42144
Post by: cincydooley
For everyone curious, you can find the 5 piece Strauss sets for around $50 on amazon. It's really what you want to get.
115
Post by: Azazelx
Bolognesus wrote:@IdentityZero Hmm, no chance of getting those down here. Well, a knife will work for now
Model Railway/Trains/Car/kit stores pretty much all sell them, any hardware store should also have some cheap ones. Try Hubo, etc?
31456
Post by: Bolognesus
...yeah point is, i have some of those and they tear it right up...
58873
Post by: BobtheInquisitor
Duncan_Idaho wrote:
The post above was just an observation (we really got a lot of complaints when we released rules in the US that were mighty fine for the folks in the UK).
There are multiple societal factors behind this, not the least of which is our far less homogeneous culture, a feedback loop in the education system that requires teachers to cover subjects again and again while training students to tune out since they will hear anything important multiple times (if they pay attention at all), and an oratory tradition best described as "First I'll tell you what I'll tell you, then I'll tell you, and last I'll tell you what I told you". Also, the variety of local dialects and multiple ongoing language-assimilations cause American English to be far more ambiguous then the Queen's English. I know I've read several books board game instruction booklets from across the pond with sentences that could be interpreted in many ways depending on where one is from in the US, socially-speaking. While ambiguity and shades of meaning are great for novels, they make for poor board game instructions.
Besides, there should be one big summary page for the rules, and small charts about the nitty gritty stuff, so we can glance and refresh our memories when we haven't played in a year. We Statesians work longer hours in worse conditions for relatively less purchasing power--we don't have time to re-read the rule book every time we want to play or we'll never get a game on!
21131
Post by: Gomez
BobtheInquisitor wrote: Duncan_Idaho wrote:
The post above was just an observation (we really got a lot of complaints when we released rules in the US that were mighty fine for the folks in the UK).
There are multiple societal factors behind this, not the least of which is our far less homogeneous culture, a feedback loop in the education system that requires teachers to cover subjects again and again while training students to tune out since they will hear anything important multiple times (if they pay attention at all), and an oratory tradition best described as "First I'll tell you what I'll tell you, then I'll tell you, and last I'll tell you what I told you". Also, the variety of local dialects and multiple ongoing language-assimilations cause American English to be far more ambiguous then the Queen's English. I know I've read several books board game instruction booklets from across the pond with sentences that could be interpreted in many ways depending on where one is from in the US, socially-speaking. While ambiguity and shades of meaning are great for novels, they make for poor board game instructions.
Besides, there should be one big summary page for the rules, and small charts about the nitty gritty stuff, so we can glance and refresh our memories when we haven't played in a year. We Statesians work longer hours in worse conditions for relatively less purchasing power--we don't have time to re-read the rule book every time we want to play or we'll never get a game on!
I don't have much to add to the overall discussion here, but I need to say this post is pretty much amazing. Excellent job summarizing a slew of issues (and their influence on the present conversation) in one paragraph.
3862
Post by: Duncan_Idaho
There are multiple societal factors behind this, not the least of which is our far less homogeneous culture, a feedback loop in the education system that requires teachers to cover subjects again and again while training students to tune out since they will hear anything important multiple times (if they pay attention at all), and an oratory tradition best described as "First I'll tell you what I'll tell you, then I'll tell you, and last I'll tell you what I told you". Also, the variety of local dialects and multiple ongoing language-assimilations cause American English to be far more ambiguous then the Queen's English. I know I've read several books board game instruction booklets from across the pond with sentences that could be interpreted in many ways depending on where one is from in the US, socially-speaking. While ambiguity and shades of meaning are great for novels, they make for poor board game instructions.
Besides, there should be one big summary page for the rules, and small charts about the nitty gritty stuff, so we can glance and refresh our memories when we haven't played in a year. We Statesians work longer hours in worse conditions for relatively less purchasing power--we don't have time to re-read the rule book every time we want to play or we'll never get a game on!
Exactly! But one thing is not so different, and that´s the job thing. Nearly the same over here in Europe with some states like Germany a little bit better of, but still quite close.
As much as I love the intended structure of the american schooling system (something that properly done we really need over here in Germany) the execution is as bad as with ours. Writing as you hear it as the first thing is just double learning and unlearning and bullimic learing as well.
37728
Post by: IdentifyZero
Just giving a heads up, if you were missing anything make sure to email CMON sooner than later so you can get a reply. I was getting a little frustrated in my last email and then they replied immediately (whether coincidence or not doesn't matter!) and will be getting my missing pieces out to me ASAP.
For the record if you got multiple biohazards, make sure you got all your bonus sets! Mine had 3 pizza boxes, 2 were empty and 1 only had a single biohazard set. I was also missing my lights out set! In the excitement of popping open our main boxes, I am sure some of us may have forgot to check our stuff out fully, so I advise you do a count.
Also for those with multiple box sets, can you confirm that the bases inserted are:
A) Entirely Random (In my two box sets I did not have the same amount of the same bases).
B) Not counted! In both of my sets I had a discrepancy in base count. In the first set I was short a small base and had an extra large base. In my second set I had 3 extra small bases and 1 large base short.
I didn't bother asking for the bases replaced or any figures fixed but if you are missing anything contact them ASAP and check out your box contents. For those of you with a single box, opening it and counting the contents out is pretty important to. This is probably common sense for most of us but after my excitement to open my main box... I figured some of you may have been in the same boat! Automatically Appended Next Post: Duncan_Idaho wrote:There are multiple societal factors behind this, not the least of which is our far less homogeneous culture, a feedback loop in the education system that requires teachers to cover subjects again and again while training students to tune out since they will hear anything important multiple times (if they pay attention at all), and an oratory tradition best described as "First I'll tell you what I'll tell you, then I'll tell you, and last I'll tell you what I told you". Also, the variety of local dialects and multiple ongoing language-assimilations cause American English to be far more ambiguous then the Queen's English. I know I've read several books board game instruction booklets from across the pond with sentences that could be interpreted in many ways depending on where one is from in the US, socially-speaking. While ambiguity and shades of meaning are great for novels, they make for poor board game instructions.
Besides, there should be one big summary page for the rules, and small charts about the nitty gritty stuff, so we can glance and refresh our memories when we haven't played in a year. We Statesians work longer hours in worse conditions for relatively less purchasing power--we don't have time to re-read the rule book every time we want to play or we'll never get a game on!
Exactly! But one thing is not so different, and that´s the job thing. Nearly the same over here in Europe with some states like Germany a little bit better of, but still quite close.
As much as I love the intended structure of the american schooling system (something that properly done we really need over here in Germany) the execution is as bad as with ours. Writing as you hear it as the first thing is just double learning and unlearning and bullimic learing as well.
The United States of America & Germany should both take an example from Canada!!!
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Post by: OrlandotheTechnicoloured
I got 3 sets,
the bases were, as far as I can, tell random
50446
Post by: Piston Honda
Curious to know exactly how bad the shrinkage is on the models as a whole.
There is a picture of a resin hurley and plastic one and it look BAD, though the photo is about 2x zoom or so.
The only model I can compare right now is the resin and plastic Akosha
plastic 28.29mm from bottom of right foot to the top of the head
Resin 28.28 Same distance
I have a few models coming to judge the shrinkage compared to the metal and resin line.
If there is major damage all around (basically plastic being a new scale of sorts) I wonder how this will affect further development down the road, especially if Mike wants to do some single metal releases or whatever. Would he try to make them into scale of the plastic line or the metal.
The above measurement of Akosha basically shows no difference in scale, the plastic is actually .01mm taller than the resin.
her rifle actually increased in size a bit too
27.01 Plastic
26.27 Resin
My micrometer is accurate within .01mm
And I am excessive scale nazi to an unhealthy degree.
42144
Post by: cincydooley
Piston Honda wrote:Curious to know exactly how bad the shrinkage is on the models as a whole.
There is a picture of a resin hurley and plastic one and it look BAD, though the photo is about 2x zoom or so.
The only model I can compare right now is the resin and plastic Akosha
plastic 28.29mm from bottom of right foot to the top of the head
Resin 28.28 Same distance
I have a few models coming to judge the shrinkage compared to the metal and resin line.
If there is major damage all around (basically plastic being a new scale of sorts) I wonder how this will affect further development down the road, especially if Mike wants to do some single metal releases or whatever. Would he try to make them into scale of the plastic line or the metal.
The above measurement of Akosha basically shows no difference in scale, the plastic is actually .01mm taller than the resin.
her rifle actually increased in size a bit too
27.01 Plastic
26.27 Resin
My micrometer is accurate within .01mm
And I am excessive scale nazi to an unhealthy degree.
As long as they're not as off as the Black 13th, it's all gravy in my boat.
Man, I wish they'd resculpt those models.
And then have a trade in program.
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Post by: Piston Honda
As long as they're not as off as the Black 13th, it's all gravy in my boat.
Man, I wish they'd resculpt those models.
And then have a trade in program.
what's wrong with the model?
40919
Post by: spiralingcadaver
They're more realistically proportioned and a little smaller, so they seem pretty tiny compared to the rest of the line. They look much a bit like a Confrontation human.
I think they're some of the nicer PP minis, but are out of scale. I just put mine on rocks.
19136
Post by: Forlorn
Thought I'd share this.
I had this idea in my head for doing the drone base with a glow from the engine. I didn't want the base to be silver so I decided to make the decking look rusted. All my bases will be painted this way. I then used an airbrush to spray the blue for my engine glow affect.
The base painted to look rusted
The blue effect added
And the unpainted drone shown to give you an idea of the final look
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Post by: cincydooley
Man. That ended up looking REALLY good!
115
Post by: Azazelx
IdentifyZero wrote:Just giving a heads up, if you were missing anything make sure to email CMON sooner than later so you can get a reply. I was getting a little frustrated in my last email and then they replied immediately (whether coincidence or not doesn't matter!) and will be getting my missing pieces out to me ASAP.
For the record if you got multiple biohazards, make sure you got all your bonus sets! Mine had 3 pizza boxes, 2 were empty and 1 only had a single biohazard set. I was also missing my lights out set! In the excitement of popping open our main boxes, I am sure some of us may have forgot to check our stuff out fully, so I advise you do a count.
Also for those with multiple box sets, can you confirm that the bases inserted are:
A) Entirely Random (In my two box sets I did not have the same amount of the same bases).
B) Not counted! In both of my sets I had a discrepancy in base count. In the first set I was short a small base and had an extra large base. In my second set I had 3 extra small bases and 1 large base short.
I didn't bother asking for the bases replaced or any figures fixed but if you are missing anything contact them ASAP and check out your box contents. For those of you with a single box, opening it and counting the contents out is pretty important to. This is probably common sense for most of us but after my excitement to open my main box... I figured some of you may have been in the same boat!
Damn, it feels like I'm going to have to spend the whole weekend on going through every component with a fine-tooth comb.. just makes me want to open them up less and less, in fact... I'm also going to have to get onto the CKPM to doublecheck everything as well Automatically Appended Next Post: Nice work, Forlorn. I may partially steal it.
37728
Post by: IdentifyZero
scipio.au wrote: IdentifyZero wrote:Just giving a heads up, if you were missing anything make sure to email CMON sooner than later so you can get a reply. I was getting a little frustrated in my last email and then they replied immediately (whether coincidence or not doesn't matter!) and will be getting my missing pieces out to me ASAP.
For the record if you got multiple biohazards, make sure you got all your bonus sets! Mine had 3 pizza boxes, 2 were empty and 1 only had a single biohazard set. I was also missing my lights out set! In the excitement of popping open our main boxes, I am sure some of us may have forgot to check our stuff out fully, so I advise you do a count.
Also for those with multiple box sets, can you confirm that the bases inserted are:
A) Entirely Random (In my two box sets I did not have the same amount of the same bases).
B) Not counted! In both of my sets I had a discrepancy in base count. In the first set I was short a small base and had an extra large base. In my second set I had 3 extra small bases and 1 large base short.
I didn't bother asking for the bases replaced or any figures fixed but if you are missing anything contact them ASAP and check out your box contents. For those of you with a single box, opening it and counting the contents out is pretty important to. This is probably common sense for most of us but after my excitement to open my main box... I figured some of you may have been in the same boat!
Damn, it feels like I'm going to have to spend the whole weekend on going through every component with a fine-tooth comb.. just makes me want to open them up less and less, in fact... I'm also going to have to get onto the CKPM to doublecheck everything as well
Automatically Appended Next Post:
Nice work, Forlorn. I may partially steal it.
You won't regret it man!
Honestly, I've been super lucky so far, no deformed/miscast figures. <3
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Post by: Lt. Coldfire
@Forlorm
That looks awesome!
I'm a bit late to the first impressions party, but I'm happy with my models. I'm not sure what all the complaining was about.
50446
Post by: Piston Honda
Lt. Coldfire wrote:@Forlorm
That looks awesome!
I'm a bit late to the first impressions party, but I'm happy with my models. I'm not sure what all the complaining was about.
It's the internet.
I would be concerned if there were not complaints.
19136
Post by: Forlorn
Duncan_Idaho wrote:@IZ
Well, at least the rest of the world are not the ones that have 2 pages of instructions going with 10 pages of warnings (e.g. hot coffee might be hot).
And please read the whole text:
>>>>
André Winter
L'Art Noir - Game Design and Translation Studio
>>>>
The post above was just an observation (we really got a lot of complaints when we released rules in the US that were mighty fine for the folks in the UK).
And before some complain that I have no experience with life in the US. I have been living for quite some time in Texas. It was not only me that had problems, also my american colleagues sometimes just wanted to strangle certain persons. If they would have given in, we would have had the police in our house for murder investigation nearly every day. I have never experienced anything similar in the rest of the world. I am not saying that there are no nice and intelligent americans, but they were fewer than elsewhere.
@boards
I got three full sets.
Mine arrived slightly damaged, but will be replaced soon. Boards in the add-on package were quite fine and the damaged ones were all damged in the same places so it was probably a machine defect that caused the damage. QC should have noticed it, but as long as I get my replacement I will not complain.
Else everything is fine.
Well there's your problem. You live in Texas. Texas is it's own country. Automatically Appended Next Post:
Thank you for the kind words!
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Post by: str00dles1
So I played a few more games. Only on the second mission, as we like to play each one a lot with different people and sides. So its 60 points a side and vanguard have to hold out for 5 turns basically. I wouldnt see why you wouldnt use 3 Grenadiers. I never used them before myself but my opponent used one and he took out most of my army by himself.
The Gravnade - Singulairty marker. You hit the target, him and everyone in the 3x3 space takes 5 damage, then any models starting their turn in the field or ending their turn take 4 damage. Cant use reflex abilities and move at half speed. Soo all revs instant die basically, Stalker dies, Witch...dies Anyone think its a bit to good?
54729
Post by: AegisGrimm
Wasn't there something about a Eratta to the damage in the AOE of a grenadier?
17152
Post by: Andrew1975
AegisGrimm wrote:Wasn't there something about a Eratta to the damage in the AOE of a grenadier?
I'm not even sure that FAQ is official yet! In the forums the FAQ has raised even more questions.
44304
Post by: str00dles1
It is offical for the time being...
For the Grenadier Rulings..
Cant target open square
Their bouncer marksman ability can only be used in active mode
The zone from Gravnade lasts until start of next vanguard action phase
And Rad Grenades only remove 1d6, not all.
But I see no reason to not take 3 of them, as they kill any area of 9 hp models and lower before they can do anything. Spredding out really isnt an option atleast in mission 2. Maybe house rule them to 15 points a guy..
40919
Post by: spiralingcadaver
Umm, pretty sure there was some ruling that only the target takes the stated damage and the rest suffer the effects? Not positive on this, but pretty sure it's the case.
Either way, some Strain minis' reflex is on the attack, not the damage, so at least those can scatter before shot.
17152
Post by: Andrew1975
spiralingcadaver wrote:Umm, pretty sure there was some ruling that only the target takes the stated damage and the rest suffer the effects? Not positive on this, but pretty sure it's the case.
Either way, some Strain minis' reflex is on the attack, not the damage, so at least those can scatter before shot.
That's what I thought too, but the FAQ is laid out so strange its hard to really figure out all the rules for the different weapons. The FAQ as is , is bringing up more questions than solving. Until there us a final FAQ and update it's still kind of up in the air.
31545
Post by: AlexHolker
Mine has now arrived, but my stocktake will have to wait until Saturday. I've got things to do and contests to lose this week.
2648
Post by: Fenriswulf
I finally figured out where mine is. Was sent to my old address, despite me updating my shipping details before the package shipped.
The shipping slip pdf they have on the website has my current address, yet it seems to have been shipped to my old address. To make things worse, the redirection service I paid Australia Post for which should re-route all my mail to my new address failed and let this be sent to my old address. So it's been sitting, waiting to be picked up at my old post office.
Now re-routing it to me, but it will be later this week till I get it. Annoying as hell. Hope it hasn't been damaged at all. I am definitely going to let CMON know to double check my delivery address, as I don't want this to happen for my remaining Zombicide or Sedition Wars stuff.
5478
Post by: Panic
yeah,
via red of facebook.
and we can all play SedWars with the not-firefly crew.
Panic..
59786
Post by: Surloch
Mine arrived yesterday! So many bags of minis, didn't crack them open and start counting as didn't have the time last night. Will do it tonight for sure though. Will also need to get on the CKPM to be sure everything arrived.
Initial impressions are favorable though. Only issue I have at first glance is I can really see what people were saying about the tokens being printed off centre. Some of them actually go a little onto the board and off the cut out. The vast majority of them are hard up on the left hand side . Here's an example image:
Otherwise though from what I can see the rest looks good. Will start clearing flash off the minis and making sure everything is there when I get home.
EDIT: Here's a wider view of one of the panels of tokens also:
494
Post by: H.B.M.C.
Wow that's pretty bad. Mine are only slightly off-centre.
21131
Post by: Gomez
Yeah, mine were a titch off, but nothing to holler about. Those look problematic. Obviously there have been some problems (and some complaining), but overall I've been very happy with what I received. Miniatures: covered in fiddly mold lines and hard to clean up, but very nice sculpts. Rules: some significant holes but fast, fun, and easy to play. Quality: some minor issues like slightly warped boards but otherwise quite good.
P.S. Anyone know why I can't post or reply to posts over at the SM forum? I scoured their "help" doc and couldn't find an answer. Much thanks to anyone who can lend a hand...
31456
Post by: Bolognesus
I have 2 boxes, so 4 sheets in total: each is off in a markedly different way. 2 are as bad as those just shown, two are quite okay (noticeably off, but hey, be reasonable  )
34906
Post by: Pacific
Guys would love to get some advice from anyone who has played the game!
I'm keen to get going with the game but only want to use minis that I've painted. Having a quick look through the rules and points values, and rather than painting up the whole collection, would these be enough for the first 3-4 missions or so? (I know forces are chosen according to points value, but just for a few games and to get the feel of things)
Vanguard: 6 standard troopers, 1 grenade launcher, 1 reaver, 1 lancer, 1 floating robot thing, Corpsman vade
Strain: 10 revanants, 2 quasimodo, 1 scythe witch, 1 brimston
Is this enough? Especially with regards to the strain, as I'm not really sure how the evolution thing works yet. Any help would be greatly appreciated!
Also, does anyone know if the limited edition Kara will be arriving any time soon? (I've put painting the one I have on hold as the LE, helmeted version I think looks better!)
44304
Post by: str00dles1
Pacific wrote:Guys would love to get some advice from anyone who has played the game!
I'm keen to get going with the game but only want to use minis that I've painted. Having a quick look through the rules and points values, and rather than painting up the whole collection, would these be enough for the first 3-4 missions or so? (I know forces are chosen according to points value, but just for a few games and to get the feel of things)
Vanguard: 6 standard troopers, 1 grenade launcher, 1 reaver, 1 lancer, 1 floating robot thing, Corpsman vade
Strain: 10 revanants, 2 quasimodo, 1 scythe witch, 1 brimston
Is this enough? Especially with regards to the strain, as I'm not really sure how the evolution thing works yet. Any help would be greatly appreciated!
Also, does anyone know if the limited edition Kara will be arriving any time soon? (I've put painting the one I have on hold as the LE, helmeted version I think looks better!)
For the vanguard thats not bad, get a few more basic guys, maybe another special weapon or so. As for the Strain lots for Revs and you need some stalkers.
34906
Post by: Pacific
OK great thanks for that!
40919
Post by: spiralingcadaver
Pacific wrote:Guys would love to get some advice from anyone who has played the game!
I'm keen to get going with the game but only want to use minis that I've painted. Having a quick look through the rules and points values, and rather than painting up the whole collection, would these be enough for the first 3-4 missions or so? (I know forces are chosen according to points value, but just for a few games and to get the feel of things)
Scenario 1 and 2 only allow phase 1-2 (currently revenant, quasimoto, stalker), so you probably want a couple stalkers and some more revenants
Scenario 4 explicitly requires Kara and Akosha
5478
Post by: Panic
yeah,
That's pretty horrible. Do not accept.
Email cmon and request new tokens.
Panic...
40163
Post by: UNCLEBADTOUCH
I emailed coolmini about this issue and they said they would send replacements but no sign of any movement yet.
37728
Post by: IdentifyZero
UNCLEBADTOUCH wrote:I emailed coolmini about this issue and they said they would send replacements but no sign of any movement yet.
If they said they would send replacements, they probably did. From personal experience, Ginger is really good at sorting stuff out.
2648
Post by: Fenriswulf
Anyone have a list breaking down exactly what should be in the main basic box plus the extras for this kickstarter?
I have just received mine and I want to see if I have got everything I should have.
Box has split on one corner, which is annoying, have some fraying on one corner of my tiles, and the sniper rifle for the female sniper figure is completely busted, so I need to email them about that. Other than that, quite happy. My Kara in plastic has some hideous mould lines though.
60720
Post by: OrlandotheTechnicoloured
Here's the full breakdown of the biohazard stuff
http://www.kickstarter.com/projects/coolminiornot/sedition-wars-battle-for-alabaster/posts/388160
(note that you'll end up with an extra male samaritan reaver body and a female samaritan arm these are extras included becuase of the way the production worked out, and don't indicate yu're missing bits)
I'm assuming you're in AUS from your flag (but if that's wrong and you're in the EU you'll be missing resin Kara which got moved to phase 2)
26800
Post by: Commander Cain
In case anyone is wondering what to do with said reaver body and arm. I found that they go together quite nicely provided you have a spare arm lying around. I used and Anvil Industries bionic bit and it worked perfectly!
31456
Post by: Bolognesus
Ah, nice! I have teo insta-molded arms drying now but that's at least as nice a solution!
5478
Post by: Panic
yeah,
mmmmm uh mmm I've become aware that I now have the capability to copy everything...
Bolognesus wrote:Ah, nice! I have teo insta-molded arms drying now but that's at least as nice a solution! 
Copying your own sculpted stuff is cool. Copying someone else's IP is against the law, sadly. -Mannahnin
2648
Post by: Fenriswulf
Thanks for the list Orlando. Looks like I have everything on the list.
For those who are using these to proxy for infinity miniatures, which faction/miniatures are they using them for?
31456
Post by: Bolognesus
Panic, were you dunk when you posted that? Honestly can't make heads or tails of your point...
42144
Post by: cincydooley
Okay y'all. I'm finishing Cfhonians and have a question: how the hell is this helmet supposed to go on?
31456
Post by: Bolognesus
The studio mcvey blog assembly guide has clear pictures  good luck!
40919
Post by: spiralingcadaver
I found that the kickstarter pic was the easiest to follow... Automatically Appended Next Post: this one:
42144
Post by: cincydooley
Good god. Glad I asked! I was NOT going to put it on that way.
5478
Post by: Panic
yeah,
Bolognesus wrote:Panic, were you dunk when you posted that? Honestly can't make heads or tails of your point...
Looking at the time stamp, probably...
I'm not sure what I was saying either...
Panic...
31456
Post by: Bolognesus
31545
Post by: AlexHolker
I've opened my box and started looking at the contents. Resin Kara is intact, the boards are thicker than expected and acceptably on-centre, and the Sedition Wars box itself looks good. On the other hand, the Biohazard and Opticamo stuff was just floating around in their two separate pizza boxes, and the signed print is a bit bent as a result.
58873
Post by: BobtheInquisitor
It would probably look better where you were planning to put it. I know I'm not changing my Cthon's helmet into surgeon's mask.
60720
Post by: OrlandotheTechnicoloured
I chose an alternate placement
and it's useful to know you can also add the mask to the grendlr (thanks to blkdymnd on the McVey forums for the tip)
34906
Post by: Pacific
Just painted a few of the minis up and have to say they are absolutely stonking. The price is a bonus, I would have been happy paying a lot more for them.
The paint job for these guys was kind of a mistake. Bought a tin of Tamiya spray thinking it would just be a matt dark green, but thanks to the impossibru translation on the side it was a gloss tin. Actually now think it looks a bit better, a bit more like a future plastic or something. Wanted to go with a more realistic-looking colour scheme than the official colours, I've copied the British army dark green camo scheme. I now need some tiny Union Jack flag decals to go on the shoulder if anyone knows where I can get some!
I've used some spare FoW US Armored Rifles decals for their names on the bases, to help with ID'ing them during the game (and also to give a sense of attachment, when they get killed horribly by something  )
And some level 1 strain - these guys are easy as hell to paint, so textured you can just drybrush and wash the whole thing.
Really like The Thing-esque style of some of these models, think they look horrifying! Looking forward to playing this with a friend for the first time, and me plonking these down on the board with him having not seen them before
Anyway just on the models alone so far will give this game an A+. Will move on to some of the characters next, and convert a few of the bare-headed models to give them helmets (find it hilarious that troops would go into combat with the strain, or any kind of hostile, space-based environment, without a full suit).
4402
Post by: CptJake
Really nice work there!
19136
Post by: Forlorn
Pacific wrote:Just painted a few of the minis up and have to say they are absolutely stonking. The price is a bonus, I would have been happy paying a lot more for them.
The paint job for these guys was kind of a mistake. Bought a tin of Tamiya spray thinking it would just be a matt dark green, but thanks to the impossibru translation on the side it was a gloss tin. Actually now think it looks a bit better, a bit more like a future plastic or something. Wanted to go with a more realistic-looking colour scheme than the official colours, I've copied the British army dark green camo scheme. I now need some tiny Union Jack flag decals to go on the shoulder if anyone knows where I can get some!
I've used some spare FoW US Armored Rifles decals for their names on the bases, to help with ID'ing them during the game (and also to give a sense of attachment, when they get killed horribly by something  )
And some level 1 strain - these guys are easy as hell to paint, so textured you can just drybrush and wash the whole thing.
Really like The Thing-esque style of some of these models, think they look horrifying! Looking forward to playing this with a friend for the first time, and me plonking these down on the board with him having not seen them before
Anyway just on the models alone so far will give this game an A+. Will move on to some of the characters next, and convert a few of the bare-headed models to give them helmets (find it hilarious that troops would go into combat with the strain, or any kind of hostile, space-based environment, without a full suit).
The names on the bases are pretty sharp looking! And I really like the colors on the Quasimodo! Well done!
8617
Post by: Hulksmash
Finally opened mine up. Some of the markers are slightly off but the resin Kara's are perfect. Looks like everything else is in great shape. The tiles are flat and I'm not seeing the same to tight fit in the box some people are talking about. Granted, mine sat in the box for almost two weeks so no issues there.
I haven't opened up the baggies to count the models that came with yet but that's something I'll be checking here in the next bit. I just ordered 3 biohazards so going thru them all is going to take a while and I'm currently busy getting other stuff ready for Adepticon and 2 other 40k GT's.
40919
Post by: spiralingcadaver
Hi all, so, I decided to have some fun in photoshop, and come up with some SW game aids. Unless I end up doing a cheat sheet or something that requires more space, I'm planning on doing all of them as card-sized.
The blanks are for numbers, descriptions, or names, as you see fit. I'll probably end up naming mine fun references... The last card is for special weapons troopers, didn't find an image of the Reaver, and thought it would look crowded, either way.
So far, I've just done the 3 types of Samaritans and special weapons troopers.
Link to the other designs:
Link!
If you've got requests for cards, please let me know (next up is going to be the Strain multiples).
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Post by: Azazelx
Pacific wrote:
The paint job for these guys was kind of a mistake. Bought a tin of Tamiya spray thinking it would just be a matt dark green, but thanks to the impossibru translation on the side it was a gloss tin. Actually now think it looks a bit better, a bit more like a future plastic or something. Wanted to go with a more realistic-looking colour scheme than the official colours, I've copied the British army dark green camo scheme. I now need some tiny Union Jack flag decals to go on the shoulder if anyone knows where I can get some!
I've used some spare FoW US Armored Rifles decals for their names on the bases, to help with ID'ing them during the game (and also to give a sense of attachment, when they get killed horribly by something  )
And some level 1 strain - these guys are easy as hell to paint, so textured you can just drybrush and wash the whole thing.
Your paint on these guys is really nice. I'm going to have to think long and hard about how I paint mine up now, because I wouldn't have gone with a camo until I saw your figures. Now... well, maybe.
10973
Post by: Sirius42
Am I right in thinking wave 2 ships next month? I'm holding off on painting til I have the rest of my extra toys so I can batch paint the lot of them.
31456
Post by: Bolognesus
Naah, not at all. they're not even responding re:wave 2 so count on that by may-june ish or so...
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Post by: Azazelx
Commander Cain wrote:In case anyone is wondering what to do with said reaver body and arm. I found that they go together quite nicely provided you have a spare arm lying around. I used and Anvil Industries bionic bit and it worked perfectly!

Thanks for that idea. Consider it stolen! Is that a human-sized Anvil arm, or one of the marine-sized ones?
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Post by: Commander Cain
That be the human one. Picked them up not knowing what I needed them for but I found a use for it!
8617
Post by: Hulksmash
Anybody interested in parting with a set of their dice. I need 3 more of each the vanguard and the strain ones. If so PM me and we'll work something out. I'm willing to pay or trade. Thanks guys.
40919
Post by: spiralingcadaver
Ask an ye shall receive!
Very nice set glad I got 2 of these.
Terrain Pack CAD files from Update 89
Here's some pics of the upcoming Terrain Pack - everything for wave 2 is in tooling at the moment and we'll have an update on the expected ship date on your remaining items when we have a firm date.
Crate
Airlock
Auto Doc
Havok Gun
Life Support Console
Security Console
Standard Double Door
Standard Single Door
Teleporter
Corpse Counter
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Post by: Commander Cain
That all looks great! Not too much of a fan of the standard doors, a little plain for my tastes. Everything else looks just like the art though so it bodes well for all of the other sketches. Glad I ordered a set!
40919
Post by: spiralingcadaver
Sad I didn't...
61979
Post by: DaveC
News from Mike - Wave 2 shipping definitely won't be March and may not even be April (speculation on my part but if you prepare for late April/May delivery then that might be more realistic at this point)
Okay - seems like another time related update is in order.
Firstly - sorry I haven't posted here on this issue for a while, but that's not down to not caring what you all think, far from it. It's purely because I just haven't had the time. Studio Mcvey only a very small outfit (in fact - your talking to it...), and I'm just constantly struggling to keep up with all that needs doing. Producing all the masters generated by the Kickstarter campaign was a massive task for me - far more work than the sculpts for BfA - there are well over twice as many miniatures, and they had to be produced in less than six months - rather than the two years I was working on the game. Add to that all the rest of the KS related work, the launch of the game, the huge amount of work on AoS - and it means I've been struggling to keep up. In the end we were a little late getting them all into tooling - and that meant we failed to get rolling before the black hole that is Chinese New Year. So (surprise surprise!), we're running late on them - and I'm 100% sure we wont be delivering in March. Believe me, I'm as disappointed about that as you are.
As for when we will be delivering - I can't give you a definite date for that, and rather than give you an estimate, I'm going to wait until I can be sure (as much as you ever can be).
Sorry!
mike
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Post by: IdentifyZero
Thanks for posting that Dave!  +1
I think most of us realized this would occur sadly, hopefully it is worth the wait. ^.^
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Post by: Hulksmash
I'm gonna ask again Anybody interested in parting with a set of their dice. I need 3 more of each die, the vanguard and the strain ones. If so PM me and we'll work something out. I'm willing to pay or trade. Thanks guys.
17152
Post by: Andrew1975
DaveC wrote:News from Mike - Wave 2 shipping definitely won't be March and may not even be April (speculation on my part but if you prepare for late April/May delivery then that might be more realistic at this point)
Okay - seems like another time related update is in order.
Firstly - sorry I haven't posted here on this issue for a while, but that's not down to not caring what you all think, far from it. It's purely because I just haven't had the time. Studio Mcvey only a very small outfit (in fact - your talking to it...), and I'm just constantly struggling to keep up with all that needs doing. Producing all the masters generated by the Kickstarter campaign was a massive task for me - far more work than the sculpts for BfA - there are well over twice as many miniatures, and they had to be produced in less than six months - rather than the two years I was working on the game. Add to that all the rest of the KS related work, the launch of the game, the huge amount of work on AoS - and it means I've been struggling to keep up. In the end we were a little late getting them all into tooling - and that meant we failed to get rolling before the black hole that is Chinese New Year. So (surprise surprise!), we're running late on them - and I'm 100% sure we wont be delivering in March. Believe me, I'm as disappointed about that as you are.
As for when we will be delivering - I can't give you a definite date for that, and rather than give you an estimate, I'm going to wait until I can be sure (as much as you ever can be).
Sorry!
mike
Kind of a drag but whatever, I'd rather things get done right.
494
Post by: H.B.M.C.
Colour me shocked.
Shocked I tell you!!!
115
Post by: Azazelx
Honestly, at this point I'm only shocked when a Kickstarter delivers when they initially promise to...
So, not often.
17796
Post by: Slinky
Right now, with the game in peoples hands, we've found ourselves answering an onslaught of forum posts, fielding questions for our FAQ, and running polishing passes for the remainder of the Kickstarter material. All of this action is a bit overwhelming, but at the same time super exciting.
Since launching the Kickstarter with Coolminiornot we've learned a lot.
Mike and I long ago made a commitment to delivering you quality. We want to make sure that the Lights Out Solo Play Rules we've promised to deliver meet or exceed the quality bar we've set for ourselves.
Regretfully, I'm making the decision to delay the Solo Play rules set. Despite our best efforts, in order to meet our standards - and more importantly, yours - the rules need further revision, play-testing, and review.
I realize that this may be a disappointment to some. However we want to make sure that when the Solo Rules are ready, they are fun, consistent, clear, and easy to understand.
The good news is that the Lights Out campaign itself, is ready to go. We've had a solid play-test pass on it, and in Sedition Wars style, we've tied the whole thing together in a nice neat narrative wrapper.
The Lights Out scenario includes:
• Rules for Vanguard Opti-camo
• Rules for Strain Nano-Genesis
• 5 robust scenarios to engage players in an escalating series of skirmishes.
• Introduces "load-outs" - Pre-balanced lists of models - So you can set-up and play with a minimum of accounting.
Opticamo and Nano-Genesis are also portable to the main game for use in Strategic or Story scenarios at your discretion.
You have our sincerest apologies about the delay on Solo Play, but we truly hope you understand that we want to give you the best experience we can.
We promise the wait won't be long, and it will be worth it.
In the meantime enjoy Lights Out, and stay frosty,
Rob Baxter
Grab the campaign here:
http://www.coolminiornot.com/images/kickstarter-sw/SW_Lights_Out_Campaign_small.pdf
or the high res print version:
http://www.coolminiornot.com/images/kickstarter-sw/SW_Lights_Out_Campaign.pdf
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Post by: DiabolicAl
Having a read of lights out now. Looks pretty swish, same format as rulebook
Opticamo is pretty good. reduces attack dice and no reflex attacks against camo'd models. Have to pay tactics to maintain it.
Strain get nanogenesis whcih gives regenerate (2 wounds a turn) and halved evolution costs. Also glow in dark so not affested by lights out rules (which basically just reduce visibility) Maintained by paying Nano.
5 new missions, only had a quick look but seem to revolve around power switches and the like.
Did LOL at the rule that say respective models MUST be replaced by opticamo or glowing versions. No thanks i found them a bit gimmicky and didnt bother. Ill just use tokens.
Still good stuff (although i've not played many of the campaign missions in the first book yet)
494
Post by: H.B.M.C.
DiabolicAl wrote:Did LOL at the rule that say respective models MUST be replaced by opticamo or glowing versions. No thanks i found them a bit gimmicky and didnt bother. Ill just use tokens.
Yeah, no, sorry. I won't be buying a set of glow-in-the-dark minis to represent these rules. As you said, counters will do.
37728
Post by: IdentifyZero
H.B.M.C. wrote: DiabolicAl wrote:Did LOL at the rule that say respective models MUST be replaced by opticamo or glowing versions. No thanks i found them a bit gimmicky and didnt bother. Ill just use tokens.
Yeah, no, sorry. I won't be buying a set of glow-in-the-dark minis to represent these rules. As you said, counters will do.
The Opticamo and Glow in the Dark Stuff was actually really nice for the cost. The quality and manufacturing seems to exceed the standard miniatures (I had little to no cleanup required on them to).
For $50 it was definitely worth it, considering I spent 30 pounds on a resin clear Tomoko from Hasslefree before. That's what, $50?
4402
Post by: CptJake
I love my opticammo stuff.
40919
Post by: spiralingcadaver
H.B.M.C. wrote: DiabolicAl wrote:Did LOL at the rule that say respective models MUST be replaced by opticamo or glowing versions. No thanks i found them a bit gimmicky and didnt bother. Ill just use tokens.
Yeah, no, sorry. I won't be buying a set of glow-in-the-dark minis to represent these rules. As you said, counters will do.
I whipped these up, if interested:
(please link to my blog if you're going to post these or w/e, thanks)
52450
Post by: gunslingerpro
Spiraling is KILLING it in photoshop!
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Post by: H.B.M.C.
Pfft! They're not nearly off-centre enough to be official.
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Post by: Andrew1975
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Post by: DiabolicAl
Awesome! i shall use those, They look great. Even if they are too good to be 'official'
Thanks Spiralling. Ill also link your blog up to my local gaming groups FB page as i know a few peeps that have gone in for the KS and may be able to make use of your efforts.
The lights out stuff looks good after a proper read. Im very impressed at the wealth of play you get in this game. Loads of replayability too due to the points values and non enforced loadouts.
Looking forward to getting the wave 2 in the Summer (it was never coming on time) and getting the rules for all the additional characters
With Solo Play and Multiplayer options also on the way i can actually see me easily getting my investment back out of this game
40919
Post by: spiralingcadaver
Thanks, DiabolicAl, for the props 'n' such!
Next up, I made some health tokens, as I was having trouble keeping track of that many cards floating around, and putting them on the board next to their models cluttered things up.
The basic idea is to laminate them, so you can write on them, like so.
(again, it's fine if you share/use these, just please link to credit me: http://spiralingcadaver.blogspot.com/2013/02/counter-strike-sedition-wars-health.html)
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Post by: Platuan4th
Really liking those, SC. Definitely gonna print and laminate those(didn't have as much use for the others since I did go in for the gimmicks).
6768
Post by: Zygomax
Finally getting to paint up a few test Vanguard. Loving the detail!
I'm deciding between Citadel Fenrisian Grey (blue-grey) for the armor, or just leaving it the grey primer ($2 spray paint FTW!). Both look reasonably good, so I might do a mix. Different squads and all that.
Hope to get in a game within the next month or so.
16876
Post by: BlueDagger
Bah wish I could just get ahold of the strain side of the box at a sane cost. Too early to try ebay with the inflation still so high.
115
Post by: Azazelx
BlueDagger wrote:Bah wish I could just get ahold of the strain side of the box at a sane cost. Too early to try ebay with the inflation still so high.
You could also look into splitting a box with a friend who wants some of the humans. That's been a popular thing for gaming groups to do in my own experience even going as far back as the Warhammer Fantasy Regiments boxes...
47462
Post by: rigeld2
BlueDagger wrote:Bah wish I could just get ahold of the strain side of the box at a sane cost. Too early to try ebay with the inflation still so high.
I might trade you. PM me next week as a reminder.
40919
Post by: spiralingcadaver
A big one -- decided to do my first 3-D game bits with some opening and closing doors.
The actual templates are on my blog. As usual, feel free to share etc, but please link back.
I haven't gotten a chance to build these, myself, yet, but hope to get to it this week or next.
40919
Post by: spiralingcadaver
a couple more:
flip tokens for doors:
I also have them backed on black on my blog.
and, from tips, a more durable though less flashy version of the doors:
as usual, feel free to use, please link, blah blah blah...
115
Post by: Azazelx
Started opening up my 3x Biohazard stuff. I've had it here for 3 weeks or so.
Thoughts:
From the extra stuff:
1 resin kara has a broken sword
1 of the flesh-hook things is broken
1 male rifle is bent/almost broken in two
I was surprised that there is only 1 male Vanguard pose and two female. I'd expected at least 2 male.
There's some bloody severe warping on some of the multipart figures. Trying to straighten them so they fit flat is going to be interesting - especially the inwardly-bent legs.
The dice are especially lovely. Shame the boxed ones weren't upgraded to these as well.
Only opened one box so far - might try and go through some more stuff tomorrow - if not - next weekend.
Boards are a little bit warped. I'll see if they get worse or better.
Some of the card counters are slightly off-centre, but not severely or anything - so no replacements needed.
I don't have it in me to open up the miniatures tonight after doing QAing 3 sets of biohazard extras and a pile of Forgeworld figures.
60720
Post by: OrlandotheTechnicoloured
Straightening the figures is really easy
boil a kettle, pour hot water into mug, drop in figure bits, wait 20-30 secs the fish out with a spoon and bend as desired (the plastic gets VERY soft).
For the grendlr soften the two body halves and press together till the gaps close, then add the head
stick in cold water (run under the cold tap) to fix the position
115
Post by: Azazelx
OrlandotheTechnicoloured wrote:Straightening the figures is really easy
boil a kettle, pour hot water into mug, drop in figure bits, wait 20-30 secs the fish out with a spoon and bend as desired (the plastic gets VERY soft).
For the grendlr soften the two body halves and press together till the gaps close, then add the head
stick in cold water (run under the cold tap) to fix the position
Yeah I saw that. The ones I'm concerned about are one of the multi-part kits (sorry don't know the mob's name) but it has two large "gorilla arms", and both are bent inwards quite a bit. To get them properly flat on the ground, I'd probably have to glue the arms on, then boil the arms, then press them onto a flat surface. I don't think superglue would survive such treatment, unfortunately.
50446
Post by: Piston Honda
For bent parts I just stick a mug of water in the microwave for about 3 minutes, then I drop the piece(s) first into one of those pencil holders that looks like it made of chiken wire then dip it into the mug of hot water for a few seconds.
Pencil holder works great with stripping painted minis so you don't lose any pieces, stick them in the pencil holder than stick it into the little bucket or mug that contains whatever chemical you use.
61979
Post by: DaveC
Apparently there's an issue with the mac version Mike is looking into it.
EDIT: if you have trouble with the mac version use this link http://109.123.73.99...ng/bgmapeditor/
320
Post by: Platuan4th
Anyone else missing their resin Kara: How long(if yet) did it take you to get your replacement? They said about a month ago that they were sending it, but I've yet to see it and they haven't responded to any further e-mails/messages.
827
Post by: Cruentus
I'd be curious to know as well. I contacted them when I received my box and it was missing one of the special weapon sprues. I e-mailed about it, got a response that it was being sent, and nothing. I e-mailed again, and no response.
60720
Post by: OrlandotheTechnicoloured
CMON went all quiet on everybody pretty much all at once, so you're not alone there
they don't seem too good at multi-tasking/filling in when somebodys not about
so maybe Ginger who we were told was meant to be dealing with all that sort of stuff is off ill or has to deal with something else urgent (eg arranging the CMON expo which isn't too far off)
not ideal, but it does seem to be they way they roll
50446
Post by: Piston Honda
Yup, CMON is notorious for biting off more than they can chew.
Really wish they would complete one project, deal with post delivery issues then move on to the next thing.
Rather than their current approach.
"How many kickstarters can we pack in one year?"
Fast food service at its finest.
52450
Post by: gunslingerpro
I got my Scythe Witch replacement part within 3 weeks. There was a lot of radio silence in between, however.
I've been waiting longer for a CB replacement part.
320
Post by: Platuan4th
My replacement may have come in. Not quite sure, but my In-laws called and said I got in a package the other day(I was in the middle of moving when the first shipment came and had it sent to them since they're now only 3-4 hours away).
54729
Post by: AegisGrimm
You know, I'm still debating on whether to open up my copy and get to the task of assembling the figures. I'm a competent and experienced modeller, so that's not an issue, but I'm still having regrets on splurging on this game, with balancing the effort it would take just to get it on the tabletop once in a while, versus the effort it would take to get rid of it without taking a big loss.
40919
Post by: spiralingcadaver
Having played some of the more complex board games (Tannhauser and Mansions of Madness come to mind), it actually has remarkably fast setup, and the scenarios are designed for gradual increase of models.
61979
Post by: DaveC
Small update from Mike
- deep into painting the new stuff at the moment (including the Aphid and Gnosis), so as soon as we get the time, we'll take and post some pictures.
Production news is - they are all in tooling right now, and progressing well. Not a lot of other news on that front - the next solid thing I will is photos of samples, then physical samples. I'll post them when I have them.
Cards are going into layout at the moment, then straight off to print.
Working hard on the painting guide vid - pleased with the results so far.
cheers!
mike
58873
Post by: BobtheInquisitor
I hope they don't forget the novel. They promised us a novel.
61979
Post by: DaveC
He he - Rob's going to regret saying that! he's so far up to his eyes with the rules update and the expansion that it could be years before he's ready to put pen to paper. The novel is not a stretch reward and is not part of the kick starter just in case anyone thought it was.
26800
Post by: Commander Cain
Wait. The gnosis suit is already getting the paint treatment? Did we ever see pics of the model yet?
61979
Post by: DaveC
No I think at this stage the next thing we'll see is the painted versions of the Wave 2 miniature - they have to get these finished ASAP so they can finish the cards and get them printed.
Automatically Appended Next Post:
Well now funny you should asked about Gnosis Kara
Battle damaged Akosha
and shipping update:
Project Update #92: Wave 2 update - eta June/July
Posted by CoolMiniOrNot Like
Hi, Mike here. I know you are all eager to get the wave two miniatures, so I thought I'd post an official update on them.
As you have no doubt realised, we are running late on these miniatures. The print delay was one factor - and while I know printing and making miniatures are quite separate things, Studio McVey is just a small operation, and when something comes along and upsets the process, it knocks on in all sorts of ways. In this case, my time was the thing that suffered - dealing with the delays with production just didn't leave me with enough time to be 100% vigilant with the sculpting process, and as a consequence, two or three of the sculpts came in late. As all the miniatures are being tooled together - this made everything late into tooling and meant that we landed in the middle of the Chinese New Year black hole. I had hoped that we would be able to get rolling with them immediately after New Year, but that just hasn't happened, and only now are the tools being completed.
The tools have to be finished, production runs completed and product assembled and shipped from China. In realistic terms this mean a shipping date to backers of the end of June. I know you are all going to be disappointed to hear that - but believe me, no one is more disappointed than me. I'd rather give you a realistic date now, then tell you they are on the way and keep you hanging.
In a lot of ways, we have been the victim of the success of the Kickstarter - we ended up having to make around 40 unique sculpts, far more than double what went into the game itself, and far more than we usually make over the course of a couple of years. Quite a stretch for us, but one that we have learned a lot from.
On the positive side, some of these miniatures are amongst the best Studio McVey has ever produced. I'll leave you with some pictures of the last couple that came in - Battle damage Akosha and Gnosis Armour Kara, both are stunning miniatures - and hopefully worth the wait.
mike
60720
Post by: OrlandotheTechnicoloured
Both of those are looking very good
(although I'm a bit sad we didn't get a direct copy of the art for Akosha, but I like the model anyway)
A real shame we won't be getting them till July/August in the end (wonder if the battlefoam bags will all be in by then?)
58873
Post by: BobtheInquisitor
I love battle-armored Mariel Hemmingway! That is one cheesy mini minus the cake!
(They do include a helmeted head, too, right?) Automatically Appended Next Post: DaveC wrote:
He he - Rob's going to regret saying that! he's so far up to his eyes with the rules update and the expansion that it could be years before he's ready to put pen to paper. The novel is not a stretch reward and is not part of the kick starter just in case anyone thought it was.
I'll wait.
I just hope he doesn't try to print it in China.
26800
Post by: Commander Cain
Well I didn't have to wait long for pics!
Cyber Akosha is perfect, some very impressive details there. I hope the Kara suit comes with a helmet and I would probably add a pommel to the sword myself but apart from that she is also looking incredible!
115
Post by: Azazelx
Wow. That Gnosis Kara looks awful (to me). The pose, the sword, her head.. it's like the worst of 40k or something. Everything that's wrong with Terminator Armour writ large. (except, I guess, her body could fit inside the torso). The artwork looked much nicer. I'm not trying to be a "cool" hater or anything, it just looks really bad to my eyes.
Have to wait until I have them in hand, but I may sell mine off.
I still need to finish opening up my boxed sets and check the figures for breaks and flaws. I've found a couple in the stuff I've opened so far, so I hope there's no more. (and that the rest of my counters are printed right.)
25300
Post by: Absolutionis
Not a fan of the Gnosis Kara either. It's still a nice freebie.
I see it's trying to emulate Kara's iconic pose with the pistol and sword, but it ends up being too bulky.
123
Post by: Alpharius
Azazelx wrote:Wow. That Gnosis Kara looks awful (to me). The pose, the sword, her head.. it's like the worst of 40k or something. Everything that's wrong with Terminator Armour writ large. (except, I guess, her body could fit inside the torso). The artwork looked much nicer. I'm not trying to be a "cool" hater or anything, it just looks really bad to my eyes.
Have to wait until I have them in hand, but I may sell mine off.
I think we've just found out what the post- KS Scipio Reaction Clause/Threat will include!
I rather like it myself...
8617
Post by: Hulksmash
I do hope it comes with a helmet but I like it quite a bit.
And I can't wait to see the Akosha painted.
31545
Post by: AlexHolker
If it was me, I would have had Kara's head sunken deeper into the torso, with the option of a clear canopy, and not giving her the backwards-leaning pose that exaggerates the flaw. I also would have given her a more restrained pose that is more appropriate to the suit she is piloting.
54729
Post by: AegisGrimm
I like it alright enough, but I have to admit I like the commander figure from Warpath better as a large power suit among Vanguard. Not looking a gift horse in the mouth, though.
61979
Post by: DaveC
Small snippets of information in case anyone doesn't look at the Studio McVey forum
Angel Giraldez painted Gnosis Kara he is also painting Aphid Suit Barker.
"No (cover) Carapace for Kara I'm afraid, you'll just have to wait until we do general Gnosis troops..."
26800
Post by: Commander Cain
Ah well, I am sure I can rummage around in the bitz box for a decent looking helmet for her! Looking forward to seeing what Barker looks like, he is my favorite sculpt in the box so far imo.
37728
Post by: IdentifyZero
It looks easy enough to cover the canopy with the THI suit bits and some green stuff.
It personally looks ok, doesn't seem to match the artwork wholly though. The art seemed more rounded if I recall.
25300
Post by: Absolutionis
DaveC wrote:Angel Giraldez painted Gnosis Kara he is also painting Aphid Suit Barker.
Ah yes, that explains this:
http://studiogiraldez.blogspot.com/2013/03/studio-mcvey.html
The paint job is still exceptional. I don't think anyone is doubting that.
34906
Post by: Pacific
Jeez that is a good paintjob.. that Angel Giraldez is a spectacular artist.
I kind of like the mini actually (although I am looking forward to the standard, helmeted version), makes me think of the Starcraft grunts
494
Post by: H.B.M.C.
Quick! Withdraw your pledge!!!
123
Post by: Alpharius
No, no, no!
The appropriate post- KS Scipio/Azazelx response when disappointed is "I'll sell it off!"
Come on H.B.M.C. - stay current!
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Post by: Piston Honda
Love the Gnosis Kara, in particular love the pose.
Went to go see the kickstarter comments for the first time since it closed almost a year ago. There are some VERY pissed people over there.
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Post by: Hulksmash
@Piston Honda
You made me go look
And yeah, it's about 50/50 but the ones who don't like something really hate it. Oh well, maybe more will show up cheap on ebay. I might need a few depending on the size
54729
Post by: AegisGrimm
Seems really odd to get pissed over a model that's being given to you for free, but that's gamers for ya.
I doubt I would ever buy the model, especially for what it would cost, but as it's free, why not. It obviously never had a bearing on my pledge- by the time it came up in the Kickstarter, I was in the middle of my own wedding reception, lol.
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Post by: AlexHolker
AegisGrimm wrote:Seems really odd to get pissed over a model that's being given to you for free, but that's gamers for ya.
It's not free - it and every other component are being sold to you as a package. You cannot single out any single part and say that it is the free model, so you can't complain if it's gak.
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Post by: AegisGrimm
Actually, the Biohazard pledge was the basic purchase to obtain the extra figures, so technically you can compile a list of all the individual pledge goals, and then divide the amount the Biohazard Pledge is more than the retail game alone (about 20 bucks I think), and that would be your price-per-model. Which isn't very dang much, especially when factoring in the minis from the base game that we got doubles of.
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Post by: Commander Cain
Actually, looking back at the concept art for armoured Kara I have to say I liked it much more back then. The sword was much, much smaller and her head fit much better inside the suit. That being said, I hated the concept for Akosha and her sculpt turned out piles better!
I also checked out the KS comments, not a nice place to be in that's for sure.
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Post by: OrlandotheTechnicoloured
Just to let folk know CMON have supplied replacements for my missing figures (3 glow in the dark strain),
so thanks to Ginger for getting that sorted out for me
(I didn't get any email / tracking telling me they'd been sent, so if you're waiting I'd imagine the stuff will just show up)
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Post by: CptJake
OrlandotheTechnicoloured wrote:Just to let folk know CMON have supplied replacements for my missing figures (3 glow in the dark strain), so thanks to Ginger for getting that sorted out for me (I didn't get any email / tracking telling me they'd been sent, so if you're waiting I'd imagine the stuff will just show up) Did you get the bases? My missing three figs showed up with cards but no bases...
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Post by: spiralingcadaver
AlexHolker wrote: AegisGrimm wrote:Seems really odd to get pissed over a model that's being given to you for free, but that's gamers for ya.
It's not free - it and every other component are being sold to you as a package. You cannot single out any single part and say that it is the free model, so you can't complain if it's gak.
Actually,it was added (as a goal) on the last day, after around 80% of people had already backed it. Those were people who bought in before the model was released, so probably not a ton of them had their minds changed by the final additional model(s), so for them it was effectively free: everything from the day before would have cost them exactly the same amount as that, which was what they were buying (ahem, I mean, backing), then, the last day, what they were receiving for the same price included the Gnosis suit. That's about as free as you can get without not needing to purchase something in the first place.
There is also a difference between whether that was a bonus on the first day as a selling point for the whole campaign vs. getting released on the last day. In the former case, yes, it's more considered part of the package because more people would have it influence their purchasing choice, and they'd be implicitly marketing it as part of the core package.
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Post by: cincydooley
Piston Honda wrote:Love the Gnosis Kara, in particular love the pose.
Went to go see the kickstarter comments for the first time since it closed almost a year ago. There are some VERY pissed people over there.
Good lord. What an unhappy group of whiners.
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Post by: Piston Honda
cincydooley wrote: Piston Honda wrote:Love the Gnosis Kara, in particular love the pose.
Went to go see the kickstarter comments for the first time since it closed almost a year ago. There are some VERY pissed people over there.
Good lord. What an unhappy group of whiners.
Some complaints are rational and warranted. Others seems to exaggerate. Though I wonder where most of the complaints come from. Miniature games or Board gamers. Would make more sense coming from board gamers.
I personally wish Mike and CMON went for quality and new components over throwing a truck load of miniatures I'll never paint.
Do have to say, the complaints on delays are complete over reactions. Do delays suck? yeah, fact is, the overwhelming majority of KS are delayed, over 80 percent. There seems to be a need to have some sort of satisfaction and apology for the delays.
Mentioned it before, if Kingdom Death is delayed, and I think it will be, I feel sorry for Adam Poots if he has contributors with the same mentality.
60720
Post by: OrlandotheTechnicoloured
CptJake wrote: OrlandotheTechnicoloured wrote:Just to let folk know CMON have supplied replacements for my missing figures (3 glow in the dark strain),
so thanks to Ginger for getting that sorted out for me
(I didn't get any email / tracking telling me they'd been sent, so if you're waiting I'd imagine the stuff will just show up)
Did you get the bases? My missing three figs showed up with cards but no bases...
I didn't get any bases, but I didn't ask for them (as I was just missing the figs & cards)
Edit; The KS comments section does seem to be full of the angry brigade now,
some have had real issues and you can understand their frustration,
but others seem to have decided the game is rubish without even giving it a try which seems crazy
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Post by: Morathi's Darkest Sin
Still haven't got around to checking mine, one of the two is still sealed. Been very busy so far this year mind and I'm kinda backed up on projects, so SW has slipped to the board games pile.
Not 100% what to do with it tbh. I got caught up with Kickstarter frenzy last year and now I have it, I'm not entirely convinced its going to see much use.
Going to read the rule book and see how it looks over the next few weeks.
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Post by: spiralingcadaver
Morathi's Darkest Sin wrote:Still haven't got around to checking mine, one of the two is still sealed. Been very busy so far this year mind and I'm kinda backed up on projects, so SW has slipped to the board games pile.
Not 100% what to do with it tbh. I got caught up with Kickstarter frenzy last year and now I have it, I'm not entirely convinced its going to see much use.
Going to read the rule book and see how it looks over the next few weeks.
The game's a bit rough still, but improving, and I like the core, and have had quite a lot of fun with it. I doubt a second copy will do much for you unless/until they release the rules for larger games. It feels a bit like a hybrid of Space Hulk and Malifaux- Space Hulk b/c relatively simple rules, overwatch and, of course, the forces; Malifaux because it's very objective focused, (mostly) small, and movement is both flexible and critical.
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Post by: AegisGrimm
Still haven't got around to checking mine, one of the two is still sealed. Been very busy so far this year mind and I'm kinda backed up on projects, so SW has slipped to the board games pile.
Not 100% what to do with it tbh. I got caught up with Kickstarter frenzy last year and now I have it, I'm not entirely convinced its going to see much use.
Going to read the rule book and see how it looks over the next few weeks.
Exactly the same boat as I am in, friend.
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Post by: IdentifyZero
Honestly, a second copy won't do much for you as nice as it is.
Also I am not sure why everyone keeps complaining about CMON and replacements, Ginger typically gets back to you within a day.
I was unable to two of my tiles, emailed her and she replied the same day just recently. Before that I was missing biohazard bonus/lights out stuff.
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Post by: Piston Honda
Ginger got back to be moments after I contacted her.
She seems to be a one man rock band.
As I assumed months ago, CMON is understaffed. Not sure if they are cheap or can't afford to upgrade yet.
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Post by: Triple9
FYI, Today's Miniature Market Daily Deal is Sedition Wars for $50 if anyone is on the fence.
Also, Ginger is awesome. I had bad tiles and a malformed trooper and she was on top of it. Received replacements on Saturday and couldn't be happier.
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Post by: Piston Honda
Received my replacement items in a week. Guess there was a large influx of replacement part emails in previous weeks, thus delays.
I had one damaged board in my set (Corner was all smooshy). Ginger Sent an entire new map pack with counters! woot.
Also had couple of damaged cards, Ginger sent that as well with the respective miniatures for what ever reason.
Though, I forgot to check my light out miniatures and count them
now watch, there will be missing pieces.
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Post by: DaveC
Version 1.5 of the rules and cards are finished they are in final layout and will be available for download once done (no ETA on this yet). Rob has been ill hence the delay to date.
"we had just wrapped on a new version of the Sedition Wars rules. The pdf rules version we had been promising for so long?
Yeah, it's done.
Right now I'm reviewing the final in-layout draft before we get it ready for the second printing of Battle for Alabaster.
This is a version 1.5 of the rules that will be free on-line for all to read. This rules revision includes clarifications and enhancements to the rules to create a better play experience. We've added a glossary of game terms, and also a revision of all cards to add playability and differentiation, as well as address major balance issues.
Again, the cards and rules will be available on-line as a free download.
Rob."
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Post by: Alpharius
Good to hear!
Hope the layout 'makes more sense' now too!
61979
Post by: DaveC
From Mike today
"I'm exploring if we can make printed versions of the rules and cards available separately - that is certainly my preferred option, but ultimately it's not my decision.
I'll do all I can though - and keep you posted.
mike"
from that I'd read that it's up to CMoN as the publisher to decide what to do with the updated printed rules and I guess there will most likely be some sort of charge for it.
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Post by: IdentifyZero
DaveC wrote:From Mike today
"I'm exploring if we can make printed versions of the rules and cards available separately - that is certainly my preferred option, but ultimately it's not my decision.
I'll do all I can though - and keep you posted.
mike"
from that I'd read that it's up to CMoN as the publisher to decide what to do with the updated printed rules and I guess there will most likely be some sort of charge for it.
If Mike and Studio McVey truly stand behind a 'quality product' they would take a loss if nesseccary to insure all of us got the proper rules since they failed to properly playtest them before publishing them. That I think, would truly show that Studio McVey stood behind the product they put out. Anything less is a slap in the face. It is not CMONS fault that SM didn't bother to get proper playtesters/playtesting done, so I don't think CMON should be the ones eating the cost of new rulebooks printed in phase 2; SM should.
I won't promise it, but it will likely be the end of further Studio McVey purchases from me if they don't make this small thing right for all buyers.
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Post by: Absolutionis
I thought the Space Pirate miniature they're throwing in was the 'apology' for the delays and mishaps.
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Post by: spiralingcadaver
Yep, it was.
IdentifyZero, I think you're taking this rather personally... they messed up, they're doing something to fix it.
I'm hoping that they'll release the cards and book either as a freebie with the second wave or as a cheap purchase... absolute minimum that makes sense would be allowing the cards to be purchased.
They've already announced PDFs, which is already a fix, and with better presentation than the current FAQ. Not acknowledging or admitting a problem would have been your "slap in the face"- they're already well beyond that in my book, by actively attempting to fix it: for me, it's just a matter of how well they fix it... working towards a solution can only add points, as far as I see it.
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Post by: IdentifyZero
spiralingcadaver wrote:Yep, it was.
IdentifyZero, I think you're taking this rather personally... they messed up, they're doing something to fix it.
I'm hoping that they'll release the cards and book either as a freebie with the second wave or as a cheap purchase... absolute minimum that makes sense would be allowing the cards to be purchased.
They've already announced PDFs, which is already a fix, and with better presentation than the current FAQ. Not acknowledging or admitting a problem would have been your "slap in the face"- they're already well beyond that in my book, by actively attempting to fix it: for me, it's just a matter of how well they fix it... working towards a solution can only add points, as far as I see it.
Please learn the difference between taking something 'personally' and having an opinion. Trying to emotionalize someones argument in order to make it seem impotent is a common tactic in debate.
I paid for a product. The product turned out to be not up to the standards that were originally advertised.
I understand that many people like to take things lying down, they range from beta -> omega personalities. If you wish to accept someone selling you a pile of horse manure instead of what you bought and then wish to PAY AGAIN to get what you should have got in the first place? I'd love to do business with you. I like you though and I don't think there is any justification for anyone, including you to be defending Studio McVey.
How is it that when Games Workshop makes a mistake everyone is jumping down their throats? Yet when some other company blatantly screws up on something that would have been easy to prevent, people want to defend them.
Sedition Wars out of the box was not what Studio McVey advertised, plain and simple. There is a term for that, False Advertising.
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Post by: Andrew1975
Yeah, I think you are just going a little overboard. It wasn't false advertising. Should they give us a copy of the rules and new cards for free.....I think so, especially as I have to wait for 2 more shipments anyway. There is no need to be so agro about it though.
Lets face it, it costs nothing to print a few more copies of the rules and cards. Seeing as they have to do a print run for the retail release of v1.5, seriously at volume its maybe a couple of dollars for the book and cards, don't be cheap studio McVey, we put our money down so that you could launch the project and most of us wait patiently for the next two shipments without throwing fits that they are pretty late. It would be smart to give us the new rules and cards.
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Post by: IdentifyZero
Andrew1975 wrote:Yeah, I think you are just going a little overboard. It wasn't false advertising. Should they give us a copy of the rules and new cards for free.....I think so, especially as I have to wait for 2 more shipments anyway. There is no need to be so agro about it though.
Lets face it, it costs nothing to print a few more copies of the rules and cards. Seeing as they have to do a print run for the retail release of v1.5, seriously at volume its maybe a couple of dollars for the book and cards, don't be cheap studio McVey, we put our money down so that you could launch the project and most of us wait patiently for the next two shipments without throwing fits that they are pretty late. It would be smart to give us the new rules and cards.
That's been my whole point, is they should be giving us new cards and a new rulebook and not making us download a pdf...
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Post by: Andrew1975
IdentifyZero wrote: Andrew1975 wrote:Yeah, I think you are just going a little overboard. It wasn't false advertising. Should they give us a copy of the rules and new cards for free.....I think so, especially as I have to wait for 2 more shipments anyway. There is no need to be so agro about it though.
Lets face it, it costs nothing to print a few more copies of the rules and cards. Seeing as they have to do a print run for the retail release of v1.5, seriously at volume its maybe a couple of dollars for the book and cards, don't be cheap studio McVey, we put our money down so that you could launch the project and most of us wait patiently for the next two shipments without throwing fits that they are pretty late. It would be smart to give us the new rules and cards.
That's been my whole point, is they should be giving us new cards and a new rulebook and not making us download a pdf...
I understand and agree, but if they don't, I'm not going to call them frauds either and get crazy about it, I just probably wont buy stuff from them again. The thing is we bought into a kickstarter, they are gambles by nature, hence why people usually demand a pretty good deal, and I feel we got a good deal for the money.
Now here is the thing "Listen up studio McVey", the game is currently pretty unplayable, I do like the few games I have played so far, but thats with understanding friends. If you want me to buy the future supplements you may want to give me the proper rules for this one so that I'm hooked and want to play more, otherwise I and many like me will not buy into the game anymore.
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Post by: IdentifyZero
Andrew1975 wrote: IdentifyZero wrote: Andrew1975 wrote:Yeah, I think you are just going a little overboard. It wasn't false advertising. Should they give us a copy of the rules and new cards for free.....I think so, especially as I have to wait for 2 more shipments anyway. There is no need to be so agro about it though.
Lets face it, it costs nothing to print a few more copies of the rules and cards. Seeing as they have to do a print run for the retail release of v1.5, seriously at volume its maybe a couple of dollars for the book and cards, don't be cheap studio McVey, we put our money down so that you could launch the project and most of us wait patiently for the next two shipments without throwing fits that they are pretty late. It would be smart to give us the new rules and cards.
That's been my whole point, is they should be giving us new cards and a new rulebook and not making us download a pdf...
I understand and agree, but if they don't, I'm not going to call them frauds either and get crazy about it, I just probably wont buy stuff from them again. The thing is we bought into a kickstarter, they are gambles by nature, hence why people usually demand a pretty good deal, and I feel we got a good deal for the money.
Now here is the thing "Listen up studio McVey", the game is currently pretty unplayable, I do like the few games I have played so far, but thats with understanding friends. If you want me to buy the future supplements you may want to give me the proper rules for this one so that I'm hooked and want to play more, otherwise I and many like me will not buy into the game anymore.
That's pretty much it though. Obviously this has slighted you enough that you would not buy future products from them. Many others are in the same boat, including myself. I own many board games that utilize miniatures and many board games, none of them needed rules to be re-released and revised within 6 months.
(I do own revised rules for Tannhauser but that's not because the game shipped out really needing them that badly but to try and compile all the stuff they added to the game in one place)
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Post by: spiralingcadaver
@IdentifyZero, seriously, I get that you're emotionally invested, and no I don't consider emotional investment to be a flaw- in fact, it can easily get more/better/meaningful results. But, you're also being really aggressive about it.
And, re: double standards, there's a very real reason (in my part, at least): they're branching out from miniatures to gaming, they're relatively small, far from faceless, and have shown willingness to fix problems. They haven't handled it great, but, for me, a lot of it is that I work in small creative industries, and know how hard it can be when you screw something up, so my default is to be relatively sympathetic with (esp. smaller) companies' problems unless they continue with patterns of dickish/irresponsible behavior (ex: GW's treatment and seeming opinion of... well, most people they'd have any contact with; my internet provider's regular technical errors and threats (they like to threaten to disconnect, even when autopaying); etc.)
...oh, and I'm surprised you're forgiving of FFG-- I've had absolutely horrible experiences with just about every rules set they've touched except their RPGs
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Post by: IdentifyZero
spiralingcadaver wrote:@IdentifyZero, seriously, I get that you're emotionally invested, and no I don't consider emotional investment to be a flaw- in fact, it can easily get more/better/meaningful results. But, you're also being really aggressive about it.
And, re: double standards, there's a very real reason (in my part, at least): they're branching out from miniatures to gaming, they're relatively small, far from faceless, and have shown willingness to fix problems. They haven't handled it great, but, for me, a lot of it is that I work in small creative industries, and know how hard it can be when you screw something up, so my default is to be relatively sympathetic with (esp. smaller) companies' problems unless they continue with patterns of dickish/irresponsible behavior (ex: GW's treatment and seeming opinion of... well, most people they'd have any contact with; my internet provider's regular technical errors and threats (they like to threaten to disconnect, even when autopaying); etc.)
...oh, and I'm surprised you're forgiving of FFG-- I've had absolutely horrible experiences with just about every rules set they've touched except their RPGs
I'm not forgiving to them either, on the other hand they've never sold me a product that was not what they advertised to me. Studio McVey has done that.
How many of you trying to defend Studio McVey supported Sedition Wars before the kickstarter and shopped regular at SM? I guarantee very few. I've been supporting Sedition Wars since it was a handful of figures and not even a cohesive line of models.
I've spent more on a squad of 10 metal Vanguard pre-sedition wars then you did on your biohazard. I understand a lot of you jumped on the Studio McVey and Sedition Wars bandwagon due to the Kickstarter and that's cool.
Let Studio McVey defend themselves, don't sit here doing it for them. Claiming to be 'in the industry' so you're 'sympathetic' is a pretty illogical standpoint to argue from. Just drop it and stop defending a company who has a voice to defend themselves if they care to.
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Post by: gunslingerpro
IdentifyZero wrote: spiralingcadaver wrote:@IdentifyZero, seriously, I get that you're emotionally invested, and no I don't consider emotional investment to be a flaw- in fact, it can easily get more/better/meaningful results. But, you're also being really aggressive about it.
And, re: double standards, there's a very real reason (in my part, at least): they're branching out from miniatures to gaming, they're relatively small, far from faceless, and have shown willingness to fix problems. They haven't handled it great, but, for me, a lot of it is that I work in small creative industries, and know how hard it can be when you screw something up, so my default is to be relatively sympathetic with (esp. smaller) companies' problems unless they continue with patterns of dickish/irresponsible behavior (ex: GW's treatment and seeming opinion of... well, most people they'd have any contact with; my internet provider's regular technical errors and threats (they like to threaten to disconnect, even when autopaying); etc.)
...oh, and I'm surprised you're forgiving of FFG-- I've had absolutely horrible experiences with just about every rules set they've touched except their RPGs
I'm not forgiving to them either, on the other hand they've never sold me a product that was not what they advertised to me. Studio McVey has done that.
How many of you trying to defend Studio McVey supported Sedition Wars before the kickstarter and shopped regular at SM? I guarantee very few. I've been supporting Sedition Wars since it was a handful of figures and not even a cohesive line of models.
I've spent more on a squad of 10 metal Vanguard pre-sedition wars then you did on your biohazard. I understand a lot of you jumped on the Studio McVey and Sedition Wars bandwagon due to the Kickstarter and that's cool.
Let Studio McVey defend themselves, don't sit here doing it for them. Claiming to be 'in the industry' so you're 'sympathetic' is a pretty illogical standpoint to argue from. Just drop it and stop defending a company who has a voice to defend themselves if they care to.
You've moved from voiceing your disapproval of what has occurred with SW to actively shouting people down for disagreeing with you.
Being a prior owner of their miniatures does not make you opinion any more valid. Perhaps take a step back for a bit.
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Post by: IdentifyZero
Studio McVey screwed up.
They sold us an inferior product.
Based on the amount of replacements needed by people this is clear.
Now they need to revise the rules and may want to charge us for it?
I end this with they need to make right on their mistake if they wish to have any future success.
Peace out guys, enjoy defending Studio mcVey.
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Post by: gunslingerpro
IdentifyZero wrote:
It actually does give me a greater voice than bandwagon jumpers who just hopped on for the Kickstarter.
Why? Cause you 'found it first'? Does that make anyone else's purchase less valuable? Or yours somehow more worthy?
Now everyone who only JUST learned of th emodel line with the kickstarter is a bandwagon jumper? Is it lonely on your high horse?
It's a shame, beacuse I know how much this has hurt you. Just a few months ago you were a driving factor in this project discussion. But I reiterate, insulting those who paid the exact same money you did for the exact same product and have a different view of it isn't endearing anyone to your cause.
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Post by: spiralingcadaver
@IdentifyZero
1- No idea what you're saying. I've played FFG games that have had unplayable scenarios... literally not able to be played. I may not have read the box, but I doubt it included "play scenarios without legal ends! It's exciting!"
2 No, I don't have a vast gaming budget. I didn't buy a squad of guys that are the cost of other games' character models for a game that didn't yet exist. In fact, I don't have a ton of spending money, but from that, I've bought a number of the SMV limited editions because I liked the minis. I bought them before SW was announced as a game, and have bought more since getting SW delivered.
Are you actually saying that having and spending more money makes you more of an authority? B/c that's a pretty ridiculous argument. You can say that you're a more valued customer to them b/c you spend more, but I'm guessing that raging against them probably doesn't endear you to them.
3- I didn't say I was "in the industry," I said I had been in similar situations. I might have said "empathetic" because I was able to understand their situation because I've experienced similar things, but I said "sympathetic" because it was a problem.
You asked why people were defending SMV. I responded that, based on my experiences, I feel and act in a specific way (and suggested why others might be defending them). 1- basing actions on experiences is logical. Not doing so seems more illogical. 2- I wasn't making an argument.
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Post by: Piston Honda
FFG screwed up Tannhauser royally. Fun fast paced game. Turned into a sluggish game of "dice off"
Dust Tactics is terrible, however the rules were made by AEG. Dust warfare, from the few games I played was rather nice.
Quite a few of their games, are not really their games or originally theirs.
Such as battlelore, very fun game, and they let it die :(
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Post by: AegisGrimm
I'm really hoping that the re-done rulebook will make the game easier to teach. The current one's obviously a mess, as has been said before, and added to the time it takes to clean and assemble all the minis, getting this to the table is going to be a real bear.
Re-done cards are a plus, other than having to print them out myself, but I'm not really sure what's wrong with the current ones as I have not even opened them yet!
I am still stuck on whether getting into the game was a good idea, or was finally "one wargame to far" for my collection, as during the wait for the game to ship, I found my initial interest in it severely waning, which is bad for something you spent 150 dollars on. I have not done anything more then open the box, because I want to keep my re-sale options open. And that's to bad for something that had this much love put into it.
Right now I am hoping even more that the Wave 2 miniatures, whenever they may ship, will make this more of the skirmish game I was wanting it to be, because right now even skirmish games like "In the Emperor's Name", which are completely free to download, are holding my interest more, and also use miniatures I already have painted.
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Post by: IdentifyZero
Piston Honda wrote:FFG screwed up Tannhauser royally. Fun fast paced game. Turned into a sluggish game of "dice off" Dust Tactics is terrible, however the rules were made by AEG. Dust warfare, from the few games I played was rather nice. Quite a few of their games, are not really their games or originally theirs. Such as battlelore, very fun game, and they let it die :(
' Way to speak through the eyes of the uninformed. If you say Dust Tactics is terrible, I've lost all faith in anything you type. If you say Dust Tactics was made by AEG you're ignorant of the game and history Dust Tactics is developed by Dust Studios, FFG or AEG had nothing to do with the rules; they distribute it. FFG does write the rules for Dust Warfare though, which may be what you are thinking of. Considering Dust Tactics & Dust Warfare both play out superior to any Games Workshop product, I'd like the plastic crack you're smoking. Thanks, Will
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Post by: TheSecretSquig
Piston Honda wrote:FFG screwed up Tannhauser royally. Fun fast paced game. Turned into a sluggish game of "dice off"
Dust Tactics is terrible, however the rules were made by AEG. Dust warfare, from the few games I played was rather nice.
Quite a few of their games, are not really their games or originally theirs.
Such as battlelore, very fun game, and they let it die :(
I'll throw in my £0.50's worth here. Judging by this post, rule sets are clearly very subjective and open to peoples interpretations or style of play. I for one (and everyone I've played with) feel that DUST Tactics is by far the best game we've ever played and rules are far better and tighter than any other games system on the market. So much so, 3 of us have ditched 40k completely and now predominately play DUST Tactics. The only game I would say that has as good as rule set would be Space Hulk (which I still play).
As for Sedition Wars, I've yet to play the game, even though I've got it through the Kickstarter (I like to paint everything first). Mike McVey was and still is a driving force in the hobby as a whole and he was the only reason I backed this Kickstarter. It's their first attempt at a game set. It's probably not perfect, but I have full faith that they will learn from their mistakes. I'm not being a 'fan boy', but I have complete faith in them sorting out their issues, and I don't expect anything extra from them. I'll probably buy the new SW expansion (because I like the models so much) and expect that any rules issues will be dealt with.
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Post by: Piston Honda
IdentifyZero wrote: Piston Honda wrote:FFG screwed up Tannhauser royally. Fun fast paced game. Turned into a sluggish game of "dice off"
Dust Tactics is terrible, however the rules were made by AEG. Dust warfare, from the few games I played was rather nice.
Quite a few of their games, are not really their games or originally theirs.
Such as battlelore, very fun game, and they let it die :(
'
Way to speak through the eyes of the uninformed.
If you say Dust Tactics is terrible, I've lost all faith in anything you type.
Noted, any opinion Zero has, should be taken highly. Any opinion that zero disagrees with is worthless.
If you say Dust Tactics was made by AEG you're ignorant of the game and history
Dust Tactics is developed by Dust Studios, FFG or AEG had nothing to do with the rules; they distribute it. FFG does write the rules for Dust Warfare though, which may be what you are thinking of.
So I was mistaken. So what? Have you never made an error? The fact that I think that dust tactics is an awful rule set (dust tactics not dust warfare) has no bearing on what I think of the rules.
Considering Dust Tactics & Dust Warfare both play out superior to any Games Workshop product, I'd like the plastic crack you're smoking.
Not sure what this has to do with anything. I've never claimed any GW product was better, outside of several games of Space Hulk, the on GW game I have ever played was 1 game of 40k and didn't enjoy it at all. I found it to be too clustered for the amount of minis and table size.
[quoteThanks,
Will
Um, yeah thanks for your abrasive uncalled for attitude.
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Post by: IdentifyZero
Post deleted, not feeding the troll.
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Post by: cincydooley
My 2 cents:
Both Dust Tactics and Dust Warfare are fantastic rule sets. Easy to teach. Plays quickly. Plenty of tactical options.
I feel like I got a great value from Sedition Wars. I think the minis at really great. They're Better than Privateer plastics or Mantic restic IMO.
The rules are rough, but they're not impossible. We've only played twice, but with a Little leeway and common sense, fun was had.
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Post by: AegisGrimm
I'm usually a pretty relaxed guy when it comes to the stuff surrounding minis games. I want to see them do well, and I understand all the logistics involved in a Kickstarter must be complicated indeed. But I am definitely and firmly on the side of the players who think that all Kickstarter backers should get a printed copy of the new updated rulebook, as well as a PDF. Seeing as after it is printed, every buyer of the basic game box from then on will be getting the new corrected version of the book with their purchase, the people who fronted the money to get this project going so strongly should definitely get that privilege as well.
I would like to see it ship with Wave 2 models, but that would probably just push the models back even further.... yuck.
I really want to like the game. While the PDF idea is cool, I don't have a tablet but still I want to have the actual book in my hands. But I also don't really want to have to pay 50 cents a page at the local Office store to get the 57 page Rulebook printed out, as well as updated unit cards. That would add at least 30-40 dollars to what I have already spent on the game just to play it how it is meant to be played.
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Post by: UNCLEBADTOUCH
I think a reasonable compromise would be to offer the replacement cards and rules at cost price. It's unlikely we will get them free but also it shouldn't be expected that they get to profit from the situation.
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Post by: CptJake
Because why should you get items like rules and cards required to play a game that you helped fund when you pre-ordered and paid for your copy for free, right? That is totally unreasonable...
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Post by: UNCLEBADTOUCH
Because at cost it would be a pretty nominal amount per person however added together could be a large enough sum to bankrupt studio mcvey which would be in no-ones best interest.
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Post by: CptJake
Really? I would like to see the math that allows them to dedicate enough resources to design and market an expansion but does not allow them to deliver what is needed to play the initial game to the folks who backed it. Some how I bet you reach your conclusion without any actual figures. Point to remember: To keep Sedition Wars available they will have to do a print run of the fixed rules and cards anyway. Next point to remember: They are already on the hook to ship product to most backers so shipping is a sunk cost. In the off chance you are correct, let Studio McVey communicate that to us, and show us the figures.
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Post by: UNCLEBADTOUCH
Hopefully an answer will be forthcoming if I get a chance to talk to them at salute later this month.
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Post by: IdentifyZero
UNCLEBADTOUCH wrote:Because at cost it would be a pretty nominal amount per person however added together could be a large enough sum to bankrupt studio mcvey which would be in no-ones best interest.
How did you come by this knowledge? Imaginary math?
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Post by: UNCLEBADTOUCH
Well working in printing I have a reasonable idea what the unit costs would be, like I said a nominal sum. However if you add lots of little amounts up it becomes a big amount. As studio mcvey are a private company their personal cash reserves may not be able to resist a large additional cost. Did I make the explanation simple enough for you?
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Post by: IdentifyZero
UNCLEBADTOUCH wrote:Well working in printing I have a reasonable idea what the unit costs would be, like I said a nominal sum. However if you add lots of little amounts up it becomes a big amount. As studio mcvey are a private company their personal cash reserves may not be able to resist a large additional cost. Did I make the explanation simple enough for you?
So to make things clear, you're just making numbers up to support your opinion.
Got it.
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Post by: Gomez
IdentifyZero wrote:
So to make things clear, you're just making numbers up to support your opinion.
Got it.
Or, less obnoxiously: Theoretical numbers to support a hypothetical scenario.
You sure seem eager for every forum discussion to turn into e-combat.
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Post by: Kilkrazy
Guys, let's base our arguments on fact and reason not slanging at each other.
Thank you.
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Post by: AegisGrimm
What Kilkrazy said, please.
If I were to have to buy the rules and corrected cards, I would at the very least expect a serious discount from what it would cost me to do it myself.
As I said, I could see it costing me about $30 (depending on final page count- the current is 57 plus covers, I think) to print out the rulebook alone at Office Max, unless I get lucky and hear about a sale (usually half-price). I will already have to pay about 8 dollars for the Lights Out campaign if I want a physical copy, and would still be looking at getting replacement cards printed on top of that.
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Post by: AlexHolker
Gomez wrote:You sure seem eager for every forum discussion to turn into e-combat.
You're making excuses for why he should not receive the product he paid for. It's unsurprising that he's taking that personally.
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Post by: H.B.M.C.
What the feth is this thread even about any more?
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Post by: Commander Cain
Dunno, 'tis clogging up my exalted list with all this whining though...
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Post by: Gomez
AlexHolker wrote: Gomez wrote:You sure seem eager for every forum discussion to turn into e-combat.
You're making excuses for why he should not receive the product he paid for. It's unsurprising that he's taking that personally.
I'm pretty sure I've done nothing even remotely close to this, but hey - feel free to contradict me with some quotes.
What IZ did was enter the discussion by saying a.) Studio McVey released a product that amounted to garbage, b.) if Studio McVey didn't edit the rules and miniatures to his satisfaction and give him new versions it would be a "slap in the face", and c.) anyone with another opinion is an idiot/pansy/etc.
I personally like the Sedition Wars game and miniatures I received from Studio McVey. It's not perfect and I've enjoyed the games I've played up to this point. So I find it obnoxious and mildly offensive when people insinuate I'm stupid (or something similarly derogatory) for not agreeing with their point of view about it. Ergo, I tried to communicate the opposing viewpoint, which ( IMO) amounts to a.) I like the product I received and am not offended by it, and b.) sometimes **** happens and I think it wise to try to be forgiving and understanding when it does.
Now, I happen to lean toward the position that SM should probably give a revised version of the rules to those of us who funded the SW game via Kickstarter - but I'm not going to lambaste the company and try to start internet fights with everyone who doesn't immediately agree with me (i.e. more or less what IZ has done).
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Post by: spiralingcadaver
95% agree, Gomez, except you forgot that d.) any suggestion of analogous knowledge is actually the disagreeing viewpoint spuriously claiming intimate knowledge of any and all related fields
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Post by: IdentifyZero
Gomez wrote: AlexHolker wrote: Gomez wrote:You sure seem eager for every forum discussion to turn into e-combat.
You're making excuses for why he should not receive the product he paid for. It's unsurprising that he's taking that personally.
I'm pretty sure I've done nothing even remotely close to this, but hey - feel free to contradict me with some quotes.
What IZ did was enter the discussion by saying a.) Studio McVey released a product that amounted to garbage, b.) if Studio McVey didn't edit the rules and miniatures to his satisfaction and give him new versions it would be a "slap in the face", and c.) anyone with another opinion is an idiot/pansy/etc.
I personally like the Sedition Wars game and miniatures I received from Studio McVey. It's not perfect and I've enjoyed the games I've played up to this point. So I find it obnoxious and mildly offensive when people insinuate I'm stupid (or something similarly derogatory) for not agreeing with their point of view about it. Ergo, I tried to communicate the opposing viewpoint, which ( IMO) amounts to a.) I like the product I received and am not offended by it, and b.) sometimes **** happens and I think it wise to try to be forgiving and understanding when it does.
Now, I happen to lean toward the position that SM should probably give a revised version of the rules to those of us who funded the SW game via Kickstarter - but I'm not going to lambaste the company and try to start internet fights with everyone who doesn't immediately agree with me (i.e. more or less what IZ has done).
This is the very definition of a winner right here.
Starting fights with people who want to get the product they paid for and then accuses those people of being ‘e-combatants’ and attack anyone who doesn’t seem to be on your side and then accuse someone else of doing this exact thing, huh. Pot calling the kettle black much?
So instead of being upset with a company who failed to deliver the quality product, you are picking a fight with a disgruntled customer of that company and attacking anyone who feels the same way.
You are the aggressor here, a new user who decided to jump in and play White Knight to Studio McVey for reasons unknown; if I had to guess probably because this is the only source of conflict that you can find.
Despite now changing your opinion, you’re still trying to continue to pick a fight with me while ignoring what is going on. Now you’ve changed your position to lean towards they should probably give us the revised rules.
Seriously, give it up, you’re simultaneously trying and failing to attack me while already having conceded to my viewpoint; you lost.
P.S. Nobody has seen you prove anything with quotes, yet you ask others to. You are the one who rode in on the high horse on the attack, maybe you should be proving your point. Oh wait, you've already conceded your point.
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Post by: Gomez
IdentifyZero wrote:
This is the very definition of a winner right here.
Starting fights with people who want to get the product they paid for and then accuses those people of being ‘e-combatants’ and attack anyone who doesn’t seem to be on your side and then accuse someone else of doing this exact thing, huh. Pot calling the kettle black much?
So instead of being upset with a company who failed to deliver the quality product, you are picking a fight with a disgruntled customer of that company and attacking anyone who feels the same way.
You are the aggressor here, a new user who decided to jump in and play White Knight to Studio McVey for reasons unknown; if I had to guess probably because this is the only source of conflict that you can find.
Despite now changing your opinion, you’re still trying to continue to pick a fight with me while ignoring what is going on. Now you’ve changed your position to lean towards they should probably give us the revised rules.
Seriously, give it up, you’re simultaneously trying and failing to attack me while already having conceded to my viewpoint; you lost.
P.S. Nobody has seen you prove anything with quotes, yet you ask others to. You are the one who rode in on the high horse on the attack, maybe you should be proving your point. Oh wait, you've already conceded your point.
Hey, man, I'm out. I've already spent more time and energy than I should have trying to communicate my viewpoint to you, and you're still twisting around what I've posted (Starting fights? Attacking? White Knight? Yeah, OK. Read what I actually wrote again). Whatever floats your boat, I guess.
Just wanted to let you know I'm done. You can feel free to post whatever you want about Sedition Wars and Studio McVey knowing that I won't bother adding my two cents.
I'm pretty sure you'll take this as a sign that you've "won" (which, when you think about it, sort of verifies the "e-combat" thing I posted earlier), but I really have just said my piece and don't want to spend any more of my time on it.
Peace.
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Post by: Lt. Coldfire
Glad that's over.
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Post by: Hulksmash
It'll never be over. Identifyzero will internet crush all who don't agree with him and think they got what they paid for. Just wait for the next innocent person to take Studio McVey's side......
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Post by: Lt. Coldfire
You probably just induced a self-fulfilling prophecy with that statement, Hulk. You're fired.
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Post by: TheSecretSquig
Pass the Popcorn............
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Post by: AegisGrimm
Let's not get this thread locked, guys?
It's one of the best places to find (and debate) easy information updates about what's going on with the Kickstarter, at least until it's finally done with.
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Post by: Jehan-reznor
How big is the Thorn Heavy Industries Utility Carapace miniature, i checked the shop and it is 22pound for 1 figure???
I am interested in the game, the mini's look nice
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Post by: Azazelx
Might be better to wait for the Revised-rulebook second printing. Automatically Appended Next Post: On the rulebook issues - you remember when the campaign was in progress, how we laughed and poked fun at the entitled opinions of the BGG crowd who were clamouring to see the rulebook?
Imagine if they had released the rulebook back then, rather than being coy - I imagine that many of the issues that have come to light later would have been picked up with the opportunity still available to correct them before the game went off to printing.
I trusted McVey at the time to, well, not make a dog's breakfast of it. With the miniature quality issues and as with a number of other KS producers, my confidence and trust with them on any pre-release product is gone.
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Post by: IdentifyZero
Jehan-reznor wrote:How big is the Thorn Heavy Industries Utility Carapace miniature, i checked the shop and it is 22pound for 1 figure???
I am interested in the game, the mini's look nice
Hello,
The THI suit is approximately the size of a space marine terminator. If you really want I can take a comparison shot between a THI suit and a vanguard trooper for you. It seems like they raised the prices if they are up to 22 pounds. :(
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Post by: Jehan-reznor
IdentifyZero wrote:
Hello,
The THI suit is approximately the size of a space marine terminator. If you really want I can take a comparison shot between a THI suit and a vanguard trooper for you. It seems like they raised the prices if they are up to 22 pounds. :(
yep, check the link
http://studiomcvey.highwire.com/products/firebrand-rebellion-range?pagesize=40
would be nice if you can put up the photo
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Post by: IdentifyZero
Hey, I'll try to take a picture sometime today and post it here for you.
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Post by: zedmeister
Jehan-reznor wrote:How big is the Thorn Heavy Industries Utility Carapace miniature, i checked the shop and it is 22pound for 1 figure??? I am interested in the game, the mini's look nice They've been £22 since launch as that's what I paid for mine. Though they are Resin. You can get metal versions of them from CMON's store for $25 (works out at about £16). Really nice model. You get the option of having the visor up or down with a head to go with it. The only variants between the two are the different arm options. Everything else is the same.
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Post by: gunslingerpro
AegisGrimm wrote:What Kilkrazy said, please.
If I were to have to buy the rules and corrected cards, I would at the very least expect a serious discount from what it would cost me to do it myself.
As I said, I could see it costing me about $30 (depending on final page count- the current is 57 plus covers, I think) to print out the rulebook alone at Office Max, unless I get lucky and hear about a sale (usually half-price). I will already have to pay about 8 dollars for the Lights Out campaign if I want a physical copy, and would still be looking at getting replacement cards printed on top of that.
Perhaps we'll get lucky and we'll get a copy of the new rules with part two of our shipment. Even if it's not super high quality, it'd be something.
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Post by: IdentifyZero
Here you go. This is a THI suit beside a lights out vanguard and lights out strain. I will note that these are intended to go on 40mm bases, you can buy the detailed ones separately (couldn't find mine to use in the pic).
If you need any other comparisons just ask me, I've got all of the Sedition Wars line in metal/resin.
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Post by: zedmeister
In terms of scale, this picture should also help:
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Post by: Alpharius
That pic is awesome - thanks for sharing it!
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Post by: zedmeister
S'not mine. I just stumbled across it. It is impressive though and spurs my SW painting efforts...
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Post by: Alpharius
I figured it wasn't yours, but I was still grateful to you for finding it and sharing it here, as otherwise I probably wouldn't have ever seen it!
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Post by: spiralingcadaver
Wait, so, is it a trick of the eye/perspective, or are the hazard suits and big mutant on a third base size?
61979
Post by: DaveC
spiralingcadaver wrote:Wait, so, is it a trick of the eye/perspective, or are the hazard suits and big mutant on a third base size?
No trick they were originally on 40mm bases they did away with that size and all the big stuff including the THI suits now goes on 50mm bases - it makes no difference gameplay wise as the they cover 4 squares either way.
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Post by: IdentifyZero
DaveC wrote: spiralingcadaver wrote:Wait, so, is it a trick of the eye/perspective, or are the hazard suits and big mutant on a third base size?
No trick they were originally on 40mm bases they did away with that size and all the big stuff including the THI suits now goes on 50mm bases - it makes no difference gameplay wise as the they cover 4 squares either way.
They didn't do away with that size. The THI suits and Jaganaught still go on 40mm bases. If you think otherwise, go check the Studio McVey webstore.
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Post by: DaveC
I meant in game terms there will be no 40mm base they are still supplied with the resins both the Brimstone and Grendlr come with 40mm bases but the game versions come with 50mm bases as will the THI suits and Gnosis suits.
http://studiomcvey.highwire.com/product/swm3007-brimstone
http://studiomcvey.highwire.com/product/swm3008-grendlr
from the KS comments
Sm_twit_sig.small
Studio McVey on June 4, 2012
@ Andrew - I'm quite sure the bases will be available separately at some point. Haven't thought that far ahead to be honest
Not sure if the Infection and Deflection markers will be though - I'll have to think about that. The way the plastic tools are set-up might make that complex, but I'll certainly give it some thought.
When the THI Carapaces are eventually integrated into the game, they will go on 50mm bases - there won't be any 40mm bases in the game. 'Normal' sized models will go on 25mm bases (one square) and 'large' creatures will go on 50mm bases (4 squares).
mike
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Post by: IdentifyZero
DaveC wrote:I meant in game terms there will be no 40mm base they are still supplied with the resins both the Brimstone and Grendlr come with 40mm bases but the game versions come with 50mm bases as will the THI suits and Gnosis suits.
http://studiomcvey.highwire.com/product/swm3007-brimstone
http://studiomcvey.highwire.com/product/swm3008-grendlr
from the KS comments
Sm_twit_sig.small
Studio McVey on June 4, 2012
@ Andrew - I'm quite sure the bases will be available separately at some point. Haven't thought that far ahead to be honest
Not sure if the Infection and Deflection markers will be though - I'll have to think about that. The way the plastic tools are set-up might make that complex, but I'll certainly give it some thought.
When the THI Carapaces are eventually integrated into the game, they will go on 50mm bases - there won't be any 40mm bases in the game. 'Normal' sized models will go on 25mm bases (one square) and 'large' creatures will go on 50mm bases (4 squares).
mike
Yet another poor decision then. Seeing as the THI suits look tiny on 50mm bases (they almost fit on 25mm bases). Sorry that I missed that. Not that it matters since the expansion doesn't seem to be focusing on Firebrand at all.
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Post by: spiralingcadaver
I'm under the impression that they decided to push back the firebrand vs. bounty hunters release until the second expansion
Dave, since you're generally in the know, any chance you know if 40mm bases will ever be on sale? I might want to mount the medium-large models on those... I like the look of that scale better...
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Post by: DaveC
No other than as part of a set of resin bases like these (these are the same base the Resin THI, Brimstone and Grendlr are on there is only 1 40mm base a bit like the 1 50mm base really need more 50mm designs)
http://studiomcvey.highwire.com/product/swb2001-firbrand-bases
£7.50 is expensive for 1 40mm base though
Given 40mm bases are being phased for out Sedition Wars I wouldn't expect to see anymore. It's hard enough getting Mike to sell the BfA bases separately!
Mike hasn't got back to me about the factions for AoS yet but from what I've seen I wouldn't expect Firebrand or Bounty Hunters this time around.
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Post by: IdentifyZero
DaveC wrote:No other than as part of a set of resin bases like these (these are the same base the Resin THI, Brimstone and Grendlr are on there is only 1 40mm base a bit like the 1 50mm base really need more 50mm designs)
http://studiomcvey.highwire.com/product/swb2001-firbrand-bases
£7.50 is expensive for 1 40mm base though
Given 40mm bases are being phased for out Sedition Wars I wouldn't expect to see anymore. It's hard enough getting Mike to sell the BfA bases separately!
Mike hasn't got back to me about the factions for AoS yet but from what I've seen I wouldn't expect Firebrand or Bounty Hunters this time around.
I bought lots of those bases, they were extremely nice at the time if more overpriced than anything on the market. I did it to give Studio McVey some support and base my SedWars stuff on their bases. Good to see they're planning to phase out the overly expensive product many of us wasted money on. Another +1
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Post by: CURNOW
This thread is actually quite interesting and informative when you use the ignore button on all the people who insist on smashing down everyone else's opinions.
I love the new strain models. .not so sure on the vanguard with shields and swords remind me of the old void figures.
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Post by: Absolutionis
Considering Gnosis Armor Kara is also on a 50mm base in spite of being resin, it does seem they're phasing out the 40mm bases.
http://4.bp.blogspot.com/-EjTJQh4Jv00/UUl4p7buOPI/AAAAAAAAEVw/XBhDbvQe3sY/s1600/Sin-t%C3%ADtulo-1.jpg
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Post by: Piston Honda
hrmm, not so sure if phasing out the 40mm bases is a good idea.
Seems like some units are better suited for the 40mm. That extra CM can make the difference between just the right size and too much empty space, let's fill it with corpses.
I guess if you got into SedWars after the fact not much of an issue. None of my metal or resin sedition wars minis are based and few are primed.
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Post by: AegisGrimm
I understand the move, though. If Sed Wars is going to be continued to be played on a grid, a 40mm and a 50mm base do the exact same job. Some models may seem small for a 50mm base, but if they only chose to carry one size over the other, at least 50mm bases lets them continue to make larger figures like the Grendel, etc.
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Post by: PsychoticStorm
From a logistics perspective, its one mould less and one base size less to stock and from gameplay perspective its irrelevant.
Aesthetically its another story, but it does not show sufficiently empty to be that worrisome.
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Post by: zedmeister
I doubt 40mm will be phased out considering that one of latest previews for AoS has one mini on a 40mm base...
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Post by: Alpharius
Any updates on when all the extras and specials from the Kickstarter will be shipping?
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Post by: zedmeister
Alpharius wrote:Any updates on when all the extras and specials from the Kickstarter will be shipping? I've not seen anything beyond the June/July estimate. DaveC might know more, however. Automatically Appended Next Post: Thought I'd compile this as it's quite easy to forget what's still to come and what's yet to be revealed: List of stuff to come: Painting DVD Tech Com Kara Resin miniature ( UK/ EU only) Tech Com Kara card Cthonian Drone Card (missing from Biohazard set) Gnosis Suit Kara: Aphid/Exo suit Barker No sculpt spotted yet Cyber Akosha Biohazard Morgan Keegan Kor Jada "Iron" Lily 6 AI drones - 2 Attack drones, 2 Defense drones, 2 Stealth drones No sculpt spotted yet 6 Bone Crabs - 2 versions Vokker Dargu (Sorry we are late gift from Studio McVey) No sculpt spotted yet Cards and bases for all of the above Optional Purchases - includes cards and bases were necessary Terrain pack Multiple renders seen here Sergeant Ramirez and Strain version  Strain: Ridley and strain version Strain: No sculpt spotted yet Hexen Phaedrus and Proto Phaedrus Strain: No sculpt spotted yet Niven Banks and strain version Calamity Crew - Captain Ian Reins, XO Bella Grange, Delta Chen, Phoenix Corbett Visible here THI suit with Jada head, Closed canopy option and all weapon options (Plastic version of currently available resin version) Battlefoam bag patch
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Post by: DaveC
you missed 1 or 2 I have them compiled here:
http://studiomcvey.com/forums/index.php?/topic/626-bfa-production-news-updates-only/
I've heard nothing more on shipping than late June early July that's a matter for CMoN as the distributor and they've never really been all that forth coming with shipping news until they have to.
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Post by: zedmeister
Cheers DaveC, I knew I'd seen Niven before, just couldn't find the thread!
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Post by: Commander Cain
Thanks for that list Zed, very helpful!
I think the Vokker Dargu fig is going to be the same one that they already sell, probably just in resin or plastic though.
http://www.seditionwars.com/index.php?option=com_factions&c=faction&faction=2&slug=vokker_dargu&Itemid=64
61979
Post by: DaveC
Vokker Dargu is a new sculpt based on Mikes own conversion of the original figure.
The original will probably turn up in the Firebrand Expansion (now confirmed to be a smaller Firebrand only set)
2
54729
Post by: AegisGrimm
Does anyone have a head up on when the DL Quarantine Campaign will come out?
61979
Post by: DaveC
Bit of an update for you:
Hi Guys
Production for wave two items are on track exactly the same as we updated last time. The miniatures are in tooling and very soon, production. The cards are being printed. Unless I hear anything different from anyone on the production side, we aim to be shipping the packages out at the end of June. If I hear different I will certainly let everyone know.
The updated rulebook and cards are complete and are currently being prepared as downloadable versions. We are going to have two versions - one printable, and a smaller one that will work on screen. The same is true of the cards, but they are holding the process up a little as they have to be physically altered to work for home printing. I had hoped to have these ready for release last week - but the Kickstarter cards ran over and pushed everything else back. My plan now is to have them ready early next week. As soon as I know for sure, I will post that news here.
One thing that I have not updated on is the terrain set. That's done too, and on the same timeline as wave 2. The box went to print last week, and the pieces are looking great - very happy with how they came out. I'll upload some pictures of them as soon as I get the chance - I'll try and do that either later tonight or tomorrow, depending on how much I get done.
cheers for now,
mike
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Post by: AegisGrimm
Cool. It's good to hear anything at all. Still bummed I will have to pay Office Max 25-30 bucks to print out my rulebook, but hopefully I can find a day when copies are 25 cents. Especially if I have to print out corrected cards, too.
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Post by: CptJake
AegisGrimm wrote:Cool. It's good to hear anything at all. Still bummed I will have to pay Office Max 25-30 bucks to print out my rulebook, but hopefully I can find a day when copies are 25 cents. Especially if I have to print out corrected cards, too.
I agree. Professionally printed cards and rulebook add a lot to my gaming satisfaction. Even an Office Max printing is not likely to make the cards as nice as the ones which came with the game.
61979
Post by: DaveC
Lots of images incoming the painted terrain set
They are going to be tooled in hard plastic, and will be almost entirely single piece casts - in fact there is only one piece that will require any assembly.
Exocyst
Gestation Vent
Necrocyst
Security Terminal
Life Support
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Post by: CptJake
Those are great!
494
Post by: H.B.M.C.
Very nice terrain pieces.
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Post by: Azazelx
CptJake wrote: AegisGrimm wrote:Cool. It's good to hear anything at all. Still bummed I will have to pay Office Max 25-30 bucks to print out my rulebook, but hopefully I can find a day when copies are 25 cents. Especially if I have to print out corrected cards, too.
I agree. Professionally printed cards and rulebook add a lot to my gaming satisfaction. Even an Office Max printing is not likely to make the cards as nice as the ones which came with the game.

What's the deal with the original cards?
61979
Post by: DaveC
Some rules changes for v1.5 mean that some (not all) of the cards had to be re written as well.
40919
Post by: spiralingcadaver
Wow, regret not backing for those, they look great! At least they're not limited edition like the opticamo guys...
edit: cool with the color coding in the paint job.
54729
Post by: AegisGrimm
CptJake wrote: AegisGrimm wrote:Cool. It's good to hear anything at all. Still bummed I will have to pay Office Max 25-30 bucks to print out my rulebook, but hopefully I can find a day when copies are 25 cents. Especially if I have to print out corrected cards, too.
I agree. Professionally printed cards and rulebook add a lot to my gaming satisfaction. Even an Office Max printing is not likely to make the cards as nice as the ones which came with the game.

I don't mind, material-wise. Because my cards will all be sleeved, it should be just fine to print each card face on separate pieces of cardstock, and sleeve them. Hopefully they are smart enough to do them like the card for the resin Kara black, so you can just fold the front and back together.
Printing such things myself is still the lesser quality option, unfortunately.
25300
Post by: Absolutionis
Does anyone know if the Phase 2 models will come with their own cards?
61979
Post by: DaveC
Yes all phase 2 miniatures will have their own printed cards that includes the missing Cthonian drone card and a Tech Com Kara card. The change to some cards only affects wave 1 miniatures.
26800
Post by: Commander Cain
Oh man that terrain is incredible! I had actually forgotten about it and was ready to buy some other bits, glad I waited a while.
I must say that it is nice to see some of my kickstarters coming to a close, Mantic's Dreadball and now this are all going to be done soon. Does make me guilty about not having painted a single model from Sedition Wars so far though...
494
Post by: H.B.M.C.
Heh. I haven't even gone through the box to make sure everything's there yet!
31545
Post by: AlexHolker
H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
60720
Post by: OrlandotheTechnicoloured
I'm now eagerly waiting for shipment 2 (and the DLC campaign/solo stuff) and the follow up
Sedition Wars: Arms of Sorrow however they decide to release it
54729
Post by: AegisGrimm
I think they were supposed to. Also, we would get the additional card for the second Cthonian, and I thought I heard a rumor about getting an official one for the resin Kara, rather then the PDF.
I hope new rulebook is something I will enjoy enough to play the game over all the others I have, as I think I am thoroughly stuck with the game. As far as I can tell from looking around, you can't even sell copies of the Biohazard pledge for even half of what it cost on the Kickstarter.
55682
Post by: JoshInJapan
AegisGrimm wrote:
I hope new rulebook is something I will enjoy enough to play the game over all the others I have, as I think I am thoroughly stuck with the game. As far as I can tell from looking around, you can't even sell copies of the Biohazard pledge for even half of what it cost on the Kickstarter.
That might actually be good news for me. I like the human troopers enough to maybe build an army of them, but apparently you can't buy them outside of the boxed game...
37728
Post by: IdentifyZero
JoshInJapan wrote: AegisGrimm wrote:
I hope new rulebook is something I will enjoy enough to play the game over all the others I have, as I think I am thoroughly stuck with the game. As far as I can tell from looking around, you can't even sell copies of the Biohazard pledge for even half of what it cost on the Kickstarter.
That might actually be good news for me. I like the human troopers enough to maybe build an army of them, but apparently you can't buy them outside of the boxed game...
The reason it's so hard to sell the biohazard is due to the poor reception the game got and well, the fact that you can get it for $45-$60 in the normal boxed version...... Oh well.
43836
Post by: Bacms
This is specially annoying when you see the prices of zombicide :(
I for one hope that the new rulebook will make it be more than an untouched box on the bottom of the shelve
37728
Post by: IdentifyZero
Bacms wrote:This is specially annoying when you see the prices of zombicide :(
I for one hope that the new rulebook will make it be more than an untouched box on the bottom of the shelve
Even more annoying if you supported Sedition Wars over Zombicide due to money and trust in Studio McVey.
The ironic thing, I thought Zombicide would turn out to be a cheap boardgame of low quality figures that needed tons of assembly...... instead Zombicide was the hit game with good quality and Sedition Wars was the game that helped bring Studio McVey from one of the most exceptional companies known in the miniatures world into a company most of us will think twice about trusting.
I gambled wrong personally, I notice zombicide pledge package goes for $800 - $1200 no problems.
26697
Post by: Lt. Coldfire
I went with Sedition Wars over Zombicide. Apparently I just have bad taste overall because I still don't have any interest in Zombicide...
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Post by: Morathi's Darkest Sin
Sedition Wars is currently the only 'buyers remorse' item I have from Kickstarter, and I got a double pack. Not sure why to be honest, I've not played it yet, but I think in general the models and everything about the game has turned out a little meh.
I am hoping the second wave will change my thoughts, either that, or give me two complete sets to sell off on ebay.
31545
Post by: AlexHolker
Lt. Coldfire wrote:I went with Sedition Wars over Zombicide. Apparently I just have bad taste overall because I still don't have any interest in Zombicide...
I supported Sedition Wars because I approved of Kara being made the protagonist of the setting, because I liked what I thought the fluff was, and McVey said they'd "definitely" be making the not-absurdly-expensive restic troops available for purchase.
Then they ruined the expansion by killing off most of the Vanguard, ruined the backstory with Replacement Goldfish stupidity, and ruined the not-absurdly-expensive restic troops by not offering them for sale.
54729
Post by: AegisGrimm
I think what I got is just fine, other than what I hear is a pretty horrendous prep time due to the qualities of restic (regarding the ease of flash removal versus hard plastic). Otherwise, all of the figures and 'components are friggin' beautiful, and even the rulebook is "workable", though I will welcome the new version. Even with something as little as "good" poses versus "bad" ones, there isn't one single figure in the basic game that makes me say "Meh, I really don't like how it looks."
It turns out I was just biting off more than I could chew in the hobby, as it ended up being contested against all the other miniatures/games I have in my "to do" list, and a game where it might take 4-6 hours just to get assembled (and still unpainted) figures to even play with has a hard time against all the unfinished 40K stuff, an in-progress Battlefleet Gothic fleet, some Necromunda figures, and a couple of smaller game system items that I still want to finish.
I was also wanting to make a try at playing it as an open tabletop game as well as a board game (eliminates playing on the same boards all the time), but unfortunately I recently found games like "In the Emperor's Name" which scratches that itch better, is easier to teach my wife, uses the 40K models I already have painted, and is totally free to boot. I actually kind of wish Mantic's Deadzone would have come out last summer, as the gameplay sounds more like what I wanted to get out of Sedition Wars.
I bear absolutely no ill will towards Mcvey Studios (other than being gruff about having to print my own 2e rulebook when I helped fund the game in the first place, when new purchasers of a second printing will get it in print automatically). It's just a personal bummer that I got sucked in on the hype, and can't get back even a good chunk of my money by reselling it, so I have a brand new product sitting on my office floor taking up capitol.
40919
Post by: spiralingcadaver
Lt. Coldfire wrote:I went with Sedition Wars over Zombicide. Apparently I just have bad taste overall because I still don't have any interest in Zombicide...
This.
AlexHolker wrote:
I supported Sedition Wars because I approved of Kara being made the protagonist of the setting, because I liked what I thought the fluff was, and McVey said they'd "definitely" be making the not-absurdly-expensive restic troops available for purchase.
Then they ruined the expansion by killing off most of the Vanguard, ruined the backstory with Replacement Goldfish stupidity, and ruined the not-absurdly-expensive restic troops by not offering them for sale.
Wait, what? I heard that the cheap troops were going to be available down the line, just not immediately. And am just super-confused by what you're saying about the plot... like, what are you even talking about? The expansion hasn't even come out, and the only "dead" character I've heard anything about was one that had foreshadowing about that to begin with.
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Post by: AlexHolker
spiralingcadaver wrote:Wait, what? I heard that the cheap troops were going to be available down the line, just not immediately.
Not at this point - the last statement from McVey was that they would be made available, if they made a full wargame.
And am just super-confused by what you're saying about the plot... like, what are you even talking about? The expansion hasn't even come out, and the only "dead" character I've heard anything about was one that had foreshadowing about that to begin with.
The setup for the expansion is that the stupid space zombies won, and that most of the Vanguard on the Arms of Sorrow were killed. The other bit is that instead of the recovery tech actually doing something metaphysically interesting and somehow transferring your "soul" to a new body, you die and then they grow a replacement that thinks they are you. And everyone is apparently enough of a pod person to not care when their friends die. Both of these hurt my ability to care about the fiction behind the game.
40919
Post by: spiralingcadaver
Hmm, hadn't heard that. For me, I thought the regenerating replacements was kind of cool as a mentioned concept in the first book, but it'll really depend on what happens, whether it's a glorified way around plot armor or if it's actually interesting. The concept is neither great nor terrible to me, more the execution.
31545
Post by: AlexHolker
spiralingcadaver wrote:Hmm, hadn't heard that. For me, I thought the regenerating replacements was kind of cool as a mentioned concept in the first book, but it'll really depend on what happens, whether it's a glorified way around plot armor or if it's actually interesting. The concept is neither great nor terrible to me, more the execution.
It could have been actually interesting, if they had a better writer. To me, it's an opportunity to write a short story about a Vanguard stuck in post-traumatic therapy after being killed in action who really doesn't want to be there, or about a Firebrand drone who is meant to hack into the system as an escape plan, but is afraid that Solar Conglomerate propaganda is true and that she doesn't have a soul to transfer. McVey's writer/s, on the other hand, can't even rise to the level of cliche: Kara Black was missing, presumed dead for a few days, and came back to find her superiors had simply made a new Kara Black to take her place, yet she doesn't even blink before doing the same to her own subordinates.
123
Post by: Alpharius
AlexHolker wrote: spiralingcadaver wrote:Hmm, hadn't heard that. For me, I thought the regenerating replacements was kind of cool as a mentioned concept in the first book, but it'll really depend on what happens, whether it's a glorified way around plot armor or if it's actually interesting. The concept is neither great nor terrible to me, more the execution.
It could have been actually interesting, if they had a better writer. To me, it's an opportunity to write a short story about a Vanguard stuck in post-traumatic therapy after being killed in action who really doesn't want to be there, or about a Firebrand drone who is meant to hack into the system as an escape plan, but is afraid that Solar Conglomerate propaganda is true and that she doesn't have a soul to transfer. McVey's writer/s, on the other hand, can't even rise to the level of cliche: Kara Black was missing, presumed dead for a few days, and came back to find her superiors had simply made a new Kara Black to take her place, yet she doesn't even blink before doing the same to her own subordinates.
That is pretty bad...
It doesn't seem like any part of this game is living up to its potential...
8617
Post by: Hulksmash
I will say this. This Kickstarter instilled a certain carefulness in me moving forward. I way over did it and if the stuff had been even reasonably on time might still have had my attention span on it enough for me make good use of the models. But since everything has been so late I'm pretty much sitting on a ton of models that I might never use anywhere near all of them. Oh well, lesson learned.
That said I am quite happy with the actual models I got.
1464
Post by: Breotan
Alpharius wrote:It doesn't seem like any part of this game is living up to its potential...
Let's be honest here, we didn't buy this for the game. We bought it for the figures.
123
Post by: Alpharius
Breotan wrote: Alpharius wrote:It doesn't seem like any part of this game is living up to its potential...
Let's be honest here, we didn't buy this for the game. We bought it for the figures. 
Well, I'll admit that was the main reason why I bought the game, but it wasn't the only reason!
I expected a fun and coherent boardgame/wargame hybrid that would, hopefully, one day expand into a 'true' tabletop wargame.
That might still happen, but... they've got some work to do to restore confidence and faith in their efforts.
40919
Post by: spiralingcadaver
AlexHolker wrote: spiralingcadaver wrote:Hmm, hadn't heard that. For me, I thought the regenerating replacements was kind of cool as a mentioned concept in the first book, but it'll really depend on what happens, whether it's a glorified way around plot armor or if it's actually interesting. The concept is neither great nor terrible to me, more the execution.
It could have been actually interesting, if they had a better writer. To me, it's an opportunity to write a short story about a Vanguard stuck in post-traumatic therapy after being killed in action who really doesn't want to be there, or about a Firebrand drone who is meant to hack into the system as an escape plan, but is afraid that Solar Conglomerate propaganda is true and that she doesn't have a soul to transfer. McVey's writer/s, on the other hand, can't even rise to the level of cliche: Kara Black was missing, presumed dead for a few days, and came back to find her superiors had simply made a new Kara Black to take her place, yet she doesn't even blink before doing the same to her own subordinates.
Not saying the writing couldn't be better, but, devil's advocate:
-First, I never got the impression that this was secret, not sure if you're saying it is.
-Presumably, they'd want to avoid PTSD- ain't good for morale or good soldiers. Would a traumatized veteran's skills be worth it over a new but not traumatized recruit? Why not take a veteran and, since you've recorded their memories, stop it before their traumatic death? What about if they just wanted to live a normal life after eventually retiring? (And, yes, the question of what to do could be brought up as a story in itself.)
-You're talking about "what would happen if you found out you had a clone?" which implicitly assumes what would that be like in something close to our society. What if there's been 300 years of public knowledge of cloning? I'd put up the analogy of saying, 400 years ago, what if you told someone that "the government will be able to record your actions at intersections, see you from space and track all of your personal information, private corporations can do similar things, wars and battles are fought often in civilian areas, you can remotely explode people thousands of miles away (possibly with some sort of flame-propelled and self-guiding ballista...thing), and tons of things aren't valuable any more because they can be duplicated or manufactured at the expense of basically no resources." I'd argue that it could easily be culturally acceptable in the future for cloning to be a regular thing.
-Not sure about what you mean regarding the soul thing, so can't comment there.
Now, if I had written it and that was my intention, I'd have stated it more clearly somewhere, but I feel that SMV assumed a lot that they later realized others didn't assume (their rules required a lot of inference; the zombies don't fight like zombies; the scenarios aren't designed balanced- at least the latter two of which could have probably been dealt with in a couple sentences of explanation at the right places), so I can't say that that wasn't their intention.
edit: And, no, I'm not pulling this "maybe they just assumed you'd get it" out of my ass. When I started illustrating and writing, there were a ton of moments where I was super-frustrated that stuff I thought was implied and easy to pick up on was actually obtuse and people didn't get it or ignored it.
5245
Post by: Buzzsaw
AlexHolker wrote: spiralingcadaver wrote:Hmm, hadn't heard that. For me, I thought the regenerating replacements was kind of cool as a mentioned concept in the first book, but it'll really depend on what happens, whether it's a glorified way around plot armor or if it's actually interesting. The concept is neither great nor terrible to me, more the execution.
It could have been actually interesting, if they had a better writer. To me, it's an opportunity to write a short story about a Vanguard stuck in post-traumatic therapy after being killed in action who really doesn't want to be there, or about a Firebrand drone who is meant to hack into the system as an escape plan, but is afraid that Solar Conglomerate propaganda is true and that she doesn't have a soul to transfer. McVey's writer/s, on the other hand, can't even rise to the level of cliche: Kara Black was missing, presumed dead for a few days, and came back to find her superiors had simply made a new Kara Black to take her place, yet she doesn't even blink before doing the same to her own subordinates.
Ugh. I say again, Ugh.
This would seem to take the very worst aspect of Star Trek's transporters (which, if one pays close attention, are not teleportation devices, but things that disassemble the individual in one place and essentially replicates a duplicate in another place) and turn the dial to 11.
The difference is that in Star Trek, the reason for the transporter was entirely budgetary (early in the show's planning, it was intended that either the Enterprise or a shuttle would be used to get to/from a planet, but the costs of these shots was considered prohibitive). It was only years later that the principles got fleshed out and the horrendous implications became clear. Here though, they just dove right into the terrible points, eh?
Assuming your point is on the level (and Ms. Black finding her replacement seems fairly unambiguous), then all of the characters are literally disposable.
But, like I said, it can all pretty well be summed up with ugh. Automatically Appended Next Post: Incidentally, I should make it clear it's not the concept of "backing-up" a person's personality so that they can have physical resurrection that's the problematic point. That concept is old hat, going back at least to the Cruciform in Dan Simmon's Hyperion books (1989 and on). Doubtless it can be traced back to far older uses, and in any case seems simply to be a sci-fi version of a liche's phylactery (albeit much more benign in tone). Heck, the whole concept is as familiar as can be.
The problem is that in other uses, such soul jars are used as a way to cheat death... the use described above basically removes uniqueness and makes good soldiers a literal commodity. That is, Kara Sloan is a great officer? Cool, let's have a dozen at age 28, one at 35 to lead the division...
50446
Post by: Piston Honda
AlexHolker wrote: H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
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Post by: warboss
Piston Honda wrote:number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
I don't think it will. You'll get people who will likely post snarky comments in the future threads but still back it (likely quietly) despite their prior experience. Its kind of like the ratio of people who complain about gw prices making them want to quit compared with the number who actually do. If the perceived value is there, that will take priority over poor track record.
60720
Post by: OrlandotheTechnicoloured
Piston Honda wrote: AlexHolker wrote: H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
Probably not so much (although the comments will have more complaints)
although the lack of enthusiasm shown by the beta testers of the new Confrontation makes me expect that not to do so well (if it even launches in the forseable future)
5245
Post by: Buzzsaw
OrlandotheTechnicoloured wrote: Piston Honda wrote: AlexHolker wrote: H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
Probably not so much (although the comments will have more complaints)
although the lack of enthusiasm shown by the beta testers of the new Confrontation makes me expect that not to do so well (if it even launches in the forseable future)
I have always heard vaguely positive things (mainly nostalgia for the sculpts, mind) about Confrontation. Where have you heard this information about the rules testing?
50446
Post by: Piston Honda
Buzzsaw wrote: OrlandotheTechnicoloured wrote: Piston Honda wrote: AlexHolker wrote: H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
Probably not so much (although the comments will have more complaints)
although the lack of enthusiasm shown by the beta testers of the new Confrontation makes me expect that not to do so well (if it even launches in the forseable future)
I have always heard vaguely positive things (mainly nostalgia for the sculpts, mind) about Confrontation. Where have you heard this information about the rules testing?
Old confrontation has a lot of positives.
New confrontation rules have a lot of complaints. Dragon Painting has a few play testers.
There is a guy in my gaming group that is part of the play testing and said the rules blow chunks.
123
Post by: Alpharius
Buzzsaw wrote: OrlandotheTechnicoloured wrote: Piston Honda wrote: AlexHolker wrote: H.B.M.C. wrote:Heh. I haven't even gone through the box to make sure everything's there yet!
Me neither. At this point I just want the rest of my stuff, and then never do business with CMoN or McVey ever again.
number of people have said this, have to wonder if this will affect Wrath of Kings, Ron and bones, and Confrontation?
it didn't affect Zombicide 2, however Z1 was such a huge hit.
Probably not so much (although the comments will have more complaints)
although the lack of enthusiasm shown by the beta testers of the new Confrontation makes me expect that not to do so well (if it even launches in the forseable future)
I have always heard vaguely positive things (mainly nostalgia for the sculpts, mind) about Confrontation. Where have you heard this information about the rules testing?
Sadly I'll have to agree with Orlando here... the news... it hasn't been that good...
http://www.dragonpainting.net/viewtopic.php?f=66&t=3848
Still, that could be just us Old Guard unhappy about change, etc. etc., but... I don't think so...
61979
Post by: DaveC
Quick update.
The PDFs of the book and cards were completed early last week and sent off to be hosted for download, and sent out to the backers. I have been in the US for a work trip since then so haven't been online much.
I'm chasing up when this is going to happen at the moment, and as soon as they are available I will post here.
Sorry for the delay.
Mike
So it's CMoN hands now - they need to host it and post it as a KS update.
60720
Post by: OrlandotheTechnicoloured
ah ha,
You beat me here, but I got the info to news and rumours first
54729
Post by: AegisGrimm
I just downloaded the cards and the rulebook. Holy crap, that's going to take alot of ink/money to print out.....
Just glancing at the rulebook and cards, is there any way to actually tell what has been changed other than by pure side-by-side comparisons? I know that at first look in the book, some things I found before, like Scenario 4 are still broken, and don't look to have been changed at all- it looks like the Vanguard player can still win by not killing all the strain models in the first wave, so as to stop the Strain player from being able to spawn more to overwhelm them.
61979
Post by: DaveC
There has been no change to the scenarios only the rules themselves have changed.
54790
Post by: DiabolicAl
I am pleased by this.....
Based on all your feedback today, we've taken the decision together with CMoN to send all our backers the updated cards together with the wave 2 shipments; this will save you printing out an essential component for gameplay. Hope that helps and please give us feedback on the revisions - best place to do it would be over at the studiomcvey.com Sedition Wars forums.
- mike
The right decision IMO. Fair play.
5478
Post by: Panic
yeah,
I commented as such on the KS. I'm glad they listened and I'm very happy about the new cards.
The new cards I felt were a must have.
However I honestly don't see the point in printing the new PDF while its full of mistakes.
I think CMON / SMV need to get some community play testing done.
update the PDF. playtest some more... then print the new rules.
Panic...
48707
Post by: Rolt
Sorry in advance for a silly question here, but I'm a little behind the curve on this KS.
Sooo does anyone know what happened to the LE Kara Black shippmeant within the UK, because I never got mine, is it still delayed?
115
Post by: Azazelx
It's a good start, and a worthwhile gesture. I still want a working rulebook though, before I give them any more money. My cynical side views the fact that they're now going to be sending out cards as de facto confirmation that they will be Kickstarting their expansion(s) - damage control.
25300
Post by: Absolutionis
The 'expansions' will be standalone, I believe. If so, they will, no doubt, contain full rulebooks with the revised rules.
So... uhh... buy the new expansion, guys!
115
Post by: Azazelx
That sounds like a great plan! What could possibly go wrong?
61647
Post by: PsychoticStorm
Rolt wrote:Sorry in advance for a silly question here, but I'm a little behind the curve on this KS.
Sooo does anyone know what happened to the LE Kara Black shippmeant within the UK, because I never got mine, is it still delayed?
Will come with the second shipment, sometime in the future.
40919
Post by: spiralingcadaver
AegisGrimm wrote:I just downloaded the cards and the rulebook. Holy crap, that's going to take alot of ink/money to print out.....
Just glancing at the rulebook and cards, is there any way to actually tell what has been changed other than by pure side-by-side comparisons? I know that at first look in the book, some things I found before, like Scenario 4 are still broken, and don't look to have been changed at all- it looks like the Vanguard player can still win by not killing all the strain models in the first wave, so as to stop the Strain player from being able to spawn more to overwhelm them.
I'm sure I missed some, but this covers a lot of it.
26225
Post by: General Seric
spiralingcadaver wrote: AegisGrimm wrote:I just downloaded the cards and the rulebook. Holy crap, that's going to take alot of ink/money to print out.....
Just glancing at the rulebook and cards, is there any way to actually tell what has been changed other than by pure side-by-side comparisons? I know that at first look in the book, some things I found before, like Scenario 4 are still broken, and don't look to have been changed at all- it looks like the Vanguard player can still win by not killing all the strain models in the first wave, so as to stop the Strain player from being able to spawn more to overwhelm them.
I'm sure I missed some, but this covers a lot of it.
Thanks for doing that list, really helped to show the changes.
Most of the rules changes seem good, but the changes to the cards make me concerned they may have done a little too much to nerf the Vanguard. I had only played 3 games of the original rules, and the Vanguard did seem to have an overall easier time of winning, but the changes sound to me like they go too far in weakening the Vanguard and strengthening the Strain. I'll have to see how it goes when playing with the new rules, I guess.
21131
Post by: Gomez
I've only briefly surveyed the new rules, but I think I like the reset thematically. My initial reaction was that the nerf/buff ratio was too strongly tilted toward the Strain, but I'm reconsidering after having read a bit on the SMV forums.
SMV has marketed the game all along as one designed around the "survival horror" theme, but I think the first ruleset missed that mark by a long shot. It was relatively balanced between Strain and Vanguard in the way that most TT miniatures games are balanced - i.e. two opponents select forces that are equally matched and play their game. But that doesn't fit with the "survival horror" theme.
If that's the target, then the Vanguard should feel threatened and cornered at every turn, and should have to scramble like mad to make it out alive... In fact, the ultimate narrative of the campaign is that the Vanguard are unprepared and inexperienced with the Strain as an enemy and end up failing to contain the outbreak. As it stands, for this specific boardgame within the Sedition Wars universe you can make a solid argument that balancing forces is of a secondary concern.
One of the BBG guys who helped work on the rules specifically mentioned that Mike and Rob wanted to stay true to their original theme in one of the threads on the SMV forum and that's what got me to reconsider my initial negative reaction. In the first version of the rules, the Vanguard seemed like badasses with an answer for everything the Strain could throw at them, but now they actually seem like they're the protagonist in a sci-fi horror story.
Anyway, just a little food for thought.
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Post by: MajorTom11
I am disappointed to hear about the troubles this game is having, mostly as I wanted to see Mike really blow it out of the water. I had issues with my box, misprints for the most part. I have to be honest though I gave it away to a friend as I realized I really don't have the time and energy to invest in another game, 40k and x-wing are pretty much my limit at the moment barring something particularly irresistible coming along.
It really just sounds, sadly, like they really overstretched themselves commitment wise... victims of their own success and all that. It should be a touchstone point of reference for both customers and other companies when looking into KS projects.
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Post by: Andrew1975
OK so I am moving, anybody know off hand how to change shipping address for this stuff? Kind of annoyed, I was supposed to have all of this by now.
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Post by: OrlandotheTechnicoloured
Andrew1975 wrote:OK so I am moving, anybody know off hand how to change shipping address for this stuff? Kind of annoyed, I was supposed to have all of this by now.
No problem, just go to the CMON pledge manager
https://ckpm.coolminiornot.com/login
make your changes (make sure you click on the green save changes button afterwards)
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Post by: Andrew1975
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Post by: DaveC
I'm just passing this on don't shot the messenger
Hi guys
I'll have a production update coming soon, I'm just trying to get some definite answers from the factory. The miniatures haven't shipped from there yet though, so needless to say they are going to be later than I was told.
I'm going to send out an official update as son as I know, and it will contain pictures of all the painted wave 2 miniatures, just compiling them now.
more news soon
mike
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Post by: Alpharius
I have to be honest - the only time I remember they still owe me stuff is when some kind soul posts these updates.
This one is #1 on the list of Wasted Potential...
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Post by: warboss
Oi McVey... /yiddish
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Post by: Lt. Coldfire
Slow and steady wins the race.
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Post by: rigeld2
Alpharius wrote:I have to be honest - the only time I remember they still owe me stuff is when some kind soul posts these updates.
This one is #1 on the list of Wasted Potential...
This absolutely.
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Post by: H.B.M.C.
Yeah. I spent more on Zombicide Season 2 than I did on Season 1, and I don't regret it at all. Everyone thought I was mad for throwing my lot in behind Rivet Wars. No regrets there either.
Still haven't checked the minis in the Sedition Wars box to make sure they're all there.
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Post by: AegisGrimm
Alpharius wrote:I have to be honest - the only time I remember they still owe me stuff is when some kind soul posts these updates.
This one is #1 on the list of Wasted Potential...
To be perfectly honest, I feel exactly this way, too.
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Post by: Baragash
H.B.M.C. wrote:Yeah. I spent more on Zombicide Season 2 than I did on Season 1, and I don't regret it at all. Everyone thought I was mad for throwing my lot in behind Rivet Wars. No regrets there either.
Still haven't checked the minis in the Sedition Wars box to make sure they're all there.
^This. TBH I'll probably ebay the lot once it all arrives and recover what I can. With Deadzone, Loka, KD:Monster and Myth Mercs on the way (on top of other games I already own), and possibly Cthulhu Wars too I just can't see it doing anything other than gathering dust now.
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Post by: Hulksmash
Same boat as many above. I barely remember that I pledged for this. I've got around 20 of the human troopers base coated and I'll eventually paint more but this all took way to long. It's one of the reasons I simply don't back to many miniature heavy KS's anymore. My plans when I back are there but the interest generally isn't by the time we get through all the delays.
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Post by: Piston Honda
Alpharius wrote:I have to be honest - the only time I remember they still owe me stuff is when some kind soul posts these updates.
This one is #1 on the list of Wasted Potential...
To use a sport analogy, Sedition Wars reminds me of the Bills in Super Bowl XXV.
Favorited to win.
Should have won.
Botched it with a failed 47 yard kick at the end of the game.
They made it to the super bowl, but lost it.
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Post by: Absolutionis
I'm still satisfied enough. I paid for the models and got a sub-par game tacked on. I got everything I paid for at a quality beyond what is normal for this price. They're sending me a 'fixed' set of cards with Wave 2? I really don't care. I got Studio McVey designed models at about 10% of the price for a negligibly lesser quality material all with a bunch of cardboard that I won't really use unless a friend bugs me about it. The minis that'll be the centerpieces are already promised to be in resin and will come sometime.
Surely I can't be the only one that only got this for the models.
The delay is an annoyance, but there is really no reason I need to have it now. If it had come at the end of the month, I'd have scheduled it after my Eldar were done and ready. Instead, I'll have to schedule my Aleph afterwards instead. No big deal. I'll blame it on Studio McVey's inexperience; it's certainly not malice. I'm no pushover, but I'm simply satisfied enough for the time being; I'm going to get my stuff eventually.
If you pardon the meme:
What does annoy me is the lack of communication. McVey doesn't need to wait until an official announcement for everything. Just give us a damn update every so often.
Inexperience and incompetence is forgivable, but we're bordering on negligence here.
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Post by: CptJake
Absolutionis wrote:I'm still satisfied enough. I paid for the models and got a sub-par game tacked on. I got everything I paid for at a quality beyond what is normal for this price. They're sending me a 'fixed' set of cards with Wave 2? I really don't care. I got Studio McVey designed models at about 10% of the price for a negligibly lesser quality material all with a bunch of cardboard that I won't really use unless a friend bugs me about it. The minis that'll be the centerpieces are already promised to be in resin and will come sometime.
Surely I can't be the only one that only got this for the models.
The delay is an annoyance, but there is really no reason I need to have it now. If it had come at the end of the month, I'd have scheduled it after my Eldar were done and ready. Instead, I'll have to schedule my Aleph afterwards instead. No big deal. I'll blame it on Studio McVey's inexperience; it's certainly not malice. I'm no pushover, but I'm simply satisfied enough for the time being; I'm going to get my stuff eventually.
What does annoy me is the lack of communication. McVey doesn't need to wait until an official announcement for everything. Just give us a damn update every so often.
Inexperience and incompetence is forgivable, but we're bordering on negligence here.
Actually, if you ordered through the Kickstarter, I suspect you do NOT have everything you paid for. I know I sure as heck do not.
I concur with the lack of Comms. That annoys me greatly. More annoying is the official forums which are filled with folks who berate you for wanting an update and very heavily moderated for the worse.
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