Nesbet wrote: if all of your beliefs are aligned, why haven't the US backers aligned yet to sue PB? "Refunds or wave two or nothing!" or something alike?
Because one of us is from Canada, the other from the UK? Neither of us can influence what US backers do.
Nesbet wrote: if all of your beliefs are aligned, why haven't the US backers aligned yet to sue PB? "Refunds or wave two or nothing!" or something alike?
Lawsuits cost money, especially for individuals and class actions will result in a good percentage going to the lawyers. It would cost a single person more money to sue than what they would recover.
We can't all be Rick with a friend who will do it for free, only to be turned away with nothing to show for it in the end.
Easy E wrote: So, in game what is the "best' all-around Destroid to use for a balanced list?
I am torn between the Phalanx or the Tomahawk.
Tomahawk is a great all-rounder since it has a bunch of missiles and can split-fire it's main guns and is reasonably tough.
Phalanx has a horde of missiles good for anti-missile or hitting a bunch of targets at range.
Nesbet wrote: if all of your beliefs are aligned, why haven't the US backers aligned yet to sue PB? "Refunds or wave two or nothing!" or something alike?
Lawsuits cost money, especially for individuals and class actions will result in a good percentage going to the lawyers. It would cost a single person more money to sue than what they would recover.
We can't all be Rick with a friend who will do it for free, only to be turned away with nothing to show for it in the end.
I don't know. I think anyone can have a friend who turns out not to actually do it. All of us can, even!
Nesbet wrote: if all of your beliefs are aligned, why haven't the US backers aligned yet to sue PB? "Refunds or wave two or nothing!" or something alike?
Correction: "Refunds or wave two or close your doors forever!"... accept no substitutes! Yes, I am a bitter, vengeful individual... petty, well, remains to be seen.
Easy E wrote: So, in game what is the "best' all-around Destroid to use for a balanced list?
I am torn between the Phalanx or the Tomahawk.
Tomahawk is a great all-rounder since it has a bunch of missiles and can split-fire it's main guns and is reasonably tough.
Phalanx has a horde of missiles good for anti-missile or hitting a bunch of targets at range.
Tomahawk I am leaning towards.
Phalanx does not have Anti-Missile.....they are Heavy/Long Range Missiles.....only mini and short range missiles have Anti-Missile.
Nesbet wrote: if all of your beliefs are aligned, why haven't the US backers aligned yet to sue PB? "Refunds or wave two or nothing!" or something alike?
Lawsuits cost money, especially for individuals and class actions will result in a good percentage going to the lawyers. It would cost a single person more money to sue than what they would recover.
We can't all be Rick with a friend who will do it for free, only to be turned away with nothing to show for it in the end.
I don't know. I think anyone can have a friend who turns out not to actually do it. All of us can, even!
Well, I've been a little demotivated with Warmachine lately what with the whole new edition thing, so that gave me time to spend on some non-Warmahordes models for a change. After seeing people posting actual pictures in this thread, I was motivated to finally try to put a Veritech together.
But before I post photos, let me get my excuses in: I missed the original kickstarter by a month or two, but picked up the starter kit when it was heavily discounted on some online website. I never really cared much about the game or, well, anything except the Veritech models, which I just wanted for painting and conversions. So I'm not trying to assemble an army here, just a small number of individual models for display.
This first piece was test; there were some conversion ideas I wanted to try out, but I didn't mess with the pose for this one. Basically, I cut off the original plastic canopy section and did my best to sculpt a reasonable-looking cockpit with pilot. I created a new cockpit by essentially creating mold out of greenstuff and using it so press a small piece of clear plastic from a blister pack into shape after warming it with a heat gun (I have photos of the process and will post them on my blog at some point in the future). I also installed small magnets in the wings and missiles (which was completely pointless because I have no need to swap the missiles around, I just did it as a test).
The arms aren't actually glued on yet, but that's basically how I'm planning to pose them. I'm still waiting on some basing materials in the mail before I actually glue it down and start painting. This one will probably end up painted as either Max, Miriya, or Roy; I'm planning to model a Veritech in a different mode for each, but I haven't decided who gets which mode yet.
I concur that putting together the arms and legs (and to a lesser extent the body) from separate halves was a pain, and I ended up needing to spend a fair bit of time on gap filling. I'd hate to have to do this en masse, so even if I was curious about the game at one point I've pretty much given up on that idea now. On the other hand I have some conversion ideas in mind where the split parts might actually be an advantage, so that's something I guess. It would have been nice if the arms and legs had been more pose-able though, I'm sure I'm going to have some trouble down the road trying to vary up the poses.
Awesome work, surprised you didn't leave the canopy open to better show off the detail.
Care to post a shot of the wing & missiles work? I've been thinking about magnetizing mine, but I'm scared I'd destroy the wings trying to make room for the magnets - and I have no idea how the magnet on the missile side would end up.
Stormonu wrote: Awesome work, surprised you didn't leave the canopy open to better show off the detail.
Care to post a shot of the wing & missiles work? I've been thinking about magnetizing mine, but I'm scared I'd destroy the wings trying to make room for the magnets - and I have no idea how the magnet on the missile side would end up.
he drilled holes thru the wings and then greenstuffed them after super gluing them I assume, I had thought about doing that then figured while the finished results would look good there would be issues down the line.
Asterios wrote:nice work, but more work then I'll be putting in these models.
I don't blame you! I'm basically insane.
Nesbet wrote:Cool! Nice idea with the canopy! It will look great painted!
Keep up the good work!
Thanks!
Stormonu wrote:Awesome work, surprised you didn't leave the canopy open to better show off the detail.
I'm hoping that a layer of gloss varnish will clear up the plastic enough that it looks good. Although the interior isn't exactly all that detailed, so maybe it's not so bad if it doesn't come through too clearly...
Stormonu wrote:Care to post a shot of the wing & missiles work? I've been thinking about magnetizing mine, but I'm scared I'd destroy the wings trying to make room for the magnets - and I have no idea how the magnet on the missile side would end up.
Sure. It's just like Asterios said, I drilled 2mm holes through the wings (using the existing detail to make sure I was drilling in the same position on each wing), and glued a 2mm x 1mm disc magnet in the middle of the wing. I then applied greenstuff over on each side, flattened it down, and sculpted continuations of the existing detail lines. I actually used sandpaper to smooth it all down once it was completely set, but that's probably not necessary, it's just something I like to do because I find it works for me. The wings were thick enough that I could sculpt the detail back on both sides, though you probably don't need to on the bottom. I was a little worried about losing structural strength in the wing, but it feels robust enough to me - especially seeing as it's mainly a display model.
Spoiler:
Drilled and glued:
Sculpted:
Sanded:
I glued the missiles together, then cut down the tab as I wanted them to be a bit more flush-fit (and also the magnets I was using were too big to fit in the tab, but I probably could have worked around that but adding more material before drilling if I wanted to). I then drilled another 2mm hole for another 2mm x 1mm disc magnet. I did of course have to be careful to make sure I didn't go too far; there's not that much room for error, but there is a little bit, so if you work slowly it will be fine (just make sure you don't test the depth by pushing the magnet itself into the hole, as even if it doesn't go all the way in you might not be able to get it back out without damaging the piece). There's little chance of the missiles falling off unless the model is shaken quite hard, but as there's nothing aligning them you have to align them manually every time you attach them, and they are almost certain to get knocked out of alignment through casual handling. I'm considering using two 1mm x 1mm magnets instead so the missiles always point the right way, but of course that would halve the strength of the magnetic bond. Perhaps a couple of 2mm x 1mm rod magnets? If you align them along the wing rather than perpendicular then you won't need to re-sculpt detail so you could use 2mm thick magnets instead of 1mm? Something to experiment with perhaps.
Spoiler:
Forar wrote:That clear canopy looks fantastic.
wilycoyote wrote:Nice idea for a clear canopy, I will have to try it out
Thanks! Well, if you're interested, here's some photos of the process:
Spoiler:
I created a mold of the outside of the canopy with greenstuff:
I carefully cut off the canopy, then sculpted a piece of greenstuff to more-or-less fit the "inside space":
It took a whole lot mucking about, but I was able to cut a square of clear plastic from a blister pack, bend it slightly to sit on top of the inner mold, warm it up with a heat gun so it softened, then press the upper part of the mold on top to shape the plastic:
Then of course it had to be trimmed carefully to size. I recommend using a fresh blade in your hobby knife.
I glued the missiles together, then cut down the tab as I wanted them to be a bit more flush-fit (and also the magnets I was using were too big to fit in the tab, but I probably could have worked around that but adding more material before drilling if I wanted to). I then drilled another 2mm hole for another 2mm x 1mm disc magnet. I did of course have to be careful to make sure I didn't go too far; there's not that much room for error, but there is a little bit, so if you work slowly it will be fine (just make sure you don't test the depth by pushing the magnet itself into the hole, as even if it doesn't go all the way in you might not be able to get it back out without damaging the piece). There's little chance of the missiles falling off unless the model is shaken quite hard, but as there's nothing aligning them you have to align them manually every time you attach them, and they are almost certain to get knocked out of alignment through casual handling. I'm considering using two 1mm x 1mm magnets instead so the missiles always point the right way, but of course that would halve the strength of the magnetic bond. Perhaps a couple of 2mm x 1mm rod magnets? If you align them along the wing rather than perpendicular then you won't need to re-sculpt detail so you could use 2mm thick magnets instead of 1mm? Something to experiment with perhaps.
Actually I had thought of using a magnetic strip or tape on the missiles to offset the magnet on the wings drop.
So... based on the last PBWU (the next one should be out tomorrow or Friday), it doesn't look like there'll be an official Palladium presence at Origins this weekend.
A quick perusal of the event list has 5 RPG's (Rifts*3, Dead Reign, Hollow Earth), but no mention of it by PB. So it's neither sponsored or supported by KevCo, and seems to be a fan doing it completely on his own.
Is this going to be another "We didn't know a convention was happening!" thing like the 2014 Adepticon debacle? I'm not a USAian, but being in the hobby, I know there are at least four significant gaming conventions in the US. GenCon, DragonCon, Origins and Adepticon.
Now I can kind of understand skipping DragonCon, as it's 700miles away, and as a retailer, lugging stuff that far can be cumbersome. But Origins is only 200 miles, and they went 300 miles to Adepticon, and about the same to Anime North.
You'ld think they'd make an appearance, assuming the cons aren't a money sink (in which case, why attend them?). I don't think Kevin takes his job seriously.
Just looking around at the vendor documents for Origins, the cost for a single booth would cost them about $1,000 for a 10X10 area. They'd have to do some good sales to make that money back, and seeing their setup from previous Cons, it looks like they prefer a 2-booth sized area (so close to $2,000 just for the booth).
My guess is the total cost (fuel, booth, badges, hotel, staff salary, load/unload fees) is out of their comfort range for getting enough sales to cover costs. On top of that, looks like you have to register pretty early to have a chance at getting booth space, and we all know how good PB is when it comes to timeliness...
This first piece was test; there were some conversion ideas I wanted to try out, but I didn't mess with the pose for this one. Basically, I cut off the original plastic canopy section and did my best to sculpt a reasonable-looking cockpit with pilot. I created a new cockpit by essentially creating mold out of greenstuff and using it so press a small piece of clear plastic from a blister pack into shape after warming it with a heat gun (I have photos of the process and will post them on my blog at some point in the future)..
Very nicely done. Was that your own idea or something you've seen done elsewhere like historicals? Either way, it looks great.
warboss wrote: Very nicely done. Was that your own idea or something you've seen done elsewhere like historicals? Either way, it looks great.
I've seen some very nice 40K vehicles with painted cockpits; I was just wondering if it could be done at this scale, and I found someone that had done it using clear resin: http://robotechrpgtactics.boards.net/post/2404/thread. Before messing about with resin (for some reason I'm scared of the stuff) I wanted to see if I could find an easier way, and I remembered reading about people shaping clear plastic from blister packs for various effects, so I thought I'd give that a try.
Cool pics Soul Samurai, keep your production going!
On a different topic... Could all of you tell me about your experiences with shapeways? I'm considering buying some models, but I'm afraid them can get broken while flying from the U.S. to Chile :/
How well do they package the items? A bag? An envelope? Box? with foam? Air bubbles?
What about the materials? How much different are Frosted Ultra Detail compared with White Strong & Flexible?? I think frosted will break in the flight >__<
They're bagged in ziplocks, and if I remember correctly, they are further packed in bubblewrap. I have not had anything broken in shipping, but I am in the US.
I would also suggest for material to AVOID White strong and flexible - it's a fiberous material, like fiberglass or dried toothpaste. Paint tends to bleed into the surrounding material when painting, especially washes or inks. Ultra frosted is actually much more durable and paints up much better - even without priming.
I'm told an ultrasonic cleaner is good for cleaning up stuff from shapeways, but I don't trust the white strong & flexible to put in such a bath - it *looks* like it would fall apart.
I would also say AVOID white/strong/flexible. I even found FUD to be underwhelming (like average board game miniatures or prepainted mini sculpt detail quality) when I made and ordered a custom fig a few years ago. Even after exaggerating certain features in the 3d file, it didn't carry over to the final model well and facial features melded into a wavy series of lumps. Additionally, one half the mini has a "fuzzyiness" to the texture that was apparantly from the orientation in the matrix. They're supposed to put low detail or not seen parts facing iirc the bottom of the matrix but on my little 25mm model was bisected in half with a fuzzyness. They now have Frosted extreme detail and if you can afford it then I say go for that instead. At the size we're talking about (robotech models), things like panel lines will be very shallow if they appear at all at FUD.
They package the models very well both in layers of foam in a sturdy box so barring someone stepping or driving over the box the trip to you shouldn't be an issue. Just like with resin models though, some thin parts with very small attachments to sprues might break off or simply break regardless. For instance, I had several weapons guns moulded onto a faux base oriented vertically that broke off probably when they were wrapping it in foam. Luckily, the point of breakage was the sprue attachment point and not the weapon itself.
Well, I bought from Shapeways and sometimes the "White, Strong and Flexible" is all that is offered.
This shows rather well the quality of what you get.
SWAT-AT, 1/258 scale, the 10 cent dime there is 18mm diameter (0.71 inches).
It needs a dusting with a good brush since they are received a bit powdery..
I have a rotary buffing pad that worked perfectly to remove the roughness / waviness from the layers without destroying the detail.
I suggest sealing it, since it is a model made out of tiny welded plastic beads = sponge.
Many suggest using the clear floor polish like "Future" (It really is just acrylic, you could hit it with matt medium), watered down white glue may perform the same job and add more structure.
Then it would be safe to prime normally, I was uncertain if thinners could melt the plastic and due to 3d printing there was no extra bits to practice on.
For tiny detail look at the AT-ST:
Forgive my pictures, I had not found my "good" camera till much later.
Packaging is a fairly thick cardboard box, lots of tape, zip-locks, foam peanuts and the larger blister bubble wrap.
I have zero issue with their packaging methods.
Shipping was faster than their estimated date.
I agree going to the better plastics give better detail but add a fair bit of cost.
I have no issue with the white plastic, more for the modeler to ease-off on everything to scale and beef-up the tiny spindly bits like the AT-ST lower legs.
In the end, it sure beats building something from scratch, anything less than perfect you can add to the model and the slight grain gives fantastic "tooth" for green stuff.
<edit> I suppose I should demonstrate that preparation and good painting forgives all model feature sins?
Soul Samurai wrote: Well, I've been a little demotivated with Warmachine lately what with the whole new edition thing, so that gave me time to spend on some non-Warmahordes models for a change. After seeing people posting actual pictures in this thread, I was motivated to finally try to put a Veritech together.
But before I post photos, let me get my excuses in: I missed the original kickstarter by a month or two, but picked up the starter kit when it was heavily discounted on some online website. I never really cared much about the game or, well, anything except the Veritech models, which I just wanted for painting and conversions. So I'm not trying to assemble an army here, just a small number of individual models for display.
This first piece was test; there were some conversion ideas I wanted to try out, but I didn't mess with the pose for this one. Basically, I cut off the original plastic canopy section and did my best to sculpt a reasonable-looking cockpit with pilot. I created a new cockpit by essentially creating mold out of greenstuff and using it so press a small piece of clear plastic from a blister pack into shape after warming it with a heat gun (I have photos of the process and will post them on my blog at some point in the future). I also installed small magnets in the wings and missiles (which was completely pointless because I have no need to swap the missiles around, I just did it as a test).
The arms aren't actually glued on yet, but that's basically how I'm planning to pose them. I'm still waiting on some basing materials in the mail before I actually glue it down and start painting. This one will probably end up painted as either Max, Miriya, or Roy; I'm planning to model a Veritech in a different mode for each, but I haven't decided who gets which mode yet.
I concur that putting together the arms and legs (and to a lesser extent the body) from separate halves was a pain, and I ended up needing to spend a fair bit of time on gap filling. I'd hate to have to do this en masse, so even if I was curious about the game at one point I've pretty much given up on that idea now. On the other hand I have some conversion ideas in mind where the split parts might actually be an advantage, so that's something I guess. It would have been nice if the arms and legs had been more pose-able though, I'm sure I'm going to have some trouble down the road trying to vary up the poses.
Anyway, feedback and suggestions are welcome.
You could leave the canopy off and make it Rick's Valkyrie after the bombardment of Earth, at the Grand Cannon in Alaska after he rescues Lisa.
megatrons2nd wrote: You could leave the canopy off and make it Rick's Valkyrie after the bombardment of Earth, at the Grand Cannon in Alaska after he rescues Lisa.
That's a really good idea. I admit I don't remember that episode though, all I remember is Rick saving Minmay right at the start of the invasion.
The Gnerl is avaliable on Frosted Ultra Detail: Matte translucent plastic and the recently discovered (at least for me) Nosjaedul-Ger only avaliable on White Strong & Flexible: White nylon plastic.
megatrons2nd wrote: You could leave the canopy off and make it Rick's Valkyrie after the bombardment of Earth, at the Grand Cannon in Alaska after he rescues Lisa.
That's a really good idea. I admit I don't remember that episode though, all I remember is Rick saving Minmay right at the start of the invasion.
It's...crap, I can't remember the episode number either. The last episode before the reconstruction episodes. Rick gets shot down, again, and gets knocked into the atmosphere, and blows his super VT parts off, then goes to the Alaska Base to check for survivors, and finds Lisa, and leaves the cannon through the barrel of the Grand Cannon, shattering the canopy on the way out. It's definitely the middle to later half of the series, and probably the most boring episode of the "final battle" of the war, not counting the Malcontent portions.
Had you seen those Nosjaedul-Ger before? I was kinda super excited when I found them this week, and here nobody seems to care about them xD
Well, here are some pics of the first Glaug. Almost ready. 3 more to go.
Still some things to do. Finishing touches on the reds, fix and glue the Glaug itself to the flying stand, seal with CdA matt varnish (for decals and also because white portions keep getting dirty with fingers...) and paint bright orange the triangles on the base.
First time ever using decals (before of RRT I played WHFB, so, no decals). Quite happy with the result
Thanks. Yeah, I'm thinking about doing some battle damage and weathering, but I'm kinda unexperienced. As a former WHFB player, I never painted bolt holes, stripes and scratches on flat armour surfaces xD
Neither weathering on thrusters, jetpacks, etc.
Juggling a lot, including what’s next for Robotech® RPG Tactics™. It is definitely not forgotten or abandoned by Palladium. Things are boiling. More in a week or two. Much more to come.
So... information coming Soon (tm). At least it's "boiling" now.
As to their other scheduling issues, they've managed to get Heroes of Humanity in, just under the wire. So that's 1 of 8 of the "First Six Months" slate. Good job.
Of course, that doesn't stop them from promising five more in the next three months (HOH Arsenal, Haunted Tech, Disavowed, Atlanteans, and Garden of the Gods). All listed as "Summer Releases". Looks like Lopan and Hell Followed have been put into purgatory.
Anyone want to take the over on 1 book being completed? Yeah, that's a suckers bet. Anyone want to take the over on 0? That's a more reasonable line, for releases before September 23rd.
PB continue to be oblivious. It's so funny it's sad. Or so sad it's pathetic. Or so pathetic it's funny. But they keep at it. Optimistic to the point of absurdity.
Juggling a lot, including what’s next for Robotech® RPG Tactics™. It is definitely not forgotten or abandoned by Palladium. Things are boiling. More in a week or two. Much more to come.
So... information coming Soon (tm). At least it's "boiling" now.
The only thing boiling at PB is probably the asphalt outside the warehouse.
For a KS that made 3x the amount of money for the same number of backers as the SW Rifts KS, this thing is deader than Tut's tomb.
I think more in a week or two has been in every update since this thing went south. Now I have to go look....but someone with more time will probably beat me to it as I am off to work.
Indeed! Of course, the priority though is getting out wave two in 20152016 and posting the parts breakdown of every model... I mean doing from August last year:
We will be posting the following in the weeks ahead:
Actual cards for Wave Two game pieces. Force Organization Charts. Stats for Conventional Combat Vehicles (pre-Robotech). Expanded rules, errata, and clarifications. A free set of basic rules and paper miniatures will be made available online. More photos of painted minis. And we’ll try to do more updates.
...er... revised to a restart of the Robotech conversation with backers...um.. I mean the spring 2016 relaunch of Robotech Tactics!... oh feth it... bird watching! Yeah... that's the priority.
Forar wrote: Woo, we're past the 'heating up' period and have moved to 'boiling'!
Whatever that means!
He's probably talking about backers.
I hadn't thought of it that way. We'll probably get an update in the next month advertising the limited edition exclusives (available at adepticon, Gencon, Anime North, the Detroit WHo Cares Because No One Goes Con, whenever they feel like having a sale with them multiple times a year, and the 3 months of the year when you can order a grab bag) and whatever model(s) they choose to ad to the lineup if any. They'll want to simultaneously flog their miniscule new addition as well as try to simmer down discontent before their biggest convention (GenCon).
If we're lucky, maybe we'll get the conventional rules that were supposed to come out last summer that needed a few hours of work to show their full year's worth of dedicated efforts and support for the games and the fans.
I'd like to know that too. As I can play modern games at the highest graphical settings, it might be worth getting a decent [cheap] program so I can make models when my eyes are not working well enough to paint small, fiddly, needlessly intricate, pieces of plastic.
Oh, and as to PB 'boiling', I can understand that. most people think that water boils at 100°C, but that depends on pressure. And in the rarefied atmosphere of Unicorn Farts (tm) that PB work in, I'd estimate that water boils around 20°C
Conrad Turner wrote: Oh, and as to PB 'boiling', I can understand that. most people think that water boils at 100°C, but that depends on pressure. And in the rarefied atmosphere of Unicorn Farts (tm) that PB work in, I'd estimate that water boils around 20°C
Since PB has felt a decided lack of pressure and claim they are "working in a vacuum" they could possibly be working at the freezing point which then can explain the progress.
Science works!
As to the program, I was able to justify use of Solidworks from work which we have enough licenses I can use it (for now, since it is our "spare") but I will keep an eye out for something better (more consumer affordable).
A friend of mine has his own printer and I will have to ask what he is using since he keeps talking about "tweaking" people's models to print better.
My problem is, unless it is a WW2 vehicle he has little interest.
warboss wrote: FWIW, the Heavy Gear kickstarter used that program to tweak files for plastics production but not the original sculpt designs.
"Parametric" CAD systems are used to keep dimensional relations together: more for engineering, ideal for machining a mold.
"Explicit" is more for the relation within a given feature: it is a bit more flexible for a more "organic" means of changing the model.
I tend to like my models symmetrical so systems like Solidworks works for me.
The rule of thumb for design in Solidworks is build the model like how you would "machine" it in real life.
Autodesk 123D will probably be my go-to since I do not like the idea of a program getting yanked out from under me at any point (I just know a bit more about Solidworks so that made it easy). My problem will be defining egg-shaped surfaces, I hope it will be easier than I think it will be.
I will have to ask a lot about filler (or gantries) and things when it comes to the specific tweaks to 3D printing.
Automatically Appended Next Post: I know this is not the best of places to mention backing kickstarters but this 10-12mm scale terrain looks a whole lot of OK and all the extras have unlocked:
https://www.kickstarter.com/projects/2146939017/terraforms-tabletop-wargame-terrain-10mm-12mm-scal/comments See if what they have is to your liking.
One of the updates they tried a "quick mold" so they demonstrate they can make physical product even without having the money yet.
GuyverBlue wrote: If Solidworks will import an STL file, take a look at 3Dwarehouse.sketchup.com for Macross & Robotech designs
Bless you!
I am FAR better at modification than making things from scratch!
Looks good.
I can get my friend to look at them: if he can print a Sherman Tank, he can print anything there.
Looks like "Sketchup" is the preferred.
This is getting a bit off-topic.
All I can say is this "progress" can be viewed as buying time so that IF PB actually does something, I may be playing the game enough to care.
Asterios wrote: well more Veritechs done for my growing army:
Castings moving along briskly as well.
You have a good means of ensuring you do not run out of bases.
<edit> Try not to get too much of the computer screen in the picture is raises too many questions: "bow legged pants"??
Asterios wrote: well more Veritechs done for my growing army:
Castings moving along briskly as well.
You have a good means of ensuring you do not run out of bases.
<edit> Try not to get too much of the computer screen in the picture is raises too many questions: "bow legged pants"??
its a game called Kingdom of Loathing, it is a silly game.
The 3-part mold makes sense.
The fins on the back would be a nightmare done any other way.
Very nice looking.
Do the multi-colour dots represent a successful "Itano Circus" dodge?
PB REALLY should have got their butts moving on making this kind of stuff.
Does it not seem wrong to leave all the "pretty" stuff unfinished?
Well, soon my plans will come to fruition!!!
Muahhahahaha!!!
<edit> Not to be confused with "Litigation Tsunami", this is merely a "Fabrication Orgy of Constructing Units and Perfectly Based" or
The 3-part mold makes sense.
The fins on the back would be a nightmare done any other way.
Very nice looking.
Do the multi-colour dots represent a successful "Itano Circus" dodge?
PB REALLY should have got their butts moving on making this kind of stuff.
Does it not seem wrong to leave all the "pretty" stuff unfinished?
Well, soon my plans will come to fruition!!!
Muahhahahaha!!!
<edit> Not to be confused with "Litigation Tsunami", this is merely a "Fabrication Orgy of Constructing Units and Perfectly Based" or
Yeah, I am not looking forward to making my own "Frankenstein" in all 3 modes for 4 of these.
It may be painful.
The added bits on the calves are what will be the challenge, I am thinking of making press cast of the master with all the little jets and then have a spot for the normal leg to sit in and cast the part around the leg.
It may work.
Or just lump some blobs onto the legs and press some tiny brass tubing into it for the jets and then indent the centers for thrusters.
Sculpting or molding... or both...
I am just glad I have an alternative to the Armoured VT, my "creation" was a whole lot of "derp".
Yeah, I am not looking forward to making my own "Frankenstein" in all 3 modes for 4 of these.
It may be painful.
The added bits on the calves are what will be the challenge, I am thinking of making press cast of the master with all the little jets and then have a spot for the normal leg to sit in and cast the part around the leg.
It may work.
Or just lump some blobs onto the legs and press some tiny brass tubing into it for the jets and then indent the centers for thrusters.
Sculpting or molding... or both...
I am just glad I have an alternative to the Armoured VT, my "creation" was a whole lot of "derp".
well with mine not sure you can tell but the lower leg was a mold cut with the extra width and that was spliced onto an upper leg from the actual RRT mini
Asterios wrote: well with mine not sure you can tell but the lower leg was a mold cut with the extra width and that was spliced onto an upper leg from the actual RRT mini
That is the easier way to go and was my original thought, I guess I was not looking forward to splicing them on some 24 times for a squadron.
Oh my, look at us all off topic....
Let me see, ransacking the "latest" update from Kevin (June 17 2016):
" Also coming:
◾...
◾Robotech® RPG sourcebooks
◾Robotech® RPG Tactics™ Wave 2 expansion packs
◾Robotech® RPG Tactics™ source material and events.
◾..."
Well, at least doubling down is still happening, where there is hope there is fire...
Some 40k quote "Hope is the first step on the road to disappointment."
@Krisanth/Easy E: I posted about the subject a few weeks ago when I saw him showing off the just painted models to be used with Horizon Wars (and it got me to check out the rules) but I haven't followed up since. Thanks for the link/info.
Automatically Appended Next Post: @Talizvar: There are so many animated gifs I've collected over the years that apply to Palladium's murmurs. The not good enough Picard one and the Jennifer Lawrence oh yeah, sure ones come to mind instantly. Making false promises is free unlike keeping them.
Thanks for the link. Interesting thing to watch. Gonna see it tonight, I wondered wth with Horizon wars and couldnt find a pdf copy to read about and check the rules.
Watching the video... there is a mention of transformable mech rules coming/just arrived on their facebook page. I asked that very question here on dakka but had no response from the author (who goes by "precinctomega" here). As I said last month, it has some interesting mechanics (like the dice cancellation) as well as range added to defense as a target number to attack models. It plays a bit slower than I expected initially. Because the model count is low, units soak up alot of damage and tend to get chipped away unless you roll tons of crits (12's on d12) and you'll end up with zombie units that aren't quite dead but are effectively useless (because you assign each point of damage as a neg to one stat of your choice as a defender except on crits) because they can barely move or attack (stat down to 1 to still count or down to 0 to not count for victory conditions). It's the kind of a mecha Black Knight situation. "I'm not quite dead yet!" I suppose that does emulate the old Mechwarrior and Heavy Gear video games of the 80's and 90's.
Soon, my plans for world domination (or at least the 3D world) will see fruition...
BEHOLD!
This poor model needed the hips closer together, the wings at the back (none there... really now?) and removed the head... this one will do for now.
Install a STL plugin and we be thinking of printing this puppy.
Master's Forces
Green with Sled and Weapons Upgrade 36
2x Blue with Sled and Weapons Upgrade 17ea
70 Points
Green with Sled and Weapons Upgrade 36
2x Blue with Sled and Weapons Upgrade 17ea
70 Points
3x Veteran Blues with Sled 20ea
60 Points
200 Points
EMF Forces
Excalibur Officer 34
Excalibur 25
Gladiator with Rifle Pod 22
2x Defender 16ea
113 Points
Falcon Officer with Short Range Missiles 30
3x Falcon 19 ea
87 Points
200 Points
Thoughts?
Bioroids will need to get in close quickly and take advantage of their additional command points to do some damage and sleds to add to their survivability. If they cannot hit hard and fast they will be torn up. Maybe use one force as a fast moving target to absorb fire and help the others get close to make some killing blows.
EMF might have an easy go at this if they can keep the initiative. The fact that the Master's have three squadrons might be a hindrance IF they Master's can take advantage of it.
Ultimately I want to see if the Bioroids are too expensive and later test them without the sleds for a better comparison.
Talizvar wrote: Soon, my plans for world domination (or at least the 3D world) will see fruition...
BEHOLD!
Spoiler:
This poor model needed the hips closer together, the wings at the back (none there... really now?) and removed the head... this one will do for now.
Install a STL plugin and we be thinking of printing this puppy.
think thats the base I used for my Armored mech, but like you said had to make adjustments, add wings and so forth.
Asterios wrote: think thats the base I used for my Armored mech, but like you said had to make adjustments, add wings and so forth.
I was pretty sure it was when I saw the model.
I was rather surprised to see all the hollow little bits inside, I expanded a few shapes to fill a few things.
I have to read a bit more because making some of these shapes seemed harder than it should be.
Just to make something as common as a sphere is looking irritating in Sketchup.
Asterios wrote: think thats the base I used for my Armored mech, but like you said had to make adjustments, add wings and so forth.
I was pretty sure it was when I saw the model.
I was rather surprised to see all the hollow little bits inside, I expanded a few shapes to fill a few things.
I have to read a bit more because making some of these shapes seemed harder than it should be.
Just to make something as common as a sphere is looking irritating in Sketchup.
I used Tinkercad, and yeah lots of holes, at times I wondered if it would have been easier to start from scratch.
For those interested, I found the expanded rules for the previously mentioned Horizon Wars game that includes bio stuff like Tyrannids and Starship troopers, really giant mecha ala Pacific Rim, and transforming mecha like everyone's favorite Robotech. The usual disclaimers apply since I haven't actually tried these rules (or even the core rules) out myself.
Mike, just an FYI. Dakka has youtube tags that allow you to directly embed the link just like images and allow it to play from within the post (instead of being redirected).
@Talizvar: I'd say try Litko custom bases. I don't know if they can make a tab but they can probably match the dimensions in plastic or other materials. The cheapest way would be though just drilling a hole in a sheet yourself if you have the tools and access to large cheet sheets. The simplest way would be to find/wait for a deep discount sale on the starter set and just get 30+ bases that way... and then part out the models/books/counters for sale (ok, that last part isn't "simple"...)
Have you thought about press moulding bases instead? With that simple of a shape it shouldn't be difficult. You could even add some scenic bits to the base once and have it repeated ad nauseum for a custom decorative base.
warboss wrote: Have you thought about press moulding bases instead? With that simple of a shape it shouldn't be difficult. You could even add some scenic bits to the base once and have it repeated ad nauseum for a custom decorative base.
Yeah, I saw Asterios was doing that.
Buying another starter box cheap is a funny option or see if anyone is selling the disks separate.
I'd call and ask. I hear they've got hundreds to possibly thousands of retail boxes we allegedly paid for just gathering dust in the dark and cold warehouse.
I got the Palladium update email today... and everything is still boiling with Robotech Tactics..
In other news (same email) Kevin is selling his personal collection on eBay...
Only time I know my friends and myself sold our "collection" it was to repay major bills and
the money coming in from our jobs wasn't cutting it... Last resort kind of thing
Maybe this is the last stand for Palladium.. we will never see wave 2 but we will see them go bankrupt.
Next time you are in Detroit you might see Kevin on the side of the road with a cardboard sign..
"Will write Rifts for food"
For those who actually want to see the "newsletter" (part that pertains to us) in all its glory, look upon this!
"UPDATE: Robotech® RPG Tactics™
We are in the process of making a determination as to whether we can release Robotech® RPG Tactics™ Wave Two game pieces with much fewer component parts, for fast, easy builds. We do not want to say anything more until we are certain of all the details, which we hope to have in a few weeks. We are also plotting and working on additional source material and support for the game line. Things are boiling for Robotech®. Much more to come."
...
*spanking motion*
Edit: Oh, I have run afoul of the profanity filter, but y'all know exactly what I mean.
Forar wrote: Yeah, that's been 'a thing' for ages.
For those who actually want to see the "newsletter" (part that pertains to us) in all its glory, look upon this!
"UPDATE: Robotech® RPG Tactics™
We are in the process of making a determination as to whether we can release Robotech® RPG Tactics™ Wave Two game pieces with much fewer component parts, for fast, easy builds. We do not want to say anything more until we are certain of all the details, which we hope to have in a few weeks. We are also plotting and working on additional source material and support for the game line. Things are boiling for Robotech®. Much more to come."
...
*spanking motion*
Edit: Oh, I have run afoul of the profanity filter, but y'all know exactly what I mean.
I didn't even remembered the Robotech story (too young when broadcasted to remember) and got engaged with PB because of an older friend (nostalgia xD).
Well, at least RRT keeps me busy and so I have no time to remember WHFB (and neither time to go cry in the corner hating GW).
Going to play RRT all day long with the guys tomorrow. Yay!
Edit: Oh, I have run afoul of the profanity filter, but y'all know exactly what I mean.
Oh yeah. Definitely a "First on the fridge, first off the fridge". As soon as he fills the door, he sells some and starts doodling something new to replace them. Door gets full again, sell some more. It's like ...... money for nothin', dude! [kinda sounds like the RRTKS, doesn't it?]
And as to kowing what you mean, it's but lower down, right?
Swabby wrote:*boiling intensifies*
Ooooh! Intense boiling. That's a mistake, I feel. Where can they go from here?
JohnHwangDD wrote:
Stormonu wrote: Why, oh why did I ever get mixed up with this company?
Nesbet wrote: I didn't even remembered the Robotech story (too young when broadcasted to remember) and got engaged with PB because of an older friend (nostalgia xD).
Well, at least RRT keeps me busy and so I have no time to remember WHFB (and neither time to go cry in the corner hating GW).
Going to play RRT all day long with the guys tomorrow. Yay!
at least there was WHFB's and it can still be played with all kinds of items for it, sadly same cannot and never will be said of RRT, except for those of us who do what PB with its 30+ years of experience has been unable to do.
Talizvar wrote: When one has achieved stagnation, wouldn't the proper word be "fermenting"?
Fermenting is something good, PB is that science experiment sitting at the back of your fridge you are afraid to touch.
Doing a step by step game for Nodal Wars using UEDF vs Masters forces. I know some of you don't like facebook, but if you want to help decide the fate of each side come and help. I'm taking in suggestions as to what side to move where and what to do for each activation.
Stormonu wrote: Why, oh why did I ever get mixed up with this company?
Nostalgia's a helluva drug.
That, and the pre-ks claim that PB wasn't "doing the heavy lifting".
I knew PB's reputation before signing up. I wasn't sure about Ninja Division. However, since PB advertised that this was really a ND project and they were going to be hands off, I figured it was a safe bet, even if it was still a bet.
I also thought, hey, these guys surely don't want to mess this up, they will do whatever they can to get it out the door.
Combine that with "I always wanted a miniatures game for this" and "all three generations in the same scale", hiw could I resist?
I wasn't prepared for sheer irresponsibility and an entire company that can't function on any level without a guy who's natural tendency regarding work is to not do any.
For those who actually want to see the "newsletter" (part that pertains to us) in all its glory, look upon this!
"We are in the process of making a determination as to whether we can release Robotech® RPG Tactics™ Wave Two game pieces with much fewer component parts, for fast, easy builds. "
The stupid about this is that they appear to be on their way to reduce the parts count to ONE. or ZERO, as it looks to turn out.
Nesbet wrote: Yeah, just noticed that all your images in the thread have gone. Hopefuly they hasn't taken away by a C&D letter from Kevin to brickshelf xDDD
Remember me... those Lancers were made in paper and toothpicks and then casted in resin, right? Or are they 3D models printed?
Good work by the way!
3D printed, and Kevin can do all he wants, but those pictures violate no laws IP or otherwise.
Congrats on getting in some games! I know that doesn't sound like something worth mentioning but it doesn't seem like the game is played much up here on Palladium's and Harmony Gold's native country or neighbor to the north. On a similar note, this game from some guys that normally host nice 40k games came up in my youtube feed over the weekend. It's in spanish as well but obviously the action isn't too hard to follow if you know the game rules. Nesbet or Albertorious will have to fill us in on any special events that they narrate which aren't visually obvious.
Almost brings a tear to my eye: well done!
I find the only way I get any interest here in the North is having stuff painted.
Unless the game looks pretty, no-one here wants to play a game they do not know.
I demoed a couple times at my FLGS, Kevin did give me a card and said he "would see what he can do" if I demo again.
I would probably get a Robotech RPG book as a prize...
Too much WW2 stuff I got to do before I can give these guys more love.
Talizvar wrote: Almost brings a tear to my eye: well done!
I find the only way I get any interest here in the North is having stuff painted.
Unless the game looks pretty, no-one here wants to play a game they do not know.
I demoed a couple times at my FLGS, Kevin did give me a card and said he "would see what he can do" if I demo again.
I would probably get a Robotech RPG book as a prize...
Too much WW2 stuff I got to do before I can give these guys more love.
Talizvar wrote: Almost brings a tear to my eye: well done!
I find the only way I get any interest here in the North is having stuff painted.
Unless the game looks pretty, no-one here wants to play a game they do not know.
I demoed a couple times at my FLGS, Kevin did give me a card and said he "would see what he can do" if I demo again.
I would probably get a Robotech RPG book as a prize...
Old 2014 Rifter Issue incoming! I hope you enjoy the Phase World fanfic and new unofficial house rules for incorporating anthropomorphic squirrel people and chipmunk folk into your Palladium Fantasy games!
Even our beloved leader Kev wouldn't allow that. He would be in danger of being called "Stingy", "Miserly", or "[Expletive Deleted] [Censored]".
SIGNED CLASSIC 2014 Rifter issue incoming!
P.S.
Nesbet. Can't you at least put those pics in spoiler tags for our bandwidth-challenged colleagues? [mine is down to under 100b/s at times. At least the British government have promised us an upgrade in the next 12 months.
Is some basic level of internet free in the UK? Is that why it's so bad? Despite inventing it, the internet in the US is specifically derided across the world as being overpriced and underpowered compared with the EU and Asia.
@warboss: yeah, thanks man. Getting some games is difficult for most of us. At least for the ones like me who have offspring xD
We gather once a month in a soccers team press room. And we try to get as many geeks as we could, playing Warmachine&Hordes, FoW, formerly 40K and WHFB and now RRT and xwing It's still difficult to gather all. Real Life TM is a bitch.
Regarding the video... yeah, one of my RRT fellas noticed that video too. I watched it yesterday. They play with some things that I think they are doing wrong... I also think they are drug lords sons xD Way too many games, cool tables and space for gaming to be a regular person, hahahahaha
@EasyE: Thanks, but I thought it looks like the Patagonia... Just kidding! xD
I'll try to update my blog with a post about how I made these woods. It was quite an epic journey!
@Talizvar: Thanks man! I agree that painted minis is the way to go. We have not make any open demos because of this. And we don't even have a FLGS here. Or in my city. Or in the others geeks city (the three cities are 100Km away from each other xD). We plan to demo RRT in a console-gaming-comicbook-boardgame store when I have some regults painted xD The UEDF side has already some great looking minis and now we have already decent looking tables.
@Conrad Turner: Sorry dude! Didn't think about that. But... I think with spoilers the images download all at the same time too, isn't it? I thought just in South America were the internet connections so gakky! xD
If Robotech was such a hot licensing commodity, it wouldn't keep changing hands every time the comics rights come up for renewal/payment. I've lost track of the number of companies that have announced they've acquired the Robotech comics rights since 2000. Companies seem to get the rights, make a few comics, not make enough money to justify more effort, and then wash their hands of it completely when their time is up... and we're talking about small fry comic companies as well with lower expectations, not the big boys like Marvel/DC or even the second size tier publishers like Dark Horse/IDW/Image.
warboss wrote: Companies seem to get the rights, make a few comics, not make enough money to justify more effort, and then wash their hands of it completely when their time is up... and we're talking about small fry comic companies as well with lower expectations, not the big boys like Marvel/DC or even the second size tier publishers like Dark Horse/IDW/Image.
Hard to convey the space opera with actual singing that is Robotech on the printed page.
Plus I think we have an inability to derive new machines (license issue with macross?) so that can limit things a little.
The good-old love triangle has been beaten to death so it will be hard to capture that new audience.
It better be a "graphic novel", I barely got away with "Preacher": If I bought comics now I would be SO made fun of by friends and wife.
Like the difference between dollies and "action figures".
I want "Harebrained Schemes" to take-on Robotech as a licensed computer / console RPG (ish) game like Shadowrun (they are working on Battletech right now).
THAT licensing would have me almost as excited as when I first heard of RRT.
warboss wrote: Is some basic level of internet free in the UK? Is that why it's so bad? Despite inventing it, the internet in the US is specifically derided across the world as being overpriced and underpowered compared with the EU and Asia.
Not that I'm aware. It's just that I am in rented accommodation to be near work. It's a small village and we don't even have our own hub, we share with the nearest village, so as the lines to us are longer, we get the slower speeds. With a whole village running like this, it can be terrible. I was downloading the new DLC for Fallout 4 the other week. I started it as soon as I got in from work. 17:55 and I had ten minutes left. 18:01 and it was over 3 days. I am sure that was down to the number of connections in the village that come alive at that time with all the schoolkids going online at that time to do their homework, or parents firing up the smart TV, or whatever. The connection does not reliably speed up again until around 23:00.
I get most of my internet time at work [don't tell the boss!] but all video and social networking sites are blocked [links to Facebook, etc.]. Some pictures don't show up at work, but can be clear as day at home. Others I don't have a problem with at all.
While they probably would do a good job of it, Harebrained seems focused on old FASA properties which isn't surprising given that they were founded by one of the old owners of FASA. He's basically revisting the stuff he gave up creatively a few decades ago but now in a different medium. I suspect they'll have their hands full with shadowrun and BT for years to come.
At best, we can hope for a Robotech movie tie in game from Sony (exclusive to PS4) if the movie ever comes out... or some mobile shovelware titles in the meantime as well as free streaming on Crackle.
warboss wrote: Is some basic level of internet free in the UK? Is that why it's so bad? Despite inventing it, the internet in the US is specifically derided across the world as being overpriced and underpowered compared with the EU and Asia.
He might just be the exception that proves the rule!
Although, to be fair, soon, his little backwater island won't be part of the EU...
Conrad Turner wrote: Nesbet. Can't you at least put those pics in spoiler tags for our bandwidth-challenged colleagues? [mine is down to under 100b/s at times.
Spoiler tags don't help with bandwidth issues, at least with forums I'm familiar with. Even if the browser doesn't display them, they're still being loaded to be available on demand.
Linking them generally avoids that, but it's not ideal either, for obvious reasons.
warboss wrote: Is some basic level of internet free in the UK? Is that why it's so bad? Despite inventing it, the internet in the US is specifically derided across the world as being overpriced and underpowered compared with the EU and Asia.
He might just be the exception that proves the rule!
Although, to be fair, soon, his little backwater island won't be part of the EU...
Not that soon. It's a minimum 2 year process, the EU can veto the entire thing, and chances are we are going to get the [Bleep] end of the stick in any case. The leave campaign promised us the £350M per week would be spent on the NHS, they can't promise that because it's not that amount of money, and they can't promise what will happen to it either. They also promised that we'd get more control over our borders. They lied on that one too. I was in the middle of getting some sweet technology from America. My bank 'decided' to do me a favour and class it as a suspicious transaction and didn't pay. We then had the referendum and the £ went into freefall. I still have a chance to get what I want for the same $ price, but I'll pay more £ for it, and I'll pay more £ duty on it when it's delivered.
Not going to be buying anything else from America for the foreseeable, I'm afraid.
Forar wrote:
Conrad Turner wrote: Nesbet. Can't you at least put those pics in spoiler tags for our bandwidth-challenged colleagues? [mine is down to under 100b/s at times.
Spoiler tags don't help with bandwidth issues, at least with forums I'm familiar with. Even if the browser doesn't display them, they're still being loaded to be available on demand.
Linking them generally avoids that, but it's not ideal either, for obvious reasons.
I didn't know that. Thanks for the info, Forar. I'm sure there are reasons other than bandwidth that it's preferable to have large strings of pictures in spoiler tags. Me not wanting to get caught browsing forums whilst I am supposed to be working being the least of them.
If the British Government hasn't invoked A50, then we have not started the process and we're still in the EU?
Why did the £ freefall, and the PM resign if we haven't left the EU
But why would the government leave that quick on a 52/48 vote?
My head hurts!
- Process is not started yet, and you're still in the EU.
- £, euro and markets on freefall due to the uncertainty of the situation.
- Because they said they would honor the result, if I understand it correctly. Which means they have to invoke Article 50.
I just have to hope that the 4 million of us who have signed a petition for the government to ignore a referendum result where the winning side didn't have at least 60% of the votes will get enough attention to work.
And since when have the British government honoured anything they felt was inconvenient?
We now return you to your regularly scheduled thread. [hopefully]
I am sure the MODs may have some forgiveness since movement has been rather non-existent.
I wonder what would lead to an eventual closure to this thread, I doubt it would be due to any of PB's actions.
I asked a while back about a third possible thread (since the "restarting... discussion" thread title is a bit ironic given the lies and silence that followed). I suggested an appropriate starting point being when wave 2 was finally shipped. Yeah... it might be a while...
Talizvar wrote: I am sure the MODs may have some forgiveness since movement has been rather non-existent.
I wonder what would lead to an eventual closure to this thread, I doubt it would be due to any of PB's actions.
It cannot possibly be closed due to any of PB's actions. They'd have to actually do something first.
So far as RRT is concerned, it's been Groundhog Day for longer than I care to remember.
All of this Brexit/EU material is completely off topic.
Please stick to the topic or I shall lock the thread to avoid the annoyance of going around to delete a lot of irrelevant psots and possibly hand out some warnings.
Maybe they reset the yearly clock with the Adepticon pair of updates that actually had demonstrable progress on something. If that is the case, we've still got another 9-10 months of vague platitudes to look forward to.
I don't personally as I'm not a fan of facebook in general. In any case, if there are objections raised there beyond just a token few, there have been MULTIPLE waves of mass post deletions and bannings on their facebook page over the past three years since this project was funded. A number of people who would complain can't because they've been banned from posting there due to previous complaints about how this failed project was/is run.
Nesbet wrote: Don't any of you comment in the facebook page of PB? At least when they posts the PBWU?
After PB deleted a bunch of comments from a few people here, it has been rather pointless to say anything on Facebook.
They have banned many people as well so some cannot even comment if they wanted to.
[After PB deleted a bunch of comments from a few people here, it has been rather pointless to say anything on Facebook.
They have banned many people as well so some cannot even comment if they wanted to.
I don't understand this trend.. When companies act like are doing nothing wrong and if anyone questions us, they will try to
delete the evidence or call the people haters.. Keep seeing this with the new Ghost buster movie...
Back to topic... Even if they started working on this full steam and got everything missing out before Christmas.. do you think
it would save the game.?? I rarely see it stocked at local shops (or gone from major discounting) I see more support to
Age of Sigmar than Robotech..and that is not saying much
It's doubtful. Just take a look at when they finished development and started production of wave 1 and actually started shipping to more than just a token few backers.
Alpharius wrote: We did have a good run of hobby related posts in here though!
And at least I, will try to continue this trend. It´s the only (positive) thing we can do while reading so many lies week after week . There is quite a stream of hobby contents in facebook about RRT, and as stated, not everybody here likes facebook Keep the RRT hobby related stuff coming!
Alpharius wrote: Maybe Forar can update us on his "It has been (x) days since (y)" info?
Because other than that, not sure what there is to report.
Let's look at the big board! Wow, the last time I did this on KS was May 25th?
Days since Wayne said he'd give us a full breakdown on the status of all the pieces: *356*
Days since the campaign was supposed to fully deliver: 911
Days since the campaign ended: 1,136
Days until the end of 2017: 552
We're nearly at a year since Wayne explicitly said that he'd pull together the status of every item.
"As for Wave 2, I’m working on a big breakdown of where each and every component is in its development, but that’s going to take some time. The short version is that some have been approved for tooling, some are still pending minor changes, and a couple are being reworked to reduce part counts while preserving detail. It’s going painfully slowly."
The obvious thing to read from this, imo, is that they basically have nothing to show. You'd think there'd be at least a Work In Progress if one were to take them at face value that 'reducing the parts count' was actually happening, but this seems (to me) to be a pretty tacit admission there's nothing to show beyond their 3D prints/prototypes from Adepticon. 3D prints don't have to obey mold restrictions (until it's actually a printed prototype of course), so I see that as evidence of little other than having the figure models themselves, which they've reportedly had for, what, at least 1.5 years?
Don't worry, things are heating/boiling (which of course leads to rapid evaporation of interest if they don't do something with all that steam and hot air they keep blowing), and surely they'll have something substantial to report in the next few weeks! They've been a mere week or two away from something big for like a year now! Apparently they're going by the same timetable that's used for Iran and having The Bomb (allegedly '1 to 2 years away' for like a decade and still going strong).
At this rate, humanity may actually go to war with an interstellar species before PB manages to figure out how to make another small-model (totally not a miniature, you know, because reasons).
Alpharius wrote: We did have a good run of hobby related posts in here though!
That was nice...
The irritating thing is the stuff most interesting is how to get our hands on Wave 2 stuff with PB steadfastly not supplying them.
So we have to make our own.
The show and tell on that topic gets into shaky territory.
So, we will have to be content with painting and games reporting which is not a bad thing.
It is a bit funny that it's been 9-1-1 (the emergency phone number) days since the project funded... and almost exactly a year since Wayne promises a real update the kind of which we have yet to see.
I posted a link on the PB forums about my rundown on the Master's Vs Earth Forces battle that I did and it was deleted within an hour, no comments or messages saying a word to me, just made to dissapear. Might be that NMI is upset that he is not allowed to be a member of the Nodal Wars group.....
Maybe they are embarrassed that you made more progress on your game in 6 months than they have in 3 years? Can't have you showing them up on their own forums now can we?
Well, I have someone willing to make some minis specifically for the game.
I need a few artists for pics once we have some mecha designs.
Rules are being tested a bit. Although I need more.
By the time I see wave 2 I will likely have done a Kickstarter to print and sell the rulebook and already be working on some additional stuff like advanced rules.
Congrats on the progess and plans, Mike. I can see, however, why what effectively amounts to advertising a future competing set of game rules would be seen as inappropriate. You may want to avoid mentioning that part if you post battle reports there. Over here, though, that obviously isn't an issue.
Did you preemptively ban NMI from the group? Or did he do something to receive the ban? Of course if you use his own standards then just posting something moderately negative in tone would warrant a ban.
warboss wrote: Congrats on the progess and plans, Mike. I can see, however, why what effectively amounts to advertising a future competing set of game rules would be seen as inappropriate. You may want to avoid mentioning that part if you post battle reports there. Over here, though, that obviously isn't an issue.
Did you preemptively ban NMI from the group? Or did he do something to receive the ban? Of course if you use his own standards then just posting something moderately negative in tone would warrant a ban.
Oh, I know that it would make them uncomfortable. I hope it does. Part of the reason I decided to go my own way. Once wave two comes out I hope everyone will be able to play it and use their minis......with Nodal Wars. I just need to build enough support and get the rules far enough along in the next three years it'll take them to possibly do wave 2.
warboss wrote: Congrats on the progess and plans, Mike. I can see, however, why what effectively amounts to advertising a future competing set of game rules would be seen as inappropriate. You may want to avoid mentioning that part if you post battle reports there. Over here, though, that obviously isn't an issue.
Did you preemptively ban NMI from the group? Or did he do something to receive the ban? Of course if you use his own standards then just posting something moderately negative in tone would warrant a ban.
oh NMI was not banned from the group. he was just not allowed into the group for various reasons, like Mikes, information he designed for the game being stolen by NMI and used by PB and such (you do realize Mike has done more work on the RRT game then most if any of the people at PB ?)
warboss wrote: Congrats on the progess and plans, Mike. I can see, however, why what effectively amounts to advertising a future competing set of game rules would be seen as inappropriate. You may want to avoid mentioning that part if you post battle reports there. Over here, though, that obviously isn't an issue.
Did you preemptively ban NMI from the group? Or did he do something to receive the ban? Of course if you use his own standards then just posting something moderately negative in tone would warrant a ban.
Oh, I know that it would make them uncomfortable. I hope it does. Part of the reason I decided to go my own way. Once wave two comes out I hope everyone will be able to play it and use their minis......with Nodal Wars. I just need to build enough support and get the rules far enough along in the next three years it'll take them to possibly do wave 2.
oh you will be done with Nodal wars long before PB is done with anything.
Alpharius wrote: Has anyone reminded Wayne that he's just about 1 year late now on his promise?
He's been too busy living all those Great Depression era and earlier platitudes Palaldium keeps feedig us instead of actual information... e.g. stoking the irons in the fire, boiling over, taking flight, putting his nose to the grindstone, etc. I wonder if even a master copypaste wordsmith like Kevin Siembieda will soon run out of those quaint phrases and have to resort to 1980's Bill Cosby style gibberish instead... "We're situlapulating the goobledygum very middletybooper!".
If he's accelerating at 1G, he's a significant distance towards Barnard's Star by now [if he left just after that post.]
By the time he get's the message and composes a reply, it'll probably take the better part of a decade to get back to us.
This is Palladium, dammit! The *CORRECT* traditional measurement of movement in space is therefore a Mach number even though it's a vacuum and the speed of sound doesn't apply. You take your Newtonian physics and keep it to yourself, young man!
This is Palladium, dammit! The *CORRECT* traditional measurement of movement in space is therefore a Mach number even though it's a vacuum and the speed of sound doesn't apply. You take your Newtonian physics and keep it to yourself, young man!
Side question: Is the speed of sound faster or slower in thinner or thicker atmospheres? MACH speed is probably not a good measurement of speeds as it is only relevant on Terra, or comparatively dense atmospheres.
This is Palladium, dammit! The *CORRECT* traditional measurement of movement in space is therefore a Mach number even though it's a vacuum and the speed of sound doesn't apply. You take your Newtonian physics and keep it to yourself, young man!
Side question: Is the speed of sound faster or slower in thinner or thicker atmospheres? MACH speed is probably not a good measurement of speeds as it is only relevant on Terra, or comparatively dense atmospheres.
it all depends on how fast sound travels in such constants, the speed of sound is always the speed of sound, what changes is not the speed of sound but the environment it is in.
This is Palladium, dammit! The *CORRECT* traditional measurement of movement in space is therefore a Mach number even though it's a vacuum and the speed of sound doesn't apply. You take your Newtonian physics and keep it to yourself, young man!
Side question: Is the speed of sound faster or slower in thinner or thicker atmospheres? MACH speed is probably not a good measurement of speeds as it is only relevant on Terra, or comparatively dense atmospheres.
The speed of sound as measured in mph or kph isn't constant but varies depending on (but not limited to) the air pressure, temperature, and humidity of the air... all of which change with altitude on Earth let alone on different planets with completely different atmospheres. Don't make me think about the word adiabatic for the first time in 15 years!
It's a horrible metric to use in space (and probably a horrible joke to make in the thread) but one Palladium continues to use because spacetime has no meaning around Kevin Siembieda. He is able to, by the awesome power of his mind, bend spacetime to his will so that three year production delays (i.e. 1000+ days on a project that was supposed to start production in its entirety in 40 days) have no meaning let alone significance. A simple misuse of measurement is but child's play to him.
The speed of sound is not an absolute constant, it is dependent on the conditions of the medium that is carrying the vibrations.
All speed is just a measurement of relative motion between two or more objects.
Automatically Appended Next Post: We all know he had watched Aliens recently when he wrote "Stay Frosty", but I wonder if we can pinpoint the "inspiration" for his other phrases.
n815e wrote: The speed of sound is not an absolute constant, it is dependent on the conditions of the medium that is carrying the vibrations.
All speed is just a measurement of relative motion between two or more objects.
Automatically Appended Next Post: We all know he had watched Aliens recently when he wrote "Stay Frosty", but I wonder if we can pinpoint the "inspiration" for his other phrases.
speed of sound is a constant, it is not always the same rate in different environments, but in each of those environments it is the same. just like the speed of light is not always the same speed since gravity and other forms effect it too.
Mike1975 wrote: Oh, I know that it would make them uncomfortable. I hope it does. Part of the reason I decided to go my own way. Once wave two comes out I hope everyone will be able to play it and use their minis......with Nodal Wars. I just need to build enough support and get the rules far enough along in the next three years it'll take them to possibly do wave 2.
Question, have you created a thread for Nodal Wars in the Game Design section?
At a high level, it sounds like you are making not-Robotech for Robotech minis, in the same way I am making non-Heavy Gear for Heavy Gear minis. Personally, I find having a game design blog to be a great help in documenting and organizing my thoughts on what I want to do with the game.
"Speed" is not a measurement independent of the environment or what you are measuring it against.
There is no constant speed of sound since the speed of sound is entirely dependent on what it is moving through and who is observing it.
What is commonly discussed as the speed of sound is how fast sound moves through dry air at sea level on Earth relative to a static observer.
"Speed" is not a measurement independent of the environment or what you are measuring it against.
There is no constant speed of sound since the speed of sound is entirely dependent on what it is moving through and who is observing it.
What is commonly discussed as the speed of sound is how fast sound moves through dry air at sea level on Earth relative to a static observer.
ok then look at it this way, here on earth in the open air is the speed of sound constant? also another thing to remember its not how fast the sound is going that is reflective of the speed of sound, but how fast sound is (yeah its a brain twister), hence the sound barrier, as it goes the speed of sound is reflective of location, if you are on say a planet with no atmosphere hence no sound or even in space, is the speed of sound relevant? ignoring space is noisier then many realize.
as far as atmospheres there are many here on earth, when you go scuba diving the further down you go the more atmospheric pressures you pass thru, also when you go mountain climbing, the atmosphere here on earth is not constant. and yet the speed of sound is?
The boiling point of water, the speed of sound, and many more things are NOT constants. They can vary with ambient temperature, pressure, and other conditions. We typically use the speed of sound as a constant by ASSUMING certain ambient conditions.
Okay, but what is the speed of sound when travelling through the robotech RPG tactics pot that is currently boiling, and will said sound waves cause the molecules to excite faster?
"Speed" is not a measurement independent of the environment or what you are measuring it against.
There is no constant speed of sound since the speed of sound is entirely dependent on what it is moving through and who is observing it.
What is commonly discussed as the speed of sound is how fast sound moves through dry air at sea level on Earth relative to a static observer.
ok then look at it this way, here on earth in the open air is the speed of sound constant? also another thing to remember its not how fast the sound is going that is reflective of the speed of sound, but how fast sound is (yeah its a brain twister), hence the sound barrier, as it goes the speed of sound is reflective of location, if you are on say a planet with no atmosphere hence no sound or even in space, is the speed of sound relevant? ignoring space is noisier then many realize.
as far as atmospheres there are many here on earth, when you go scuba diving the further down you go the more atmospheric pressures you pass thru, also when you go mountain climbing, the atmosphere here on earth is not constant. and yet the speed of sound is?
I know it takes a little bit of imagination and discarding assumptions to make the leap, but I've already described why the speed of sound is not constant and that speed, as a concept, is dependent on who/what is observing it. Speed is a relationship between objects, it is not some absolute.
Swabby wrote: Okay, but what is the speed of sound when travelling through the robotech RPG tactics pot that is currently boiling, and will said sound waves cause the molecules to excite faster?
Swabby wrote: Okay, but what is the speed of sound when travelling through the robotech RPG tactics pot that is currently boiling, and will said sound waves cause the molecules to excite faster?
Neat. I kind of like the lesson in physics. So saying something is traveling at MACH 6 in space isn't actually irrelevant, as the speed is still considered relative, it just isn't the proper way to state movement in a vacuum. So right enough for people to understand, wrong enough that people who know better find it weird/obtuse.
Now, what I the difference between Momentum and velocity?
As to what it sounds like to me, momentum is what carries something forward after something stops propelling it forward, and velocity is the speed something is traveling while under force/some form of propulsion.
megatrons2nd wrote: Neat. I kind of like the lesson in physics. So saying something is traveling at MACH 6 in space isn't actually irrelevant, as the speed is still considered relative, it just isn't the proper way to state movement in a vacuum. So right enough for people to understand, wrong enough that people who know better find it weird/obtuse.
Technically, sound requires a physical medium to transmit through. In the vacuum of space, there is none so there literally is no sound. In a way, the speed of sound in space is zero because it doesn't exist... so in essence going at Mach 6 in space (6x the speed of sound) can also be written as 6x the speed of zero.. which is zero. You're literally not going anywhere (and to tie it back to this Kickstarter, Palladium is going at Mach 8,000 in space on Robotech Tactics).
megatrons2nd wrote: Neat. I kind of like the lesson in physics. So saying something is traveling at MACH 6 in space isn't actually irrelevant, as the speed is still considered relative, it just isn't the proper way to state movement in a vacuum. So right enough for people to understand, wrong enough that people who know better find it weird/obtuse.
Technically, sound requires a physical medium to transmit through. In the vacuum of space, there is none so there literally is no sound. In a way, the speed of sound in space is zero because it doesn't exist... so in essence going at Mach 6 in space (6x the speed of sound) can also be written as 6x the speed of zero.. which is zero. You're literally not going anywhere (and to tie it back to this Kickstarter, Palladium is going at Mach 8,000 in space on Robotech Tactics).
Basically that, yes. Also, max speed in space is largely irrelevant. What you need to look at is acceleration and maximum burn times.
"Speed of light" also varies by medium, as everyone knows 3x10^8 m/s is actually the speed of light in a vacuum.
However, it is a bit pedantic to argue about the definition of 'speed of light' or 'mach' when you know what they actually mean is "speed of light in a vacuum" or "speed of sound" at a fixed pressure and temperature.
Otherwise said terms become completely meaningless, unless you specify every single potential variable.
Now please, don't make me defend a degenerate like Simbieda again. It makes be feel stupid and dirty.
ETA: m/s or my old teachers will come back from the dead and torture me
Merijeek wrote: "Speed of light" also varies by medium, as everyone knows 3x10^8 is actually the speed of light in a vacuum.
However, it is a bit pedantic to argue about the definition of 'speed of light' or 'mach' when you know what they actually mean is "speed of light in a vacuum" or "speed of sound" at a fixed pressure and temperature.
Otherwise said terms become completely meaningless, unless you specify every single potential variable.
Now please, don't make me defend a degenerate like Simbieda again. It makes be feel stupid and dirty.
Sorry, I just really wanted to know the answer. Didn't mean to make you defend PB/KS.
megatrons2nd wrote: Neat. I kind of like the lesson in physics. So saying something is traveling at MACH 6 in space isn't actually irrelevant, as the speed is still considered relative, it just isn't the proper way to state movement in a vacuum. So right enough for people to understand, wrong enough that people who know better find it weird/obtuse.
Now, what I the difference between Momentum and velocity?
As to what it sounds like to me, momentum is what carries something forward after something stops propelling it forward, and velocity is the speed something is traveling while under force/some form of propulsion.
Been a long time. Velocity is speed relative to an object. So if something is immobile relative to the earth. Something , like a billiard ball is hit with a speed of 5 m/s. That is it's speed. Give it a specific direction (vector) with that speed and it is a velocity.
That same billiard ball has a weight. The weight and relative velocity determine it's momentum. That determines what happens when it hits another object like another billiard ball. If it was a bullet, it would likely have less mass but much greater velocity, giving it a much greater momentum allowing it to destroy the static billiard ball when it hits it and possibly continue through to the other side.
Something like that. Real basic off the cuff explanation.
Okay, it had to be done... think of this to the beat of Coldplay: Speed of Sound:
Speed of Soon
Spoiler:
How long before I get wave2?
Before it started, before they knew what to do?
How long before they decide?
Before they make molds that we like?
Where to, where do they go?
If they never try, then we'll never know
How long do we have to push and pull,
Up on the side of this mountain of bull?
Look up, I look up at geese
"Things" are moving but I see no release
Climb up, up in the posts
Every chance that you get
Is a chance to roast
How long are they gonna stand
With their head stuck under the sand?
They'll start and then they stop
Before I see things so I want to throw up
All that noise, and all that sound
All those promised models never to be found
And promises go flying at the speed of soon
To show you in a large post how it all began
Wave2 models get made from the underground
If you could feel it, then you'd understand.
Speed of sound (soon) is most affected by temperature.
The boiling point of a liquid varies depending upon the surrounding environmental pressure.
Zero degrees Ke(l)vin is to bring a material to it's lowest comparative state of entropy (loosely: energy divided by temperature).
THEREFORE
It IS possible things could be boiling at PB because they feel the least pressure out of any publishing business I know.
When the speed of soon is exposed to a zero like Ke(l)vin, it actually can achieve a state of entropy.
Considering how little energy PB puts into their products that is claimed to all be performed by the zero Ke(l)vin, the near perfect state of entropy is great indeed.
megatrons2nd wrote: Neat. I kind of like the lesson in physics. So saying something is traveling at MACH 6 in space isn't actually irrelevant, as the speed is still considered relative, it just isn't the proper way to state movement in a vacuum. So right enough for people to understand, wrong enough that people who know better find it weird/obtuse.
Now, what I the difference between Momentum and velocity?
As to what it sounds like to me, momentum is what carries something forward after something stops propelling it forward, and velocity is the speed something is traveling while under force/some form of propulsion.
Been a long time. Velocity is speed relative to an object. So if something is immobile relative to the earth. Something , like a billiard ball is hit with a speed of 5 m/s. That is it's speed. Give it a specific direction (vector) with that speed and it is a velocity.
That same billiard ball has a weight. The weight and relative velocity determine it's momentum. That determines what happens when it hits another object like another billiard ball. If it was a bullet, it would likely have less mass but much greater velocity, giving it a much greater momentum allowing it to destroy the static billiard ball when it hits it and possibly continue through to the other side.
Something like that. Real basic off the cuff explanation.
Thanks. The last science class I had only briefly touched on physics as it was molecular somethingorother about 25 years ago. Then it was in the process of nuclear fusion/fission and didn't really expound on it large scale, just the process at the molecular scale. And then I don't really remember much of that class either, too many gaming statistics took that space.
Basically that, yes. Also, max speed in space is largely irrelevant. What you need to look at is acceleration and maximum burn times.
Good point and another thing Palladium does wrong... assigning a "max speed" in space that is usually just double of 1.5x the atmospheric speed. I don't recall if it made into the print version of Jovian Chronicles but the initial test versions they did at gencon used vector movement. Each model had a max acceleration and you tracked movement with a coin that showed where you'd end up the next turn at your current velocity. You used your acceleration to change that future location. It was nice and I enjoyed it but it did take some getting used to. Even with multiple warnings, we had several players that went full burn for several turns ignoring the fact that they'd have to spend an equal amount of turns to slow down.. and the models flew off the board because they couldn't stop or even turn enough in time. It's not something I would recommend with even mid-level model count forces but it was cool for low model counts similar to the old tactical era.
ok then what about this, a plane is going the speed of sound westward, but the earth is rotating eastward, would the plane be going faster then the speed of sound then say if it was going eastward instead?
I'll just be happy if they implode. I'd be happier if they explode. I'd be even happier if I get my stuff. To bad they're to stupid to figure out that this is hurting them more than helping. My local shops no longer carry ANY of their product, and one of them won't even special order their stuff if you ask for it. When local game stores start warning people away from a company, you know you really screwed something up.
If I walk into a store and they won't even special order something for me, it's not me that screwed anything up. Except possibly my research into what I want to buy.
If I then go on to find another store that will let me special order that product, then I've screwed something up by nor learning from the first experience.
You know, for a "publishing company" they sure do not have much out there after decades being in buisness.
Most of what can be found on them are about lawsuits or fans wishing they would update their RPG rules or fans saying they cannot write anything as a "supplement" to the game because they require ALL material to be released through them.
Zombie company for sure.
Past it's life span, but in defiance of science or economics it shambles-on.
This kickstarter was a strange departure for them and they seemed to instantly regret it.
Then the Savage Worlds KS which was even stranger: why use those outdated clunky rules of PB's when you now can use SW?
This flies in the face of decades of resistance of updating the core rules or letting any other 3rd party touch it.
I think these strange publishing experiments are likely to happen in direct proportion on how low on cash they are.
The only downside is that the QR are literally a 3D print moulded and casted in metal. Just as some said here.
But I started already polishing the Queadluun Rau for the process I cannot comment here publicly xD
YAY! And using dental polishing discs made it far easier
On the other hand, I got the print test for the cards of the wave 2. The printing quality is beaaaautiful!! And not as expensive as I thought it would be. The cardboard is a bit thicker than the original cards, but I don't mind, the quality is super good!
The only downside is that the QR are literally a 3D print moulded and casted in metal. Just as some said here.
Is that a FINGERPRINT?
That's either dangerously soft metal, you're Superman, or that's a typically shonky cast!
Well Done PB! Showing the backers they care by 'individualising your pre-order that's definitely not an order of any sort so we can't get in trouble for not supplying it by having one, some, or more of the models sporting wonderful random swirls and ridges in the material.'
It is getting so that it no longer amazes me how low I have to dig to find the bar on this project. Shame that DakkaDakka didn't have the copyright to this stuff. We'd have had the full game out, great rules, well designed miniatures, and would probably be working on the second or third expansion pack by now.
You should consider yourself lucky. Where you have the 3d printing stepping on the back of you QRau, the resins and early metals have a giant blob of flash that needs to be cut and filed down. You just have to stay optimistic.
Definitely NOT fingerprints. Just the layer after layer print of the 3D printer that printed the model. Problem is PB throw it just so to GHQ, and neither of them took care to sand the 3D printed version of the original before doing the molds. So no we all have to sand them. (I really feel sorry for the ones that must do this manually >.< )
That's what happened, because all the other GHQ RRT models I got have not this layer marks.
Good job going into detail with cleaning up the models.
There are advantages to being a dentist.
I have something similar with my dremel tool.
Getting it perfectly smooth will pay dividends when trying to unstick the part.
Hmmm... getting the cards printed professionally.
You ARE hard-core.
Thinking of laminating them or just use card protectors?
Cool models Mike! Would love to see some primed at least to appreciate the details!
Talizvar, I will stick with my ultrapro protectors. Bought an oversized lot and some hundreds of regular ones. I had to cut by half the regulars to fit (perfectly) the squads support cards. (The prints costed around 1.5 USD each, A3 sized and full colour. Way less than I thought. The paper is a cardboard used for presentation cards that require hq printing and colors )
Pics of the polishing process
Spoiler:
Damn, I see some layer marks in the pics that I did not see in the miniature xD
I just want to confirm that even the resin QRs have the stepping issue, it can be seen pretty clearly and it is absolutely telling that there was no prep work done before they started casting the 3d print.
Even at the time it was also evidence that a cheaper print service was used, they could have printed them at a resolution and with a process that it would have not been an issue at all.
PBWU, June 17th wrote:Juggling a lot, including what’s next for Robotech® RPG Tactics™. It is definitely not forgotten or abandoned by Palladium. Things are boiling. More in a week or two. Much more to come.
There isn't even a copy paste of things heating up/boiling/whatever. Literally nothing regarding Tactics other than the boilerplate marketing crap.
Apparently the pot boiled over and spilled, all those irons in the fire became useless smelt, their ideas taking flight came crashing down... and the unicast fan tip might not have worked out because Prodos were equally as untrustworthy as Palladium. Of course that's all conjecture since we have no actual information of any merit for almost two years.
I totally still want it. Not because of Macross, though. It's just a big, cool robot, regardless of origin. Like the Invid mecha, it transcends the series for me.
I think I enjoy the idea of Robotech more than the reality of Robotech.
For me, that's the novels. I enjoyed the show, but felt the novels really fleshed the setting out considerably, to a degree where they kind of blur together.
My notion of the series of cartoons is probably more powerful to me than the actual series itself, especially three decades later.
There are sequences I still enjoy to this day, but I'm not sure I could go back and watch the whole series over again.
Doesn't stop me from pondering getting a VT figure of some sort now and then for the desk to join my paired Normandys.
I've been reading the novels and rewatching the series off and on and off again since receiving wave 1, and I seem to stall out in the same places in each medium. One of these days, I'll just have to learn to skip every scene with Rick and MinMei.
Automatically Appended Next Post: To tell the truth, I'm now just in it to build my own mechanime universe from RTT, Gundam, and SBS Yamato kits.
Well, Sunday in the US marks a tie for the longest period of time between two Kickstarter Updates, of 79 days (just over 11 weeks). The previous tie was just over 6 months ago, between Update 188 (October 7th, 2015) and Update 189 (December 12th, 2015).
Glad they "restarted" the conversation. Which was just over a year ago (June 8th). Which was also the time they promised Conventional Forces which should be out later that same month.
But backers haven't been forgotten about. Even though information has gotten more copypasta, or as per the latest PBWU, completely absent. Kevin said so.
I just copypasted your entire post on PB WU post on facebook...
Lets see if Kevin and Co. make it dissapear, do nothing or clean the entire comments sections along with banning me.
Man, I so want to sign up to FB and take the username "NMI's Sock Puppet" just to look up the PBFB page and tell him some of the truths so he can ban his own sock puppet.
Counting the days.
I really should be seeing a much anticipated package soon.
Not the PB "soon" but the today or tomorrow it should arrive kind of soon.
The Armored Valkyrie is still being an issue.
My friend's printer seems to have a hate-on for it.
I may have to beg a 3d model from someone...
Talizvar wrote: I may have to beg a 3d model from someone...
PB seems to have one laying around they're not using.
Though I doubt they'd see the humour in asking.
It would be hilarious, though.
Might be worth to check who the 3d sculptor is...
I would bet money it was "Wildcat Engineering Solutions: Mechanical Design Engineering + 3D Printing".
They were on display at the PB table at Anime North.
At the very least, they printed their models.
I already contacted the sculptor who made the zentraedi QRs, Glaug, Glaug Eldare, etc and he has even more poses for each design. I asked about buying it, or if he could put them on shapeways o something alike...
NOPE. He said he would honour the copyright of the owners... PB!
;_;
I already contacted the sculptor who made the zentraedi QRs, Glaug, Glaug Eldare, etc and he has even more poses for each design. I asked about buying it, or if he could put them on shapeways o something alike...
NOPE. He said he would honour the copyright of the owners... PB!
;_;
I know with metal minis they can be melted down and the molten metal be used to recast new minis. Is it possible to take plastic sprues and melt them back down to reuse in new molds?
PB taking its non-moving stock, melting it down an reusing the liquid plastic in the new molds is the only way I could see them ever getting Wave 2 out, and eerily mixes with their "boiling" statements.
I know with metal minis they can be melted down and the molten metal be used to recast new minis. Is it possible to take plastic sprues and melt them back down to reuse in new molds?
PB taking its non-moving stock, melting it down an reusing the liquid plastic in the new molds is the only way I could see them ever getting Wave 2 out, and eerily mixes with their "boiling" statements.
It's possible depending on the plastic but requires significant shredding into tiny little pieces (so the veritech heads and scout pod bits are perfect as is!). Unless you're making them in house and are extremely concerned with the environment, it's just easier and simpler (and probably cheaper) to buy more of the plastic beads ingredients instead. The monetary value of the actual plastic in each sprue is at most a few pennies... so not worth it when they could better spend that time sharpening all those RIFTStm branded pencils and polishing those SPLUGORTHtm coffee mugs for sale.
I know with metal minis they can be melted down and the molten metal be used to recast new minis. Is it possible to take plastic sprues and melt them back down to reuse in new molds?
PB taking its non-moving stock, melting it down an reusing the liquid plastic in the new molds is the only way I could see them ever getting Wave 2 out, and eerily mixes with their "boiling" statements.
ABS starts off as pellets, really small pellets not a liquid, also melting ABS is very toxic that and plastic recycling is usually not cost effective either.
If they want to make some profit and turnover product they should have an ongoing sale of the RRT stuff.
I'm sure that, at this point, it isn't getting ordered much by distributors and retailers. Instead of having that stuff collecting dust at msrp, sell it 50% off.
For those who have played a few games (or those who haven't who just want to chime in with theory), is the following an ok set of forces to bring to a demo game of Robotech?
VF-1 Squadron, no upgrades. VF-1S, no upgrades. Destroid Squadron with 2 of each currently available destroid (so 8 total)
vs
18x Regults, 1x Officer Pod, 1x Recon Pod 4x Light Artillery Pods, 2x Heavy Arty Pods, 1x Recon Pod
The point totals equal out and I've got room for that in my carrying case (with a few doubled up in slots). At least in terms of what is currently officially available, that should cover a variety of playstyles, weapons, and rules, right? Apologies about the lack of proper names for the units and models above but I don't have my cards handy nearby.
It does work well, I agree pretty much a bit of everything is the way to go as you have done.
For the Zents, one of each group would work well with some Add-Ons.
I find for the pods, the scout group works great:
6 pods, 1 officer, 1 scout then add two "normal" artillery pods.
Repeat.
The full artillery group is great, the added scout is evil, the officer pod has "kill this group now!!" written all over it.
Not sure which card or Add-Ons you picked for 18 pods... will have to check my cards too. The Glaug will spend much time bringing back reinforcements.
The UEDF is a nice mix, I would suggest when possible to get two Squadrons of VT's done, painful as it may be, since they are rather iconic.
Blast will be interesting, I assume that will be one of the battleoid variants?
Good for you taking the game out there!
@Stormono: I seem to remember plastics being two breeds: thermalcast and thermalsetting.
Thermalsetting is the irreversible type.
I think Polystyrene is reusable.
I am trying to remember that using "regrind" is typically about 5%, not something you want 100%.
For those who have played a few games (or those who haven't who just want to chime in with theory), is the following an ok set of forces to bring to a demo game of Robotech?
VF-1 Squadron, no upgrades.
VF-1S, no upgrades.
Destroid Squadron with 2 of each currently available destroid (so 8 total)
vs
18x Regults, 1x Officer Pod, 1x Recon Pod
4x Light Artillery Pods, 2x Heavy Arty Pods, 1x Recon Pod
The point totals equal out and I've got room for that in my carrying case (with a few doubled up in slots). At least in terms of what is currently officially available, that should cover a variety of playstyles, weapons, and rules, right? Apologies about the lack of proper names for the units and models above but I don't have my cards handy nearby.
He is quite correct it would be "challenging".
I cannot believe I made no thought to balance, just to "trying things out".
More separate squads would reduce the slaughter.
The 18 pod horde could stand to be broken up a bit.
Cover with the present rules is comical on how it evaporates but could also help.
"Hiding" the artillery will be necessary to only unmask when isolating targets.
They are the main source of CP's so guard them well.
I like the scout group I outlined to give punch, survival and CP's.
Not having all eggs in one basket may be prudent.
Talizvar wrote: He is quite correct it would be "challenging". I cannot believe I made no thought to balance, just to "trying things out". More separate squads would reduce the slaughter. The 18 pod horde could stand to be broken up a bit. Cover with the present rules is comical on how it evaporates but could also help. "Hiding" the artillery will be necessary to only unmask when isolating targets. They are the main source of CP's so guard them well. I like the scout group I outlined to give punch, survival and CP's. Not having all eggs in one basket may be prudent.
The 18 pod horde is the squadron you suggested with a glaug, recon, and 6 pods base and two additional 6 pod add ons for the total of 18. It seemed like putting the regular pods into the same group was the way to go to maximize the ability to bring them back (whether just as is in a demo or with grell in that squad in addition to the glaug. It seemed like spreading out the pods leads to more CP spent trying to bring them back and fewer coming back for each CP spent as well. The arty squad is there to both generate CP and provide some punch when needed... and a distraction otherwise. Also, the guy whose stuff I bought had them. I've got a few extra pods, some of the beam cannon arty pod guys and the recovery pods that I'm not using. I'm not sure if there is much utility in the last two compared with what I've already got.
Why do you say that it's tough going for the Zentraedi? Are they just not very good for their points? (cover and blast rules notwithstanding)
Automatically Appended Next Post: The weekly useless newsletter is out as well.
UPDATE: Robotech® RPG Tactics™ We have been rather silent these past few months because we have been plotting the groundwork for the relaunch of Robotech® RPG Tactics™ and the releases of RRT Wave Two and beyond. We did not want to talk about details until we had worked out a lot of them. I’m glad we didn’t, because things have changed several times and certain plans did not work out. Digital materials should be appearing in the weeks ahead, along with more solid news and information.
Exactly like we were joking about, it appears the unicast Prodos deal didn't work out as they hoped and they've reset the clock yet again to "the weeks ahead". If tradition holds, they'll have a quaint old timey saying as the "meat" of next week's update... something like "the land of milk and honey is getting closer!"
Prodos must have asked for money. The nerve of those guys.
What a clusterfeth that WOULD have been if the two of them had gotten into bed together.
In the interim while we wait for doomsday to get Wave 2, I got two copies of the Imperial Veterans pack, and even repainted one of the the bombers completely white so I could use my "White Tiger" custom card with it.
One of these days, I'm going to sit down and do Robotech
with the X-Wing "flightpath" system. I've already been working on a Car Wars version using hot wheels.
The non update didn't surprise me at all, Massive Darkness Kickstarter just closed out and will ship in April 2017.
I would put money down that I will have it in my hands before seeing wave 2
How long before Palladium takes over the Savage world rifts..?? Because RRT was to be ran by Ninja Division ..
warboss wrote: Automatically Appended Next Post: The weekly useless newsletter is out as well.
UPDATE: Robotech® RPG Tactics™
We have been rather silent these past few months because we have been plotting the groundwork for the relaunch of Robotech® RPG Tactics™ and the releases of RRT Wave Two and beyond. We did not want to talk about details until we had worked out a lot of them. I’m glad we didn’t, because things have changed several times and certain plans did not work out. Digital materials should be appearing in the weeks ahead, along with more solid news and information.
Exactly like we were joking about, it appears the unicast Prodos deal didn't work out as they hoped and they've reset the clock yet again to "the weeks ahead". If tradition holds, they'll have a quaint old timey saying as the "meat" of next week's update... something like "the land of milk and honey is getting closer!"
Bravo! Woo! Outstanding! {insert gif of the Rock clapping}
Got to hand it to Palladium. They really know how to feth drek up in the Palladiumbest way possible. Firstly, they're a week late from their initial timeline. Second, they're almost three months without an Update on Kickstarter. And finally, their answer to the "Important News Forthcoming" is "Meh, nevermind". Instead of giving details of what went wrong, and why it fell through, and giving people an indepth look at the problems they're facing, they decided to leave it up to people's imagination. And as Warboss said, leaving it up to the imagination of backers, is just gonna result in people thinking they did bugger all. I mean, they were going to cop flak for it failing regardless, but instead of getting ANY credit for any actual work done, people aren't going to give them any benefit of the doubt. And nor should they, at this point.
That they're going back to the well on the timeline is classic PB. They do realize there's only three work weeks until GenCon, I hope. And that the digital product wasn't put up immediately as a mea culpa ("Things went badly, but here's a link to stuff we've been promising for a while"), just... I dunno. I can't comprehend it. This stuff was last promised in October, I believe. This stuff has been done for a lot longer than that. This stuff needs to get done regardless. And there's not that much to it. They have the templates. They have the art. They have the statistics. And they've had 9 months. But Palladium are just going to kick that can down the road again.
I must admit though. I love that the link on their FB page is Robotech, the description is Robotech, in the week people are expecting (for varying levels of expectation) news about RRT, and a closer look has it as an RPG book, and not even new material. It's just a standardized reformatted reprint of a 7 year old book that was printed in an apparently unliked "manga style" size. But let's make it the most important news of this PBWU. It truly is peak Palladium.
They know Gencon is coming around the corner because it is a decade long part of their stable of excuses. You bring up a good point that even the most minimally capable company would have tried to put out some sort of a peace offering like the last summer 2015 promised conventional vehicels. I suspect they're keeping those* for the "relaunch" that will consist likely only of those rules plus another promo fig. The rest will be jazz hands (hey, even forar hasn't used that term in a long while!) along with statements of their undying devotion to the fans and the IP alongside desperate pleas for a grass roots fan initiative to make the game more popular.
*in an unfinished state because they haven't touched it in 9 months so they can post about how they had to "burn the midnight oil" and work so hard when they opened the night before releasing it.
Alpharius wrote: Wait - do we know for certain that Palladium was trying to work with Prodos on this?!?
For sure? No, we're connecting the dots. What we do know is that a palladium mod specifically mentioned passing on the information about Prodos and Unicast and suddenly the next week we were told about an exciting new possibility they were looking into after working sooooo hard for over a year on reducing the parts count with the factory in China. Like with everything to do with this kickstarter, we're forced to make educated guesses because those who know aren't concerned enough to share that info with those who paid.
Played my first game of battletech alpha strike. I will be playing again and as often as possible. 22 mechs total. 2 hours. Standard game. 400 points. Inner sphere company versus clan binary.
THIS is how rrt felt when i played it. To bad we have zero units beyond the generic wave one items.
Next game we are looking to use some of the advanced rules as well as adding in combat vehicles.
Alpharius wrote: Wait - do we know for certain that Palladium was trying to work with Prodos on this?!?
It really don't matter anymore... I am sure after three years all the kick starter money is gone. So they are trying to find the cheapest alternate possible.
Instead of using Ninja Division's plan that was 98% done.. Kevin had his own ideas... I am sure his control over the project is what killed it.. It is a matter
of trust.. Don't try to understand the complete inter workings of mold injection .. get someone that does it well and pay them.
I'm afraid what we will end up with is something that looks like the 80's manufacture because that is all he can afford at this point if they don't file for
bankruptcy first.
That is what scared me so bad about the savage world rifts kick starter.
You know good and well... Kevin WILL get involved wither he is needed or not..
and the delays will start to add up.. and they will never do a kick starter again..
and the delays will start to add up.. and they will never do a kick starter again..
Folks were warned about palladium's involvement in the SW Rifts (in case they were blind, deaf, and dumb enough to not notice it themselves) and yet they pledged...alot. Heck, even loud supposedly disgruntled backers like the infamously rollercoaster in his love/hate for palladium Jorel backed it as if there somehow was a distinction just because Palladium wasn't getting ALL the money but only just some of it. They'll do another kickstarter when and if they feel like it but only then; the decision or success won't be reliant on angry backers of a previous failed kickstarter as we're inconsequential in the grand scheme of things compared with fan friends.
Here's how I look at things, every year that ticks by Kevin is getting older and he's already in somewhat poor health from diabetes so he's not going to be able to keep this turd pinched together forever. Eventually he's going to have to drop out of running the business or he's going to kick the bucket, at that point we'll finally see some sort of movement good or bad. Most likely the company will fold and it'll be the final nail for all those that are hoping against hope that it gets completed, or through some miracle somebody steps in and takes over the company and finally gets stuff rolling. But given how central Kevin is with Palladium I really don't see it continuing if he has to step down or dies.
At this point, I'd rather take my odds with the devil I don't know, given the total lack of results from the devil I do. (NB - I don't count empty promises of "soon" as a result).
stanman wrote: Here's how I look at things, every year that ticks by Kevin is getting older and he's already in somewhat poor health from diabetes so he's not going to be able to keep this turd pinched together forever. Eventually he's going to have to drop out of running the business or he's going to kick the bucket, at that point we'll finally see some sort of movement good or bad. Most likely the company will fold and it'll be the final nail for all those that are hoping against hope that it gets completed, or through some miracle somebody steps in and takes over the company and finally gets stuff rolling. But given how central Kevin is with Palladium I really don't see it continuing if he has to step down or dies.
Kevin dies what employees or fan friends there when he does will take off with whatever they can carry and vanish into the night.
jaymz wrote: Played my first game of battletech alpha strike. I will be playing again and as often as possible. 22 mechs total. 2 hours. Standard game. 400 points. Inner sphere company versus clan binary.
THIS is how rrt felt when i played it. To bad we have zero units beyond the generic wave one items.
Next game we are looking to use some of the advanced rules as well as adding in combat vehicles.
Alpha Strike is quite good but I really don't like that they lump weapons all together into one stat. I have both the main book and the expansion. What it never does in Battletech is make a unit with a great pilot harder to hit either. I laid down my Battletech stuff with RRT. I won't got back to either.
stanman wrote: Here's how I look at things, every year that ticks by Kevin is getting older and he's already in somewhat poor health from diabetes so he's not going to be able to keep this turd pinched together forever. Eventually he's going to have to drop out of running the business or he's going to kick the bucket, at that point we'll finally see some sort of movement good or bad. Most likely the company will fold and it'll be the final nail for all those that are hoping against hope that it gets completed, or through some miracle somebody steps in and takes over the company and finally gets stuff rolling. But given how central Kevin is with Palladium I really don't see it continuing if he has to step down or dies.
Kevin dies what employees or fan friends there when he does will take off with whatever they can carry and vanish into the night.
I think youre 100% spot on there. Especially the underpaid ones. And Wayne would want the office computer because of all his porn.. I mean work files.
I'm sure old Wayne has a carefully built list of what to start throwing in the trunk of his car the moment Kevin hits the ground.
Hell, some of the previous Crisis Of [Fill in the blank] might have been caused by Kevin having some indigestion and Wayne starting to loot prematurely.
If that were the case, we'd have heard of the new Crisis of Art Theftery 2 after one of the employees started prematurely looting the fridge of awesome doodles when Kevin broke his scribblin' arm.
I doubt anything like the above will happen when Kevin leaves or retires. Wayne and Alex probably have years worth of nail clippings and hairbrush samples to sell to fanfriends and pad Xmas grab bag supposed values. Those holy relics of the Great and Wonderful Kevin should keep them comfortably bird watching and copypasting for years to come. I've heard that gak will sell like hotcakes on amazon! In the meantime, no one will care about Robotech backers or bother to keep them properly updated or god forbid "rewarded" as promised.
stanman wrote: Here's how I look at things, every year that ticks by Kevin is getting older and he's already in somewhat poor health from diabetes so he's not going to be able to keep this turd pinched together forever. Eventually he's going to have to drop out of running the business or he's going to kick the bucket, at that point we'll finally see some sort of movement good or bad. Most likely the company will fold and it'll be the final nail for all those that are hoping against hope that it gets completed, or through some miracle somebody steps in and takes over the company and finally gets stuff rolling. But given how central Kevin is with Palladium I really don't see it continuing if he has to step down or dies.
It looks to me like he's trying to make sure his company goes down with him...
@Talizvar: thanks! I think they look cool too! And match pretty good with the originals
@Stormonu: No, those are the official cards. And not home printed. I went to a advertising store (who also printed my mats for wargaming) and asked them to print my cards and for my friends. The cards were kindly transfered to me by Mike. He stated in this very own thread that he has the original files (because the help he gave to PB and Kevin in designing and testing RRT) and all that we must do was to ask. (pag. 36-37 of this thread) so, I asked
The cards that Mike has updated to be more efficient are the same as these. But these cards match with the ones I already have, so regardless that Mike's updated cards are better I choosed to use the same cards for aesthetics reasons. I already had my RRT cards in ultrapro sleeves and didn't want to have a mix of different type of cards.
@JohnHwangDD, sqir666: Thanks! I have the files. Mike gave them to me. Go ask him for the files or download the updated cards he made (on his signature there's the link to his googledrive)
And no. I'm not even saying a word about last non-update.
stanman wrote: Here's how I look at things, every year that ticks by Kevin is getting older and he's already in somewhat poor health from diabetes so he's not going to be able to keep this turd pinched together forever. Eventually he's going to have to drop out of running the business or he's going to kick the bucket, at that point we'll finally see some sort of movement good or bad. Most likely the company will fold and it'll be the final nail for all those that are hoping against hope that it gets completed, or through some miracle somebody steps in and takes over the company and finally gets stuff rolling. But given how central Kevin is with Palladium I really don't see it continuing if he has to step down or dies.
It looks to me like he's trying to make sure his company goes down with him...
Pharaohs would also have their retainers sacrificed and buried with them.
He might be trying to ensure that.
Accompanied with the "curse" or RRT and thousands of angry backers.
The "Cool Stuff" sale is nice if you want some Glaugs and pods.
$66 for the box set is looking a little better.
Sure makes the VT pack for $25 look silly.
Oh well, another week.
Automatically Appended Next Post:
Nesbet wrote: PS: No one has added RRT to kickscamed yet?
Tried to register and never got the "confirm" email they were supposed to send.
The "Cool Stuff" sale is nice if you want some Glaugs and pods.
$66 for the box set is looking a little better.
Sure makes the VT pack for $25 look silly.
well if I had the money to spare i would be all over the BattlePods, but alas bills to pay, groceries to buy, wife to treat like a queen and so forth has run away with my money.
Asterios wrote: well if I had the money to spare i would be all over the BattlePods, but alas bills to pay, groceries to buy, wife to treat like a queen and so forth has run away with my money.
Ah, I know it well.
The wife keeps looking at hobby money and time as a means of gauging my love: the more she gets and the hobby less = all is right and "balanced" in the world.
And people wonder why there is legitimate need for off-shore accounts.
I find 'hidden' to be good enough, no need for off-shore.
And the very idea that I ought to be spending less on my hobbies and more paying off my debts, preposterous. Ought to be grateful that I no longer increase my debts to pay for my hobbies, I say.
Wow, $10 for the Command and Battlepod packs on CSI.
Sort of a mixed bag; if I cared enough to get more, that'd be a decent price (though buying cores remains the best price per model if one isn't looking for large quantities of one thing in particular (or Artillery Pods/Spartan-Phalanx packs, obviously).
Of course, if more people were interested/driven, they might not necessarily be slashing the price like that. Looks like the Spartan/Phalanx packs remain out of stock as I believe they've been for a while, and the Artillery pods are fairly low but not far off what I remember them being a while ago. Those remain my casual glance litmus test, and if the 'rarer' stuff isn't selling, I'm doubtful the remainder are moving much either.
As for Kickscammed, I've pondered it, but feel that doing this bullgak justice would require a fairly thorough breakdown that I simply haven't had the time to commit to. I was going through the weekly updates grabbing the RRT commentary to build such a case a while back, but it got sidetracked, and as much amusement as I get from shooting the gak here with you folks, a more dedicated professional(ish) level research and citation rundown is enough that I'm just not interested in putting that much more time and effort.
3 months without an update is somewhat impressive. I don't know if that's the longest period between them (could be verified by looking at the KS page, but again, don't care that much), but if it's not it has to at least be in contention.
Not that there's any more value to a vague 'omg totally heating up!' Update than there is an 'omg totally heating up!' Newsletter, but interesting that they can't even be bothered to jump through that basic hoop of keeping up appearances.
And I concur with Morgan. Saying vague things vaguely that then vaguely fall apart is, imo, inferior to at least presenting some details as to what is going on, specifically. That would at least garner some credit for attempts at progress. This, like some of the better horror movies I've seen, lets the reader's mind fill in the blanks, and what we imagine is unlikely to be as kind to them as they may even actually deserve. It's of course possible that they're simply blowing smoke, nor am I prone to giving them the benefit of the doubt (obviously), but right now it seems like they're continuing to take the least useful path they can.
Asterios wrote: well if I had the money to spare i would be all over the BattlePods, but alas bills to pay, groceries to buy, wife to treat like a queen and so forth has run away with my money.
Ah, I know it well.
The wife keeps looking at hobby money and time as a means of gauging my love: the more she gets and the hobby less = all is right and "balanced" in the world.
And people wonder why there is legitimate need for off-shore accounts.
well me and my wife have what we call our allowances she gets so much and I get so much we can spend on whatever we want, though lately it feels like my allowance has been dropping while hers is increasing.
that and this new kitchen we are putting in is getting expensive, freaking Granite is expensive and even just cutting it is expensive not too mention the Birdseye Maple we are using for the cabinet doors..
Just wait a month, there will be a dumpster behind the CSI
warehouse full of Robotech goodies.
I don't think Kevin realizes the backers aren't the only ones losing patience with this project. How many retailers are going to pick this game back up after a "reboot" once they've clearanced out or otherwise disposed of dead stock?
I don't think he cares in the sense that he'll always have an external source that he thinks he can squarely put the blame on and he did his "best". Of course, his "best" consists of apparently lazily leaning back in his office chair for a few minutes every morning and brainstorming about how he can get someone to make it for him at cost judging from the actual results of the past two years. Then he goes back to stream of consciousness book editing/production/management and that day's blame assignment.
The "relauch" is a joke without wave 2 and, more importantly, a waste of OUR crowdfunded money that should be spent on developing the products and producing the rewards. It wasn't supposed to be used for extra retail stock, expensive promos aborted due to incompetence, or relaunches that should never have been needed in the first place. Like I said earlier, I expect it to consist of the SDF-1 fig as a special promo that we, as valued backers, can buy for extra keep the lights on cash money plus the pdf freebies that were promised and mostly done mid last year. Other than that, we'll just get the usual rousing speech about getting out there and volunteering *OUR FREE* time to raise the awareness about their game. Oh, and after the "relaunch", mass bannings across facebook and the megaversal forums will resume until morale improves. *called it!*
Has anyone seen the Mecha Collection figures for the new Macross series? They are SU-47's instead of F-14's, but damn sexy. At $5 per mini, they could work as elite units. They are wildly out of scale with RTT, of course.
All in all, a better product than PB is likely to deliver.
I suspect Kevin views retail the same: nice to get the occasional order but better to cut out the middle men.
Look how they undercut them at the PB store!
No wonder nothing is selling: they are taking advantage of Kevin's "better nature".
Direct sales is where it's at.
BTW found someone at the FLGS who backed RRT!
He freaks me out a bit, I think he is a furry... can I afford to be judgmental and choosy? ....... yeah, I figured not.
Very talented, best Gundam model conversions to Pokemon I have ever seen. If I see any "Hello Kitty" VT's, I am out of there.
In general, no.. beggars can't be choosers.. but aren't you one of the few people that has played the game more than once or twice in this thread? Didn't you already have a local scene?
warboss wrote: In general, no.. beggars can't be choosers.. but aren't you one of the few people that has played the game more than once or twice in this thread? Didn't you already have a local scene?
Two conditions happen here:
I advertise on the FLGS facebook page, then show up with everything and pray someone cares.
#2 is having indulging friends who are willing to play and then I in turn, play their oddball games.
I have maybe played some 20 times I think?
I still feel like a heel for not having a go playing at Anime North but I was afraid I was going to "check" if Kevin's arm was REALLY broken
(real reason is having the wife and kids buzzing around: I think all told some $400 got spent by them alone...).
Poor impulse control is killer I tell you: it is best to remove yourself from the temptation.
My local scene is: 40k, Malifaux, Infinity, Bolt Action, Battletech, X-wing, Warmahordes, Pathfinder, Magic the Gathering and insane hard-core modelers.
They are all a reasonably good and happy bunch but we all have our... quirks... some worse than others.
Picking up a package today! Hazzah! Gosh-darn government wanted their ~$50 though... the nerve of them!
The Zentradi get reinforcements today, oh it is going to hurt to be UEDF.
Are Canadian import tariffs on toy soldiers that high or did you order the entire Botoru Squadron worth of Zentraedi?
Just look on the bright side... you've got an order of magnitude more games than most people posting here. What proportion of games out of curiosity do you think were versus captive tit for tat friends versus curious strangers? Did anyone voluntarily pick up the game themselves or as a result of the demos?
warboss wrote: Are Canadian import tariffs on toy soldiers that high or did you order the entire Botoru Squadron worth of Zentraedi?
It was a combination Talizvar/Nesbet order so yeah, it was a fair bit of toys... a "few" hundered dollars.
Just look on the bright side... you've got an order of magnitude more games than most people posting here. What proportion of games out of curiosity do you think were versus captive tit for tat friends versus curious strangers?
About 3/4 friends, 1/4 strangers.
It is funny though: my friends like playing Battletech so it made them all the more hungry for playing Alphastrike.
Anyone who played, liked the game, it was at least a willing rather than captive audience.
Unanimously none of them wanted to put together the UEDF models once shown.
There was the question posed that since I did such a nice job, could I do the assembly?... um, kinda, not really... no.
Did anyone voluntarily pick up the game themselves or as a result of the demos?
That would be an uncertain thing: I caved and bought the ONE starter box that sat in the FLGS for over a year.
Guess if they restocked or not? (No).
I still see a box of pods and the command box at the larger retail FLGS that has sat for about six months.
They did say they sold some six starter boxes there... should have had them get name and number with each purchase.
Good questions, I never gave that all much thought.
Talizvar wrote: I advertise on the FLGS facebook page, then show up with everything and pray someone cares.
#2 is having indulging friends who are willing to play and then I in turn, play their oddball games.
This is pretty typical, and there is nothing wrong with converting a skirmish battle game to a boardgame.
Also, yes, to take turns playing what others bring.
Yeah, some people collect for collecting sake. I know a few with thousands of minis. Most unpainted and that will never get used.
OTOH I love Robotech and Battletech. I like the Alpha Strike rules but loved much of the RRT stuff more. I did not want to be stuck with using minis for one or the other and so I adapted to something new. I just hope going to the local convention in August and demoing my stuff will yield some positive results.
Yeah, I'm one of those who collects for collecting sake - although every once in a while I take them off the shelves and make engine and pew-pew noises so I feel like I get some worth out of them other than staring at them. Sometimes I actually play games with honest-to-goodness rules. RRT isn't one of them though (though Battletech is).