.
Didn't get a dispatch this time either but picked the box up from the gits at the sorting office who got me on customs yesterday.
anab0lic wrote: Those of you who ordered stuff from their store on black Friday... did your stuff show up yet? I haven't had a dispatch email or anything as of yet.
If its stuff from their HQ they're still working through the 4000+ orders they got (lots of people don't seem to be getting shipping emails, or only get them after the stuff has arrived)
If it's stuff from the EU warehouse that has just (in the last couple of days) been sent out so hopefully it will be arriving soon
Only problem is that "chimera" as we'll call it showed up in the official video, so I wouldn't be surprised it joins the campaign at some point.
Not sure if anyone noticed, but in the most recent update the change log was updated. Previously, the gold smoke knight capped off at 2 million or so, and the last two reveals were at 900k and 1 million respectively (besides the tweaked gear like the cat gut bow).
With the update of the screaming antelope tweaks, there's now a 1.5 million and 4 million addition to the change log.
Not sure about Midnight, but for me it definitely has the *perception* of being expensive, whereas when I actually look at the numbers (and minis) they're not bad at all. Especially some of the xpacs: Nightmare ram xpac with 13 minis for $40, not counting game content? Nice!
The Core Game cost is probably the worst offender since I don't favor the armor sets, but 100 hours of gaming makes up for that.
So is Poots' handling of this campaign normal compared to the previous one? I'm wanting the game more and more, but his approach makes me question whether he can successfully handle $8 million.
Like the Dragon King expansion is $150, and the model is at least as big as Magnus, Arielle, and other such giant character models from GW in the similar price range, but also comes with:
The Tyrant human form of the Dragon King
2 People of the Dragon narrative sculptures
Dragon King armor kit to build 4 survivors with a ton of gear options
Prob close to 200 cards (both the Dragon King and Tyrant being monsters with their own decks)
Rulebook that includes an entire alternate campaign structures
Sheet of terrain tiles
Yes it is expensive, but generally speaking there's tons of content packed into everything - about the "worst" onebeing the Lonely Tree, but its game content was not part of the original pitch (model for the iconic Nightmare Tree) but got added in due to extra funding/time.
Clanan wrote: Not sure about Midnight, but for me it definitely has the *perception* of being expensive, whereas when I actually look at the numbers (and minis) they're not bad at all. Especially some of the xpacs: Nightmare ram xpac with 13 minis for $40, not counting game content? Nice!
The Core Game cost is probably the worst offender since I don't favor the armor sets, but 100 hours of gaming makes up for that.
So is Poots' handling of this campaign normal compared to the previous one? I'm wanting the game more and more, but his approach makes me question whether he can successfully handle $8 million.
Eh, by the numbers, last time he delivered all but one of the sets, and increased shipping charges. The set he did not fulfill, he refunded. I would back with confidence up until the last 3 or 4 stretch goals, but leave aside some shipping money. There's really no way to tell how long it will take to get to you though, but that's expected of kickstarters.
Key differences from the first KS are that the updated core game is already in its production cycle - not being manufactured yet but in all that proofing and pre-production set up; and that rather than trying to develop and deliver all the content on once, they are doing it in waves to keep it more manageable.
So I'd expect the core game/update packs to ship generally as projected, the Gambler's Chest and expansion waves have the higher likelihood of slipping, and the December 2020 date for the bonus stuff that ends up getting added is purely a CYA date and I'd not consider that as any kind of actual guide.
The delivery will probably be pretty good, but the last KS definitely saw some QC issues-- the core was pretty damn solid, but some expansions just weren't as good as others, and a few had fairly significant errors.
Also: the first KS was originally planned with models being done in a PVC material similar to the bulk of Privateer Press plastics, and the decision (based on funding) to switch to HIPS accounted for a lot of the delay as they basically had to start and learn that process from scratch.
And I have a feeling the manufacturer vastly underestimated how long some of the kits would take to actually engineer which is another thing that likely will not be as severe with a huge number of toolings behind them. The project likely being a cash customer will in turn probably give it better choice of manufacturing slots as well, which is an understated advantage of the KS model for creators versus traditional methods.
In terms of delivery, I wouldn't be worried about the core game or any current expansions; I would expect any delays there to be more from external forces (e.g. - a boat sinks, customs strikes, the EU devolves into barbarism and piracy after Brexit, etc.). The only caveat there is I have a feeling the waves being shipped are going to be rather lengthy windows. There are already nearly 8,000 backers in the US alone, which is itself 160% of the entirety of the first campaign's count. While I had decent experiences with the fulfillment partner in the first go-around, the scale of that needs to be kept in mind, especially on anything that seems like it will be "loose" and shipped from the HQ instead of the warehouses.
As far as new things, even with the benefit of experience I find it usually takes 12-18 months for HIPS production from concept to practical models. I wouldn't really expect new expansions for 24 months, or late 2019 (which, coincidentally, is what it says on the campaign page). The Core box coming in Summer of 2017 (possibly winter with the magnitude of orders) and expansions probably the early part of 2018 (again, scale) will likely be pretty solid to tide you over until the new goodies come along.
Krinsath wrote: The project likely being a cash customer will in turn probably give it better choice of manufacturing slots as well, which is an understated advantage of the KS model for creators versus traditional methods.
That was the situation the last time around. Poots contracted with Wargames factory as they were still rebuilding from the ashes of the takeover. Poot's cash strong position allowed him to jump ahead of both the Dreamforge KS (which was partially funded by credit from WGF), Wyrd's Malifaux and some of their own WGF kits. Assuming he goes the same direction for the new plastic kits a couple million in cash could allow them to jump the line again.
With the latest update the Gamblers lantern pledge has finally exceeded its $777 value (its now at $810) still lots more to go especially now that Frogdog level gets the same content for $1000
Annnnddd Jon-Troy Nickel's gonna start up his stream of the Flower Witch Pinup in about 4 hours he just said!
www.twitch.tv/hazardousarts
Automatically Appended Next Post: So do we think we'll see Slenderman-Frieza ?, Butcher-Vegeta?, Manhunter-Cell or something completely different for the super survivor nemesis?
Will I be able to pledge for additional rewards after the campaign ends in your campaign manager?
We urge you to support our Kickstarter campaign, during it's duration, not afterwards. While we hope to accommodate everyones needs as best as we can, our current focus is the Kickstarter campaign and not post campaign details. Thanks in advance for understanding.
I think how thats worded pretty much confirms we will be getting the option to pay for extra stuff post campaign and they are well aware there are many people in the situation of wanting more than they can afford right now and are fine with us throwing money at them for it at a later date... they just want to make sure that the people that can afford it all now continue to pledge and get the campaign over 10 million or whatever. So yeah... no need to empty your bank accounts out in January guys lol.
I Was starting to get a little stressed, as its already gotten to where the things i want exceed my budget id set aside for this... and wasnt looking forward to having to decided what to drop and keep and with another 20 days to go with more reveals that would likely have only gotten worse.
I'm going to guess an OVER 9000 white lion. With its hair all saiyajin'ed out.
Or the Butcher, since he's an actual Nemesis and all, plus he's the first one you fight.
Did Adam clarify who shows up in the Black Knight expansion? It says 3 squires and 4 narrative sculpts, yet there's 2 squires I'm aware of and 5 different armor sets shown off.
The Super Survivor Promo, is a new promo and thus included in all pledge levels that include new promos.
and
I will do my best to accommodate everyones needs but thats after putting the overall logistics plan and ability to manage it above all else. To that end, I have decided to not divulge any information about the pledge manage until after the campaign. I feel that if people want to support the campaign, they should do so. Our direct to backer & bakcer pledge amounts are greatly discounted of the MSRP. I want to bring everyone as much as possible, but again, thats after balancing out actual costs and ensuring we have the room to comfortably deliver everything.
Thing is, the new expansions are individually the cost of an entire boardgame, on top of an already hefty base price of $200+ for the basic pledge levels. The number, price and content of the expansions were not advertised before the campaign. So people are scrambling to find $200-$1000 in disposable income over the course of the month the campaign is running. Not giving them an extra couple of months to find funds for a product that will take multiple years to fully deliver, when it has already funded beyond all expectations is...Bonkers. And not very nice, frankly. But he can clearly get away with it.
Still only a couple of expansions I'm really interested in. And honestly, the rules in the Gambler's Chest are sounding less and less impressive. I don't really need or want lots of new combination armor sets that come with really powerful abilities to make the showdowns easier.
tamburlaine, yeah, I noticed that, too, re: BK. Either there are different ranks of squires (perhaps where the "baron" role comes in), or he forgot his numbers, since they clearly do keep editing things and have shown a history of non-updated edits.
Bioptic, yeah... it's pretty clear he's very heavily favoring the IMHO pretty nuts "sweet spot" pledges of $800~1000 and ~$1700.. which is even more nuts IMHO where the previous sweet spots were $150 and $300.
I guess those numbers are a bit different if you include the gambler's lantern, but, man, I still can't tell what that is. Will probably hold on to mine, but, it seems like it's mostly just some fighting arts, a handful of events, and one campaign variant for different survivors? Seems like 2 monster expansions would end up a better use of cash if you're looking for content.
I think the hybrid armour sets are going to be a boon for people who get bored of hunting that lion/antelope/etc again and again trying to grind out a complete armour set for the bonuses
(assuming all the bonuses are similar in value to the existing full sets)
As usual, I like the armor a lot, characters are, eh, okay. Also, apparently they can't do unarmored masculine legs? Feels like all of them have really feminine proportions- wide hips, more curves, etc.
Per Adam all of the Red Witches are women, and the buff one didn't listen to the story that would have made her look more like the others. He didn't say whether they all started as women.
One thing that has me confused..the armor kits that come with expansions are just sprues with weapons, arms, armor, etc...not enough for a full figure, correct?... so will there be a way to get extra "base" survivors to modify using the kits?
(the armour kits make 2 male and 2 female survivors each to tie in with the balance in the starting survivors)
Automatically Appended Next Post: Poots infodump some interesting stuff
Kingdom Death 4-time creator about 3 hours ago
Just for the record, I doubt I will answer this many questions in one go again!
@Creator, asking my questions again since I saw you are around :
So a list of the question I still have :
1°) Any chance to get statues from the Black Knight as 3d sculpt instead of token? If we can't move on top of them.
This all depends on the final design and how they are implemented into the showdown. Right now its too early in development to tell.
2°) Any chance to see the little narrative fluff come back with the GC roll ? I enjoyed them and the last one doesn't have any.
The last one has a little bit of narrative right under its render. It reads “He always met his foes…”
3°) Super survivors have no specific gameplay element with them right?
This is one of those questions I can’t answer yet.
4°) With most change to the core box, making underwhelming philosophy better, or underused technology better, adding resources to level 2 & 3 monsters : The game will inevitably become easier. Is there any plan to make sure this is not the case ?
By making core chunks of the game much more useful, there will be more viable options and ways to play the game. The hope is to push players into chasing higher level quarry ealier, instead of safely farming lvl 1 monsters until the game ends. The Watcher is being adjusted so that a campaign that followed that strategy, would not be able to win. And the Gold Smoke Knight stands, as an even tougher climax after that. We are also nerfing saviors, as they break gameplay. Too many campaigns rely on them to be solutions and that takes away from the core gameplay, which is a combination of planning, skill and risk taking. Both during the fights and in the development of your settlement.
Won't the sunstalker campaign become too easy with the new survival of the fittest?
That campaign is already easy. It’s a situation of preparing for a late game onslaught of nemesis monsters. Wherein a single loss would end the campaign. Updating innovations and builds that are simply never used, in my opinion, does not make the game overall easier. It just opens up more play styles and options to completing the puzzle that is the campaign.
5°) Any chance with the new node rule to have rule that help replaced the white lion from prologue with the other LY1 quarry ?
That would require rewriting the base story, and I am quite happy with how it is!
6°) Confused between synchronised attack and synchronised strike. One is showing as the first core box update SG, the other showed yesterday as à new art from the drum. Are they the same?
Yes
7°) I've seen Adam talk about making the corrected cards available for the lonely tree, can we have more info on that? Will the same be available for the other expansion like the bettle knight ?
Adam is the creator and thats me. The lonely tree and DBK specifically will have their cards with the correct name on them. They will most likely be available via our site or placed in the *updated card pack we have been working on for our own connivence. Getting just 1 or 2 cards replaced is shockingly not that easy to get out of a manufacturer.
8°) Any new on non gameplay elements like metal dice or card sleeves ?
No news
9°) Fluff wise, if the Pariah is a whitespeake why is it so weird looking compared to the other white speaker? What crazy stuff happened to him ? That information may or may not be sprinkled throughout its expansion.
10°) I ordered a bunch of stuff from EU Warehouse still shows unfulfilled. I've heard about people getting refund , getting a bit worried that I'll miss my order as it's almost a month ago.
Do you have any info? =/
Please submit a ticket (which I am sure you have). The communication delay with the EU warehouse is long. We have been working towards a solution for many months. This time around I cannot fully put it on them tho, as our store was crippled by the black friday sale and it took us time to rebuild our export scripts and get the order list out to them. In the future I am working towards having a better solution that makes life for our EU customers easier. The excuse of being a tiny company based in NY is sadly wearing thin, despite that it IS a real world logistical challenge. All I can say is that I am sorry and we will sort you out.
Thank you for making this a very exciting KS to follow, really hypped waiting for the update every evening, cheers!
Glad you are enjoying it!
This has got to be... the most confusing kickstarter ever. I wish there was a visual pic of what each pledge contained, and pics of all add ons.
All I know is there is a ton of content and it varies greatly from pledge to pledge. I had grabbed a satan pledge so I should get one of everything (I hope), would be nice to know.
Surprised the Adam mini isn't in that promos of death box, seeing as how Paul and Anna are.
I need to check which promos I'm missing. I think I have them all except the named ones (Anna, Paul, Snow, and Adam).
Still can't pin Adam down to find out if new armor kits are within the scope of the campaign (but at least he said he'd be offering up the current ones again in the new year).
Anyone want to wager a guess as to when the Christmas sale will start on the site? The 24th? 25th? 31st? Tomorrow?
455_PWR wrote: This has got to be... the most confusing kickstarter ever. I wish there was a visual pic of what each pledge contained, and pics of all add ons.
All I know is there is a ton of content and it varies greatly from pledge to pledge. I had grabbed a satan pledge so I should get one of everything (I hope), would be nice to know.
you're missing the frogdog and gamblers t-shirts, the candy & cola cross over promo and (if it actually makes it to the KS) the satan expansion, (although I suspect it won't actually feature just like he promised to make a satan during the first KS but the minis for the twins with their dick and tongue cloaks didn't show up til later and weren't actually part of the KS)
$8.2M - Gambler's Chest Roll #21, Campaigns of Death Expansion, Spidicules Expansion Reprint Confirmed, Pinup Pond Scum Armor, False Messengers, Beasts of War Re-Roll Magazine
FROM BEASTS OF WAR!
"Hello Backers of Kingdom Death Monster!
The Team here from Beasts of War!
You may have seen our videos exploring the first 5 lantern years of this beautiful game, where our team learn about the KD:M facts of life, "It's all fun and games, but very quickly Life, Love, Brutality and Death will come to slap you round the face!!!"
We have a beautiful digital magazine we publish for our backstage subscribers on www.beastsofwar.com and we'd love to give you guys a Kingdom Death Monster Special Edition of the current issue with a great feature about KD:Monster in it!
So... maybe I'm just cranky, but I paid for those messengers 4 years ago and got minis without rules which kept getting pushed back, and now they're the same price and come with the rules that were promised with them to begin with, and I need to pay for those rules?
spiralingcadaver wrote: So... maybe I'm just cranky, but I paid for those messengers 4 years ago and got minis without rules which kept getting pushed back, and now they're the same price and come with the rules that were promised with them to begin with, and I need to pay for those rules?
Am I the only one a bit miffed by that?
It depends....if you have to pay for just those rules on their own, that's rude. If they're bundled in with other rules upgrades etc, then I don't see an issue.
Yeah guess that's fair. Just getting kind of tired of seeing rereleases of content I bought with cards, and basically no recognition of the first KS.
Orlando, yeah, I think the romantic model is great, and like the pond scum model more than most of the pinups, though I'm going to gamble on a flood of post-KS pinup dumping and that it'll be a buyer's market.
I'm sorry, but 4 years late is still 4 years late. 4 years late and asking for more money isn't much of a compromise. What's he compromising, on, exactly?
I'd say making the pinup bonuses available is a nice compromise since it's making it an option to people who already bought in before (with nothing explicitly promising they'd not be revised), but these are rules which had been promised ages back.
spiralingcadaver wrote: I'm sorry, but 4 years late is still 4 years late. 4 years late and asking for more money isn't much of a compromise. What's he compromising, on, exactly?
I'd say making the pinup bonuses available is a nice compromise since it's making it an option to people who already bought in before (with nothing explicitly promising they'd not be revised), but these are rules which had been promised ages back.
He said quite awhile ago that the rules were unsatisfactory, and that a card pack would be eventually made available(for purchase).
PsychoticStorm wrote: He said he will release all these cards at cost to be bought from the shop.
it is not a bad compromise.
I guess that depends where the buyer is, for a small amount of cards shipping outside continental America, the shipping will likely be more than 50% of the price.
spiralingcadaver wrote: So... maybe I'm just cranky, but I paid for those messengers 4 years ago and got minis without rules which kept getting pushed back, and now they're the same price and come with the rules that were promised with them to begin with, and I need to pay for those rules?
Am I the only one a bit miffed by that?
Honestly - it is more than a little annoying that Poots - who has run KD as a "everything is super limited buy now buy now buy now, everything sells out within an hour of going up at the webstore." Apparently has no problem rereleasing all the limited edition whazzits I paid for years ago from the first KS.
He actually did release the rules for the messengers and other promos, you can still download them from the website, he just didn't like them so he's making new rules.
There are valid criticisms about the game and how Poots handles things but he delivered on what was promised for the promos which was downloadable scenarios and cards. Don't blame him for you never reading the updates.
As I said, there are fair complaints (like backers this time around getting the updated cards and rules printed for free) but it's a waste of energy to complain over the promo rules not being delivered.
lynxrufus wrote: One thing that has me confused..the armor kits that come with expansions are just sprues with weapons, arms, armor, etc...not enough for a full figure, correct?... so will there be a way to get extra "base" survivors to modify using the kits?
There are 2 ways to work this.( err.. 3. I forgot one.)
1. Use the base survivors for a couple of games, and gather some scraps and armor and weapons on paper only, until you have a couple of figures that you want to work with more.
2. Use the base cloth armor kit as an additional 4 more survivors. They look the same, and have the same stuff, as well as a couple of add on parts that you can use.
3. There are additional one off survivors such as the Intimacy figures, the pin ups, and the one offs added in through the project that can also be used as starting survivors/ additional survivors. That will give you a few more options for team members so you are not stuck with the base 4.
I have a couple of additional heads that came with the first KS that were additional content for figures with mixed sets. Getting a full set of one armor choice is difficult, until after a couple of games, and depending on your battles. In total with the cloth armor set, you have 4 figures, your base survivors have 4 figures, and use of the other additional kit sets can give you a few different options, because of the extras on the sprues.
$8.3 MILLY, Gambler Chest Roll #22, INVERTED MOUNTAIN CAMPAIGN, BONE CLUB, APOTH PINUP, GREEN KNIGHT ARMOR AND A PARTRIDGE IN A PEAR TREE
Hello!
This is it! I will be taking an offical break from campaigning starting tomorrow Dec 24th until January 2nd 2017! Next update will be a quick one on the 25th of December to reveal the holiday rewards.
This has been an utterly insane campaign thus far! And I need the time to get a little R&R before we come back for our final week!!!!
Thank you all so very much. I couldn't possibly be more proud of our game and the backers, bakcers and fan's that support it!
Today's Gambler's Chest reveal is very close to my heart!!!! ANNA YOU ARE THE BEST!
BIG THANK YOU FROM ME TO THE TEAM! HAVE A WONDERFUL, AMAZING HOLIDAYS! EAT LOTS OF FOOD AND PLAY GAMES!!!!!!!
For myself and on behalf of the entire KD Team, I wish all of you a happy holidays and all a good night!
+1 Albino Squirrel for general disinterest (any chance you went to Oberlin, BTW?).
I like the ram and knight, think the gryphon and nemeses are fine but not very exciting, but basically don't really like this alternate core. Like 1/4 good, 1/3 okay, the rest not my thing does not really make it very exciting to me.
The old survivor and cheap club is nice, though, and I thought Anna round 2 was way classier than Adam round 2.
I like the idea of the Art Nouveau pinup art, too bad the style doesn't carry over into the sculpt (although it's a big improvement on the resin version).
I may end up getting the campaign expansion even if I'm not getting all the component parts just because I like the Mountain Man and I'm interested in the larger story elements that should be included.
Really like the Anna sculpt, increasingly happy with the Gambler's chest.
Increasingly of the opinion that I should not buy *any* of the new expansions though. If I'm not going to buy this Inverted Mountain one (and don't think I will), I have my doubts about how smoothly the individual expansions will integrate with the core game, or what they'll offer.
Total add-on price for all components of this new campaign: $395.
Ouch, I'd ballparked it but got those numbers off by a bit. Yeah, the only expansions I expect are 100% safe to add are the gambler's chest, the campaign thingy, and the new game plus thing. I expect to get those, but am going to be pretty cautious about any other decisions, like the 2 white speaker ones that interact.
The 2 existing major campaign variants are pretty weird in that regard-- the dragon one only loses 3 monsters, a few mechanics, and 2 pieces of gear, but for some reason is supposed to stand alone, while the sunstalker one is supposed to interact fine, but in practice it's really unfriendly to expansion content (nemeses are all a bad idea; gorm produces the wrong gear; spidicules has some bad interactions and removes the antelope; etc.)
Yeah, I'd be happy enough with a mostly complete campaign w/o needing all the monsters- I mean, it's not like the core game requires its monsters other than just the lion. I don't see why this one would require a specific set.
So, that's a good question for you, SC, and anyone else with game experience under their belt:
What expansions are worth getting?
I am planning on getting the base game and gambler's chest, and then throwing 50-150$ on extra things maybe. What do you wise gentleman survivors recommend?
The Dragon king is a phenomenal advanced campaign, way better than the core and one I'd highly recommend, comes with two types of very well-crafted movement-heavy fights and a different style of player character.
After that, I'd suggest a good quarry or two: Gorm (early fight that modifies early progress a lot), Sunstalker or Dung Beetle (both are ones I've heard very good things about though haven't played yet, both are advanced monsters that are difficult with good rewards), Flower Knight (a fun and different quarry, a bit light on content and easier but still worth it IMHO).
I don't think the spider is a great expansion, have heard bad things about the tree (lame) and lion god (late, don't fight it much), and think nemeses tend to be interesting fights, but, if you're on a budget, you don't fight them as often so they're not a great return.
If I were you, I'd go Dragon King and Gorm, and if you're willing to stretch a little further, beetle knight or flower knight. If you like the frogdog or mosquito (I don't), I expect they'll be a good choice since they're early, and personally I'm on a budget, and am very interested in the ram and black knight as different fights.
Well, we've actually seen a bunch of campaign content. So, the question is, is the rest coming in some form in the KS at all? The fox seemed a shoo in but hasn't been seen either.
Bioptic wrote: Really like the Anna sculpt, increasingly happy with the Gambler's chest.
Increasingly of the opinion that I should not buy *any* of the new expansions though. If I'm not going to buy this Inverted Mountain one (and don't think I will), I have my doubts about how smoothly the individual expansions will integrate with the core game, or what they'll offer.
Total add-on price for all components of this new campaign: $395.
That's a very good point. Nightmare Ram was the only expansion I was really interested in getting, but now I'm working how well it will actually work on it's own, or if all these expansions will be focused on how they fit together into this new campaign. Not being crazy about most of the monsters in it, there's no way I'd spend another $400 for this Mountain Man campaign.
It does make me wonder at what point would it be more cost appropriate for him to bundle a fair amount of the new content into a new core box.
Title it Kingdom Death: Inverted Mountain or some such and call it a day.
Obviously with this Mountain Man campaign we're almost there anyways. If they cut back on a few monsters and expansions you've basically got the makings of a second core box anyways.
highlord tamburlaine wrote: It does make me wonder at what point would it be more cost appropriate for him to bundle a fair amount of the new content into a new core box.
Title it Kingdom Death: Inverted Mountain or some such and call it a day.
Obviously with this Mountain Man campaign we're almost there anyways. If they cut back on a few monsters and expansions you've basically got the makings of a second core box anyways.
That sounds like a great idea - I hope he makes that happen!
I'm interested in KD, but I don't know. $250 seems insane for a board game.
For that price you could basically buy every book for DND and set up as many campaigns as you want. Is there really that much that the box has to offer?
Professor_Plum wrote: I'm interested in KD, but I don't know. $250 seems insane for a board game.
For that price you could basically buy every book for DND and set up as many campaigns as you want. Is there really that much that the box has to offer?
As popular as KD:M seems, it's really still not for everyone.
You're not only getting a game, but you're getting a lot of rather well-sculpted miniatures as well. Hop in if you're in for a D&D-like campaign without a DMand you're into miniatures (painting, collecting, whatever).
You can buy a bunch of D&D sourcebooks, but then you also need a player to DM, encounters to be hopefully balanced, and a story everyone can agree on. For KD:M, the game is its own DM.
Professor_Plum wrote: I'm interested in KD, but I don't know. $250 seems insane for a board game.
For that price you could basically buy every book for DND and set up as many campaigns as you want. Is there really that much that the box has to offer?
As popular as KD:M seems, it's really still not for everyone.
You're not only getting a game, but you're getting a lot of rather well-sculpted miniatures as well. Hop in if you're in for a D&D-like campaign without a DMand you're into miniatures (painting, collecting, whatever).
You can buy a bunch of D&D sourcebooks, but then you also need a player to DM, encounters to be hopefully balanced, and a story everyone can agree on. For KD:M, the game is its own DM.
So how do the pledge levels work? The entire page honestly is so full of random pledge amounts and rewards that it's hard to really comprehend it all. Is there a difference between KD 1 and 1.5? Is there an edition on the kickstarter that is recommended for people who might just be getting into it? What would that included? Etc.
Professor_Plum wrote: I'm interested in KD, but I don't know. $250 seems insane for a board game.
For that price you could basically buy every book for DND and set up as many campaigns as you want. Is there really that much that the box has to offer?
As popular as KD:M seems, it's really still not for everyone.
You're not only getting a game, but you're getting a lot of rather well-sculpted miniatures as well. Hop in if you're in for a D&D-like campaign without a DMand you're into miniatures (painting, collecting, whatever).
You can buy a bunch of D&D sourcebooks, but then you also need a player to DM, encounters to be hopefully balanced, and a story everyone can agree on. For KD:M, the game is its own DM.
So how do the pledge levels work? The entire page honestly is so full of random pledge amounts and rewards that it's hard to really comprehend it all. Is there a difference between KD 1 and 1.5? Is there an edition on the kickstarter that is recommended for people who might just be getting into it? What would that included? Etc.
In a nutshell:
KD 1 is the original game from the previous kickstarter. Now obsolete. KD 1.5 is the updated rules and some new stuff. KD 1.5 will now be the base game.
The "Lantern Upgrade" and everything listed as including "Kingdom Death Monster 1.5 Update Pack" is for people that already have Kingdom Death: Monster from the previous Kickstarter and just want the extra stuff and updated rules. You do not qualify and should ignore this. It's useless unless you have the old version of the game.
The "Lantern" pledge level and everything listed as including "Kingdom Death: Monster Core Game 1.5" is what you should be interested in. This is the base game updated to its 1.5 ruleset.
You're interested in this.
---
Then there are a bunch of expansions and add-ons. All of these are completely and utterly optional.
There is a thing called a "Gambler's Chest" full of completely optional narrative sculptures and micro expansions that add very small things. This is what the dice rolls are for. The "Gold Lantern" and other pledge levels with the Gambler's Chest add this.
There are a bunch of expansions that you can pledge for separately or as part of a bundle in its own pledge.
There are also a bunch of pinups and promos that aren't even expansions. The pinups are just sexy minis. The promos have some very minor rules. Some pledge levels include all these in a bundle.
Professor_Plum wrote: I'm interested in KD, but I don't know. $250 seems insane for a board game.
For that price you could basically buy every book for DND and set up as many campaigns as you want. Is there really that much that the box has to offer?
As popular as KD:M seems, it's really still not for everyone.
You're not only getting a game, but you're getting a lot of rather well-sculpted miniatures as well. Hop in if you're in for a D&D-like campaign without a DMand you're into miniatures (painting, collecting, whatever).
You can buy a bunch of D&D sourcebooks, but then you also need a player to DM, encounters to be hopefully balanced, and a story everyone can agree on. For KD:M, the game is its own DM.
So how do the pledge levels work? The entire page honestly is so full of random pledge amounts and rewards that it's hard to really comprehend it all. Is there a difference between KD 1 and 1.5? Is there an edition on the kickstarter that is recommended for people who might just be getting into it? What would that included? Etc.
In a nutshell:
KD 1 is the original game from the previous kickstarter. Now obsolete. KD 1.5 is the updated rules and some new stuff. KD 1.5 will now be the base game.
The "Lantern Upgrade" and everything listed as including "Kingdom Death Monster 1.5 Update Pack" is for people that already have Kingdom Death: Monster from the previous Kickstarter and just want the extra stuff and updated rules. You do not qualify and should ignore this. It's useless unless you have the old version of the game.
The "Lantern" pledge level and everything listed as including "Kingdom Death: Monster Core Game 1.5" is what you should be interested in. This is the base game updated to its 1.5 ruleset.
You're interested in this.
---
Then there are a bunch of expansions and add-ons. All of these are completely and utterly optional.
There is a thing called a "Gambler's Chest" full of completely optional narrative sculptures and micro expansions that add very small things. This is what the dice rolls are for. The "Gold Lantern" and other pledge levels with the Gambler's Chest add this.
There are a bunch of expansions that you can pledge for separately or as part of a bundle in its own pledge.
There are also a bunch of pinups and promos that aren't even expansions. The pinups are just sexy minis. The promos have some very minor rules. Some pledge levels include all these in a bundle.
Ah, so it's probably worth looking at the Lantern/Gold Lantern and deciding if the Gambler's chest would be worth it.
On a side note, does the Lantern/Gold lantern come with the expansion? The image for the first hero doesn't mention either, but the pledge level indicates that it would be included with anything listed above it. (IE Silver lantern)
Lantern comes with just the v1.5 base game and nothing else.
Gold Lantern comes with the base v1.5 game and all the miscellaneous Gamber's Chest goodies that have been inveiled across the updates. It's $100 more. There are no "Expansions"
---
Also, there is no "the" expansion. There are a lot of expansions with almost each kickstarter update highlighting one new expansion and one old expansion. For example, the most recent update highlighted a new $50 "Inverted Mountain Expansion" and a reprint of the old $15 "Green Knight Armor" expansion. You pick and choose what suits your fancy.
You up your pledge accordingly. For example, if you want the recent "Inverted Mountain Expansion" and the base game only, you pledge at the Lantern level for $250 and up your pledge to $300 to accommodate for the one specific expansion you want.
Personally, I find it best to wait until the end for everything to be unveiled and pick-and-choose expansions then. Not confirmed yet, but after the kickstarter ends, there will likely be a Pledge Manager where you can up your pledge amount for the expansions you want and shipping.
The boy chose the Axe! He truly is an Axermen!
1.5 Core Game Rulebook artwork will be updated to replace the sword with an axe.
The Axermen Family is added to the Gambler's Chest!
And for my selected TwithGameNight Reward....
IF YOU DON'T EAT UNTIL YOU WANT TO DIE YOUR DOING IT WRONG!!!!!
So to be clear, am I right in thinking there will be a pledge manager and I will be able to add extra monies after the ks closes? (I'm trying to spread the cost across 2 pay checks)
Sirius42 wrote: So to be clear, am I right in thinking there will be a pledge manager and I will be able to add extra monies after the ks closes? (I'm trying to spread the cost across 2 pay checks)
Not really sure yet. He's not actually said one way or another yet.
Sirius42 wrote: So to be clear, am I right in thinking there will be a pledge manager and I will be able to add extra monies after the ks closes? (I'm trying to spread the cost across 2 pay checks)
It hasn't been confirmed, but they will be well aware there are many people in the situation of wanting more than they can afford in one payment and would be foolish to not allow people to pay for that in the months following the KS. The only reason they havent officially confirmed is because they want to see the campaign funding go as high as possible... for various reasons that will be beneficial to them.
For what it's worth, we were NOT able to switch levels last time around.
I so desperately wanted to go from base game to survivor but was never able to, despite a whole lot of messaging and emails both during and after the campaign ended.
So I agree with the sentiment of pledge what you actually can afford to now.
Yeah I'm in at silver lantern but I want to basically buy all the expansions for this ks only (no pinups or any of that faff) and so I guess that this is the best level to be at ( unless I've missed something dumb)?
I suggest you total up your costs for what you want and see how close you are to one of the other pledges that include everything, like the gambler's or satans levels. If you're within $100 you may want to consider getting the higher pledge level and just ebaying stuff you don't want. You may come out ahead.
Adam has said there will likely be Gamer's Lantern pledges but not till the last few days so they can be priced out based on what's going into them, i.e. after all the unplanned stuff is figured out and added.
They won't be as good savings, percentage-wise, as the Gambler, Satan, or Frogdog levels, but you also won't be paying for the relatively extraneous pinups and promos.
Alendrel wrote: Adam has said there will likely be Gamer's Lantern pledges but not till the last few days so they can be priced out based on what's going into them, i.e. after all the unplanned stuff is figured out and added.
They won't be as good savings, percentage-wise, as the Gambler, Satan, or Frogdog levels, but you also won't be paying for the relatively extraneous pinups and promos.
So the game and expansions only? That's kinda what I'd be after, price depending.
That's the idea, yeah. It will likely be a modest discount compared to grabbing them all a la carte, and more of a convenience thing for pledging and picking/shipping, but he has said it's on the radar.
Breotan wrote: I suggest you total up your costs for what you want and see how close you are to one of the other pledges that include everything, like the gambler's or satans levels. If you're within $100 you may want to consider getting the higher pledge level and just ebaying stuff you don't want. You may come out ahead.
Yeah I've done this, gamblers plus all 2016 expansions comes in at about $6-700, frogdog is 1k, any of the other earlier ones that Adam pulled would have been ideal. (The $777 one springs to mind)
Also I just don't have the outlay to pay for one of those higher level pledges in one paycheck
Thanks for the info! And sorry for the late reply, holiday traveling etc.
So Dragon King definitely, and maybe Gorm. What about the Screaming Antelope? I have seen a lot of people having played that; is it a good one, or sort of pointless? Does it tie in with the Ram or god versions of the nightmare ungulates?
Screaming Antelope is one of the base game monsters. I don't have the Lion God, but it seems like both "gods" are the same basic idea - ancient versions of one of the regular monsters which have grown and mutated after being infected with some sort of parasite.
Re: the antelope, yeah, it's in the core and doesn't get a lot of love, so is seeing an update (I actually like it already).
I'm expecting the ram to be roughly the equivalent in the now-announced parallel campaign, if no a bit harder. Probably no interaction.
The White Lion and Lion God were originally intended to have interactions, but didn't other than a little gear that kinda' goes together, and I assume it'll be similar in this set, that they're basically unrelated. I wouldn't get the screaming god because it appears so late in the campaign that you won't get a lot of opportunities to fight it, and unlike a number of the other big late fights, it doesn't come with a campaign variant- on a budget, that's a formula for a pass IMHO.
As I understand the Screaming God update, actually, it does seem to be intended to include a minor variant campaign if you also grab the First Hero expansion (which is the biggest must have expansion of the new ones, in my opinion). It starts you off at a high lantern year level explicitly focusing on hunting the Screaming God and the Parasite Queen. If you're hoping to get a lot of mileage out of the First Hero expac, the Screaming God expac sounds pretty solid IMO.
Yeah, think the DK is fantastic. Then I'd suggest whichever quarry (huntable, rather than nemeses which are like bosses) that looks best, preferably one that appears under year 8 if you need a deciding factor.
Everything except (I believe):
the campaign expansion
the promos
the screaming god
the first hero or w/e
the gambler's chest
are standalone expansions that are also intended to form the mountain campaign if combined with the mountain man.
What's unclear is whether, like the core campaign, the vast majority is basically modular and replaceable, or if it's like the dragon campaign (which specifically limits content, but does so basically unnecessary) or the sunstalker campaign (technically flexible but all the special unlocks are based on the core quarries being huntable and a lot of content is actually detrimental).
Most (myself included) expect there'll be at least one opportunity, since he needs to set up both a way of managing add-ons and additionally pay for shipping, so why wouldn't he?
I'm going to pledge for everything I think is essential to be safe, skip the stuff I'm on the fence for and maybe spring for it if it's in the PM.
BrookM wrote: I'm thinking of dropping my upgrade pledge, I'm just not feeling the hype or the confidence like the first time around.
I initially had this exact reaction, now I'm of the opposite tune. I really had no plans to back this, as I thought how he handled the first one was rather poor in a lot of ways. He still puts out a great boardgame product, that provides hours of entertainment, so I'm going in for the upgrade and all in on the new expansions....
Yeah, I'm definitely not very excited either, BrookM. There are a number of nice things (I'm thinking I'll be dropping $3-400: $200 on the big update bundle, then at least 2 and possibly a couple more expansions), but I definitely am not on the "OMG, try to squeeze everything possible into this awesome game [etc.]" on this one. I think it's because $15-45 per expansion on the first one was almost too good a deal to pass up (even before the material upgrade), while $40+, and a $400 campaign, takes much more thought.
I'm only in it for the upgraded rulebook and whatever else is supposed to go with it, but to me this is such a mess that I'm not really seeing the changes and whatnot that apply to this pledge. Could be me though..
BrookM wrote: I'm only in it for the upgraded rulebook and whatever else is supposed to go with it, but to me this is such a mess that I'm not really seeing the changes and whatnot that apply to this pledge. Could be me though..
Well had it funded slower it would have been shown as it was unlocked through the campaign. We unlocked it all straight away but he spread the reveals out like they would have been anyway.
For a complete newbie to KD, have to say this is a pretty exciting KS projects.
The only downside is that other commitments have made me drop my pledge level - desperately hoping that there is an option to get the basic 1.5 game once the pledge manager becomes available!
Pacific wrote: For a complete newbie to KD, have to say this is a pretty exciting KS projects.
The only downside is that other commitments have made me drop my pledge level - desperately hoping that there is an option to get the basic 1.5 game once the pledge manager becomes available!
The basic game is the lantern level
Also the updated list is here attached he has updated all but a 4mill goal and to smaller boxes
The beast from the end of the video is not listed and he said all plained expansions were to be before the brake
some are wondering if it was added to the core after all it had to be plained to be in the video
Pacific- I believe last KS, you were allowed to add on but couldn't change pledge level. Since he's sounded reluctant to add a PM of any kind (though in all likelihood still will...), I wouldn't bank on being able to change that part of your pledge, post-KS.
Said it before, but I was told last time I couldn't change my actual pledge level despite pestering them relentlessly about it.
The next change log reveal is a pretty big jump (from 1.5 million to 4 million). Not that the values mean anything anymore, but makes me curious if it'll be a more substantial change.
Also consider that the changelog has continued to grow and expand over the course of the campaign.
I admire the fact he's stuck to taking a break. Dude honestly hasn't logged in (at least on the main KD account) since the 25th.
spiralingcadaver wrote: Pacific- I believe last KS, you were allowed to add on but couldn't change pledge level. Since he's sounded reluctant to add a PM of any kind (though in all likelihood still will...), I wouldn't bank on being able to change that part of your pledge, post-KS.
I get the idea that do to how much he lost last KS he wishes this one to run smother he also has in the FAQ that the PM will be only for picking what you need and shipping and if you want something pledge for it (he may still open up for the new expansions at a higher price point as they are still a good time away)
Automatically Appended Next Post:
highlord tamburlaine wrote: Said it before, but I was told last time I couldn't change my actual pledge level despite pestering them relentlessly about it.
The next change log reveal is a pretty big jump (from 1.5 million to 4 million). Not that the values mean anything anymore, but makes me curious if it'll be a more substantial change.
Also consider that the changelog has continued to grow and expand over the course of the campaign.
I admire the fact he's stuck to taking a break. Dude honestly hasn't logged in (at least on the main KD account) since the 25th.
Wish I could say the same for myself...
Same I was expecting a small update for getting the 8.5 mill mark he set for the SS nemesis that is with the 4 SS survivors might have to do the $40 if they look cool
My wife and I are finding we LOVE game systems, much more than games, and in the co-op world, stuff like Kingdom Death and Shadows of Brimstone, are just so rare.
Yeah, its easy to be stunned by sticker shock, throwing $500... hell $1000 at one "game", but if we play it constantly for six months+, and enjoy it more than 10 other $100 Fantasy Flight offerings (which are becoming a worse value with every day thanks to Asmodee's influence), then I think it is alright.
Speaking of which, if anyone wants just the minis, I'm interested in deals if you want to split a set since there are a few where I'd want rules but don't care about the model.
I'm chatting over some and there are some where I'll be getting the kits so can't guarantee it, but if you're interested in expansions only for model content (or especially if you're only getting it for the monster and would be open to leaving the armor sets and rules), please PM me.
Christmas was good. I'll have to send you a PM, but I'm looking to get a lot of expansions, and I'm willing to part with allllll the rules.
I've given up on the main box, but I'd still be interested in buying a King's Hand, Watcher, or some of the armor sets off anyone who doesn't need them.
To be entirely honest I doubt he "took a break" but more said he will to steer the crowd, he probably did want to create a stall in the campaigns progress so he can evaluate a few things, who will leave in this pause, who are committed, what is the actual progress rate and to see what the manufacturer and he can arrange for the unplanned expansions.
He gives the impression of an artist that does not care, but from the side words I get the impression he is now quite conscious on the logistics and the dangers the runaway success has for him and his company and plays the cautious game.
He also maybe prepares a few updates in advance, he will probably still pretend he makes them the last moment in order to keep his "persona".
To be entirely honest I doubt he "took a break" but more said he will to steer the crowd, he probably did want to create a stall in the campaigns progress so he can evaluate a few things, who will leave in this pause, who are committed, what is the actual progress rate and to see what the manufacturer and he can arrange for the unplanned expansions.
He gives the impression of an artist that does not care, but from the side words I get the impression he is now quite conscious on the logistics and the dangers the runaway success has for him and his company and plays the cautious game.
He also maybe prepares a few updates in advance, he will probably still pretend he makes them the last moment in order to keep his "persona".
I would hope that he would be conscious about logistics and cost, after the consistent issues and delays from the first kickstarter. He seems to have learned his lesson this time around, but we shall see.
The limited bundled deals, the pay later shipping and the "irregular" discount on the expansions seem to indicate that he has learned his lesson quite well.
Would a backer be so kind as to check for me if a gambler's chest can be added to a add only pledge? I'm tempted to just grab that and a pinup or two to paint as I don't have the spare cash to get into the game itself for now (hopefully for the next kickstarter :p )
I see nothing preventing this but there might be to limit scalping or somesuch
B0B MaRlEy wrote: Would a backer be so kind as to check for me if a gambler's chest can be added to a add only pledge? I'm tempted to just grab that and a pinup or two to paint as I don't have the spare cash to get into the game itself for now (hopefully for the next kickstarter :p ) I see nothing preventing this but there might be to limit scalping or somesuch
I asked if you will be able to buy the gamblers chest with an add ons only pledge for you and this is the response
Most likely, the Gambler’s Chest will be available via the pledge manager at a much higher price. I can’t afford to let people willy nilly add that to their pledges for $100.
-- Adam Poots Sent with Airmail
so it may well be that getting a silver lantern pledge ($195) and then selling off the Upgrade pack (its got that smoke knight in plus a hardcover rule book so has value beyond people with the first version of the game) and the First Hero expansion may well work out cheaper than just trying to add the GC
Good for them! I hope they get over $10 mil. It's exciting to see a game from our little hobby doing so well. I still haven't backed but I probably will before the end. It's just a big price tag and I worry that I probably will never end up playing it. I'd just paint a few minis and then the rest will find it's place among many other games at the bottom of my nerd closet.
Breotan wrote: So, KD:M 1.5 has officially beat Exploding Kittens' pledge total.
Nooooooooo
Seriously though, that is impressive, congrats to KD! I am now pledging big for a friend, just wish I'd grabbed an early bird since I saw them available at the start...!
$8.8M - THE HIGHEST FUNDED GAME ON KICKSTARTER! LETS HAVE A CAT PARTY! INTRODUCING OUR FIRST EXPANSION EXPANSION! AND THE UPSIDE DOWN MOUNTAIN DUNGEON PINUP!
#1 MOST FUNDED GAME ON KICKSTARTER!!!
So these two are not quite ready for prime time, but its just so thematically appropriate I can't help myself!
Today I am picking the roll, instead of rolling. We are going with the Gold #15, which is another 2 for 1!
Introducing THE WHITE LION GUYS! (Don't worry, I'll fully flesh em out after the campaign, they are simply not final right now!)
Two vids of the lion armour narative sculpts in progress
We just started sculpting her yesterday, making upside down miniatures is AWESOME!
Vid of sculpt in progress
Opps! I forgot to add this! Good thing kickstarter gives me 30 minutes to get changes into updates!
Sirius42 wrote: What's the best way of asking Adam a question and actually getting an answer? Tried through the ks page before the Xmas shutdown but got no answer.
I've always just asked him via the KS 'send me a question function' and usually got a response within 24 hours (well most recently within 5 mins)
although it may depend on whether its a question with a straightforward answer, and whether he sees it before it gets buried under a flood of new questions
First hint at possible delays to the summer 2017 wave 1
Kingdom Death 4-time creator 1 minute ago
@Edward, we have 10,000 units in print. Due to the size of this campaign, I am not sure if that will be enough, which will lead to delays.
10,000 copies of the 1.5 game must have seemed like loads at the start now it may not be enough! (already over 11,000 base games needed to fulfill wave 1)
Also there are discussions about bumping the Gambler Chest to $150 as an add on several combinations discussed but there's a chance your 1st will remain at $100 but only if it's not already part of your pledge and any extras will be $150. Await an official announcement though.
Also there are discussions about bumping the Gambler Chest to $150 as an add on several combinations discussed but there's a chance your 1st will remain at $100 but only if it's not already part of your pledge and any extras will be $150. Await an official announcement though.
Wait, what? I pledged for a lantern upgrade and added $100 during the campaign. Is that not enough anymore? I dont think he can change the price of an expansion in the middle of the campaign...
Also there are discussions about bumping the Gambler Chest to $150 as an add on several combinations discussed but there's a chance your 1st will remain at $100 but only if it's not already part of your pledge and any extras will be $150. Await an official announcement though.
Wait, what? I pledged for a lantern upgrade and added $100 during the campaign. Is that not enough anymore? I dont think he can change the price of an expansion in the middle of the campaign...
Well, he can. But it's not set in stone yet. His comments all say 'IF we implement the change...' and he said he'd rather not change it because it's complicated.
Bob-- Comparing it to other expansions, the GC looks like it has around 1.5x the number of single survivors as $120-ish of content, and is missing either 2 small monsters or one large, on the assumption that it intended to be the super-bundle and making less money than anything else is accurate, and that the price is not mostly plastic but also development time, etc.
I'd say there's a non-0 chance that there's the king, but expect to see 1-2 smaller monsters- nemeses or quarries without a ton of gear- and that it just has comparatively a lot of singles.
The biggest reason it could include the king is that a lot of development and casting has already been invested in to it, so that might offset the difference between that and a new, smaller piece.
I'm mostly worried about the King being added to the project too late for me to include him in my initial pledge and then some sort of pledge manager shenanigans--like not allowing new add ons--making it impossible or prohibitively expensive to get the things I want through the KM.
The GB is a great value for anyone who wants most or all of its content. I am not that one.
Sasori wrote: The Silver city expansion is interesting, I've heard the Lion God is nearly impossible to kill though, from people that have played it.
The whole KS has made the Lion God into a better expansion.
The issue is that it is a tough fight that shows up very late in the campaign.
The 1.5 rules will add in 5-10 years to the campaign, so you'll have a bit more time to get tough enough to fight it. Plus, some upgraded gear for post Watcher fighting (or Screaming God stuff).
In addition, the First Hero expansion will let you start out later on, so you can begin with a settlement that's capable of fighting a Lion God right off the bat.
The Silver City looks like it is going to make the Lion God into a final boss. That's the appropriate place for the game's toughest monster.
Well I was looking to offload my Kingdom Death collection but after realising I wont get back near what it cost me originally I've decided to keep everything and stick with my Black Friday Gambler's pledge for 1.5 as well.
Sasori wrote: The Silver city expansion is interesting, I've heard the Lion God is nearly impossible to kill though, from people that have played it.
The whole KS has made the Lion God into a better expansion.
The issue is that it is a tough fight that shows up very late in the campaign.
The 1.5 rules will add in 5-10 years to the campaign, so you'll have a bit more time to get tough enough to fight it. Plus, some upgraded gear for post Watcher fighting (or Screaming God stuff).
In addition, the First Hero expansion will let you start out later on, so you can begin with a settlement that's capable of fighting a Lion God right off the bat.
The Silver City looks like it is going to make the Lion God into a final boss. That's the appropriate place for the game's toughest monster.
That makes a lot of sense. The Lion God was the only expansion I did not get in the previous kickstarter, but I heard people were only able to kill it at year 19, and even then it was very difficult. Prolonging the fight a a few years would help in that matter for sure.
Loopstah wrote: Well I was looking to offload my Kingdom Death collection but after realising I wont get back near what it cost me originally I've decided to keep everything and stick with my Black Friday Gambler's pledge for 1.5 as well.
What makes you think you wouldn't get back more than you paid? If you have a KDM1 pledge, eBay wants to give you some money.
Loopstah wrote: Well I was looking to offload my Kingdom Death collection but after realising I wont get back near what it cost me originally I've decided to keep everything and stick with my Black Friday Gambler's pledge for 1.5 as well.
What makes you think you wouldn't get back more than you paid? If you have a KDM1 pledge, eBay wants to give you some money.
Because I bought everything retail, so spent over £1000 (including the pinups for the cards I wanted). The gamblers pledge is that good a deal now though that I might as well stick with it. I don't want any of the promos but everything else is awesome.
BobtheInquisitor wrote: "Kingdom Death full retail". Blood just came shooting out of my nose.
I did get the core game new on ebay for £350 compared to the £450/500 it would have been to import, so that saved a bit, all the expansions were bought in the spearhead sale though. Was that full retail or a slight discount? It worked out about $800 for all of them anyway.
Going through all the updates, and is it just me or do all of the new artist's neutral posed expansion-themed armor drawings look really samey now?
Like, name the armor kit where the woman has the frilly shoulders, the rounded-pointy helmet, the over-detailed cuirass-avec-tetons, the radially-etched groin plates, poofy leggings and Michael's floral vase section boots.
BobtheInquisitor wrote: "Kingdom Death full retail". Blood just came shooting out of my nose.
I did get the core game new on ebay for £350 compared to the £450/500 it would have been to import, so that saved a bit, all the expansions were bought in the spearhead sale though. Was that full retail or a slight discount? It worked out about $800 for all of them anyway.
Yeah... I was really wowed by the style to begin with, but it does have a same-y baroque feel.
The frogdog mongolian look is probably my favorite and one of the more different ones, but they do have a similar, heavy look. Then again, one could argue that they're all for one super-campaign so it's cohesive.
It takes place in a labyrinth with the life underground and the perfect disguise above. Under the settlements lies a heart made of ground, but the survivors can give you no love.
I've been saying that about the armor designs for some time.
At least once they're posed minis with weapons they should have a bit more personality to them.
After yesterday's lion armor reveals, it really gets me thinking that he's tooling these narrative sculpts to replace the kits in the original game at some future point. It would certainly help bring the price down.
In regards to the new campaign, I'd say it's anyone's guess as to what items are absolutely must haves for this inverted mountain campaign.
I jumped in at the Good Lantern level (core set plus gambler's chest). Are the advanced rules from the GC useful without any of the other expansions? I'm trying to figure out what gameplay the GC adds, but I'm not sure what the heck all the narrative figures are used for.
Expectation Management - Gambler's Chest Roll 24, Core Game Improved Club Reveal, Crossover Goth Amy, Pinup Death Armor!
We are now the #1 most funded game on kickstarter! I am thrilled! I am humbled!
I am… overwhelmed with responsibility!
It’s down right sobering!
That’s a lot of exclamation points!
Now to get serious.
Gambler’s Chest Change Add-On - $150 Due to overstuffing and my desire to continue said overstuffing and the absolute need to be fiscally responsible: The Add-On amount for extra Gambler’s Chest is now +$150, with two exceptions. If you have a Black Friday Lantern pledge or a Black Friday Lantern Upgrade Pledge, you may add 1 Gambler’s Chest to your rewards for $100. Thank you in advance for understanding.
Basically, if you have one in your pledge level its all fine and dandy. But if you WANT / NEED more then the 1 you already have... The add-on price is now $150.
1.5 Core Game Add-On - $300 (25% off retail) Adding multiple core games to a single pledge, will not save you on shipping. Each game is factory sealed into its own carton and it is too heavy to pack with another core game. As it would risk damaging both. Each must be shipped separately and we must pass this fee unto each backer. I am really sorry, but shipping is shipping.
Group Pledges
Our official stance is that we do not support group pledges. Each pledge will be treated as an individual user. We did our best to accommodate group pledges last campaign and we will not be doing so this time. I am confident that 99% of group pledgers are all awesome people, that I’d love to personally sit down and game with. Due to the size of the campaign, I have to make a firm stance and that is: it is something we do not support.
Selling Pledges
We do not support this.
Combining Accounts
We do not support this nor will we combine pledges for individuals that have multiple kickstarter accounts or have bought pledges from other individuals, to make one uber katamari pledge level.
Pledge ManagerUntil the campaign is over, the dust has settled and myself and the team have been giving the opportunity to finalize math, manufacturing deals and the post pledge manager, I will not be divulging any details about what you can and cannot do. I very much understand and respect everyone’s personal budget and I love that you want to contribute more after the campaign ends. I will always work towards accommodating as much as I can. My focus is currently on the live kickstarter campaign, not the post campaign pledge manager. Thank you very much in advance for understanding.
Shipping Delays
Due to the size of our campaign and the staggering amount of content presented. There is a very real possibility we will see delays to the estimated shipping dates. Right now, it’s looking like everything will be pushed back 1-3 months. I won’t know until the campaign has ended and pledges are confirmed, so I know how many more core games we need to produce! (Don’t worry the ball is already rolling on this, but I do need to manage expectations.)
Ok! Finally, onto the content!
Just a quick reminder, the current CROSSOVER Projects are NOT INCLUDED in any pledge levels! Due to the IP being owned by another company, I cannot bundle them without extremely special permission! Thank you!
PsychoticStorm wrote: That would mean Poots would be comfortable with the possibility of Mantic doing a KDM inspired promo figure in their campaign...
At a reasonable high quality...
As if the Kingdom Death figures are of a very high quality... the survivors are not really good imho. For a board game these are the worst figures I've ever seen - as a board gamer I do not want to assemble dozens of figures with dozens of bits - and they even come without and assembly guide (you have to get it from the net). As a tabletop gamer I'm good with assembling them but I do not want dozens of similar poses that are in addition quite static. Compared to very good tabletop miniatures they are on the average or bad side (poses, similarity). On the other hand the latest Mantic figures e.g. For the Walking Dead are pre-assembled and of a good quality and for a board game would be more than suited...
Back to topic: I quite like the Gamblers Chest figures, these individual sculpts are a lot more dynamic and interesting than the old stuff. That said I'm still not really convinced if the Gamblers Chest is worth it...
Mantic are not in the same galaxy as KD quality wise, but I'm not the biggest fan of the armour kits either really.
I'm glad the gamblers chest has been raised, I was finding it very hard to resist! Just the DBZ stuff and the black knight for me I think (and the odd pin up)
Ctaylor wrote: I jumped in at the Good Lantern level (core set plus gambler's chest). Are the advanced rules from the GC useful without any of the other expansions? I'm trying to figure out what gameplay the GC adds, but I'm not sure what the heck all the narrative figures are used for.
The GC is going to add additional complexity and advanced rules to the game without needing any of the other expansions so for deep gameplay it's going to really add to the game, it also contains a new nemesis monster so will give you more variety to your main game
The narrative sculpts are just cool minis to represent your survivors (and not being armour kit minis they can look a lot more dynamic as all the parts won't have to fit onto every other armour kit mini), so build paint etc or if that's not of interest stuff to sell to offset the cost of it all as I bet there will be plenty of people after one or two specific ones and not willing to pay the eventual retail price of the full chest (I'll guess $200-250)
Vorian wrote: Mantic are not in the same galaxy as KD quality wise, but I'm not the biggest fan of the armour kits either really.
I'm glad the gamblers chest has been raised, I was finding it very hard to resist! Just the DBZ stuff and the black knight for me I think (and the odd pin up)
You can still get one Gambler's Chest for $100 (either as part of your pledge, or as an add on to a black friday pledge). If you want more than one, the price goes up (same for extra copies of the core game).
Given that I've finally gotten around to magnetizing all my KS1 armor kits, I really hope the new narrative figures are at least armor kit COMPATIBLE - i.e. you could add armor kit weapons/heads to them if you wanted to.
There's no doubt that narrative sculpts can be converted with armor kits.
On the Gameplay Value of the Gambler's Chest:
Kingdom Death Advanced will be adding some cool stuff. Scouts of Death and Philosophies of Death both change some fundamental things about the settlement you're playing. This adds variety.
Atnas is a nemesis monster and as such will add about as much to a campaign as a Manhunter or Slenderman expansion.
The Narrative Sculpts are packaged like the White Box minis- each one has a small addition to the game.
Normal white box figures add a few cards and ways to integrate them into the game. Either they add hunt events, changes to story events or ways to make gear duting the campaign.
Pinups and Sci-fi minis add things that do not readily integrate into the game. New cards that are kind of cool, but players need to choose how to add them (most are low powered, and can be integrated as alternate starting gear).
Well, I decided on what I absolutely loved, then there's a bit more that I'd like but not necessarily for the price-- despite us both being enthusiastic about the game, low $300's vs. high $300's was enough to make the spouse happier w/ spending.
Maybe if the PM is open for a while, we'll get more, but not for now.
Well, aren't you an observant and charismatic fellow. Have a metal Blaine.
At least once they're posed minis with weapons they should have a bit more personality to them.
After yesterday's lion armor reveals, it really gets me thinking that he's tooling these narrative sculpts to replace the kits in the original game at some future point. It would certainly help bring the price down.
That would be a real shame. The armor kits are a converter's dream, with tons of extra weapons, arms and creepy bling. The only real competition is the Dreamforge accessory pack with all the severed hands. The armor packs add enough value to the monster expansions to push my purchasing justifier over the Bones Limit. Narrative sculpts struggle to break the Wyrd threshold.
I guess I should have added the 'in this reality' caveat?
My apologies. In my defense I'm on a lot of cold medicine with names like Mantic elves: Mucinex, Prednisone, Fluticasone(?), Claritin D (the meth one!), Daywalquil...
I'm really debating on dropping my pledge because of this little act over the PM details.
I can afford to do the pledge, but nothing else at the moment and was expecting to be able to add things later like the last KS. And doing that when there are renders of the models to see what they are going to look like. Holding off on saying that information is very poor consumer practice and would cause a massive amount of backer backlash in any other Kickstarter.
I'm not sure if it's worth dropping my Black Friday Gambler down to a Silver Lantern + Promos of Death + Messengers. I'm not interested in any of the pinups as I only like the stuff with game content.
I'd probably end up paying out more in the end buying all the expansions at a later date, but would have 2 years to put the money aside before they go on sale.
Loopstah wrote: I'm not sure if it's worth dropping my Black Friday Gambler down to a Silver Lantern + Promos of Death + Messengers. I'm not interested in any of the pinups as I only like the stuff with game content.
I'd probably end up paying out more in the end buying all the expansions at a later date, but would have 2 years to put the money aside before they go on sale.
It can also be harder to aquire the expansions later. We have no idea what kind of stock he is going to keep. That is honestly one of the primary driving factors for me.
I'm going in for the upgrade + Most of the expansions right now. I haven't decided if I am going to do the Lion god and Silver city yet.
IDK what to think about the armor kits. I absolutely love the flexibility, but think they take a fair bit of work to get awesome. I guess I'm happy with the GC box as a compromise- getting some neat poses and then the flexibility. Yeah, guess I'd be pretty disappointed to see those go.
The only real disadvantage to the armor sets is that I'd very carefully built builds that both looked cool and worked well in the game, but a few of the update rules have invalidated sets (pair of clubs, and using low-str non-spears with the antelope set) so I'm probably going to be very carefully re-arming a few minis, and I assume that wouldn't have happened if just using monopose guys, similar to GW and some non-represented but legal load outs that have become illegal over the years.
Alpharius wrote: He committed to not committing to either allowing or not allowing additional purchases in a post-campaign Pledge Manager.
Ugh!
There is absolutely no way Poot's is going to miss out on the chance to make more green. He will however be looking to maximize the amount people pay in during the campaign as opposed to after it.
Personally I am against "armour kits", always was always will be, in all their form from any company, give me a nice mono pose characterful sculpt any time over blunt multi posed kits.
And this is the reason why narrative sculpts excite me so much in this campaign.
Now the pledge manager/ gamblers chest is something it was announced from the second week almost first and we discussed it even here, it was to be expected and it was not something out of the blue.
As far as mantic goes, please, even though I dislike the armour kits, Mantic would vastly benefit if they had even half the quality and more important the commitment to quality Poots has.
MCG Sleeves have been almost triple funded and all the stretch goals are now unlocked!!
This campaign is dedicated to expand MAGE Company's sleeves line, but also to offer a variety of accessories for the cards such as deck boxes, plastic stands and so on. Aside the current sizes MCG offers (mini Euro, mini square, standard Euro, standard American, mini American, standard card games), two new sizes have been added in the campaign, that will be produced by MAGE Company : 150*95mm and 210*107mm. Such sleeves can fit cards for games like Kingdom Death. The two new sizes are transparent, premium quality and include 50 sleeves per pack.
One week left and as the campaign progresses, more stretch goals will be unlocked as well as more sleeves sizes.
The campaign ends 10th of January 2017 and after that, MAGE Company will launch a pledge manager were more people will be able to join it.
@John Demian - Vibrant Lantern
http://vibrantlantern.com/KDM15/ refreshed with Update 35. While there's a good chance that Vibrant Lantern will be shut down, I will remain a 1.5 backer and superfan - thanks everyone!
so if there are any build guides or resource sheets people may want better save them
PsychoticStorm wrote: Personally I am against "armour kits", always was always will be, in all their form from any company, give me a nice mono pose characterful sculpt any time over blunt multi posed kits.
And this is the reason why narrative sculpts excite me so much in this campaign.
Ya, that--double on game day.
I find most of the built amor kits to be meh. They are supposed to be game pieces and not WYSIWYGRPG character minis. The narrative minis are much sexier and less hassle.
Need a mini-KS to replace all the armorkits in old expansions with narrative sculpts...I kid!
@John Demian - Vibrant Lantern
http://vibrantlantern.com/KDM15/ refreshed with Update 35. While there's a good chance that Vibrant Lantern will be shut down, I will remain a 1.5 backer and superfan - thanks everyone!
so if there are any build guides or resource sheets people may want better save them
(not sure why)
C&D from Poot's who will providing a premium line of instructions for a very reasonable price
Orrrrrr he's going to do what happened last time around and just let people feth about on their own while making vague promises about putting them up as soon as possiblewhen it goes up for retail feth it, figure it out on your own.
Alpharius wrote: He committed to not committing to either allowing or not allowing additional purchases in a post-campaign Pledge Manager.
Ugh!
There is absolutely no way Poot's is going to miss out on the chance to make more green. He will however be looking to maximize the amount people pay in during the campaign as opposed to after it.
I guess just for bragging rights. I mean, you get to keep a higher percent of the amount added post funding, since paypal takes less than kickstarter (unless that's changed)
Bossk, yep. Being cautious and pledged for everything I was certain on (and leaving the rest for the PM if possible), but about 95% sure that it's just to inflate the official total.
And he didn't answer about adding upgrades, which was what I was waiting on clarification for. Oh well, guess it's time to go full on multiple account Early Bird scalper.
Given how inconsistent he's been about making sure the text about whether something is in a pledge level or not is included in each update, I hope he is flexible.
What do you mean inconsistent? he is quite consistent what is included on each and I think he was quite clear on not allowing to change your pledge to a higher (or lower) level.
@John Demian - Vibrant Lantern
http://vibrantlantern.com/KDM15/ refreshed with Update 35. While there's a good chance that Vibrant Lantern will be shut down, I will remain a 1.5 backer and superfan - thanks everyone!
so if there are any build guides or resource sheets people may want better save them
$9.2M Umm... $9.3M!!! - Gambler's Chest Roll #25, Super Survivors Over 9M Upgrade! Honeycomb Weaver Expansion, Honeycomb Weaver Pinup, AND OUR FIRST STRETCH GOAL!
1.5 Core Game Typo Quest!
Let's make the reprint the most error-free version we can!
Please submit your typo's to this document here, they will be moderated and approved by someone on the KD team. (not me, I am borderline illiterate!).
VERY IMPORANT! I WILL MAKE ALL FINAL DECSIONS ON WHAT MAKES IT INTO THE FINAL PRINT RUN. IF ANYTHING LOOKS LIKE IT MIGHT IMPACT OUR TIMELINE. I WILL CUT IT. EVEN IF ITS A SINGLE LETTER! EVEN IF ITS A SECRET FARTING ART!
We will not be correcting any expansion rulebook typo's.
ITS 4AM!!!!!
I had 2 interviews today, one with kickstarter and one with Circa News. So my whole work day was spent on that. So yeah. gonna crawl off to sleep for a few hours now.
I love everything about that creature aside from the bloated torso. Looks like an odd mash of creepy Japanese-horror and grotesque body-horror torso. Doesn't mix as well as I'd hope. The phallic thing coming out of the giant chest-mouth seems like it's trying too hard and almost comedically reminds me of Dota's Pudge or WoW's Stitches/Abomination.
Well to be entirely honest this 10m monster is the only sculpt I do not like, I do hope whatever comes with it looks great.
I would love to see the jungle queen and the ringtail fox mentioned in the comments sounds interesting enouph, wet nurse would also be an interesting expansion if by defeating her you could increase your survivors by liberating the captives it keeps.
Undead_Love-Machine wrote: If I do purchase the Honey Monster I will have to convert the bell end into something a little more subtle.
I mean, there's phallic, then there is massive penis.
Out of interest, what did you think about the Dragon King's veiny neck, head, and Prince Albert ring?
I would have never even looked at like that, had you not pointed it out. Which means it's fine, it's subtle enough that I, and I'm sure many other people did not consider/ notice it. I really don't even see it that way now.
That Concept art for the Honeycomb Weaver is ludicrous though. This is an expansion I will not be purchasing via the Kickstarter, as there is no way I want a model that turns out like that concept art.
Undead_Love-Machine wrote: If I do purchase the Honey Monster I will have to convert the bell end into something a little more subtle.
I mean, there's phallic, then there is massive penis.
Out of interest, what did you think about the Dragon King's veiny neck, head, and Prince Albert ring?
I would have never even looked at like that, had you not pointed it out. Which means it's fine, it's subtle enough that I, and I'm sure many other people did not consider/ notice it. I really don't even see it that way now.
That Concept art for the Honeycomb Weaver is ludicrous though. This is an expansion I will not be purchasing via the Kickstarter, as there is no way I want a model that turns out like that concept art.
I'm not even sure where my personal line is. I find a lot of Kingdom Death stuff on the distinctly off-putting side, but utterly love Heresy Miniatures "Occulak"!
spiralingcadaver wrote: It might be because they published a bunch of promo card rules clearly? Other 'n that, I've got nothing.
from the chat it seems Adam linked pledge calculators pages from another couple of fan site when he did the last update (after asking what good ones were out there in the comments)
vibrant lantern apparently has one (I didn't know, and neither did most active in the comments) and the site owner was fairly annoyed his wasn't on the list as well and felt snubbed (although i'm sure there must be stuff going on the background too as it seems a totally trivial thing to get upset about especially as Adam has already promoted vibrant lantern a couple of times this campaign)
That honeycrisp monster is the most Kingdom Death-like monster since the Nightmare Ram. I love it. The armor also looks badass and completely unnerving. The shame is, I've pretty much settled my pledge, and nothing short of the King is going to change it. I sure hope there's a pledge manager, because I'm not camping the site or trawling eBay for this thing when it gets its wide release.
The honey pinup just goes a little too far past cheesecake and into cheese. I've seen Rule 34 slash picsthat were more subtle.
Also just noticed Perfect Beetle Knight's codpiece, which raises all kinds of questions about what happened to jinzoningen 17 and 18... And that poor battleball team.
I spend too much time on the internet, so the even more explicit giant penis on the 10YR Honeycomb Weaver doesn't bother me but the fact she has the wrong number of arms sure does.
For better or for worse, KD is an 'art' of sorts - a WELL established sort at that.
If you're worried about that sort of thing - especially at work - you shouldn't go anywhere near a KD thread.
At work.
And for someone who is new to Dakka and doesn't know about Kingdom Death? Who is at work? What about them?
Anyway, do your thing, Alpharius. The moderation team is usually deaf to user feedback anyway, you especially, so I guess I shouldn't be surprised at your reaction.
And for someone who is new to Dakka and doesn't know about Kingdom Death? Who is at work?
I am sympathetic to the idea that maybe there should be a spoiler there (I was a little surprised there wasn't), but I am having trouble imagining the person who is new to Dakka, doesn't know anything about Kingdom Death, is at work, and didn't start at page 1 of the thread. It shouldn't take more than 5-6 posts to realize that you don't want your co-workers walking by and asking "What are you doing here that is not work?" while in that particular thread! At some point, people have to take responsibility for their own actions, such as reading through a hundred plus pages of a Kingdom Death thread at work and not realizing that it was perhaps not appropriate.
I did not see the moderator comment above. apologies.
Automatically Appended Next Post:
$9.5M - 47 Hours Remain! Pathfinders of Death Crossover Project! The Unplanned Expansion...Revealed! Behold The Ivory Dragon! Pinup Smoke Knight Armor! Death Dice and Face Base Insert Packs!
I will return later tonight to make the Gambler's Chest roll!
Ok, now I'm keeping my Gambler pledge. The big question is do I add on the Pathfinder crossover now or hope for the option in the pledge manager.
I have everything game related currently released except for the Holiday White Speaker event and Xmas Knight Xmaxe. Considering I'm on a Gambler pledge is there anything I'm missing game content wise that I need to add on?
At the minute I'm thinking Promo's of Death (for the Story in the Snow event), the 2x crossover miniatures and the new Pathfinder pack, is there anything I've missed with game content (not promo content).
Chopxsticks wrote: This game feels to rich for my blood. I think I have made up my mind to to just sell my original core game and all expansions.
Why would you need to sell? Isn't everything optional being sold after the core game? So you can keep what you have or am I mistaken and these are must haves?
I'm not seeing why some expansions are nearly double the price of other expansions despite having very similar content. 1 very large monster, one monster, 2 of one armor sculpt, 2 of another armor sculpt, 2 of a third armor sculpt--or!--2 small monsters, 1 rukebooks, lots of gear cards, 1 new disciple or something, some settlement locations, maybe some tokens or tiles. Typical expansion. But will it be $50? $75? Maybe $100. Makes it hard to measure the value of one expansion against another, especially when there's so little confirmed information to work from.
Is the Gold Smoke Knight in the 1.5 upgrade? Have we seen a render or sculpt yet?
If you compare new to old expansions old have already payed their tooling and art, if you compare new expansions nothing is equal one minster may need more tooling than the other ectr.
Time & success happened. As the campaign progressed, Poots felt he could get away with selling at a higher price.
I am dizzied by the number of expansions though, and would appreciate a guide on which would be the best to have a single coherent and varied game. Screaming God seems to be by far the best choice so far for that, but campaign book, alternate campaign, a big end capper like the Satan Dragon...Who knows. Frogdog looks like poor value, but you'd be fighting it many many more times than late-game stuff...
Thanks, ecurtz. Turns out the Gold Smoke Knight is an easy pass for me. If I had a broccoli-shaped hammer that big, I think I'd be a little more cheerful than that guy.
I still haven't worked my way through all the original content and expansions and probably never will. I think I'm just going to sit at my silver lantern and just add the Campaigns of Death expansion for the time being. If he allows adding money to the pledge manager, I'll grab some expansions with the coolest looking minis, but won't lose sleep if not.
Thanks, ecurtz. Turns out the Gold Smoke Knight is an easy pass for me. If I had a broccoli-shaped hammer that big, I think I'd be a little more cheerful than that guy.
Thanks for the proffered explanations, Psychotic and Biotic.
BobtheInquisitor wrote: Thanks, ecurtz. Turns out the Gold Smoke Knight is an easy pass for me. If I had a broccoli-shaped hammer that big, I think I'd be a little more cheerful than that guy.
If you're pledging at a level that has the 1.5 upgrade or the 1.5 game, you get it anyway.
I AM fething PUMPED! (This is just a quick update to let you know another update will be posted shortly. ) The Lion God and me are Super Excited about developing the Silver City! I've decided to not create videos tonight for the Gambler's Chest Roll, for the sake of speed and ensuring I get some sleep for our FINAL FRIDAY and FINAL SATURDAY!
To pay for my mortal sin, I will be making two reveals! I am finishing them up now!
Automatically Appended Next Post: And the actual update
$9.8M - Pathfinders of Death Update, welcome Valeros! Two Gambler Chest Reveals! (Because I want need to rest up tonight, instead of making videos until 5am again!) + Twilight Knight Deserter Pinup
From the comments section Paizo send a newsletter about KDM 1.5 kickstarter, can anybody confirm it?
The fact this crossover exists and the previous ones from CMON and Sodapop makes me think there are more strategic deals under the table for KDM IP and maybe even distribution.
Have you ever played a campaign so filled with delightfully disgusting monsters, moody atmospherics, and straight-up disturbing imagery that you question the sanity and stability of the people who make it? Of course you have! You play Pathfinder! But have you ever played ANOTHER game that fits that description, often in an even grosser, more hilarious way?
We have, and it's called Kingdom Death: Monster.
Kingdom Death: Monster is currently the most-successful-ever game campaign in Kickstarter history, with the clock running down to the end of the campaign THIS SATURDAY at 3:00 PM Eastern Time (US). Time is growing very short to get your very own copy. Several members of the Paizo staff enjoy games of Kingdom Death after hours here in the office, and we're certain that fans of monsters, tactical combat, and imaginative world building will want to give the campaign a close look before time runs out.
But Paizo, you might say, I am really really into Pathfinder, why are you pointing me to a different game?
Because, my friends, Kingdom Death: Monster is ALSO really into Pathfinder, and to that end they've just announced a special crossover add-on that adds the Pathfinder iconic heroes Merisiel, Valeros, Kyra, and Seoni to the world of Kingdom Death, all with their very own Kingdom Death miniatures and rules designed by the same innovative (and disturbed) designers behind the game's other critters and characters.
You can learn more about the Pathfinders of Death Crossover Expansion by checking out the latest campaign update. Kingdom Death figures are a little larger than standard Pathfinder figures, which allows for greater detail and more room to add your own awesome paint job, but not so large that they don't fit on a standard 5-foot-grid. The quality of these figures is what originally drew us to the Kingdom Death game, and we're thrilled to have our own characters enter Kingdom Death's world of nightmare horror.
Here's the real nightmare. This legendary Kickstarter campaign ends in a matter of hours! Don't miss your chance to grab these awesome figures while you still can!
Before I wrap this up, I should mention that Kingdom Death: Monster is VERY MUCH an adult-oriented game, and much of its content may not be suitable for youngsters. I mean, they'll love it, but really, this isn't for kids. Really.
And should a monster travel into the future and murder your hero's children, or should your heroes die in dark dentistry, or have their faces stolen for a trophy, or find themselves harvested for resources, do your best to enjoy the experience! At least you'll have your iconic friends at your side!
Until they die in a grotesque fashion!
Yours sincerely, in the dying light of a nightmare realm,