Wachaza wrote: The left arm is pretty much identical down to the rings. Used the basic farseer CAD file as a base and then worked it over.
Yes, start with the basic farseer and then change his pose, his robes, his weapon, and every single detail on the whole miniature and you have the new miniature. How lazy of them.
Aye, there are plenty of legit criticisms to make when GW do lazy CAD work(like when they make every face in the unit the same with a slightly different grimace), but "psyker Eldar in psyker Eldar pose with totally different details) isn't one of those.
Wachaza wrote: The left arm is pretty much identical down to the rings. Used the basic farseer CAD file as a base and then worked it over.
Yes, start with the basic farseer and then change his pose, his robes, his weapon, and every single detail on the whole miniature and you have the new miniature. How lazy of them.
Sure I never mentioned "lazy" in there. Just a comment on reusing part of the previous sculpt.
Wachaza wrote: The left arm is pretty much identical down to the rings. Used the basic farseer CAD file as a base and then worked it over.
Yes, start with the basic farseer and then change his pose, his robes, his weapon, and every single detail on the whole miniature and you have the new miniature. How lazy of them.
Sure I never mentioned "lazy" in there. Just a comment on reusing part of the previous sculpt.
At first glance I saw the similarities, but with a lengthy look, it is a different model altogether. Definitely they took inspiration from the old model, but it is a completely new sculpt with it's own new mold.
Wachaza wrote: The left arm is pretty much identical down to the rings. Used the basic farseer CAD file as a base and then worked it over.
Yes, start with the basic farseer and then change his pose, his robes, his weapon, and every single detail on the whole miniature and you have the new miniature. How lazy of them.
Sure I never mentioned "lazy" in there. Just a comment on reusing part of the previous sculpt.
At first glance I saw the similarities, but with a lengthy look, it is a different model altogether. Definitely they took inspiration from the old model, but it is a completely new sculpt with it's own new mold.
Look at the left forearm, hand, rings and bangles. Changed the dangling charm but the rest is the same. The rest of the model is completely reworked.
Wachaza wrote: The left arm is pretty much identical down to the rings. Used the basic farseer CAD file as a base and then worked it over.
Yes, start with the basic farseer and then change his pose, his robes, his weapon, and every single detail on the whole miniature and you have the new miniature. How lazy of them.
Sure I never mentioned "lazy" in there. Just a comment on reusing part of the previous sculpt.
At first glance I saw the similarities, but with a lengthy look, it is a different model altogether. Definitely they took inspiration from the old model, but it is a completely new sculpt with it's own new mold.
Look at the left forearm, hand, rings and bangles. Changed the dangling charm but the rest is the same. The rest of the model is completely reworked.
I think it's entirely possible that they reused/slightly changed JUST the left hand bit, since it is separate on both models, and since the alternate hand and sword on his back are the things that differentiate that build of the new mini from the basic layout of the old one.
It may even add credence to the nearly straight reuse of that one arm piece when you notice that the arm actually holding the sword appears to have no rings on the fingers.
JoeRugby wrote: I'll grab this after I finish building deathwatch: overkill.
This isn't limited edition is it?
The box itself may be, but there's not even a slight chance that a multi-part plastic kit like the Deathwatch one remains boxed set-only or for a limited time only.
Equally, as we've seen, characters they've bothered to make in plastic are getting solo releases a few months down the line.
JoeRugby wrote: I'll grab this after I finish building deathwatch: overkill.
This isn't limited edition is it?
No,
but a fair few stockists are reporting limited initial supplies so it may well go out of stock (especially at the cheapest places) for a bit before coming back
JoeRugby wrote: I'll grab this after I finish building deathwatch: overkill.
This isn't limited edition is it?
No,
but a fair few stockists are reporting limited initial supplies so it may well go out of stock (especially at the cheapest places) for a bit before coming back
Well it is ordered, now the hard part will be finding someone who wants to swap my harlies for their deathwatch. I hope the upgrade sprue come with something for drop pods, I have 7 ready for symbols
conker249 wrote: Well it is ordered, now the hard part will be finding someone who wants to swap my harlies for their deathwatch. I hope the upgrade sprue come with something for drop pods, I have 7 ready for symbols
Based on the Ven Dread pictures on GW, I'd say there are icons you could use. But probably nowhere near the numbers you need for 7 drop pods.
Hopefully they'll release the transfer sheet that comes with the Watch Fortress edition of the codex separately, that'd probably sort it.
BossJakadakk wrote: So, Vanguard Veterans with special ammunition. Meaning special ammunition on bolt pistols?
Oh mamma. It's looking more and more like I'm gonna build Deathwatch instead of Raven Guard. Upgrade sprue + BaC = Mk IV Deathwatch. Too bad it looks like no using the contemptor dread.
Just use it as a normal dread?
Yeah, but that's not the point I was making. Of course I can use the model, just won't be a contemptor
FW posted this on Facebook, so maybe you can use the Contemptor!
BossJakadakk wrote: So, Vanguard Veterans with special ammunition. Meaning special ammunition on bolt pistols?
Oh mamma. It's looking more and more like I'm gonna build Deathwatch instead of Raven Guard. Upgrade sprue + BaC = Mk IV Deathwatch. Too bad it looks like no using the contemptor dread.
Just use it as a normal dread?
Yeah, but that's not the point I was making. Of course I can use the model, just won't be a contemptor
FW posted this on Facebook, so maybe you can use the Contemptor!
I'm liking the mental image of the Xiphon mixed with the Corvus Blackstar for the DW Air Force.
While the artwork seems to get some character back, it's still half assed. The Warrior looks weird and so does the Marine.
It's also cartoonish in a bad way, it's hard to make cgi stylistically fit 40k, even the technicaly awesome cover guy is hit and miss (bloodletter, tyranid warrior and csm were great though).
Anyway, can't touch this for example imo, not sure why the regress:
conker249 wrote: Well it is ordered, now the hard part will be finding someone who wants to swap my harlies for their deathwatch. I hope the upgrade sprue come with something for drop pods, I have 7 ready for symbols
If they come with power swords stock then awesome but if not modelling bare veterans without buying a standard stern guard squad is going to look a bit shabby and you miss out on the cool looking deathwatch bolt guns and the elbow plates without some converting.
If they come with power swords stock then awesome but if not modelling bare veterans without buying a standard stern guard squad is going to look a bit shabby and you miss out on the cool looking deathwatch bolt guns and the elbow plates without some converting.
Why would you need a Sternguard Squad for bare Veterans?
OrlandotheTechnicoloured wrote: Most of the UK stockists are mentioning that they've got strictly limited copies of Death Masque (at least in the first instance)
so if you've got to have it on release day get your orders in fast (and hope GW doesn't short anybody)
Supposedly the UK preorder sold out in 25 minutes. I was talking about it with my (Canadian) GW manager today. I told him flat out I was buying one, so it's not like he was trying to scare me into getting it either.
Honestly, I've had a plan for a couple of years to make a "counts-as Sternguard" Deathwatch kill-team for my Crimson Fists. Mechanically and fluff wise it just seemed like it would work, I just never got around to buying the old upgrade sprue. Now I'm happy I waited. This excites me on so many levels.
casvalremdeikun wrote: I think I might need someone in the US that wants the Harlequins side of this boxed set...
Good luck. I suppose Harlequins will become the cheapest 40k army now. Harlequin players will buy the box and get a good price for the DW. Vice versa? Well...
casvalremdeikun wrote: I think I might need someone in the US that wants the Harlequins side of this boxed set...
Good luck. I suppose Harlequins will become the cheapest 40k army now. Harlequin players will buy the box and get a good price for the DW. Vice versa? Well...
Yeah, that is what I figured. I am going to see if anyone in my gaming club wants to make a deal.
If they come with power swords stock then awesome but if not modelling bare veterans without buying a standard stern guard squad is going to look a bit shabby and you miss out on the cool looking deathwatch bolt guns and the elbow plates without some converting.
Why would you need a Sternguard Squad for bare Veterans?
No two handing bolters in the kit unless you want a clenched fist around a cut off power sword and everyone holding their bolters one handed or do the veterans come with power swords stock?
EDIT: I would personally go for sternguard over normal marines for the fancier bolters but standard marines would obviously work
If they come with power swords stock then awesome but if not modelling bare veterans without buying a standard stern guard squad is going to look a bit shabby and you miss out on the cool looking deathwatch bolt guns and the elbow plates without some converting.
Why would you need a Sternguard Squad for bare Veterans?
No two handing bolters in the kit unless you want a clenched fist around a cut off power sword and everyone holding their bolters one handed or do the veterans come with power swords stock?
EDIT: I would personally go for sternguard over normal marines for the fancier bolters but standard marines would obviously work
Wait, the standard Deathwatch Veteran kit has no two-handed Bolters?
If they come with power swords stock then awesome but if not modelling bare veterans without buying a standard stern guard squad is going to look a bit shabby and you miss out on the cool looking deathwatch bolt guns and the elbow plates without some converting.
Why would you need a Sternguard Squad for bare Veterans?
No two handing bolters in the kit unless you want a clenched fist around a cut off power sword and everyone holding their bolters one handed or do the veterans come with power swords stock?
EDIT: I would personally go for sternguard over normal marines for the fancier bolters but standard marines would obviously work
Wait, the standard Deathwatch Veteran kit has no two-handed Bolters?
That's right which is rather annoying because those power swords are going to make the unit rather expensive and means converting extra stalker bolters that aren't in mid reload or trying to snipe one handed a bit more expensive too
The hands are half on the shotgun and half on the arms, also I think the shotgun is longer that a standard bolter and deathwatch bolters are shorter themselves plus you only get one shotgun in the kit
If you have spare arms from any number of Marine kits I think you'd be okay just using those. Yeah they'd be missing that weird disc-shaped thing on the arms of the Marine, but the silver color is more important than that for the Deathwatch look I feel.
Brother SRM wrote: If you have spare arms from any number of Marine kits I think you'd be okay just using those. Yeah they'd be missing that weird disc-shaped thing on the arms of the Marine, but the silver color is more important than that for the Deathwatch look I feel.
All of the Vanguard Veterans are set up that way, so I don't see a problem with that.
Makes my OCD flare up haha but yeah this is why I said the bolters and arms from sternguard would probably be my choice plus there's a whole load of nice bits to personalise your guys a bit more, I'm loving the idea of a kill team with stalker bolters lead by a ravenguard sergeant
The kit comes with 5 bolters and 5 power swords so that ought to be default equipment. At 110 for 5 that puts them the same price as grey knights, trading psychic powers and storm bolters for specialist ammo.
MajorWesJanson wrote: The kit comes with 5 bolters and 5 power swords so that ought to be default equipment. At 110 for 5 that puts them the same price as grey knights, trading psychic powers and storm bolters for specialist ammo.
Brother SRM wrote: If you have spare arms from any number of Marine kits I think you'd be okay just using those. Yeah they'd be missing that weird disc-shaped thing on the arms of the Marine, but the silver color is more important than that for the Deathwatch look I feel.
The instructions for the Death Masque set have you put together the Vanguard Vets with standard arms and the DW shoulder pads from the upgrade sprue, so it's not like they don't expect you to do that anyway.
That actually adds some pretty cool options for Harlie players, given that you can use the named characters in place of units in our existing formations and get their bonuses on top of the formation bonuses.
I'd like to see the stat-lines, too, though, in case they're any better.
So has anyone made a list of the chapters that the shoulder pads could belong to? as I know some of the icons are re used in different colors for some other chapters.
Mantle wrote: So has anyone made a list of the chapters that the shoulder pads could belong to? as I know some of the icons are re used in different colors for some other chapters.
I was just pondering that myself. The Crimson/Imperial Fists, of course. White/Black Consuls could be done with a fairly simple mod to part # 92, I'm not sure who that's actually supposed to be. Raven Guard pad could easily be Hawk Lords. I'm sure there are many, many others.
Warhams-77, have you been able to find images of the Deathwatch rules and Formations? I am curious if they have similar rules to the Harlequins that let you use the exclusive units in place of standard units in formations.
Warhams-77 wrote: The unit stats for Eldrad/Harlies haven't changed according to Iuchiban.
Every unit got a bonus extra rule on top of the NOT fnp 6+ roll (you can still have this and fnp) and EW for eldrad large formation.
They all have set gear though but
The troops have a run and charge rule
The bikes have reroll jink
The voidweaver is basically the same except stock prismatic cannon
The death jester has shrouded and
Eldrad is basically the same
Mantle wrote: So has anyone made a list of the chapters that the shoulder pads could belong to? as I know some of the icons are re used in different colors for some other chapters.
I was just pondering that myself. The Crimson/Imperial Fists, of course. White/Black Consuls could be done with a fairly simple mod to part # 92, I'm not sure who that's actually supposed to be. Raven Guard pad could easily be Hawk Lords. I'm sure there are many, many others.
The hawk symbol belongs to the Mentors, as its specifically noted as Mentors on the Deathwatch dice.
Warhams-77 wrote: The unit stats for Eldrad/Harlies haven't changed according to Iuchiban.
Every unit got a bonus extra rule on top of the NOT fnp 6+ roll and EW for eldrad large formation.
They all have set gear though but
The troops have a run and charge rule
The bikes have reroll jink
The voidweaver can fire multiple weapons at seperate targets
The death jester has shrouded and
Eldrad is basically the same
Mantle wrote: So has anyone made a list of the chapters that the shoulder pads could belong to? as I know some of the icons are re used in different colors for some other chapters.
I was just pondering that myself. The Crimson/Imperial Fists, of course. White/Black Consuls could be done with a fairly simple mod to part # 92, I'm not sure who that's actually supposed to be. Raven Guard pad could easily be Hawk Lords. I'm sure there are many, many others.
The hawk symbol belongs to the Mentors, as its specifically noted as Mentors on the Deathwatch dice.
Aside from colors, the Mentors chapter symbol is identical to those others, and a fair few besides, as noted in my post a couple up from this.
Warhams-77 wrote: The unit stats for Eldrad/Harlies haven't changed according to Iuchiban.
Every unit got a bonus extra rule on top of the NOT fnp 6+ roll and EW for eldrad large formation.
They all have set gear though but
The troops have a run and charge rule
The bikes have reroll jink
The voidweaver can fire multiple weapons at seperate targets
The death jester has shrouded and
Eldrad is basically the same
Void weaver rule is standard.
Your right sorry without seeing the stats (maybe increase armour?) the increased cost must be the prismatic cannon uograde.
They all have rules allowing them to replace the appropriate unit and the death jester is basically an auto take now for anyone who takes a death jester since its 5pts for shrouded for his unit.
shade1313 wrote: Aside from colors, the Mentors chapter symbol is identical to those others, and a fair few besides, as noted in my post a couple up from this.
I never said it couldn't be used for other chapters, just that when it was designed it was for the Mentors.
shade1313 wrote: Aside from colors, the Mentors chapter symbol is identical to those others, and a fair few besides, as noted in my post a couple up from this.
I never said it couldn't be used for other chapters, just that when it was designed it was for the Mentors.
No, I know. Just remarking on it, no offense meant or taken.
The dice would have to be Mentors, actually, out of all those that I found in a quick search, that use the same basic hawk's head emblem. They're the only ones I've seen that have it in red.
Guardian Spear: S+1, AP2, Melee, 2 hands, Block (Once per turn choose an attack the hit the bearer. Roll a D6, if the result is higher than the to hit roll of the enemy, attack is ignored).
Dryaktylus wrote: Good luck. I suppose Harlequins will become the cheapest 40k army now. Harlequin players will buy the box and get a good price for the DW. Vice versa? Well...
I just got 12 Harlis, 4 Jetbikes and one of their skimmers for £40, so yeah, pretty damned cheap.
Okay so here goes I've put together a quick list(of what I could find) for the part number from the assembly instructions in no order:
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
So that's 42 chapters and I'm sure there's plenty more these are just what I could find, hope it comes in use haha
Because of how vague their preferred enemy rule is, coupled with their wargear and veteran status..DW would make for great count as Relictors on the run from the inquisition with depleted forces and an eclectic mix of count as chaos wargear.
Mantle wrote: So has anyone made a list of the chapters that the shoulder pads could belong to? as I know some of the icons are re used in different colors for some other chapters.
I was just pondering that myself. The Crimson/Imperial Fists, of course. White/Black Consuls could be done with a fairly simple mod to part # 92, I'm not sure who that's actually supposed to be. Raven Guard pad could easily be Hawk Lords. I'm sure there are many, many others.
The Red Talons and Brazen Claws use the same symbol, different colors.
I have to say, I'm a bit puzzled by the frag cannon. It is so ludicrously good that it pretty much overshadows all the other heavy and special weapon options (Unless you want long range.) The infernus HB is hella cool and a big improvement over the standard HB, but why would you ever take it if you can have a frag cannon?
Similarly the shotgun, while a huge improvement over the standard version, seems pretty lacklustre considering that you can have a bolter with special ammo instead.
Mantle wrote: Okay so here goes I've put together a quick list(of what I could find) for the part number from the assembly instructions in no order:
Spoiler:
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
So that's 42 chapters and I'm sure there's plenty more these are just what I could find, hope it comes in use haha
That's a really good list. I know I will make an effort to include Marines from as many chapters as possible. I am going to probably end up with three Veteran Squad kits, two Vanguard Veteran Squad Kits, and will convert a Tactical Squad into DW. Add in the Kill Team I am going to convert from the Deathwatch Overkill Marines (the Iron Hands Marine is losing his combi-melta and getting a standard bolter, the Space Wolf is losing his combat knife and gaining a plain hand or hand with a grenade in it), I should be good for a Watch Company, and some Auxilliaries. This will be good if Watch Captain Artemis's rules allow him to be used in any formation that has a Watch Captain.
Guardian Spear: S+1, AP2, Melee, 2 hands, Block (Once per turn choose an attack the hit the bearer. Roll a D6, if the result is higher than the to hit roll of the enemy, attack is ignored).
And the little bolter on it, what does it do?
The name reminds be of Bab5 and the design, Stargate. Definitely a huge improvement for the SM flyers (Xiphon withstanding)
I have to say, I'm a bit puzzled by the frag cannon. It is so ludicrously good that it pretty much overshadows all the other heavy and special weapon options (Unless you want long range.) The infernus HB is hella cool and a big improvement over the standard HB, but why would you ever take it if you can have a frag cannon?
Similarly the shotgun, while a huge improvement over the standard version, seems pretty lacklustre considering that you can have a bolter with special ammo instead.
Shotgun would allow charging against softer targets after a round of shooting. Plus the template ain't bad on a Deep Strike.
Mantle wrote: Okay so here goes I've put together a quick list(of what I could find) for the part number from the assembly instructions in no order:
Spoiler:
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
So that's 42 chapters and I'm sure there's plenty more these are just what I could find, hope it comes in use haha
That's a really good list. I know I will make an effort to include Marines from as many chapters as possible. I am going to probably end up with three Veteran Squad kits, two Vanguard Veteran Squad Kits, and will convert a Tactical Squad into DW. Add in the Kill Team I am going to convert from the Deathwatch Overkill Marines (the Iron Hands Marine is losing his combi-melta and getting a standard bolter, the Space Wolf is losing his combat knife and gaining a plain hand or hand with a grenade in it), I should be good for a Watch Company, and some Auxilliaries. This will be good if Watch Captain Artemis's rules allow him to be used in any formation that has a Watch Captain.
I have been working on Deathwatch for years.
Here is a list of canon chapters and their shoulderpads
This is the first box set in a long time that GW got me excited about. Love those unique models.
Not enough to change my overall opinion of GW and their downward trajectory (you know what they say about a blind pig and acorns), but I might spend a few hard-earned shekels on this one.
I have to say, I'm a bit puzzled by the frag cannon. It is so ludicrously good that it pretty much overshadows all the other heavy and special weapon options (Unless you want long range.) The infernus HB is hella cool and a big improvement over the standard HB, but why would you ever take it if you can have a frag cannon?
Similarly the shotgun, while a huge improvement over the standard version, seems pretty lacklustre considering that you can have a bolter with special ammo instead.
Shotgun would allow charging against softer targets after a round of shooting. Plus the template ain't bad on a Deep Strike.
Part of me wants to build a squad with Bolters, one with Stalker Bolters, and one with Shotguns. But I really can't decide if I want to do that. The Shotgun does have an awful lot of versatility, but it doesn't come with Special Ammunition. The Stalker Bolter is kind of neat since it is a rapid fire sniper rifle and it comes with Special Ammunition. And I love my basic Sternguard Bolters too. And then the Frag Cannon Squad. I am loving the different options that are available.
Mantle wrote: Okay so here goes I've put together a quick list(of what I could find) for the part number from the assembly instructions in no order:
Spoiler:
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
So that's 42 chapters and I'm sure there's plenty more these are just what I could find, hope it comes in use haha
That's a really good list. I know I will make an effort to include Marines from as many chapters as possible. I am going to probably end up with three Veteran Squad kits, two Vanguard Veteran Squad Kits, and will convert a Tactical Squad into DW. Add in the Kill Team I am going to convert from the Deathwatch Overkill Marines (the Iron Hands Marine is losing his combi-melta and getting a standard bolter, the Space Wolf is losing his combat knife and gaining a plain hand or hand with a grenade in it), I should be good for a Watch Company, and some Auxilliaries. This will be good if Watch Captain Artemis's rules allow him to be used in any formation that has a Watch Captain.
I have been working on Deathwatch for years.
Here is a list of canon chapters and their shoulderpads
That main page could use some updating. Clicking on several of the plain gray/uncolored pictures took me to entries that did have color schemes, including the aforementioned Angels Redeemed, which I know is not a fan-made scheme.
I wonder what odds are that there will be WD missions for Deathwatch Overkill that include models from this release? Both forces infiltrate a GSK-infested mine only to get caught up killing each other as well.
Mean.
S6 AP- Assault 2 Rending Template OR
S7 AP3 Assault 2 24" OR
S9 AP2 Assault 2 12"
I don't understand why this frag cannon is so much different than the BA frag cannon? Did they need a weapon that can do virtually everything?? Terrible internal balance.
Crazyterran wrote: I mean, I guess you could take five dudes with four frag launchers in a pod as all of your troops, but will you put in the work/money for it? :p
And even then, would they really be all that effective? I guess if you stuck a Blackshield with a Heavy Thunderhammer with each squad you could probably beat some stuff down. I fully intend to make at least one squad of four Frag Cannons and a HTH Blackshield, but I am not making multiples of that squad.
Maybe just me having a logic fail but if you compare the contents of the deathwatch side to the sprue pics then it doesn't add up. The assembly instructions show all the models using the deathwatch shoulderpad, part 81, and part 01. I can see 81 on the veterans sprue but not 01. Maybe the upgrade sprue is literally shoulderpads?
There is apparently a load of deathwatch standard pads without the cut out to make space for the elbow plate and two terminator pads as well as a few heads, =I= icons and possibly a dreadnought plate although it could just be the icon that goes on the plate
TwilightSparkles wrote: Maybe just me having a logic fail but if you compare the contents of the deathwatch side to the sprue pics then it doesn't add up. The assembly instructions show all the models using the deathwatch shoulderpad, part 81, and part 01. I can see 81 on the veterans sprue but not 01. Maybe the upgrade sprue is literally shoulderpads?
As Mantle says below, there is a separate sprue that has 10 DW Shoulder Pauldrons (these have a flat bottom instead of the rounded out part like the ones on the DW Veteran Squad sprue, as they aren't designed to fit around the elbow icon), 2 DW Terminator Pauldrons, and three =][= icons for vehicles.
Due to crappy canadian shipping more and more shipping companies are slowly not taking money, debit cards, credit cards, or even cheques. I have to open up an online payment system with each and every single delivery company in Canada now apparently. Which is simply slowed. They even want me to set up automatic payments.
For 24 dollar shipping fee and the Canadian tax on importing goods.
-_-
feth no.
So ordering anything into Canada is now fething impossible apparently.
USA please annex this pitiful as feth country and get us some sane shipping options. Please. Put it out of its misery please. I feel genuinely bad at living in this country and embarrassed. A country where the criminal breaking into your home has more rights than you do to defend yourself and there is a good chance you'll be charged for injuring him getting him out of your home. :(
Crazyterran wrote: ...I just bought an imperial fist guy off eBay here for 10 bucks, including shipping.
What websites are you using? Lol.
Canadian ebay usually and Forge World.
FedEx was the delivery company. I've opened a dispute with Paypal basically saying they won't deliver it and offer no sane options for payment. I also forget the other company but can look up the receipt. I'm now worried ordering something online is going to make me have to do that random crap. It's got to be the most inconvenient thing I've ever seen in my life. My last two deliveries have had both pants on head slowed levels of strict payment requirements. I wonder if being in one of the 8 crappiest Canadian cities and Ontario has something to do with it?
Crazyterran wrote: ...I just bought an imperial fist guy off eBay here for 10 bucks, including shipping.
What websites are you using? Lol.
Canadian ebay usually and Forge World.
FedEx was the delivery company.
I just ordered over 500 dollars worth of FW the other day, got free express shipping, and didn't have to pay UPS anything. I've only been nailed by customs once, when I ordered the Imperial Armour 2: Second Edition. (Apparently customs loves to nail books)
I regularly buy things off eBay, from Xwing to things like Cassius and Donatus from DWO.
Are you not sorting by lowest price+shipping?
Delivery guys don't take Cash anymore, don't you have a debit/credit card? Do they have some of your stuff held hostage or something? And why not just deal with their dumb system?
I've never had to not pay customs and I've been making regular online purchases for at least a decade or more.
I have a debit card and the ones I happened to get didn't take it!
Edit
My latest order is in a warehouse in town not being delivered until I make an online account to pay them by online banking which for some reason might take up to a week on their end. Why the hell is this happening to me!? Except to make my online account I have to call them by phone! Or send them a letter by Canada post which I think is on strike or is it? At any rate it means even more weeks just to make my online account.
Crazyterran wrote: ...I just bought an imperial fist guy off eBay here for 10 bucks, including shipping.
What websites are you using? Lol.
That is not bad at all. I kinda want to order a couple of him and then alter them to be visibly different. Might be a lot cheaper than ordering two more Veteran Squad kits.
Gamgee wrote: I've never had to not pay customs and I've been making regular online purchases for at least a decade or more.
I have a debit card and the ones I happened to get didn't take it!
Did you piss off some CBSAs or something? I've only ever gotten dinged on books, I've ordered tons of other things and have gotten them through without any additional payments. I don't even list them as gifts.
Man, normally they'd take a debit card at least. No credit card I guess? Figure a big company like FedEx would take PayPal, or even, God forbid, a cheque.
Maybe they just look at your Tau, think it's a gundam, and ding you extra. :p
Crazyterran wrote: ...I just bought an imperial fist guy off eBay here for 10 bucks, including shipping.
What websites are you using? Lol.
That is not bad at all. I kinda want to order a couple of him and then alter them to be visibly different. Might be a lot cheaper than ordering two more Veteran Squad kits.
The easiest thing to do would be to cut off the stupid servo skull. Then you have Imp Fists, Crimson Fists, and I'm sure there are more fists.
I'm not ordering Tau its a dremel to magnetize my Tau'nar. And its 120 sitting in limbo.
:(
Edit
I'm a quasi-hermit. Unless the last time I traveled to the states for black sabbath I really pissed off one of them for simply looking out the window of the truck I doubt it.
I want my damn money back and I'll drive to the friggen tool store myself and get one at this rate it will be faster and cheaper.
This is the country trying to outlaw colored spray paint. I feel bad making fun of Canada. Like it's like I'm talking about that one slowed kid and I hate it. Our country got so dumb somewhere along the line. :(
Crazyterran wrote:The easiest thing to do would be to cut off the stupid servo skull. Then you have Imp Fists, Crimson Fists, and I'm sure there are more fists.
Naw, I want them to be from a few different Chapters and not just Imperial Fists. Plus, I could make use of those Imperial Fists shoulder pauldrons for my Crimson Fists.
Crimson wrote:
Crazyterran wrote: Time to mail order some of the Imperial Fist guy from DW overkill, too! :p
When my house was broken into. I had to ask the cops why they didn't dust for prints. They said they should and then left and never came back.... after a 24 hour response time to the break in. A diffent cop came by the next day and asked if they did and said that was weird they didn't. He also didn't dust for prints. Then whey they caught the thief she got off for being a Councillors daughter ans has been caught a dozen times and gotten off every timer on the reserve or in town.
I'm starting to get the feeling Canada is starting to fall apart.
This is the country trying to outlaw colored spray paint
Sorry to veer off topic here: Err... Why?
I couldn't possibly tell you. Graffiti? Maybe? Hahah. :(
Edit
When I talked to the officer and asked what he would have done with a break in at night he said he had no idea but it wouldn't go well for the other person and would use any means to stop them since he has four people in his house. When I asked if its a good idea to get a knife for self defense he implied a big no... so defense is only for the police? I'm confused.
Don't know why some here will limit their army list to the options that are "cheap" model wise because there is only one weapon on the sprue.
As a long time SW player GW never offerd me the option to get the weapons I need without expensive boxes or to go to bits sellers.
Of course with SW it was easier because one Box Grey Hunters and a Box Marines got you 20 Wolves with better weapon options.
DW now have all new weapons which is a problem.
I mean I have enough of old stuff here to get a DW army without buying anything except for the new weapons.
But, puppetswar and anvilindustries have some nice kits of special Bolters, heavy weapons and fency "Black OPS" armour that fits perfect to the DW.
If I need to "spam" one weapon type I buy them there and don't bother that GW only add one to each Box.
Another Idea I had yesterday was to use Mantic Enforcer and add the DW shoulder pads (or full arms if I can get enough) to make true scale Death Watch.
I have enough of Marines that starting a new would need to be something different to be worth it.
Seriously, I hope someone leaks the Deathwatch formation and whatnot from Death Masque. I am curious if there are similar rules to what was done for the Harlequins where the different special units can count as their base unit for formations. This would be especially useful for Watch Captain Artemis. I would greatly appreciate an image like the one shown for the Harlequins, but of the Deathwatch.
Hmm... Interesting thing in the rules that don't add up for me...
One of the kill team is composed of a squad of veterans (so 5 models...) and a squad of vanguard veterans (so another 5 models...) plus any number of termies, libies, etc... and it has a maximum size of ten models...
So you can't add anything to the two squads of veterans, or am I missing something?
I like that you can then fit 4 libbies in one squad as a formation
Might not be libby conclave levels of power, but it's an easy way to get a bunch of psykers on the field, and assuming they get SM specific powers from AoD (iirc), could have fun times, even if it's incredibly unfluffy/unrealistic. On the other hand, one or two per squad of 10 doesn't seem incredibly unrealistic to fight the xeno psyker threat (esp vs eldar) fluff wise.
ChaosDad wrote: Hmm... Interesting thing in the rules that don't add up for me...
One of the kill team is composed of a squad of veterans (so 5 models...) and a squad of vanguard veterans (so another 5 models...) plus any number of termies, libies, etc... and it has a maximum size of ten models...
So you can't add anything to the two squads of veterans, or am I missing something?
Vets are 5-10 models but the rest of the units are 1-5 unit size
ChaosDad wrote: Hmm... Interesting thing in the rules that don't add up for me...
One of the kill team is composed of a squad of veterans (so 5 models...) and a squad of vanguard veterans (so another 5 models...) plus any number of termies, libies, etc... and it has a maximum size of ten models...
So you can't add anything to the two squads of veterans, or am I missing something?
Vets are 5-10 models but the rest of the units are 1-5 unit size
Ok, so two squads of veterans (one normal squad and a squad of vanguard...) is already the 10 models maximum of the formation, right?
Mean.
S6 AP- Assault 2 Rending Template OR
S7 AP3 Assault 2 24" OR
S9 AP2 Assault 2 12"
I don't understand why this frag cannon is so much different than the BA frag cannon? Did they need a weapon that can do virtually everything?? Terrible internal balance.
There's only so much room on the sprue and no one would be too excited by a DW Melta or DW Las cannon. So a new omni gun both saves space on the sprue and drives sales.
They are? Where does that come from? All I see in the rules in the first post is "Vanguard Veternas: No visible changes", and so when I look at the Space Marine codex I see that vanguard vets are a squad of five... I feel that I'm missing something... I had seen that the termies were minimum unit size of 1 (which I find really nice...), but not the vanguard vets thing...
ChaosDad wrote: Hmm... Interesting thing in the rules that don't add up for me...
One of the kill team is composed of a squad of veterans (so 5 models...) and a squad of vanguard veterans (so another 5 models...) plus any number of termies, libies, etc... and it has a maximum size of ten models...
So you can't add anything to the two squads of veterans, or am I missing something?
Vets are 5-10 models but the rest of the units are 1-5 unit size
Ok, so two squads of veterans (one normal squad and a squad of vanguard...) is already the 10 models maximum of the formation, right?
You don't need to take a full 5-man Squad of Vanguard Veterans. You could use a single Vanguard Veteran if you want. Their squad size is 1-5 Veterans (unlike the Codex Space Marines version that is 5-10).
Mean.
S6 AP- Assault 2 Rending Template OR
S7 AP3 Assault 2 24" OR
S9 AP2 Assault 2 12"
I don't understand why this frag cannon is so much different than the BA frag cannon? Did they need a weapon that can do virtually everything?? Terrible internal balance.
There's only so much room on the sprue and no one would be too excited by a DW Melta or DW Las cannon. So a new omni gun both saves space on the sprue and drives sales.
Special ammo is an obvious reason to me. I mean one could also complain that every space marine doesn't have access to special ammo as well. My guess is the DW developed a special solid round for the frag canon out of necessity over some xenos threat.
So, I was looking at the sprues and I noticed it only contains 5 Deathwatch shoulder pads and the box says it come with 5 Deathwatch Veterans and 1 upgrade frame. Are talking about the same frame or does the box come with 2 upgrade fames?
EmperorsChampion wrote: So, I was looking at the sprues and I noticed it only contains 5 Deathwatch shoulder pads and the box says it come with 5 Deathwatch Veterans and 1 upgrade frame. Are talking about the same frame or does the box come with 2 upgrade fames?
The sprue pic you're talking about isn't an upgrade sprue - that's one of the two sprues for the deathwing veterans set.
There is another sprue for upgrading other kits that we haven't seen a pic of yet.
Ah, thanks! I was looking at the sprues on the site and I didn't see it. I wonder if they are going to be selling that on its own like those clam shell sets they sell for Ultras and such.
The whole mixed squads thing is bloody weird and a bit silly. Terminators and PA marines in the same squad, sure. But bikes and jump packs with footsloggers? That just doesn't make any sense.
EmperorsChampion wrote: So, I was looking at the sprues and I noticed it only contains 5 Deathwatch shoulder pads and the box says it come with 5 Deathwatch Veterans and 1 upgrade frame. Are talking about the same frame or does the box come with 2 upgrade fames?
The sprue pic you're talking about isn't an upgrade sprue - that's one of the two sprues for the deathwing veterans set.
There is another sprue for upgrading other kits that we haven't seen a pic of yet.
Dont underestimate the additional mobility within a squad.
Being able to have one model move 12+ in a turn to the other side of the squad for charging a specific target, countering the loss of models on one side, etc. They also have some different universal rules like skilled rider and split fire from the bikers, cheaper power weapons for the vanguard than on veterans, so on and so forth.
While not typically it presents more tactical options in real time as you are playing the game. Something that I am a very strong fan of.
Personally being able to prevent staying locked after beating a marine unit in combat is gonna be so nice with the terminators.
So will you be able to run solo Vangaurd sergeants with the heavy thunderhammers?
If so, can you make the Vanguards black shield dudes for the extra attacks when outnumbered?
Yes, you could take squads of 1 vanguard guys, not sure about the black shield thing though. I could see DW doing some massive MSU tactics that would put a gladius to shame.
This is about the only area that Unbound would be silly then. Imagine an army of almost nothing but Assault Cannon Terminators! One man squad Terminators!
Wolfblade wrote: Yes, you could take squads of 1 vanguard guys, not sure about the black shield thing though. I could see DW doing some massive MSU tactics that would put a gladius to shame.
Yeah, the hard part there is that they cant do it as much with OS.
However even without upgrades the standard veteran squad at 110 points is pretty versatile and can complete many things without upgrades. You can work in a few but most of the time they wont need much.
One of the nice things that the deathwatch allow you to do is basically create units with completely specialized roles(think eldar aspect warriors). They are a focused and can be sent after a specific target. Combine this with deep strikes, liberal availability of psychic powers(via librarians) etc. and versatile chapter tactics you can have a turn by turn adaptable plan of action "Goal this turn is remove X targets" next turn I will target Y targets. So on and so forth.
They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
This one?
Spoiler:
Looks like the same icon as this, on the Rhino front glacis:
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
If you look at all of the pics with that LR included, they all either have it in the background, with that sponson mount obscured by something in the foreground, are shot of the other side of the hull, or have the LR up close to the camera and only the front ramp area is visible. Seems like the studio LR either broke, or was incorrectly assembled, or something similar, but they still wanted it for the photo shoots.
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
If you look at all of the pics with that LR included, they all either have it in the background, with that sponson mount obscured by something in the foreground, are shots of the other side of the hull, or have the LR up close to the camera and only the front ramp area is visible. Seems like the studio LR either broke, or was incorrectly assembled, or something similar, but they still wanted it for the photo shoots.
Willpower test failed, set bought! The DW guys from Overkill were some of the most fun minis I've painted recently, so I couldn't resist the chance to add a few more... not sure what I'll do with the Harlies yet; Eldrad, the DJ and the bikes I'll keep for sure, the Troupes and transport I might end up selling on.
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
That's because the land raider behind the dread is a razorback
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
That's because the land raider behind the dread is a razorback
I think he refers to vechile sporting assault cannon and multi melta. Don't think razorback carries both of those...
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
That's because the land raider behind the dread is a razorback
*sigh* I wonder what it's like when your biggest complaint about a plastic kit is that it only contains 1x of each heavy weapon option said unit can take...
EmperorsChampion wrote: So, I was looking at the sprues and I noticed it only contains 5 Deathwatch shoulder pads and the box says it come with 5 Deathwatch Veterans and 1 upgrade frame. Are talking about the same frame or does the box come with 2 upgrade fames?
The sprue pic you're talking about isn't an upgrade sprue - that's one of the two sprues for the deathwing veterans set.
There is another sprue for upgrading other kits that we haven't seen a pic of yet.
Yeah, this sprue is what I'm waiting to see.
Its actually stopped me from buying a box because I want to know whats on it.
I like the way they put the unit together, though. Three assault cannon armed Terminators, all theoretically the same in terms of army building, but one is a plain-jane Ultramarine Terminator, one is Wolf Guard, and one is Deathwing. Neat.
Do we know yet if the left arms and weapon arms on the Deathwatch Veterans and/or the Deathwatch Upgrade Sprue have scripture (sorry I don't know the lore) on them, beyond the shoulder pad?
The only reason I ask is Watch Captain Artemis clearly does, and if they do then I'd want to make sure all my Deathwatch do, as in only using these bits and not generic kit bits?
Automatically Appended Next Post:
shade1313 wrote: I like the way they put the unit together, though. Three assault cannon armed Terminators, all theoretically the same in terms of army building, but one is a plain-jane Ultramarine Terminator, one is Wolf Guard, and one is Deathwing. Neat.
I'll admit I'm now dangerously close to spending an absolute fortune on Bits to make Terminator Squads out of the Blood Angel, Dark Angel, Space Wolves kits, and the same for Veterans... like if I'm going to have a Deathwatch element I want it done properly...
migooo wrote: Its actually stopped me from buying a box because I want to know whats on it.
Iuchiban wrote: There is one tiny sprue with Deathwatch shoulder pads (12x), 1 power sword, 2 Helmets and 3x Inquisition symbols. There your have your Deathguard upgrade sprue.
He comments later that two of the shoulder pads are termie pads.
migooo wrote: Its actually stopped me from buying a box because I want to know whats on it.
Iuchiban wrote: There is one tiny sprue with Deathwatch shoulder pads (12x), 1 power sword, 2 Helmets and 3x Inquisition symbols. There your have your Deathguard upgrade sprue.
He comments later that two of the shoulder pads are termie pads.
cheers. i was expecting something like the BT upgrade one. ill get a box for a kill team
migooo wrote: Its actually stopped me from buying a box because I want to know whats on it.
Iuchiban wrote: There is one tiny sprue with Deathwatch shoulder pads (12x), 1 power sword, 2 Helmets and 3x Inquisition symbols. There your have your Deathguard upgrade sprue.
He comments later that two of the shoulder pads are termie pads.
That makes sense, 10x PA and 2x TDA. Assumedly the Power Sword gives you the irregular arm to make one of the Veterans into a Black Shield upgrade too? I wonder how much the Sprue will run by itself...
WallaceMerrett wrote: Do we know yet if the left arms and weapon arms on the Deathwatch Veterans and/or the Deathwatch Upgrade Sprue have scripture (sorry I don't know the lore) on them, beyond the shoulder pad?
The only reason I ask is Watch Captain Artemis clearly does, and if they do then I'd want to make sure all my Deathwatch do, as in only using these bits and not generic kit bits?
Automatically Appended Next Post:
shade1313 wrote: I like the way they put the unit together, though. Three assault cannon armed Terminators, all theoretically the same in terms of army building, but one is a plain-jane Ultramarine Terminator, one is Wolf Guard, and one is Deathwing. Neat.
I'll admit I'm now dangerously close to spending an absolute fortune on Bits to make Terminator Squads out of the Blood Angel, Dark Angel, Space Wolves kits, and the same for Veterans... like if I'm going to have a Deathwatch element I want it done properly...
Yep, that sound is my wallet screaming, combined with the cheering of bits sellers.
Leth wrote: They also showed an INQ door on one of the land raiders that did not look like the FW ones. I have the feeling that there is going to be an INQ vehicle sprue.
Was looking at the LR pics in the first post for the doors and I noticed a bit of a blooper. In the DW vs Wraithguard photo the LR behind the Dread is missing its sponsen
That's because the land raider behind the dread is a razorback
Funny looking Razorback...
I was looking at the picture with the wraith blades sorry haha coming from the opposite angle
I wonder, is there anything preventing a Blackshield from taking a Storm Shield alongside his giant Hammer? Because that dude will be expensive but lay waste to anything in his way, especially if you get him invisible. I am thinking that upgrading every Kill Team to have a Blackshield will be a fun tactic.
Yep, that sound is my wallet screaming, combined with the cheering of bits sellers.
Tell me about it. I'm already planning on buying four different termie boxes (not because I want 20, because I want the variety) and several FW pad sets.
casvalremdeikun wrote: I wonder, is there anything preventing a Blackshield from taking a Storm Shield alongside his giant Hammer? Because that dude will be expensive but lay waste to anything in his way, especially if you get him invisible. I am thinking that upgrading every Kill Team to have a Blackshield will be a fun tactic.
If the vanguards/bikes can have their single model upgraded to the black shield, you can also then get him good mobility to go with it. Can cause enough damage to be a threat, but firing at it is gonna be a massive bit of overkill.
casvalremdeikun wrote: I wonder, is there anything preventing a Blackshield from taking a Storm Shield alongside his giant Hammer? Because that dude will be expensive but lay waste to anything in his way, especially if you get him invisible. I am thinking that upgrading every Kill Team to have a Blackshield will be a fun tactic.
If the vanguards/bikes can have their single model upgraded to the black shield, you can also then get him good mobility to go with it. Can cause enough damage to be a threat, but firing at it is gonna be a massive bit of overkill.
I think it's uncertain if he can take any wargear at all other than the dual power swords but the heavy thunder hammer is a two handed weapon doesn't the storm shield take place of a weapon?
It may be listed something like:
Any veteran may replace his bolter or close combat weapon with storm shield, power fist etc
Any veteran may replace his bolter AND close combat weapon with a heavy thunder hammer
To stop HTH and storm shield shenanigans
Then I will just make a Watch Captain with the Hammer and Shield since he has around the same number of attacks, but Storm Shields are additive instead of replacing something. Or a Watch Master.
This...actually looks tempting. I've always been a fan of Inquisition related forces, and I wouldn't mind having a small, elite style army to complement my Guard. Plus, I could run an Inq/IN BFG fleet with Deathwatch kill teams on all my ships.
And that flyer is actually cool looking. I think I may have to give GW some of my money in the not so distant future.
I splurged heavily into this release already. My wallet is screaming "no more!" This initial release plus all the cool stuff that is to follow(flyer, character, and probably the upgrade sprue itself) is going to be rough.
I can only sell so much plasma and streetside services to afford whats to come.
Has anyone found the rules for the Death Masque Deathwatch units? I know Harlequins are out there now, but shockingly no one is leaking the Deathwatch units.
Thinking of starting a harlequin army, if I can get some of the xenos side of this box cheap enough a few times. Possible to make a good army from that?
Mymearan wrote: Got a set on preorder... Super excited to start building my Deathwatch army.
Have any of you started thinking about how to kit out your squads (Veterans, Vanguards, Termies)?
I'm thinking I'll be incorporating these guys with the DW:OK models into loose Tactical, Assault and Devastator type squads to cover all the bases, thus:
Tactical get the DA and IH from Overkill, the rest with Bolters, maybe combis if I have the parts. Assault are the two JP guys from OK with 2 BP/CCW Vanguard and a Heavy Thunder Hammer, Devastators gets the UM as a Sergeant, the IF with the Frag Cannon and then another Frag and 2xHeavy Bolter-Flamers. Gives me 3 nice, focused squads that can work well in concert or be plugged into other forces to cover any shortfalls they might have.
That also leaves me 2 guys left over, from which may get used to jazz up some old Ravenwing bikes to ride as DW with the OK White Scar.
Lockark wrote: Thinking of starting a harlequin army, if I can get some of the xenos side of this box cheap enough a few times. Possible to make a good army from that?
I'm looking to start a Deathwatch force and I noticed you live in Edmonton. I'd be happy to split the box with you.
Lockark wrote: Thinking of starting a harlequin army, if I can get some of the xenos side of this box cheap enough a few times. Possible to make a good army from that?
We're getting 3 sets and my wife is able to make a 2k point Cegorach's Revenge formation by proxying the Eldrads as Shadowseers and adding a Solitaire.
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Get back to me when you have all of the Death Masque Deathwatch stuff
I think I am going to modify several of my DW:OK Marines. The BA is going to lose his hand Flamer and gain a bolt pistol and possibly a Power Sword in place of his chainsword. Some of the other kill team members will be getting turned into Bolter and Bolt Pistol.
I'm listening to it now. I like how GW is actually talking about stuff now. I found it linked somewhere else though. Ah yeah they cite the rpg as a major inspiration. Even though FFG is now moving to be an enemy of GW I got to thank them. If it wasn't for the popularity of that rpg I don't think we would have seen the DW codex. I also got to thank GW for putting up a podcast with the designers talking. I love listening to this and their though process.
After staring at the sprue pictures for longer than is probably healthy, I almost want to buy some of these guys just to figure out how they've been cast.
Going by the pics, I can only assume that GW have upgraded their plastic casting technology... because some of those details (the inset discs on the ankles, and the script around Artemis' left wrist, for example) look like they shouldn't be possible with the 'traditional' methods GW have used for the last 20 years or so...
Listened to that interview. It was interstesting but it has me confused about GW's process. In both this and the silver tower interview it was mentioned that it was a miniatures first project. So how do they decide what miniatures to sculpt?
GW's models have been getting increasingly detailed. Their Tau release and their Age of Sigmar releases are simply stunning. I'm not too familiar with the other 40k releases between Tau and now so I can't comment. So far though these DW look to continue that exceptional level of detail that GW is so quickly setting the standard for.
They probably look at the DWrpg. Also before any physical modelling is done I can only imagine they have a sit down and do some brain storming and rough concept art. Since on ATT there are pictures from decades old concept art when they were trying to figure out how the Tau would look.
Can we use our fancy 30th Ed. marine with them? Seems like he would fit right in. Mine is already painted Deathwatch colors.
What about the different terminator armor marks?
Azazelx wrote: Found and added - and yes, any "raptor head" chapter. Could even use it for the Mentor Legion, but I prefer the original owl-head chapter-badge.
I want rules for Mentor Legion so bad! The old RT rules from WD were really cool, and characterful. THe old Owl head was boss, I have no idea why they changed that...
I think the Overkill models were cooler although some of the heavy weapon and Terminator stuff I see here along with the flyers look very tempting. All the new AoS stuff is so incredible, and it a tiny bit of a bummer to see some of the sculpts for new 40k releases don't seem to have stepped up to quite the same level...
All the same, very excited for the upcoming releases!
ThirstySpaceMan wrote: Can we use our fancy 30th Ed. marine with them? Seems like he would fit right in. Mine is already painted Deathwatch colors.
What about the different terminator armor marks?
Nope. All of the Deathwatch datasheets are going to be for Veterans, not Space Marines, so they wouldn't have a model to switch out. As of right now, there is no indication that they can use Cataphractii Armor. It would be cool though. I would totally make a Watch Captain in Cataphractii Armor and give him a Heavy Thunder Hammer.
ThirstySpaceMan wrote: Can we use our fancy 30th Ed. marine with them? Seems like he would fit right in. Mine is already painted Deathwatch colors.
He replaces a "Space Marine". I believe these guys are all "Veteran Space Marine". I do agree that he'd fit in, though. They should have point costed him as an upgrade in the army. That would have been sweet. I guess it wouldn't have been fair though, limited edition figure and all that, I guess you can't put that in the codex.
Got to save something for next time ladies and gents. My Apothecary player and Techmarine/Forgemaster player are annoyed when I told them they didn't get GW models.
So for sure I want to see those as options. Perhaps some more cool high tech gear. Maybe a new DW exclusive variant of power armor to show just how badass their weaponry is. I imagine next time we get models for the DW they will hopefully include another two dozen chapter pauldrons since I want one for Blood Ravens in there without needing to go to great lengths to get it from the internet or buying Spacehulk.
Sigh missed opportunity gw. Oh well seems like my existing deathwatch army will still transfer nicely between dex's. My army is stern guard heavy lead by Kantor. So I feel safe partnering the two. Or sliding models back and forth between the two as needed.
Got to get me a flight of those new birds though
Doesn't one of the commander formations give all units FNP 6+? could be a nod towards the apothecaries that sometimes reach command ranks and could be a good opportunity for a fluffy modelling conversion
The lack of Techmarines and Apothecaries is quite bothersome. Seriously, if you were a Chapter and you seconded one of your Marines to the Deathwatch dies and they just leave his progenids to rot, wouldn't you be pissed? And SOMEONE has to maintain all their machinery. Perhaps if we complain enough they will put DW Apothecary and Techmarine datasheets in White Dwarf.
Other than the two glaring omissions model wise this has been a great release. I would like to see a line of DW vehicles. One each.
So one tank, one unique ground transport, and so on and so forth. They can be extremely heavy modifications to existing chassis or completely new designs (prefered) that suit the DW's highly mobile and elite style of warfare. The rhino is a great cheap transport but I would love to see something cooler for the DW.
This way we can see the high tech stuff they only have access too and bring some more flavor to such an elite force. I have a feeling the Corvus Blackstar is going to be a big hit.
Nope. But I wouldn't mind there being a Deathwatch Apothecary that is basically the same thing as the Sanguinary Priest. A 65 pt model that has the same stats as a Librarian as an HQ. And no, there are no Techmarines either.
Nope. But I wouldn't mind there being a Deathwatch Apothecary that is basically the same thing as the Sanguinary Priest. A 65 pt model that has the same stats as a Librarian as an HQ. And no, there are no Techmarines either.
Hey now, they gotta have something to add in when they release the next edition
Well combined arms force it is. Least my dreads are in. Centurions are out right? And grav weapons? Or only gravcannons? the command rhino or landrader useable or more fun word wizardry?
Also dakka need a Deathwatch icon now
Gamgee wrote: Other than the two glaring omissions model wise this has been a great release. I would like to see a line of DW vehicles. One each.
So one tank, one unique ground transport, and so on and so forth. They can be extremely heavy modifications to existing chassis or completely new designs (prefered) that suit the DW's highly mobile and elite style of warfare. The rhino is a great cheap transport but I would love to see something cooler for the DW.
This way we can see the high tech stuff they only have access too and bring some more flavor to such an elite force. I have a feeling the Corvus Blackstar is going to be a big hit.
I will be getting 3 of the Blackstars myself. They are too cool to pass up.
Gamgee wrote: Other than the two glaring omissions model wise this has been a great release. I would like to see a line of DW vehicles. One each.
The issue isn't that there are no models, that's an inconvenience, the issue is there don't appear to even be rules for DW Techmarines & Apothecaries. I get that GW are so terrified third party manufacturers will "steal" their oh-so-original IP that they won't release rules without the Official(tm) GW(tm) Citadel(tm) Miniature(tm, c, rr) any more, but we're talking about Space Marines with a different shoulderpad here, not some shiny new centerpiece or infantry unit.
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Did I miss it?
Can you direct me?
Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:
1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)
1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)
The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs
And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.
Gamgee wrote: Other than the two glaring omissions model wise this has been a great release. I would like to see a line of DW vehicles. One each.
So one tank, one unique ground transport, and so on and so forth. They can be extremely heavy modifications to existing chassis or completely new designs (prefered) that suit the DW's highly mobile and elite style of warfare. The rhino is a great cheap transport but I would love to see something cooler for the DW.
This way we can see the high tech stuff they only have access too and bring some more flavor to such an elite force. I have a feeling the Corvus Blackstar is going to be a big hit.
I will be getting 3 of the Blackstars myself. They are too cool to pass up.
They certainly look that way, I hope that they still look as nifty when we get more angles on them.
I'm a bit confused by the content, looking at the upgrade sprue I only see 5 dw shoulder pads, how is it that in the promo pics everyone has one if there's only 5 in the box?
The one thing I really want is a Deathwatch Terminator box. since the only terminator melta-fist we have is the one from the kill team game we need some more stuff. But, the fact that terminator shoulders were included in the accessory sprue does not bode well. Also, all the deathwatch termies in the pics are just modified existing ones.
I wonder how Kill Team Cassius (the one from the Kill Team box) works out in points? Its more than 10 models including the chaplain and the librarian.
Crablezworth wrote: I'm a bit confused by the content, looking at the upgrade sprue I only see 5 dw shoulder pads, how is it that in the promo pics everyone has one if there's only 5 in the box?
The upgrade sprue isn't pictured anywhere. Iuchiban (the guy leaking everything) said that it is more like the Ultramarine/Dark Angel/Blood Angel/Space Wolf Upgrade Kits that came out last year. 10 shoulder pauldrons and some other bits, in the case of the DW upgrade, the other bits are three Inquisition symbols for vehicles and two Terminator shoulder pauldrons.
Crablezworth wrote: I'm a bit confused by the content, looking at the upgrade sprue I only see 5 dw shoulder pads, how is it that in the promo pics everyone has one if there's only 5 in the box?
The upgrade sprue isn't pictured anywhere. Iuchiban (the guy leaking everything) said that it is more like the Ultramarine/Dark Angel/Blood Angel/Space Wolf Upgrade Kits that came out last year. 10 shoulder pauldrons and some other bits, in the case of the DW upgrade, the other bits are three Inquisition symbols for vehicles and two Terminator shoulder pauldrons.
Ah thankyou good sir
I was worried too about the dreadnought cuz I didn't recall there being and inq symbol on the venerable sprue. Makes more sense now.
Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Caederes wrote: Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Hopefully it can use special ammunition too. I wouldn't be surprised if it was a bolter or bolt pistol.
Chikout wrote: Listened to that interview. It was interstesting but it has me confused about GW's process. In both this and the silver tower interview it was mentioned that it was a miniatures first project. So how do they decide what miniatures to sculpt?
Don't think that goes too much off. Basically this time somebody decided "we should release some deathwatch", artists make suitable art from which miniature makers made models and then rule guys figured how to make codex out of stuff they were given.
Caederes wrote: Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Sounds like what people said about GKs in 5th. To me deathwatch are just the 7th ed version of GKs. 5 man multi-unit making boxes (with not enough of the weapon you want) and lots of crazy wargear that makes SM's wargear a joke. Only thing missing is Draigo and a baby carriage walker.
Granted, I think the models are pretty cool but it's hard to not see the striking similarities between the two army designs.
Tank_Dweller wrote: Do you guys think those are Land Raider doors on those Blackstar gunships? If so that will make it nice and easy to use it with other armies.
Looks like Rhino doors. May have to pick some extras up to make rhinos and razorbacks with, maybe a Mk IIb Land Raider as well.
I have a ton of terminators already, but I may have to pick up a few more to make into DW termies. Maybe some singles from bits sites for a BA, DA, and SW terminator to mix in. Possibly see about tossing in a single Cataphractii as well.
We see one model with a necron blade, I'm tempted to add a few more xenos bits here and there as well- some Necron praetorian bits could be storm shields, power axes, and heavy thunder hammers. A couple of Tau or eldar weapons for plasma/melta/flamers. A back mounted tau fusion blaster could count as an aux melta gun on a terminator.
I would love for FW to make some bundles specifically for Deathwatch, say a set of 5-10 different terminator pads that they make.
Caederes wrote: Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Sounds like what people said about GKs in 5th. To me deathwatch are just the 7th ed version of GKs. 5 man multi-unit making boxes (with not enough of the weapon you want) and lots of crazy wargear that makes SM's wargear a joke. Only thing missing is Draigo and a baby carriage walker.
Granted, I think the models are pretty cool but it's hard to not see the striking similarities between the two army designs.
That's fair enough and I feel the same way. I think Deathwatch will be their own entity though as they don't rely on psychic powers as a crutch but make up for it with even more specialised wargear selections, but they definitely are similar thematically.
Edit
I would like to see Sisters at some point as well. However I would like to see them redesigned mildly from a fluff and model perspective to make them stand out more. As it was they were just female space marines with terrible lore. I've said this before but all the coolest most memorable sister units are not the power armored sisters but the crazy things like repentias and the walker thing. Basically the design elements that emphasize their insane zealotry and heretic hunting. Grey Knights cool as hell name that says a lot. Deathwatch badass as hell name that says a lot. Sisters Of Battle.... ? Like some women who fight... okay. It's comparable to naming a space marine chapter Brothers who Fight chapter. Like duh. Want your generic brand everything to go with that? Nothing puts me to sleep more than just hearing the name Sisters of Battle just due to how nondescript it is.
turk187 wrote: The one thing I really want is a Deathwatch Terminator box. since the only terminator melta-fist we have is the one from the kill team game we need some more stuff. But, the fact that terminator shoulders were included in the accessory sprue does not bode well. Also, all the deathwatch termies in the pics are just modified existing ones.
I wonder how Kill Team Cassius (the one from the Kill Team box) works out in points? Its more than 10 models including the chaplain and the librarian.
Maybe something for a future release? DW terminator box, DW techmarine and Apothecary, maybe specific models for Librarians and Chaplain.
Gamgee wrote: Opposite sides of the Inquisitorial coin.
Edit
I would like to see Sisters at some point as well. However I would like to see them redesigned mildly from a fluff and model perspective to make them stand out more. As it was they were just female space marines with terrible lore. I've said this before but all the coolest most memorable sister units are not the power armored sisters but the crazy things like repentias and the walker thing. Basically the design elements that emphasize their insane zealotry and heretic hunting. Grey Knights cool as hell name that says a lot. Deathwatch badass as hell name that says a lot. Sisters Of Battle.... ? Like some women who fight... okay. It's comparable to naming a space marine chapter Brothers who Fight chapter. Like duh. Want your generic brand everything to go with that? Nothing puts me to sleep more than just hearing the name Sisters of Battle just due to how nondescript it is.
Sisters would be best I think to reboot with a smaller codex, like the size of this new Deathwing release.
Agreed on the distinctiveness front. I'd actually wonder what would happen if they made them less "T3 space marines" and more a solid blend of Scions and Marines- Remove all the Dominions/Retributors/ units that are just stock sisters with more special/heavy weapons. Make all the power armored sisters into essectially Deathwatch veterans/celestians with power armor and full access to special and CCW, and large amount of heavy weapons, and move them into elite. Make a cheaper 8/9 point, carapace armored unit of sisters into the new troop slot. But that is getting way off topic and best for another thread.,
Crablezworth wrote: I'm a bit confused by the content, looking at the upgrade sprue I only see 5 dw shoulder pads, how is it that in the promo pics everyone has one if there's only 5 in the box?
The Veteran Sprue has like 10 of them and then the upgrade
Sprue has 10 more.
I loooove that SW Termi. Is he made from the Wolf Guard Terminator box with some DW upgrade sprue sprinkled on or is there some FW DNA in him as well? I really want to have that guy.
The actual DW kits are a bit underwhelming from a cursory glance on my phone, except for the Artemis clampack. So sick.
Caederes wrote: Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Sounds like what people said about GKs in 5th. To me deathwatch are just the 7th ed version of GKs. 5 man multi-unit making boxes (with not enough of the weapon you want) and lots of crazy wargear that makes SM's wargear a joke. Only thing missing is Draigo and a baby carriage walker.
Granted, I think the models are pretty cool but it's hard to not see the striking similarities between the two army designs.
Well both are space marines and military arm of Inquisition. One would EXPECT to see similarities...
Caederes wrote: Damn those Deathwatch are sick. May have to break the bank for these and slaughter some Xenos...mmm. I love the diversity of wargear and special rules, should help break up the monotony of Adeptus Astartes this and that.
Was it confirmed that the Guardian Spear knock-off used by the Watch Master has a Storm Bolter or something else entirely?
Sounds like what people said about GKs in 5th. To me deathwatch are just the 7th ed version of GKs. 5 man multi-unit making boxes (with not enough of the weapon you want) and lots of crazy wargear that makes SM's wargear a joke. Only thing missing is Draigo and a baby carriage walker.
Granted, I think the models are pretty cool but it's hard to not see the striking similarities between the two army designs.
Well both are space marines and military arm of Inquisition. One would EXPECT to see similarities...
Except that it came later, GW basically did not know what to do with them so just added them in that codex. With the separation between inquisitors and their respective military wings in current codex releases. I hope they downplay the Inquistion seconding the Sisters.
I honestly think its only matter of time before they go. They could be cut quite easily and replaced by a new type of Witch hunting Marines, Possibly extremely specialized ones ( not that I want this but in GWs eyes marines sell, and sisters are a gamble)
turk187 wrote: The one thing I really want is a Deathwatch Terminator box. since the only terminator melta-fist we have is the one from the kill team game we need some more stuff. But, the fact that terminator shoulders were included in the accessory sprue does not bode well. Also, all the deathwatch termies in the pics are just modified existing ones.
I wonder how Kill Team Cassius (the one from the Kill Team box) works out in points? Its more than 10 models including the chaplain and the librarian.
Maybe something for a future release? DW terminator box, DW techmarine and Apothecary, maybe specific models for Librarians and Chaplain.
Gamgee wrote: Opposite sides of the Inquisitorial coin.
Edit
I would like to see Sisters at some point as well. However I would like to see them redesigned mildly from a fluff and model perspective to make them stand out more. As it was they were just female space marines with terrible lore. I've said this before but all the coolest most memorable sister units are not the power armored sisters but the crazy things like repentias and the walker thing. Basically the design elements that emphasize their insane zealotry and heretic hunting. Grey Knights cool as hell name that says a lot. Deathwatch badass as hell name that says a lot. Sisters Of Battle.... ? Like some women who fight... okay. It's comparable to naming a space marine chapter Brothers who Fight chapter. Like duh. Want your generic brand everything to go with that? Nothing puts me to sleep more than just hearing the name Sisters of Battle just due to how nondescript it is.
Sisters would be best I think to reboot with a smaller codex, like the size of this new Deathwing release.
Agreed on the distinctiveness front. I'd actually wonder what would happen if they made them less "T3 space marines" and more a solid blend of Scions and Marines- Remove all the Dominions/Retributors/ units that are just stock sisters with more special/heavy weapons. Make all the power armored sisters into essectially Deathwatch veterans/celestians with power armor and full access to special and CCW, and large amount of heavy weapons, and move them into elite. Make a cheaper 8/9 point, carapace armored unit of sisters into the new troop slot. But that is getting way off topic and best for another thread.,
Quickly I'll say this: No thanks. I want to collect Sisters of Battle not "Chimeltavet Guard With One Power Armoured Elite Unit". You want to talk about adding some mental Blanchian stuff from the Ecclesiarchy? Sure, on board with that, but not if the price is essentially throwing away the faction as-is.
Sounds like what people said about GKs in 5th. To me deathwatch are just the 7th ed version of GKs. 5 man multi-unit making boxes (with not enough of the weapon you want) and lots of crazy wargear that makes SM's wargear a joke. Only thing missing is Draigo and a baby carriage walker.
Granted, I think the models are pretty cool but it's hard to not see the striking similarities between the two army designs.
A lot of that is just the limits of manufacturing and shelf space and a need to hedge bets on a new product.
I mean every army pretty much starts out as SUPER ELITE wiht a limited number of sculpts and vehicles and then gets fleshed out as time goes by. Necrons started out with 3 or 4 units and the poor warrior over time got dropped from T5 2+ save to T4, 4+ as ever more elite Necrons appeared.
SM chapters especially usually only got a few special characters and some metal shoulder pads. It's only recently that they're getting their own tac squads and stuff.
So nothing new under the sun.
Someday the ultra elite forces of Codex-Enslavers will plow through 20 man squads of 10 point Death Watch Marines.
Automatically Appended Next Post: Red voice - Please start another thread for your Battle Sister wish lists.
Nice try GW, but I already own that model. Way bigger too!
Nice throwback though, made me laugh . Mine was painted as a black Iron Hand with half his head replaced by bionics.
SNAAAAKE wrote: So Deathwatch are finally becoming a faction in their own right! Yes!
By the looks of it, Librarians, Chaplains, Terminators and Dreadnoughts are all to come in Deathwatch flavours - Tasty.
No. You'll be able to use the upgrade sprue (10 power armoured pads, 2 terminator pads, 3 vehicle icons), your paint brushes and any bits you might have lying around to turn existing character, terminator and dreadnought kits into Deathwatch versions.
SNAAAAKE wrote: So Deathwatch are finally becoming a faction in their own right! Yes!
By the looks of it, Librarians, Chaplains, Terminators and Dreadnoughts are all to come in Deathwatch flavours - Tasty.
No. You'll be able to use the upgrade sprue (10 power armoured pads, 2 terminator pads, 3 vehicle icons), your paint brushes and any bits you might have lying around to turn existing character, terminator and dreadnought kits into Deathwatch versions.
I think there's room for a deathwatch terminator box given their wargear options.
However, the Terminators that we've seen (and Librarian, dread, vanguard) are all conversions using the upgrade sprue and veteran sprue.
The only other Deathwatch models we've seen are the grand master and the blackstar. Presumably they will be next weekend's pre-order.
Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.
That's scaremongering of the highest order. Well done.
its not a step to far though, Tomb kings had an update about 18 months before they were caned, an army that hasn't had anything since 2003 and only had one tank plastic kit is gone.
I want to add Brets had sculpts done that have been basically tossed. Im not aware of anybody at GW wanting to do sisters.
It's not just in the campaign books we have seen things going wrong. In the "Talon of Horus" novel Iskander mentions the Astronomican flickering more and more, Terra losing contact with edges of the Imperium like Macharia.
turk187 wrote: The one thing I really want is a Deathwatch Terminator box. since the only terminator melta-fist we have is the one from the kill team game we need some more stuff. But, the fact that terminator shoulders were included in the accessory sprue does not bode well. Also, all the deathwatch termies in the pics are just modified existing ones.
I wonder how Kill Team Cassius (the one from the Kill Team box) works out in points? Its more than 10 models including the chaplain and the librarian.
Maybe something for a future release? DW terminator box, DW techmarine and Apothecary, maybe specific models for Librarians and Chaplain.
Gamgee wrote: Opposite sides of the Inquisitorial coin.
Edit
I would like to see Sisters at some point as well. However I would like to see them redesigned mildly from a fluff and model perspective to make them stand out more. As it was they were just female space marines with terrible lore. I've said this before but all the coolest most memorable sister units are not the power armored sisters but the crazy things like repentias and the walker thing. Basically the design elements that emphasize their insane zealotry and heretic hunting. Grey Knights cool as hell name that says a lot. Deathwatch badass as hell name that says a lot. Sisters Of Battle.... ? Like some women who fight... okay. It's comparable to naming a space marine chapter Brothers who Fight chapter. Like duh. Want your generic brand everything to go with that? Nothing puts me to sleep more than just hearing the name Sisters of Battle just due to how nondescript it is.
Sisters would be best I think to reboot with a smaller codex, like the size of this new Deathwing release.
Agreed on the distinctiveness front. I'd actually wonder what would happen if they made them less "T3 space marines" and more a solid blend of Scions and Marines- Remove all the Dominions/Retributors/ units that are just stock sisters with more special/heavy weapons. Make all the power armored sisters into essectially Deathwatch veterans/celestians with power armor and full access to special and CCW, and large amount of heavy weapons, and move them into elite. Make a cheaper 8/9 point, carapace armored unit of sisters into the new troop slot. But that is getting way off topic and best for another thread.,
Introducing new SoBs as part of a Deathwatch Overkill or B@C board game --- maybe Sanctuary 101 vs. a Necron force---would be my vote
Back on topic, I'm still wrestling with whether or not I'm going to pick this up. Just moved to a gaming 'desert' with the nearest known gamers about 90 minutes away.
Cant justify buying Death Masque to have it sit unplayed.
Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.
If they start AoE off with points as a new edition, they will get a lot less flack.
Even the ragiest WFB fans have been jumping on the AoS band wagon now that points are back.
Also, if they use the AoS scaled back rules (4 pages or so) model, I could actually see getting back into 40k.
Right now I won't touch the current edition.
Deathwatch Codex, actual models AND an assortment of 2nd Founding shoulderpads? Wow! If someone told me I'd see Genestealer cult models and Deathwatch, I wouldn't have believed!
Honetly was disappointed there wasn't some kind of Genestealer Cult codex blending tyranids and Astra Militarum. I'm excited there's a Deathatch one.
I really hope Gdub thought the Deathwatch codex out, because if they are simply black armored space marines there's gonna be a lot of hostility around here...
Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.
That's scaremongering of the highest order. Well done.
Well it apparently happened to some armies in WFB and given how much attention they gave to the army, it seems very, very plausible that they are just dying to find an occasion to ditch them. But, well, I didn't follow 40k news and rumor too much lately. Because none of them say anything about SoB, and that's the reason I play Warmachine and Frostgrave now.
Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.
That's scaremongering of the highest order. Well done.
Well it apparently happened to some armies in WFB and given how much attention they gave to the army, it seems very, very plausible that they are just dying to find an occasion to ditch them. But, well, I didn't follow 40k news and rumor too much lately. Because none of them say anything about SoB, and that's the reason I play Warmachine and Frostgrave now.
Yup, only if there are boobs about.
Back on topic
I`d actualy be excited, if a rehash was about. 40k is just a massive clump of rules at the moment.
Something akin to 4th edition would be welcome, in my opinion anyway.
Cut the fat, make all the rules and codices up to date. I`m pretty sure, that it`s quite impossible to balance the game at all in it`s current state.
Phydox wrote: Deathwatch Codex, actual models AND an assortment of 2nd Founding shoulderpads? Wow! If someone told me I'd see Genestealer cult models and Deathwatch, I wouldn't have believed!
Honetly was disappointed there wasn't some kind of Genestealer Cult codex blending tyranids and Astra Militarum. I'm excited there's a Deathatch one.
I really hope Gdub thought the Deathwatch codex out, because if they are simply black armored space marines there's gonna be a lot of hostility around here...
We already know what the codex is like and what is in it, read the first page for details. They are certainly their own thing.
I get the feeling that Eldar of all sorts will be getting their updates soon. There was also the rumor they were going to make an Eldar Exodite army for next year. Sooner rather than later the pendulum will swing back to the Tau during this great end times. They will likely have several parts to this ongoing story and at some point there will logically be one for all the major factions/areas of the map. It's just in which order and when they come out that's the question.
I have a feeling the Eldar plot to kill Slaanesh is going to end poorly. With good odds Slaanesh survives and Yinaeed awakening and not being so friendly. Otherwise we could see Slaanesh dying and Yineead arriving and being horrible and taking the place of Slaanesh in the pantheon just with death theme. The third option is Yineead is stopped/fails. I find this the least likely is the plot fails entirely since it's clear they have been building up to this in the lore as an emergency print money button. It is still a possibility and must be listed. There are others of course but I find these the most likely. If the Eldar do manage to save themselves from Slaanesh the birth of a warp god that powerful will have effects on the galaxy. I can see huge return and upswing in Chaos as the story progress into their arc thanks to the mistakes of the Eldar.
I get the feeling the Exodites are going to be pissed at their Craftworld and Cammoragh kin. They had it the most right. Just go away from the universe and settle down on a planet with a limited amount of tech since their ability to affect the warp is so strong.
Unfortunately Eldrad can't leave well enough alone and messes up. I imagine with the birth of a second dark god and its affects on the galaxy might prompt the Exodites to return to wipe out all of their kin and once that is done possibly themselves.
That is just one theory for how they might be pissed off enough to come back after Eldrad does his thing.
Edit
After all these various campaigns go down and we get back to the Tau walled into their gulf we will see their emotional devastation. Emotionally devastated from the warp effects, from the loss of the high ethereal, all their anger at the injustices and why Farsight is still exiled, and anger for their losses in the gulf. The Tau are a race that seems to have nearly endless drive to ever go onward except now there is a dark side emerging to them with all of these effects. I think we'll see Tau psykers and warp travel or possibly a new type of FTL. Most likely warp to go in with their devastated and now more warp awakened minds. This will have dire consequences for the galaxy. This is some extremely long range speculating so as books and lore comes out I will have to slowly fiddle with the theory. We will likely get an answer if Farsight is a champion for the good races of 40k that is prophesied... or for the bad races of 40k.
Gamgee wrote: Otherwise we could see Slaanesh dying and Yineead arriving and being horrible and taking the place of Slaanesh in the pantheon just with death theme.
I find this unlikely since the Chaos pantheon exists in both 40k and AoS, and AoS already has a god of death (Nagash). I find it far more likely the Slaanesh ends up bitchslapping Eldrad back to Ulthwe after claiming the souls of this Harlequin troupe and becoming even more powerful. I honestly think it would be awesome for GW to bring back Eldrad just to have him immediately killed again. Slaanesh grows incredibly strong with the soul of such a powerful psyker and begins reaping Eldar souls that were once preserved in soul stones.
Wolfblade wrote: How powerful are the exodites? Would they really be strong enough to wipe out ALL the craftworlds AND Cammoragh?
They aren't powerful now, but they are the most numerous and stable population of Eldar. I imagine they will have to get back into the swing of ruling a true space empire for a bit. Of all the Eldar they impressed me by being the most humble of their kind and they have prospered with being widespread and numerous for it. More so than the craftworld Eldar. They would be more akin to the wood elves in space aspect that is missing. Also allegedly they use more beasts and animals in war. So that would be cool to see and then add in Eldar weaponry mounts on them.
Edit
I found it less likely as well given some of the newer stuff people have shown me. Still it is a possibility. I think we'll see Yineead just added to the chaos pantheon.
Wolfblade wrote: How powerful are the exodites? Would they really be strong enough to wipe out ALL the craftworlds AND Cammoragh?
They aren't powerful now, but they are the most numerous and stable population of Eldar. I imagine they will have to get back into the swing of ruling a true space empire for a bit. Of all the Eldar they impressed me by being the most humble of their kind and they have prospered with being widespread and numerous for it. More so than the craftworld Eldar. They would be more akin to the wood elves in space aspect that is missing. Also allegedly they use more beasts and animals in war. So that would be cool to see and then add in Eldar weaponry mounts on them.
Edit
I found it less likely as well given some of the newer stuff people have shown me. Still it is a possibility. I think we'll see Yineead just added to the chaos pantheon.
Where did you see that the Exodites are the most numerous of the Eldar?
Wolfblade wrote: How powerful are the exodites? Would they really be strong enough to wipe out ALL the craftworlds AND Cammoragh?
They aren't powerful now, but they are the most numerous and stable population of Eldar. I imagine they will have to get back into the swing of ruling a true space empire for a bit. Of all the Eldar they impressed me by being the most humble of their kind and they have prospered with being widespread and numerous for it. More so than the craftworld Eldar. They would be more akin to the wood elves in space aspect that is missing. Also allegedly they use more beasts and animals in war. So that would be cool to see and then add in Eldar weaponry mounts on them.
Edit
I found it less likely as well given some of the newer stuff people have shown me. Still it is a possibility. I think we'll see Yineead just added to the chaos pantheon.
Where did you see that the Exodites are the most numerous of the Eldar?
I was wondering the same. Plus, even if they are, they're all spread out on their own worlds anyway. To my knowledge, they don't even communicate between each other, they're just able to send distress calls to craftworlds.
Gamgee wrote: I get the feeling the Exodites are going to be pissed at their Craftworld and Cammoragh kin. They had it the most right. Just go away from the universe and settle down on a planet with a limited amount of tech since their ability to affect the warp is so strong.
Unfortunately Eldrad can't leave well enough alone and messes up. I imagine with the birth of a second dark god and its affects on the galaxy might prompt the Exodites to return to wipe out all of their kin and once that is done possibly themselves.
That is just one theory for how they might be pissed off enough to come back after Eldrad does his thing.
Edit
After all these various campaigns go down and we get back to the Tau walled into their gulf we will see their emotional devastation. Emotionally devastated from the warp effects, from the loss of the high ethereal, all their anger at the injustices and why Farsight is still exiled, and anger for their losses in the gulf. The Tau are a race that seems to have nearly endless drive to ever go onward except now there is a dark side emerging to them with all of these effects. I think we'll see Tau psykers and warp travel or possibly a new type of FTL. Most likely warp to go in with their devastated and now more warp awakened minds. This will have dire consequences for the galaxy. This is some extremely long range speculating so as books and lore comes out I will have to slowly fiddle with the theory. We will likely get an answer if Farsight is a champion for the good races of 40k that is prophesied... or for the bad races of 40k.
Tau IIRC have no presence in the warp, their emotions won't make a difference and I do t think we will see any psychers from them unless their is a complete overhaul to fit them in(possible) I could be mistaken though but that's how I had the tau down.
On another note I love how Artemis' power sword reads exterminatus+ like screw the exterminatus order I'll purge this whole world with my power sword!
Wolfblade wrote: How powerful are the exodites? Would they really be strong enough to wipe out ALL the craftworlds AND Cammoragh?
They aren't powerful now, but they are the most numerous and stable population of Eldar. I imagine they will have to get back into the swing of ruling a true space empire for a bit. Of all the Eldar they impressed me by being the most humble of their kind and they have prospered with being widespread and numerous for it. More so than the craftworld Eldar. They would be more akin to the wood elves in space aspect that is missing. Also allegedly they use more beasts and animals in war. So that would be cool to see and then add in Eldar weaponry mounts on them.
Edit
I found it less likely as well given some of the newer stuff people have shown me. Still it is a possibility. I think we'll see Yineead just added to the chaos pantheon.
Where did you see that the Exodites are the most numerous of the Eldar?
It goes back to epic fluff I believe. I'd love to see Exodites not before Sisters though. They really reluctantly call for aid. Why?
Well they left quite before the fall created old Soul Gobbler and probably see the Dark Eldar as just as bad as those who caused it. They also probably feel the cradtworlds are still trying to hang onto parts of a Civilization that they left quite a while ago.
Tau are blunt not blank - they have minimal but not absence presence int he warp (unless thats changed?)
40k's Mannfred - maybe the Chapter Master of the Dark Angels - lets face they are dicks - were in the HH - are now.....(I liked them when they were native American based fighting but anythig after that is dull to me)
Malkeith = Vect?
Malys = Morathi?
Sigmar = The Emperor - so maybe the Calgar is Karl Franz?
Middenheim is Fenris
etc........
Exodites tend to be confined to a single world (World spirit of their ancestors) and don't ever seem to have void defences / spacecraft to protect it (?!!) ..........very vulnerable, increasingly depicted as relying on their Cousins to protect (or avenge them)
BossJakadakk wrote: I was wondering the same. Plus, even if they are, they're all spread out on their own worlds anyway. To my knowledge, they don't even communicate between each other, they're just able to send distress calls to craftworlds.
Since craftworlders and exodites travel in each other realms there most definitely HAS to be some level of communication. I mean I can't see exodite visiting craftworld and not doing ANY communication
BossJakadakk wrote: I was wondering the same. Plus, even if they are, they're all spread out on their own worlds anyway. To my knowledge, they don't even communicate between each other, they're just able to send distress calls to craftworlds.
Since craftworlders and exodites travel in each other realms there most definitely HAS to be some level of communication. I mean I can't see exodite visiting craftworld and not doing ANY communication
Ah, cool! I didn't know exodites visit craftworlds and such, I just knew about the craftworlders showing up when exodite worlds are in trouble. Knowing is half the battle!
Wolfblade wrote: How powerful are the exodites? Would they really be strong enough to wipe out ALL the craftworlds AND Cammoragh?
LOL no.
And also why would they want to? DE raid them, so I can see animosity there, but CWE are the ones that intervene to save them. Wouldn't it be weird for the Exodites to come into the game specifically to annihilate the other Eldar?
Some people are getting the wrong impression from these end times. This is not End times the story with 40k character pasted into it. It's its own event. People just refer to it as the End Times of 40k due to the similarities in how GW is handling it.
Comparing characters from each game and saying they are like x is only going to lead to wild disappointment as usual.
Also the world will not end that has been confirmed by highly reliable rumor mongers. So again this is not like AoS. It's just the world getting worse.
Gamgee wrote: Some people are getting the wrong impression from these end times. This is not End times the story with 40k character pasted into it. It's its own event. People just refer to it as the End Times of 40k due to the similarities in how GW is handling it.
Comparing characters from each game and saying they are like x is only going to lead to wild disappointment as usual.
Except people are talking out of their asses.
The story is moving along and people are assuming End Times because of Warhammer Fantasy.
It is about time the storyline moves forward a little, but people use the stupid assed term End Times far too lightly.