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Made in us
Badass "Sister Sin"






Camas, WA

I'm getting this when trying to update by double clicking:

Spoiler:
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An error has occurred.

For detailed error information, please see the HTML source code, and contact the forum Administrator.

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<td align="center">Forum Index </td>
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it still works if I go to the full edit button, but double click seems to fail.

http://www.dakkadakka.com/dakkaforum/posts/list/448304.page#4255440

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Fixture of Dakka







I'm not getting any issues using Firefox on Windows.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Casey's Law wrote:
I'm not getting any issues using Firefox on Windows.


Okay, do me a favor. Reply to this thread with the text I'm going to put in the next post. Then double click it to edit it and paste in the text again. See if it crashes.


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Badass "Sister Sin"






Camas, WA

FORMAT:
Linked Source - Date Posted
Rumor STATUS

Example:
WOC - May 2012
New Sorceror in Plastic PENDING
October WOC Release PENDING

Definitions:
TRUE - This happened as they said.
FALSE - This did not happen as they said. This will include rumors that are solely date based (i.e. Tau will be out next month) but not rumors that include a date (Tau has X, Y and Z being released. Pretty sure that'll be out next month.)
WRONG DATE - This has not happened when they said but includes rumors beyond date of release
PARTIALLY TRUE/ TOO VAGUE - Either close but not really true or cannot assess whether this happened or not.
PENDING - Has not come to pass yet.
DUPLICATE - Either that rumor monger already said it or it is clearly a duplication of another rumor monger with no new information.
SPECULATION - No Rumor, just speculation.
ALREADY TRUE - No rumor, just restating already existing items. (i.e. Lothern Sea Guard will be Core)

UPDATE:
We have now standardized the titles for each rumor set to make it easier to search things out. Current used tags are spoilered here:
Spoiler:

40k Rule Rumors
40k Supplement Rumors
6th Edition Rumors
7th Edition Rumors
9th Edition Fantasy Rumors
Adeptus Mechanicus Rumors
Apocalypse Rumors
Black Templar Rumors
Blood Angel Rumors
Blood Bowl Rumors
Bret Rumors
Chaos Marine Rumors
Daemons Rumors
Dark Angel Rumors
Digital Release Rumors
Dwarf Rumors
Eldar Rumors
End Times Rumors
Epic Rumors
Expansion Rumors
Fantasy Rule Rumors
Fantasy Starter Rumors
Fantasy Supplement Rumors
FAQ Rumors
Finecast Rumors
Flyer Rumors
Forgeworld rumors
Fortification Rumors
Grey Knight Rumors
GW Army Builder Rumors
GW General Rumors
GW Site Rumors
High Elf Rumors
Hobbit Rumors
Horus Heresy Rumors
IG Rumors
Inquisition Rumors
Knight Rumors
Lizardman Rumors
Necron Rumors
Ork Rumors
Paint Rumors
Release Schedule Rumors
Sister of Battle Rumors
Space Marines Rumors
Space Wolf Rumors
Specialist Rumors
Starter Set Rumors
GW Store Rumors
Tau Rumors
Thunderhawk Rumors
Tyranid Rumors
Web Page Rumors
White Dwarf Rumors
WOC Rumors
Wood Elf Rumors



From a 'confirmation' standpoint, the only confirmation that we will use for the veracity of rumors is an official GW release. So even if we see the WD or a price list or leak or whatever, the rumor monger doesn't get a TRUE/FALSE until GW says something.

I also stop counting new rumors once the first WD scans pop out. So no credit for just reading the WD once everyone has it.

Also, if I mess up categorizing, coding or listing something, please post in the thread or PM me.

-=THE LISTS=-
4chan - Total rumors: (2 TRUE) / (62 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Yes, I know how stupid it is to list 4chan as a monger... But it should be funny.

Genestealer Rumors - Feb 2014
via 4chan: *
I gave you Chaos Marines, Dark Angels and SM. Now I give you this. You've been wishing for it for a long time, but hope everyone's ready to be disappointed.

>Dataslate: Shadow Within FALSE
>24.99$
>September
>Contains two seperate sections: Formations & missions for Codex: Astra Militarum, and similar for Codex: Tyranids. Plus the usual fluff garbage.
>Cannot be used to make a stand-alone army like Inquisition, you need either of the two codices.
>No new models released alongside this, everything uses pre-existing kits.
>If you take a formation then you cannot bring in any kind of ally.

>AM-side formations: Special HQ Broodlord with "Patriarch's Will" rule; Genestealer Brood with mandatory Broodlord & additional deployment options, Troop Hormagaunts with "Dormant Eggs" rule. FALSE

>T-side formations: Elite Psyker Battle Squad with "Hive Conduit", Elite Stormtroopers, Troop Penal Legion. No transport options, every formation has to footslog. FALSE

>More missions than in any other dataslate. some seem very similar to Planet Strike (one in particular: "defender" starts with only troops on the board, everything else must roll on reserves to enter (5+, only three units can arrive per turn), attacker must capture objectives held by defender.) FALSE

Tyranid Rumors - Jan 2014
Battle for Iyanden Warzone FALSE
Poster says that it will be accompanied by three releases:
Hierophant / Viciator Kit (WOW!) FALSE
Zoanthrope / Venomthrope Kit FALSE
Pyrovore / Biovore Kit FALSE

Viciator’s are bio-titans similar in stature to Hierophants. Their carapace is covered in grizzly barbs and hooks and their long legs help them stride across the battlefield. Hanging under their thorax is a large devourer weapon-symbiote, as the Viciator lurches forward thousands upon thousands of worms are coaxed out of the weapon by powerful bio-electric jolts. Viciator’s have a terrifiying fanged maw, with-in resides a symbiote that could be more dangerous than the brainleech worms it harbours. A strange creature is bound inside its mouth, and when opened, the beast will shoot concentrated blasts of acid that can chew through armour with ease. Vehicles that the worms are unable to penetrate are often given an entrance after this weapon symbiote melts a hole through its hull. FALSE

Chaos Marine Rumors - Nov 2013
I have new information and clarification from my Source

Khorne supplement DIGITAL in JANUARY FALSE
Can Ally with Demons or CSM FALSE

4 Pages of new Rules (codex CSM is needed) FALSE

New Warlordtraits FALSE
New Wargear FALSE
New Missions (also for Apoc) FALSE

-Champions of Khorne (Berzerkers with +1 on A and Ld ) FALSE
-They have “ButcherŽs Nails” rule which gives 6++ & FNP BUT ONLY after “spilling Blood” (killing enemy Model in CC) and only in CC. FALSE
-22 Points each, can take Melee and Ranged Weapons FALSE
-Can take Juggernaut of Khorne for extra 30 Points each FALSE
-Or Terminator Armor for 25 Points each FALSE
-One Model can be upgraded to a Khorne Lord of Skulls with +1 to WS and Ld FALSE
-Champion Squads are an Elite choice FALSE

-Berzerkers are Troops FALSE
-Can take CSM-pods for 45 points. Other CSM units donŽt get this option. (like SM pods, except that they do damage instead of scattering when landing on top of enemy units) Str. 4 AP- Blast 5” move remaining models out of the way FALSE

-Lord of Skulls is in (Apoc only) FALSE

Digital Nurgle Supplement is scheduled for March
- Warlordtraits, Wargear, Missions FALSE
-3 new units FALSE

Models will be released in April along with the Printed Version of the Supplements. FALSE
Tzeentch and Slaanesh are supposed to follow with their own wave later in the year. FALSE

-Chaos Terminator Lord (clam pack) has a big 2 handed Mace like Weapon and Options for Khorne to make Lord of Skulls FALSE
-CSM Pod (repacked Pod with Spikes) FALSE
-Berzekers/Champions of Khorne (dual Kit) old models repacked, 5 per box FALSE
-Deathshroud/Plague Terminators (dual Kit) different looking to the FW deathshrouds but same scythes. Plague Terminators have some kind of liquid or acid spewing weapon FALSE
-Plague Marines/The Infected (dual Kit) Infected have fly like wings and dual sickle FALSE

Tyranid Rumors - Aug 2013
Army-wide notes
- No FOC and ally table changes TRUE
- Devastation and Adaptation are new power tables with 3 powers each + primaris. FALSE
- Primaris for Devastation = Warp Blast, Adaptation = Onslaught (similar to battle-focus) FALSE
- All Tyranid powers can be used with either one or two charges to increase the effect. FALSE
- Ravenous Advance: Units with this rule can run & assault in the same turn. FALSE
- The Ground Trembles: All MC cause d3 Hammer of Wrath hits. FALSE
- Red Terror, Deathleaper and Old One Eye are unique upgrades to their respective broods. FALSE

- Harpy/Erinye, plastic dual kit. FALSE
- Harpy is designed to kill infantry hordes/provide support via its special vector strike. PARTIALLY TRUE
- Vector striking it can either use Spore Mine Cyst to create blasts along the path or Sonic Screech to halve initiative and cause a pinning test. FALSE

- Erinye is an AA variant in Elite, very different front torso/head piece with gribbly tentacles. FALSE
- Increased Swoop speed and its gimmick is grappling other flyers. FALSE
- Vector strike -> dice roll 4+ -> the enemy flyer is dragged directly behind where the Erinye ended its move, including a new facing. FALSE
- Both can buy broods of Gargoyles that can drop off in the movement phase when not vector striking. FALSE

- Zoanthrope (Doom)/Genethrope, plastic dual kit. FALSE
- Zoanthropes are ML1 psykers, have access to the Devastation, Telepathy, Telekinesis tables. FALSE
- Genethropes are similar, but have access to the Adaptation and Biomancy tables. FALSE
- New unique biomorphs. Increased Shadow in the Warp range, Deny the Witch boost aura, two others. FALSE

- Both types can upgrade up to ML2 but only ever get 1 power, each Elite choice is a unit of 1-3 that can contain mixded Zoan and Gene. FALSE

- Doom has access to all the above tables and comes with Essence Leech and 3 powers. FALSE
- Consumes a wound every time it uses a power (except for Leech), but can keep casting until a Perils roll or its down to 1 wound. FALSE

- Mycetic Spore/Mycetic Hive Node, plastic dual kit TRUE
- Spore is a Dedicated Transport, notable changes are that SC can join and MC broods can all opt to get spores. FALSE

- Hive Nodes are bought by HQ models (1-3 choice for Tyrants, 1 for every other HQ), no transport capacity. FALSE
- Nodes provide Synapse and can be configured in one of many ways. Grants poison or shrouding to nearby units or terraforms (Dangerous Terrain) the surroundings. FALSE

- Carnifex
- Old unused bimorphs in the box are options again. TRUE
- Base cost the same but upgrades are much, much cheaper overall but lots of "only buy 1 out of this list" kind of choices which greatly limits what a fex can have. FALSE
- Tusked gives HoW an AP value, Thornback increases the number of HoW hits. FALSE
- Enhanced Senses gives Night Fighting. FALSE
- Tail Scythe & Tail Mace each deliver a single hit to all models in BtB at Ini 1, with different stats. FALSE
- Living Battering Ram rule: Changed to allow the Carnifex to assault the contents of a building/transport on a 4+ if it was destroyed by its charge, rolled once for the brood. FALSE



40kradio - Total rumors: (61 TRUE) / (5 FALSE) / (3 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Eldar Rumors - Sept 2014
via a reader on Faeit 212
Just listened to this weeks 40K Radio podcast - and they mention briefly that Dark Eldar are confirmed for pre-release next weekend (20th) and release in two weekends (27th). TRUE

They follow it up with their usual caveat of "this is not a fact", but also joke that "everything that is not designated a fact is, ultimately, a fact".


Ok, it seems a nasty rumor is making its way around the interwebs. Many forums are saying 40k 7th is switching over to % based lists. We are here to 100% confirm that is not happening. TRUE

We have always told you guys the truth about everything in the past 12 months. Our source has been spot on with everything from release schedules to what each army will have.

So please rest easy knowing that force org will still be in the game.

These are facts, not rumors from your trusted source for insider 40k news, not 40krumors.

IG Rumors - Jan 2014
Ok some more news. There was a slight misunderstanding of the new IG name....Astra Militarum. No extra "I" in there. And from our source there will be a mix of Cadian and Catachan releases for Astra Militarum. So tHigh Elf Rumors of Catachans going away would appear to be incorrect. TRUE

IG Rumors / Knight Rumors / Wood Elf Rumors - Jan 2014
via Lion 275 on Warseer
IG will be in April. March will focus soley on the Imperial Knights. Followed by Wood Elves in May... TRUE

It sounds like Imperial Knights will be a Dataslate or a mini codex. I bet you see it in the WD then have it come out in Dataslate/mini dex. From what we were told it will not be in the IG codex and will be able to ally with various armies. DUPLICATE

IG is getting a new name with their new codex a la SoB. According to 40K Radio's source, they'll be renamed to the Astra Militarium. TRUE

Yup a brand new name. The book is called Astra Militarium. DUPLICATE

I am just going by what our source has told us. Could be a legal issue, could be they are incorporating more things into the Codex. Time will tell.

And I want to re-iterate Knight ARE NOT part of Astra Militarium (IG). TRUE

IG Rumors / Knight Rumors - Feb 2014
Imperial Knight Titan: 1 kit will make all the versions. TRUE

Imperial Knight Titan Codex: Three armies in this book.
1st Army: Imperial Knights Army TRUE
2nd Army: Mechanicum Army FALSE
3rd Army: Freeblades Army (Mercs that can ally) PARTIALLY TRUE

Warhammer 40k 7th Edition (Yes it is called 7th ed) in May.

Astra Militarium (Imperial Guard):
Stormtroopers (plastic) TRUE
Bullgryns (old Ogryns) DUPLICATE
Commissar Squads FALSE
New Larger Transport TRUE

Stormtroopers, Commissar Squads, and Bullgryns are Astra Auxilary. These units may be taken as "plug-ins" to other Imperial armies. FALSE

Catachans and Cadians are covered in the new codex. Catachans are not going to direct only. TRUE

Orks are in June. DUPLICATE

IG Rumors
via Rik on 40k Radio
So some exciting news. A listener of ours was at a GW store today that mistakenly received a shipment of some unreleased items. It was the plastic Ogryn kit. The rename is confirmed as they were called Militarum Auxillia. Boom! Nailed it. PARTIALLY TRUE

Space Marines Rumors - Feb 2014
I prefer GW's made up Latin to what they have now. I can't wait until they re-brand Space Marines as Adeptus Astartes... From what our source told us Space Marines will get a name change in the future. FALSE

Ork Rumors - Jan 2014
Orks are due in June and not September. TRUE

7th edition Rumors - Jan 2014
Some updates on 7th edition: 1) It will napurely be a book release. TRUE
2) It could be released as early as May. TRUE

On the Chaos Space Marine Releases. 1) Look for the stuff to be released beginning of summer. TRUE
2) Crimson Slaughter(CSM in the DV starter) might receive a Supplement as well. TRUE

Knight Rumors - Jan 2014
As you may have seen on other sites Febraury is all about the Dwarfs. So for you fans of the short and bearded get pumped. March will see the release of Imperial Knights. This year is shaping up to be a good one. DUPLICATE
We believe it will be release through the new WD format. The week of the Release, you will get the rules in the WD. TRUE
they said it was for ALL imperial armies. TRUE

7th Edition Rumors - Dec 2013
The big 40k rumor is: This summer GW will release 7th edition 40k , TRUE
and 9th edition Fantasy has been shelved, for now. TRUE
They way it was explained to us is that 7th Edition will be made to include the new Escalation and Stronghold rules. I would also not be surprised to see the Dataslates added to the main rule book. TRUE

Release Schedule Rumors - Oct 2013
First 5 months of releases for 2014
Jan – ‘Nids DUPLICATE
Feb – can’t recall at the moment (Might be Hobbit related)
Mar – Dwarfs FALSE
Apr – Imperial Guard TRUE
May – Wood Elves TRUE

Release Schedule Rumors - Sep 2013
People, Tyranids are not pushed back, they have always been slated for January.

Oct: Dark Elves TRUE
Nov: Holiday Releases(boxed army type stuff) PARTIALLY TRUE
Dec: Hobbit TRUE
Jan: Tyranids TRUE
Feb: Dwarfs TRUE
March: IG TRUE

Dark Elf Rumors - Sep 2013
- Warlocks appear to have one hand weapon TRUE
- The new chariot crew is armed with spears and what looks to be a large crossbow or bolt thrower on the chariot. TRUE
- The new Warriors look quite different to me. But then again I am a big geek that notices stuff like that. They have cloaks that come down their back and all the helmets don't cover the eyes any more. TRUE
- The warlocks are bare chested, and the weapons look mundane...aka not glowing. They look like large jagged daggers. They are held in reverse grips which looks pretty slick. The warlock champions eyes are glowing which IMO hints at some magical abilities. md as far as the warriors go I think a big difference will be the size of them. Look at the size difference between Isle of Blood Lothern Sea Guard and the normal High Elves spearman. TRUE
- (Hydra) It looks bigger and beefier. Like we said Dark Elves are setting the bar for the best range of models in WHFB. TRUE
- The cloaks hang down from underneath the shoulder armor and cover the back of the chain mail. It definitely is new for them but it looks really cool. The Druchii warriors also have shoulder armor. It makes them look simply awesome. The skull embossed on their shields looks great too. Yes the Hydra does have 2 handlers. TRUE
- The Warriors, Black Guard, and Dark Riders all have cloaks. None of them appear to have face coverings. The Executioners appear to have skull faced helms. The theme to me appears to be a more sinister version of their High Elf bretheren. The plate armor has very spiked and jagged edges. The style will still fit well with the Shades and Reaper but next to these new models they will look very dated. TRUE
-The Kraken has 5 heads/fanged maws. The have spines and scales with smooth neck and belly flesh. Scales are painted a Dark Grey with the softer flesh painted blue. Looks awesome. TRUE
-The pictures we have of the Witch Elves has them with two hand weapons. TRUE
-Black Guard look very stalwart with large halberds and high helms with 3 spikes on each side with a flowing plume on top. Their armor is black trimmed in gold and they have dark purple cloaks. The unit champion is holding a sword by the hilt with the blade planted in the ground. Musician is a drummer. TRUE
-The executioners have what look like skull helms, and their armor is a brighter silver than the Black Guard. Their tunics are red in color and the Draiches are all held on the left hand side of their bodies (their left our right). They look very cool ranked up. TRUE
- The Dark Riders are very cool looking. Sleek looking horses with only a bit of armor. All of the Riders are hunched over in the saddle to give the illusion of speeding fast cav. The helmets appear to be open faced and they are armed with spears in the picture I have, once again that doesn't mean they wont get crossbows (in the pictures we have they are in the back ground behind the Warlocks). TRUE
- The Kraken doesn't have tentacles, it has four legs with webbed appendages ending in claws and it also has a tail. TRUE
- The Cauldron of Blood/Blood Throne look very cool. If you are a fan of the newer larger models GW has been putting out for WHFB you will really dig it. It is a bit toned down compared to the Empire Celestial Hurricanum/Luminark of Hysh and has blades and hooks on it to make it very sinister and Dark Elf. TRUE
- Execs use swords (phew!). TRUE
- Black Guards look "amazing", with bulkier shoulders and tall helmets with plumes, so I guess pretty much like they look now (in that respect at least). TRUE
- The Cauldron has six wheels and two staircases leading up to the platform with the big statue of Khaine. It is not pulled by anything, so maybe (my assumption it will be used like the Screaming Bell? Three Witch Elves on it, lots of spikes and blades. TRUE
- The Witch Elves have loincloths and bras (obviously) and look "vicious". TRUE
- On the Throne, there is something that looks like half-Witch Elf, half Medusa, with snakes as hair. TRUE
- The new Hydra is beefier than the current one. DUPLICATE
- And the WEs on the Throne use spears. TRUE
- Warlocks are bare-chested, with long flowing hair, painted white. They seem to have black eyes (or no eyes), except for the champion, whose eyes are glowing. Dark Riders are cloaked (of course), and hunched over in the saddle, in order to present a low profile. TRUE


Dark Elf Rumors - Sep 2013
NEW RUMORS for Warhammer Fantasy! My "source" has sent me pictures of the new Dark Elf release. The Dark Elves will be out in October with a slew of new models:

1) NEW Plastic Dark Elf Warrior Box(Makes Spearmen, swordsmen, & crossbowmen) TRUE
2) NEW PLastic Dark Riders/Warlocks TRUE
3) NEW Plastic Blackguard/Executioners TRUE
4) NEW Plastic Coldone Chariot/Scroungerunner(Pulled by horses) TRUE
5) NEW Plastic Cauldron of Blood/Blood Throne(This model is AMAZING) TRUE
6) NEW Plastic Hydra/Kraken TRUE
7) NEW Plastic Witch Elf box TRUE

Space Marines Rumors - August 2013
"Centurions: The guys are a heavy support choice. They're a marine cased in heavy armor with powerfist with lascannons under slung on one pic and heavy bolters on the other. Think of a heavier terminator armor that a marine straps into. I think this is where Chaos Oblits came from. They look to be on 40mm and I'm really starting to dig these models. TRUE

Plastic Chaplain: Like other plastic HQ's that have come out. He is armed with a Crozius and bolt pistol. He has ornate armor and he is in a dynamic pose. TRUE

Plastic Librarian: Same as above regarding previous HQ releases. He is helmetless and he's armed with a staff. He also has a wicked cherub flying off his pack pack. I really like this model. TRUE

The Hunter: I believe this will be anti-air rhino. Its a cross between Vindicator Heavy Armor and a whirlwind style weapon mounted on the back. It comes with two cannons that have three barrels. TRUE

Vanguard Plastic: I saw two separate pics one armed with TH/SS and one with a pair of Lighting claws, finally. Same Marine bodies just with some new iconography to freshen up the models. TRUE

From what I have seen so far the Marine release is going to be huge for GW. Sorry about no pics but I promised."


75hastings69 - Total rumors: (77 TRUE) / (11 FALSE) / (2 PARTIALLY TRUE/VAGUE)
Spoiler:

Endtimes Rumors - Nov 2014
via 75hastings69
Plastic vermin lord, other Skaven stuff.
Also it's been a long while but iirc there's still some as yet unreleased big kits, a big dwarf Warmachine with smashy fists and a large angry looking statue type thing, possibly of elvish design?

Think it was based on the (very) old dwarf juggernaught iirc

Chaos Rumors - Jun 2014
There's something large & nurgle-y coming first (Posted in a Bretonnians thread)
It's not a GUO, it's bigger than current GUO, giant sized TRUE

Fantasy Release Schedule Rumors - May 2013
I'm pretty sure LM, DE & Dwarf players WILL get a new book before 9th, but not sure about the rest. TRUE

Dwarves should be with you early next year. TRUE

... significant changes to the rules, the timeline and the approach to armybooks. TRUE

And this way get rid of named characters - 500 years passed so some are dead and some are new phoenix kings etc so no reason to field them on the table? SPECULATION

(Kroothawk's Summary of Hasting's Point): Warhammer Fantasy is shrinking, the old army book concept will go for combined-army-list-update book PENDING

Release Schedule Rumors - May 2013
I don't think I actually mentioned WE, Bret, O&G or Beastmen army "books"
updates and models yes, books ..... hmm, after 9th ed hits???? PENDING

Lizardmen Rumors - May 2013
New larger monsters for LM TRUE

High Elf Rumors - March 2013
I did report another plastic Mage some time ago so ill happily confirm that TRUE

Blood Bowl Rumors Rumors - Mar 2013
Cardboard Pitch PENDING
Orc Team PENDING
Human Team PENDING
Elf team PENDING
Chaos All-Stars Team PENDING

High Elf Rumors - March 2013
Just very quickly, to the poster who made up a bunch of stuff and also said there was no flying chariot, if I said its being pulled by eagles does that kind of politely say "wrong"? TRUE

Space Marines Rumors/Eldar Rumors/BT Rumors - March 2013
for the SM codex, you choose a chapter and that choice confers a bonus/bonuses to your army e.g. My imperial fists get tank hunter and bolter drill. TRUE
AFAIK you are correct, DA, BA & SW remain independent codex armies, other SM chapters are dealt with in the SM codex. TRUE
updated jetbikes for the Eldar release FALSE
plastic Wraithguard. Yes. TRUE
there's a huge wraith guard construct type thing (similar to tau) IIRC it has two builds (shooty & cc), TRUE
the actual wraith guard have some kind of CC build option. TRUE
expect rhino variants, TRUE
new "suit" smaller than a dread but bigger than a termie. TRUE

Release Schedule Rumors - March 2013
There's no allies supplement.TRUE
So I'm not sure when we might see this kroot monster that 2 people have seen. TRUE

MajorWesJanson
Tau are next, then Eldar. Sisters, Templars, Orks, and probably Nids need books before IG does.

75hastings69 response
Not quite, remove sisters & Templars...... replace with SM & IG....... Although the order of them might be mixed up a bit

Oops my mistake, I thought you were listing the order, then I realised you were listing codex that need updating before IG ....... still a little further look ahead in the future of 40k never did any harm did it?

another posted question
I was under the impression it was Tau, Eldar, Orks, SM, Nids, then Guard?

75hastings69 answer.
Move the orks


Tau DUPLICATE
Eldar TRUE
SM TRUE
Nids TRUE
IG TRUE

Beastmen Rumors
Beastmen in 2015 PENDING
Including Plastic Centigors PENDING


Fantasy Release Schedule Rumors - March 2013
2013
HE TRUE
Lizardmen TRUE

2014
DE FALSE
Dwarfs TRUE
WE TRUE

2015
Brets PENDING
O&G PENDING
9th edition PENDING

Dwarf Rumors - Jan 2013
No dwarves this year TRUE

WOC Rumors - Jan 2013
WoC book TRUE
plastic dragon Ogres DUPLICATE
plastic forsaken DUPLICATE
nice woc lord on foot in plastic DUPLICATE
the plastic chariot TRUE

Chaos Marine Rumors
I was under the impression that the khorne chariot was either built for a herald or built with a cannon option, not heard about this troop carrying option. TRUE

Space Marines Rumors - Nov 2012
I did hear the chaplain fron DV would be available as a clampack but no idea when. FALSE

Dark Angel Rumors - Nov 2012
As for DA they'll be in the WD that gets released in December and will be on sale in Jan, as some have quite rightly already said. TRUE
(...)You can certainly expect a new speeder type TRUE

Tau Rumors - Nov 2012
Anybody who might be interested in what tau models (or at least one of them) you can really expect next year might want to type "Fil Dunn tau" into a google image search TRUE
Just to clear things up there IS something very similar to that image coming for tau.
http://2.bp.blogspot.com/-oXlQNq-K8UU/Tv7klfpcZ-I/AAAAAAAAEW8/5QbGkdH7ECs/s1600/Warhammer%2BBattlesuit.jpg

WOC Rumors - Dragon Ogres - Oct 2012
They're in the unoriginal rearing on back legs pose that is by numbers for GW TRUE
they are indeed plastic DUPLICATE
plastic demonic nurgle flies with plagubearers TRUE

WOC Rumors - Sept 2012
WOC - a WD official update for the new models.... TRUE
WOC - there may be knights on Juggernaughts TRUE
WOC - marauders on steeds of slaanesh TRUE
WOC - Daemons get more plastic beginning of next year.... along with a new book TRUE

Release Schedule Rumors
WD 393 starter TRUE
WD 394 CSM TRUE
WD 395 WoC TRUE
WD 396 Hobbit TRUE
DA are the last available for pre-orders in 2012 TRUE
After that...
CD/DoC DUPLICATE
Tau TRUE
HE DUPLICATE
Eldar DUPLICATE
LM DUPLICATE

Release Schedule Rumors
Assumed to be Preorder Dates
CSM by Jan/Feb 2013 TRUE
WoC by Jan/Feb 2013 TRUE
DoC by Jan/Feb 2013 TRUE
Chaos Daemons by Jan/Feb 2013 TRUE
Chaos SM Sept 2012 FALSE

Wood Elf Rumors - July 2012
Plastic WE Spell Singer FALSE
Plastic WE Lord PARTIALLY TRUE

Chaos/Release Schedule Rumors? - July 2012
CSM in Oct/Early Nov TRUE
Raptors (plastic 2 types) TRUE
Dread looks like an angry obliterater on roids! TRUE
Obliterators look good but not as good as the "mauler" CC version SUBJECTIVE
Obliterators dual kit with Mauler (CC) Oblits FALSE
Dragon flyer is ok TRUE
Two deamonic Centauroid cannon things a bit iffy TRUE
Warp smith TRUE
Apostles TRUE
Cultists TRUE
Some odd walker thing TOO VAGUE
New csm marines (could be recut with added bits? Either way I didn't recognise them as current ones - but then again my 40k fu is weak!) FALSE
Chosen very nice too TRUE
All 4 greater Deamons will get plastic kits (with head/weapon options plus wfb/40k specific bits on sprues) and that there will be "resin conversion packs" to make "named greater Deamons". PENDING

Dark Elf Rumors / Dwarf Rumors / High Elf Rumors / Wood Elf Rumors - July 2012
DE - Rumours of Witch Elves, TRUE
Dwarves - Rumours of a a big plastic, steam driven, wheeled, orc mashing, monsterous contraption in the image of the ancestors. FALSE
On the big Orc mashing kit, it's actually a large plastic re-imagining of the old "dwarf juggernaut" model... with a smashy fist option (as one of three (iirc) options) FALSE
Dwarves - Plastic slayers FALSE
HE - There has been a suggestion that there will be a flying Chariot.TRUE
WE - There are rumours of a BIG treeman. TRUE

6th Ed Rumors - June 2012
The 6th ed Starter Set will be Dark Angels vs Chaos TRUE
I'm expecting the Starter Set mid September TRUE
Dark Angels Terminator Captain, 5 Deathwing, Tac Squad, Ravenwing bikes (3 likely)TRUE Kept together as this is a list for one boxed releaseChaos Marines Sorcerer, Chosen, CSM squad?, Cultists, Posessed?, Dreadnought? TRUE Kept together as this is a list for one boxed release, largely correct.

WOC Rumors - May 2012
New Sorceror in Plastic FALSE
October WOC Release TRUE

Flier Rumors/ Dark Elf Rumors - May 2012
Confirmed Flyers for June TRUE
Carnosaurs and DE TRUE

Necron Rumors - 2nd Wave - Unknown Date
Contents of Wave were not wholly correct
4 Vehicles TRUE (Counting Tomb Blades, Stalker, 2 Flyers)
2 aircraft TRUE WRONG DATE
walker,tomb spiders, tomb blades TRUE

Bloodbowl
Bloodbowl in Autumn FALSE

WOC Rumors - Models next Year - Oct 2011
plastic chariot/warshrine, TRUE
plastic forsaken, TRUE
plastic Dragon Ogres, TRUE
Plastic Lord Kit TRUE
Finecast Characters TOO VAGUE

Starter Box Rumors - Oct 2011
Hinted at Chaos + Chaos Cultists/Guard vs DA in Starter TRUE

IG Rumors - Releases in 2009 - 2009
Codex,TRUE
Psykers, TRUE
Ratling Snipers TRUE


Achaylus72 - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Sisters Rumors
Please treat this as a rumour, but I may have some info on this.

My info goes like this. As of next year around July 2015 GW will hand over Sisters of Battle to Forge World and they'll be a full multi part resin kit.

However, this is only for a short as if what I am hearing is true, you see if the info is correct, GW is introducing a new Faction into 40,000 and it will be called "Children of Chaos"
this new "Chaos" faction will be basically Space Beastmen. However bringing in a new faction means the culling of an established faction and according to what I have been told there is no place for plastic SoB.

This ties in well, as Forge World will bring out a rehash GW Codex for SoB but under "Forge World" title, but they can only be fielded as an auxiliary force and not a stand alone army. As I have said this will be a short time and by the 1st Qtr of 2016
Forge World will withdraw SoB from the range, this has been done this way so that GW and Citadel Miniatures can wash their hands of SoB and the squatting of SoB will be Forge Worlds fault.

I hope this is wrong, but I have had it told to me more than once and one of those is a former games developer of GW that shall never be named.


Actuality - Total rumors: (0 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - July 2012
HE - Imrik making a return, his inclusion possibly acting like Skrag but for True Dragon Princes. (This ties in with the popularity of the Caledor novels depicting mass dragon combat, the Storm of Magic novella, AND the Graham McNeil 2 part novel.) FALSE
HE - The monstrous cavalry are a form of lesser wingless dragon, akin to the demigryph. FALSE
HE - Dragon Princes riding some form of true dragon, (possibly limited to a sun dragon) Possibly in sets of three FALSE


AesSedai - Total rumors: (3 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

40k Starter Rumors and 6th Edition Rumors - Sept 2011
Chaos Legions Codex - First release of 6th PARTIALLY TRUE
No traitor guard TRUE
2 Codexes before 6th: DA or Eldar FALSE
2 Codexes before 6th:Necrons TRUE
Chaos vs DA boxed set TRUE


Alebelly_Cragfist - Total rumors: (0 TRUE) / (9 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - June 2013
I heard whispers that Vetock was going to do/has done the Dwarf AB. Not confirmed, but likely. SPECULATION

Dwarf Rumors - July 2012
Dwarves - Squadrons of Gyros are being considered. FALSE
Dwarves - Latest 'Blackfire Pass' WHFRP supplement specifically mentions 2 new machines available to Engineers - The War Zeppelin and a 'warmachine in the likeness of an ancestor.' Such fluff has to be OK'd by GW HQ, so they're happy for both to be canon, which would suggest that whatever the Dwarfs get, it'll be one if not both of these.... The artwork in numerous recent GW releases picturing both would lend further weight to this rumour. FALSE
Dwarves - Blackfirepass supplement. FALSE
Dwarves - Forgeworld have also confirmed they will be releasing a Zep kit, just not when. FALSE
Dwarves - They are also releasing their own Dwarfs in much the same way as their CDs. FALSE
Dwarves - Concentrating on named character models. FALSE


Alienoid - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors - Jun 2014
I don't have any websites or anything to prove this but my local store owner hinted to when the new Ork codex is coming out, I was in the store and I brought it up and he asked if I was saving my money for it and I replied yes then he said "see you next Friday" (today is Tuesday 17th) so that is the only way I know when it is coming out he doesn't often give hints to when a product is scheduled to release but I trust him FALSE


Antipathy - Total rumors: (4 TRUE) / (18 FALSE) / (1 PARTIALLY TRUE/VAGUE)
Spoiler:

Tau Rumors - Oct 2012
the old trackers (elite cavalry with sniper rifles) FALSE
vultures (fast attack jump infantry) FALSE
ridden kroot monsters previously from fw FALSE

Wood Elf Rumors - August 2012
Not so much a packmaster, but the new Alter Kindred takes on the form of an animal/nature and becomes some form of monstrous beast/infantry, apparently. FALSE
The fluff being they give themselves over to the forest, and take on its aspects, sort of like miniature orions, rather than being a shapeshifter atypical druid. FALSE
Playtested versions have seen "proxied" varghulfs with extremely fast movement, so that may mean that they can take on an aerial aspect that gives them fly. FALSE
As for the monstrous cav, I am lead to believe that wild riders current iteration is still viable in the rules. FALSE
Chariots meanwhile, I have heard absolutely nothing about, other than suggestions of an altar type of unit acting like a mortis engine with its "spirit host", but that has been dismissed by my sources as pure wishlisting. FALSE

Lizardmen Rumors - August 2012
- late summer/early autumn release next year for Lizardmen, TRUE
-"super monstrous cavalry" unit; units of Carnosaur mounted Saurus;FALSE
- new plastic carnosaur (singular);TRUE
- It will also be the first time in 8th Edition (to date) that a character will be able to ride the same monstrous beast as the unit in its army - FALSE

- Slann now becomes a multi-part plastic set - availability for a Relic Priest (Kroak, including Deathmask), a normal Priest, and a special limited edition plastic combination pack (similar to the Exalted Daemon Chariot) that combines a Stegadon and a Slann Priest to recreate Mazdamundi. In addition, they get access to Disciplines, but these may not be taken more than once. Reading into rumours suggests that Slann have Loremaster (see below for reasoning). FALSE
- All Saurus armies become "viable" thanks to the return of Sacred Spawnings - units can purchase Sacred Spawnings like a Mark of Chaos, while characters get access to them off the bat. One will allow them to join Temple Guard units, others will give benefits to specific units, like Magic Resistance or Devastating Charge (Sotek?), while others (like Itzl, or whatever the Cold One Riders are), are already included within their stats. FALSE
- Razordons and Salamanders become a Dual part plastic Monstrous beasts + handler kits, 2 Monsters and 6 Handlers to a set. FALSE
- Couatl model - working like a Terrorgheist in that it can be both a mount (rumours are to be available at sub-200 points to allow 2 to be taken for heroes in 2400 games) and a monster, presuming rare. FALSE
- The Stegadons become special choices as well, with a unit "upgrade" to Ancient stats, and a weapon "upgrade" to didgeridoo blowdarts. Skink Mounts still available IIRC. FALSE
- Skink Priests gain access to Beasts as well as Heavens. In addition, Skink Priests may become "attendants" to a Slann - basically I read it as a Skink Priest option allowing it access to the same Lore the Slann itself knows. Reading into that suggests that Slann have Loremaster as standard. PARTIALLY TRUE
- The return of the Arcanadon - one thing that every non-lizard player is going to hate, a pokemon venusaur/stegadon crossover which takes in solar power to create a blast of magical light, in the form of a cannonball/stone thrower/flame cannon/breath weapon monster. Although nothing concrete about the presumed dual nature of the kit, it could possibly be a much "wanted" Thunder Lizard capable of making thunderstorms. This is eerily reminiscent of the Luminarks/Hurricanums however, so I am EXTREMELY DOUBTFUL and think is little more than wishlisting. Combined with the Couatl which is also a "thunder/weather" monster, this might be crossed wires, OR wishlisting (I believe the latter, though). SPECULATION
- Apparently Nakai will return - an apparently unbreakable "autohealing" monster non-general hero choice. FALSE

Wood Elf Rumors - Aug 13 2012
- Plastic Dragon (Spellweaver/Highborn option) FALSE
- Plastic Set for Eternal Guard equipped with Saearath - presuming 10 to a set like High Elven Elites, including full command. TRUE
- Wild Riders, they're becoming "larger" and "much deadlier", including vine/ivy wreathed horns and "immense mounts" - matching the Orion, Vaults of Winter novel description FALSE
- Scouts become their own unit choice TRUE

Bret Rumors - July 2012
Brets - Trebuchet flaming ammunition would create an area of dangerous terrain. PENDING
Brets - Battle Pilgrims are being removed, in favour of the reliquae acting as a potential battle standard bearer and allowing men at arms to take swords and shields, as opposed to spears/halberd limitations. PENDING
Brets - They are toying with removal of lance formation and replacing that with monstrous cavalry rules for breton warhorses. PENDING
Brets - The fireball throwing trebuchet, being a dual plastic kit, one being a trebuchet and another being developed as launching some form of wine barrel as an explosive, as per a mangonel similar to as seen in medieval 2 total war games. PENDING
Brets - The reliquae is a dual kit, becoming more like a screaming bell. The dual part nature of the kit is hazy, but possibilities I have heard from range from a large standard (similar to carroccio standard from medieval 2 total war, to a more 'crazy' design relating to a damsel in distress, where a damsel is held in tribute to some passing monster, causing the bretons to rage when said damsel in distress gets eaten alive by a hungry wyvern. PENDING
Brets - Hippogryph with parts to represent louen as well as an unarmoured, uncaparisoned, unmounted version to represent a storm of magic version. PENDING
Brets - Dual plastic kit for royal pegasus/unicorn prophetess/paladin/faye enchantress. PENDING
Brets - A foot knight hero is to be available to represent a duke of montfort, along with his dismounted knights. PENDING


Arduhn - Total rumors: (1 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE)- NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sept 2013
Witch Elves are core now, that's true. TRUE
It might be 20...the box is as fat as a monstrous infantry kit... FALSE


Arthurius11 - Total rumors: (9 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE)
Spoiler:

End Times Rumors - Oct 2014
via Arthurius11 on Warseer
As usual this is not 100% but I have heard the elves book is going to be called end times : Khaine. Also that there will be no new dark elf models with it. Take that as you will. I personally hope that is wrong or incorrect as I was hoping for new Malekith or morathi models. But leaves door open for other possible elves models / units. We will see as it is still a while away on those ones.


Release Schedule Rumors - Sept 2014
via Arthurius11 on Warseer
This is not 100% and could be wrong but I have heard, after space hulk it is dark eldar, TRUE
then the end times chaos book. We shall see TRUE


Space Hulk Rumors - Sept 2014
The only thing I have heard about at this moment for this month is space hulk which is not fantasy related anyway. TRUE

End Times Rumors - Aug 2014
Have some more "rumours" in regard to the end times campaign coming, as usual take them as you will.

Along with Nagash and the vampire releases I mentioned earlier there will also be new release models for tomb kings, skaven, chaos and dark elves.

Thanquol and bone ripper will be getting there own new models along with a new plastic vermin lord. There will also be new fantasy terrain.

That is all I know atm.

There will be a new Nagash model. TRUE

Dark Elf Rumors - Sep 2013
To add the rumours I posted earlier in the thread, I was told today there will also be a plastic shadowblade model TRUE
model called Black Ark Admiral. TRUE

Dark Elf Rumors - Sep 2013
First post so be kind. I have a friend who works for GW and he told me about 2 weeks ago about a
dual kit hydra / some other monster, TRUE
dual kit plastic witch elves / sisters of slaughter, TRUE
new cauldron and medusa kit thing was his exact words. TRUE



Astropate - Total rumors: (9 TRUE) / (0 FALSE) / (1 0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Grey Knights Rumors / Space Wolf Rumors - Aug 2014
From a source of L'Astropate

this saturday new release:

SANCTUS REACH: HOUR OF THE WOLF €39,00 TRUE
Limied edition, English. 5 new Planetstrike missions for SW and Orks.
WARRIORS OF THE FANG €140,00 TRUE
New box: 1x SM Commander, 1x Long Fangs, 1x Sky Claws, 2x Space Wolves Pack, 1x Drop Pod.
SPACE WOLVES SKYCLAWS €29,00 TRUE
5 Space Wolves equipped as an Assault Squad.
SPACE WOLVES LONG FANGS €29,00 TRUE
5 Space Wolves equipped as a Devastator Squad.
CODEX: GREY KNIGHTS €39,00 TRUE
DATACARDS: GREY KNIGHTS (ENGLISH) €6,50 TRUE
Limited edition, English.
GREY KNIGHTS STRIKE SQUAD €47,50 TRUE
Grey Knights repack. 10 models.
SANCTUS REACH: BLOOD ON THE MOUNTAIN €17,50 TRUE
THE GREY KNIGHTS OMNIBUS €17,50 TRUE
WHITE DWARF WEEKLY 30 (ENGLISH) €3,20


atraphos - Total rumors: (0 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors - June 2012
2 Months for 6th and 3 for Chaos, double month of CSM coming FALSE
HQ changing stats or force org PARTIALLY TRUE


Batty - Total rumors: (1 TRUE) / (4 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors - Nov 2012
- furious charge and mob rules but all orks ( not grots or squigs) FALSE
- will get FnP 6+ as a race FALSE
- Most weapons will stay the same except choppas are ap6 but gain ap5 on charge and big choppers will be +2s and ap4 and ap3 on charge. FALSE
- Nobz stay the same but are getting more characterful upgrades available to them, new kinds or grot assistants such as suicide grots(act alot like bomb squigs but prone to blowing up in unit) and ammo runts and attack squigs also more weapon options like Big shootas and such. PARTIALLY TRUE
- new nob mega armour unit with teleporting abilities but its teleporting works differently from conventional deepstrike bit more random. FALSE
- There is a special mek character that can bestow teleportation on D3 units. FALSE
- special bloodaxe character with rules that can bring back boyz units once they are destroyed, much like an imperial guard special character. FALSE
- A large multi wound squigoth type creature, not FW, it is ever hungry and uses a hunger points system. if it doesn't fulfill the hunger points in enemy's it will rampage nearest unit friend or foe in order to eat. FALSE
- Two new ork psychic lists for weirdboys, Mork more offencive and Gork more strategic. FALSE
- Many powers in the lists get more powerful the more orks are around the weirboy, PARTIALLY TRUE
although the more powerful they are the more dangerous they are if they are miscast as they will often misdirect or hit the weirdboy and unit. FALSE
- New ork only fortifications (including an ork rock) FALSE
- and an ork only warlord chart.TRUE


Beasts of War - Total rumors: (26 TRUE) / (1 FALSE) / (3 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Ork Rumors - Jun 2014
We’ve been hearing on the grape vine that Looted Vehicles might be going from the upcoming Ork Codex and with that in minds we thought we’d see what you’re favourite vehicles were to bosh together for the glory of your Warboss and the Waaaaaaaagh! TRUE

Of course there were some firm favourites to loot but with Orks your mind can go utterly wild! So, if you don’t see an option below in the poll that you like then fire up your typing fingers and let us know what you loved converting for your green tide of awesomeness!

There’s nothing stopping you from doing this kind of thing in the new edition of course, Orks are resourceful, but if Looted Vehicles really are going to the scrap heap what will you use your looted vehicles as?

Ork Rumors - Jun 2014
Formation - 'ork warband' - warboss, mek, unit of nobs, six boys mobs, one unit of grots. Gives Boss of the Waaagh! Greenskin Hordes and Stampede rules.

Boss of the Waaagh! Lets you re-roll your warlord trait if taken as a primary detachment.

Greenskin Hordes. "Evey unit with ten or more models in the detachment gains the Hammer of Wrath special rule... and in every assault phase in which is successfuly charges an enemy unit the dice rolled for it's charge range in ten or more before modifers..." The wording here is confusing; not sure if it means that Hammer of Wrath only works if you roll ten or more, or if there was another rule which got cut out.

Stampede! If the formation's warboss is your warlord, he can use his Waaagh! special rule each and every turn after the first. This implies that warbosses have a special rule called 'Waaagh!' which usually can't be used every turn.

Detachment 'ork horde'. HQ, three troops, elite, fast attack, heavy support, fortification and Lord of War. Gives Greenskin Hordes and Boss of the Waaagh! Not sure if 'elite, fast attack and heavy support' was meant to mean one of each is compulsory.

Ork Rumors - June 2014
via Weekender video on Beasts of War
new ork Formations inside the ork Dex and the stompa will be in the book. TRUE

Boxed Set Rumors - Details - August 2012
- The Dark Vengeance boxed set TRUE
- 2 units of 10 Chaos Cultist models, one armed with auto-guns (with a shotgun & CC weapon for the leader and a Heavy Stubber support trooper) and one with auto-pistol & CC weapon (with 2 CC weapons for the leader and a Flamer support model). TRUE
- unit of 6 Chosen…elite Chaos Space Marines, armed with a variety of Power Weapons (a Maul on the Sergeant, a Power Fist, a Chain Axe and a set of Lightning Claws by the look of things). The remaining Chosen are armed with Boltguns, TRUE
- Chaos Lord, armed with a Power Sword & Plasma Pistol. TRUE
- brand new model… the Hellbrute! equipped with a Multi-Melta & Power Fist. TRUE
- 10 man Tactical Squad. Plasma Gunner and a Heavy Plasma Cannon. a Plasma Pistol/Chainsword Sergeant. TRUE
- Terminators… 5 of them. with Stormbolter/Power Fist, with a Power Sword Sergeant. However, you do get an Assault Cannon and Chainfist option… TRUE
- 3 Space Marine (or Ravenwing) Bikers, with Sergeant and one Biker sporting Bolt Pistol/Chainsword and the third Biker packing a Plasma Gun. TRUE
- Dark Angels Company Master (Balthasar)… Power Sword! TRUE
- A Dark Angels Librarian… Force Sword… TRUE
- limited edition Interrogator Chaplain, TRUE
- smaller rulebook. TRUE
- There will also be templates and a new How to Play Dark Vengeance booklet, TRUE

40k Rule Rumors -Psychic Power Rumors - June 2012
- 6 disciplines (Biomancy, Divination, Pyromancy, Telekinesis & Telepathy) PARTIALLY TRUE
and each Pskyer in the 40K universe will have access to a limited number of them PARTIALLY TRUE

Starter Set Rumors
Belial in Starter FALSE

40k Rule Rumors - AP for CC - May 2012
CCW get AP in 6th Ed TRUE

40k Rule Rumors -Charge Reactions - May 2012
Stand and shoot charge reaction TRUE
Premeasuring in! TRUE

Starter Set Rumors - May 2012
Definitely Chaos Power Armor, Dreadnought, Belial. Guessing at DW Terms and ravenwing DUPLICATE

Flyer Rumors - May 2012
Ork fighter TRUE
Storm hawk TRUE
2 Necron Flyer Rumors TRUE

40k Rule Rumors -Leaked 6th Ed is Real - Jan 2012
It was an 'all in' playtest, evasion out, turns and apoc not changed PARTIALLY TRUE

40k Rule Rumors - Wound Allocation - May 2012
Wound Allocation is closest models to shooting unit first. TRUE

40k Rule Rumors - Fantasy Challenges in 40k - May 2012
40k will have challenges like in fantasy TRUE

40k Rule Rumors - Charge Reactions in 40k - May 2012
Stand and shoot against units charging you. TRUE

40k Rule Rumors - Random Psychic Powers - May 2012
Random rolling for psychic powers TRUE

NEED LINK - Necron Pics Leaked - UNKNOWN DATE
BoW were one of the first to leak pictures of Necrons. I believe this was an early WD leak TRUE


beerbeard - Total rumors: (2 TRUE) / (2 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Release Schedule Rumors - July 2013
August: Lizardmen, but that's not all PARTIALLY TRUE
September: Big Surprise! TOO VAGUE
October: Space Marines, more than you expect FALSE
November: Dark Elves, more surprises TRUE
December: Hobbit TRUE
January: Dwarfs, and yes, more surprises FALSE


Best Pone - Total rumors: (32 TRUE) / (0 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

40k Expansion Rumors - Nov 2013
I've been hearing talk of a couple of new expansions for 40K due for release next month:

The first is a fortifications expansion, containing new datasheets and missions for use in regular 40k. I'm also under the understanding that some of these datasheets allow you to take several fortifications as a single choice. TRUE

The second expansion brings superheavy vehicles (and gargantuan creatures) to regular 40k. My understanding is that this will be achieved by adding a new super heavy slot to the force org chart, and that you will be limited to the choices detailed within this expansion (I think there's approximately 15 of them). This expansion will also include new missions. TRUE

Sisters of Battle Rumors - Codex - Sep 2013
via Best_Pone on Warseer
Codex: Sisters of Battle
An interesting tidbit I overheard being discussed recently is that Sisters of Battle are getting a digital codex release soon. Unfortunately, I'm still in the dark as to if there will be a physical codex release, or whether this is new material or just a repackaging of the current list. TRUE

Space Marines Rumors - August 2013
Up for release in September is the new Codex: Space Marines. TRUE

- There will be 7 Ltd Ed varients. 6 of these will be covers for First Founding chapters, whilst the 7th will have Black Templars on the cover. TRUE

- New weapon family: Grav weapons. I believe these wound against the armour save (so terminators would be wounded as if they had a toughness of 2). TRUE

- First Founding chapters will be getting a substantial section each to themselves, so hopefully this can be looked as as Codex: Space Marines instead of Codex: Ultramarines. This will also show in a rule called Chapter Tactics, for which the effects depend on the chapter being played. TRUE

- There is a new armour type that at first glance looks to be somewhere between a terminator and a dreadnought - looking more closely, it appears to go over the marine's power armour however. TRUE
- This new armour can be armed in 2 ways, depending on the user. The devastator version has either a bolter array or missile launchers mounted on the chest armour, whilst the gauntlets can be armed with heavy bolters, lascannons or grav cannons. The assault version has a bolter array or frag launchers mounted on the chest armour, with assault drills mounted on the gauntlets. TRUE

- There are 2 new AA tanks. One tank veterans will already be familiar with as the Hunter, armed an AA missile launcher. The other tank mounts 2 tri-barreled turrets instead. TRUE
- There is a new tactical squad. Lots of options as you'd expect, but of particular interest will probably be the grav pistol and grav rifle. TRUE

- A new plastic Sternguard veteran squad. TRUE

- A new plastic Vanguard veteran squad. TRUE

- New plastic characters: a captain, a librarian and a chaplain. TRUE

Chaos Marine Rumors - Black Legion - July 2013
So, I've heard from a little birdy that Black Legion will be getting the next supplement. No idea if that will be August or not though, seeing as August is a WFB month. TRUE

Space Marine - Rumors - June 2013
Has anyone mentioned the company masters yet? Marine players are getting some more of the company masters. I believe they're the masters of the reserve companies. TRUE

Apocalypse Rumors
You've already seen the Chaos and Necron superheavies. DUPLICATE
You'll also get some fortifications - giant gun/missile emplacements and the like. These are also designed to hook up with the Wall of Martyrs terrain. TRUE
As well as the Apocalypse rulebook, there's also a collector's edition and a gamer's edition. TRUE

Eldar Rumors - May 2013
"To be fair, the flyers and wraithknight are the new shiny things, so they're going to be what grab the most attention. TRUE
You are getting new wraithguard - it's a double pack that also do a close combat version. Both types will also have weapon options. TRUE
The Finecast that I've seen are a spiritseer TRUE
and a ranger TRUE
and your new battleforce replaces the warwalker with a viper." TRUE

Eldar Rumors - May 2013
I'm not sure how to break this to you really. The Wraithknight... looks down on your puny flyers? TRUE

Talking of flyers, they do put me in mind of the anime Battle Fairy Yukikaze. I won't try drawing either of them this time though, as that didn't turn out so well last time PARTIALLY TRUE

Eldar Rumors - May 2013
The main hull and wings are common across both builds. It's amazing how different tail and fin positioning can alter the look of the aircraft though TRUE

Common features: TRUE
- Downward angling of the primary wings (about 30º I'd estimate)
- Canards are very slightly angled down, but near horizontal
- Engines are mounted in pods in the wings
- One weapon mounted centreline under the hull, and one in a pod in each wing

Hemlock:
- Has a single vertical stabiliser mounted on the centreline of the aircraft TRUE

Nightshade:
- Twin "vertical" stabilisers (they're actually about 30º from horizontal), one mounted on each engine pod. PARTIALLY TRUE

Eldar Rumors - April 2013

The pods on the wings of my drawing are the engines by the way, and yes, this fighter doesn't have a forked nose. Overall, the length of the Hemyock is a little longer than the Wave Serpant chassis, and the cockpit is located in the nose of this particular design. TRUE

Oh, and I think you're all expecting the obligatory mega-walker. From the glance I got, it looks like a wraithlord scaled up to twice the height I guess. DUPLICATE

High Elf Rumors - March 2013
I can confirm the flying chariot. It looks like a tiny boat with wings, and is pulled by a single giant eagle. It looks kind of silly in my opinion, but not much that can be done about that. TRUE

As for the phoenix, it can be made up either as a fire phoenix or an ice phoenix. This one at least look pretty cool (or hot, depending on the option you choose I guess ) TRUE

Both of these will be plastic kits:
- A unit of lasses that look to be using bows formed from water. They're something to do with Avalon? TRUE
- A unit wielding bows and swords, with face-covering helms. I understand these to be called Shadow Soldiers or something to that effect. TRUE



BlackRaven1987!! - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Release Schedule Rumors - Dec 2012
March/April - Wood Elves FALSE


Bob Hunk - Total rumors: (0 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Marines Rumors - March 2013
Hmmmm, very interesting, this sounds a lot like something that I've seen play tested at certain events. Might be a coincidence but if it's the same thing then I'd expect this "suit" to essentially be a mini-Contemptor dreadnought similar to the RT-era type, designed for living Marine heroes to wear into battle and then leave afterwards. Walker, WS/BS 5, AV11, 5++ save, two power fists (with alternative weapons) and an optional jump pack. PARTIALLY TRUE


Braindead on 40k kings - Total rumors: (19 TRUE) / (0 FALSE) / (0 1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Wolf Rumors - Aug 2014
via 40k Kings (translated by Google from German)
http://www.40kings.de/2014/08/space-wolves-regeln-warlord-traits-psikraefte-bcms-relikte/

Force Org:
at least 2 HQ, 2 hours - maximum of 6 HQ (!) TRUE
additional possibility to make units
Warlord traits:

Reroll hits in a challenge TRUE
Relentlessly for (complete) beasts and cavalry units of the Wolves, who within 12 around the Warlord these units Furious Charge PARTIALLY TRUE
Monster Hunter TRUE
FNP 6 + for Warlord and unit TRUE
Flank attack and cover for Warlord TRUE
Repeat 12 inch radius MW and pinning TRUE

Wargear:

Helfrost weapons in various versions: with wound strength test / death
Blizzard shield (for Dreadnoughts): Melee weapon, 3 + ward against all hits against the front (also in NK)
Rune Weapons: How Psiwaffen with Adamantener will TRUE

Relics:

Bite of Fenris: Bolter with Helfrost TRUE
Helm Durfast: reroll to hit, shooting attacks have ignore cover TRUE
Armor of Russ: 2 + / 4 + +, ini opponents in challenge -5 TRUE
The Black Death: +2 S, DS2, melee, unwieldy, +3 attacks when more enemy models in melee TRUE
Wulfestein: have support and unit Furious Charge, Carrier has Berserk TRUE

Psychic Powers:
Living Lightning (Primary) / WC1: 18 inches Hexenfeuer, S7 DS, Storm 3, shock = at goal from 6 two additional hit, except for snapshots TRUE
Stormbringer / WC1: Blessing, veils for psykers and unit TRUE
Storm rage / WC1: curse unit in 18 inches, 1BF, open as difficult terrain, all jump infantry, slider, etc. antigrav must immediately remove test for dangerous terrain if affected. TRUE

Murderous Hurricane / WC2: 18 inches Hexenfeuer, S4 DS, 5 inch template, Rending, Storm 1 TRUE
Fury of the wolf spirits / WC2: 18 inches Hexenfeuer, both profiles are shot in any order, S6 DS-4 storm, S5 DS2 Storm 2, precise TRUE
Maw / WC2: 18 inches focused Hexenfeuer, a model (not monstrous) makes Initest / death TRUE

Björn: TRUE

KG 6, BF6, 13/13/10, reverend
Assault Cannon
5 + +
+1 On Iniklau
may swap weapons

Ulrik the Slayer: TRUE

KG 6, ini 5, 3 attacks
are unit 6 + FNP
nemesis is within 6 inches
are adamant within 12 inches


Bramgaunt - Total rumors: (20 TRUE) / (5 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Apocalypse Rumors
1st: There is a new rulebook, if anyone still questioned that. Complete overhaul. The scale of additional shenanigans will be the same as with a regular rulebook, as well as limited items. TOO VAGUE
Probably a collectors- and a gamers edition aswell (allthough I am only guessing that!). SPECULATION


Hobbit Rumors - Nov 2012
Release of The Hobbit game is scheduled for december 1st, with preorders starting November 24th. TRUE

The LotR tabletop game will be renamed "The Hobbit". TRUE
War of the Rings stays the same (for now). TRUE

The one product for the Hobbit in december (as far as I know we really only get one) is a boxed game in the lines of Dark Vengence and Island of Blood. TRUE
It contains more miniatures then Dark Vengance. TRUE

The box is supposed to contain scenery. TRUE

The box also comes with a brand new rule book. TRUE

For the time being, the only way to obtain the book ist the boxed set. No hardcover FALSE

Now the downside is the price is located somewhere around 100€. PARTIALLY TRUE

There were hints on a limited edition of the boxed set. TRUE

Chaos Marine Rumors - Info
the Codex cover artwork is the one that was already used by the BL "Blood Gorgons" Novel. TRUE
There are only 4 psychic powers per God, sadly.TRUE
If you upgrade your Demon prince to a specific god he gains hatred for the opposed chaos godTRUE
A posessed vehicle ignores stinned an shaken on 2+, but if a unit embarks you have to roll a D6 : on a roll of 1 you lose a random member if the squad and the vehicle regains 1hp TRUE
Obliterators can morph assault cannons TRUE

Chaos Marine Rumors - July 2012
Starter set in Sept TRUE
CSM in August FALSE

High Elf Rumors
HE - Plastic kit for archers, spearmen and seaguard all in one box. FALSE

Chaos Marine Rumors - June 2012
SC unlock Cults as Troops TRUE
Nominate one HQ as general to determine which one gets to be troops FALSE

Necron Rumors - Oct 2011
Warriors models the same TRUE
Expensive Flayed Ones,TRUE
Imm/Deathm one kit TRUE
Finecast C'Tan/Lords TRUE
'Eternal Life' rule that allows whole units to WBB FALSE
PE/Rapid Fire in 6th is better TRUE


Brassangel - Total rumors: (2 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Oct 2013
I have heard murmurings (once again) about some FO reshuffling: Hive Guard to Heavy Support was one. FALSE

Tyranid Rumors - 2nd Wave - Jan 2012
Tyrannofex/Tervigon TRUE
Hive Tyrant/Swarmlord TRUE
The Doom of Malan'tai (either metal, or that new resin/plastic hybrid we've been hearing about) FALSE
Special Edition Ymgarl Genestealer (1 mold only, Direct Order only) FALSE


Brovius - Total rumors: (43 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

PTs still shunt, and shunt is unchanged. TRUE

I swear every time I try to leave the PC I refresh the page and feel compelled to answer another question tongue.png



Doomfists are no more, that goes for both the NDK and the Dread. TRUE
Dreads are still psychic pilots, but everything else is just a normal vehicle (and received the appropriate price change). TRUE
The Dread still has Sanctuary and Banishment. TRUE
The higher price from C:SM is likely to accomodate the Aegis and Psychic Pilot (Reinforced Aegis is gone, not that it really did much after the FAQ).



EDIT: Homers are available for all Justicars, Paladins, and HQs that aren't BHCs or Crowe. Teleport Homer is limited to TDA and PT-armed models though. Strikes can't benefit from the homer for some odd reason. TRUE

Grey Knight Rumors - Aug 2014
Psilencer is ranged force weapon.TRUE
And:


~Psycannons became Salvo 2/4 as expected. Heavy Psycannon has a dual profile, area saturation is the same (Heavy 1, large blast) but has a Salvo 3/6 option too. TRUE
~Purifiers inflict Soulblaze on all melee attacks, Incinerators have Soulblaze as well. TRUE
~Librarians are cheeeeeeeeeaaaap. We're talking ML3 (still in TDA) for the price of a current Psyriflemen dread (unfortunately Psybolts really are gone now) TRUE
~Brother-Captains are ML1, can be upgraded to a GM (+1A and ML2) for the same price as the GM's current ML-upgrade. Still under the 200pt mark. TRUE
~Nemesis Force Weapons have a few reworks. No more +1 invuln in melee for swords, halberds are +1S instead of +2I and the warding stave is +2S, AP4 and grants Adamantium Will. TRUE
~Paladin Apothecary is the same price as the current Apothecary upgrade (a solid 55pts less) and becomes a character. As reported, NFWs now cost points to upgrade, the previously spoiled figures are correct. TRUE

~The Titansword is +3S and AP2, all NFW have Daemonbane (successful Force activation grants rerolls to wound and armour pen against Daemons. TRUE

~NDK is a Monstrous Creature (character), same base cost, and all it's options got cheaper. PT is 45 points less than before, and the melee upgrades are dirt-cheap. With how awesome Psylencers are now, you'll be glad to know the Gatling Psylencer dropped 5pts. TRUE

Falchions are bought as a pair, S: user Specialist weapons. Just the one attack still. TRUE
GKT pricing is real, but they do have to pay for melee weapon upgrades, which are one price no matter the model using them. Special weapons are bunkered into PA and TDA price-points though (which BCs and GMs have access to, no more Ballistic Skill tax!) and a GM with Psycannon clocks in at just over 200pts. TRUE

Psycannon/sword GKTs are silly cheap now, slightly less than a Paladin. GKTs are the future, people! TRUE

EDIT: Regular banner is 12" bubble of rerolling failed morale and pinning checks and +1A to GKs in the squad.
TRUE



RELICS!!
~The Soul Glaive is a halberd that lets you reroll failed Force tests, and while Force is in effect, the weilder rerolls to hit, wound and armour pen rolls. Costs as much as a GK Strike. TRUE

~The Bone Shard of Solor gives the weilder a 3++ while within 12" of a Daemon, increasing to a 2++ for Daemons of Khorne within the same distance. Half a GK Strike in points TRUE
~Domina Liber Daemonica grants 1 extra psychic power but has to be rolled on the Sanctic chart. The bearer and all friendly GK units within 6" reroll 1s on psychic tests from Sanctic. Costs as much as a GKT Psycannon TRUE
~Cuirass of Sacrifice is TDA with FnP and IWND, costs 5 points less than a GK Strike TRUE
~The Nemesis Banner is a 12" Fearless bubble for GKs, GKs in the squad get +1A and Daemons treat the fearless bubble as dangerous terrain, but is pretty pricey and only available for Paladins (as is the Brotherhood banner). TRUE

~The Fury of Deimos is an Assault 3, 36" master-crafted Storm Bolter with Precision Shot. Not too bad, same points cost as the Bone Shard. TRUE

Sanctic is repeated in the book (so no new powers), squads have the same psychic powers as they do in the FAQ, except that Purifiers have Banishment, Hammerhand AND Cleansign Flame. BCs, GMs and Librarians have the same power access as before. Draigo has Gate of Infinity! TRUE
No new characters or units as predicted/previously rumoured. TRUE

Still no Psycannon upgrades for vehicles. TRUE



And more:

Another interesting change: Psyk-out grenades changed a fair bit. Work like defensive grenades when charged by Psykers, can be thrown and they inflict Perils on one randomly determined Psyker in the squad that is hit by it (so like Mindstrike missiles but limited to one Perils, doesn't need to hit the Psyker, just his squad which is interesting). TRUE



Grey Knight Rumors - Aug 2014
Few questions;


A )can you write down what NFW do now? (I will miss that +2 I from hellbard, that is quite big hit, but I guess that's the way GW wants to shift meta from CC to shooty)

B ) No more psy-razors?

C ) Mind strikes are in/out?

D ) Draigo is Lord of the War? any buffs?

E) How are paladins priced now ?

F ) Any SM additions into new GK codex to replace missing Inq stuff?

EDIT: BT's questions answered as follows-

a) NFWs all have Daemonbane (while Force is active, they also allow rerolls to wound and armour pen against Daemons) TRUE

B) Unfortunately, no TRUE

c) Replaced with Stormstrike Missiles, S8 AP2 concussion, but we have the throwable Psyk-out grenades which are similar to Mindstrike. Better vs. one Psyker in a squad, worse vs. squads of Psykers. TRUE

d) Yep, LoW treatment for him too. Titan Sword is S+3, AP2 and he's 30pts less. No force org manipulation though. TRUE

e) Same as now, minimum squads of 3. Apothecaries are a whole Paladin cheaper. Land Raiders are dedicated transports (same for GKTs) TRUE

f) Nope, no new units at all which is a bummer. We're expected to ally to get armour-cracking tools now. TRUE



Purifiers can't deepstrike still, neither can Purgs. TRUE
Only change to Psycannons was the Salvo 2/4 profile, s o still 24" range and rending. DUPLICATE

Is there any Army Wide rule to make us better at Deep Striking?



Nope, and the deepstrike bonus is only for the formation that was shown in WD (It is in the codex too). TRUE
There's a biiiig formation though (fittingly called a GK Brotherhood) with a pretty awesome benefit. If you take...

1 Grand Master
1 Brother Captain
3 Strike squads
3 Terminator squads
2 Interceptor squads
2 Purgation squads
1 Dreadnought
1 NDK

...you get Rites of Teleportation (as per the other formation) and Psychic Brotherhood (While the GM is alive, all models in the formation harness Warp Charges on a 3+). It's only something viable in bigger games and the specific nature of the force means you've only got three mastery levels' worth of non-Sanctic powers to benefit from it. TRUE

NDKs will be the big thing for popping vehicles, but our answer for fliers is still going to be fliers of our own.



EDIT: Psylencer is rng24", S3, AP-, Heavy 6, Force. I wasn't joking about that. Funny how just that one word makes such a huuuuge difference to how we look at the weapon, huh. TRUE

Grey Knight Rumors - Aug 2014
Oh, I only just noticed this. Greatsword is a Specialist Weapon that's master-crafted. Looks like it's not worth the upgrade anymore. The vanilla pair of Powerfists (Yes, they retconned Nemesis Doomfists!!) are a better option. TRUE

Only formations are the WD-spoiled one and the Brotherhood I posted earlier (which is strikeforce but better, with restrictions). TRUE

The Aegis is as per the FAQ, all GKs have Purity of Spirit (Which is just the rule that means GKs only Perils by rolling two or more 6's when using Sanctic powers unless otherwise stated (I think this means they'd still Perils if they failed to cast Vortex of Doom). TRUE

TGS is the warlord chart, basically. Warlord traits are: TRUE

1) Daemon-slayer- Warlord gains Hatred: Daemons and when casting Banishment, harnesses Warp Charges on a 2+

2) Hammer of Riteousness- Warlord and unit have Hammer of Wrath

3) Unyielding Anvil- Warlord and GKs within 12" have Stubborn

4) First to the Fray- A nod to poor Mordrak, Warlord and unit automatically arrive first turn when Deep Striking and can reroll the scatter

5) Perfect Timing- Warlord and unit gain Counterattack

6) Lore Master- Warlord knows one more psychic power than normal, must be generated from Sanctic


Bionicman, on 19 Aug 2014 - 3:26 PM, said:
Yeah, thank you Brovius for your efforts.
Psilencer is S3 ???




Sorry, typo. Psylencer is still S4. Storm Raven is still Fast Attack. TRUE




I skipped past this earlier when I was talking about the BHC, but Heroic Sacrifice is back in a lesser form. It's not tied to a psychic test but it's just a single attack, rolling to hit and wound normally. No instagibbing EW models, sadly. Herald of Titan is also gone. I also missed where Crowe has The Perfect Warrior too, so he does have to always issue/accept challenges (he's a challenge king anyway, since he gets AP2 from Smash and rerollable saves from Blade Parry). TRUE


Buzz0783 - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

[url=http://www.dakkadakka.com/dakkaforum/posts/list/461735.page]High Elf Rumors / Wood Elf Rumors
HE/WE - Both High Elves and Wood Elves may get the rumoured Treeman in their updated books. FALSE


Captain Ventris - Total rumors: (7 TRUE) / (4 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Necron Rumors - 2nd Wave - Oct 2011
Contents of Wave were not wholly correct
Doom/Night Scythe TRUE WRONG DATE
Wraiths/Spyders, TRUE
Szeras, TRUE
Anrakyr, TRUE
Battleforce TRUE

Tau Rumors - March 2011
Tau in 2012 (June)FALSE
Necrons in November 2011 TRUE
Gk April 2011 TRUE
Wartorn Skies - July FALSE
Sisters - March 2012 FALSE



ChargeandDie - Total rumors: (27 TRUE) / (2 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Jan 2014
Runelord can't add DD TRUE

Dwarf army can add 2 DD every magic phase TRUE
Anvil is Boune spell (can plus the S for dwarf) PARTIALLY TRUE
Dwarf Gyrocopter(new models) can make two version: TRUE
1 is bomber(max can take 2)
2 is fight with machine gun (max can take 6)

A lot new special character
1: king of Eight Peaks TRUE
2: the engineer with big gun TRUE

All the new models are infantry (with out Gyrocopte):
1: Hammerer TRUE
2: Black smith PENDING
3: Long beard TRUE

4: Slayer PARTIALLY TRUE
5: Irondragon(name not confirm) new shooting unit TRUE
like choas dwraf IG 4+armor S4 T4 weapon is flaming attack TRUE

(The hammerer black smith and long beard is in same box, TRUE
the slayer other box because no armor, TRUE
Irondragon other box. TRUE
all the new models very cool.)
All the rune are same and warmachine too TRUE
The magic item:
1: The armmr can give the user T10 TRUE

Dwarf Rumors - Jan 2014
Source also says that hammerers can get 2+ AS with a 6+ ward. Probably with a rune. FALSE

Dwarf Rumors - Jan 2014
Tunneler / super cannon kit. I assume it's a greater cannon of sorts. FALSE

Dark Elf Rumors - Aug 2013
I've heard some whispers from my friend that De will get something like a Medusa kit TRUE
the signature spell or dark magic lore attribute boosts strength. TRUE
Also getting a 100 point item (executioner axe) in line with other books like OnG and LM. TRUE

Dark Elf Rumors - Aug 2013
Kraken has 4 s7 attacks and if all hit, additional d6 s7 attacks.
Scourgerunner has s7 bolt thrower with no armor saves (fluff - they use this to hunt monsters). TRUE
Signature spell boosts strength by 1 and adds d3 power dice. TRUE
And someone mentioned army wide ASF. TRUE

Dark Elf Rumors - aug 2013
I've heard some rumours about the witch elf alternative unit. Apparently they will have lashes with a shield and have a 4+ ward save in combat unless against mark of slaneesh units. WS5 2A and additional +1 to hit if WS is higher than enemy in base contact. TRUE
The alternate hydra - beast of karond kar has 4 S7 attacks and additonal D6 S7 attacks if all the attacks hit. TRUE

Dark Elf Rumors - Aug 2013
There's a new type of Lord choice - think sea helm for DE. Has a sword for a leg. the model looks cool accordingly to my source. TRUE

Dark Elf Rumors - Aug 2013
Warlocks are a casting unit Ala pink horrors. Spells are leadership hex and 2d6 s5 MM. Fixed level 2 with +1 to cast with every rank. Apparently they have 4+ ward. TRUE
New type of witch hag char which has an item to give +1 attack to unit and +2 if the unit has frenzy. TRUE
Lore attribute is target takes 2d6 s1 AP hits if roll doubles while casting and 3d6 if triples are rolled. TRUE
Another rumour I just heard is rerolling ones when wounding. How would that work? TRUE

Dark Elf Rumors - Aug 2013
There's another one about the altar - 5+ ward and reroll to wound to all Khaine units within 6 inches and it has a bound spell similar to the witch hag item. Black horror is template remove models if strength test fails. No armor saves but ward saves are allowed TRUE


Chipstar - Total rumors: (14 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

6th Edition Rumors - June 2012
- allies chart is in for sure, a matrix. you need 1 HQ 2 Troop of your own army, then you can ally, need 1 HQ 1 Troop of that army, then may take other slots. can special characters be brought as allies didn't see any limit on (taking special characters as allies) TRUE
- it's still move shoot assault TRUE
- "snapshop" = stand and shoot for an assaulted unit, BS1, no template or blast TRUE Templates can be used for overwatch, but largely right
- snapshot is also for HWs that have moved. you can fire a krak missile as a snapshot; heavy bolter that moves = 3 shots at BS1 TRUE
- psychic powers are IN ADDITION to your codex powers; so you don't lose any of the powers in a current codex TRUE
- premeasure all the time TRUE
- random charges 2d6 for foot, 3d6 drop lowest for jump pack troops TRUE
- jump pack troops get "hammer of wrath" = impact hits, 1 A @ I 10, normwal weapon normal attack (for jump packs, not sure about wings, maybe) TRUE
- 6 missions, and 3 deployment zones, primary and 3 secondary objectives TRUE
- vps for objectives "first blood" = 2nd objective worth 1 vp no more dawn of war, no - more spearhead one is like triangles cleanse 2? TRUE Lo
- power weapon is AP2 FALSE
- there is a hull point systemm, damage chart changed TRUE
- 1-2 shaked 3 = stuned 4 = weapon destroyed 5 = wrecked 6 = kablam FALSE No wrecked on the chart.
- terrain is a part of the FoC, "fortifcation FOC slot" 1 per game aegis defense line 50pts TRUE
- cover is 5+ TRUE
- rapid fire is half range not 12" rapid fire isnt limited by movement TRUE


Cincydooley - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Wolf Rumors - Jul 2014
The Space Wolves are getting a new flyer. TRUE


ClockworkZion - Total rumors: (1 TRUE) / (4 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

7th Edition Rumors - May 2014
Talking to my "source" (or whatever you want to call him) here's what I got:
-No known changes to psychic powers FALSE
-Assault changes where on the table at one point to try and make it more on par with shooting but it's unclear if they made it in or not right now
-Escalation and Stronghold Assault rules are in, TRUE
but profiles are not (and they were added to try and balance the Riptide and Wraithknight, paticulalry for Imperial Armies who don't have a lot of tools to shut them down fast enough) FALSE
EDIT: -Just one book, not three. FALSE
-New Starter isn't Marines and Orks . PARTIALLY TRUE

7th Edition Rumors - Apr 2014
The new rulebook is not a 7th edition of the game, but a re-issue of 6th edition which has the FAQs incorporated in it, and some minor tweaks across the board. FALSE
Some of you may remember when they did something similar during 3rd edition, where they totally overhauled the assault phase, but the edition itself was left alone from that point. Same idea here-- they're folding in the changes in Stronghold Assault into the main rulebook, and quantifying superheavy units and D weapons in the main rules. But that's about it. PARTIALLY TRUE


conspiracynutt - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Blood Angels Rumors - Nov 2014
via e9832a04-6d07-11e4-9637-1fd442c0eb49
or conspiracynutt (was posted under both names)
Ok, this is either going to go down like a lead balloon or I may have just found the holy grail of rumour farming!!!!

So here goes, the next book being released for the campaign is....
Shield of Baal:Exterminatus.

Not only that but the Blood angels codex is coming with this funky little tidbit:
Codex Blood Angels Sanguinary Guard Edition
As well as:
Blood Angels Data Cards(English)

I know people will throw salt all over this, but I believe it is genuine and I have proof but I just don't want to give it away just yet in case Games Workshop patch that particular hole because it could be a potential gold mine for info.




Cylon - Total rumors: (6 TRUE) / (7 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Angel Rumors - August 2012
Mortis Dreadnought TRUE
New Character that can choose allies as troops FALSE
2+ FNP on Deathwing FALSE
New Land Speeders TRUE
Blazing Sword for Ravenwing FALSE
3 banners that will characterize the army and the command team. TRUE
Different Gets Hot! rules FALSE
New Aircraft TRUE
cyclone missile launcher will have an AA if the model remains stationary for that turn. FALSE
new options for the predator. FALSE
WW AA will have the option as an upgrade and 3 different types of missile to choose before the game. FALSE
special character chaplain PARTIALLY TRUE
new psychic powers PARTIALLY TRUE
two basic troops choices and not just one. TRUE
Codex is first after the new year TRUE


Darkwarrior1981 - Total rumors: (9 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors / Supplement Rumors - Jun 2014
via DarkWarrior1981 on Warseer
I just recieved word from someone who works for GW (higher up, not a red/black shirt), that there will be a codex supplement called Waaagh Ghazgkull. Obviously, themed around the warboss we all know. The book is listed as codex orks supplement, but it is unclear at the moment, if it will be like Clan Raukaan (so you need the codex), or standalone linke Militarum tempestus. It will be released soon, I assume shortly after the codex. It appears, that both books are already in the warehouse waiting for the day of release. TRUE


Flyer Rumors - release - Jan 2013
It contains only rules for fliers still on sale or with a codex entry TRUE
(the Dark Eldar bomber is in), TRUE
some fliers have their rules updated to 6th edition (whatever this means exactly) TRUE
the Stormraven is now available to Codex Space Marines and Black Templars as well TRUE
Also you will find the flier rules from Crusade of Fire and new missions TRUE
The book will be on sale (no pre-order) from 16th of February, TRUE
is direct only (so not from your FLGS) TRUE
english language only and will not be limited stock TRUE


Darnok (from Warseer) - Total rumors: (49 TRUE) / (17 FALSE) / (9 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:




High Elf Rumors - Nov 2014
The Elves get their turn with a twist in the upcoming End Times Series for Warhammer Fantasy. Here's the latest:

End Times Rumors 11-9-2014 (Black Library Weekender)
via Warseer's Darnok:
Now what if I tell you that 1.) the Elves ET book will come with no models alongside it and 2.) there will be two more ET books after it?
Volume III: The Curse of Khaine (Scheduled for this year)
Volume IV: Skaven Book
Volume V: Unknown rumored final volume

The big point of contention out there in rumorland is whether or not End Times: Khaine will come with models, or be a book only release. Based on what we've seen before from the End Times series, Army Bundles to represent the listed battle hosts is a given, and both High Elves and Dark Elves have received substantial new kits in their last updates.

But then again, would a model of Khaine himself count as an "Elf Model"?

Fantasy Rumors - Aug 2014
a "big thing" for WHF at the end of August - sadly no details, but the notion of "the shape of things to come!" ... confirmed as being the return of Nagash
Nurgle gets some love in October: a book, 3 plastic kits and a clampack - again, sadly no details about this

Chaos Marine Rumors - Hellbrute Rumors - Feb 2014
via Darnok on Warseer
As far as I'm informed, the Helbrutes will be available a week after the Knights Codex. TRUE
It won't go up for advance order with the new Warhammer Visions though, as the Knight books have that spot. As far as I know, the Helbrutes release is the 15th (so advance order from 8th).

Eldar Rumors
There will be something in the codex called a wraithknight (almost as big as a phantom titan) TRUE
and a psyker flyer. TRUE
Striking Scopion will be a must have! TRUE

Tau Rumors - March 2013
Tau - Spring / Easter TRUE

WD - Jan 2013
No more rules in WD TRUE

Chaos Daemon Rumors
Greater Daemons in plastic (maybe only 2, maybe 4) PILE ON
Nurgle Flies ridden by Plaguebearers PILE ON
a Khorne chariot/cannon double-kit TRUE
Of course there will be the usual mix of characters in plastic and Finecast. TRUE

Eldar Rumors - Nov 2012
the translation of the next eldar codex has started (or so it seems).. TOO VAGUE

All plastic minis stay the same for the moment including jetbikes TRUE
Wraithguards will be plastic with a HtH option (swords) TRUE
A new Farseer model (finecast iirc) TRUE
a character for Dire Avengers, FALSE
a new entry "something-seer" TRUE

White Dwarf Rumors - Overhaul - August 2012
WD is changing in a fairly big way. They are moving out of the design studio into completely new offices and have brought in an outsider to head up the new format magazine (a former editor of a major successful magazine). The new magazine will have increased content and is being invested in with more money by GW in an attempt to break with the concept amongst many readers that it is little more than a figures advert. They've been working on the new mag since early May (4 WDs have been released since), so I'd expect the first of the new look fairly soon, but it would give us an idea on internal turn around times when it appears... TRUE

WOC Rumors - Kroot's Daemon Thread - July 2012
Plastic Dragon Ogres TRUE
Chaos Knight can mount Dragon Ogres FALSE
Plastic Chaos Ogres FALSE

Chaos Marine Rumors - July 2012
the book is done and almost at the printers TOO VAGUE?
an Iron Warriors character (?) has been seen, with a huge servo harness TRUE
possible new Obliterators (plastic or Finecast?) TRUE
painted versions of all 4 cult terminators have been sighted - could be conversions though TOO VAGUE
plastic Plaguebearers on round bases have been sighted TRUE

Dark Elf Rumors / Dwarf Rumors / Wood Elf Rumors
DE - Expected before WE TRUE
Dwarves - Expected before WE TRUE
WE - The treeman, however was said to be on the new monster base and about as tall as the Ogre Thundertusk's banner, and that it stylewise is more living brushwood-forest thingy than an actual anthromorphic tree. PARTIALLY TRUE

6th Edition Rumors - June 2012
Anyway, Land Speeders have the special rule "Jink", which gives them a 5+ save all the time, this changes to 4+ if they go flat out. (I'm reasonably sure all fast skimmers get this, I'm not sure whether it's a USR or just a quality Fast Skimmers get) TRUE
Also, (and I can't believe I forgot this one) models are taken from the front when they're shot. Or, to put it another way, when a unit gets shot at, models from the part of the unit closest to the firer are removed first. TRUE

6th Edition Rumors - Leaks - June 2012
- Hull Points are in, it is stated that Ghost Arks, Land Raiders, and Defilers each have 4 Hull Points apiece. TRUE
- Necrons have the ability to strip hull points for each roll of a 6 to penetrate/glance vehicles, making rapid-firing gauss weaponry very powerful at removing armour. TRUE
- Speaking of rapid fire, you can indeed move and fire once up to the full range of the weapon (it is explicitly stated that Fire Warriors can fire their weapons up to 30" away), no confirmation on the 3x fire for Relentless at half range though. TRUE
- Assault moves are indeed 2d6", but added together. Units equipped with jump packs can re-roll the dice to see how far they charge. TRUE
- The Rage USR gives you +2 attacks on the charge TRUE]
- All flying monstrous creatures have the ability to fly 24", doing something called a "Vector Strike", which is a certain amount of automatic hits to a unit they fly over, at the base strength of the creature. TRUE
- Monstrous creatures' attacks are explicitly AP 2 TRUE
- Every army must select a "Warlord" or single general to lead the army, this leader gets an ability. They can choose between three different types of abilities, "Personal", "Inspirational" or "Strategic". They then roll on one of those charts to see what ability it is. The two examples given were a Grand Master giving all friendlies within 12" his Ld of 10 (Inspirational), and a Chaos Lord being a scoring unit (Personal, the ability itself was called "Immovable Object" TRUE
- Flyers are a specific type of unit, and it is somewhat unclear as to the rules for shooting at them. Either all units require a 6 to hit them (unless they have a special rule called Skyfire), or this is still the case but only if those flyers move flat-out. Monstrous creatures with the ability to Fly also get this "6-to-hit" rule. TRUE
- You have the ability to buy different terrain (it even has its own slot on the new FOC), e.g, you can buy a Bastion with a Quad-Gun (which has the aforementioned Skyfire USR). There seem to be quite a few options for what terrain you can buy, but naturally most of them are typically represented by terrain kits GW sells. TRUE
- Now we're on the topic of the FOC, the rules for allies weren't laid out specifically, but it is heavily implied that its not the same as in WHFB. They refer to allied units as "Detachments", and there is an example of a player with a Chaos Space Marine force having some detachments of Chaos Daemons in his army. Basically, I was given the impression that it is far more common (and frequent) for a detachment from another 40k army to join a larger one, than it is for a Fantasy army to have Allies. Think more along the lines of the Storm of Magic rules for using TK, VC, or Daemons. TRUE
- Here's a biggie: Units -can- go on Overwatch, giving them the ability to fire upon an enemy unit which charges them, but at BS 1. Eldar (and any other army with access to the Clairvoyance psychic power set) can use a psychic power to give a unit the ability to fire at their usual BS. TRUE
- Monstrous Creatures have access to a special "Smash" attack, allowing them to halve their attacks, but double their strength. It mentions that this gives them the ability to destroy tanks more easily. TRUE
- It's somewhat hinted that AP will have some kind of affect against vehicles. This is because part of the Munitorum dice set includes vehicle damage dice. It specifies that some of the dice are "AP 1, AP 2, and AP 3 Damage dice", or something to that effect. TRUE
- 4 Disciplines of Psychic powers PARTIALLY TRUE
- basically what we were thinking in terms of Clairvoyance, Biomancy, etc etc. There's a chart near the back of the WD detailing which (if any) psychic disciplines a particular army gains access to. It's interesting to see that a large amount of armies don't have access to any at all. TRUE










40k Rule Rumors - Rulebook
440 Page Rulebook Blurb TRUE
Psychic Power handout. 7 Disciplines with aquila case and cards PARTIALLY TRUE
There are also "Munitorum Templates" (£12, designed with a metal effect look), "Munitorum Tape Measure" (£10, looking like a Servoskull) and "Munitorum Dice" (£10, while stocks last). TRUE

40k Rule Rumors - Pancake Style 6th Rumors
AP are on ccw TRUE
but he says power weapons are ap 2, not 3. FALSE
When you charge it's double your move, infantry move 6, bikes 8 cav 7 etc. FALSE
It's move assault then shooting now! FALSE
Fnp is 5+. TRUE
Master crafted ccw give you a 5+ invuln save FALSE
When you shoot you roll to hit depending on the speed of your target. Fast vehicles you always need a 6. FALSE
A unit can't claim a object while inside a vehicle. TRUE
There's new kinds of instance death. If your say strengh 8 vs a space marine captain toughness 4 you only do 2 wounds! Strengh (9?) or more would do 3 wounds & kill him. FALSE
In kill point missions you get kill points based on what the units points cost, so for example a landraider would be worth 5 kill points & a unit of marines 3pts. FALSE

Eldar Rumors - Flyer - May 2012
Eldar flyer spotted TRUE

Release Schedule Rumors - May 2012
Jan: VC Army Book TRUE
Feb: Vampire Models TRUE
March: Tyr/SW TRUE
April: Empire TRUE
May: DA/Chaos FALSE
June: Necron Wave PARTIALLY TRUE WRONG MONTH
July: 6th Ed FALSE
August: 40k Model Wave PARTIALLY TRUE
Sept: WoC FALSE
Oct: Empire Models + DA/Chaos FALSE
Nov: Hobbit PARTIALLY TRUE (PREORDER)
Dec: WoC models + 40k Models? FALSE

Paint Rumors - Jan 2012
Paints, TRUE
TWC, TRUE
Tervigon TRUE


Darth Spader - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Starter Box Rumors
Necrons and SM with Aegis. FALSE


Dave from Faeit212 - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Apocalypse Rumors - Dec 2012
a new Apoc rulebook soon too bring apoc games in line with 6th edition TRUE


DeathlessDraich - Total rumors: (0 TRUE) / (3 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sep 2013
1) 2 new monsters (or monstrous units?) not 1. One monster from Karond Kar (Is this the Kraken? Does it fly? - I don't know) and the other may be from Har Ganeth FALSE
2) Temple of Khaine artifacts remain - Don't know whether there are new poisons or not TOO VAGUE
3) Maybe a new unit from Har Ganeth or a modification for Executioners? FALSE
4) Improved Assassins - could be a Save or improved Hidden rules. FALSE
5) I think rumours of City Guard, Slaves etc are probably hopeful speculation. Dark Magic and Black Horror will probably remain as do all the present units but following latest trends there are bound to be new units. SPECULATION


Demiurg - Total rumors: (4 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Starter Set Rumors - July 2012
RRP for Starter set is 75 pounds TRUE
Flyers - Tau, TRUE
Flyers - Eldar TRUE
Tyranid Harpy TRUE


Denzark - Total rumors: (0 TRUE) / (3 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

40k Rule Rumors - Warrior's Code - Plastic - Nov 2013
Rules
GW yellow staff were being quite tight in areas. There is a new 'Warrior's Code' coming in for 2014, but they seem to apply them from this weekend. FALSE
This included:
All painted Armies. Now, GW state they will not apply a '3 colour standard' because this is open to abuse. They picked up on someone with a very basic paint scheme that was supposed to be white scar bikers that seemed to be a white primer, a wash and some boltgun metal on the bike engines. PARTIALLY TRUE

No proxies. This is subject to interpretation, but they seem to enforce it based on 'if it has a model is must be used' and conversions must be pre-approved if heavy and not blatantly obvious what the mini is. One fellow who fell foul had an immaculately painted army with Dark angel minis, but painted as White Scars. Even though it had conversions like landspeeders with twin lascannons for preds, he was made to re-write the list as a White Scars list. So the big ugly speeder was a LR etc. I thought this was quite harsh. PARTIALLY TRUE

Others included me being asked why my drop pod doors were glued shut - ummm because I don't like them flapping around, I can't be arsed to paint the insides and also because i was not aware the rules said a vehicle's doors must be modelled to open?

Rumours
Firstly, plastic T-Hawk is designed. However it currently takes 7 sprues. Apparently the problem is that the big boy kit machine can only do 6 at a time. So the sprues need rehashing to try and cram it all in to make it economical. (I know, I know...) FALSE
The other is that plastic Sisters are done. The timing of the new codex is an attempt to whittle down some apparently high stocks of current metal. FALSE


Dex in Alaska on Faeit 212 - Total rumors: (13 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

IG Rumors - Wyvern Rumor - Mar 2014
via Dex in Alaska on Faeit 212
The Wyvern is on the next cover of the White Dwarf #10 TRUE
Wyvern Support Battery-Heavy Choice and can take 3 in total. TRUE
Comes with a Stormshard Mortar 48" S4 AP6 heavy 2, barrage, blast, ignores cover, shred TRUE
Armour Value is the same as a Chimera and it costs 10 points less than a Griffon TRUE

The model has a chimera hull and looks a lot like Hydra, but with two large short barrels instead of the Hydra's long Autocannons. TRUE

It is a dual kit: Astra Militarum Hydra/ Astra Militarum Wyvern TRUE

IG Rumors - Order Rumors - Mar 2014
via Dex in Alaska on Faeit 212
"Take Aim": Gives the ordered unit Precision Shot TRUE
"Smite At Will": Gives the ordered unit Split Fire TRUE
"First Rank Second Rank": Ordered unit gains an additional attack with lasguns and hot-shot lasguns TRUE
"Forwards for the Emperor" After shooting, ordered unit must run even if they can't normally TRUE
"Move, Move, Move" Ordered unit must run, roll dice and use the highest. TRUE
"Suppressive Fire" Ordered unit's weapons have the pinning rule TRUE


DexterV - Total rumors: (2 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sept 2013
I've heard wich elves box have more than 10 models, but TBC. FALSE


Dez on Faeit 212 - Total rumors: (2 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors and Warlord Traits
The CSM codex has it’s own Warlord chart, TRUE
some characters have specific Warlord Traits! TRUE


dr bored - Total rumors: (3 TRUE) / (7 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors July 2011
Chaos by march 2012 FALSE
6th by Oct 2012 TRUE

Chaos Marine Rumors
New Terminator Kit FALSE
2 New Named SCs (one referenced in BL book) FALSE
Chaos Flier (more in line with FW Hellblade/Helltalon TRUE

2012 Release Schedule Rumors - UNKNOWN DATE
Dark Angels (May/June) FALSE
6th Edition (July/August) FALSE
-Starter Box featuring Dark Angels vs. Eldar FALSE
Eldar (Oct/Nov Xenos slot) FALSE

Chaos Marine Rumors SC - May 2012
SC in the Codex but not first wave of releases TRUE


duskraider - Total rumors: (0 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2011
Tau next FALSE
then chaos FALSE
then eldar FALSE


Earlybird - Total rumors: (4 TRUE) / (15 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Wood Elf Rumors - August 2012
WE -Book for spring 2014 TRUE
WE -Chariot is back FALSE
WE -Packmaster with orion hounds or great bear FALSE
WE -A "fairy" unit working a bit like the Banshee FALSE
WE - Stags as mounts for Kurnous cavalry TRUE
WE -Skaw the falconer is back with new mini PARTIALLY TRUE

Lizardmen Rumors and Fantasy Release Schedule Rumors - May 2013
Lizardmen sacred spawns are back. FALSE

V9 Army books :

Ancient Kingdoms : Lizardmen/High Elves/Wood Elves/Dwarves/Tomb Kings FALSE
Servants of Dark Gods : Warriors of Chaos/Daemons of Chaos/Beastmen/Skaven/Dark Elves FALSE
Old Word Denizens : The Empire/Bretonnia/Orcs and Goblins/Ogre Kingdoms/Vampire Counts FALSE

High Elf Rumors - April 2013
Core :
Spearmen ALREADY TRUE
Archers ALREADY TRUE
Lothern Sea Guard ALREADY TRUE
Silver Helms TRUE
Tiranoc Chariot FALSE
Shadow Warriors FALSE

Special :
Ellyrian Reavers FALSE
Chrace Chariot ALREADY TRUE
White Lions ALREADY TRUE
Dragon Princes (Horse) ALREADY TRUE
Great Eagles FALSE
Swordmasters ALREADY TRUE
Bolt Thrower FALSE

Rare :
Dragon Princes (monstruous) FALSE
Phoenix Guard FALSE
Phoenix TRUE
Saphery Chariot FALSE



Eldargal - Total rumors: (12 TRUE) / (8 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Bret Rumors / Dark Elf Rumors / High Elf Rumors
Brets - New Repanse de Lyonesse mini. (She is 100% certain on this and says she will do a lap of the carpark naked if she is wrong) PENDING
DE - Expected in 2013 (Late 2013) TRUE
DE - Rumours of Witch Elves, TRUE
DE - Executioners TRUE
DE - Black guard TRUE
DE - ‘Large plastic critter’ DUPLICATE
DE - and plastic characters. TRUE
DE - Plastic monster, possibly a hydra, not certain its for DE specifically. TRUE
DE - Plastic mounted character, possibly female. FALSE
DE - Dual kit chariot TRUE
DE - Plastic bolt thrower FALSE
Dwarves - Plastic slayers FALSE
HE - A new everqueen sculpt coming possibly riding some kind of 'critter'. No mention of Maiden Guard. TRUE

WOC Rumors - May 2012
New WOC Character that is an elf FALSE
October WOC Release TRUE
New Avatar FALSE
New Falcon Variants FALSE
New Vehicle TRUE
New Jetbikes and Vyper FALSE
New Characters TRUE

New Aspect Warriors FALSE

Eldar Rumors - Flyer - May 2012
Eldar flyer spotted TRUE


Endobai - Total rumors: (44 TRUE) / (4 FALSE) / (5 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Dec 2013
Q: Can you give any more indication on the psychic powers? You said that most have powers assigned to them (specifically the brood lord).
A: A number of them, some, but I doubt it is most. Tyrants for example have to roll. TRUE

I know too little about the whole set of powers. Dominion seems to be the Primaris. TRUE
Biomorphs are accessible by many creatures. Hive Tyrant is definetely on the top of the list so... TRUE

Harpy: It does have very, very interesting weapon. Cannot say which untill images start showing. TOO VAGUE
I believe that when it comes to the background description of it this is the first time ever the Tyranids get access to this kind of weapon class. TRUE
I know, cryptic and some people will say that the guy knows nothing so talks nonsense to cover the fact, but in this case just one word I would have to use would say almost everything.
Honestly I cannot find a way to describe it without making it all too obvious.

The range of wargear, the pricing of the box, the space on the sprues and wealth of options available suggests there is nothing left for such large pieces like wings.
An educated guess, the process of deduction + absolutely no confirmation there are wings = no Shrikes. FALSE

Psychic Deck - Seven cards. TRUE

Hormagaunts - I cannot say how many points - against Warseer policy isn't it? - definetely not beasts. Slaanesh fast, but not that fast. PARTIALLY TRUE
Plus fleet and move through cover. The second seems an army-wide rule (not sure about winged Tyraninds). FALSE

Carnifex - Got a re-pack. Nothing I can say about their rules. TRUE

Biomorphs are accessible by many, many models and Carnifex definetely is described as one of them. TRUE

2 Twin Linked brainleech devourer? The weapon stays. Not sure if it is as good as it was. TRUE

The Doom of Malan' tai is dead and gone. TRUE
Both big, ground beasts are from the Epic 40k, also the shooting one. TRUE
Warrior box is half-dual as I said without confirming it is this particular one. TRUE

Old One Eye and Swarmlord still here TRUE
Blind Venom stays. TRUE
Venomthrope definetely confers cover saves, but don't know if it is a cover save which can be combined with stealth/shrouded or confering stealth/shrouded to models close to it. TRUE

Still more than a full month from today. (12/8) TRUE

Tyranid Rumors - Dec 2013
All those sets allow construction of another unit, also the Haruspex which can be assembled as... another creature from Epic 40k. TRUE

Hive Guards got another weapon option which can be seen on the leaked image.
The weapon is electricity based. No doubt inspired by Teslas, but I have no idea if it works in a similar way. TRUE

Tyrant Guards are very lovely. My most favourite models in the release combining what is the best in the 3rd and 4th metal models.
Several weapon options just like with the warriors. TRUE


I think that they got those new 50 mm bases. I was mistaken in the past with the SM Centurions so forgive me if I make commit another once again. TRUE

Haruspex is damn ugly so you will recognise it immediatelly, but its 'twin' is actually really nice looking MC. TRUE

Harpy's 'brother' is not called Eridne/however it was called in those rumours. TRUE

Hormagaunts: Cheaper and faster. Think of Slaaneshi Daemons. TRUE
Rippers: If I see it right got more expensive, but are no longer suicidal. TRUE
Hive Guard Anti Air?: I doubt it is judging from the description, but cannot disprove that entirely. PARTIALLY TRUE
Genestealers: Seem the same, but Broodlord has a fixed psychic power (no rolls) and full access to biomorphs - there is a list of those much like with wargear for other armies in other books. TRUE
Spores: No trace of them so far. FALSE
No clamshells. Perhaps a second wave, wouldn't be that weird, but mind their production capacity when it comes to plastic models is limited. Jes Goodwin said something about it when was asked about Jetbikes. TRUE
The are some repackages, though. More models in some boxes (so no Dire Avenger rip off), but don't remember how the prices will change in comp TRUE

There are definetely those four sets named in the phone call in Germany. TRUE
Dual sets (one, lets say, is half-dual), so four MCs including three new beasties. TRUE

There are also other boxes, but re-packs/army sets. TRUE

No clamshell. DUPLICATE

Tyranid Rumors - Release - Dec 2013
The poster below was spot on. The Warriors are a new set, the last one was from 2001 so it is as with the Tacticals who got reinvented, multi-optional new sprues. Cool, useful, but they are not super-killy. Can easily be made the core of the army and have access to very many weapon options so good value for money too. DUPLICATE

Tyranid Rumors - Release - Dec 2013
Warriors.

In my opinion definetely the centerpiece of the release. Much like the Tactical squad for the Marine codex they are something every Tyranid player - new or veteran - will have to buy. FALSE
The box includes all or almost all weapon options the Warrior entry in the current (still the current) codex has + something really nice. Still don't expect all your wishes to come true. Remember it is no more than three infantry sprues in the box. TRUE

The unit's cost.
It depends on the cost of wargear and what special rules give them - namely what Synapse Creature gives them in the new codex. Right now I can see no meaningful point decrease. Still troops though. TRUE

Tervigon.
Still troops, but comes with 'the Gaunt tax' to occupy the slot. Gaunts are cheaper so it helps a little. TRUE

Much depends on the new psychic powers the Tyranids get because it remains a psycher with randomly generated powers so unlike some psychers in the new tyranid codex. TRUE

The Big Bug.
It is big, but not that big. Remember that the Wraithknight and Eldar models in general are smooth and do not have so many limbs, vents, horns, bio-guns etc so making something as large as the Eldar fellow would create something really, really expensive - definetely in titan price range. The big bug is thankfully cheaper. TRUE

The creature is taken from the Epic 40k, but the difference in size is not so ridiculously... pronounced, but it is large enough. TRUE

Ohh and the instinctive behaviour list is expanded - with entirely new modes some creatures will take when separated from the Hive Mind. PENDING

Tyrant Guard too got something new, a weapon upgrade they will find really useful. TRUE

Tyranid Rumors - Release - Dec 2013
Warrior entry options seem covered, but Shrikes are a diffrent entry... cannot say for sure but with so many options in the set I doubt there is any space left... TRUE

Instinctive behaviour - clarification

As I was afraid it was misunderstood (yes I see you H.B.M.C.).
Modes stay, so if something lurks it doesn't feed. TRUE

But there are more modes than just those two. TRUE

Psychic powers
One set of 7 powers, but some creatures do not roll, but get something specific and it doesn't have to be the Primaris. TRUE

Tyranid Rumors - Dec 2013
RE: Tyranid Prime, It is not a clamshell plastic pack. DUPLICATE

Expansion Rumors - Nov 2013
All GW produced superheavies (as in the ones already in plastic) will be in the book. TRUE

40k Expansions - Nov 2013
I can confirm both expansions.

Hardbacks, c. 100 pages long. PARTIALLY TRUE
Escalation provides rules for super heavies, gargantuans and D-weapons + 16 unit sheets providing options for all armies. TRUE
For example Revenant titan for Eldar and Dark Eldar ( I guess Tantalus was not good enough?). TRUE
I'd expect all models released in plastic + 1-2 per army. Thunderhawks are mentioned as one of those vehicles. TRUE



Basically mini-Apocalypse with about 50% superheavies which are described. PARTIALLY TRUE
The fortification supplement gives datasheets for released fortification sets, how to combine some of them and field as larger constructs + various rules for buildings, ruins etc. TRUE

Both books include missions and background sections, but fluff is not too important contrary to codex supplements. Treat them as Planetstrike, Spearhead and similar sets of rules we've seen in the past. TRUE


Erazmus_M_Wattle - Total rumors: (8 TRUE) / (2 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors
new Chaos Marine plastic kit that had blank pads with little slots in them in which legion icons would be glued FALSE

Chaos Marine Rumors - Sept 2012
Well I have heard that the Forgefiend box does come with an alternate build. TRUE
The Helldrake may come with an alternate build too but I'm not getting my hopes up on that one. TOO VAGUE
lords of
Release Schedule Rumors
CC Obliterators [colittlelor=green]TRUE[/color]
Oblits 2 to a box FALSE
Codex CSM - Oct TRUE
August WD - Daemons, No CSM TRUE
Sept - Starter Set [TRUE[/b] l
Soulgrinders in fantasy. Massive rectangle base. TRUE
Daemons - Plastic Plague Bearers. TRUE
Daemons - Finecast screamers ... not the old models. New sculpts. PARTIALLY TRUE

Finecast Rumors - Prediction March 2011
GW is moving away from metal to Finecast TRUE



Natfka on Faeit 212 - Total rumors: (438 TRUE) / (708 FALSE) / (61 PARTIALLY TRUE/VAGUE)
Spoiler:

Specialist Games Rumors - Nov 2014
via an anonymous source on Faeit 212
GW allocate all Licences for Specialist Games to Fantasy Flight Games / Asmodee. This means we can await the release of SG-related games on FFG. The rumored HH/Crusade related Game can be a Epic "30.000" Miniatures/Board reboot.

Blood Angel Rumors - Nov 2014
via an anonymous reader on Faeit 212
Saw a pic of the new Blood Angels Tactical Marines box (yes, Tactical!). Probably out before Xmas.
Going by the pic, they seem to have grav weapons and a heavy flamer similar to the Sternguard version.

Blood Angels Rumors / Tyranid Rumors - Nov 2014
via anonymous sources on Faeit 212 *****
two releases next week for 40k and the rest is hobbit and some bases.
Shield of Baal box set $125 25 miniatures, campaign supplement, and rules
Shield of Baal: Deasthstorm $24 hardback 125pgs

Contents of the box set
Small Rulebook with Blood Angels on Front
Campaign Supplement -40pages
3 missions, rules and dataslates for each model, two formations- Strike Force Deathstorm and Phodian Annihilation Swarm

Blood Angels Strike Force- 12 models
Captain Karlean, 5 terminators, 5 deasth company, and a death company dreadnought

Phodian Annihilation Swarm- 13 models
Spawn of Cryptus, 8 genestrealers, 3 warriors, and a carnifex

The Spawn of Cryptus is a very large Broodlord towering over the height of warriors. Both the Spawn of Cryptus and Captian Karlean are new models.


End Times Rumors - Nov 2014
via an anonymous source on Faeit 212
A quick look at next weeks white dwarf and am a little disappointed, basically a load of single hobbit miniatures, but also the end times book khaine. I could be wrong but it did not look like a novel. It also said book one on it so maybe it's a 2 part release.

The teasers for next week weren't giving away much except it mentioned about the shield worlds so I imagine it will be going back to the Baal campaign.

End Times Rumors / Blood Angels Rumors - Nov 2014
Via an anonymous source on Faeit 212
Hi, next week is another pre-release for Tyranids, ALREADY TRUE
and then we are back to Endtimes with book 3. ALREADY TRUE
No Blood Angels yet.ALREADY TRUE

Blood Angel Rumors / Tyranid Rumors - Nov 2014
via an anonymous source on Faeit 212
Shield of Baal is the first release for the campaign.TRUE
There will be more.
It comes in two hardback books and in a slipcase. TRUE

book 1 comes with all the details on the invasion- background TRUE
includes the invasion of the Cryptus System, called the shieldworlds of Baal.
the astra militarum, blood angels and even the sisters of battle are mentioned here.

book 2 is rules including, Echoes of War scenarios (6), a cities of death expansion with 6 new missions, death from the skies rules for aerial combat.

Forces of Leviathan: a new detachment for Tyranids with warlord traits, datasheets for new units, and new formations.

Tyranid Rumors - Nov 2014
via an anonymous source on Faeit 212
The box kit for tyranids coming out next weekend is a Venomthrope-Zoanthrope dual kit that will come with 3 models. TRUE
The exciting part is that there is a new zoanthrope character upgrade called a Neurothrope, which very much sounds like the old Doom of Malanti.TRUE
it comes with a spirit leech -warp charge 1, that targets an enemy unit within 18". Leadership check on 3d6 or suffer a wound by each point the test was failed with no armour or cover saves. Each wound also adds 1 to your dice pool for Warp Blasts. TRUE

Bret Rumors - Nov 2014
via an anonymous source on Faeit 212
Regarding Bretonnians
"they are dead, I was told flat out and promised they are dead from . .

"Did you read both end times books yet,? by the end of glottkin the empire has lost half its population. I hear kislev is gone in the first, along with bretonia."


Chaos Rumors - Oct 2014
via an anonymous source on Faeit 212
The Traitor Marines coming next Year:
-Few Changes in the Codex
-Undivided Mono-Lists only (no more Chaos Marks)
-Black Legion Suppliment revised


Tyranid Rumors - Oct 2014

[i]Once again, the releases for this week if you are just catching up on the news
Tyranid Toxicrene/Maleceptor 1 miniature $73 TRUE
Warhammer 40k: The Rules small format hardback $58 TRUE
Tyranid Dice Tin 10 dice $17 TRUE

via an anonymous source on Faeit 212*****
Toxicrene
Heavy Support, slight over 150pts TRUE
Acid blood, Lash whips, fearless, Instinctive behavior feed TRUE
On a large oval base with 10 long tentacles and a face like a lictor. TRUE
A 5 wound t6 monstrous creature who is hypertoxic and shrouded. this means any hit gains instant death on a wound roll of a 6 due to a toxic cloud. This includes its close combat attacks and its choking cloud TRUE

Choking Cloud; 12" assault1 ignores cover, lg blast. Chocking cloud is S3, poisoned 2+ and against open topped vehicles or any vehicle that has lost a hull point the attack gains armour bane. TRUE

Maleceptor
Elite Choice: Monstrous Creature, slightly over 200pts TRUE
A 4 legged beast with two large scything talons TRUE
A psyker level 2, synapse monstrous creature that has an invul save of 5+. It has shadows of the warp and a 4+ save. TRUE

Psychic Overload: Warp Charge 2 TRUE
It has the psychic power psychic overload, which is a 24" focused witchfire. target must take a leadership test on 3d6 and vehicles count as leadership 10, failure causes d3 wounds no armor or cover saves allowed, and a causes a single glancing hit to vehicles, no cover save allowed. The maleceptor can do psychic overload three times a round, but cannot target the same model twice. TRUE

Blood Angel Rumors - Oct 2014
via an anonymous source on Faeit 212
BA are indeed pegged for a mid-november release but there will be little or even no model releases at all.

If there is anything released expect either plastic reclusiarch or sang priest. But no new squad kits or vehicles.


Fantasy Rumors- Oct 2014
via an anonymous source on Faeit 212
Endtimes
Bretonnians are not coming in the near future as their own separate release. That said I have heard they are being squashed as a separate army, and will indeed be coming to us in book 4 as part of an alliance.


Release Schedule Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
Next few week releases are:
- Dark Eldar FALSE

And then: Space Hulk limited edition. FALSE

Eldar Rumors / Supplement Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
An Ulthwé Strikeforce supplement for Codex Eldar is on the horizon with new plastic Warlocks. GW realizes that Eldar players can and do field many Warlocks as part of the HQ Council, so they are giving this the dedicated plastic multi-part infantry kit treatment rather than offering only one or two single plastic character clam-pack models (which would put a limit on posing options, etc.)

As you know the current Warlock models are very dated, a few of them being Jes Goodwin's "evergreen" sculpts which have stood the test of time since the early 90's. Jes has wanted these classic models to be redone for a long time. The Ulthwé supplement will be the perfect opportunity to release the new kit (which of course will be usable by all Eldar warhosts, not just Ulthwé).

The supplement itself is largely based on Phil Kelly's brilliant Ulthwé Strike Force army list from Codex: Eye of Terror way back in 3rd edition. We can expect the usual background section which will greatly expand on what we know about Ulthwé along with Warlord Traits, wargear, Cities of Death / Stronghold Assault strategems, etc.

via an anonymous source on Faeit 212 ***
I have seen the Voidraven bomber in the list of products on a GW Store computer. Its 81 bucks, I make a bet on it.

Dark Eldar Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
I saw two new interesting things. The Dark Eldar Archon and Urien Rakarth seem to be getting a price reduction. Not much, but some. If I had to guess, I'd say that it was a plastic transition. Also, there is another entry titled, "Artrax: Dark Eldar." I don't know what that is, but it's listed as the same price as a 7th ed Codex. FALSE

Additionally, I looked into BA and Necrons. I didn't see anything new, but I did see that their Codex's prices are increased to 7th ed levels, leading me to believe that they are on their way.

However, based on my previous information on the possible DE supplements, "Dark Eldar: Wyches" and "Dark Eldar: Covens" I would assume that Dark Eldar are next up. That is simply a deduction of mine with no hard evidence, so take it how you wish. FALSE

Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212 ****
A reduced price Incubi box(which is drastic, it seems, becoming cheaper than Wracks are now). FALSE

Two items named "Dark Eldar: Covens" and "Dark Eldar: Wyches" for the same price as a 7th Ed Codex. Now I can't say with much certainty what these are, but based on their price and title, I think they might be supplements. FALSE

In addition to that, I have seen the normal 7th Ed priced 'Codex: Dark Eldar" TRUE
and the "Codex: Dark Eldar Limited Edition" that is a bit cheaper than others. PARTIALLY TRUE

Also of interest is the "Dark Eldar Tantalus" that I found that is four dollars cheaper than three Terminator boxes. If this Tantalus entry pans out, I would assume it is our version of the Imperial Knight/Baneblade/Stompa. FALSE

Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212
He gave me some insight into what he had seen in early drafts of the book from the design team. I would consider these 1-2 star rumors, more of logical speculation on his end based on what he had seen:

- Eldar special rules were being thrown around as an idea, Ancient Doom and a form of Battle Focus that let warriors run/shoot in the same phase and Wyches run/assault in the same turn. FALSE

- Points decreases for the elites and troops sections, by about 1-2 ppm, but increases to raiders, ravagers, and venoms by about 5 points. The net result was units in transports costing about the same. FALSE

- Obviously the model-less characters were taken out - Vect is a lord of war, but baron, duke, malys, and the decapitator are gone. FALSE

- No new unit entries that he had seen, but repackaged models. I asked him about plastic incubi, mandrakes, grotesques and wracks, clampacks or the voidraven, and he said he honestly hadn't seen anything concrete on them, so couldn't say one way or the other but wouldn't be surprised since finecast had been removed from most new books that still had any.

- No info on warlord traits unfortunately, but said that the drug chart was being refined to mesh with 7th ed special rules (specifically, the drug that gives 3d6 run pick the highest is removed, since that is essentially fleet, which many units have already). FALSE

- Confirmed that, as we all knew, the wargear section for haemies was being shortened, possibly turned into relics. Hallmarks like venom blades, huskblades, soul traps, shadow fields, agonisers should still be there in the generic wargear section. In his words, "shocked if they took those out". TRUE

Overall, more of a streamlining similar to the GK dex, but without removing much other than the named characters. Should still play the same, but have more continuity with the current rules, and with the warlord traits and new FOC (didn't elaborate on what it might look like) will have much more added than lost, unlike GK. TRUE

Said he wouldn't be shocked if we also get plastic kits for some of the finecast options, to make the release similar to Orks. Certainly didn't feel like a nerf in his opinion, but did go a long way to limit the viability of things like jetseer lists that relied on the 2++ of the baron.

Fantasy Supplement Rumors - Aug 2014
via an anonymous source on Faeit 212
Nagash army will be first of many alliance armies - there will be other in 9th ed - so there won't be free choice alliances, but ready army lists mixing two armies. TRUE

Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212
Fantasy 3-Week-Releases. After this Dark Eldar. TRUE

Grey Knight Rumors - Aug 2014
So... They're out there now, people know they're coming so I can talk about them.

It's true that the Inquisition and assassins were cut. Assassins are getting their own update (similar to 4E) which will let them end up in any Imperial Army without necessarily taking an Inquisitor and have some cool narrative missions/kill team missions. TRUE

But we're not here to talk about Assassins.

Grey Knights are definitely getting "stripped" of a lot of the bloat they had before, not necessarily the stuff they had. TRUE

What I mean by that is this codex is C:Grey Knights, and NOT Ordo Malleus.

The focus is on the marines and only the marines. If you want to recreate existing armies, its not difficult you just use the inquisitor codex alongside it. TRUE

The special characters as rumored at gone, BUT the relics section lets you effectively portray them (functionally) on the table. This lets people convert to their heart's content without conflict as to what is/is not the right way to represent one character or another. TRUE

Unlike space wolves and Orks there is no follow up supplement for Grey Knights. It's all in the book already. TRUE

Draigo makes paladins troops, but they have to be 4 or more models or else remain elites. FALSE

Things got a little bit cheaper to bring them in line with the new base marine costs.

Librarians still require terminator armor. TRUE

Land raiders are dedicated transports for strike squads as well. FALSE

Deep striking via teleport got more precise. FALSE

Grand strategies are warlord traits. FALSE

There are 2 new kits only one of which is a vehicle FALSE

Have some very unique rules for when playing against daemons primary. /Both/ armies get buffs (fluff wise because GKs only show up when the situation is super dire) FALSE

So to reiterate: book is about the grey knights and nothing else cluttering it.

If you want the old book, just grab codex: inquisition to go with it.



It's not GWs fault that TOs are limiting people to two sources. The design process was that the book was too bloated with choices that had nothing to do with grey knights, thus didn't need to be there.

Does it mean less options? Sort of, if you only have one book, but in return you get a more balanced army that isn't being weighed against the strength of inquisitorial henchmen when considering the potency of "GK troops," allowing for a much stronger book if you wanted to play just knights.

Crowe doesn't make purifiers troops in the traditional way, but he has a formation that's him with 2-6 units of purifiers in transports. FALSE

In this formation he gets a bodyguard of the new unit that are based roughly on his "story" per se and is the only way to give him a retinue as he is not normally an independent character. FALSE

More will hit the internet soon I'm sure but that's all I can say for now

Bret Rumors - Aug 2014
via an anonymous source on Faeit 212
Bret's are 100% confirmed next FALSE

White Dwarf Rumors - Aug 2014
via an anonymous source
GW may in the near future drop Warhammer visions, the sells of the magazine are VERY poor. Some parts of the content returns to the White Dwarf, Weekly issues remains, but more pages. The other Parts of the visions content comes with "Guide Books" like the new Space Wolves release. FALSE

Space Wolf Rumors - Aug 2014
via an anonymous source on Faeit 212
The venerable dreadnought shield is called a Blizzard shield, and it grants a 3+ invul to every damage on in front facing. ALREADY TRUE
the axe ist just like a CCW with mastercrafted. ALREADY TRUE

Jaws of the world wolf is still in, its power 6, warp charge 2, focused witch fire with 18" inch. Single model ini test or removed. MC's auto pass this test. TRUE

Long fang squads start with 2 space marines, the ancient and a long fang for 30pts. TRUE


Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Next week:
Logan Grimnar DUPLICATE
Wolf Priest Terminator FALSE
Space Wolves Strikeforce FALSE
Another Space Wolfs related Novel FALSE

Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Yes next week is Logan pre-orders. TRUE
He is indeed on a chariot. TRUE
The chariot is an option for any Wolf Lord, but not Wolf Guard Battle Leaders. FALSE

Space wolf Rumors - July 2014
via an anonymous source on Faeit 212
Hey there some info about the new SW codex. Not a lot but a couple tie bits. Came from someone who works for GW
New Logan grimnar model- can be on foot or in a landsled pulled by, yes a thunder wolf. DUPLICATE
He is a lord of war
New dreadnought model called murderfang has a storm shield and he has 7 attacks +D3 FALSE
Murderfang/venerable/Bjorn are a plastic multi kit ALREADY TRUE

I would consider this to be 100% accurate. This is the same guy who told me about the orks codex and he was spot on.

Space Wolf Rumors - July 2014
via an anonymous source
Murderfang (Unique) TRUE
WS5 BS3
Furious Charge, It Will not Die, Rage, Rampage, and Murderlust (ignores effects of crew shaken and stunned) TRUE

Also comes with Murderclaws one with storm bolter and one with a flamer. Murderclaws are S7 AP2, Master crafted, shred, specialists weapon

Space Wolf Rumors - July 2014
via an anonymous source on the cover of the Space Wolf codex and next week's releases.
It' looks like the Blood of Asaheim Novel cover, but different. TOO VAGUE

I heared next week GW will bring an Bjorn/Venerable SW Dreadnought Box. TRUE

Space Wolf Rumors - July 2014
via an anonymous source that gave us the early flyer information
Next week after the flyer there will be another Space Wolves release. But no codex yet. It looks as GW will make a habbit of 3-4weeks long release, just like with Orks. FALSE

Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Codex cover shows an Warrior with Bolter and an primitive looking power sword. FALSE

Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
The Stormfang Gunship has the look of half of a Caestus Assault Ram, and is on the cover of next week's White Dwarf. The previous rumors really list out its abilities well. It comes with a Helfrost Destructor, two twin-linked heavy bolters, two stormstrike missiles and ceramite plating, with power of the machine spirit. TRUE

Heavy bolter upgrades to skyhammer missile launcher or two twin linked multi-meltas TRUE
stormstrike missiles can be upgraded to a twin linked lascannon. TRUE

Helfrost Destructor TRUE
Dispersed 24" S6 AP3 Hvy1, Helfrost, Large Blast
Focused 24" S8 AP1, Hvy1, Helfrost, Lance

Stormstrike Missile 72" S8 AP2 hvy1 Concussive one shot only TRUE

Space Wolf Rumors - July 2014
via an must remain anonymous source on Faeit 212
Your information on space wolves main units is a bit off.

Grey Hunters are not cheaper, they are still 15/model. FALSE

They come with Bolter, Bolt Pistol, grenades, ATSKNF, Counter Attack and Acute Senses. FALSE

They can have one model upgraded to a Wolf Guard, for +10 points, who gets +1Ld/attack and access to wargear. (Same as veteran sergeants, except that if not taken, there isn't a "character" in the unit the way normal sergeants are). TRUE

They can take 1 special weapon, or 2 at 10 man. They are limited only to special weapons and not heavy as per normal. They pay the same points as space marines now, not a discount and not a free one at 10. TRUE

They can also take plasma pistols at 1 per 5 in addition to special weapons. FALSE

They can swap their bolter for a chainsword at no cost, on a model-by-model basis, and it specifies that it must also be represented on the model. FALSE

Wolf banners are still in, but aren't as good and cost 15 points not 10. PARTIALLY TRUE

Bloodclaws are 13 points per model, FALSE
minimum 5 up to 20. FALSE Similar as above for upgrades. Unlike what's in stormclaw, if you upgrade a Bloodclaw to a Wolf Guard he gets +1 WS and BS (to take him to 4/4). They have rage now instead of their former +d3 attacks on the charge.TRUE

Wolf Guard terminators are now an entry, as are Wolf Guard non terminators, so no mixing and matching. No more pack leader separating of Wolf Guard to join other squads. Just upgrades in unit.TRUE

While I'm sure that a lot of people will be flipping over the loss of certain iconic character elements for space wolves, the new stuff in the book isn't just "Wolf This" "Wolf That" and they still remain sufficiently divergent from normal marines, with points costs that are now in line with them. Though I won't deny that they definitely were toned down in a lot of ways (that they weren't really overpowered in by any real means) they have been compensated for by gaining access to things like space marine AA tanks, a new flyer and some really nifty formations.

Logan Grimnar and Bjorn are Lords of War FALSE


Space Wolf Rumors - July 2014
via an anonymous source in Faeit 212
It will come in 2 versions:
First - 215 points TRUE
One - assault transport with TL hell frost cannon DUPLICATE
Two fire modes: DUPLICATE
- s6 ap3, blast, then it forces a Str test. If the test is failed, the enemy dies
- s8 ap1 , heavy 1 - rest is the same
16 models capacity DUPLICATE
Heavy Bolters with MMelta or Skyhammer Option DUPLICATE
Second: 220 points DUPLICATE
6 models capacity DUPLICATE
Hell frost cannon (the same as above)
Storm Strike missile DUPLICATE
Both flyers have Machine Spirit and Ceramite plating.
DUPLICATE
The model will cost as much as a storm raven.

Space Wolf rumors - July 201v4

via an anonymous source on Faeit 212
With the Codex release, there will come new Boxed Sets:

-Sky Claw Pack - 5 Marines with Jump Pack FALSE
1x Space Wolves sprue, 1x old Assault Marine Jumppack sprue

-Long Fang Pack - 5 Marines and Razorback FALSE
1x Space Wolves sprue, 1x Devastator Weapon sprue, 1x Razorback & Rhino sprues

-Retinue of the Wolf Priest - 1x Wolf Priest, 10x Wolf Guard FALSE
1x Wolf Priest sprue, 2x Space Wolves sprues, 1x Space Marine Command Squad sprue

-Ragnars Gfreat Company - 1x Wolf Lord, 5x Terminators, 20x Grey Hunters / Blood Claws, 3x Drop Pod
1x Wolf Lord sprue, 1x Space Wolves Terminator sprue, 4x Space Wolves sprues, 3x Drop Pod sprues FALSE

Supplement Rumors - July 2014
via an anonymous source on Faeit 212
We talked about this months ago
We will be seeing lots more. Campaigns will be a big part of 7th to keep the narrative flowing.

Every other codex will have a campaign bridge with the next.
Like Orks - campaign - Space Wolves
for Example Dark Eldar - campaign - Blood Angels. FALSE

Each campaign is 3 parts.
1. before the box that sets the stage. Roughly alongside the first codex.
2. inside the box for the bulk of the fighting
3. after the box that concludes the campaign. Roughly alongside the second codex.

DV wont be pulled from each release, that's just happening now to make ensure that they all have 7th edition rule books (I don't know if old sets are being opened and then repackaged, but they just don't want 6th being sold). Anyone who bought DV recently btw can get a 7th mini rule book for free if they have their receipt showing the purchase date within a month of 7ths release.

I don't know for sure, but it was mentioned that all narrative boxes (like storm claw) will come with the mini rule book as added incentive, but DV will remain on the shelves as the starter product.

6 months per is roughly accurate. Their life cycles are directly tied to codex releases.

All will have special edition models like Krom and the Ork. That wont be later released separately. They will be box exclusive.

Chaos Daemon Rumors - July 2014
via an anonymous source on Faeit 212 (vague rumor)
they are saying its a palanquin of Nurgle model, herald or ku'gath options. FALSE

via an anonymous source on Faeit 212
In July for one week, we become in one Month a Nurgle release FALSE
-Nugle Beast in Plastic FALSE
-Plague Marines Box with Termi Bitz FALSE
-Something big but not a Greater Demon of Nurgle FALSE

Imperial Guard Rumors - Jul 2014
via an anonymous source on Faeit 212
The Steel Host Formation TRUE
1 Tank Commander
3 Leman Russ Squadrons
1 Hydra
Elite Tank Crews: The tank commander and all vehicles in the formation within 12" have preferred enemy. TRUE

Ork Rumors - June 2014
via an anonymous source on Faeit 212
Ghazghgull is a lord of war TRUE
The stoompa is in the codex TRUE
Waaagh- They can run and charge same turn TRUE
Boarding planks adds 2inches to your move on disembarking te vehicle FALSE
Ere we go- reroll one charge die TRUE
In combat they are always fearless FALSE
Killa Kanz are now 6 a unit FALSE
Bikes are down 7 points Can be 15 a unit TRUE
A seperate forceorg chart TRUE
9 troops
3 HQs

Bret Rumors - June 2014
via an anonymous source on Faeit 212
There is a rumour I've been hearing that all bretonnian knights except for knights errant will all be champions, like how grail knights are currently which will all have 2 attacks and accept challenges.
Knights with lances will also get some kind of jousting focus rule where they can lose one attack and gain one extra strength on the charge.

Ork Rumors/ Supplement Rumors - Jun 201voice4
via an anonymous source on Faeit 212 in response to Ork Supplement Inquiries.
I've heard there will be a limited codex with an supplement included. TRUE

Ork Rumors - Jun 2014
via an anonymous source on Faeit 212
passed on some info. He said that you will be able to make a Mega Armored Big Mek or
Warboss out of the new Meganobz kit. Similar to how Nork Deddog can be
assembled out the Ogryn kit. TRUE

Ork Rumors - May 2014
via an anonymous source on Faeit 212
Ork units over a certain large size generate a warp charge. TRUE
Each separate combat Orks are in generate a warp charge. FALSE

Multiple units in the same combat are treated as a single group in regards to hit the size threshold for generating warp charges, so that several small units can mob up to generate a charge where they would not be able to otherwise.FALSE


Bret Rumors - May 2014
via an anonymous source on Faeit 212
A little bird behinds the scenes has revealed to someone I know that
apparently Bretonnians are in July and will be getting a new book along
with... FALSE

Plastic duel kit questing/grail knights

Plastic knights of the realm/questing knights on foot. Have maces or swords
plus shields.

special rule for knights armed with maces confers a +1S

two clam packs with characters.

Release Schedule Rumors - May 2014
via an anonymous source on Faeit 212

There may be a supplement this fall dedicated to organized play. With 7th edition Foc really dedicated to the narrative style of play in the new rulebook, this new supplement will cater to pick up games and organize game play. In that regards, previous rumors of percentages and side boards are in as an alternate way to play the game.
The timeline for such a supplement would be this fall before November. Also coming are more regular FAQ's once the new rulebook is released, but with very little interest in Erratas where rules or information are changed. It is felt that once the new rulebook is out, that more effort for FAQs is needed. FALSE

Release Schedule Rumors - May 2014
LATE OCTOBER - EARLY NOVEMBER FALSE
Dark Eldar

MID-LATE NOVEMBER FALSE
EMPIRE

COMPLETE DECEMBER
The BObbit and Scenery

JANUARY FALSE
Possible Space Wolves

Release Schedule Rumors - May 2014
via an anonymous source on Faeit 212
LATE MAY
40k 7th Edition

EARLY-MID JUNE
Orks TRUE

LATE JUNE
Ork Theme Apocalypse Supplement PARTIALLY TRUE

EARLY-MID JULY DUPLICATE
Bretons

LATE JULY FALSE
Chaos Space Marines Sets and Supplement

EARLY AUGUST FALSE
40k New Starter Set

MID-LATE AUGUST FALSE
Blood Angels

EARLY SEPTEMBER FALSE
Armageddon Apocalypse Supplement

MID SEPTEMBER FALSE
Warhammer Fantasy 9th Edition

LATE SEPTEMBER - EARLY OCTOBER FALSE
Orcs and Goblins

MID OCTOBER FALSE
Fantasy Starter Set s

Starter Set Rumors - May 2014
via an anonymous source on Faeit 212
The re-release of Dark Vengeance with the new Rulebook is only temporary FALSE

Blood Angel Rumors - May 2014
via an anonymous source on Faeit 212
-Clam Pack Captain in a 2nd Edition Golden Armor Design, armed with Combi-Melter
-Box with all options for the Predator (Baal, Detructor and Annihilator, new Melta weapon in Turret option)
-Honour Guard and Blood Brothers Multi Box

Blood Brothers have survived as members of the Death Company and turned back to normal Astartes, they are like Vanguard Veterans but more "BA-like" and with different weapon options.

7th Edition Rumors - May 2014
via an anonymous source on Faeit 212
These are in Australian prices
Standard edition 140 TRUE
Collectors Edition 360 TRUE
Physhic Cards 16 TRUE
Objective Tokens 12 TRUE

Blood Angels Rumors - May 2014
via an anonymous source on Faeit 212
Be prepared for the Blood Angels update, its closing fast upon the release date. A few models have been reworked, use of vehicles, and weapons previously not in the codex will be getting added to the codex. We should be having a few of the new BA appearing before the codex is released.

Starter Set Rumors - May 2014
via an anonymous source on Faeit 212
Blood Angels
-Captain with Jump Pack FALSE
-Tactical Squad (10) FALSE
-Assault Squad (5) FALSE
-Terminator Squad (5) FALSE
-Cybot with Multi Melta and Autocannon FALSE
-Sangunary Priest (with Corbulo option) FALSE

Orkz
-Ork Boss TRUE
-Wyrdboy FALSE
-Balla Boyz Mob (10) FALSE
-Moscha Boyz Mob (10) FALSE
-Meganobz Mob (5) FALSE
-Kommando Mob (5) FALSE

Dark Eldar Rumors - May 2014
via an anonymous source on Faeit 212
the Haemonculi will be a big focus of the new book as the Wraiths were with the Eldar. There is a possibility of the models being a WD release initially. The Wrack kit doubles as a entirely new unit that focuses on chemical weapons. FALSE

The following new Haemonculi will be unleashed upon us all:

1) "Bane" type unit. Bigger than a Grotesque but smaller than a Talos. FALSE
May be a new character.
2) New Plastic Wracks (5 per box, dual kit). Includes all weapon upgrades. TRUE
3) New Plastic Grotesques (3 per box). Includes all weapon upgrades. FALSE
4) Plastic Clampack Haemonculus. TRUE

The Bane have even more exaggerated proportions that looks like it can rip a Dreadnought to shreads bare handed, very cool.

Starter Set Rumors / Blood Angel Rumors - May 2014
via an anonymous source on Faeit 212
There will be a Scenery Set suitable for the starter Set. FALSE

Limited Starter Set included Multi Part Sanguinary Priest. FALSE

Space Wolf Rumors / Ork Rumors - May 2014
via an anonymous source on Faeit 212
It's going to be the greenskins, TRUE
then Space Wolves. The Sons of Russ will be getting their own flier, and it's sitting in the warehouses right now. TRUE

Blood Angel Rumors / Ork Rumors - May 2014
via an anonymous source on Faeit 212


-Blood Angel will get sometime after the new starter set a codex
-There will be no new super units
-The Predator gets a new box
-besides the Baal and the other two Variants a new Weapon option
-There will be a Multi Box with Honour Guard and something he called "Blood Brothers".

via a different anonymous source on Faeit 212
had already seen the new rulebook. The cover showing Blood Angels beating Orks. FALSE

Then he said it is planned to expand the Starter Set with another Box. He was not sure but he said that this box should include more models, probably limited. TRUE

7th Edition Rumors - May 201na4
via an anonymous source on Faeit 212
I was today in my GW Store, the "black shirt" manager told me the cover showing Blood Angels. FALSE

7th Edition Rumors - Apr 2014
FoC removed, percentages added. FALSE

Players have a "sideboard" of up to X number of selections (2-5, bracketed on points, so 1k or less games you have 2 sideboards, at 3k+ you have 5). FALSE

Sideboards can't be more than 25% of the total, or can be none at all. FALSE

They are referred to as "Secondary Detachments." FALSE

They are used for anything from allies to just additional things from your own codex.

If they are allies, then they require an HQ and a troop, and are still bound by the 25% of total. FALSE

Both players are expected to have sideboards.

Sideboarding is now a part of the game, done before deployment but in order of turn priority. So the person going first, picks their sideboard first after learning what race their opponent is playing, and seeing 75% of their army (and the available sideboards). FALSE

The person going second then picks their sideboard, after their opponent has selected, but before either side deploys.
----------------------------
Other tweeks include assaulting as a form of sweeping advance/consolidation. FALSE

The option to flee, in response to being charged (after overwatching) but there is the potential to be swept and the unit charging can (if they have the movement and sweep you) just hit a different unit provided it's in the same rough direction as the unit they swept. FALSE

The main thing I wanted to touch on is sideboards, % based army building, battle brothers being removed and units being able to lock themselves into combat to combat, but simultaneously enemy generals having another tool to avoid combat to counter act this. FALSE

Starter Set Rumors - Apr 2014
via an anonymous source
(sorry if it's a little rough, as this was translated from Italian by the source)
New item has come up in inventory, in a black box: imperial guard vs eldar. Not all stores got it, but it is there. Systems were updated last year on inventory, so this is new. I would say no to blood angels and orks with this later in the year. FALSE

7th Edition Rumors - Apr 2014
via an anonymous source on Faeit 212
i can confirm that 7th edition will be released on 24th of may. As off today all rulebooks are removed from the shop floors and known lossed. TRUE

7th Edition Rumors - Apr 2014
via a must remain anonymous source.
-7th edition will come in June DUPLICATE
-New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now. TRUE
-There will be a new phase added to the game, a psychic phase. TRUE

Epic Rumors - Apr 2014
via an anonymous source on Faeit 212
Epic:
The Armageddon War is on its way. The starter box contains Blood Angels vs Orks and probably some plastic scenery. Armies will be released in single, fairly large boxes (probably around £50) with fully playable forces straight out of the box. Think half a company of Space Marines + tanks + thunderhawk, or a titan legions box set with an Imperator titan, Warlord titan, and accompanying reavers, warhounds and knights. The initial release will be just Space Marines, Orks, Titan Legions and Imperial Guard.

The kicker: it will be 10mm scale rather than 6mm. Infantry is currently being tested at 4 guys on a round base but it has been tested at both 5 man and 3 man bases.

Fantasy Rules Rumors - Apr 2014

via an anonymous source on Faeit 212
- the next fantasy edition is no continuation of the 8th edition. It uses a
variant ruleset of 40k now
- Fantasy has no movement value anymore, but a armour saving profile
- there are still armour savings modifiers
- all special rules use the 40k rules
- units move like 40k units, but can assume one of three formations, block,
tortuga and arrow
- fantasy flyers can only be hit with minus three to the ballistic talent
and can hit models under their flight path
- there are allies in fantasy
- war machines are their own category like special and core now, 25% of
points can spent on war machines
- there is a system to buy terrain
- warlord tables, but can choose which trait to get
- weapons have a profile like 40k but no armour ignore column

Release Schedule Rumors - Apr 2014
via an anonymous source on Faeit 212
Release Schedule
May-Wood Elves TRUE
June- 7th edition DUPLICATE
July-Orks FALSE
August-Campaigns FALSE
September-Fantasy 9th edition starter and book FALSE
October-Blood Angels FALSE
November-Empire and Caverns of Screams (scenario book) FALSE

Ork Rumors - Apr 2014
This is a large release with five plastic kits and
two codices - the main codex and one supplement for blood axe freebooterz. FALSE

- a warboss in mega-armour with a "chainblade cleaver" FALSE

- a box that makes 3 behemorks, giant orks, as large as a killa-kan. They are stitched-up painboy experiments with giant chainaxes and a cannon that shoots buzz saw-blades. There is a heavily armoured variant with power drills and some sort of shoulder-mounted beam weapon with a tesla coil muzzle. FALSE

- a tankbusta combokit for the specialist ork squads FALSE

- buggy kit that also makes defflaunchas, halftrakk multiple-rocket-launchers. There is pirate nob either on foot or on the buggy. He was described as a mix of pirate and mercenary. A giant grappling hook replaces his forearm, a custom energy pistol, a bandana and two crossed belts on his breast with trophy fangs. The nob is a new HQ choice called 'ead'unter. FALSE


- The last kit is a battle fortress larger than a baneblade. It has a maritime vibe to it. It is basically a huge platform on three tracks with a round gun turret in the middle and several outer gun emplacements. The gun emplacement are not automated or armoured turrets, but open WW2 flak guns operated by orks and gretchins. FALSE

The platform has the shape of a star like renaissance-era fortresses with corrugated metal rails. There is an engine section at the rear end under the platform with exaggerated exhaust-chimneys and a crane that puts scrabs into a tank mouth. The main turret superstructure looks like an igloo. It has either a cannon with three barrels, each with a different size and length or a command bridge. On the platform there is either a landing platform including a killa kopta, a missile silo or two double-barreled armoured turrets.

The last options allegedly makes the fortress look like a battleship. There are galley-like trenches in the platform where ork passengers huddle. They are either empty or covered by canvas, so you can only see the bulges made by their heads. FALSE

The model has lots of humorous touches. The gretchins all wear spiked bismarck-like helmets. There is an ork bouncer standing at the bulkhead of the command tower. FALSE

7th Edition Rumors - Apr 2014

via an anonymous source on Faeit 212

- 7th 40k edition is only a minor update FALSE
- 40k run is part of the movement phase
- assault distance is not influenced by terrain, but gives minus two to
initiative FALSE
- vector strikes allow armour saves, but deal one to six hits
- 40k uses a percentage system for the army list FALSE
- you can bring as many different allies as you want. You can spend a
fourth of your points on allies, but they also count as their normal
category FALSE
- you can bring three allies to a game and must choose one FALSE
- bikes can strike units in 1” in the movement phase without assaulting
just like chariots, but can attacked back
- fortification and lords of war rules are in, but no profiles PARTIALLY TRUE
- you have to pass a initiative test to shoot overwatching, get minus three
to ballistic talent
- you can engage new unit after victory in melee, but enemy can shoot
overwatch again FALSE
- you can choose to flee if you are charged but can be destroyed FALSE
- if you want to run in 12” of enemy you have to pass a leadertest FALSE
- vehicles get no cover saves against infantry, only against other vehicles FALSE

Starter Set Rumors - Apr 2014
via an anonymous source on Faeit 212
40k 7th edition and the new starter kit Beachhead Stygia. FALSE
It is small kit, with only five scouts, five blood angels, a commander with jump pack, five meganobs, 10 armoured ork shootas including a nob with two-handed axe and 10 gretchins. FALSE
There are some destroyed columns, destroyed gothic stone walls and a three-piece stone bridge carried by gargoyles. FALSE
It has a 96 page book, but only about the half is used for rules including three scenarios. FALSE
Expert rules like all vehicle-related stuff are omitted completely. FALSE
There are a handful of dice, a ruler, but no blast markers.FALSE

At the same time, there will be a new starter painting kit with 10 snapfit miniatures that will bring the tactical marines from the starter box to a full squad size and gives the ork player 5 additional boyz. It has a 48 page booklet with additional scenarios and hobby guides, brushes, basing sand and glue. FALSE

Wood Elf Rumors - Apr 2014
Wood Elves are out in May. DUPLICATE
They get only a two week release - armybook, magic cards and three plastic kits. It is not a total overhaul and their finecast kits - even the cavalry plastic-finecast-kits - stay valid.
The only exception is the eternal guard. They are dropped completely. The models can be used as war dancers. FALSE

One of the new kits is special because it can be used for several different units. You can build either three hawk riders, which are one hawk and two surfers now, or three giant owl-like monsters called stonefeathers and six waywatchers. On top of that you can build a hero on hawk or on foot. FALSE

The second kit is a war dancer combokit. The second unit wears varying animal masks and shields made of pelt on wooden frames. They have animal claws as weapons. FALSE

The last kit is tree ancient and meadow hag. The former is a giant-sized tree man with a huge beard made of bark. The latter has a crown of leaves and she has a skirt of roots instead of legs. Her hands grow into a web of thorns. FALSE

The rest of the range stays as it is, the finecast kits probably mail order only. FALSE

The wood elves have very dynamic poses because almost all their units are skirmishers again and the sculptors didn't have to worry about spacing. FALSE
Skirmishers work seamlessly with other regiments in 9th edition, so there will be no problem with this play style. FALSE

IG Rumors - Apr 2014
via an anonymous source on Faeit 212
1 ~ Sly Marbo will NOT be in the new AM codex. He's gone. (possibly a future dataslate) TRUE

2 ~ The Vendetta has gone up to 170 points, and lost half it's transport capacity, in that it can only transport up to 6 infantry (25mm) models. They can, however, still be taken in squadrons. TRUE

IG Rumors - Apr 2014
via an anonymous source on Faeit 212
The new commissar looks like he is holding a Plasma pistol and a Sword in a very dynamic pose very much in the pose you had up the other day. TRUE

In White Dwarf Issue #11
Militarum Auxilla Bullgryns TRUE
Militarum Auxilla Ogryns TRUE
Militarum Auxilla Nork Deddog TRUE
Officio Prefectus Commissar

IG Rumors - Mar 2014
Got my hands on the new White Dwarf. Flipping through it now, I can confirm the previous reports of new orders and the Cadian Armoured Fist and Wyvern. Wyvern stats are:

AV 12 10 10, Open-Topped, Heavy Support slot and can be taken in 3s. They come with 2 Stormshard Cannons which as has been previously mentioned are TL, Heavy 2, Barrage, Ignores Cover and Shred at Str 4 AP 6 48 inch range and a Heavy Bolter that can be upgraded to Heavy Flamer. TRUE

The limited edition Astra Militarum Codex is cloth-bound and will be set at 2000 copies. TRUE

One thing that I have not seen mentioned is that all Astra Militarum detachments may now be upgraded to include up to 3 Primaris Psykers, Enginseers and Ministorum Priests. TRUE

Web Page Rumors - Mar 2014
anonymous source on Faeit 212 wrote:Both Whats New Today and the new website will go live on April 11th. The site will be easier to navigate, and comes with a lot of new features, some of which are not on the test sites. ALREADY TRUE
Forgeworld will be there eventually, but is not right now.

Fortification Rumors - Void Generators - Mar 2014
via a reader here on Faeit 212
I just picked up the latest edition of White Dwarf and the opening pages depict the brand new Void Shield Generator model. Very beautiful model, looks like a series of tesla coils atop conjoining towers (a moderate amount of skulls). According to the article this will be for a limited release of 1000 units. TRUE


White Dwarf Rumors - Mar 2014
via an anonymous source on Faeit 212
just saw the next WDW, it's about apocalypse formation of knight, and a
book of apocalyspe will be sold. TRUE
nothing about the new guard ogryns or scions etc... TRUE
painting articles about metabrutus, pages about apocalypse, a dataslate for
daemons (exalted chariot tzench) and a datasheet for a knight formation in
apocalypse. TRUE

Chaos Marine Rumors - Crimson Slaughter - March 2014
via a reader on Faeit 212
I managed to get a look at the new White Dwarf. The Crimson Slaughter have the usual relics, warlords traits and so on. The Force Org change is that you can take Possessed as Troops. TRUE

Chaos Marine Rumors - Release Schedule Rumors - Mar 2014
Please note that the source has clarified that there was an error in what was said, and we have corrected it.

via an anonymous source on Faeit 212
-CODEX: CRIMSON SLAUGHTER (ENGLISH): 39 euros TRUE
-CHAOS SPACE MARINE HELBRUTE: 43 euros TRUE
-CHAOS SPACE MARINE ATTACK FORCE: 160 euros with: TRUE
1 CHAOS RHINO
1 CHAOS TERMINATOR LORD
5 CHAOS SPACE MARINE RAPTORS
1 CHAOS SPACE MARINE FORGEFIEND
10 CHAOS SPACE MARINE
5 CHAOS TERMINATORS



Chaos Marine Rumors - Attack Force Contents - Mar 2014
via an anonymous source on Faeit 212
-CODEX: CRIMSON SLAUGHTER (ENGLISH): 39 euros DUPLICATE
-CHAOS SPACE MARINE HELBRUTE: 43 euros DUPLICATE
-CHAOS SPACE MARINE ATTACK FORCE: 160 euros with: FALSE
1 CHAOS RHINO
1 CHAOS TERMINATOR
5 CHAOS SPACE MARINE RAPTORS
1CHAOS SPACE MARINE FORGEFIEND
10 CHAOS SPACE MARINE

IG Rumors - Feb 2014
via an anonymous source on Faeit 212
we've already seen one of the new IG kits, but nobody seems to have noticed so far. There is a miniature "hidden in plain sight" in one of the newer publications. TOO VAGUE

Knight Rumors - Cost - Feb 2014
via an anonymous source
preorders for imperial knights are 330 Liras,
which is around 150-160 usd.

I guess this kind of confirms the earlier rumor the the knight kit will be
around 160 usd. FALSE

Forgeworld rumors - Feb 2014
via a long time anonymous source on Faeit 212 ***
Someone I know has written a mail to FW and pretended to be a "shareholder" and asked for the "Page merge topic". He got back an interesting mail:

Hi ,

These rumors are false. Games Workshop is getting a new Website but we will not be merging with them. We have got plans to update our website but it is not being merged with the Games Workshop website. TRUE

If there is anything further we can do to assist you, or if you have any queries about the information we have requested or provided, please telephone us.

Regards,

Forge World

Tyranid Rumors - Feb 2014
via an anonymous source on Faeit 212
I have seen the next issue of White Dwarf, and in it is the announcement for the next dataslate for Tyranids, Leviathan Rising II, Tyranid Invasion. There is not much mentioned except that the story of the world Satys invasion continues, and it also contains new rules and scenarios. TRUE

I am imagining since no date is listed, and it says available in its various formats, that the release date will be on Saturday when the magazine is released, or at least available for pre-orders on that date.

Forgeworld Rumors - Feb 2014
via a reader here on Faeit 212
We were chatting about the merger of FW, BL et al and he stated that forge
world would soon be purchasable in GW shops. As in, go into a shop and
order FW stuff then have it delivered to store for collection. He didn't
think they would be getting much / any physical forge world stock. FALSE

Interestingly, the main reason in-store orders of forge world were not done
before was, apparently, a capacity issue. In that forge world don't have
enough resin moulding machines to fulfil the amount of orders they could
potentially get if it was promoted in stores.


However, with GW getting out of resin and moving to all plastics (his
words) the resin moulding machines can be given over to forge world to
increase their capacity to produce. We've already seen the start of this
with forge world taking over fine cast production. They obviously want the
machines to ramp up production of Forgeworld stuff ready for the increased
availability. FALSE

IG Rumors - Feb 2014
via a reader that must stay anonymous on Faeit 212
Hello Natfka, I am not normally a rumour guy.

However, I have today seen (and held) something I was not supposed to.
"Astra Militarium Bullgryns" TRUE

Shrink wrapped box ready for sale; I don't know what that implys about
release time.

Three Plastic "Bullgryns" which seem to be armoured Ogryns with large
riot style shields. TRUE
Looked to be on the same bases as the Space Marine Centurians. TRUE
They are painted in a new looking blue/gray urban cammo.
They have armoured looking torsos and loin cloth type things made out
of tank tracks (!). They also seemed to have cybernetic enchancement
(ala Boneheads). TRUE

Looking at the back of the box, there was a small picture indicating
they could also be built as traditional Ogryns, which retain there
T-shirts and Ripper guns look. The Orgryn on the back had a Green T
shirt. TRUE

IG Rumors - Jan 2014
via an anonymous source on Faeit 212
I just want to chime in with a bit concerning the newest rumors of Catachans not going away.

Ever thought about why Marbo, Straken and Harker are still metal and not Finecast? Because this is still the initial production run. There wasn't any need to move them to Finecast because nobody is buying them. Ever thought why the special weapon blister contains 2nd edition miniatures? Those sculpts are old enough to buy a drink in most countries!

Of course GW will tell you that Catachans are not going away. Because you can still play them with the new codex, but just as much as you can still play Vostroyan First Born or Praetorian Guard if you want to.
I wouldn't even be surprised to see them as a supplement in the future.

As far as I know, there won't be any new products or production runs, and Catachans will be moved to "MO only/while stocks last" in the near future. FALSE

Ork Rumors - Jan 2014
via an anonymous source on Faeit 212
boyz will become 2 pts cheaper, but must pay for wargear. FALSE
Choppas being 1pt and shootas being 2pts. Choppas now give +1 strength in FALSE
close combat but only give AP4 on a furious charge. FALSE

40k Rule Rumors / Fantasy Rule Rumors - Jan 2014
via an anonymous source on Faeit 212
GW is going to reveal some big new project internally soon.

He said he and his co-workers speculated that we might actually see both new editions for 40K and WHFB this year FALSE
with rules altered in a way to get both systems as closely together as possible to make transition for players as easy and attractive as possible. FALSE
They also speculated that the recent campaign running in the US stores is a test for a similar campaign run with the *new* starter set. FALSE

Ork Rumors - Playtest? - Jan 2014
via an anonymous source on Faeit 212
I have been handed these play test rules for the new ork codex that is meant for a release around the August period.
I must put a HUGE pinch of salt with these as I have never been sent any information before from this person but others I chat to have declared him as trustworthy.

The Orks are due for a August release. FALSE
these rules are meant to be undergoing testing at the start of February.

Ork boyz: 7pts per model FALSE
WS BS S T A I LD SV
4 2 4 4 2 2 7 6+

Special rules: war gear: squad size:
mob rule FALSE (unchanged) slugga 10-30
furious charge (brb) choppa
Waaagh! (to undergo re-balancing)

new rule additions (can be changed/removed at any time):

swamp them: FALSE
if the ork squad is bigger than the enemy it is fighting in close combat then it gain additional attacks. FALSE
if the squad out does the enemy by 10 more models then it gains an extra d3 attacks to their combat FALSE
if the squad out does the enemy by 20 more models then it gains an extra 2d3 attacks to their combat. FALSE

the extra attacks strike at the majority strength of the squad and count as AP -


deff dread: 50pts per model
WS BS S I A front side rear unit composition:
4 2 6 2 4 11 11 10 1 deff dread

new rule additions (can be changed/removed at any time):



stomp & squish: FALSE
gain an additional d3 attacks when declaring a charge.

faulty technology: FALSE
if the deff dread fails a charge it must roll on the following table:

d6 roll: FALSE
1: kaboom - the deff dread malfunctions and is counted as a explode result
2-4: zog it - the deff dread cannot move or charge in the next turn but can shoot
5-6: gotz it - the deff dread is unaffected and may act normal on the next turn.


Killa kans: 30pts per model
WS BS S I A Front Side Rear
2 2 5 2 3 10 10 10

new rule additions (can be changed/removed at any time):

stomp & squish: FALSE
gain an additional 1 attack when declaring a charge.
faulty technology: FALSE
if the deff dread fails a charge it must roll on the following table:

d6 roll: FALSE
1: kaboom - the deff dread malfunctions and is counted as a explode result
2-4: zog it - the deff dread cannot move or charge in the next turn but can shoot
5-6: gotz it - the deff dread is unaffected and may act normal on the next turn.



this just in: storm boyz might get moved to the troops section! FALSE

& a new unit called bomber boyz that can send a single model into a tank/monstrous creature for a instant strength 8 armour piercing hit! FALSE

again all are to be tested.

Chaos Marine Rumors - Long War Supplement - Jan 2014
QnA Session
Thanks for the excellent rumours! 1) is the new vet skill permanent to the squad, unlike a banner?
2) Any idea if it can be used with the BL supplement, or just the codex?

1.Skills are permament. PENDING
2. The supplement can be used with ANY chaos supplement not just the BL supplement. Future supplements may have restrictions on what skills may be taken however PENDING

Is FNP purchasable?
FNP is not purchasable I'm afraid PENDING

Do you know if all of the skills will be available to all units with VotLW, or if each unit will have a separate selection of skills to choose from? On a related note, will it be a flat cost to upgrade or unit or will different units have to pay different amounts for each skill?
Basically each skill has a list of units underneath it . Any unit on the list may take the skill. Certain units are not on the list due to whatever reason. The example I was given was havoc can't take the fleet skill. PENDING
All skills cost the same no matter what unit takes them. PENDING

Are the different legions mentioned in the supplement, or is this just a way to expand upon the Chaos Marine codex? Can you take more than one upgrade?
Yup, there's a limit of three skills I think per squad however. To answer your original question the legions are mentioned in fluff only. The supplement is really just Codex chaos space marines +1. PENDING

if it unlocks Stubborn at a decent unit price.... Man I'll be bringing some big ol CSM blobs to the party.
Stubborn was one of the cheaper skills I think, at around 8 or ten points. I'm not sure if that's a decent price as I don't play sixth ed PENDING


8 or 10 for the whole squad right??
All prices are for the whole unit. Hq's skills are 5pts each PENDING

Can you still take mark upgrades while also taking these vet upgrades?
Marks can still be taken by the squad along with banners. PENDING

what's the projected release date for this mini-supplement?
This is a bit of a mystery to me, it's a week 4 release in the new weekly white dwarf, all I really know is its coming soon. I'm expecting it to be out within 3 months at max PENDING

Can Plague marines take infiltrate? Can Terminators take infiltrate? Does shred apply to all weapons, or just melee weapons? Thanks!
Terminator's can't take infiltrate, plague marines can I believe. Shred is for melee weapons only PENDING
I'm not sure about the infiltrate on the thousand sons. Fearless is a skill that pretty much every unit can take, terminator included PENDING

can mutilators get fleet?
I don't think oblits or mutilators can take any skills at all, I will have to double check in a few days time to confirm for certain PENDING

Can HQ's with VotLW take any of the USR upgrades?
Yep, hq's can take the skills, they have access to every skill I think PENDING

If I can put Stuborn on my CSMs and not have it be shot out like the fearless banner, then assuming it's no more then 25 points, I think that will solve the biggest problem for CSMs as a unit, leadership.
Stubborn was around 10 points as far as I can remember PENDING

Will the Rumored models (New CSMs, Lord, Etc.) be released alongside this supplement?
Yesh. PENDING

Is there anything else in this supplement, let's say FOC modification?
Is Infiltration really costy?
Nope its nothing but skills I'm afraid. I'm no too sure if it's a full supplement or a big dataslate. I wasn't paying that much attention to begin with. PENDING
Infiltration is 20pts a unit PENDING
HQ skills are 5pts each PENDING
All other units share the same skill price PENDING

Future?
Future digital products WILL include free stuff for units of a comparable quality to chapter tactics. PENDING

i just want something to give my noise marine rending so i can pretend that they are palatine blades
Rending may be on the skill lists. I can't confirm for a few days PENDING

Does the unit ~have~ to take the VotLW upgrade in order to qualify to be able to take an available USR upgrade on the unit?
For now yes, future downloadable content is likely to change this or make the Votlw upgrade free PENDING

I also suspect that none of the Walkers can benefit from this?
Walkers can benefit from a few skills, tank hunter being one which I can remember currently PENDING

from your perspective is the pairing between the unit and what the skills offer at least viable?
Most units can take the majority of the skill sets. There are essentially pointless upgrade skills but you can still take them for whatever reason. It's very much a choose whatever you want kinda thing PENDING

All I play is Thousand Sons. Not really interested in what happens with Mark of Tzeentch CSMs but I am interested if you could describe what you know about the plastic god-specific bits (if anything)?
Tzeentch heads are similar to the current thousand son heads, on head is also a very nice bird mask helmet. PENDING
Nurgle heads include a mixture of gasmasky heads and a head with its brain exposed. PENDING
Khorne heads are horney, spikey helmetty heads. PENDING
Slaanesh heads include a hellraiser Esq pinhead. Helmets heads have stretched skin, tounges and big speaker grills PENDING

Now, it is a 10man kit? Are there any "sorcerer" looking things, or a tabard? Maybe a nice force staff?
It is a ten man kit, there are a few tabardy things that go in between legs. The spear could be possibly converted to a staff without too much trouble I think PENDING

o Walkers can also get these skills!? All our Walkers? How does this work, as they can't take Veterans of the Long War - They have just access to these skills by default? Will they get further upgrades like Marks/Dedications so they something god-specific?
Just dreadnoughts, predators and land raiders to my knowledge. I'm not sure how it works with vehicles tbh, I will find out and include it hopefully in my next info batch. PENDING
Marks/dedications are not present CURRENTLY PENDING


Chaos Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
New Supplement
There is a supplement due for release.
The long war/long crusade PENDING
The name itself is a bit of an unknown to me but that's the general gist of it.

Contains fluff on what the legions have been doing for the last 10,000 years. PENDING

Rulewise any model with the veteran of the long war rule may purchase additional specialist skills represented by the universal rules. The skills vary in price with fear being one of the cheapest skills. Certain units may not take certain skills I.e havocs may not take fleet. PENDING

New Box Sets
I had a much more detailed look at the new kits today. The lord is armed with a bolt pistol and mace\maul\club thingy. PENDING

The plastic autocannon on the standard squad sprue is suitable long and dangerous looking. It has the option of being belt or box mag fed. One of the chaos torso is basically a giant mutated demonic face with a piece that glues in in between the torso and legs to represent a big ole mouth. PENDING

The chosen/ regular marine kit has 4 sprues. Two core marine sprues that build 5 complete marines each with either bolter of ccw and bolt pistol. It should be noted that not all ccw are chainblades. The arms are the new style wrist and hand on the gun. There's then the command/ chosen sprue which contains power, special, heavy and combi weapons. This sprue also includes torso and head options along with lots of add on pieces. The final sprue contains all your god bits and icons and is smaller than the other sprues PENDING

IG Rumors - Jan 2014
via an anonymous source on Faeit 212
We have heard rumors about GW streamlining their range, and one of the things to go are the Catachans. They have sold very poorly in the last couple of years and GW will drop them for good. I already said that the new IG codex will be completely Cadia-centered, and it seems that GW is going to change the background of the IG in a away that portraits Cadia-pattern equipment being widespread throughout the galaxy and being kind of the standard equipment for all "normal" regiments. Emphasis on regional "exotic" regiments will be largely toned down . FALSE

In contrast to that there will be supplements for both Death Korps of Krieg and Elysian Drop Troops soon after the codex release. GW is not going to invest the extra money needed to produce an additional regiment, and the IG release will already need a lot of new sprues if we expect a new veteran infantry set, new artillery tanks and a new flyer or walker. FALSE

For the same reasons Rough Riders will be dropped from the army list (much like most entries without models got cut from the tyranid codex). FALSE

Chaos Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
gw have identified a number of issues with the chaos line with the main 3 being 1. The dated look of a number of models. 2. The hybrid nature of many kits 3. The lack of a generic non God marked lord outside of dark vengeance FALSE

There is to be a plastic clampack lord released in suitably ornate armour. The lord is mono posed and comprised of 5 pieces. This model has supposedly been designed as to be easy to kit bash/convert to allow chaos players to use the new updated power armour bits on. FALSE

Regarding the chosen. All power weapon variants are in the box with the lance and axe sharing the same body but with a separate head piece. Icons are included as is a number of God specific pads and heads. The kit has an "outrageous" number of head options. FALSE


Regarding the havoc. The havoc and new chosen/ standard marine kit share a core sprue containing 5 complete marine's. The havoc then has a number of unique sprues containing weaponry, backpacks and torso options. The havoc also boast an impressive number of heads with many appearing as mk2/3 heads with optical upgrades. FALSE

Tyranid Rumors - Jan 2014
via an anonymous source on Faeit 212
Mycetic spores and some other choice tyranid units will see a return via Forgeworld alongside downloadable rules intended for use in standard 40k games. FALSE

Dark Angel Rumors - Jan 2014
via an anonymous source on Faeit 212
GW wants to release an update for the Dark Angels.
This update would be to allow the Dark Angels players to use the tactica unlocked by Unique Independant Character during tournament. Due to some tournament not allowing to use Unique Characters, like Samael, Belial and Azrael, the Dark Angels could only play as marines without much possibilities. And with the 6th Space Marines Codex, the Astartes are now allowed to play Bikes Armies in Tournament, and the Dark Angels aren't. It would probably be special rule for captains or new non-unique captains for Death Wing and Raven Wing. PENDING

Chaos Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
One of the new kits would be a plastic havoc boxset. With lots of bits to add to the models. DUPLICATE

On the release date it's implied that the kits would be released in the 4th week of the month in the new weekly white dwarf. FALSE

Hobbit Rumors / Forgeworld Rumors / Finecast Rumors / Fantasy Release Schedule Rumors / Store Rumors - Jan 2014
via an anonymous source on Faeit 212
A lot of things will change at Games Workshop 2014:

* LotR and the Hobbit francise will be handed over to Forge World FALSE
* Forge World products will be available over the redesigned Games Workshop webpage FALSE
* no more Fincecast products FALSE
* Wood Elves, Bretonnia, Beastmen and Khemri products will no longer be produced, updated or supported FALSE
* roughly 30% of the sortiment will be come webshop exclusives PENDING
* all Games Workshop stores in Germany will be closed PENDING

Chaos Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
Got a bit of a news item for you. I've seen a few pictures of a sprue with a number of finished models. The sprue and models in question are for a new chaos space marine infantry kit. They are supposedly intended to be a replacement for the standard chaos infantry kit but also have options for chaos chosen within the kit ala the space wolves packs' wolf guard. FALSE

Design wise the models seemed to be a mix of ornate and non ornate armour pieces. There were a number of power weapons, combi weapons and what looked to be an autocannon in plastic. I was told that hopefully their release would not be far off and would be released with a few other chaos kits. FALSE


GW General Rumors - Hasbro Rumor - Jan 2014
via an anonymous source on Faeit 212
I have had news to report for a few months now and I just can't hold it in any longer.

Ok so here is the news, about a few months ago I was in my local hobby shop when I saw an old friend. He had said that GW had just been bought out by the same corporation that owns Hasbro Toys a few months ago. I thought I would share seeing as all the changes GW is going through. FALSE




Necron Rumors - Fort - Jan 2014
via an anonymous source on Faeit 212
"It is possible that we're going to see a new Fortification exclusively in Necron armies (including FW Harvest army).
The Fortification would be a Necron-Style Aegis Defense line, restricted to the Silent Armies of the Necrons." PENDING

New Release Schedule Rumors - Jan 2014
via an anonymous source from the Faeit 212 inbox.
I just got off the phone with the GW rep for my store.

He informed me that the new weekly white dwarf would be here for sale on the 31st. The new weekly dwarf will have rules again (a big deal for my customers) TRUE
will have a retail cost of $4 US, TRUE
GW will buy back unsold issues so we can get a bunch and not worry about how many are going to sell.

The new release schedule will break up the model and codex release for each month with the codex being in the second week.

week 1 Model, TRUE
week 2 codex+cards,TRUE
week 3 model,TRUE
week 4 model and black library;

Bret Rumors - Jan 2014
via another reader on Faeit 212
According to one rumor, Bretonnia is going to be squatted as an independant army. They are going to instead pull a Black Templars with the Empire, calling the book "Kingdoms of Men" or something like that. PENDING

Now, I am not sure how valid this is, given word of mouth is not a reliable source of rumor - so I suggest you check with your sources first. However, this would explain why various options are being pulled. PENDING

As for the doom and gloom, there's a bit of a silver lining. Old Empire players might remember a time where more exotic units like Kislevite Lancers and Dwarfs were kicking around with the Empire. The newer book probably isn't going to be like that, but it might be possible one could use the new book (if true) to represent Araby, Nippon, Cathay, Kislev etc, etc as well as Bretonnia. PENDING

Dwarf Rumors - Jan 2014
via an anonymous source on Faeit 212
I can confirm that Dwarves are indeed due within the next few weeks.
Models Rumours:
Core Troopers won't get a new box. TRUE

Light Armor Infantry Box is Slayers and a second build I couldn't
recognize. They look indeed weird, however the Slayers are more dynamic
than I'd expected them to be. FALSE

Heavy Armor Infantry Box is Hammerers/Ironbreakers dual build. They look
just so much better than their older versions, quite some variation
considering their former lack of such. FALSE

The "War Altar" is a dual build of Throne and Anvil I believe. It wasn't
quite clear, but it seems to be possible to give a "regular" Dwarf King a
toned done version of the Throne. FALSE

The plastic clampack character looks amazing. Simply. Amazing. TOO VAGUE

The Gyrocopter is quite a lot better than the previous one, but not quite
as good as it could have been. But it is a lot bigger, the dwarf isn't
really that much sticking out It blends in nicely with the rest of the army. FALSE

The Tunneling Vehicle looks pretty awkward considering the awesomeness of
the rest of this release. I think the rumoured "big cannon" could be a dual
build with this one, it looks pretty much twice as good as the Tunneling
Machine, especially considering how much potential there was. FALSE

Rules Rumours:
Pretty few that I know about, but here it is:
Playing Style: The playing style will be quite similar to the previous one,
but with a wider variation of possibilities. Ironbreakers will be even
harder to crack open while Hammerers are No-brainers (Dwarves are slow,
but those can hit like a meteorite if they get you!). TOO VAGUE
Cannons are a bit toned down but are still as accurate as always. I think
there's a decent chance of not having a single misfired shot within
multiple games. FALSE

White Dwarf Rumors - Jan 2014
via a must remain anonymous source on Faeit 212
White Dwarf Visions (New White Dwarf), is coming soon, February 1st, and there will be new issues every Saturday. TRUE
The prices are as follows, and will only be sold at GW Stores and Independents.... no newstands. TRUE
- £2.40, €3.20, US$4, CA$5, Aus$6, NZ$7, 25rmb, 12zl, 500¥, 30dkr, 35skr, 35nkr PENDING

Whats being revealed is that the magazine will be 32 pages of whats new and exciting in the hobby this week, new reelases and other news. There will also be new features that will include hobby oriented material, like techniques for painting and modeling, and new rules, and new authors. TRUE

White Dwarf Rumors - Jan 2014
via an anonymous source on Faeit 212
There will be an announcement this Saturday. The monthly White Dwarf magazine is history. There will be a small weekly white dwarf magazine and a new monthly magazine, called "warhammer: visions", 230 pages strong(!!!). This will start in February. DUPLICATE

Also there is a meeting in February for every European "black shirt" in England. Maybe for the new GW website, including FW.



via a must be kept anonymous source on Faeit 212
As a heads up, you're going to be getting emails about "weekly white dwarf mini magazines." DUPLICATE
It's called White Dwarf Visions and it's true. DUPLICATE
They will focus on talking about the hobby and community more so than being a sales magazine. PARTIALLY TRUE

IG Rumors - Jan 2014
via an anonymous source from the Faeit 212 inbox.
Regarding the Leman Russ:
Vehicles & Ordnance Weapons: Unlike other units, vehicles can move and fire with Ordnance weapons, but can only make Snap Shots with its other weapons that turn. FALSE
A vehicle that remained Stationary can fire all of its weapons, including Ordnance weapons. FALSE

An interesting note:
Ignore cover USR: the target receives -2 on it's cover save. Template weapons ignore all cover saves. FALSE
Vehicles ignore the "Gets hot" USR. [FALSE

IG Rumors - Jan 2014
via an anonymous source on Faeit 212
Maybe next edition it'll be good again, but it looks like no changes to the Lemon Russ this time around. FALSE
Still front armor 14, still rear 10 or 11, and still 3 hull points as a heavy vehicle. TRUE

The only change we might be seeing is new rules on how they squadron, forcing them to deploy within 6" (or enter from reserve together) but otherwise operate independently from then on. FALSE

This could see a return of the Russ since it'd be 1 heavy support slot but get potentially 3 into the army freeing room for other heavies... but it's still very pricy and very .. er.. crummy. FALSE

Forgeworld Rumors - Jan 2014
via an anonymous source here on Faeit 212
1) Forge World/Games Workshop Ltd is in Texas looking for a distribution warehouse. There was talk about limited production capacity as well.
2) Forge World/Black Library/Games Workshop merger is still "in the works" as you have mentioned or been kept up on. PENDING
3) Look for some plastic kits being pulled from shelves in GW retail stores starting February. I dont think any are scheduled for discontinue, they are just being moved to direct sales only. Likely starting with Tyranids, as February they go into the shelf proper from New Release section. Looks like the various 'gaunts boxes will be first to be pulled. TRUE


40k Rule Rumors - Hull Points and LR - Jan 2014
via a must remain anonymous source on Faeit 212
The team really likes hull points as they are right now

As for Hull Points and the differences between vehicles, the Russ is getting an update to make it more durable (not just a 4th hull point but it's very hard to hurt from the front in more than just having a higher AV). FALSE


40k Rule Rumors - Lords of War - Jan 2014
via a must remain anonymous source
FW super-heavy type models will just get their rules printed into the codex under the Lords of War sections. FALSE

Blood Angel Rumors / Necron Rumors - Dec 2013
via an anonymous source the Faeit 212 inbox
A friend that works for GW mentioned to me that he had seen new Blood Angels
Marines being worked on. He also said that they were snap fit models from
what he could tell. PENDING

A few weeks before that, the same guy mentioned seeing Necron Warriors with
different looking Gauss flayers. He also mentioned a new Unit, a Necron
Warrior in a Suit, like the Centurions. He had been told those were new
Necron Destroyers. PENDING

Tyranid Rumors - Prices - Dec 2013
New Releases January 11th
Codex Tyranids: by the Games Workshop Design Studio $49.5 £30 TRUE
Tyranid Psychic Cards $6 £3.5 TRUE
Tyranid Harpy/ Hive Crone $80 £48 TRUE
Tyranid Haruspex/ Exocrine $73 £44 TRUE
Tyranid Warriors (3 models) $51 £31 TRUE
Tyranid Hive Guard/ Tyrant Guard (3 models) $70 £42.5 TRUE
Carnifex Brood (2 models) $90 £55 TRUE
Tyranid Swarm (95 models) $170 £105 TRUE


Tyranid Rumors - Prices - Dec 2013
DUPLICATE

7th Edition Rumors - 40k - Dec 2013
via an anonymous source from the Faeit 212 inbox
There will be no 7th edition or 6,5 edition of Warhammer 40k during the summer of 2014. FALSE
The Games Workshop team isn't interested in compiling the existing rulestets yet, since the edition is not over yet. In fact, our distributor (the main distributor ) received news that the WHFB 9ed is indeed coming this year - he didn't mention when exactly. So 40k fans don't keep your hopes up. FALSE

7th Edition Rumors - 40k Edition Release - Dec 2013
via an anonymous source on Faeit 212 (solid source)
The next edition of 40k will be called 7th, not 6.5 when it drops,TRUE
but as far as rules go it will be less of a jump than 5th to 6th. TOO VAGUE

The key areas being updated:
Interceptor, sky fire, fortifications, lords of war, allies and data slates. TRUE

As for its release it'll probably be September not "the summer." FALSE

It's not finished yet, still being tested so anything can happen. FALSE


The thought behind this edition is to make the game less alpha strike explosive and more "competitive" at all points values (even when including Lords of War), but D weapons outside of apocalypse may see alternate rules. TRUE

ps
Pistols in close combat in 7th PENDING


Tyranid Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
Apex Biomorphs, max one of each per detachment:
1. Synapse range is reduced but grants Eternal Warrior. Can be taken by any
HQ (not Troop Tervigons or HS Trygon Primes). FALSE
2.Twin boneswords, AP2, for every wound inflicted on a 5+ the model regains
a wound. For Primes and Tyrants. Regular boneswords are AP3 by the way. FALSE

3. Virus spore barrage (Ordnance, Poisoned 3+, unlimited range, one-shot,

the template remains on the board until the end of the game). FALSE

A bit hazy but saw a flamer in there that could be taken by Tyrants and
Tervigons only (AP3?) FALSE
and a 3+ carapace that grants a 2+ and EW if the model didn't run/glide. FALSE

Release Schedule Rumors - Dec 2013
via an anonymous source on Faeit 212
Based upon current information, the remaining 40k codexes will release in alternating imperial and xenos releases:
Tyranids DUPLICATE
Imperial Guard TRUE
Orks TRUE
Blood Angels FALSE
Dark Eldar FALSE
Space Wolves TRUE
Necrons FALSE
Grey Knights FALSE

This covers all current outstanding codexes that have not been touchedin 6th edition. (As much as people hate it, SOB have a new codex).

No independent deathwatch codex mentioned for third arm of the inquisition, may appear as a supplement to SM around the ork release, MAYBE FALSE

Tyranid Rumors - Dataslates - Dec 2013
via an anonymous source from the Faeit 212 inbox
two new dataslates coming alongside tyranids next month. you might find it interesting that they are called codex dataslates. not sure what that means.

-Codex Dataslate: Tyranid Vanguard TRUE
advanced force of lictors, genestealers and more

-Codex Dataslate: Tyrannic War Veterans TRUE
Chaplin Cassius and his elite forces

Tyranid Rumors - Dec 2013
via an anonymous source on Faeit 212
Tyranids have their own psyker discipline containing 6 powers, with no access to any of the normal disciplines out of the rulebook. PARTIALLY TRUE

Tyranid Rumors - Dec 2013
via an anonymous source on Faeit 212
Confirming Tyranid Codex and a few new dualkit boxes for January. TRUE


Expansion Rumors - Escalation / Stronghold - Sep 2013
via an anonymous source that has the book from the Faeit 212 inbox
1.a. Void Shields are provided by Void Shield Generators, a completely separate structure that has a datasheet without a picture (It's Forbidden by Inquisitorial Decree) so making the structure is pretty much up to you at this point. The Projected Void Shields special rule project a 12" area of effect (measured from any point of the building) that can overlap, anything inside that is shot hits the AV12 shield. When the shield is hit it rolls as normal for against a vehicle, and if the shield is Glanced, Penetrated or ANY SINGLE HIT from a Strength D weapon, the Void Shield collapses. At the end of the turn of the player who controls a collapsed void shield, they can roll to restore it on a 5+. TRUE
1.b. You can also purchase void shields (25 points) as a building upgrade for the following: TRUE
- Bastion
- Wall of Martyrs Imperial Bunker
- Wall of Martyrs Firestorm Redoubt
- Fortress of Redemption
- Aquila Strongpoint
They all follow the rules as stated above, but do not project the void shield past anywhere except the building itself.

2. I am afraid that Xenos get the shaft here again, however the Void Shield Generator and the new Promethium Relay Pipes (Explained momentarily) have no picture, so those who enjoy the conversion aspect are free to create their own designs to represent these pieces. TRUE
There are, however, a number of upgrades that are catagorized under either:
- Building Upgrades (Void Shields, Booby Traps, Searchlights, etc.) TRUE
- Obstacles (Tanglewire, Barricades and Tank Traps) TRUE
- Battlements &; Battlefield Upgrades (Ammo Dump, Comms Relays and Gun Emplacements Icarus Lascannon/Quad-Gun) TRUE
Every building has the option to take some of these upgrades, including the Aegis Line (Which can take Obstacles only.)

The Promethium Relay Pipes (40 Points) can be taken as 3 long and 4 short pieces (A la Aegis Line) and must be placed together, they grant a 4+ cover but on the roll of a 6 cover save you must roll a further D6 and should you roll a 1 a small explosion occurs and the unit being shot at takes D6 S4 AP5 hits which ignore cover and are randomly allocated. Vehicles are hit on the nearest Armour Facing. However, the special rule: Fuel Siphon allows any flamer weapon fired by a non-vehicle unit within 2" of the Relay Pipes to change its type to Heavy from Assault or Pistol. Doing so will allow the Flamer weapon to gain the Torrent special rule. TRUE

3. There are 3 Fortification combination which allow for anywhere from "budget" Strongpoint combos to be made to all out impregnable Fortresses. These are:
- Imperial Strongpoint (1-3 Imperial Bastions, 1-5 Aegis Defence Lines, 0-1 Skyshield Landing Pad, 0-1 Honoured Imperium (<--yep gets="" it="" its="" own="" p="" rules.="">- Void Relay Network (1-3 Promethium Relay Pipes, 1-3 Void Shield Generators, 0-1 Honoured Imperium) TRUE
- Wall of Martyrs Imperial Defence Network (1-3 WoM Imperial Bunker, 1-4 WoM Imperial Defence Lines, 1-3 Imperial Defence Emplacements, 0-2 WoM Firestorm Redoubts, 0-2 WoM Vengeance Weapons Batteries) TRUE
All of these cost no extra points other than the point cost of the models themselves and the upgrades you give them. TRUE
The Tempestus Firebase cannot be made as the Aquila Strongpoint does not figure into any of these Fortification Combinations. TRUE

4. I haven't gone over in fine detail yet, the artwork is absolutely fantastic though some brand new pieces depicting the Howling Griffons Fortress Monastery, an intense assault by Tyranids on the Imperial Guard frontlines with macrocannons belching warheads in the background and more Tyranids assaulting the Ultramarine held positions in a fantastic 2-page spread. (At no point do you see Tyranids holding the line, which would've amused me to no end.) TRUE
The book also contains updated rules for buildings which I've not been over yet (went to dinner) but will have a look at soon enough.


Assorted tid-bits:
- Jump infantry and Jet Pack infantry are allowed to embark inside fortifications that are buildings. TRUE
- Jump, Jet, Jetbike and Skimmer units do not take dangerous terrain if they start or end their movement on battlements. TRUE
- Buildings with units hit by a template weapon also take a hit as well. TRUE
- There is an updated Building Damage Chart that reaches 7 (Detonation) TRUE
- I have not yet run into any instances of the Escalation Expansion being referenced in the book, but I can't see anywhere in the book where it wouldn't be compatible. (Although I don't have Escalation, so what the heck do I know? :p) TRUE

Digital Release Schedule Rumors - Advent Release Schedule Rumors - Dec 2013
via an anoymous source on Faeit 212
Dec15 - Warlords of the Dark Milienium : Dante - Dante Short Story TRUE
Dec16 - Warlords of the Dark Milienium : Champions of chaos - Lucius short story TRUE
Dec17 - Carnage, 4 players mission for 40k - Kantor short story TRUE
Dec18 - Warlords of the Dark Milienium : Sicarius - Sicarius Short Story TRUE
Dec19 - On contamunated ground, Apoc mission - Abbadon short story TRUE
Dec20 - Munitorum vol I - Calgar short story TRUE
Dec21 - Kill Team - Gabriel Seth short story TRUE
Dec22 - WHFB Blood in the snow - Bjorn short story TRUE
Dec23 - WHFB scrolls of binding compendium - The sanguinor short story TRUE
Dec24 - Warlords of the Dark Milienium : Masters of the dark angels -
Sammael short story TRUE
Dec25 - Data slate CYPHER - HH Cypher short TRUE

Digital Release Schedule Rumors - December Advent - Dec 2013
via Tune from the Faeit 212 inbox.
5th: Dataslate: Storm Wing TRUE
6th: Warlords of the Dark Millennium: Tigurius TRUE
7th: Battlescroll: Creatures of the Chaos Wastes TRUE
8th: Dataslate: Eldar Ghost Warriors TRUE
9th: Battlescroll: Crypt Scavengers TRUE
10th: Index Chaotica: Terminus Est TRUE
11th: Dataslate: Centurion Siegebreaker Cohort TRUE
12th: Dataslate: Reclusiam Command Squad TRUE
13th: Warlords of the Dark Millennium Vulkan He’stan TRUE
14th: Warhammer: Vanguard Clash TRUE

Tzeentch Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox.
very little plans have been made for khorne or nurgle supplements and they are unlikely to include large model waves. Tzeentch will be the first of the supplements in feb but I doesnt know of any models to be released alongside. FALSE

Tyranid Rumors - Nov 2013
via an anonymous source on Faeit 212
December Releases, Tyranids and 40k Expansions
Tyranids are getting 2 boxes (3 total units) dec 16th ish. FALSE
These are for current codex models. DUPLICATE
New codex in Jan along with new models. DUPLICATE
Every (non special character) unit will have a box as of jan. FALSE

Release Schedule Rumors - Battalion Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
a memo received from HQ: no more battalions or battle forces. Stores are not restocking them, nor are they re-releasing with army revamps as and when they come. FALSE

Consider, the new Dark Elves release didn't come with a battallion, and nor did the Space Marines. All that's going to be coming out now are the big, big megaforce sort of things that come with a free character, or something.

Tyranid Rumors - Nov 2013
via an anonymous source
things are getting really confusing with info i'm getting and constantly changing. seems that a new game expansion is the next WD with hobbit due for release possible half way through DEC, nids set jan with guard following closely afterward. im just waiting to see now as this info change is driving me nuts personally. PARTIALLY TRUE

via an anonymous source
tyranids are coming in december FALSE

White Dwarf Rumors - Nov 2013

via an anonymous source from the Faeit 212 inbox
-The Cover has a Baneblade with Guardsmen beneath it above a crater TRUE
-Escalation: Lords of War is the cover story TRUE
-No Tyranids mentioned TRUE

Hobbit Rumors - Nov 2013

via an anonymous source from the Faeit 212 inbox
The Desolation of Smaug expansion book will be out in December TRUE
Two new models Legolas Greenleaf and Tauriel in plastic TRUE
More Hobbit releases as well for December. TRUE

Tyranid Rumors / Hobbit Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox.
- Nids still in January DUPLICATE
As I was told, it`s false to asume that Nids are preset to December because of the Smaug disaster

- Smaug
The Dragon was not rejected by WB due to the model but due to the size. GW was told when they want to make one it has to be in the same proportion as theother model range leaving us with a roughly 35” Dragon which is not going to happen SPECULATION

Fantasy Starter Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
a Warboss on Wyvern and Knights for the Empire will be included. PENDING

Tyranid Rumors - Release - Nov 2013
December Release DUPLICATE

FAQ Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
There is some talk about GW still working on a new App. It is supposed to launch with the new website next year. FALSE

It will be a full-fledged App allowing online purchases and, maybe more interesting, allowing GW to better enforce DRM for their digital books (i.e. the purchase of an ebook from GW will be linked to the account and can only be used through this account). The bright side is that it is supposed to include an army builder (this might be build into a new format of digitial codex), the downside is that it might be the end of the regular printed codex book. Collector's editions are selling so well that GW is considering to only offer the limited edition printed book "while stocks last" and the ebook version. FALSE

Orcs, supposed to be released after the launch of the new website, will be a kind of trial run offering all three versions of the codex (Collector's edition, new style digital codex and "normal" codex) with a big campaign to persuade customers of the advantages of the digital product. FALSE

In this regard, actual army lists might disappear from the Collector's editions. Instead they will include a version of the digital codex. This is considered to get rid of the FAQ/Erratas, those will be entirely solved through database updates on the App. FALSE


Release Schedule Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
Next coming Armies are Tyranids, DUPLICATE
Imperial Guard DUPLICATE
Spacewolves DUPLICATE

Dwarfs TRUE
Wood Elves DUPLICATE
Orcs & Goblins PENDING

9th Edition Fantasy Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox

The Empire and Orks & Goblins in 9th Edition Startset. PENDING

Inquisition Rumors
via an anonymous source on Faeit 212
It now has a lot more detailed rules for creating a retinue for your inquisitor, with each member having a lot more detailed rules / impact. FALSE

There are limits based on which Ordo you are on what you can take in your retinue. FALSE

The whole book is just for creating 1 HQ choice, which can be taken by any Imperial army, including as the mandatory HQ. FALSE

i.e. you could have a space marine army without a captain/librarian/chaplain/master, lead only by an Inquisitor. FALSE

No troops, no elites, no fast attack, no heavy support. FALSE

Inquisition Rumors - Nov 2013
via an anonymous source on Faeit 212]
all of the metal/finecast inquisitor models are going to get updated in plastic shortly (although not in time for the digital codex release). FALSE

However, it looks like we may be getting ONE metal-to-plastic update (with the ‘dex?), although oddly, not the one that is shown on the cover of the new ‘dex. See the attached screen capture from my gift list. The Inquisitor w/ Grimoire was available as early as last week – pre-codex 411. Now it is not. FALSE

Tyranids Rumors and Release Schedule Rumors - Nov 2013
via an anonymous source on Faeit 212
Tyranids
Looks like I was a month out with Nids release date. expected release date 30th Nov -7th Dec. Second wave releases got removed if you haven't already noticed. Expect second wave release's to start in approx 18-24 month after all codex's and army books are complete. FALSE

Christmas Bundles
Normally we have an army strike force box set each year, guess again. that's the new standard battle forces so be interesting to see what pops around at x-mas if anything. SPECULATION

Orks
I know I was told Orks for march this may well not be the case but could be May with the campaign release month being June. FALSE

Black Library Books
There's 2 new boos being worked on by BL. hints have been thrown at me of Iron Warriors vs Daemons (definitely Iron Warriors) also another SMB book, still looking into this at the minute. Authors unknown but artwork is rumored to be by the talented Jon Sullivan. PENDING

IG Rumors - Nov 2013
via an anonymous source on Faeit 212
I have some infos for you about the recent Stormtrooper sighting:

A lot of the bits described (respirators, plants, NVGs, some of the heads, some of the CC weapons, etc) were actually looted from other plastic kits (Command Squad and the like) and won't be on the sprue for the new box. They were used to create some kit-bash conversions to show what can be done with the new set and a bit box. FALSE

The described "Inquisitor" with a greatcoat over carapace armor is an option for the Sergeant for people who want to build their miniatures "Arbites-Style". Arbites won't be an option in codex, but you'll still be able to get Veterans in carapace with combat shotguns yelling "I AM THE LAW!". FALSE

All in all the new set is supposed to be more like modern "Hollywood"-SpecOps (think The Expendables). FALSE

With Nids closing in fast we can still expect IG in Q1 2014. DUPLICATE

Tyranid Rumors - Nov 2013
via an anonymous source on Faeit 212
New Plastic Hive Guard: Not a dual kit with Tyrant guard - the box just contains 3 hive guard FALSE
There is another ranged weapon option for Hive Guard that looks like a spike with 3 talons on the end of it. TRUE

Expansion Rumors - Escalation Rumors - Nov 2013
via an anonymous source on Faeit 212
Escalation gives each army access to at least one Lord of War that are for 'regular' 40k games. There appears to be a difference from Apocalypse and regular 40k games, but the exact rules for them I do not know. Any Lords of War though are expensive in points, and I have been told that the Khorne Lord of Skulls matches the point value found in apocalypse, sitting at 888pts. TRUE

There are only certain units that are in escalation, so no others are allowed for regular 40k games. There are only 16 listed in the new book. As to the point level of the games, there is mention of 1500 or 2000pt games. Here are the known models that can be used for regular games in Escalation.


Imperial Guard-Baneblade or Shadowsword TRUE
Chaos Space Marines-Khorne Lord of Skulls TRUE
Space Marines: Thunderhawk TRUE
Tyranids: Harridan TRUE
Eldar and Dark Eldar: Revenant Titan TRUE
Necrons: Necron Obelisk FALSE
Ork: Stompa TRUE

Tyranid Rumors / Dwarf Rumors - Nov 2013
current GW managerial chart says that's Smaug wasn't good enough for the studio, so GW have had to go back to the drawing board, moving current releases forward so they don't miss the Christmas release window,
Nids moving up to Dec, DUPLICATE
dwarfs in Jan 2014. FALSE

They'll still do the collectors releases for the hobbit, scenes from the film and such, just no new hobbit box. TRUE

Blood Angel Rumors - Nov 2013
via an anonymous source on Faeit 212
Only things to change in the new digital release:

Vanguard:
Heroic intervention - now works as per SM FALSE
Stormraven - no more deep strike FALSE
Glaive Encarmine - now gives +1 str on a turn the model charges, but us otherwise STR as user, ap3, 2-handed, master crafted. FALSE

Space Marines Rumors - Ultima Edition - Oct 2013
Space Marines Ultima Edition TRUE
Limited to 500 copies world wide TRUE
A display box with 4 separate hardback books inside TRUE
-Galaxis: a fold out map of the Galaxy folio TRUE
-Illuminatus: a 72page art gallery of Space Marines TRUE
-Adeptus Astartes: shows off every Space Marine miniature painted by the eavy metal team TRUE
-Codex Space Marines TRUE

Fantasy Supplement Rumors - Oct 2013
via an anonymous source on Faeit 212
December Release for Warhammer Fantasy TRUE
*Sigmar's Blood is a Fantasy supplement where you can recreate story of Volkmar's invasion of Sylvania TRUE
*Each battle contains rules that carry through to the next battle. TRUE
*The supplement comes with historical background and large hobby section TRUE

Supplement Rumors - Surprise December Release Schedule Rumors - Oct 2013
via an anonymous source on Faeit 212
There are going to be two new expansions for Warhammer 40k in December, both pointed directly at getting new options into your standard 40k games. New Fortifications and Super-Heavy options will become available to play without playing Apocalypse, focusing instead on regular games of 40k. TRUE

Stronghold Assault
*40k expansion for regular games of 40k TRUE
*Rules for 17 Fortifications like the Wall of Martyrs Imperial Defense Line and the Macro-Cannon Aquila Strongpoint TRUE
*Some Contain Several Fortifications that can be Taken as a Group that take up one Fortification Slot TRUE
*Upgrades for Fortifications and New Rules for Buildings TRUE

Escalation
*40k expansion for regular games of 40k TRUE
*Full Rules for 16 Lords of War in a 96page Hardback Release TRUE
*Adds a new "Lord's of War" slot to every armies Foc TRUE
*Allows certain Super-Heavy units to be fielded in standard 40k games TRUE
*Destroyer Weapons DUPLICATE
*Some of the New Lords of War
Tyranid Harridan TRUE
Eldar Revenant Titan for Eldar and Dark Eldar TRUE
Super Heavy Tanks for the Imperial Guard (several) TRUE
Khorne Lord of Skulls TRUE
Thunderhawk Gunship TRUE

Inquisition Rumors - Codex - Oct 2013
"via an anonymous source on Faeit 212

Codex inquisition still uses your allies slot. FALSE

They were written as "battle brother allies" in witch hunters and grey knights before the allies rules were actually implemented an edition later. Now they'll play that way, requiring a troop etc FALSE

The difference now though is that the troop choice can be the retinue, full of fun stuff, or the retinue can be an HQ choice without taking a slot so that you can take storm troopers. FALSE

It's not a full codex in a sense, you'll find fast attack and heavy support a little light on options. TRUE

It's the first of what will be ally intended codexes which as I explained about a year ago can stand alone, but not with the same breadth as other armies. PENDING

Also, immediately afterward we'll be seeing the Forgeworld forces of the space marines and inquisition to update all those rules as well. " TRUE

Supplement Rumors - Fortification Supplement - Oct 2013

via an anonymous source on Faeit 212
there's a supplement that's divided by race with new fortifications and also new racial upgrades to specific fortifications. zionFALSE

Currently it's being playtested as requiring a detachment of the race to upgrade the fortification, but that might change (everyone's been using imperial stuff for a long time now). FALSE

Just to be clear, the base of the fortification such as bastion, aegis, fortress, etc will all be the same, just the upgrades/guns that will be racially specific. FALSE

In so far as models, expect only imperial versions, and a modeling section on converting building racially inspired fortifications. FALSE

The book will have the rules for all the currently released fortifications plus a couple new ones (with models) and then as mentioned rules for racial upgrades. FALSE

Fortification Rumors - Tempestus Bundle - Oct 2013
Tempestus Firebase - It consists of 1 Aquila Strongpoint, 2 Firestorm Redoubts, 1 Vengeance Weapons Battery, and 1 Imperial Defence Emplacement. TRUE

Space Wolf Rumors and Blood Angels Rumors - Oct 2013
via an anonymous source on Faeit 212
that Blood Angels and Space Wolves will have the following new models in 2014 and may be released together. FALSE

BA:
Mephiston finecast PENDING
Dante finecast PENDING
Sanguinary Priest plastic clampack PENDING
Blood Angels Assault Squad plastic kit PENDING

SW:
Logan Grimnar finecast FALSE
Ragnar Blackmane finecast FALSE
Wolf Guard plastic clampack FALSE
Space Wolves Relic Battletank plastic kit FALSE

Space Marines Rumors - Ultramarine Supplement - Oct 2013
via an anonymous source on Faeit 212
the Ultramarines supplement focuses on the tyrannic war and I can confirm it will be a company supplement like the Sentinels of Terra. PARTIALLY TRUE

November Release Schedule Rumors - Oct 2013
via an anonymous source on Faeit 212
Other news from the November White Dwarf:
- Apocalypse War Zone: Pandorax TRUE
- Codex: SoB confirmed for eBook readers
- Limited Edition (500) Chaos Collection - Codex: CSM, Codex: Chaos Daemons, Black Legion Supplement and folio with original covers TRUE

- Dark Elves Second Wave minis TRUE
- WFB Triumph & Treachery Expansion (book, cards, tokens) TRUE

Space Marines Rumors - Iron Hands - Oct 2013
via an anonymous source on Faeit 212
This is from the November White Dwarf, Clan Raukaan is an Iron Hands codex supplement set for digital release in November. Here are some of the details mentioned TRUE
-Iron Hands companies are named after the clans of Medusa, and Clan Raukaan is the largest of these. TRUE
-Battles vs chapters arch rival- The Slaanesh Prince the Saphire King PENDING
-Rules for fielding Clan Raukaan including the standard; TRUE
Chapter Relics, TRUE
Apocalypse Datasheets, TRUE
Stratagems for Planetstrike, Cities of Death TRUE
Altar of War TRUE

Kardan Stronos is also mentioned as the Iron Father of Clan Raukaan, but might just be part of the background. TRUE

40k Supplement Rumors - Sep 2013
via an anonymous source here on Faeit 212
Iron Hands rumors we had Is total bogus. FALSE
Not one pen has been lifted on that project yet. Total speculation on part of the original source.

Current supplements being worked on is raven guard, PENDING
book of tzeench PENDING
thousand sons (2 different supplements). PENDING
And before people get up in arms about needing countless books to play 1K Sons that's not the case.

They're very different books. One is Tzeench incursion forces that meld daemons and CSMs, and the other focuses on rubric marines, sorcerer sergeant upgrades and rubric terminators alongside unique wargear and vehicle upgrades. PENDING

Book of Tzeench early winter, FALSE
thousand sons later spring/early summer PENDING
beside a poetically relevant book thatll have people buying a lot of grey and yellow. PENDING

Space Marines Rumors - Iron Hands - Sep 2013
via an anonymous source on Faeit 212 (please extra salt on this one)
I've been given a slight nudge towards the Iron Hands Supp, might be nothing, there was a hint towards the special issue wargear that they would have access too,

A Servo-Harness for Captain/CM, also gaining the rules of Blessing of the Omnissiah, though not gaining the chapter trait for the 1+, letting techmarines and MoF still have that little niche. Weither it can be used with Terminator Armour is still up in the air. FALSE

A standard upgrade is also being added to the choices for characters, which is a 1+ to FnP, something about robotic limbs. FALSE

Also Techmarine's may be an upgrade to Tactical Squads/Purchased per Tactical Squad, not sure which the hint was very very held-back. FALSE

Dark Elf Rumors and Release - Sep 2013
via an Anonymous Source
Dark Elves
First Month
Advanced order/white dwarf from Sat 28th Sept. (so the studio can talk about them at UK GD) TRUE
On shelves Sat 5th Oct. TRUE
-most of the plastics already mentioned-

Second month
Advanced order/White dwarf from Sat 26th Oct. TRUE
On shelves Sat 2nd Nov.
-even more plastic crack Inc. Shadowblade plastic clampack by far the best model of range IMHO TRUE

Release Schedule
September - 1st Dark Elves Advanced Orders/ On the Shelf October 5th DUPLICATE
October - 2nd Dark ElvesAdvanced Orders/ On the Shelf November 2nd TRUE
November - Desolation of Smaug and dark elf army box pre-orders/ Released December 7th TRUE
December: Tyranids Pre-Orders/ Released January 4th FALSE

40k Supplement Rumors - Sep 2013
via an anonymous source
Codexes aren't slowing down, but supplements are ramping up and will see model releases coinciding with them. FALSE

Either redoes of old kits (Khorne Berserkers for example), and then new kits entirely. FALSE

Rules in the boxes are a very likely reality for these new kits to make the supplement not a required purchase. I realize that this goes against the Internets opinion of GW, but they are not trying to make supplements mandatory purchases, but exactly what they are: supplements. FALSE

Release Schedule Rumors - Sep 2013
via an anonymous source on Faeit 212
- NO Mystery-Box TRUE
- Dark Elves will be spread over 2 months (October + November) because all but 3 boxes will be remade. It’s going to be the largest release this year and will be followed by some events in the GW Games Stores. TRUE
- Tyranids are delayed till January (It was mentioned that they always were to be released in January but i’m not able to proof that)
- Supplements will not be released more than one per month but will see a regularly release every month next year like the codices were this year and will indeed have new model waves. TRUE
- the boxes for the Christmas packs will include just valuable units. It’s questionable what this means but I guess they want to sell them this time and therefore go with common units/-combinations TRUE

Forgeworld Rumors - Sep 2013
*via an anonymous source on Faeit 212
I have good news.

Good news is, it does look like it's FW will make it's way onto the new GW site, which will be a lot better than just a giant shopping cart. FALSE

If this goes through it means that people will be able to pay for Forgeworld items through Games Workshop Hobby Center's. FALSE

unlike GW items Forgeworld purchases won't be able to "ship to Hobby Center." They'll need to go to a customer's home address, as they will still be subject to duty if outside the UK. FALSE

This will hopefully be resolved either before launch or soon after, where Forgeworld orders will be compiled into large volumes sent out bi/tri-weekly to local shipping centers for North American/North Asia/ SE Asia/Australia and then redistributed to Hobby centers, and bypass duty costs. FALSE

Space Marines Rumors - White Scars - Sep 2013
*via an anonymous source here on Faeit 212
Your Forgeworld post reminded me of something I learned from one of my GW sources at the weekend: namely, White Dwarf will be getting a new Editor, very soon. My guess is sometime around the 1 year anniversary of the current "new" format (end of this month). FALSE
In addition, he confirmed the White Scars supplement is next - and imminent. No surprise there FALSE

Chaos Marine Rumors - Supplements - Sept 2013
via an Anonymous Source (obviously a good source) from Faeit 212
Chaos Space Marines are getting supplements for all of the major traitor legions. FALSE

World Eaters, Thousand Sons, Death Guard, Emperor's Children, Iron Warriors, Alpha Legion, Word Bearers and Night Lords will all get their due treatment and be fleshed out into characterful factions. FALSE

Warzones however we're going to start seeing a lot more of, which will coincide with codex launches or between them to bridge codexes together (expect one for Tyranids and Ultramarines). FALSE

Also, despite being in the core codex, Space Marines will also be seeing Chapter Supplements to help deviate them farther. PARTIALLY TRUE

Tyranid Rumors / Blood Angels Rumors / Horus Heresy Rumors - Sept 2013
via an Anonymous Source on Faeit 212
this is artwork created by jon Sullivan for a BL book/audio and not for the upcoming codex cover.
HH betrayal book should be up for release November / December. TRUE
Codex BA is being worked on but is still about a year away from hitting the shelves. FALSE
looks like BA are most likely having units from codex SM previously not available being added to the codex. PENDING

Dark Elf Rumors - Sept 2013
via an anonymous source on Faeit 212
the Dark Elf Rumors? are accurate, save for a spelling. TRUE

Space Wolf Rumors - Sep 2013
via an anonymous source on Faeit 212
Space Wolves coming in May, alongside another csm supplement FALSE

IG Rumors - Playtest - Sep 2013
via an anonymous source on Faeit 212
This is from a supposed playtesting document I was able to flip through ( I have no way to verify that this was actually a real playtesting document, but I thought most of it sounds pretty reasonable):

Company Command is now the only, real“ HQ you can chose but you can swap the Commander for a Lord-Commissar. FALSE
Primaris Psyker are now Advisors,FALSE
Bodyguards are gone . TRUE
Only Cadian named characters in this document. FALSE
Salamander is in as transport for CCS/PCS, open-topped Chimera with Autocannon, transports 6. FALSE
Engineeers are Elite now FALSE
(but 1-3 per slot), TRUE
can buff squads in the vicinity (think Force Field and such). PARTIALLY TRUE
Priests must join a squad and won’t take HQ slots. PARTIALLY TRUE

Veterans, get some lose some“. Size 5-10, FALSE
can take 1 heavy wepaon or 1 special weapon per 5 soldiers. FALSE
Bastogne is gone TRUE
but every Veteran Sarge can give orders now. FALSE
Can still take shotguns TRUE
and get option to take pistol & CCW. FALSE
New Veteran ability allows charging out of transport. FALSE

Special Weapon and Heavy Weapon Squads are now 10 men each. FALSE

Vendetta is gone, instead Valkyries can take the Vendettas-loadout for +45 points. FALSE

Only one entry for Sentinels, FALSE
no armor upgrade, closed cabin has no game effect but is just cosmetical. FALSE

Thunderer/Destroyer is in, FALSE
Thunderer is a cheap Demolisher with nothing but a hull-mounted Demolisher cannon. FALSE
Destroyer is a dedicated tank hunter with a laser-lance weapon. Have a, hull-down“ rule that makes them extremely hard to kill if in cover, seem to be area-control units. FALSE

There was talk about a new Cadian Veteran plastic set, 5 miniatures with all options. FALSE

Heavy Weapon Squad will be repacked to include one sprue of standard Cadian infantry. FALSE
Special Weapon Squads might get their own box with a new special weapon sprue (which is also used for Veteran box). FALSE

Release Schedule Rumors - August 2013
via an anonymous source on Faeit 212
Direct Only themed forces will launch alongside supplements, ie.... Iyanden Spirit Host or White Scars Outrider Force, etc . TRUE

Generic Battle boxes are not going away, but will stay and be at a discount to help new players get into the game. TRUE

Plastic Adeptus Mechanicus Rumors - August 2013
via An Anonmyous Source on Faeit 212
Some insights into models that are coming down the track.

A:I have seen a plastic adeptus mechanicus sprue with servitors and human sized (i.e. not space marine) adepts. This definitely exists because I have seen it, so don't confuse it with my second point, although I don't know where it fits in with the release schedule. PENDING

B: for over a year I have been seeing various photos of greens, and CAD print outs - so not just concept sketches - for imperial models that are familiar to the inquisition books. I have seen custodes-style models, arco-flaggelants, and ogryn-sized servitors (greens) - as well as a pretty big tank that looks like a cross between a land raider and a leman russ, in the style of the exorcist (CAD). PENDING

it seems to have become common knowledge in circles that A) the studio has definite plans for all this, and that B) there will be a 'new' race army book at some point at the end of this edition, similar to Dark Eldar. PENDING

'like Dark Eldar' I simply meant that, from the business's perspective, Dark Eldar were a new race when they got their latest codex and models. So 'new race' doesn't necessarily mean something like Tau in 2001, and I'm fully expecting it to be an imperial faction. PENDING


A and B may be unrelated. But, based on this, I am guessing that either that this is where sisters of battle will end up, or that their relaunch will be refocused on the weirder parts of the Imperium. I just want to make it clear though, I've never seen a new sisters of battle sculpt PENDING

Tyranid Rumors - August 2013
via an anonymous source on Faeit 212
He states these rules are BETA and are around 7 month old

Hormagaunts :
may add an additional 20 Hormagaunts TRUE

Equipment: scything talons & adrenal glans FALSE

upgrades:
toxic sacks : (remain the same) TRUE
piercing talons : (+1 strength) FALSE
tyranid warrior (squad leader): FALSE

special rules:
leap, they just keep coming,synaptic back lash (tyranid warrior only) synapse creature (tyranid warrior only) FALSE

leap: may charge +6'' extra & do not lose initiative while charging through difficult terrain FALSE

they just keep coming: enemies firing at models with this rule suffer -1 bs
models with BS 1 must re-roll any successful hits on a model with this target. FALSE

synaptic back lash: after a model with this rules dies then all friendly units within 6'' of the models death suffer a single strength 3 AP - hit. FALSE

Old one eye to have his toughness increased FALSE

tyranid warriors
may add an additional 3 models
WS T SV
5 5 4+ FALSE

Equipment:
piercing talons, leap, synaptic back lash, FALSE
special rules: will of the hive mindFALSE

upgrades:
toxic sacks: (read above) TRUE
adrenal glands: (read above) TRUE
range biomorph exoskeleton: (+1 bs) FALSE
increased exoskeleton: (+1 sv) FALSE
barbed strangler: (remains the same) TRUE

venom rifles: (tyranid rifles with poison) 18'' range (under re-testing) FALSE

will of the hive mind: while the squad remains with the full 3 models then the synapse range increases to 12'' FALSE

carnifex:
may add an additional 2 models
T W
6 5 FALSE

Equipment:
scything talons, piercing talons FALSE
special rules: rampant rage, living battering ram, natural disaster FALSE

upgrades:
Toxic sacks: TRUE
range biomorph exoskeleton: FALSE
armoured shell: (2+ save)_ FALSE
crushing claws: (+d3 attacks & +1 to range AP) FALSE
reinforced plating: (reduced strength of weapon being fired at you by 1) FALSE
heavy venom cannon: (strength 9 AP 2 heavy 2) FALSE
barbed strangler: (strength 5 AP 5 large blast, pinning) FALSE
twin linked devourers: (strength 4 AP 6 assault 4) FALSE

rampant range: when charging units the carnifex gains rage & furious charge) FALSE
Living battering ram: the carnifex deals d3 hammer of wrath hits TRUE
natural disaster: if the carnifex forgoes its turn in a piece of terrain (ruins ect) it can destroy that terrain and remove it from play FALSE

Finecast Rumors - August 2013
via an anonymous source here on Faeit 212
GW wants to Limit coming Finecast releases. In the Future, there will be only Characters and re-casts in Resin released. PENDING

No new Finecast releases after 2016 PENDING

Release Schedule Rumors - Codex Authors - August 2013
via an Anonymous source on Faeit 212
40k Codex Authors:
Imperial Guard: Vetock SPECULATION
Orks: Ward SPECULATION

Fantasy Army Book Authors:
Bretons: Kelly SPECULATION
Dark Elves: Cruddace FALSE

Supplement Rumors - Armageddon Rumors - August 2013
via an anonymous source on Faeit 212
there are no Catachans in sight, FALSE
the Codex will Focus Armageddone and Cadia. FALSE
The Ork Codex will Focus Armageddon and the Relationship to the Imperium of Mankind. FALSE

I think Goffs & Blood Axes will become the first Suppliments. FALSE
Codex Orks comes with a Blood Axes Suppliment. FALSE
The suppliment allowed Kommadoz as Troop-Choice und Alliance with Imperial Guard. FALSE

GW Site Rumors - August 2013
via an anonymous source on Faeit 212
New GW-Site!
Games Workshop will launch a new Internet-Site in April 2014. TRUE
The new Site will bring back Hobby content and other stuff. FALSE
The Online shop will include Black Library Products and at the end of the year 2014 Forgeworld. FALSE
The success of Horus Heresy moved GW to this.

Tyranid Rumors - August 2013


via a strong source here on Faeit 212
Tyranids, at least at current can ally with themselves essentially. FALSE
They have the standard:
2 HQ 6 Troops 3 Elites 3 Fast Attack 3 Heavy Support

And can take an optional

1 HQ 2 Troops (not minimum 1, up to 2, but instead MUST take 2 and then...) FALSE

And if they do, it unlocks
1 Elite 1 Fast Attack 1 Heavy Support.

Only an HQ from the core can be warlord. ALREADY TRUE


Then the diversity comes into play.

Hive Fleets now have different rules (think chapter tactics). Your secondary brood can be from a different hive fleet. Not representing two fleets working together, just similar evolutionary strains. FALSE

There are also army wide FoC changes based on your Hive Tyrant. Wings give you the option to take Gargoyles as your compulsory troops (so max 2) for instance. Bonded carapace let's you take Carnifex's as elites as well as heavy support (but can't be more than a certain number of points, so they end up kinda baby). FALSE

They have some really cool adaptations for skyfire. FALSE

Warriors can be purchased as sergeant style upgrades for gaunts and gargoyles. They get the biomorphs of the brood and are not attached like wolf guard. FALSE

Tyrannofex will see a points decrease. TRUE

Pyrovore will see torrent. FALSE

Ranged biomorphs contribute to a model's close combat. FALSE
Melée biomorphs enhance a model's ranges attacks. FALSE
You take some biomorphs that affect both, like +1 str to both. FALSE
But having a gun makes melée better and having melée weapons improves your guns. There's some new synergy there. Mostly for big bugs. FALSE



Psychic ability is a lot worse than what it is now, but it'd be difficult to explain and just upset people who don't have the whole picture. TRUE

IG Rumors Release - August 2013
via an anonymous source on Faeit 212
Warhammer 40.000
Steellegion will become a redesign, the models will wear "M35 Stahlhelms". FALSE
There will be Boxes with Soldiers, Command and Heavy Weapons. FALSE
The Turretless Tank Rumour means a Thunderer / Destroyer Kit. FALSE
There will be vanilla Strom troopers too.DUPLICATE

Imperial Guard & Orks could switch they release dates of January / March. FALSE

Release Schedule Rumors - August 2013
November will be Nidvember; FALSE
Plastic Hive Guard Box released (corrected) FALSE


December: No coment, Hobbit and new Terrain TRUE

January: Ork Codex;FALSE
Plastic Kommandoz & Warboss Plastic KitFALSE

February: Dark Elves Armybook FALSE

March: Imperial Guard; DUPLICATE
three Plastic Kits for Steellegion DUPLICATE
Turretless Tank Kit, FALSE
new Steellegion Character (no Yarrik!) FALSE
Codex-Focus is Cadia & Armageddon FALSE

April: Breton Armybook FALSE

May: Space Wolves, FALSE
there will be a 13th Great company & Thousand Sons Supplement parallel release near end of the Year Focus of the SW Supplement is the Fight again Tzeentch Forces FALSE

June: Warhammer Fantasy 9th Edition with Empire vs. Orks & Goblins FALSE

Anonymous source on faeit212 wroterks release in march. FALSE

IG Rumors and Release Schedule Rumors - August 2013
via an anonyous source on Faeit 212
Next Year Warhammer Fantasy 9.Edition will have Empire versus Orks & Goblins. PENDING

Imperial Guard will release in March 2014 DUPLICATE
Steel Legion Plastic Kits DUPLICATE
new Superheavy Tank base on the Baneblade. FALSE
Baneblade & all other Superheavies will be in the Codex. [FALSE

40k Supplement Rumors - August 2013
via an anonymos source on Faeit 212 (checking in on earlier rumors)
There's merit to your rumor. However to poke some holes:

The Salamanders squad is for the pre-heresy book coming christmas. They're modified tartaros pattern terminators. Kind of like ornate "artificer" versions. PENDING

Imperial Guards will have access to all their tanks in plastic with the release of their new codex. TRUE

Nobz in Mega Armor TRUE
and new War Buggies and Traks are getting new models with their new codex also. FALSE

Supplements will not be providing new model kits until after all of the 6th edition codexes are up to date. Furthermore, if a new unit is introduced, it will be available to the core codex as well. PARTIALLY TRUE

The Supplements will often introduce new ways to configure units. Either with different wargear, size of squad, force organization position, dedicated transport options, or cool army rules TOO VAGUE

IG Rumors and Ork Rumors - August 2013
So Imperial Guard and Orks early 2014. DUPLICATE

40k Supplement Rumors - Armageddon Release - August 2013
via an anonymous source on Faeit 212
GW is planning a "re-release" of the 3rd edition Codex Armageddon! FALSE
That will be a huge release for 40K "more than half a year away" according to my friend. It will include 5 supplements:
Warzone Armageddon (scenarios), FALSE
Supplement: Salamanders, FALSE
Supplement: Steel Legion, FALSE
Supplement: Ghazghull's Horde PARTIALLY TRUE
Supplement: Orc Kult of Speed. FALSE
Everything will be released in one wave. FALSE

Each supplement will be accompanied by a very limited number of new releases:
Salamanders - Special Terminator Squad combining Thunder Hammer and Storm Bolters (no shields). Has access to a special weapon that's a "pimped out mix of Heavy Flamer and Multi Melta" FALSE
Steel Legion - Griffon/Salamander combi kit, new Finecast characters FALSE
Ghazghull's Horde - Nobs in Mega Armour (Plastic), Orkimedes (Finecast) [b]PARTIALLY TRUE
Speed Freaks - War Buggy, Wazdakka Gutsmek (Plastic) FALSE

Chaos Marine Rumors - Thousand Sons - August 2013
via an anonymous source on Faeit 212
Oh, there's no work at all done yet for a thousand sons supplement, so the one you were asking me about is fake. TRUE

Space Marines Rumors - August 2013
via an anonymous source on Faeit 212
Most of the special characters have seen a points increase. DUPLICATE

Grav weapons have a base strength against targets without an armor save. DUPLICATE

SM will launch in September on it's own. DUPLICATE

White scars in October. FALSE

The October white dwarf blues preview tyranids for november. FALSE

There's a big push for an ultramarine supplement to be released in November alongside the tyranid book in digital. Supplement will focus on the tyrannic war. FALSE

May be a warzone and not a codex supplement. Alternatively, this might mean that ultramarines get multiple supplements. FALSE

Tyranid Rumors - August 2013
via an anonymous source on Faeit 212
i've been dropped a hint of Nids release for November. FALSE

Ork Rumors - August 2013
via an anonymous source on Faeit 212
Orks will be coming in 2nd quarter of next year. DUPLICATE

Space Marines Rumors - August 2013
via an anonymous source on Faeit 212
the big dreadnought that has been seen is not for the 40k sm release, but in fact the big mechanicum walker that was pictured at games day. SPECULATION

Space Marines Rumors - August 2013
an Anonymous Source on Faeit 212 wrote:
a AV 12/11/10, 11 transport capacity, skimmer tank, fast attack option with medium weaponry that can be taken as a dedicated transport by vanguard veterans FALSE

40k Supplement Rumors - July 2013
via an anonymous source on Faeit 212
Not all sub factions within 40k will receive supplements. Only those who have the potential to bring an alternate yet characterful play style to the tabletop and have the scope for expanding the lore. TOO VAGUE

Just over half the space marine chapters of the first founding will receive a supplement. FALSE[/b]

The mono-god legions will NOT be getting a supplement. It's felt they are well enough reflected in the codex. Iron Warriors, Night Lords, Word Bearers were given as Examples of Chaos Legion Supplements FALSE[/b]

Out of the four remaining craftworlds, there's only plans to turn three of them into supplements. FALSE[/b]

Tau are not scheduled to get a single additional supplement, but instead there's going to be three!!! FALSE[/b]

I feel that two Tau supplements more than expected might possibly mean support in the way of new miniatures and perhaps a whole new range. GW as a whole may be gearing up behind this. FALSE[/b]

40k Supplement Rumors - July 2013
via an anonymous and solid source on Faeit 212
World Eaters, Thousand Sons, Death Guard and Emperor's Children are getting supplements eventually. PENDING

The elite unit entries in the core codex don't necessarily reflect World Eaters, just Khorne Berserkers, for example. PENDING

The Legion lists will have unit entries for Berserker/Plague/Rubric/Noise Terminators, unique warlord traits, and some fun wargear stuff. PENDING

Tau have two more books; one for kroot and one for "the rest" of the expanded empire. PENDING

40k Supplement Rumors - July 2013
2013
White Scars: September FALSE
Ravenguard: This year FALSE

2014
Ultramarines: Q1 2014 FALSE
Beil-Tan: Q1 2014 FALSE
Tau Mercanaries: Q1 2014 FALSE
Saim-Hann: Q2? or later FALSE
Catachan: Unkown FALSE

Black Templar Rumors - Dreadknight - July 2013
via an anonymous source on Faeit 212
There's a new Space Marine kit that is akin to a dreadknight. FALSE
Has several weapon options. FALSE
Monstrous Creature, somewhere in between dreadnought and dreadknight. FALSE
Gets a gun and a weapon. Several options. FALSE
Presumably BT would get a variant? FALSE

40k Supplement Rumors - July 2013
via an Anonymous Source on Faeit 212
Tau Mercs
another Tau Supplement is in the works, it lines up with a few other rumours I've heard about the Tau before it was released to the world. Vespid and Kroot HQ choices, and the ability to play a non "Tau" Lists. FALSE

Black Templar Rumors - July 2013
Neophytes:
Scout Stat line. TRUE
They do not take up a force organization slot, but count as troops for all intents and purposes (Scoring etc). FALSE

They do not have infiltrate, or move through cover. They also are not subject to rage after taking a casualty. TRUE
The number of Neophyte Squads you can take equals the number of Initiate, Assault, Bike and Sword Brethren squads total you have in the army. FALSE

Sword Brethren Terminators do not increase this limit. FALSE

Once purchased, as a 5-10 unit choice they are their own selection. FALSE

When deploying Squads with the Crusade keyword (Initiates, Assault, Bikes) you can attach a Neophyte squad to it. This then becomes one unit for all intents and purposes for the remainder of the game and cannot be split. FALSE

If the squad numbers 5 models, Neophytes can buy Bikes. They cannot buy jump packs. They come with bolt pistol and CCW and they cannot take special weapons. Those on bikes can upgrade to grenade launchers though. Neophytes can take shotguns FALSE

If you don't want to attach them, you can just deploy them as their own unit. FALSE

From what it seems, you can put Neophytes with bikes into squads without bikes, and vice versa. FALSE


Initiates:
Initiates have the stats of a basic marine, except their BS which is 3. It's +1 point per model (and the whole squad has to buy it), to get up to BS 4. For 1 more point, you swap their chainsword for a bolter. They are 10-20. Only assault special weapons (meltaguns, plasmaguns or flamers) can be taken. No heavy weapons. Instead of assault weapons they can take power weapons. They can replace both their BP and CCW for a Heavy Chainsword. They do not have sergeants, and are leadership 8. FALSE

Yes it's possible to take 20 Initiates and 10 Neophytes it seems. FALSE

Castellans:
Castellans are a 0-3 per slot elites choice. They are independent characters and take on vows that are reminiscent of oaths of moment from the books. Things like taking objectives, or defending them till the end and confer that benefit to initiates (or better) that are in the same squad as them. They can't take more than one vow and vows have different point costs. They get access to all sorts of interesting wargear, and unique wargear. They do not have to take wargear or vows, and are more expensive than a wolf guard, despite having the same stats. They are leadership 9. FALSE


Black Templar Rumors - July 2013
via an anonymous source on Faeit 212
Neophytes get their own unit entry, 5-10 unit size, they're 0-X max, where X = squads with the crusader keyword (crusader squad, sword brethren, assault squads, bike squads). It seems like the terminators either don't take squires anymore or they fall under sword brethren. FALSE

They get attached to squads with the crusade keyword at the start of the game when the main squad is deployed or they can be deployed independently. FALSE

They're troops, but if they are attached to a unit they take on whatever squad type the parent squad is. Otherwise though they take up no force org. FALSE

Initiates come with bp/ccw and grenades, one in 5 can take an assault gun, and their squad size is 1-20. 11 points each. They can replace their weapons with blotters for a price. They're bs3, and can buy bs4 for a price. FALSE

Can take land raiders as dedicated transports at a really decent price reduction. FALSE

All power armoured models roll 3D6, pick the two highest to charge. Casualties they take from overwatch are done after initiative 1 attacks are resolved and before combat resolution using the new "closest models." (basically distributed as CC) FALSE

1-3 per choice elite champion-like model who takes vows. Vows are a lot like dark angel banners and revolve around objectives (defending or taking), but only apply to the unit they've joined and are a bit more toned down. Reminiscent of space wolf oaths. FALSE

HQs get access to better vows, and are different for chaplains and Captains. Emperor's champion is only required in games over 1500 points, does not take up an HQ slot and does not have macro-vows anymore, instead... FALSE

The army buys a vow for 0-40 points for every 1,000 or more points the army is. You can only buy one vow and it basically stacks in cost the bigger the army is. FALSE

Some vows are cheaper than others. FALSE

Vows have either an anti- psyker or xenos feel. FALSE

Wargear is significantly cheaper for BT characters. FALSE

Squads that have taken casualties are subject to rage for the remainder of the game.FALSE

Black Templar Rumors - July 2013
via a good anonymous source on Faeit 212
In so far as Black Templar: They are getting a full book not a supplement. FALSE
The direction of the book is on "crusades," and differentiating the Black Templar when they persecute Xenos as opposed to when they put the Witch to the sword. FALSE

They are seeing a lot of changes from their previous incarnation, and are no longer a shooting army (despite the intention of the previous book, they were received as a shooting army). FALSE

The army will have a "knights in space" kind of feel with wargear being a very big importance for the characters, and vows similar to old bretonians. The struggle there is with book keeping, but it is a pretty cool concept. FALSE

Crusade squads with their hybrid neophyte and space marine combinations are gone. Which will probably anger a lot of people without pleasing any (since in the past you could just take 0 neophytes so in essence this is just removing choices), but take it for what it's worth. FALSE

The whole "move after taking casualties" thing is gone and has been replaced with something more similar to battle trance (but less swift, and more assault oriented). FALSE

Templar point costs are down even from those of dark angels, and are designed to be balanced by their point cost, but also deliver the feeling that this is a "crusade army" that has never really felt the yoke of the codex astartes, and thus has huge companies of marines. FALSE

Release Schedule Rumors - Jul 2013
via an anonymous (and solid) source on Faeit 212
As currently planned, the Ravenguard supplement will be after the 6th edition space marine book (which will be soon) and will coincide with forgeworld's HH Book 3, Massacre pt 2. FALSE

In the coming months though we are going to be smothered (pleasantly) in space marine goodies, with every other or every third month releasing a space marine supplement, after the main book comes out. PARTIALLY TRUE


These releases will be paired with alongside a Xenos they were famous for fighting.
i.e. Tyranids book month A, Ultramarine Supplement month B. Ork codex month C, Crimson Fist supplement month D, etc. (this is not an accurate release schedule, just to illustrate my point) FALSE

Release Schedule Rumors - July 2013
via an anonymous source on Faeit 212
Now apocalypse is released there are 2 major upcoming armies
-Orks (around October) FALSE
-Black Templar (around December) FALSE
This is to represent the third war for armageddon FALSE

Thunderhawk Rumors and IG Rumors - July 2013
&*(&^ said he's seen the plastic thunderhawk in the flesh AMD said it may breach the £100 barrier maybe 120-140. PENDING
He also mentioned kreig may be getting folded into the 40k IG book. FALSE

Space Marines Rumors and 40k Supplement Rumors - July 2013
Anonymous source on faeit212 wrote:
all the codexes, even Chaos Space Marines and Tau PARTIALLY TRUE

There is not going to be another Eldar one in 2013. TRUE

White Scars is one of the supplement codexes, and it is also complete (borderline printed) so logic dictates it'll be released a few weeks after the SM codex, but I don't have a street date for you. FALSE

Space marines will be getting 2 supplement codexes though by the end of 2013, so again... chances are white scars will be one of them. FALSE

For the Blood Angels and Space Wolves players, fear not you will be getting full codex support and not just supplements. Read between those lines. PENDING

the Space Marine special character changes to Combat Tactics still exist, but are also now available for purchase as an upgrade to a generic HQ allowing you to play Ravenguard without Shrike, or Salamanders without Vulkan. PARTIALLY TRUE

The special characters usually also include some other more specific army-wide changes included in the replacement of Combat Tactics to make them still desirable, as they represent a specific company, within a different chapter, etc. TRUE

Space marines will be getting 2 supplement codexes though by the end of 2013 DUPLICATE

Lastly, Ultramarines are not the focus of the Space Marine book any more. Instead the pages describe the book representing any of the second founding chapters, and many of the founding as well who converted to following the Codex Astartes. Outside of the over-abundance of Ultramarine special characters it's not "their book" anymore, which means it leaves things open for them getting a dedicated supplement as well. TRUE

I've heard about a supplement for tyranids, that they will be getting a genestealer cult supplement possibly something akin the recent GW tourny rules we saw at Warhammer World. DUPLICATE

Tyranid Rumors - June 2013
via an anonymous source
I've heard about a supplement for tyranids, that they will be getting a genestealer cult supplement possibly something akin the recent GW tourny rules we saw at Warhammer World. FALSE

Apocalypse Rumors - June 2013
Not every race is getting a super-heavy, just access to them via Allies. The focus on apocalypse is new scenery and fortifications, with their own rules, that are legal for games of 40k and planetstrike as centerpieces and objectives. Expect a lot more racially specific fortifications as well as more "imperial/generic" stuff in 2014 Q2. PARTIALLY TRUE

Ork Rumors - June 2013
via an anonymous source (from the Faeit 212 inbox)
Matt Ward is the author for the upcoming ork codex. SPECULATION
Orks are next year. DUPLICATE

GW General Rumors - June 2013

via an anonymous source from the Faeit 212 inbox
GW employees have been given the go ahead to begin setting up clubs outside of GW stores but using ex GW stock as well as GW support i believe. This may support the idea that they trying to move the gaming aspect of the hobby out of stores and into the flgs & club market. FALSE

Tau Rumors - March 2011

Eldar Rumors - April 2013
via an anonymous source from the Faeit 212 inbox
Eldar are indeed coming. DUPLICATE

Path system has been revamped. Autarchs take paths that are now fixed in point cost (before they became more expensive the more you took) but do not make their aspect troops. FALSE

Instead it allows corresponding aspects to be taken as compulsory troops. FALSE

Ergo, the Path of the Striking Scorpions would allow you to take up to two striking scorpions as troops. CONDITIONAL

If you also took the path of Swooping Hawks you could take up to two Swooping Hawks as troops or one and one. CONDITIONAL

Guardians are a lot cheaper and have more options for special weapons. FALSE

New transport for dire avengers / weapon platform (with no transport capacity). FALSE


And lots of new goodies. TOO VAGUE


If tau are the long range shooting army, eldar are a mix with potential units in short, mid and long range TOO VAGUE

Long range comes almost exclusively from heavy support, however so you need to create a mix it seems. TRUE

Aspects are still hyper focused and saw a very small decrease in points except fire dragons. TRUE

High Elf Rumors - April 2013

via an Anonymous Source from the Faeit 212 inbox
Core :
Spearmen TRUE
Archers TRUE
Lothern Sea Guard TRUE
Silver Helms TRUE
Tiranoc Chariot FALSE
Shadow Warriors FALSE

Special :
Ellyrian Reavers FALSE
Chrace Chariot TRUE
White Lions TRUE
Dragon Princes (Horse) TRUE
Great Eagles TRUE
Swordmasters TRUE
Bolt Thrower FALSE

Rare :
Dragon Princes (monstruous) FALSE
Phoenix Guard FALSE
Phoenix TRUE
Saphery Chariot FALSE

New Models:
- Saphery Chariot (flying chariot) PARTIALLY TRUE
- Drake Riders (dragon princes) FALSE
- Shadow Warriors TRUE
- Phoenix TRUE
- Guard of Avelorn (maiden guard or similar, not confirmed yet maybe extra option if you take Alarielle as well as 5th edition book) TRUE

Release Schedule Rumors - March 2013
1. Tau DUPLICATE
2. Eldar DUPLICATE
3. Space Marines DUPLICATE

4. Nids/Ork tossup. DUPLICATE
5. IG DUPLICATE
6. The Nids or Orks that get pushed back.DUPLICATE

GW Army Builder Rumors - April 2013
via an anonymous source (good source)
Army building support is on the horizon TRUE
with more and more features (like the psychic powers app) being added and integrated until it is something amazing. TRUE

It's being worked on and improved part by part so that it can be released in stages (not as a money grab, as previous pieces are upgraded at low cost, and only full purchases reflect the current value) in order to get it into peoples hands as fast as possible.

Release Schedule Rumors - April 2013
High Elves- May DUPLICATE
Eldar- June DUPLICATE
Apocalypse- July DUPLICATE
Lizard Men- August DUPLICATE
Space Marines DUPLICATE
Tyranids DUPLICATE


Release Schedule Rumors - April 2013
No book is being discontinued. All are getting 6th Ed updates. Hint hint. Nudge nudge. FALSE

Adeptus Mechanicus Rumors - April 2013
Mechanicus Adeptus
GW is not introducing any new full armies. FALSE

Adeptus Mechanicus Rumors - April 2013
Mechanicus:
starting late 2014 early 2015. FALSE
"Pre-releases" starting early 2014 with finecast Servitors, FALSE
plastic Turrets, FALSE
LR Medusa, used already by other armies. FALSE
White Dwarf historical propaganda on Mars, titan variants etc. FALSE
Starting release based on only two huge plastic kits, around 55GBP each:
- Knight "Titan" (standard paladin, scout lancer + variants, many weapons). PARTIALLY TRUE
- Knight "Lord" (very heavy crusader, support +, character baron blink). FALSE
Each Knighthold can have 3-4 knights at 1250 pts. PARTIALLY TRUE
Depending on sales and demand, more smaller Ad Mech will be released starting middle 2016. PENDING

Release Schedule Rumors - April 2013
via an Anonymous Source

Wolves early / middle 2014, TRUE
Inquisition fall / end 2014, FALSE
Blood Angels fall / end 2015. PENDING
Not many releases for Wolves, just specific flyer variants. FALSE
Finecast big predator wolf. FALSE
Wulven units included. FALSE
They also get almost all Marine releases till then, apart of flyers. FALSE
Inquisition all three ordos, two different armies (grey knights and sororitas). Inquisitors can replace IG HQs. FALSE
Blood Angels on early re-design. SPECULATION

Release Schedule Rumors - March 2013
This is what to expect over the next few months
May: High Elves DUPLICATE
June: Apocalypse redo FALSE
July: Eldar FALSE

Release Schedule Rumors - March 2013
High Elves- May TRUE
Eldar- June TRUE
Apocalypse- July TRUE
Lizard Men- August TRUE

40k Release Schedule Rumors - March 2013
I have it on good Authority that Codex Space Marines will be the June release this year. FALSE
Eldar will follow them. DUPLICATE
There is also a "Mystery Box" slated for September/October (ala Space hulk). FALSE
GW have 2 which they have waiting in the wings, Blood Bowl Rumors and Warhammer Quest but no idea which it will be at this time. PENDING
But I do know that Lizardmen and High Elves are this year. PARTIALLY TRUE

Tau Rumors - March 2013
*Heavy Burst Cannon or Ion Cannon + Shield for Weapon choices (No Rail weapon) TRUE
*Nova reactor is a 3+, you pick the effect, it's not random. TRUE
*No saves against the wound. TRUE

Tau Rumors - March 2013
Crisis Suits
The new suits are very similar to those old ones. PARTIALLY TRUE

The heads don't have a neck and are now lowered into the torso about 25% of the head is below shoulder level. FALSE

The arms are a bit shorter too. FALSE

via an anonymous source from the Faeit 212 inbox
To answer some questions for your readers:
*The suit starts with rail cannons and can upgrade them to the Ion Weapon. FALSE

*The profiles you have listed are wrong, but it does indeed have blast and shot options. (from yesterday) TRUE

*It does divert power from it's reactor to different systems at the start of each Tau turn, lasting until the next turn and starts with one system active. TRUE

*One includes the gun, which is how you change it from shots to a blast. TRUE

*For those of you wondering; yes the blast is better than the multi-shots. TRUE

*It isn't like submunitions, or dispersed firing. Think of it more like megaman's buster. It gets powers up and fires a big shot instead of rapidly firing smaller shots (granted it's from a big gun). TRUE

Tyranid Rumors - March 2013
via an anonymous source from the Faeit 212 inbox.
Tyranid Dominatrix It looks like a tyrant, but with more legs.... does not look like the old epic model. FALSE
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+ FALSE

*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well. FALSE

*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it. FALSE

*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken. FALSE

*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed. FALSE

*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers. FALSE

*Can take the same options as the Tyrant (including leader abilities), but not wings. FALSE

*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen. FALSE

*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded FALSE

Ork Rumors - March 2013
Grot Whirlybird -
*Looks like a old Vietname War Hellicopter, big bulged bubble cockpit/body, skinny tail boom. FALSE





*About twice as big as the ork DefKoptas. Concept is the doors of the main body open on the bottom like an old bomber to drop the Grots on to the battlefield. FALSE
*Cannot carry Orks or Bulky/Very Bulky models. FALSE
*Can drop Grots at any point along path travelled in movement phase only if not Zooming. FALSE
*Placement like deepstrike, but scatter is reduced if hovering. FALSE

Ork Rumors - Codex - March 2013
grot boss - a big grot almost an ork. FALSE
Gretchin Weirdling - grot psyker. Lvl1. Upgrade to lvl 2. Access to divination, gork, and mork lists FALSE
Killa kans in elite. FALSE
Gretchin - can take control collars no ork herder like in ork list. 5-20 unit. Cheaper than ork codex gretchin by a pt. Can take whirlybird or looted wagon as dt FALSE
Squig runts- sounds like 40k equivalent of squig hoppers FALSE
Whirlybird – looks like a Huey hit with ork hammer, bomb doors underneath to drop gretchin FALSE
Grot scootas - rocket propelled skateboarders? Squad of 5-10. Hvy bolter profile weapon. FALSE
Grot buggies - drive by assault 8 grot blastas FALSE
Grot rocket - single shot roket with large range and big blast. FALSE
Big Guns – control collar option again, the ones from ork codex, plus a flakk gun with skyfire PARTIALLY TRUE

Tau Rumors
*Broadsides are Slow and Purposeful, 2+ and T4 now. TRUE
*They are twin linked str8 ap1 railguns and can take plasma or missiles as well. TRUE
*They have a suit upgrade that let's them at the start of a shooting phase have skyfire. TRUE
*They don't have interceptor, nor do they snap fire ground targets. TRUE
*The only thing I notice is that the unit chooses to skyfire or not. So if you use split fire, you can't mix firing at ground targets and flyers easily. TRUE
*Semi mobile and very durable. They're the only non interceptor skyfire unit in the game that can survive flyer alpha strike. TRUE

Tau Rumors - March 2013
They're not 85 points base, that's including their Skyfire upgrade. TRUE

They are indeed STR 8 AP 1 however on the broadside suits, then pay to add skyfire, but not interceptor. DUPLICATE

Tyranid Rumors - March 2013
via a strong anonymous source
Some more specifics on tyranid playtest.

Carnifexes are in the elite and heavy support sections (but have different options) FALSE

While broods are the same base cost as the current dex, additional gaunts are dirt cheap. So if you want to horde it up, you can. FALSE

Rippers are cheaper. FALSE

Ability to build around "free" units coming in from reserve throughout the game (from different sources, but it's the same special rule), but they do not score. FALSE

Can go the other route and bugzilla it up and have all (including scoring) monstrous creatures. FALSE

The goal is to go mass or massive or anything in between. TOO VAGUE

The big text on the design board (figuratively speaking) is "Every Unit Viable. Every unit desirable." TOO VAGUE

And on the topic of evolutions - these are just upgrades and options that can make a bug very finite in it's role, but awesome at it. Not mid game changes. Only one special creature can do that. FALSE

Tyranid Rumors - March 2013
FoC manipulation and "new" deployment options are based on the various stages and methods of a Tyranid invasion. FALSE

- A lot of flexibility in the form of army composition. As opposed to the very mutable stats of units and weapons of the old codex, which caused a lot of headaches for opponents. FALSE
- Hive Tyrants are the main source of FOC manipulation. The idea is that they can specialize the scoring elements of the army.... but you have to pay for it. FALSE
- Reserve manipulation is a very strong theme in the codex. These options are more numerous and reliable than in the current codex. And that's because. FALSE
- Mycetic Spores have expanded rules for ease of use. This includes MC broods. FALSE
- Trygon tunnels are also greatly expanded. Raveners have additional synergy with the tunnels. Even Monstrous Creatures can use them but with a penalty. FALSE
- More outflanking options. Various ideas are being thrown around on the topic of protecting Genestealers and especially Lictors from being shot to pieces when they appear. FALSE

And the most important rule that is being tested...
Synapse offering protection from Instant Death in a brand new way. Right now this is being tested only on creatures that have the Synapse rule (not within the aura): Wounds that trigger ID can instead be rolled to either cause 1 Wound, 2 Wounds, or ID. FALSE

Apocalypse Rumors - March 2013
via an anonymous source from the Faeit 212 inbox
*June/July is Apocalypse. TRUE
*GW has been looking at new ultra-large plastic kits timed to release with Apocalypse. TRUE
*hinted that one of the kits could be a plastic Thunderhawk. (was unsure) FALSE
*also models as in plural, so I think it's fair to say there's at least one other plastic superheavy due alongside this. DUPLICATE

via a separate anonymous source (checking in to help us navigate rumors)

Apocalypse for 6th edition is this summer. DUPLICATE
There are no super heavy flyers coming. FALSE

Tau Rumors - March 2013
via an Anonmyous Source from the Faeit 212 inbox
None of the Forgeworld suits will be in the new Tau codex. TRUE

There are two new suits, however and the crisis and broadsides are both being redone and are very distinct from one another. PARTIALLY TRUE

The hazard suits will remain as a Forgeworld supplement and are even referenced in the fluff in a few places. They're just non-standard issue and still considered in prototype for various reasons. PARTIALLY TRUE

The Kroot hq replaces the 1+ requirement on fire warriors with a Kroot unit. FALSE

Eldar Rumors - March 2013
- Autarchs take Paths. These represent completed paths they have walked and are tied to the various aspects. By taking a path you make the respective aspect warrior a troop choice (the exception are reapers who just become scoring) DUPLICATE
- Overall point cost reduction (guardians see it the most, aspect warriors see it the least, but are instead a fair margin better with only a minor cost decrease for two of the schools). DUPLICATE
- new special rule that influence how howling banshees interact in combat. It's current iteration really makes them feel like glass cannons that are amazing at what they're designed to do. DUPLICATE
-Seer councils have brotherhood of psykers (the farseers still cast their own abilities in addition, but two farseers together cast more than 2 farseers separately) FALSE
- in general, aspect warriors are hyper focused and hyper successful if used properly TOO VAGUE
- No new aspect FALSE
- 2 new flyers TRUE
- lots of units get access to skyfire FALSE
- new tank (on falcon chasis) FALSE
- Avatar is buffed a lot TRUE
- Two new special characters TRUE
- exarchs are all really good in duels in different ways TRUE
- farseers are still awesome psykers TRUE
- warlocks improve deny the witch. TRUE
- falcon/wave serpent point reduction FALSE
- way to make some of the craftworld specific lists TRUE
- additional rules for allying with dark eldar FALSE
- expanded fluff on the war in heaven TRUE

Tyranid Rumors - More Tyranid Info - Feb 2013
*Tyranids are coming. Probably after Orks sometime next year. FALSE
*Carnifexes are getting a big boost TRUE
*Deepstriking emplacements for shooting and increasing synapse ranges FALSE
*A new Spider-like Pysker Monstrous Creature FALSE
*Background being expanded with some sort of connection between the old ones and C'tan being worked on. FALSE

Tyranid Rumors - for March
Tyranids in March WD FALSE

Daemons Rumors - Rules - Feb 2013
via Matt (not his real name) from the Faeit 212 inbox
The bloodthirsters : 280pts FALSE
WS BS S T W I A LD SV
10 4 9 7 5 5 5 10 5+ FALSE
Daemonic gifts: blood axe, armour of terror, whip of destruction FALSE
special rules: daemon, daemonic flight, furious charge, rage,blood without end FALSE
blood axe - user gains a previously lost wound he has lost earlier in game for every kill he makes on a 4+ FALSE
armour of terror - user gains a 2+ save and 5+ invulnerable. The bearer gains a 4+ feel no pain if the weapons AP in lower than 3 FALSE
whip of destruction - 12'' shooting attack - strength 8 AP 4 rending FALSE


blood without end- the bloodthirsters gain +d6 attacks on the charge and makes another strike at initiative step 1 for every wound he causes.
These extra strikes do not produce any further strikes. FALSE

Great unclean one : 260pts FALSE
WS BS S T W I A LD SV
5 4 6 8 6 1 4 10 6+ FALSE

Daemonic gifts: plague sword of death, bloated body, aura of decay FALSE
special rules: daemon, slow and purposeful,my master gifts all,shrouded FALSE
plague sword of death - wounds everything on 2+ with an ap of 3 - turns characters into spawn FALSE
bloated body - the daemon has a 4+ armour save and a 3+ feel no pain on any weapon AP 5 or below. FALSE
aura of decay - the great unclean one has defensive and assault grenades and causes all enemy weapons to count as -1 strength (I believe this is ranged and close combat) FALSE

my master gifts all - pick an enemy and friendly unit at the beginning of the game. The enemy unit gains -1 toughness and strength while a friendly plaguebearers count as +1 strength and +1 to there feel no pain rolls. FALSE

troop units :
bloodletters: 14pts each FALSE
WS BS S T W I A LD SV
5 0 5 4 1 4 2 10 6+ FALSE
daemonic gifts: blood swords (strength: user AP: 4) FALSE
special rules: daemon, furious charge,rage TRUE
unit type: infantry TRUE
Number/squad: 5-20 FALSE

Daemonettes of slannesh: 12pts each FALSE
WS BS S T W I A LD SV
4 0 4 3 1 6 2 10 6+ FALSE
Daemonic gifts: rending claws TRUE
special rules: fleet, make them suffer (+1 added to strength - already included) FALSE
Unit type: infantry TRUE
Number/squad: 5-15 FALSE

Wargear:
tzeench gift of betrayal -50pts (one use)
pick an enemy independent character at random, that model or unit must pass a leadership test with a -4 penalty or be removed after being sucked into the warp for tzeench amusement, models from codex: space marine, dark angels,black templars,grey knights,space wolves,blood angels take a -2 penalty instead to represent their resistance from the dark gods temptations. FALSE

nurgle's blessing (30pts)
pick a nurgle unit in your army, that model/unit gains +1 to their feel no pain roll. FALSE

sword of a thousand souls: 45pts
the bearer must charge every enemy unit and must challenge but gain +2d6 extra attacks on the charge. FALSE

dance of death:
40pts pick an enemy unit at the beginning of the game, that unit must roll a initiative test every turn of the game or is under the control of the daemon player. The unit under control may charge friendly models but cannot move off the board or into any piece of terrain that can cause hard to the model. If the enemy passes the initiative test more than three times during the battle then the dance has been removed for the remainder of the game. FALSE

Apocalypse Rumors - Feb 2013
From 'Jon'
*New Apocalypse book set for release in June/ July DUPLICATE
-Rules for 6th edition including new point costs TRUE
-New formations including flying squadrons TRUE
-New Asset Card TRUE
-New Scenarios TRUE
-Battle Reports TRUE

Tau Rumors - Feb 2013
sky ray orbital blast ability. forgo his full turn of shooting for a single unlimited range blast that is:strength X AP 3 (wound on 2+,plasma corrosion, blast) FALSE
plasma corrosion - any enemy model hit under the blast rolls a d6 every turn for the remainder of the game on a roll of 1-3 the unit or model suffers d6 strength 4 AP5 hits. On a roll of 4-5 the unit suffers 2d6 strength 5 AP 4 hits. On a roll of a 6 the unit is hit with 2d6 strength 6 AP 2 hits with the blind special rule. (these are test rules and subject to change) FALSE

Tau fire warriors will have the OPTION to upgrade their tau fire warriors to bs 4 FALSE

battle suits are getting/got new models but have the same profile as now with the inclusion of an option to make them toughness 5 (cost or name is unknown) FALSE

The kroot is getting a HUGE monster that looks like something from fantasy. It has kroot riding it but is under going constant rule changes due to either dying to quickly or for lack of usage. FALSE
From what I remember seeing it has 5 wounds but only a 5+ save and was over priced IMO. FALSE

kroot gain furious charge and move through cover and start with a 6+ save that can be upgraded to 5+ with shaper for an additional 2pts per model (making them 8pts per model) - remember this could change! FALSE

finally their is options to make all your battle suits have 2+ saves for 20pts per model - all war gear that is in the current codex has been reduced slightly. FALSE

the tau dread knight walker rumours you have read are 100% TRUE TRUE

WS BS S T W I A LD SV
4 4 6 8 4 2 4 8 2+/4+ FALSE

points which were : 210pts. note the points were highlighted in red marker which means they are subject to change at next play testing. TOO VAGUE

Tau Rumors - Feb 2013
Gatling ion blaster: 30'' S:6 AP:3 Assault:3 FALSE
plasma storm blaster: 40'' S:9 AP:1 Assault:1 (lance,system failure,implosion) FALSE

system failure: If you score a glancing or a penetrating hit on a roll of a 6 you cause a system failure in the enemy tank/flyer. The tank/flyer cannot move or shoot for the remainder of the turn. The tank/flyer controlling player must roll a d6 every turn for the remainder of the game, on a roll of 1 the tank/flyer has a system failure again and may not shoot or move again. FALSE

implosion: if you score a explosion on a tank/flyer then it explodes 2d6 inches instead of the normal d6. FALSE

The new big kroot model is actually the krootox giant, from what I have been told fluff points to the tau making the krootox genetics being advance and in doing this increasing the size, strength and toughness. FALSE

the krootox giant has the following rules and stats - these I believe will change as we have had much discussions upon this unit and cannot be certain if it is powerful enough for a competitive environment.

Krootox Giant: WS BS S T W I A LD SV
6 3 8 6 4 1 5 7 4+ FALSE

Special rules: Smash, monstrous creature, rage,mental without control, move through cover,fleet FALSE

mental without control: If your krootox giant loses his krootox rider then the Giant must pass a leadership test every turn otherwise will attack the closest enemy unit. If the Giant cannot reach a target then it misses it next turn while it cools down. FALSE

this unit at the moment costs : 200pts & can upgrade it's armour save to 3+ with a piece of war gear from the kroot armoury FALSE

Daemon Rumors - Jan 2013
The next white dwarf previews the new daemons. DUPLICATE
The previously white dwarf released units are changing slightly (some get better, some worse). TOO VAGUE
The following white dwarf previews flyers. DUPLICATE

Oh p.s. No new god. No hybrid GDs. Expanded fluff on malice. TRUE

Flyer Rumors/Daemon Rumors - January 2013

it's an air caste pilot who is tau, not an alien. FALSE

There are some expanded vespid options being explored and the Tau empire is really being fleshed out as a commerce driven "all are welcome if they serve the common good" attitude. FALSE

the current schedule calls for Daemons in feb TRUE
flyers in march. PARTIALLY TRUE

A fantasy update in April DUPLICATE
it's 40k and a little bit of hobbit from May to August with a new supplement TOO VAGUE?
a big launch in September for 40k TOO VAGUE
then a fantasy fall and shares Christmas. TOO VAGUE

Feb Release Schedule Rumors / Tau Rumors / Eldar Rumors - Jan 2013
Next White Dwarf will feature aerial battle using campaign of fire rules and NEW flyers FALSE
Tau receive a flyer and data sheet for it. FALSE
Fast attack choice. TRUE
Armor 11 all around. TRUE
Non tau pilot. Looks like a manta ray flying backwards. FALSE
Bs 4 super sonic. FALSE
S6 ap4 missiles. FALSE
Off center gun heavy 6 str 5 ap 4 twin linked or single small blast Str 8 ap 2. CONDITIONAL
Eldar flyer and data sheet for it. FALSE
Very similar stats to dark eldar flyer FALSE
has missile lock, FALSE
has distortion missiles. FALSE
smaller fighter looks like elongated vyper.FALSE

The harpy for tyranids. Nothing to note. Not a dual kit. FALSE
The final surprise. A fourth flyer. The long awaited dark eldar bomber. FALSE

Tyranid Rumors - Jan 2013
Q4 2013 40k goes to Eldar supposedly, FALSE
(Tyranids) so will be early/late Q4 2013/Q1 2014. May be Q3 2013. DUPLICATE
There will be a codex release and there may be a WD/model release earlier. DUPLICATE
Kit released for harpy that will make a second FMC - current playtest name hydra. PARTIALLY TRUE
Harpy will remain anti-infantry, hydra to be anti flyer/vehicle. FALSE
Synapse will go back to giving eternal warrior - and instinctive behavior will be radically changed. FALSE


Prime plastic kit, PARTIALLY TRUE
shrike upgrade pack, FALSE
a new MC that is built off of infiltrating and will have a snacking rule similar to the fantasy ghorgon. FALSE

large plastic kit that is a multiple option kit that can make warriors/zoanthropes/lictors, FALSE
one that can make venomthropes/raveners, FALSE
one that will make biovores/pyrovores FALSE
one for tyrant guard/hive guard. DUPLICATE
Ward is writing the FALSE

Tyranid Rumors / WD Update - January 2013
I can absolutely, positively guarantee you there will be models for them in 2013; as well as a WD update for said models. FALSE

Darl Angel Rumors - Nov 2012
*HQ models will be recast into finecast. Same models FALSE
*New Belial model robes, powersword, stormbolter, or plasma bolter combi TRUE
*New Chaplain PARTIALLY TRUE
*Deathwing Box Set: Comes with 3 options; Normal DW Terminator Squad, Command/HQ Squad with Banner and Apothecary, and an Elite Squad with Plasma Cannon options TRUE
*Ravenwing Box Set: Bikes remodeled and look like the Ravenwing bikes from Dark Vengeance, but same build as normal bikes, also with added weapons for the new Ravenwing Elite unit. PARTIALLY TRUE

January White Dwarf Rumors / Hobbit Rumors / Dark Angel Rumors - Nov 2012
January White Dwarf Will Feature Dark Angels TRUE
Accordingly Dark Angels will probably be released for pre-order before December is done, and up hitting the shelves January 5th. TRUE

the next WD is Hobbit releases TRUE
the WD after will feature Dark Angels. TRUE
DA codex will be after Christmas though. TRUE

Hobbit Rumors - Nov 2012
LotR will be renamed to "The Hobbit" TRUE
Content of the box (miniatures) will be roughly equal to Dark Vengeance TRUE

Rulebook being an exclusive to the starters box is a lie. you are in for a surprise. TRUE
the new rules wont revolutionize the current ruleset, but change is coming. TOO VAGUE
Pricing wont be more than isle of blood and dark vengeance, rather the same. PARTIALLY TRUE

release schedule rumors - Oct 2012
there is no other release planned for the rest of this month. PARTIALLY TRUE
November and December will have 2 releases. both second releases will launch in the third week. FALSE

Release Schedule Rumors - Oct 2012
- Warriors of chaos are getting an update TRUE
- Daemons are getting an update. TRUE
- From what I understand, they're going to be WD updates and then digital releases that consolidate it all into one e-file. FALSE
- There's a potential that maulerfiends and forgefiends are going to see a fantasy adaptation version. FALSE

Tau Rumors - Oct 2012
-Tau are coming early next year. TRUE
-Unit profiles are being finalized. TOO VAGUE
-The Tau are looking more and more like it will utilize and potentially modify the allies feature. FALSE
-unique fortifications. FALSE
-HQ option to make crisis suits troops (not a special character, just an upgrade) FALSE
-crisis suits remain roughly the same but have a couple new weapon options. TRUE
-New 1-per-squad weapons FALSE
-new heavy support suit that has stats like a carnifex and no jet pack, just a big mech FALSE
-new elite suit that has a lot of sub 18" gun options, with a high rate of fire, or low AP. High toughness and -good armour save at a minor loss of mobility (think jump pack instead of jet pack) FALSE
-two flyers, one for AtA one for AtG (same basic fuselage) TRUE
-fire warriors are a little bit better and have more of a stormtrooper / commando feel, than a rank and file guardsman feel. FALSE
-oh and one of the other things right now, I was able to confirm that the current playtest is that firewarriors who do move in the movement phase may immediately run after firing their pulse carbines in the shooting phase. PARTIALLY TRUE

Digital Release Schedule Rumors
-It was a big deal starting off with iTunes, and they just have not been able to get to the Andriod and Windows platforms yet. TOO VAGUE
-Patience is the keyword, as GW products will not be apple exclusive in the near future. FALSE It has been 3 months

chaos marine rumors - Sept 2012
The ramming land raider is dropped.TRUE
The forgefiend is a CC demon engine PARTIALLY TRUE
and there's a variant that's a a shooty variant with 2 butcher cannons and can take a heavy flamer and some other options. FALSE
One is dedicated CC, one is dedicated range, TRUE
hellbrute is kind of half and half.TRUE
the Forgefiend is one codex entry you can make cc or shooty and it's heavy support. DUPLICATE
The hellbrute is elite. TRUE

Chaos marine rumors - Date - Sept 2012
I can confirm that pre-orders start on Sept 22nd giving us a 2 week preorder time frame for an Oct 6th release. TRUE

Chaos marine rumors - Forgefiend Rumors - Sept 2012
Only comes with one build. Forgefiend has a shooty and a close combat variant in the same box. TRUE
Flyer comes with lots of options to build it visually different and aesthetics for particular gods, but it only has one rules loadout. TRUE

Faeit Chaos Marine Rumors - Sept 2012
- Thousand Sounds full squad is 20 Marines or 10 for half. 150 points gets you 4 sons and a Sorcerer. add more sons for 23 each. TRUE
Sorcerer can take the boon of mutation ability (the one that gives him an extra roll on the chart at the beginning) for 10 points. he can also have meltabombs for 5 points, and you can buy an icon of flame for 15 TRUE
- 230 Arhiman TRUE
- 240 for squad TOO VAGUE
- although a level 3 sorcer is only 140, with mark of tzeentch he is 155 FALSE
- Raptors are 95 for 5, and 17 points for up to 10 more TRUE
- same upgrades as before TOO VAGUE
- WARP TALONS, are the new raptor. They are 160 for 5 and 30 each for up to 5 more. TRUE
- They all have twin lightning claws. and they have an attack on the turn they deep strike. its not an assault on arrival. its an attack that makes everyone within 6" of the unit blinded. so if you thread the needle, they won't be shot up TRUE
- Defiler is 195 now, with all the normal options. TRUE
- demonforge, the ability you're thinking of, is a once per game re-roll to damage TRUE
- Forgefiends are 175, TRUE
- they have TWO Hades Autocannons. A Hades Autocannon is 48", Heavy 4, Str 8 AP 4... pinning TRUE
- they are only bs 3, so it's about the same. and once per game it can reroll to-wound and to-pen you can, however, TRUE
- swap those weapons out for Ectoplasm cannons. which are str 8 plasma cannons. and for 200 you get THREE of them. so that's some ap 2 love TRUE
- 3 HP, 12/12/10 armor TRUE
- Dragon 170, they have 1 hades auto cannon TRUE
- 3 HP, 12/12/10 TRUE
- they can make a melee attack against other fliers TRUE

Chaos Marine Rumors - Dark Apostles - Sept 2012
- the chaos space marine daemon prince being increased by 40pts! & having the lash ability taken away for good (apparently to cheesy) TRUE
- the daemon prince will have to pay the same points for wings as a daemons prince from the chaos daemons codex so it is is more balanced. TRUE
- dark Apostles will be the same as the blood angels sangunary priest (can have up to 3 & they count as 1 elite) FALSE
- the apostle will only give you abilities depending on the mark it has taken. FALSE
- Undivided : unit becomes fearless & relentless and gain feel no pain FALSE
- khorne : unit gains rage , furious charge & rampage FALSE
- nurgle: unit gains feel no pain , it will not die and slow and purposeful (if it joins a unit with feel no pain already then the feel no pain roll is one lower than normal) FALSE
- tzeench: units gains a 5+ invulnerable save that can be re rolled if failed (unit and apostle can re roll once per game) FALSE
- slannesh: unit gains fleet , + 1 initiative and rending FALSE

Chaos Marine Rumors - Rumors - Sept 2012 LATER RETRACTED BY NATFKA
- the chaos dragon will have two shooting profiles: when shooting at flyers : 36'' range , strength 9 AP 4 heavy 3 FALSE
when shooting at the ground: 36'' range , strength 8 AP 3 heavy 3 blast (can be upgraded to large blast but then becomes heavy 2) and costs + 30 pts FALSE
- also terminators will be given a chaos version of a space marine storm shield. FALSE
- And if you now take chosen terminators they will have 2 wounds each. FALSE
- also the melta vindicator rumour is very much real - but with the two profiles as well. FALSE
- special rule: enraged daemon: (this rule only applies if you give your melta vindicator daemonic possession) : once per game you can exchange your normal melta shot for a daemonic melta shot. FALSE
- you may not move in the previous turn to do this ! you shoot ( large blast strength 10 AP 1 shot ) but cannot use your ballistic skill and always scatters 2d6 inches. after doing this then the rules for daemonic possession on the tank is lost for the rest of the game and you must only fire the normal melta shot. FALSE
- normal melta shot is : strength 8 AP 1 large blast. FALSE
- this tank cost 150pts to start and an extra 20pts for daemonic possession - NOTE: this tank may NEVER EVER fire at flyers or at a enemy when a member of your army is within 3 inches of the target. FALSE

Chaos Marine Rumors Revised
- Dragon Flyer - 12/12/10 DUPLICATE
- 2 butcher cannons, bs3, immune to shaken/stunned, can be locked velocity as normal. Flyer only, no hover/skimmer mode. Can vector strike at strength 10. strafing run. FALSE
- Because this might be misinterpreted I'm going to be really clear: It does not have "two firing profiles." It has 2 butcher cannons, and that's it. It does not have blasts of any kind. It is "BS4" against ground targets because of strafing run (go read it, it's a USR for details). FALSE
- Terminators can be upgraded to chosen, getting +1 WS (5) and +1 wound (2), and fearless. They can take marks on top of that. It gets expensive. FALSE
- Interestingly enough, when upgraded they are troops if you take Abbadon, yet normal Terminators are Elites. TRUE
- There are no "chaos storm shields," TRUE
- The best you can get is Mark of Tzeench to upgrade your 5+ invulnerable from Terminator armour to a 4+. TRUE
- There is a piece of chaos wargear that gives a 4+ invulnerable, but it is not a storm shield it can just be added for characters. Yes it upgrades via mark of tzeench to 3+. No it's not available for sorcerers. TRUE
- Vindicator is unchanged, but can take daemonic possession (as all chaos vehicles can). No melta of any kind on it except the potential to buy a pintle-mounted combi-melta as an upgrade. TRUE
- As for the essentially indirect fire mechanism? That's made up. As for the daemonic possession changing the weapon profile for 1 shot that then expends the daemonic possession? That's made up. TRUE

Dark Angels Rumors / Flyer Rumors and FAQ Rumors - Sept 2012
Dark Angels will have at least 3 units never seen before, not including special characters. TOO VAGUE
Plus, there is another flyer TRUE
FAQ wave coming TRUE

White Dwarf Rumors Delay
Octobers White Dwarf will be released on 22nd of September.TRUE

Chaos Marine Rumors - Release Dates
Chaos Space Marines are available for pre-order on the 29th of September and for sale retail on the 6th of October. FALSE
Horus Heresy Book 1 - Betrayal available for pre-order on the 29th of September and for sale retail on the 6th of October. TRUE
The entire range of new models will be released on the 6th and 20th (Meaning that every unit entry in the book will have an available box set by the 20th. Some kits that are being redone in a year or more time are not included in what I mean when I say "entire range." FALSE
another BIG 40k release in November. FALSE

Chaos Marine Rumors - Cultist Box - Sept 2012
Cultist box release between £18 and £20 FALSE

Chaos Marine Rumors - Cultist Details - Sept 2012
- FALSE
Oh, and cultists are getting a plastic box of 10 that comes with 10 sets of auto pistol / ccw arms, 10 autoguns, 2 shotguns, 1 heavy stubber, 1 flamer, 1 grenade launcher, 1 icon (with several top options), 1 power axe, 1 power maul and a bunch of bits to put here and there (such as frag grenades and trophies). Only thing I didn't see was a power sword. FALSE

40k Rule Rumors - Heavy Bolters - August 2012
Heavy Bolters upgrade to Salvo 2/3 FALSE
Sternguard HB Assault 3/18" FALSE

Space Marines Rumors - Flakk Missiles - August 2012
Whirlwind gets Skyfire (Helios, Heavy 1, TL, Skyfire/Interceptor) FALSE
Devastators get skyfire for +5 points, replaces krak/frag FALSE

Dark Angel Rumors again - August 2012
One character prevents guard allies FALSE
Warding staff option that is an automatic psychic power FALSE
LS tempest can zoom FALSE
Reroll failed Gets Hot armor saves and 4+ to avoid vehicle GH FALSE
Stationary allows reroll misses against flyers for Cyclone FALSE
Plasma Destroyer (Heavy 3 PC) no plasma sponsons FALSE
Asmodai is back TRUE
Tact and Deathwing are the troops FALSE

Chaos Marine Release - Aug 13 2012
Entire Chaos range by end of September (not including resculpts) FALSE
8/25 - Starter Set Preorders TRUE
9/8 - Chaos Preorders FALSE
Chaos - Entire Range on 9/15 and 9/29 FALSE


Dark Angel Rumors Playtest - August 2012
- The universal DA rules are ATSKNF, Combat Squad and Stubborn. TRUE
- HQs are all fearless. FALSE
- Azrael - up to WS6, his gun is now a master crafted assault 2 12" 1 shot plasma, on top of a bolter. (basically assault instead of rapid fire, but can't fire at long range) and is fearless. FALSE


- Belial - Also WS6, but is now 170 points and still unlocks DW as troops. FALSE
- Interrogator Chaplains - 140 points, all units within 12" are fearless, not just his own squad Rerolls misses and wounds in challenges. Interrogator chaplains that win challenges against Independent Characters give you +1 victory point in a mission that uses victory points. FALSE

- Chaplains are now elites and cost 100 points, but you can buy 1-3 of them as a single choice. FALSE
- They can be upgraded to take specific banners. At the start of the game they nominate a model in the squad they're attached to to be their "banner bearer" who must be modeled appropriately with the specific banner. If the chaplain later leaves the squad, the banner remains. FALSE
- Furious charge USR, reroll armor saves against overwatch wounds when charging a unit within 6" of an objective FALSE
- Counter attack USR, reroll misses with overwatch when within 6" of an objective FALSE
- Reroll wounds against models within 6" of an objective with shooting, reroll wounds in a close combat that takes place within 6" of an objective FALSE
- Deathwing Terminator Squads are 215 points base, can swap to lightning claws for free, pay 5 points for thunder hammer / storm shield, and only models with storm bolter / powerfist or chainfist can take the cyclone missile launcher upgrade, which is now 30 points. FALSE
- Deathwing assault works a little bit differently. All Deathwing units and models in terminator armour attached to Deathwing units now come down on the first turn via deep strike without a roll if you wish you make a "Deathwing assault." TRUE
- It specifically notes, however, the limitations of no more than 50% of your army being allowed in reserve, and that independent characters whether attached to a squad or not, count as a unit. FALSE
- Dreadnoughts are a bit cheaper on points base, can be upgraded to venerable, and can upgrade their dreadnought close combat weapon to any ranged weapon (not just missile launcher or autocannon) TRUE
- Sternguard are in, but can swap their bolter for a close-combat weapon if they want. Any model can upgrade their close combat weapon to a power weapon, lightning claw, power fist or thunder hammer. Any model with a close combat weapon can swap their bolt pistol for a Storm Shield (20 pts) or take a Combat Shield (5 pts). FALSE
- Scouts are still elite FALSE
- Tactical Squad starts with 5 models and can take a special weapon [flamer (free), meltagun (10 points), or plasma gun (15 points)], can buy up to 5 more models at 15 points each. At 10 models they can take a heavy weapon [Heavy Bolter, Multi-Melta, Missile Launcher (free), Plasma Cannon (5 points), Lascannon (10 points)] FALSE
- Assault squads can remove jump pack, and get a 35 point discount on transport vehicle instead of a rhino/drop pod for free, but are otherwise unchanged. TRUE
- Vanguard are in FALSE
- Predators can take a heavy 2 Plasma Cannon turret option FALSE
- Whirlwind can switch their Vengeance/Castellan missiles for Hyperios missiles for 15 points. Heavy 2, Twin-Linked krak missiles, with skyfire/interceptor. FALSE
- No upgrade for Devastators to take skyfire flak missiles. FALSE

Release Schedule Rumors / Flyer Rumors / Dark Eldar Rumors / Ork Rumors / High Elf Rumors - August 2012
- Tyranid Flyer Wave FALSE
- Harpy, FALSE
- Harrier FALSE
- Tyranid Warriors FALSE
- Mycetic Spore TRUE
- and reinvented rules for Pyrovore as anti-air unit) FALSE
- Dark Eldar Flyer wave FALSE
- (Void Raven, FALSE
- Grotesque unit with expanded options FALSE
- Sliscus FALSE
- Sathonyx FALSE
- Vect (on foot)) FALSE
- renamed Eldar Nightwing (finished), PARTIALLY TRUE
- Tau Copperhead (finished), FALSE
- medium sized Space Marine FALSE
- large Ork flyer. FALSE
- upgrade packs for Space Marines FALSE
- Ork flakk trakk / buggy FALSE
- kopta box in the pipeline FALSE
- A daemon flyer (or swooping) wave is even more far off. FALSE
- Chaos Space Marines (October 2012), TRUE
- Warriors of Chaos (November 2012), TRUE
- High Elves (February 2013), FALSE
- Dark Angels (April 2013) FALSE
- The next fantasy supplement deals with engines of war. FALSE
- The next 40k supplement deals with campaigns, experience gains for troops and conversions to represent these changes. FALSE
- There is one extra release next summer (2013): Blood Bowl Rumors! FALSE
- The Hobbit Release is full plastic, characters only available in unit boxes or themed full character boxes. FALSE
- WoC and CSM have random gift of the gods charts. TRUE
- Tau have a system of unit upgrades that get unlocked by another unit or other effects. For example, a Firewarrior cadre with an ethereal next to it, with markerlight support and scouting kroot unit will get a serious buff. Every unit has a small chart for three of these effects. FALSE
- High Elves get a renewed court rule: No more always strike first, but units can get it back plus other effects if not accompanied by the wrong character (rolled before the game). FALSE
- Dark Angels units choose a circle that is kept secret during the game. Only a fraction of the army’s units can take a circle that has an in game effect. Circles can be revealed midgame and grant a special rule depending on the circle. FALSE

Chaos Marine Rumors Q&A
- As of July 25th, CSM book is set to release in September along with the starter (though not the same week). DUPLICATE
- Basic CSM squads actually end up cheaper than a tactical squad if they take only 2 special weapons and their aspiring champion has bp/ccw. FALSE
- It's possible, however, to clear 400 points on a 10 man squad with a transport. FALSE
- There are no CSM squads that can combat squad. TRUE
- Undivided armies are a lot cheaper than cult marines. A lot. Playing undivided gives you many more bodies. TOO VAGUE
- The only impact on Marks is that HQ models make corresponding cult units Troops. TRUE
- You can mix/match Marks and Icons. TRUE
- +1T/FnP isn't as good as a Plague Marine, they're worth their points. TOO VAGUE
- HQ unlocks corresponding cult troop. DUPLICATE
- Undivided still reroll morale tests? FALSE
- Khorne still Rage TRUE
- Tzeentch still +1 invuln save TRUE
- Nurgle still +1T TRUE
- Slaanesh still +1I TRUE
- Undivided Lords get Inspiring Presence command trait, and improved reserve manipulation. FALSE
- Dedicated transports get the mark of the unit they're bought for, for free. Only units with the same mark can ride in it, (so be careful). FALSE
- Undivided vehicles can transport anyone. DUPLICATE
- Other vehicles may buy them. An example would be the mark of khorne on a predator, which gives it a dozer blade at no additional cost, and allows it to roll d6 wounds on a unit it tank shocks FALSE
- Yes icons prevent scatter FALSE
- CSM/Havocs/Raptors/Chosen pay the same cost. Termies pay more. TRUE
- There are 2 debuff spells in Nurgle and Slaanesh, 2 buff spells in Slaanesh. FALSE
- Psychic powers are rolled, not bought specifically TRUE
- The "eye of the Gods" table is actually several tables. First you roll to see what table you roll on, then you roll what you get after winning a challenge, killing a monstrous creature or walker, or annihilating a unit in close combat. FALSE
- One of the tables is Daemonic Gifts. FALSE
- The chart is 6 charts of 6 options. PARTIALLY TRUE
- CSM and Cultists are Troops TRUE
- No bonuses for Sacred numbers TRUE
- No one comes with icons by default, cult troops get marks by default. TRUE
- Skull Champions can take collars that give the squad and any vehicle it's embarked in a 5+ DtW FALSE

- Kharne strikes at initiative 5, and he gained armour bane which I guess is new. He's AP3, but for every model he kills (not wound inflicted) he makes an additional attack at initiative 1. FALSE

- Not quite the same as warrior born as it doesn't keep growing, but it's very devastating for someone with 8 attacks on the charge. FALSE
- Kharne has a 2+ Deny the witch TRUE
- Kharne still hits friendly models. TRUE
- Khorne berserkers are AP 5 FALSE
- Berzerkers are 105+21/berzerker FALSE
- berzerkers are 2 attacks, rage, furious charge, frag and krak grenades, bolt pistol / khornate weapon (ap5 in close combat). TRUE
- They're 5 attacks at str5 ap5 each on the charge. FALSE
- They can also upgrade to have chainfists in the form of 2 handed chain-axes. FALSE
- 5-20 in size. TRUE
- Noise marines are overall a little bit cheaper. TRUE
- Sonic Blasters are 36" salvo now.PARTIALLY TRUE
- Aspiring champions have access to a whip that prevents enemies from denying challenges. Other weapons are the same FALSE
- Plague Marines They are 120 for 5, + 24 for more. TRUE
- Poisoned only in melee. TRUE
- Can throw their blight grenades to reduce enemy movement speed to 2d6 pick the highest, or if already rolling d6 for whatever reason (i.e. cover, charging) pick the lowest. FALSE
- Thousand Sons come with an Aspiring Sorcerer in their basic 5 before adding more Rubric marines. TRUE
- 150 points for 4 Rubric marines and 1 Aspiring Sorcerer, He gets a roll included.. TRUE
- Unit size 4-19. 20 points per Rubric. Still slow and purposeful, unless the sorcerer is alive then relentless. FALSE
- Rubric marines are 1W, 4++ FALSE
- Thousand Son squads are rank 1 FALSE
- HQ sorcerer are rank 1, can be upgraded to 2. FALSE
- Mark of Tzeench on an HQ is +1 (so you can upgrade all the way to rank 3) FALSE
- There is a piece of wargear that lets you reroll up to your mastery in dice after you have rolled, but only each dice once. FALSE
- Ahriman is mastery 4, TRUE
can cast multiple powers per turn, gets access to almost all lores and has a default psychic attack much like smite but longer range that he can use in addition to his normal psychic powers per turn. PARTIALLY TRUE
- Most named characters are the same, but overall a point reduction. Abbadon is the same points and does not make terminators troops.TRUE
- There are no new named characters. TRUE
- I haven't read any special character adjusting the allies chart. TRUE
- Abadon is AP2, Daemon Weapons are AP3 TRUE
- Daemon princes are jump if they have wings. FALSE
- Chaos Space Marine - 70 for 5, 14 for each additional marine. FALSE
- Aspiring Champion is a 10 point upgrade. FALSE
- Come with bolter/bp/ccw TRUE
- For every 5 models in the squad you get a special weapon. If the squad is 10 or more, one model can exchange a flamer(5 pts) for a Heavy Bolter, meltagun(10 points) for an Autocannon or Missile Launcher or a plasmagun(15 points) for a Lascannon. FALSE
- Marks range from 10-50 points, Icons range from 10-40 points. PARTIALLY TRUE
- Cultists are 4 points each and come in squads of 10-30. They can have any combination of autoguns (str3 ap-) or auto pistol ccw (str 3 ap-) TRUE
- They can take special weapons, but not heavy weapons. TRUE
- they respond very well to dark apostles getting an extra benefit when one is in their unit. PARTIALLY TRUE
- Zombie cultists aren't scoring and cannot be joined by Characters (even with the mark of nurgle) FALSE
- No traitor guard. Just cultists. TRUE
- cultists cannot platoon, TRUE
- but you can take up to 30 of them in the first place. PARTIALLY TRUE
- Will Terminators be able to be given both marks and icons to essentially be cult terminators? Yes, but it's expensive. Taking both increases the cost of the second and Terminators pay more in the first place. TRUE
- Terminators pay 50% more for marks. Taking an icon if you already have a mark costs an extra 20 points FALSE
- Possessed get to buy (not roll) up to 3 boons from the Eye of Gods table. FALSE
- Maulers (Elites) - str5/t5, 2+/5++, Once per turn can combination of 2: power weapon, power fist, lightning claw. Each mauler chooses individually. FALSE
- 1-3. Maulers cannot deep strike, but are not slow and purposeful. FALSE
- Dark Apostles Yes daemons can be summoned to your CSM icons if you have a dark apostle. FALSE
- War Smiths war smiths who can restore hull points TRUE
- Chaos Dragon (Fast Attack) The only flyer in the codex TRUE
- Dragon Takes out other flyers with a ranged attack TRUE
- its 12/11/10 170pts DUPLICATE
- Fast Attack TRUE
- Bikes get nothing new, just CSM on bikes with combi-bolters instead of bolters. TRUE
- Raptors still have access to special weapons, only the aspiring champion can take special melee weapons. They are reduced in points. TRUE
- The Night Lord's raptors are a lot like vanguard (they cannot charge on deep strike though), but they have 2 attacks base + dual power weapons (ap3) with the shred special rule and are 35 points each. TRUE Mostly
- Dreadnoughts They can take marks FALSE
- The mark of khorne for instance gives it Rage and a unique weapon option much-like blood talons except it's a giant rotary saw. FALSE
- Predators No new turret options for predators. TRUE
- New Siege Engine (heavy support) The siege engine has a melta blast template. FALSE
- Defilers They're the same except they have the Daemon special rule, 4 hull points and a 5+ invulnerable save. TRUE
- Havocs, CSM and chosen squads can take autocannons TRUE
- Vindicator Daemonicly possessed vindicators I think will be in every list, with their ability to potentially regenerate destroyed weapons at start of the chaos player's turn FALSE
- There is a sound-based vehicle upgrade but it's more of a Word Bearers item than Slaanesh. TRUE (DIRGE CASTER)
- no chaos razorbacks, just combi-weapons TRUE
- No drop pods TRUE
- There is a new land raider, it's a lot like a crusader. FALSE
- 12 capacity for the basic, 16 capacity for the new one. FALSE
- New Land Raider can ram fortifications and you can launch an assault on the occupants, except that you don't consolidate at the end, you remain locked in combat.If the enemy unit flees they immediately exit the terrain. If the door is blocked (by your land raider for instance), they count as having been caught ala Sweeping Advance FALSE
- There are no new fortifications but there is a unique upgrade to fortifications. FALSE
- don't know about upgrades being finecast. I know that there is intent to upgrade the basic CSM box to support all the cult troops to be able to achieve any of the weapon combinations from the entries (including everyone having soundblasters). FALSE
- The "Hatred: Space Marines" rule....is Just imperial loyalist. TRUE

Release Schedule Rumors
3 New Flyers in August, 1 Flyer is Chaos FALSE
CSM - Release in August with half models and codex FALSEna
6th Edition Starter in September TRUE
other half of CSM in September FALSE
DA + Entire Range in October FALSE
August WD pushed back FALSE



Father Gabe - Total rumors: (33 TRUE) / (10 FALSE) / ( 7 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Eldar Rumors - Sept 2014
via Father Gabe on Faeit 212****
Yep. Just got back from meetings and lots of information blew up in my face. Feel like an ass lol.

So here is what I posted on my earlier posting concerning 9th ed.

1) I can confirm that in the system there is a book called Artifex: Dark Eldar $49.50....additionally there are 2 other books called Artifex: Tyranids and Artifex: Space Wolves both at $49.50. FALSE
2) Still in system is a box of Incubi with a different product code under $30.00 (want to say $29.50), DE VR Bomber is not under that heading anymore, whether that means it was scrapped or it is under a new code I do not know. FALSE
3) Alien Invasion in WD is true. TOO VAGUE
4) GW corporate email mentioned poster coming this week, not today...that was my bad. Additionally, next week an in store activity centering around painting in conjunction with the WD is encouraged...something concerning the Crux of the matter. Crux as in terminator Crux? TOO VAGUE

Regarding my horrible flub on Fantasy:
1) 23+ NA stores have been zeroed out for Island of Blood Restock. that could mean Fantasy is around the corner or those stores are closing...yikes! TOO VAGUE
2) New Planogram is inbound, which means fantasy and/or 40k shelving is going to get a face lift TOO VAGUE
3) There is an issue with back orders of both Bretonnian and Empire Knights, as one has been sold down and will not restock. I couldnt get more info...yet. TOO VAGUE

9th Edition Fantasy Rumors - Sept 2014
Latest 9th Edition Rumors by Father Gabe 9-3-2014

Just got some news from several sources concerning the strong possibility of 9th edition Warhammer Fantasy.

1) Coming tomorrow to a GW near you will be a series of new posters for in store advertisement for something BIG as the corporate email stated. FALSE
2) Some GW stores are finding Island of Blood sets are being zeroed out of their system for restock. Similar when Dark Vengeance happened to Assault on Black Reach.
3) This part is speculation: Bretonnians are going to be playing a big part in the Nagash saga in the beginning, it is believed the following is going to happen: FALSE

a) Pre-Order for 9th Edition will be Sept 13th (with special editions - standard new edition merchandising) FALSE
b) October will receive the new box edition (if standard releases from past is an indicator) which may contain Bretonnians and Undead. FALSE
c) Bretonnians will have a new Army book, model release following that, possibly into November before the Christmas packs roll in. FALSE
d) intermingled among these releases will be probably some filler models (repackaged Crom/Valten/etc.), army bundles, etc. FALSE

4) Not of speculation, though it must be considered rumor, I (and a few chosen) have personally seen new artwork by John Blanche for Bretonnians. Does this mean it will be in the new book? No idea, but sometimes his stuff is used for the sculptors to pull concept to model.

Or we could be really blindsided by everything and it be 25 new paints (not very likely), Dark Eldar (possible) or something ridiculous like a mass Hobbit release. GW likes to have a strong second quarter launch that will help carry through 3rd quarter (end of February).

Dark Eldar Rumors - June 2014
via Father Gabe
Looked at update on next months releases. Dark Eldar are likely coming. FALSE
Codex, TRUE
limited edition codex, TRUE
supplement, TRUE
dataslates. TOO VAGUE
Voidraven bomber @ $81.00 PARTIALLY TRUE
and new Incubi @ 29.75 which likely means plastic incubi. FALSE

Supply system updated, whether that means next month or not, Im not sure. It would make sense, since Orks are bleeding over into July release. To help support that info, no changes in supply system for Bretonians.


Knight Rumors - Feb 2014
via Father Gabe on Faeit 212
I have had a chance to skim through my advanced copy of Codex: Imperial Knight. Here are the highlights:
1) For non-Imperial Knight armies...you can get up to 3 as a separate detachment. This is a separate detachment from allies and lord of war...which is the new template I am guessing we will see in future codexes...sorry everyone Escalation is standard. Unless of course I looked at that box wrong... TRUE

2) Datasheets. There is a section in the codex, after organization chart, that covers Datasheets. None are mentioned but looks like these will be popping up in books...sorry everyone that don't consider them official, etc... TRUE


3) Ally Matrix: TRUE
Battle Brothers: Everyone Else
Allies of Convenience: Eldar,Grey Knights
Desperate Allies: Tau, Dark Eldar
Apocalypse: Orks, Necrons, Chaos Demons, Chaos Space Marines, Tyranids

4) Primary Detachment: 3 - 6 Imperial Knights. 1 is the designated Warlord (roll on Imperial Knight Warlord Trait table...yep Warlord Traits).
Additionally: Your remaining Imperial Knights in the Primary formation can roll on the Knight Apparent/Knight Seneschal chart. 1 - Knight is -1 WS/BS, Ion Shield is 5+ now. 2-5 Your an Imperial Knight. 6 - Knight is +1 WS/BS, Ion Shield is 3+ now. TRUE

5) Concerning Warlord Traits: They range up and down from being useful to 'meh'. Examples: +1" to Run/Charge range. +1 to Building Damage Chart. My favorite: Warlord gains It Will Not Die! TRUE

6) Let me stop all the questions now ladies and gentleman. Cannot show pictures. There are no other unit entries for Adeptus Mechanicum or Freeblades. They are not even listed on the ally chart. TRUE

7) The Companion Guide is amazingly beautiful for coffee table style books. Its a big book, lots of pretty pictures, etc. It does not contain rules but for collectors its a nice buy. Average guy might not buy it but dedicated collectors will want to order it. I recommend ordering it in a Games Workshop, ship to the store for safety and protection of the book. TRUE


Knight Rumors, GW General Rumors - Feb 2014
via Father Gabe on Faeit 212
Concerns Imperial Knights, New Web Page and Pre-Order changes.
1) Imperial Knights box is small, about the same size as a Rhino box. Contains 2x Decal Sheets (Lots and lots of decals for those that enjoy these), a 90mm x 120mm flying base. TRUE

2) Rules don't appear to be included in the box, for right now it looks like the White Dwarf is its only place. No additional info has been fully revealed concerning how its used, who uses it, etc. TRUE

3) New Web Page: new Direct Order computers are hitting the stores (in North America at least) that are being upgraded (for improvement reasons) and to allow better interface with the new Web Store. Software is being pumped through the Tills (registers) that will allow managers to perform detailed look ups or by use of the Fuzzy Product look up button.

4) Pre-Orders: Due to some complaints, concerns, etc by some UK/European customers and/or managers, the pre-order time is being changed effective tomorrow. Before in North America you could jump on pre-orders the day before at approximately 6pm, which was midnight or later in UK/Europe. So, now it will begin at 1pm Central time (US), not sure when that is in the UK/Europe but Im sure they can figure that out.

5) This last part is an oddity. At the recent HSC in North America (collaborating info I had from my UK source) is that GW feels (whether rightly or not...Im thinking not) that the whole reason we purchase miniatures is not because of what they can do in a game (rules wise) but we do so because of how they look. That surprised some of us. Combined that with the same reason the Codex/Army book comes out later, that might indicate a disconnect between corporate and its customer base. We have decided to dig on this issue, conduct surveys across the US GW/Independent stores to get an actual consensus. What we will do with that info? No idea yet. The concern is, does GW really feel that way, is it accurate or is it more of a "training" issue towards managers and such.

If it is a training issue, its designed to ensure that employees sell the models based more on the aesthetics then the benefits to the customer. Which is not good in training, where it was concerned that you do both, especially explaining how "Awesome miniature (X) can do all this stuff and it makes a great center piece..." for example.

Knight Rumors Details - Feb 2014
via Father Gabe on Faeit 212
1) The models in the White Dwarf are resin versions of the Imperial Knights. The actual plastic versions are a bit more streamed lined and will look slightly different. Kit contains (3) different heads. TRUE

2) The transfer sheet has approximately 250(+) decals. They contain decals for the following: Various Knight Households, Adeptus Mechanicus and Freelance versions. Before anyone asks, no I don't know if this means there are rules for these (3) factions or if it will be included in a book, etc. I should know more very soon. TRUE

3) Not a lot of info on Codex: Legion of the Damned beyond awesome artwork. The information that was provided was similar to the White Dwarf leak, mentioning they can be used as allies. Whether or not it can be used as a normal army. TRUE

Expansion Rumors - Escalation / Stronghold - Dec 2013
via Father Gabe from the Faeit 212 inbox.
I wanted to pass on information concerning Escalation and Stronghold Assault. I had the opportunity to have these two books in my hands today. I wanted to pass on the following information:

- For Standard (what some refer to as "regular" Warhammer 40,000 TRUE
- Not Expansion (like Planetstrike, Cities of Death, etc) TRUE
- Lord of War choice is optional (like Fortifications, Allies) TRUE
- Rules governing Lord of War: If you use a Lord of War your opponent receives a +1 bonus to Seize the Initiative and for every 3 Hull Points or Wounds you cause on a Lord of War choice you gain +1 (like Slay the Warlord, First Blood, etc).TRUE
- I won't go into details concerning the data sheets but don't expect Reavers, Mantas or Hierophants. TRUE
- Rules governing Str D weapons, AV 15 and all other Apocalypse based rules remain the same, but now crossover to Standard ("regular" Warhammer 40,000. TRUE

So it is Standard. Yep Tournaments can ban them, but these are for "regular" games. These rules are now apart of the landscape. Whether they are chosen for tournaments or not, that's not my call. I would only hope that they are tried out to see the difference before being condemned but I cannot help uninformed bias. TRUE

Locally we are going to play the heck out of it to see if they should or should not be included in Tournaments (or as it is being suggested every other tournament allow FW, Escalation, Stronghold Assault).

Expansion Rumors - Stronghold and Escalation - Dec 2013
via Father Gabe from the Faeit 212 inbox.
Concerning Stronghold Assault:
- Updated Fortifications TRUE
- Wall of Martyr (and subsequent new releases for fortifications are included. TRUE
- Combination Fortifications are expensive, the most expensive combination is 1305pts base. TRUE
- There are upgrade tables you can purchase for your fortifications. TRUE
- There is a separate section from the rest of the book. This section contains optional building rules to use with these fortifications. This separate rule is an optional way to use buildings and both opponents need to agree to their usage. I want to stress though that this optional rule set is a separate way to use buildings in general, and does not affect Fortifications in the book unless you agree. So if you want to use the Fortifications in the book, you don't need permission. If you want to use the optional rules, you do. TRUE
- Fortifications: Defense Line, Defense Emplacement, Firestorm Redoubt, Imperial Bunker, Vengeance Battery and Aquila Strongpoint are in the book. Vengeance/Firestorm already have rules that come in the box but are not in one place. Also BRB fortifications included. TRUE
- There are 3-4 Fortifications that have an Inquisitorial stamp over the picture but full rules. TRUE
- The combo Fortifications work as follows: Point cost equal to number of fortifications purchased. Most have a variety of 1-3 of this and that and a few 0 -2 options. TRUE

Concerning Escalation:
- Read the book again and it remains the same as I reported the other day. This book is adding a new force organization slot: Lord of War, to standard games of Warhammer 40,000. I read one additional rule. TRUE
- If your (I think also if both of you) opponent uses a Lord of War choice, besides the other benefits you get (if you don't have a Lord of War) there is a separate Escalation Warlord Trait table for you to use. I didn't have time to skim the entries, as I was focusing on confirmation on use, benefits, etc. TRUE
- Armies can only use their armies Lord of War choice and it is for the Primary detachment. TRUE


ganon - Total rumors: (1 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Asrai - Naeith the Prophetess back in next armybook FALSE
Asrai - Additional lores available TRUE
Asrai - Skaw will be a SC, choose Great Eagles as Specials. FALSE


Gas_Monkey82 - Total rumors: (10 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors
- Anointed of Asuryan as a new Lord choice. Can ride the Flamespyre Phoenix. Picture was posted briefly. It was the on-foot version of the ridden model. TRUE
- Loremaster as another new Lord choice. Has WS and A of a Noble, counts as a lvl 2 and knows all the signature spells in the rulebook. Great weapon and heavy armour.TRUE
- Lothern Sea Helm as a new Hero choice. Can ride the Skycutter chariot or be on foot. Can be the BSB TRUE
- Reavers and Silver Helms are Core. No news on other Core. TRUE
- Army apparently has army-wide ASF, Valour of Ages and Martial Prowess (presumably this means no-rolls for Swordmasters and White Lions) TRUE
- unridden Phoenixes are Rare. Names are Flamespyre and Frostheart. Only Caradryan can ride the frost one. They have a Ward save as normal and can come back from the dead on a D6 roll of a 6. Have a special rule called Attuned to Magic, which gives them abilities depending on the roll for the Winds of Magic. One of these boosts the Ward to a 4+. TRUE
- Flying chariot is called the Skycutter Chariot. Doesn't say it they are Special or Rare. TRUE
- High Magic Lore attribute gives units that have an augment cast on them a 6+ Ward in addition to any other effect. If the unit already has a Ward it gets improves as with the Mark of Tzeentch TRUE
- Bolt throwers are still Rare TRUE
- Sisters of Avelorn is the name of the new bow-wielding lasses TRUE

gcsmith - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Bret Rumors
6 man knight (questing or Grail) PENDING
Plastic Trebuchet PENDING
Plastic Lord kit suitable for Leon PENDING
Late 2011, early 2012 release FALSE



GDD over at Chaos-Dwarfs - Total rumors: (1 TRUE) / (11 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Jan 2014
Hello! I got some potential leaks from the same guy that leaked the DE units. This is regarding the GW vanilla Dwarfs. Sorry if this is a duplicate thread.

QUOTE

OrcCrusher / Tunneler (combo kit) FALSE
Runic Anvil / War Altar (combo box) FALSE
Gyrocopter Squadron Box TRUE
Thunderers / Crossbowmen / Dwarf Warriors Box (10) FALSE
Hammerers / Ironbreaker Box FALSE
Slayers / Brotherhood of Grimmir Box FALSE
Longbeards / Rangers Box FALSE

- There will be more magic activity and movement than before (something everybody expect). FALSE
- The runes system is going to be like now but with some changes in the "laws". Some of them are going to reduce their point cost and there will be less options. Basically are going to be created magic items, some people speak about add runes into already existing magic items from rulebook... with some blacksmith skill... FALSE
- Runelords will have some changes, they will have innate spells (like empire warrior priests). And the anvil will make those spells stronger. FALSE
- Rune combos in warmachines are going to suffer nerfs. There will be a cost point reduction but also the destruction capacity will be decreased (except for the organ cannon, that will become a nightmare...) FALSE

- Points cost reduction in infantry. PARTIALLY TRUE
- They speak about robot/rock golems similars to Blackrock Deeps in world of warcraft. FALSE



ghost21 - Total rumors: (8 TRUE) / (59 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING - CONFIRMED FAKE
Spoiler:

Tau Rumors - March 2011
Farsight makes crisis troops FALSE
Farsight new sculpt TRUE
Shaper hero with Psychic Powers FALSE
Demiurg FALSE
Vespid get two slots FALSE
Kroot an additional FALSE
Demiurg - HQ, Troop, 1 other FALSE
BT Next FALSE


No Knarloc riders TRUE
Big Krootox FALSE
New Crisis Suits FALSE
Experimental Suits for Characters FALSE
Sniper Suit FALSE
Legions of Chaos FALSE
More plastic dreadnoughts FALSE
Another new Tau Race other than Kroot, vespid and Demiurge FALSE
Water Caste Hunting Party FALSE
Nausicarr FALSE
No court of the archon type unit TRUE
Human FW Fluff FALSE
Commander Iceheart FALSE
Kelly on Tau FALSE
Stealth armour for commander FALSE
Morphic Weapons FALSE
Ethereals give improved BS and PE FALSE
4 Boxes and 4 blisters for Tau FALSE
dropship FALSE

Ubersuit TRUE
Fighter TRUE
iceheart FALSE
Shadowsun in the dex TRUE
Choose your own ammo FALSE
Zoats in Fantasy

Eldar Rumors - March 2011



Eldar Storm Guardian change box size FALSE
Plastic Vampyre FALSE
Dragon Riders FALSE
Solitaire FALSE

Exodite Character FALSE
2 Additional Aspects PARTIALLY TRUE

Link needed
Claimed to be in GW meetings as a source of his rumors FALSE Outed by ADB

Release Schedule Rumors / Chaos Marine Rumors / Starter Set Rumors / Compiled Ghost Rumors
BT and Daemons for Starter FALSE
Holy Inquisition Dex FALSE
Chaos is a Ward dex FALSE
Tau is last 5th ed army FALSE

LINK NEEDED Sororitas printed Codex in autumn 2011 with plastic miniature release FALSE

Black Templar Rumors - UNKNOWN DATE
Do out before Tau, next codex FALSE
Vows less restrictive PARTIALLY TRUE
Kits for SB and Neophytes FALSE
Knights of the inner circle FALSE

Chaos Marine Rumors - UNKNOWN DATE
Plastic Dreadnought, TRUE
Lesser Chaos Gods, FALSE
Chrono Gladiators, FALSE



New 'larger' Abaddon, FALSE
Little Horus Figure, FALSE
Legion Dex, FALSE
marks for lessers FALSE
but no daemons, TRUE
dark mechanicus FALSE
Plastic Plaguebearers in Starter FALSE
30k Boxed Set FALSE
Chaos Renegade WD Update / 3 books (Legions, Renegades, Daemons)FALSE

Overpowered Red Angel FALSE
Downsides (no Sweep for Nurgle, Khorne must fight or take d6, tzeentch mindless, Slaanesh harsh results FALSE
JP Berserkers in FA FALSE
Nightlords with H&R + Stealth FALSE
Word Bearers with Daemonancers, Dark Apostles, rerolls on scatter for daemons FALSE
Cult Terminators FALSE
IW TH/SS Termies FALSE
Special Char Ven dread FALSE
Chaos Psy Hood FALSE
Plastic Plague Marines FALSE


Gino Goetz - Total rumors: (1 TRUE) / (2 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors
Krisis ( including XV 88 )
Can fire 2 Weapons on moving ( without extra cost ) FALSE
Optional Skyfire 25p ( choise at the start of the round ) FALSE
And Kollos with S8 AP1 will cost 60p TRUE

If near a Special HQ, if not moving get +1 Shot. PARTIALLY TRUE


Glemigobles - Total rumors: (8 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sept 2013
Ok, so as it was already said here - Dark elves are coming 05.X.13 TRUE
and we won't get all the things listed by Lion. As mentioned before:
Book - 20 eur TRUE
Magic cards - 3 eur TRUE
Dark Elves Dreadspears/Darkshards/Bleakswords - 18 eur TRUE
Dark Elves Witch elves/Sisters of Slaughter - 30 eur TRUE
Dark Elves Kharibdyss/Hydra - 35eur TRUE
Dark Elves Cauldron/Bloodwrack Shrine- 38 eur TRUE
Shadowblade - 10 eur TRUE

Prices given for Polish retailers


Gloryfan1 - Total rumors: (0 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - April 2013
Swordmasters retain ASF (or similar) and move to Rare FALSE
New Helf unit in core with GW FALSE


Grant - Total rumors: (22 TRUE) / (0 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

6th Edition Rumors - 'leak' - May 2012
Snap Fire, TRUE
Assault from DS conjecture, SPECULATION
Hull Points, TRUE
Challenges, TRUE
Gifts, TRUE

Chaos Marine Rumors April 2012
No EW Levels TRUE
Hull Points TRUE
CC AP Levels TRUE

More Chaos Marine Rumors - June 2012
- Lucious Eternal is a beast! Gets extra attacks from difference in WS just like lilith from DE. PARTIALLY TRUE
- The defiler is pretty damn good. It has a power called "daemon forge" which allows it to reroll all wound rolls and armor pen rolls in cc or while shooting. TRUE
- Typhus unlocks plauge marines as troops and gives them feel no pain in his unit. This is pretty much known already on most rumor sites I believe. TRUE
- Cover is definitely 5+. Again, not really news. TRUE


more Chaos Marine Rumors - June 2012
*The book is called chaos space marines. TRUE
*There are no legions. theDarkGeneral is wrong TRUE
*I don't know if I mentioned it before but the "random terrain" is officially called "mysterious terrain" TRUE
*Also the anti psyker stuff in the book is a special rule called "suffer the witch". Every unit can negate a power on a 6 up but it can be buffed TRUE
*One is called ecstasy...which sounds weird but basically it allows the user to fire his weapon at his strength value. PARTIALLY TRUE
*Some usr names are "strike down", "blind", and "un-weilding". TRUE
*There is a usr called "invisibility" that seems to have an affect on targeting a the unit and also effects assault. TRUE

Chaos Marine Rumors - June 2012
- Imagine a dragon made of "fire" and coverd in a platemale armor and you won't be too far off. TRUE
- Chaos units that kill a unit get to roll on a chart for gifts from a chaos lord very similar to the power from pain rule that Phil gave to DE.TRUE
- Thousand sons are still relentless and still have ap 3 bolters.TRUE S&P
- The codex is a full color hard cover book.TRUE
- you can do is unlock certain elites as troops with specific special characters. TRUE
- Ahriman is a psyker mastery level 4 now. TRUE


GWtilea - Total rumors: (1 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Angel Rumors - Nov 2012
- Whirlwind will get recut with a third missile rack with a single big missile (AA skyhammer option?) FALSE
- Two new flyers - one smaller and one bigger (rumored Darktalon and Nephilim from BL book?) TRUE


Grotorderly - Total rumors: (8 TRUE) / (5 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors - June 2014
"I just got some info:
- 20th June we gonna get new release info for 28th June: codex, two new models TRUE
- Ork Codex will have 104 pages.TRUE
It will be the first codex to sport new organization of unit info in form of Datasheets, each unit will get a one pager TRUE
(25 quid).FALSE
- new models for Painboy TRUE
and Ork Mek TRUE
(16 FALSE
and 15 quid).FALSE
- Ork Datacards: 43 cards (7 pyschic cards and 36 Tactical Objective cards). Limited Edition (5 quid)." TRUE

Ork Rumors - Jun 2014
According to Grot Orderly: "Dex is definitely in issue 21, to be sold on 28th with issue 22." FALSE

Ork Rumors
Anyhow, this weekend (13th June) we will see a new model of Big Mek model (as I wrote couple posts below) with Shokk Attack Gun. The model will be 100% plastic TRUE and will cost us 20 pounds / 35 dollars. FALSE
Additionally we will get a new artillery unit. A Ork Mek Gun with six Gretchin crew. From the parts in the box we will be able to make Smasha Gun, Traktor Kannon, Bubble Chukka, Mega-Kannon. We don't know anything more about it, but I can guess this will swap the old artillery kits. TRUE Price: 25 pounds / 38 dollars FALSE


Grottoknight - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Jan 2013
Dwarves 2013 FALSE


Harry from Warseer - Total rumors: (39 TRUE) / (7 FALSE) / (2 PARTIALLY TRUE/VAGUE)
Spoiler:

9th Edition Fantasy Rumors - Sept 2014
You may remember last year I was being very vague about some 'radical changes' in a thread about 9th edition.

Back at the start of the year, in one of my first posts of the new year I said this:

I don't think they are trying to destroy it.
I suspect they will be trying their hardest to breath new life into it.
We are not seeing the "End times" for Warhammer just yet. TRUE

Did you see what I did there?
The clues are always there fellas.

So I first heard about all this last autumn?
I was told 2014 would be "Year zero" for Warhammer.

Had no idea what that meant at first but if you Google your way to the wikipedia you get this:


The term Year Zero (Khmer: ឆ្នាំសូន្យ chhnam saun), applied to the takeover of Cambodia in April 1975 by the Khmer Rouge, is an analogy to the Year One of the French Revolutionary Calendar. During the French Revolution, after the abolition of the French monarchy (September 20, 1792), the National Convention instituted a new calendar and declared the beginning of the Year I. The Khmer Rouge takeover of Phnom Penh was rapidly followed by a series of drastic revolutionary de-industrialization policies resulting in a death toll that vastly exceeded that of the French Reign of Terror.

The idea behind Year Zero is that all culture and traditions within a society must be completely destroyed or discarded and a new revolutionary culture must replace it, starting from scratch. All history of a nation or people before Year Zero is deemed largely irrelevant, as it will (as an ideal) be purged and replaced from the ground up.

It was made clear to me that this was what we were talking about for warhammer.
Everything that existed being completely destroyed (or discarded) and something new replacing it from scratch ... purged and replaced from the ground up.

I hinted in various posts that they would be getting rid of the existing timeline, the existing map, etc. (In an effort to soften the blow. )

I am going to get this a bit wrong because I honestly can't remember where I heard it but to confirm the three book rumour .... I did hear the "End times" were going to be spread over three books. TRUE

Nagash was the first,TRUE followed by Malekith FALSE followed by GlotkinTRUE


- Stopping development of WHFB altogether .... I heard it was discussed clearly they decided to try something else.
- Squatting several key armies .... I heard it was discussed and what survives may not be recognisable in 9th
- Dropping ranked units for skirmishing round based individuals .... I heard it was discussed.

And other doomsday scenarios ...

Urrrm, the whole thing is, in fact, a Doomsday scenario
What I am expecting is most of the End times releases in the next six months .... I bit of a breather and 9th edition six months after that ... July/August 2015

Whatever 9th is it will be set in the grimmest, darkest post apocalyptic Warhammer fantasy world yet.

Fantasy Release Schedule Rumors - Nov 2013

I have known for a while that Dwarves would be the first fantasy army release of 2014.
When I heard back in the summer they were finished, photographed and the book done is entirely consistent with a February/March release (based on previous time scales). TRUE

9th Fantasy - Sept 2013
I did hear that the timeline was going to move forward. Not just a few years either but a few hundred of years PENDING

High Elf Rumors - April 2013
Heard about a unit with Bows and Cloaks TRUE

Blood Bowl Rumors Rumors - Mar 2013
BB in 2013 FALSE
Plastic Pitch PENDING
Orcs and Humans PENDING
4 Teams in the Box PENDING

Chaos Daemons Rumors - Jan 2013
was two waves of models AND two 'waves' of Greater Daemons. PENDING
In other words the Greater Daemons would be coming in two pairs.... PENDING

WOC Rumors - Oct 2012
First wave without the book. (WD update) TRUE
First wave (as predicted) November. TRUE
Next wave February/March. TRUE
Warshrine TRUE
Skull crushers TRUE
Hellstriders. TRUE
2 Finecast characters TRUE
One new one and one old favorite. TRUE

40k Release Schedule Rumors -
August 2012
CSM TRUE
Dark Angels TRUE
Tau TRUE
Sisters FALSE
Eldar TRUE
SM TRUE
(With 2nd waves and odds and sods thrown in)

Starter Set Rumors - August 2012
Limited Edition Starter (5000 copies) TRUE
No split starters or multiple starters for different armies TRUE

Daemons Rumors - July 2012
Plastic Screamers PARTIALLY TRUE
Plastic Flamers TRUE
Nurglings in Plastic TRUE
Plastic Plague Bearers TRUE
Flying Chariot TRUE
Seekers Chariot of Slaanesh: Chariot kit has two builds. One has four daemonettes and a herald called an exalted with a big whip. The other build has the exalted on her own but the chariot is dragging spiked / bladed rollers behind it. TRUE
Soul grinders comes on the same base as the Arachnarok spider. Shooting attacks. One attack works like grape shot but can be upgraded. Another works like a stone thrower. TRUE
Blue Scribes gets a mini. More Dais than disc. TRUE

Daemons Rumors / High Elf Rumors / Wood Elf Rumors / Harry's Fantasy Recap
Brets - I also remember hearing something about the (wine) barrel idea. PENDING
Daemons - However there are rumours that a release of (daemons) models is coming very soon. TRUE
Daemons - Some BIG , gribbly monster type thing. (Not a mammoth. Not a Greater Daemon). Nurgle specific. TOO VAGUE
Daemons - Flying chariot. DUPLICATE
HE - The next army to be done after the Warriors of Chaos release. FALSE
HE - This would make them sometime early next year (2013). TRUE
HE - This reminds me of a rumour from last time the book was done. There was a rumour of 'Drake riders' being sculpted by Alex Hedstrom. Maybe they missed the boat last time or there was enough great stuff already with the Dragon and Lion chariot that they got shelved. FALSE[/b]
WE - There are rumours of a BIG treeman. TRUE

Starter Set Rumors
Limited edition Starter DUPLICATE

Horus Heresy Rumors - June 2012
FW Horus Heresy Book TRUE
AI book TRUE

Starter Set Rumors - Special Edition - June 2012
Special Edition Boxed Set DUPLICATE
440 Page Main Rulebook TRUE

Release Schedule Rumors - Response to Whitehat - June 2012
CSM first codex of 6th TRUE
DA will be second TRUE
It is either CSM and DA this year and Tau first next year OR CSM this year and DA and Tau first two, early next year. DUPLICATE

Flyer Rumors - UNKNOWN DATE
Stormhawk TRUE
Ork Fighter TRUE
Fliers Supplement TRUE

Tau Rumors - UNKNOWN DATE
Tau, first codex in 2013 DUPLICATE
The Empire is expanding to include more races FALSE

Blood Bowl Rumors Rumors - UNKNOWN DATE
Bloodbowl in Autumn FALSE


Heinrich Kemmler - Total rumors: (6 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Necron Rumors - UNKNOWN DATE
Warriors/Imm Troops, TRUE
4+ Warr, TRUE
2 types of Imm, TRUE
Sniper Immo, TRUE
Varieties of Pariahs TOO VAGUE
2 Support Vehicles, TRUE
Flayers Ugly TRUE


Henry South - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

40k Rule Rumors - Anti-Air
squad upgrades, flyer upgrades and AA. will be in the first batch by christmas. FALSE


Heresy Online (UNKNOWN POSTER) - Total rumors: (0 TRUE) / (9 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

6th Edition Rumors
- Hull points don’t work as rumored: they are only for front armor 14 vehicles and work like a structure point or a “wound” which can be used to negate any result, even wrecked or explodes. not sure if this is a once per game thing, i suspect so. but no more one shotting land raiders and monoliths with meltaguns FALSE
- Pens give +1 to all subsequent damage rolls in that shooting phase, so essentially after a pen all weapons shooting a vehicle become AP1. FALSE
- Rapid Fire: double tap up to 24” if stationary. 1 shot at 24" or 2 shots at 12" if moving. Relentless gives and extra shot at each range if stationary as well as the standard bonus. FALSE
- Power weapons are ap3 but give a 5++ parry save in combat. FALSE
- Stunned results stack to weapon destroyed, extra armor negates 1 stun per turn, not sure on shaken. FALSE
- Strength vs Toughness chart changed to be like fantasy, so everything can be wounded on a 6. FALSE
- There's going to be a bunch of FAQ/erratas when it drops for all codices. TRUE
- Vehicles being hit in combat auto if stationary, 3+ is going 6", 5+ if going 12", 6+ if going flat out. FALSE
- Vehicles going flat out can only be hit on a max of 4+ with shooting, fliers hit on 6+. FALSE
- Damage results stack so shaken -> stun -> weapon -> immob -> wreck FALSE
- Preferred enemy gives re-rolls to hit with shooting and in combat, but not the re-rolling of 1s to wound. PARTIALLY TRUE


Hiding Place - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Lizardmen Rumors - Sept 2014
via the Hiding Place on Faeit 212 *****
I've got this (very poor) image of the box kit for The Slaan Lord Mazoamundi for Lizardmen. It looks like there are more big hero kit releases for other races coming very soon for the End Times Campaign.


Hydra - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid rumors - Oct 2013
Janid is a fix. Get your broods ready... it is going to be a blast... TRUE


Indrazor - Total rumors: (0 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Harry's Fantasy Recap
Dwarves - New special unit ... dwarf contraptions (See below) FALSE
Dwarves - People have heard about those robotic contraptions in WoW. Those nice machines the dwarves there build to help them defend and mine. Picture that and place that on a large base in plastic for Warhammer as the new special unit. FALSE


Inquisitor Engel - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Oct 2013
Not that I'm a reliable source or anything, but I've heard from a couple of people I still know at GW that the Tyranid Codex will be the first with no finecast. At all. FALSE


Jared Van Kell - Total rumors: (2 TRUE) / (16 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors - Legions Summary
- 3 Codexes - Legions, Renegades, Daemons FALSE
- Mat Ward writing Chaos FALSE

Chaos Marine Rumors - Oct 2011
Iron Warrior Honsou, FALSE
Plastic RaptorsTRUE
Plastic Dread, TRUE
Little Horus, FALSE]
Raptor Lord, FALSE
Chrono Gladiators, FALSE
Bigger Abaddon, FALSE
Dark Mech side project FALSE

Black Templar Rumors - Oct 2011
All current special chars + Greatest EC FALSE

Tau Rumors - March 2011
Cruddace does Tau FALSE
Black Templars are Kelly FALSE

Tau Rumors - March 2011
Tau Ethereal - Unlocks Tau Firewarrior teams. FALSE
Tau Fire Commander - Unlocks Tau XV8 Crisis Battlesuit teams. FALSE
Kroot Shaper - Unlocks Kroot Carnivore squads. FALSE
Demiurg Ancient - Unlocks Demiurg Warrior squads. FALSE
none of the existing plastic kits are going to be changing FALSE
Demiurg are anti-meq for tau FALSE



Jedi - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Wood Elf Rumors - Harry's Fantasy Recap
There are rumours of darker and more dangerous Wood Elves based on the content of the currently unreleased Black Library Orion novel. Set for release in September? “I'm assuming that the author (Darius Hinks) spoke with the design studio prior to writing the book about the direction they wanted to take them. The guy on the Black Library stand says Darius has spent ages studying Paganism and other similar religions to get ideas, and he has really played up the darker, more capricious nature of the wood elves. One example he gave was elves cutting out the hearts of other elves to replace them with briar hearts" PENDING


Julian from Faeit212 Inbox - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Eldar Rumors - April 2013
Phil Kelly doing Eldar Codex TRUE


Juvieus Kaine - Total rumors: (2 TRUE) / (46 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors - Mar 2014
In essence, Orks are the next 40k race getting an update.

Choppas are going to give +1 strength amended, see 19/3/14 FALSE
Waaagh! is now old Fleet. So move, run and assault in the same turn. [b]FALSE
Power Klaws are double strength, AP1 FALSE

Orks
Still have the Mob and Furious Charge rules FALSE
Orks now have 6+ FNP FALSE
Each unit now has Waaagh! points FALSE
Waaagh! charge now per unit, not per army. FALSE
Sluggas generate 1 Waaagh! point for each turn in combat FALSE
Shootas generate 1 point for each unit kill with shooting FALSE
Waaagh points also generated from every 3 units of 10+ models (unsure of this one) FALSE
Mega Armour now has Deepstrike rule FALSE

Boyz
Unit gets 2pts cheaper and weapons are now upgrades. FALSE
Choppas are AP6. +1str AP4 on charge. Cost 1pt each FALSE
Shootas cost 2pts each FALSE
Big Choppas now +2str AP4. AP3 on charge FALSE

Lootas
Deffguns are now options FALSE
Unit is now cheaper and has more options for weapons FALSE
Gains new rule: Loot FALSE
- If in base-to-base contact with a destroyed vehicle, they can fire one of its weapons. Not clarified if per turn or per game. FALSE

Flash Gitz
Weapons now have random range instead of random AP FALSE
New range is 12 + 3D6”. Triple 1 on range causes Overheat FALSE
Weapon upgrade options include +1Bs, +1 Attack, Blast, Skyfire FALSE

Stormboyz
Can now assault Fliers FALSE[/b]
Must move 18” on movement if charging a flier FALSE[/b]

Grots
Whole bunch of Grot units, including Grot Buggies, Whirlybirds, Rokkits and Snotlings FALSE[/b]
Grot Boss unit – has same stats as an Ork Boy with +1Bs FALSE[/b]

Gretchin
Now separate from Grots FALSE[/b]

Units of up to 20, 2pts per model FALSE[/b]
Has an upgrade called Control Collars: basically, bomb collars that explode when the unit fails Leadership. Think alternative for Runtherders FALSE[/b]

Weirdboyz FALSE[/b]
Now have a warp powers table; either Divination, Gork or Mork
Use Waaagh! points for powers FALSE[/b]
Waaagh points also contribute to Weirdboy’s death. When he dies, casts "Eadbanga" on himself. More points means bigger and more powerful explosions FALSE[/b]

Bomb squigs now can be taken as units FALSE[/b]
Includes more options. Can have upgrades for more powerful explosions or melta FALSE[/b]

Due to Waaagh! changes, Ghaz has 3 Waaaghs! Not sure if armywide or distributed to units FALSE[/b]
Killa Kanz to Elites – may require Grot boss FALSE[/b]

NEW UNITS
New unit of Warlord Nobz, can be taken as HQ. One Nob is the Warlord. On death, another Nob is the Warlord. Must kill entire unit for the kill
Possible mek tanks with upgrades FALSE
- Upgrades including a KFF and a SAG that shoots bomb squigs – if they miss you place a bomb squig FALSE
SAG and Flakk guns might be taken as Big Gunz unit FALSE
Halftrakk unit called Gutripper FALSE
Multi-wound Squiggoth-like beast FALSE

Supplements
Goffs and Blood Axes first FALSE
Blood Axes can allow Kommandos as troops and can ally with Guardsmen FALSE

NEW BOXES
Snapfit mekboy TRUE
and weirdboy? TRUE
Deffkopta kit FALSE
Cybork body parts box FALSE
Combi Flash Gitz/Tankbustas box FALSE




Kaltenberg - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Kaelarr - Total rumors: (2 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Starter Set Rumors
The Chaos forces Sorcerer, Marines, Possessed Cultist TRUE
Chaos Dread - Plastic, ton of options not in starter. PARTIALLY TRUE
The Dark Angels Terminator Captain, Deathwing, Ravenwing Marines. TRUE


Kevin Rogers (slaede) from Daemons40k - Total rumors: (7 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

I spoke with my FLGS guy who talked to the GW rep this morning. Not all of my questions were answered, but here is what I heard that is not something already all over the internet. This assumes the GW rep had his facts straight, and the FLGS guy relayed them correctly via the game of telephone.


Battle Brothers

Eldar/DE TRUE
Chaos/Daemons
All Imperium TRUE

All others were convenience, desperate or apocalypse.

No answer as to whether you can join units of battle brothers.

Psychic Phase

Roll a D6 and add the total mastery levels of all your psykers. You get that many power dice and your opponent gets that many DTW dice. TRUE

To cast a power, you need to roll a 4+ for every warp charge of the power you're using. So warp charge 2 = two 4+, meaning you'd need 4 power dice to have an average shot. TRUE

Your opponent dispels the power with a roll of a 6 on their dice. So the more dice they have, the more shots they get at rolling that 6 to cancel out that critical power. I was told that the mastery level of the psyker dispelling the power lowers the roll needed to dispel it. So a ML2 psyker dispels on a 5+, ML3 on a 4+. etc... TRUE

That is what I was told.

That seems wrong to me because Fateweaver, Eldrad and Ahriman could dispel anything on a 3+. More likely, I would think you compare mastery levels between the casting psyker and the dispelling psyker, and apply a bonus that way. This is conjecture. What I wrote above is what I was told.

What I also don't know is if there is a dice limit a psyker can use to cast or dispel a power based on their mastery level. I also don't know if you need two 6's to dispel a ML2 power. I assume you do.

You would figure Adamantium Will would give you +1 to DTW for powers cast at a unit with that rule. TRUE

Jink Save

Jink is a 4+, however it is no longer always on. You must declare a jink to claim it, and if you do so, it's snapshots only in the next phase. TRUE

Sweeping Advance

Unchanged. You do not consolidate into a new combat. TRUE

And that's all I got that's new! So you can go runtelldat.


Khain Mor on Dark City - Total rumors: (2 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Eldar Rumors - Sept 2014
via Khain mor on the Dark City
http://www.thedarkcity.net
I know what's in the 3th week BTW, 99,99% sure

Week 3, Pre order on the 4th :
-Plastic archon, multiple options from what I've seen so far, I've seen a lot of bitz I've never seen before on any other kit. ALREADY TRUE
I know kabalites or wyches won't be updated, meaning those bitz can only come with the archon. TRUE
-new succubus, if you check the picture you can see a succubus with the same seapons as the old one, the same arms, but everything else is different. TRUE
Now plastic or finecast, unsure. This could also be a conversion, however I know for a fact a new Succubus will be released.
- third big release: you can get very excited for this one: Vect + Dais FALSE
0 pictures yet, 0 clue what it will look like, I'm expecting something extremely awesome. Vect is a lord of war btw.

BTW another interesting bit on apoc battle report: all dark eldar get FnP on turn 3, fearless on turn 5. A global power from pain it seems. Not many rules are mentioned in the battlereport from what I know. ALREADY TRUE



Kirby from 3++ - Total rumors: (26 TRUE) / (28 FALSE) / (3 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013
Skyray can shoot and ground and air targets (one assumes at full BS) TRUE
*Special character is "like" Chronus for tanks. Tank Hunters. Potential cover boost. Tank can overwatch. TRUE
*Hammerhead roughly 160-170 WITH character. TRUE
*Special Pathfinder - Nightstrider. TRUE
*Shadowsun has split fire. Maybe. FALSE
*Riptide roughly is T6/W4/2 Sv/5 invul FALSE
* with the special option working on a 3 or higher (i.e. 3plusplus , better blast, etc.). TRUE
Around 175 pts with Ion Cannon (S8 Ap2 blast; super charge takes to S9?). FALSE
5 wounds!? And more gun options outside of Ion cannon - supporting missile pods? TRUE
*All Ion weapons have a 'supercharge' option but at a risk (gets hot?). Drones can have Ion weapons. TRUE
*Interceptor drones are in! heavy drones with actual weapons AFAIK. They are a FW unit iirc which has been moved to 40k. there are 6 drone types (see below). TRUE
*Repulsor field. D6 s4 ap- hits to attacking units at I10 TRUE
*Supporting fire allows other Tau units within 6" to overwatch a charging unit as well. Not sure if this is all Tau units or just specific types. TRUE
*Markerlights are for all intents and purposes, the same. Buff BS, remove cover. BS can be buffed for Overwatch but not sure if this counts for Skyfire, too TRUE
*There is somethign called.... puretide engram neurochip. TRUE
*I haven't heard anything about railcannons for the Riptide. It starts with a Burst cannon (of giantness) though and can buy a Skyfire option.__In the pictures we can see underslung plasma rifles with the burst cannon.__IDK base cost for Hammerhead but that appears to be about right. I'd still imagine one hammerhead + 2 broadside units with the info I have but it might go the other way, too. TRUE
*6 different types of drones.
Grav inhibitor TRUE
pulse accelerator TRUE
recon drone (which can fit in the turret cupola of a devikfish and provide communication relays and fire support) TRUE
*Cadre Fireblade -
IC with split fire, markerlight, supporting fire, volley fire (+1 shot for Pulse Rifles/Carbines if unit and IC do not move). TRUE
Upgrade for Fire Warrior units - not sure if an actual IC or just has LoS! properties, etc. TOO VAGUE
*Pathfinders compete with fliers so I'm guessing no option to move them and they stay in Fast Attack. TRUE
*Riptide is an Elite choice TRUE
*85 pts gets S8 AP1 Skyfire for Broadsides; same statline TRUE
railguns are now S8 Ap1 base - rail cannons are S10 AP1. TRUE
The way the ruling works is at the beginning of the shooting phase they can choose to have skyfire or not. TRUE
No beam railgun shot TRUE
*Kroot?
There were some solid thoughts on Kroot before with rules, etc. but since they might not have new models soon, they might not want to showcase them. But yes, quite possibly they have been cut until this silly ally supplement book which would be frustrating but that would be very strange as GW generally never removes units from books. TRUE

Eldar Rumors
- we might see Eldar landing early Q1 2013. SPECULATION
- So mid 2013 is the likely bet for Eldar TRUE
- Eldar Lamia Strike Fighter / Moon Siren Bomber FALSE
- plastic Warpspiders/Everguard - 5/box FALSE
- Spiders: whole squad looks like the old exarch, no huge weapon, helmets smaller, but same shape, wrist blades, two small spinner weapons on rod mount from the back. Spider web like straps on the chest that hold the backpack (doesn’t look as broad as the old version), running, jumping and slightly cowering poses, exarch has extra pair of weapons on the cover, don’t remember the back pictures FALSE
- Everguard: aspect warrior body with runes on the chest, same collar as warpspiders but no mandible arcs and gas masks, different more warlock-like face plate and small arc at back of the head, double bladed two-handed spears, very dynamic models, jets from the side/underside of the backpack, squad leader has larger head-arc, mantle hangs over the backpack, flies in the wind FALSE
- plastic Skycharriots/Shining Spears - 3/box FALSE
- look like small vypers, slightly larger than jetbikes. Two parts: an engine part with jetbike-like canopy but in the shape of a dragon, owl and hawk head, sideway jets, and a distinct winged chariot part, parts are connected by arcs. Riders either warlocks but arms are not robed, spear, sword and staff; or shining spear aspect warriors with lances, shining spears have smooth canopies with gems instead animal heads, helms look very cylon-like, have collar-like shoulderguards FALSE
- plastic Phantomwaechter - these might be the shadow spectres? FALSE

wraithlord-war walker mix, trygon base, running bird legs with hooves, huge scaled torso, a dozen poles extend from the back (like wraithlord but three times as much), left forearm replaced with massive lance, right hand holds extra handle on lance shaft or a three pronged swastika blade. Lower back, left shoulder and part of the left arm are concealed by an impressive cloak, head is surrounded by scaled armour plating, large gem at the front, doesn’t bend upward towards the end but downward, whole model leans forward, chest can be opened, female pilot inside FALSE
- plastic Jetbikes - 3/box TRUE
- the same pose as dark eldar jetbike, guardian riders with smaller helmets or bareheaded with lots of flying hair (80s heavy metal mane) and without backpack, vyper-esque smooth canopy, jet and wings have the same design as a falcon grav tank, underslung twin shuriken catapults and/or serpent-shaped bladehooks, some riders have axes with a hole in the blade FALSE
- plastic Wraithguard/Cataphracts -3 /box PARTIALLY TRUE
- Wraithguard - look like old versions but have two rods for upper arms and thighs instead of just one, some have feet, some hooves, large fins at the back FALSE
- Cataphracts: float/fly, fluttering cloth pieces instead of legs, wing-shaped shields and spears, segmented/armored head CONDITIONAL
- plastic flyer combi-kit - The flyer is pretty large and has a crossbow shape, two canopies, one fin. The main variant on the cover has some lances and a large dorsal distort cannon. The other variant has extra downward/sideway thrusters, but I don’t remember if it has a different weapon loadout. FALSE
- plastic phoenix lord niadhau - For Shining Spears, appears to be on a Vyper jetbike. FALSE
- nuadhua holds lance upright, one end on the ground, points with axe on something, shining spear helm with tail of hair, layered armour like dark eldar-armour but with smooth curves, can be placed on vyper-variant, looks very similar to a vyper, canopy more segmented and wings in falcon-style, one large jet engine, chariot platform on the back, two large pennants CONDITIONAL
- plastic webway gate FALSE
- Two arcs that almost touch each other at the top, whole construct has hazelnut shape, pyramidal platform with oval basis, several destroyed columns, front columns are intact and carry swooping hawk and dark reaper statues, whole model is covered with thorn-twines (seems to be optional) CONDITIONAL
- resin box Avatar PARTIALLY TRUE
- Completely new design, much smaller, only as large as a wraithguard, set of aspect armour where every piece is spread out and connected by a body of magma, looks like an fire/earth elemental clad in a suit of armour, dire avenger helm with fire from the eyes and half burnt helm crest, floats and torso pose looks like vader during his Noooo scream, hands are armored, blood is dripping from the left, the right is molten and transformed into a blade FALSE
- resin Black Warden - The Black Warden looks like an female Autarch. She has a shurikencatapult and a feathered guardian helm with an eye on it. FALSE
- resin Dire Avenger Xentarch - Appears to be a new English name for Exarch? FALSE
holds two handed samurai sword downwards, two wrist-mounted shuriken catapults, banner, 99% that the phoenix on it is modeled on, one foot stands on a rock with an owl next to it, all armour plates are bedecked with a rune pattern, don’t know if this is only painted on CONDITIONAL
- resin Howling Banshee Xentarch FALSE
- golfer pose, bends forwards and slashs upwards with a sabre, stretches other arm straight into the air, holds tri-swatiska, has snakes woven into her hair CONDITIONAL
- resin Fire Dragon Xentarch FALSE
- knees almost, holds very long pike with two hands ready to fire, huge cluster of grenades on his back and his belt, helm ends in a dragon head CONDITIONAL
- resin Striking Scorpion Xentarch FALSE
- jumps forwards, holds two short but thick chainswords in front, back of armour has backbone-like element that looks like a scorpion tail, continued on the helmet and ends in a sting, stands on ornamented plate with roots on it CONDITIONAL
- Eldar Swooping Hawks 5 per box, FALSE
- larger wings, not so stiff and two-dimensional, several straps of clothes from the loin, wrists and ankles, model stand on these straps, both shoulder plates have inbuilt missile racks, Exarch has two shoulder-mounted blasters and a scimitar in one hand and two optional rifles, one is the same as the old exarch had, the other is a small star cannonCONDITIONAL
- resin box Dragon Riders - 3/boxFALSE
- very slender lizard mounts not unlike slaanesh steeds, all female rider, no helmets, long braids, guardian armor without backpack, all have shining spear lances, sabres and/or sniper rifles as sidearms, the armor has no decoration, not even gems or small bubbles, only exception is a gem that holds a cloak that falls to the left side of the rider, very simplistic look, not aztec or tribal at all CONDITIONAL
- resin box Eldritch Raiders - They look like guardians but have no helms and wear scarfs around the lower head and swashbuckle belts. They are very individually equipped, have all sorts blades, pistols and/or rifles. (potentially Storm Guardians?) FALSE
- resin box Halcones Cazadores FALSE
- resin Warlock FALSE
- fits the current warlocks but sharper robe edges, hadouken pose but with staff in two hands CONDITIONAL


krazynadechukr - Total rumors: (2 TRUE) / (9 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

7th Edition Rumors - May 2014
496 pages. That is the new page count. Or so I'm told. FALSE
New Psychic card pack 7 gbps
new templates 11 gbps....

7th Edition Rumors - Apr 2014
Also the new rulebook is going to have revised rules for
Interceptor, sky fire, fortifications, lords of war, allies and data slates. TRUE

7th Edition Rumors - Apr 2014
Just wanted to throw in something my Memphis GW source clued me in on.

Apparently (as we all know) there is a "new" rulebook coming out, and it is a corrected/updated version of 6th (not being referred to as either 6.5 or 7th, but unofficially as "Revised 6th" at hq in Memphis), FALSE
with escalation and strong added in the book, amongst other books/supps, d weapons, and some other stuff.
673 pages, $99.99. New cover. FALSE
There will be new templates and starter box, plus other items. For GW, they want this to be the same big fanfare of a new (40k reawakening) release, new rules, for newcomers, but keep current players (happy?).

For those who have 6th, and the other books, there's going to be a faq pdf so you can use current books still, apparently. This will be good for another 3 to 4 years. FALSE

So I'm being told... (same guy who told me of website change, scions, and astra name/codex...).

GW General Rumors / GW Site Rumors / Finecast Rumors / IG Rumors - Mar 2014
Take it with a grain of salt, but my old army buddy, who is a GW manager, who goes back and fourth to Memphis, has clued me into several things already.

The new codexes are similar to how, say a Blood Angels Codex, or Space Wolves one is. Meaning, several entries refer you to have the Space Marine Codex to use that unit.

Like the SM codex, there is a dedicated transport section. In AT, the Taurox info is there, but the Chimera & Valkyrie are also there, but reference you to use the AM codex.

The AM codex is the same, where in Elites there is a small blurb you can choose Scions, but reference the AT codex, and also the AM codex had a dedicated transport section and Taurox is mentioned as an option but "use the AT codex for this choice." FALSE

He also was the one that told me that the Valkyrie (1-3) has the Vendetta options now (and can still transport), and the Vendetta is no longer an actual seperate fast choice (by name at least)...Freeing up a fast slot... FALSE

Again, not sure if he saw, or was told, this info.

He told me the GW website change was coming,
the FW/BL stuff would be in GW April 7th, FALSE
he told me that finecast is phasing out the stock & replacing with FW formula,FALSE
that the twitter & facebook (GW) was going, all months ago...And much more...

Forgeworld Rumors - Feb 2014
Not sure if this was covered, but as many might know the GW Memphis location closed it's production side (everything is made in uk) a while back, and the huge open area is set up for forgeworld and black library stuff. GW stores received new computer and register programs this week which are being installed in March. Fw and bl will merge with GW website, and everything will be ordered through GW main site. At least we will save time and shipping costs by having it go to a local store! FALSE



Krofna - Total rumors: (4 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Wood Elf Rumors - Apr 2014
According to my friend, the first wave consists of:

Book 39 TRUE
Ancient Treeman 50 TRUE
Araloth Hero 17,5 TRUE

Magic cards 6 TRUE

Prices are in Euros.


Kroothawk - Total rumors: (12 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING

Spoiler:

Ork Rumors - May 2014
Here a set of rumours from a source that prefers to stay anonymous:

The new mid size stompa thing looks like a pregnant Deff Dread. Comes with various weapon mountings, including what looks like a KFF. TRUE
New Gretchin models, including a grot oiler. TRUE

New mega nobs, not plastic versions of the existing. TRUE
Big Mek in mega armour with some interesting KFF like add ons. TRUE
Big Mek in Mega Armour with shoulder mounted weapons, maybe SAG but doesn't look like it. TRUE
Warboss is similar to the remodelling of the Helbrute from Dark Vengeance, it looks like a reworking of the AOBR Warboss with an attack Squig
New Pain Boy with a kind of Narthecium cybork hand. TRUE
Flash Gitz (They look particularly awesome, very much like Freebootaz with loads of variation in the kit). TRUE
Big Gunz. Total redesign. TRUE

Hobbit Rumors Starter - Nov 2013
There will be no new Hobbit starter this December. Call me the source, if you want. TRUE

Edge Paint Rumors
New Edge Paints 03/23/2013 TRUE

Flyer Rumors release - Jan 2013
A new 40k supplement book will be released on 16th February: TRUE
"Death from the Skies" (26€, mail order only, chance of being in English only). TRUE



kijamon - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Daemons Rumors
New Daemons in August (PILE ON RUMOR?) TRUE


Larry Vela aka Big Red - Total rumors: (142 TRUE) / (307 FALSE) / (18 PARTIALLY TRUE/VAGUE)
Spoiler:

Blood Angel Rumors / Tyranid Rumors - Oct 2014
via Larry Vela on Bols Lounge

Blood Angels
5 death company
10 assault marines
1 furiouso dreadnaught
1 New Exclusive captain w jump pack

Tyranids
3 warriors
20 gaunts
3 lictors (this makes no sense, perhaps Hive Guard)
1 NEW Exclusive Prime

Campaign is slated to kick off the week after Tyranids TRUE

End Times Rumors - Oct 2014
End Times: Chaos (3 weeks)
Week 1: BlightKings / Gutrot Spume
Week 2: Maggot Lords
Week 3: Glotkin / End Times:Chaos Book TRUE

40k: Blood Angels (1 week) FALSE

Chaos Part 2 (2 weeks) -not endtimes FALSE
Week 1: Unknown
Week 2: Unknown

This takes us into mid November
- GW holiday bundles,
- Terrain special deals,
- and last (because there aren't any more movies) The Hobbit releases.

End Times 3 (January 2015)
Book 3 featuring the Skaven and some "additional Chaos"

Necrons (Early-mid Q1)
Blood Angel Rumors - Oct 2014
Mephiston
-Mephiston is getting a new plastic.

Huge, standing almost as tall as a terminator. Sword low across front in right arm. Left extented over the top with hand spread...individual fingers. Looks like he's lunging forward sweeping the blade in an uppercut. Cape blown about behind him. Model has skull and blood drop iconography all over. Aegis extends up like the cowl of the old figure but is much more recognisable as a psychic hood. Face is incredibly detailed. Fangs are visible.

Captain Tycho
-Tycho plastic is death company version.
-Has a chainsword and signature combimelta.
-DC iconography, retains nipple armor.

Corbulo
-Corbulo plastic is in sanguinary armor.
-Has chalice held aloft with both arms as in offering.

Terminators Set
-New Blood Angel Terminator box set.
-Makes terminators, BA captain in TA, BA Librarian in TA, or new BA terminator armored heavy unit.
-Storm Bolters are in hand not arm-mounted like gk.
-Includes power axes, fists, sbs, force sword, power sword, new 2 handed heavy cannon, heavy flamer, Assault cannon, librarian torso/tabard/shoulders/weapon, banner, captain options (combi weapons) tons of bits.

Reliability is: medium-low, coming from a mix of known and unknown sources

Blood Angel Rumors - Sept 2014
Blood Angels Rumorwave #1 7-14-2014


Rules:
Mephiston: Lord of War.
Blood Angels: Gain access to the new Codex SM flyers, but not the tanks.

Minis:
New "Sanguinary" unit in Terminator armor
Clam pack plastic Sanguinary Priest
New Wheeled vehicle
"Classic Character" gets a resculpt (contrary chatter split between Mephiston/Tycho)

Rumor reliability: Medium-Low, coming from both known and unknown sources

Chaos Rumors - Sept 2014
Latest info on the Endtimes Chaos release: 9-17-2014

- 6 Week Release FALSE
- 1 week for each chaos god FALSE
- 2 weeks for the campaign specific minis FALSE

- I would expect the chaos god weeks to include dual-use kits for 40k/wfb (plastic major daemons are most often mentioned) FALSE
- The other kits are probably Archaon and his Lieutenants, as we saw with the Nagash wave. FALSE
- Fancy End Times bookset of course. TRUE
- Starts after Dark Eldar, so Oct 4th. TRUE

Dark Eldar Rumors - Sept 2014
Week 1: Haemonculi / Wracks (Sept 20th pre-orders) ALREADY TRUE

Week 2: Voidraven TRUE / Vect-dias FALSE/ possible 3rd unknown mini (Sept 27th pre-orders) FALSE

Plus these mixed in:
-Codex (plus limited edition) TRUE
-Supplemental codex ("Wyches"?) TOO VAGUE
-Painting Guide ("Covens"?) TOO VAGUE
-Cards TRUE

Dark Eldar Rumors - Sept 2014
There is a new Homonculous and new wracks ALREADY TRUE

The Haemonculi has long hair which falls on his left and he looks more of an Archon with the body of a Haemonculous. Perhaps a new Ancient Haemonculous model. While the body and cloak look similar, there are differences, and the curved blade is in its right hand, with the splinter pistol in its left. There is a talon of sorts, that looks like a raptors talon, on a lower right appendage. ALREADY TRUE

Necron Rumors - Aug 2014
Codexwise: the Necron codex is described as being a minimal updated codex, similar to Grey Knights, crammed into a very short release window.

Models: Unlike Grey Knights there is talk of a new combo-plastic kit for Destroyers which will include the parts for Heavy Destroyers and Necron Destroyer Lords. There is mixed chatter on whether the clear green rod will be replaced with standard plastic.

Timing: Look for these to be coming in Fall.

Grey Knight Rumors - Aug 2014
Long story short, the summary included in the Space Wolves codex is a MISTAKE and is NOT WHAT THE GREY KNIGHT CODEX WILL INCLUDE. It appears to be a terrible cut and paste error from a very early version of the upcoming book and not in any way indicative of that you should look for in the future from the Grey Knights. In short it was a compete mistake. FALSE

On a related note, this entire event is part of a larger issue that included a large amount of typos throughout the Space Wolves codex. I would not be surprised to see an updated digital version / FAQ getting cleaned up in short order. Even by GW standards, there has been a big failure on the proofreading side of things with this release. FALSE


Fortification Rumors - Aug 2014
Void Shield Generator Kit
Plastic Kit completed and "on ice"

- Targeted for a holiday release
- Fairly different from the resin kit
- The base is smaller, yet taller than the resin counterpart
- The base has crenellations on it's perimeter and more room for model placement
- The central void shield columns are nestled closer together more towards the center of the platform
- There are lightning effects similar to those seen on the Ork SAG coming off the columns, and connecting to the mechanicum cog sections
- The excessive detail seen on the resin kit base is toned down, giving an appearance more attuned to the Bastion model

Fortification Rumors - Aug 2014
Promethium Pipeline Kit
Plastic Kit completed and "on ice"

Targeted for a holiday release

Just over a foot of pipeline, made up of:
- 2 long sections
- 2 short sections
- 2 elbows
- 5 pipeline stands/section connectors
- pipelines are Space Marine height
- long sections are wider in the center than the ends
- elbow sections can be assembled as either horizontal pipeline corners, or vertically, dissapearing into the ground.

Release Schedule Rumors - July 2014
Into the fall we will see the back to back pairing of Blood Angels and Dark Eldar, with a limited edition boxed set featuring both sandwiched in between.

This is to be a repeat of the same pattern GW has now tested out with Orks-SanctusReach-Stormclaw-SpaceWolves.

This large multi month pattern will take us into the holidays.

Space Wolf Rumors - July 2014
August 2nd: Stormwolf/StormFang Combo-kit ALREADY TRUE
August 9th: Dreadnought/Bjorn Combo-kit (includes new "freeze/cold" cannon and DCCW weapons) TRUE
August 16th:
- WolfLord (Frost axe/pistol) FALSE
- IronPriest (Servo-harness w "freeze/cold" weapon, T-hammer, pistol) FALSE
August 23rd:
- Codex Space Wolves PARTIALLY TRUE
- Artbook PARTIALLY TRUE
August 24th:
- Long Fangs ("freeze/cold" cannons) FALSE
- Rune Priest (Termy, (helmet/bare heads) Force staff, SB) FALSE


Blood Angel Rumors - July 2014
Rules:
Mephiston: Lord of War.
Blood Angels: Gain access to the new Codex SM flyers, but not the tanks.

Minis:
New "Sanguinary" unit in Terminator armor
Clam pack plastic Sanguinary Priest
New Wheeled vehicle
"Classic Character" gets a resculpt (contrary chatter split between Mephiston/Tycho)

Release Schedule Rumors - July 2014
July
Stormclaw Box Set (Orks vs Space Wolves) ALREADY TRUE
Terrain week (remember those new Realm of Battle urban tiles) TRUE
Space Wolves (with codex)

August
Chaos (4 week release window, taking up all month)
-Nurgle big kit FALSE
-Plastic Plague marines FALSE
-More stuff, with no specific word on 40k vs WFb, or even CSM vs Daemons... FALSE

September
All rumors fall into the black hole of September. GW has something "big and secret" in there for all their fans.

See what's not listed in there? Here's a hint - it involves the Lady of the Lake...

Space Wolf Rumors - July 2014
This set is fresh off the rumor wires coming to us from a set of both known and unknown sources.

-Lords of War: Logan &
Bjorn FALSE
-New big kit for SWs is a "Legendary Fenrisian Monster and handler(s)" FALSE
-All other SW releases will be plastic reworks of existing Finecast, or very old plastics. FALSE


Space Wolf Rumors - July 2014
- Space Wolves move into the "modern age" with access many of the new Astartes kits and toys:
- The Hunter / Stalker is in FALSE
- The Stormraven is in FALSE
- The Stormtalon is out... TRUE
- Canis goes the way of the Dodo... FALSE

Release Schedule Rumors - June 2014
The next three codices to be redone after Orks are Space Wolves, DUPLICATE
Blood Angels, and the Dark Eldar.

What is said to coming in the fall however is an unorthodox pairing of release order that would see both Space Wolves and Blood Angels (with both codices) being released back to back in short order, with the Dark Eldar coming later. FALSE

This is said to lie sometime in Q3 of this year, and if GW could pull out the Dark Eldar just before the holiday, they would be moving into 2015 with only Necrons and Grey Knights left to update (I'll count Sororitas when GW decides to give them some real respect).

Chaos Daemons Rumors - June 2013
First of all, this is about Warhammer 40,000.

So yes, we all know - directly after Orks is Bretonnia, which has indeed been patiently waiting since the Jurassic period. FALSE

But we've heard that there is an untraditional Chaos release window on the far side of that during the summer. We've been told to look for:

- Chaos Daemons Release Window FALSE
- 3-4 Week release period
- Daemon themed Apoc Warzone Book FALSE
- New CD Dataslates FALSE
- New CD Formations FALSE

See anything missing in there? Strangely no mention of a codex, so it may be a "get out a bunch of models" (I'm betting the plastic Major Daemons) FALSE and support books only, like we saw with the Helbrute/ CSM release window.

Ork rumors - Jun 2014
Ork Buggies FALSE
BS:3 (Grot Gunners) FALSE
AV and HP unchanged TRUE
+5pts apiece FALSE

As wide as the Trukk model, but half the length FALSE
Ork Trukk-style tires FALSE
Hot-rod engine with oversized engine piping along the sides FALSE
Turret-gunner is seated behind the driver FALSE
Multiple weapon options including: FALSE
Supashoota (linked)
Rokkit launcha (linked)
Heavy Flamer (linked)

Big Guns
There is contradictory chatter about a "Flakk" anti-air option for the Big Guns TRUE

7th Edition Rumors - May 2014
Warhammer 7th Edition: Price: roughly $80 PARTIALLY TRUE

Edition is presented in a new format, 3 hardcover books in a slipcover. Pagecount of all three is about 450 pages in total: TRUE

The Rulebook: @200 pages, only rules TRUE

The Grimdark: @128 pages - Fluff and history of the Warhammer universe TRUE

The Hobby: @114 pages - Full miniatures and hobby book. All splash pics, and intro to the hobby stuff. TRUE

Starter Set Rumors - May 2014
Blood Angels (suitably bedazzled)
- Brother-Captain w/JumpPack FALSE
- Tactical Squad (10) FALSE
- Assault Squad (5) FALSE
- Terminator Squad (5) FALSE
- Dreadnaught with Autocannon and Multi Melta (?) FALSE

- Limited Edition: Sanguinary Priest FALSE

Orks
- Warboss TRUE
- Weirdboy FALSE
- Shoota Boyz Mob (10 or 20, conflicting reports) FALSE
- Slugga Boyz Mob (10 or 20, conflicting reports) FALSE
- Kommandoz Mob (5)FALSE
- Mega-nobz Mob (5)FALSE


Extras
- "Orkified" Aegis Defense Line (no gun) FALSE
- Misc. small Objectives FALSE
Don't be surprised to see the starter paint set change to Blood Angels. FALSE

Release Schedule Rumors - May 2014
Late May - Warhammer 40,000 7th Edition DUPLICATE
Look for a 2 week release window with the majority of releases on week 1 (May 24th).
Look for all the standard stuff we've grown to expect like the rulebook, templates, psychic cards, mission cards, etc. Week 2 will have a teensy amount of followup products. TRUE

June - Orks TRUE
This is described as a beefy 3-week release window like we saw with Astra Militarum. Look for the Codex TRUE
and at least 5 new kits (including both new double and triple combo kits, and clampack HQs), PARTIALLY TRUE
and psychic cards. TRUE
There will be at least 3 new units introduced and a lot of old Orks models are going away forever as the codex shifts to almost all plastic in the wake of the new releases.

This takes us deep into the June, and look to round out the month with a 1 week break from 40K. could be WFB, Hobbit, or even Citadel hobby stuff.

Ork Rumors - May 2014
Orks are hot on the heels of 7th, (so June), TRUE
and we have yet another source talking about kits that are jiving with stuff we've heard of late:

Look for the following:

- A new Ork Boys box triple-combo kit covering: Tank-Bustas, Kommandos, Flashgitz FALSE
- Buggie Combo kit (making the existing buggy and a new unknown kit) FALSE
- Mega-nobz Combo kit (making the existing Mega-nobz and a new unknown kit)
- Kopta Combo kit (making the existing Kopta and a new unknown kit) FALSE

-Stompa is said to included in the codex as a Lord of War TRUE


This latest set of rumors lines up pretty well with this set of rumors from past month:

Orks - 5 Kits
1) Plastic Warboss: Multi-part plastic kit which make a warboss in mega armor with new weapon options.
2) Deffkoptas: Plastic box. Dual build kit with a new Grot skimmer. FALSE
3) Tankbustas/Flashgitz/Ardboys: Multi-part plastic kit which makes any of the three units. FALSE
4) Buggy/Halftrakk Plastic kit with a new Supa-rokkit Launcha option. FALSE
5) Mek/Mad-doc/Mega-armor unit (NEW): Plastic dual unit kit - First unit is similar to oversized Cyb-orks. Shoots new saw-cannon. Second unit option makes mega armor Orks FALSE

7th Edition Rumors - Apr 2014
As with all of rumors, the overall trends are more important than the details. I would be surprised if the exact percentages were exactly matching in the final rulebook. More important is simply the opverall switchover to a WFB style percentage system, which would be a big deal for the game. FALSE

7th Edition Rumors - Apr 2014
First up - Percentage FOC limits (like in Warhammer Fantasy): FALSE

40%+ Troops

10%-30% HQ (single character HQ Warlords can break this limit)

<20% Elite

<25% Fast

<25% Heavy

<25% Lords of War

<20% Fortifications...can take multiple fortifications

<25% Allies, Secondary Detachments, or Allied Army Formations

<50% Primary Army Formations

+++We consider this set average reliability+++

Firing at Flyers altered: Snap shot at flyers remains, but the firer can gain bonus to hit if unit remained stationary. FALSE[/b]

Firing by Flyers altered: Flyers who move above a certain speed (I would assume Cruising speed) suffer a to-hit penalty vs ground targets. FALSE[/b]

Flyer Movement altered:
-One turn up to 90 degrees at any point during movement FALSE[/b]
-Two turns up to 90 degrees (each) at any point during movement for Vector Dancer FALSE[/b]

7th Edition rumors - Apr 2014
Following up on this week's report of GW ramping up for 7th Edition in May, here's the latest batch of little morsels of what type of rollout we will see:


-The initial rulebook is said to be another "telephone book" in the 500pp+ size. So look for something on par with what 6th looks like. FALSE

- It would appear to be the standard 40K edition rollout pattern we have seen from GW time and again. Look for the rulebook to rollout first next month to entice all the existing players, with the updated starter boxed set later in the summer to double-dip the mini collectors and get the latest and greatest into the hands of new players. August was the last reported date for that.

- Look for all the standard accessories to get new fancy incarnations such as the plastic templates, cards, play markers. DUPLICATE


- The only word on rules so far is to look for Escalation to get merged into the core ruleset. TRUE

Immediately after 40K 7th is released, Orks are hot on their heels. TRUE

7th Edition Rumors - Apr 2014
Yes, one ruleset for both systems, but each rulebook is still written individually with whole sections skipped or altered (i.e. obviously no tanks for fantasy). FALSE
The text is certainly not a copy and paste job with differently flavoured examples but individually crafted for each system. Some rules have the same function but different names. You wouldn’t expect the rules to apply to the other system if you had only one rulebook to judge. There is are no labels that say “Here ends the generic rule section. The following is 40k specific”. In the fantasy rules everything is explained through the eyes of units in tight formation which do not exist in 40k. Skirmish units are the exception to the rule in fantasy, where in 40k everything is in skirmish formation and everything is explained that way from the get go. There isn’t even a name for this formation, it is just the default. But if every unit in fantasy would be skirmishers, it wouldn’t matter if you play the game with the 40k or fantasy rules. Everything would work exactly the same. FALSE

Another example: units in formation do not get +1 A on the charge, so this bonus is not mentioned until fighting in skirmish formation is introduced. In the 40k rulebook, the bonus is mentioned right in the assault section - not as an exception, but as the rule because there are no other formations in 40k. Different way to introduce it, but the same outcome if you play fantasy with all skirmishers.


90:10. Fantasy adapts more 40k elements than vice versa. 40k is only a minor update, Fantasy is a major shakeup and the army books stay only barely viable. FALSE

Certainly. But I hope this will die down eventually like the random charge distance controversy.

The most irritating is definitely that you can start with two units facing each other directly, move your unit in the movement phase into the enemy’s side arc and charge the unit in the assault phase. Even though the enemy can change its facing to take the charge head on, it turns the whole positioning game upside down. Fantasy is still all about good unit placement, unit synergy and manoeuvres, but it all plays out very differently.

All infantry units move 6”. There are no movement values anymore.

That’s the only one. Units have an armour save profile now, but this is mostly coherent with the old system - only shields work a little bit different now. The old calculated system is even explained in the armoury section. It is more beginner-friendly now. The armour saves are simply precalculated now.

R.I.P.

The rules are 99,99% the same as in 40k. If you come from 40k you can play fantasy with minimal effort.

A major one for both system is, that you march/run in the movement phase and charge in the melee phase.

No, even more random. Fantasy uses the 40k system, but there are not so many different kinds of random movement. Random movement is either D6” or 2D6”, with same rules adding or subtracting dice from the pool. You always discards the lowest ones. There is a reminder that rolls are doubled afterwards, but I don’t remember any instance where this is relevant.

Basic 6” movement for infantry including monstrous infantry and monsters. Cavalry is 12” Movement now. March is D6”. Charge is 2D6”. Consolidations are, “two D6, pick one”. Retreats are normal march moves, so 6+D6”.

Terrain subtracts one D6 from the pool to a minimum of 1. Normal movement changes from 6” to “roll 2D6 and pick one” in inches. Moves in the assault/melee phase are never affected by difficult terrain, so charges are always D6”+D6”. FALSE

Since run is only one D6” it is not affected by terrain. units with fleet and move through cover can roll two D6 and pick one.

No, a charge through terrain can cause dangerous terrain tests and affects the Initiative in both systems now.

Fleet adds one D6 to all random pools and you can pick one. Move through cover cancels difficult terrain, but not other kinds of terrain. Strider cancels dangerous and difficult terrain completely. FALSE

Yes, Fleet lets you roll three dice for movement trough terrain, two dice for march and three for charge. It also influences Consolidations. FALSE

After a combat if you are no longer bound. You can use this move to charge other units or to spread out. But consolidations are only allowed in your own turn.

Cavalry is not hindered by terrain but must make dangerous terrain tests. 12” moves are never replaced with a random one as far as I can see. They either ignore difficult terrain completely or treat it as dangerous.

Flee reaction is a normal retreat. You let the enemy move into contact and break from the combat at the start of the melee phase. It works as if you had lost a combat, but at the start of the phase. You use the 40k rules, so have to win a I roll-off to flee. You move unit 6”+D6” immediately after breaking. If the charging unit pursuits and you are caught, the unit is destroyed. In either case the enemy unit can make a consolidation and even fight a new combat this phase.

Yes, it is back.

Yes, it is still in. 12” now and still a ld-roll required. One of the cases where 40k steals a fantasy rule.

Yes and no. You are right, the dwarf rule would be pointless otherwise, but this isn’t a criteria. There are dozens of rules, even in the Wood Elf army book, that become obsolete.

Yes, the dancers for example.

Retreating units simply march in consecutive turns.

Ogres are faster than Dwarfs. Units with monstrous (It’s a special rule and not a unit type now) have the Fleet rule, formerly known as Swiftstride.

Swiftstride is still a special rule, but it only reads “gives the unit fleet”. In 10th edition it is likely gone.

Only if the 40k term fits the fantasy setting.

Dangerous terrain is auto-wound on 1. All units can stalk and replace movement with 1D6” and ignore dangerous terrain during the move or march. FALSE

Yes, both systems. Everything affects both systems. Run is the same as march but with a different name. I don’t state this explicitly.

Charging through terrain gives a unit -2 I in both systems. FALSE
There are no assault grenade equivalents in fantasy, but units with spears attack with +2 I in the first round of combat. But terrain doesn’t slow a charge anymore.

To be frank, I don’t remember, it’s 40k. I think they negate the bonus and don’t give +2 flat out..

Yes, they move equally fast through terrain, but jump infantry don’t have to test for dangerous terrain. It’s not faster but safer. FALSE

There are no jump troops in fantasy. But in 40k, they can use the skyborne rule in every phase, but must make dangerous terrain tests if they start or end their movement in terrain. They can choose to move like infantry. But they do not get the impact hits if they don’t use their packs in the assault phase. So it’s basically back to 5th edition. PARTIALLY TRUE

Manoeuvre rules are really simple. Units in formation move as if they were a single model. The unit pivots on the spot and moves in any way it likes even sideways, but cannot move though other models. A charge with a block is a little bit more complicated.

You charge in the melee phase, so can use the movement phase to bring the unit in position. You roll the distance and check if you can reach the enemy. If you are and the enemy chooses stand & shoot, you resolve the shooting and the enemy unit aligns with the charging unit if the terrain and other units permit it. Then you move the unit into contact. The movement distance doesn’t matter. FALSE

Yes, there are other restrictions. you have to charge the facing you were after the pivot of the defending unit, so most of the time the front. You have to attack with your front. You have to bring as many enemy and friendly models into contact as possible. You have to move the shortest way possible.

I think directly towards your centre, but he can avoid this if he chooses Hold reaction. There is no closing the gap, because you align the unit directly during the move.

Hold works only for units in a tight formation, so only in fantasy.

There are rules for charging in loose formation. It is basically the same but with more models. The defender doesn’t align. There are 6” pile-in moves if the charged unit is a skirmish unit.

No, skirmishers don’t have to remain in the front facing. If a model in the side is the nearest one, it can be charged. The facing rule is only for blocks.

Units in loose formation move exactly like 40k units, both during a charge and the pile-in move.

Before the charge move, you can move your unit in the movement phase into position.

No, pivots do not cost movement. Units move like a large single model, and single models can pivot freely.

The fantasy rules do not care for exact or long-winded movements anymore, as long as the rules are kept simple. If the outcome looks sufficiently authentic, who cares for micromanaging every inch? I am sure the design team is aware of this, there is a box that gives some in-character explanations for seemingly impossible maneuvers.

If the defender cannot align and the attacker cannot be placed in the front because the unit would collide with a building or something, the attacking unit botched its charge, loses its formation. You then use the 40k rules and move the models one by one. A unit without formation is doomed in combat.

He don’t have to. The unit can Hold and retain its position, but cannot stand and shoot in this case. It can only hold if all involved units are in tight formation.

40k units can only Stand and Fire, which does not have a name in 40k because it is kind of the default, or Flee. Only blocks can Hold. FALSE

Yes, a single unit cannot flank no matter where it is positioned. But they can deny stand and shoot, which has no range limitation anymore. But the positioning works as an implicit range limitation. If the enemy is close enough to pseudo-flank you in the movement phase, it is a good indicator that he was near enough that you are not be able to fire.

Shooter has to win roll-off D6+leader’s I in order to shoot at attacker. This is also true for overwatch, which is the same as stand and shoot btw. Wounds do not count towards combat resolution. FALSE

If the roll is equal you can shoot.

If the enemy tries to crab walk out of your front arc, you move your unit in the movement phase to face him again and charge him in the melee phase. If he hides somewhere where you cannot see him even after a move, you cannot charge him.

Units in loose formation do not have arcs.



Blocks still have to see the enemy at the start of the melee phase to charge. In most situations this is trivial, but if you want to charge another unit during a consolidation, it becomes an issue.

But it won’t do you any good, because he can attack you from 4 ranks/files if he is in formation and you are not. Units in loose formation are easy to manoeuvre, but there is a reason that units fight in tight formation. They are better suited for combat. If a unit in a block attacks a unit in loose formation, every model in contact and in 2” of a model in contact can fight. That means 4 row on a 25mm base, even to the side. If the unit in loose formation attacks the front, only models in contact and models in contact with a fighter can attack. That means the equivalent of 2 rows at best. So, the unit in formation has approximately double the attacks.

No, there is a difference between loose formation and skirmish formation. Every unit can assume a 40k-like 2” distance-no facing-formation at any time: loose formation. But there are some drawbacks. If fighting against other unit, every model in 2” of a fighting model can attack you if you are in loose formation. Against a block of 20 Black Guard thats 40 attacks coming your way. Skirmishers are better at fighting without formation than usual units and have a front to all directions. There is a distinction between a proper formation -even if it is a light one- and no formation at all. You have to protect your flanks from them, because if there is a skirmisher in your side, all his buddies in 2” can attack.

Ok, let me explain it another way: Even if skirmishers look like a horde, they fight in a coordinated fashion. They form primitive shield walls and support each other. Skirmisher are deployed in loose formation. Skirmishers have a 360 degree front arc, they can use their weapons and shields in all directions and can only be attacked by two ranks. Skirmishers get +1 Attack when they charge other skirmishers or units in loose formation. They don’t have to see an enemy they want to charge.

Units in loose formation have no facings. They can see 360 degree. They cannot use shields and other weapons to their full potential and can always be attacked by all models in 2” behind the first rank, so usually 4 ranks of infantry and 3 ranks of cavalry and monstrous infantry.

Yeah, my mistake. I might have used the terms loose formation and skirmish formation interchangeably which they are not.

Fighting without a formation has some advantages, though. You don’t have facing and can charge in any direction and are better protected against mortars.

In our world not.If there were as many dragons, warp flame throwers and skull catapults in our history, loose formation would have been used way earlier.

Only blocks with an enemy in their front facing benefit from this. If you get flanked by a large unit, all models in 2” of the first row can attack you, but you can only attack back with two rows because you are in his front facing while he is not.

Skirmish is a special rule. Every unit can fight in loose formation, but skirmishers get the advantages I mentioned yesterday. And I like to add one important thing - units without the skirmish rule must re-roll all successful panic tests and do not benefit from the battle standard bearer or the general..

No, it is just me. I am not good at this it seems. It is really easy: If you attack the front of a regiment, two ranks attack. If you attack anything else (side, rear, loose formation), everything in 2” of a fighting model attacks.

Yes, only units in formation and certain unit types (monsters and buildings in fantasy, vehicles in 40k) have facings.

If a model or unit has facings or arc, it is 90 degree from base edges or if it has no square base the centre of the model.

Yes, I think 40k vehicles, too.

There are four formations in fantasy and no formations in 40k. Skirmish units in fantasy behave exactly like a 40k unit. They get +1 attack on the charge against other skirmishers, their facing doesn’t matter, they shoot in all directions, etc.

No.

Block, Wedge, Turtle and Skirmish.

Block is your standard block. 5-15 wide and as deep as you like.

No, you cannot form a conga line, it has to be 5 wide. If there is a bottleneck, you can forfeit your formation and move in loose formation past the obstacle. You can reform at the start of your turn if you pass a ld-test or automatically if you have a musician.

Wedge is like the Bretonnian lance formation, but you only get ranks from rows that are at least 5 wide. You need 15 models to form even a single rank. All models in the front triangle that have an opposite enemy model can attack. But only the front models, there are never supporting attacks from models in 2” or models in contact in wedge formation. There are no side arcs and you get a bonus to break through the enemy formation.

Yes, you can. Normally, if you cause twice as many wounds as there are enemy ranks, you make a S-roll-off. If you win, the enemy loses his formation and will suffer next round of combat as a result. Units in wedge formation only need to deal more wounds than the number of ranks to force this test.

The best S value without weapon modifiers.

Both sides can lose their formation at the same time. The combat has obviously dissolved into a butchering at this point.


Yes, there are many roll-offs now.

For roll-offs and tests you can always use the profile value of the champion or the best character just like a leadership test. If there is no character, you take the best value of the normal models. For to-wound purposes you still use the majority straight away.

Yes, I was a little bit sloppy there.

Turtle is a square formation (or as square as possible) that cannot move. Rank is equal to number of rings with five or more models. There is only a front facing.



Only at the start of the movement phase. Ld-test required except you have a musician. Breaking up your formation is easier. You can do that at any time without ld-test.

Tired, sore fingers.

That’s hard. I guess the new movement rules, the weapon profiles, the combat resolution, the different formations and the shooting rules. On the one hand fantasy is a whole new game, on the other hand, it is surprisingly similar to 8th edition. Some things are resolved differently, but the result is often the same. The balance is shattered, though.

Weapons have a more detailed profile now. A high strength does not modify the armour save by itself. But lot of weapons have armour save modifiers, called piercing. These are not AP values, they do not negate armour. This is one of the major differences that still exist between fantasy and 40k. The rules for the weapon types have changed considerably, some weapons like the spear do not resemble their 8th edition counterpart at all.


I can do that for the basic weapons, but there are too many weapons in 9th edition to recall them all. An imperial bihander is not the same as a giant choppa rulewise. There are obviously lots of orc and empire weapons in the rulebook. There are only a dozen weapons from other races, mainly those that needed an update. Slayer weapons are +1S, Piercing -2, two-handed and bows of avelorn are always -1 Piercing for example.

Hand weapon: Parry (improves shield ward save by one), Spear: Piercing -1, Reach (+2 Initiative in first round of combat against front), Spearwall (additional piercing -1 against charging cavalry, war beasts, flying units in front), Halberd is +1S, Piercing -1, Spearwall, two-handed, Two-hand weapon +2S, Piercing -1, two handed, this is only the generic weapon, there are two-handed swords, axes, hammers, scythes and pikes, all with different profiles

Flail +2S, two handed, lance: +2 S, Piercing -3, in round of charge or in any round against loose formation, cavalry spear: +1S, Piercing -2, in round of charge or in any round against loose formation. There are many more weapons, often variants of the basic weapons.

There is enough room for another charge.

Yes.

Yes, no additional attacks for spears, that’s only for pikes.

No, parry is not cumulative with other ward saves. And ward saves cannot be taken in addition to armour saves in 9th edition.

There are 8 pages of weapons, most of them generic to fit into any army, but some are obviously race specific. In addition there are magic weapons, but there is no general distinction between a mundane weapon and a magic weapon, except that the latter has the magic rule.

Take the Middenheimer for example. It is a two-handed weapon with S+3 without piercing. It is not a magic weapon, but can be bought by all character models with access to the general armoury. If an ogre takes one, it causes instant death with it, so it is very powerful, but not magic.

Pikes are two handed spears with an additional rank attacking to the front.

It is the same as the 40k rule, but the rule has changed a little bit. It now works for all weapons with S 8,9 and 10 against all models with T 5 or lower.

There are still weapons that cause D6 wounds, yes.

True. Armour saves are good, but I listed only the basic weapons. There are other counters. Orcs and the empire both have weapons that are good at killing knights - bihanders and tusk spears for example. And units with the monstrous weapons get -2 and flaming gives an additional -1 against cavalry, war beasts, monsters and flying units.

Monstrous weapons are Piercing -2 and monstrous two-handers are S+1, Piercing -3, two-handed. I don’t know if all monstrous infantry units get them on release, but trolls and rat ogres get them definately.

I answer the first question later. Unit types are a huge topic. For the second part:
The strength of a magic spell does not reduce armour. The spell lores stay exactly the same. You can bomb a unit of knights with your fancy S5 spell, but he still saves on a 2+ - except for the lore of fire against cav.

Magic is pretty much unchanged as a whole. There is no magic phase anymore. You generate the power dice at the start of the turn and use spells whenever the card say it is used, or at the end of the movement phase if not specified. If you use more dice than your level, you can miscast but it does not give the spell total energy. There is a new spell type. Spells that are used in the enemy’s turn. You cast them in your turn, but keep the card on the table. If your wizard lives, he can use the spell without any further roll or risk of getting banned. There are rules for sorcerous covens, units of mages. FALSE

Yes, 40k uses the exact same ruleset but with different names. The psychic powers use warp charges, where every point is equal to complexity 4. There are no complexity 5 or 6 or 13 powers, only multiples of 4 - because 4 is the number of chaos gods -dundundundunnnnnn. FALSE

That is not a problem, because psychic powers can target different units - warp sight is different from eye sight. The same is true for spells.

If you play large games, above 3000 points, you roll twice for the dice generation. Above 6000 you roll thrice, etc. FALSE

No, you roll two dice, the higher is the number of dispel dice. Then you roll another 2D6 and the higher of these two is added to the dispel pool. FALSE

No, bowmen can’t shoot a unit and charge afterwards. There are 40k-like weapon types now. Bows and similar weapons have their own weapon type that doesn’t have an 40k equivalent. They work like rapid fire weapons without the double tap. There is no equivalent in 40k. In addition, their volley fire allows them to fire every rank without snapfire, not just the first two. Can fire indirectly at unit that is visible to another friendly unit, but uses the snapfire rule for this.

You cannel only once.

Quick to fire = rapid fire. Stand & Fire = heavy weapons, including the move and snapfire rule. Pistols are pistols. Throwing weapons are assault weapons. There are no salvo weapons in fantasy.

Yes, they retain their fantasy names.

Pistols use their profile in the first round of combat and count as a normal (additional) hand weapons afterwards. I don’t think there are specific rules for a pair of pistols, but I may remember this wrong. FALSE

Snapfire is -3 BS now. FALSE

Yes, modifiers are part of both systems, but 40k does not use them that much.

No, boyz hit on a 6 still. A 6 is always a success.

Always.


There is no re-roll for BS6+. But the 1 is always miss and 6 is always success rule applies to every roll. As long as you have an armour save, you can roll and hope for a 6, even if it was modified into oblivion. A 6 represents pure luck. FALSE

No, if something is negated, as the lascannon does with the Ork armour, there is no roll, so you can’t save with a 6.


Ok, give me a minute, I will explain this in detail.

Weapons in fantasy have the same profile as in 40k but without an AP column. Some weapons have the Piercing rule,which gives an -1 armour save modifier or if it is Piercing (-2) a -2 modifier, .... There is no extra column for Piercing, it’s a special rule like volley fire that is listed at the end of the profile. There are fewer to-hit modifiers, snapfire is -3. There are no movement or long range modifiers anymore and the multiple shot value is listed in brackets behind the weapon type and does not reduce the BS either. Units can move and shoot without penalty. There is a +1 modifier for large targets. Cover modifiers are replaced with cover saves.

In 40k there is even a +1 modifier for super large vehicles.

Correct.

For normal units, the total armour save is not calculated. Units have a fixed armour save profile value that is not modified by anything except certain magic items before the battle. Heroes come with their own set of armour. Imperial heroes come with a 5+ armour - no matter whether they are mounted or not. This can be upgraded to a full plate armour (3+) or imperial knight armour (1+) if they are mounted. Bardings are simply part of this set, you cannot buy them seperately and they do not lower the movement - cavalry moves 12”. Period. Being mounted does nothing for your armour save, neither in 40k nor in fantasy. It simply changes your unit type to cavalry and some mounts like boars give you an extra attack in your profile. There is a box in the rulebook however that explains the old system because you need it for the heroes of the older army books. You still combine light/heavy armour, mount and barding - but you don’t take shields into consideration. Shields are totally different now.

Shields give three rules: they confer a 4+ armour save against shooting from the front arc, that is used if it is better than the normal armour save and can be modified normally. They give a 6+ ward save in melee against all sides. And wielders deal a single impact hits with their profile strength. There are different kinds of shields, but this is the basic setup.

It is counterweighted by the fact, that S4 units do not reduce your save by -1 anymore.

Keep in mind that you can roll your armour save roll even if the armour save was modified to 7+ or 12+. A 6 is a success. And ward saves cannot be taken in addition to normal saves, so the 6++ does almost nothing except when you combine it with a hand weapon and get a 5++.

That’s only the basic shield. Long shields give 3+ against shooting. And metal shields in combination with a hand weapon are scary, because combined they give a 4+ ward save.

Yes, it is a lot, but the army books stay valid. They get a FAQ each. But they weren’t on my desk yet and usually do not end up here anyway. A few weapons and armour sets are covered in the rule book. Gromril armour is power armour now for example. Magic stays the same except some minor tweaks in the form of designer notes, but only in the rulebook, not on the actual cards.

That is a myth. That is not how it works. All codices are solely written for the edition they are released for.

No, there is no army list, but a reference section that gives the armour save and unit type for every unit.

As far as I can tell, everything stays exactly as it is, except for units with upgradable wargear. If a unit had a 4+ save for heavy armour and shield, it likely still has a 4+ and the shield bonus on top of it.

No, units with a shield as an option only get their basic armour. The shield upgrade confers the usual shield boni, but does not improve the armour save.

Your knights are 2+ because the rulebook says so. Imperial knights are 1+ because their army book says so. Your heroes are 3+ because heavy amour 5+, mount +1 amd barding +1 = 3+. If you get them a shield, they get a 6++. Knights have shields on top of their 2+ armour. I don’t know if your heroes get 2+ via errata. It would make sense though.
.
The balance is gone, but the army books will catch up and there are other ways to speed up the process.

Unfortunately, I can’t, sorry.

Skaven, not Bretonnians.

Yes, but not right after Empire. The third release is a campaign book. It covers several special units, regiments of renown, including some Bretonnian Knights.

Likely.

They are unique units, sometimes upgraded units of existing ones, sometimes truly unique ones. They can be fielded as normal units in their army or as allies in other armies. They are also stop-gaps for outdated army books (without invalidating the existing units). Your Bretonnians get crusading knights.

The campaign is set in the border princes. There is a huge focus on this region even in the main rulebook.

Khemri, Vampire counts, Bretonnians, Dwarfs and Skaven. Skaven and Khemri are the main focus. Other armies play their role, but do not get units.

Arkhan tries to conquer the ruins of Nagashizzar.

I don’t know. There is nothing on my desk that would suggest this, but it might happen anyway.

This is well into 2015, let’s keep it at that.

No problem.

No, the story get not advanced. We do not do this - ever. This might be fun for some time, but eventually you end up with “menace of the month” creep and destroy your scenario. But we are doing something similar.

The background stays the same. But the focus is more on the border princes. It’s the only region that is described in detail and the a huge part of the history and backstory is written around this land. There is also a huge emphasis on the consequences of the war: razed cities, desolate lands. The history takes the spotlight away from the nearly successful, but ultimately meaningless conquests to wars that really destroyed cities, provinces or whole civilizations. The good vs. evil scheme isn’t central (rulewise it doesn’t exists at all) and the writers go out of their way to explain unusual alliances. Another theme is that the old world is full of scumbags, explorers, wannabe conquerors and ambitious lesser nobles that have the means to rise their own armies because their is no shortage of mercenaries and weapon supplies in a world locked in never ending war. It is not all about the grand army of the high king or elector count, but also about armies of robber barons, mercenary princes and exiled generals. The writing team gives you the room to build your own army background.

The rulebook describes the scenario of the world without limiting you to a specific time you have to set your games in. All the major events are described up to the crowning of Karl Franz whioch is the last chronological entry.

From now on, all campaign books and army books are set 20-ish years in the past. Each new book is set a bit later than the last one and advances the story. Special character rules so far are generally written for this time frame if the model allows it. Karl Franz is very inexperienced and belittled by the court.

His crowning is a major event in the army book too, but his coming of age arc is not resolved yet. There is no hint in the army book that he becomes an accomplished statesman and general eventually, but the next army books will likely pick this plot thread up. All the books are interwoven with each other and there is a series of our novels that tie into the chronology.

I don’t know of it alters the history of the last 20 years in any meaningful way. There is a certain element of retcon for sure, but so far nothing game changing has happened. I think we haven’t heard of Azhag’s tribal unification wars and his waaagh in the east yet, but it doesn’t contradict his established background - at least as far as I can tell. The whole cycle might well end with Archaon’s invasion as you would expect, but I don’t know and it will take a decade to reach these events at the current pace.

Yes, we have worked towards this for the last five years at least. We have one very accomplished editor under contract that handles the novels in addition to our team. We want the novels to stand on their own feet and have a broader appeal.

We like to think about them not as warhammer novels, but novels that happen to be set in the warhammer world.

I don’t know. I knew him, but this is my job. But I won’t spoil the surprise.

Yes, but I am involved with this directly.

So, you want me to keep my mouth shut?

Very bad if not outright evil!

At least one novel to accompany every army book.

There is nothing bad about copying a successful strategy, especially if it is well liked by the customers.

Fans!

Bon appetite.

Shooting is more deadly against units without shields. You get covers saves, but only if you occupy terrain. Fortress battlements give 3+, hard cover 4+ and soft cover 5+.

EVERYTHING is the same. But this is not what I meant. You get cover saves for terrain that you are not in contact with, but if a block is only partially hidden by a tower, the enemy can fire at the exposed models without cover saves. And blocks cannot take cover.

Oh, I didn’t know.

It’s a shooting reaction like the 40k going to the ground.


Blocks can’t take cover, but units in loose formation can. They get +1 on the cover save. Blocks have their own, unique shooting reaction: brace. They have to make a panic test only if they lose 50% of their wounds, but if that’s not enough to avoid a test, they re-roll successful ones just like units in loose formation.

All units have one or more shooting reactions available to them, tied to their unit type. Some units get their unique shooting reactions. For example, militias can disperse when they are hit by a blast weapon, they move some inches and give up their formation.

No, they do not get cover saves. If you fire through an intervening unit, the target unit is shrouded. Units in formation block the line of sight but only if they are tall enough. It’s true line of sight. Otherwise they are intervening units.

Shrouded is a -2 modifier to BS. And blast weapons cannot roll a hit. FALSE

Fantasy units can take cover, but there is no pinning special rule. The effects of take cover are the same as going to ground.

Stealth is +1 cover save or a 6+ in the open. TRUE

Skirmishers don’t get their usual -1, but they get the benefits of shields against attacks from every direction.

There are lots of changes. Units under half strength cannot rally, panic cannot spread to other units in 6” and break tests are totally different.

You don’t add the casualties to the rank bonus and standards to get the combat result . If you cause more wounds than the enemy, you win the combat. The leadership is modified by the casualty difference. But if you control the unit in the combat with the most ranks, you are still steadfast.

Standards count as an additional casualty for this purpose. They cannot be captured anymore, btw.

You try to charge the chaos block with two or more medium or large blocks of your peasants. The rules make it easy to set up a flanking charge with one of the units. Then the block in the flank can attack with all models. It is no longer “clever manoeuvring leads directly to victory” but “clever manoeuvring leads to more damage output leads to victory”.


Flank attacks do not give a bonus to the combat resolution and they don’t negate the rank bonus. But they negate weapons like spears that work only against the front. And they let you attack with all models in 2”.

Indeed, damage is everything.

Ranks are only important for three things: steadfast for break tests, to see if you lose your formation and rank bonus. Rank bonus is a skaven-like special rule that depends on the number of ranks. The default is that a unit that has two or more ranks get +1 on psychology tests - psychology is now every ld-test that is not a panic test or break test: proximity, fear, frenzy, stupidity, etc.

But it looks like all armies get their individual rank bonus, sometimes even individual units.

No, not a flat-out bonus to ld, that’s only for skaven. Units from the empire get +1 to hit in melee if they have three ranks or more because they are drilled to fight in large blocks. Flagellants get their own rank bonus, their melee attacks are concussive if they have three or more ranks.

Only one rank bonus. The rank bonus in an army book replaces the rally bonus.

Yes

If your enemy breaks, you can charge another unit in your front arc. Alternatively you can give up your formation and charge in any direction. Frenzied units must give up their formation if this is the only way to charge another enemy. The enemy can react in the normal way.

It’s a consolidation, so one out of two D6

Stand & Shoot is the default option. You have to win an Initiative roll-off in order to shoot and all the 40k overwatch rules apply. You have to be able to see the enemy somewhere during his movement. For units in loose formation this is trivial, but blocks that are attacked from the side or rear cannot shoot. And if a part of your unit hides behind a building, this part cannot fire. The shots are resolved at -3 BS.


Units in a formation can choose Hold. They cannot shoot, but if they win a S roll-off, they can choose not to close the gap to the enemy and let the enemy do the wheeling. Obviously this isn’t an option in 40k. Units can flee in both systems. You move the attacking unit as normal. Then you make an Initiative roll-off. If the fleeing unit loses it is destroyed or whatever happens if it breaks from a combat. If the unit escapes it flees as normal, the attacker stays in place and can make a random consolidation up to 6” and tie up another unit. Blocks cannot pursuit, so it is likely that the fleeing unit escapes. Astartes and fearless units cannot flee.

Yes, if a unit loses a combat and flees, there is a 40k-esque I-roll-off too to see if the fleeing unit is destroyed, but units in block, wedge or turtle formation cannot pursuit. They have to give up their formation in order to catch the losing unit. Skirmishers with high I are very deadly if they win a combat and keep in mind that you use the I of any character that is with the unit.

You can decide that at any time. If you cannot combine this with a move, you put the last rank in disorder or something similar to show that the unit is no longer in formation. But you have to decide before you roll to pursuit.

Units move towards their own board edge.

Yes, 40k units can flee. FALSE

When you sweeping advance into another unit, the unit can stand and shoot again. The combat is resolved in the next phase except when this happens because of a flee reaction. In the theory one unit can destroy a whole army if all enemy units are clumped together and choose flee every time.. FALSE

Before pile-ins.

It’s also like 40k now. You move towards your own table edge. At the start of your phase you can rally if you are above half strength at the same time that you try to regain or change a formation.

It’s your normal march move. Fast cavalry has Feigned Flight. They rally instantly and are not destroyed if they are caught, just bound in combat.

In addition to feigned flight, fast cavalry has the scout, hit & run, parting shot and relentless rules.

You distribute the wounds from near to far. Champions have to take a wound, but get a Look out roll and cannot be singled out in combat except in a challenge. Musicians and standards work in the same way, they can use Lookout, too.

You can fill the gaps at your initiative step, but the enemy can’t enter your formation. That would have been cool though. You always fill up the ranks of a block at the end of a phase.

Yes, when you pile-in, you can change to loose formation and move to the side arc. But you don’t have to. There are not many situations where this would be beneficiary.

There are circumstances where you are forced to give up your tight formation: If the enemy breaks through your formation, if you cannot place the unit in terrain, if your frenzied units want to charge the next enemy, etc.

Terrain is much simpler now. There are no random charts anymore in the normal rules. You buy mystic terrain or define an existing piece of terrain to be of a certain kind. Most pieces of terrain have more benefits than drawbacks, so you want to use terrain in your games, but you don’t have to. You cannot enter buildings in the default missions, but you can buy towers and fortified mansions with their own defenders, who can shoot out by themselves, but cannot leave. There are rules for castle walls, towers and other fortifications, too. You can place models on them, but not in them.

This is a large can of worms!

You can take allies in fantasy. There is a matrix just like 40k. There is a visible good/evil divide but not as strict as before. There are only three instead of four levels. Dark Elves can ally with the human factions for example.

There are no retcons, at least no glaring ones. Dark Elves and High Elves still hate each other and cannot ally. But Dark Elves can ally with almost all of the other armies. And High Elves aren’t far behind in this department and can ally with beastmen, vampires and orcs. Dark Elves are very good diplomats and the lesser races are easily lured into an alliance. Afterall, in order to be treacherous, there had to be an alliance of some kind to betray. The seaguard of lothern is described as being very pragmatic when they are abroad. When they are on Ulthuan they can be noble and good mannered elves who would never barter with an orc chieftain. But if they are on a foreign shore with no reinforcements at hand they don’t have this luxury and do strike deals with local savages.

Yes, it is very open. There is eternal war, but the alliances are shifting constantly.

The background doesn’t change, but there is a minor tonal shift. Battles with unusual allies are mentioned throughout the book.

For example, a whole double page describes the secession of Marienburg and how several regiments didn’t choose a side, but became freelancers instead. There is a formerly unknown mercenary skaven clan mentioned called liietch that can be hired by the highest bidder. There is a story where several elector counts have tried to rise freemen in Sylvania to bolster their own state troops. It turned out, that most of them were dead all along and finally turned on their allies. There is a precedent for a temporary empire / necromantic alliance even if it was not very successful.

There are lots of these anecdotes. You are really encouraged to come out of your comfort zone. Both rulebooks are very narrative driven. There are several boxes of flavour text that describe a rule in effect, in-character from the eyes of a soldier.

For example, the frenzy rule is accomplished by a historical anecdote of a witch elf unit that has butchered it’s way through a wood elf army until they ignored the command of their dreadlord and charged into a wood of treekins to never be seen again.

Skaven can ally with almost every army except lizardmen and some of the elves.

Why wouldn’t they? The skaven have used a human king to assassinate Nagash afterall. They can work towards a common goal if it is in their short term interest.

Dwarfs/High Elves/Lizardmen and Chaos Daemons and Dwarfs/Empire/Bretonnians and Orcs are still archenemies.

Beastmen can ally with all armies except bretonnia and wood elves.

Bretonnians and the empire can ally with warriors of chaos.

You can spend up to 25% of your points on secondary forces. Allies, regiments of renown, fortifications and mystic terrain are part of this category. You can only take allies from a single army book, including your own, and they count against both the limits for their category and the secondary force limit. You can mix regiments, towers and terrain as you like and they only count against the secondary budget.

Chaos Dwarfs are part of the matrix, but don’t read anything into it, please.

You have the option to take units from your own list because you can change your secondary contingent before the game. You can prepare up to three army lists, but the main contingent has to be the same.

That’s cynical.

You bring a 750 point list and three 250 point secondary lists to a 1000 point game. 800 points/ 3x 200 points would be ok, too. But 600/ 3x400 would not.

Of course you can opt out, but this is clearly how the design team wants us to pursue our hobby.

You can do this before you meet up for the game. We live in the digital age after all.

No, you cannot mix your own units and units from an allied army list as part of your secondary forces. Only one ally is allowed. In 40k, you can combine an ally with formations from other codices, but there are no formations in fantasy.

The secondary detachment or force can consist of one ally and as many other units, formations, titans, etc that are not labeled as an ally.

There are no regiments of renown at release date except of the units from storm of magic. There is a list of armies they are available for, but you have to get storm of magic to get their rules.

40k has similar rules, yes. 7th edition 40k uses a percentage system, too. min 20% troops, max 25% HQ, elite, fast attack, heavy support and secondary detachment. FALSE

There is a chart for those that are unable to use a calculator. You are expected to play with an army value that is a multiple of 250 if you use it. FALSE

Min 20% core, max 25% heroes, lords, elite, special, rare, war machines, secondary forces.

War machines are all artillery pieces, chariots, altars, etc. Everything that has the unit type war machine. They are not part of their former slot anymore.

Below 750 points, there are no allies and all max troop sizes are lowered to three - or one if it was lower than or equal to three already. So most units cannot form proper block and have to fight in loose formation.

No, the block rules are more complicated than this. Monstrous units still only have to be 3 wide.

The scenarios are different. There are no scoring units in fantasy. 40k has totally different missions and objectives. But the structure is the same.

After rolling for a mission, you roll who chooses his secondary army first. This player can also choose if he wants to be the defender (deploys first, moves firts) or the attacker after both players have chosen their army. After this, you place the mandatory terrain and the defender chooses his board edge. Players take turns to place their mystic terrain. Players deploy their armies, beginning with the defender. The defender has the first turn.

It’s a very open process. It is stated many times that the process is not the one and only way to set up a game. In fact, for every step there are alternative methods presented. You can arrange the terrain together, or you can play with only one secondary contingent, or you predetermine one player as the attacker, or you play without initiative theft , etc. There are many ways, but only one is described in detail.

It’s the same. Still on a 6. But if he steals the initiative, you can change the time of battle to either dawn or day. FALSE

There is a table 1 Morning Raid, 2-3 Dawn of War, 4-5 High Noon, 6 Dusk Warriors. FALSE

Night raid is night fighting for the first three turns. Dawn of war is night fighting on turn 1. High noon is night fighting from turn 6 on. And dusk warriors is night fighting from turn 4 on. FALSE

No, those are also the fantasy names.

Night fighting is no shooting beyond 36”, stealth for units beyond 12” and shroud for units beyond 24”. FALSE

You have to disclose the army lists and the secondary forces before the game.

You either need a bigger case or you can do this at home before the game.

Maybe it comes down to this, but this game is not designed as a competitive one. You are supposed to have a collection of primary armies and in addition several smaller secondary forces. You don’t have to collect 1500 points worth of minis whenever you like a new set of miniatures and want to play with them. There is a reason to collect multiple secondary forces.

No, I don’t know the reasoning. It’s just my interpretation of how the collecting section is written.

Yes, but you don’t buy fanatics with a unit anymore. You can still distribute them in secret.

Both. 40k uses the usual tokens. In the default missions, you use landmarks as markers. Markers come immediately after mandatory terrain.

It’s the same structure as 40k but without different deployment types and scoring units. You place your army 12” from you long table edge in all default missions. Landmarks can be captured if there is no enemy unit in 3”. You roll for every of your units in 3”. On a 6+ the landmark is captured. If you fail the roll and the unit stays in 3” you can roll next turn and get +1 for every additional turn. If a landmark is captured it is no longer a landmark.

You can use any piece of terrain, but the missions are clearly written for houses. You either put them to the torch or evacuate the tenants. But shrines that must be desecrated or consecrated will do equally well.

Three. But they are all variants of a pitched battle. All of them use landmarks. Pitched Battle has a single landmark in 12” from one short table edge and equally distant from the long edges. The second mission has three landmarks in a triangle formation. One is placed in the middle of the battlefield. The other two are placed 12” from the short table edge and 6” from the middle. These two landmarks are placed on the same side of the battlefield, so one half of the battlefield is empty. Finally, Pillage has 3+D3” scattered across the disputed land.

There are several secondary missions and you choose three at random before the game. There are always two primary missions: landmarks and feats of valor.

Neither. Landmarks and feats give one victory point each. Feats of Valor are effectively kill points, but you only get one if you are defeating a special or rare unit in a melee with a core unit

Yes, they count. They are easy prey, but they are faster now and you can attack on the move.

An eagle can swoop like a flying monstrous creature in 40k. They use the same flying rules including overfly strikes and -3 BS modifier for the shooter.

Yes, snapshots are -3. I am sure I have mentioned that. DUPLICATE

But dragons are also large targets and give +1. In 40k, only targets that are larger than a tank get +1.

You cannot compare those. Crossbows are not as strong as a boltgun and knight armour is certainly not better than space marine armour.

Chariots are warmachines, so they don’t count.

A unit that breaks and is caught immediately or is under half strength at the time it breaks.

It has to be a clean kill. If you have elite or rare units in the multiple combat, your core units cannot claim a feat of valor. If you have heroes on your side, it only counts if the opponent has a lord on his side. Two units of men-at-arms and a level 1 damsel who defeat a unit of executioners and a unit of corsairs and a dreadlord get a feat of valor. If the enemy had only a noble, you wouldn’t get the feat.


Every feat and every landmark is worth one point. Secondaries are also worth one point each.

Kill the general, first blood, reach enemy deployment zone, kill unit of enemy choosing, kill unit of own choosing. I don’t remember the last one. FALSE

Yes, it is bit convoluted.

Mystic terrain stays, but there are no random tables anymore.


There are now two types of terrain. First you place mandatory terrain. That’s terrain that is glued to your board and cannot be removed like hills. Some missions require you to place a special piece of terrain, for example a castle gate. Players can agree to place additional terrain, for example when they have a newly painted piece and want to use it under all circumstances. Or if they play a battle for a bridge as a narrative game, they need a river and a bridge on the table obviously.

Yes, basically every piece of terrain that is not optional for various reasons is placed first. In 40k, you add additional terrain until each 1’ x 1’ section has at least one terrain piece. In fantasy there is no such rule. Mystic terrain can be used as mandatory terrain and is sometimes required, but you decide what type of mystic terrain it is. You don’t roll on any tables. FALSE
.
When all mandatory terrain is placed you take turns to place additional terrain. This can only be basic terrain like ordinary forests, hills, barricades, walls, buildings, fortified manors, rivers etc. Magic wells are basic terrain, too. They give +1 on a channel attempt for nearby wizards, +2 if it has the right lore attunement. Every well supports one chosen magic lore. FALSE

It’s random. You roll one dice for every 1’ x 1’ segment. For every 4+ rolled you and your opponent have to place one piece of terrain. You can place the terrain anywhere, not just in the segment you rolled for, but there is a limit of three pieces per 1’ x 1’ section (in both systems, but in fantasy it is unlikely to get this dense because there is less mandatory terrain). Some pieces of mystic terrain have additional restrictions. You cannot place a fortified manor inside the enemy table half for example. FALSE

There are lots of story-driven missions later that need specific terrain. You have some leeway to use your own collection, but if you play a battle for a pass, you need at least some hills to represent the mountains. There is no way around this. The missions describe where this mandatory terrain is placed. These missions are really characterful as a result.

Basic terrain does not cost points. But whenever you are allowed to place a piece of terrain, you can place your pre-purchased mystic terrain instead. You have to have a fitting model of course.

You buy terrain as part of any secondary force. If you bring an allied wood elf army with your bretonnians, you buy some forests for them. If you choose another secondary force, you can take different terrain or none at all.

Yes, the section is even a little bit longer than before. There are some named pieces of terrain with better rules. They are also more expensive and have a kit or get one in the near future.

It is a magic well that is attuned to the lores of death, khemri, vampires, nurgle and the dark lore.

They are rather cheap. To be able to place a venom thicket anywhere you like sounds good, but if you can place a normal forest anyway, the upgrade is not that great. They are quite useful because you will have some spare points in one of your secondary forces inevitably.

Wood Elves primary forces still have access to their leywoods. They get them on top to any normal terrain.

There are some fortified buildings in the list. They cannot be entered but have crossbows that can fire with BS3. They are more a nuisance than a threat. They are not a 40k bastion equivalent in any way.

Fortress walls and towers are in, but they are more or less glorified barricades. There are no defenders inside and you cannot enter the segments.

40k has a similar system. DUPLICATE

About the same, but if you count the fortifications on top, 40k has twice as much mystic terrain.

They don’t have the power to grow jungles in minutes. But a wise general chooses his battleground carefully. If they command an assault force, they will choose dense terrain and therefore, the tabletop will have more terrain.

Not army specific and there is no army specific terrain in the codices yet.

No.


No.

There are no special rules for ruins in fantasy. Hills, forests, fences, barricades, walls, buildings, magic wells and water are the basic terrain. Fortress walls and towers have rules and have an AV of 12. Since units cannot enter castle segments and only use their battlements, there is no need to destroy the walls. Your units on top can be attacked by units in contact with the building as normal. Your only advantage is the cover save and the elevated position. There are no detailed siege rules.

Buildings and fortified buildings are not the same. Terrain including landmarks that only block line of sight on does nothing else. You can place models on top, but they can be charged easily. The second type are fortified buildings, that can be attacked and have exactly the same rules as 40k fortifications, so they are effectively vehicles, with a AV ranging from 9 for a wooden hut till 13 for a dwarven fortress wall segment, but the structure points are always 2 (for now at least).

The rules don’t have changed that much apart from battlements. They are generally accessible from outside and are not part of the building for most purposes - except when it crumbles. Units on battlements (including the attackers) cannot have formations and are in base contact with every unit in base contact with the segment.

Fortified buildings that can be bought cannot be entered. There are some buildings and caves in the historic missions that can be entered and there are rules for entering buildings, but if you play the basic mission, there is no way to get inside a building. Even if you buy a fortress wall or a manor you can only place your models on top but never within. There is no folding fortress anymore.

There are no vehicle rules. War machines have still a T value. Only buildings use structure points and armour values. The only exceptions are steam tanks, but they have the unit type fortified building

Maybe the designers are holding detailed castle rules back for a time when they reintroduce siege engines!? Where would be the fun with the one but not the other?

No, there are not.


In 40k there are lords of war that do not exists in fantasy. If opponent has a lord of war and you have not, he always has to choose his secondary contingent first. If he fields one, you can bring a fourth secondary detachment to the game and units in this contingent do not count against the heavy support limit. FALSE

Yes, you have to prepare this beforehand. You are supposed to have a list ready for all your forces. Write the list when you are finished with painting and keep the list in your cabinet, then simply grab the miniatures and the list when you are ready for battle. Warhammer is not supposed to be about min/maxing.

Secondary units count towards the sec percentage AND the FoC %. Sec units that are not part of a FoC like fortifications, lord of wars , formations and knights only count against the secondary percentage. You can take allies only from one regular list. There are no other limitations. FALSE

There is nothing that would suggest that there will be fantasy lords of war, except some existing artworks and the megalomaniac weapon rule.

Megalomanic weapons auto-wound and ignore feel no pain and armour saves and cause D6 wounds. Ward and cover saves have to be re-rolled. If a model survives the hit, it can move D6”, if it leaves the area completely, it survives, if not, it dies outright. If the megalomanic weapon does not use a blast, the model dies in any case.

I am immune to this

Not in the foreseeable future!

Exactly Instant death exists in both system, but there are no fantasy weapons that have this rule. In 40k, weapons that cause a random amount of wounds or hull damage are explained but there are no actual instances of it except for D weapons. FALSE
Both systems use the same dice mechanics and everything is explained in both system, but some mechanics are more emphasized than others. In general, first check if bypassed or replaced (AP, auto-wound, wound on a fixed roll), than modify (Piercing, snapshots, to-wound modifiers), than re-roll. The re-roll every roll of 1 mechanic is a thing of the past. It’s not explained in the rulebooks and the newer codices and the army books do not use these partial re-rolls anymore. The wolf banner is a to-wound and to-hit modifier instead now.

Yes, 2015 territory. Should have chosen a better example.

Yes, sometimes this far out, but not always.

Preferred enemy gives +1 to hit both for melee and shooting attacks. FALSE

There are no artillery dice anymore. If an army book refers to it, you roll 2D6”. A double is a misfire. Cannons use BS, hit always the nearest model in unit, jump 2D6” from this point, any double is a misfire. If BS is failed cannonball hits the ground 2D6” behind the target, ball does not jump, but hits a single model, if there is one. Look out works against all shooting attacks. Cannons ignore cover saves.

There are warlord tables for fantasy. You are encouraged to choose a trait if you play a narrative game, but you can also roll.

Easy! Too many questions.

Fantasy has the same reserve rules as 40k now. There are two changes for both systems. If there is no enemy in 24” of a particular table edge, units from reserve that use this edge to enter the table can march an additional 12”. Units from reserves can never charge. Some units have the patient hunter rule, that let’s them choose to stay in ongoing reserve when they become available. 40k flyers always have the hunter rule. Outflank isn’t tied to infiltrate anymore and works like ambush.

Night fighting is in, yes.

Flyers in 40k are aircraft vehicles. Flyers in fantasy are units with the Fly rule. They are not the same. Flyers in fantasy can move 12” over terrain. They are like jump troops, but don’t cause impact hits. In addition they can make a swoop movement and make diving attacks. In 40k, the flying rule is exclusively tied to flying monstrous creatures, but it is the same thing.

40k flyers = nothing in fantasy
40k flying monstrous creatures = all fantasy flyers
40k jump troops = nothing in fantasy

Flying units must use their wings in every phase, while jump units can choose to walk. Jump units can choose to use their packs in every phase, they are no longer restrained to a single phase. But if they choose to use the packs in the assault phase, they only get impact hits. They cannot re-roll their charge distance anymore.

Assault moves are not affected by difficult terrain anyway just like charge moves in fantasy.

Only flying monstrous creatures use the flying rule.

Swoop is the same as in 40k, but units can only use it in loose formation.

Infantry, bikes (40k only), cavalry, war beasts (beasts), giants (monstrous creature). gargantuan creature (40k only), war machines (artillery), monster (fantasy only). Vehicles are 40k only as well. Monstrous is a special rule now, that gives the unit impact hits and explains how multiple-wound models are handled. The 40k analogue is bulky. Monstrous cavalry is simply cavalry with the monstrous rule. Models always share a single profile now (only exception are mounted monsters and characters on chariots). This is also true for cavalry of both systems.

Monsters are not the same as giants/monstrous creatures. Monsters get -3 Piercing and have facings exactly like units in block formation. They retain their profile when mounted. Giants ignore armour completely and don’t have facings. They have all the benefits of 40k monstrous creatures.

Yes, the legacy names are not perfect. Monsters are not monstrous creatures. Monstrous creatures don’t have the monstrous rule, because 1.) they don’t need it, they have better rules, and 2.) the monstrous rule is called bulky in 40k.

Chariots are no unit type. In fantasy they are a special kind of war machine and therefore cannot march, but the chariot rule gives them a 12” movement. There is a 40k equivalent for vehicles like in the last edition. It doesn’t override the movement rules of the vehicle. 40k chariots use the vehicle movement. Chariots in both system cause D6 S6 impact hits and can make sweep attacks, i.e. attack during the movement. PARTIALLY TRUE

War machines cannot march. They have a combined profile and the crew on separate bases has no ingame purpose.

Monsters, monstrous models, monstrous creatures, vehicles, cavalry, jump infantry, bikes and models with shields.

Chariots cause D6 S6 impact hits without Piercing or AP. Cavalry and models with shields cause one impact hit with their base strength each. Monstrous models cause one impact hit with their base strength. Monsters and giants cause D6 impact hits. On the 40k side of thing, cavalry, monstrous creatures, jump infantry, bikes and bulky models cause one hit with their base strength. Vehicles cause D6 S6 impact hits.

Monsters impact hits do not get their normal -3 Piercing. Impact hits never influence the armour save.

Question overload! Give me some time.

Flying models do not cause impact hits, except they are monstrous or have a shield, etc.

Cavalry and monstrous cavalry have a single profile now, so there is only a single S value.

There is a list for every unit in the game. It is usually the WS,BS,I,Ld,Sv of the rider and the larger value for S,T,W,I. Attacks are one more than the largest value. But there are exceptions. I haven’t memorized the whole summary.

Yes, all attacks benefit.

Always strikes first sets I to 10. Always strikes last sets I to 1. Both cannot be modified further. A unit can choose that all models forfeit the always strike first rule for the phase and re-roll to-hit instead.



Initiative is a little bit more complicated because there are several factors that can modify the I. And there is another rule that makes it even more complex: All models in a unit attack at the same time, during the majority I-step, except in a challenge. Only models that are slower than the majority use their own I. So characters do not benefit from a higher I unless they fight in a challenge - but their higher profile contributes to roll-offs. If they are slower than the unit, they still attack later. It’s faster to calculate the I for diverse units and you don’t have as many I steps, but you do not benefit from a single spear in a unit full of swordsmen.

Impact hits are resolved at I 10, so yes, elves strike simultaneously with a chariot.

Two-handed weapons do not strike last anymore, but power fists in 40k do strike after the rest of the unit.

They are slower but also have more reach. Power fists are slow and have no reach at all.

Yes, Nobz and Hull Breakerz have the same problem. Give the full squad fists, only a single one or none at all. But a majority of fists with a minority of quick weapons is a bad idea.

Light cavalry has Feigned flight, Parting shots and sweep attacks, relentless and vanguard.

Parting shots are the old march and shoot rule on steroids. You can now fire during the move or even before you move.

Yes, parting shots can be fired during the movement phase. Drawing line of sight and measuring distances is made easier, shots are resolved immediately. Can march/run and still make parting shots.


Move unit, shoot, move rest of the movement distance. You roll the march distance after you have shot, so you have to shoot during your normal movement.

Blocks can see 360 degree in this case, but can’t see through models of the same unit, not even the single rank normally allowed.

In 40k there is a special rule called battle awareness or something like this that does the same thing.

Units can’t shoot again in shooting phase, except in 40k, where it simply reduces the number of weapons by one if the model can shoot more than one weapon.

Cover saves are allowed in general, bomb weapons might have their own exception, though. But I don’t remember.

It’s the parting shot’s equivalent for close combat attacks and impact hits. A whole lot of other rules are considered sweep attacks. Everything that moves - attacks - moves is considered a sweep attack. If you attack a building, it is a sweep attack. When light cavalry or chariots hit a unit en passant it is a sweep attack, etc.

You move, stop, both sides deal blows before the unit continues its movement.

There is no combat resolution, casualties count against the 25% threshold though. Units are not bound in combat. There are no charge reactions, no Hold, no snapshots, no flee.

You move the whole unit and resolve the attacks before continuing the movement. The exact position is important. Every model within 3” of enemy can attack.

You can not move closer than 1”, so every model between 1” and 3”.

Casualties are allocated from nearest to farthest with the usual look out rule.

Yes, you can snipe champions, if enemy rolls a 1 for his lookout sir roll.

You don’t have to.

Normal initiative order, but without pile-ins!


Yes ,the normal boni, +1A for skirmishers, lances, impact hits, etc.


Chariots, too. Since chariots cannot march, they are not as effective as light cavalry, but they have their impact hits.

There are no cavalry mounts anymore, but mounted monsters can attack, too.

Not just light cav and chariots. Units with the hit & run rule is allowed to make sweep attacks and any unit that attacks a building.

It works in both system. Hit & run is a special rule and lets you make sweep attacks and grants feigned flight.

No, it doesn’t let you retreat from an ongoing combat.

On the 40k side of things, bikes and jetbikes can make sweep attacks. FALSE

No, they don’t have hit & run. Only sweep attacks.

Feigned flight let you auto-rally after a flee reaction. and you are not destroyed if you are catched, simply bound in combat.

Yes, you can shoot at any unit after a sweep attack if you haven’t marched, but you cannot combine it with a parting shots and cannot charge in this turn.

You cannot charge buildings, only the units on the battlements. But if you want to hit a building, you do this in the movement phase and stay out of 1” at any time. FALSE




Yes, applies to 40k vehicles too, except for those with a WS like chariots, walkers and super-heavy walkers. You can charge those. FALSE

Yes, move and march is slower than move and charge, but you can move after attacking a vehicle and even shoot. It’s an even trade.

Chariot is a vehicle special rule in 40k and a war machine special rule in fantasy. Chariots deal D6 S6 impact hits, can make sweep attacks. Fantasy chariots can move 12”. DUPLICATE

Fantasy chariots have a combined profile now. If it is a character mount, it works just like a mounted monster. The chariot profile doesn’t change if the character replaces a crew member. The character can attack, but attacker can choose if he wants to hit the chariot/monster or rider.

Still random.

The 40k rule is a little bit longer because it explains the crew and charge rules more detailed.

No armour save bonus as far as I remember. FALSE

Yes, chariots take damage back, but they cause impact hits during a sweep attack now.

There are (almost) no flying chariots. I think they can make both, but sweep attacks are better in every way.

Arkhan.

Only daemons, necrons and orcs.

The diving attacks of flying units are also sweep attacks but cause impact hits instead of the normal attacks. The enemy cannot strike back. But the flying unit must make a swoop move.

Diving attack is the fantasy name for vector strike.

D6 auto-hits with the unit’s base strength, always against the rear, so no shield blocks even against skirmishers.

Per unit.

You don’t have to place the unit, you hit a unit in 3” of the flight path of one of the models.

Yes, vector strikes are exactly the same. FALSE

No, no effect on shooting at all.

Only the D6 impact hits, their natural impact hits are ignored.

Impact hits have never an AP or amour save modifier.

Not even fantasy chariots. But they can now hit an enemy without getting entangled.

Vector strikes are now D6 auto base-strength hits without any armour save modifications.



There are so many instances, I doubt I have covered all of them. Sweep attacks have a fairly large rule box of their own. Light cavalry, chariots in both systems, bikes, flying units, units with hit & run make sweep attacks, all units against buildings/vehicles, tanks have tank shocks and flying monstrous have diving attack/vector strikes. I hope this list is complete.

Tanks without WS can make sweep attacks against units and deal D6 impact hits. When they hit another vehicle, there are more complicated rules. FALSE

They can even make multiple sweep attacks and move through units. FALSE

Always S6 if the model has no S-value. Walkers use their base strength. FALSE

Walkers cannot make sweep attacks (except against vehicles without WS), but they can charge and deal D6 impact hits just like a chariot. FALSE

Light walkers only get a single impact hit. FALSE

Units can make a death or glory attack, either snapfire or attacks from models in 3”, but gets 2D6 impact hits if it does not stop the vehicle. FALSE

You stop the tank 1” away and resolve either the shots or the close combat attacks. Defender shoots or makes his attacks. If defender wants to attack, must pass a fear test or has WS 1, i.e. hits on 4. Hits are resolved against the rear. FALSE

They don’t hit the front. They try to jump on the vehicle or attack the tracks while the tank is passing them. they are near enough to get impact hits. FALSE

Technically yes, but since vehicles have no I value, they automatically pass the test. FALSE

Models move out of the way.

40k impact hits are called hammer of wrath, but they work the same. Auto-Hits with I10. TRUE

Diving attacks are the fantasy version of vector strikes in every way. 40k and fantasy chariots make sweep attacks. Sweep attacks cannot hit zooming flyers or swooping flying models, but vector strikes and diving attack can.

You choose where to strike for wound allocation purposes, but the enemy can make lookout rolls. They now work for every model including special weapons, always on a 2+. But you can only make a single roll per batch.

One roll per firing unit or initiative step.



Musicians and standards are vulnerable, because you can only protect one of them.

Blocks must fill their ranks at the end of every phase and the start of every initiative step in a melee.

If the pegasus knights swoop and march, they double their march distance.

Flying models are very deadly again, especially against armies without missile weapons, but the army books will catch up and provide counters eventually. You can ground flyers with ranged fire.

Yes, both right. In addition there are magic weapoons and the balewind vortex.

It forces to land flyers nearby on a roll, but can’t remember the exact value.

Two bows, a javelin and a throwing axe.

In both systems, but in 40k there are only flying monstrous creatures. Jump models and jetbikes cannot make vector strikes, but jetbikes can make sweep attacks.

Vehicle movement hasn’t changed. There is still 6” combat and 12” cruising speed. The flat-out movement is done in the movement phase. It is a fixed 6” movement. TRUE



Vehicle get cover saves, but only against other vehicles. FALSE

Infantry get cover saves both against vehicles and non-vehicles. TRUE

I don’t know. But even if 25% of you tank is hidden, it is still easier to hit the remaining 75% than a 2 metre human. I don’t remember if there is an explanation given, but vehicles in terrain do not get cover saves against non-vehicles. the same is true for fantasy buildings.

There are a lot all-or-nothing situations, all tied to a profile tests or roll-off.

No jetpacks and jump for fantasy.

40k jump units move 12” in the movement phase, + D6” if they run and 2D6” assault move. This movement is not affected by terrain. They deal hammer of wrath hits and have to test if they start or end a phase in terrain. They can choose not to use the jump pack in every phase and are affected by terrain then, they run 6” + D6” and charge 6” + 2D6” through terrain just like infantry if they do not use their pack. But they don’t get their impact hits.. TRUE

Swarms use the 40k rules. They lose D3 wounds to breath and flamer weapons now. FALSE

Special rules are all over the place. In some cases, the fantasy and 40k rules stay independent (rending and killing blow are not the same), in other the fantasy adapts the 40k rules (venom works like the 40k poisoned attack (4+) now). There are even cases where 40k adapts a fantasy rule (berserk is frenzy, but with a shorter explanation since it does not need to consider block formations). Lots of rules only exists in one system, but some are copied to the other system (terror, concussive, rending, ...). There are too many to remember them all.

Rending is exactly the same in both worlds.

Killing blow grants rending attacks against non-buildings and non-war machines, so it is not exactly the same. It is similar to feel no pain and regeneration. Feel no pain exists in both systems. Regeneration gives feel no pain, but is negated by flaming weapons..


No.

no

It’s the same in both systems.

Also the same

Breath weapons work like template weapons in every regard, but in addition they deal D6 auto-hits in combat.

Ethereal models can only be wounded on a 6 by non-magic weapons. They can move through terrain.

I think it is the same.

Yes.

There are three tiers of stomp for both systems, but as far as I can see, they are not part of any unit types except super-large walkers and gargantuan creatures.

No, they are not impact hits.

No.

It’s the same.

There is a rule called Dragonbane, that does the same as interceptor and skyfire combined.

Yes.

The same.

Same.

Sniper is renamed in markman and is not the same as the 40k sniper.

Scaly Skin no longer exists.

Flaming attacks negate regeneration and grant additional piercing -1 against cavalry, flying creatures and monsters.

Relentless, Feel no Pain, blind, concussive, but there are likely more that I don’t recall.

Give me a break, I can’t go through the whole list

Ork Rumors - Apr 2014
May release - 5 Kits

1) Plastic Warboss: Multi-part plastic kit which make a warboss in mega armor with new weapon options. DUPLICATE

2) Deffkoptas: Plastic box. Dual build kit with a new Grot skimmer. DUPLICATE

3) Tankbustas/Flashgitz/Ardboys: Multi-part plastic kit which makes any of the three units. DUPLICATE





4) Buggy/Halftrakk Plastic kit with a new Supa-rokkit Launcha option. DUPLICATE

5) Mek/Mad-doc/Mega-armor unit (NEW): Plastic dual unit kit - First unit is similar to oversized Cyb-orks. Shoots new saw-cannon. Second unit option makes mega armor Orks DUPLICATE

Fortification Rumors - Apr 2014
via Larry Vela on Bols
Promethium Pipe Relay
Arrives: 2nd half of April FALSE
4 part kit once assembled:
- 2 long 6" pipes
- 2 elbows
Priced: @$35
Not a limited kit like the Void Shield Generator

Chaos Marine Rumors - Apr 2014
Chaos
Sources say to look for a 2nd "CSM miniwave" about 2-3 weeks out centered on a single new kit. This is said to be the plastic Obliterator/Mutilator kit, not the Havoc or Chosen which are still out there waiting for their week... FALSE

Now one kit does not a mini-wave make, so its possible there might also be a accompanying publication of some type or some repackaged kits like we saw with the IG.

THEN...

We have also been told to not give up hope on that rumored "Heresy inspired large IG vehicle". That is said to still be out there, awaiting it's own release window that will be independent of the 3-week Astra Militarum, yet still in the near future. FALSE

It looks like GW is settling into a weekly pattern of 1 new plastic kit, with an accompanying publication more or less, and they have quite a large set of finished kits "on ice" to tease out over the coming months...

Knight Rumors - Mar 2014
via Larry Vela on Bols
Forgeworld Kit - Knight Lancer TRUE
Release date: Q3 2014
Fills a FAST ATTACK slot in an Imperial Knight Detachment

Lancer Kit Description
More posable than the plastic kit.
Very slightly smaller than the Paladin/Errant.
Reverse jointed legs - seen on the EPIC model. FALSE
Main central hull is narrower than Paladin/Errant.
Shoulderpads - cover more of the arms vertically, similar to a Astartes shoulderpad, as opposed to the more horizontal design of the Paladin/Errant's shoulderpads. FALSE
Lancer's head is more prominent in the design. FALSE
Thruster jets on the lower back of central hull.
Single central exhaust stack on the upper back of the central hull. FALSE
Mounts on a standard flyer oval base. FALSE

Weapons
Arm 1) Fist with an integral flamer weapon FALSE
Arm 2) Large previously unseen cannon (the Lance apparently) FALSE

IG Rumors - Mar 2014
We've just started into March and Imperial Guard will round out the month and take us into April. Here is the latest word on the Armored Fist of the Emperor. TRUE



Imperial Guard will take up a 3 week release slot.

- Week one is up for preorder with the March 22nd White Dwarf. TRUE
- Breakdown is as follows:

Week 1: 3 kits, including the Ogryns plastic combo-kit and 2 others.
- Ogryns/Bullgryns plastic combo-kit (one unit with ranged weapons, the other with giant shields and close combat weapons) FALSE
- Stormtroopers/Veterans combo-kit TRUE
- Unseen "Big transport" kit. TRUE
Week 2: Codex
Week 3: 2 kits

More as it comes in.

I would assume that the previously mentioned Plastic Stromtroopers/Veterans and the new "Big Tank" are 2 of the remaining 4 kits. But that still leaves 2 others... Sifting through here will trounce up some likely suspects:


This new vehicle is said to be able to move entire squads of Ogryns and other stuff (so apparently more transport space than the Chimera).
This kit is said to be roughly Land Raider sized. FALSE
Previous "big tank" chatter over a month ago has also described it as being influenced by the Forgeworld Malcador's design. FALSE


Knight Rumors - Feb 2014
The GW Imperial Knights look to be real winners. You didn't think Forgeworld would stay away did you?

Sources say Forgeword is already well into development of a variety of Imperial Knight add-ons and variant kits.

Look for them to begin with easy to produce weapon add-on kits including:

-Knight Inferno Cannon
-Knight Plasma Cannon
-Knight Power Fist

Then they will move into more elaborate add-on kits including:

Wait for it...

-Chaos Knight

Lancers, Castellans, and Barons would seem like low-hanging fruit in the add-on kit department for Forgeworld but there is no chatter so far.

Knight Rumors Loadout - Feb 2014
via Larry Vela over on bols ***
Knight Kit Details TRUE
- Wraithknight sized (bulkier)
- Slightly hunched Imperial appearance
- Head in chest
- Arm weapons mounted underslung from shoulders like the Reaver
- Comes with multiple arm weapons (you can mount 2)
a) Multi-barreled "gatling" styled weapon FALSE
b) "Grav" styled weapon FALSE
c) "Nova-cannon" styled weapon FALSE
d) Giant close combat weapon TRUE

- Optional quad-missile array FALSE
- Void Shield FALSE
- Many accessories, flags, Aquilas, Mechanicus cogs, minor defensive weapons etc... TRUE
- Priced as Lord of Skulls FALSE

We rate this set as medium-low reliability coming from a mix of known and unknown sources.

There has been talk of a plastic Knight somewhere in the GW design schedule for many months now. If you recall it was hyped to be the "big kit" to accompany the Space Marine, then IG release, but current rumor-chatter places it as the key release in March as a standalone kit that can be fielded via dataslate with a variety of armies. TRUE

Release Schedule Rumors - Jan 2014
January - Tyranids (Out) ALREADY TRUE
February - Dwarfs (Sighted in the weekly White Dwarf cover) ALREADY TRUE
March - Imperial Knights (Supported with White Dwarf and Dataslate rules support) TRUE
April - Imperial Guard (said to be renamed a la the Sister codex to Astra Militarum) TRUE
May - Wood Elves TRUE
June / July - Orks, DUPLICATE
Warhammer 40,000 "not 7th" book PARTIALLY TRUE
July / August - Warhammer Fantasy 9th (book, or boxed set - unknown details) FALSE
September - Warhammer 40,000 "not 7th" (Boxed Set) FALSE
October - Blood Angels FALSE

November - WFB Army (Bretonnia getting the most chatter) FALSE
December - Hobbit - Holiday Bundles PENDING

Starter Set Rumors - Jan 2014
Launch Window - @September FALSE
Rules Summary : Updated Mini-rulebook contains FAQs, minor tweaks and clarifications, and much of Stronghold Assault rolled into a new shiny package. FALSE
Miniatures included: @70 FALSE

Armies:
Blood Angels (plastic quick assembly) FALSE
- Assault Marine Squad FALSE
- Tactical Marine Squad FALSE
- Death Company Squad FALSE
- Captain (kitted out for assault) FALSE
- Chaplain FALSE
- Sanguinary Priest (limited edition, similar to the Dark Vengeance mini was) FALSE

Orks (plastic quick assembly) FALSE
- 'Ardboys (full mob) FALSE
- Nobs (small squad) TRUE
- Warboss TRUE
- Big Mek FALSE
- Ork themed fortification FALSE

This was described as simply an updated Warhammer 40,000 Starter Set and specifically "NOT 7th Edition." FALSE

Release Schedule Rumors - Jan 2014
via Larry Vela on Bols
There are conflicting details of exact kits involved, but the meat of tHigh Elf Rumors are that the 100% linking of miniature releases to the currently released Codex/Army Book are coming to an end. In a return to the days of many years past we can look for independent minis being released that will be sprinkled around the various factions all during 2014. TRUE

Maybe it was the realization that people don't like to wait 6 years for new minis for their armies, or maybe GW REALLY, REALLY wants out of Finecast but here are the details we got:

- A range of 30-40 minis are planned
- These are split across 40k and WFB PARTIALLY TRUE
- None of these are named characters (which will remain small batch runs in resin of some type) PENDING
- All of these are currently Finecast or originally metal kits FALSE
- Most will be single minis redone as plastic clampacks (mainly HQs), while some may be smaller kits. Large kits and vehicles will wait till their faction books come around. FALSE
- Released roughly 3 per month, probably tied into the new weekly release schedule. FALSE

Commonly named culprits are:

Major Daemons FALSE
Harlequins FALSE
Runepriests FALSE
Cryptek FALSE
Sanguinary Priest FALSE
Chaos Lord FALSE
etc...

Chaos Marine Rumors - Jan 2014
via Larry Vela on Bols
Sources have told us that many of the quick assembly minis in the Dark Vengeance set are getting the full treatment and arriving as fully-optioned multi-part plastic kits. The following are on the way:

-Helbrute with all the weapon options TRUE
-Chaos Cultist set with options for Plague Zombies FALSE
-Chaos Lord in clampack format said to be bits compatible with the existing CSM range. FALSE
-Chaos Chosen with buckets of god-specific bits including 5 heads per god. FALSE
-Obliterators/Mutilators combo-kit FALSE
-Chaos Havocs with all new visual designs for certain weapons. FALSE


Half of these will ship very soon, the other half closer to Summer. FALSE

Dwarf Rumors - Jan 2014
Dwarfs - February (I'd bet on February 8th) TRUE

The Kits:

Plastic Tunneling Vehicle FALSE
Plastic infantry heavy armor unit kit (dual-build) TRUE
Plastic infantry light armor unit kit (dual-build) FALSE

Plastic War Altar FALSE
Plastic New VERY large gun/cannon FALSE
Plastic Beefier Gyrocopter TRUE

Clampack Lord PARTIALLY TRUE

IG Rumors - Dec 2013
New plastic tank based heavily on the Heresy-era Malcador. Large kit outsizes the Land Raider (way smaller than a Baneblade) Multiple variants in the kit. DUPLICATE

Updated Basilisk returns. Gun assembly is more rearward with armored skirts replacing the delicate railing. An overall more up-armored appearance. FALSE

A NEW dogfighter flyer arrives, that is NOT an existing known model. FALSE

New Plastic Stormtrooper/Veteran kit will build a minimum sized unit. Kit includes a TON of optional bits to individualize your squad as well as bits to dress up existing Cadian ranges. TRUE

Release Schedule Rumors - Dec 2013

Tyranids TRUE
Imperial Guard TRUE
Orks DUPLICATE
Space Wolves TRUE
Dark Eldar TRUE

------------------ the "if they can fit them in line"
Blood Angels PENDING
Necrons PENDING
Grey Knights TRUE

Don't forget to have these Warhammer Fantasy titles interspersed in there throughout the year as well:

Dwarfs (Q1) TRUE
Wood Elves (Q2) DUPLICATE
Brettonia (Q3-4) PENDING

Tyranid Rumors - Dec 2013
We rate this set of rumors possible, coming from mixed sources.

Release Basics
The total release contains 9 new kits, 3 clamshells. ZERO Finecast. FALSE

At least 1 new unit per FOC category. FALSE

Tyranids may ally with themselves. Their ally FOC is as follows: 1HQ and 2 Troops default, plus optional 1 Elites, 1-2 troop, 1 Fast Attack, 1 Heavy Support. FALSE

Biomorphs are in a seperate codex section in categories, with various Tyranid creatures having access to different categories. Biomorph categories are:
- Basic biomorphs FALSE
- Rare biomorphs FALSE
- Psychic-Leader biomorphs FALSE
- Unique biomorphs (only 1 each per army) FALSE

Units Rumors
Ymgarl Genestealers retain their ability to assault out of their hidden location. FALSE

Lictors only allow snap shots plus gain a hefty cover save when they are unveiled. FALSE

Raveners and Hormagaunts are Beasts. FALSE

Hormagaunts come equipped with Fleet by default. TRUE
Genestealers gain an A, and WS bonus. FALSE

Carnifex gains a T bonus, and may take virtually every biomorph in the codex (bringing back all those plastic bits from the kit into use.) FALSE

Trygon Primes move to HQ. FALSE

Venomthropes and Lictors are purchased in broods of 1-3 per FOC slot, but deploy and operate independently on battlefield. TRUE

New dedicated Transport big bug. May purchase a twinlinked set of heavy weapons, Transport capacity of 20 small bugs. Counts as an opened top vehicle for assault purposes. FALSE

Another "new" big bug is a direct import from EPIC with it's name unchanged. TRUE

Trygon & Raveners digital dataslate from GW Digital the same month as the codex release with a formation allowing Raveners to assault out of the Trygon's Deep Strike tunnel. FALSE

Tyranid Rumors - Dec 2013
Tyranid Warriors

Tyranid Warriors available in both HQ (Tyranid Prime)and Troops. TRUE

- HQ Warriors function as the Prime's retinue, and do not deploy separately. FALSE
- Prime + Retinue may deploy in a Mycetic Spore. FALSE

Troops Warriors are mostly unchanged. TRUE
Updated Biomorphs. TRUE
Adrenal Glands is much improved. TRUE
Warriors cheaper in points. (75pts base for unit). FALSE

Harpy-Eirnye FALSE

- Arm design is similar to the Forgeworld Harridan. TRUE
- Wings attach to the body via 2 sets of arm slots. TRUE
- Back 2 pairs are for the wings. TRUE
- First pair of arms is reserved for various weaponry/gribblies. TRUE

Tyranid Rumors - Dec 2013
via Larry Vela on Bell of Lost Souls
Author: Adam Troke FALSE

MINIS

New Tyranid plastic kits:
Warrior - Shrike: 3 model kit. FALSE
HiveGuard - Tyrantguard: 3 model kit. New weapon option for Hiveguard, Full lash whip-sword-claw-talon bits for Tyrant guard. TRUE
Pyrovore - Biovore - Hellevore: 1 model plastic kit. 3 plastic spore mines included. FALSE
Harpy - Eriyne: 1 model plastic kit. FALSE
Mycetic Spore: 1 model plastic kit. FALSE
Tyranid Prime: 1 model plastic kit. FALSE

RULES
Termagant TRUE
Troops FOC
Unit size up to 30
Cost: 4pt TRUE
Default comes with Fleshborer

Upgrades:
Fleet for 1pt per model FALSE

+1 pt Spike Rifles FALSE
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked) FALSE
+4 pt Devourers TRUE

1 per 10 can take:
+10 pt Strangleweb FALSE
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1) FALSE

+1 Adrenal Glands - Fleet and Furious Charge FALSE
+1 Toxin sacs - Poison (affects cc attacks) FALSE
+2 Toxic grubs - Poison (affects ranged fire) FALSE

Release Schedule Rumors - Nov 2013
December/January: Tyranids DUPLICATE
Q1-14: Dwarfs, Imperial Guard DUPLICATE
Q2-14: Wood Elves, Orks DUPLICATE
Q3-14: WFB 9th, Bretonnians, FALSE
Space Wolves DUPLICATE
Q4-14: Dark Eldar, ??? FALSE

You should treat each quarter as less reliable than the one preceding it. Q4 would certainly allow 1-2 more releases. Based on this list the following armybooks/codeces would still be left un-updated for both systems:

40K:
Blood Angels PENDING
Necrons PENDING
Grey Knights FALSE

WFB:
Skaven PENDING
Beastmen PENDING

If you throw in one of those two WFB books leftover into Q4, and it's almost entirely updated by end of 2014!

Finecast Rumors - Nov 2013
Latest reports coming in from multiple sources:

Lots going on behind the scenes at GW - Look for a public announcement in Q2 of 2014 regarding Finecast: FALSE

-GW Proper gets out of Finecast entirely. FALSE
-Forgeworld will take control of all remaining Finecast character models. FALSE
-These character models will be the only non-plastics in GW's line until they are replaced. FALSE
-These character models will be moved over to plastic (and GW control) in time with plastic clampack resculpts. FALSE
-There are internal tests taking place to cast some existing Forgeworld resin kits in a new plastic material. FALSE

It looks like the resin material is on its way out, and GW is sprinting as fast as it can to replace any Finecast non character kits from their entire range - leaving them as a 100% plastic manufacturer. FALSE

Tyranid Rumors - Nov 2013
via BigRed over on Bell of Lost Souls Lounge
"Rippers are getting a small box like the nurglings. 3 bases. Wings included for sky slashers. Different mouth parts for weapon options." FALSE

Tyranid Rumors - Nov 2013
via Big Red on Bols Lounge
"The Dominar embodies Tyranid Hive Mind completely. Within its shadow, lesser creatures bow in servitude, and larger Tyranids find greater access to the warp. It's armored shell protects it from the most powerful weaponry. Any enemy foolish enough to close with it will find no mercy, as it's claws and teeth rip through flesh and armor plating with ease, and within its massive body lie all manner of symbiotic organisms willing to defend their host. FALSE
The Karkanos is a lumbering, living fortress. Upon it's back, smaller Tyranids will gather for protection, waiting for the opportune moment to strike at their foes. Bristling with weapons, it can decimate foes as they close, while it's passengers target other enemies. FALSE

This multi-part plastic boxed set contains 84 components with which to build one Tyranid Dominar or one Karkanos. This kit contains all the weapon options available to the either creature including cluster spines, heavy venom cannons, brain leech devourers, and acid spray. This kit contains one Large Oval base. It is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints." FALSE

"The dominar has a 18" synapse range and Shadow in the Warp range, and increases the psyker level of all Tyranid Psykers within 6" by 1 level. Also has It will Not Die, psychic Monstrosity, IC(c) and can take most Tyranid Biomorphs. It's bigger than the Tyrranofex model, wider with a taller stance, huge head with a massive brain under a wide plate, large mouth like the trygons. It has three rows of vents along the back plates, but the back plates come up behind the head like a turtle, offering protection." FALSE

" the Karkanos looks like a crab. It has a wide flat body, the back plate is sunk in and has a ridge around the outer edges. It's front set of arms can hold a few weapon options like venom cannons or devourers or can take claws or talons. Transport capacity is identical to the spore, but it cannot carry MCs. It is a dedicated transport option for the walking troops: warriors, Genestealers, hormigaunts, Termagants. Open top. Has special rules to handle being a MC and transport...not a vehicle. It's probably one of the most expensive dedicated transports in the game. Can be taken in heavy section solo." FALSE


Tyranids Rumors and Tyranid Hunters - Oct 2013
via Bigred over on the Bols Lounge
Tyranids
-Tyranids kick off 2014 DUPLICATE
-An emphasis on making EVERY unit in the codex viable this time around FALSE
-The army rules and theme are focused on adaptability of unit abilities and inter-unit synergy FALSE
-Emphasis on model releases will be to get out all the missing models in the previous codex FALSE
-Look for a small number of highly specialized new units to shore up 6th edition deficiencies in the army FALSE
-A new unseen big bug kit is among these TRUE

Tyranid-hunters
-Ultramarine Tyranic War Veteran Supplemental codex is the next supplemental book coming, to tie into the release and to provide worthy foes for the hive-fleets. TRUE
-BOTH digital and physical versions out in Q1 2014 FALSE

Tyranid Rumors - August 2013
-Altered FOC to help counter the lack of Allies. 3 HQ, 4 Elite, 6 Troop, 4 Fast, 4Heavy. Purchasing the 3rd HQ choice unlocks the extra Elite, Fast, and Heavy slots. FALSE
- Termagants – Gain Fleet. New 10 unit box. Includes options for Spike rifles and Strangleweb. Curled tails. No rippers on sprues. FALSE
- "BIG BUG" – Larger than Tervigon sized HQ unit. Oval base, hunched over, but wider. Has 18” synapse. Psyker 4. Prime version: Grants FNP and Counter Attack to Nids in 12.” Stats like Tervigon, except 2A. SitW FALSE
Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentive powers. FALSE
- Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricy. FALSE

- Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit. DUPLICATE
- Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots).TRUE
DeathLeaper now an upgrade character. FALSE

Eldar Rumors - June 2013
The two fighters in the Crimson Hunter/Hemlock box was one AND there was a larger bomber that was sighted by sources. Its possible this bomber is being held for either a second Eldar wave, or Apocalypse. In anycase that bomber didn't ship in the codex-release wave. PENDING

Here is an artist mockup put together with help from folks 'in the know'. PENDING
Flyer Rumors - Bomber Pic

The things you will notice compared to the fighter are:

-Lengthier fuselage
-Wider wingspan without the forward curving wings of the fighters
-Dual closely mounted engines per wing (4 engines in total)
-Dual cockpits (pilot and gunner)
-Probably bombs underslung as well

Eldar Rumors - May 2013

"Pulsar Lance" Primary fire mode: 36" S:8 AP2 Heavy 2, Lance FALSE

Overcharge mode (weapon may not fire next turn) 48" S:10 AP1 Heavy 1, Blast, Lance FALSE

Chaos Marine Rumors - June 2012
- Codex author is Phil Kelly TRUE
- Chaos Cultists are available in blob squads into the thirties... TRUE
- Certain Named Characters grant various USRs and other special rules to Cultists when selected.TRUE
-The "flying dragon thingy" is coming. It is a flyer and one of two entirely new units added to the codex. TRUE
-The second new unit is said to be a Chaos answer to the Grey Knight Dreadknight. TRUE
-The Chaos Dreadnought is indeed still there (take a breath people), but gets a new name, and a rules overhaul. TRUE
-Hardcover book (just like Fantasy army books) TRUE

GW General Rumors - May 2012
No more multi-wave releases when 6th launches PARTIALLY TRUE

6th Edition Rumors Rumblings - April 2012
Fantasy 'magic' in 40k, Lores, TRUE
Random Psychic TRUE
New Construction rules, FOC gone FALSE
Flying Dragon,TRUE
Chaos DK, TRUE
New Name for Dreadnought TRUE
Hardcover codexes TRUE

Release Schedule Rumors - Oct 2011
Sisters in WD Summer 2011 TRUE
Necrons in November TRUE
Chaos Legions in March 2012 WRONG DATE FALSE
6th Ed in Summer TRUE


40k Rule Rumors - Lores in 40k - May 2012
4+ Lores, TRUE
Default power + roll for powers, Casting costs,TRUE
some race specific lores TRUE

Tau Rumors - March 2011
- FOC swap for Crisis Suits FALSE
-New Close Combat Battlesuit FALSE
-New Ethereal named character TRUE
-Ethereals will get upgraded to be the "leader" role in the Tau Empire army. (so not the best BS, or WS, but other interesting army-support tricks) TRUE
-New deepstriking Dropship (an Orca-ish platform on par with the IG valkyrie) FALSE
-Up-gunned Drone variants (specific anti-tank and anti-heavy infantry options) which can be attached to almost every TAU unit in the codex TRUE


Dwarf Rumors and Wood Elf Rumors - Nov 2013
Dwarfs
February Release DUPLICATE
New Plastic Lord DUPLICATE
New Grudgethrower FALSE
New Trollslayers FALSE
New Hammerers TRUE
New Ironbreakers TRUE
More...
"Big Kit" is the Orc Crusher - a large machine. FALSE

Wood Elves
May Release DUPLICATE
The final army book of 8th Edition PENDING
New Glade Guard FALSE
New Way Watchers FALSE
New War Dancers FALSE
New Dryads FALSE
New Treemen TRUE
New War Eagles FALSE
New units... TOO VAGUE

Thunderhawk Rumors - Nov 2013
-Plastic Thunderhawk - 2014 FALSE
-Not an exact duplication of Forgeworld's kit due to the need to streamline for a limited number of sprues and boxing size limitations. FALSE
-Additional weapon hardpoints and weapon options compared to the Forgeworld kit. Look for weapon hardpoints and options from other Space Marine flyer kits for clues. FALSE
-Multiple T-Hawk sub-variants can be built from the kit. ~editor's note: Forgeworld only offers the "standard" and "transport" versions, unless this is referring to things like Marine, Grey Knight, Inquisition, CSM variants...The Thunderhawk and other(s) plastic Apocalypse kit will be the featured new models in the 2014 Apocalypse Supplement. FALSE


Tyranid Rumors - Nov 2013
Look for a return of many biomorphs in a big way, led by available model options. FALSE
Several plastic models had access to many biomorphs with modeling options in 4th, and those parts are currently cosmetic.

The feeling is that the biomorph options were curtailed much too strongly in the current book and if there is a modeling option for it in a plastic kit, it will have rules in the next codex. I'm looking at you Carnifex (and others)! FALSE

Ork Rumors
It looks like we have a good idea of what the first half of 2014 is looking like.
Orks in June, after Imperial Guard DUPLICATE

Ork models focus on updates/removal of metal and finecast models. TOO VAGUE

Gutrippa returns as a reimagined halftrack with a Kannon and a nasty spike filled front, and a AAA Flakkwagon alternative build. FALSE

Buggy kit FALSE


Flashgitz/Tankbustas combo-kit FALSE
Meganob kit (Warboss bit included) TRUE
Big Gunz/Suppagunz combo-kit TRUE
Deffkoptas FALSE
Plastic cybork parts are included in one of those kits. PARTIALLY TRUE

Plastic Weirdboy clampack TRUE
Plastic Mek clampack TRUE

Last but not least... there is mixed chatter out there about... da CyBoar! FALSE

Tyranid Rumors - Nov 2013
Unique Tyranid creatures are unique per detachment. For for example 2 Dooms, 2 Swarmlords, etc... at 2k, representing a very rare breed but something that each HiveFleet knows how to create in extremis. PARTIALLY TRUE

IG Rumors - Oct 2013
Codex Imperial Guard launches in March 2014 DUPLICATE
Look for many refreshes in the codex rules. TOO VAGUE
Expanded command system with the return of Doctrines FALSE
The missing IG tanks will be released:
-Griffon/Collosus/Medusa artillery kit FALSE
Stormtroopers released DUPLICATE
Veterans released FALSE
-These two infantry kits include many, many optional bits to build command squads and even penal troops. FALSE
New centerpiece kit is a Horus Heresy era tank. FALSE

Tyranid Rumors - Oct 2013
Zoanthropes
-Multipart plastic kit makes 3 models. FALSE




-Flying bases. FALSE
-3 base bodies in the kit, 2 tails are coiled, one is curling slightly forward. FALSE
-Back plates and chests are identical for the three. These are wider and slightly taller than the current model. The base tail piece has 2 tiny claws that go on, but are not normal Tyranid ball sockets. The torso has 4 arm sockets. For these models the claw arms are similar to hormagaunt claws, but shorter. Kit contains a dozen arms, most are retracted, four are extended out. All are small atrophied limbs compared to other Tyranids. Two rows of back-vents. FALSE
- Multipart heads. There are separate pieces per head to make the mouths have more dimension. One has its tongue out, curling to the side. One closed mouth, one mouth is wide open. The head plate is wider and has a spiked ridge. The brains are exposed, no eyes. FALSE
-Tail loses the current model's spiked end. FALSE
-Slightly larger than the current model. FALSE

-Fundamentally an evolutionary kit from the current Zoanthrope to meet the requirements of injected plastic production. FALSE

Tyranid Rumors - Oct 2013
Hivefleet (Big Bugs - not real title 2014) FALSE
Focuses on Monstrous Creatures. Book adds variant rules for deployment and FOC changes for units like the Carnifex, letting you take them in both Heavy and Elites, plus the ability to operate independently. Hivefleet balances this with some prohibited units, and the inability to go first in any mission.

Hivefleet (Fast Bugs - not real title ???) FALSE
Focuses on high speed fast-moving bugs. FOC changes to emphasize these units such as Gargoyles as Troops, new abilities and special rules for Ravenors, while Gants get minor enhancements as well. This hivefleet is balanced by prohibiting "traditional" walking Monstrous Creatures. A new flying HQ unit is included.

Genestealer Cult (???) FALSE
The first "hybrid supplement" - this book will be a combined book for IG and Tyranids. It allows both codices to ally, but heavily restricts units selections on both. Look for smaller "infiltration bugs" such as Genestealers, Broodlords, Lictors and such from the Tyranid side while the Guard are very heavily restricted on units and heavy equipment. The list's HQ must include a psyker warlord from either the IG or Tyranid units allowed. A new psychic power list is included.

IG Rumors - Sep 2013
The Probable stuff:
IG Veterans/Stormtroopers (plastic 5-man box) DUPLICATE
Hydra TRUE
Artillery combo-kit TRUE
Roughriders (new plastic box) FALSE

The Possible stuff:
IG Regiment Doctrines: Each Regiment (Cadian, Catachan, etc...)has doctrines, similar to SM Chapter tactics. Examples listed were:DUPLICATE
Cadians - may issue 2 orders to a unit FALSE
Catachans - Move-thru-cover, and Jungle Fighter (???) FALSE

Thunderbolt flyer: Very heavy armor, but cannot jink. FALSE

The Salt-mine
Imperial Robots - 2 new robots, requiring an Admech handler/enginseer. FALSE

Knight Paladin - Taller than riptide, not as tall as Wraithknight. Vanquisher cannon and Uber-chainsword are standard load out. May upgrade to Punisher Cannon, Uber-Fist with Inferno Flamers FALSE

Tyranid Rumors - Sep 2013
Karkinos: all you zodiac lovers will appreciate the reference. It is not known what form this Classical Greek monster will take in the new Tyranid codex, only that it is coming. FALSE
Monstrous Creature Broods may not deploy in multiple Mycetic Spores. ~YIKES!!! TRUE

HQ Trygon option. FALSE


Parasite is now a Shrike upgrade character, and moves out of the HQ section. FALSE

Tyranid Prime can now be purchased in Warrior, Shrike or Ravener forms. FALSE

Many classic biomorphs have returned as upgrade options for most units. FALSE

Many units can now run twice or run-assault. ~ nice countpoint to Battle Focus FALSE

New unit that is static but extends synapse range. Can take some weapons and has cc ability if attacked. FALSE

5 new units in the Tyranid Codex:
-New flyer (Erinye) FALSE
-Mycetic Spore combo-kit alternative build (Mycetic Hive Node) TRUE
-Entirely new Monstrous Creature (the "Big Bug) DUPLICATE
-New elite character (Crawling Plague - Named Venomthrope) FALSE
-Another one... (Genethrope) FALSE

Tyranid Rumors - August 2013
They rain down from the Hiveships, gelatenous bags of vile ichor and malevolence. Here's the latest word on the Mycetic Spore said to arriving with the upcoming Tyranids.

-Mycetic Spore is coming with the new Tyranid release DUPLICATE
-Plastic combo-kit that makes the Spore and another large bug. TRUE
-It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a standard oval base. FALSE
-It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw. FALSE
-The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out... ~EWWWWW!!! FALSE
-It has forward arms options that can be upgraded for various biomorph/weapon options. FALSE
-The secondary creature build option replaces the abdomen/sac with something entirely different. FALSE

Tyranid Rumors - August 2013
-Tyranids are after Space Marines DUPLICATE
-Look for them before the end of the year FALSE
New Minis:
- Tyranid Prime (finecast) FALSE
- Harpy. Roughly size of the heldrake. Pretty much looks like the picture in prior codex. TRUE
- Doom of Malantai (clamshell package) FALSE
- Parasite of Mordrax (clamshell package) FALSE
- Termagant sprues recut for more options (some chatter says Genestealers) FALSE
- Mycetic Spore DUPLICATE
- New "Big Bug" kit (Because every army needs one!) DUPLICATE
New Rules:
- Pyrovore gains Torrent and a steep points reduction. FALSE
- Hiveguard gain Skyfire FALSE

Black Templar Rumors - Dreadknight - July 2013
A large kit design was reported as follows:
- a fully enclosed "dreadknight" FALSE
- wielding a large crusader shield and mace FALSE
- upper body mounted assault cannon FALSE

Dark Elf Rumors - July 2013
Look for many new Dark Elf models on launch, focusing on those "that needed it" *hint, hint*

I would assume "that need it" means:
Executioners TRUE
Black Guard TRUE
Witch Elves TRUE
Cauldron of Blood TRUE
Chariot TRUE
Warriors/Crossbowmen TRUE

And I saved the best for last:
Morathi FALSE

GW prioritizes metal ugly models for updates before ugly plastic ones, so the talk of new Executioners/Black Guard and Witches would make sense. SPECULATION

Eldar Rumors
OPTION A: The Bane of Flesh FALSE

Shuriken Pistol 12" S:4 AP5 Pistol, Fleshbane CONDITIONAL
Shuriken Catapult 18" S:4 AP5 Assault 2, Fleshbane CONDITIONAL
Dire Avenger Shuriken Catapult 24" S:4 AP:5 Assault 2, Fleshbane CONDITIONAL
Shuriken Cannon 24" S:6 AP:5 Assault 3, Fleshbane CONDITIONAL
Shuriken Shreiker Cannon 24" S:6 AP:5 Assault 3, Fleshbane, Poison(4+), Pinning CONDITIONAL

OPTION B: The Rain of Shuriken FALSE

Shuriken Pistol 12" S:4 AP5 Pistol CONDITIONAL
Shuriken Catapult 18" S:4 AP5 Salvo2/4 CONDITIONAL
Dire Avenger Shuriken Catapult 24" S:4 AP:5 Salvo 2/4 CONDITIONAL
Shuriken Cannon 24" S:6 AP:5 Salvo 3/6 CONDITIONAL
Shuriken Shreiker Cannon 24" S:6 AP:5 Salvo 3/6, Poison(4+), Pinning CONDITIONAL

Eldar Rumors - May 2013

The Dark Reaper Exarch regains a classic weapon option from the days of yore. HINT, HINT - it involves skulls and chain. FALSE

Aspect Warriors are moving to plastic using the "combo-unit" dual-build format GW has moved to of late. We'll leave it up to you to guess which aspects could be paired off into combo-kit boxes with differing heads/weapon options. FALSE

The new Eldar flyer is quite curved in nature, with sweeping lines all about. A real head turner. TOO VAGUE

The new Eldar "big kit" is a wraith construct that shares numerous design cues with the current War Walker - but much larger. A "virtual" beast... TRUE

Eldar keep thier distance from Tau from an overall design theme. They will be the masters of maneuver and outright speed. Look for multiple options and units types for jetbikes including up-armored and even faster versions. Jetbikes as a family may well become the staple hallmark of the army. They will come in multiple flavors with both anti-personnel and anti-armor types.PARTIALLY TRUE

FOC wise, look for a whole lot of jumping about of units between the HEAVY SUPPORT, FAST ATTACK, and ELITES slots. There will be difficult player decisions to be made in those areas. FALSE

Apocalypse Rumors - Release - April 2013
The Eldar flyer is being shifted to go with their codex two months down the pipe DUPLICATE

Apocalypse 2.0 Release - July according to the rumored GW 2013 Master Schedule DUPLICATE

Dark Eldar Voidraven Bomber TRUE
Imperial Guard Hydra / Hydra-variant (hinted as toting Lascannons) FALSE
Imperial Guard Colossus/Bombard FALSE

The dual-build Imperial / Chaos "Titanish-thingy" (bigger than a Baneblade - smaller than a Warhound). FALSE

Ork Rumors - March - 2013
Mek Tank – Sporting a giant Shokk Attack Gun, firing Bomb Squigs. Tank can purchase a KFF. FALSE

Flashgits - Their Snazz guns roll for random range each turn (12+3d6). On a triple 1 they overheat like Gets Hot. The unit may purchase upgrades like +1 BS, +1A, blast, rapid fire, skyfire, ans others, several are mutually exclusive. FALSE

Boys - cheaper! TRUE

Meks - Look for ability to field an increased number of Deffdreads and Kanns than currently. FALSE

Stormboyz - Gain a "Rocket boost" attack that can target flyers. They must move 18” and if they pass a flyer they each get 2 attacks on it as if assaulting a vehicle. Move as infantry during their next turn. Looks like the designers played a lot of THQ's Space Marine! FALSE

Buggys / Trakks - May tank shock if they are upgraded with spiked plates/wheels. PARTIALLY TRUE

Ork Rumors - March 2013

NEW HQs "Grot Boss" Grot with a stateline of a Ork Boy, but higher BS. Equipped with a nice kustom-mega-shoota as an option. Can also get a Buggy or take a Killa-kan as a transport/upgrade FALSE

"Da Crew" An HQ unit of even bigger Nobs. They have odd LoS modifications, One Nob must be nominated as "Da Boss", and if Da Boss is killed, one of Da Crew is promoted. This interacts in some new way with "Kill the Warlord" victory conditions, and is effectively an entire "warlord unit". FALSE

NEW UNITS Grot Whirlybird: Rotored transport: Capacity 20 Grots. They get dumped on the battlefield roughly from the Whirlybird taking a mandatory DT test, and cause mayhem if they fall atop another unit. FALSE

Grots Buggys: Similar to Nob Bikers, but are buggies with Grots on the back and Orks behind the wheel! Drive-by attacks. Highly likely this will be an "alternate unit" for a buggy combo-unit box. FALSE

Eldar Rumors - March 2013
-New Eldar "large tank" is being worked on (not the same as the new falcon variant) FALSE
-Guardian/Storm Guardian combo plastic box FALSE
-Guardian jetbikes/Shining Spear combo box FALSE

Chaos Daemons Rumors
Look for dual 40K/WFB Chaos Daemons army book-codexes in Feb/March. DUPLICATE
They should be in the March White Dwarf, and hit the street end of February DUPLICATE

- All four Greater Daemon plastic kits with named options FALSE
- Plastic Furies, dual-option kit with "Flesh Terrors" FALSE
- Plastic Khorne Chariot, herald, dual kit with a cannon, pulled by Bloodcrushers DUPLICATE
- Plastic Tzeentch Chariot, herald, dual kit with "flame-beast" pulled by screamers, ( 40k: a Skimmer) TRUE
- Plastic Nurgle Palanquin, (chariot), carried by Nurglings, (combines with Nurgle GD kit for named character model - Ku'gath) FALSE
- Nurgle Plague-flies jetbikes/monsterous cavalry (40K-Elites, WFB-Rares) DUPLICATE
- New Daemon-engine, bipedal with atypical porportions, uses ectoplasmic weaponry of CSMs, has numerous options for CC or Ranged loadout. (40K- Heavy, WFB-Special) FALSE
- New Daemon flying MC. (40K-Fast Attack-flyer, WFB-Rare) FALSE
Rules
- Daemon Princes with Wings will move slots in 40K. FALSE
- Look for across the board points increases in the codex/army book. FALSE

Chaos Daemons Rumors Jan 2013
It is believed to be a Q1 release. DUPLICATE
There is conflicting chatter as to whether the Codex is coming as well, or whether it is a miniatures-only wave with White Dwarf rules like we say in Q4-12. SPECULATION

BloodThirster DUPLICATE
Great Unclean One, DUPLICATE
New Nurgle "jetbikes" - Described as GIANT FLIES with Plaguebearer Riders!!! TRUE
Khornate Chariot with dual-build options. [TRUE
-Option 1: Transport (holds a big squad of daemons, opened top) FALSE
-Option 2: Cannon Variant (autocannon equivalent blast template, medium range) TRUE

Release Schedule Rumors Mark 2 - Dec 2012

Q1
Late-December-January: Dark Angels TRUE
February-March: Chaos Daemons (still LOTS of chatter of a synchronized release of 40k/WFB Daemons books like Games Workshop did last time) TRUE
March: 40K Miniatures Wave ALPHA (see below) FALSE
Another Hobbit release wave is in this quarter as well. TRUE

Q2
April: Warhammer Fantasy Armybook DUPLICATE
May: Tau Empire DUPLICATE
June: 40K Miniatures Wave BETA (see below) FALSE

40K Miniatures waves are said to be:
Ork wave: with buggy, wartrack, updated Battlewagon, coptas, flashgitz, and tankbustas FALSE
Flyer wave: with: Eldar, Tau, Tyranid, Dark Eldar kits PARTIALLY TRUE
The order of those two waves is in contention, but both keep coming up in chatter.

Release Schedule Rumors
JAN: Dark Angels DUPLICATE
FEB: Daemons DUPLICATE
MAR: Wave month (hobbit, warriors of chaos, 40k) DUPLICATE
APR: High Elves TRUE
MAY: Tau FALSE
JUN: Summer wave (40k, supplement book for 40k) FALSE
JUL: Lizardmen FALSE
AUG: Mystery Box FALSE
SEP: Wave month DUPLICATE
NOV: Eldar FALSE


Little Bird - Total rumors: (68 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Wolf Rumors - July 2014
Dreadnought Axe and Shield:
Fenrisian Greataxe S=userx2 AP2 - Mastercrafted TRUE
Blizzard Shield S=user AP2 - Grants a 3+ Invulnerable save against all attacks originating from the Dreadnought's front side TRUE

Wolf Scouts Special Rules (the significant ones): TRUE
Infiltrate
Move Through Cover
Scout

So no 'Behind Enemy Lines' anymore TRUE

Wolf Guard upgrades for Blood Claws and Grey Hunters can indeed have TDA TRUE

Wolf Guard Terminator Heavy Weapons are 1 per 5 full models as before (clarification) TRUE
Wolf Guard Terminators have also overcome their distrust of teleporters, they can now Deep Strike.

Power Armor Wolf Guard Ranged Weapon options: TRUE
Stormbolter 5 points
Combi-bolter 10 points
Plasma Pistol 15 points

Not much, but I bring what I can.[\quote]

Space Wolf Rumors - July 2014
Keep in mind: My source only had a few minutes alone with the book, and there is an enormous amount of information in a codex, so they couldn't get everything. If anything more makes it to me, I will edit the OP.


General Information about Codex: Space Wolves
Sagas are out, replaced with Warlord Traits TRUE
6 new Space Wolves Tactical Objectives TRUE
New Space Wolves Psychic Discipline: Tempestas (Source didn't get any actual rules though) TRUE


'Space Wolves Unleashed' Detachment FOC: TRUE
Identical to standard FOC, except may take up to 6 HQs TRUE
May re-roll Warlord Traits
Each unit joined by an Independent Character rolls a d6, on a 6+ that unit gains Outflank. Troops choices get +2 on this roll.


Great Company Formation: TRUE
1 Wolf Lord
1 Wolf Guard Battle Leaderm
1 unit of Wolf Guard
5 units of Grey Hunters
1 unit of Wolf Scouts
5 units chosen from [Blood Claws, Swiftclaws, or Skyclaws]
2 units of Long Fangs
Grants two special rules, source did not get them


Space Wolves Relics (Source didn't get rules, just name and type of item)
Armor of Russ (Armor) TRUE
Bite of Fenris (Bolter with two fire modes) TRUE
Black Death (Frost Axe, Rule: Whirldwind of Death) TRUE
Helm of Durfast (Wargear) TRUE
Fangsword of the Ice Wolf (Frost Sword) TRUE
Wulfenstone (Wargear) TRUE


Logan Grimnar - Lord of War - Points = Land Raider
Epic new model, comes with a sort of grav-chariot called 'Stormrider' pulled by two enormous Fenrisian wolves, but he can be used without it as well. TRUE
Stormrider - Points = Land Speeder + 20 TRUE
Treated as a vehicle, didn't get AVs, has a 4+ Invulnerable save and cannot suffer Penetrating hits (all Pens are reduced to Glances). TRUE
Gives Logan 4 S5 Ap- attacks on a turn when he charges. TRUE
Logan loses Deep Strike if he takes Stormrider TRUE
Lots of other cool rules, but didn't get those.


Njal Stormcaller
No new model shown in codex
Looked to be mostly the same, no specific information


Ragnar Blackmane
No new model shown in codex
Also looked to be mostly the same, no specific information


Ulrik the Slayer
No new model shown in codex
Also looked to be mostly the same, no specific information


Canis Wolfborn TRUE
Again, looked to be mostly the same, no specific information


Harald Deathwolf
The resin Thunderwolf Cavalry character model assigned a name TRUE
Didn't get the rules/stats.


Bjorn the Fell-Handed
Epic new plastic model, part of a box that makes a regular SW Venerable Dreadnought, Bjorn, or a new special character Dreadnought named 'Murderfang'. TRUE
No longer becomes a VP objective when he dies.


Wolf Lord
Mostly the same, no specific information.


Rune Priest
Mostly the same.
Specifically noted as starting at Mastery Level 2. FALSE
No other information.


Wolf Priest
Mostly the same, no specific information


Wolf Guard Battle Leader
Mostly the same, no specific information


Blood Claws Pack
12 points per model TRUE
Wolf Guard Leader upgrade available TRUE
May take a Stormwolf as a Dedicated Transport TRUE
No other information


Lukas the Trickster
No specific information, probably the same.


Grey Hunters Pack
14 points per model with a Bolter and Bolt Pistol TRUE
Any model may add a Close Combat Weapon for +2 points TRUE
One Special weapon per full five models still, but costs raised to same as C:SMs TRUE
Wolf Guard Upgrade available TRUE
May take a Stormwolf as a Dedicated Transport FALSE
No other information


Dreadnought
Not sure, but might have an option for a Helfrost Cannon TRUE
Otherwise similar to old codex, no other information


Murderfang - Points = Vindicator + 20 TRUE
Crazy-awesome special character Venerable Dreadnought
Wolverine + Dreadnought + Extra Insanity = Murderfang TRUE
WS5 BS3 S6 F12 S12 R10 I4 A4 HP3 TRUE
Wargear: TRUE
Searchlight
'Murderclaws' with underslung Storm Bolter and Heavy Flamer
Special Rules:
Furious Charge
It Will Not Die
Rage
Rampage
Murderlust
Options:
May take a Drop Pod
'Murderclaws' - A pair of enormous, even for a Dreadnought, Lightning Claws made of 'alien ice that never melts or loses sharpness' TRUE
S7 AP2 - Melee, Master-Crafted, Shred, Specialist Weapon


Venerable Dreadnought
Definitely has an option for a Helfrost Cannon TRUE
Can also have an enormous Power Axe and Storm Shield, said to look incredible. TRUE
Some special rules, but didn't get them


Iron Priest
No new model shown in codex
Options appeared to be nearly identical to old codex, probably a couple points changes though
Can take a unit of 1-5 Servitors, rules also looked the same as old codex
No other information


Lone Wolf
Rules nearly identical to old codex, didn't get points cost TRUE
Owning player no longer gains a VP if they die TRUE
No other information


Wolf Guard Pack
This unit is just for Wolf Guard in Power Armor. TRUE
Same cost per model as before TRUE
Have a similarly wide array of options as in the old codex, couldn't get specifics though
May take a Stormwolf as a Dedicated Transport


Wolf Guard Terminator Pack
What it says on the tin, Wolf Guard in TDA
33 points per model with Storm Bolter and Power Weapon base TRUE
Options (any model in the unit can take these, this isn't all of the options though):
Thunder Hammer & Storm Shield - 15 points
Pair of Wolf Claws - 15 points
Power Fist - 10 points
Frost Axe - 5 points

Frost Sword - 5 points
Combi-weapon - 5 points
Heavy Flamer - 10 points
Assault Cannon - 20 points
Cyclone Missile Launcher - 25 points
May take a Stormwolf as a Dedicated Transport


Arjac Rockfist
Mostly the same, no specific information


Wolf Scouts
Source totally forgot to look at them. Sorry guys.


Swiftclaw Pack
-5 points per model from old codex TRUE
Otherwise similar to old codex, no other information


Skyclaw Assault Pack
-3 points per model from old codex TRUE
Otherwise similar to old codex, no other information


Thunderwolf Cavalry TRUE
-10 points per model from old codex
Otherwise similar to old codex, no other information




As noted previously:
Stormwolf - Fast Attack - Points = Land Raider minus 35
BS4 - F12 S12 R12 HP3 - Vehicle (Flyer, Hover, Transport)


Wargear:
Twin-linked helfrost cannon

Twin-linked lascannon
Two twin-linked heavy bolters - May be replaced with a Skyhammer launcher for free, or two twin-linked multi-meltas for 20pts
Ceramite Plating


Special Rules:
Assault Vehicle
Power of the Machine Spirit


Transport:
Transport Capacity - sixteen models
Fire Points - none
Access Points - One ramp at the front of the hull


Stormfang Gunship - Heavy Support - Points = Land Raider minus 30 TRUE
BS4 - F12 S12 R12 HP3 - Vehicle (Flyer, Hover Transport) TRUE


Wargear:
Helfrost destructor TRUE
Two twin-linked heavy bolters - May be replaced with a Skyhammer launcher for free, or two twin-linked multi-meltas for 20 pts TRUE
Two Stormstrike missiles - May be replaced with a twin-linked lascannon for 15 pts TRUE
Ceramite Plating TRUE



Special Rules:
Power of the Machine Spirit TRUE


Transport:
Transport Capacity - six models TRUE
Fire Points - none
Access Points - One at rear of the hull


Helfrost cannon TRUE
dispersed - R24" S6 AP3 Heavy 1, Helfrost, Blast
focussed - R24" S8 AP1 Heavy 1, Helfrost

Helfrost destructor TRUE
dispersed - R24" S6 AP3 Heavy 1, Helfrost, Large Blast TRUE
focussed - R24" S8 AP1 Heavy 1, Helfrost, Lance


Helfrost - If a model suffers one or more unsaved wounds from this weapon, it must pass a separate Strength test for each wound suffered or be removed from play TRUE



Land Speeder Squadron
Same as Codex: Space Marines


Fenrisian Wolf Pack
Nearly identical to old codex, no specific information


Long Fangs Pack TRUE
Couple of new options for squad leader, who is now called a 'Long Fang Ancient'
Source did not get if they had an option for Flakk Missiles
Might be able to take a Stormwolf/Stormfang as a Dedicated Transport, not sure about this though TRUE
Otherwise nearly identical to old codex, no other information


Predator
Same as Codex: Space Marines


Whirlwind
Same as Codex: Space Marines


Vindicator
Same as Codex: Space Marines


Land Raider and variants
Same as Codex: Space Marines


Rhino and Razorback
No Helfrost Cannon option for the Razorback, same as Codex: Space Marines


Drop Pod
Same as Codex: Space Marines


Notable Exclusions from Codex: Space Marines TRUE
No Stormtalon
No Storm Raven
No Hunter or Stalker
Space Wolves AA options: Stormwolf, Stormfang, ADL gun emplacement, and Allies


Space Wolf Rumors - July 2014
Before you see the codex you will see something else new under the sun for Space Wolves. Think in terms of the most glaring current gap in the Space Wolves lineup.

I should really have said 'love-child of a Caestus Assault Ram and a Stormtalon'. That is a better description of the model's appearance. TRUE




Logan on Faeit 212 - Total rumors: (6 TRUE) / (6 FALSE) / (4 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors Comments - Sept 2012
-Lash still being in the codex, but works different FALSE
-Generic Lords are the only ones with the 4+ Iron Halo type Wargear. Think "Phase Shifter" points cost, somewhere 'round there. PARTIALLY TRUE
-No 4+ Iron Halo "wargear" for named HQs TRUE

Chaos Marine Rumors and Warlord Traits
Kharn - 2+ Deny the Witch TRUE
Ahriman - Mastery 4,TRUE
Ahriman 3 Wounds, 3+ or 4+ DTW. Slightly Cheaper. But not sure. Could be more. he might have an INV save vs shooting only TOO VAGUE
Expect a few months after release. Upgrade sprues will come. Shoulder pads and helmets. Maybe boltguns. POSSIBLY finecast though... TRUE
One codex. No heavy legion rules or advantages. Legions through marks/characters. TRUE

Chaos Marine Rumors Releasevela
CSM first half of Sept FALSE
Starter Late Sept PARTIALLY TRUE
Flyer wave with Tau Lamprey and Voidraven FALSE
Assault Crisis Suits FALSE
Furious Charge for Assault Suits CONDITIONAL
No More Kroot FALSE

Chaos Marine Rumors Release
Codex at Warehouse TOO VAGUE
New Kharn FALSE
Flying Dragon TRUE


Lecai - Total rumors: (3 TRUE) / (27 FALSE) / (7 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - March 2013

GENERAL SPECIAL RULES:
-NO ASF or Valor as we know it today. FALSE
-Elven Dexterity: units with this rule can use parry save when wielding any weapon, even if mounted (some units may use it against shooting or even if mounted). FALSE
-Special rule for rolling an additional dice on chase an remove the lowest result (or four dice removing two lowest dices to swift stride). FALSE
-IaC: more than ******** around, there are chances that the general may somehow help, dependin on region/power chosen it benefits some units. FALSE

SPECIAL RULES ON WEAPONRY:
-Elven Weapons: no penalties on two-handed or moving&shooting (there may exist extra bonus on elite units). (Translator says: in the beginning I thought of SW, but maybe maidens are also here). FALSE
-Ithilmar armor: no penalties when moving, +1AS on heavy armor (only on elite units). FALSE
-Dragon Armor: 3+ armor save against flaming attacks. FALSE
-Lion Pelt: Can also be used in CC. FALSE

MAGIC SPECIAL RULES:
-Elven Mages: +1 to dispel and can repeat channelings. FALSE
-High Magic: More powerful spells and representing the 8 lores of magic. It is said that there is one that gives life back to a dead character and other one specific against Chaos and "Bad" armies. They will be the most powerful sorcerers until Lizards get renewed after summer. Some rules will be shared with them. FALSE

SPECIFIC RULES ON UNITS:
-Martial Prowess: Elves fight and shoot with a extra rank (not specified, but this could be armywide). TRUE

-Spears and LSG: heavy armor and shield option. FALSE
-Archers: Light Armor. FALSE
-SHs: Heavy armor. Cheaper. PARTIALLY TRUE
-Ellyrian Reavers: Same. TRUE
-T-Chariot: Same, cheaper. TRUE
-SMs: Parry save against shooting, Swords of Hoeth, Paths fighting. PARTIALLY TRUE
-White Lions: Lumber Axes, Stubborn, Forest Stride. FALSE
-Phoenix Guard: Know their destiny (unbreakable), Magic Resistance, Ward Save. (maybe something about flaming attacks). FALSE
-SWs: Stalkers (?), Night Warriors (?). SPECULATION
-DPs: Caledor Proudness, all the rest remains the same. FALSE
-Lion Chariot: Same, cheaper. FALSE
-Flying Chariot: RBT on top of it, crew with elven weapons. PARTIALLY TRUE
-RBT: cheaper, better. PARTIALLY TRUE
-Dragons: Will of the Dragon (mix of 5ed. rule plus communion with rider that makes them share some rules). Super Dragon (Caledor Dragon?) may be wizard too. FALSE
-Phoenix: May be consecrated to Asuryan or another God (Phoenix alone or in a shrine?)
-Fire Dragons (MC): same as dragon princes, beast mounted is better than eagle but worse than a hypogryphe. Fly, 1+AS. Rare. FALSE
-Maiden Guard: Avelorn Mirror (?), Deadly in CC (?) (Translator says: I think no one knows what they'd do. I thought they would not exist, thought this was a wishlist... Maybe it's just a unit upgrade after all...). FALSE
-Warrior-mage (different from dragon-mage): Hoeth disciplines, fighting magic (guy was convinced one of them would be Belannaer). FALSE

Rules Units:
- Fast Losing Asuryan, units receive points down (not known how or where specifically) and new rules (specifically not know unless some) (Whiterabbit) TOO VAGUE

Units losing Speed of Asuryan will receive a points decrease, but it's unknown which units or how much of a decrease. They will also receive new rules to compensate for the loss, but it's not exactly known what the rules will be. FALSE

- Basic units increased to 4-5. Special units are more or less equally unique number and increase of 3-5. (Whiterabbit) PARTIALLY TRUE

No clue, but hopefully this doesn't mean a variable Point Increase for Core and Special. TOO VAGUE

- Masters of the Sword: still have 2 A. Something missile, attack on the initiative with great weapon and combat forms (roads). - 1 hit, hit +1, Death Strike, Special Salvation. (It reminds me of what I did when I was blind Eltharion) (Whiterabbit) FALSE

Swordmasters have two Attacks, gain something against missile attacks, will hit at Initiative order with great weapons, and also have Mastery Paths: -1 to be Hit, +1 to Hit, Killing Blow, or (perhaps) an Increased Save. FALSE

- White Lions: an attack. Layer usable in melee, six monstrous enemies on impact wound. (Whiterabbit) FALSE
White Lions gain a Special Attack, perhaps an Impact Hit inflicting D6 Wounds. This would mesh well with the old idea of White Lions doing multiple wounds in 5th edition, as well as the Big Stabba impact hit weapon that Savage Orcs have. FALSE

- Apparently the rumored Phoenix kit: Altar / Yunque, could replace the loss of the Speed ??of Asuryan by the following rules based in Phoenix but humbler Mountrous Arcanum: SAP in radio, magic attacks, flaming attacks and a spell against demons . It is not known whether all at once or have to choose. (Whiterabbit) FALSE

The Phoenix functions like an Altar giving a benefit that compensates for losing Speed of Asuryan. Functions similarly to the Monstrous Arcanum rules but more simple. Unknown, Magic Attacks, Flaming Attacks, a Spell against Daemonons. It isn't clear if all these benefits are conferred at once or if you select one. FALSE



Lorcryst - Total rumors: (0 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Release Schedule Rumors - Oct 2014
via Lorcryst on Warseer
Please take the following with a truckload of salt ...

I was in my local GW today during a break between classes, and since it was a rather slow time, I chatted with the manager there ...

According to him, citing a source that currently works in Nottingham but that has to stay anonymous to keep his job, there will be EIGTH weeks of Chaos releases, not three, with more models for the other Chaos Gods FALSE
... no real idea of what will go out in what order, all he knows for sure on that point is that the preorders for the Maggot Lords (seen in pictures higher in this thread) will go up next Friday, but beyond that they don't even have order sheets in the store yet. And that contradicts the rumour about a Blood Angels Codex for 40K somewhere in November.

Another tidbit is that the Bretonnians will most probably be "squatted", because their imagery is not really copyrightable ... quite logical, they are almost totally "historic/mythic knights", but he doesn't know if they will disappear entirely, will be merged with something else, of be totally re-designed from the ground up. FALSE

And finally, there will be a 9th edition sometime next year, that should be a complete reboot and total revamp of the game we currently know : he told me about going to round bases and special "unit trays" ala Lord of the Rings to make square-ish units with a lot less models and a lot more space between them, and lamented for a full 10 minutes about having to rebase 5000 points of Skavens and 10000 points of O&Gs ...


Lord Commissar Aquila - Total rumors: (1 TRUE) / (4 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Black Templar Rumors and Release Schedule Rumors - Oct 2011
CSM is one of newest for 6th, right after marines PARTIALLY TRUE
Tau and BT after CSM, FALSE
DA not updated anytime soon because GW doesn't want to invest in armies no one plays FALSE

Release Schedule Rumors - Oct 2011
Eldar before 6th FALSE
6th June or July TRUE
Starter is Fall of Damnos FALSE
CSM get one of newest dexes in 6th DUPLICATE
Tau / BT right after CSM DUPLICATE



Lord Dan - Total rumors: (1 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Harry's Fantasy Recap
Dwarves - Not in 2012 TRUE
Dwarves - Plastic slayers FALSE



Lords of Wargaming - Total rumors: (12 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Blood Angel Rumors - Nov 2014
There are still 3 weeks left in November. Looking to Warhammer Visions as to what is coming out is the wrong answer. Relax your Blood Angels are coming out.

With all the talk and rumors of the new Tyranid stuff, Blood Angels, and the campaign involving the two I am going to clear up some misinformation/misunderstanding. The box coming out containing Tyranids and Blood Angels is NOT a starter set. It is a campaign box like Stormclaw was. Yes there are similarities between a starter set and a campaign box. Both contain models and the small rule book. The main differences being:
-Campaign box is limited production
-Campaign box does not have the snap fit models
Dark Vengeance is your starter set for the foreseeable future. As for the contents of the campaign box, we don't know yet. As soon as we are able to tell you we will. I would not put much stock in the rumors of a plastic Broodlord or Plastic Lictor in there unless perhaps they make one into a character.

Blood Angel Rumors / Tyranid Rumors - Oct 2014
via Lords of War Gaming on Facebook
https://www.facebook.com/Lordsofwargaming

People, this codex cover is a total fake. Please remember that New Blood Angel codex will start the marine rebranding. The codex name is Adeptus Astartes: Blood Angels.

I keep getting questions about a Tyranids Codex release and here's some info.

1. This is a model release no Tyranids codex. TRUE
2. A Campaign book will be released and if I remember correctly it's called Leviathan. TRUE
3. Blood Angels are still coming.
4. There will be a starter set that contains BA and Tyranids. It will be similar to Storm Claw.
5. Hope to update Blood Angel rumors this week.

Blood Angel Rumors / Necron Rumors / Tyranid Rumors - Oct 2014
Here it is:
Lords of War Gaming There will be a campaign book that is released early November. TRUE
Necrons are not for a while I know of two armies that are next and another codex that will shock people next year.

Lords of War Gaming I been told that there will be a box like storm claw. BA for sure but I don't know it its Nids or Necrons. If I was to guess I would say Necrons following the Storm Claw model.

Ross Mason What time are we talking for the Nid Release?
Lords of War Gaming The should release soon, within 6-7 weeks. TRUE


Necron Rumors - Oct 2014
I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses.

Release Schedule Rumors - Oct 2014
A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex. You will also see the release of the third "End Times" book in January as well.


Here was their previous rumor bit
Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released.
Also Tyranids will see the release of two large bugs. TRUE
The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.

Lastly the Blood angels will be released at the end of the year.

Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."

Necron Rumors / Tyranid Rumors/Blood Angel Rumors - Oct 2014

"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released.
Also Tyranids will see the release of two large bugs. TRUE
The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.

Lastly the Blood angels will be released at the end of the year."

Grey Knight Rumors - July 2014
Now that Wolves have hit, The next 40k army will be Grey Knights. This release will be codex and data cards only. There will be zero kits for this release. TRUE

Should be soon. BA and DE could be down the road, but my source says GK. He's been right so many times.

Supplement Rumors - June 2014
Sanctus Reach(planet Strike Update) will pre-order next week. TRUE

Release Schedule Rumors / Ork Rumors - May 2014
Orks Collectors codex will have a slipcase that will come with an artbook and a Ghazghkull supplement. The Ghazghkull supplement will be released at a later date. TRUE

Space Wolf Rumors - May 2014
"...this will come as no surprise to you after our talk today but I just talked to my sales rep and he told me that their is a new Space Wolf flyer sitting in the warehouse awaiting release right now. He said the skew for it is already in thier computer system. He said the info for it came up in the computer just before the Wood Elf release." TRUE

7th Edition Rumors - Apr 2014
Lords of War wrote:A new Realm of Battle board will be released with 7th edition. This board will have a "40k/City" theme and will be 6' x 4' with a travel bag like the current Realm of Battle Board.

Lords of War wrote:Is calling BS on the whole "percentages" for your forces in 40K. TRUE

"The next 40k army after Orks will be Space Wolves. Stay tuned for more information on Orks and Space Wolf releases." TRUE


7th Edition Rumors - Apr 2014
7e 40K Rulebook comes in a slipcase with 3 books – rules, miniatures showcase, background TRUE



Lorizael - Total rumors: (8 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Flyer Rumors release - Jan 2013
My sources say this will be a 70 page "compendium". TRUE

It will have updated 6th edition rules for flyers: TRUE
Stormraven (now available to space marines and BT) TRUE
Storm Talon TRUE
Ork Bomba / dakka jet / burna bomba TRUE
Valkyrie / vendetta TRUE
Razorwing & Voide Raven TRUE
Night Scythe / doom scythe TRUE


lost_soul - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors - Alpha Legion - August 2013
there is an alpha legion supplement coming out in early 2014 FALSE


madcowcrazy - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors
Black Templars and the new Chaos Legions codex FALSE


Maelström - Total rumors: (10 TRUE) / (42 FALSE) / (7 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Dwarf Rumors - Oct 2013
Dwarfs are due in "early 2014"(corroborating other sources saying March 2014) TRUE
Dwarfs news, next army to make their appearance could include:
OrcCrusher / Tunneler (combo kit) FALSE
Runic Anvil / War Altar (combo box) FALSE
Gyrocopter Squadron Box TRUE
Thunderers / Crossbowmen / Dwarf Warriors Box (10) FALSE
Hammerers / Ironbreaker Box FALSE
Matadors??? / Brotherhood of Grimmir Box FALSE
Longbeards / Rangers Box FALSE

Wood Elf Rumors - Oct 2013
Ajota specified Wood Elves are in "april/may". TRUE

Translated as: "Things you hear on Silvan, but we must remember that Dwarves out before, in early 2014:" TRUE

Wood Elves Rules

Army wide ASF ( elves only ) TRUE
- Hawkeye ( only elves , reroll one to hit, single shots) FALSE
- Spirit of the Forest ( unstable magical attacks, hatred , 5 + ward save , harmony with the forest ) FALSE
- Elven Bow ( f4 , rapid fire , extra row ) FALSE
- Saearath ( cc weapon , +1 Strength , + 1 SEspecial , spears ) [FALSE
- Explorers / Ambushers ( NDT : not what it is ) [FALSE

Forest Guard : Elvish Bow , Hawkeye FALSE
Eternal Guard : f4 , Saearath , L8 FALSE
Light Knights : same FALSE
Driades : forms of combat . FALSE
Riders Halcon : Elven Bow , Hawk Eye , launches FALSE
Kournous Riders : Spirit of the forest, Saearath , L8 , F4 , A2 ( idk if directly go deer) ALREADY TRUE
Arboreal : Spirit of the forest , as FALSE
Banshees : Spirit of the forest, Lamento ( breath attack ) , terror . FALSE
Eagle Claws : same PENDING
Wardancer : same , except for some changes that do not know . TOO VAGUE
Forest : Forest Spirit , Bow Elvish . FALSE
Men Tree: Like I ALREADY TRUE
Millennial choleric : Hate Eternal , and nose to more FALSE

Wood Elves Miniatures (some translation issues)

Man Megacaja Tree (Giant) / Durtu / Millennium cashflow TRUE

- Great Dragon Box Forest / Lord of the Forest / Sisters of Twilight FALSE
- Safety in Deer Forest Kournous TRUE
- Safety Kournous Riders (apparently nothing to do with the look of today, more fey and spiritual) FALSE[/b]
- Safety Wardancer / Forest FALSE
- Riders Box Falcon / Eagle Claws FALSE
- Safety Eternal Guard / Forest Banshees PARTIALLY TRUE
- Blister Cantor of Trees FALSE
- Blister Lord of Forests FALSE
- Blister Skaw the Falconer PARTIALLY TRUE

High Elf Rumors - April 2013
- Plastic huge Treeman —also can be used by WE—. It's been done since two years ago. It was thought only for WE but has been put into this wave for HE because of the lack of ideas. FALSE
- Plastic Maidenguard-Avelorn. They share with Shadow Warriors: heavy armor, shiled, spear-halberd as in LOTR, great weapon and magic bows. Bodies for male and female. Shadow Warriors wear helms and cloaks and they are scouts. PARTIALLY TRUE
- Monstruous Infantry, ¿Elementales? from Changing Islands. Options for all four elements. Maelström says this is the first time he hears about that. He's also received an email talking about MC with eagles. FALSE
- Griffon/monster, Eltharion. FALSE
- Blister Finecast: Alarielle, Teclis, Alith Anar, Belennaer. PARTIALLY TRUE
- Blister Plastic: Warrior wizard from Hoeth, heroe on foot with lion cloak. PARTIALLY TRUE
- New Batallion Box: more expensive: 10 shadow warriors/maiden, 20 spears, bolthrowe or however it's said in English and 8 silver helms. FALSE
- No new model for Imrik and no drakes MC. Dragons can be placed as rare 1-3. FALSE

High Elf Rumors - April 2013
NEW STUFF:
-HE are going to get a new war machine that mixes RBT and dragon breath/flamethrower. Nobody told Maeltröm if its something independent or part of one of the flying chariots. He thinks that maybe a new war machine. FALSE
-Some people now say there will be no MC, so maybe no dragons. Others, instead, keep saying there will be and they give very explicit details. Maelström is confident they can be one of the releases, since if they exist not there will be few new boxes and having two different infantry boxes is both unlikely and unnecessary. He will keep digging to see what he finds. SPECULATION
-Next magic items disappear as you know them nowadays: Star Lance, Dragon Horn, Armor of Caledor (=Imrik coming back?). There is a new magic item: Book of the Phoenix. FALSE

-Dragons have awaken. More and more powerful dragons. Imrik is coming back. FALSE
-Phoenix King is going to battle. FALSE

NEW MODELS (from MORE likely to LESS likely):
1. BOX/KIT: Flying Chariot Sky Talons. Special character on it (Finubar/Eltharion) an option for RBT/flamethrower-dragon breath war machine. PARTIALLY TRUE
2. BOX/KIT: Phoenix/Phoenix Riders. Options for Special Character (Caradryan?), two/three types of Phoenix (Ice/Fire/Lone one). TRUE
3. BOX/KIT: Infantry: 10 Shadow Warriors/Maiden Guard (Some say they will be in two boxes and not in a multikit). DUPLICATE
4. BOX/KIT: Monstruos Cavalry "Fire Riders" (dragons) FALSE
5. BOX/KIT: Huge Dragon/Monster. Option for Imrik. FALSE
6. BOX/KIT: New War Machine (as the one in the flying chariot option B) FALSE
7. BOX/KIT: Great Eagles. FALSE

8. BOX/KIT: Two elven gods shrines. FALSE

BLISTERS (some to be seen on may, others in the future, others never). From MORE likely to LESS likely:
1. BLISTER Warrior Mage (some say with option to build Belannaer) TRUE
2. BLISTER Alarielle TRUE
3. BLISTER Teclis FALSE
4. BLISTER Random hero FALSE


Mango Polo - Total rumors: (0 TRUE) / (14 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:
- NO RUMORS PENDING - CONFIRMED FAKE
Tyranid Rumors - Sept 2013
Rumor monger claims falseFake Rumors

>Crawling Plague (named Venomthrope), Finecast FALSE
>- Like the other named tyranids is taken as a brood upgrade. FALSE
>- Three rows of vents on its back, tail is much longer and coils itself around a piece of scenery. Mouth tendrils are shorter and spread open around its mouth like it's trying to spit out something, with liquid dripping out of it. FALSE
>- Torrent weapon, AP- Poison 4+. Gimmick is on a 3+ place a marker anywhere on where you placed the template. Following turn place the small end of the flamer template on the marker and aim it in any direction, roll again on 4+ every subsequent turn to see if it stays on the field. FALSE
>- Grants stealth to all models within 6" and shrouding to itself. Venomthropes create 5+ cover, so they synergize. FALSE
>- It Lurks in the Mists: Special deployment gimmick instead of deploying on the board, at the start of any movement phase except the first you can deploy the Crawling Plague within 6" of any venomthrope. FALSE
>- Mutation from the new Hive Fleet Karkinos, which is specialized in toxic weaponry and the usage of venomthropes. FALSE


>Tyranid Prime, plastic clamshell FALSE
>- Larger Warrior, head crest has four prongs, additional shoulder plates that interlock down over part of the chest, armor in general is sharper and extends farther out with a slight upward curve. Looks like you could impale a guardsman on its back. FALSE
>- On foot, devourer and scything talons, dead easy to switch out components with Warriors and Raveners. FALSE
>- Details of the fluff are quite a bit different. The Prime is designed as a perfect hunter, created to fit any battlefield and seek out and eliminate enemy commanders while supported by evolved broods in this regard. FALSE
>- Apex Brood: The Prime can take a single retinue of "Apex" Warriors, Raveners or Shrikes. They receive T/WS/BS +1 and the Prime auto passes LOS! rolls while attached to the Apex Brood. Somewhat more expensive than their normal counterparts (+5 to +10 pt each depending on the creature) FALSE
>- No more +1WS/BS when attached to regular warriors, that's replaced by the retinue. FALSE
>- Hunter-Killer: Enemy characters cannot refuse challenges from the Prime. FALSE


manickZe - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Daemons Rumors
Plastic Plague Bearers. (PILE ON?)TRUE


Mannfred - Total rumors: (0 TRUE) / (4 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sep 2013
Blackguard...will be going up in points...moved to Rare choice at 0-1...with only 1 attack.... FALSE
playtesting is currently whether to give them str4 base like exes, or +1 to hit in the first round of combat at current ws5 or upped to ws6 all the time... FALSE
warrior elite scrapped, as DE hatred is going to be all rounds but must pursue if possible... FALSE

Dark Elf Rumors - Sep 2013
There is no sea creature or like GIANT kit! Dark Elves getting a hybrid kit....it is a plastic monster kit which can build a Hydra "supposedly the biggest monster there" or what is called a Warbeast of Karond Kar, don't quote me on the name....its what i'd call it.... PARTIALLY TRUE
basically a monster and handler unit, with basic states, players can then pay points for upgrades, ie like +2 attacks, regen and etc...and therefore build if you want like a chimera or like basalisk or something in between, "yes something like acid blood upgrade"....no turn to stone upgrade but....think basalisk has something like that going by memory at the moment.... FALSE


Marik Law - Total rumors: (2 TRUE) / (17 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Sisters of Battle Rumors - Oct 2013
I've also been hearing rumours that we'll be seeing the Sisters model range updated from metal to primarily finecast FALSE
and perhaps plastic. FALSE
This should include a range of finecast HQ units (with a Canoness which has multiple weapon options) FALSE
and a single plastic kit which will allow players to make several units (Battle Sisters, Dominion, etc). FALSE
From what I hear, all of the units that are getting resculpts (such as the plastic Sisters) are some of the most gorgeous and detailed models GW has put out to-date. FALSE


I wouldn't get my hopes up too much, but we may be able to expect a lot of Finecast re-releases and maybe a plastic kit or two (though very few re-designs). I haven't heard anything about any new units, sadly. : FALSE

Black Templar Rumors and Release Schedule Rumors
Black Templars are not being rolled into the next Space Marines book FALSE
No WD Codex TRUE
Black Templars will be out sometime 2014 after Orks and possibly after Tyranids, as the Nids are a high priority at GW right now. FALSE
Author = Phil Kelly. FALSE
Robin is doing Tau Empire, FALSE
Phil is doing Eldar, TRUE
Matt is doing Orks, SPECULATION
Phil is back on duty doing Black Templars DUPLICATE
Can't remember who is doing Tyranids, it's either Phil or Matt. I think it's Matt but I'm not 100% on that one. FALSE

Dark Angel Rumors - Nov 2012
Dark Angels Tactical Squads will be able to take a Heavy Flamer as a heavy weapon option. FALSE
subsequent Marine book Tactical Squads would get Heavy Flamers as well. FALSE

The plasma re-roll special rule that Azrael gets is also a "Chapter Tactic" that most characters (excluding named ones) can get, albeit for a points increase FALSE

Release Schedule Rumors - October 2011
Tau Q1 FALSE
Chaos Legions mid Year FALSE
Eldar End of Year FALSE


Mark Fritts - Total rumors: (6 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

7th Edition Rumors - May 2014
One more little rumor tidbit I heard from the same source is FMC's may no longer assault the turn they come down from flight. TRUE

7th Edition Rumors - May 2014
So, last night someone from The Overlords Podcast group on Facebook posted these tidbits. Hopefully they don't mind if they're posted elsewhere. There's some interesting things to chew on here.

-- So Guys I heard from a pretty reliable source that got to sit down with the book for a few minutes here is what I can remember from what was said.

1. 4ed consolidate in to combat is in
2. If you fail to cast a power you can't cast it the rest of the game
3. Every unit including vehicles will now score
4. Unbound armies may not contest objectives TRUE
5. Lords of war are in TRUE
6. Escalation and stronghold remaine as they are now
7. Vehicles will be harder to kill the chart changes once more. TRUE
8. The book will come out in 3 options Art like warhammer visions, Fluff book, and one that only contains rules and that one is about as think as the current SM book.
9.difficult terrain is just -2 inches TRUE
10. Wound allocation has changed a bit.not super clear as to how. TRUE
11. D-weapons toned down but he was unclear as what that meant so from the sounds of it they will still be super ugly. - TRUE -


Master Sheol - Total rumors: (5 TRUE) / (22 FALSE) / (3 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Angel Rumors - Nov 2012
DW box in DV style... TRUE
Veteran unit in PA + robes with guns an shields and a lot of blings... FALSE
Belial model in a very cool TDA... TRUE

Élite DW CC unit can purchase one of the following upgrades: BS5, some kind of reroll in H2H, some kind of bonus for DS... FALSE

Heavy support termies can swap PF for a second SB (assault4), sternguard ammo and peculiar heavy weapons (AC with "plasma" ammo or something like that) and take one of the following upgrades: BS5, some kind of reroll against veichles, full BS of charged... FALSE

White Dwarf Rumors - Nov 2012
A friend of mine told me of a double sized WD FALSE
and a double release in december. TOO VAGUE
Maybe the new tacticsl/sternguard and assault/vanguard kits will be out in december??? SPECULATION

Dark Angels Rumors - Oct 2012
Deathwing should have:
- Command squad- 2 wounds like GK paladins... FALSE
- WS5 and BS5... FALSE
- command squad upgrades... TRUE
- upgrades for attached chaplain and/or attached librarian... FALSE
- very expensive unit... DUH
- Elite squad - Close combat specialistic unit with mastercrafted weapons and specific options... WS5 TRUE
- Troop squad - the DW squad we know now but without any speacial ability... i guess they will be just fearless without DWA... FALSE
- chaplain in TDA can attach... PARTIALLY TRUE
- Heavy Support squad - BS5...FALSE
- no access to assault weapons but access to heavy weapons... FALSE
- AP3 Stormbolters... FALSE

Ravenwing should have:
- Command squad - 2 attacks... WS5... FALSE
- all the guys can take sergeant upgrades... FALSE
- command squad upgrades... TRUE
- Troop squad - like the bike squad in vanilla codex (3-10 bikes and 2 bikes can become a single attack bike) but with RW special abilities and options FALSE
- fast attack squad - 1-5 attack bike squadron can split into 2 units FALSE
- LS squadron - 1-5 LS with access to all equipment as per vanilla codex plus the specific RAM version (rumored to take LC too) they can split into 2 units FALSE

- New kind of dread that can take terminator options... FALSE
- Very big transport flyer with room enough for 20 marines (the rumor says 20 tda but i guess it will be 20 PA or 10 tda)... FALSE
- Chaplains that can act like a single unit or join squads like SP in BA army... FALSE
- Another guy i know told me about a rumored name for a DA veichle... VENGEANCLAD or similar... maybe it will be the dread with terminator options... FALSE
- Codex should be out between february and april...FALSE


mc1gamer - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

End Times Rumors - Oct 2014
Some Rumors on the 3rd edition to the End Times Campaign series, titled: Khaine. What changes are coming regarding the High and Dark Elves? What impact will it have on the Warhammer World?


melonmelon - Total rumors: (8 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Nov 2013
From indie shop, no nid for x'mas, but Hobbit expansion TRUE

Blood Bowl Rumors - Oct 2013
Form indie retailer, he told me that Blood Bowl Rumors will launch in 3rd week of November, and not showing in White Dwarf at all. Anyone heard those form indie too? FALSE

[url=http://www.dakkadakka.com/dakkaforum/posts/list/180/550209.page#6075179]Dark Elf Rumors[ /url] - Sept 2013
October release: TRUE

Dreadspears(Warriors?) £20 TRUE
Shadowblade £12 TRUE
Witch Elves £35 TRUE
Cauldron of Blood £45 TRUE
Kharibdyss £40 TRUE

from indie retailer, BTW no pic.

edit: Army book and Magic Card set too, but no "battleforce". TRUE


Meltedwing - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumros - Harry's Fantasy Recap
HE - High Elves early next year (2013). TRUE


mikey0987 - Total rumors: (7 TRUE) / (10 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Playtest - August 2013
Elite
Hive Guard brood
WS BS S T W I A LD SV
4 4 5 6 2 1 2 8 3+ PENDING

Composition: 1-3 hive guard
unit type: Infantry

weapons and biomorphs: PENDING
Claws and teeth
impaler cannon
bonded exoskeleton

special rules: PENDING

instinctive behaviour - lurk
sky fire
interceptor

weaponry: (changed : strength 7 AP 3 assault 3) Note: guns no longer ignore cover saves. PENDING

Lictor brood:
WS BS S T W I A LD SV
7 4 6 4 2 8 3 10 5+ PENDING

Composition: 1-3 lictors
Unit type: infatry

Weapons and biomorphs: PENDING
chameleonic skin (changed: +1 cover while in jungles and ruins) PENDING

flesh hooks (changed: range 12'' strength 6 AP 2 assault 2 pull) - pull: pull an indipendant character out
a unit and into combat PENDING

reinforced chitin
rending claws
scything talons

special rules: PENDING
prey: (pick an indipendant character at the begining of the game, able to re-roll hits & wounds against that target)
fleet
counter attack
move through cover
stealth
natual reflexes (5+ invunerable save)
spore field

Venomthrope brood:
WS BS S T W I A LD SV
3 0 * 4 2 4 3 7 5+ PENDING

Composition: 1-3 venomthropes
unit type: infatry

Weapons and biomorphs: PENDING
lash whips
reinforced chitin
toxic miasma

speical rules: PENDING
instinctive behaviour - feed
spore cloud (changed:5+ cover save for all units in 6'' & strength 6 AP - hit for all enemy units within 6'')
toix touch (wound on 2+)
spread poision: (grants a unit within 6'' the poision special rule)
spore field

Zoanthrope brood : (non completion until psyic powers finallised
doom of malan'tai: (non completion until psyic pwers finallised

Pyrovore brood:(changes) PENDING
. +1 toughness
. +1 wound
. weapon now has torrent

Ymgarl geanstealers:
WS BS S T W I A LD SV
5 0 5 4 1 6 3 10 5+ PENDING

unit composition: 5-10 ymgarl geanstealers
unit type: infatry


weapons and biomorphs: PENDING
rending claws
reinforced chitin

special rules: PENDING
rage
brood telephathy
fleet
move through cover
toxic cloud (units may not overwatch against this target)
bounderble leap (+6'' charge range and ignores effects of difficult terrian)

Tyranid Rumors - August 2013
via an anonymous source on Faeit 212
This is from the latest test codex to finalize the rules for the upcoming codex.
HQ:
Hive tyrant:
WS BS S T W I A LD SV
8 4 7 7 5 6 5 10 3+ PENDING

composition: 1 Hive tyrant
Unit type: monsterous creature

Weapons and biomorphs: PENDING
Bonded exoskeleton
bone sword (challenge weapon)
lash wip (changed: -4 to enemies initative)

scything talons

special rules: PENDING
Synapse creature
psyker mastery level 3 PENDING
overlord (+1 to movement & charge distance for army until death of unit) PENDING
shadow in the warp (changed: -4 to enemy physic tests within 12'') PENDING
leaderless (death of unit will cause strengh 4 AP - hits to all units within 12'') PENDING

physic powers:(under testing)

options: PENDING
add an additional set of scything talons: free
replace scything talons with heavy venom cannon:
stranglethorn cannon: (changed: 15pts)
twin linked death spitters: (changed: strength 5 AP 4 assault 4) :

may take the following: PENDING
Adrenal glands: 5pts
toxic sacks:
acid blood:
implant attack : (changed: challenge weapon) :

toxic miasma:
regeneration: (changed: 5+ to regain a wound at the end of the turn) : PENDING
Alpha regeneration: (4+ to geain a wound at the end of the turn): PENDING

May take up to two upgrades:
armoured shell: PENDING


wings: PENDING
spore field (-1 to enemy BS when firing at model): PENDING
physic shield (4+ invunrible save) PENDING

Swarmlord:
WS BS S T W I A LD SV
10 0 8 7 6 7 6 10 2+/4+ PENDING

Composition: 1 Swarmlord
Unit type: Character Monsterous creature

Weapons and biomorphs: PENDING
Bonesabres (challenge weapon)
armoured shell
physic shield

special rules: PENDING
synapse creature (18'' range)
phyker mastery level 4 PENDING
swarm leader: (changed: give one unit: rage, fear or feel no pain) PENDING
undying beast: gains eternal warrior special rule PENDING
blade parry: (changed: gains +1 attack for every enemy model in base contact. striking at initative step 7)
shadow in the warp PENDING
painfull loss: (once the unit is killed ALL models must take a unmodified leadership test (including units under synapse) the amount you fail by
on your leadership test is the amount of wounds a unit must take) PENDING

physic powers: (under testing)

Tervigon:
WS BS S T W I A LD SV
4 0 6 6 6 1 2 10 3+ PENDING

Composition: 1 tervigon
unit type: monsterous creature

weapons and biomorphs: (Unchanged) PENDING

special rules: PENDING
synapse creature: (12'' range)
brood progenitor
pysker mastery level 2

shadow in the warp
spawn termagaunts
it will not die

physic powers: (under testing)

Must take one of the following: PENDING
scything talons:
piercing talons: (+1 stength)
crushing claws: (changed:
spore field:

can take one of the following: PENDING
adrenal glands :
toxic sacks:
acid blood:
toxic miasma:
regeneration:

Tyranid prime:
WS BS S T W I A LD SV
6 4 6 5 4 5 4 10 3+ PENDING

Composition: 1 tyranid prime
unit type: infantry

weapons and biomorphs: PENDING
scything talons
rending claws
implant attack

special rules: PENDING
synapse creature:(6'')
alpha warrior: (changed: if unit joins warriors then synapse range increases to 12'' also allows squad to use WS) PENDING

shadow in the warp

replace scything talons with: PENDING
pair of bone swords (changed: challenge weapons) :
lash wip and bone sword:

may take the following: PENDING
adrenal glands:
toxic sacks:
regeneration:
physic shield:

ranged weaponry: (under going beta testing)

The parasite of mortrex:
WS BS S T W I A LD SV
6 0 5 5 2 6 3 10 3+ PENDING

Composition: 1 parasite of mortex
unit type: jump infatry

weapons and biomorphs: (unchanged)
special rules: (unchanged)

Hive guard:
You may include a squad of hive guard if you take either the hive tyrand or the swarmlord
(these do not count towards your HQ slots)

WS BS S T W I A LD SV
4 0 6 6 1 4 3 7 3+ PENDING

Unit composition: 1-3 hive guard
unit type: infatry (character)


weapons and biomorphs:
rending claws
scything talons
boned exoskeleton

special rules:
instinctive behaviour - feed
blind rampage
rage
shield wall

may take the following:
lash whip
bone sword (challenge weapon)



More Daemons Rumors
Daemonic: Instability If you lose 25% of your unit at the end of your close combat phase then you must take a leadership test on 2d6. You subtract the amount of models lost to the overall leadership total. If you pass then nothing happens otherwise you lose wounds equal to the amount you failed the combat by. PARTIALLY TRUE

For the case of shooting then the daemons count as being fearless. TRUE
If a herald joins a unit then the unit is not effected by daemonic Instability FALSE

Heralds: have +1 to weapon skill, wounds, initiative, attack and have LD 9-10 TRUE
Soul grinder has sky fire in profile (220pts base) TRUE

All daemon units have a 5+ invulnerable save as standard. TRUE
There is upgrades to give heralds 3+ TRUE
and even 2+ save (although it is very expensive) FALSE

Greater daemons are beasts – the keeper of secrets have 6 base attacks and gains more attacks for every kill. She also has rending. TRUE

Blood thirster- has amazing stat line:
WS BS S T W A I LD SV
10 5 8 7 5 5 5 10 4+ FALSE

Re- rolls all failed to hit and to wound. FALSE
All greater daemons have the option for 2+ save – although it is on the 65pts+ mark FALSE

Fate weaver can make a enemy hero turn into a spawn if they fail an invulnerble save. FALSE
Still re-rolls saves (but only invulnerable – no longer armour) FALSE

Bloodletters – reduced by a point FALSE
Daemonettes – reduced by 2 points but are now strength 4 on the charge. FALSE
Plague bearers – reduced by 3 points a model but have lost feel no pain but gained shrouded. TRUE
Pink horrors- increased by 2 points but have better saves. TRUE

Blood crushers are now monstrous beasts and have rage. (They are really expensive) FALSE
Beast of nurgle are vastly improved – and have gone up in cost by 30+ points TRUE

Physic powers are a bit to random and can hurt you badly if you roll badly PARTIALLY TRUE
Nurgle is the best of a bad bunch. SPECULATION



Minudra - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Forgeworld Rumors - Warlord Rumors - Mar 2014
via Minudra on Warseer
Re: Forge World Open day 2014 new releases (sunday)
Rumors for the warlord titan going around again. FALSE
1. Will be a Mars pattern
2. 2 turret mounted carapace weapons
3. Slightly taller but a lot bulkier than the Reaver.
4. Weapons are interchangeable with the Reaver/warhound arm mounts.
5. Still no time scale


Minx - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Angel Rumors
Jeremy Vetock is writing C: DA TRUE


Mirbeau - Total rumors: (0 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Harry's Fantasy Recap
Dwarves - 2013 has been suggested. FALSE
Dwarves - Huge Catapault. Plastic stone thrower. FALSE


Monkeybusiness - Total rumors: (3 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

[url=http://natfka.blogspot.com/2013/09/dark-elves-character-releases.html]Dark Elf Rumors[ /url] - Sept 2013
via Monkeybusiness on Faeit 212
Most of these characters are missing from that list. Only adding. Guys on 40k radio are pretty close from the real launch.
I've just seen the news about DE but I've found they missed some of the new possible characters...
Plastic Khaine Character TRUE
Plastic new Assasin Shadowblade TRUE
Plastic kit for Admiral of the Dark Fleet TRUE
Plastic kit Executioners Special Character FALSE


Mrsteelfist - Total rumors: (1 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors Info - May 2012
Chaos Techmarines TRUE
Daemon engines in packs PARTIALLY TRUE


musical fool - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Expansion Rumors - Escalation Rumors - Nov 2013
I have had this confirmed that the supplement which will allow players to use superheavies in regular games is to be released a lot earlier than what we have been hearing about with GWSs getting their copy in the next couple of weeks/before the end of the year. TRUE


NakedSeamus - Total rumors: (0 TRUE) / (1 FALSE) / (0 1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Necron Rumors - Oct 2014
I heard late october early november, and that 6 new models are dropping with the new book. FALSE


Nat Treehouse - Total rumors: (1 TRUE) / (1 FALSE) / (1 1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Fantasy Release Schedule Rumors - March 2013
All army books gone and Ravening Hordes replacement FALSE
Timeline moves forward TRUE
So many changes won't come out before 2015, not next year (Memphis got panties in a bunch about this) PARTIALLY TRUE


necronspurs2012 - Total rumors: (8 TRUE) / (14 FALSE) / (1 PARTIALLY TRUE/VAGUE)
Spoiler:



GW Site Rumors - Jan 2014
The GW website here in the uk has been down now for a few days, could this be the start of the new look image GW are beinging in this year? FALSE

Dwarf Rumors / GW Site Rumors - Jan 2014
Dwarfs are set to get a heavy release in the first two weeks of february. FALSE
The first week is the codex and all redos of metal/finecast kits along with troops units. FALSE
The second week will bring new kits and the larger ones like warmachines and characters. FALSE

Dwarf slayers with get a new plastic kit FALSE
and a new siege engine will be released aswell FALSE

The new gw website will launch in march. FALSE
The forgeworld, black library and gw sites will merge as one under the name of Games Workshop. How all books and fw products will be arranged is to be seen. whether all books and novels will be under each army they are about or under a black libary tab and FW products under each army or under a FW tab. FALSE

Forgeworld Rumors Codex - Jan 2014
To go with forge world combining web pages with GW, they will release codexes containing their products with all rules, stats and fluff for each army for both 40k and fantasy. These will be similar to supplements with new rules and warlord traits. The prices are said to be similar to 40k hard back codices FALSE

Fantasy Starter Set Rumors - Jan 2014
The new starter set for warhammer fantasy 9th edition set to be released this summer will contain orcs and goblins and empire. The set will contain mounted riders for empire and gunners. Night goblins and orcs with a river troll for O & G. There is set to be around 50 models in this set with more than said here. FALSE

Note this is from a good source though the models content is not tor definite.

Hobbit Rumors News - Jan 2014
Forge world is being rumoured to start doing hobbit/lotr kits. This jas come around with GW not being able to produce a smaug model due to their agreement with new line cinema that all models must be of right likelyness and scale. Other models rumoured to be done are the necromancer, sauron and even terrain. FALSE

Release Schedule Rumors - Jan 2014
40k in order:
Tyranids (done)
Imperial Guard TRUE
Orks TRUE
Space Wolves TRUE
Grey knights TRUE
Blood Angels FALSE

(With new white dwarf format, TRUE
dark eldar TRUE

amd necroms expected to) PENDING

Fantasy in order:
Dwarfs TRUE
Wood Elves TRUE
Bretonnia PENDING
Beastmen PENDING

The hobbit will also have most kits from the desolation of smaug, and in There and back again kits will be released. PENDING

40k will also have an expansion released (planet strike), PARTIALLY TRUE
and 40k fortifications for indepent armies, starting with aegis defense lines. PENDING


Also the GW site will changed allow the purchase of forgeworld products from online which can also be done in stores. The new site will also feature more hobby tips ans paint schemes. Games Workshop are changing their current look and will have their site, magazinws and stores looking different by the end of the year. FALSE


Neil Kerr aka Skcuzzl - Total rumors: (12 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Chaos Marine Rumors
September 1st Release FALSE
Eye of the Gods Table (Multitude of gifts and curses, +1 Save, +1 Toughness, Spawn, DP) TRUE
Chaos Cultists TRUE
Flying Dragon TRUE
Dark Apostles TRUE
Warp Smiths TRUE
New Daemon Engine TRUE
Defilers get Daemon USR (5++) TRUE
Cults are elites and unlock to troops with HQ TRUE
No cult termies TRUE
Oblits don't get PF, but there is a CC Oblit Type TRUE
2 New Raptors, regular and Possessed with Lightning Claws TRUE
No Daemons in the codex TRUE


Neko from Warseer - Total rumors: (29 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Sisters of Battle Rumors - Sep 2013
I'm also expecting a digital release of the current list. A physical codex with new rules would most likely be part of a full wave release, complete with new plastic Sisters, and 90% of the potential customers dying from shock PENDING

Tau Rumors - March 2013
I have just been told that the new interesting tidbits with regards to the Broadsides however:
- The railguns are now different from the vehicle mounted version. Think of these as light railguns. TRUE
- The Broadsides now have sniper style pose. TRUE
- Broadsides are to cost the same amount as their Forgeworld counterparts FALSE
(...)
They currently have less ammo choice (as in they don't have an ammo choice). The new Broadside weapon is a different weapon. TRUE

Tau Rumors - March 2013
I didn't get any impression of the Nova reactor giving random effects (other than the chance to kill yourself of course). TRUE

Tau Rumors - March 2013
There are pictures of Kroot and Vespid miniatures in the new codex, so I expect their rules will be there too TRUE

Tau Rumors - March 2013
Has anyone mentioned yet that Pathfinders get new experimental toys to play with? I think they're ion based too, so they may even be truely mind-blowing like the rail rifles before them TRUE

The new cover is of a Crisis suit. The suit is posed with one leg on a boulder, whilst shooting a target to the suit's right with a fusion blaster. TRUE


Tau Rumors - March 2013
No new crisis suits, just a repackaging. TRUE
I do believe the pathfinders are plastic though, and with a Big Drone too. TRUE
The new rules regarding overwatch look to be good for both gunline and mobile Tau. The key in either case is to make sure that your units are supporting each other, which has been a ke theme for Tau from the start anyway. TRUE

BTW, the 2 flyers are a bomber and a gunship - no transport. Incidently, they look a little like upscaled TX-42s TRUE

I suspect the Broadside change is also to bring the rules more in line with the model. The Broadside railguns have always looked to be about midway between a railrifle and a Hammerhead's railgun. SPECULATION

Only that there's none (Kroot) in the new battleforce box. TRUE

Tau Rumors - March 2013
we don't get a flying railgun either. TRUE

Tau Rumors - March 2013
The codex is by Vetock. TRUE
The Ubersuit will not be competing for your Heavy slots. TRUE
Ion weapons will be overloadable. TRUE
Units will be able to overwatch to defend nearby comrades. TRUE
A new item of support gear will grant skyfire. TRUE
The new models are absolutely fabulous, much to the dismay of my future bank balance. TRUE
There is a new XV8 varient, but mostly they're the same. TRUE

Flyer Rumors - Dec 2012
So, I've seen a fighter that looks like a marine version of a Thunderbolt/Avenger crossover TRUE
quad engine land speeders with dorsal mounted plasma weapons and a gunners pulpit on the nose. TRUE

Chin mounted gatling cannon (something like an Avenger cannon), with wing mounted missiles (pod mounted, in the same style as the Storm Raven). TRUE
Chin mounted wide-bore cannon the types of which I haven't seen before (but which looks like it'll be firing a high energy discharge), with wing mounted loads'o'bolters (hurricane bolter basically). TRUE

NO LINK???
Dragon - Anti-armor flame attack PARTIALLY TRUE
Chaos Marine Rumors - July 2012
As someone who's seen the dragon, I can definitely say that it has it in the looks department TOO VAGUE

Well, at first glance I thought it was based on a bird rather than a dragon. It's definitely not a snake style dragon as I know some people have been speculating TRUE

I do remember that there were the 2 types of Raptor, from which I got the impression that one is a standard Raptor, and the other is a Raptor that's spent way too much time in the warp (possessed Raptor maybe?). TRUE
The second type of raptor was more close combat focused, with claws and the like. DUPLICATE
As I say, out of the deamon engines I was too busy drooling over the dragon to remember much about the others. I seem to have it stuck in my head though that there were 2 different types based on the same core design though, and I think they were stocky quadrupeds in design. Basically, whilst the Defiler could be said to be based on an arachnid, I think these were based on a more mammalian body type. TRUE


Chaos Marine Rumors
Chaos release in October TRUE
New Jump Troop. They are to raptors what oblits are to havocs. TRUE


Nickolas94 from Warseer - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Dark Angel Rumors - Nov 2012
The release date is between 15 January and 15 February u.u TRUE


Nightfury - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Blood Angels Rumors - Nov 2014
"The Sanguinary Guard edition will be similar to the wolfguard limited edition SW codex with counters and an artfolio.. should go up for preorders the last week in november if the timetable is correct along with the much anticipated LE boxed set that will almost certainly include the new tyranid broodlord i told you about a few weeks ago"

Dark Eldar Rumors - Nov 2014
via Nightfury in the comment section of Faeit 212
DE LoW Vect coming to a FLGS near you in the not too distant future
Keep ypur wallets open for the DE LoW Vect.. it'll ne sometime in the beginning of 2015

I've also been told DE will receive a LoW in the form of a new Vect/Dais with a WD rules release though the time frame is uncertain.. I've personally seen pics so i know for a fact the model has been produced.

DE will be getting their LoW well before you see any of the hardcover dexes getting updated/reprinted... id wager they decide to release vect sometime soon after christmas

End Times Rumors - Nov 2014
via nightfury on Faeit 212
It will not be an endtimes book like Nagash or Blottkin.. its a novella.. BA is next after Tyranids


Blood Angel Rumors/ Tyranid Rumors - Oct 2014
via Nightfury from the comment section here on Faeit 212
The campaign box hq for Tyranids will be a broodlord :-/ i don't play tyranids so not sure if that's good or not but there ya go
Umm wait a sec i might have gotten that mixed up with the Lichtor.. idk i don't play bugs so sorry if my names are off but its the thing with two big arm claws on a drednaught sized base

You'l get a ba named captain an assault/jump squad of the black armored guys a squad of termies and a squad of tacticals.. the tyranids will get the lichtor(big guy with claw arms on a 40mm base) and a pack of termigants cc? And hormagaunts gunbugs? I don't play nids so if i got the names wrong sorry.. heard it here first

Oh.. and the necrons will play a part in this campaign far as I've heard

I was specifically told campaigns would be used to tie codexs together ie ork & sw so expect this to be BA and necron related fighting tyranids together


Noble.6 - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Endtimes Rumors - Nov 2014
A couple of weeks ago, my local GW manager (a Skaven player) searched End Times SKU's whilst I was in-store, looking around known numbers (Glottkin). Luckily GW are relatively predictable and followed a pattern. This is the information we pulled up:

1) Elves novel is called The Curse of Khaine
2) Skaven novel is called Rise of the Horned Rat
3) There is a listing for something called Archaeon, priced at £20. There is nothing currently at that price.
4) Something (unsure of what) called Deathblade. Which sounds fun.

He confirmed that December will be dominated by the Hobbit releases.

His personal opinion on the (possible) 5th End Times book was the Empire et. al fighting back, though potentially could be focussed on Archaeon finally leading his main invasion, with the other factions "joining" to fight him whilst vying for control over their rivals.


Nocculum - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Harry's Fantasy Recap
Dwarves - Dwarf Lord on throne will not be special character only. FALSE


Noel at Wargamer - Total rumors: (0 TRUE) / (8 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

IG Rumors
-‘Mission Objectives’ are potentially a new special rule for the Imperial Guard, although my channels are a little dry on this front, one can only begin to imagine what they do. I heard on the grapevine, that this special rule would allow even sergeants, to order ‘minor orders’ to their own unit. [b]FALSE

-Formerly Forge World dominated vehicles will take a tour in the Imperial Guard codex. This means we could see such units as the Forge World Destroyer Tank Hunter as part of the upcoming codex. Although one finds it extremely unlikely they will receive a new plastic kit. FALSE

-Headquarters units have seen a massive shake up. Above the whole organisation, some units have been deleted, others modified. You start by buying a command squad, this is then changed by swapping the officer for a commissar, if one wishes too. The three present advisors have been retained, with the addition of the Primaris Psyker as a command squad advisor. FALSE

-Ministorum Priests are back in the same manner as before, this time though it has been rumoured they increase the ranged output of the unit, as well combat potential. Maybe in the form of the ‘preferred enemy’ special rule, who knows? FALSE

-The mighty (or not so mighty Enginseer) has stayed relatively the same, except for the transition from HQ to either Elite or Heavy Support. But what excites me the most, are their roles on the field of battle. Apparently they will act much like Royal Courts in the Necron army, bought with certain upgrades, then attached out to other units, to confer certain benefits to that unit. FALSE

-In terms of repacking, it is believed that special weapon squads will receive their own box set. This is also rumoured to be extended to veteran squads and heavy weapon teams. Coming in boxes of five models, with a wide variety of special equipment. FALSE

-Moving on from the veteran weapon squads re-boxing, it is believed that they will be changing their position on the battlefield. With smaller squad sizes, veterans seem to be taking a fire support role, that focuses on battlefield specialisation. FALSE

-Vendetta and Valkyrie gunship’ will more than likely be streamlined into one unit. Also it is believed that the squadron option will be lost, and an increase in points to balance out the power of Vendetta and Valkyrie gunship’ in sixth edition. FALSE


Nopuiidorl - Total rumors: (0 TRUE) / (10 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - March 2013
Belannaer may return. FALSE
There will be new model to Imrik in a huge dragon (Caledor Dragon?), according to rumors. FALSE

Hastings' flying chariot do exist, but may not be pulled by eagles.PARTIALLY TRUE

There will be a shrine/anvil (similar tu lumynarch/hurricanum) of two known elven gods. Some buffs could be magical attacks/flaming attacks/ASF. FALSE

Dragon MC will be modelled taking Thaindon's dragon as inspiration (that elf dragon rider from the 3rd edition). Like current HE plastic dragon (which takes inspiration from a very old GW dragon). FALSE

Do not expect to see spears/LSG core units in may. The rumor holds truth, but that belongs to a further miniature wave. "Silver boys" coming later on too. PENDING


ASF will be lost as rule armywide (Harry said that alredy). This would mean a slight point decrease on miniatures. FALSE

A less likely rumor talks that there will be a "Caledor dragon", apart from current dragons. FALSE

SMs may have a path-choice attacks (+1 to hit/KB/ward save...), lions being slightly more focused in monster-killing; lion pelt would protect also in CC. FALSE

Apparently there will be new miniatures for Teclis and another "plastic mage (Belannaer we hope)". PARTIALLY TRUE

Plus: intrigues at court coming back (maybe different from 6ed), no valor of ages (probably changed into a new rule). There will be a new racial rule shared by all elves (we are discussing if this could be something related to elven swiftness). FALSE

There will be more core units (probably four or five slots), and more rare slots (probably three to five slots). FALSE

Cruddace was not the HE designer, and a team would be working in all three elven races at once. FALSE


Opatija - Total rumors: (2 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Apocalypse Rumors - June 2013
- Apocalyspe is mostly about formations with some minor benefits for the "units" TOO VAGUE
- There will be at least 2 waves for mini supply (Some of the missing miniatures will be released when their own 6th codex is) FALSE
- Each army is going to get a super heavy, beeing asked about such a huge release, they were told to keep the Allied Forces in mind, leaving Tyranids aside (speculated as an Imperial/SM Multipart kit) which will hit at around 125,-€ (ItŽs quite possible that the Chaos thing and the Monolith are the only ones! And Baneblades/Shadowswords are accessable via Allied Forces!) SPECULATION
- A large/multi part piece of Terrain fitting to the "Martyrs"-Line (80,-€/50,-€/30,-€) TRUE

Gamers Edition - it's going to include templates and dice but one very curious thing was said: "...containing a Apocalypse Rulebook in your language" TRUE


Ornithopter - Total rumors: (4 TRUE) / (1 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - July 2012
Warriors of Chaos (CSM?) PARTIALLY TRUE
and Dark Angels are next TRUE
Tau and Eldar after that PARTIALLY TRUE
There are kroot in the Tau Codex TRUE
No Lamprey TRUE
Logan rumors are fake TOO VAGUE
No wave of fliers this year TRUE
No more multi-part plastic characters, moving to multi-part finecast FALSE


Ozguard Battlehammer - Total rumors: (14 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - March 2013
I believe the Everqueen is completely new model with maidens. DUPLICATE
SilverHelms are currently special - returning to core DUPLICATE

Martial prowess meaning that they attack in an extra rank. TRUE
I'm not sure if Speed of Asuryan will change so that it negates a GW always strike last.. SPECULATION

Release date is May. (According to Aprils White Dwarf) TRUE

The frost phoenix is at the end of it's natural life. The fire phoenix is young and yes I believe the fire phoenix resurrects itself kind of like a hellpit. TRUE

High Elf Rumors - March 2013
the next army book will be High Elves.TRUE

Flying Phoenix's (Frost and Fire) that can drop flame templates on units they fly over. Gets abilities based on what is roled on winds of magic TRUE

Great Eagle towing chariots (Which can have bolt throwers on them) TRUE

New Highmage of Hoeth (Swordsmaster/mage) Gets every signature from all 8 lores. TRUE

Everqueen TRUE

Silver Helms as Core TRUE

Martial Prowess across the board TRUE

Archer units with magical bows TRUE

Swordsmasters get a parry save vs shooting TRUE

New Shadow Warrior Models TRUE

The White Dwarf battle report is vs Ogres. TRUE


Paladin - Total rumors: (6 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Wood Elf Rumors - Apr 2014

e says that he has seen the book. Woodelves get both prowess rules as long they are inside of a wood... asf also.TRUE
Attribute of high magic gives one additional wound to the caster or unit he is in.TRUE
Attribute of dark magic is: place a counter for each successfull hex-spell on an enemy unit. Unit will eceive 1d3 additional hits per counter when hit by a subsequent damage-spell.TRUE







The magic item list (no idea what has changed on some of the items the German guy didn't post it)TRUE

Spirit sword
Daith's rapier
Bow of Loren
Helm of the hunt
Acorn of eternity ( old item from 5th edition. It makes a forest if I remember correctly)
Moonstone of hidden ways
Hail of doom arrow
Some wand (wand of wytch elm?)
Banner of midwinter (same unbreakable until EoT one time only ability also now grants mr3)
A new banner that gives vanguard and extra charge distance n first charge of the game ( I think someone already posted this on above)

Dryads and the new wildwood rangers are both the same point cost and are 1/2 slave cheaper than the current cost of a glade guard. Glade guard same cost. Basic tree man is old treeman - 2 trolls + 5 slaves in cost. Ancient is old ancient - troll in cost and still is s6. Basic treeman is s5TRUE




Strangle root is still in.


Wild wood rangers 5 5 4 3 3 1 5 1 9TRUE
a handfull of slaves
magical banner up to two handfull of slaves with spears.
DHW/GW light armour


magical arrows are ppm and in regions of dhw pointswise for other units.

Spells for maidens of thorn are anraheirs curse, shield of thornes

gg is the same ppm as last book



Papegeai - Total rumors: (3 TRUE) / (4 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Lizardmen Rumors - May 2013
Nakai the Wanderer mini FALSE
Carnosaur cavalry as rare choice FALSE
New spawn a la chameleon FALSE
Dual Kit with big monster/machine of the old ones TRUE
New saurus on cold ones FALSE
Swarms now useful TOO VAGUE
Slanns more expensive TRUE
No sacred spawns TRUE


Pizzaguardian - Total rumors: (17 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors - Mar 2014
CODEX: CRIMSON SLAUGHTER (ENGLISH) 1 £30,00
CHAOS SPACE MARINE SQUAD 1 £23,50
CHAOS SPACE MARINE HELBRUTE 1 £33,00
CHAOS BIKERS 1 £21,00
CHAOS SPACE MARINE ATTACK FORCE 1 £120,00
CHAOS RHINO 1 £23,50
CHAOS TERMINATOR LORD 1 £15,00
CHAOS SPACE MARINE RAPTORS 1 £21,00
CHAOS SPACE MARINE FORGEFIEND 1 £41,00
CHAOS LAND RAIDER 1 £46,00
CHAOS TERMINATORS 1 £28,00
VISIONS OF HERESY (ENGLISH) 1 £45,00
WHITE DWARF WEEKLY 7 (ENGLISH) 1 £2,40

Fantasy Release Schedule Rumors - Sept 2013
I was told that there was no release in october. Although it might be my source falling from grace. [b]FALSE


Lizardmen Rumors - July 2013
Warhammer: Lizardmen TRUE

96 page full colour, hardback Warhammer army book.
Contains new Artwork, Background and Rules whilst showcasing the fantastic Warhammer miniature range.

Warhammer: Lizardmen Carnosaur TRUE
This box contains a multi-part plastic kit that makes one of four possible massive center-piece miniatures.
HUGE - 8 inches long by 5 inches tall
Can make an Oldblood on Carnosaur, Scar-Veteran on Carnosaur, Kroq-Gar on Carnosaur or Troglodon with Skink Oracle.

Warhammer: Lizardmen Terradon/ Ripperdactyl Riders TRUE
This box contains a multi-part plastic kit that can be assemble as either 3 Terradons or 3 Ripperdactyls, flying cavalry mounts ridden by Lizardmen Skinks.
Included Parts to upgrade one Terradon rider to the special character Tiktaq'to.

Warhammer: Lizardman Bastiladon TRUE
This box contains a brand new multipart plastic kit that makes a Bastiladon carrying either a Solar Engine or an Ark of Sotek.

Warhammer: Lizardman Skink Priest TRUE
An addition to the popular plastic heroes Clampacks.
The Lizardman Skink Priest is adorned in feathered plumes and carries a traditional Lizardman totem.


New Finecast Releases

Warhammer: Lizardmen Gor-Rok TRUE
A Clampack that contains one highly detailed Citadel Finecast resin miniature.
A Lizardmen Special Character particularly suited to close combat.

Warhammer: Lizardmen Tetto'eko TRUE
A boxset containing one finely detailed Citadel Finecast resin miniature.
A skink Priets on a Palanquin.

Space Marines Rumors - April 2013
End of May C:SM Release FALSE

Daemons Rumors / Chaos Marine Rumors - Feb 2013
Warhammer: Daemons of Chaos - 96 page full colour, hardback Warhammer Armies book TRUE
Codex: Chaos Daemons · 104 page full colour, hardback Codex TRUE
Chaos Daemons: Plague Drones of Nurgle - This box contains a multipart plastic kit that makes three Plague Drones that are multi-posable and offer collectors a large variety when assembling them TRUE

Chaos Daemons: Burning Chariot of Tzeentch/Herald of Tzeentch on Burning Chariot of Tzeentch - This box contains a multipart plastic kit that makes either a Burning Chariot of Tzeentch or a Herald of Tzeentch on a Burning Chariot of Tzeentch TRUE

Chaos Daemons: Blood Throne of Khorne/Skull Cannon of Khorne - This box contains a multipart plastic kit that makes either a Blood Throne of Khorne or a Skull Cannon of Khorne TRUE

Herald of Nurgle - This Clampack contains a new plastic Herald of Nurgle on a sculpted base TRUE

Herald of Khorne - A clampack that contains one highly detailed Citadel Finecast resin miniature TRUE

Herald of Slaanesh - A clampack that contains one highly detailed Citadel Finecast resin miniature TRUE

Warhammer Battle Magic: Daemons of Chaos - LIMITED - A deck of 21 cards that contains the 6 spells for the Lores of Tzeentch, Nurgle and Slaanesh as well as their signature spells TRUE

Psychic Powers: Chaos Daemons - A deck of 12 cards that contains the Primaris powers and 3 Psychic powers for the Lores Tzeentch, Slaanesh, Nurgle as well TRUE


Perfect Organism - Total rumors: (4 TRUE) / (7 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors - March 2013
The ork codex is still a long way off (late next year at the soonest).(ed: late 2014) FALSE

Grots are not likely to feature heavily. TRUE

Boarboyz and other feral ork units probably won't get into the codex. TRUE

All the new plastic ork kits will have options to make at least two different units. FALSE

GW are pushing heavily to make all new kits multi-purpose, to minimise shelf space needed and reduce the risk of some kits not selling well. Apparently the ork range will push this concept further than we have seen before, with some kits being able to make radically different units. FALSE

One kit may be able to make a wartrakk, a chariot, an artillery piece or a special character (presumably Wazzdakka). The same bits are used in multiple roles (the example I was given was that one piece could be a rocket, an engine or a fuel tank, thanks to moving a few small bits around). FALSE

Another kit makes a looted wagon which can be either a transport or a couple of different types of tank. It seems that the transport variant may be a dedicated transport for some units. It looks more like a rhino than a leman russ. FALSE

Apparently there was a concept for a kit which could make several deffkoptas or one big flyer. This was considered a good idea, but actually designing the kit proved to be tricky. There were some concerns that it would be too complicated for the GW 'target market' to assemble. SPECULATION

Designs for buggies, big guns and mega-armour have supposedly been done for quite some time, but may have been sent back to the drawing-board to add new options since they weren't expected to be viable releases as they were. SPECULATION

At one stage it was suggested that the buggy kit could make three normal buggies or two heavy buggies (with six wheels and two sets of weapons each), but that would mean releasing it as a 'large' kit, which would cause some issues (as far as I can tell, the size and price points of kits are decided fairly early in the design process and changing them around is a lot of hassle). SPECULATION

Mega-armour could possibly be released as a single-figure meganob / big mek kit. This is the most likely kit to be seen before the main release. Very unlikely to be cheaper than the current finecast models, but supposedly better looking with more options. FALSE

There will probably only be one infantry box coming out with the codex. It should be a small group of 'high-value' infantry, with the option of building them as flash gitz or a couple of different 'new' units (cybork skarboyz and madboyz). Four 'standard' models and one character, who is dressed in a long coat and can be a nob, a painboy or a weirdboy, plus a squig and a runt. FALSE

Plastic blister-pack characters (like you get in fantasy) are supposed to be coming for 40k, but it seems that they are only designed fairly late in the process of getting ready for an army release so they won't have been worked on yet beyond the rough concept stage. TRUE

Likewise, finecast characters aren't likely to be sculpted yet. Finecast boxed kits, rather than blisters, are supposed to be phased out, so don't expect to see any new ones by the time the ork release happens. TRUE

Finally, it seems that some existing kits may be repackaged as multi-purpose kits. For example the current ork boyz kit could be sold as a dual shoota-boyz/choppa-boyz kit and the battlewagon could be used to make two 'different' vehicles (basically making dedicated transport battlewagons a different army list entry with a new name). These are not new kits, just new packaging. ALREADY TRUE



Poxy Proxy Predator - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Angels Rumors Author - Oct 2012
Ward is doing The Dark Angel Codex. FALSE


pretre - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

GW General Rumors - July 2014
They aren't going back to metal... sigh.

Starter Set Rumors
Picture of Starter Set FALSE



Puscifer - Total rumors: (12 TRUE) / (10 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING

Spoiler:

Release Schedule Rumors - May 2014
Orks - June/July TRUE
Blood Angels - August/September FALSE
Dark Eldar - October/November FALSE
Space Wolves - November/December FALSE
GK/Necrons - Whichever one is first, January. FALSE

7th Edition Rumors - May 2014
Zion if my sources are the same as your sources, one of us is right.

All the chatter I've heard is saying Orks vs BA, but I've also heard Orks vs IG and Orks. FALSE

I got the IG rumour months ago though.

My most credible source is BA and Orks, so that's the one I'm going with.

I would like to see non marines though.

Tyranid Rumors - Sept 2013
Tyrants will be able to choose two from a list of biomorphs FALSE
that include:
2+ Sv. FALSE
Wings. TRUE
Thorax Weapon. TRUE

Warriors have been redone with the kit serving as Warriors and Shrikes. Box of three. PARTIALLY TRUE

Termagants have been redone to include all weapons. Box of ten. TRUE

Genestealers have been redone. You can make Ymgarl Stealers from the box. More than one set of cthulu faces. Box of ten. FALSE

Space Marines Rumors - June 2013

Some stuff regarding the new Space Marines Codex:

It is the next one to be released, but I was not told about the release date. TRUE

The codex is not Ultramarines heavy. There will be a much broader spectrum of Chapters. TRUE

There will be supplements for the more famous chapters: Ultramarines, Imperial Fists and White Scars were the ones mentioned. White Scars are the first out the gate. FALSE

The cover of the new dex has apparently got Sicarius on the front, while the White Scar Codex has a bike squadron racing towards the enemy. FALSE

No clue on authors. Rumour is Ward, but hell, he's rumoured for all of them right? SPECULATION


No rules that I can give you, but you can expect to see loads of new weapons and squads. Possible inclusions are the Land Raider Terminus (I think that's what it's called - it's festooned with Lascannons), a bigger form of Terminator and a rather large Dreadnought that is similar to a Contemptor - only bigger. TRUE

Tau Rumors - March 2013
She said that there was a huge mech that resembled Saturn in a cabinet. TRUE

The Missile Launchers are where the Rail Cannons or Ion Cannons are sat, TRUE
where as the arms have some enormous cannons mounted into the forearms, similar to the XV88 from Forge World. TRUE

Roughly the size of Dreadknight. TRUE


There were two loadouts that she saw. Could have been a three up though. TRUE


Ravengardt - Total rumors: (3 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013
(LATER RETRACTED)
- Aliens are out. No Kroot, no nothing. FALSE
- There will be some kind of supplement with alien allies. With Kroot,
Vespids and a race described in "The Greater Good" novel. I don't know
when, I don't know if it's a codex or WD thing or anything. FALSE
- Broadside Railguns can choose each round if: Str 8 Ap1/ Str 6 AP3 blast FALSE
- Tank/ Riptide Railguns have Str 10 AP1, I don't know about the fire TRUE
modes.
- Tank commander gives skyfire to the tanks TRUE


Reaper Man 2020 - Total rumors: (0 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

GW General Rumors - May 2014
I have had it confirmed more by what was not said and a slip up by a GW employee who will remain nameless that there will be no Games Day this year. Has anyone else heard more on this, the european ones certainly aren't going ahead. PARTIALLY TRUE


Reecius / Frontline - Total rumors: (4 TRUE) / (15 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Release Schedule Rumors - May 2013
“mini-dexes” for the Chaos Space Marines to further explore the Legions FALSE
Genestealer Cults are indeed in the works. FALSE

As I was told, this patent expires next year….coincidentally right about the time GW plans to release Tyranids! FALSE


Space Marine giant robot - is a “giant Contemptor Dreadnought.” FALSE

FW and GW are not overlapping models any more as they end of competing with themselves and cannibalizing sales from one another. TRUE
As such, plans for a plastic Thunderbolt that were in the works were scrapped.

Blood bowl Rumors - May 2013
September should also see a new game like Dreadfleet or Spacehulk released. Smart money is currently on Bloodbowl so that GW can compete with that Murderbowl from Mantic games (I think it is called). FALSE

I also found out that the specialist games thing gong away is bs, they [GW] are lowering their quantities, but they will be restocking later this year with finecast specialist games. FALSE

Space Marines Rumors
Well apparently they are going to break up the dex so it’s not ultra marines heavy, they will have more generic characters then bring out expansions with characters and paint jobs for different chapters, same with the Eldar TRUE

So you buy the codex, then get the white scars expansion that gives you upgrades, characters etc. TRUE

So according to him the Eldar dex is coming out then there will a Ithilian (spelt wrong) expansion ALREADY TRUE
You will need both books to play with them. This will also happen with the SM



Also there will be a integration of some things from FW into the new dex (weapons mostly) to expand on the current system. FALSE
As well as a lot more upgrade options, givin ou a tone more flexibility with your lists (like the tau, demons crons did) All these dexes are bringing the game up to 6th Ed rule standard. TRUE

So ALL the dexes will be upgraded before they are done (GK, IMPS, NIDS, ORKS, SISTERS, BA, BT) But (if the ruinous are true) then the expansions will work with the dex for Imp Fist, White Scars, Ultramarines, etc. FALSE

This is not official, my mate from [Deleted] [deleted] says they are gearing up For the next HH book (coming out Xmas) so will keep you posted on that, but it had Corax, Vulkan, the Gorgon as the three primarchs. FALSE

Plus a load of new awesome mecanicum, ALREADY TRUE
oh plus they have released a new Titan above a war lord but not a emporer, but for the life of me can’t remember the name. FALSE

Comes out in the battle of calth(The big ultramarine planet the word bearers invade) FALSE

Will let you knowHH book is scheduled for next year, Xmas will see mortarion An I think that’s about ItThe FW stuff I true The Space Marines Rumors are rumors But sound very plausible FALSE

Oh prob going to be a large Contemptor dread as well. DUPLICATE

Forgeworld Rumors - Going Mainstream?
FW to be sold in GW stores FALSE
FW to be allowed in normal 40k FALSE


Rixitotal on Reddit - Total rumors: (10 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Chaos Marine Rumors/Release Schedule Rumors
August WD is Daemons TRUE
Flamers are S4 in Fantasy TRUE
Points Changes TRUE
Slaanesh massive Chariot (2d6 +1 Impact) and other weird chariot (Mobile meat lawnmower) in one kit. Both Games. TRUE
New Plaguebearers (10 to a box) TRUE
New screamers TRUE
New Flamers TRUE
New Nurglings TRUE
New Beastman Shaman TRUE
Librarian fighting CSM on cover TRUE


Robomummy - Total rumors: (5 TRUE) / (6 FALSE) / ( 2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Eldar Rumors - Aug 2014
Couple points about Dark Eldar,
1) Dark eldar will most likely not be the next book but will appear before the holidays. TRUE
2) Vect will be released with the Dias of Destruction like he used to have. GW wants to keep Vect similar to how he is already and don't feel the need to change up what he rides in. Expect the dias of destruction to be an ornate/modified ravager with some better rules. The model for vect will be made so that it can be assembled on the dias or on foot. FALSE
3) sorry, no fallen phoenix lords. One or two new special characters but not a lot of new stuff (think ork release) since the models are already some of the best they sell. FALSE
4) Some characters gone but look for relic weaponry and equipment to remake them from the base archon (not as good as the actual characters though). Not all characters will be gone though. PARTIALLY TRUE
5) A new fairly large haemonculus creation in line of a grotesque. FALSE
4) no change to beast packs as of yet. FALSE
5) revamped power from pain but not a huge shakeup to how it works. FALSE
6) yes, we will see Plastic incubi but depending if you like their look the finecast versions might look better and less rigid. FALSE
we will also see plastic wracks (not grotesques). TRUE
Also new voidraven bomber kit/upgrade kit (not sure about this yet).TRUE

He also said to look for wych
and Coven supplements.TRUE
Stated late September release on the main dex TRUE
and the supplements a few months later. PARTIALLY TRUE
Edit: He also stated in a second post that Baron was more than likely gone but he did not see the final cut. References it back to item 4 above.


RollanLiCavaliers1214 - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Brets
Bret Rumors between Nov and January FALSE


Romanus - Total rumors: (1 TRUE) / (4 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Eldar Rumors - May 2012
Weaker energy shields.FALSE
First Wave: Flyer, TRUE
New Plastic Jetbikes and Vyper, FALSE
Larger Vehicle Chassis, FALSE
Guardian box with Storm and Battle, FALSE
Finecast Chars TOO VAGUE


Ronin - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Nov 2013
To begin I shall add the latest rumor passed to me via word of mouth, claiming that the shadow of the warp will shroud our forces, forcing overwatch rolls of 6 to be rerolled. They know that after playing bugs for over 20 years I am hungry for our new book. FALSE


Rumour Sauce - Total rumors: (1 TRUE) / (8 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:


Books of Chaos Marine Rumors - Nov 2013
spoke to my friend this morning. He has informed me that the Book of Tzeentch is currently scheduled for digital release April but will likely be set back into may. He has been part of the playtest group for all 4 "Books of chaos" but due to the modifeid release schedule he has had to shifthis focus to the nook of tTzeentch for now. More details on the other gods should come through soon FALSE

THIRD UPDATE!
After seeing the following post on Faeit212 (http://natfka.blogspot.com.au/2013/11/khorne-codex-supplement-with-cover-art.html) I asked my source if he could coment on its authenticity, he said the rules were all wishlisting but the cover image is legit, he sent me the following image as proof: FALSE


Chaos Marine rumors - Supplement Rumors - Sep 2013
-there will be no cult terminators as these are easily reprisented by marked terminators. .. TRUE
-GW have moved away from the idea of a group launch and will be relasing the digital edition of the book of tzeench in the second half of 2014 PENDING
( The rubric terminator rumour is likely a result of this next point) PENDING
-any CSM unit with both MoT and a bolt weapon may take inferno bolts for an extra cost FALSE

Chaos Marine Rumors / Supplement Rumors - Sep 2013
- There will be 4 supplements released within short succession, possibly even all at once FALSE
- They will be called "The Book of Khorne", "The Book of Nurgle", "The Book of Tzeentch" and "The Book of Slanesh" FALSE
- They will work for both chaos space marines AND chaos Daemons in a very unique way FALSE
- each will have its own unique warlord traits and some new wargear options FALSE

I asked how they work for both codex and the example I was given was something along these lines..
Each book is designed to represent a combined force of daemon and marine all working in the will of their chosen patron, this will be done by allowing players to take units from BOTH Codex: Chaos Space Marines AND Codex: Chaos Daemons without the need to ally so long as they all follow the same god. For example in the book of khorne you can take any unit from either codex as long as it doesnt have Daemon of nurgle, slaanesh or tzeentch or mark of nurgle, slaanesh or Tzeentch. FALSE


Sebastian Rubio - Total rumors: (2 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING

Spoiler:

Dark Eldar Rumors - Sept 2014
via Sebastian Rubio from Facebook
https://www.facebook.com/groups/4750737485/
A summary, 2 special edition codices coming out, one Archon edition, one Dracon edition ALREADY TRUE

Voidraven coming out. & the normal codex. ALREADY TRUE
The voidraven has multiple weapon options BTW ALREADY TRUE
Also a Coven painting guide coming out an some cards with new objectives and combat drugs stats. ALREADY TRUE
all for pre-order this saturday 27/09 ALREADY TRUE

I have inside knowledge on the next releases: Pre-order for the 4th are:
Archon, TRUE
Succubus, TRUE
Vect + Dais. FALSE
The white dwarf coming out that week mentions the nobility of Commorragh. Might be more, but I have these confirmed as dark eldar releases



Schell - Total rumors: (0 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Renegade Guard / IG Rumors - October 2011
Renegade Guard with Chaos PARTIALLY TRUE
Starter set is not DA/Chaos. Chaos, but not DA. FALSE


Scoopdeta - Total rumors: (1 TRUE) / (5 FALSE) / (2 PARTIALLY TRUE/VAGUE)] - NO RUMORS PENDING
Spoiler:

Bret Rumors / Wood Elf Rumors / Harry's Fantasy Recap
Brets - Rumours of release following Wood Elves Early to mid 2013 release.(Making Bret’s mid to late 2013) FALSE
WE - There are rumours of Wood Elves in 2013 Early to mid 2013 FALSE
WE - A lot of miniature designs for new woodies already created and approved TOO VAGUE
WE - TreeKin, FALSE
Treemen TRUE
and wardancers FALSE
warhawks. FALSE
WE - A Cavalry unit tha packed some punch but no specifics. TOO VAGUE


Shabbadoo - Total rumors: (3 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dark Elf Rumors - Sep 2013
List is true PENDING
pre-orders ought to go up on the 28th. TRUE
Medusa on Blood Throne: It is definitely awesome. It looks somewhat like the Medusa from Clash of the Titans (the newer version of the movie)- snake from the waste down, hair of snakes, not too monstrous of a face; the pose is upright (body up high, supported by the tail). TRUE
As to the crew of the Cauldron of Blood, they are in the style of the plastic Dark Elf Sorceress but are more dynamic with regard to the poses. Armies made up of only the newer models are going to look great on the game table. TRUE


Shadeseraph - Total rumors: (18 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Wood Elf Rumors - Apr 2014


Eternal Guard: S3, 1A, Stubborn TRUE

Arrows: TRUE

Witch's Curse: Poison.
Moonfire: +1 to wound against Order
Fast: 2 Shoots
Precise: No negatives to shooting
Razor: AP -3
Starfire: +1 to wound against Destruction

Special Rules: TRUE

Forest Stalker: Forest Striders, and, in forest: fight with an additional rank, shoot with an additional rank, and reroll 1s to wound on Close combat
Blessing of the Ancients: +1 Caster level in forests
Forest Spirit: Ward Save 6++ and ItP.
Place Forest: Citadel Forest, in your half of the table

Kurnous: Frenzy, Devastating Charge, Tattoos, Fast TRUE

Weaponry: TRUE

Asrai Bow, S3 AP.
Javelin, 12", AP and Poison.
Spears: basic spear (on foot and mounted), AP.

Sisters, WS 4++, javelins, same than warlocks, Shield of thorns and Curse. Poison. TRUE
Deers of ISha...1A S4. The kurnous ride Deers of kurnous...1A S4. TRUE

Rangers, GW, +1A vs fear and terror, S3. ItP TRUE

Shadowdancer is a hero, Shadow lore. TRUE

Hawks with Killing blow on charge, and AP both rider and mount. TRUE

Waywatchers: 2 shooting modes: First is rapid fire... Multiple shoots (2). Second is Accurate shooting. Ignore armor. TRUE

Only Aedas (the lord level mage) use High and Dark Magic. TRUE

Nobles and Trueborns have the rule arrow of Kuronus... If the enemy general is at 36" and in a straight line, before the game he receives a single S3 strike that ignores armor TRUE

Treeman S5, 5A. Upgrades such as strangle. Ancient only 3A, level 2 life.TRUE

Dancers, the already mentioned dances:TRUE
Quote Originally Posted by boli View Post
RE: wardancers

the last dances mentioned were: TRUE
* 3++
* Killing blow
* +1 A
* Removes Rank bonus from enemy.


for the same cost/profile.

which basically makes them 3 points more expensive than sisters of slaughter and not as good in any way (as you'll only have a choice of one of those dances at once and not 4++, removing rank bonuses from enemy as standard.) TRUE

- details are earlier in the thread I'm just repeating.
Lore rules, the already mentioned ones.

Dryads are not skirmishers, S3 and hatred TRUE


Sharkticon - Total rumors: (1 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

GW Store Rumors - GW Training Managers - May 2012
GW is currently (May 10th) training store managers in 6th edition TOO VAGUE

GW General Rumors - End of 'AB
'Ard Boyz is cancelled, Spettigue is gone. TRUE
No Throne of Skulls in 2012 FALSE


shaso_iceborn - Total rumors: (10 TRUE) / (21 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013
or Rail Rifle S6 Ap3, Rail Gun S8 Ap1 Skyfire (with option for interceptor) and Rail Cannon S10 Ap1. FALSE

Tau Rumors - March 2013
The mini ally dex has to my understanding been incorporated into the codex at the beginning of the book and will no longer be a separate compendium. SPECULATION

There is a Kroot HQ, but not in the conventional sense and he cannot command "Tau" forces (unless they bring back Prok but I have heard nothing on him) FALSE

Farsight will have a new model, it looks similar to the gamesday one. DUPLICATE

Rail Rifles, Rail Guns, and Rail Cannons are the way they are distinguishing different rail type weapons in the new codex. TRUE


There will be 2 "new" special characters, one we may have seen before. (Aun'shi I think but do not have confirmation) TRUE

Tau Rumors - March 2013
Seeker missiles can now be carried on suits TRUE

Apocalypse Rumors - March 2013
Apocalypse Redux (apoc for 6th ed) but I am not certain if it is late June or early July. TRUE

I have been hearing rumours about a plastic Warhound but personally I wouldn't get my hopes up. SPECULATION

As always there's the rumor about a plastic Thunderhawk as well, perhaps with fliers being in 6th the rumor finally has merit, I however am taking lots of salt with this one. SPECULATION

More Tau Rumors - March 2013
a new Farsight model. TRUE
New Kroot HQ, FALSE[/b]
2 New Fliers TRUE
2 new Suit options TRUE

Tau Rumors - Races - March 2013
no new races (no Demiurge after all). TRUE
Kroot will be expanded FALSE[/b]
New Vespid were play-tested I am awaiting confirmation as to whether or not they made into final print. SPECULATION
There are multiple fliers and and new units. TRUE

Release Schedule Rumors - Nov 2012
I think orks will see a new model wave come Q1 2013 FALSE
If Jan is Dark Angels and Feb is Daemons, March is probably more hobbit stuff. Maybe April for Orks, then May for Fantasy, with Tau in June? SPECULATION

Space Marine Rumors - Chaplain - Nov 2012
I have heard both the DVish interrogator Chaplin and Radagast will be available after May and June of 2013 respectively. FALSE

Tau Rumors - Big Tau Suit - Nov 2012
'big tau suit': WS2, BS4, S5, T6, W4, I2, A2, Ld8, Sv2+4++ FALSE

Tau Rumors - Nov 2012
Basically according to my sources it's pretty much a Dreadknight sized suit with dual (note not twin linked) rail cannons and SMS with a rule for something I will call "hail-fire" in that it shoots massive barrage of weapondry if not moving in the movement phase. FALSE

Tau Rumors - Oct 2012
Mako as well as the Copperhead for flier names. FALSE
My sources still say June for the release FALSE
I have also heard the Hammerhead will receive a Swordfish option turret FALSE
one of the first 4-in 1 tank kit boxes with an extra sprue added as well as a price increase. FALSE

Fortification Rumors - 2012
Battle Fortress from leaked list in production FALSE

Tau rumors - 2012
March 2013 Tau TRUE

Tau rumors - July 2012
Mini Ally codexes for Tau FALSE[/b]

Tau Rumors - 2011
Multiple codex releases alongside 6th edition release FALSE

Tau Barracuda. FALSE

expect something on the Tau codex around June FALSE

Tau Rumors - 2011
Demiurg will be real in the codex. FALSE
As Shabbadoo said my sources also point to a June release. DUPLICATE

I have also heard about a Tau "Mako" aircraft. FALSE

[url=http://www.warseer.com/forums/showthread.php?326025-Eldar-Rumors-(summary-in-first-post)&p=6005758#post6005758]Eldar Rumors[ /url] - April 2012
Percentages for 6th edition FALSE

40 Rule Rumors - Ally - Nov 2011

Allies for SM to help with Allies TOO VAGUE/CONFUSING

Starter Set Rumors - Oct 2011
Grey knights vrs black legion FALSE


Silvertongue - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Daemons Rumors - Harry's Fantasy Recap
Daemons - Herald of Slaanesh on chariot been spotted in warehouses. TRUE


Skeith - Total rumors: (0 TRUE) / (0 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - Harry's Fantasy Recap
HE - Monsterous Cavalry TOO VAGUE?


Sky Serpent - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Eldar Rumors - May 2013
I've heard from a very good source that Eldar units will be able to run and shoot or shoot and run. TRUE


Snapdragon - Total rumors: (0 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Nov 2013
Hi all
Back from Warhammer world and got myself last one Hierophant they got.
But I wanted Harridan and they told me to wait 3 months and get new one in plastic! FALSE
So I think this possible also counting that Harridan now in 40K books (to be released) FALSE
(...)
I was told by FW salesman
And Harridan is not in harpy set - it's like Tesseract vault , standalone kit PENDING


Son of Dorn - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

via the Son of Dorn on the Most Perturbatory

http://perturbatory.blogspot.com/2014/01/new-gw-campaign-conquest-of.html

Well, as I predicted, it seems Games Workshop is reaching back out to us with a new Campaign. Centered around the Dark Vengeance set, it's a low points event for some fairly casual play. However, it's still in beta. SPECULATION

The Gamer's Haven, in Spokane, Washington has the privilege, alongside approximately 12 other stores, (that we're aware of) of beta testing the missions. Apparently a community of over 200 people does count for something. Upon the success of the test event, it'll be rolled out nationally. Check out the details below:

"On the remote imperial planet of Kaiserslautern VI in a distant sector the servants of the Dark Gods open a new chapter in their unending campaign to destroy the Imperium of Man. Having planted the seeds of rebellion among the populace for centuries, Chaos Lord Krannon the Relentless is now ready to reap the bitter harvest. There is still hope, however, for the citizens loyal to the Emperor. Company Master Balthasar and his Dark Angels stand ready to defend Kaiserslautern VI with their very lives, if necessary. The fate of the planet is now in your hands. It is time to choose sides and once again let slip the dogs of war."

You will need a few things to play, mainly a small army that uses a modified Force Organization chart.
- 600 point army that has 1 HQ, 1-2 Troops, 0-1 Elite, 0-1 Fast Attack, 0-1 Heavy Support, and 1 swing slot that can add 1 more slot on any part of the Force Organization chart. Alternatively, you may use either one of the armies from the Dark Vengeance Starter Set. The Dark Angels player may not use the Limited Edition Chaplain however.
- 1-2 additional Basic Troop choices without upgrades, such as Kabalite Warriors, a Space Marine Tactical Squad, Chaos Cultists, etc. These should be in addition to your 600 point list as they will be added to your army later in the event.
- 1 Fast Attack choice without upgrades
- 1 Elite choice without upgrades

All of these unit are important as this is a story driven campaign that starts with a few small games and builds up larger as you get further into the story. The actual missions will be posted in the store, and score sheets for the event will be handed out on the nights of the event. This is designed as a fun and friendly event, so feel free to come out and have a great time with us. There will be small participation prizes for everyone who shows up such as lanyards and patches, so come out and get some free loot as well!


Spider-pope - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Marines Rumors - Ultramarines Supplement Rumors - Oct 2013
via Spider-pope on Warseer
Ultramarines Supplement - 'Tyrannic War Veterans'
For once i have a little birdy, that hasn't left a mess on my shoulder, it seems that the Ultramarines will be receiving their own Company Supplement, focusing on the events of the war against Hive Fleet Behemoth and the 1st company. TRUE




Squidbot - Total rumors: (21 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Ork Rumors / Supplement Rumsors - June 2014
From skullchewer off warseer:

Ghaz supplement gives a new Warlord trait and relics section, some army wide rules if you use it and lots and lots of formations. TRUE
Some of the Relics:
4+ kff TRUE
Axe of Ragnarork: Every model you kill gives +1str -1ap, TRUE
Cybork body that's give 5+ fnp and Eternal warrior TRUE

Ork Rumors - Jun 2014
via Skullchewer on Warseer
From what I know, still to come:
Big Mek in mega armour with kombi shoota and vice like PK sort of thing and KFF on his back. KFF smaller than current Big Mek model's KFF. TRUE
Big Mek in Mega Armour with shoulder mounted beam weapons, KMB and vice like claw TRUE
Those two could even be the same kit?

Meganobs, including those with two buzz saws (Presumably the kill saws Beasts of War mentioned) TRUE
Remodelled AOBR style Warboss, with kombi shoota, PK with a circular saw thumb, and a large attack squig in the same base (Could be a seperate model)
Painboy/Mad Dok with some form of cybork klaw hand, syringes/bscalpels for fingers, grot orderly on his back. TRUE
Ork Rumors - Jun 2014
Just heard, from a source of dubious reliability, that there will be three editions of the codex:
Standard TRUE
Limited
Warboss TRUE

Ork Rumors - May 2014
Squidbot wrote:

New Dok looks to be nob sized. Quite likely a character. Cybork hand could be a PK but it has fingers. Well... scalpels and syringes. TRUE
Both look mono pose. TRUE
Those MANZ are the new ones for sure. Overall design is very similar to existing, but they're not the same models. TRUE

On the question about Big Gunz:

Squidbot wrote:
Looked to be 4 variants. TRUE

Ork Rumors - May 2014
Imagine devastator marines, but orks. Crazy guns, with other guns bolted on. Pirate hats, mohicans, cigars, waaagh banners with plenty of shiny bits.
I can't really say much more, shouldn't even have said this. The anonymous source Kroot posted a while back was me. TRUE
Seen stuff, and as an Ork player I am massively hyped for it all.
No idea what waves it comes in, or if some is for the alleged/debunked starter or what, but all the models I saw are beautiful.


Ork Rumors - May 2014
I think there are five configurations of Big Gunz on the way. FALSE
There may well be a larger meganob, with buzz saws rather than klaws. Possibly with Nazdreg/Specialist Big Mek in same box. TRUE

Theory; the new (Restyled AOBR) Warboss with Squigg could be Warlord Grukk as mentioned in the Dark Millenium book from the 7th set. SPECULATION

Mad Dok with Narthecium hand could be Grotsnik. SPECULATION

Ork Rumors - May 2014
New normal Grots that look to be parts of other kits. TRUE

Ork Rumors - May 2014
Yup. There's a model on the way with mega armour and KFF, seems we may be able to take both. TRUE

Ork Rumors - May 2014

Gretchin Big Gunz have had a full redesign. Much bigger. TRUE
Ghaz, Snikrot and Kommandos aren't sold out. ANd I don't think they're getting redone. TRUE

Ork Rumors - Apr 2014
There's an intermediate sized Stompa coming. Along the same scale as the IK. TRUE



Starchild - Total rumors: (0 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Release Schedule Rumors - Summer of MC - June 2012
Multipart plastic GD FALSE
multipart plastic Avatar FALSE
5 MC kits FALSE


Steve the Warboss - Total rumors: (10 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

40k General Rumors / Blood Angel Rumors - Nov 2014
via Steve the Warboss on Faeit 212
I have two informations for you:
-Shields of Baal: Leviathan (and all later releases Expansions for 40k) will return in Softcover.
-Armybooks, Codices and Supplements will all come sometime next year in Softcover Versions with a lower price.

Blood Angel Rumors - Oct 2014
Blood Angels Latest:

Miniatures & Products
-New Character, a Captain (maybe 1.Company)
-Mephiston in plastic
-New Terminator Box with all weapon options
-New Assault Marine Box
-New generic Dreadnought
-Honour Guard Box (maybe only an repack)

-Mephiston will be a LoW, he turned into a "uber" psyker
-BA Painting Guide
-Suppliment featuring the new captain

New Blood Angels Lore
-The Flesh Tearers are now watched by the Inquisition
-A Rumor make the round in the Imperium, one of the BA successor chapters are traitors (not the Flesh Tearers)
-The attitude of Imperial authorities over the BA worsen


Supplement Rumors - Oct 2014
via Steve the Warboss
No limited campaign set with Endtimes II.
i mean no limited boxed set for the release not a limited book. TRUE

Blood Angel Rumors - Sept 2014
via Steve the Warboss
-The Sons of Sanguinius will come soon after Endtimes Book 2.
-GW will use this release slot to replace older Space Marine Plastic sprues.
-4-5 week are realistic.

Chaos Rumors - Sept 2014
The book includes, for example (what I know);
-New Archaon Profile
-Cult of Slaanesh for Dark Elves with a new Unit and Chaos Demons
-Chaos Mono-List for Nurgle with Warriors and Demons united
-New Nurgle Chaos Champion (Valnir Aesling?)
-There is a picture with Nurgle Demons and a different looking great unclean one (I'm not sure, new model or convension)
-Some old Chaos Warrior Chars returns (van Horstmann, Arbaal, and Aekold Helbrass)

Dark Eldar Rumors - Sept 2014
-Void Raven is in the Dark Eldar Codex TRUE
-Incubis will be repacked but remain finecast FALSE

Space Hulk Rumors - Sept 2014
Between Endtimes and the Dark Eldar, there will be a Space Hulk Board Game re-release. TRUE

Dark Eldar Rumors - Aug 2014
via Steve the Warboss 8-27-2014
The Dark Eldar comes soon after the last Nagash Endtimes release in mid September. TRUE

- 3 Week Release Window TRUE
- No completely new Units or Characters TRUE
- Chars without Models are removed TRUE
- Separate Relics for the Wych cults & the Kabals TRUE
- Vect is a Lord of War FALSE
- Wracks are the only finecasts who get a replacement TRUE
- New warmachine UPDATED: "For Vect" FALSE

Fantasy Release Rumors - Aug 2014
via Steve the Warbpss
Leaks from a spanish site says Crom the Conqueror is in the Book.

Fantasy Supplement Rumors - Aug 2014
via Steve the Warboss on Faeit 212
Endtimes will have 4 Books;
Book 1 will released next weekend.ALREADY TRUE

Book 2 with Chaos in October. TRUE

Book 3 with Skaven in January.

Book 4 with other Forces in March.

Short after this the 9th Edition comes. The Rulebook comes at the same time like 40k 7th in 2014.

Fantasy Supplement Rumors - Aug 2014
Via Steve the Warboss on Faeit 212
The Nagash Book is the first of the "Endtime" Expansions Series for Warhammer Fantasy. ALREADY TRUE

In October the next Endtimes Book will come. Featuring the Chaos. DUPLICATE

Fantasy Rumors - Aug 2014
via Steve the Warboss on Faeit 212
Chaos Warriors becomes a Chosen Plastic Kit.

For Khemri we will see a Colossus Model.


Stickmonkey - Total rumors: (153 TRUE) / (321 FALSE) / (50 PARTIALLY TRUE/VAGUE)
Spoiler:

Blood Angel Rumors / Space Marine Rumors - Nov 2014
via Stickmonkey on Faeit 212
Yes, just like the landraider was recently, the newest SM tactical squad is just getting reboxed with BA red marines.

Sorry, nothing more.


Release Schedule Rumors
via Stickmonkey on Faeit 212
My sources are almost lock step with the schedule youve posted. Beyond that they say major releases for the coming year are (obviously with other smaller releases in between with the new pacing):
LATE MAY
40k 7th Edition

EARLY-MID JUNE
Orks TRUE


LATE JUNE PARTIALLY TRUE
Ork Theme Apocalypse Supplement

EARLY-MID JULY
Bretons FALSE

LATE JULY
Chaos Space Marines Sets and Supplement FALSE

EARLY AUGUST
40k New Starter Set TRUE

MID-LATE AUGUST

Blood Angels FALSE

EARLY SEPTEMBER

Armageddon Apocalypse Supplement FALSE

MID SEPTEMBER
Warhammer Fantasy 9th Edition FALSE

LATE SEPTEMBER - EARLY OCTOBER FALSE
Orcs and Goblins

MID OCTOBER FALSE
Fantasy Starter Set

Oct-nov - dark eldar FALSE

Nov-dec - hobbit (which ive heard will end additional development by May 2015, and support/releases for it will last 1 year past that), new scenery for 40k, including a crashed/destroyed land raider set piece, and the long awaited xenos scenery rumored to include a bunker each for eldar, orks, and tau. Each about the size of the small wall of martyrs bunker)
Dec-jan - Space Wolves, a Battle of Garm apoc supplement FALSE

Jan-Feb wfb beastmen

Feb-mar 40k necrons, wfb scenery "bridge"

Mar-beyond in no particular order - skaven, grey knights,FALSE high elves, sororitas!?, inquisition, empire

Epic rumors / Starter Set Rumors - Apr 2014
via Stickmonkey on Faeit 212
Take this with lots of salt, but I’ve had a lot of chatter over the last 3 or so months that Epic scale 40k was getting a re-release later this year, and the armies most often cited in the box were Eldar and IG. There is also the blurb of a “mini” game in the most recent white dwarf. I’m not saying this is anything definitive, but it seems like it could fit with the snippets of info I’ve heard. FALSE

Tyranid Rumors - Jan 2014
via Stickmonkey from the Faeit 212 inbox.
Sorry that is the image from the apoc book. I hadnt even removed the shrink wrap from mine so did not realize.
Anyway I asked my sources. Word is they believe the data slate will contain 3 of the apoc formations for use in 40k, the vanguard infestation, subterranean swarm, and endless swarm. But with some slight rules changes away from apoc specific devices: for instance "without number" on the data slate supposedly changes to allow a single unit from the formation to reenter play on a roll of 5+ during the reserves sub phase. TRUE

Tyranid Rumors - Jan 2014
3+ genestealer broods (1 must include broodlord, only 1 broodlord per formation) TRUE
3+ lictors one of which can be deathleaper TRUE

Every man for himself
On the round this unit arrives enters play, every unit within 36" must use the lowest leadership value of the unit when taking leadership tests. TRUE

Secret Deployment
Every unit in this formation must start in reserve and use Lictor's chameleonic skin rule for deployment TRUE


Eldar Rumors - Harlequin rumors - Nov 2013
via Stickmonkey on Faeit 212
My info is from a while ago, so obviously it may have changed a lot, but it ties into what you mentioned about a Harlequin codex. I had info that there was a 10-man plastic box of harlequins being designed to be released I assumed with the next DE book. The design parameters included the standard options, but the box was also to have bits for a troupe master and solitaire. Separate from this was plastic blister death jester. There was also a rumor heard that one designer was working on a harlequin jetbike as a pet project following the new DE jetbike asthetic. FALSE

Does any of this hold water, no idea. It’s been about 9 months, and I’ve heard nothing more on it, so I don’t know. Probably needs lots of salt, but if we consider the possibility of Harlequins getting a standalone ally dex…maybe there is more to this? FALSE


Tyranid Rumors - Nov 2013
via Stickmonkey
I have lots of sources chiming in saying that Tyranids "ARE getting Dec models."
Now whats interesting to me is no one saying to me the new Codex is coming dec. And with all the other wishy washiness about what is or isnt coming it is making me wonder if those isolated rumors of a 2 month release might hold some truth...models only in Dec filling gaps, then Codex and new in Jan? FALSE

Inquisition Rumors /Finecast Rumors - Nov 2013
GW is not producing finecast like before. Its moved to small batch runs, that they are only maintaining minimum stock on remaining models until they are replaced with plastic equivalents. And as stock runs out on some older models they are being discontinued even if no replacement is complete. PENDING

I think this may be what's happening to missing inquisitor models...the wide brim hat with plasma is also gone from what I see. Not that they will necessarily have a direct plastic replacement any time soon. FALSE


Tyranid Rumors - Sep 2013
-Release all the 'missing' models in the book FALSE
-Move as many metal/finecast models to plastic kits as is feasable in a single release window TOO VAGUE
-Introduce a minor number of new units (mainly via combo-kits with existing units) TOO VAGUE
-No new Finecast TRUE
- Codex obviously TOO VAGUE
- Set of Psychic Cards (whether this is one list or two shorter lists, I'm not certain, but I am certain they will get a deck for their powers) TRUE

Models:
-Harpy/dual: 2 models TRUE
-Warrior/Shrike/Prime/Parasite: 4 models PARTIALLY TRUE
-Zoan/Doom: 2 models FALSE
-Spore: 1model FALSE
-H/T Guard: 2 models PARTIALLY TRUE
-Lictor/Deathleaper: 2 models FALSE
-New/New: 2 models TOO VAGUE

Release Schedule Rumors - Sep 2013
via Stickmonkey on Faeit 212
Ive got the following codex/army/supplement schedule down right now, pretty much aligns with your recent post:

Oct: dark elves wfb TRUE
Farsight supplement hardcopy TRUE
White scars supplement digital 5 minutes FALSE
No mystery box(es) TRUE

Nov: tyranids 40k FALSE
Terrain set (more wall of martyrs compatible pieces) FALSE
Ultramarines supplement digital FALSE
Black legion supplement hard copy TRUE

Dec: hobbit (box set) TRUE
Bundles for fantasy and 40k TRUE
White scars hard copy FALSE
Hive fleet behemoth supplement digital FALSE

Jan: IG 40k FALSE
Alpha legion supplement 40k digital FALSE
Ultramarines supplement hard copy FALSE

Feb: Brettonians or Dwarves wfb TOO VAGUE
Hive fleet behemoth hard copy FALSE
Steel legion digital FALSE

Further out (no particular order, just stuff I've heard in the pipeline for 2014):
Hive fleet kraken supp FALSE
Raven guard supp FALSE
Csm/daemon supplements 4 Gods FALSE
Black Templar Supp FALSE
Biel tan supp FALSE
Catachan supp FALSE
Orks 40k TRUE
Saim hann supp FALSE
Speed freaks supp FALSE
Blood angels 40k PENDING
Fleshtearers supp PENDING
Space Wolves 40k TRUE
13th gc supp FALSE
WfB 9 FALSE
Wood elves TRUE

Supplement Rumors - July 2013
I'd heard Biel-Tan was being worked on after Iyaden FALSE
Saim-Hann was later. FALSE

There is a lot going on. I've heard scattered rumors of 2014 seeing many new models introduce to codexes with rules in box, but I haven't confirmed this.



Wood Elf Rumors - July 2013
via Stickmonkey on Bols Lounge
Wood Elves have a massive update coming. And they will be fine in the current and next edition with it.
I expect them late spring 2014. TRUE

Some of what Ive heard is:
Still a major guerrilla tactics army. Skirmishers are still prevalent. FALSE

New giant Treekin dual unit. TRUE

New Stag Monstrous Cavalry unit. TRUE

Best archers in the game. ALREADY TRUE

Dryads having abilities to manipulate enemy unit structure. FALSE
New mpp wild rider kit TRUE

New mpp wardancer/waywatcher kit FALSE

Wardancers causing rank bonus to work against enemy. FALSE

New hawkriders kit. FALSE

WE wizards (spellsingers) have spells that manipulate environment, including making a new grove of trees and one causing an enemy unit to enter combat with the ground/terrain FALSE

WE have significant benefits within woods both stationary and moving.TRUE

Tree units able to start hidden in wooded terrain. FALSE

Supplement Rumors - July 2013
ia Stickmonkey on Faeit 212
I have a little more on the Tau mercs supplement. FALSE

First, I was told this wasnt planned be out til Q1. FALSE

Second, I was told that either this or one of the eldar supplements would be the first with a model wave to go along with it. I wasnt told which models or which eldar supplement. FALSE


warning: what follows is my speculation
My best guesses are a plastic pack kroot hq, which I saw in design before. This would be a slightly bigger kroot than the current troops. Had a tau rifle, not a kroot gun. A bit more armor than a standard kroot. Standing on a rock in a "crossing the Delaware" pose. Caveat that this was still in CAD, lots can change, and it was last fall. SPECULATION

Also a vespid plastic kit thats been ready for a while. SPECULATION

My eldar guess would be the first round of the plastic aspects with beil-tan. SPECULATION

When the tau dex was released I went back to my sources about the allied races not getting support after seeing so much studio work on them, and this was eventually what I was told. SPECULATION

Eldar Rumors - April 2013
New tank chassis, 2 builds, between falcon and cobra in size, one build had transport capacity and some type of melta or flame based weapon (fusion cannon iirc) the other build was essentially a flakk cannon, but not the same as the fw firestorm, bigger tl guns. FALSE

There was a new avatar sculpt but im pretty sure that ended up being a designer test seen at GD SPECULATION

Wraithguard get a plastic box with new weapon variants. Lots of rumors of dial build, but nothing i've heard enough of to know what's true. DUPLICATE

Heavy rumors of new jetbikes, building guardian and shining spears. DUPLICATE

However, it seems to be a trend not to release too many rehash boxes. If we got wraithguard, jetbikes, and an avatar all in this release, well Ill be broke and need new shorts.SPECULATION

The bomber and fighter do not share a box from everything I've heard. The fighter is "very" similar to the nightwing, except for the wing shape. One of the two is rumored to use some form of distortion weapon, be it bomb or missiles i dont know. DUPLICATE

Rumors of a new aspect exist, the word i've heard is this has something to do with wraith constructs, but really even that is too vague. DUPLICATE

I know others have said there is a large wraith construct, but none of my sources are backing this now, fwiw. SPECULATION

For the release there are two new aspect exarch or p lord (not sure which) sculpts in finecast, and one named hq, these are all new scuplts, but could be old characters. SPECULATION

Ive been told guardians are getting a new box to make them and storm guardians. Again, i cant believe wed get so many redone plastics. But it makes sense on its own. SPECULATION

Release Schedule Rumors - April 2013
via Stickmonkey from the Faeit 212 inbox
May: High Elves TRUE
June: Eldar TRUE
July: Apocalypse TRUE
August: Lizardmen TRUE
September: Blood Bowl Rumors FALSE
October: Space Marines FALSE
November: Dwarves? FALSE
December: Hobbit TRUE
January: Tyranids TRUE

Chaos Daemons Rumors - Feb 2013
The Chaos Daemons release slot as last time around is a dual system release TRUE
That would put the first wave in March TRUE
the followup in June FALSE
BloodThirster/Skarbrand (plastic) FALSE
Great Unclean One (plastic) FALSE
Chariot of Khorne/Herald of Khorne/Khorne Cannonade (anyone remember the old epic Doom Blaster) TRUE
Plague Flies of Nurgle TRUE
Palanquin of Nurgle/KuGath upgrade/Herald of Nurgle FALSE
Fiend of Slaanesh FALSE
There is also word of a named Daemon Prince and several smaller finecast models as well. TOO VAGUE

Tau Rumors - Feb 2013
he said during playtest all Tau got a DtW reroll. Tau in Suits got a 5+ DtW. FALSE

The Kroot monster is very cool looking, but I fear rules wise its going to suffer from Pyrovore syndrome. Its expensive, and shortlived. A beast in CC, but it's hard to get it there. Roughly the size of a Maulerfiend, its like a hybrid between the Krootox and the Great Knarloc. Beaked head. 4legged. Over muscled. Kinda apelike pose and body structure. FALSE

The "uber-suit" is NOT at all like a wraithlord. It is not suited for CC, and really cant be outfitted for that role. Last I saw the T was only 7, but others are saying it is T8. I was talking about it with my source earlier and he made mention of the plasma weapon having ignore cover and thinking it will be the load out of choice. He felt that it was very balanced points to capability wise for its role in the codex. Visual wise it is definitely in line with the battle suit. Reminds me a lot of the old BattleTech line merged with Tau aesthetic. PARTIALLY TRUE

I don't think the Vespid Scooter made the cut. It was in a number of early drafts, kind of like the genosian fighters in Star Wars. Yes, flying creatures with a flying vehicle... Named after a famous motorized bike.... 80s GW may have done this, not 10s. SPECULATION

Tau Rumors - Feb 2013
Ethereals: These now grant army wide special rules and bubble rules, but there are different options. They function roughly much like those recent Dark Angels banners. So one option might be army wide Ld rerolls while in play, plus units in 12" are fearless. Another option might be one unit in army gets salvo once per turn, and all units in 12" get rerolls to hit. PARTIALLY TRUE

Kroot: Everyone's favorite birdmen get Scout, Furious Charge, Move thru Cover. Kroot Hounds and Kroot hawks! Shaper can unlock additional unit upgrades. FALSE

"Sneaky Kroot": Look for an ELITES Kroot unit that can hide in terrain like Ymgarl Genestealers. FALSE

Knarloc: The new big beasty model, very similar to the Forgeworld Great Knarloc (see below). Monstrous Creature, with a trample attack allowing it to run 3d6" and cause 2d6 S6 AP6 wounds to any unit it crosses. It may additionally use this special move to charge a unit, gains +2A and the assault-grenades ability when charging in this manner. FALSE

Vespid: The maligned bug men are redeemed! Big improvements, weapon range increase, point reduction, hit and run. FALSE

Vespid Flyer: Smallest flyer in game, like a jetbike, single blaster as weapon, vector-dancer FALSE

Fortifications: Deep striking turrets as fortification options. Burst cannons or missile pods options. FALSE

Tau Flyer Transport: 13 13 12 armor, holds a full Fire Warrior or Crisis Suit squad, or single Uber-suit. Not a lot of weapons, but HP:3, and has a save from wargear that can be taken. Deep strike. Rules-wise is focused on getting units reliably to a location. FALSE

The Uber-suit: So many options currently it's hard to keep them straight. It's a mobile weapon platform, with rail guns as it's main weapon system, - which can be upgraded to a plasma weapon system or ion cannons. Classified as monstrous creature. 2+/4++ save. It can forgo shooting and movement to gain 2++ save. The Uber can move as jump infantry if it does not shoot it's main weapons. VERY HIGH toughness, no existing weapon can instant death it. Although it can smash if it has to, it is not designed as a close combat unit at all. Cost is comparable to a Terminator squad. It can take drone support. TRUE

FOC: Some specific HQs move Crisis Suits to troops. One moves two Kroot units to troops. FALSE

Psykers-defense: All Tau have some base immunity to psychic powers, and thus any Tau unit can deny the witch, with the suits gaining an improvement to this roll. FALSE

Tau Rumors - Feb 2013
Caveat: Many of these are said to be "in process". Don't look for *exact match* rules to survive to the printed codex.

Crisis Suits: Look for more posable new models. FALSE
Unit keeps its high level of customization, with several upgrades to stat lines possible. FALSE
New flakk missile pods. FALSE
New combi-kit includes Broadside parts. FALSE

Stealth Suits: Models unchanged. TRUE
Have stealth, (obviously), plus optional drone granting shrouding. FALSE

Sky Ray: Last edition's trainwreck gets a new lease on life. Flakk missiles, plus has orbital bombardment (much like SM version, but with a lingering effect). FALSE

Fire Warriors: Same nasty gun. Still BS:3, but with a Shas'O can upgrade unit to BS:4. FALSE

Drones: Any drone can be used for Look Out Sir rolls for any model in the unit they are attached to. FALSE

Markerlights: A single hit increases BS of all other units targeting the victim by +1. Multiple markerlights have no additional effects. OUCH - look out for possible BS:5, Fire Warrior volleys now! Markerlights improve snapfire against marked flyers to 5+ instead of 6, but must first hit the flyer with a 6 themselves. FALSE

Networked Markerlights: A longer range twin linked version. Vehicles only. FALSE

Chaos Daemons Rumors - Jan 2013
Khorne chariot, two bloodcrushers pulling a wagon with herald option or some fire belching thing. Large base TRUE

Tzentch chariot, pulled by screamers, with horrors riding, but I've also heard it has a large flamer rider too. Large base TRUE


Nurgle palanquin, nurglings, daemon prince base, fat plague bearer. DUPLICATE

4 GD with variants for named daemons and swappable options, most rumors point to resin packs, but I've heard wind its all in the plastic kits lately. I'd lean towards Harry's news, but I hope for all in one myself. I have heard that these may be moving to the larger base now, if so, they will be huge. One can hope, but I don't have a lot of confidence in this bit.

Furies (no dual kit options I've heard of.) in plastic. DUPLICATE

Plastic fiends were being worked on at one point, but I haven't heard anything about them recently. SPECULATION

New elite daemon engine. 40k Dreadnought sized. Lots of options. Quasi-God specific bits like the soulgrinder. Supposedly unique to daemons not the same as this new unit for chaos space marines. FALSE

Big khorn flame belcher thing DUPLICATE
Tzeentch Larger flamer instead of horrors. DUPLICATE
Sounded like more ranged options for the daemons. TRUE

No khorne dogs or beasts of nurgle in plastic TRUE
Daemonic Terrain Piece SPECULATION
Ku'Gath designs SPECULATION
No more Exalted Chariots TRUE
Big Unaligned Chaos Beast (bear with Toothy Maw) SPECULATION


FW Horus Heresy Rumors
Still to come from Betrayal:
Horus TRUE
Fulgrim TRUE
Mortarion PENDING

Legion specific characters, aka Abaddon, Garviel, Crysos, etc... At last count I believe there are 8 or 9 in the works... TRUE
Legion specific units, aka DeathShroud, ravages, etc. I believe there are still 3 to be released TRUE
Legion badged contemptors for Sons of Horus and Emporer's Children TRUE

Mecanicum HQ TRUE
Mecanicum units, I believe there are 2 to be released TRUE

Heresy era Vindicator TRUE
Heresy era land speeders TRUE
Mk ii/iii special weapons kit TRUE
Rotor cannon kit (there are iirc 4 or 5 kits due that contain 5 weapons and an augury) PENDING
Destroyer squad upgrade kit TRUE
Rapier platform kits, there are iirc 2 more rapier platform kits coming PENDING

Praetor kit in tartaros armor PENDING
Centurion kits ( there are 2 more 2 packs I'm aware of, but I believe there may be more coming. I think the moritat and Forgelord are up soon, next in line for the centurion releases that is, not next as in tomorrow). And I think vigilant and chaplain are the other set. PENDING

For tomorrow, I'm expecting the mk II special weapons kit similar to last weeks mk Iv set. This has some identical bits, mk ii assault arms, the older style hand flamers with the funnel barrels and a load of other weapons and bits. PENDING

And I believe it's tomorrow the death shroud are up for pre-order. TRUE



Next week I am expecting something big... TOO VAGUE?

And another Primarch is supposed to be unveiled in Jan... PENDING

The destroyers kit iirc includes left and right hand bolt pistols for 5 models, 3 chainswords, 2 combat blades, assault arms, some grenades and bits, and a missile launcher. It might have a couple alternate wargear pistols as well, but I dont recall seeing those. TRUE

Ork Rumors
Rumor is the battle wagon is getting reboxed, and will include the deffrolla sprue. ETA 2013. Price rise expected. FALSE THIS ENDED UP BEING TRUE IN 2014 WITHOUT A PRICE RISE AND WAS A LIMITED PACKAGE.

I'm hearing an ork wave with buggies/trax, FALSE
new battle wagon box (old battlewagon with deffrolla incl), DUPLICATE
tank bustas/flashgitz plastics PARTIALLY TRUE
deffcoptas.FALSE

This is in contention for Q2 model wave release.FALSE

Dark Angel Rumors - Nov 2012
Expected Dark Angels Launch miniatures:
Deathwing Box TRUE
Ravenwing Box TRUE
Dark Angels Powered Armor Box FALSE
Mystery Large Vehicle TOO VAGUE

3 New Characters:
Belial, TRUE
Asmodai TRUE
Namaan FALSE
...existing characters moved to finecast. FALSE

Dark Angels recieve a Full codex - not a White Dwarf update. TRUE
Tau Uber Suit - Tau Rumors - Nov 2012
Tau UBER-suit
AV:11/11/11 FALSE
Hullpoints:2 CONDITIONAL
Dual (not linked) Rail Cannons CONDITIONAL
Missile Launcher CONDITIONAL
Interceptor/Skyfire CONDITIONAL
Many upgrade options including Stealth CONDITIONAL

Markerlights gain the ability to grant Skyfire. FALSE

Dark Angel Rumors - Nov 2012
HEAVY SUPPORT:
Predator - Plasma and "Reaper Cannon" new main gun option, no new sponson options - new model kit possible (and the Predator is kind of an old kit). FALSE
Whirlwind - Flakk missile option. FALSE
Land Raider - Dark Angels get all the current Imperial types. Deathwing can take then at dedicated transports. TRUE
Dreadnought - The classics that we know and love, moving on... TOO VAGUE
Devastator Squad - Flakk missile option. TRUE
Vindicator - Nothing new here... TRUE
Siege Cannon - Techmarine's mortar-like cannon. Multiple sources speak of this model being somehow interchangable with Imperial Guard artillery kits to round out the last missing models. ~Editor's note: the Griffon perhaps? FALSE

DEDICATED TRANSPORTS:
Rhino - Standard rules. TRUE
Razorback - Standard rules, new updated model kit with ALL turret weapons options mentioned. FALSE
Land Raider - Deathwing Terminators ONLY. DUPLICATE
Land Speeder Storm - Scouts only. FALSE

Battle Bunker - from the Wall of Martyrs kit. FALSE

Eldar Rumors / Release Schedule Rumors - Nov 2012
Eldar Miniatures (alongside the codex)
Farseer TRUE
2 Aspect Characters FALSE
2 other characters (Either HQs or Unit Upgrade characters) TRUE
New Aspect (plastic) FALSE
Wraithguard (plastic) TRUE
New Eldar tank FALSE
New Eldar Bomber TRUE

Eldar Miniatures (outside the codex)
New Flyer DUPLICATE
Guardian Jetbikes - Shining Spears combo-box FALSE
2 existing Aspects moved to plastic FALSE
Avatar (new model, bigger than a Dreadnought) FALSE
Warp Gate (Terrain kit) FALSE

Ork Rumors - Nov 2012
Ork Miniatures (alongside the codex)
New Weirdboy FALSE
Wazdakka FALSE
MegaNobs - Tellyportas combo-kit FALSE
CybOrks FALSE
Grot Gliders - (very odd one, a 40K version of WFB Doomdivers?) FALSE
Mega Mork/Gork - (your guess is as good as mine) PARTIALLY TRUE

Ork Miniatures (outside the codex)
New Buggy - Half-track FALSE
DeffCoptas FALSE
Flashgits - Tankbustas plastic combo-kit FALSE

more Dark Angel Rumors
Raven's Claw is apparently a nickname or playtest name of the fighter, sounds like this is not the final name. SPECULATION

The snapfire only applies to this rumored reaper cannon on the fighter when firing "full auto" as a Heavy 12 cannon to balance it. Again, according to playtest notes. FALSE

TL plasma guns on some models will make their way to standard C:SM FALSE

Dark Angel Rumors - Nov 2012
Deathwing Terminators - Same general layout as we have now, but with additional Plasma Cannon and Autocannon heavy weapon options. PARTIALLY TRUE

Tactical Squads - The old classics we all love, moving on... FALSE (FLAKK)

Ravenwing Bike Squad - Up to ten bikers, for each 5 bikes, you may upgrade one to an Attack bike. Attack bike gunner options are: HB, MM, HF, Twin-linked Plasmagun!. Squad can Combat Squad and has Teleport Homers. FALSE

Ravenwing Landspeeder Support Squad - Same as now, but gunner option are: HB, MM, HF, Twin-linked Plasmagun! FALSE

Ravenwing Bike Support Squad - Full Attack Bike unit (could also be a DUPLICATE report of the TROOPS Bike Squad) TOO VAGUE

Assault Squad - Same old classic jump-pack squad we have now. FALSE

Ravenclaw Air Superiority Fighter - Dual "Reaper Cannons" allowing Snap Shots on flyers. Can be replaced with 2x Missiles, or 2x Plasma Cannons. FALSE


More Dark Angel Rumors - Nov 2012
HQ:
Azrael - Artificer or Terminator options. FALSE
- New model. FALSE
- Lions Helm grants 3+ Inv., FALSE
- Lion's Wrath grants Gets Hot rerolls (army-wide?), FALSE
- Master crafted Plasma Blaster (see Horus Heresy book?), FALSE
- Sword of Secrets is Sx2 Master Crafted Power weapon. FALSE
- Watcher in the Dark model is W:1 5+ Inv, with no other stats. It cannot be targeted by anything including blasts, and must stay within 2" of Azrael or is removed. Watcher can take Look Out Sirs.FALSE

Belial - Terminator armor. New model. DUPLICATE
- Eternal Warrior 2+ Inv!!! FALSE
- Grants Elites Deathwing Termys Heroic Intervention if he is attached. FALSE
- Cannot take options, FALSE
- Master Crafted Strombolter. FALSE

- Sword of Secrets is a Relic Blade with an additional effect. FALSE
- Belian grants a buff to Termys within 6".FALSE

Sammael - If mounted in his Speeder, unlocks scoring Speeders. Can also take his normal bike.FALSE

Azmodai - Current model (finecast) FALSE
Unlocks no units. His Litanies grants a longer ranged more potent buff.FALSE

Ezekiel - Current model (finecast), Psyker Level 3 TRUE

Barakiel - Master of the Forge. Armed with a "Reaper Cannon" - 36" S:5 Assault (6 or 12?) AP:3 Extremely Expensive in points. FALSE

Librarian - Power Level 1 (upgrade to 2) TRUE



Company Master - Power Armor, or Terminator armor TRUE
Interrogator Chaplain TRUE
Command/Honor squad Terminators or Bikes with Belial or Sammael respectively, Apothecary, Standard bearer, 1x Heavy weapon upgrades. W:2 regardless of armor, or bikes. FALSE

Elites:
Chaplains / Brother-Interrogators - Unit size 1-3. Chaplain style death masks, dual bolt pistols and power maul. (can upgrade pistols). FALSE
- B-I have an increased BS over regular chaplains and can operate independantly as IC or join units, DUPLICATE
- B-I only buff the unit they join with litanies (more potent version), while non-upgraded chaplains buff a 6" bubble.DUPLICATE
- B-I are only characters if independent, and cannot leave attached units (similar to Wolfguard).DUPLICATE

Inner Circle Unit Terminator armor. W:1, Heroic Intervention if Belial is attached to the unit. FALSE
WS/BS 5. PARTIALLY TRUE
They get a cover save upon deepstriking. FALSE
"Lion-themed" visually. FALSE

Entire unit can purchase Sergeant upgrades. FALSE
No heavy weapons, Unit max size:5. Categorized as Deathwing Assault Unit FALSE

Dreadnought - Venerable and Mortis options. Categorized as Deathwing Assault Unit. TRUE

Scouts - Land Speeder Storm as dedicated transport. FALSE
- "Markerlight" effect targets one enemy unit - other Dark Angels units then get a bonus (reroll to hit?) versus the unit as long as the Scouts are within line of sight to thier "Fallen" target. FALSE
Teleport Homer. Sergeant Namaan (WOOHOO!!) returns, granting Reserve rerolls to all Death Wing units. FALSE

Techmarine FALSE

Veterans TRUE

More Dark Angel Rumors - Nov 2012
- DW Honor Guard Terminator squad unlocked by select HQs (Belial - others???). TRUE
- One such unit per HQ, only one may carry a Chapter Banner. TRUE
- Other banners exist however. Models are W:2 WS/BS:5 Non-scoring. Can take Apothecary. FALSE
- Elite Terminators are W:1, WS/BS:5. Unit has new CC options neverbefore seen on termys. Unit size max of 5. Vanguard Strike upon Deepstriking! PARTIALLY TRUE
- Troops Terminators are standard DW. Sergeant may upgrade to to Chaplain. FALSE
- Can take new options such as Plasma Cannon. TRUE
- Up to 10 models per unit. No more Cyclone/CC option on single models. Mix of CC and Ranged models still permitted withing unit. PARTIALLY TRUE
- RW Command Squad is only unlocked by select HQ characters. TRUE
- One banner option for RW. No apothecary for RW, with a "Mini-Chaplain" upgrade instead. This option provide a Litanies buff his unit only. FALSE
- Troop RW squad matches the current RW bike squad, minus the Speeder. FALSE
- RW Attack Bikes - plasma gunner option FALSE
- RW Land Speeders - plasma gunner option FALSE

Daemons Rumors / GD + Furies - Oct 2012
- Furies. They have been redone, they are coming for Daemons, they look so much better than the current models. They are about Nid Gargoyle sized, maybe a bit larger. Bat wings. Much more daemonic heads with toothy maws in 2 parts like the horrors and bloodletters. Not the bat men of old. FALSE
- Dual kit with a new ground based daemon, much like the vargheist/crypt horrors (which I've mentioned before). FALSE

- 1. I don't know for sure all 4 will be released at once or if they will be in waves. SPECULATION
- 2. I have conflicting rumors they are moved to the oval base and are roughly the size of the beastmen gorghon, vs staying on the 60mm round bases. Based on my personal eyes on on WIP before, they are bigger. The Greater Unclean One was not as big as the FW model, but its bigger than a dreadnought. PENDING
- My source says the Greast Unclean One is the best looking of the new models, that it is "absolutely rot, in a good way". PENDING
- 3. The Blood Thirster should be slightly shorter than the dreadknight. stylewise it hasnt changed much. PENDING
- 4. The Keeper of Secrets is the most changed style wise. Does not go towards the FW model or retain the style of the current GW model. Still very slaaneshi PENDING
- 5. The Lord of Change AFAIK is the tallest of the models, not just due to the wings. Did not appear as hunched as before. Head options include a more fishy looking option. PENDING

Release Schedule rumors - Update on Schedule - Oct 2012

Dec: There is an outside possibility of 2 terrain pieces and 3 flyers FALSE
Jan: Daemons wave FALSE
Feb: Hobbit/LOTR are the biggest contendors right now. FALSE
Feb: splash month for 40k in the form of that missing flyers wave. SPECULATION
March: WoC Army book. FALSE
April: New rumored slot for DA now. FALSE
April generic SM kits may get released along side the DA codex and DA specific models. FALSE
May: WFB model wave and army book. High Elves I'm being told. TRUE
July: Most likely slot for this rummored 40k supplement book. SPECULATION
Beyond that: Tau and Eldar are the only codexes with some weight behind it to come late in the year I expect Tau following DA, and right now it does look like Eldar will follow Tau. SPECULATION
2nd Horus Heresy book from FW is being rumored to me to be late Spring/Early Summer. FALSE
Vetock doing CD FALSE
Ward on DA FALSE
Cruddace on Tau FALSE
Kelly on Eldar TRUE

Space Marines Rumors - Tac Squad Rumors - October 2012
What I understand is the tactical box is 3 sprues 10 marines. TRUE
All options represented for a full tactical squad. TRUE
Sgt options represented, with the exception the combiweapon is multipart, you can only build 1. TRUE
Hands are molded with the weapons, but not arms, however some weapon/arm combos must go together. TRUE
No chapter specific icons present TRUE

Daemons Rumors - Oct 2012
AFAIK Vetock is doing 40k Daemons and WFB Daemons. FALSE
Until the daemons codex release, I wouldnt expect anything else from hom in 40k. FALSE

Tau Rumors - Oct 2012
"Beastly Transport" ---> Unit Type="chariot"...Size=Flying oval FALSE

New Chaos Marine Rumors - Stuff - Oct 2012
- Helbrute is the only DV model getting a release soon. But don't expect it in 2012. All codex options are there, and the model looks fantastic, it should not be too...long of wait though. TRUE

One of the staffers has csm plague zombies on his/her desk. All conversions. Hard to tell from the new photography, these are really great conversions, so when they show up, no one get excited. NON RUMOR

Thousand Sons will get the first plastic kit when they come out. But that doesn't mean others won't be out at the same time. I know that's cryptic, and it's on purpose. FALSE

There was a csm plastic revamp that was underway. I cannot get a response on if it is still coming or not, normally if something is scrapped people are straight forward. This much obfuscation tells me something is happening. FALSE

There is a bit of chaos scenery coming. It should please world eaters. FALSE

Space Marines Rumors - Oct 2012
- New tactical squad. Hvy flamer. Mk 8 style FALSE
Edit: there are more mk 8 bits here than before, but there are still "beakies" too. Includes many options not released before in plastic, including a Hvy flamer, a backpack style (read devastator) missile launcher w flakk missile, slings on bolters, power weapon options. Basically think of all the blinged out options you get w a BA, SW, GK box and now apply it to tactical marines. Poses are all standing, but they aren't as static.
- New assault squad. New jump packs. New weapon options TRUE
Edit: retooling similar to tac squad. The jump packs are all new, but don't get knickers in a twist cause they are the same style as current ones. They just look better cause the seam is not there. New cc options in the sprue include thss and lc. There is a few new options in here I can't reveal.
- New librarian mini sprue. Codex options included TRUE
Edit: this is where the librarian/chaplain kit I saw a long time ago went. Has a force sword or staff, has combi weapons, has pistols. Two heads. All in mini sprue. It's 2 mini sprues. Only options from current codex not present are jump pack, bike, or TA. No info on where chaplain went. FALSE
- New Techmarine mini sprue. Conversion Beamer. FALSE
Edit: very similar to current tech ax Techmarine. Layered body. Has tech ax, tech sword, plasma pistol, combi weapons, couple variants on servo arms, and conversion Beamer. 2 mini sprues.
- New scout box. New sculpts. Combined boxes. New options. FALSE
Edit: includes some new scout only weapons. Heads are less bulky. All codex options present in one box.
- New flyer. Interceptor/bomber. Flat but boxy. Storm raven sized. No transport. No hover. Heavy assault cannon and ff missiles. Or bombs and servo drones in gun pods. FALSE
Edit: shares wing/engine aesthetics of storm raven, but fuselage is flatter. Wings not as bent. No thrusters in wingtips. Two tail options, one for each build.

- New scout transport. Like Tauros (FW ig) but open wagon style. Halo warthog mashed w rhino. Pintle TL HB. FALSE
Edit: rumored rule only will allow pintle weapon when unit is embarked. Fast vehicle. 4 buggy style wheels. Rider models/bits compatible with new scout box. Roughly rhino sized. For Baja race fans think armored sandrail.

Tau Rumors
- Tau Q2/Q3 2013 TRUE

- kroot are in fact still part of Tau, TRUE
and have a new unit or two including a beastly transport FALSE
- There are no demiurge in the Tau codex TRUE
- new crisis suits DUPLICATE
- multiple new suits in the codex, crisis being what we know, TRUE
- there is also a smaller suit similar to the stealth suit, but not as bulky designed for close combat, FALSE
- broadsides while the same relative size as a crisis suit have much more bulk to them and are a separate build/model. TRUE
- bigger suit, which has been reported from others. Reports have it being a ranged beast(metaphorically, not literally) with 2 twin linked rail cannons and a missile option. So I'm sure it will become a target of choice in games PARTIALLY TRUE
- new cc suit which will share a box with the new stealth suit. FALSE
- the new piranha option is to transport a cc suit unit, this option replaces the drone pods on the sides FALSE
- plastic kit in the works for pathfinders TRUE
- the ethereals have a new race that they are using as a psychic conduit. FALSE
- remora drones will be in the codex as flyers FALSE
- Flyer has dual gattling cannons FALSE
- Flyer has option for rail guns FALSE
- Flyer has options for AA missiles or bombs, But can't take both. TRUE
- Jaws Railgun Mostly confirmed this is the way of it, but that it does have a max distance. Some conflicting rumors that you roll for number of hull points it penetrates when fired, or it's fixed. And also conflicting sources saying if it penetrates it causes 2 hull points of damage vs 1. FALSE

More Dark Angel Rumors - Sept 2012
- just heard a rumor that there is a AA option for DA dreads...FALSE
- one that will likely make it to all chapters eventually. FALSE
- Codex release at the end of November White Dwarf (December issue) and a release in December FALSE
- So PA command squad could get a single heavy weapon, apoth, standard, etc. A TA squad the same, PARTIALLY TRUE
- but that the RW command squad was 3 bikes and a attack bike w hvy weapon, or 5 bikes, but not a LS. FALSE
- DA version of Vanguard? But they have some form of hunters from hyperspace type rule in addition. And they might have some new DA special weapons...dark claws or dark swords, you know, to egg on the stereotypes.. SPECULATION
- Deathwing Terminators, SB, PS, LC, TH, SS, AC, AssC, PC, HF, CML, CF, PA, and PF are all the options I've heard rumored. Default is standard SB PF, Sgt w SB PS. Of note, AC and the PASS combo both are new info that's been whispered to me.TRUE
- Plasma Predator DUPLICATE
- Heard a deviant rumor that they have meltagun sponsons as an option too...FALSE
- So PC, AC, LasC w HB, HF, MG sponsons. Supposed to be a new kit with BA Pred style sponsons and DA icons included.FALSE
- Dreadnoughts, Sounds like the HVY slot dread is the standard, and the specialist DA dread is Elite. and either can be upgraded to ven...for what that's worth now.FALSE

More Dark Angel Rumors - Sept 2012

- Land speeder storm was also in the FA slot, according to sources. FALSE
- No mention of excessive plasma-ness in this round. FALSE
- Phil did say that. However, there has also been much debate over getting appropriate xenos fortifications into the mix. They have eldar, ork and tyranid terrain just waiting to be produced that I know of. Maybe next summer will be summer of fortifications. PARTIALLY TRUE
- Standard DT are there, Rhino, razorback, and DP. I have conflicting rumors the LR is in as a DT for Terminators. DUPLICATE
- Also in discussions at GD, the StormTalon is to remain a Codex Space Marines only vehicle. TRUE
- Earlier rumor was mixed squad remained, however, cyclones could only be taken on SB marines. DUPLICATE
- I have heard, but have very little to back this up that the company master for DA in TA will be a single plastic character blister. It will include some options for loadout but not all, but will be blinged out like the DV termies. FALSE
-Its bigger than the StormTalon, but the fuselage has a landspeeder style to it. I took it to mean squarish. The wings are supposedly fanned forward like an Aquila. And others have mentioned it would not take much to make this look like the chapter symbol, but I haven't heard anything on this. PARTIALLY TRUE
- death wing upgrade character FALSE
- a tactical upgrade character DUPLICATE
- a ravenwing upgrade character FALSE
- scout upgrade character, namaan being one of these. FALSE

Dark Angel Rumors - Sept 2012
Right now info I have is we will see DA in November, and we can play with them before Christmas. DUPLICATE
HQ:
- Azrael DUPLICATE
- Belial - not needed for deathwing DUPLICATE
- Sammael - not needed for ravenwing FALSE
- Azmodai DUPLICATE
- Ezekiel DUPLICATE
- Barakiel - named Techmarine/master of the forge! Note: barakiel is known as Angel of Lightning in references DUPLICATE
- Sabrael - guardian of the inner circle, gives bonus to inner circle unit FALSE
- Librarian DUPLICATE
- Company Master TA option DUPLICATE
- Interrogator chaplain DUPLICATE
- Command squad ( option to take TA or bikes with Belial or Sammael respectively, and apothecary, standard bearer, 1 heavy weapon) PARTIALLY TRUE
Elite:
- Techmarine DUPLICATE
- Chaplains (x3 can function independently like sanguinary priests in BA, or form a unit w special rules). Only characters if independent. DUPLICATE
- Inner circle unit ( name is not known) tasked with hunting down one enemy unit, special rules for doing so. Can death wing assault, can assault on deep strike. But glass cannon, great in assault, but standard PA so will be easily shot up. DUPLICATE
- Brother-interrogators - this unit wears chaplain style death masks, but are not chaplains, they are a specialist unit adept at near range combat, standard armament is dual bolt pistols and power maul. Can upgrade pistols. FALSE
- Veterans DUPLICATE
- Dreadnought DUPLICATE
- Scouts DUPLICATE
Troops:
- Terminators DUPLICATE
- Tactical squad DUPLICATE
- Ravenwing Bike squad not sure how it differs from ravenwing assault squad. DUPLICATE
FA:
- Ravenwing assault squad DUPLICATE
- Ravenwing support squad DUPLICATE
- Assault marines DUPLICATE
- Ravenclaw air superiority fighter TRUE
Hvy
- Predator DUPLICATE
- Whirlwind w flakk options DUPLICATE
- Land raider DUPLICATE
- Devastator w flakk options DUPLICATE
- Dreadnought DUPLICATE
- Vindicator DUPLICATE
- Rumor is there is something else for the heavy slot too, but no info specific to it. TOO VAGUE
Fortifications:
- Siege cannon ( this is supposedly the Techmarine cannon described earlier) DUPLICATE
- Battle bunker DUPLICATE

Dark Angel Rumors - Sept 2012
Ravenwing.
- Got some art of an attack bike with what could be a plasma blaster in the gunner side. SPECULATION
- Got art of Termie with a plasma cannon, back pack and hoses running behind. SPECULATION
Termies fighting chaos, one with LC and Cyclone launcher, the rest SB and PF, SGT in front with PS. Lends credence to mixed squads being present. SPECULATION

- Art of supposed new flyer does very much resemble the lightning, with a landspeeder-esque body. SPECULATION
- Techmarine firing unknown weapon. Looks like a punisher cannon. supported with servo harness and held at hip. one servo arm is feeding belt ammo into it. SPECULATION
- The new aircraft sounds like it's sleeker than the Storm Talon, which is also promising.
Don't count on it...my source called it a "Pregnant Albatross". Said it has a big engine intake behind the cockpit. SPECULATION

Dark Angel Rumors - Sept 2012
- The DA siege model is a DA only Techmarine with what I'm being told is a Mole Mortar.FALSE
- The model is a tracked platform, similar in size to the thunder fire cannon. Techmarine rides on a platform to the side and has a harness with a single shell it is loading into the top of the mortar. The mortar is a cylinder angled into the ground, target screen off to the side where the Techmarine is manipulating it. Two additional models appear as shells bursting from the ground. One assumes they are some form of placement marker for the devices effect. Both Techmarine and mortar have DA iconography. Finecast. DUPLICATE
- Also, with regard to Sammael. He is on the new Release Schedule Rumors I saw. Now he was just finecasted this summer, so he would not be on that list unless he's a new model or a new to finecast model. SPECULATION

Dark Angel Rumors - Sept 2012
- DA Nov/Dec timeframe. TRUE
- New Azrael - PA, helmet on and off options, still with a watcher model holding combi-plasma (supposedly the watchers have an expanded role on table top now, but this is the first I've hear of this and no details given, so lots of skepticism.) DUPLICATE
- Azmodai - TA FALSE
- Ezekial model staying the same. DUPLICATE
- Ravenwing Bike captain FALSE
- Named Sargeant (Nameth?) DUPLICATE
- Belial gets a model DUPLICATE
- Sammael gets a new model (I am not certain, but this could be the bike captain being mistaken) SPECULATION
- Landspeeder-esq flyer. (we've heard this before, so could be rehash) Has Aquila like wings. TLAC, TML, TLPC, TLHvyB (sounded like these were options, not that it had them all at once)TRUE
- Plasma Pred (heard this before, too) TLPC turret. DUPLICATE
- Deathwing Box (new to me) AC, Cyclone Launcher, THSS x2, LC x2, PS x1, PC, HF, PF x5, SB x5, CF x2 (Lots of bits there, consistent with the load of extras in things like the Space wolf Termies, - Plasma Cannon Termie? IBIWISI) FALSE
- New Dreadnought type. Mortis options. PARTIALLY TRUE
- Inner Circle box. Elites. Robed PA. dual unit box. one is CC focus, the other is dual pistols (gunslingers, anyone?) one version uses chaplain helmets. FALSE
- Seige unit. (not many details given on this, sounds like techmarine thunderfire type unit, hoping to get more on this) DUPLICATE

NO LINK
- CSM - Sept 29th TRUE
- 2nd Wave - Mid Oct TOO VAGUE Cultists?

Digital Release Schedule Rumors - August 2012
ALL WRONG DATE SO FAR
August: Should be up Saturday (8/1/2012) FALSE
Codex: Daemons (obvious) FALSE
How to Paint Chaos Daemons TRUE
Daemons Tactica FALSE
WFB Temple of Skulls scenario FALSE
WFB Soul Grinder digital rules release FALSE

September releases:
6th Ed 40k digital rulebook (will go up same weekend as starter set released) FALSE
How to Paint (I am not certain but this may be the same as the flip book that was released earlier this year with the paint set.) FALSE
And a few more WFB TOO VAGUE

October releases:
Codex: CSM (going up same weekend as codex released) TRUE
How to paint: CSM FALSE
Tactica: CSM FALSE
And a few more WFB TOO VAGUE

November Releases:
Codex: Grey Knights FALSE
HtP: GK FALSE
Tactica: GK FALSE

And a few more WFB TOO VAGUE


December Releases:
Codex: Sisters of Battle FALSE
HtP: SoB FALSE
Tactica: SoB FALSE

And a few more WFB TOO VAGUE

Starter Set Rumors - August 2012
October Chaos Space Marines TRUE
WoC will drop in Oct or Nov TRUE

Chaos Marine Rumors - Legions Codex
May Chaos Codex FALSE
New Plastics TRUE
Chaos Dread TOO VAGUE
Plastic Raptors TRUE
Plastic PlagueBearers TRUE
New Character Sculpts TOO VAGUE
Traitor Guard PARTIALLY TRUE
4 Legions represented: EC, DG, WE, TS PARTIALLY TRUE

Starter Set Rumors
DA Tacs in Starter are not AOBR, but new sculpts with DA icons TRUE
Sgt with Combi and Power Sword, 7 Bolter Marines, 1 Meltagun, 1 Plasma Cannon FALSE

Release Schedule Rumors - June 2012
Rumored Daemon wave:
Plague bearers (5x box) Plastic. Priced as pink horrors PARTIALLY TRUE
Furies (5x box) plastic. Priced as de scourges FALSE
Blue scribes (finecast) TRUE
Herald of nurgle (finecast) FALSE
Plastic GDs are done, rumored to have pieces to build named GD as variants ( though not expected til 2013) DUPLICATE
Rumored flyer wave:
De bomber PENDING
Eldar fighter DUPLICATE
Tau fighter DUPLICATE
Rumored box set contents: Marines and Chaos TRUE
Chaos Space Marines next codex TRUE

Rumored July release: 6th Ed hard back, 6th Ed special edition, Limited templates, game aids, and what not for 6th edition... TRUE

Ork Rumors Wave
Ork Wave by Spring 2013 FALSE
Ork buggy/half track Dakka/skorcha/rokket plastic (3x box) priced like Necron wraiths FALSE
Deffcopters all options plastic (3x box) priced like Terminators FALSE
Meganobs all options plastic (5x box) priced like terminators PARTIALLY TRUE
Flashgits upgrade finecast (3x clamshell) priced like boneswords FALSE
Cybork upgrade finecast (3x clamshell) priced like boneswords FALSE

Daemons Rumors - March 2012
Plastic Furies DUPLICATE
Plastic Plaguebearers TRUE
Karanak and hounds to finecast TRUE

Chaos Marine Rumors - June 2012
Plastic Chaos Drop Pod FALSE

Flyer Rumors - June 2012
Before end of August 2012 FALSE
Eldar dual kit. Fighter, bomber/heavy, transport. Heavy attack and transport share design DUPLICATE
Tau fighter/gunship, size of stormtalon. new missiles options involving markerlights DUPLICATE
Tau transport in codex DUPLICATE
Dark eldar bomber in August FALSE
Third Necron Flyer in 2013-ish FALSE

Eldar Rumors - May 2012
'Early Rumors': All aspects can be troops (may be only one unit), but not through Phoenix Lords. FALSE

Point reduction on Guardians. TRUE
Tanks (NightS, FP, Falc) have point reduction FALSE
Transports the same FALSE
Storms are an upgrade to normal guardians FALSE
Wraith units move towards guide if out of range. Guides give buffs. FALSE
Possible new aspects and wraithguard PARTIALLY TRUE
Shields for WS will work differently TRUE
Phoenix lord table wide buffs for their aspect FALSE

Dark Angel Rumors - Tidbits - Feb 2012
'Wolfguard' chaplains DUPLICATE
Plasma Sponsons and Plasma Tanks DUPLICATE
DA in Starter Kit TRUE

Release Schedule Rumors - Schedule for Releases from Dec 2011 Dec 2011
2012 Q1/2 - tau (or flipped w BT) FALSE
2012 Q2/3 - BT ( possible WD codex) FALSE
2012 Q3 - 6 Ed TRUE
2012 Q3/4 - eldar FALSE

Eldar Rumors - Sept 2011
- Eldar mid to late 2012. Possibly 1st or 2nd official 6 ed codex FALSE
- Guardians being redone. Will include new weapons platform and storm guardian bits. DUPLICATE
- Avatar getting new fine cast version with weapon options (spear/sword) not as big as FW model, but larger than current. DUPLICATE
- Jump pack/jet options for walkers similar to new FW models, but unclear if this is new model or upgrade to current model. Upgrade packs don't seem likely, and current model is decent, so I have my doubts about this rumor completely. FALSE
- New tank options...built on wave serpent/falcon chassis still. Hydra like flak turret, Bonuses against flyers and skimmers. DUPLICATE
- Dcannon tank. FALSE
- And some pulse cannon monster tank...scorpion? FALSE
- New jet bikes and vypers.DUPLICATE
- New warlock sculpts.FALSE
- New aspect sculpts, aspects still likely fine cast.FALSE
- Some sort of shimmershield device. Portable cover save for a unit, but static once deployed...model in design for it. Sounds fishy to me? But the de have the portal...who knows, I say unlikely.FALSE
- From obvious dept comes the nightwing and some form of bomber. Neither look at all like de ships, or existing FW. Definitely eldar.DUPLICATE
- Drop pod of some sort that can carry 20 troops, 10 wraith guard, or 1 wraith lord. Deploys as firebase that has higher cover rating for guardians. Sounds like a bastion that drops into play with a weapons platform attached. Not sure I buy into this rumor completely, it seems too complex the way it's been described. And I never saw any evidence of this in design before.FALSE

Eldar Rumors - Warlock Rumors - Sept 2011
- Warlock rumored to be a fine cast model with 2 head optiosn, 2 right arm/hand options and 2 left arm/hand options. FALSE
- Guardian box will eliminate hw platform, but guardians themselves to stay same, add new hw sprue and storm guardian sprue. Rumor is the "storm" guardians will not be a separate entry in next codex, but just a guardian upgrade. But don't take much from it yet, my rule rumor hit ratio is absolute rubbish. FALSE
- Two of the new models are to be at the new "high end" price point. I suspect the bomber and heavy tank would be these two. SPECULATION
- The "bastion/drop pod" I had a second confirmation on, description is a little more plausible this go. Is deployed pre game like a infiltrator. It is a deployment point for reserves. But 1 unit selected before the game can arrive turn one. Holds 1 hw on turret. Armor 11 all around. Grants +1 to cover saves of guardians when "garrisoned". Again, please assume this is completely filled with salt, I'm passing along what I was told, and it's a second source. But it's rules, and I haven't seen any design work to support. FALSE
- Spears most definitely getting new models to go w new jet bikes. FALSE

Summer of Flyer Rumors - Jan 2011
Still rumored as July wd rule set FALSE
Apoc style rules, strafing/bombing runs, rapid insertion/extraction, special missions, dogfighting? PARTIALLY TRUE
Thunder hawk is NOT likely TRUE
Codex based releases...
Dark eldar raven TRUE
Eldar night wing? FALSE
Ig hydra FALSE
Nid harpy FALSE
Non codex releases...
Ig thunderbolt FALSE
Csm hell blade FALSE
Tau remora FALSE
No necron release? FALSE
Ork fighta/bomma TRUE
No SM release? FALSE

Suspected non codex releases will only be rules...models already FW... FALSE

Necrons may get something with their codex. TRUE


Raven/night wing likely to be combined kit. FALSE

Tyranid Rumors - 2nd Wave Dec 2010
- Tyrannofex plastic with options to build as Tervigon, TRUE
- Plastic Tyrant with SL bits, TRUE

- Tyranid direct only lashwhip bonesword upgrade blister for warriors TRUE
- Doom blister, Parasite, "yrmgarll?" direct only genestealer blister...like flashgit model, one pose, direct only. Harpy, FALSE WRONG DATE
- thunderbolt fighter in design for plastic TOO VAGUE

Necron Rumors - Dec 2010
- grey knight the first 40k army of 2011 TRUE
- Necrons in 2011 TRUE
- New Codex drops mid year. TRUE
- WBB changes to FNP for "most" units FALSE
- New HQ options include "One" new C'Tan. Nightbringer and Deceiver to get new models...and at least one will have optional "incarnations" FALSE
- New Tomb Spider plastic model. TRUE
- option to create alternate model that is Heavy artillery. FALSE
- New fast cc focus unit. jump infantry. warrior sized. TRUE
- new models for immortals. TRUE
- new "tank" - could be the TS based artillery just referenced from different source.TRUE
- new MC walker - likely the rumored "Necronmancer" - may be HQ or Heavy-conflicting rumors here. TRUE
- New plastic Lord with all options. FALSE
- New named Lord metal blister TRUE
- New Monolith option...not represented in models to be released. FALSE

Necron Rumors - Dec 2010
All Ctan moving to 60mm MC base FALSE
Plastic C'Tan FALSE

Grey Knight Rumors - Oct 2010
The rumor I had earlier about "Annointed armor" got some additional legs with a small twist. Looks like this could be granted to a unit containing a Gk chaplain. Much like other chaplains elsewhere grant re-rolls on charges, the gk chaplains are rumored to grant counter attack and re-rolls of armor saves...caveat being the reroll is only 1st round of cc...FALSE

Grey Knight Rumors - Oct 2010
- Inq lords are hq and unlock ISTs as troops TRUE
- ISTs are elite otherwise TRUE
- ISTs can take chimera or valkerie as dt PARTIALLY TRUE
- Inq lord retinue looks more like ig command characters with some seritors thrown in TRUE
- Temple Assassins one entry in elite, one stat line, options allow for customization into temple variants...but the actual temples are only mentioned in fluff, so some special rules look lost DUPLICATE
- Demonhosts look to be out FALSE
- In troops we have ig conscripts...like an ig platoon, but conscripts only FALSE
- Death cult assassins still elite, larger unit sizes, though TRUE
- Penal legion squad in troops, different than ig codex entry FALSE
- chimeras or valks as dt only, and only ig DUPLICATE
- Valk only dt, no vendetta option DUPLICATE
- Hellhounds in fast, same as ig, but not variants (Ed: ???) FALSE
- Deathstrike launchers in heavy, same as ig...replacing orbital strike FALSE


Tau Rumors - March 2011
Tau - August 2011 FALSE
Plastic Pathfinders TRUE
Plastic Krootox FALSE
Plastic Vespid FALSE
Plastic Crisis Suits FALSE
Plastic Barracuda FALSE
Plastic New Race FALSE
HQ Unlocks FOC FALSE
Crisis have 3 wounds FALSE
Broadsides take markerlight arms FALSE
Shield generator = shadowfield FALSE
Drones Not bought as wargear FALSE
Seekers no longer one use FALSE
Kroot HQ FALSE
Kroot transport FALSE
Kroot light armor (6+) TRUE
Kroot shaper gives traits FALSE
FW Grenade Launcher FALSE
Vespid Heavy Unit FALSE
FW BS to 4 FALSE
Crisis get hit and run PARTIALLY TRUE
Changes to FW Eq TOO VAGUE
Changes to Crisis Eq TOO VAGUE
Special Issue now standard equipment PARTIALLY TRUE
All HQs can act as commander TRUE
New Heavy Battlesuit TRUE
Stealth suits become advanced scout similar to pathfinders TOO VAGUE
Pathfinders are now tau commandos TOO VAGUE

Necron Rumors/Tau Rumors/ Space Marines Rumors - Sept 2010
- Tau - New Heavy support platform. Basically immobile deep striked! heavy weapon and crew. Rail and Ion Cannon, and missile launcher are all obvious options
here, but nothing solid with the rumor. FALSE
-Tau Assault Skimmer. Something between size of piranha and hammerhead, fast skimmer open topped, assault on disembark. FALSE
- Update: Yes, its assault after a flat out move, and has the "drop troops along path" option similar to the storm raven. its supposedly a dedicated transport option for one new unit. CONDITIONAL
- New Drop ship. Not the FW one, but something new. Holds a boatload of fire warriors, or a few battle suits. FALSE
- New battle suits. Not sure if these are the "next gen" suits or just heavy suits redone with out metal bits. FALSE

Necrons
- All Immortal based models being redone. Because Destroyers, Lords, etc. were supposedly based on the immortal "chassis" and that has been redone "bigger", its a cascade effect. However, skimmer body base not expect to change. TRUE
- Immortals possible move to Troops choice. TRUE
- New Elite options TRUE
- Pariahs no longer 0-1 PARTIALLY TRUE
- Additional C'Tan TRUE
- plastic Tomb Spyder box to make TS or variant. TRUE
- New fast attack MC TRUE
- Pylon may make codex as heavy option FALSE

- Update: Another interesting rumor that I got back was a new SM kit has been started...similar to the sm captain plastic kit, a SM librarian/chaplain character box.DUPLICATE

Grey Knight Rumors - Aug 2010
"Assassins" are now a single entry TRUE

Grey Knight Rumors - Aug 2010
- Annointed Armor is not wargear. Has point cost. Works w/ SS. Not as good at might seem...(aka something else to this rule I dont know yet) TOO VAGUE
-'Out the Heretic' is well received by PT TOO VAGUE
- 'Shrouding' basically unchanged...aka nightfighting...one source suggests possible grant 6+ cover save (commentary: does this work with Annointed armor? IDK) FALSE
- 'Rites of Exorcism' daemon units charging as if into diff terrain. PARTIALLY TRUE
- 'Aegis' enemy Psykers w/i 12" take psychic tests with +1d6 FALSE

Grey Knight Rumors - Aug 2010
- Codex: there is much less focus on Inquisition aspects, and no SoB. No Allies. A GK army.TRUE
- Storm Raven. obvious choice. Options for BA, GK and ??? TRUE
- TA knights: 5 pack, Paladin upgrades, squad upgrades. Psycannon, NFW, SSTH, banner? TRUE
- PA knights: 10 pack, justicar upgrades, squad upgrades, extra bits. NFW, psycannon, incinerator, banner? PARTIALLY TRUE
- walker: There have been some rumors of a GK driven walker. TRUE
- New Stern PARTIALLY TRUE
- New Chaplain? FALSE
- Justicar upgrade characterTRUE
- Paladin upgrade character PARTIALLY TRUE
- Inquisition characterTRUE
- 2 other blisters unknown contentsTOO VAGUE
- Later release of GK themed terrain set? FALSE

- NFW lose the changing abilities based on rank of user. TRUE
- standardized to PA NFW is PW with special abilities vs Daemons, TA NFW is FW with same.FALSE
- Some interesting Psychic abilities. just about all squads have psychic options. Heavy on they disabling side. Enemy psychers beware.TRUE
- Not a lot of Mech. But quick to deploy.TOO VAGUE
- Corrected Psycannon profile - 24" A3 AP3 S6, no invul saves, pinning test for units or models with psykers. or 36" H1 AP4 S5 5" blast, no invul saves, no cover saves. (does not cause psyker pinning) FALSE
- Incinerator, no profile changes noted: S5 AP4 A1 template, no invul or cover saves.FALSE
- GK Annointed Armor: All GKs (TA, PA, AA, etc.) wear ornate armor which has been blessed and annointed to provide additional protection both physically and spiritually. Any GK may always Re-roll any failed armor, invul, or cover saves.FALSE
- Army wide. Daemonic Infestation makes summoned demons less instable? FALSE
- No allies from/to other Codii. new fodder units in codex. not same as guard units. TRUE
- New options for Dreadnaughts including libby. psycannon arm. Purge weapon...large pie plate, special abilities include forcing instability test for daemons, including DoC armies, pinning in other armies.FALSE
- The basic GK marine profile looks very similar to a SM sergeant. PARTIALLY TRUE
- The box sets should all be plastic. TRUE
- A conversation earlier centered around an ability named "Out the Heretic" which could be used against non-daemon forces causing one unit to "count as" daemons.FALSE
- From what I know right now nfw will be +2S across the board as now, PARTIALLY TRUE
- Then on top of that, all nfw gain additional capabilities vs daemons. TRUE
- Plus unit leaders may have master crafted nfw...not sure if it's upgrade or standard.TRUE


stinger989 - Total rumors: (1 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2011
Squats return with Tau FALSE
Tau Nov 2011 FALSE
Kroot are in with Firewarriors
Crisis suits as troops FALSE


Stormonu - Total rumors: (1 TRUE) / (2 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

IG Rumors - Jan 2014
"If your looking for a reboxed, Baskilisk - don't. IG has enough vehicle kits and management doesn't want a combined baskilisk/griffon/medusae kit (too easy to switch parts, apparently). New vehicle kits are expensive to design and with 6E focus on air/anti-air, expect new vehicle kits in that area. Expect the one(s) without GW models to get axed next release." TRUE

Also, "Look for plastic veterans." FALSE

And apparently on Orcs:

"Orcs have been hard. GW doesn't like how easy it is to kitbash equipment for them. Look for a focus on figure models and mobs." PENDING

Necron Rumors - Jan 2014
The Necron codex will just be a "special edition" hardcover release to bring the codex in line to the other 6E codex, with a digital supplement covering the Sautekh Dynasty. FALSE


Straightsilver - Total rumors: (7 TRUE) / (6 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

As for an allies supplement, I was told that next year 40K will have a release very similar in format to the Warhammer Fantasy Storm of Magic supplement. In other words a book, cards and kits that could be used in multiple armies, in the same vein as the monsters from WHFB. FALSE

Chaos Marine Rumors - Nov 2011
Separate Legion Codex from Renegades, Focus on HH age marines FALSE

From Straightsilver himself
Plastic Harridan FALSE
Tau with new models and flyers WRONG DATE TRUE
DA vs Chaos for Starter TRUE
Removal of blisters from stores TRUE Finecast removed blisters, but not for the reasons he thought.
Dark Eldar Releases TRUE
Eldar Superheavy and Admech from FW TRUE
IA9 and IA10 are Badab WarTRUE

Tau Rumors - March 2011
New Battlesuits in plastic FALSE
Plastic Pathfinders TRUE
New Entry TOO VAGUE
Q4 2011 for Tau FALSE
Plastic Vespid FALSE
New Race (Squat) FALSE


Strategos - Total rumors: (0 TRUE) / (1FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING

Spoiler:

Wood Elf Rumors - Harry's Fantasy Recap
WE - Forest Dragon FALSE


StrykerSniper - Total rumors: (4 TRUE) / (4 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

IG Rumors - Apr 2014
via StrykerSniper on Warseer
Astra Militarum Heroes Return!
So, those of you who have purchased the new Codex: Astra Militarum will notice the loss of most of the old imperial guard officers, especially those without models, but some like al'Rahem, Chenkov, and even Marbo. TRUE

Well, I've been told by a pretty darn reliable birdy that some supplements are in the works. I am not sure which ones will return, but I have been informed that something along the lines of codex: catachans is in the works.

The big releases with these supplements is merely a rerelease of temporarily discontinued characters, but no new boxed sets. Oh, and aside from remaining legal due to forgeworld, don't look for a Medusa or bombard, not gonna happen. TRUE


Knight Rumors - Mar 2014
via StrykerSniper on Warseer
Knight Crusader, Castellan, and Lancer
Ok guys, before the inquisitors come for me, I have some Intel from my spies in GW. I have gotten a report of new knight titan variants from Forgeworld. TRUE

The 3 alternative knight variants mentioned in Codex:Imperial Knights are being produced as FW kits, with rules to be released in a new IA. The crusader and Castellan will have the same mask, one with a targeter/bionic eye looking bit, a scope/range finder that attaches to the carapace, and alternative weapon arms that are both ranged weapons(which is nice, as my titan seems to get spanked when I try to run in and use my chainblade).

My buddy wasn't sure which guns belonged to whom, but one looked like a laser lance of some sort, and was told it would be along the lines of a long range strength10 ap 1 las cannon, possibly with 2 shots, but DEFINITELY not D. There is also a gatling weapon, not sure if its projectile or las, but they look cool, and the Lancer has smaller armor plates on the legs, and a different head. TRUE

Also, to reflect the rare nature of the variants, the pilots are senechals with ws bs5, and a 3+ invul to reflect their prowess (super important since the lancer apparently has less armor, but is faster (fleet from what I'm told).

Take this rumor with as much salt as your like, and this is second hand for me too, but this guy usually isn't full of crap. Also, it seems that FW is doing some commo and banner stuff for the hole in the top of the carapace. I'm super jazzed about these, since as a former epic player, I was disappointed to see so few of the knight variants represented.


Conversion kits, though they may be sold as a full kit, including a knight kit, just like they offer rhino variants and such. But it would be ridiculous to redo an entire kit in resin. Its like the vendetta kit, just extra options.


Inquisition Rumors - Nov 2013
New Veteran/Stormtrooper boxed set [PARTIALLY TRUE
Kasrkin style armor FALSE
Hellguns, sniper rifles, specials, missle laucher, bolters, shotguns [b]FALSE
Respirator heads, berets, bald, mohawks PARTIALLY TRUE
Inquisitor with long cloak and armor FALSE

There was a Knight Paladin that is taller than riptide, but not as tall as the Wraithknight. It seemed top have a vanquisher cannon and an Uber-chainsword, which are a standard load out I am told. You may upgrade it to a punisher Cannon and/or also swap the chainsword out for an Uber-Fist with Inferno Flamers. FALSE


Stromez Grom - Total rumors: (0 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

High Elf Rumors - March 2013
I can confirm that we may get a new plastic infantry kit (10). I was doubting between Baumgant rumour (SM,A,SG), and new shadow warriors/maiden guard. TOO VAGUE
Also there`s a phoenix on the way but not a superphoenix. It's a part of a shrine. I can confirm there is a huge dragon on the way but maybe not yet. FALSE


Suntzu - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Horus Heresy Rumors - June 2012
New FW Horus Heresy book on Istvaan III TRUE


superawesomeraptorman - Total rumors: (17 TRUE) / (3 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013

HQ
- New firewarrior leader - can give certain squads special abilities TRUE
- Ethereal have auras - apparently they are ok, nothing to write home about TRUE
- no honor guard TRUE
- New tank commander special character - has preferred enemy imperial guard (?), use on a hammerhead apparently (best tank to use) TRUE
- no HQ alters FOC apparently TRUE

Elites
- Crisis suits no new sprue, getting repackaged into 3. This seems to contradict people hearing about a new recut - apparently commanders sprue (special issue weapons) will sneak in here? TRUE
- no stealth on stealth suits, will have something to make them harder to shoot still (maybe?) FALSE

Troops
- fire warriors 9 points - no idea about new upgrades etc TRUE
- kroot lose one point of strength (really that sounds lame) TRUE

Fast
- Pathfinders don't take devilfish anymore TRUE
- piranhas are cheaper, but not much different TRUE
- flyers go here - apparently one is anti air. Not really much news, but apparently dual kit but neither version amazing (more like a dark angels rather than necron flyer kit) TRUE

Heavy Support
- Submuntions purchased for hammerheads TRUE
- Broadside have strength 8 rail guns -_- BUT can buy skyfire (expensive) but cannot buy A.S.S TRUE
- Giant new walker here - pretty tough to kill, apparently his weapons are interesting. I wanted more details, couldn't get them FALSE

New abilities
- Single squad gets charged - every unit within 6" can overwatch into the charging squad TRUE
- Squad ability from commander (can't remember which one). If unit does not move AT ALL (no relentless, S&P tricks) every model gets extra shot. I got the impression that you can't use jet pack move with this either TRUE
- Two marker light hits = NO cover at all (not a marker light hit per -1 cover). Usual BS upgrade TRUE
- Seeker missiles can skyfire FALSE
- Multi-trackers come standard on crisis suits (or free? dunno which) TRUE


General Stuff
- Haven't heard anything about new kroot or vespid stuff TOO VAGUE
- Haven't heard anything about ANY new race, but wasn't exactly told no new race as opposed to nothing was mentioned TOO VAGUE


Tallarn - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Starter Set Rumors
There will be two versions of the starter set for the first time. Rather than the box containing two armies each will have one, so Dark Angels versions and a Traitor version. Each will have a selection of figures, but the extra space in the box will focus on scenery. So there will be a small Dark Angels force with a Dark Angels specific piece of scenery in one box, and a small Traitor force and Chaos specific scenery in the other. FALSE


Tastytaste at Blood of Kittens - Total rumors: (121 TRUE) / (25 FALSE) / (12 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Wolf Rumors / Supplement Rumors - Aug 2014
Champions of Fenris Special Rules

Sagaborn: Characters part of a Detachment or Formation from Champions of Fenris Must always issue and accept challenges.

First Among Equals: All Wolf Guard Battle Leaders, Wolfguard, Terminator Wolf Guard, Thunderwolf Calvary have Preferred Enemy in Challenges.

Relics of the Great Wolf:

Armour of Asvald Stormwrack: 50pts Terminator armor with 2+ 4++ Bulky, Deep Strike, It Will Not Die, Relentless

Frostfury: 15pts 24" S4 AP5 Assault 4, Helfrost.

Krakenborne Sword: 35pts S +1 AP 2 Melee, Mastercrafted.

Morkai's Claws: 45pts S +1 AP 3 Melee, Maul, Rending, Shred, Specialist Weapon Maul: gains D3 attacks instead of 1.

The Pelt of Balewolf: 10pts Fear. Beasts, Cavalry or Monstrous Creatures units fail their Fear test automatically in Assault

Fellclaw's Teeth: 15pts Re-rolls all failed to hit rolls in close combat.

Warlord Traits:

Fire in the Blood: re-roll single failed saving throw every turn.

Thread-Cutter: re-roll all failed to wound rolls.

Gatekeeper: Nominate one weapon carried by warlord, becomes Master Crafted cannot be used on relics.

Blessing of the Wolf: Warlord and any unit he joins during deployment have Outflank.

Thane to the King: Warlord is Fearless.

Deeds Beyond Counting: Warlord has Preferred Enemy.

Detachment

Company of the Great Wolf
Command Benefits: Grimnar's Right Hand - Re-roll warlord trait. Kingsguard - Wolf Guard, Wolf Guard Pack Leader, Wolf Guard Terminators, Thunder Wolf Calvary gain +1 WS


Compulsory: 1 HQ 2 Elites
Optional: 3 HQ 3 Troops 6 Elites 3 FA 3 HS 1 Fortification 1 Lord of War

Formations:

Kingsguard Stormforce:
Logan Grimnar with Stormrider, 1 Wolf Guard Terminator Unit, 1 Landraider, 1 Stormfang Gunship
Special Rules: First Among Equals, Kingsguard, Sagaborn
First into the Fray: On any turn that they disembark from the Formations Landraider, Wolf Guard Terminators pack has Furious Charge and can re-roll failed charges.
Wrath of the Stormfang: As long as Logan is alive, the controlling player can choose to pass or fail any Reserve Rolls for the Formations Stormfang Gunship

Brethren of the Fell-Handed:
Bjorn the Fell-Handed, 2 Venerable Dreadnaughts
Special Rules: Adamantium Will, Sagaborn
Blessing of Russ: Within 6 inches of Bjorn they gain 5++
Warriors of Legend: Whilst Bjorn is alive, the formation re-rolls all failed to hit rolls in close combat.

Wolf Guard Void Claws:
1 Unit of Wolf Guard Terminators with Wolf Claws
Special Rules: First Among Equals, Kingsguard, Sagaborn
Coordinated Assault: As long as at least one model from this Formation is still alive and on the table, you can re-roll any Reserve rolls.
If Needs Must: When this unit arrives from Deep strike, you can re-roll the scatter if you wish.
Spearhead Strikes: All units from this Formation, begin in Reserves, must arrive by Deep Strike in your first turn.

Grimnar's Wolf Council:
Ulrick the Slayer, Njal Stormcaller, 1 Rune Priest and 1 Iron Priest
Special Rules: Fearless, First Among Equals, Sagaborn
Conclave of War: If deployed as a single unit, the formation loses Independent Characters Special Rule, no model with the Independent Character special rule can join Grimnar's Wolf Council with the exception of Logan Grimnar on foot and Arjac Rockfist, If Logan Grimnar dies Fearless is replaced with Zealot for the remainder of the unit.
Wise Council: an army with this formation, can re-roll the dice for determining who deploys first and adds +2 to the dice roll for Seize the Initiative.

Arjac's Shieldbrothers:
Arjac Rockfist, 1 Unit of Wolf Guard Terminators, 1 Land Raider Crusader
Special Rules: First Among Equals, Kingsguard, Sagaborn, Hammer of Wrath.
Protect the King!: As long as Grimnar is alive the Formation has Fearless, if he's slain, its replaced with Zealot.
Shieldwall: Any model in this Formation in base contact with at least one model from this Formation has +1 Toughness
Each time a model from this Formation passes a save against a close combat attack, on a roll of a 6, the attacking unit suffers an immediate hit at S8 AP2 Concussive randomly allocated.


Wolf Guard Thunderstrike:
1 Unit of Wolf Guard Terminators, 1 Unit of Wolf Guard, 1 Drop Pod
Special Rules: First Among Equals, Kingsguard, Sagaborn
Explosive Arrival: During the turn in which they arrive from Reserves, the ranged weapons of all Infantry Weapons from this Formation have Twin-Linked Special Rule
Thunderstrike: When rolling for Reserves make a single roll to see when this Formation arrives, on a successful roll all units in this Formation will arrive, These units must Deep Strike.

The Champions of Fenris:
Kingsguard Stormforce ,Brethren of the Fell-Handed, Wolf Guard Void Claws, Grimnar's War Council, Arjac's Shieldbrothers, Wolf Guard Thunderstrike
Each Formations Special Rules apply.
All unit gain Fear and Fearless as well
Great Wolf: As long as Grimnar is alive, all non vehicle models in this Formation re-roll failed to hit rolls in close combat.
Iron High Priest: As long as the Iron priest is alive, all vehicle models have It Will Not Die.
Rune High Priest: As long as Stormcaller is alive, all models in this formation have Adamantium Will.
Wolf High Priest: As long as Ulrik is alive, all models in this formation have Preferred Enemy.
Tyranid Rumors - Formations - Mar 2014
Bioblast Node
• 1 Tyranid Warrior Brood
• 3 Carnifex Broods
• 1 Tyrannofex


Special Rules: Bio-deluge: All units in this Formation have the Split Fire special rule. In addition, models in this Formation that are within 12" of this Formation’s Tyranid Warrior Brood can re-roll failed To Wound rolls of 1 in the Shooting phase.

Wrecker Node
• 1 Tyranid Warrior Brood
• 3 Carnifex Broods


Special Rules: Rampage of Destruction: Carnifexes in this Formation inflict D3+1 Hammer of Wrath hits instead of the usual D3. In addition, models in this Formation that are within 12" of this Formation’s Tyranid Warrior Brood can re-roll failed To Wound rolls of 1 in the Assault phase.

Tyrant Node
• 1 Hive Tyrant
• 1 Tyrant Guard Brood
• 1 Venomthrope Brood

Special Rules: Command Node: The Hive Tyrant in this Formation adds 6" to its synapse range.


Subterranean Swarm
• 1 Trygon Prime
• 1 Trygon
• 1 Mawloc
• 3 Ravener Broods


Special Rules: They Came From Below…: All units in this Formation must be placed in Reserve. Make a single Reserve Roll for the entire Formation. When the Formation arrives from Reserve, deploy the Trygon Prime first, by Deep Strike, using its Subterranean Assault special rule. Once the Trygon Prime’s final position has been established, the Formation’s three Ravener Broods immediately enter play.
Place the Ravener units so that all of their models are wholly within 6” of the Trygon Prime’s base and in unit coherency. These models cannot be placed within 1” of enemy models or within impassable terrain; if any models cannot be placed, these excess models are removed as casualties. The Formation’s Ravener Broods cannot move in the Movement phase or charge on the same turn they arrive, but can shoot or Run.
The Formation’s Trygon and Mawloc enter play via Deep Strike as usual.

Living Tide
• 1 Tyrant Node
• 1 Synaptic Swarm (see Tyranid Invasion - Rising Leviathan II)
• 3 Endless Swarms (see Tyranid Invasion - Rising Leviathan II)
• 1 Wrecker Node
• 1 Skyblight Swarm (see Tyranid Invasion - Rising Leviathan II)

Special Rules:
Fear

Synaptic Command Network: As long as the Hive Tyrant from the Tyrant Node Formation has not been removed as a casualty, then all other Synapse Creatures from this Formation that are within its synapse range add 6" to their own synapse range.

The Swarm Unleashed: As long as the Hive Tyrant from the Tyrant Node Formation has not been removed as a casualty, you can re-roll failed results when rolling to see if a Termagant, Hormagaunt or Gargoyle Brood from this Formation that has been completely destroyed is replaced (see the Endless Swarm or Skyswarm special rules in Tyranid Invasion - Rising Leviathan II).

Finecast Rumors - Nov 2013
Finecast rumors are crap TRUE

Inquisition Rumors - July 2013
Everyone and their mother claims it will be Bloodbowl 2013, sadly I have news for you it ain't coming. TRUE
Warhammer 40k: Inquisition FALSE
Inquisition is designed for 2-4 players and each side will use custom cards and dice. FALSE

Army sizes consist of about 5-10 models per side. A whole new set of models drawn from Blanche artwork will accompany. The game should be flexible as you can make and design your own Inquisitorial retinue. As for rules complexity that is anyone's guess, but the general marketing goal for Inquisition is a gateway game into the greater Warhammer 40k universe. FALSE
Beyond that GW, seems to be taking cues from Kickstarter projects like Sedition Wars and home-brewed rules like Inq28 for Inquisitor. This also might not end up as a limited edition run, but that all depends on sales, and if any support is continued will be done through digital expansions and updates.
As it is that is all I have for now, but if my sources hold true expect more information as it comes! FALSE

Eldar Rumors - May 2013

Universal Fleet including the Avatar. The Wraith stuff though won't have fleet. SPECULATION
Old independent character special rules moved to Warlord Traits SPECULATION
Jet Bikes moved back to Fast Attack (IC to unlock to troops) SPECULATION
Eldar psychic powers nerfed: some powers disappearing, random table, focus on witchfire SPECULATION
Warlocks can only use Eldar specific psychic powers SPECULATION
Runes of Warding Nerfed: No longer board wide SPECULATION
Farseer 2 wounds SPECULATION
Eldrad Mastery Level 4, Staff of Ulthamar similar to Ahirman staff SPECULATION
Almost all Phoenix Lords lose Eternal Warrior have cost reductions SPECULATION
Exarch's must be included in all Aspects units. (Sergeant Character) SPECULATION
Don't expect many changes with the Aspect warriors just cleaning up old rules and such SPECULATION
Dark Reapers, Swooping Hawks, and Banshees see the biggest cost drops and anti-flyer additions SPECULATION
Guardians 7 points a piece SPECULATION
Vehicles will have either no cost reduction of very minor reduction (5pts) with Vypers benefiting the most SPECULATION
Vehicles come stock with shuriken cannons vehicle savings come with cheaper weapon upgrades and wargear SPECULATION
Eldar Flyers first to get Vector Dancer (minus Forge World of course) SPECULATION
Don't be surprised to see Giant Wraithlord with T8 and Will not Die SPECULATION

Chaos Daemons Rumors - Feb 2013
April release. FALSE

With rules rumors being hard to come by let us look at some obvious ones right in front us and others not so much. SPECULATION

As most people realize Daemons will lose both Fearless and Eternal Warrior replaced with 5+ invulnerable and Fear. TRUE
Eternal Warrior never really made sense in the grand scheme of things anyway because wouldn't Force Weapons be perfect to "banish" Daemons back to the War? SPECULATION

As for Fearless, see a return of "instability" which is going to be close to 5th edition Fearless. TRUE

Taking a look at the Chaos Space Marine and Warriors of Chaos books you can see where this is going. Each Chaos God units will hate a certain other god. This leads into the next rules change right in front of us. Depending on the Daemon's God it will determine the special abilities they get. TRUE

Khorne: Furious Charge TRUE

Slaanesh: Rending, Run bonus, Fleet TRUE

Tzeentch: Re-roll 1s for saves TRUE

Nurgle: Slow & Purposeful, Shrouded TRUE

Other changes that will surely happen...

Flamers and Screamers are getting nerfed, but the real big change will be Deamons having standard Deployment rules: no more Daemonic Assault. TRUE

The big reason Deamons were fast tracked has to do with Alessio Cavatore. Chatting with a few inside GW there has been an everything Alessio purge, and Daemons are the last big chunk of Alessio material left. Yeah, I know it sounds kinda petty, but it was a major impetus to get Daemons done. Daemons will still primarily be an assault based army, but that is the nature of the models having to be used both for Fantasy and 40k. SPECULATION

That means Daemons will rely on speed to get across the board. Expect Chariots, warp portals, beasts, cavalry, jump troops to help with all this. TRUE

Then there is cover saves Nurgle is the first piece of the puzzle, but just like certain Dark Angel things expect a "Clouds of Flies" to provide bonuses to cover saves all around. Chaos Space Marines and Deamons ICs will be able to join each other as long as their gods match up. TRUE


Black Templar Rumors - Nov 2012
- Dark Angels are heading our way Jan or Feb. TRUE
- Black Templars are still on track for the White Dwarf treatment by summer 2013 at the latest. FALSE
- two issue White Dwarf codex to bring them in-line with 6th edition. FALSE
- Vows are gone, but are now folded into specific Black Templar Warlord Traits and have changed dramatically. FALSE
- Unique characters including the Emperor’s Champion will get specific ones. TRUE
- The Emperors Champion is not required taking. TRUE
- “No Pity, No Remorse, No Fear” & “Righteous Zeal” are Crusader & Zealot with various conditions. Expect various additional rules to kick in when Black Templars start dying. FALSE
- “Abhor the Witch” is staying FALSE
- Neophytes have their own unit lead by an Initiate (flip of Fluff and rules here a bit, but makes sense) FALSE

Rumored to be gone.
- “They Shall know no Fear” Zealot to fill the gap my guess.
- “Tank Hunters”

Dark Angel Rumors
Hatred: Chaos Space Marines. TRUE
In fact, expect a “hatred type” trend to continue especially considering the addition of Allies. TOO VAGUE?
The new major unit for Dark Angels is something Games Workshop is currently in court over over with a certain other company that already made them. If that doesn’t ring a bell, let me say it is a unit that perhaps only the Masters of the 2nd Companies would know about. TOO VAGUE

Dark Angel Rumors - Sept 2012
Dark Angels:
"I actually don’t think they are getting a Flyer." FALSE
"Inner Circle sorta fits with what I have been hearing." SPECULATION
"Super Techmarine sounds like the answer to the Warpsmith." SPECULATION
"Fortification is pretty solid, but don’t expect army specific fortifications just yet it should be an addition to the current list." FALSE
"GW wants (along fluff lines) to have armies counter other armies in extremely specific ways." SPECULATION

Chaos Marine Rumors - August 13 2012
- Ahriman: Mastery Level 4,TRUE
- Same Stats as before, TRUE
- Access to Biomancy, Pryomancy, Telepathy, and Tzeentch. TRUE
He is the master of witch ire spells, he can cast three spells that are witchfire in the same phase. TRUE
- He can also give up to three units infiltrate ability. TRUE
- Huron: Same Stats as before, Mastery Level 1, Spells are randomly determined at the start of each turn. TRUE
- Typhus: Same Stats as before, Mastery Level 2 can only take Nurgle powers, Destroyer Hive has been changed to be a Nurgle Holocaust Str4 AP2 ignores cover. Has Fear TRUE
- Kharn: Same Stats as before, Him and his Unit get 2+ to deny witch and is completely immune to force weapons. Still attacks random people, but now a sneaky way around it. Always hits on 2+ in Assualt. Best part is he has Hatred that he can give to the rest of his unit. TRUE
- Fabius Bile: Same Stats as before. Enhanced Warriors can only ever kill one model gives them Str and Fearless.TRUE
- Lucius: Same Stats as before. His attacks are the same number as your opponent WS (Avatar vs Lucius fun times). Re-rolls all Wounds, Armor saves made by Lucius inflict str 4 ap2 hits back. TRUE
- Dragon: 170pts AV 12/12/10 Can Vector Strike as a MC, Has Str 8 Heavy 4 guns TRUE
- Shooty Demon Engine: 120pts AV 12/12/10 Two Str 8 Heavy 4 guns TRUE
- Assault Demon Engine: 135pts AV 12/12/10, Immune to Cover, 12? Move, Two Str 8 AP1 Melta Weapons, plus PowerFists TRUE
- Hellbrute New CSM Dreadnaught: 105pts Crazed, BIG CHANGE no more DCW now just power fist will not strike at I1 TRUE
- Chaos Land Raider: 220pts Only Godhammer variant, only holds 10 guys, still can get dozerblades TRUE
- Upgrades: Mini Deff Roller Str 5 Ap – hits and double for failed death and glory, Chaos Lash whips but reduce attacks to 1 TRUE


- Demon Weapons: All Demon Weapons on a roll of 1 will attack user, but no longer will you lose the rest of your attacks. TRUE
- Unique Chaos Power Axe: +2 str Ap2, Blinds Opponents, Gives Rage, Demon Weapon. TRUE
- Unique Chaos Power Maul: AP4, Fleshbane, Demon Weapon, Any unsaved wounds causes instant death after toughness test is failed, in addition at the end of the assault phase any model with in 3? must make another toughness test or take an AP1 wound. TRUE
- Unique Chaos Power Sword: Ap3 Marked for Death, select any character get str x2 AP1 instant death when engaged with that character TRUE
- Unique Chaos Flamer: Str 5 Ap3 Torrent, Soulblaze TRUE
- Unique Icon: Once you kill a model the Icon unlocks and any model enemy model within 12? must take Difficult and Dangerous Terrain tests and all friendly deep strikers don’t scatter. TRUE
- Unique Spell Book: Gain Random powers every turn can possible hurt you as well TRUE
- Attack Familiar: Two additional familiar attacks TRUE
- Magic Familiar: Grants Random Spells PARTIALLY TRUE
- Chaos Iron Halo: 4+ invul can stack with MoT so that means 3+ invul TRUE
- Flails: AP 2 Str 8 reduce WS of targets TRUE
- Chosen: 19pts each,FALSE Infiltrate gone TRUE
- Terminators: 31pts each, Upgrades got very cheap FULLY kitted 10 man unit is about 400 pts with more versatility than another other Terminator unit in the game. Still has Combi-Spam. TRUE
- Zerkers: 19pts each, Chainaxe Str 4 Ap 4 TRUE
- 1k Sons: 23pts each, Champion Mastery Level 1 TRUE
- Plague Marines: 24pts each, Same as before now have Poison Assault Weapon TRUE
- Noise Marines: 16pts each, Must still buy Sonic Weapons. Sonic Blaster 24? inch Str 4 Ap5 Salvo, Ignores Cover, Blastmaster 25 pts assault 2 or heavy 1 blast same as before now with ignores cover, Doom Siren Same as before. TRUE
- Assault Oblits: Elite Slot Weapons act like Ymgarl Genestealers powers TRUE
- Possessed: Random Chart is now D3 acts like Ymgarl Genestealers powers, but determine at the beginning of the turn. PARTIALLY TRUE

- Havocs: 13pts each, 5-15pt drop for all special weapons from past edition, can buy Flak missiles TRUE
- Tzeentch: 4 powers only. Prime Power Random Str blast that keeps on exploding random hits for every dead model, 1-2 Roll on Big Chart re-roll spawn result, 3-4 Bolt of Tzeentch but how is a Beam, 5-6 Breath of Chaos TRUE
- Abaddon is still one bad ass. His stats and cost remain the same. He will always be your Warlord. Drach’nyen: Demon Weapon, Specialist Weapon, +1 str ap2. Talon of Horus: x2 str, re-roll wounds, BA get hatred to Abaddon, Any friendly unit within 12? of Abaddon gets Preferred Enemy. The biggest thing about
- Abaddon though is he makes CHOSEN TROOPS!TRUE

Chaos Marine Rumors
- Some vehicles can be marked FALSE
- Princes do not make cults troops, but sorcerors do PARTIALLY TRUE
- Terminators can pick sword or axe (power) PARTIALLY TRUE
- havoc weapons almost as cheap as LF FALSE
- Daemon USR A good number of units in the CSM codex have this USR. Raptors, Oblits, CC Oblit, Defilers, Demon Engines, Dragons, Possessed, Demon Prince TRUE
- It Will Not Die USR - Wonder who was getting this new USR well you guessed it CSM is. Dragons, Defilers, Demon Engines TRUE
- Demon Possessed– Demon possessed just got a whole bunch cuter really. Instead of not being able to embark in demon possessed vehicles they now will only eat one of your guys and repair itself. Otherwise works the same way as before lose BS and ignore shaken and stunned, In addition some things get wargear automatically. Dragons, Defliers, Demon Engines TRUE
- All CSM characters must always accept challenges TRUE
- Marks and Icons are both purchasable by most units. That means you have five new Icons and the same four marks, in which units can have a combination of two. This is a list of the USRs and stat bonus possible. Fearless , FnP, +1 T, +1 Invul Save, Rage, Soul Blaze, Furious Charge, Fear, +1 I PARTIALLY TRUE
- Almost all CSM units get Hatred Space Marines. PARTIALLY TRUE
- Yeah this will be the chart to end all charts and competitive players will cry everywhere because it is random. All 60+random abilities! Yes you heard it right over 60! How it works I don’t know, but characters can get multiple rolls on the chart through various methods. PARTIALLY TRUE
- Dragon - This is a CSM answer to other flyers it is designed almost exclusively to hunt and destroy other flyers. Clocking in about the same points cost of Carnifex these little hell on wings Vector Strike and bring pain to a lot of things. Did I mention it gets to re-roll wounds and armor pens. TRUE
- Daemon Engine - These guys sit on the large bases like Trygons. They have an assortment of special weapons that have never been seen before. They are designed for Building and Heavy armor destruction with Melta CC weapons and bonuses against buildings. They as well get to re-roll wounds and armor pens. TRUE
- Defilers as well get to re-roll wounds and armor pen. TRUE
- Cults - You can also get a generic Lord and buy the correct mark and unlock them as troops as well. TRUE
- Zerkers: Rage, Cheaper TRUE
- 1k Sons: Soul Fire, Same cost (just like before but with Soulfire) TRUE
- Emperor Children: Weapons Ignore cover and now have Salvo USR, Cheaper TRUE
- Plague Marines: Poison Weapons, More Expensive TRUE
- Typhus is now a mastery level 2 sorcerer of Nurgle.TRUE

- In addition as reported earlier he can make any cultist a zombie. TRUE
- Zombies are going to be disgusting in 6th edition. FnP, Fearless, Fear, and all for no additional cost. As for Cultists they are cheap not conscript cheap, but close. You can get over 30 of them in a squad TRUE
- Princes got more expensive wargear bringing them in line with the Demon Codex. TRUE
- Sorcerers are pretty much the same with the ability to buy up to Master level 3, but they only ever have 2 wounds. TRUE
- Chaos Lords are where it seems to be at, Phil Kelly wants you to design a Lord tailored to your army, their list of wargear options is easily the largest of any model in the book. Also remember they allow you to make Cult Units troops. TRUE

40k Rule Rumors - FOC Shenanigans
I take 12 Hive Guard if I have to. Oh hell, let me throw in some Lictors with that as well. Oh, wait I need Ymgarls too! Now I can have it all! Well that is easy, once I fill all the “Detachment Requirements” I can now take another Detachment and a whole other set of FoC slots as needed. Detachments are not beholden to Allies it is just one of the ways you can use them. I made certain promises not to go into any more detail. I am either right or wrong, we only have one more week to find out! PARTIALLY TRUE

Chaos Marine Rumors - June 2012
Sept-Oct Chaos Space Marines TRUE
The Chaos Space Marine codex is the only 40k codex for this year. TRUE
Troops choices will be Chaos Space Marines and Cultists TRUE
All Cult Marines are Elites TRUE
No new Special Characters TRUE
Special Characters will unlock Cult Marines as troops (Kharn for Berserkers and so on) PARTIALLY TRUE
Typhus makes Cultists into Zombies TRUE
Chaos Dreadnaught is removed and replaced with a new unit (like how pariahs were replaced with Lychguard) TRUE
CSM now get a Flyer a Mechanical Chaos Dragon (model is done will be part of initial release) TRUE
Lesser and Greater Demons are gone TRUE
Spawn replaced by “Fell Beast” FALSE
Rules for Traitor Guard are in! PARTIALLY TRUE
Oblit options will be even more expansive with close combat load out available. TRUE

6th Edition Rumors - May 2012
Cross between 8th and 2nd, TRUE
Imperium Fracturing, Protect the Tau, FALSE
6+ Psychic Save, TRUE
Random Charges, TRUE
Premeasuring, TRUE
Purchase Buildings, TRUE
Choose Powers during Depl,TRUE
Double the Missions, TRUE
Allies are Back (with specific ally types) TRUE

6th Edition Rumors - Leaked Book - Jan 2012
6th Ed Leaked Book is real FALSE
Apparently there was a reversal on this one and now they say it is fake. ANYONE HAVE A LINK? TRUE

2012 Release Schedule Rumors - Jan 2012
April-May: Dark Angels/Fallen FALSE
June-Aug: 6th Ed TRUE
Oct-Nov: Chaos Space Marines DUPLICATE


Necron Rumors - October 2011
"Rumor has it that a new Necron shooting attack can cause large swaths of your opponent’s army to die in a new interesting way. How it works is simple…

Necron Shoots Unit
Necron Hits Unit
Necron player allocates where the wound will be (how this is worded I have no idea)
All identical models to the one just shot are now hit
Roll to wound all models that are identical
Make armor saves were applicable
Here is an example. I shoot Necron weapon at a squad of Long Fangs. I hit and chose my wound to be rolled on a Missile Launcher Long Fang. All Missile Launcher Long Fangs IN THE ENTIRE ARMY are now hit. Now think take this a step further. What if I shoot a Ork Boy? FALSE

Here is the other way this weapon could work.
Necron Shoots Unit
Necron Hits Unit
Even though I only hit once I roll to wound every model in that unit.
Opponent makes armor saves where applicable" FALSE

Sisters of Battle Rumors - June 2011
Allies gone TRUE
Inquisition gone TRUE
Faith streamlined TRUE
USRs updated to 5th TRUE
Cheaper Unit costs TRUE
It is replaced with every unit has its own unit specific act of faith to call upon. TRUE
So for instance Repentia Act of Faith allows them to always land an attack even if they are killed before they can swing. TRUE
They are little bonuses like re-rolling to wound and hit, no USRs. FALSE
Now this if fine and dandy if you just pop a faith point and bam! power goes off, but not so fast. Acts of Faith require that you roll 5+ to activate . TRUE

In addition every unit that can get faith generates 1d6 faith points per turn. FALSE
This also means that a new faith pool is generated each turn with no storing of past faith. TRUE
As well faith can be activated in multiple phases of the game, so for instance you can re-roll to hit in your shooting phase or in your assault phase. TRUE
All Faith generating units get +6 invul save TRUE
All units that can get transports get Immolators or Rhinos TRUE
Assassins gone (Death Cult still in) TRUE
Wargear with the same names as GK wargear stay and get changed over. (e.g. Psybolt Ammo) TRUE
Karamazov gone TRUE
Priests in, pretty much same as before. TRUE
No change to the general Bolter, Melta, Flame concept of the Sisters TRUE

Sisters have about 5 HQ choices including Special Characters TRUE
St. Celestine: Same price as a Grand Master you get 2+/+4 saves, WS/BS 7 Jump Pack, Fleet, Power Weapons always wounds on 4+ Has the power to come back like GK Thawn if killed. TRUE
Confessor: Takes the slot of the old Inquisitors. Cheap HQ (Warboss). Can create a henchman band using most of the henchman found in the GK codex. What makes the Confessor extra deadly is the ability for it to re-roll hits and wounds for her and the squad. This is the translation of the rumor matrix. So think for one second about her and the Death Cult together? TRUE
Repentia: Cheaper close to SM cost. FNP, Rage, Fearless, 6+ invul, no transports TRUE
Battle Sister Squad: Cheaper 10-20 unit size (no combat squads), but has access to Immolators which begs the question… Immolators either get increased transport capacity or Sisters break the rules concerning model count and buying transports. Multiple acts of faith. TRUE
Exocists: Pretty much same as before. TRUE


Sisters Of Battle Rumors 2 - June 2011
What is not in the Codex
Repressors TRUE
Arbites TRUE
The Units (more information than others)
Canoness: Here is my special shout out to the Canoness: you are terrible. I mean grossly underpowered. Now this is going to sound like a cop-op, but I am not going into details because my hope is that she will be changed before release. It just sounds and looks like she is an unfinished product. She gets her own retinue that cannot do anything; she starts out cheap, but her upgrades are expensive and lame when you compare to everything else. So here is hoping to GW getting her fixed. TRUE
Repentia: Forgot to mention they have fleet TRUE
Celastians: Cheaper than a Marine, but not really anything going for them (that I know of)… extra attack. Re-roll hits for act of faith TRUE
Sister Battle Squad: Can still get a Heavy Flamer TRUE
Shraphim: They are pretty amazing. Cheaper than a Space Marine you get a Jump Packing, Hit and Running, and an act of faith that has them re-rolling wounds. You can also upgrade them to run with double hand flamers and melta pistols. They act both as an extra close combat weapon and become assault 2 instead of being twin-linked. So that means Assault 2 melta weapons. TRUE
Dominion Squads: Still get 4 special weapons. Act of Faith twin-linked. TRUE
Retributor Squads: Pretty fantastic. CHEAP! Talking under Long Fang cheap to fully kit out. Expect the return of the Heavy Bolter with these. Act of Faith is Rending. TRUE
Penitent Engines: Again fantastic. Same statline (Walker). No Scout or Infiltrate. Cheaper and can be a squadron aka 9 Engines. They still get the 1D6 attacks, but any wounds generate additional attacks (don’t know if they work like Blood Talons). 6+ Invul (don’t know if they generate faith)" TRUE



Tauownz - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013
Tau - 5/13 FALSE


Terrorfex - Total rumors: (2 TRUE) / (4 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

Tyranid Rumors - Nov 2014

Next week we shall see a 3 Zoantrophe/Toxotroph Box Set with the Doom of malantai included as the new Neurotrophe. ALREADY TRUE
And very vague sightings of a bane blade sized tyranid creatures are spreading...


Tyranid Rumors - Dec 2013
OK WE HAVE:

Tyranids in Jan TRUE
Harpyie 62,50€ FALSE
Hive Guard 45,50€ FALSE
Haruspex 57,50€ FALSE
Warrior Box 45,50€ FALSE
No drop pod TRUE


Teslafromage - Total rumors: (2 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Release Schedule Rumors - May 2014
I've actually heard from another source that SW will be the end of this year or early next year. FALSE


TheDarkGeneral - Total rumors: (13 TRUE) / (69 FALSE) / (13 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Apocalypse Rumors - June 2013
It's a dual kit approx size of baneblade box, but taller model. Makes either the Deathdealer or Lord of Battles. FALSE


Also there's a bunch of new data sheets, inlcuding some for those of us that bought multiple NEW models TRUE

It's also NOT the only Chaos models coming out, along with a few other Khorne...speedy guys... FALSE

Approx price is $125 FALSE

TDG Daemons Rumors
I have the gracious oppurtunity to glance over some of the new pix and pdf rules...

There will be many players i'm sure that will shun away from Daemons because of the obvious slant towards 40K ish models continuing to trickle in. TOO VAGUE
There will also be a huge uproar from many Daemon players at the points change for MANY units...TOO VAGUE
re-work on spells and much broader range on Magic Standards does help us.TOO VAGUE

New Bloodthirster and Great Unclean One look SICK!!!! However I'm still under the impression from "friends" that we won't see some of the new plastic Greater Daemons 'til closer to summer. PILE ON

Chaos Marine Rumors
30k Campaign in Summer of 2012 PARTIALLY TRUE
jetbikes from GW not FW FALSE
1 variant box for each legion of Heresy FALSE

Daemons Rumors Post
Simultaneous Daemon release in Summer 2013 FALSE
Plastic Greater Daemon PENDING
3-4 Other kits TOO VAGUE

Chaos Marine Rumors - Legions Rumors
- Chaos Daemon flyer in 2 weeks along with Tyranid and Tau flyers in WD (July 17th) FALSE
- Plastic Plaguebearers TRUE
- Chaos set to get some faster vehicles PARTIALLY TRUE
- Inclusion of a new Landraider varient FALSE
- Daemon Engines taken 3-per-slot FALSE
- Spawn packs increasing in max size and gaining the ability to be Marked. TRUE
- Legion-specific sprues, Power Armour and Terminator Armour would be on separate sprues. FALSE
- He also said CSM would get a new box with all upgrade options FALSE
- He went on to say all Cult Marines would get new kits in the future FALSE
- Phil Kelly is writing the book TRUE
- new Chaos Bikes FALSE
and the New Dread (Plastic kits)PARTIALLY TRUE
- additional heavy weapon upgrade but it's not a Plasma Cannon TOO VAGUE
- more Predator weapon options similar to Razorbacks FALSE
-Obliterator weapon morphs expanded beyond just energy weapons TRUE
-that several special characters look to be getting varying levels of Eternal Warrior (1-3), including Abaddon, Kharn, Typhus and two more. FALSE
-that there will be more options for "mid-level" characters possibly able to be taken taken as 2-for-1 HQ choices, or possibly as "as a separate Elite or Fast or Troop choice that can be split off" The example he gave was a possible unit of Dark Apostles that can then split off as squad leaders. FALSE
-Chaos will likely struggle to combat psykers, but Khornate characters will have ways of nullifying psychic abilities aimed at them. TOO VAGUE
-Thousand Sons will have more basic unit upgrades PARTIALLY TRUE
- Tzeentch could be getting a Daemon Engine of some sort. PARTIALLY TRUE
-Alpha Legion may force enemies to take Ld tests before they move or shoot. FALSE
- four waves of miniature releases planned. FALSE
- mark-specific vehicle upgrades reminicent of the 3.5 Codex may appear, such as Poisoned flamers for Nurgle, higher strength/lower AP weapons for Tzeentch, Sonic weaponry for Slaanesh and "brutal blades" for Khorne FALSE
- definition between Raptors and "Chaos Assault Marines", with Raptors being a new cult for Night Lords PARTIALLY TRUE
-HQ choicess will effect the types of units and marks available to your Army, mentioning that "IF 6th Edition returns to Percentages, the Codex will make more sense" FALSE

-Daemons could be redone for both 40K and Fantasy sometime in 2013, with new Greater Daemon models being released at that time. PARTIALLY TRUE
-allow players to field Legion-specific armies that have a uniqueness similar to older Dex's whilst simultaneously allowing fexible mixed force builds. FALSE
-HQ selections may change what units "count as" (unclear if this means FOC slot used or counting as scoring etc), wargear upgrades for squads and vehicles, access to Daemons, and possibly affect unit sizes. FALSE
- Chosen with Jump Packs (expensive), FALSE
- Possessed with Wings (kinda expensive), PARTIALLY TRUE
- Chaos Assault Marines (average), TOO VAGUE
- and Raptors TRUE
-Cult troops could possibly get access to Jump Packs changing their FOC slot FALSE
- certain units under certain conditions to occupy 2 different FOC slots simultaneously FALSE
-HQ characters could take a unit of Chosen as a bodyguard as an upgrade, thereby not taking up an Elites slot. FALSE
- Berserkers could see their Rage rule return to the old Ld test system, where a failure results in Rage as we know it. FALSE
- Chain Axes. One being simply giving them Rending, the other being +1 Strength. FALSE
-Alpha Legion may be able to pass on their Infiltration abilities to their transports FALSE
- a suite of vehicle-mounted sonic weapons FALSE
- one or more large Apocalypse sized released for Chaos in the near future FALSE
- not be much focus on newer Chaos Space Marine chapters, keeping things squarely on the original 9 Traitor Legions and their splinter factions FALSE
-Chaos may get a form of Preferred Enemy TRUE
- Daemon Princes could wind up being the only "Marked" Daemonic creatures PARTIALLY TRUE
- theDarkGeneral also claims they will move more in line with the ones in the Daemon Codex but "with a more Chaos Space Marine feel", gong on to say they may gain specific benefits for different Legions FALSE
- Chosen may not have access to Terminator Armour (contradicting his previous rumour), but that Cult Terminators would return in some form. He went on to say he believed there would only be two Terminator units, claiming one was some sort of "generic cult" unit that was given special rules according to the Legion being played. FALSE
-First, Berserker could be looking at a slight point cost drop, TRUE
and they could have the option for 2 Hand Flamers, FALSE
-Defilers will get better and be upgradable TRUE
- "lots of "New" special characters ranging from bikers to (possibly) a dread and quite a few Terminator Armored ones" FALSE
-Thousand Sons Psyker Dreadnoughts, FALSE
- Flank Marching Alpha Legion Terminators and Iron Warriors Havocs with "Tank Busters" rule. FALSE
- Chaos were about 2 months out (June 2012) DUPLICATE
- 3 separate Legions books with an even split of Legions in each. He claims 2 are planned for release in 2012 and the third for early 2013. (1- WE, WB, NL, 2- DG, IW, EC, 3-TS, AL, BL) FALSE
- “Lost and the Damned” style book FALSE
- “largely Daemon-based” campaign book PARTIALLY TRUE
- CSM Dex 'tweaked' by WD and made into Chaos Renegades FALSE
- Legion (HQs) as in swapping more Heavies for less Fast, but your access to units in those categories opens up, becomes limited, or closes off accordingly. Easy example I was given, is taking Khorne Daemon Prince means no Scouts... FALSE
- *Nightlords: .Hit & Run and Stealth for universal special rules, but possible counter attack (for elite unit) as well as jump pack troops. FALSE
- *Word Bearers: Apparently getting a lil' extra attention, and besides Dark Apostles, new models for "daemonancers", which just might be unit champs/sgt upgrades. I'm not sure. BUT, their summoning of Daemons from the Warp apparently allows re-rolls on the scatter dice, as well as new mishap chart! FALSE
- *Deathguard: Feel no pain and blight grenades for their Cult Terminators, new nasty flamers upgrades. FALSE
- *Thousand Sons: AP3 bolters will be MUCH more useful under 6th Edition, and a couple new Psychic abilities, one of which (supposedly) can remove an entire enemy squad from the table on a failed stat test! FALSE
- *Iron Warriors: Access to Thunder Hammer & Storm Shield termies, thunderfire cannon off-shoot, Havocs w/Tank Hunters and relentless for some squad... FALSE
- *Emperor's Children: Lash is finally changed to be more in line with Daemon version. More heavy weapons upgrade count for larger units. Better Bikes? Not sure what that means... FALSE
- *Alpha Legion: Lots of infiltrating abilities, outflanking, and even temporary control of enemy squads/vehicles...basically sneaky bastards! FALSE
- *Black Legion: HQs allow broader access to all unit types, but lack of better universal special rules. FALSE
- *Word Bearers: Will be able to take Marked units but with some restrictions. Not sure how they'll do this, if it'll be a 1 unit for 1 unit. FALSE
- *Alpha Legion: able to force a re-roll on the type of scenario?! FALSE
- *Iron Warriors: Iron-Fire Cannon (thunder fire). FALSE
- *IW - Basic Chaos Marine squads "may" be able to take an additional heavy weapons team once past 10 models... FALSE
- Death Guard gain a new ability (maybe Chosen squads only ?) that allows their poisoned attacks to ignore Armor Saves on a roll of a '6', much similar to Rending without the extra Armor Pen. FALSE
- Iron Warriors become "siege specialists" which equivalents to Tank Hunters and reducing cover saves on enemy units! FALSE
- Word Bearers are "zealots" and benefit from Chaplains as well as Turn 1 Daemon Summoning. New Daemonancers models are suppose to be SICK looking, but I believe just unit champ upgrades. FALSE
- Emperor's Children have a haughtiness to them, but prideful, which may give them counter charge (on top of their already higher Initiative). More heavy weapons upgrades per squad, and their Chosen will be...scary fast! FALSE
- Alpha Legion apparently have the greatest access to Imperial style vehicles, as well as more of an unlimited Force Org slot selections, next to the Black Legion. Much of their Army will be able to upgrade to "Infiltrators". FALSE
- Black Legion, aka Sons of Horus, aka Luna Wolves are tentatively stubborn, and have greatest selection amongst the units/vehicles. HOWEVER, they're not fully trusted, not sure how this works out in game terms. FALSE]
- World Eaters truly become the combat monsters they're story lined to be. Marked Dreads, and Daemon Engines will be a prime staple in most Armies... FALSE
- Nurgle Flamers can be made poisoned 3+ or even 2+ (possibly through a special character). FALSE
-Bolter, Bolt Pistol & Close Combat Weapon. TRUE
- Slaaneshi Dreadnaught special character FALSE
- Slaughterfiends FALSE
- Oblits up to 4 FALSE
- Daemon Engines TRUE
- New Landraider DUPLICATE
-the return of Droomrider, Doombreed, and Cypher as well as another 5 new characters FALSE
-Ahriman will be better due to new Chaos Psychic powers as well as "some kind of guaranteed psychic ability that can't be stopped via Psychic Hoods, etc" FALSE

Chaos Marine Rumors - Nov 2011
Brazen Knights FALSE
THSS IW FALSE
Kharn New Model FALSE
TDA/JP/LC/COMBIs for Chosen TRUE

Chaos Marine Rumors - Approaches - June 2012
2 Months from Chaos (August) TRUE
New Land Raider, transports 15-16, unknown name FALSE


The Decapitator - Total rumors: (6 TRUE) / (1 FALSE) / (0 PENDING) - NO RUMORS PENDING
Spoiler:

Black Library Rumors - Catechism of Hate - Nov 2011
First info about the upcoming release of a new limited edition novella - Catechism of Hate TRUE

Forgeworld Rumors - Decimator - Mar 2012
First info about the upcoming release of the Chaos Decimator from Forge World TRUE

GW General Rumors - GD 2012 - Mar 2012
First info about Games Day 2012 and changes from previous years. TRUE

GW General Rumors - New Rumor Policy - May 2011
First news about GW's new '1 Week Before' new released policy. TRUE


NO LINKS
Stat Lines and points costs for the Necrons before release TRUE
Summer of Flyers (2011) TRUE WRONG DATE

All links provided by The Decapitator.


The Dude - Total rumors: (24 TRUE) / (4 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2013
Activating the Riptide's Nova Engine is risky. It only works on a 3+. If it fails to activate (roll of 1-2) the Riptide suffers a wound. TRUE

The weapon buff result for the Nova Engine supposedly buffs the large blast of the Ion Accelerator to S9 AP1, so there's your anti tank gun TRUE

Also, apparently Broadsides with missiles get 4 shots each at S7 AP4. TRUE

Of course I'm not sure the mechanics of the Nova Engine, but it appears to me to be a simple random table with1-2 being take a wound and 3-4 being one of the four rumoured buffs. If this is the case, you wouldn't be able to rely on it happening. FALSE

Also, if the charged profile does have a drawback like Gets Hot, you are twice risking self harm to get that one mega shot off. TRUE

If it works the way I'm thinking the table would look like this: SPECULATION

*The release will include two Finecast boxes, one for Farsight and one for a generic XV8 Commander. TRUE
*Also Two Finecast blisters for Special Characters; Dark Strider and Long Strike. TRUE
*Plus there is a plastic blister for the Cadre Fireblade. TRUE
*Just to be clear, the existing Kroot Carnivore squad will stay unchanged. TRUE

When the Fireblade was first described to me it was as being like a Wolfguard battle leader. FALSE
Low level HQ choice. TRUE

Tau Rumors - March 2013
Ethereals buff units that they join with a selection of effects. TRUE
One such effect gives an extra shot. This combined with a piece of wargear that adds 6" max range to the squad means that it's possible to rapid fire 3 shots at 18". PARTIALLY TRUE
Apparently this can potentially be 4 if the Fire Warrior special character is also attached. TRUE

Riptide is rumoured to be around 165 base but only start with twin-linked Plasma. FALSE

The Ion Accelerator is apparently an upgrade: three S7 AP3 shots or one S8 AP2 Large Blast. TRUE

There's supposedly a special rule on the Riptide called Nova Accelerator which can do 4 things:
Buff weaponry (unsure how or which weapons)
Double the shots of support weapons (missile pods ect)
Increase invulnerable save to 3++
Boost a stat (unknown which or by how much) TRUE

Tau Rumors - March 2013
Aun'shi is rumoured to be returning. TRUE

Two new characters are said to be included. DUPLICATE

One character is a tank commander (presumably a vehicle upgrade) like Pask from the IG Codex. He is supposedly in a Hammerhead and allows it to overwatch. TRUE

The other Character allows Fire Warriors to consolidate after Overwatch. TRUE

So it seems Overwatch is going to be the Tau's special trick, at least from a Fire Warrior perspective. TRUE

The large suit thats been rumoured for a while is supposedly called the Riptide. It is a Jump Monstrous Creature armed with Ion Cannon and standard Battlesuit support weapons. TRUE

The Ion Cannon can reportedly use two fire modes, Heavy 3 (possibly 4) and single shot Large Blast. DUPLICATE

I have heard of the following releases:
Riptide large suit TRUE
Flyer dual kit (fighter and bomber) TRUE
New Battlesuit and Broadside models (not sure if these dual kit or not) PARTIALLY TRUE
Plastic Pathfinders TRUE

A new Fire Warrior HQ (not sure if the special character mentioned above or a generic one) DUPLICATE

Tau Rumors - March 2013
I've heard Riptide for the Ubersuit, but give that some salt DUPLICATE

No new Kroot units/creatures. TRUE
No Kroot HQ unit. TRUE

Tau Rumors - March 2013
I've heard no big Kroot beast, DUPLICATE
which makes sense if the Ubersuit is a Monstrous Creature. DUPLICATE

Tau Rumors - March 2011
Double Rapid Fire at 30" for FW FALSE



The Emperor Himself - Total rumors: (0 TRUE) / (6 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Space Marines Rumors - June 2013
Some info regarding the upcoming Space Marine Codex.
Rhino variants to include a command Rhino, FALSE
a medic Rhino [FALSE
an armoured recovery Rhino. FALSE
Each of these can be purchased as upgrades for the basic Rhino and provide enhancements to their Space Marine squad. FALSE
Dreadnoughts to provide bonuses to nearby units owing to their 'Inspiring Presence'. FALSE
These developments are inline with the design philosophy behind the new Codex to promote synergies between units to increase the tactical depth of Space Marines. FALSE


The Man they call Jayne - Total rumors: (0 TRUE) / (6 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tau Rumors - March 2011
6th ed box is Eldar vs CSM FALSE
Kelly on Tau FALSE
Eldar then FALSE
Tau then FALSE
CSM FALSE
Swap FOC Slots FALSE



timofeo - Total rumors: (1 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Dwarf Rumors - Jan 2014
I heard from my store guys GW rep that the new Dwarfs have stat cards, TRUE
and with no Book so that makes me think the whole 9th ed no books and 1 book to rule them all thing may not be far off. FALSE



Tim the Thief - Total rumors: (18 TRUE) / (54 FALSE) / (3 PARTIALLY TRUE/VAGUE)
Spoiler:

Forgeworld Rumors - FW at GW Stores - Feb 2014
via Tim and Another Anonymous Source on Faeit 212
Forge World products will be ordered from the 7th April via GW stores. FALSE

Epic Rumors - Feb 2014
BAs vs. Orks Set will be the Epic Complete set he announced, not a new 40k starter Set. FALSE

Space Marines Rumosr - Chapter Sprues - Jan 2014

via Tim on Faeit 212
All Chapters specific Sprues will includes 40 Shoulder Pads incl. Tactical, Assault & Deva Symbols (exception SW, IH & BA), Tactical & Devastator Symbols to clue on Special Weapons molded Shoulder pads, additional Helmets and shields with Chapter markings.

In addition to the above get the Chapters specific Sprues following additional parts:

Ultramarines: Swords in Gladius design FALSE

White Scars: Sabers & Shoulder Pads with fur FALSE

Ravenguard: Some MkV Helmets FALSE

Iron Hands: Bionics (Legs, Arms and other), Shoulder Pads with Markings of 3 Clans and an Two Hand Hammer FALSE

Imperial Fists: More Power Fists FALSE
Salamanders: Shoulder pads and other parts with Lizard design FALSE

Space Wolves: Shoulder Pads with Markings of 4 Great Companies and addition Heads without Helmets FALSE



Blood Angels: Heads without Helmets but with "Wild & Angry" faces, some Bitz with phials and additional close Combat Weapons FALSE
Dark Angels: Robes, additional Power Swords and some MkII and MkIII helmets FALSE

Current additional Sprues will remain. Chaos Space Marines Legions will get such Spures too. FALSE

Space Marines Rumors - Chapter Sprues - Jan 2014
via Tim on Faeit 212
Space Marine Chapters will be getting their own sprues with Shoulder Pads, special Helmets and other Stuff.

Epic Rumors - Jan 2014
via Tim from Faeit 212 inbox.
-Expansion sets for Epic will cover Theme lists like Chaos Traitor Legions or Ork Klans. FALSE
-A possible Great Crusade Expansion for Epic may contain the Primarchs and other coll stuff FALSE
-All former SGs will return as Complette Sets FALSE

Epic Rumors - Jan 2014
via Tim on Faeit 212
Epic will return end of the Year! FALSE
-There will be a Complete Set with Rules, Models and Accessories. FALSE

-The "Starter Set" will be a Armageddon Theme Set. FALSE
-The set includes Space Marines, Imperial Guard & Orcs FALSE
-Expansions for other Armies are Planned like Forces of Chaos, Eldar, Tau Empire or the Tyranids. FALSE

Specialist Rumors - Jan 2014
via Tim on Faeit 212
-Other Games will return TRUE
-All sets will be completely made of plastic FALSE
-Specialist Games is dead TRUE
-The Games will be Standalone Complete Sets with Expansion-Sets for additional Models or Armies. TRUE
-Terrain will be made of Plastic and/or Cardboard TRUE
- Epic and Gothic will become Great Crusade Expansions FALSE

Supplement Rumors - Jan 2014
via Tim from the Faeit 212 inbox
In GW there are plans to not publish any further Supplements. FALSE
The Expansions do not sell satisfactory.

Release Schedule Rumors - Jan 2014
via Tim on Faeit 212
changes at GW - The monthly releases are quartered ; PARTIALLY TRUE
-One Week Black Library
-One Week Forgeworld
-One Week GW Releases like Models & Codices/Armybooks
-The 4th Week will be like the 3rd Week but other Army/System

The weeks can be every month in a different sequence. Some armies can get two weeks.

IG Rumors - Nov 2013
via Tim from the Faeit 212 inbox
The Imperial Guard gets both Steel Legion and Mordians in Plastic with the New Codex. FALSE

Finecast Rumors - Nov 2013
via Tim from the Faeit 212 inbox
GW will replace Finecast secretly with FW Resin Some Models could then return. FALSE

They will speak of "improved composition". FALSE

Fantasy Rule Rumors - Nov 2013
via Tim in the Faeit 212 inbox.
9th Edition Armiebooks comes with Statcards.
The cards include profiles, special rules and equipment. They are also sold separately.

Fantasy Starter Set Rumors - Nov 2013
The 9th Edition starter set includes:
Armies of Warhammer PENDING
-The book contains simplified lists for all armies with few options. (Complete Profils) PENDING
-Some special rules but less as in the Armybooks.

"First Game" Booklet PENDING
-Simplified Rules
-Rules for the contain Models (Simplified Profils and in the booklet used special Rules)

Starter Rulebook (see older Rumors) PENDING

Empire Army
-Captain on Steed (Sword or Lance option) PENDING
-Warrior Priest of Sigmar (Two Hand Hammer or One Hand Hammer & Shield option) PENDING
-5x Knights (Sword or Lance with Shield option + Commando) PENDING
-20x State Troops (Spear or Sword with Shield option + Commando) PENDING
-20x State Troops (Musket or Crossbow option + Commando) PENDING

Orcs & Goblins Army PENDING
-Orc Boss on Wyvern (Axe and Shield) PENDING
-20x Goblins (Spear with Shield or Bow option + Commando) PENDING
-14x Orcs (Choppa or Spear with Shield option + Commando) PENDING
-Goblin Ballista PENDING

Release Schedule Rumors - Nov 2013
Release Plan for 2014
January - Dwarfs FALSE
February - Imperial Guard I FALSE
March - Imperial Guard II PARTIALLY TRUE
April - Wood Elves TRUE
& new GW Page/Shop TRUE
May - Orks (40k) FALSE
June - Bretons FALSE
July - WHFB 9th Edition Rulebooks & Starter Set FALSE
August - Space Wolves TRUE
September - Orcs & Goblins I FALSE
October - Orcs & Goblins II FALSE

Fantasy Rule Rumors - Nov 2013
via Tim on Faeit 212
Warhammer Fantasy
As already known the 9th Edition Rules will be published in three Stages: PENDING
-Simplified Basic Rulebook in the Starter Set PENDING
-Small Book with Rules only PENDING
-Large Book with Rules and Fluff PENDING

-New army books will have lesser special rules PENDING
-There will be a "Rule Set" to build Scenarios (no classical Scenarios contain) PENDING
-The Large Rulebook will be thinner than the previous PENDING

Horus Heresy Rumors - IG -
via Tim on Faeit 212
Imperial Guard becomes a Imperial Army Great Crusade / Horus Heresy Suppliment. ALREADY TRUE

Fantasy Release Schedule Rumors - Oct 2013
via Tim on Faeit 212
-Warhammer Fantasy 9th Edition & new Starterset next Year FALSE
-Starterset becomes "Expansion set" & Mailorder Only special Edition PENDING
-Orks & Goblins first 9th editon Armybook PENDING

Starter Set of the 9th Edition Warhammer with following content
-simplified Starter Rulebook PENDING
-"Armies of Warhammer", simplified Armylists for all PENDING
-Orks and Goblins Army PENDING
--Ork Warboss PENDING
--New Goblinwarriors PENDING
--Ork Warriors PENDING

-Empire Army
--Captain of the Empire PENDING
--New Spearmen (new Design) PENDING
--New Musketeers (new Design) PENDING
--New Knights (new Design) PENDING

The Set becomes an Expansion with Magic as subject
-Small Booklet with Magic Rules PENDING
-Additional Models for Mages and two Regiments PENDING

Epic Rumors - Sep 2013
Tim the Thief over at faeit212 wrote:
GW will bring back Specialist Games gradually with beginning in the 3th Quarter 2014. DUPLICATE
-First Game will be Epic in July or August 2014 FALSE
-There will be no individual model Boxes or Blister, only Game Sets and possibly "Expansions" DUPLICATE
-Sets remain permanent in assortmentFALSE
-Epic Game Set might feature Space Marines vs. Orks, there will be Sets for Imperial Guard, Eldar and Chaos DUPLICATE

Supplement Rumors - Sep 2013
via Tim the Theif on Faeit 212
Warhammer 40.000
-Imperial Guard along with a Tank Company supplement FALSE
-No Ork Kult of Speed supplement for now TRUE
-"Book of Tzeentch" supplement is being processed at the moment; Rubric Terminators & Cult of Sorcerers planned, very limited selections FALSE

The new GW Page
-New Hobby content on the Page; Paint &; Tactical Guides FALSE
-Special Content for "Insiders"; Codices and Armybooks will in the future contain a code for specials on the page, only for book owner! FALSE


Forgeworld
-will be available on the new shop like the other GW-Products FALSE
-great crusade and unification wars books after horus heresy, BL already working on novels PENDING
-Wh40k Rulebook special Edition in HH and GC design FALSE
-Horus Heresy Apocalypse book FALSE

Space Wolf Rumors - Sep 2013
May: Space Wolves
The Sons of Russ returns with a Focus on they greatest Enemy: The Sorcerers of the Thousand Sons Legion. FALSE

Fantasy Release Schedule Rumors - Sep 2013
via Tim the Thief on Faeit 212
New Rumors for the 9th Edition of Warhammer Fantasy

Release
-All Softcover Armybooks will obsolet with the new release. PENDING
-The Starter Box will released at the same time as the Hardback Rulebook PENDING
-The Set will include a Book called "Armies of Warhammer", this Book will handle simplified Armylists for ALL avaitable Armies. PENDING
-Armies of Warhammer will give Player a little view of all Armies and they Units, also it will be a transitional solution for the obsolet Armybooks PENDING
-Armies of Warhammer will be a part in the Hardback Rulebook PENDING
-The Rulebook in the Set will be a simplified "Starter Rulebook" PENDING
-A smaller complete Hardback Rulebook will released too, called "Warhammer - The Rules" PENDING

Rules
-The ruleset will chance again, GW has recognized the last Edition was an hard inpact for sells of Warhammer products PENDING
-The number of special rules will reduced PENDING
-There will be no releases of Fantasy Suppliments, the books will contain more background. Page numbers up to 150 pages are possible! PENDING

Fantasy Release Schedule Rumors - Sep 2013
via Tim the Thief on Faeit 212
October: Dark Elves TRUE
The October will bring Dark Elves with a new Armybook, not Dwarfs!

February: Dwarfs TRUE
The Dwarf release has Switched to February

April: Bretonnians FALSE

Ork Rumors
via Tim the Thief on Faeit 212
Waarghpoints
Every 3th Ork Mob Generate 1 Point, only Units with 10 or more Boyz count. FALSE

Weirdboyz
Weirdboyz do not generate Warppoints. Can use Waarghpoints for Psypowers. FALSE

Lootaboyz
New Special rule; the Lootaboyz Boss can use one Weapon of the last defeated Enemy Unit as an "one Shot". The Rule can be used only once per Defeaded Unit! FALSE

Bigmek
The use of the Snokk Attack Gun cost one Waargh point per shot FALSE

Waarghboss
Can use the ability "Waargh Cry", which cost one Waarghpoint FALSE

Ork Rumors
via Tim the Thief on Faeit 212
Orks will become a special Rule for they Psykers. Wierdboyz do not generated Warp Points, Units do it! 1 Point per 3 Units in your core Army. FALSE

Orks do not use levels. For every 3 Units your Armylist fill every Psyker in your Ork army can user one Point. FALSE

Release Schedule Rumors
October: Mystery Box (he is sure Blood Bowl Rumors) FALSE

November: Tyranids FALSE
December: Terrain and Hobbit TRUE

January: Orks / Imperial Guard & SUppliment for the new Codex FALSE

February: Dark Elves FALSE

March: Imperial Guard / Orks & Suppliment Book for the new Codex PARTIALLY TRUE

April: Bretons FALSE

May: Space Wolves FALSE

June: Warhammer Fantasy 9th Edition; Gaming Set will first sell at the same Time like the Rulebook (because new Release schedule) FALSE

July: 30th anniversary Warhammer Fantasy FALSE

August: Orks & Goblins FALSE

September: No Codex or Armybook, great Suppliment with new Kits FALSE

Oktober: Wood Elves FALSE

November: Codex release (Blood Angels or Sisters of Battle) PENDING



Tozudos a Dieces - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

9th Edition Fantasy Rumors - Sept 2014
via Tozudos a Dieces "translated" ***
-9th edition first quarter summer 2015
-20th September Pre order WEOT starter special kit edition, and expanded rules
-6 months window release End of Times. Three more books. 13 circa special characters units plastic kits moar.
-Sword of khaine plastic big kit wielded by an old elven friend Or foe.
-Great chaos.dragon with sc on mount.
-Plastic Vermin Lord.
-Exalted N Kari and Lord of Change.

9th Edition Fantasy Rumors - Sept 2014
Translated English:
Alongside this, in MB Maelström we added a few things:

in 16 days , I can assure you that there is something big fantasy for September 20th .

Some will say , new edition .... I say no. It will be linked to the " End Times Anniversary- "
Some will say , big or cool boxes minuaturas characters and limited editions .... I say you can.
Some will say , "box to start warhammer (what a contradiction lol ) ... with two or more opposing armies ... I say very possible.
Some say it comes Bretonnia ... I think something is fat but in 2015 .

Greetings and prepare the wallets (if you still have anything left).


Neil Tykensrift - Total rumors: (2 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:

IG 30k - Nov 2013
After many conversations with Forge World writers and designers, I can say that I don't believe there is a 30k Imperial Guard supplement coming. What I've been told - and from others closer to this than me - the next trilogy of Horus Heresy rulebooks (Prospero, Calth, Signus) will include rules sections for the Imperial Army - loyalist and traitor. TRUE

This will take the form of small expansions in the main book much like the Mechanicum lists in Betrayal and Massacre. TRUE

As a quick aside, I was also told that 'Signus' will feature not just Blood Angels and Daemons but Dark Angels in some capacity as well. PENDING


Tyren - Total rumors: (4 TRUE) / (33 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
Spoiler:

Tyranid Rumors - Dec 2013
I just have a nice chat with a player in Vassal.
He supposedly got to see the new codex in a veterans tour at Warhammer World.
Rumors:
- Tyranids can't take fortifications, but have +1 HQ, +1 Elites, +2 Troops, +1FA and +1 HS FALSE
- Tyranids are going to have 3 supplements: Leviathan, Kraken, and Jormungandr. It is going to be a swarmy one, a nydzilla one and an infiltration one. But GW hasn't started to write them yet so anything may come. PENDING
- There are advanced, basic, experimental, etc biomorphs. FALSE
- Shadow in the Warp is a 12" bubble of -4 ld for enemy psych test, but also grants units the 5+ to deny. FALSE
- No way to make Warriors viable, according to him the Eternal Warrior rumors are wrong. TRUE
- Toxins Sacs may be the same, according to him the wording was poison 4+ to the attacks, not making any distinction between CC and ranged. FALSE
- Flesh Hooks are assault grenades and d6 S6 ap5 rending and precision shoots. FALSE
- Adrenals Glands give Furious Charge and the +3" run. FALSE
- Scything Talons give an additional attack. FALSE
- No Doom of Malan'tai, Parasite and Mycetic Spores. TRUE

- Regeneration gives IWND. FALSE
- Catalyst gives +1 to FNP and IWND. FALSE
- Venom Cannon is S9 ap4 2 shots. FALSE
- Deathspitter is back to being a blast. FALSE
- Barbed Strangler is st6 ap5 and must take a S test or take d6 st4 ap3 hits. FALSE
- Stranglethorn Cannon is the same but S8 and pinning. FALSE
- Acid, explosive and poison spore mines are back. FALSE
- Any Prime unit can be HQ, this includes Warrior Prime, Trygon Prime and Old One Eye. FALSE
- Only 1 Psych Powers chart. TRUE
- Carnifex: FALSE
  • 120 points

  • Got a new page of upgrades.

  • 2+ save for 15 points

  • 1d3 Hammer of Wrath attacks

  • Can attack the occupants of a transport after destroying it in CC.


  • - Harpy: FALSE
  • 140 points

  • Fast Attack unit

  • WS 4 BS 3 S 7 T 5 W 4 I 5 A 3 LD 8 sv 4+

  • Sonic Shriek is when it flies over unit.

  • Also carries spore mines

  • Born in the Skies: Can't be grounded


  • - Crone: FALSE
  • 170 points


  • Fast Attack unit

  • WS 3 BS 3 S 8 T 5 W 5 I 5 A 3 LD 8 sv 3+

  • 4 S7 ap2 shoots or 1 S7 ap2 large blast

  • Missiles

  • Born in the Skies: Can't be grounded


  • - "Haruspex": FALSE
  • Elite unit

  • "Magna Graple" attack

  • WS 4 BS 3 S 8(or 9, he wasn't sure) T 6 W 5 I 4 A 5 LD 8 sv 3+


  • - "Exocrine": FALSE
  • Heavy Support unit

  • 3 S10 ap3 shoots or 1 S10 ap2 large blast ordnance

  • WS 4 BS 3 S 8(or 9, he wasn't sure) T 6 W 5 I 4 A 3 LD 8 sv 3+


  • - Tyrannofex: FALSE
  • 180 points

  • Rupture Cannon cost 20 points


  • - Old One Eye: FALSE
  • 300 points

  • It is an upgrade for a Carnifex brood, but it also can be an HQ option

  • 4+ IWND




  • 3+ FNP

  • 2+ Save


  • - Hive Tyrant: FALSE
  • 160 points

  • BS4

  • Wings for 30 points

  • Mastery Level 2


  • - Tervigon: FALSE
  • 170 points

  • Mastery Level 2

  • Can take 1 of 3 upgrades for spawn: 4d6 spawn, or the no run out for doubles, or all gaunts (note that it includes Termas, Hormas and Gargoyles) benefit from Toxin sacs and Adrenal Glands

  • Also you can customize the spawn options for a cost, for example spawning hormagaunts or spinegaunts


  • - Lictor: PARTIALLY TRUE
  • Shrouded and Stealth

  • Doesn't scatter


  • - Deathleaper: FALSE
  • All attacks are precision

  • Keeps the 5+ rending


  • - Trygon:FALSE
  • 6+2 (from Scything Talons) attacks, Initiative 5, WS 5

  • Bio electric field: 6 S6 ap5 shoots or a 5++ invulnerable save


  • - Trygon Prime: FALSE
  • Gaping Maw experimental biomorph: If half or more of the attacks hit, a random model in b2b takes an Initiative test, if fails it is removed from play. According to him it has no limitations, so it can eliminate a Riptide or anything else.


  • - Mawlocs: FALSE
  • 140 points


  • 1d3 blast with the ignores cover rule for its attack from below


  • - Tyrant Guard: FALSE
  • Broods of 1-5

  • Lots of options


  • - Hive Guard: FALSE
  • New gun is Spike Cannon, S7 ap4 2 shoots with Skyfire, enemy must reroll successful grounding tests


  • - Gargoyles: FALSE
  • 5 points

  • Fast Attack unit

  • Lost Blinding Venom


  • - Hormagaunts: PARTIALLY TRUE
  • 5 points

  • Bounding Leap is charge after running
  • .

    - Swarmlord: PENDING
  • Mastery Level 3


  • - Zoanthropes: FALSE
  • Mastery level 1, but generates 2 warp charges (for Warp Blast)


  • - Venomthropes; FALSE
  • 30 points:

  • Grants shrouded and defensive grenades in a 6" radius


  • - And by the way, Pyrovores still suck. TRUE



    Valkyrie Sky - Total rumors: (1 TRUE) / (1 FALSE) / (3 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    Dark Elf Rumors - July 2013
    Sure I can contribute, Exexutioner and Black Guard share same kit, with black guards having alternate caped back piece, head, and halberd. PARTIALLY TRUE
    The weapons are almost interchangeable without any work done no matter what torso you use for the body yes even if 2 handed. TOO VAGUE

    My speculation is there will be no new manticore as chaos already received a new plastic one during storm of chaos. SPECULATION

    Lastly regarding Cauldron of Blood. It is a hybrid kit with old witch Elf element for 1 build. While the new variation is like Empire War Altar. TOO VAGUE
    It has a special aura similar to EOTG called ??? blades that is like a whirl wind of magic blades that damage surrounding enemies emitted by khain's hatred. FALSE


    Vanus - Total rumors: (0 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    GW Site Rumors - Jan nat2014
    via Vanus on Faeit 212
    the website is receiving a relaunch in March, probably toward the end, with the majority of things people have already mentioned coming to the new site. Oz mail order guys are being sent over to the UK shortly for strategy/implementation meetings dealing with the new site and stores in Oz are due to get updated internet cabling to improve connections at in store terminals, which they also plan to improve. FALSE


    Voice of the Chaos Gods - Total rumors: (24 TRUE) / (55 FALSE) / (2 PARTIALLY TRUE/VAGUE)
    Spoiler:

    Supplement Rumors - Oct 2014
    via Voice of the Chaos Gods
    Entimes II includes new "Blight Knights" of Nurgle. PARTIALLY TRUE

    Inquisition Rumors - Sept 2014
    via Voice of the Chaos Gods
    The inquisition will soon get a printed codex with a small release after being dropped from the GKs;

    -1 week release
    -3 Blisters
    -1 Box
    -Codex
    -No suppliment within the limited edition

    If all hardcover books for 40k are published, GW wants to use the time more for "1-week special" releases like suppliments with new Models (beside fantasy armybooks and end times) [buntil possible a new CSM codex comes at the summer.

    Paint Rumors - Sept 2014
    Last week I rumored 25 new colors by GW, now i have more informations:

    -New Glazes
    -Shades for White Basecoats
    -pink base with two layers
    -greenish metallic base with suitable layers
    -Technical Paint for bleached effects
    -some other paints


    Dark Eldar Rumors - Sept 2014
    Dark Eldar are next, 3-week releases with:

    -No Bomber in the Codex FALSE
    -New Female Archon Model (maybe Malys) FALSE
    -New Drazhar model FALSE
    -New Wracks TRUE
    -Vect with big Vehicle (no Chariot) FALSE

    Wracks are Plastic. The Female Archon is possibly modular enough for make a generic char and Malys too.

    Paint Rumors - Aug 2014
    via Voice of the Chaos Gods ***
    Games Workshop will Expand their Paint Range with 25 new colors. So far no date for the release at the moment.


    Release Schedule Rumors - Aug 2014
    via Voice of the Chaos Gods on Faeit 212
    AUGUST/SEPTEMBER ALREADY TRUE
    Endtimes 1

    SEPTEMBER TRUE
    Dark Eldar

    EARLY OCTOBER FALSE
    Inquisition

    LATE OCTOBER/NOVEMBER TRUE
    Endtimes 2


    LATE NOVEMBER
    Blood Angels

    DECEMBER
    Terrain & Hobbit

    End Times Rumors - Aug 2014
    via Voice of the Chaos Gods on Faeit 212
    A little Release Schedule for the End Times

    Week II ALREADY TRUE
    -Manfred/Arkhan/Neferata COmbi-Box TRUE
    -Spirit Hosts TRUE
    -Novel TRUE


    Week III ALREADY TRUE
    -Valten TRUE
    -Valten Mounted TRUE
    -Morghast Combi-Box TRUE
    -Novel

    Like 40k there will be all fantasy softcover armybook replaced by summer 2015.
    The Nagash campaign is a 4 weeks release. DUPLICATE

    Next week Arkhan, Neferata and Manfred Combi-Box.
    Release Schedule Rumors - Aug 2014
    Via Voice of the Chaos Gods on Faeit 212
    The Nagash campaign is a 4 weeks release. FALSE

    Next week Arkhan, Neferata and Manfred Combi-Box. ALREADY TRUE

    Release Schedule Rumors - Aug 2014
    The master plan is for GW to have fully phased out ALL softcover codices/armybooks for both 40K AND WFB by summer 2015.

    That leaves the following books for them to crank out in the next nine months:

    Dark Eldar DUPLICATE

    Blood Angels

    Necrons

    Bretonnia

    Skaven

    Beastmen

    Release Schedule Rumors - Aug 2014
    Voice of the Chaos Gods says: 8-14-2014


    Codex Inquisition have a paper edition. The work is almost finished.

    The order of the next releases is:
    Grey Knights ALREADY TRUE
    Dark Eldar DUPLICATE
    Blood Angels
    Inquisition
    Necrons

    Warhammer Visions magazine will end publication at year end.


    Release Schedule Rumors - Aug 2014
    via Voice of the Chaos Gods on Faeit 212
    Dark Eldar will most probably come next. DUPLICATE
    The four codices for replace the last softcovers are all complete. Theoretically, GW can publish them all in 2014.
    Sororitas were written by phil kelly already in 2013.

    Problems with the molds prevent the publication.

    Necrons and Dark Eldar are getting for their codex publications only few new Models. DUPLICATE

    Both systems have only three regular rule writer. The writers for 40k are Robin Cruddace & Simon Grant. Fantasy has Phil Kelly & Jeremy Vetock. Jervis Johnson is in both games the senior writer.

    GW General Rumors - Aug 2014
    via Voice of the Chaos Gods
    my source has told me information about some plans by Games Workshop:

    By Summer next year all 40k Softcover will be replaced. Until 40k will be focused. After that, the releases scaled back. The number of supplement releases will be constantly; no increases in 2015.
    Translation of existing supplements.

    The next CSM codex is in the "pre-production". Adam Troke was commissioned to find out how to represent the legions (cult too) in the new Codex.

    In the second half of 2015, Fantasy will play the main role including a new Edition.

    Warhammer Visions sells not well at all. Maybe the next incarnation of the WD.

    Space Wolf Rumors - Aug 2014
    Space Wolves Schedule

    9th August
    Dreadnought (already out)
    Codex (already out)

    16th August
    Logan Grimnar TRUE
    Wolf Priest FALSE

    23th August FALSE
    Champions of Fenris Supplemental Codex TRUE
    Companies of Fenris Guidebook TRUE
    Space Wolves Strike Force FALSE


    30th August FALSE
    Sanctus Reach Part 3 (maybe) TRUE

    Space Wolf Rumors - July 2014
    via Voice of the Chaos Gods
    I can confirm;
    my sources say next week Space Wolves Dreadnaught with option on venerable and Björn the Fell-Handed and various weapon options TRUE

    Space Wolf Rumors - July 2014
    via Voice of the Chaos Gods on Faeit 212
    new spacboe Wolves Codex content:

    Sagas
    They are now Warlord Traits like other armies with the difference that you can choose them without to roll dices
    FALSE

    HQ Units
    Like 3rd Edition; One HQ per 750pFALSE

    Logan Grimnar
    Lord of War, TRUE
    may take Two Warlord Traits,FALSE
    make Wolf Guard Packs to troopsFALSE

    Ragnar Blackmane
    When all Units in the detachment take Drop Pods as dedicated Transport, Ragnar will be free. FALSE
    Your Army may only take Unites with an Drop Pod option. FALSE

    Canis Wolfborn FALSE
    No longer in the Codex

    Harald Deathwolf
    New Character, TRUE
    replace the generic Wolf Lord on Thunderwolf, make Thunderwolf Cavalry to Troops FALSE

    Bjorn the Fell-Handed
    Now a Lord of War, FALSE
    becomes "it will not die". FALSE
    When Bjorn is destroyed every Space Wolves Unit within 12" becomes furious charge, fearless and hate the unit, charakter or vehicle that destroyed him FALSE

    Wolf Guard
    Pack Leaders are now entries in the Units like Squad Leaders in other Armies. TRUE
    Still no teleport for Terminators FALSE

    Grey Hunters
    Close Combat Weapons are now a option that replace the Bolter, 5p cheaper TRUE

    Blood Claws TRUE
    3p cheaper

    Long Fangs
    Can't take Rhinos as dedicaded Transports FALSE

    Space Wolf Rumors - July 2014
    via Voice of the Chaos Gods
    Plastic models for the Sons of Fenris

    -Wolf Lord in Terminator Armor / Lorgan Grimnar FALSE
    -Wolf Lord / Ragnar Blackmane FALSE
    -Wolf Priest / Ulrik FALSE
    -Iron Priest with Thralls Box FALSE
    -Rune Warriors with Rune Priest / Wolf Guard Box FALSE

    Supplement Rumors - July 2014
    via Voice of the Chaos Gods
    GW will release other Campagin Books with included old expansions from the softcover era. Storm Claw will be not the last Campaign based boxed set, every half year there comes a new boxed sets of this kind. This Sets can be imperial guard vs. eldar, blood angels vs orks or other Themes.

    Release Schedule Rumors - June 2014
    July bring us a new 40k Expansion with Orks and Space Wolves. TRUE
    Switch Space Wolves and Blood Angels on my release schedule to this:
    EARLY-MID AUGUST FALSE
    Bretons

    LATE AUGUST FALSE
    Chaos Space Marines Sets and Supplement

    EARLY SEPTEMBER FALSE
    40k New Starter Set

    MID-LATE SEPTEMBER FALSE
    Space Wolves

    EARLY OKTOBER FALSE
    Armageddon Apocalypse Supplement

    MID OKTOBER FALSE
    Warhammer Fantasy 9th Edition

    LATE OKTOBER FALSE
    Orcs and Goblins

    EARLY NOVEMBER FALSE
    Fantasy Starter Set

    MID-LATE NOVEMBER FALSE
    Dark Eldar

    COMPLETE DECEMBER
    The Hobbit and Scenery

    JANUARY
    Empire

    FEBRUARY
    Blood Angels

    Release Schedule Rumors - June 2014
    via Voice of the Chaos Gods
    you remember my release schedule:
    Push all on my schedule a month further:
    EARLY-MID AUGUST DUPLICATE
    Bretons

    LATE AUGUST DUPLICATE
    Chaos Space Marines Sets and Supplement

    EARLY SEPTEMBER FALSE
    40k New Starter Set

    MID-LATE SEPTEMBER FALSE
    Blood Angels

    EARLY OCTOBER DUPLICATE
    Armageddon Apocalypse Supplement

    MID OCTOBER DUPLICATE
    Warhammer Fantasy 9th Edition

    LATE OCTOBER DUPLICATE
    Orcs and Goblins

    EARLY NOVEMBER DUPLICATE
    Fantasy Starter Set

    MID-LATE NOVEMBER DUPLICATE
    Dark Eldar


    COMPLETE DECEMBER
    The Hobbit and Scenery

    JANUARY
    Empire

    FEBRUARY
    Space Wolves FALSE

    Ork Rumors - June 2014
    via Voice of the Chaos Gods on Faeit 212
    Looted Tank & Buggie still available. TRUE

    Bret Rumors - June 2014
    via the Voice of the Chaos Gods on Faeit 212
    -Pre order date for the first bretons will be probably june 28th. The Armybook will come one or two weeks later. FALSE
    -Questing Knights & Grail Kights Box Set
    -Large Grail Reliquae Model

    Bret Rumors - Jun 2014
    via an Voice of the Chaos Gods on Faeit 212
    I see on the british site the armybook is "no longer available", the american say "on stock". Could mean the storage in the usa are still filled, while they are no longer available in the UK, means they are no longer produced.

    About the first release: it will be a combi knights box set. Otherwise the Bretons will probably only get 2 weeks of releases. Pre-orders are most likely June 28th FALSE

    Ork Rumors - Jun 2014
    via Voice of the Chaos Gods on Faeit 212
    next Week (June 21) for preorder:
    -Meganobs FALSE
    -Warboss (plastik) FALSE
    -Dok (plastik) TRUE
    -Codex Orks TRUE


    Release Schedule Rumors - May 2014
    via The Voice of the Chaos Gods
    GW plans Events for an subsequently 30th Birthdays of Warhammer Fantasy. The new edition is supposed to be part of it. When exactly I can not say.

    I "optimized" my release shedule:
    LATE MAY
    40k 7th Edition (as already official)

    EARLY-MID JUNE
    Orks TRUE
    (New Codex and Models)


    LATE JUNE
    Ork Theme Apocalypse Supplement PARTIALLY TRUE
    (possible Invasion of Badlanding)

    EARLY-MID JULY FALSE
    Bretons
    (Armybook and such things)

    LATE JULY FALSE
    Chaos Space Marines Sets and Supplement
    (Legionary/Havoc/Chosen Box, old CSM Box remains)

    EARLY AUGUST TRUE
    40k New Starter Set
    (DV Revised)

    MID-LATE AUGUST FALSE
    Blood Angels
    (Vampires in Space! Codex and Models)

    EARLY SEPTEMBER FALSE
    Armageddon Apocalypse Supplement
    (new and updated content)

    MID SEPTEMBER FALSE
    Warhammer Fantasy 9th Edition
    (Such strange things called "Rules)

    LATE SEPTEMBER - EARLY OCTOBER FALSE
    Orcs and Goblins
    (Armybook and new gitz)

    MID OCTOBER FALSE
    Fantasy Starter Set
    (Empire vs. the green Guys)

    LATE OCTOBER - EARLY NOVEMBER FALSE
    Dark Eldar
    (yes... Codex and Boxes)

    MID-LATE NOVEMBER

    EMPIRE FALSE
    (A book with rules and models to play them, possibly new state troops, the design studio hates the current)

    COMPLETE DECEMBER
    The Hobbit and Scenery
    (it calles "HObbit" not "BObiit"!)

    JANUARY
    Possible Space Wolves FALSE
    (Vinkings in Space! Only without rob stupid christians )



    Warhound - Total rumors: (0 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    Forgeworld Rumors / Tau Rumors - August 2013
    a suit inbetween the XV-25 and XV-8 sizing... PENDING
    Hyper stealth capability... bascially able to drop in, up front all alone, and be able to get out again.. sort of a 'minime' of the XV-9 MO.... SPECULATION
    Possible 'big gun'... Daren not sure on whether it will be Ion... or some sort of Ongar Gauntlet type affair... SPECULATION

    Tetras: H2 TL ml, base cost 35, but with Dpod, comes in at ##edit## just under the old points... so a little nerf on the shots there... PENDING
    XV-9 updated! Full suite of optional upgrades from the codex, including the skyfire ability!!!.. Shas O really- stand alone character that cant join other units at all!! PENDING

    Full tightening on all the XV-8 AND 9 suits varients... new points, plus 6th ed rules.... PENDING

    Clarifications on all the marker posts and sentries etc..... PENDING

    Bit of a pain to rebuy the book- but worth it in the end!.. also Talima mentioned that they have retrofitted some fluff to fit with the new canon....

    ETA- 2 months.... PENDING


    WhiteHat - Total rumors: (44 TRUE) / (4 FALSE) / (5 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    40k Rule Rumors - Clarifications
    I made a mistake with the random charge; you dont drop the lowest (so 2D6 for foot; 3D6 for Jump infantry dropping the ) TRUE
    As a consololation; precision strike. On a 6 to hit with shooting from ICs or Snipers; on a roll of a 6 you can allocate who the wound goes to. TRUE
    FAQs are scheduled to go up on release day. TRUE

    Release Schedule Rumors / iPad Rulebook
    iPad Rulebook in September FALSE

    More 6th - 40k Rule Rumors
    I mistyped re: the cover saves. Ruins are 4+, the vast majority of stuff is 5+ TRUE
    I did not mistype WS1 for moving vehicles, they are not WS10 if they moved - flyers might be different; not sure. TRUE
    Preferred Enemy change of reroll 1's to wound is in addition to current rules for Preferred Enemy TRUE
    Flyers are noted in the BRB changing some of the existing vehicles (Summary sheet in the back) TRUE
    Eldar Flyer, Void Raven and Tau I believe are in the same wave. FALSE

    More 6th Edition Rumors / 40k Rule Rumors - June 2012
    More Info (unsure if others have mentioned it however)
    Plastic Plaguebearers TRUE
    Nurglings, TRUE
    Finecast Blue Scribes in August TRUE
    Finecast will replace all metal models in the next year (unsure if that means specialist) FALSE

    6th ed - a few morsels
    - Random Charges are 2D6 pick the highest (unless going through Difficult Terrain where its 3D6 and you drop the highest.) Move through cover I believe adds an extra D6 PARTIALLY TRUE
    - Vehicles are WS0 if stationary, and WS1 if they move, no matter how far they go. TRUE
    - Vehicles go the same distance in the movement phase (I believe 6" and fire everything regardless if fast or not) but in the shooting phase can make an extra move (apparently some kept forgetting what vehicles moved to fast to fire... TRUE
    - Vehicles cannot contest (unsure if scoring units in transports can TRUE
    - 6 Missions and 3 deployment types (2 of the deployments are the same as current, Spearhead & Pitched Battle.) TRUE
    - Troops are the only ones that can score (including of course 'scoring units') TRUE
    - 5+ Cover save for most things including ruins. PARTIALLY TRUE
    - Allies rules are in, but its meant to be for team games (ie separate force org chart, distrusted ally rules similar to Fantasy) PARTIALLY TRUE
    - Percentages are *not* in TRUE
    - Wound Allocation is closest to furthest. TRUE
    - Dueling is similar to challenges in fantasy but contrary to earlier rumors, they don't replace Combat res, just add to sides. A IC can challenge another IC in the same combat even if not in base to base. If the defending IC refuses, he simply cannot attack that turn, if he does he counts as being in b2b and no one else can hurt him apart from the attacking IC. I'm guessing this is to offset the Wound Allocation rules TRUE
    - Rapid Fire weapons may now can shoot at long range while moving. restriction on assaulting after rapid firing remains. TRUE
    - Jump Infantry get a free strike at I10 when they charge into combat TRUE
    - Psychic Power Decks using a dice system similar to Fantasy. TRUE
    - Flyers are in. TRUE
    - FNP drops to 5+ Save. TRUE

    Massive Confirmation Spree / Release Schedule Rumors / 40k Rule Rumors / 6th Edition Rumors - June 2012
    I tried to organize his 'confirmations'
    Release Schedule Rumors
    -October WOC Release is Delayed TOO VAGUE
    - October will not see a WOC Release FALSE
    - Dark Angels will not be in May/June TRUE
    - Eldar will not appear in Oct/Nov TRUE
    - Tau, is not the first codex in 2013 TRUE
    - The "DA not updated anytime soon because GW doesn't want to invest in armies no one plays" is not true TOO VAGUE
    - No Eldar before 6th TRUE
    - No Tau / BT right after CSM TRUE
    - Chaos Legions will not be the codex TRUE
    - CSM will appear late in the year TRUE
    - CSM get one of newest dexes in 6th DUPLICATE
    - August is Daemons wave (plastic troops, last two boxes) TRUE
    - DA Early next year TRUE
    - Apart from CSM, no more codexes/Armybooks this year TRUE

    6th Ed
    6th Edition will not be in July/August TRUE

    June 30 is 6th Ed TRUE
    CCW get AP in 6th Ed TRUE
    Wound Allocation is closest models to shooting unit first. TRUE
    40k will have challenges similar to fantasy TRUE
    Hardcover books for Codexes TRUE
    Starter Box will not feature Dark Angels vs. Eldar TRUE
    No EW Levels TRUE
    Hull Points TRUE

    Other
    Eldar flyer spotted TRUE


    Yakface - Total rumors: (2 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    Paint Rumors - Jan 2012
    144 Paints, names, details TRUE

    Huge Necron Rumors Leak - Oct 2011
    About 95% correct on details TRUE


    Zakusmaximus on Warseer - Total rumors: (0 TRUE) / (5 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    GW General Rumors / Finecast Rumors / Metal Rumor - Jan 2014
    GW Begins the "Great Smelt"

    Word today is that truckloads containing literally metric tons of metal miniatures have pulled away from GW HQ, headed for a date with a furnace. The entire stock is to be smelted down and sold off on the metals markets.


    Look for any remaining stocks of metal models to disappear shortly from the website.

    GW's era of metal miniatures is over. FALSE

    Warhammer Fantasy Rumors / Dwarf Rumors - Sept 2012
    1- Monster creature... We know as the mechanical golem thing FALSE
    2- Dwarf casters of sorts FALSE
    3- They will get ruins that modify current magical items in the Main rule book i.e. adding first strike to a sword that already gives +2 strength etc. FALSE
    4- Some sort of Calvary… My fiend mentioned bear, Ram the guy just smiled at him FALSE



    Zeipherer on Warseer - Total rumors: (3 TRUE) / (1 FALSE) / (1 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    Dark Elf Rumors - July 2013
    Dark Elves are due in October 2013, it is said be a complete new book and not just a wave TRUE
    New elite infantry kit, possibly witch elves, executioners or black guards.TRUE
    (If new witch elves, there will most definitely be a new Cauldron of Blood piece) TRUE

    Rumors I've heard:
    New large monster type, probably 150x100 base type. Though could be anything, a kit of options to build a hydra, manticore or other monster types.PARTIALLY TRUE
    Plastic harpy kit with two options, neither of which have been specified except it is harpy related. FALSE


    Zhangyi on Warseer - Total rumors: (8 TRUE) / (1 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    [url=http://www.dakkadakka.com/dakkaforum/posts/list/180/550209.page#6075179]Dark Elf Rumors[ /url] - Sept 2013
    so it's clear now, that DE will be released during two months. October we will have warrior, witch elves, blood throne, Kharibdyss (dont know what is it), and a plastic shadowblade. TRUE
    as we can see GW has put bg, chariot and dark riders to next month along with innocence(the 40K table game,i'm 95% certain that it will be in November). for good reason we can split our money to two months. that's really kind. FALSE
    for the price:
    shadowblade, £12 TRUE
    warrior,£20 TRUE
    witch,£35 TRUE
    throne,£45 TRUE
    kha…balabalabala,£40 TRUE
    (...)
    i cant say where i get these news. but it's certain, and we only have these toys this month. do not be disappointed, cause it's clear we have a second wave. TRUE

    Dark Elf Rumors - Sep 2013
    someone just told me that dark elf have army-wide ASF rule. TRUE


    Zweischneid - Total rumors: (1 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE) - NO RUMORS PENDING
    Spoiler:

    Ork Rumors
    Rumours have it, Ghazghkull Thraka has been promoted, meaning he would no longer an HQ choice. Ghaz seems to be a Lords of War choice in the new Ork Codex for Warhammer 40K 7th Edition, competing with the Stompa.TRUE



    Lastly, feel free to give your support for us getting moved back to N&R and getting a sticky!

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    Badass "Sister Sin"






    Camas, WA

    removed

    This message was edited 2 times. Last update was at 2014/11/24 20:16:57


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    Camas, WA

    Hmm. Quickreply is acting weird as well.

    This message was edited 1 time. Last update was at 2014/11/24 20:03:34


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    Made in gb
    Fixture of Dakka







    Had to delete that because it's insanely large and something broke my spoiler tags but I tried it and...

    Nope no issues here. Try clearing out your cache and cookies and all that good stuff.

    This message was edited 3 times. Last update was at 2014/11/24 20:16:10


       
    Made in us
    Lieutenant General





    Florence, KY

    Just gave it a try and it posted (took a few minutes) and the Quick Edit option worked as well. Maybe try logging out and back in or clearing your cache to see if that helps.

    This message was edited 1 time. Last update was at 2014/11/24 20:15:25


    'It is a source of constant consternation that my opponents
    cannot correlate their innate inferiority with their inevitable
    defeat. It would seem that stupidity is as eternal as war.'

    - Nemesor Zahndrekh of the Sautekh Dynasty
    Overlord of the Crownworld of Gidrim
     
       
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    Badass "Sister Sin"






    Camas, WA

    Hmm. Just did earlier.

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    Camas, WA

    And now it works. How embarassing.


    Automatically Appended Next Post:
    When in doubt, clear your cache after clearing your cache. Then clear your cache. Then it will work.

    This message was edited 1 time. Last update was at 2014/11/24 20:16:38


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    Made in gb
    Fixture of Dakka







    Haha, what did it?

       
    Made in us
    Lieutenant General





    Florence, KY

    To be fair, that post does have a lot of data in it. You might have hit the server at a bad time causing it to hiccup.

    'It is a source of constant consternation that my opponents
    cannot correlate their innate inferiority with their inevitable
    defeat. It would seem that stupidity is as eternal as war.'

    - Nemesor Zahndrekh of the Sautekh Dynasty
    Overlord of the Crownworld of Gidrim
     
       
    Made in us
    Badass "Sister Sin"






    Camas, WA

     Ghaz wrote:
    To be fair, that post does have a lot of data in it. You might have hit the server at a bad time causing it to hiccup.

    Yeah, it always worries me that I've gotten it too big.

    @CL: The third cache clear did it.

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    Made in de
    Decrepit Dakkanaut





    You do have a copy of it saved in a document on your computer and a cloud storage, don't you?

    This message was edited 1 time. Last update was at 2014/11/24 20:51:13


       
    Made in gb
    Fixture of Dakka







    Haha excellent. Third time's a charm.

       
    Made in us
    Badass "Sister Sin"






    Camas, WA

     Sigvatr wrote:
    You do have a copy of it saved in a document on your computer and a cloud storage, don't you?

    Yeah, of course. I edit it locally and paste it every time I update it and backup occasionally. I'm not silly, after all.

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    Made in de
    Decrepit Dakkanaut





    Never wanted to say that. I have seen things like this happening and was just making sure :(

    Hey, have you heard anything of Kroothawk btw? Haven't seen him in a super long time.

       
    Made in us
    Badass "Sister Sin"






    Camas, WA

    Nah, I think he chose to take a vacation. Haven't seen him around.

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