PENDING Black Library Rumors - Jan 2018
via anonymous sources on Faeit 212
there are something cool comming for the black library celebration.. a new model for eisenhorn(resin) in 28mm will be available from 24 feb and while stock last.
PENDING Release Schedule Rumors - Jan 2018
via anonymous sources on Faeit 212
Just heard that there’s a Battle for Mars box set coming by March time. Adept mech vs necron. Very big amount of salt required
PENDING 40k Rumors - Nov 2017
via anonymous sources on Faeit 212
Necrons
Warlord Trait- Reduce damage inflicted on your Warlord by 1 with a minimum of 1.
Relic- 1 time per battle at the end of movement phase, remove the bearer of the relic and one unit within 3" and set them up anywhere on the battlefield out side of 9" away from enemy models
Stratagems
1. 2CP a Canoptek unit at the beginning of your turn gains Reanimation protocols until end of turn
2. 2CP re-roll reanimation protocol rolls of 1 this turn.
Orks
Warlord Trait- Add 1 to characters strength
Relic- Range and Type: Melee S: +2, AP2, D3 Wound rolls of 6+ inflict D3 mortal wounds instead of normal damage
Stratagems
1. 1CP 2 infantry units within 2" of each other and one contains more than 10 models and the other less than 10 models, you may combine them into a single unit for the rest of the game at the end of the movement phase
2. 1
CP select an Ork infantry or Biker unit before they shoot, each to hit roll of a 6+ gets to immediately shoot again. extra attacks cannot generate additional shots.
Tau
Warlord Traits
1. re-roll failed to hit rolls if they have if they have not moved this turn
2. the Warlord can advance and shoot as if it had not moved
Relic- 1 time per game, you may re-roll a single hit roll, wound roll, or damage roll for the bearer or a unit within 6". Also each time a stratagem is used by opponent, roll a
d6 and if a 6 is rolled, gain 1CP
Stratagem- use when an enemy unit is hit by a marker light, gain d3+1 markerlight counters next to the unit.
Building the Land Raider: use the following steps
1. Primary Sponson Weapons determine Transport Capacity
two twin lascannons 10
two hurricane bolters 16
two flamestorm cannons 10
2. Secondary Sponson Weapons
two lascannons -5TC
two heavy bolters -5TC
two flamers -5TC
none -0TC
3. Hull Mounted Weapons
twin lascannon -5TC
twin heavy bolters -0TC
twin assault cannon -0TC
twin helfrost cannon -0TC
reaper autocannon -0TC
4. Wargear. do not effect
TC Imperium hunter killer, storm bolter, or multi-melta
Chaos combi bolter, combi flamer, combi melta, combi plasma
5. Determine final transport capacity
6. List abilities
All have the explodes and smoke launchers abilities
Imperium: power of machine spirit
Chaos: daemonic machine spirit ability
Land Raiders with 3 twin lascannons and or 2 lascannons have power overlord ability
Land Raiders with neither lascannons or twin lascannons can have frag assault launchers
PENDING 40k Rumors - Nov 2017
via anonymous sources on Faeit 212
> Daemons release in Jan really more an
AOS thing, but will include Great
> Unclean One (!) and Pestigors
> Space Wolves last codex out (Summer-ish); Leman Russ returns! Also new
> Primaris bits for the Wolves (don't know what, exactly - maybe upgrade
> sprues, maybe a unique unit?)
> Oct/Nov Khorne release inc. Angron, plastic Bezerkers, Khorninators,
> dudes on Juggernaughts, Hounds
Last bit... Eldar due new Aspect Warriors and Avatar... but no idea when.
It was suggested, though, that the new models will be (are!?) so different
that they will *require* new codex entries.
I asked what he meant. HE WINKED and suggested new Avatar will be size and
power of Daemon Primarchs (price point to match) and Aspects will come with
multiple weapon options FOR EVERYONE (think Dark Reapers can all take
Shuriken Cannons instead of Reaper Launcher; Fire Dragons Flamers instead
of Fusion Guns).
40k General Rumors - Nov 2017
via anonymous sources on Faeit 212
The rules specifically say that point values for units and wargear in these sections take precedence over point values in books with an earlier publication date or do not have a publication date at all.
Also yes, the new chapter approved book has Forgeworld armies in it, but only point value updates.
TRUE Armies listed in the Forgeworld section are Adeptus Astartes, Grey Knights/Inquisition/Sisters of Battle, Daemon Bound, Hellforged, Eyrine Cults, Lords of Ruin, Children of the Warp, Traitor Questoris, Heretic Titan Legions, Astra Militarum, Death Korps of Krieg, Elysian, Renegades and Heretics, Titan Legions, Necrons, Tyranids, Orks, Tau Empire, and Asuryani.
PENDING 40k Rumors - Nov 2017
via sources on Faeit 212
Deathwatch
Warlord Trait- re-roll failed wound rolls
Relic- once per game at end of movement, teleport a friendly infantry or biker unit to within 6" and outside of 9" of enemy model
Stratagems
1. 1CP select an enemy vehicle within 1" of a watch master and on a 2+ vehicle suffers d3 mortal wounds
2. 1CP each time you make a hit roll a 6+ in the fight phase and its not an imperium or chaos aligned model, make an extra attack. additional attacks cant be created from these.
Drukari
Warlord Traits
1. Wych Cult- each roll of a 6+ in the fight phase causes 3 hits
2. Haemonculus Coven- heal d3 wounds at the start of each turn
3. re-roll to hits and to wound rolls of a 1 during the fight phase.
Relic- Pistol 2 R12 S1
AP-2 D2 wounds on a 2+ vehicles on a 6+. For each model killed bearer gains a wound
Strategem
1CP/3CP one infantry, beast, or biker unit or 2 for 3
CP may use the webway and emerge onto the battle at the end of any of your movement phases. Setting up anywhere that is 9" or more from enemy units. Can only be used once per battle.
Harlequins
Warlord Trait- re-roll hit rolls of a 1
Relic- Increase leadership by 1, and all enemy units within 6" reduce their leadership by 1
Stratagems
1. 1CP/3CP one infantry, beast, or biker unit or 2 for 3
CP may use the webway and emerge onto the battle at the end of any of your movement phases. Setting up anywhere that is 9" or more from enemy units. Can only be used once per battle.
2. 1CP after a harlequin unit has advanced, it gains a 3+ invul until start of next turn.
TRUE Genestealer Cults
Warlord Trait- friendly infantry units can do a Heroic Intervention within 6"
Relic- +1 strength to friendly infantry unit within 6"
Stratagems
1. 1CP end of movement phase, remove a infantry unit from the board that is more than 6" from enemy models. At the end of the next movement phase, return it to the board using Cult Ambush
2. 1CP before rolling on cult ambush table, roll 2 dice instead of 1 and choose the result. A Primus may roll 3 dice instead.
Imperial Knights
Warlord Trait- add one to Attacks
Relic- replace reaper chainsword with this Melee S+6 AP3
D6 TRUE Stratagem
1CP when a Questor Imperialis or Mechanicus unit with a invul save is targeted, you may add 1 to the invul save until the end of the phase.
Thousand Sons
Warlord Trait- re-roll deny witch tests
Relic- rolling doubles for psychic tests means the opponent may not resist with deny the witch or negate it by any means.
Psychic Power- warp charge of 7. Select an enemy unit within 18" and roll 9 dice. The unit suffers mortal wounds on each roll of a 6
Stratagems
1CP If within 6" of at least 2 other friendly
TS psykers, you can add 2 to your psychic test.
PENDING 40k Rumors - Nov 2017
via Sources on Faeit 212
The section is for Land Raiders only and creates a Transport Capacity or
TC.
ALREADY TRUE For your Land Raiders this is determined by the primary weapon choice. For example 2 twin lascannons grant a
TC of 10, 2 Hurricane Bolters grants a 16 and two Flamestorm cannons a 12.
From there you can take secondary weapons including hull mounted weapons. These subtract from your
TC, and have options that include Imperium only, Space Wolves only (helfrost cannon) and Chaos only choices. Most of these options reduce the
TC by 5 or 0. Most secondary sponson weapons have a -5.
Wargear is available as well, but does not affect your
TC, and whatever is left over is gives you the Transport Capacity for your Land Raider.
There are also special abilities that are determined whether your Land Raider is imperium or chaos, like daemonic machine spirit or machine spirit.
There are no point cost values for making your Land Raider, as its for Open Play.
ALREADY TRUE A blank datasheet comes with the book.
PENDING 40k Rumors - Nov 2017
via sources on Faeit 212
2017 Chapter Approved is coming is Soon-Dec
Rules for Open Play-
apoc Narrative Play- planetstrike, stronghold assault
Matched Play- eternal war, maelstrom of war, and objective markers for each faction
Faction Rules for Adepta Sororitas, Deathwatch, Drukhari, Genestealer Cults, Harlquins, Imperial Knights, Necrons, Orks, Space Wolves, Tau Empire, and Thousand Sons
Scenery Rules, Point Cost changes
Adepta Sororitas
Strategems
1GP Martydom-use when a character dies and on a 2+ can perform an Act of Faith
1GP Purity of Faith- use when an enemy uses psychic powers within 24" on a 4+ negate it.
Warlord Trait
re-roll failed morale tests if within 6" of Warlord
Relic
Blade to replace power sword. Melee S +2
AP-3 D3
Space Wolves
1 GP shooting phase choose 1 unit within 1" of the enemy and use bolt weapons as if they are pistol 2 type.
TRUE 1 GP set up a unit on the hunt- deploys at the end of any movement phase within 6" of any board edge and more than 9" away from enemy models.
Warlord Trait
Warlord can fight first even if he did not charge
Relic
Sword- melee S+1,
AP-4, D1 can re-roll all failed to wound rolls.
Updated Point Values
Space Marines pts per model
Aggressor 21
Chaplain in Terminator Armour 100
Drop Pod 83
Inceptor 25
Intercessor 18
Librarian 88
Librarian in Terminator 120
Razorback 70
Stalker 75
Stormraven 192
Tartaros Terminator 26
Terminator Assault 26
Terminus Ultra 250
Vindicator 125
Whirlwind 70
Wargear
Assault bolter 10
Assault cannon 22
Assault plasma incinerator 17
Auto boltstorm gauntlets 12
Auxiliary grenade launcher 1
Boltstorm gauntlet 22
Centurion assault launchers 3
Force axe 10
Force stave 8
Hurricane bolter 10
Ironclad assault launchers 5
Plasma exterminator 17
Predator autocannon 40
Twin assault cannon 44
Roboute Guilliman 385
Sergeant Chronus 40
Death Guard
Deathshroud Terminators 35
Defiler 140
Lord of Contagion 100
Noxious Blightbringer 58
Plague Marines 17
Plagueburst Crawler 100
Sorcerer Terminator 120
Tallyman 55
Wargear
Blight launcher 10
Force Axe 10
Force Stave 8
Force Sword 8
Helbrute Fist single/pair 40/50
predator autocannon 40
PENDING Release Schedule Rumors - Nov 2017
Rumors from Sources on Faeit 212
I saw a load of bogus rumours that had been sent in about the Dark Angels on your site today, and thought I'd clear things up from what I've heard from a VERY reliable source:
The next Primarch will not be the Lion, the next slated Primarchs in the works are Leman Russ and Fulgrim.
My source had previously told me about Mortarian way before he was announced, but I couldn't verify if it was true until it was too late and the info was already out. So I wanted to wait and see if the rumours were true about a Space Wolf codex in December alongside
BA and
DA (which would disprove the Russ rumour). Doesn't look like Wolves are coming in December now... so make of this what you will.
Here is a bit of a follow up, and looking ahead at the future primarchs..
Take with a pinch of salt obviously as I can’t be 100% sure, but from tidbits I’ve heard it does line up with Wolves not getting a pre-Xmas release so that they can get a big release next year (Fenris being right on the Cicatrix Maledictum might be relevant for some upcoming fluff), then Slaanesh getting some love Q3/4 (following from the Khorne release a couple of years back, Tzeentch last year and Nurgle this year).
PENDING 40k Rumors - Feb 2017
via anonymous sources on Faeit 212
Later this year around November,
GW is planning to release several terrain sets and paint sets just in time for the holiday season. These will all have about 25% price reduction over buying everything separately. The sets will only be produced if globally there is enough demand that
GW can justify making them. If you wish to get these then you need to tell your stores that you would like to order them before March 3rd.
Citadel of the Everchosen
TRUE Prices $660, £400, €560 approx 25% deal
2 Chaos Dreadhold Helforts
4 Chaos Dreadhold Skull Keeps
Sector Mechanicus Hive Shield
TRUE Prices $206, £125, €175 approx 25% deal
2 Voidshield Generators
1 Haemotrope Reactor
1 Promethium Relay Pipes
Outpost Pythos IV
TRUE Prices $165, £100, €140 approx 25% deal
1 Deathworld Forest
1 Munitorum Armoured Containers
1 Imperial Bastion
Ruins of Elixia
TRUE Prices $149, £90, €126 approx 28% deal
1 Baleful Realmgates
1 Numinous Occulum
1 Ophidian Archway
1 Dragonfate Dias
Base and Shade Paint Set
Prices $206, £125, €175 approx 33% deal
47 paints
35 Base 12 shade
Base and Effects Paint Set
Prices $206, £400, €560 approx 29% deal
11 texture and 10 technical paints
Aos Bases and
40k bases
mordheim turf and middenland tufts
Project Paint Set
Prices $206, £125, €175 approx 32% deal
49 paints
8 shade, 11 base, 10 dry, 20 layer
Layer Paint Set
Prices $248, £150, €210 approx 45% deal
72 layer paints
Air Paint Set
Prices $206, £125, €175 approx 28% deal
52 air paints
Eldar Rumors - Oct 2017
via sources on Faeit 212
I was told Codex Eldar Pre-orders will be next Saturday together with the Eldrad Mini from Death Masque.
TRUE PENDING Release Schedule Rumors - Sep 2017
via sources on Faeit 212
December's White Dwarf will be a fun one. It will include exclusive cards for
40k, the Age of Sigmar, and Shadespire.
Release Schedule Rumors - Aug 2017
via sources on Faeit 212
Just wanted to give you a heads up; the remaining codexes this year that have not been announced are;
Thousand Sons
FALSE[/b] Astra Militarum
TRUE Blood Angels
FALSE[/b] Dark Angels
FALSE[/b] Space Wolves
FALSE[/b] The 3 marine ones will be released on the same day and are the last for the year.
PENDING Chaos Rumors - Aug 2017
Rumors via sources on Faeit 212
Death Guard releases are going to be:
Mortarion
ALREADY TRUE Typhus
ALREADY TRUE Lord of Contagion
ALREADY TRUE Noxious Blightbringer
ALREADY TRUE Malignant Plaguecaster
ALREADY TRUE Tallyman
ALREADY TRUE Multi-part Plague Marine Kit
Multi Part Terminator Kit
Multi-Part Pox Walker Kit
Blight Drone Kit
ALREADY TRUE Plagueburster Tank Kit
ALREADY TRUE Codex and Cards
Special Edition Codex and Cards set
Not sure if there will be other models, but those are guaranteed.
PENDING Imperial Guard Rumors - Aug 2017
Rumors via sources on Faeit 212
I was told something about the new Astra Militarum.. apparently they're going to be Armageddon Steel Legion and they're coming out at the same time as new Orks. (Armageddon campaign I think).
The Ork teasers from a few weeks ago (wheels with spikes) and the laspistol we saw the other week are from those new kits.
Space Marine Rumors - June 2017
via very solid sources on Faeit 212
Power level 14
FALSE S7 T8 W13 Sv3+
FALSE Turret - Heavy Lascannon, Heavy Stubber
FALSE *Resolve shots with Heavy Stubber first, if the Heavy Lascannon targets a unit hit by the Stubber, it may reroll misses
Hull-mounted Twin Lascannon, swivels up/down and left/right
Rotor cannon is a pintle mounted upgrade
FALSE Missiles: Roll a
D6 at the start of each fight phase for each enemy unit within 1", on a 4+ it takes D3 mortal wounds (slightly better Frag Assault Launchers)
FALSE Transport Capacity 7, can only transport Primaris Marines
FALSE Decays its Movement/
BS/Attacks as it loses wounds
Movement 10"
BS 3+ Attacks 3 base
FALSE 8th Edition 40k Rumors - May 2017
Our sources here on Faeit 212 responded with the following
"Those aren't codices. But they are close to what actually will be released. Primaris, as
GW said today, aren't their own faction. "
THE RUMOR FROM SALTY WARGAMING THAT THIS IS TALKING ABOUT:
Codexes of 8th Edition
1) Armies of the Astartes: Adeptus Astartes, Grey Knights, Death Watch, Primaris Astartes.
TRUE 2) The Imperium: Mechanicum, Inquisition, Adeptus Soritas, Astra Militarum, Imperial Knights, Officio Assassinorum, Adeptus Custodes, Sisters of Silence.
TRUE 3) Xenos book 1: Eldar, Dark Eldar, Ynnari, Harlequins, Necrons.
TRUE 4) Xenos book 2: Tau, Orks, Tyranids, Genestealer Cults.
TRUE 5) Chaos: Chaos Daemons, Chaos Space Marines.
TRUE 40k Rumors - May 2017
PARTLY RETRACTED?
Please note that a valued source has confirmed that these are wildly off. Here is from a source we can trust about the rumors below
Some items are kinda correct due to the poster grabbing
gw shares and sigmar rules, and basically throwing spaghetti at the wall. But most is either incomplete, somewhat off, or wildly off.
via Sources on Faeit 212
- Assault
2d6”, multiple units
TRUE - Split fire: any unit can target as many targets as they want
TRUE - Normally the unit don’t have to target the nearest unit, but there are lots of abilities that have this restriction
FALSE - Invulnerable saves simply ignore armour penetration up to the given value. They are not that common, wave serpents and Canoptek wraiths have one
FALSE - Most power fields, etc. are separate saves that are taken in addition to other saves just like
FnP of today, they may or may not ignore mortal wounds on a case by case basis
FALSE - Dodges, camos, etc are now to hit modifiers
PARTIALLY TRUE - Characters cannot join units
TRUE - Characters can only be targeted if nearest target or within 12”
PARTIALLY TRUE - Larger models are seldom characters, Gulliman is not for example
TRUE - Deepstriking units can be placed anywhere. Every unit with deep strike has a value. Have to beat it to land on target, otherwise opposing player can move unit the rolled distance
PARTIALLY TRUE - There are no mishaps anymore
TRUE - Overwatch shooting against deep striking units within 9” at -1
BS FALSE - Summoning is not a psychic ability anymore, normal deep striking with psyker as homing beacon instead
FALSE - There are spells that replenish or add wounds to demon squads
PARTIALLY TRUE - Most vehicles have a single attack with high S, but no
AP, some have considerably more like the battle waggon
FALSE - Vehicles and units fighting against vehicles usually can fall back without penalty, they cannot move in the charge phase when they have moved or shot in the same turn. Most walkers don’t have this rule
PARTIALLY TRUE - Terrain enhances armour in assault phase for the defender, or both in consecutive turns, is negated by grenades
PARTIALLY TRUE - Assaulting units get +1 attack
FALSE - Vertical movement does not count against the allowance but a model cannot go higher than the movement value in a given phase. Lots of exceptions for jumping, flying, etc. of course
FALSE Ranges are measured on the ground level from base or model to base or model, whichever is nearer
- Units are deployed within 3” of a transport, cannot move, but can charge in the charge phase
FALSE - No more firing from a transport, though some vehicles, especially open topped ones have extra firing points weapons if they transport enough (and sometimes eligible) models. But they use their own
BS and the kind of weapon is fixed. For example Raiders have 5 fire point splinter rifles, but only if they transport kabalite warriors
FALSE - No challenges
TRUE - Hidden power fists viable again, wound allocation by owning player, any model in squad, but wounded ones first
TRUE - There are some precision weapons that let the firing player choose the wound allocation (always or on a 6)
PARTIALLY TRUE - Units have always the same T and Save now. There are some models that have T-
Sv - and adapt like drones and grots, most of the other combined units have matchings stats now, Black templar neophytes have a 3+ now, for whatever reason
PARTIALLY TRUE - Command points allow to reroll saves, hits, wounding or charge distance, reroll any single dice throw, negate all terrain in 12” of one of your models, alter the attack sequence, boost psychic block rolls, allow additional reserves and allow units to get another charge phase after wiping out an enemy
PARTIALLY TRUE - There are some models like Ghazghkull that have their own abilities that are triggered by command points
FALSE - perils of the war: snake eyes on the test,
d6 on table, d3 mortal wounds and losing a spell are the worst cases
FALSE - Player can spend command points to choose who goes first instead of rolling, whoever spends more
FALSE - Matched games have a fixed number of turns, 5 or 6 rounds depending on mission, 18” is starting range and turn 1 charges are completely legal
PARTIALLY TRUE - Reserves are not random, except for rounding: second turn half the units are deployed, third turn half of the remaining, fourth turn rest
PARTIALLY TRUE - Flyers have an individual to hit modifier, mostly -2 or -3, a 6 is always a hit as usual, depends on the flying mode for flyers that have more than one
PARTIALLY TRUE - Flyers are affected by heavy weapon malus, but most flyer weapons are assault,
flyer weapons have often a shorter range and a different name, but are otherwise identical to their ground counterparts
PARTIALLY TRUE - Terrain does not influence movement distance per se. Some citadel terrain pieces half the movement or do other things.
TRUE - There are no warzone rules in the core rules
PARTIALLY TRUE[/b]
- True line of sight is used to establish line of sight to a model, but otherwise models count in or out of cover depending if they are in a piece of terrain or if they are touching it and the firing - line goes through the terrain
PARTIALLY TRUE[/b]
- In matched play, models have a fixed base size specified in the General’s Handbook. In the two other game types, they can use any base they want
FALSE Space Marine Rumors - May 2017
via sources on Faeit 212
I have seen the new Space Marines and I can confirm the Space Marines are a lot bigger than the current ones and are about eye level to a stormcast. Recently produced Marines, from about Deathwatch on, are closer in scale and will fit in with the new marines. This includes the Space Marine Paint Set miniatures.
TRUE PENDING Space Marine Rumors - Apr 2017
via Sources on Faeit 212
Sorry, the new marines will not get their box sets for awhile, "near end of summer" and there will be new assault marines and terminators coming along shortly thereafter.
40k Rumors - Apr 2017
via Sources on Faeit 212
Starter Set
The starter set goes live the 17th and is going to be Death Guard Vs. Ultramarines,
PARTIALLY TRUE $120 box. Chaos gets a blob of cultists,
TRUE a few terminators,
FALSE a few plague marines,
TRUE a lord,
TRUE and drones.
TRUE Loyalists get 2 tactical squads,
TRUE a devastator,
FALSE an assault squad,
TRUE plus a librarian
FALSE and a captain.
TRUE Comes with dice and rulers as well.
In addition, there will be the standard soft cover core rules booklet
FALSE and a small campaign book. The campaign book has the stats for all the dudes in the box, plus a series of narrative missions that set up the ground floor for the first real story arc of the new edition.
Codex
AoS was very much a test kitchen for what to expect of the “New Warhammer
40k”.
AoS had a rocky start, but they learned from their mistakes, and recently even
AoS has surpassed
40k in some regards.
The battle tome will become the template for the codex, not the other way around. Each dex will get the special army wide rules, 6-12 relics, 6 warlord traits, and 6 psychic powers, only now it’s written that you can chose to ether select or roll on warlord/psychic charts. It will also contain full rules and points for all the old and new units in a given army, and special rules for things like warbands, campaigns, narrative missions and the like.
Formations are back, but they cost points now, and so are decurons, but they will be a lot more flexible and take cues from their
AoS counterparts.
Overview
6th and 7th edition suffered from growing pains and an identity crisis.
GW spent a good amount of time and money figuring out what they want 8th edition to really feel like, and are using what they learned in
40k 6th-7th edition and
AoS V1.0-1.2 to rebuild
40k from the ground up. They want new players to feel less intimidated by the dense lore and setting, but want to keep returning players invested in the storyline. Black library is going to do a soft reboot for some of the new
40k lore books, with a gimmicky “New Warhammer” type flagship launch to, as I said before, laydown a ground floor for the upcoming 8th edition.
40k Rumors - Apr 2017
via Sources on Faeit 212
Day one any beyond:
June 10th launch,
FALSE they’re going to drip feed us rumors for the rest of May. Expect to see full Space Marine datasheets sometime around the end of next week, with a couple of fluff pieces talking about how the galaxy got ripped in half and how all the marines got taller.
FALSE For those of you who are saving your pennies, here’s what the launch schedule looked like so far.
About 1-2 weeks beforehand all 7th edition exclusive products are being pulled from stores for good. Codex’s, Rulebooks, Dark Vengeance, not the new campaign books such as Gathering Storm sense those are still fluff pieces, but expect those to become much harder to find.
Than on day 1: 5 new, free soft cover/PDFs launch with all the core 8th edition rules.
They are:
The Rules: Containing your prophesized 12 pages of core rules, plus outlines for open play and the 14 universal
FoC, ranging from 1
HQ and 1 Troop choice 1 command point allies to massive 20+ slot charts that grants a fist full of command. The new force org charts are pitched as a great way customize your army, one of them is a big guns esqu 1 troop/
HQ 5+ Heavy support, but really they’re just designed to scale command points to game size.
FALSE A few of the wilder ones, such as the aforementioned big guns list, have restrictions and special rules that might sway player one way or the other in terms of army composition, but the more well-rounded ones grant the most command points (which are such a big deal. I cannot stress this enough, proper use of command points can make or break strategies), and the real meat and potato special rules granting armies are going to be built from the
FoC structures found in your army codex, once they bring those back.
The free PDF version of the following books will be sectioned up amongst
faction lines, but the paper ones are going to be the mashups listed below.
Armies of the Imperium: Exactly what it says on the cover, a splash of lore
and datasheets for every imperial unit in the game.
DUPLICATE Armies of chaos: The spiky version of the above.
DUPLICATE Armies of Xenos: Split up among proper faction lines (Eldar, Tau, Necron, Nids), and containing datasheets and rules for the rest.
DUPLICATE A galaxy in flames: Art and fluff book. Brings everyone up to speed on the setting, pushing the story forward by a few weeks and setting up the opening of a
AoS style narrative campaign.
FALSE DO NOT READ BELOW IF YOU DO NOT WANT SPOILERS
Seriously though, who is not going to want spoilers.
Spoilers: the “official” story is something about Guilliman’s gene seed,
but it’s heavily hinted at that there’s some kind of tech heresy at play
and Mars is having a mini end times of their own. And some of the new
imperial units are going to be new, like honest to goodness, we swear they
didn’t fish these out of a closet, someone just invented these new.
Space Marine Rumors - Mar 2017
via anonymous sources on Faeit 212
The image you have circulating of the dual wielding marine is a kitbash fake.
FALSE It was discussion of the image that spawned the first rumor: "I saw it, it had sigmarite-like legs, a longer bolter" etc and not the other way around. People seem to think the first rumors gained validity by the model that followed, but it's the other way around.
The image you have been circulating is not a legitimate product.
There are new marine kits coming. There are always new marine kits coming. At this time there is no intention to change the scale of space marines, due to the importance of cross-compatibility of bits.
Space Marine Rumors - Mar 2017
via sources that wish to remain anonymous
The image of the new marine is genuine and sprues have been seen of these new marines.
TRUE They reflect true scale marines,
FALSEbut are not kitbashed, these are genuine
GW prints.
40k Rumors - March 2017
From natfka:
Triumviate of the Primarch - 90$
TRUE -3 Models, Guilliman, Cypher and Grand Master Voldus.
-Guilliman comes with the Armour of Fate, the Hand of Dominion and The Emperors Sword. All Friendly units can Reroll failed leadership checks. Guilliman has ALL command Traits.
TRUE -Cypher comes with Eternal warrior, fleet, infiltrate and shrouded
-Voldus hammer works as a conduit for his psychic powers
Gathering Storm: Rise of the Primarch - 50$
TRUE -Datasheets for the Triumvirate of the Primarch
- Formations to field the Fallen, the Grey Knights Bulwark of Purity, the Victrix Guard of the Ultramarines and the Triumvirate of the primarch
-Daemonic Adversaries - Special rules to field grey knights that are not daemons.
40k Rumors - Feb 2017
via a source that wishes remain anonymous
Roboute Guilliman will become the Emperor Incarnate, as the Emperor is destroyed and fragmented. Cypher will be at Guilliman's side.
FALSE 40k Rumors - Feb 2017
via Sources on Faeit 212
Can confirm:
Guilliman arriving at Terra and losing it with the Custodes for standing around guarding the emperor while the rest of the galaxy burns is how I was told (by the guy who said guilliman was coming) it would happen, and that that'show we'd get Custodes back into the game.
Also can confirm Mortarion, although nothing about him leading Chaos. Also nothing about any Chaos Primarch dying,
FWIW TRUE Now for the potential dissapointment, here's an update on previously related Mortarion stuff I'd passed along:
1) Originally heard from manager that he was packaged with Vect & Abaddon, but not lately
FALSE 2) New Abaddon doesn't make sense if they're killing him off,
3) Not a single peep about Vect since the initial Eldar release,
So 1+2+3 probably safe to call Too Salty! on the 3-fer box of Mortarion/Vect/Abaddon.
Interesting tid-bit, second hand (extra salt) - Cypher may actually be on Terra to kill the Emperor and usher in a new "Age of Emperor" 8th. All I get when asking to confirm that with my normal source, though, was a wink and a "you'll enjoy this lead up to 8th, trust me. Don't worry about the name."
FALSE 8th Edition Rumors - Feb 2017
8th Edition is shaping up to have some big changes in it, especially if what he hear is true about Cypher possibly killing Abaddon.
FALSE I will be the first to admit that I truly don't understand this next part, or what it could mean, and if it had not been from several different places or sources then I would of dismissed it.
Warhammer
40k in 8th edition will be called The Age of the Emperor
FALSE A couple of you will quickly draw some serious implications from this. Not only from the standpoint of storyline and what does this mean, but to the similarities of the title to The Age of Sigmar.
40k Rumors - Feb 2017
via anonymous sources on Faeit 212
Guess all the images leaked forced the studios hand early.
Guilliman, Cypher, the new Grey Knight model (I don't play
GK, can't remember the name) are in a second Imperium box.
ALREADY TRUE The eldar box contains the three models we saw in this month's white dwarf (so he doesn't know where that Eldrad model is, since they stopped making the box set he was in) but the fine cast is also sold out.
ALREADY TRUE There is a fourth box coming with: Mortarion, Abaddon, Vect. He said Mortarion is nice and beefy (probably those images were legit) but that he's nowhere near the size of Magnus.
8th edition will be very similar to the generals handbook from the get go with the "three ways to play"
TRUE but codices aren't going anywhere, and nothing will be obsolete the way
WHFB army books suddenly were.
FALSE So, points based (what we already know and love), narrative, and
AoS style.
AoS style didn't even have
WS/
BS to hit. Managers have seen the new rules now, or at least a high level overview. Warhammer stores will be having a contest soon that involves all aspects of the hobby and winners get a sweet prize that involves a sneak peek at the rules.
Salt level reference: he's been saying guilliman and cypher for about 6 months, but he also said the contents of the eldar box would be eldrad, vect, and the visarch, which doesn't seem accurate now. He seems to get the models/books correct but the timing/packaging wrong. So I believe the models, but salty about the three packs. abandon and Mortarion and vect in one box? Eh...
Last thing, nobody knew anything about an edition just for 30k. More likely it's just "continue using 7th ed rules for now."
40k Rumors - Feb 2017
via an anonymous source on Faeit 212
1. the bolt pistol may belong to Cypher
DUPLICATE 2. three books for gathering storms series
ALREADY TRUE 3. each book will have a trio of characters
4. last book is called the rise of legend/Primarch?, which obviously include a Primarch
TRUE 5. last trio of characters will be: Grandpa Smurf, Cypher and a Grey Knight Master (my source saw photos of both Cypher and Knight Master, but didn't see Gradpa Smurf yet)
ALREADY TRUE 6. then 8th edition
7. Abaddon is likely to be killed during the last book,
GW staffs are jokingly saying killed by the bolt pistol
8. dwarf release and gryph hound release should still be there, but the focus is to finish off gathering storm series and launch 8th edition
Add on
40k new edition's content will be much reduced, but still bit longer than
AoS rules, around 30 pages, likely release date will be summer. after Book III of the gathering storm.
PARTIALLY TRUE 40k Rumors - Jan 2016
via anonymous sources on Faeit 212
Hey Gary, saw your "salty" rumor on vect and thought you should know the sodium content probably isn't all that high.
word today was that Vect is in fact returning, but that it would be part of a box of three (sort of like the Triumvate) which would also include the Uthrad previously released in the boxed game.
FALSE The third would be Asurmen.
FALSE Someone brought in the old metal Asrumen model, and he looked at it and right away said "aw yeah, that's what we're updating for the new box". He threw out something like "next couple months" but his timing is generally off so I can't help you there.
I don't know a lot about Eldar, so I don't know if Asurmen was supposed to have a Gyrinx with the original metal model. So (1) there could be an exodite still coming (2) there could be a new human psyker coming (3) Asurmen could be getting a pet.
FALSE FWIW, a second source (another
GW employee) also confirmed Asurmen, but didn't know anything about the box.
PENDING 40k Rumors - Jan 2017
via anonymous sources on Faeit 212
1. Fall of Cadia is the prelude to what will be a global campaign over the summer - look for big build up after Tzeentch and then the campaign should start in ~4 months. It sounds like it's going to be global, he wasn't sure what format it would take (e.g., if it would be global with implications like the last black crusade campaign)
2. Lord Guilliman...will be making his arrival (return?) to the
40k sometime before that campaign kicks off. Didn't sound like there would be more primarchs than Guilliman and Magnus heading in but 4 months is a long time.
TRUE 40k Rumors - Jan 2017
via anonymous sources on Faeit 212
8th ed was referred to as a "backwards
AOS-ification" of
40k. Basically, they'll push the plot forward, keep the existing mechanics more or less as they are, but adding in "streamlined/narrative" way to play that is closer to the narratives you find in the
AOS Generals handbook.
FALSE 40k Rumors - Dec 2016
via anonymous sources on Faeit 212
I can't tell you how I know but next up is Roboute
TRUE and a new cypher.
TRUE 40k Rumors - Dec 2016
via a very solid source on Faeit 212
so now that
GW has officially confirmed the Celestine for next year, w/ no plastic SOB in 2016, and I'm assuming my friend was talking of the resin Canoness as the plastic character release,
ALREADY TRUE I figured I'd share the rest. With chaos approaching Terra (still saying early-mid 2017), one of the loyalist primarchs will wake up (he says Guilliman, although others on your board seem to think the Lion),
DUPLICATE and they will call the custodes to the battle.Not sure if that's with Cadia or not.
So again:
(1) he called the "no sisters of battle in plastic except a character" in 2016,
ALREADY TRUE (2) he divulged the "plastic Celestine almost as big as Stormcast Prime",
ALREADY TRUE and at the same time he gave those and tossed out Slaneesh vs Eldar, he tossed out Loyalist primarch waking up (again, he says Guilliman)
DUPLICATE and bringing the custodes out of the throne room to actually do something.
The only thing he's been wrong about so far was release timing. I'll take it.
40k Rumors - Dec 2016
via anonymous sources on Faeit 212
Jan 2017 release of new race specific paint set (similar to space marine and storm cast paint set, but with new style cover etc, i think there is that golden daemon thing on the cover), the pot is small. (same size as the the beginner paint set I think, each race will have 8? pots in a single box).
TRUE 40k Rumors - Dec 2016
via anonymous sources on Faeit 212
info about another two part series coming next year.
It follows on from Warzone Fenris and focusses on the Dark Angels and their Successors going on a crusade post Fenris Cataclysm..
FALSE They received a summons from the High Lords if Terra to get to Cadia (as did the Wolves and almost everybody else!) However, something else has caught their attention and they must intercept it fast.. although the dilemma is.. if they don't get to Cadia, it will look very suspect and could cost the Imperial dearly in their defence.. but I'd they don't intercept this 'thing/person/army' (can't say!!) then it could also, equally spell doom for the Angels and the Imperium.. or so they think.. who knows?
The first book is called The Hunt and is focused on the Angels and their Successors and the second book is called The Fall and is focused The Fallen and Chaos..
It's leading into a race to Terra for the 13th Crusade.
It also features a loyalist Primarch returning, you guessed it, The Lion..
FALSE and everybody's favourite Hide and Seek champion Zahariel.. I mean Cypher!!
DUPLICATE Specialist Games Rumors - Dec 2016
via anonymous sources on Faeit 212
I was at
GW HQ, talking to one of the management. adeptus
titanicus is on the way soon. he said they are looking at necromunda or
mordheim after that.
ALREADY TRUE Chaos Rumors - Nov 2016
via anonymous sources on Faeit 212
WoM is hardcase like End Times books were and has 2 books. One is the fluff and other is rules. All that info is correct (from previous rumors) but it’s laid out in two parts,
CSM TSons and Tz demons to add to/overwrite current
CSM or Demons codex to play a TSons list.
TRUE The 9 traitor legions, yeah, mostly formations, data scrolls, relics, way more psyker powers and chapter tactics like
SMs so this is a HUGE boost.
FALSE Dec 3rd preorder for legions, 10th for Imperials.
FALSE PS: the rubric marines box is stunning
1) its comes with an amazingly diverse transfer sheet and
2) 10 infernal boltgun and 5 warpflamers. Soul reaper cannon.
TRUE Chaos Rumors - Nov 2016
via anonymous sources on Faeit 212
the book will have 9 new unit entries. some are new, some are updated with adjusted point cost and new options:
TRUE Magnus
Ahriman
Exhalted Sorcerors
Rubicae
Scarab Occult Terminators
Tzaangors
Pink Horrors
Blue Horrors
Brimstone Horrors
(yes you read that right, updated rules for Horrors aswell. the book in general will be a tzeentch like daemonkin, featuring all sorts of tzeentch daemons aswell)
there are 10 formations within the book and inside the detatchment.
there are 6
CSM formations and 4 Daemon Formations
There are Updates to Daemonic Loci as well as Icons of Chaos. The Aspiring Sorceror and Scarab Occult Sorceror have multiple wargear options.
the Tzeentch Discipline is added. there are also all 4 Traitor Marine Psychic Diciplines inside.
TRUE Magnus, Ahriman, Exhalted Sorcerors, Scarab Occult Socrerors aswell as Aspiring Sorcerors all have acces to 11 Disciplines (all 6
BRB Disciplines, all 4 Traitor Marine Disciplines aswell as the updated new Tzeentch one)
finally Ahriman is able to Cast powers of his Corvidae Cult

aswell as many, many more.
Chaos Rumors - Oct 2016
via anonymous readers
about the new Magnus model,
who off the cuff mentioned that I'd want to buy two copies of the kit, as
it's apparently a dual Magnus/Lord of Change kit.
FALSE GW General - Oct 2016
via anonymous sources on Faeit 212
GW will bring back some of the Out of Print Miniatures in limited quantities under a new Made to Order label.
More official Info will come next week.
TRUE 40k General Rumors - Oct 2016
via anonymous sources
I'm an ex staffer in the
UK. With regards to the data Cards. They have been, and as far as I am aware, still are splash releases. They only print so many and when they are gone, they are gone. So we shall probably still see data Cards for new dexes etc.
ALREADY TRUE As to a digital version, there is already a fully licenced tactical objectives app here in the
UK by derp studios. Available on Android and iPhone. I don't know if it is available on the other side of the pond
40k General Rumors - Oct 2016
via anonymous sources on Faeit 212
The Horus Heresy Legion Forge World Space Marine Icon bearer will be available at every Warhammer and Games Workshop starting on October 22.
TRUE also.....
Heard from an insider but unable to verify yet with a second source, but taken in context of the rumors of
40k End Times, Games Workshop taking over a lot of the
HH, and plastic primarchs, this makes a bit of sense.:
By the end(ish) of 2016, the Black Crusade will make it to Terra. As the forces of chaos arrive, the Legio Custodes is forced out to defend the Imperial Palace. And, surprise: the Silent Sisters have been there the whole time. So that's where you get the introduction of the next 30k box set models into the
40k universe.
Also probably means no more Sisters of Battle, although there may be one or two surprise one-off models.
FALSE Anyway, to sum up:
1. Black Crusade reaches Terra, forcing the Custodes and Sisters of Silence into the fray (rumor somewhat supported by
GW taking on more 30k, Custodes/
SoS included in new Box, and the recent kick off of 13th Black Crusade)
There's also some extra-salty soup regarding the return of Eldrad re: Slaneesh, but may we've already had enough sodium today.
Additional intel
By the way, additional but super salty (only heard from one second hand source but he's a former employer), is that by landing the Black Crusade on Terra, that's where we're going to get a whole slew of Primarchs returning from the webway/waking up from stasis, and the emergence of the demon primarchs, and the potential death and rebirth of the Emperor. So, basically,
40k endtimes, no word on if 8th edition would involve a major rules overhaul.
FALSE Having said that, this is basically salt soup at this point until I can get some confirmation kind of confirmation from another
GW connection. If you hear something similar from someone else in the meantime, you're probably getting good intel at that point.
Blood Bowl Rumors - Sept 2016
REVEALED
AT FW OPEN DAY ALREADY
via anonymous sources on Faeit 212
Blood Bowl box contents. This is it!
ALREADY TRUE 2 teams of 12 push fit colored models- one is blue the other green -Orks and Humans
ALREADY TRUE Game Tokens and Balls
ALREADY TRUE Fold-out Pitch
ALREADY TRUE Two team dug-outs
ALREADY TRUE Two sets of Blood Bowl dice
ALREADY TRUE Plastic Pass, Scatter and Throw in templates
ALREADY TRUE Deck of special play cards
ALREADY TRUE Player reference cards
ALREADY TRUE Blood Bowl Rulebook
ALREADY TRUE Two Game Reference Sheets
ALREADY TRUE Blood ANgel Rumors - Sept 2016
via anonymous sources on Faeit 212
Black Crusade: Angels Blade (Blood Angel Supplement)
TRUE Blood Angels: Death Company Strike Froce
TRUE Blood Angles: Archangels Orbital Intervention Force
TRUE Blood Angles: Chapter Ancients
TRUE Blood Angel Assault Squad
TRUE Blood Angel Stern Guard Veteran Squad
TRUE Blood Angel Company Command
TRUE The Beast Arises 10: Last Son of Dorn (Book)
The Red Path (Book)
Blood ANgel Rumors - Sept 2016
via anonymous sources on Faeit 212
The re-released Boxes (Sternguard, Vanguard, Assault and Company
Command) are re-packed Boxes with an Blood Angel Upgrade Sprue added
(small price increase of ~4€ per box)
TRUE There will be Limited Editon of the Angel's Blade Supplement with
Mission Markers, Psychic cards, Tactical Objective Cards and Campaign map
TRUE 40k Rumors - Aug 2016
via anonymous sources on Faeit 212
Primarchs and Demon Primarchs are coming to
40K.
They won't be the same as they are in 30K. They're going to be slightly different to account for the 10k year gap.
We will be seeing The Lion, Russ, Guilliman,
DUPLICATE Khan, Mortarion, Angron, Perturabo and
Magnus
TRUE .
It will be once all of the 'end times' build up has finished (all of the latest campaigns) and we enter the new age (8th edition).
GW wants to cash in on
FW success with the
HH series as well as the fact that we're returning to a 'Golden Era' style
GW with the new CEO and Merchandising and Marketing Director - Meaning they are actively listening to us, the customers and are proactively doing what we want now.
(Just look at the new Monthly
WD with battle reports and painting guides, the new Get Started sets, the new clip n play introductory kids sets, the
FAQ/Errata they're doing, the Points Systems for
AoS, the social media interaction with the Facebook groups and new Warhammer TV talk show etc!!)
GW has been paying attention to the success of the
HH/30K and to us wanting storyline advancement and more excitement (whilst not wanting a full
AoS style reboot) and 8th edition is going to be that. (The latest campaigns, Baal, Curse of the Wulfen, Death Masque etc are all part of that lead up).
Apparently there is going to be a huge global campaign based around the next Black Crusade and a huge push by Chaos - As well as Nids doing their thing, the Orks going on a Rampage, The Tau pushing out, The Eldar getting themselves involved, The Necrons rising up and The Imperium battling on all fronts. (Business as usual but things are much more desperate!).
There will be storyline advancement on a scale we've not seen before!!
Apparently, the next Campaign will feature the Ordo Hereticus and Chaos and after that, we will be seeing the final stages of the lead up - with lots of new a chaos goodies including those Greater Demons, Rubric Marines, Plague Marines and everything else chaos related that's coming!
40k Release Rumors - Aug 2016
via anonymous sources on Faeit 212
Hi!
FYI on the new White Dwarf: It will be like good old times. But lets focus on releases:
Free Gift Miniature is a Slaughterpriest with Hackblade(existing)
TRUE Kharn the Betrayer is a new release but not the free gift, coming alongside a new supplement that contains new rules for
CSM, including Renegade Knights etc. It is called "Traitor's Hate" and has a Black Crusade label on it.
TRUE Deathwatch is going to be huge. There will be repacked boxes of existing Space Marines with additional Deathwatch sprues. What I remember is:
- Dreadnoughts
- Bikes
- Vanguard
- Razorback
- Land Raider
- Space Marine Characters
- New Character
TRUE - Flyer
TRUE - Deathwatch Squad
TRUE Aaaaaand:
The Void Shield Generator... yes, it is back in september - and its plastic! Same model as the limited one.
TRUE Thats what I remember. And trust me. The new
WD is just awesome... good old times are back!!! 14 pages of battle report for example!
TRUE Sisters Rumors - July 2016
via anonymous sources on Faeit 212
Jes Goodwin has wrapped up the artwork and the rules for the codex. Sisters are ready and could be released within 3 months at any time
FALSE The bad thing is that they have been in this state for more than a year and Jes has stopped the process.
Also the next plastic primarch would be Leman Russ, but you probably know that already.
FALSE Release Schedule Rumors - July 2016
via anonymous sources on Faeit 212
8th edition and New Campaign called War in the Webway
FALSE 8th Edition is kicking off next year but rather than do the usual starter set and massive rulebook with 2 armies facing off they will be releasing 7 starter set army boxes which will be the seven main armies taking part in a new campaign called "War in the Webway" which will be the first of five campaigns which will move the
40k storyline forward to the "1 minute to mindnight mark".
FALSE All kits in the box are plastic I am told and some will include new plastic updates which will later be released as separate kits. The Main Rule book will just be rules and each Campaign will have a "fluff" and Special rules books which will develop that campaign's storyline.
The six boxes are:
1. Kharn's Slaughterband - (New) Kharn the Betrayer, (new)Khorne Bezerkers, Bloodletters, Bloodcrushers and a Hellbrute)
FALSE 2. Eldrad's Cursing Spear - ( New) Eldrad, (New) 2 Guardian squads (can be either defenders or storm guardians, (new) 5 warlocks, 2 war walkers, Fire Prism
FALSE 3. Magnus' Weavers of Change- (New) Magnus Daemon Prince, (New) Prosperine Terminators, (New) Rubric Marines (ranged), Rubric Marines (Close Combat), Chaos Predator Tank
FALSE 4. Iyanna's Phoenix Host - (New) Iyanna Arienal the Oracle of Ynnead, (New) Arcane Battleseer Firesight (Can also be built as standard Arcane Battleseer) (Can also be built as 10 Wraithguard/Blades,2 Wraithlords, 5 Dire Avengers
FALSE 5. Ahriman's Unholy Covenant - (New) Ahriman,(New) N'kari (can also be built as standard Keeper of Secrets) (New) 2 Chaos Sorcerors, Rubric Marines, Pink Horrors of Tzeentch, Daemonettes of Slaanesh, Chariot of Tzeentch
FALSE 6. Sythrac's Anguish Bringer's - (New) Valossian Sythrac the Blade of Vect, (New) 5 Kabalite Trueborn, Kabalite Warriors, (New) Incubi, 2 Venoms, 1 Raider, 1 Razorwing Jetfighter
FALSE 7. The Laughing Host - (New) Prince Yriel Champion of Cegorach, (New) Sylandri Veilwalker, 3 Harlequin Troupes, 2 Starweavers, (New) 1 Sentinel of the Black Library.
FALSE New Kits for the Campaign
I am told that there will be other new kits coming out alongside the campaign, all kits mentioned above will also be available separately. I asked about some of the new units mentioned above and this is what I have so far:
- Prosperine Terminators = Basically Rubric Terminators but all are heavy weapon specialists with in built heavy bolters, multi melta's but also more magical weaponry too. Terminator Models which are more like the Imperial than Chaos ones but have the rubric details you would expect on them.
FALSE - Iyanna, the special character we all know and love (or hate) but she becomes very dark and sinister, shes floating on wild growing wriathbone and spirits, has a spear and staff, helmet is a cross between a Farseer and Spiritseer
FALSE - Magnus, Daemon Prince, covering in Tzeentch markings, bright red armour and a golden sythe. Described as flying with feathered wings whilst mid casting a spell. Apparently he is in the webway and basically racing Ahriman to the Black Library, they are NOT allies in any way
PARTIALLY TRUE - Eldrad, still doing his usual thing, new plastic model is very similar to old metal one.
TRUE -N'kari, the Keeper of Secrets leading the Slaanesh Daemons in the webway, in an alliance with Ahriman, but both of them are extremely untrusting of the other and secretly have different aims. Also can be built as a normal Keeper of Secrets, multiple weapon and head options, posed as if leaping and about to strike out.
FALSE - Arcane Battleseer, similar to a Wraithknight with psychic weapons and powers. Imagine if you smashed up a wraithknight into chunks of Wraithbone then bound them back together with psychic energy energy, can be posed casting a spell, fighting or just standard. Looks extremely cool I'm told.
FALSE -Arcane Battleseer Firesight, The first Arcane Battleseer. Used to be the High Farseer of Iyanden but then died and became a Wraithseer and a close advisor to Iyanna Arienal. Was blown apart along with 2 Wraithknights after detonating an Ork Stompa. Iyanna's desperate ritual to save Firesight merged the souls of the Wraithknight Pilots and Firesight together and created a new Wraithbone body called an "Arcane Battleseer". A successful design so has begun being replicated on other craftworlds in addition to creating Wraithseers. Posed like a normal Arcane Battleseer but has a more ornate head and a special energy spear/staff.
FALSE - Valossian Sythrac, Basically is Vect's top Archon who does all of his dirty work.
Posed leaping forward with a Husblade behind him and an open soul trap in an outstretched hand which has tendrils of energy leaping forward from it. Has a Golden Helmet with multiple Horns which apparently look a bit like Malekith from
WHFB.
FALSE -Prince Yriel, similar to current model but cloak is now a diamond one, and stands on top of eldar architecture with spear swiping and leaving 'Green fire behind it". He now wears a mask covering the left half of his face which included his special Eye thing which has received a bit of an upgrade and now shoots a special beam. His Banners on his back are gone and replacing with long hair blowing in the wind.
FALSE -Kharn the Betrayer, a lot like the current model but more dynamic and posed as though lashing out at an enemy.
PARTIALLY TRUE -Sylandri Veilwalker, Special Shadowseer, floating on mist which also covers half her character. Has a curved semi circle blade in one hand and a staff in the other.
FALSE - Sentinel of the Black Library. Wraithlord sized figure with a long spear held by both hands. Cloaked in a long black and white chequered robe and has a mirror mask for its face which is mostly hidden by a hood.
FALSE Future Campaigns
There are apparently 4 more campaign book series' (each with their own army starte sets and new releases).
Campaign 2 Is Eye of Terror area Chaos invasion (Blood Angels, Space Wolves, Dark Angels, Astra Militarum, Eldar, Necrons VS everything Chaos)
FALSE Campaign 3 Is Orks Vs Nids Vs Imperium Vs Necrons in Octarius Sector and surrounding space
Campaign 4 Is Tau vs Imperium but later Chaos and a faction of Dark Eldar, Necrons also turn up as well apparently
Campaign 5 is Eye of Terror area and beyond part 2 (the stories from all 4 previous books brought together) pretty much every race is sensing the chaos in the galaxy and moves towards this area with their own missions and aims
In Campaign 3 pretty much everyone on the development team is game on for having a Ghazghkull vs Swarmlord whilst Campaign 4 they want a showdown between Farsight or Shadowsun and Imotekh. From what I gather, nothing beyond the first two books is set in stone yet and the rest is all a rough outline.
The aim is that these 5 Campaigns should take about 2 years to run their course and progress the setting to a new state where various side stories can be developed and therefore create new stories but keep the clock at "1 minute to midnight" for the overall setting.
Squat Rumors - July 2016 RETRACTED
via an anonymous reader on Faeit 212
One of those rumours without proof I'm afraid but got it from a close contact that squats are coming back, little bit steampunk, to
40k. Bonkers but true.
All I have currently is they are quite steampunk in design, think blimps and jump packs with a new jump pack base design.
Hi, got an update from contact and sad to say not squats after all. Gutted,
aos they are. Apologies, excitement got the better of me.
Deathwatch Rumors - June 2016
via anonymous sources on Faeit 212
http://natfka.blogspot.com/2016/06/codex-deathwatch.html The Deathwatch Codex is on its way at the end of August

Cheers
TRUE New Information
via anonymous (separate from the intel above) sources on Faeit 212
to chime in:
the "Suffer not the Alien to live" campaigne that kicked off this
weekend will last through sept. and will end with the deathwatch release
and deathwatch themed activities
GW is really putting A LOT of effort to bring acitivities to their
stores for both Systems, expect a lot of cool stuff during summer.
Horus Heresy Rumors - June 2016
via anonymous sources on Faeit 212
its Tartaros Armor, hes not bare handed
TRUE only in stores, no pre-order, no online order.
TRUE Horus Heresy Rumors - June 2016
via anonymous sources on Faeit 212 (very reliable sources)
here is whats about that limited horus heresy miniature:
Cataphracti Terminator Armour with a halberd, he got a mohawk and is painted in pre heresy World Eaters Colors.
DUPLICATE The Model is Limited to
GW Stores Only and will be sold by them on the 25th of June.
DUPLICATE The model comes within a Box and exclusive Horus Heresy Rules, just like the 30 Years of Space Marine anniversary Marine.
He will cost 40USD
40k Rumors - May 2016 PILEON?
via anonymous sources on Faeit 212
Games Workshop will release a new streamlined
40k Edition in Autumn.
FALSE Age of Sigmar Rumors - Apr 2016
via anonymous sources on Faeit 212
There will be a globel campaign for
AoS coming up in a few weeks/months time.
TRUE It will have it's own website.
TRUE A living map.
All results will lead into the next book.
Details are still being finished.
A new start up section is coming for
AoS with kits starting at £5 up.
On the finance front.
AoS is actually doing as well if not better then
40k in some areas.
There has been a decline in shop sales but with summer coming
GW hope this should pick up.
Also.
No more leaks!
GW are going are no longer going to be holding back info.
You will know as soon as it happens.
via anonymous sources on Faeit 212
Chaos Space Marines are currently being worked on. The models are not even finalized, but a book is being created, and I am assuming that it is a codex. The book is not coming for at least a year, the details are still being changed frequently, both the models dimensions and specific details.
FALSE Three interesting sightings
1. A field artillery battery manned by Chaos Space Marines, with tracks and barrels that looked like a quad mortar. Their armor was different , as it had plates on the front that looked similar to that of a Warpsmith. The helmets looked like Mk III
2. Chaos Sorcerer with staves that looked Chaos-y, one that was wearing a robe. None of the sorcerers had horns or spikes sticking out where I would have expected to see them. A group of them casting a psychic power with a Nova Blast effect.
3. New Predator Tank weapons that are not autocannons or lascannons. At least 2 new cannons being worked on, both are boxy with lights down the side, but no clues to what they do.
I saw no legion markings. All armor was a greasy metallic gray, or the subjects were illuminated in a reddish glow. Lights from the eyes of helmets are red or green.
There were no models of cult troops, heretics, or other infantry
There was also something referred to as a Wyrm with large armor plates reminiscent of a Forgefiend. No other details
Release Schedule Rumors - Feb 2016
via anonymous sources on Faeit 212
This Week.
Start Collecting Skeleton Horde- 10 Skeleton Warriors, 5 Black Knights/Hexwraiths, and 1 Morghast of Nagash £50 €65
PARTIALLY TRUE Start Collecting Skaven Pestilent £50 €65
TRUE Battletome: Skaven Pestilent £20 €28
TRUE The Virulent Horde £105 €140
TRUE Realmgate Wars: Warbeast
TRUE Legends of Sigmar
TRUE Orc Rumors - Feb 2016
via anonymous sources on Faeit 212
We will see new Kits in March. It's not a Book only release.
TRUE Orc Rumors - Feb 2016
via anonymous sources on Faeit 212
It's a Orcs / Orruk only release.
TRUE The Orruk / Destruction release will Start in late March and last into April.
TRUE Orruks are a three weeks release
Before this we will see some repacks for the
AoS Chaos fraction.
Chaos Rumors - Feb 2016
via anonymous sources on Faeit 212
CSM Rumor: Not sure what other info you have on this and my source has kinda dried up
on this for now, but I think your post about a future codex may be related to a release I heard about. Before things dried up it was confirmed to me there is a list of future releases, 3 to 4 months like the one that came out for Christmas, going out to
GW stores and there are
CSM releases on it.
TOO VAGUE 40k General Rumors - Feb 2016
via anonymous sources
A very very salty rumor about
40k End Times. From an undisclosed message, it seems End Times will come through this year with another name(s), it will be (translate from spanish) more changes about game system than fluff. Expect to play only formations and the point system will be gone.
FALSE GW General Rumors - Nov 2015
via a reader on Faeit 212
Something you might be interested in. A good friend (who works at
GW) told me that they will be running Black Friday deals this year.
ALREADY TRUE He won't say what just yet though.
Release Schedule Rumors - Nov 2015
via anonymous sources on Faeit 212
Assassins and 3 character release will follow 30k box,
TRUE then back to sigmar
till after the new year.
PENDING Paint Rumors - Aug 2015
Via anonymous sources on Faeit 212
I've been told that some of the
GW paints are going
OOP. I don't know if they're just being discontinued or whether they're being replaced, I just know it's due to happen in November. The colours going are:
Ratskin flesh
Warpfiend Grey
Slaanesh Grey
Ungor Flesh
Bestigor Flesh
Dark Reaper
Thunderhawk Blue
Tyrant Skull
Mourn Mountain Snow
Lamenters Yellow
Daemonette Hide
Etherium Blue
Blackfire Earth
Lustrian Undergrowth
The trade brochure for the Best Sellers range has red dots next to the paints and when I asked what that was that's when I was told.
-Aaron
Horus Heresy Rumors - Oct 2015
via anonymous sources on Faeit 212
Regarding the Horus Heresy boxed game
- it will be a limited release "similar to Space Hulk";
FALSE - it will be a board game and not a 'standard' miniatures game;
TRUE - there will not be any rules for Xenos factions included.
TRUE Tau Rumors - Oct 2015
via anonymous sources on Faeit 212
The Ghostkeel is an elite choice that comes with 2 stealth drones for each Ghostkeel. It's a Jet Pack Monstrous Creature, and you can take 1-3. It has the normal Tau
BS 3 with 4 wounds, but only a T5. However the 3+ save with +2 to it's cover save outside of 12" should make up for it.
TRUE The main gun- Fusion Collider is an 18" S8 AP1 melta blast gun that can be exchanged for a Ion weapon that is more infantry based with a S7AP4 Assault 6 gun that can overcharge for additional strength and a large blast.
TRUE It also has a twin- linked flamer that can be exchanged out for a
TL bust cannon or fusion blaster.
TRUE The model has gear that doubles the cover saves to a max of +2 but also gains shrouded from it's drones. It seems powerful with stealth, shrouded, and the limited doubling, but I have not had time to read the details to see what stacks.
TRUE Two support systems are also allowed for upgrades. Cost wise its a little over a hundred and a quarter.
TRUE GW General - Sept 2015
via anonymous sources on Faeit 212
GW wants to do more stuff in the future to get new customers. There is a
new kind of magazine in the works that will be sold at
GW and
kiosk/magazine shops containing a basic overview about the hobby and a
free mini.
FALSE It's basicly a starter magazine to get people into the hobby and to
their local
GW. Also there is talk about more advertisement, no info what
media.
GW General - Sept 2015
New Information Just In
via a very solid source on Faeit 212
I just want to chime in on the new magazine, the rumor is true. It should be around the same price as the current
WD. The free miniature is the same Stormcast Eternal which was attached to the
AOS introduction
WD a couple of months ago.
TRUE Tau Rumors - Aug 2015
via anonymous sources on Faeit 212
A new XV 8 Commander will be released as well.
TRUE Tau Rumors - Aug 2015
via anonymous sources on Faeit 212
The Tau Codex is coming, but no real ETA I can share at the moment. In it Tau will get 2 new suits, one larger than a riptide, another smaller than a riptide.
TRUE Fantasy Rumors - Aug 2015
For next week we have re-packing of Skaven Pestilens Plague Monks, Plague
Furnace and Plagueclaw.
TRUE Then there’s the Khorne Bloodbound Bloodreavers.
TRUE There’s also the next book – The Quest for Ghal Maraz (guess this is the
quest hint from White Dwarf). This is supposed to be like the other book
Age of Sigmar with extra battlescrolls, scenarios etc and advances the
storyline
TRUE Warhammer Fantasy Rumors - July 2015
via an anonymous source on Faeit 212
He basically confirmed a few points and brought up some I've not seen
mentioned.
1) WFB was definitely dying/losing money, so had no future.
2)
AoS is aimed at bringing in
40K players, and it is working.
3) Everything currently in the WFB range will not only still be supported,
but also still produced so long as there is demand and the moulds are fine.
4) Bretonnia in some form has survived, and will be distinct from The
Empire - he said that they'd probably be near the top of the list for a big
update. (I know Bretonnia is always 'coming soon' but he said that this was
something the had worried him personally so he'd sought answers.)
TRUE 5) There is tons of
AoS stuff already made and in the release schedule,
Stormcast stuff is just the tip.
TRUE Warhammer Fantasy Rumors - July 2015
via anonymous sources on Faeit 212
I wanted to follow up on the
AoS book. It will have 8 scenarios, some (they couldn't tell me how many) Warscrolls, and the 4 page rules. They also stressed this repeatedly. "It is not a rule book"
TRUE I just have to wonder, what did the
BrB Have? Rules on the game. Basic model stats. Scenarios. This sounds like a $74 rule book to me.
More as I get it, but I think most will come on Saturday when they allow pre-sales.
Warhammer Fantasy Rumors - June 2015
via anonymous sources on Faeit 212
I think players should be doing a bit more to give current players more info,
but as they don't seem to want to do that, I thought I'd weigh in with what
I know.
I had to be taught how the new game works in order to
teach it to potential players.
As this info comes from the intro game there may be some simplification of
the rules that I am unaware of, as you don't want to overload a newbie with
too much info.
Anyway, on with what I know:
Age of Sigmar offers a skirmish-level fantasy game, he did not know
whether it would be expanded to a mass-battle game later but he thought it
would.
FALSE Players take control over several small units, organised into loose groups.
The models are on round bases. He mentioned that at least at our location,
people can use square bases if they want to, in fact with the new
unit formation rules it might be slightly easier to use squares.
PARTIALLY TRUE Units can choose how loose their units form up, either very loose (think
8th ed skirmisher loose) with benefits to movement and defense against
shooting, tight, or square.
FALSE Tight allows for more maneuvers than square, but is less maneuverable than
loose. However, if you receive a charge in tight formation you're better
off in
CC than if you received it in Skirmish.
FALSE Square offers almost no maneuverability, you can only move slowly forward.
However, if you receive a charge in Square formation then you're better off
in
CC than if you received it in Tight or Skirmish formation.
FALSE One of the units in the intro game (the Chosen of Sigmar) can elect to
change their formation when someone declares a charge against them as long
as they pass a
Ld check (base
Ld 8 so it's fairly easy, hero had
Ld 9)
FALSE The only real benefit to receiving a charge in Skirmish formation (and
there are a ton of negatives - you don't get a bonus from your numbers,
only the models in base contact with the enemy can strike (see below), and
you can't parry) is that the enemy don't get the bonus for charging you in
your flank/rear, since the skirmish formation means you effectively don't
have any.
FALSE A lot of the base rules are the same as in 8th ed fantasy. The same
statline is there (M,
WS,
BS etc etc), armour works the same, shooting
takes similar penalties (long range, soft cover, shooting at skirmishers
etc), the difference is in the recommended level of play.
FALSE CC works out in
much the same way, highest I goes first, units in base contact with either
an enemy model or a friendly model in base contact with an enemy model get
to strike, though only the former get to use all their attacks. Casualties
are removed from the back, as per usual.
FALSE Different kinds of weapons
(halberds, spears, etc) and their associated bonuses weren't brought up
since the models involved only used hand weapons. Hand weapon + shield
still gives you a parry save though, as long as you received a charge (or
charged yourself) in tight or square formation, and the attacks weren't
coming from your flanks or rear.
FALSE GW is trying to push this to be played at the 1000-1500pt level.
FALSE A lot of
focus was put on the heroes leading each force, and leaders will have more
impact on the game. Think
LotR Strategy Battle Game and its Warband rules.
He implied that leaders in general will be more expensive, but have
more of an impact on the game. So a 1000pt force might be led by a 300pt
hero who is absolutely the core of the force, and if they die the rest of
the force is at a severe disadvantage. This goes double if the leader is
killed in a challenge by the enemy leader.
FALSE On a personal note, the game seemed...fun. The choice between different
types of formation provided a level of tactical flexibility that didn't
exist in the old game, but required more forward thinking. Do you start in
skirmish formation for more maneuverability, risking getting charged with
no bonuses from your numbers? Or do you form up Tight and split the
difference? Or do you make like a Dwarf and form up Square and just risk
getting outflanked? Also, when the two leaders got into a challenge in the
middle it was exciting - mine was faster but not as strong, hers was slower
but more likely to do lasting damage. We stopped before one leader killed
the other though.
FALSE Magic wasn't raised in the intro game, but once again I was told
it hasn't hugely changed. Only thing I should mention is that,
aside from some notable exceptions, wizards can't be leaders of a force.
FALSE On a background note - I was laughed at for about 10 straight minutes
when I told her about the rumours of "Waaaghkin" led by an all-female caste
of "Nigmos", though he was strangely silent when I mentioned Regalia.
From what little he did mention, the core races are all-but unchanged in their
basic background. Humanity is represented by the Empire, with the Chosen of
Sigmar being an auxiliary detachment that is often fielded alongside Empire
forces. Orcs and Goblins are there, nothing about 'Nigmos' or whatever.
Chaos is obviously there, in both Daemon and Warrior form, he didn't know
anything about Beastmen. Lizardmen weren't mentioned, neither were Skaven,
Elves were though. Elves are becoming a bit more like Space Marines in one
specific aspect - they're all one race, but differentiated on the grounds
of how they wage war, a bit like Chapter Tactics. High Elves will have 'Elf
Tactics' that reflect their training and drilling, Dark Elves will
have 'Elf Tactics' that reflect their cruelty and malice, and Wood Elves
will have 'Elf Tactics' that reflect their reliance on hit-and-run attacks.
I anticipate this means a single Elf book with basic troop units, some
specific units for each type of Elf, and the rest of the differences will
be in these 'Elf Tactics' and colour scheme etc.
I'm trying to remember anything else, the units were about 10-15 models
each. The Chaos forces were comprised of a unit of 10 warriors, 15
marauders, 5 warhounds, and the chaos leader. The Chosen of Sigmar (being
represented by Lizardmen models as the actual models are obviously
currently unavailable) had 15 'warriors of light', 10 'hunters' with
shortbows, and 10 'chosen', plus the leader.
It seemed a little unbalanced
in the Chosen's favour, but my manager said that when you're introducing
people to the game, although you let them pick, you talk up the Chosen more
so that they're more likely to pick them and be the good guy. That way,
although it looks fairly even, the Chosen have an advantage. Like other
intro games that have come before it, it is intended to provide 2 good,
though small, starting forces.
It was implied that both armies would
need 2-3 boxes of troops added to them to get them to 'average game' size.
This was obviously important because a key part of the intro game is not
only selling the intro box, but also upselling the customer to get a couple
more boxes for a bigger force.
Stat-line wise, though I wasn't told any specifics (this was more a matter
of 'Okay so the Warriors of Light are in close combat with the Marauders,
so you go first and hit on...') regarding statlines, this is a rough
breakdown:
- Warriors of Light are a halfway point between marauders and Chaos
Warriors, not as tough or as well armoured, but more skilled than
marauders, they were hitting marauders on 3s and saving wounds on a 4+
FALSE - Chosen are basically Chaos Warriors, same armour save, they were hit on a
4+ and wounded on a 4+ by Chaos Warriors, saving on a 4+
FALSE - Hunters are skirmishing bowmen, their only unique aspect is that I think
their bows are armour piercing. They were hitting stuff at long range
(range 24") on 5s, wounding Chaos Warriors on 5s, but Chaos Warriors with
shields were only saving on a 4+, instead of the 3+ they were saving on
against the Hunters in close combat.
FALSE - Leader of the Chosen was basically the Chosen's statline with +1 to
everything except Movement and Toughness. He had a sword that allowed him
to re-roll failed hits against Chaos things.
FALSE I am using the current statlines for Chaos Warriors, Marauders etc in these
estimations, and they are liable to change.
Anyway, that's all I can remember. I hope this is informative!
Warhammer Fantasy Rumors - May 2015
via anonymous sources on Faeit 212
New warhammer fantasy game is called Age of Sigmar.
TRUE Preorders for the box go up July 4th. Release on the 11th.
TRUE Dark Angels Rumors - May 2015
via anonymous sources on Faeit 212
Dark Angels actually do get a new Interrogator Chaplain miniature. Not the one from Dark Vengeance. A new clampack. Mini has a powerfist.
TRUE Adeptus Mechanicus Rumors - May 2015
via anonymous sources on Faeit 212
Cult Mechanicus Codex - 80 pages £20
TRUE Electro priest combo box (5 miniatures plastic) £25
TRUE Tech Priest plastic clampack £22
TRUE paint guides for Skitarii & Cult Mechanicus £12 each.
TRUE Dominus edition Cult Mechanicus book with datacards and metal objective markers only 900 copies. Direct only.
Ryza, Mars & Metalica A4 transfer sheets also direct only. No prices available to me.
TRUE Datacards available separately for £7.50 like always. (Not direct only)
TRUE couple of Mech themed Black Library novels too
Adeptus Mechanicus Rumors - May 2015
via anonymous sources on Faeit 212
Both priest units are S and T3 and start off with 5 models per squad. their shields give them a 5++ and allow them to assault through cover, but with an I3 it doesnt really matter much. What does help these guys is that they hammer of wrath at s4.
TRUE The main difference between the two units is an electric staff or electric gauntlets. The staff is +2 strength AP4 and the gauntlets +1 strength and are both shooting and melee- you have to choose one or the other-. The fulgurites with the staves can get a 3++ if they wipe out a unit in close combat for the rest of the game.
TRUE The tech priest can either repair a hull point-vehicle damage, or heal a wound in his unit. is an independent character with a 2+ save and 3 wounds, feel no pain, and relentless. He also comes with a 5++ and wielding a power axe. He can fire on the move with an upgraded eradication ray, which is a heavy 1 s8 ap1 or a s6 ap3 blast
TRUE Chaos Rumors - May 2015
via a source that wants to remain anonymous
he said the most recent line of models in
40k sold above expectations so they're going to do push forward a chaos faction for the start of next year based on the models in Dark Vengeance. I checked whether this meant the Lost and Damned army and was told yes, but with a different name.
FALSE Adeptus Mechanicus Rumors - May 2015
via anonymous sources on Faeit 212
Cult Mechanicus has 4 formations.
Cohort Cybernetica- all models in the formation are fielded as a single unit and robots can fire at different targets
1 Tech-Priest Dominus-gets the rules for the Cybernetica Datasmith
2 Kastelan Robot Maniples
TRUE Elimination Maniple-gain +1
BS and ignore cover
2-3 units of Kataphron Destroyers
1-3 Kastelan Robot Maniples
PARTIALLY TRUE Numinous Conclave- must have equal numbers of each type of unit gain crusader and re-roll wounds
2-3 Fulgurite Electro-Priests
2-3 Corpuscarii Electro-Priests
TRUE Holy Requisitioner-Deep Strike with no error
1 Tech-Priest Dominus
2-3 units of Kataphron Breachers
TRUE Adeptus Mechanicus Rumors - May 2015
via anonymous sources on Faeit 212
for cult mechanicus the new troop units are breachers and destroyers. they are expensive being 50+pts for each model starting with a unit of 3. each has 2 wounds, so they look like they will be durable enough. they come with special rules that allow them to fire two weapons each round, and are relentless.
TRUE for destroyers the heavy grav cannon is a nice upgrade to replace the plasma culverin. It also comes with a phospher blaster, allowing it to fire a lot of shots.
TRUE breachers i like better, but only come with a single ranged weapon. these are the close combat guys, but come with better ranged weapon options, a heavy arc rifle that has haywire, or a new exotic weapon that does extra wounds with high strength and ap1.
TRUE Knight Rumors - Apr 2015
via an anonymous source on Faeit 212
Three new Knights next week
- Knight Warden
TRUE - Knight Crusader
TRUE - Knight Gallant
TRUE They are only weapon-swaps, not completely new
TRUE Adeptus Mechanicus Rumors - Apr 2015
via an anonymous source on Faeit 212
I was just told that there is a new Giant Robot for Cult Mechanicus in the Heavy Support slot
TRUE You get 2 giant robots and one Datasmith as a squad. The robots stand twice the
ht of a space marine and are
MCs. If I remember correctly you can add additional robots, it was 2 or 3. The Datasmith is a character that controls them.
TRUE Adeptus Mechanicus Rumors - Apr 2015
via an anonymous source on Faeit 212
couople points for the cult mechanicus
-no knights or titans are in it. also no skitarii.
TRUE -tech priest dominus are the
hq TRUE they can restore a hull point or heal a point of damage
TRUE also they are nice model. a hunched over robed techpriest who is mostly mechanical. think of previous admech artwork. inspiring model with lots of detail
TRUE Release Schedule Rumors - Apr 2015
thought I'd send you something I heard a few days ago,.
The week after assassins is supposed to be a complete surprise, expect a LOT more marines, expect a new game...
FALSE Now of course as with any rumour the timing could be off, but he seemed pretty confident with it.
Adeptus Mechanicus Rumors - Apr 2015
Electro-Priests are not troops like earlier rumors were saying today, instead both Electro-Priests units are Elites. Its a dual kit with Fulgurite Electro-Priests and Corpuscarii Electro-Priests. Energy Fields give both units a 5++.
TRUE Fulgurites have staves with enhanced strength and can get a 3++ for the rest of the game if they wipe out a unit in close combat.
TRUE Corpuscariis have gauntlets that are assault weapons shooting with a 12" range, and can also be used in close combat.
TRUE Both weapons have other abilities as well that fit with the Electro-Priests. They can be taken groups of up to 20.
TRUE Assassin Rumors - Apr 2015
via a couple different sources on Faeit 212
The new Assassin game is called Assassinorum: Execution Force.
TRUE - New 4 assassins
TRUE - Chaos lord
TRUE - 3 chaos marines
TRUE - 15 cultists
TRUE £75
TRUE Chaos Rumors - Apr 2015
via a reader on Faeit 212
Nothing confirmed rule/model wise, but the recent
UK deliveries had Khorne
rubber bracelets as the included freebie. This week theres rubber
wristbands saying about Change. Tzeentch has been rumoured, and along with
the "daemon tide" in the back of this weekend's
WD, could be the run up to
something
FALSE Adeptus Mechanicus Rumors - Mar 2015
via anonymous sources on Faeit 212
This Weeks Releases
Codex: Skitarii £20 - 80pgs
[TRUE[/b] Datacards Skitarii £7.50
[TRUE[/b] Adeptus Mechanicus Sicarians £28 Plastic Box Set
[TRUE[/b] Release Schedule Rumors - Mar 2015
via an anonymous source on Faeit 212
As soon as Tomb Blades sold out, the writers and the bean counters all high-fived. Expect Possessed to become somewhat harder to find in the coming weeks as well.
TRUE GW sees Decurion style “Formation by Detachment” armies as a Win-Win-Win-Win. They are fluffy, easy to make, “Balanced”, and they can make a lukewarm product (such as Tomb Blades and Possessed) literally fly off the shelves.
In future releases expect 3 distinct flavors of codex: Harlequins, Ad Mech, and other “Mini-Dex’s” that are too small or not flexible enough to turn into full blown Decurions will become very heavily emphasized on support and formation, but not on structure. With Harlequins the formations are what made the army, while the Masque detachment was really just there to fill up space.
TRUE Expect the same thing with Ad Mech, it will be a codex of mostly detachments, and then one rather big
FOC for the players who have bought more than a reasonable number of units. Necrons, the deamonkin books, the Eldar and Tau updates, will all revolve around Decurions. Units, such as most aspect warriors, don’t really fit into the
FOC in the traditional sense, and
GW would literally kill to have Dark Eldar players start buying a few Eldar units.
TRUE Expect the next Eldar book to follow the same formula, a primary detachment of one Autarch, two Guardian Defender squads, one Dire Avenger Squad, and one squad of Jet bikes, and then a formation for each of the aspect warriors and their respective phoenix lord, a tank formation, a wrath formation, a ranger formation, Vypes with a tax, crimson hunters, Avatar with a tax, and then a Farseer with Warlocks for a command detachment.
TRUE Finally there will be the books that only run
FOC, with a handful of formation for good taste. These will be mostly Space Marine armies, to represent their ridged but tactical organization, and any “Chaotic” armies, such as
CSM and Nids, which will have many formations, but very little on how those have to be played.
Release Schedule Rumors - Mar 2015
via an anonymous source on Faeit 212
+Forgeworld on main site confirmed
FALSE + Plastic
HH confirmed
TRUE +All resin kits are to be getting a plastic upgrade before 2017
+This is one of the "Red weeks"
+More paint colors to come before the year is over
TRUE +the limited edition of the mechanicum codex will be limited only to 1010
TRUE Release Schedule Rumors - Mar 2015
Via an anonymous source on Faeit 212
* the next upcoming big release won't be Warhammer Fantasy but something set "in the
40k universe"
* Warhammer Fantasy isn't expected to be released until the summer like all major
GW releases before
DUPLICATE * there is no such a thing as "red dates where managers aren't allowed to take off-days". It's rather a recommendation by
HQ to be there
Horus Heresy Rumors - Mar 2015
via a Reader here on Faeit 212
confirmed that
HH was coming to regular
GW stores.
A starter box set for 2 players with 'generic', non-Legion specific Heresy-era units is coming in May. Wasn't specific on plans beyond that, apart from that
FW will take care of Legion-specific upgrade packs, unique units and any other stuff that
GW doesn't want to run in plastic.
TRUE Apparently the demand for
HH stuff has been so intense
GW is centralizing the range.
Didn't mention anything about
FW in stores though.
Release Schedule Rumors - Mar 2015
via an anonymous source on Faeit 212
There are 4 key release dates and even showed me the calendar with "red releases" for this
year. The first of which is coming in the first week of may. He also lead me to believe there would be heresy campaign in stores.
May 1st - heresy
FALSE May 8th - heresy
FALSE June 5th - ???
July 10th - WFB
TRUE Release Schedule Rumors - Mar 2015
via an anonymous source on Faeit 212
There are 4 key release dates and even showed me the calendar with "red releases" for this
year. The first of which is coming in the first week of may. He also lead me to believe there would be heresy campaign in stores.
FALSE Chaos Daemon Rumors - Feb 2015
via an anonymous source on Faeit 212
I got a good piece of news from a friend who works out of
GW in Nottingham, He claims "new
GUO coming in a month, maybe 6 weeks. Its a much much bigger model, posed in a similar fashion to the
FW one but seems to have Nurglings spread around the base and guts. Theres some head variations too.
FALSE Adeptus Mechanicus Rumors / Warhammer Fantasy Rumors - Feb 2015
via a reader on Faeit 212
I look at your site a lot for rumors and i would also like to further confirm two current rumors.
It's really basic really but i was told recently that the skitarii are confirmed to be coming for
40k by a friend within
GW itself.
TRUE Another point i would like to clarify for you is in terms of circle bases for fantasy. My source has always known that i have disliked the fantasy movement tray system; they've told me that fantasy is moving to a circular base system (although not sure how it will work) for all models, unit boxes will also contain less miniatures due to the new system.
PARTIALLY TRUE They sounded pretty convincing and they have no reason to lie to me at all.
Hope this helps you in some way.
Adeptus Mechanicus Rumors - Feb 2015
via an anonymous source on Faeit 212
No, there is no mention of the Horus Heresy on the pages I have seen. These are codex entries, and the weapon section is titled -Armoury of the Forgeworlds- and then goes on to mention arc weapons, cognis weapons, eradication beamer, all like we talked about before.
TRUE At the very top of the page, it starts off with the text- This section of Codex: Skitarii lists weapons and equipment used by the Skitarii, along with the rules for using them in your games of Warhammer 40,000-
There is no mention of Warhammer 30,000, the Great Crusade, or the Horus Heresy. Just
40k.
TRUE Adeptus Mechanicus Rumors - Feb 2015
via an anonymous source on Faeit 212
An Ad Mech playable army is being released by
GW, not Forgeworld,
TRUE in March. Now this timing could be off slightly, but its coming soon.
Warhammer Fantasy Rumors - Feb 2015
via a reader on Faeit 212
This one is just a rumour. Although an interesting one at that. I know everyone has been afraid of bubblehammer and how warhammer will become a skirmish game.
FALSE Well they may be pleasantly surprised. From what I have heard warhammer skirmish is going to happen. But it may not be 9th edition, in fact there could be a new system released based around a very significant empire city that may have just undergone some hard times. I won't say more as I am unsure on the reliability of this and don't want to give false hope but regardless we will know for certain by the end of February.
FALSE Harlequin Rumors - Feb 2015
via an anonymous source on Faeit 212
CODEX: HARLEQUINS
A 96 page full colour hardback Codex that contains new background, artwork, colour schemes and rules for the harlequins. RRP £30
TRUE HARLEQUIN STARWEAVER
A Multipart plastic kit making either a fast moving troop carrier or a heavy weapons platform called a Voidweaver for Harlequins.
TRUE RRP £25
WARRIORS OF THE LAUGHING GOD: A HARLEQUINS PAINTING GUIDE
A 168 page full colour paperback step-by-step painting guide for Harlequins.
TRUE RRP £20
All released next Saturday, Pre-orders on this Saturday.
TRUE Harlequin Rumors - Feb 2015
via an anonymous source on Faeit 212
Can finally confirm that the Codex: Harlequins is next. There's the
Codex, Datacards, a painting guide for Harlequins and the Harlequin
Starweaver as well. so should be a nice week for fans.
DUPLICATE via a separate source on Faeit 212
Releases for this week.
Codex: Harlequins – 96 pages hardback full colour not a supplement but a full stand-alone codex
DUPLICATE Datacards Harlequins – 7 Psychic cards and 36 tactical objectives
DUPLICATE Harlequin Starweaver – transport for Harlequins, looking a lot like the
DE Venom
DUPLICATE Warriors of the Laughing God: A Harlequins Painting Guide – 168pages, softcover painting guide.
DUPLICATE Harlequins Dice
FALSE Chaos Rumors/End Times Rumors - Feb 2015
ia an anonymos source on Faeit 212
The guys with the red skin in those pictures are Wrathmongers that you had reported before
TRUE There is one skullreaper in the bottom left hand corner, and the Blood Thirster is the Reaver of the Bloody Path and costs 500pts to field.
TRUE Skullreapers- twohanded weapons and chaos armour- come in at 40pts, and a can take a champion for 10pts. Eye of the Gods and Marke of Khorne are its special rules. Their weapons grant +1strength are magical attacks and gain the extra attack special rule. They have a 5+ unit size
TRUE Wrathmonger -wrath flails and chaos armour- Is 55pts each and can also take a champion. Eye of the Gods and Marks of Khorne come on both models and champion upgrades are going to cost 10pts each. The flails give +1 strength in the first round of close combat and had other rules I dont remember. Unit size of 5+
TRUE Harlequin Rumors - Jan 2015
via an anonymous source on Faeit 212
Unit of harlequin troupes are 4 Players and a Troupe Master according to next week's White Dwarf.
TRUE Wargear
Holosuit, shuriken pistol, close combat weapon, plasma grenades, flip belt
TRUE Special Rules
Fear, fleet, furious charge, and hit and run
TRUE Can include up to 7 additional Players
any model can take a fusion pistol or neuro disruptor 12" S1 AP2 fleshbane
TRUE Upgrades are a harlequin's embrace-S: user
AP- melee embrace of death gives d3 hammer of wrath attacks at S6, harlequins kiss, and harlequins caress. Any model can upgrade
TRUE The Troupe Master can take one item from the Enigmas of the Black Library and can select a Starweaver as a dedicated transport.
TRUE Harlequin Rumors - Jan 2015
via an anonymous source on Faeit 212
A new Solitaire model. He is in a dynamic pose leaping into the air with one hand out front and his harlequin caress hidden from his target reared back ready to strike the final blow. the model is supported by his jacket on the base. He has a high collar with a demon mask on his face complete with two horns.
infantry (character) unique
TRUE WS9 BS9 T3 W3 A6
TRUE Wargear
Holosuit, Harlequin's caress, Harlequin's kiss, flip belt
TRUE Special Rules
deepstrike, eternal warrior, fear, fearless, fleet, furious charge, hit and run, precision strikes.
TRUE Blitz- once per game can blitz. Roll a
d6 equal to the turn number, and that is the distance he moves and ignores all models and terrain. When blitzing his attacks are increased to 10.
TRUE 3+ invul save
TRUE Cannot ever be joined by another character, and cannot take warlord traits
TRUE Can move 12" in the movement phase.
TRUE Can take haywire
TRUE may take one item from the "Enigmas of the Black Library" list
TRUE Harlequin caress S: user
AP - ,melee, Caress of Death any 6 to hit causes an automatic wound regardless of of toughness at ap2, against vehicles a to hit of 6 auto glances
TRUE Harelquin kiss S: user
AP- melee, kiss of death. One attack is a kiss of death, resolved at S6 ap2 and if a 6 is rolled its instant death
TRUE Flip belt- not slowed by difficult terrain and no penalty for charging through cover. also 2+ look out sir rolls.
TRUE Harlequin Rumors - Jan 2015
via an anonymous source on Faeit 212
Here is next week
-Harlequin Troupe: 6 models $40
TRUE -Harlequin Solitaire: 1 model $26
TRUE -Horus Heresy: Tallarn Executioner John French hardback 125pgs $25
TRUE -The Masque of Vyle: by Andy Chambers Hardback 128pages $20
TRUE -Path of the Dark Eldar Omnibus: by Andy Chambers paperback 128pgs $17.50
TRUE -Warhammer Visions issue 13: 236pgs $12
TRUE Also the hints for next week for issue 54 on Saturday 7 Feb
TRUE *The Dance Continues
*Exclusive Warhammer
40k Mission
*Some Very Converted Orks
End Times Rumors - Jan 2015
via an anonymous source on Faeit 212
-Last weekend in February for the last Endtimes book
-2 Hardcover books 248pages
TRUE First book has picture of Archaon on his fiery steed charging straight at you with flaming sword held to the side
TRUE Second book shows the Archaon model in a very similar pose, but with the Steed's head turned slightly towards the right.
TRUE Necron Rumors - Jan 2015
via an anonymous source on Faeit 212
I just saw this latest post about Necrons and it’s not true at all. I don’t know where this guy came up with his stuff but I suspect the source is just making it up.
I should start by confirming that tesla is changing like everyone has been saying. Look
to spacewolves to see how your 6’s don’t work on snap firing.
TRUE The first new thing is a new
MC that the Necrons are getting called the Necromancer.
Str 6
tough 7 like a bigger destroyer lord. It’s a jump character but does so through phasing in and out of reality(dimensional door is the rule, similar to how deathmarks work). The
Str 6 is unmodified, so when you use it with a warscythe it gets bumped up to 8. I don’t know how many wounds it has but I hear it has a resurrection orb effect for everything within 12 inches of it kinda like the rules in death from the skies on the flyers.
FALSE The second
unit I heard about is a new monolith, finally. The new one is like a mix of the
super heavy obelisk and the regular monolith. It’s able to fire its ordnance
weapon AND shoot its side weapons at full ballistic skill but ONLY at flyers,
FMCs, skimmers, and jetbikes.
FALSE Other than that still the same, but one big rule shift is that melta doesn’t work against living metal anymore… again. So Necrons rejoice in your renewed durability.
FALSE Warhammer Fantasy Rumors via a very solid source on Faeit 212
Let me give you some confirmation:
The setting is being completely overhauled - true.
TRUE The concept of a huge chunks of the world in a sea similar to the warp from
40k - true.
PARTIALLY TRUE Faction reduction to 6 - true
FALSE As for how it interacts with the current rules.
9th edition takes place after the sundering that brought about from the End Times.
TRUE So for the purposes of compatibility, you can use your 8th edition hardback book, representing a section of the culture that hasn't been horrifically changed by the End Times (Recognizing it will have the same drawbacks of using a dated book that are experienced elsewhere).
FALSE You can use End Times rules/concepts, representing a section that is still being torn apart.
FALSE You can use the new, post-end times rules to represent what is "current."
TRUE All the books (again, with the caveat that older books may not be optimal for the new core rules [but truthfully the core rules aren't changing wildly, like 5th to 6th edition
40k, really more of a tidied up 8th edition with a brand new setting]) are designed to be compatible.
FALSE Support will be towards the new book, new setting, however, with End Times being in the past. Viable, but not current.
Expect armies to have fewer units in their core books, which will be heavily focused on the fluff for where they are now, what they've been doing in the centuries immediately following the sundering. This will create a more "balanced" pool as they will be rapidly produced and released (consider a scale even somewhat faster than what we've had for
40k these past few years).
These will then be expanded on with supplements, not intended as money-grabs (as I am sure they will be received by the majority of your readers), but more as guided hands to acknowledge deficiencies in books, or even "global meta" changes. The first time that Games Workshop will be openly acknowledging things that need changes.
These units will typically get white dwarf rules treatments heralding the release in hardback of all of the new units from the previous month(s), for a new setting expansion, which will pit several of the races together (representing a collision).
As these expansions are not permanent in the world, so too will these models not be. They are intended to only get one template injection mold life-run, the same as the books will be printed only once in hardback, then delayed paperback.
They will of course remain legal throughout all of 9th, they will just be more limited eventually, the same as the end time models will not be available forever, the same as XYZ model is no longer available (just with a shorter life span than previous experienced). I mean... you can't get albion models anymore either, but that campaign was before people whined on the internet, so I guess that's why no one's complaining.
This will allow for more new models, as contrary to common belief, the storage and rejuvenation of these templates takes a lot of resources which can be instead dedicated to new ones.
On the topic of round bases. The latest version I saw used round bases, but units had the option of ranking up to receive the typical bonuses. To rank up using round bases, it is intended to use new movement trays which have circular cuts to hold the bases of the appropriate size.
FALSE Nothing stops you from (and in many ways you are encouraged to) maintain unit formation the entire game. But you don't have to. Note that throughout all of Warhammer Fantasy, changing width/depth was an option, it's just rarely seen.
So to summarize - you can skirmish, but it's in your interests to rank up for different reasons, like shield walling before a charge for instance. You can alternatively always hold a formation and move the way we're all used to.
FALSE ----
This will be a very big change. It is not because
GW doesn't care about its old players and just wants to attract new ones. It is not to fill a void that will come from the fading of Lord of the Rings (which will remain in stores and be supported for a long time due to the agreement with New Line Cinemas).
TRUE It is just a very fresh look at a game that hasn't changed dramatically in how it's played since the dawn of the game and company. It will give everyone the opportunity and hopefully inspiration to do something new, but without invalidating everything from the past. It is opening room for creativity, not closing doors.
Yes, army books will eventually feel too out of date to play, but that's the same with any new edition. And new Army Books will typically allow people to recreate what they're "used to" it just might not be the most effective thing they could do with their new book.
The new faction are basically the opposite of warriors of chaos, but good the way chaos marines are the opposite of space marines but evil (in terms of broad tropes, I really hope this doesn't spawn some kind of debate about the morality of space marines).
TRUE Lastly, nothing stops you from just playing 8th, and ignoring 9th the same way some people ignore End Times. Just understand that unlike Storm of Chaos which was post-production looked at as an "alternate timeline" where the clock was turned back to right before it took place for the purposes of the setting, the End Times are real, and 9th will begin where it left off.
TRUE Adeptus Mechanicus Rumors - Jan 2015
via an anonymous source on Faeit 212
Ive seen the model so I thought I would chime in and describe the Dunecrawler. Sorry no pictures, it was not possible.
Its a walker with 4 armoured mechanical spider legs. The crew compartment is large metal box angled in the front. There is a small robotic arm in the front with tools and drills on the appendage. The visor for the drivers inside is a slit with optical lenses on the the left hand side of the opening. The Eradication Beamer is big, and looks like a giant conversion beamer, up top there is a gunner with a heavy stubber. I don't know the optional guns, but there are a couple. One that looks like a long barreled autocannon, but has some sort of array attached to it. None of the weapon options look like standard Imperial Weapons.
TRUE I also wanted to mention, that this is a Games Workshop release, not Forgeworld.
Adeptus Mechanicus Rumors - Jan 2015
via an anonymous source
here are some rules for some of the guns for the ad mech. I dont recall seeing much more.
Cognis Weapons are normal weapons with the Cognis attached to it, like Cognis Lascannon. They simply use a
BS 2 when firing snap shots because of an awakened machine spirit.
TRUE Burst Pistol rules allow for 5 shots to be fired instead of just a single one.
Galvanic Rifle looks like an ornate flintlock rifle with a canister on the side. R30", rapid fire, S4.
TRUE Adeptus Mechanicus Rumors - Jan 2015
via an anonymous source on Faeit 212
the plasma pistol described in your previous article is not an odd looking plasma pistol. its an arc pistol. arc weapons will be available for the skitarii in both pistol and rifle. the arc rifle is rapid fire with haywire. rifle and pistol both are s6 ap5.
TRUE Deathwatch Rumors/ Harlequin Rumors - Dec 2014
via an anonymous source on Faeit 212
thought I'd add some info I've heard, normally what I hear is pretty reliable, harlequins will be coming, so will deathwatch at some point this year probably.
DUPLICATE We already know necrons are here soon, I don't have a lot of info on that but know tesla is changing, just a nerf to the snap shots
afaik.
TOO VAGUE Release Schedule Rumors - Dec 2014
January Details
January 10- Blood Angels army box (Sanguine Strike force, £105), Clampack character. Details here
TRUE http://natfka.blogspot.com/2014/12/blood-angels-sanguine-strike-force.html January 31- Codex Necrons, Clampack character, and an army box (possibly scheduled later) – Look for some reboxings of certain sets as well.
TRUE Other Releases
Harlequins **** - February?
DUPLICATE Deathwatch ***- No release timeline
Adeptus Mechanicus Skitarii ****- No release timeline
DUPLICATE Asdrubael Vect ****- January/February....March?
FALSE Plastic Cult Troops ***- No release timeline
2015 may well be summed up as the quoted
"Year of the Supplements and Campaigns" for
40k "9th Edition for Warhammer Fantasy"
TRUE Adeptus Mechanicus Rumors - Dec 2014
via an anonymous source on Faeit 212
Ive seen a walker bearing the ad mech symbols on it. The walker has a horizontal pilot hooked up to the machine with optical lenses for the pilots sight, and little mechanical grabbers that extend out from the pilots hands. There is a gunner on top in red robes and odd looking armor that reminds me of the tempestus armor except for larger eye lenses.
TRUE The walker has sentinel legs, and the weapon up top is a ornate twin-linked lascannon.
PARTIALLY TRUE Blood Angels Rumors - Nov 2014
via an anonymous source on Faeit 212
The Shield of Baal Leviathan will see a softcover release before the end of the year. The demand was sorely underestimated, but the books had already been printed, which is why the softcover books are coming so soon.
TRUE Blood Angels Rumors - Nov 2014
via an anonymous source on Faeit 212
Blood angels terminator kit
TRUE Dual kit
FALSE First build is honour guard/ regular ba terminator with ornamentation similar to the da kit.
Second build is death company terminator with rather large chainfists and what appears to be souped up storm bolters/gatling cannons
FALSE 38 quid a box
Blood Angels Rumors - Nov 2014
via an anonymous source on Faeit 212
Forgot to add that there's a new sculpt for a special character coming in plastic as well. From the description I received it sounds like Dante
PARTIALLY TRUE Blood Angels Rumors / Tyranid Rumors - Nov 2014
via an anonymous source on Faeit 212
Captain Karlean WS6 just over 150pts
TRUE Terminator Armour with Iron Halo, storm bolter, and Relic of Baal: melee, concussive, master crafted, specialist weapon and unwieldy.
Strategic Genius: +1 seize the initiative, and can re-roll any reserve roll
TRUE Children of Cryptus is 8 genestealers and the Spawn of Cryptus for a little over 200pts
TRUE Spawn of Cryptus is t5 with 3 wounds and has preferred enemy and has rending claws. He also comes with infiltrate, fleet, move through cover, and stealth just like the genestealers. Spawn of Cryptus is also a
lvl 1 psyker who knows The Horror and Dominion powers.
TRUE Blood Angels Rumors - Nov 2014
via an anonymous source on Faeit 212
two changes on wargear that might interest you.........
blood talons are Sx2 AP2 with melee, shred, and specialist weapon
TRUE magna grapples give you move through cover, and you can re-roll failed charges when assaulting a vehicle.
TRUE Specialist Games Rumors - Nov 2014
via an anonymous source on Faeit 212
GW allocate all Licences for Specialist Games to Fantasy Flight Games / Asmodee. This means we can await the release of
SG-related games on
FFG. The rumored
HH/Crusade related Game can be a Epic "30.000" Miniatures/Board reboot.
Blood Angel Rumors - Nov 2014
via an anonymous reader on Faeit 212
Saw a pic of the new Blood Angels Tactical Marines box (yes, Tactical!).
TRUE Probably out before Xmas.
Going by the pic, they seem to have grav weapons and a heavy flamer similar to the Sternguard version.
TRUE Blood Angels Rumors / Tyranid Rumors - Nov 2014
via anonymous sources on Faeit 212 *****
two releases next week for
40k and the rest is hobbit and some bases.
Shield of Baal box set $125 25 miniatures, campaign supplement, and rules
TRUE Shield of Baal: Deasthstorm $24 hardback 125pgs
TRUE Contents of the box set
Small Rulebook with Blood Angels on Front
TRUE Campaign Supplement -40pages
3 missions, rules and dataslates for each model, two formations- Strike Force Deathstorm and Phodian Annihilation Swarm
TRUE Blood Angels Strike Force- 12 models
TRUE Captain Karlean, 5 terminators, 5 deasth company, and a death company dreadnought
Phodian Annihilation Swarm- 13 models
TRUE Spawn of Cryptus, 8 genestrealers, 3 warriors, and a carnifex
The Spawn of Cryptus is a very large Broodlord towering over the height of warriors. Both the Spawn of Cryptus and Captian Karlean are new models.
TRUE End Times Rumors - Nov 2014
via an anonymous source on Faeit 212
A quick look at next weeks white dwarf and am a little disappointed, basically a load of single hobbit miniatures, but also the end times book khaine. I could be wrong but it did not look like a novel. It also said book one on it so maybe it's a 2 part release.
The teasers for next week weren't giving away much except it mentioned about the shield worlds so I imagine it will be going back to the Baal campaign.
TRUE End Times Rumors / Blood Angels Rumors - Nov 2014
Via an anonymous source on Faeit 212
Hi, next week is another pre-release for Tyranids,
ALREADY TRUE and then we are back to Endtimes with book 3.
ALREADY TRUE No Blood Angels yet.
ALREADY TRUE Blood Angel Rumors / Tyranid Rumors - Nov 2014
via an anonymous source on Faeit 212
Shield of Baal is the first release for the campaign.
TRUE There will be more.
It comes in two hardback books and in a slipcase.
TRUE book 1 comes with all the details on the invasion- background
TRUE includes the invasion of the Cryptus System, called the shieldworlds of Baal.
the astra militarum, blood angels and even the sisters of battle are mentioned here.
TRUE book 2 is rules including, Echoes of War scenarios (6), a cities of death expansion with 6 new missions, death from the skies rules for aerial combat.
TRUE Forces of Leviathan: a new detachment for Tyranids with warlord traits, datasheets for new units, and new formations.
TRUE Tyranid Rumors - Nov 2014
via an anonymous source on Faeit 212
The box kit for tyranids coming out next weekend is a Venomthrope-Zoanthrope dual kit that will come with 3 models.
TRUE The exciting part is that there is a new zoanthrope character upgrade called a Neurothrope, which very much sounds like the old Doom of Malanti.
TRUE it comes with a spirit leech -warp charge 1, that targets an enemy unit within 18". Leadership check on
3d6 or suffer a wound by each point the test was failed with no armour or cover saves. Each wound also adds 1 to your dice pool for Warp Blasts.
TRUE Bret Rumors - Nov 2014
via an anonymous source on Faeit 212
Regarding Bretonnians
"they are dead, I was told flat out and promised they are dead from . .
"Did you read both end times books yet,? by the end of glottkin the empire has lost half its population. I hear kislev is gone in the first, along with bretonia."
Chaos Space Marine Rumors - Oct 2014
via an anonymous source on Faeit 212
The Traitor Marines coming next Year:
-Few Changes in the Codex
FALSE -Undivided Mono-Lists only (no more Chaos Marks)
FALSE -Black Legion Suppliment revised
FALSE Tyranid Rumors - Oct 2014
Once again, the releases for this week if you are just catching up on the news
Tyranid Toxicrene/Maleceptor 1 miniature $73
TRUE Warhammer
40k: The Rules small format hardback $58
TRUE Tyranid Dice Tin 10 dice $17
TRUE via an anonymous source on Faeit 212*****
Toxicrene
Heavy Support, slight over 150pts
TRUE Acid blood, Lash whips, fearless, Instinctive behavior feed
TRUE On a large oval base with 10 long tentacles and a face like a lictor.
TRUE A 5 wound t6 monstrous creature who is hypertoxic and shrouded. this means any hit gains instant death on a wound roll of a 6 due to a toxic cloud. This includes its close combat attacks and its choking cloud
TRUE Choking Cloud; 12" assault1 ignores cover,
lg blast. Chocking cloud is S3, poisoned 2+ and against open topped vehicles or any vehicle that has lost a hull point the attack gains armour bane.
TRUE Maleceptor
Elite Choice: Monstrous Creature, slightly over 200pts
TRUE A 4 legged beast with two large scything talons
TRUE A psyker level 2, synapse monstrous creature that has an invul save of 5+. It has shadows of the warp and a 4+ save.
TRUE Psychic Overload: Warp Charge 2
TRUE It has the psychic power psychic overload, which is a 24" focused witchfire. target must take a leadership test on
3d6 and vehicles count as leadership 10, failure causes d3 wounds no armor or cover saves allowed, and a causes a single glancing hit to vehicles, no cover save allowed. The maleceptor can do psychic overload three times a round, but cannot target the same model twice.
TRUE Blood Angel Rumors - Oct 2014
via an anonymous source on Faeit 212
BA are indeed pegged for a mid-november release but there will be little or even no model releases at all.
FALSE If there is anything released expect either plastic reclusiarch or sang priest. But no new squad kits or vehicles.
FALSE Fantasy Rumors- Oct 2014
via an anonymous source on Faeit 212
Endtimes
Bretonnians are not coming in the near future as their own separate release. That said I have heard they are being squashed as a separate army, and will indeed be coming to us in book 4 as part of an alliance.
FALSE Release Schedule Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
Next few week releases are:
- Dark Eldar
FALSE And then: Space Hulk limited edition.
FALSE Eldar Rumors / Supplement Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
An Ulthwé Strikeforce supplement for Codex Eldar is on the horizon with new plastic Warlocks.
FALSE GW realizes that Eldar players can and do field many Warlocks as part of the
HQ Council, so they are giving this the dedicated plastic multi-part infantry kit treatment rather than offering only one or two single plastic character clam-pack models (which would put a limit on posing options, etc.)
PARTIALLY TRUE As you know the current Warlock models are very dated, a few of them being Jes Goodwin's "evergreen" sculpts which have stood the test of time since the early 90's. Jes has wanted these classic models to be redone for a long time. The Ulthwé supplement will be the perfect opportunity to release the new kit (which of course will be usable by all Eldar warhosts, not just Ulthwé).
The supplement itself is largely based on Phil Kelly's brilliant Ulthwé Strike Force army list from Codex: Eye of Terror way back in 3rd edition. We can expect the usual background section which will greatly expand on what we know about Ulthwé along with Warlord Traits, wargear, Cities of Death / Stronghold Assault strategems, etc.
via an anonymous source on Faeit 212 ***
I have seen the Voidraven bomber in the list of products on a
GW Store computer. Its 81 bucks, I make a bet on it.
TRUE Dark Eldar Rumors - Sept 2014
via an anonymous source on Faeit 212 ***
I saw two new interesting things. The Dark Eldar Archon and Urien Rakarth seem to be getting a price reduction. Not much, but some. If I had to guess, I'd say that it was a plastic transition. Also, there is another entry titled, "Artrax: Dark Eldar." I don't know what that is, but it's listed as the same price as a 7th ed Codex.
FALSE Additionally, I looked into
BA and Necrons. I didn't see anything new, but I did see that their Codex's prices are increased to 7th ed levels, leading me to believe that they are on their way.
However, based on my previous information on the possible
DE supplements, "Dark Eldar: Wyches" and "Dark Eldar: Covens" I would assume that Dark Eldar are next up. That is simply a deduction of mine with no hard evidence, so take it how you wish.
FALSE Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212 ****
A reduced price Incubi box(which is drastic, it seems, becoming cheaper than Wracks are now).
FALSE Two items named "Dark Eldar: Covens" and "Dark Eldar: Wyches" for the same price as a 7th Ed Codex. Now I can't say with much certainty what these are, but based on their price and title, I think they might be supplements.
FALSE In addition to that, I have seen the normal 7th Ed priced 'Codex: Dark Eldar"
TRUE and the "Codex: Dark Eldar Limited Edition" that is a bit cheaper than others.
PARTIALLY TRUE Also of interest is the "Dark Eldar Tantalus" that I found that is four dollars cheaper than three Terminator boxes. If this Tantalus entry pans out, I would assume it is our version of the Imperial Knight/Baneblade/Stompa.
FALSE Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212
He gave me some insight into what he had seen in early drafts of the book from the design team. I would consider these 1-2 star rumors, more of logical speculation on his end based on what he had seen:
- Eldar special rules were being thrown around as an idea, Ancient Doom and a form of Battle Focus that let warriors run/shoot in the same phase and Wyches run/assault in the same turn.
FALSE - Points decreases for the elites and troops sections, by about 1-2
ppm, but increases to raiders, ravagers, and venoms by about 5 points. The net result was units in transports costing about the same.
FALSE - Obviously the model-less characters were taken out - Vect is a lord of war, but baron, duke, malys, and the decapitator are gone.
FALSE - No new unit entries that he had seen, but repackaged models. I asked him about plastic incubi, mandrakes, grotesques and wracks, clampacks or the voidraven, and he said he honestly hadn't seen anything concrete on them, so couldn't say one way or the other but wouldn't be surprised since finecast had been removed from most new books that still had any.
- No info on warlord traits unfortunately, but said that the drug chart was being refined to mesh with 7th ed special rules (specifically, the drug that gives
3d6 run pick the highest is removed, since that is essentially fleet, which many units have already).
FALSE - Confirmed that, as we all knew, the wargear section for haemies was being shortened, possibly turned into relics. Hallmarks like venom blades, huskblades, soul traps, shadow fields, agonisers should still be there in the generic wargear section. In his words, "shocked if they took those out".
TRUE Overall, more of a streamlining similar to the
GK dex, but without removing much other than the named characters. Should still play the same, but have more continuity with the current rules, and with the warlord traits and new
FOC (didn't elaborate on what it might look like) will have much more added than lost, unlike
GK.
TRUE Said he wouldn't be shocked if we also get plastic kits for some of the finecast options, to make the release similar to Orks. Certainly didn't feel like a nerf in his opinion, but did go a long way to limit the viability of things like jetseer lists that relied on the 2++ of the baron.
Fantasy Supplement Rumors - Aug 2014
via an anonymous source on Faeit 212
Nagash army will be first of many alliance armies - there will be other in 9th ed - so there won't be free choice alliances, but ready army lists mixing two armies.
TRUE Dark Eldar Rumors - Aug 2014
via an anonymous source on Faeit 212
Fantasy 3-Week-Releases. After this Dark Eldar.
TRUE Grey Knight Rumors - Aug 2014
So... They're out there now, people know they're coming so I can talk about them.
It's true that the Inquisition and assassins were cut. Assassins are getting their own update (similar to 4E) which will let them end up in any Imperial Army without necessarily taking an Inquisitor and have some cool narrative missions/kill team missions.
TRUE But we're not here to talk about Assassins.
Grey Knights are definitely getting "stripped" of a lot of the bloat they had before, not necessarily the stuff they had.
TRUE What I mean by that is this codex is C:Grey Knights, and NOT Ordo Malleus.
The focus is on the marines and only the marines. If you want to recreate existing armies, its not difficult you just use the inquisitor codex alongside it.
TRUE The special characters as rumored at gone, BUT the relics section lets you effectively portray them (functionally) on the table. This lets people convert to their heart's content without conflict as to what is/is not the right way to represent one character or another.
TRUE Unlike space wolves and Orks there is no follow up supplement for Grey Knights. It's all in the book already.
TRUE Draigo makes paladins troops, but they have to be 4 or more models or else remain elites.
FALSE Things got a little bit cheaper to bring them in line with the new base marine costs.
Librarians still require terminator armor.
TRUE Land raiders are dedicated transports for strike squads as well.
FALSE Deep striking via teleport got more precise.
FALSE Grand strategies are warlord traits.
FALSE There are 2 new kits only one of which is a vehicle
FALSE Have some very unique rules for when playing against daemons primary. /Both/ armies get buffs (fluff wise because
GKs only show up when the situation is super dire)
FALSE So to reiterate: book is about the grey knights and nothing else cluttering it.
If you want the old book, just grab codex: inquisition to go with it.
It's not
GWs fault that
TOs are limiting people to two sources. The design process was that the book was too bloated with choices that had nothing to do with grey knights, thus didn't need to be there.
Does it mean less options? Sort of, if you only have one book, but in return you get a more balanced army that isn't being weighed against the strength of inquisitorial henchmen when considering the potency of "GK troops," allowing for a much stronger book if you wanted to play just knights.
Crowe doesn't make purifiers troops in the traditional way, but he has a formation that's him with 2-6 units of purifiers in transports.
FALSE In this formation he gets a bodyguard of the new unit that are based roughly on his "story" per se and is the only way to give him a retinue as he is not normally an independent character.
FALSE More will hit the internet soon I'm sure but that's all I can say for now
Bret Rumors - Aug 2014
via an anonymous source on Faeit 212
Bret's are 100% confirmed next
FALSE White Dwarf Rumors - Aug 2014
via an anonymous source
GW may in the near future drop Warhammer visions, the sells of the magazine are VERY poor. Some parts of the content returns to the White Dwarf, Weekly issues remains, but more pages. The other Parts of the visions content comes with "Guide Books" like the new Space Wolves release.
FALSE Space Wolf Rumors - Aug 2014
via an anonymous source on Faeit 212
The venerable dreadnought shield is called a Blizzard shield, and it grants a 3+ invul to every damage on in front facing.
ALREADY TRUE the axe ist just like a
CCW with mastercrafted.
ALREADY TRUE Jaws of the world wolf is still in, its power 6, warp charge 2, focused witch fire with 18" inch. Single model
ini test or removed.
MC's auto pass this test.
TRUE Long fang squads start with 2 space marines, the ancient and a long fang for 30pts.
TRUE Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Next week:
Logan Grimnar
DUPLICATE Wolf Priest Terminator
FALSE Space Wolves Strikeforce
FALSE Another Space Wolfs related Novel
FALSE Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Yes next week is Logan pre-orders.
TRUE He is indeed on a chariot.
TRUE The chariot is an option for any Wolf Lord, but not Wolf Guard Battle Leaders.
FALSE Space wolf Rumors - July 2014
via an anonymous source on Faeit 212
Hey there some info about the new
SW codex. Not a lot but a couple tie bits. Came from someone who works for
GW New Logan grimnar model- can be on foot or in a landsled pulled by, yes a thunder wolf.
DUPLICATE He is a lord of war
New dreadnought model called murderfang has a storm shield and he has 7 attacks +D3
FALSE Murderfang/venerable/Bjorn are a plastic multi kit
ALREADY TRUE I would consider this to be 100% accurate. This is the same guy who told me about the orks codex and he was spot on.
Space Wolf Rumors - July 2014
via an anonymous source
Murderfang (Unique)
TRUE WS5 BS3
Furious Charge, It Will not Die, Rage, Rampage, and Murderlust (ignores effects of crew shaken and stunned)
TRUE Also comes with Murderclaws one with storm bolter and one with a flamer. Murderclaws are S7 AP2, Master crafted, shred, specialists weapon
Space Wolf Rumors - July 2014
via an anonymous source on the cover of the Space Wolf codex and next week's releases.
It' looks like the Blood of Asaheim Novel cover, but different.
TOO VAGUE I heared next week
GW will bring an Bjorn/Venerable
SW Dreadnought Box.
TRUE Space Wolf Rumors - July 2014
via an anonymous source that gave us the early flyer information
Next week after the flyer there will be another Space Wolves release. But no codex yet. It looks as
GW will make a habbit of 3-4weeks long release, just like with Orks.
FALSE Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
Codex cover shows an Warrior with Bolter and an primitive looking power sword.
FALSE Space Wolf Rumors - July 2014
via an anonymous source on Faeit 212
The Stormfang Gunship has the look of half of a Caestus Assault Ram, and is on the cover of next week's White Dwarf. The previous rumors really list out its abilities well. It comes with a Helfrost Destructor, two twin-linked heavy bolters, two stormstrike missiles and ceramite plating, with power of the machine spirit.
TRUE Heavy bolter upgrades to skyhammer missile launcher or two twin linked multi-meltas
TRUE stormstrike missiles can be upgraded to a twin linked lascannon.
TRUE Helfrost Destructor
TRUE Dispersed 24" S6 AP3 Hvy1, Helfrost, Large Blast
Focused 24" S8 AP1, Hvy1, Helfrost, Lance
Stormstrike Missile 72" S8 AP2 hvy1 Concussive one shot only
TRUE Space Wolf Rumors - July 2014
via an must remain anonymous source on Faeit 212
Your information on space wolves main units is a bit off.
Grey Hunters are not cheaper, they are still 15/model.
FALSE They come with Bolter, Bolt Pistol, grenades,
ATSKNF, Counter Attack and Acute Senses.
FALSE They can have one model upgraded to a Wolf Guard, for +10 points, who gets +1Ld/attack and access to wargear. (Same as veteran sergeants, except that if not taken, there isn't a "character" in the unit the way normal sergeants are).
TRUE They can take 1 special weapon, or 2 at 10 man. They are limited only to special weapons and not heavy as per normal. They pay the same points as space marines now, not a discount and not a free one at 10.
TRUE They can also take plasma pistols at 1 per 5 in addition to special weapons.
FALSE They can swap their bolter for a chainsword at no cost, on a model-by-model basis, and it specifies that it must also be represented on the model.
FALSE Wolf banners are still in, but aren't as good and cost 15 points not 10.
PARTIALLY TRUE Bloodclaws are 13 points per model,
FALSE minimum 5 up to 20.
FALSE Similar as above for upgrades. Unlike what's in stormclaw, if you upgrade a Bloodclaw to a Wolf Guard he gets +1
WS and
BS (to take him to 4/4). They have rage now instead of their former +d3 attacks on the charge.
TRUE Wolf Guard terminators are now an entry, as are Wolf Guard non terminators, so no mixing and matching. No more pack leader separating of Wolf Guard to join other squads. Just upgrades in unit.
TRUE While I'm sure that a lot of people will be flipping over the loss of certain iconic character elements for space wolves, the new stuff in the book isn't just "Wolf This" "Wolf That" and they still remain sufficiently divergent from normal marines, with points costs that are now in line with them. Though I won't deny that they definitely were toned down in a lot of ways (that they weren't really overpowered in by any real means) they have been compensated for by gaining access to things like space marine
AA tanks, a new flyer and some really nifty formations.
Logan Grimnar and Bjorn are Lords of War
FALSE Space Wolf Rumors - July 2014
via an anonymous source in Faeit 212
It will come in 2 versions:
First - 215 points
TRUE One - assault transport with
TL hell frost cannon
DUPLICATE Two fire modes:
DUPLICATE - s6 ap3, blast, then it forces a
Str test. If the test is failed, the enemy dies
- s8 ap1 , heavy 1 - rest is the same
16 models capacity
DUPLICATE Heavy Bolters with MMelta or Skyhammer Option
DUPLICATE Second: 220 points
DUPLICATE 6 models capacity
DUPLICATE Hell frost cannon (the same as above)
Storm Strike missile
DUPLICATE Both flyers have Machine Spirit and Ceramite plating.
DUPLICATE The model will cost as much as a storm raven.
Space Wolf rumors - July 201v4
via an anonymous source on Faeit 212
With the Codex release, there will come new Boxed Sets:
-Sky Claw Pack - 5 Marines with Jump Pack
FALSE 1x Space Wolves sprue, 1x old Assault Marine Jumppack sprue
-Long Fang Pack - 5 Marines and Razorback
FALSE 1x Space Wolves sprue, 1x Devastator Weapon sprue, 1x Razorback & Rhino sprues
-Retinue of the Wolf Priest - 1x Wolf Priest, 10x Wolf Guard
FALSE 1x Wolf Priest sprue, 2x Space Wolves sprues, 1x Space Marine Command Squad sprue
-Ragnars Gfreat Company - 1x Wolf Lord, 5x Terminators, 20x Grey Hunters / Blood Claws, 3x Drop Pod
1x Wolf Lord sprue, 1x Space Wolves Terminator sprue, 4x Space Wolves sprues, 3x Drop Pod sprues
FALSE Supplement Rumors - July 2014
via an anonymous source on Faeit 212
We talked about this months ago

We will be seeing lots more. Campaigns will be a big part of 7th to keep the narrative flowing.
Every other codex will have a campaign bridge with the next.
Like Orks - campaign - Space Wolves
for Example Dark Eldar - campaign - Blood Angels.
FALSE Each campaign is 3 parts.
1. before the box that sets the stage. Roughly alongside the first codex.
2. inside the box for the bulk of the fighting
3. after the box that concludes the campaign. Roughly alongside the second codex.
DV wont be pulled from each release, that's just happening now to make ensure that they all have 7th edition rule books (I don't know if old sets are being opened and then repackaged, but they just don't want 6th being sold). Anyone who bought
DV recently
btw can get a 7th mini rule book for free if they have their receipt showing the purchase date within a month of 7ths release.
I don't know for sure, but it was mentioned that all narrative boxes (like storm claw) will come with the mini rule book as added incentive, but
DV will remain on the shelves as the starter product.
6 months per is roughly accurate. Their life cycles are directly tied to codex releases.
All will have special edition models like Krom and the Ork. That wont be later released separately. They will be box exclusive.
Chaos Daemon Rumors - July 2014
via an anonymous source on Faeit 212 (vague rumor)
they are saying its a palanquin of Nurgle model, herald or ku'gath options.
FALSE via an anonymous source on Faeit 212
In July for one week, we become in one Month a Nurgle release
FALSE -Nugle Beast in Plastic
FALSE -Plague Marines Box with Termi Bitz
FALSE -Something big but not a Greater Demon of Nurgle
FALSE Imperial Guard Rumors - Jul 2014
via an anonymous source on Faeit 212
The Steel Host Formation
TRUE 1 Tank Commander
3 Leman Russ Squadrons
1 Hydra
Elite Tank Crews: The tank commander and all vehicles in the formation within 12" have preferred enemy.
TRUE Ork Rumors - June 2014
via an anonymous source on Faeit 212
Ghazghgull is a lord of war
TRUE The stoompa is in the codex
TRUE Waaagh- They can run and charge same turn
TRUE Boarding planks adds 2inches to your move on disembarking te vehicle
FALSE Ere we go- reroll one charge die
TRUE In combat they are always fearless
FALSE Killa Kanz are now 6 a unit
FALSE Bikes are down 7 points Can be 15 a unit
TRUE A seperate forceorg chart
TRUE 9 troops
3
HQs Bret Rumors - June 2014
via an anonymous source on Faeit 212
There is a rumour I've been hearing that all bretonnian knights except for knights errant will all be champions, like how grail knights are currently which will all have 2 attacks and accept challenges.
FALSE Knights with lances will also get some kind of jousting focus rule where they can lose one attack and gain one extra strength on the charge.
FALSE Ork Rumors/ Supplement Rumors - Jun 201voice4
via an anonymous source on Faeit 212 in response to Ork Supplement Inquiries.
I've heard there will be a limited codex with an supplement included.
TRUE Ork Rumors - Jun 2014
via an anonymous source on Faeit 212
passed on some info. He said that you will be able to make a Mega Armored Big Mek or
Warboss out of the new Meganobz kit. Similar to how Nork Deddog can be
assembled out the Ogryn kit.
TRUE Ork Rumors - May 2014
via an anonymous source on Faeit 212
Ork units over a certain large size generate a warp charge.
TRUE Each separate combat Orks are in generate a warp charge.
FALSE Multiple units in the same combat are treated as a single group in regards to hit the size threshold for generating warp charges, so that several small units can mob up to generate a charge where they would not be able to otherwise.
FALSE Bret Rumors - May 2014
via an anonymous source on Faeit 212
A little bird behinds the scenes has revealed to someone I know that
apparently Bretonnians are in July and will be getting a new book along
with...
FALSE Plastic duel kit questing/grail knights
Plastic knights of the realm/questing knights on foot. Have maces or swords
plus shields.
special rule for knights armed with maces confers a +1S
two clam packs with characters.
Release Schedule Rumors - May 2014
via an anonymous source on Faeit 212
There may be a supplement this fall dedicated to organized play. With 7th edition
Foc really dedicated to the narrative style of play in the new rulebook, this new supplement will cater to pick up games and organize game play. In that regards, previous rumors of percentages and side boards are in as an alternate way to play the game.
The timeline for such a supplement would be this fall before November. Also coming are more regular
FAQ's once the new rulebook is released, but with very little interest in Erratas where rules or information are changed. It is felt that once the new rulebook is out, that more effort for
FAQs is needed.
FALSE Release Schedule Rumors - May 2014
LATE OCTOBER - EARLY NOVEMBER
FALSE Dark Eldar
MID-LATE NOVEMBER
FALSE EMPIRE
COMPLETE DECEMBER
The BObbit and Scenery
FALSE JANUARY
FALSE Possible Space Wolves
Release Schedule Rumors - May 2014
via an anonymous source on Faeit 212
LATE MAY
40k 7th Edition
EARLY-MID JUNE
Orks
TRUE LATE JUNE
Ork Theme Apocalypse Supplement
PARTIALLY TRUE EARLY-MID JULY
DUPLICATE Bretons
LATE JULY
FALSE Chaos Space Marines Sets and Supplement
EARLY AUGUST
FALSE 40k New Starter Set
MID-LATE AUGUST
FALSE Blood Angels
EARLY SEPTEMBER
FALSE Armageddon Apocalypse Supplement
MID SEPTEMBER
FALSE Warhammer Fantasy 9th Edition
LATE SEPTEMBER - EARLY OCTOBER
FALSE Orcs and Goblins
MID OCTOBER
FALSE Fantasy Starter Set s
Starter Set Rumors - May 2014
via an anonymous source on Faeit 212
The re-release of Dark Vengeance with the new Rulebook is only temporary
FALSE Blood Angel Rumors - May 2014
via an anonymous source on Faeit 212
-Clam Pack Captain in a 2nd Edition Golden Armor Design, armed with Combi-Melter
FALSE -Box with all options for the Predator (Baal, Detructor and Annihilator, new Melta weapon in Turret option)
FALSE -Honour Guard and Blood Brothers Multi Box
FALSE Blood Brothers have survived as members of the Death Company and turned back to normal Astartes, they are like Vanguard Veterans but more "BA-like" and with different weapon options.
FALSE 7th Edition Rumors - May 2014
via an anonymous source on Faeit 212
These are in Australian prices
Standard edition 140
TRUE Collectors Edition 360
TRUE Physhic Cards 16
TRUE Objective Tokens 12
TRUE Blood Angels Rumors - May 2014
via an anonymous source on Faeit 212
Be prepared for the Blood Angels update, its closing fast upon the release date. A few models have been reworked, use of vehicles, and weapons previously not in the codex will be getting added to the codex. We should be having a few of the new
BA appearing before the codex is released.
PARTIALLY TRUE Starter Set Rumors - May 2014
via an anonymous source on Faeit 212
Blood Angels
-Captain with Jump Pack
FALSE -Tactical Squad (10)
FALSE -Assault Squad (5)
FALSE -Terminator Squad (5)
FALSE -Cybot with Multi Melta and Autocannon
FALSE -Sangunary Priest (with Corbulo option)
FALSE Orkz
-Ork Boss
TRUE -Wyrdboy
FALSE -Balla Boyz Mob (10)
FALSE -Moscha Boyz Mob (10)
FALSE -Meganobz Mob (5)
FALSE -Kommando Mob (5)
FALSE Dark Eldar Rumors - May 2014
via an anonymous source on Faeit 212
the Haemonculi will be a big focus of the new book as the Wraiths were with the Eldar. There is a possibility of the models being a
WD release initially. The Wrack kit doubles as a entirely new unit that focuses on chemical weapons.
FALSE The following new Haemonculi will be unleashed upon us all:
1) "Bane" type unit. Bigger than a Grotesque but smaller than a Talos.
FALSE May be a new character.
2) New Plastic Wracks (5 per box, dual kit). Includes all weapon upgrades.
TRUE 3) New Plastic Grotesques (3 per box). Includes all weapon upgrades.
FALSE 4) Plastic Clampack Haemonculus.
TRUE The Bane have even more exaggerated proportions that looks like it can rip a Dreadnought to shreads bare handed, very cool.
Starter Set Rumors / Blood Angel Rumors - May 2014
via an anonymous source on Faeit 212
There will be a Scenery Set suitable for the starter Set.
FALSE Limited Starter Set included Multi Part Sanguinary Priest.
FALSE Space Wolf Rumors / Ork Rumors - May 2014
via an anonymous source on Faeit 212
It's going to be the greenskins,
TRUE then Space Wolves. The Sons of Russ will be getting their own flier, and it's sitting in the warehouses right now.
TRUE Blood Angel Rumors / Ork Rumors - May 2014
via an anonymous source on Faeit 212
-Blood Angel will get sometime after the new starter set a codex
TRUE -There will be no new super units
TRUE -The Predator gets a new box
FALSE -besides the Baal and the other two Variants a new Weapon option
FALSE -There will be a Multi Box with Honour Guard and something he called "Blood Brothers".
FALSE via a different anonymous source on Faeit 212
had already seen the new rulebook. The cover showing Blood Angels beating Orks.
FALSE Then he said it is planned to expand the Starter Set with another Box. He was not sure but he said that this box should include more models, probably limited.
TRUE 7th Edition Rumors - May 201na4
via an anonymous source on Faeit 212
I was today in my
GW Store, the "black shirt" manager told me the cover showing Blood Angels.
FALSE 7th Edition Rumors - Apr 2014
FoC removed, percentages added.
FALSE Players have a "sideboard" of up to X number of selections (2-5, bracketed on points, so 1k or less games you have 2 sideboards, at 3k+ you have 5).
FALSE Sideboards can't be more than 25% of the total, or can be none at all.
FALSE They are referred to as "Secondary Detachments."
FALSE They are used for anything from allies to just additional things from your own codex.
If they are allies, then they require an
HQ and a troop, and are still bound by the 25% of total.
FALSE Both players are expected to have sideboards.
Sideboarding is now a part of the game, done before deployment but in order of turn priority. So the person going first, picks their sideboard first after learning what race their opponent is playing, and seeing 75% of their army (and the available sideboards).
FALSE The person going second then picks their sideboard, after their opponent has selected, but before either side deploys.
----------------------------
Other tweeks include assaulting as a form of sweeping advance/consolidation.
FALSE The option to flee, in response to being charged (after overwatching) but there is the potential to be swept and the unit charging can (if they have the movement and sweep you) just hit a different unit provided it's in the same rough direction as the unit they swept.
FALSE The main thing I wanted to touch on is sideboards, % based army building, battle brothers being removed and units being able to lock themselves into combat to combat, but simultaneously enemy generals having another tool to avoid combat to counter act this.
FALSE Starter Set Rumors - Apr 2014
via an anonymous source
(sorry if it's a little rough, as this was translated from Italian by the source)
New item has come up in inventory, in a black box: imperial guard vs eldar. Not all stores got it, but it is there. Systems were updated last year on inventory, so this is new. I would say no to blood angels and orks with this later in the year.
FALSE 7th Edition Rumors - Apr 2014
via an anonymous source on Faeit 212
i can confirm that 7th edition will be released on 24th of may. As off today all rulebooks are removed from the shop floors and known lossed.
TRUE 7th Edition Rumors - Apr 2014
via a must remain anonymous source.
-7th edition will come in June
DUPLICATE -New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now.
TRUE -There will be a new phase added to the game, a psychic phase.
TRUE Epic Rumors - Apr 2014
via an anonymous source on Faeit 212
Epic:
The Armageddon War is on its way. The starter box contains Blood Angels vs Orks and probably some plastic scenery. Armies will be released in single, fairly large boxes (probably around £50) with fully playable forces straight out of the box. Think half a company of Space Marines + tanks + thunderhawk, or a titan legions box set with an Imperator titan, Warlord titan, and accompanying reavers, warhounds and knights. The initial release will be just Space Marines, Orks, Titan Legions and Imperial Guard.
FALSE The kicker: it will be 10mm scale rather than 6mm. Infantry is currently being tested at 4 guys on a round base but it has been tested at both 5 man and 3 man bases.
FALSE Warhammer Fantasy Rules Rumors - Apr 2014
via an anonymous source on Faeit 212
- the next fantasy edition is no continuation of the 8th edition. It uses a
variant ruleset of
40k now
PARTIALLY TRUE - Fantasy has no movement value anymore, but a armour saving profile
FALSE - there are still armour savings modifiers
TRUE - all special rules use the
40k rules
FALSE - units move like
40k units, but can assume one of three formations, block,
tortuga and arrow
FALSE - fantasy flyers can only be hit with minus three to the ballistic talent
and can hit models under their flight path
FALSE - there are allies in fantasy
FALSE - war machines are their own category like special and core now, 25% of
points can spent on war machines
FALSE - there is a system to buy terrain
TRUE - warlord tables, but can choose which trait to get
FALSE - weapons have a profile like
40k but no armour ignore column
FALSE Release Schedule Rumors - Apr 2014
via an anonymous source on Faeit 212
Release Schedule
May-Wood Elves
TRUE June- 7th edition
DUPLICATE July-Orks
FALSE August-Campaigns
FALSE September-Fantasy 9th edition starter and book
FALSE October-Blood Angels
FALSE November-Empire and Caverns of Screams (scenario book)
FALSE Ork Rumors - Apr 2014
This is a large release with five plastic kits and
two codices - the main codex and one supplement for blood axe freebooterz.
FALSE - a warboss in mega-armour with a "chainblade cleaver"
FALSE - a box that makes 3 behemorks, giant orks, as large as a killa-kan. They are stitched-up painboy experiments with giant chainaxes and a cannon that shoots buzz saw-blades. There is a heavily armoured variant with power drills and some sort of shoulder-mounted beam weapon with a tesla coil muzzle.
FALSE - a tankbusta combokit for the specialist ork squads
FALSE - buggy kit that also makes defflaunchas, halftrakk multiple-rocket-launchers. There is pirate nob either on foot or on the buggy. He was described as a mix of pirate and mercenary. A giant grappling hook replaces his forearm, a custom energy pistol, a bandana and two crossed belts on his breast with trophy fangs. The nob is a new
HQ choice called 'ead'unter.
FALSE - The last kit is a battle fortress larger than a baneblade. It has a maritime vibe to it. It is basically a huge platform on three tracks with a round gun turret in the middle and several outer gun emplacements. The gun emplacement are not automated or armoured turrets, but open WW2 flak guns operated by orks and gretchins.
FALSE The platform has the shape of a star like renaissance-era fortresses with corrugated metal rails. There is an engine section at the rear end under the platform with exaggerated exhaust-chimneys and a crane that puts scrabs into a tank mouth. The main turret superstructure looks like an igloo. It has either a cannon with three barrels, each with a different size and length or a command bridge. On the platform there is either a landing platform including a killa kopta, a missile silo or two double-barreled armoured turrets.
The last options allegedly makes the fortress look like a battleship. There are galley-like trenches in the platform where ork passengers huddle. They are either empty or covered by canvas, so you can only see the bulges made by their heads.
FALSE The model has lots of humorous touches. The gretchins all wear spiked bismarck-like helmets. There is an ork bouncer standing at the bulkhead of the command tower.
FALSE 7th Edition Rumors - Apr 2014
via an anonymous source on Faeit 212
- 7th
40k edition is only a minor update
FALSE -
40k run is part of the movement phase
- assault distance is not influenced by terrain, but gives minus two to
initiative
FALSE - vector strikes allow armour saves, but deal one to six hits
-
40k uses a percentage system for the army list
FALSE - you can bring as many different allies as you want. You can spend a
fourth of your points on allies, but they also count as their normal
category
FALSE - you can bring three allies to a game and must choose one
FALSE - bikes can strike units in 1” in the movement phase without assaulting
just like chariots, but can attacked back
- fortification and lords of war rules are in, but no profiles
PARTIALLY TRUE - you have to pass a initiative test to shoot overwatching, get minus three
to ballistic talent
- you can engage new unit after victory in melee, but enemy can shoot
overwatch again
FALSE - you can choose to flee if you are charged but can be destroyed
FALSE - if you want to run in 12” of enemy you have to pass a leadertest
FALSE - vehicles get no cover saves against infantry, only against other vehicles
FALSE Starter Set Rumors - Apr 2014
via an anonymous source on Faeit 212
40k 7th edition and the new starter kit Beachhead Stygia.
FALSE It is small kit, with only five scouts, five blood angels, a commander with jump pack, five meganobs, 10 armoured ork shootas including a nob with two-handed axe and 10 gretchins.
FALSE There are some destroyed columns, destroyed gothic stone walls and a three-piece stone bridge carried by gargoyles.
FALSE It has a 96 page book, but only about the half is used for rules including three scenarios.
FALSE Expert rules like all vehicle-related stuff are omitted completely.
FALSE There are a handful of dice, a ruler, but no blast markers.
FALSE At the same time, there will be a new starter painting kit with 10 snapfit miniatures that will bring the tactical marines from the starter box to a full squad size and gives the ork player 5 additional boyz. It has a 48 page booklet with additional scenarios and hobby guides, brushes, basing sand and glue.
FALSE Wood Elf Rumors - Apr 2014
Wood Elves are out in May.
DUPLICATE They get only a two week release - armybook, magic cards and three plastic kits. It is not a total overhaul and their finecast kits - even the cavalry plastic-finecast-kits - stay valid.
The only exception is the eternal guard. They are dropped completely. The models can be used as war dancers.
FALSE One of the new kits is special because it can be used for several different units. You can build either three hawk riders, which are one hawk and two surfers now, or three giant owl-like monsters called stonefeathers and six waywatchers. On top of that you can build a hero on hawk or on foot.
FALSE The second kit is a war dancer combokit. The second unit wears varying animal masks and shields made of pelt on wooden frames. They have animal claws as weapons.
FALSE The last kit is tree ancient and meadow hag. The former is a giant-sized tree man with a huge beard made of bark. The latter has a crown of leaves and she has a skirt of roots instead of legs. Her hands grow into a web of thorns.
FALSE The rest of the range stays as it is, the finecast kits probably mail order only.
FALSE The wood elves have very dynamic poses because almost all their units are skirmishers again and the sculptors didn't have to worry about spacing.
FALSE Skirmishers work seamlessly with other regiments in 9th edition, so there will be no problem with this play style.
FALSE IG Rumors - Apr 2014
via an anonymous source on Faeit 212
1 ~ Sly Marbo will NOT be in the new
AM codex. He's gone. (possibly a future dataslate)
TRUE 2 ~ The Vendetta has gone up to 170 points, and lost half it's transport capacity, in that it can only transport up to 6 infantry (25mm) models. They can, however, still be taken in squadrons.
TRUE IG Rumors - Apr 2014
via an anonymous source on Faeit 212
The new commissar looks like he is holding a Plasma pistol and a Sword in a very dynamic pose very much in the pose you had up the other day.
TRUE In White Dwarf Issue #11
Militarum Auxilla Bullgryns
TRUE Militarum Auxilla Ogryns
TRUE Militarum Auxilla Nork Deddog
TRUE Officio Prefectus Commissar
IG Rumors - Mar 2014
Got my hands on the new White Dwarf. Flipping through it now, I can confirm the previous reports of new orders and the Cadian Armoured Fist and Wyvern. Wyvern stats are:
AV 12 10 10, Open-Topped, Heavy Support slot and can be taken in 3s. They come with 2 Stormshard Cannons which as has been previously mentioned are
TL, Heavy 2, Barrage, Ignores Cover and Shred at
Str 4
AP 6 48 inch range and a Heavy Bolter that can be upgraded to Heavy Flamer.
TRUE The limited edition Astra Militarum Codex is cloth-bound and will be set at 2000 copies.
TRUE One thing that I have not seen mentioned is that all Astra Militarum detachments may now be upgraded to include up to 3 Primaris Psykers, Enginseers and Ministorum Priests.
TRUE Web Page Rumors - Mar 2014
anonymous source on Faeit 212 wrote:Both Whats New Today and the new website will go live on April 11th. The site will be easier to navigate, and comes with a lot of new features, some of which are not on the test sites.
ALREADY TRUE Forgeworld will be there eventually, but is not right now.
FALSE Fortification Rumors - Void Generators - Mar 2014
via a reader here on Faeit 212
I just picked up the latest edition of White Dwarf and the opening pages depict the brand new Void Shield Generator model. Very beautiful model, looks like a series of tesla coils atop conjoining towers (a moderate amount of skulls). According to the article this will be for a limited release of 1000 units.
TRUE White Dwarf Rumors - Mar 2014
via an anonymous source on Faeit 212
just saw the next
WDW, it's about apocalypse formation of knight, and a
book of apocalyspe will be sold.
TRUE nothing about the new guard ogryns or scions etc...
TRUE painting articles about metabrutus, pages about apocalypse, a dataslate for
daemons (exalted chariot tzench) and a datasheet for a knight formation in
apocalypse.
TRUE Chaos Space Marine Rumors - Crimson Slaughter - March 2014
via a reader on Faeit 212
I managed to get a look at the new White Dwarf. The Crimson Slaughter have the usual relics, warlords traits and so on. The Force Org change is that you can take Possessed as Troops.
TRUE Chaos Space Marine Rumors - Release Schedule Rumors - Mar 2014
Please note that the source has clarified that there was an error in what was said, and we have corrected it.
via an anonymous source on Faeit 212
-CODEX: CRIMSON SLAUGHTER (ENGLISH): 39 euros
TRUE -CHAOS SPACE MARINE HELBRUTE: 43 euros
TRUE -CHAOS SPACE MARINE ATTACK FORCE: 160 euros with:
TRUE 1 CHAOS RHINO
1 CHAOS TERMINATOR LORD
5 CHAOS SPACE MARINE RAPTORS
1 CHAOS SPACE MARINE FORGEFIEND
10 CHAOS SPACE MARINE
5 CHAOS TERMINATORS
Chaos Space Marine Rumors - Attack Force Contents - Mar 2014
via an anonymous source on Faeit 212
-CODEX: CRIMSON SLAUGHTER (ENGLISH): 39 euros
DUPLICATE -CHAOS SPACE MARINE HELBRUTE: 43 euros
DUPLICATE -CHAOS SPACE MARINE ATTACK FORCE: 160 euros with:
FALSE 1 CHAOS RHINO
1 CHAOS TERMINATOR
5 CHAOS SPACE MARINE RAPTORS
1CHAOS SPACE MARINE FORGEFIEND
10 CHAOS SPACE MARINE
IG Rumors - Feb 2014
via an anonymous source on Faeit 212
we've already seen one of the new
IG kits, but nobody seems to have noticed so far. There is a miniature "hidden in plain sight" in one of the newer publications.
TOO VAGUE Knight Rumors - Cost - Feb 2014
via an anonymous source
preorders for imperial knights are 330 Liras,
which is around 150-160 usd.
I guess this kind of confirms the earlier rumor the the knight kit will be
around 160 usd.
FALSE Forgeworld rumors - Feb 2014
via a long time anonymous source on Faeit 212 ***
Someone I know has written a mail to
FW and pretended to be a "shareholder" and asked for the "Page merge topic". He got back an interesting mail:
Hi ,
These rumors are false. Games Workshop is getting a new Website but we will not be merging with them. We have got plans to update our website but it is not being merged with the Games Workshop website.
TRUE If there is anything further we can do to assist you, or if you have any queries about the information we have requested or provided, please telephone us.
Regards,
Forge World
Tyranid Rumors - Feb 2014
via an anonymous source on Faeit 212
I have seen the next issue of White Dwarf, and in it is the announcement for the next dataslate for Tyranids, Leviathan Rising II, Tyranid Invasion. There is not much mentioned except that the story of the world Satys invasion continues, and it also contains new rules and scenarios.
TRUE I am imagining since no date is listed, and it says available in its various formats, that the release date will be on Saturday when the magazine is released, or at least available for pre-orders on that date.
Forgeworld Rumors - Feb 2014
via a reader here on Faeit 212
We were chatting about the merger of
FW,
BL et al and he stated that forge
world would soon be purchasable in
GW shops. As in, go into a shop and
order
FW stuff then have it delivered to store for collection. He didn't
think they would be getting much / any physical forge world stock.
FALSE Interestingly, the main reason in-store orders of forge world were not done
before was, apparently, a capacity issue. In that forge world don't have
enough resin moulding machines to fulfil the amount of orders they could
potentially get if it was promoted in stores.
However, with
GW getting out of resin and moving to all plastics (his
words) the resin moulding machines can be given over to forge world to
increase their capacity to produce. We've already seen the start of this
with forge world taking over fine cast production. They obviously want the
machines to ramp up production of Forgeworld stuff ready for the increased
availability.
FALSE IG Rumors - Feb 2014
via a reader that must stay anonymous on Faeit 212
Hello Natfka, I am not normally a rumour guy.
However, I have today seen (and held) something I was not supposed to.
"Astra Militarium Bullgryns"
TRUE Shrink wrapped box ready for sale; I don't know what that implys about
release time.
Three Plastic "Bullgryns" which seem to be armoured Ogryns with large
riot style shields.
TRUE Looked to be on the same bases as the Space Marine Centurians.
TRUE They are painted in a new looking blue/gray urban cammo.
They have armoured looking torsos and loin cloth type things made out
of tank tracks (!). They also seemed to have cybernetic enchancement
(ala Boneheads).
TRUE Looking at the back of the box, there was a small picture indicating
they could also be built as traditional Ogryns, which retain there
T-shirts and Ripper guns look. The Orgryn on the back had a Green T
shirt.
TRUE IG Rumors - Jan 2014
via an anonymous source on Faeit 212
I just want to chime in with a bit concerning the newest rumors of Catachans not going away.
Ever thought about why Marbo, Straken and Harker are still metal and not Finecast? Because this is still the initial production run. There wasn't any need to move them to Finecast because nobody is buying them. Ever thought why the special weapon blister contains 2nd edition miniatures? Those sculpts are old enough to buy a drink in most countries!
Of course
GW will tell you that Catachans are not going away. Because you can still play them with the new codex, but just as much as you can still play Vostroyan First Born or Praetorian Guard if you want to.
I wouldn't even be surprised to see them as a supplement in the future.
As far as I know, there won't be any new products or production runs, and Catachans will be moved to "MO only/while stocks last" in the near future.
FALSE Ork Rumors - Jan 2014
via an anonymous source on Faeit 212
boyz will become 2 pts cheaper, but must pay for wargear.
FALSE Choppas being 1pt and shootas being 2pts. Choppas now give +1 strength in
FALSE close combat but only give AP4 on a furious charge.
FALSE 40k Rule Rumors / Fantasy Rule Rumors - Jan 2014
via an anonymous source on Faeit 212
GW is going to reveal some big new project internally soon.
He said he and his co-workers speculated that we might actually see both new editions for
40K and
WHFB this year
FALSE with rules altered in a way to get both systems as closely together as possible to make transition for players as easy and attractive as possible.
FALSE They also speculated that the recent campaign running in the US stores is a test for a similar campaign run with the *new* starter set.
FALSE Ork Rumors - Playtest? - Jan 2014
via an anonymous source on Faeit 212
I have been handed these play test rules for the new ork codex that is meant for a release around the August period.
I must put a HUGE pinch of salt with these as I have never been sent any information before from this person but others I chat to have declared him as trustworthy.
The Orks are due for a August release.
FALSE these rules are meant to be undergoing testing at the start of February.
Ork boyz: 7pts per model
FALSE WS BS S T A I
LD SV 4 2 4 4 2 2 7 6+
Special rules: war gear: squad size:
mob rule
FALSE (unchanged) slugga 10-30
furious charge (
brb) choppa
Waaagh! (to undergo re-balancing)
new rule additions (can be changed/removed at any time):
swamp them:
FALSE if the ork squad is bigger than the enemy it is fighting in close combat then it gain additional attacks.
FALSE if the squad out does the enemy by 10 more models then it gains an extra d3 attacks to their combat
FALSE if the squad out does the enemy by 20 more models then it gains an extra 2d3 attacks to their combat.
FALSE the extra attacks strike at the majority strength of the squad and count as
AP -
deff dread: 50pts per model
WS BS S I A front side rear unit composition:
4 2 6 2 4 11 11 10 1 deff dread
new rule additions (can be changed/removed at any time):
stomp & squish:
FALSE gain an additional d3 attacks when declaring a charge.
faulty technology:
FALSE if the deff dread fails a charge it must roll on the following table:
d6 roll:
FALSE 1: kaboom - the deff dread malfunctions and is counted as a explode result
2-4: zog it - the deff dread cannot move or charge in the next turn but can shoot
5-6: gotz it - the deff dread is unaffected and may act normal on the next turn.
Killa kans: 30pts per model
WS BS S I A Front Side Rear
2 2 5 2 3 10 10 10
new rule additions (can be changed/removed at any time):
stomp & squish:
FALSE gain an additional 1 attack when declaring a charge.
faulty technology:
FALSE if the deff dread fails a charge it must roll on the following table:
d6 roll:
FALSE 1: kaboom - the deff dread malfunctions and is counted as a explode result
2-4: zog it - the deff dread cannot move or charge in the next turn but can shoot
5-6: gotz it - the deff dread is unaffected and may act normal on the next turn.
this just in: storm boyz might get moved to the troops section!
FALSE & a new unit called bomber boyz that can send a single model into a tank/monstrous creature for a instant strength 8 armour piercing hit!
FALSE again all are to be tested.
Chaos Space Marine Rumors - Long War Supplement - Jan 2014
THIS WHOLE THING IS GARBAGE
QnA Session
Thanks for the excellent rumours! 1) is the new vet skill permanent to the squad, unlike a banner?
2) Any idea if it can be used with the
BL supplement, or just the codex?
1.Skills are permament.
FALSE 2. The supplement can be used with ANY chaos supplement not just the
BL supplement. Future supplements may have restrictions on what skills may be taken however
Is
FNP purchasable?
FNP is not purchasable I'm afraid
Do you know if all of the skills will be available to all units with
VotLW, or if each unit will have a separate selection of skills to choose from? On a related note, will it be a flat cost to upgrade or unit or will different units have to pay different amounts for each skill?
Basically each skill has a list of units underneath it . Any unit on the list may take the skill. Certain units are not on the list due to whatever reason. The example I was given was havoc can't take the fleet skill.
FALSE All skills cost the same no matter what unit takes them.
Are the different legions mentioned in the supplement, or is this just a way to expand upon the Chaos Marine codex? Can you take more than one upgrade?
Yup, there's a limit of three skills I think per squad however. To answer your original question the legions are mentioned in fluff only. The supplement is really just Codex chaos space marines +1.
FALSE if it unlocks Stubborn at a decent unit price.... Man I'll be bringing some big ol
CSM blobs to the party.
Stubborn was one of the cheaper skills I think, at around 8 or ten points. I'm not sure if that's a decent price as I don't play sixth ed
FALSE 8 or 10 for the whole squad right??
All prices are for the whole unit.
Hq's skills are 5pts each
FALSE Can you still take mark upgrades while also taking these vet upgrades?
Marks can still be taken by the squad along with banners.
FALSE what's the projected release date for this mini-supplement?
This is a bit of a mystery to me, it's a week 4 release in the new weekly white dwarf, all I really know is its coming soon. I'm expecting it to be out within 3 months at max
FALSE Can Plague marines take infiltrate? Can Terminators take infiltrate? Does shred apply to all weapons, or just melee weapons? Thanks!
Terminator's can't take infiltrate, plague marines can I believe.
FALSE Shred is for melee weapons only
FALSE I'm not sure about the infiltrate on the thousand sons. Fearless is a skill that pretty much every unit can take, terminator included
FALSE can mutilators get fleet?
I don't think oblits or mutilators can take any skills at all, I will have to double check in a few days time to confirm for certain
FALSE Can
HQ's with
VotLW take any of the
USR upgrades?
Yep,
hq's can take the skills, they have access to every skill I think
FALSE If I can put Stuborn on my
CSMs and not have it be shot out like the fearless banner, then assuming it's no more then 25 points, I think that will solve the biggest problem for
CSMs as a unit, leadership.
Stubborn was around 10 points as far as I can remember
FALSE Will the Rumored models (New
CSMs, Lord, Etc.) be released alongside this supplement?
Yesh.
FALSE Is there anything else in this supplement, let's say
FOC modification?
Is Infiltration really costy?
Nope its nothing but skills I'm afraid. I'm no too sure if it's a full supplement or a big dataslate. I wasn't paying that much attention to begin with.
FALSE Infiltration is 20pts a unit
FALSE HQ skills are 5pts each
FALSE All other units share the same skill price
FALSE Future?
Future digital products WILL include free stuff for units of a comparable quality to chapter tactics.
FALSE i just want something to give my noise marine rending so i can pretend that they are palatine blades
Rending may be on the skill lists. I can't confirm for a few days
FALSE Does the unit ~have~ to take the
VotLW upgrade in order to qualify to be able to take an available
USR upgrade on the unit?
For now yes, future downloadable content is likely to change this or make the
Votlw upgrade free
FALSE I also suspect that none of the Walkers can benefit from this?
Walkers can benefit from a few skills, tank hunter being one which I can remember currently
FALSE from your perspective is the pairing between the unit and what the skills offer at least viable?
Most units can take the majority of the skill sets. There are essentially pointless upgrade skills but you can still take them for whatever reason. It's very much a choose whatever you want kinda thing
FALSE All I play is Thousand Sons. Not really interested in what happens with Mark of Tzeentch
CSMs but I am interested if you could describe what you know about the plastic god-specific bits (if anything)?
Tzeentch heads are similar to the current thousand son heads, on head is also a very nice bird mask helmet.
FALSE Nurgle heads include a mixture of gasmasky heads and a head with its brain exposed.
FALSE Khorne heads are horney, spikey helmetty heads.
FALSE Slaanesh heads include a hellraiser Esq pinhead. Helmets heads have stretched skin, tounges and big speaker grills
FALSE Now, it is a 10man kit? Are there any "sorcerer" looking things, or a tabard? Maybe a nice force staff?
It is a ten man kit, there are a few tabardy things that go in between legs. The spear could be possibly converted to a staff without too much trouble I think
FALSE o Walkers can also get these skills!? All our Walkers? How does this work, as they can't take Veterans of the Long War - They have just access to these skills by default? Will they get further upgrades like Marks/Dedications so they something god-specific?
Just dreadnoughts, predators and land raiders to my knowledge. I'm not sure how it works with vehicles
tbh, I will find out and include it hopefully in my next info batch.
FALSE Marks/dedications are not present CURRENTLY
Chaos Space Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
New Supplement
There is a supplement due for release.
DUPLICATE The long war/long crusade
The name itself is a bit of an unknown to me but that's the general gist of it.
Contains fluff on what the legions have been doing for the last 10,000 years.
DUPLICATE Rulewise any model with the veteran of the long war rule may purchase additional specialist skills represented by the universal rules. The skills vary in price with fear being one of the cheapest skills. Certain units may not take certain skills I.e havocs may not take fleet.
DUPLICATE New Box Sets
I had a much more detailed look at the new kits today. The lord is armed with a bolt pistol and mace\maul\club thingy.
FALSE The plastic autocannon on the standard squad sprue is suitable long and dangerous looking. It has the option of being belt or box mag fed. One of the chaos torso is basically a giant mutated demonic face with a piece that glues in in between the torso and legs to represent a big ole mouth.
FALSE The chosen/ regular marine kit has 4 sprues. Two core marine sprues that build 5 complete marines each with either bolter of
ccw and bolt pistol. It should be noted that not all
ccw are chainblades. The arms are the new style wrist and hand on the gun. There's then the command/ chosen sprue which contains power, special, heavy and combi weapons. This sprue also includes torso and head options along with lots of add on pieces. The final sprue contains all your god bits and icons and is smaller than the other sprues
FALSE IG Rumors - Jan 2014
via an anonymous source on Faeit 212
We have heard rumors about
GW streamlining their range, and one of the things to go are the Catachans. They have sold very poorly in the last couple of years and
GW will drop them for good. I already said that the new
IG codex will be completely Cadia-centered, and it seems that
GW is going to change the background of the
IG in a away that portraits Cadia-pattern equipment being widespread throughout the galaxy and being kind of the standard equipment for all "normal" regiments. Emphasis on regional "exotic" regiments will be largely toned down .
FALSE In contrast to that there will be supplements for both Death Korps of Krieg and Elysian Drop Troops soon after the codex release.
GW is not going to invest the extra money needed to produce an additional regiment, and the
IG release will already need a lot of new sprues if we expect a new veteran infantry set, new artillery tanks and a new flyer or walker.
FALSE For the same reasons Rough Riders will be dropped from the army list (much like most entries without models got cut from the tyranid codex).
FALSE Chaos Space Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
gw have identified a number of issues with the chaos line with the main 3 being 1. The dated look of a number of models. 2. The hybrid nature of many kits 3. The lack of a generic non God marked lord outside of dark vengeance
FALSE There is to be a plastic clampack lord released in suitably ornate armour. The lord is mono posed and comprised of 5 pieces. This model has supposedly been designed as to be easy to kit bash/convert to allow chaos players to use the new updated power armour bits on.
FALSE Regarding the chosen. All power weapon variants are in the box with the lance and axe sharing the same body but with a separate head piece. Icons are included as is a number of God specific pads and heads. The kit has an "outrageous" number of head options.
FALSE Regarding the havoc. The havoc and new chosen/ standard marine kit share a core sprue containing 5 complete marine's. The havoc then has a number of unique sprues containing weaponry, backpacks and torso options. The havoc also boast an impressive number of heads with many appearing as mk2/3 heads with optical upgrades.
FALSE Tyranid Rumors - Jan 2014
via an anonymous source on Faeit 212
Mycetic spores and some other choice tyranid units will see a return via Forgeworld alongside downloadable rules intended for use in standard
40k games.
FALSE Dark Angel Rumors - Jan 2014
via an anonymous source on Faeit 212
GW wants to release an update for the Dark Angels.
This update would be to allow the Dark Angels players to use the tactica unlocked by Unique Independant Character during tournament. Due to some tournament not allowing to use Unique Characters, like Samael, Belial and Azrael, the Dark Angels could only play as marines without much possibilities. And with the 6th Space Marines Codex, the Astartes are now allowed to play Bikes Armies in Tournament, and the Dark Angels aren't. It would probably be special rule for captains or new non-unique captains for Death Wing and Raven Wing.
PARTIALLY TRUE Chaos Space Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
One of the new kits would be a plastic havoc boxset. With lots of bits to add to the models.
DUPLICATE On the release date it's implied that the kits would be released in the 4th week of the month in the new weekly white dwarf.
FALSE Hobbit Rumors / Forgeworld Rumors / Finecast Rumors / Fantasy Release Schedule Rumors / Store Rumors - Jan 2014
via an anonymous source on Faeit 212
A lot of things will change at Games Workshop 2014:
*
LotR and the Hobbit francise will be handed over to Forge World
FALSE * Forge World products will be available over the redesigned Games Workshop webpage
FALSE * no more Fincecast products
FALSE * Wood Elves, Bretonnia, Beastmen and Khemri products will no longer be produced, updated or supported
FALSE * roughly 30% of the sortiment will be come webshop exclusives
* all Games Workshop stores in Germany will be closed
Chaos Space Marine Rumors - Jan 2014
via an anonymous source on Faeit 212
Got a bit of a news item for you. I've seen a few pictures of a sprue with a number of finished models. The sprue and models in question are for a new chaos space marine infantry kit. They are supposedly intended to be a replacement for the standard chaos infantry kit but also have options for chaos chosen within the kit ala the space wolves packs' wolf guard.
FALSE Design wise the models seemed to be a mix of ornate and non ornate armour pieces. There were a number of power weapons, combi weapons and what looked to be an autocannon in plastic. I was told that hopefully their release would not be far off and would be released with a few other chaos kits.
FALSE GW General Rumors - Hasbro Rumor - Jan 2014
via an anonymous source on Faeit 212
I have had news to report for a few months now and I just can't hold it in any longer.
Ok so here is the news, about a few months ago I was in my local hobby shop when I saw an old friend. He had said that
GW had just been bought out by the same corporation that owns Hasbro Toys a few months ago. I thought I would share seeing as all the changes
GW is going through.
FALSE Necron Rumors - Fort - Jan 2014
via an anonymous source on Faeit 212
"It is possible that we're going to see a new Fortification exclusively in Necron armies (including
FW Harvest army).
The Fortification would be a Necron-Style Aegis Defense line, restricted to the Silent Armies of the Necrons."
FALSE New Release Schedule Rumors - Jan 2014
via an anonymous source from the Faeit 212 inbox.
I just got off the phone with the
GW rep for my store.
He informed me that the new weekly white dwarf would be here for sale on the 31st. The new weekly dwarf will have rules again (a big deal for my customers)
TRUE will have a retail cost of $4 US,
TRUE GW will buy back unsold issues so we can get a bunch and not worry about how many are going to sell.
The new release schedule will break up the model and codex release for each month with the codex being in the second week.
week 1 Model,
TRUE week 2 codex+cards,
TRUE week 3 model,
TRUE week 4 model and black library;
Bret Rumors - Jan 2014
via another reader on Faeit 212
According to one rumor, Bretonnia is going to be squatted as an independant army. They are going to instead pull a Black Templars with the Empire, calling the book "Kingdoms of Men" or something like that.
FALSE Now, I am not sure how valid this is, given word of mouth is not a reliable source of rumor - so I suggest you check with your sources first. However, this would explain why various options are being pulled.
As for the doom and gloom, there's a bit of a silver lining. Old Empire players might remember a time where more exotic units like Kislevite Lancers and Dwarfs were kicking around with the Empire. The newer book probably isn't going to be like that, but it might be possible one could use the new book (if true) to represent Araby, Nippon, Cathay, Kislev etc, etc as well as Bretonnia.
FALSE Dwarf Rumors - Jan 2014
via an anonymous source on Faeit 212
I can confirm that Dwarves are indeed due within the next few weeks.
Models Rumours:
Core Troopers won't get a new box.
TRUE Light Armor Infantry Box is Slayers and a second build I couldn't
recognize. They look indeed weird, however the Slayers are more dynamic
than I'd expected them to be.
FALSE Heavy Armor Infantry Box is Hammerers/Ironbreakers dual build. They look
just so much better than their older versions, quite some variation
considering their former lack of such.
FALSE The "War Altar" is a dual build of Throne and Anvil I believe. It wasn't
quite clear, but it seems to be possible to give a "regular" Dwarf King a
toned done version of the Throne.
FALSE The plastic clampack character looks amazing. Simply. Amazing.
TOO VAGUE The Gyrocopter is quite a lot better than the previous one, but not quite
as good as it could have been. But it is a lot bigger, the dwarf isn't
really that much sticking out It blends in nicely with the rest of the army.
FALSE The Tunneling Vehicle looks pretty awkward considering the awesomeness of
the rest of this release. I think the rumoured "big cannon" could be a dual
build with this one, it looks pretty much twice as good as the Tunneling
Machine, especially considering how much potential there was.
FALSE Rules Rumours:
Pretty few that I know about, but here it is:
Playing Style: The playing style will be quite similar to the previous one,
but with a wider variation of possibilities. Ironbreakers will be even
harder to crack open while Hammerers are No-brainers (Dwarves are slow,
but those can hit like a meteorite if they get you!).
TOO VAGUE Cannons are a bit toned down but are still as accurate as always. I think
there's a decent chance of not having a single misfired shot within
multiple games.
FALSE White Dwarf Rumors - Jan 2014
via a must remain anonymous source on Faeit 212
White Dwarf Visions (New White Dwarf), is coming soon, February 1st, and there will be new issues every Saturday.
TRUE The prices are as follows, and will only be sold at
GW Stores and Independents.... no newstands.
TRUE - £2.40, ?3.20, US$4,
CA$5, Aus$6, NZ$7, 25rmb, 12zl, 500¥, 30dkr, 35skr, 35nkr
Whats being revealed is that the magazine will be 32 pages of whats new and exciting in the hobby this week, new reelases and other news. There will also be new features that will include hobby oriented material, like techniques for painting and modeling, and new rules, and new authors.
TRUE White Dwarf Rumors - Jan 2014
via an anonymous source on Faeit 212
There will be an announcement this Saturday. The monthly White Dwarf magazine is history. There will be a small weekly white dwarf magazine and a new monthly magazine, called "warhammer: visions", 230 pages strong(!!!). This will start in February.
DUPLICATE Also there is a meeting in February for every European "black shirt" in England. Maybe for the new
GW website, including
FW.
DUPLICATE[/b]
via a must be kept anonymous source on Faeit 212
As a heads up, you're going to be getting emails about "weekly white dwarf mini magazines."
DUPLICATE It's called White Dwarf Visions and it's true.
DUPLICATE They will focus on talking about the hobby and community more so than being a sales magazine.
PARTIALLY TRUE IG Rumors - Jan 2014
via an anonymous source from the Faeit 212 inbox.
Regarding the Leman Russ:
Vehicles & Ordnance Weapons: Unlike other units, vehicles can move and fire with Ordnance weapons, but can only make Snap Shots with its other weapons that turn.
FALSE A vehicle that remained Stationary can fire all of its weapons, including Ordnance weapons.
FALSE An interesting note:
Ignore cover
USR: the target receives -2 on it's cover save. Template weapons ignore all cover saves.
FALSE Vehicles ignore the "Gets hot"
USR. [
FALSE IG Rumors - Jan 2014
via an anonymous source on Faeit 212
Maybe next edition it'll be good again, but it looks like no changes to the Lemon Russ this time around.
FALSE Still front armor 14, still rear 10 or 11, and still 3 hull points as a heavy vehicle.
TRUE The only change we might be seeing is new rules on how they squadron, forcing them to deploy within 6" (or enter from reserve together) but otherwise operate independently from then on.
FALSE This could see a return of the Russ since it'd be 1 heavy support slot but get potentially 3 into the army freeing room for other heavies... but it's still very pricy and very .. er.. crummy.
FALSE Forgeworld Rumors - Jan 2014
via an anonymous source here on Faeit 212
1) Forge World/Games Workshop Ltd is in Texas looking for a distribution warehouse. There was talk about limited production capacity as well.
FALSE 2) Forge World/Black Library/Games Workshop merger is still "in the works" as you have mentioned or been kept up on.
FALSE 3) Look for some plastic kits being pulled from shelves in
GW retail stores starting February. I dont think any are scheduled for discontinue, they are just being moved to direct sales only. Likely starting with Tyranids, as February they go into the shelf proper from New Release section. Looks like the various 'gaunts boxes will be first to be pulled.
TRUE 40k Rule Rumors - Hull Points and LR - Jan 2014
via a must remain anonymous source on Faeit 212
The team really likes hull points as they are right now
As for Hull Points and the differences between vehicles, the Russ is getting an update to make it more durable (not just a 4th hull point but it's very hard to hurt from the front in more than just having a higher
AV).
FALSE 40k Rule Rumors - Lords of War - Jan 2014
via a must remain anonymous source
FW super-heavy type models will just get their rules printed into the codex under the Lords of War sections.
FALSE Blood Angel Rumors / Necron Rumors - Dec 2013
via an anonymous source the Faeit 212 inbox
A friend that works for
GW mentioned to me that he had seen new Blood Angels
Marines being worked on. He also said that they were snap fit models from
what he could tell.
PARTIALLY TRUE A few weeks before that, the same guy mentioned seeing Necron Warriors with
different looking Gauss flayers. He also mentioned a new Unit, a Necron
Warrior in a Suit, like the Centurions. He had been told those were new
Necron Destroyers.
FALSE Tyranid Rumors - Prices - Dec 2013
New Releases January 11th
Codex Tyranids: by the Games Workshop Design Studio $49.5 £30
TRUE Tyranid Psychic Cards $6 £3.5
TRUE Tyranid Harpy/ Hive Crone $80 £48
TRUE Tyranid Haruspex/ Exocrine $73 £44
TRUE Tyranid Warriors (3 models) $51 £31
TRUE Tyranid Hive Guard/ Tyrant Guard (3 models) $70 £42.5
TRUE Carnifex Brood (2 models) $90 £55
TRUE Tyranid Swarm (95 models) $170 £105
TRUE Tyranid Rumors - Prices - Dec 2013
DUPLICATE 7th Edition Rumors - 40k - Dec 2013
via an anonymous source from the Faeit 212 inbox
There will be no 7th edition or 6,5 edition of Warhammer
40k during the summer of 2014.
FALSE The Games Workshop team isn't interested in compiling the existing rulestets yet, since the edition is not over yet. In fact, our distributor (the main distributor ) received news that the
WHFB 9ed is indeed coming this year - he didn't mention when exactly. So
40k fans don't keep your hopes up.
FALSE 7th Edition Rumors - 40k Edition Release - Dec 2013
via an anonymous source on Faeit 212 (solid source)
The next edition of
40k will be called 7th, not 6.5 when it drops,
TRUE but as far as rules go it will be less of a jump than 5th to 6th.
TOO VAGUE The key areas being updated:
Interceptor, sky fire, fortifications, lords of war, allies and data slates.
TRUE As for its release it'll probably be September not "the summer."
FALSE It's not finished yet, still being tested so anything can happen.
FALSE The thought behind this edition is to make the game less alpha strike explosive and more "competitive" at all points values (even when including Lords of War), but D weapons outside of apocalypse may see alternate rules.
TRUE ps Pistols in close combat in 7th
Tyranid Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
Apex Biomorphs, max one of each per detachment:
1. Synapse range is reduced but grants Eternal Warrior. Can be taken by any
HQ (not Troop Tervigons or
HS Trygon Primes).
FALSE 2.Twin boneswords, AP2, for every wound inflicted on a 5+ the model regains
a wound. For Primes and Tyrants. Regular boneswords are AP3 by the way.
FALSE 3. Virus spore barrage (Ordnance, Poisoned 3+, unlimited range, one-shot,
the template remains on the board until the end of the game).
FALSE A bit hazy but saw a flamer in there that could be taken by Tyrants and
Tervigons only (AP3?)
FALSE and a 3+ carapace that grants a 2+ and
EW if the model didn't run/glide.
FALSE Release Schedule Rumors - Dec 2013
via an anonymous source on Faeit 212
Based upon current information, the remaining
40k codexes will release in alternating imperial and xenos releases:
Tyranids
DUPLICATE Imperial Guard
TRUE Orks
TRUE Blood Angels
FALSE Dark Eldar
FALSE Space Wolves
TRUE Necrons
FALSE Grey Knights
FALSE This covers all current outstanding codexes that have not been touchedin 6th edition. (As much as people hate it, SOB have a new codex).
No independent deathwatch codex mentioned for third arm of the inquisition, may appear as a supplement to
SM around the ork release, MAYBE
FALSE Tyranid Rumors - Dataslates - Dec 2013
via an anonymous source from the Faeit 212 inbox
two new dataslates coming alongside tyranids next month. you might find it interesting that they are called codex dataslates. not sure what that means.
-Codex Dataslate: Tyranid Vanguard
TRUE advanced force of lictors, genestealers and more
-Codex Dataslate: Tyrannic War Veterans
TRUE Chaplin Cassius and his elite forces
Tyranid Rumors - Dec 2013
via an anonymous source on Faeit 212
Tyranids have their own psyker discipline containing 6 powers, with no access to any of the normal disciplines out of the rulebook.
PARTIALLY TRUE Tyranid Rumors - Dec 2013
via an anonymous source on Faeit 212
Confirming Tyranid Codex and a few new dualkit boxes for January.
TRUE Expansion Rumors - Escalation / Stronghold - Sep 2013
via an anonymous source that has the book from the Faeit 212 inbox
1.a. Void Shields are provided by Void Shield Generators, a completely separate structure that has a datasheet without a picture (It's Forbidden by Inquisitorial Decree) so making the structure is pretty much up to you at this point. The Projected Void Shields special rule project a 12" area of effect (measured from any point of the building) that can overlap, anything inside that is shot hits the AV12 shield. When the shield is hit it rolls as normal for against a vehicle, and if the shield is Glanced, Penetrated or ANY SINGLE HIT from a Strength D weapon, the Void Shield collapses. At the end of the turn of the player who controls a collapsed void shield, they can roll to restore it on a 5+.
TRUE 1.b. You can also purchase void shields (25 points) as a building upgrade for the following:
TRUE - Bastion
- Wall of Martyrs Imperial Bunker
- Wall of Martyrs Firestorm Redoubt
- Fortress of Redemption
- Aquila Strongpoint
They all follow the rules as stated above, but do not project the void shield past anywhere except the building itself.
2. I am afraid that Xenos get the shaft here again, however the Void Shield Generator and the new Promethium Relay Pipes (Explained momentarily) have no picture, so those who enjoy the conversion aspect are free to create their own designs to represent these pieces.
TRUE There are, however, a number of upgrades that are catagorized under either:
- Building Upgrades (Void Shields, Booby Traps, Searchlights, etc.)
TRUE - Obstacles (Tanglewire, Barricades and Tank Traps)
TRUE - Battlements &; Battlefield Upgrades (Ammo Dump, Comms Relays and Gun Emplacements Icarus Lascannon/Quad-Gun)
TRUE Every building has the option to take some of these upgrades, including the Aegis Line (Which can take Obstacles only.)
The Promethium Relay Pipes (40 Points) can be taken as 3 long and 4 short pieces (A la Aegis Line) and must be placed together, they grant a 4+ cover but on the roll of a 6 cover save you must roll a further
D6 and should you roll a 1 a small explosion occurs and the unit being shot at takes
D6 S4 AP5 hits which ignore cover and are randomly allocated. Vehicles are hit on the nearest Armour Facing. However, the special rule: Fuel Siphon allows any flamer weapon fired by a non-vehicle unit within 2" of the Relay Pipes to change its type to Heavy from Assault or Pistol. Doing so will allow the Flamer weapon to gain the Torrent special rule.
TRUE 3. There are 3 Fortification combination which allow for anywhere from "budget" Strongpoint combos to be made to all out impregnable Fortresses. These are:
- Imperial Strongpoint (1-3 Imperial Bastions, 1-5 Aegis Defence Lines, 0-1 Skyshield Landing Pad, 0-1 Honoured Imperium (<--yep gets="" it="" its="" own="" p="" rules.="">- Void Relay Network (1-3 Promethium Relay Pipes, 1-3 Void Shield Generators, 0-1 Honoured Imperium)
TRUE - Wall of Martyrs Imperial Defence Network (1-3 WoM Imperial Bunker, 1-4 WoM Imperial Defence Lines, 1-3 Imperial Defence Emplacements, 0-2 WoM Firestorm Redoubts, 0-2 WoM Vengeance Weapons Batteries)
TRUE All of these cost no extra points other than the point cost of the models themselves and the upgrades you give them.
TRUE The Tempestus Firebase cannot be made as the Aquila Strongpoint does not figure into any of these Fortification Combinations.
TRUE 4. I haven't gone over in fine detail yet, the artwork is absolutely fantastic though some brand new pieces depicting the Howling Griffons Fortress Monastery, an intense assault by Tyranids on the Imperial Guard frontlines with macrocannons belching warheads in the background and more Tyranids assaulting the Ultramarine held positions in a fantastic 2-page spread. (At no point do you see Tyranids holding the line, which would've amused me to no end.)
TRUE The book also contains updated rules for buildings which I've not been over yet (went to dinner) but will have a look at soon enough.
Assorted tid-bits:
- Jump infantry and Jet Pack infantry are allowed to embark inside fortifications that are buildings.
TRUE - Jump, Jet, Jetbike and Skimmer units do not take dangerous terrain if they start or end their movement on battlements.
TRUE - Buildings with units hit by a template weapon also take a hit as well.
TRUE - There is an updated Building Damage Chart that reaches 7 (Detonation)
TRUE - I have not yet run into any instances of the Escalation Expansion being referenced in the book, but I can't see anywhere in the book where it wouldn't be compatible. (Although I don't have Escalation, so what the heck do I know? :p)
TRUE Digital Release Schedule Rumors - Advent Release Schedule Rumors - Dec 2013
via an anoymous source on Faeit 212
Dec15 - Warlords of the Dark Milienium : Dante - Dante Short Story
TRUE Dec16 - Warlords of the Dark Milienium : Champions of chaos - Lucius short story
TRUE Dec17 - Carnage, 4 players mission for
40k - Kantor short story
TRUE Dec18 - Warlords of the Dark Milienium : Sicarius - Sicarius Short Story
TRUE Dec19 - On contamunated ground,
Apoc mission - Abbadon short story
TRUE Dec20 - Munitorum vol I - Calgar short story
TRUE Dec21 - Kill Team - Gabriel Seth short story
TRUE Dec22 -
WHFB Blood in the snow - Bjorn short story
TRUE Dec23 -
WHFB scrolls of binding compendium - The sanguinor short story
TRUE Dec24 - Warlords of the Dark Milienium : Masters of the dark angels -
Sammael short story
TRUE Dec25 - Data slate CYPHER -
HH Cypher short
TRUE Digital Release Schedule Rumors - December Advent - Dec 2013
via Tune from the Faeit 212 inbox.
5th: Dataslate: Storm Wing
TRUE 6th: Warlords of the Dark Millennium: Tigurius
TRUE 7th: Battlescroll: Creatures of the Chaos Wastes
TRUE 8th: Dataslate: Eldar Ghost Warriors
TRUE 9th: Battlescroll: Crypt Scavengers
TRUE 10th: Index Chaotica: Terminus Est
TRUE 11th: Dataslate: Centurion Siegebreaker Cohort
TRUE 12th: Dataslate: Reclusiam Command Squad
TRUE 13th: Warlords of the Dark Millennium Vulkan He?stan
TRUE 14th: Warhammer: Vanguard Clash
TRUE Tzeentch Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox.
very little plans have been made for khorne or nurgle supplements and they are unlikely to include large model waves. Tzeentch will be the first of the supplements in feb but I doesnt know of any models to be released alongside.
FALSE Tyranid Rumors - Nov 2013
via an anonymous source on Faeit 212
December Releases, Tyranids and
40k Expansions
Tyranids are getting 2 boxes (3 total units) dec 16th ish.
FALSE These are for current codex models.
DUPLICATE New codex in Jan along with new models.
DUPLICATE Every (non special character) unit will have a box as of jan.
FALSE Release Schedule Rumors - Battalion Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
a memo received from
HQ: no more battalions or battle forces. Stores are not restocking them, nor are they re-releasing with army revamps as and when they come.
FALSE Consider, the new Dark Elves release didn't come with a battallion, and nor did the Space Marines. All that's going to be coming out now are the big, big megaforce sort of things that come with a free character, or something.
Tyranid Rumors - Nov 2013
via an anonymous source
things are getting really confusing with info i'm getting and constantly changing. seems that a new game expansion is the next
WD with hobbit due for release possible half way through DEC, nids set jan with guard following closely afterward. im just waiting to see now as this info change is driving me nuts personally.
PARTIALLY TRUE via an anonymous source
tyranids are coming in december
FALSE White Dwarf Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
-The Cover has a Baneblade with Guardsmen beneath it above a crater
TRUE -Escalation: Lords of War is the cover story
TRUE -No Tyranids mentioned
TRUE Hobbit Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
The Desolation of Smaug expansion book will be out in December
TRUE Two new models Legolas Greenleaf and Tauriel in plastic
TRUE More Hobbit releases as well for December.
TRUE Tyranid Rumors / Hobbit Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox.
- Nids still in January
DUPLICATE As I was told, it`s false to asume that Nids are preset to December because of the Smaug disaster
- Smaug
The Dragon was not rejected by
WB due to the model but due to the size.
GW was told when they want to make one it has to be in the same proportion as theother model range leaving us with a roughly 35? Dragon which is not going to happen
SPECULATION Fantasy Starter Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
a Warboss on Wyvern and Knights for the Empire will be included.
FALSE Tyranid Rumors - Release - Nov 2013
December Release
DUPLICATE FAQ Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
There is some talk about
GW still working on a new App. It is supposed to launch with the new website next year.
FALSE It will be a full-fledged App allowing online purchases and, maybe more interesting, allowing
GW to better enforce DRM for their digital books (i.e. the purchase of an ebook from
GW will be linked to the account and can only be used through this account). The bright side is that it is supposed to include an army builder (this might be build into a new format of digitial codex), the downside is that it might be the end of the regular printed codex book. Collector's editions are selling so well that
GW is considering to only offer the limited edition printed book "while stocks last" and the ebook version.
FALSE Orcs, supposed to be released after the launch of the new website, will be a kind of trial run offering all three versions of the codex (Collector's edition, new style digital codex and "normal" codex) with a big campaign to persuade customers of the advantages of the digital product.
FALSE In this regard, actual army lists might disappear from the Collector's editions. Instead they will include a version of the digital codex. This is considered to get rid of the
FAQ/Erratas, those will be entirely solved through database updates on the App.
FALSE Release Schedule Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
Next coming Armies are Tyranids,
DUPLICATE Imperial Guard
DUPLICATE Spacewolves
DUPLICATE Dwarfs
TRUE Wood Elves
DUPLICATE Orcs & Goblins
FALSE 9th Edition Fantasy Rumors - Nov 2013
via an anonymous source from the Faeit 212 inbox
The Empire and Orks & Goblins in 9th Edition Startset.
FALSE Inquisition Rumors via an anonymous source on Faeit 212
It now has a lot more detailed rules for creating a retinue for your inquisitor, with each member having a lot more detailed rules / impact.
FALSE There are limits based on which Ordo you are on what you can take in your retinue.
FALSE The whole book is just for creating 1
HQ choice, which can be taken by any Imperial army, including as the mandatory
HQ.
FALSE i.e. you could have a space marine army without a captain/librarian/chaplain/master, lead only by an Inquisitor.
FALSE No troops, no elites, no fast attack, no heavy support.
FALSE Inquisition Rumors - Nov 2013
via an anonymous source on Faeit 212]
all of the metal/finecast inquisitor models are going to get updated in plastic shortly (although not in time for the digital codex release).
FALSE However, it looks like we may be getting ONE metal-to-plastic update (with the ?dex?), although oddly, not the one that is shown on the cover of the new ?dex. See the attached screen capture from my gift list. The Inquisitor w/ Grimoire was available as early as last week ? pre-codex 411. Now it is not.
FALSE Tyranids Rumors and Release Schedule Rumors - Nov 2013
via an anonymous source on Faeit 212
Tyranids
Looks like I was a month out with Nids release date. expected release date 30th Nov -7th Dec. Second wave releases got removed if you haven't already noticed. Expect second wave release's to start in approx 18-24 month after all codex's and army books are complete.
FALSE Christmas Bundles
Normally we have an army strike force box set each year, guess again. that's the new standard battle forces so be interesting to see what pops around at x-mas if anything.
SPECULATION Orks
I know I was told Orks for march this may well not be the case but could be May with the campaign release month being June.
FALSE Black Library Books
There's 2 new boos being worked on by
BL. hints have been thrown at me of Iron Warriors vs Daemons (definitely Iron Warriors) also another SMB book, still looking into this at the minute. Authors unknown but artwork is rumored to be by the talented Jon Sullivan.
IG Rumors - Nov 2013
via an anonymous source on Faeit 212
I have some infos for you about the recent Stormtrooper sighting:
A lot of the bits described (respirators, plants, NVGs, some of the heads, some of the
CC weapons, etc) were actually looted from other plastic kits (Command Squad and the like) and won't be on the sprue for the new box. They were used to create some kit-bash conversions to show what can be done with the new set and a bit box.
FALSE The described "Inquisitor" with a greatcoat over carapace armor is an option for the Sergeant for people who want to build their miniatures "Arbites-Style". Arbites won't be an option in codex, but you'll still be able to get Veterans in carapace with combat shotguns yelling "I
AM THE LAW!".
FALSE All in all the new set is supposed to be more like modern "Hollywood"-SpecOps (think The Expendables).
FALSE With Nids closing in fast we can still expect
IG in Q1 2014.
DUPLICATE Tyranid Rumors - Nov 2013
via an anonymous source on Faeit 212
New Plastic Hive Guard: Not a dual kit with Tyrant guard - the box just contains 3 hive guard
FALSE There is another ranged weapon option for Hive Guard that looks like a spike with 3 talons on the end of it.
TRUE Expansion Rumors - Escalation Rumors - Nov 2013
via an anonymous source on Faeit 212
Escalation gives each army access to at least one Lord of War that are for 'regular'
40k games. There appears to be a difference from Apocalypse and regular
40k games, but the exact rules for them I do not know. Any Lords of War though are expensive in points, and I have been told that the Khorne Lord of Skulls matches the point value found in apocalypse, sitting at 888pts.
TRUE There are only certain units that are in escalation, so no others are allowed for regular
40k games. There are only 16 listed in the new book. As to the point level of the games, there is mention of 1500 or 2000pt games. Here are the known models that can be used for regular games in Escalation.
Imperial Guard-Baneblade or Shadowsword
TRUE Chaos Space Marines-Khorne Lord of Skulls
TRUE Space Marines: Thunderhawk
TRUE Tyranids: Harridan
TRUE Eldar and Dark Eldar: Revenant Titan
TRUE Necrons: Necron Obelisk
FALSE Ork: Stompa
TRUE Tyranid Rumors / Dwarf Rumors - Nov 2013
current
GW managerial chart says that's Smaug wasn't good enough for the studio, so
GW have had to go back to the drawing board, moving current releases forward so they don't miss the Christmas release window,
Nids moving up to Dec,
DUPLICATE dwarfs in Jan 2014.
FALSE They'll still do the collectors releases for the hobbit, scenes from the film and such, just no new hobbit box.
TRUE Blood Angel Rumors - Nov 2013
via an anonymous source on Faeit 212
Only things to change in the new digital release:
Vanguard:
Heroic intervention - now works as per
SM FALSE Stormraven - no more deep strike
FALSE Glaive Encarmine - now gives +1
str on a turn the model charges, but us otherwise
STR as user, ap3, 2-handed, master crafted.
FALSE Space Marines Rumors - Ultima Edition - Oct 2013
Space Marines Ultima Edition
TRUE Limited to 500 copies world wide
TRUE A display box with 4 separate hardback books inside
TRUE -Galaxis: a fold out map of the Galaxy folio
TRUE -Illuminatus: a 72page art gallery of Space Marines
TRUE -Adeptus Astartes: shows off every Space Marine miniature painted by the eavy metal team
TRUE -Codex Space Marines
TRUE Fantasy Supplement Rumors - Oct 2013
via an anonymous source on Faeit 212
December Release for Warhammer Fantasy
TRUE *Sigmar's Blood is a Fantasy supplement where you can recreate story of Volkmar's invasion of Sylvania
TRUE *Each battle contains rules that carry through to the next battle.
TRUE *The supplement comes with historical background and large hobby section
TRUE Supplement Rumors - Surprise December Release Schedule Rumors - Oct 2013
via an anonymous source on Faeit 212
There are going to be two new expansions for Warhammer
40k in December, both pointed directly at getting new options into your standard
40k games. New Fortifications and Super-Heavy options will become available to play without playing Apocalypse, focusing instead on regular games of
40k.
TRUE Stronghold Assault
*
40k expansion for regular games of
40k TRUE *Rules for 17 Fortifications like the Wall of Martyrs Imperial Defense Line and the Macro-Cannon Aquila Strongpoint
TRUE *Some Contain Several Fortifications that can be Taken as a Group that take up one Fortification Slot
TRUE *Upgrades for Fortifications and New Rules for Buildings
TRUE Escalation
*
40k expansion for regular games of
40k TRUE *Full Rules for 16 Lords of War in a 96page Hardback Release
TRUE *Adds a new "Lord's of War" slot to every armies
Foc TRUE *Allows certain Super-Heavy units to be fielded in standard
40k games
TRUE *Destroyer Weapons
DUPLICATE *Some of the New Lords of War
Tyranid Harridan
TRUE Eldar Revenant Titan for Eldar and Dark Eldar
TRUE Super Heavy Tanks for the Imperial Guard (several)
TRUE Khorne Lord of Skulls
TRUE Thunderhawk Gunship
TRUE Inquisition Rumors - Codex - Oct 2013
"via an anonymous source on Faeit 212
Codex inquisition still uses your allies slot.
FALSE They were written as "battle brother allies" in witch hunters and grey knights before the allies rules were actually implemented an edition later. Now they'll play that way, requiring a troop etc
FALSE The difference now though is that the troop choice can be the retinue, full of fun stuff, or the retinue can be an
HQ choice without taking a slot so that you can take storm troopers.
FALSE It's not a full codex in a sense, you'll find fast attack and heavy support a little light on options.
TRUE It's the first of what will be ally intended codexes which as I explained about a year ago can stand alone, but not with the same breadth as other armies.
TRUE Also, immediately afterward we'll be seeing the Forgeworld forces of the space marines and inquisition to update all those rules as well. "
TRUE Supplement Rumors - Fortification Supplement - Oct 2013
via an anonymous source on Faeit 212
there's a supplement that's divided by race with new fortifications and also new racial upgrades to specific fortifications. zion
FALSE Currently it's being playtested as requiring a detachment of the race to upgrade the fortification, but that might change (everyone's been using imperial stuff for a long time now).
FALSE Just to be clear, the base of the fortification such as bastion, aegis, fortress, etc will all be the same, just the upgrades/guns that will be racially specific.
FALSE In so far as models, expect only imperial versions, and a modeling section on converting building racially inspired fortifications.
FALSE The book will have the rules for all the currently released fortifications plus a couple new ones (with models) and then as mentioned rules for racial upgrades.
FALSE Fortification Rumors - Tempestus Bundle - Oct 2013
Tempestus Firebase - It consists of 1 Aquila Strongpoint, 2 Firestorm Redoubts, 1 Vengeance Weapons Battery, and 1 Imperial Defence Emplacement.
TRUE Space Wolf Rumors and Blood Angels Rumors - Oct 2013
via an anonymous source on Faeit 212
that Blood Angels and Space Wolves will have the following new models in 2014 and may be released together.
FALSE BA:
Mephiston finecast
FALSE Dante finecast
FALSE Sanguinary Priest plastic clampack
PARTIALLY TRUE Blood Angels Assault Squad plastic kit
FALSE SW:
Logan Grimnar finecast
FALSE Ragnar Blackmane finecast
FALSE Wolf Guard plastic clampack
FALSE Space Wolves Relic Battletank plastic kit
FALSE Space Marines Rumors - Ultramarine Supplement - Oct 2013
via an anonymous source on Faeit 212
the Ultramarines supplement focuses on the tyrannic war and I can confirm it will be a company supplement like the Sentinels of Terra.
PARTIALLY TRUE November Release Schedule Rumors - Oct 2013
via an anonymous source on Faeit 212
Other news from the November White Dwarf:
- Apocalypse War Zone: Pandorax
TRUE - Codex:
SoB confirmed for eBook readers
- Limited Edition (500) Chaos Collection - Codex:
CSM, Codex: Chaos Daemons, Black Legion Supplement and folio with original covers
TRUE - Dark Elves Second Wave minis
TRUE - WFB Triumph & Treachery Expansion (book, cards, tokens)
TRUE Space Marines Rumors - Iron Hands - Oct 2013
via an anonymous source on Faeit 212
This is from the November White Dwarf, Clan Raukaan is an Iron Hands codex supplement set for digital release in November. Here are some of the details mentioned
TRUE -Iron Hands companies are named after the clans of Medusa, and Clan Raukaan is the largest of these.
TRUE -Battles vs chapters arch rival- The Slaanesh Prince the Saphire King
-Rules for fielding Clan Raukaan including the standard;
TRUE Chapter Relics,
TRUE Apocalypse Datasheets,
TRUE Stratagems for Planetstrike, Cities of Death
TRUE Altar of War
TRUE Kardan Stronos is also mentioned as the Iron Father of Clan Raukaan, but might just be part of the background.
TRUE 40k Supplement Rumors - Sep 2013
via an anonymous source here on Faeit 212
Iron Hands rumors we had Is total bogus.
FALSE Not one pen has been lifted on that project yet. Total speculation on part of the original source.
Current supplements being worked on is raven guard,
FALSE book of tzeench
FALSE thousand sons (2 different supplements).
FALSE And before people get up in arms about needing countless books to play 1K Sons that's not the case.
They're very different books. One is Tzeench incursion forces that meld daemons and
CSMs, and the other focuses on rubric marines, sorcerer sergeant upgrades and rubric terminators alongside unique wargear and vehicle upgrades.
Book of Tzeench early winter,
FALSE thousand sons later spring/early summer
FALSE beside a poetically relevant book thatll have people buying a lot of grey and yellow.
Space Marines Rumors - Iron Hands - Sep 2013
via an anonymous source on Faeit 212 (please extra salt on this one)
I've been given a slight nudge towards the Iron Hands Supp, might be nothing, there was a hint towards the special issue wargear that they would have access too,
A Servo-Harness for Captain/
CM, also gaining the rules of Blessing of the Omnissiah, though not gaining the chapter trait for the 1+, letting techmarines and MoF still have that little niche. Weither it can be used with Terminator Armour is still up in the air.
FALSE A standard upgrade is also being added to the choices for characters, which is a 1+ to
FnP, something about robotic limbs.
FALSE Also Techmarine's may be an upgrade to Tactical Squads/Purchased per Tactical Squad, not sure which the hint was very very held-back.
FALSE Dark Elf Rumors and Release - Sep 2013
via an Anonymous Source
Dark Elves
First Month
Advanced order/white dwarf from Sat 28th Sept. (so the studio can talk about them at
UK GD)
TRUE On shelves Sat 5th Oct.
TRUE -most of the plastics already mentioned-
Second month
Advanced order/White dwarf from Sat 26th Oct.
TRUE On shelves Sat 2nd Nov.
-even more plastic crack Inc. Shadowblade plastic clampack by far the best model of range
IMHO TRUE Release Schedule
September - 1st Dark Elves Advanced Orders/ On the Shelf October 5th
DUPLICATE October - 2nd Dark ElvesAdvanced Orders/ On the Shelf November 2nd
TRUE November - Desolation of Smaug and dark elf army box pre-orders/ Released December 7th
TRUE December: Tyranids Pre-Orders/ Released January 4th
FALSE 40k Supplement Rumors - Sep 2013
via an anonymous source
Codexes aren't slowing down, but supplements are ramping up and will see model releases coinciding with them.
FALSE Either redoes of old kits (Khorne Berserkers for example), and then new kits entirely.
FALSE Rules in the boxes are a very likely reality for these new kits to make the supplement not a required purchase. I realize that this goes against the Internets opinion of
GW, but they are not trying to make supplements mandatory purchases, but exactly what they are: supplements.
FALSE Release Schedule Rumors - Sep 2013
via an anonymous source on Faeit 212
- NO Mystery-Box
TRUE - Dark Elves will be spread over 2 months (October + November) because all but 3 boxes will be remade. It?s going to be the largest release this year and will be followed by some events in the
GW Games Stores.
TRUE - Tyranids are delayed till January (It was mentioned that they always were to be released in January but i?m not able to proof that)
- Supplements will not be released more than one per month but will see a regularly release every month next year like the codices were this year and will indeed have new model waves.
TRUE - the boxes for the Christmas packs will include just valuable units. It?s questionable what this means but I guess they want to sell them this time and therefore go with common units/-combinations
TRUE Forgeworld Rumors - Sep 2013
*via an anonymous source on Faeit 212
I have good news.
Good news is, it does look like it's
FW will make it's way onto the new
GW site, which will be a lot better than just a giant shopping cart.
FALSE If this goes through it means that people will be able to pay for Forgeworld items through Games Workshop Hobby Center's.
FALSE unlike
GW items Forgeworld purchases won't be able to "ship to Hobby Center." They'll need to go to a customer's home address, as they will still be subject to duty if outside the
UK.
FALSE This will hopefully be resolved either before launch or soon after, where Forgeworld orders will be compiled into large volumes sent out bi/tri-weekly to local shipping centers for North American/North Asia/ SE Asia/Australia and then redistributed to Hobby centers, and bypass duty costs.
FALSE Space Marines Rumors - White Scars - Sep 2013
*via an anonymous source here on Faeit 212
Your Forgeworld post reminded me of something I learned from one of my
GW sources at the weekend: namely, White Dwarf will be getting a new Editor, very soon. My guess is sometime around the 1 year anniversary of the current "new" format (end of this month).
FALSE In addition, he confirmed the White Scars supplement is next - and imminent. No surprise there
FALSE Chaos Space Marine Rumors - Supplements - Sept 2013
via an Anonymous Source (obviously a good source) from Faeit 212
Chaos Space Marines are getting supplements for all of the major traitor legions.
FALSE World Eaters, Thousand Sons, Death Guard, Emperor's Children, Iron Warriors, Alpha Legion, Word Bearers and Night Lords will all get their due treatment and be fleshed out into characterful factions.
FALSE Warzones however we're going to start seeing a lot more of, which will coincide with codex launches or between them to bridge codexes together (expect one for Tyranids and Ultramarines).
FALSE Also, despite being in the core codex, Space Marines will also be seeing Chapter Supplements to help deviate them farther.
PARTIALLY TRUE Tyranid Rumors / Blood Angels Rumors / Horus Heresy Rumors - Sept 2013
via an Anonymous Source on Faeit 212
this is artwork created by jon Sullivan for a
BL book/audio and not for the upcoming codex cover.
HH betrayal book should be up for release November / December.
TRUE Codex
BA is being worked on but is still about a year away from hitting the shelves.
FALSE looks like
BA are most likely having units from codex
SM previously not available being added to the codex.
PARTIALLY TRUE Dark Elf Rumors - Sept 2013
via an anonymous source on Faeit 212
the Dark Elf Rumors? are accurate, save for a spelling.
TRUE Space Wolf Rumors - Sep 2013
via an anonymous source on Faeit 212
Space Wolves coming in May, alongside another
csm supplement
FALSE IG Rumors - Playtest - Sep 2013
via an anonymous source on Faeit 212
This is from a supposed playtesting document I was able to flip through ( I have no way to verify that this was actually a real playtesting document, but I thought most of it sounds pretty reasonable):
Company Command is now the only, real?
HQ you can chose but you can swap the Commander for a Lord-Commissar.
FALSE Primaris Psyker are now Advisors,
FALSE Bodyguards are gone .
TRUE Only Cadian named characters in this document.
FALSE Salamander is in as transport for
CCS/
PCS, open-topped Chimera with Autocannon, transports 6.
FALSE Engineeers are Elite now
FALSE (but 1-3 per slot),
TRUE can buff squads in the vicinity (think Force Field and such).
PARTIALLY TRUE Priests must join a squad and won?t take
HQ slots.
PARTIALLY TRUE Veterans, get some lose some?. Size 5-10,
FALSE can take 1 heavy wepaon or 1 special weapon per 5 soldiers.
FALSE Bastogne is gone
TRUE but every Veteran Sarge can give orders now.
FALSE Can still take shotguns
TRUE and get option to take pistol &
CCW.
FALSE New Veteran ability allows charging out of transport.
FALSE Special Weapon and Heavy Weapon Squads are now 10 men each.
FALSE Vendetta is gone, instead Valkyries can take the Vendettas-loadout for +45 points.
FALSE Only one entry for Sentinels,
FALSE no armor upgrade, closed cabin has no game effect but is just cosmetical.
FALSE Thunderer/Destroyer is in,
FALSE Thunderer is a cheap Demolisher with nothing but a hull-mounted Demolisher cannon.
FALSE Destroyer is a dedicated tank hunter with a laser-lance weapon. Have a, hull-down? rule that makes them extremely hard to kill if in cover, seem to be area-control units.
FALSE There was talk about a new Cadian Veteran plastic set, 5 miniatures with all options.
FALSE Heavy Weapon Squad will be repacked to include one sprue of standard Cadian infantry.
FALSE Special Weapon Squads might get their own box with a new special weapon sprue (which is also used for Veteran box).
FALSE Release Schedule Rumors - August 2013
via an anonymous source on Faeit 212
Direct Only themed forces will launch alongside supplements, ie.... Iyanden Spirit Host or White Scars Outrider Force, etc .
TRUE Generic Battle boxes are not going away, but will stay and be at a discount to help new players get into the game.
TRUE Adeptus Mechanicus Rumors - August 2013
via An Anonmyous Source on Faeit 212
Some insights into models that are coming down the track.
A:I have seen a plastic adeptus mechanicus sprue with servitors and human sized (i.e. not space marine) adepts. This definitely exists because I have seen it, so don't confuse it with my second point, although I don't know where it fits in with the release schedule.
FALSE B: for over a year I have been seeing various photos of greens, and
CAD print outs - so not just concept sketches - for imperial models that are familiar to the inquisition books. I have seen custodes-style models, arco-flaggelants, and ogryn-sized servitors (greens) - as well as a pretty big tank that looks like a cross between a land raider and a leman russ, in the style of the exorcist (
CAD).
FALSE it seems to have become common knowledge in circles that A) the studio has definite plans for all this, and that B) there will be a 'new' race army book at some point at the end of this edition, similar to Dark Eldar.
'like Dark Eldar' I simply meant that, from the business's perspective, Dark Eldar were a new race when they got their latest codex and models. So 'new race' doesn't necessarily mean something like Tau in 2001, and I'm fully expecting it to be an imperial faction.
PARTIALLY TRUE A and B may be unrelated. But, based on this, I am guessing that either that this is where sisters of battle will end up, or that their relaunch will be refocused on the weirder parts of the Imperium. I just want to make it clear though, I've never seen a new sisters of battle sculpt
Tyranid Rumors - August 2013
via an anonymous source on Faeit 212
He states these rules are BETA and are around 7 month old
Hormagaunts :
may add an additional 20 Hormagaunts
TRUE Equipment: scything talons & adrenal glans
FALSE upgrades:
toxic sacks : (remain the same)
TRUE piercing talons : (+1 strength)
FALSE tyranid warrior (squad leader):
FALSE special rules:
leap, they just keep coming,synaptic back lash (tyranid warrior only) synapse creature (tyranid warrior only)
FALSE leap: may charge +6'' extra & do not lose initiative while charging through difficult terrain
FALSE they just keep coming: enemies firing at models with this rule suffer -1
bs models with
BS 1 must re-roll any successful hits on a model with this target.
FALSE synaptic back lash: after a model with this rules dies then all friendly units within 6'' of the models death suffer a single strength 3
AP - hit.
FALSE Old one eye to have his toughness increased
FALSE tyranid warriors
may add an additional 3 models
WS T
SV 5 5 4+
FALSE Equipment:
piercing talons, leap, synaptic back lash,
FALSE special rules: will of the hive mind
FALSE upgrades:
toxic sacks: (read above)
TRUE adrenal glands: (read above)
TRUE range biomorph exoskeleton: (+1
bs)
FALSE increased exoskeleton: (+1
sv)
FALSE barbed strangler: (remains the same)
TRUE venom rifles: (tyranid rifles with poison) 18'' range (under re-testing)
FALSE will of the hive mind: while the squad remains with the full 3 models then the synapse range increases to 12''
FALSE carnifex:
may add an additional 2 models
T W
6 5
FALSE Equipment:
scything talons, piercing talons
FALSE special rules: rampant rage, living battering ram, natural disaster
FALSE upgrades:
Toxic sacks:
TRUE range biomorph exoskeleton:
FALSE armoured shell: (2+ save)_
FALSE crushing claws: (+d3 attacks & +1 to range
AP)
FALSE reinforced plating: (reduced strength of weapon being fired at you by 1)
FALSE heavy venom cannon: (strength 9
AP 2 heavy 2)
FALSE barbed strangler: (strength 5
AP 5 large blast, pinning)
FALSE twin linked devourers: (strength 4
AP 6 assault 4)
FALSE rampant range: when charging units the carnifex gains rage & furious charge)
FALSE Living battering ram: the carnifex deals d3 hammer of wrath hits
TRUE natural disaster: if the carnifex forgoes its turn in a piece of terrain (ruins ect) it can destroy that terrain and remove it from play
FALSE PENDING Finecast Rumors - August 2013
via an anonymous source here on Faeit 212
GW wants to Limit coming Finecast releases. In the Future, there will be only Characters and re-casts in Resin released.
No new Finecast releases after 2016
Release Schedule Rumors - Codex Authors - August 2013
via an Anonymous source on Faeit 212
40k Codex Authors:
Imperial Guard: Vetock
SPECULATION Orks: Ward
SPECULATION Fantasy Army Book Authors:
Bretons: Kelly
SPECULATION Dark Elves: Cruddace
FALSE Supplement Rumors - Armageddon Rumors - August 2013
via an anonymous source on Faeit 212
there are no Catachans in sight,
FALSE the Codex will Focus Armageddone and Cadia.
FALSE The Ork Codex will Focus Armageddon and the Relationship to the Imperium of Mankind.
FALSE I think Goffs & Blood Axes will become the first Suppliments.
FALSE Codex Orks comes with a Blood Axes Suppliment.
FALSE The suppliment allowed Kommadoz as Troop-Choice und Alliance with Imperial Guard.
FALSE GW Site Rumors - August 2013
via an anonymous source on Faeit 212
New
GW-Site!
Games Workshop will launch a new Internet-Site in April 2014.
TRUE The new Site will bring back Hobby content and other stuff.
FALSE The Online shop will include Black Library Products and at the end of the year 2014 Forgeworld.
FALSE The success of Horus Heresy moved
GW to this.
Tyranid Rumors - August 2013
via a strong source here on Faeit 212
Tyranids, at least at current can ally with themselves essentially.
FALSE They have the standard:
2
HQ 6 Troops 3 Elites 3 Fast Attack 3 Heavy Support
And can take an optional
1
HQ 2 Troops (not minimum 1, up to 2, but instead MUST take 2 and then...)
FALSE And if they do, it unlocks
1 Elite 1 Fast Attack 1 Heavy Support.
Only an
HQ from the core can be warlord.
ALREADY TRUE Then the diversity comes into play.
Hive Fleets now have different rules (think chapter tactics). Your secondary brood can be from a different hive fleet. Not representing two fleets working together, just similar evolutionary strains.
FALSE There are also army wide
FoC changes based on your Hive Tyrant. Wings give you the option to take Gargoyles as your compulsory troops (so max 2) for instance. Bonded carapace let's you take Carnifex's as elites as well as heavy support (but can't be more than a certain number of points, so they end up kinda baby).
FALSE They have some really cool adaptations for skyfire.
FALSE Warriors can be purchased as sergeant style upgrades for gaunts and gargoyles. They get the biomorphs of the brood and are not attached like wolf guard.
FALSE Tyrannofex will see a points decrease.
TRUE Pyrovore will see torrent.
FALSE Ranged biomorphs contribute to a model's close combat.
FALSE Melée biomorphs enhance a model's ranges attacks.
FALSE You take some biomorphs that affect both, like +1
str to both.
FALSE But having a gun makes melée better and having melée weapons improves your guns. There's some new synergy there. Mostly for big bugs.
FALSE Psychic ability is a lot worse than what it is now, but it'd be difficult to explain and just upset people who don't have the whole picture.
TRUE IG Rumors Release - August 2013
via an anonymous source on Faeit 212
Warhammer 40.000
Steellegion will become a redesign, the models will wear "M35 Stahlhelms".
FALSE There will be Boxes with Soldiers, Command and Heavy Weapons.
FALSE The Turretless Tank Rumour means a Thunderer / Destroyer Kit.
FALSE There will be vanilla Strom troopers too.
DUPLICATE Imperial Guard & Orks could switch they release dates of January / March.
FALSE Release Schedule Rumors - August 2013
November will be Nidvember;
FALSE Plastic Hive Guard Box released (corrected)
FALSE December: No coment, Hobbit and new Terrain
TRUE January: Ork Codex;
FALSE Plastic Kommandoz & Warboss Plastic Kit
FALSE February: Dark Elves Armybook
FALSE March: Imperial Guard;
DUPLICATE three Plastic Kits for Steellegion
DUPLICATE Turretless Tank Kit,
FALSE new Steellegion Character (no Yarrik!)
FALSE Codex-Focus is Cadia & Armageddon
FALSE April: Breton Armybook
FALSE May: Space Wolves,
FALSE there will be a 13th Great company & Thousand Sons Supplement parallel release near end of the Year Focus of the
SW Supplement is the Fight again Tzeentch Forces
FALSE June: Warhammer Fantasy 9th Edition with Empire vs. Orks & Goblins
FALSE Anonymous source on faeit212 wrote

rks release in march.
FALSE IG Rumors and Release Schedule Rumors - August 2013
via an anonyous source on Faeit 212
Next Year Warhammer Fantasy 9.Edition will have Empire versus Orks & Goblins.
FALSE Imperial Guard will release in March 2014
DUPLICATE Steel Legion Plastic Kits
DUPLICATE new Superheavy Tank base on the Baneblade.
FALSE Baneblade & all other Superheavies will be in the Codex. [
FALSE 40k Supplement Rumors - August 2013
via an anonymos source on Faeit 212 (checking in on earlier rumors)
There's merit to your rumor. However to poke some holes:
The Salamanders squad is for the pre-heresy book coming christmas. They're modified tartaros pattern terminators. Kind of like ornate "artificer" versions.
Imperial Guards will have access to all their tanks in plastic with the release of their new codex.
TRUE Nobz in Mega Armor
TRUE and new War Buggies and Traks are getting new models with their new codex also.
FALSE Supplements will not be providing new model kits until after all of the 6th edition codexes are up to date. Furthermore, if a new unit is introduced, it will be available to the core codex as well.
PARTIALLY TRUE The Supplements will often introduce new ways to configure units. Either with different wargear, size of squad, force organization position, dedicated transport options, or cool army rules
TOO VAGUE IG Rumors and Ork Rumors - August 2013
So Imperial Guard and Orks early 2014.
DUPLICATE 40k Supplement Rumors - Armageddon Release - August 2013
via an anonymous source on Faeit 212
GW is planning a "re-release" of the 3rd edition Codex Armageddon!
FALSE That will be a huge release for
40K "more than half a year away" according to my friend. It will include 5 supplements:
Warzone Armageddon (scenarios),
FALSE Supplement: Salamanders,
FALSE Supplement: Steel Legion,
FALSE Supplement: Ghazghull's Horde
PARTIALLY TRUE Supplement: Orc Kult of Speed.
FALSE Everything will be released in one wave.
FALSE Each supplement will be accompanied by a very limited number of new releases:
Salamanders - Special Terminator Squad combining Thunder Hammer and Storm Bolters (no shields). Has access to a special weapon that's a "pimped out mix of Heavy Flamer and Multi Melta"
FALSE Steel Legion - Griffon/Salamander combi kit, new Finecast characters
FALSE Ghazghull's Horde - Nobs in Mega Armour (Plastic), Orkimedes (Finecast)
[b]PARTIALLY TRUE Speed Freaks - War Buggy, Wazdakka Gutsmek (Plastic)
FALSE Chaos Space Marine Rumors - Thousand Sons - August 2013
via an anonymous source on Faeit 212
Oh, there's no work at all done yet for a thousand sons supplement, so the one you were asking me about is fake.
TRUE Space Marines Rumors - August 2013
via an anonymous source on Faeit 212
Most of the special characters have seen a points increase.
DUPLICATE Grav weapons have a base strength against targets without an armor save.
DUPLICATE SM will launch in September on it's own.
DUPLICATE White scars in October.
FALSE The October white dwarf blues preview tyranids for november.
FALSE There's a big push for an ultramarine supplement to be released in November alongside the tyranid book in digital. Supplement will focus on the tyrannic war.
FALSE May be a warzone and not a codex supplement. Alternatively, this might mean that ultramarines get multiple supplements.
FALSE Tyranid Rumors - August 2013
via an anonymous source on Faeit 212
i've been dropped a hint of Nids release for November.
FALSE Ork Rumors - August 2013
via an anonymous source on Faeit 212
Orks will be coming in 2nd quarter of next year.
DUPLICATE Space Marines Rumors - August 2013
via an anonymous source on Faeit 212
the big dreadnought that has been seen is not for the
40k sm release, but in fact the big mechanicum walker that was pictured at games day.
SPECULATION Space Marines Rumors - August 2013
an Anonymous Source on Faeit 212 wrote:
a
AV 12/11/10, 11 transport capacity, skimmer tank, fast attack option with medium weaponry that can be taken as a dedicated transport by vanguard veterans
FALSE 40k Supplement Rumors - July 2013
via an anonymous source on Faeit 212
Not all sub factions within
40k will receive supplements. Only those who have the potential to bring an alternate yet characterful play style to the tabletop and have the scope for expanding the lore.
TOO VAGUE Just over half the space marine chapters of the first founding will receive a supplement.
FALSE[/b] The mono-god legions will NOT be getting a supplement. It's felt they are well enough reflected in the codex. Iron Warriors, Night Lords, Word Bearers were given as Examples of Chaos Legion Supplements
FALSE[/b] Out of the four remaining craftworlds, there's only plans to turn three of them into supplements.
FALSE[/b] Tau are not scheduled to get a single additional supplement, but instead there's going to be three!!!
FALSE[/b] I feel that two Tau supplements more than expected might possibly mean support in the way of new miniatures and perhaps a whole new range.
GW as a whole may be gearing up behind this.
FALSE[/b] 40k Supplement Rumors - July 2013
via an anonymous and solid source on Faeit 212
World Eaters, Thousand Sons, Death Guard and Emperor's Children are getting supplements eventually.
FALSE The elite unit entries in the core codex don't necessarily reflect World Eaters, just Khorne Berserkers, for example.
FALSE The Legion lists will have unit entries for Berserker/Plague/Rubric/Noise Terminators, unique warlord traits, and some fun wargear stuff.
FALSE Tau have two more books; one for kroot and one for "the rest" of the expanded empire.
FALSE 40k Supplement Rumors - July 2013
2013
White Scars: September
FALSE Ravenguard: This year
FALSE 2014
Ultramarines: Q1 2014
FALSE Beil-Tan: Q1 2014
FALSE Tau Mercanaries: Q1 2014
FALSE Saim-Hann: Q2? or later
FALSE Catachan: Unkown
FALSE Black Templar Rumors - Dreadknight - July 2013
via an anonymous source on Faeit 212
There's a new Space Marine kit that is akin to a dreadknight.
FALSE Has several weapon options.
FALSE Monstrous Creature, somewhere in between dreadnought and dreadknight.
FALSE Gets a gun and a weapon. Several options.
FALSE Presumably
BT would get a variant?
FALSE 40k Supplement Rumors - July 2013
via an Anonymous Source on Faeit 212
Tau Mercs
another Tau Supplement is in the works, it lines up with a few other rumours I've heard about the Tau before it was released to the world. Vespid and Kroot
HQ choices, and the ability to play a non "Tau" Lists.
FALSE Black Templar Rumors - July 2013
Neophytes:
Scout Stat line.
TRUE They do not take up a force organization slot, but count as troops for all intents and purposes (Scoring etc).
FALSE They do not have infiltrate, or move through cover. They also are not subject to rage after taking a casualty.
TRUE The number of Neophyte Squads you can take equals the number of Initiate, Assault, Bike and Sword Brethren squads total you have in the army.
FALSE Sword Brethren Terminators do not increase this limit.
FALSE Once purchased, as a 5-10 unit choice they are their own selection.
FALSE When deploying Squads with the Crusade keyword (Initiates, Assault, Bikes) you can attach a Neophyte squad to it. This then becomes one unit for all intents and purposes for the remainder of the game and cannot be split.
FALSE If the squad numbers 5 models, Neophytes can buy Bikes. They cannot buy jump packs. They come with bolt pistol and
CCW and they cannot take special weapons. Those on bikes can upgrade to grenade launchers though. Neophytes can take shotguns
FALSE If you don't want to attach them, you can just deploy them as their own unit.
FALSE From what it seems, you can put Neophytes with bikes into squads without bikes, and vice versa.
FALSE Initiates:
Initiates have the stats of a basic marine, except their
BS which is 3. It's +1 point per model (and the whole squad has to buy it), to get up to
BS 4. For 1 more point, you swap their chainsword for a bolter. They are 10-20. Only assault special weapons (meltaguns, plasmaguns or flamers) can be taken. No heavy weapons. Instead of assault weapons they can take power weapons. They can replace both their
BP and
CCW for a Heavy Chainsword. They do not have sergeants, and are leadership 8.
FALSE Yes it's possible to take 20 Initiates and 10 Neophytes it seems.
FALSE Castellans:
Castellans are a 0-3 per slot elites choice. They are independent characters and take on vows that are reminiscent of oaths of moment from the books. Things like taking objectives, or defending them till the end and confer that benefit to initiates (or better) that are in the same squad as them. They can't take more than one vow and vows have different point costs. They get access to all sorts of interesting wargear, and unique wargear. They do not have to take wargear or vows, and are more expensive than a wolf guard, despite having the same stats. They are leadership 9.
FALSE Black Templar Rumors - July 2013
via an anonymous source on Faeit 212
Neophytes get their own unit entry, 5-10 unit size, they're 0-X max, where X = squads with the crusader keyword (crusader squad, sword brethren, assault squads, bike squads). It seems like the terminators either don't take squires anymore or they fall under sword brethren.
FALSE They get attached to squads with the crusade keyword at the start of the game when the main squad is deployed or they can be deployed independently.
FALSE They're troops, but if they are attached to a unit they take on whatever squad type the parent squad is. Otherwise though they take up no force org.
FALSE Initiates come with
bp/
ccw and grenades, one in 5 can take an assault gun, and their squad size is 1-20. 11 points each. They can replace their weapons with blotters for a price. They're bs3, and can buy bs4 for a price.
FALSE Can take land raiders as dedicated transports at a really decent price reduction.
FALSE All power armoured models roll
3D6, pick the two highest to charge. Casualties they take from overwatch are done after initiative 1 attacks are resolved and before combat resolution using the new "closest models." (basically distributed as
CC)
FALSE 1-3 per choice elite champion-like model who takes vows. Vows are a lot like dark angel banners and revolve around objectives (defending or taking), but only apply to the unit they've joined and are a bit more toned down. Reminiscent of space wolf oaths.
FALSE HQs get access to better vows, and are different for chaplains and Captains. Emperor's champion is only required in games over 1500 points, does not take up an
HQ slot and does not have macro-vows anymore, instead...
FALSE The army buys a vow for 0-40 points for every 1,000 or more points the army is. You can only buy one vow and it basically stacks in cost the bigger the army is.
FALSE Some vows are cheaper than others.
FALSE Vows have either an anti- psyker or xenos feel.
FALSE Wargear is significantly cheaper for
BT characters.
FALSE Squads that have taken casualties are subject to rage for the remainder of the game.
FALSE Black Templar Rumors - July 2013
via a good anonymous source on Faeit 212
In so far as Black Templar: They are getting a full book not a supplement.
FALSE The direction of the book is on "crusades," and differentiating the Black Templar when they persecute Xenos as opposed to when they put the Witch to the sword.
FALSE They are seeing a lot of changes from their previous incarnation, and are no longer a shooting army (despite the intention of the previous book, they were received as a shooting army).
FALSE The army will have a "knights in space" kind of feel with wargear being a very big importance for the characters, and vows similar to old bretonians. The struggle there is with book keeping, but it is a pretty cool concept.
FALSE Crusade squads with their hybrid neophyte and space marine combinations are gone. Which will probably anger a lot of people without pleasing any (since in the past you could just take 0 neophytes so in essence this is just removing choices), but take it for what it's worth.
FALSE The whole "move after taking casualties" thing is gone and has been replaced with something more similar to battle trance (but less swift, and more assault oriented).
FALSE Templar point costs are down even from those of dark angels, and are designed to be balanced by their point cost, but also deliver the feeling that this is a "crusade army" that has never really felt the yoke of the codex astartes, and thus has huge companies of marines.
FALSE Release Schedule Rumors - Jul 2013
via an anonymous (and solid) source on Faeit 212
As currently planned, the Ravenguard supplement will be after the 6th edition space marine book (which will be soon) and will coincide with forgeworld's
HH Book 3, Massacre pt 2.
FALSE In the coming months though we are going to be smothered (pleasantly) in space marine goodies, with every other or every third month releasing a space marine supplement, after the main book comes out.
PARTIALLY TRUE These releases will be paired with alongside a Xenos they were famous for fighting.
i.e. Tyranids book month A, Ultramarine Supplement month B. Ork codex month C, Crimson Fist supplement month D, etc. (this is not an accurate release schedule, just to illustrate my point)
FALSE Release Schedule Rumors - July 2013
via an anonymous source on Faeit 212
Now apocalypse is released there are 2 major upcoming armies
-Orks (around October)
FALSE -Black Templar (around December)
FALSE This is to represent the third war for armageddon
FALSE Thunderhawk Rumors and IG Rumors - July 2013
&*(&^ said he's seen the plastic thunderhawk in the flesh AMD said it may breach the £100 barrier maybe 120-140.
FALSE He also mentioned kreig may be getting folded into the
40k IG book.
FALSE Space Marines Rumors and 40k Supplement Rumors - July 2013
Anonymous source on faeit212 wrote:
all the codexes, even Chaos Space Marines and Tau
PARTIALLY TRUE There is not going to be another Eldar one in 2013.
TRUE White Scars is one of the supplement codexes, and it is also complete (borderline printed) so logic dictates it'll be released a few weeks after the
SM codex, but I don't have a street date for you.
FALSE Space marines will be getting 2 supplement codexes though by the end of 2013, so again... chances are white scars will be one of them.
FALSE For the Blood Angels and Space Wolves players, fear not you will be getting full codex support and not just supplements. Read between those lines.
TRUE the Space Marine special character changes to Combat Tactics still exist, but are also now available for purchase as an upgrade to a generic
HQ allowing you to play Ravenguard without Shrike, or Salamanders without Vulkan.
PARTIALLY TRUE The special characters usually also include some other more specific army-wide changes included in the replacement of Combat Tactics to make them still desirable, as they represent a specific company, within a different chapter, etc.
TRUE Space marines will be getting 2 supplement codexes though by the end of 2013
DUPLICATE Lastly, Ultramarines are not the focus of the Space Marine book any more. Instead the pages describe the book representing any of the second founding chapters, and many of the founding as well who converted to following the Codex Astartes. Outside of the over-abundance of Ultramarine special characters it's not "their book" anymore, which means it leaves things open for them getting a dedicated supplement as well.
TRUE I've heard about a supplement for tyranids, that they will be getting a genestealer cult supplement possibly something akin the recent
GW tourny rules we saw at Warhammer World.
DUPLICATE Tyranid Rumors - June 2013
via an anonymous source
I've heard about a supplement for tyranids, that they will be getting a genestealer cult supplement possibly something akin the recent
GW tourny rules we saw at Warhammer World.
FALSE Apocalypse Rumors - June 2013
Not every race is getting a super-heavy, just access to them via Allies. The focus on apocalypse is new scenery and fortifications, with their own rules, that are legal for games of
40k and planetstrike as centerpieces and objectives. Expect a lot more racially specific fortifications as well as more "imperial/generic" stuff in 2014 Q2.
PARTIALLY TRUE Ork Rumors - June 2013
via an anonymous source (from the Faeit 212 inbox)
Matt Ward is the author for the upcoming ork codex.
SPECULATION Orks are next year.
DUPLICATE GW General Rumors - June 2013
via an anonymous source from the Faeit 212 inbox
GW employees have been given the go ahead to begin setting up clubs outside of
GW stores but using ex
GW stock as well as
GW support i believe. This may support the idea that they trying to move the gaming aspect of the hobby out of stores and into the
flgs & club market.
FALSE Tau Rumors - March 2011
Eldar Rumors - April 2013
via an anonymous source from the Faeit 212 inbox
Eldar are indeed coming.
DUPLICATE Path system has been revamped. Autarchs take paths that are now fixed in point cost (before they became more expensive the more you took) but do not make their aspect troops.
FALSE Instead it allows corresponding aspects to be taken as compulsory troops.
FALSE Ergo, the Path of the Striking Scorpions would allow you to take up to two striking scorpions as troops.
CONDITIONAL If you also took the path of Swooping Hawks you could take up to two Swooping Hawks as troops or one and one.
CONDITIONAL Guardians are a lot cheaper and have more options for special weapons.
FALSE New transport for dire avengers / weapon platform (with no transport capacity).
FALSE And lots of new goodies.
TOO VAGUE If tau are the long range shooting army, eldar are a mix with potential units in short, mid and long range
TOO VAGUE Long range comes almost exclusively from heavy support, however so you need to create a mix it seems.
TRUE Aspects are still hyper focused and saw a very small decrease in points except fire dragons.
TRUE High Elf Rumors - April 2013
via an Anonymous Source from the Faeit 212 inbox
Core :
Spearmen
TRUE Archers
TRUE Lothern Sea Guard
TRUE Silver Helms
TRUE Tiranoc Chariot
FALSE Shadow Warriors
FALSE Special :
Ellyrian Reavers
FALSE Chrace Chariot
TRUE White Lions
TRUE Dragon Princes (Horse)
TRUE Great Eagles
TRUE Swordmasters
TRUE Bolt Thrower
FALSE Rare :
Dragon Princes (monstruous)
FALSE Phoenix Guard
FALSE Phoenix
TRUE Saphery Chariot
FALSE New Models:
- Saphery Chariot (flying chariot)
PARTIALLY TRUE - Drake Riders (dragon princes)
FALSE - Shadow Warriors
TRUE - Phoenix
TRUE - Guard of Avelorn (maiden guard or similar, not confirmed yet maybe extra option if you take Alarielle as well as 5th edition book)
TRUE Release Schedule Rumors - March 2013
1. Tau
DUPLICATE 2. Eldar
DUPLICATE 3. Space Marines
DUPLICATE 4. Nids/Ork tossup.
DUPLICATE 5.
IG DUPLICATE 6. The Nids or Orks that get pushed back.
DUPLICATE GW Army Builder Rumors - April 2013
via an anonymous source (good source)
Army building support is on the horizon
TRUE with more and more features (like the psychic powers app) being added and integrated until it is something amazing.
TRUE It's being worked on and improved part by part so that it can be released in stages (not as a money grab, as previous pieces are upgraded at low cost, and only full purchases reflect the current value) in order to get it into peoples hands as fast as possible.
Release Schedule Rumors - April 2013
High Elves- May
DUPLICATE Eldar- June
DUPLICATE Apocalypse- July
DUPLICATE Lizard Men- August
DUPLICATE Space Marines
DUPLICATE Tyranids
DUPLICATE Release Schedule Rumors - April 2013
No book is being discontinued. All are getting 6th Ed updates. Hint hint. Nudge nudge.
FALSE Adeptus Mechanicus Rumors - April 2013
Mechanicus Adeptus
GW is not introducing any new full armies.
FALSE Adeptus Mechanicus Rumors - April 2013
Mechanicus:
starting late 2014 early 2015.
FALSE "Pre-releases" starting early 2014 with finecast Servitors,
FALSE plastic Turrets,
FALSE LR Medusa, used already by other armies.
FALSE White Dwarf historical propaganda on Mars, titan variants etc.
FALSE Starting release based on only two huge plastic kits, around 55GBP each:
- Knight "Titan" (standard paladin, scout lancer + variants, many weapons).
PARTIALLY TRUE - Knight "Lord" (very heavy crusader, support +, character baron blink).
FALSE Each Knighthold can have 3-4 knights at 1250 pts.
PARTIALLY TRUE Depending on sales and demand, more smaller Ad Mech will be released starting middle 2016.
Release Schedule Rumors - April 2013
via an Anonymous Source
Wolves early / middle 2014,
TRUE Inquisition fall / end 2014,
FALSE Blood Angels fall / end 2015.
FALSE Not many releases for Wolves, just specific flyer variants.
FALSE Finecast big predator wolf.
FALSE Wulven units included.
FALSE They also get almost all Marine releases till then, apart of flyers.
FALSE Inquisition all three ordos, two different armies (grey knights and sororitas). Inquisitors can replace
IG HQs.
FALSE Blood Angels on early re-design.
SPECULATION Release Schedule Rumors - March 2013
This is what to expect over the next few months
May: High Elves
DUPLICATE June: Apocalypse redo
FALSE July: Eldar
FALSE Release Schedule Rumors - March 2013
High Elves- May
TRUE Eldar- June
TRUE Apocalypse- July
TRUE Lizard Men- August
TRUE 40k Release Schedule Rumors - March 2013
I have it on good Authority that Codex Space Marines will be the June release this year.
FALSE Eldar will follow them.
DUPLICATE There is also a "Mystery Box" slated for September/October (ala Space hulk).
FALSE GW have 2 which they have waiting in the wings, Blood Bowl Rumors and Warhammer Quest but no idea which it will be at this time.
FALSE But I do know that Lizardmen and High Elves are this year.
PARTIALLY TRUE Tau Rumors - March 2013
*Heavy Burst Cannon or Ion Cannon + Shield for Weapon choices (No Rail weapon)
TRUE *Nova reactor is a 3+, you pick the effect, it's not random.
TRUE *No saves against the wound.
TRUE Tau Rumors - March 2013
Crisis Suits
The new suits are very similar to those old ones.
PARTIALLY TRUE The heads don't have a neck and are now lowered into the torso about 25% of the head is below shoulder level.
FALSE The arms are a bit shorter too.
FALSE via an anonymous source from the Faeit 212 inbox
To answer some questions for your readers:
*The suit starts with rail cannons and can upgrade them to the Ion Weapon.
FALSE *The profiles you have listed are wrong, but it does indeed have blast and shot options. (from yesterday)
TRUE *It does divert power from it's reactor to different systems at the start of each Tau turn, lasting until the next turn and starts with one system active.
TRUE *One includes the gun, which is how you change it from shots to a blast.
TRUE *For those of you wondering; yes the blast is better than the multi-shots.
TRUE *It isn't like submunitions, or dispersed firing. Think of it more like megaman's buster. It gets powers up and fires a big shot instead of rapidly firing smaller shots (granted it's from a big gun).
TRUE Tyranid Rumors - March 2013
via an anonymous source from the Faeit 212 inbox.
Tyranid Dominatrix It looks like a tyrant, but with more legs.... does not look like the old epic model.
FALSE WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
FALSE *Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
FALSE *All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
FALSE *The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
FALSE *if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half
LD or suffer 1 wound with no saves allowed.
FALSE *Lvl3 Psyker. access to biomancy,
TK, Telepathy, and Divination, plus the Tyranid powers.
FALSE *Can take the same options as the Tyrant (including leader abilities), but not wings.
FALSE *Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
FALSE *considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
FALSE Ork Rumors - March 2013
Grot Whirlybird -
*Looks like a old Vietname War Hellicopter, big bulged bubble cockpit/body, skinny tail boom.
FALSE *About twice as big as the ork DefKoptas. Concept is the doors of the main body open on the bottom like an old bomber to drop the Grots on to the battlefield.
FALSE *Cannot carry Orks or Bulky/Very Bulky models.
FALSE *Can drop Grots at any point along path travelled in movement phase only if not Zooming.
FALSE *Placement like deepstrike, but scatter is reduced if hovering.
FALSE Ork Rumors - Codex - March 2013
grot boss - a big grot almost an ork.
FALSE Gretchin Weirdling - grot psyker. Lvl1. Upgrade to
lvl 2. Access to divination, gork, and mork lists
FALSE Killa kans in elite.
FALSE Gretchin - can take control collars no ork herder like in ork list. 5-20 unit. Cheaper than ork codex gretchin by a pt. Can take whirlybird or looted wagon as
dt FALSE Squig runts- sounds like
40k equivalent of squig hoppers
FALSE Whirlybird ? looks like a Huey hit with ork hammer, bomb doors underneath to drop gretchin
FALSE Grot scootas - rocket propelled skateboarders? Squad of 5-10. Hvy bolter profile weapon.
FALSE Grot buggies - drive by assault 8 grot blastas
FALSE Grot rocket - single shot roket with large range and big blast.
FALSE Big Guns ? control collar option again, the ones from ork codex, plus a flakk gun with skyfire
PARTIALLY TRUE Tau Rumors *Broadsides are Slow and Purposeful, 2+ and T4 now.
TRUE *They are twin linked str8 ap1 railguns and can take plasma or missiles as well.
TRUE *They have a suit upgrade that let's them at the start of a shooting phase have skyfire.
TRUE *They don't have interceptor, nor do they snap fire ground targets.
TRUE *The only thing I notice is that the unit chooses to skyfire or not. So if you use split fire, you can't mix firing at ground targets and flyers easily.
TRUE *Semi mobile and very durable. They're the only non interceptor skyfire unit in the game that can survive flyer alpha strike.
TRUE Tau Rumors - March 2013
They're not 85 points base, that's including their Skyfire upgrade.
TRUE They are indeed
STR 8
AP 1 however on the broadside suits, then pay to add skyfire, but not interceptor.
DUPLICATE Tyranid Rumors - March 2013
via a strong anonymous source
Some more specifics on tyranid playtest.
Carnifexes are in the elite and heavy support sections (but have different options)
FALSE While broods are the same base cost as the current dex, additional gaunts are dirt cheap. So if you want to horde it up, you can.
FALSE Rippers are cheaper.
FALSE Ability to build around "free" units coming in from reserve throughout the game (from different sources, but it's the same special rule), but they do not score.
FALSE Can go the other route and bugzilla it up and have all (including scoring) monstrous creatures.
FALSE The goal is to go mass or massive or anything in between.
TOO VAGUE The big text on the design board (figuratively speaking) is "Every Unit Viable. Every unit desirable."
TOO VAGUE And on the topic of evolutions - these are just upgrades and options that can make a bug very finite in it's role, but awesome at it. Not mid game changes. Only one special creature can do that.
FALSE Tyranid Rumors - March 2013
FoC manipulation and "new" deployment options are based on the various stages and methods of a Tyranid invasion.
FALSE - A lot of flexibility in the form of army composition. As opposed to the very mutable stats of units and weapons of the old codex, which caused a lot of headaches for opponents.
FALSE - Hive Tyrants are the main source of
FOC manipulation. The idea is that they can specialize the scoring elements of the army.... but you have to pay for it.
FALSE - Reserve manipulation is a very strong theme in the codex. These options are more numerous and reliable than in the current codex. And that's because.
FALSE - Mycetic Spores have expanded rules for ease of use. This includes
MC broods.
FALSE - Trygon tunnels are also greatly expanded. Raveners have additional synergy with the tunnels. Even Monstrous Creatures can use them but with a penalty.
FALSE - More outflanking options. Various ideas are being thrown around on the topic of protecting Genestealers and especially Lictors from being shot to pieces when they appear.
FALSE And the most important rule that is being tested...
Synapse offering protection from Instant Death in a brand new way. Right now this is being tested only on creatures that have the Synapse rule (not within the aura): Wounds that trigger
ID can instead be rolled to either cause 1 Wound, 2 Wounds, or
ID.
FALSE Apocalypse Rumors - March 2013
via an anonymous source from the Faeit 212 inbox
*June/July is Apocalypse.
TRUE *
GW has been looking at new ultra-large plastic kits timed to release with Apocalypse.
TRUE *hinted that one of the kits could be a plastic Thunderhawk. (was unsure)
FALSE *also models as in plural, so I think it's fair to say there's at least one other plastic superheavy due alongside this.
DUPLICATE via a separate anonymous source (checking in to help us navigate rumors)
Apocalypse for 6th edition is this summer.
DUPLICATE There are no super heavy flyers coming.
FALSE Tau Rumors - March 2013
via an Anonmyous Source from the Faeit 212 inbox
None of the Forgeworld suits will be in the new Tau codex.
TRUE There are two new suits, however and the crisis and broadsides are both being redone and are very distinct from one another.
PARTIALLY TRUE The hazard suits will remain as a Forgeworld supplement and are even referenced in the fluff in a few places. They're just non-standard issue and still considered in prototype for various reasons.
PARTIALLY TRUE The Kroot
hq replaces the 1+ requirement on fire warriors with a Kroot unit.
FALSE Eldar Rumors - March 2013
- Autarchs take Paths. These represent completed paths they have walked and are tied to the various aspects. By taking a path you make the respective aspect warrior a troop choice (the exception are reapers who just become scoring)
DUPLICATE - Overall point cost reduction (guardians see it the most, aspect warriors see it the least, but are instead a fair margin better with only a minor cost decrease for two of the schools).
DUPLICATE - new special rule that influence how howling banshees interact in combat. It's current iteration really makes them feel like glass cannons that are amazing at what they're designed to do.
DUPLICATE -Seer councils have brotherhood of psykers (the farseers still cast their own abilities in addition, but two farseers together cast more than 2 farseers separately)
FALSE - in general, aspect warriors are hyper focused and hyper successful if used properly
TOO VAGUE - No new aspect
FALSE - 2 new flyers
TRUE - lots of units get access to skyfire
FALSE - new tank (on falcon chasis)
FALSE - Avatar is buffed a lot
TRUE - Two new special characters
TRUE - exarchs are all really good in duels in different ways
TRUE - farseers are still awesome psykers
TRUE - warlocks improve deny the witch.
TRUE - falcon/wave serpent point reduction
FALSE - way to make some of the craftworld specific lists
TRUE - additional rules for allying with dark eldar
FALSE - expanded fluff on the war in heaven
TRUE Tyranid Rumors - More Tyranid Info - Feb 2013
*Tyranids are coming. Probably after Orks sometime next year.
FALSE *Carnifexes are getting a big boost
TRUE *Deepstriking emplacements for shooting and increasing synapse ranges
FALSE *A new Spider-like Pysker Monstrous Creature
FALSE *Background being expanded with some sort of connection between the old ones and C'tan being worked on.
FALSE Tyranid Rumors - for March Tyranids in March
WD FALSE Daemons Rumors - Rules - Feb 2013
via Matt (not his real name) from the Faeit 212 inbox
The bloodthirsters : 280pts
FALSE WS BS S T W I A
LD SV 10 4 9 7 5 5 5 10 5+
FALSE Daemonic gifts: blood axe, armour of terror, whip of destruction
FALSE special rules: daemon, daemonic flight, furious charge, rage,blood without end
FALSE blood axe - user gains a previously lost wound he has lost earlier in game for every kill he makes on a 4+
FALSE armour of terror - user gains a 2+ save and 5+ invulnerable. The bearer gains a 4+ feel no pain if the weapons
AP in lower than 3
FALSE whip of destruction - 12'' shooting attack - strength 8
AP 4 rending
FALSE blood without end- the bloodthirsters gain +
d6 attacks on the charge and makes another strike at initiative step 1 for every wound he causes.
These extra strikes do not produce any further strikes.
FALSE Great unclean one : 260pts
FALSE WS BS S T W I A
LD SV 5 4 6 8 6 1 4 10 6+
FALSE Daemonic gifts: plague sword of death, bloated body, aura of decay
FALSE special rules: daemon, slow and purposeful,my master gifts all,shrouded
FALSE plague sword of death - wounds everything on 2+ with an
ap of 3 - turns characters into spawn
FALSE bloated body - the daemon has a 4+ armour save and a 3+ feel no pain on any weapon
AP 5 or below.
FALSE aura of decay - the great unclean one has defensive and assault grenades and causes all enemy weapons to count as -1 strength (I believe this is ranged and close combat)
FALSE my master gifts all - pick an enemy and friendly unit at the beginning of the game. The enemy unit gains -1 toughness and strength while a friendly plaguebearers count as +1 strength and +1 to there feel no pain rolls.
FALSE troop units :
bloodletters: 14pts each
FALSE WS BS S T W I A
LD SV 5 0 5 4 1 4 2 10 6+
FALSE daemonic gifts: blood swords (strength: user
AP: 4)
FALSE special rules: daemon, furious charge,rage
TRUE unit type: infantry
TRUE Number/squad: 5-20
FALSE Daemonettes of slannesh: 12pts each
FALSE WS BS S T W I A
LD SV 4 0 4 3 1 6 2 10 6+
FALSE Daemonic gifts: rending claws
TRUE special rules: fleet, make them suffer (+1 added to strength - already included)
FALSE Unit type: infantry
TRUE Number/squad: 5-15
FALSE Wargear:
tzeench gift of betrayal -50pts (one use)
pick an enemy independent character at random, that model or unit must pass a leadership test with a -4 penalty or be removed after being sucked into the warp for tzeench amusement, models from codex: space marine, dark angels,black templars,grey knights,space wolves,blood angels take a -2 penalty instead to represent their resistance from the dark gods temptations.
FALSE nurgle's blessing (30pts)
pick a nurgle unit in your army, that model/unit gains +1 to their feel no pain roll.
FALSE sword of a thousand souls: 45pts
the bearer must charge every enemy unit and must challenge but gain +
2d6 extra attacks on the charge.
FALSE dance of death:
40pts pick an enemy unit at the beginning of the game, that unit must roll a initiative test every turn of the game or is under the control of the daemon player. The unit under control may charge friendly models but cannot move off the board or into any piece of terrain that can cause hard to the model. If the enemy passes the initiative test more than three times during the battle then the dance has been removed for the remainder of the game.
FALSE Apocalypse Rumors - Feb 2013
From 'Jon'
*New Apocalypse book set for release in June/ July
DUPLICATE -Rules for 6th edition including new point costs
TRUE -New formations including flying squadrons
TRUE -New Asset Card
TRUE -New Scenarios
TRUE -Battle Reports
TRUE Tau Rumors - Feb 2013
sky ray orbital blast ability. forgo his full turn of shooting for a single unlimited range blast that is:strength X
AP 3 (wound on 2+,plasma corrosion, blast)
FALSE plasma corrosion - any enemy model hit under the blast rolls a
d6 every turn for the remainder of the game on a roll of 1-3 the unit or model suffers
d6 strength 4 AP5 hits. On a roll of 4-5 the unit suffers
2d6 strength 5
AP 4 hits. On a roll of a 6 the unit is hit with
2d6 strength 6
AP 2 hits with the blind special rule. (these are test rules and subject to change)
FALSE Tau fire warriors will have the OPTION to upgrade their tau fire warriors to
bs 4
FALSE battle suits are getting/got new models but have the same profile as now with the inclusion of an option to make them toughness 5 (cost or name is unknown)
FALSE The kroot is getting a HUGE monster that looks like something from fantasy. It has kroot riding it but is under going constant rule changes due to either dying to quickly or for lack of usage.
FALSE From what I remember seeing it has 5 wounds but only a 5+ save and was over priced
IMO.
FALSE kroot gain furious charge and move through cover and start with a 6+ save that can be upgraded to 5+ with shaper for an additional 2pts per model (making them 8pts per model) - remember this could change!
FALSE finally their is options to make all your battle suits have 2+ saves for 20pts per model - all war gear that is in the current codex has been reduced slightly.
FALSE the tau dread knight walker rumours you have read are 100% TRUE
TRUE WS BS S T W I A
LD SV 4 4 6 8 4 2 4 8 2+/4+
FALSE points which were : 210pts. note the points were highlighted in red marker which means they are subject to change at next play testing.
TOO VAGUE Tau Rumors - Feb 2013
Gatling ion blaster: 30'' S:6
AP:3 Assault:3
FALSE plasma storm blaster: 40'' S:9
AP:1 Assault:1 (lance,system failure,implosion)
FALSE system failure: If you score a glancing or a penetrating hit on a roll of a 6 you cause a system failure in the enemy tank/flyer. The tank/flyer cannot move or shoot for the remainder of the turn. The tank/flyer controlling player must roll a
d6 every turn for the remainder of the game, on a roll of 1 the tank/flyer has a system failure again and may not shoot or move again.
FALSE implosion: if you score a explosion on a tank/flyer then it explodes
2d6 inches instead of the normal
d6.
FALSE The new big kroot model is actually the krootox giant, from what I have been told fluff points to the tau making the krootox genetics being advance and in doing this increasing the size, strength and toughness.
FALSE the krootox giant has the following rules and stats - these I believe will change as we have had much discussions upon this unit and cannot be certain if it is powerful enough for a competitive environment.
Krootox Giant:
WS BS S T W I A
LD SV 6 3 8 6 4 1 5 7 4+
FALSE Special rules: Smash, monstrous creature, rage,mental without control, move through cover,fleet
FALSE mental without control: If your krootox giant loses his krootox rider then the Giant must pass a leadership test every turn otherwise will attack the closest enemy unit. If the Giant cannot reach a target then it misses it next turn while it cools down.
FALSE this unit at the moment costs : 200pts & can upgrade it's armour save to 3+ with a piece of war gear from the kroot armoury
FALSE Daemon Rumors - Jan 2013
The next white dwarf previews the new daemons.
DUPLICATE The previously white dwarf released units are changing slightly (some get better, some worse).
TOO VAGUE The following white dwarf previews flyers.
DUPLICATE Oh p.s. No new god. No hybrid
GDs. Expanded fluff on malice.
TRUE Flyer Rumors/Daemon Rumors - January 2013
it's an air caste pilot who is tau, not an alien.
FALSE There are some expanded vespid options being explored and the Tau empire is really being fleshed out as a commerce driven "all are welcome if they serve the common good" attitude.
FALSE the current schedule calls for Daemons in feb
TRUE flyers in march.
PARTIALLY TRUE A fantasy update in April
DUPLICATE it's
40k and a little bit of hobbit from May to August with a new supplement
TOO VAGUE? a big launch in September for
40k TOO VAGUE then a fantasy fall and shares Christmas.
TOO VAGUE Feb Release Schedule Rumors / Tau Rumors / Eldar Rumors - Jan 2013
Next White Dwarf will feature aerial battle using campaign of fire rules and NEW flyers
FALSE Tau receive a flyer and data sheet for it.
FALSE Fast attack choice.
TRUE Armor 11 all around.
TRUE Non tau pilot. Looks like a manta ray flying backwards.
FALSE Bs 4 super sonic.
FALSE S6 ap4 missiles.
FALSE Off center gun heavy 6
str 5
ap 4 twin linked or single small blast
Str 8
ap 2.
CONDITIONAL Eldar flyer and data sheet for it.
FALSE Very similar stats to dark eldar flyer
FALSE has missile lock,
FALSE has distortion missiles.
FALSE smaller fighter looks like elongated vyper.
FALSE The harpy for tyranids. Nothing to note. Not a dual kit.
FALSE The final surprise. A fourth flyer. The long awaited dark eldar bomber.
FALSE Tyranid Rumors - Jan 2013
Q4 2013
40k goes to Eldar supposedly,
FALSE (Tyranids) so will be early/late Q4 2013/Q1 2014. May be Q3 2013.
DUPLICATE There will be a codex release and there may be a
WD/model release earlier.
DUPLICATE Kit released for harpy that will make a second
FMC - current playtest name hydra.
PARTIALLY TRUE Harpy will remain anti-infantry, hydra to be anti flyer/vehicle.
FALSE Synapse will go back to giving eternal warrior - and instinctive behavior will be radically changed.
FALSE Prime plastic kit,
PARTIALLY TRUE shrike upgrade pack,
FALSE a new
MC that is built off of infiltrating and will have a snacking rule similar to the fantasy ghorgon.
FALSE large plastic kit that is a multiple option kit that can make warriors/zoanthropes/lictors,
FALSE one that can make venomthropes/raveners,
FALSE one that will make biovores/pyrovores
FALSE one for tyrant guard/hive guard.
DUPLICATE Ward is writing the
FALSE Tyranid Rumors / WD Update - January 2013
I can absolutely, positively guarantee you there will be models for them in 2013; as well as a
WD update for said models.
FALSE Darl Angel Rumors - Nov 2012
*
HQ models will be recast into finecast. Same models
FALSE *New Belial model robes, powersword, stormbolter, or plasma bolter combi
TRUE *New Chaplain
PARTIALLY TRUE *Deathwing Box Set: Comes with 3 options; Normal
DW Terminator Squad, Command/
HQ Squad with Banner and Apothecary, and an Elite Squad with Plasma Cannon options
TRUE *Ravenwing Box Set: Bikes remodeled and look like the Ravenwing bikes from Dark Vengeance, but same build as normal bikes, also with added weapons for the new Ravenwing Elite unit.
PARTIALLY TRUE January White Dwarf Rumors / Hobbit Rumors / Dark Angel Rumors - Nov 2012
January White Dwarf Will Feature Dark Angels
TRUE Accordingly Dark Angels will probably be released for pre-order before December is done, and up hitting the shelves January 5th.
TRUE the next
WD is Hobbit releases
TRUE the
WD after will feature Dark Angels.
TRUE DA codex will be after Christmas though.
TRUE Hobbit Rumors - Nov 2012
LotR will be renamed to "The Hobbit"
TRUE Content of the box (miniatures) will be roughly equal to Dark Vengeance
TRUE Rulebook being an exclusive to the starters box is a lie. you are in for a surprise.
TRUE the new rules wont revolutionize the current ruleset, but change is coming.
TOO VAGUE Pricing wont be more than isle of blood and dark vengeance, rather the same.
PARTIALLY TRUE release schedule rumors - Oct 2012
there is no other release planned for the rest of this month.
PARTIALLY TRUE November and December will have 2 releases. both second releases will launch in the third week.
FALSE Release Schedule Rumors - Oct 2012
- Warriors of chaos are getting an update
TRUE - Daemons are getting an update.
TRUE - From what I understand, they're going to be
WD updates and then digital releases that consolidate it all into one e-file.
FALSE - There's a potential that maulerfiends and forgefiends are going to see a fantasy adaptation version.
FALSE Tau Rumors - Oct 2012
-Tau are coming early next year.
TRUE -Unit profiles are being finalized.
TOO VAGUE -The Tau are looking more and more like it will utilize and potentially modify the allies feature.
FALSE -unique fortifications.
FALSE -
HQ option to make crisis suits troops (not a special character, just an upgrade)
FALSE -crisis suits remain roughly the same but have a couple new weapon options.
TRUE -New 1-per-squad weapons
FALSE -new heavy support suit that has stats like a carnifex and no jet pack, just a big mech
FALSE -new elite suit that has a lot of sub 18" gun options, with a high rate of fire, or low
AP. High toughness and -good armour save at a minor loss of mobility (think jump pack instead of jet pack)
FALSE -two flyers, one for
AtA one for AtG (same basic fuselage)
TRUE -fire warriors are a little bit better and have more of a stormtrooper / commando feel, than a rank and file guardsman feel.
FALSE -oh and one of the other things right now, I was able to confirm that the current playtest is that firewarriors who do move in the movement phase may immediately run after firing their pulse carbines in the shooting phase.
PARTIALLY TRUE Digital Release Schedule Rumors -It was a big deal starting off with iTunes, and they just have not been able to get to the Andriod and Windows platforms yet.
TOO VAGUE -Patience is the keyword, as
GW products will not be apple exclusive in the near future.
FALSE It has been 3 months
Chaos Space Marine rumors - Sept 2012
The ramming land raider is dropped.
TRUE The forgefiend is a
CC demon engine
PARTIALLY TRUE and there's a variant that's a a shooty variant with 2 butcher cannons and can take a heavy flamer and some other options.
FALSE One is dedicated
CC, one is dedicated range,
TRUE hellbrute is kind of half and half.
TRUE the Forgefiend is one codex entry you can make
cc or shooty and it's heavy support.
DUPLICATE The hellbrute is elite.
TRUE Chaos Space Marine rumors - Date - Sept 2012
I can confirm that pre-orders start on Sept 22nd giving us a 2 week preorder time frame for an Oct 6th release.
TRUE Chaos Space Marine rumors - Forgefiend Rumors - Sept 2012
Only comes with one build. Forgefiend has a shooty and a close combat variant in the same box.
TRUE Flyer comes with lots of options to build it visually different and aesthetics for particular gods, but it only has one rules loadout.
TRUE Faeit Chaos Space Marine Rumors - Sept 2012
- Thousand Sounds full squad is 20 Marines or 10 for half. 150 points gets you 4 sons and a Sorcerer. add more sons for 23 each.
TRUE Sorcerer can take the boon of mutation ability (the one that gives him an extra roll on the chart at the beginning) for 10 points. he can also have meltabombs for 5 points, and you can buy an icon of flame for 15
TRUE - 230 Arhiman
TRUE - 240 for squad
TOO VAGUE - although a level 3 sorcer is only 140, with mark of tzeentch he is 155
FALSE - Raptors are 95 for 5, and 17 points for up to 10 more
TRUE - same upgrades as before
TOO VAGUE - WARP TALONS, are the new raptor. They are 160 for 5 and 30 each for up to 5 more.
TRUE - They all have twin lightning claws. and they have an attack on the turn they deep strike. its not an assault on arrival. its an attack that makes everyone within 6" of the unit blinded. so if you thread the needle, they won't be shot up
TRUE - Defiler is 195 now, with all the normal options.
TRUE - demonforge, the ability you're thinking of, is a once per game re-roll to damage
TRUE - Forgefiends are 175,
TRUE - they have TWO Hades Autocannons. A Hades Autocannon is 48", Heavy 4,
Str 8
AP 4... pinning
TRUE - they are only
bs 3, so it's about the same. and once per game it can reroll to-wound and to-pen you can, however,
TRUE - swap those weapons out for Ectoplasm cannons. which are
str 8 plasma cannons. and for 200 you get THREE of them. so that's some
ap 2 love
TRUE - 3
HP, 12/12/10 armor
TRUE - Dragon 170, they have 1 hades auto cannon
TRUE - 3
HP, 12/12/10
TRUE - they can make a melee attack against other fliers
TRUE Chaos Space Marine Rumors - Dark Apostles - Sept 2012
- the chaos space marine daemon prince being increased by 40pts! & having the lash ability taken away for good (apparently to cheesy)
TRUE - the daemon prince will have to pay the same points for wings as a daemons prince from the chaos daemons codex so it is is more balanced.
TRUE - dark Apostles will be the same as the blood angels sangunary priest (can have up to 3 & they count as 1 elite)
FALSE - the apostle will only give you abilities depending on the mark it has taken.
FALSE - Undivided : unit becomes fearless & relentless and gain feel no pain
FALSE - khorne : unit gains rage , furious charge & rampage
FALSE - nurgle: unit gains feel no pain , it will not die and slow and purposeful (if it joins a unit with feel no pain already then the feel no pain roll is one lower than normal)
FALSE - tzeench: units gains a 5+ invulnerable save that can be re rolled if failed (unit and apostle can re roll once per game)
FALSE - slannesh: unit gains fleet , + 1 initiative and rending
FALSE Chaos Space Marine Rumors - Rumors - Sept 2012
LATER RETRACTED BY NATFKA - the chaos dragon will have two shooting profiles: when shooting at flyers : 36'' range , strength 9
AP 4 heavy 3
FALSE when shooting at the ground: 36'' range , strength 8
AP 3 heavy 3 blast (can be upgraded to large blast but then becomes heavy 2) and costs + 30 pts
FALSE - also terminators will be given a chaos version of a space marine storm shield.
FALSE - And if you now take chosen terminators they will have 2 wounds each.
FALSE - also the melta vindicator rumour is very much real - but with the two profiles as well.
FALSE - special rule: enraged daemon: (this rule only applies if you give your melta vindicator daemonic possession) : once per game you can exchange your normal melta shot for a daemonic melta shot.
FALSE - you may not move in the previous turn to do this ! you shoot ( large blast strength 10
AP 1 shot ) but cannot use your ballistic skill and always scatters
2d6 inches. after doing this then the rules for daemonic possession on the tank is lost for the rest of the game and you must only fire the normal melta shot.
FALSE - normal melta shot is : strength 8
AP 1 large blast.
FALSE - this tank cost 150pts to start and an extra 20pts for daemonic possession - NOTE: this tank may NEVER EVER fire at flyers or at a enemy when a member of your army is within 3 inches of the target.
FALSE Chaos Space Marine Rumors Revised - Dragon Flyer - 12/12/10
DUPLICATE - 2 butcher cannons, bs3, immune to shaken/stunned, can be locked velocity as normal. Flyer only, no hover/skimmer mode. Can vector strike at strength 10. strafing run.
FALSE - Because this might be misinterpreted I'm going to be really clear: It does not have "two firing profiles." It has 2 butcher cannons, and that's it. It does not have blasts of any kind. It is "BS4" against ground targets because of strafing run (go read it, it's a
USR for details).
FALSE - Terminators can be upgraded to chosen, getting +1
WS (5) and +1 wound (2), and fearless. They can take marks on top of that. It gets expensive.
FALSE - Interestingly enough, when upgraded they are troops if you take Abbadon, yet normal Terminators are Elites.
TRUE - There are no "chaos storm shields,"
TRUE - The best you can get is Mark of Tzeench to upgrade your 5+ invulnerable from Terminator armour to a 4+.
TRUE - There is a piece of chaos wargear that gives a 4+ invulnerable, but it is not a storm shield it can just be added for characters. Yes it upgrades via mark of tzeench to 3+. No it's not available for sorcerers.
TRUE - Vindicator is unchanged, but can take daemonic possession (as all chaos vehicles can). No melta of any kind on it except the potential to buy a pintle-mounted combi-melta as an upgrade.
TRUE - As for the essentially indirect fire mechanism? That's made up. As for the daemonic possession changing the weapon profile for 1 shot that then expends the daemonic possession? That's made up.
TRUE Dark Angels Rumors / Flyer Rumors and FAQ Rumors - Sept 2012
Dark Angels will have at least 3 units never seen before, not including special characters.
TOO VAGUE Plus, there is another flyer
TRUE FAQ wave coming
TRUE White Dwarf Rumors Delay Octobers White Dwarf will be released on 22nd of September.
TRUE Chaos Space Marine Rumors - Release Dates Chaos Space Marines are available for pre-order on the 29th of September and for sale retail on the 6th of October.
FALSE Horus Heresy Book 1 - Betrayal available for pre-order on the 29th of September and for sale retail on the 6th of October.
TRUE The entire range of new models will be released on the 6th and 20th (Meaning that every unit entry in the book will have an available box set by the 20th. Some kits that are being redone in a year or more time are not included in what I mean when I say "entire range."
FALSE another BIG
40k release in November.
FALSE Chaos Space Marine Rumors - Cultist Box - Sept 2012
Cultist box release between £18 and £20
FALSE Chaos Space Marine Rumors - Cultist Details - Sept 2012

-
FALSE Oh, and cultists are getting a plastic box of 10 that comes with 10 sets of auto pistol /
ccw arms, 10 autoguns, 2 shotguns, 1 heavy stubber, 1 flamer, 1 grenade launcher, 1 icon (with several top options), 1 power axe, 1 power maul and a bunch of bits to put here and there (such as frag grenades and trophies). Only thing I didn't see was a power sword.
FALSE 40k Rule Rumors - Heavy Bolters - August 2012
Heavy Bolters upgrade to Salvo 2/3
FALSE Sternguard
HB Assault 3/18"
FALSE Space Marines Rumors - Flakk Missiles - August 2012
Whirlwind gets Skyfire (Helios, Heavy 1,
TL, Skyfire/Interceptor)
FALSE Devastators get skyfire for +5 points, replaces krak/frag
FALSE Dark Angel Rumors again - August 2012
One character prevents guard allies
FALSE Warding staff option that is an automatic psychic power
FALSE LS tempest can zoom
FALSE Reroll failed Gets Hot armor saves and 4+ to avoid vehicle
GH FALSE Stationary allows reroll misses against flyers for Cyclone
FALSE Plasma Destroyer (Heavy 3
PC) no plasma sponsons
FALSE Asmodai is back
TRUE Tact and Deathwing are the troops
FALSE Chaos Space Marine Release - Aug 13 2012
Entire Chaos range by end of September (not including resculpts)
FALSE 8/25 - Starter Set Preorders
TRUE 9/8 - Chaos Preorders
FALSE Chaos - Entire Range on 9/15 and 9/29
FALSE Dark Angel Rumors Playtest - August 2012
- The universal
DA rules are
ATSKNF, Combat Squad and Stubborn.
TRUE -
HQs are all fearless.
FALSE - Azrael - up to WS6, his gun is now a master crafted assault 2 12" 1 shot plasma, on top of a bolter. (basically assault instead of rapid fire, but can't fire at long range) and is fearless.
FALSE - Belial - Also WS6, but is now 170 points and still unlocks
DW as troops.
FALSE - Interrogator Chaplains - 140 points, all units within 12" are fearless, not just his own squad Rerolls misses and wounds in challenges. Interrogator chaplains that win challenges against Independent Characters give you +1 victory point in a mission that uses victory points.
FALSE - Chaplains are now elites and cost 100 points, but you can buy 1-3 of them as a single choice.
FALSE - They can be upgraded to take specific banners. At the start of the game they nominate a model in the squad they're attached to to be their "banner bearer" who must be modeled appropriately with the specific banner. If the chaplain later leaves the squad, the banner remains.
FALSE - Furious charge
USR, reroll armor saves against overwatch wounds when charging a unit within 6" of an objective
FALSE - Counter attack
USR, reroll misses with overwatch when within 6" of an objective
FALSE - Reroll wounds against models within 6" of an objective with shooting, reroll wounds in a close combat that takes place within 6" of an objective
FALSE - Deathwing Terminator Squads are 215 points base, can swap to lightning claws for free, pay 5 points for thunder hammer / storm shield, and only models with storm bolter / powerfist or chainfist can take the cyclone missile launcher upgrade, which is now 30 points.
FALSE - Deathwing assault works a little bit differently. All Deathwing units and models in terminator armour attached to Deathwing units now come down on the first turn via deep strike without a roll if you wish you make a "Deathwing assault."
TRUE - It specifically notes, however, the limitations of no more than 50% of your army being allowed in reserve, and that independent characters whether attached to a squad or not, count as a unit.
FALSE - Dreadnoughts are a bit cheaper on points base, can be upgraded to venerable, and can upgrade their dreadnought close combat weapon to any ranged weapon (not just missile launcher or autocannon)
TRUE - Sternguard are in, but can swap their bolter for a close-combat weapon if they want. Any model can upgrade their close combat weapon to a power weapon, lightning claw, power fist or thunder hammer. Any model with a close combat weapon can swap their bolt pistol for a Storm Shield (20 pts) or take a Combat Shield (5 pts).
FALSE - Scouts are still elite
FALSE - Tactical Squad starts with 5 models and can take a special weapon [flamer (free), meltagun (10 points), or plasma gun (15 points)], can buy up to 5 more models at 15 points each. At 10 models they can take a heavy weapon [Heavy Bolter, Multi-Melta, Missile Launcher (free), Plasma Cannon (5 points), Lascannon (10 points)]
FALSE - Assault squads can remove jump pack, and get a 35 point discount on transport vehicle instead of a rhino/drop pod for free, but are otherwise unchanged.
TRUE - Vanguard are in
FALSE - Predators can take a heavy 2 Plasma Cannon turret option
FALSE - Whirlwind can switch their Vengeance/Castellan missiles for Hyperios missiles for 15 points. Heavy 2, Twin-Linked krak missiles, with skyfire/interceptor.
FALSE - No upgrade for Devastators to take skyfire flak missiles.
FALSE Release Schedule Rumors / Flyer Rumors / Dark Eldar Rumors / Ork Rumors / High Elf Rumors - August 2012
- Tyranid Flyer Wave
FALSE - Harpy,
FALSE - Harrier
FALSE - Tyranid Warriors
FALSE - Mycetic Spore
TRUE - and reinvented rules for Pyrovore as anti-air unit)
FALSE - Dark Eldar Flyer wave
FALSE - (Void Raven,
FALSE - Grotesque unit with expanded options
FALSE - Sliscus
FALSE - Sathonyx
FALSE - Vect (on foot))
FALSE - renamed Eldar Nightwing (finished),
PARTIALLY TRUE - Tau Copperhead (finished),
FALSE - medium sized Space Marine
FALSE - large Ork flyer.
FALSE - upgrade packs for Space Marines
FALSE - Ork flakk trakk / buggy
FALSE - kopta box in the pipeline
FALSE - A daemon flyer (or swooping) wave is even more far off.
FALSE - Chaos Space Marines (October 2012),
TRUE - Warriors of Chaos (November 2012),
TRUE - High Elves (February 2013),
FALSE - Dark Angels (April 2013)
FALSE - The next fantasy supplement deals with engines of war.
FALSE - The next
40k supplement deals with campaigns, experience gains for troops and conversions to represent these changes.
FALSE - There is one extra release next summer (2013): Blood Bowl Rumors!
FALSE - The Hobbit Release is full plastic, characters only available in unit boxes or themed full character boxes.
FALSE -
WoC and
CSM have random gift of the gods charts.
TRUE - Tau have a system of unit upgrades that get unlocked by another unit or other effects. For example, a Firewarrior cadre with an ethereal next to it, with markerlight support and scouting kroot unit will get a serious buff. Every unit has a small chart for three of these effects.
FALSE - High Elves get a renewed court rule: No more always strike first, but units can get it back plus other effects if not accompanied by the wrong character (rolled before the game).
FALSE - Dark Angels units choose a circle that is kept secret during the game. Only a fraction of the army?s units can take a circle that has an in game effect. Circles can be revealed midgame and grant a special rule depending on the circle.
FALSE Chaos Space Marine Rumors Q&A - As of July 25th,
CSM book is set to release in September along with the starter (though not the same week).
DUPLICATE - Basic
CSM squads actually end up cheaper than a tactical squad if they take only 2 special weapons and their aspiring champion has
bp/
ccw.
FALSE - It's possible, however, to clear 400 points on a 10 man squad with a transport.
FALSE - There are no
CSM squads that can combat squad.
TRUE - Undivided armies are a lot cheaper than cult marines. A lot. Playing undivided gives you many more bodies.
TOO VAGUE - The only impact on Marks is that
HQ models make corresponding cult units Troops.
TRUE - You can mix/match Marks and Icons.
TRUE - +1T/
FnP isn't as good as a Plague Marine, they're worth their points.
TOO VAGUE -
HQ unlocks corresponding cult troop.
DUPLICATE - Undivided still reroll morale tests?
FALSE - Khorne still Rage
TRUE - Tzeentch still +1 invuln save
TRUE - Nurgle still +1T
TRUE - Slaanesh still +1I
TRUE - Undivided Lords get Inspiring Presence command trait, and improved reserve manipulation.
FALSE - Dedicated transports get the mark of the unit they're bought for, for free. Only units with the same mark can ride in it, (so be careful).
FALSE - Undivided vehicles can transport anyone.
DUPLICATE - Other vehicles may buy them. An example would be the mark of khorne on a predator, which gives it a dozer blade at no additional cost, and allows it to roll
d6 wounds on a unit it tank shocks
FALSE - Yes icons prevent scatter
FALSE -
CSM/Havocs/Raptors/Chosen pay the same cost. Termies pay more.
TRUE - There are 2 debuff spells in Nurgle and Slaanesh, 2 buff spells in Slaanesh.
FALSE - Psychic powers are rolled, not bought specifically
TRUE - The "eye of the Gods" table is actually several tables. First you roll to see what table you roll on, then you roll what you get after winning a challenge, killing a monstrous creature or walker, or annihilating a unit in close combat.
FALSE - One of the tables is Daemonic Gifts.
FALSE - The chart is 6 charts of 6 options.
PARTIALLY TRUE -
CSM and Cultists are Troops
TRUE - No bonuses for Sacred numbers
TRUE - No one comes with icons by default, cult troops get marks by default.
TRUE - Skull Champions can take collars that give the squad and any vehicle it's embarked in a 5+ DtW
FALSE - Kharne strikes at initiative 5, and he gained armour bane which I guess is new. He's AP3, but for every model he kills (not wound inflicted) he makes an additional attack at initiative 1.
FALSE - Not quite the same as warrior born as it doesn't keep growing, but it's very devastating for someone with 8 attacks on the charge.
FALSE - Kharne has a 2+ Deny the witch
TRUE - Kharne still hits friendly models.
TRUE - Khorne berserkers are
AP 5
FALSE - Berzerkers are 105+21/berzerker
FALSE - berzerkers are 2 attacks, rage, furious charge, frag and krak grenades, bolt pistol / khornate weapon (ap5 in close combat).
TRUE - They're 5 attacks at str5 ap5 each on the charge.
FALSE - They can also upgrade to have chainfists in the form of 2 handed chain-axes.
FALSE - 5-20 in size.
TRUE - Noise marines are overall a little bit cheaper.
TRUE - Sonic Blasters are 36" salvo now.
PARTIALLY TRUE - Aspiring champions have access to a whip that prevents enemies from denying challenges. Other weapons are the same
FALSE - Plague Marines They are 120 for 5, + 24 for more.
TRUE - Poisoned only in melee.
TRUE - Can throw their blight grenades to reduce enemy movement speed to
2d6 pick the highest, or if already rolling
d6 for whatever reason (i.e. cover, charging) pick the lowest.
FALSE - Thousand Sons come with an Aspiring Sorcerer in their basic 5 before adding more Rubric marines.
TRUE - 150 points for 4 Rubric marines and 1 Aspiring Sorcerer, He gets a roll included..
TRUE - Unit size 4-19. 20 points per Rubric. Still slow and purposeful, unless the sorcerer is alive then relentless.
FALSE - Rubric marines are 1W, 4++
FALSE - Thousand Son squads are rank 1
FALSE -
HQ sorcerer are rank 1, can be upgraded to 2.
FALSE - Mark of Tzeench on an
HQ is +1 (so you can upgrade all the way to rank 3)
FALSE - There is a piece of wargear that lets you reroll up to your mastery in dice after you have rolled, but only each dice once.
FALSE - Ahriman is mastery 4,
TRUE can cast multiple powers per turn, gets access to almost all lores and has a default psychic attack much like smite but longer range that he can use in addition to his normal psychic powers per turn.
PARTIALLY TRUE - Most named characters are the same, but overall a point reduction. Abbadon is the same points and does not make terminators troops.
TRUE - There are no new named characters.
TRUE - I haven't read any special character adjusting the allies chart.
TRUE - Abadon is AP2, Daemon Weapons are AP3
TRUE - Daemon princes are jump if they have wings.
FALSE - Chaos Space Marine - 70 for 5, 14 for each additional marine.
FALSE - Aspiring Champion is a 10 point upgrade.
FALSE - Come with bolter/
bp/
ccw TRUE - For every 5 models in the squad you get a special weapon. If the squad is 10 or more, one model can exchange a flamer(5 pts) for a Heavy Bolter, meltagun(10 points) for an Autocannon or Missile Launcher or a plasmagun(15 points) for a Lascannon.
FALSE - Marks range from 10-50 points, Icons range from 10-40 points.
PARTIALLY TRUE - Cultists are 4 points each and come in squads of 10-30. They can have any combination of autoguns (str3
ap-) or auto pistol
ccw (
str 3
ap-)
TRUE - They can take special weapons, but not heavy weapons.
TRUE - they respond very well to dark apostles getting an extra benefit when one is in their unit.
PARTIALLY TRUE - Zombie cultists aren't scoring and cannot be joined by Characters (even with the mark of nurgle)
FALSE - No traitor guard. Just cultists.
TRUE - cultists cannot platoon,
TRUE - but you can take up to 30 of them in the first place.
PARTIALLY TRUE - Will Terminators be able to be given both marks and icons to essentially be cult terminators? Yes, but it's expensive. Taking both increases the cost of the second and Terminators pay more in the first place.
TRUE - Terminators pay 50% more for marks. Taking an icon if you already have a mark costs an extra 20 points
FALSE - Possessed get to buy (not roll) up to 3 boons from the Eye of Gods table.
FALSE - Maulers (Elites) - str5/t5, 2+/5++, Once per turn can combination of 2: power weapon, power fist, lightning claw. Each mauler chooses individually.
FALSE - 1-3. Maulers cannot deep strike, but are not slow and purposeful.
FALSE - Dark Apostles Yes daemons can be summoned to your
CSM icons if you have a dark apostle.
FALSE - War Smiths war smiths who can restore hull points
TRUE - Chaos Dragon (Fast Attack) The only flyer in the codex
TRUE - Dragon Takes out other flyers with a ranged attack
TRUE - its 12/11/10 170pts
DUPLICATE - Fast Attack
TRUE - Bikes get nothing new, just
CSM on bikes with combi-bolters instead of bolters.
TRUE - Raptors still have access to special weapons, only the aspiring champion can take special melee weapons. They are reduced in points.
TRUE - The Night Lord's raptors are a lot like vanguard (they cannot charge on deep strike though), but they have 2 attacks base + dual power weapons (ap3) with the shred special rule and are 35 points each.
TRUE Mostly
- Dreadnoughts They can take marks
FALSE - The mark of khorne for instance gives it Rage and a unique weapon option much-like blood talons except it's a giant rotary saw.
FALSE - Predators No new turret options for predators.
TRUE - New Siege Engine (heavy support) The siege engine has a melta blast template.
FALSE - Defilers They're the same except they have the Daemon special rule, 4 hull points and a 5+ invulnerable save.
TRUE - Havocs,
CSM and chosen squads can take autocannons
TRUE - Vindicator Daemonicly possessed vindicators I think will be in every list, with their ability to potentially regenerate destroyed weapons at start of the chaos player's turn
FALSE - There is a sound-based vehicle upgrade but it's more of a Word Bearers item than Slaanesh.
TRUE (DIRGE CASTER)
- no chaos razorbacks, just combi-weapons
TRUE - No drop pods
TRUE - There is a new land raider, it's a lot like a crusader.
FALSE - 12 capacity for the basic, 16 capacity for the new one.
FALSE - New Land Raider can ram fortifications and you can launch an assault on the occupants, except that you don't consolidate at the end, you remain locked in combat.If the enemy unit flees they immediately exit the terrain. If the door is blocked (by your land raider for instance), they count as having been caught ala Sweeping Advance
FALSE - There are no new fortifications but there is a unique upgrade to fortifications.
FALSE - don't know about upgrades being finecast. I know that there is intent to upgrade the basic
CSM box to support all the cult troops to be able to achieve any of the weapon combinations from the entries (including everyone having soundblasters).
FALSE - The "Hatred: Space Marines" rule....is Just imperial loyalist.
TRUE Release Schedule Rumors 3 New Flyers in August, 1 Flyer is Chaos
FALSE CSM - Release in August with half models and codex
FALSEna
6th Edition Starter in September
TRUE other half of
CSM in September
FALSE DA + Entire Range in October
FALSE August
WD pushed back
FALSE